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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Falcon
3361

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Posted - 2013.07.05 00:36:00 -
[1] - Quote
Evening capsuleers,
WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.
WeGÇÖd first like to explain the situation, and what exactly has happened so far.
Owing to the heavy load in Z9PP-H, caused by a fleet flight involving 2200+ pilots deeply embroiled in the Fountain War, the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. We were later than we wanted to be to try to reinforce the node (obviously) since it was a more organic-type battle without a fleet fight notification. Once we fully assessed the situation and what was at play, we figured it was time to go for it and the remap in preparation of what was set to be "Asakai 2.0".
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect.
All pilots involved have our sincerest apologies for this error, and we are currently looking to review our policy of action in these types of situation to ensure that this is not repeated.
Many of us here at CCP were watching various player streams of the battle as it unfolded and cannot apologize enough for such a mistake, or for disrupting what was setting out to be an unbelievably epic fleet fight
If you have any questions or comments, please keep them to this thread as a centralized point of contact, and weGÇÖll see about answering them.
CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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Mor Erata
Dreddit Test Alliance Please Ignore
7
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Posted - 2013.07.05 00:42:00 -
[2] - Quote
Goons are cute when they are upset |

Johan March
GoonWaffe Goonswarm Federation
33
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Posted - 2013.07.05 00:42:00 -
[3] - Quote
First? |

Ralmar Kimnot
Okorer
23
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Posted - 2013.07.05 00:42:00 -
[4] - Quote
my first First !! |

Aprudena Gist
GoonWaffe Goonswarm Federation
57
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Posted - 2013.07.05 00:42:00 -
[5] - Quote
you guys are **** at your jobs hope this helps. |

The Djentleman Paulson
Dreddit Test Alliance Please Ignore
127
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Posted - 2013.07.05 00:42:00 -
[6] - Quote
LOL THX CCP |

Gerald Fnord
Unholy Knights of Cthulhu Test Alliance Please Ignore
6
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Posted - 2013.07.05 00:42:00 -
[7] - Quote
:popcorn: |

Prelate Hucel-Ge
Dreddit Test Alliance Please Ignore
16
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Posted - 2013.07.05 00:42:00 -
[8] - Quote
Thanks for saving our 100+ carriers o7o7o7o7 |

Scooter McCabe
SUNDERING Goonswarm Federation
246
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Posted - 2013.07.05 00:42:00 -
[9] - Quote
Did I hear free PLEX for everyone? |

Zane Lowe
Friendship is Podding Test Alliance Please Ignore
17
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Posted - 2013.07.05 00:42:00 -
[10] - Quote
The CFC tears are amazing |
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Powers Sa
668
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Posted - 2013.07.05 00:42:00 -
[11] - Quote
What do you guys plan on doing about Aggression/logoff timers on reboot moving forward? I know there are technical limitations, but in a perfect world, what would you like to see happen to combat this error and the resulting cowardice/strategic asset save.
Specifically:
CCP Phantom wrote: The usual player logoff mechanics with all associated timers are just not relevant during downtime or live remaps.
Please also note that further information is currently being compiled to give you a more detailed overview.
Vote Nullsec for CSM8 Mynnna || Kesper North || Kaleb Rysode || Malc00nis || Artctura || Unforgiven Storm |

Herzog Wolfhammer
Sigma Special Tactics Group
2987
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Posted - 2013.07.05 00:43:00 -
[12] - Quote
2200 - wow. Just wow. |

Aprudena Gist
GoonWaffe Goonswarm Federation
57
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Posted - 2013.07.05 00:43:00 -
[13] - Quote
give us back our 100 carrier kills |

Boom Boom Longtime
EVE Corporation 6908469858
422
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Posted - 2013.07.05 00:43:00 -
[14] - Quote
Un-docking in eve is over rated. Fools and their Interstellar Kredits are Soon Parted. |

Sabrina Scatterbrain
United Souls Research And Development
5
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Posted - 2013.07.05 00:43:00 -
[15] - Quote
CCP TEST: Before I press ENTER please confirm I have everything correct.
CCP PL: Looks good.
CCP NULLI: I don't see any problems here.
CCP TRIBE: Let me see, yes, that will do.
CCP PIZZA: I wanna see, can I see?
CCP 401K: Push the friggin button already! |

Marlona Sky
D00M. Northern Coalition.
3965
|
Posted - 2013.07.05 00:43:00 -
[16] - Quote
If CFC had the same amount of participation in the actual game as they do this thread; they would have won the Fountain war by now.  . |

Bolow Santosi
GoonWaffe Goonswarm Federation
132
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Posted - 2013.07.05 00:43:00 -
[17] - Quote
http://www.youtube.com/watch?v=sC75aU47GRk |

