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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Falcon
3361
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Posted - 2013.07.05 00:36:00 -
[1] - Quote
Evening capsuleers,
WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.
WeGÇÖd first like to explain the situation, and what exactly has happened so far.
Owing to the heavy load in Z9PP-H, caused by a fleet flight involving 2200+ pilots deeply embroiled in the Fountain War, the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. We were later than we wanted to be to try to reinforce the node (obviously) since it was a more organic-type battle without a fleet fight notification. Once we fully assessed the situation and what was at play, we figured it was time to go for it and the remap in preparation of what was set to be "Asakai 2.0".
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect.
All pilots involved have our sincerest apologies for this error, and we are currently looking to review our policy of action in these types of situation to ensure that this is not repeated.
Many of us here at CCP were watching various player streams of the battle as it unfolded and cannot apologize enough for such a mistake, or for disrupting what was setting out to be an unbelievably epic fleet fight
If you have any questions or comments, please keep them to this thread as a centralized point of contact, and weGÇÖll see about answering them.
CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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Mor Erata
Dreddit Test Alliance Please Ignore
7
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Posted - 2013.07.05 00:42:00 -
[2] - Quote
Goons are cute when they are upset |
Johan March
GoonWaffe Goonswarm Federation
33
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Posted - 2013.07.05 00:42:00 -
[3] - Quote
First? |
Ralmar Kimnot
Okorer
23
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Posted - 2013.07.05 00:42:00 -
[4] - Quote
my first First !! |
Aprudena Gist
GoonWaffe Goonswarm Federation
57
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Posted - 2013.07.05 00:42:00 -
[5] - Quote
you guys are **** at your jobs hope this helps. |
The Djentleman Paulson
Dreddit Test Alliance Please Ignore
127
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Posted - 2013.07.05 00:42:00 -
[6] - Quote
LOL THX CCP |
Gerald Fnord
Unholy Knights of Cthulhu Test Alliance Please Ignore
6
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Posted - 2013.07.05 00:42:00 -
[7] - Quote
:popcorn: |
Prelate Hucel-Ge
Dreddit Test Alliance Please Ignore
16
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Posted - 2013.07.05 00:42:00 -
[8] - Quote
Thanks for saving our 100+ carriers o7o7o7o7 |
Scooter McCabe
SUNDERING Goonswarm Federation
246
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Posted - 2013.07.05 00:42:00 -
[9] - Quote
Did I hear free PLEX for everyone? |
Zane Lowe
Friendship is Podding Test Alliance Please Ignore
17
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Posted - 2013.07.05 00:42:00 -
[10] - Quote
The CFC tears are amazing |
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Powers Sa
668
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Posted - 2013.07.05 00:42:00 -
[11] - Quote
What do you guys plan on doing about Aggression/logoff timers on reboot moving forward? I know there are technical limitations, but in a perfect world, what would you like to see happen to combat this error and the resulting cowardice/strategic asset save.
Specifically:
CCP Phantom wrote: The usual player logoff mechanics with all associated timers are just not relevant during downtime or live remaps.
Please also note that further information is currently being compiled to give you a more detailed overview.
Vote Nullsec for CSM8 Mynnna || Kesper North || Kaleb Rysode || Malc00nis || Artctura || Unforgiven Storm |
Herzog Wolfhammer
Sigma Special Tactics Group
2987
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Posted - 2013.07.05 00:43:00 -
[12] - Quote
2200 - wow. Just wow. |
Aprudena Gist
GoonWaffe Goonswarm Federation
57
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Posted - 2013.07.05 00:43:00 -
[13] - Quote
give us back our 100 carrier kills |
Boom Boom Longtime
EVE Corporation 6908469858
422
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Posted - 2013.07.05 00:43:00 -
[14] - Quote
Un-docking in eve is over rated. Fools and their Interstellar Kredits are Soon Parted. |
Sabrina Scatterbrain
United Souls Research And Development
5
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Posted - 2013.07.05 00:43:00 -
[15] - Quote
CCP TEST: Before I press ENTER please confirm I have everything correct.
CCP PL: Looks good.
CCP NULLI: I don't see any problems here.
CCP TRIBE: Let me see, yes, that will do.
CCP PIZZA: I wanna see, can I see?
CCP 401K: Push the friggin button already! |
Marlona Sky
D00M. Northern Coalition.