Xystance
Dreddit Test Alliance Please Ignore
275
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Posted - 2013.07.05 00:43:00 -
[18] - Quote
The number of times TEST has complained on the forums about IT alliance (lol Delve TCU onling during downtime incident) is enormous.
We aren't benefited by :ccp: mistakes often.
Deal with it, it's happened in your favor too.
#grrrGOON Vote Dovinian for CSM 7. http://i.imgur.com/XxcuR.jpg
www.dovibus.com |

Ganon Kogamari
Dreddit Test Alliance Please Ignore
12
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Posted - 2013.07.05 00:43:00 -
[19] - Quote
Live and learn. |

Delta Jax
Sniggerdly Pandemic Legion
48
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Posted - 2013.07.05 00:44:00 -
[20] - Quote
Schit happens, downtime happens, don't let all the haters get you down CCP.
No one needs to be fired over this, it's an opportunity to learn and improve processes, if it wasn't this engineer, it would have been someone else down the road. Twitter : -á@DeltaJax
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Gerald Fnord
Unholy Knights of Cthulhu Test Alliance Please Ignore
6
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Posted - 2013.07.05 00:44:00 -
[21] - Quote
You goons need to thank CCP for saving your fleet as it was getting crushed. #nomad |

Alavaria Fera
GoonWaffe Goonswarm Federation
3787
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Posted - 2013.07.05 00:44:00 -
[22] - Quote
Aprudena Gist wrote:give us back our 100 carrier kills You never had them, logs show the carriers left space in a totally normal restart of the system.
Next There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Tu'yak Marowshay
Di-Tron Heavy Industries Test Alliance Please Ignore
43
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Posted - 2013.07.05 00:44:00 -
[23] - Quote
lets the goon tears flow! |

Baan Vang
Saints Among Sinners Executive Outcomes
1
|
Posted - 2013.07.05 00:44:00 -
[24] - Quote
CCP Falcon wrote:Evening capsuleers,
The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect.
Ya think? *facepalm*
|

Thronde
Wildly Inappropriate Goonswarm Federation
37
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Posted - 2013.07.05 00:44:00 -
[25] - Quote
http://www.youtube.com/watch?feature=player_detailpage&v=rDqatJPvOfk#t=12s
Really, that's the best you can come up with. I wasn't evena t the fight, but I'd be pretty heated too. Get your **** straight. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3787
|
Posted - 2013.07.05 00:44:00 -
[26] - Quote
Powers Sa wrote:What do you guys plan on doing about Aggression/logoff timers on reboot moving forward? I know there are technical limitations, but in a perfect world, what would you like to see happen to combat this error and the resulting cowardice/strategic asset save. Specifically: CCP Phantom wrote: The usual player logoff mechanics with all associated timers are just not relevant during downtime or live remaps.
Please also note that further information is currently being compiled to give you a more detailed overview.
In a perfect world... ah... There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Primus Fortune
Golden Construction Inc. Legacy Rising
2
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Posted - 2013.07.05 00:45:00 -
[27] - Quote
CCP Falcon wrote:Evening capsuleers,
Many of us here at CCP were watching various player streams of the battle as it unfolded and cannot apologize enough for such a mistake, or for disrupting what was setting out to be an unbelievably epic fleet fight
so was this one the reasons why the process of re-mapping the node was not diligently double checked?
thanks for the update. |

Kal Alleile
Dreddit Test Alliance Please Ignore
0
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Posted - 2013.07.05 00:45:00 -
[28] - Quote
CCP get your act together. I hope you're considering this summer an embarrassment, because it is. |

Zeph1rus
GoonWaffe Goonswarm Federation
7
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Posted - 2013.07.05 00:45:00 -
[29] - Quote
CCP Falcon wrote:Evening capsuleers,
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
By "communication error" you mean one of your admins fat fingered Q and Z and because your tools were poorly written it just went off and tried to fix a non-existant system.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3787
|
Posted - 2013.07.05 00:45:00 -
[30] - Quote
Baan Vang wrote:CCP Falcon wrote:The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect. Ya think? *facepalm* No, I don't think
they will do anything about it. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |
|

Seditiar
GoonWaffe Goonswarm Federation
36
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Posted - 2013.07.05 00:46:00 -
[31] - Quote
Quote:You guys are **** at your jobs hope this helps. |

Alisanna
Mindstar Technology Fatal Ascension
0
|
Posted - 2013.07.05 00:46:00 -
[32] - Quote
Better to be lucky than good, right TEST?
CCP, kind of a disgraceful "error in communication". Hard to believe that line.
|

Terminal Adtur
GoonWaffe Goonswarm Federation
1
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Posted - 2013.07.05 00:46:00 -
[33] - Quote
Gerald Fnord wrote:You goons need to thank CCP for saving your fleet as it was getting crushed. #nomad
Why didn't you log back in to continue crushing us? |

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1569
|
Posted - 2013.07.05 00:46:00 -
[34] - Quote
I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:46:00 -
[35] - Quote
Zeph1rus wrote:CCP Falcon wrote:Evening capsuleers,
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility. By "communication error" you mean one of your admins fat fingered Q and Z and because your tools were poorly written it just went off and tried to fix a non-existant system. The default case should be Jita, because why not. Restart jita every day There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Devroush
Dreddit Test Alliance Please Ignore
9
|
Posted - 2013.07.05 00:46:00 -
[36] - Quote
How feasible is it to preemptively put a bunch of Fountain systems on reinforced nodes? Specifically the northern ones, which have seen huge fights for weeks now. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:46:00 -
[37] - Quote
Terminal Adtur wrote:Gerald Fnord wrote:You goons need to thank CCP for saving your fleet as it was getting crushed. #nomad Why didn't you log back in to continue crushing us? No need to, ccp already crushed us There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Ayures
Dreddit Test Alliance Please Ignore
49
|
Posted - 2013.07.05 00:46:00 -
[38] - Quote
Kal Alleile wrote:CCP get your act together. I hope you're considering this summer an embarrassment, because it is.
First all those goon dreads get away 4 times, now this. :( |

Ryuu Shi
School of Applied Knowledge Caldari State
52
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Posted - 2013.07.05 00:46:00 -
[39] - Quote
Force all ships that were in the fight before the issue happened, on an agreed time, to spawn back in and fight it out in the same conditions and let history remake itself. Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
- Sun Tzu |

Kari Juptris
Dreddit Test Alliance Please Ignore
151
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Posted - 2013.07.05 00:47:00 -
[40] - Quote
Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free?
They're going to do exactly what they did to those CFC dreads we had tackled the other week. |
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:47:00 -
[41] - Quote
Alisanna wrote:Better to be lucky than good, right TEST?
CCP, kind of a disgraceful "error in communication". Hard to believe that line. So you say, but you're not in a carrier safely no longer in space. If so you'd agree luck is definitely good to have. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Ayures
Dreddit Test Alliance Please Ignore
49
|
Posted - 2013.07.05 00:47:00 -
[42] - Quote
Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free?
The same thing will happen to them as happened to all the goon dreads that were tackled during previous node crashes that never logged back on: Nothing.
You guys got the advantage on the last few node crashes, we got the advantage on this one. Let it go already. |

Placid09
Dreddit Test Alliance Please Ignore
20
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Posted - 2013.07.05 00:47:00 -
[43] - Quote
I think your best bet would be to not touch the systems. Changing the node settings gives too many possibilities for mistakes like this, and also messes with the fleets in transit to the system.
Sure the lag can be terrible, but I would rather have the fights be natural and organic then being messed with in any way by CCP.
Keep your hands off the button CCP! Producer on Podside Podcast http://s8.multiplexgaming.com Podcast Public Channel is 'Podside' @Placid_09 on twitter [email protected] |

GoodSamaritan
The Terrifying League Of Dog Fort Fatal Ascension
14
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Posted - 2013.07.05 00:47:00 -
[44] - Quote
I especially like the part where you say the fight evolved organically (blame the players) and so you -had- to intervene. Two more hours of 10% tidi and this whole thing would have been a non-event.
Let me run that by you again, you intervened and things went wrong. What have we learned? |

Gerald Fnord
Unholy Knights of Cthulhu Test Alliance Please Ignore
8
|
Posted - 2013.07.05 00:47:00 -
[45] - Quote
Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free?
You guys keep whining about this kind of stuff.
Thing is...
You are in an alliance that literally nobody has sympathy for anymore. So please, just stop posting and go away. |

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1572
|
Posted - 2013.07.05 00:48:00 -
[46] - Quote
Kari Juptris wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? They're going to do exactly what they did to those CFC dreads we had tackled the other week.
If they were tackled and dying when the server went down, like yours were, then you should be gifted the kills IMO! |

Xystance
Dreddit Test Alliance Please Ignore
287
|
Posted - 2013.07.05 00:48:00 -
[47] - Quote
Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? Probably not, but I'm considering taking action on your mom, tackling, trapping, and caging her and not letting her get away without getting some of my scot-free. Vote Dovinian for CSM 7. http://i.imgur.com/XxcuR.jpg
www.dovibus.com |

Angry Mustache
GoonWaffe Goonswarm Federation
39
|
Posted - 2013.07.05 00:48:00 -
[48] - Quote
While i understand destroying all ships that did not re-log within 15 minutes is a very harsh respose, is it possible to give us a "free node crash" coupon that can be redeemed to end a fight at any time? http://themittani.com -á- your one stop site for all News Eve Related |