3965
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Posted - 2013.07.05 00:43:00 -
[16] - Quote
If CFC had the same amount of participation in the actual game as they do this thread; they would have won the Fountain war by now. . |
Bolow Santosi
GoonWaffe Goonswarm Federation
132
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Posted - 2013.07.05 00:43:00 -
[17] - Quote
http://www.youtube.com/watch?v=sC75aU47GRk |
Xystance
Dreddit Test Alliance Please Ignore
275
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Posted - 2013.07.05 00:43:00 -
[18] - Quote
The number of times TEST has complained on the forums about IT alliance (lol Delve TCU onling during downtime incident) is enormous.
We aren't benefited by :ccp: mistakes often.
Deal with it, it's happened in your favor too.
#grrrGOON Vote Dovinian for CSM 7. http://i.imgur.com/XxcuR.jpg
www.dovibus.com |
Ganon Kogamari
Dreddit Test Alliance Please Ignore
12
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Posted - 2013.07.05 00:43:00 -
[19] - Quote
Live and learn. |
Delta Jax
Sniggerdly Pandemic Legion
48
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Posted - 2013.07.05 00:44:00 -
[20] - Quote
Schit happens, downtime happens, don't let all the haters get you down CCP.
No one needs to be fired over this, it's an opportunity to learn and improve processes, if it wasn't this engineer, it would have been someone else down the road. Twitter : -á@DeltaJax
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Gerald Fnord
Unholy Knights of Cthulhu Test Alliance Please Ignore
6
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Posted - 2013.07.05 00:44:00 -
[21] - Quote
You goons need to thank CCP for saving your fleet as it was getting crushed. #nomad |
Alavaria Fera
GoonWaffe Goonswarm Federation
3787
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Posted - 2013.07.05 00:44:00 -
[22] - Quote
Aprudena Gist wrote:give us back our 100 carrier kills You never had them, logs show the carriers left space in a totally normal restart of the system.
Next There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |
Tu'yak Marowshay
Di-Tron Heavy Industries Test Alliance Please Ignore
43
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Posted - 2013.07.05 00:44:00 -
[23] - Quote
lets the goon tears flow! |
Baan Vang
Saints Among Sinners Executive Outcomes
1
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Posted - 2013.07.05 00:44:00 -
[24] - Quote
CCP Falcon wrote:Evening capsuleers,
The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect.
Ya think? *facepalm*
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Thronde
Wildly Inappropriate Goonswarm Federation
37
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Posted - 2013.07.05 00:44:00 -
[25] - Quote
http://www.youtube.com/watch?feature=player_detailpage&v=rDqatJPvOfk#t=12s
Really, that's the best you can come up with. I wasn't evena t the fight, but I'd be pretty heated too. Get your **** straight. |
Alavaria Fera
GoonWaffe Goonswarm Federation
3787
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Posted - 2013.07.05 00:44:00 -
[26] - Quote
Powers Sa wrote:What do you guys plan on doing about Aggression/logoff timers on reboot moving forward? I know there are technical limitations, but in a perfect world, what would you like to see happen to combat this error and the resulting cowardice/strategic asset save. Specifically: CCP Phantom wrote: The usual player logoff mechanics with all associated timers are just not relevant during downtime or live remaps.
Please also note that further information is currently being compiled to give you a more detailed overview.
In a perfect world... ah... There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |
Primus Fortune
Golden Construction Inc. Legacy Rising
2
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Posted - 2013.07.05 00:45:00 -
[27] - Quote
CCP Falcon wrote:Evening capsuleers,
Many of us here at CCP were watching various player streams of the battle as it unfolded and cannot apologize enough for such a mistake, or for disrupting what was setting out to be an unbelievably epic fleet fight
so was this one the reasons why the process of re-mapping the node was not diligently double checked?
thanks for the update. |
Kal Alleile
Dreddit Test Alliance Please Ignore
0
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Posted - 2013.07.05 00:45:00 -
[28] - Quote
CCP get your act together. I hope you're considering this summer an embarrassment, because it is. |
Zeph1rus
GoonWaffe Goonswarm Federation
7
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Posted - 2013.07.05 00:45:00 -
[29] - Quote
CCP Falcon wrote:Evening capsuleers,
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
By "communication error" you mean one of your admins fat fingered Q and Z and because your tools were poorly written it just went off and tried to fix a non-existant system.
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Alavaria Fera
GoonWaffe Goonswarm Federation
3787
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Posted - 2013.07.05 00:45:00 -
[30] - Quote
Baan Vang wrote:CCP Falcon wrote:The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect. Ya think? *facepalm* No, I don't think
they will do anything about it. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |
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