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1572
|
Posted - 2013.07.05 00:48:00 -
[49] - Quote
Ayures wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? The same thing will happen to them as happened to all the goon dreads that were tackled during previous node crashes that never logged back on: Nothing.
I assume so ya but i'm interested in any response I get! |

Grimm Bone
Dreddit Test Alliance Please Ignore
0
|
Posted - 2013.07.05 00:48:00 -
[50] - Quote
Hah, that was fun. Thx CCP  |
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Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:48:00 -
[51] - Quote
Seditiar wrote:Quote:You guys are **** at your jobs hope this helps. No, it doesn't.
This thread helps gather all the stuff in one place so it can be conveniently brushed aside with a few random posts that will be requoted to no effect. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1572
|
Posted - 2013.07.05 00:48:00 -
[52] - Quote
Xystance wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? Probably not, but I'm considering taking action on your mom, tackling, trapping, and caging her and not letting her get away without getting some of my scot-free.
wow xystance too far |

teamz1ssou
E.M.P. Industries Gentlemen's Agreement
1
|
Posted - 2013.07.05 00:48:00 -
[53] - Quote
once again, this is bullshit CCP. Happens too much. |

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1572
|
Posted - 2013.07.05 00:49:00 -
[54] - Quote
Gerald Fnord wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? You guys keep whining about this kind of stuff. Thing is... You are in an alliance that literally nobody has sympathy for anymore. So please, just stop posting and go away.
you're a bad troll and you should feel bad for it. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:49:00 -
[55] - Quote
GoodSamaritan wrote:I especially like the part where you say the fight evolved organically (blame the players) and so you -had- to intervene. Two more hours of 10% tidi and this whole thing would have been a non-event.
Let me run that by you again, you intervened and things went wrong. What have we learned? Goons shouldn't invade test. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Rasa Parvi
Hedion University Amarr Empire
2
|
Posted - 2013.07.05 00:49:00 -
[56] - Quote
wasn't it ccp policy never to intervene in cap fights for fear of not being neutral
well I think that policy went out the window tonight |

Unforgiven Storm
Eternity INC. Goonswarm Federation
449
|
Posted - 2013.07.05 00:49:00 -
[57] - Quote
In my company when we f*ck up in epic magnitude like this we normally kiss our costumers ass a lot and them make a lessons learn and write a document that we deliver to our costumer explaining in detail what we did wrong and what we will do to prevent the mistake from happening again, ever.
For the kissing ass part, CCP can put a special edition ship in my hangar, thanks in advance. Something new and rare thanks.
For the document part I will wait for a dev blog. Test 1, 2, 3... |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:49:00 -
[58] - Quote
teamz1ssou wrote:once again, this is bullshit CCP. Happens too much. Says you. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Richter Enderas
Sniggerdly Pandemic Legion
294
|
Posted - 2013.07.05 00:49:00 -
[59] - Quote
"The Legionnaires send their regards" - CCP "Roose Bolton" Dolan, shortly before pulling the servers down and stabbing the Kings of the North through the heart with his developer dagger. |

Mechaet
Thunderwaffe Goonswarm Federation
56
|
Posted - 2013.07.05 00:50:00 -
[60] - Quote
Ayures wrote:Kal Alleile wrote:CCP get your act together. I hope you're considering this summer an embarrassment, because it is. First all those goon dreads get away 4 times, now this. :( Can I get a list of all 4 times? Originally you guys said two, and I can remember one time where a DDoS took down the entire game; it may have gone down again later due to the DDoS attack, but I'm fuzzy on the details.
I'd like to see where, 4 times now, CCP intervention has saved our dread fleets. |
|

Gerald Fnord
Unholy Knights of Cthulhu Test Alliance Please Ignore
8
|
Posted - 2013.07.05 00:50:00 -
[61] - Quote
Oh, am I interrupting your crying about lost kills? Oh I'm sorry. Do go on...
:allears: |

Sala Kyss
Dreddit Test Alliance Please Ignore
77
|
Posted - 2013.07.05 00:50:00 -
[62] - Quote
Blawrf McTaggart wrote:Kari Juptris wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? They're going to do exactly what they did to those CFC dreads we had tackled the other week. If they were tackled and dying when the server went down, like yours were, then you should be gifted the kills IMO!
Cool then lets talk about the 10+ CFC supercarriers that were saved from the server crashing. Also the multiple fleets of subs and caps CFC-side. Not to mention, that SBU we were going to kill but server crashed and it went through and reinforced a key system.
Kinda sucks when it happens to ya doesn't it? |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:51:00 -
[63] - Quote
Unforgiven Storm wrote:In my company when we f*ck up in epic magnitude like this we normally kiss our costumers ass a lot and them make a lessons learn and write a document that we deliver to our costumer explaining in details what we did wrong and what we will do to prevent the mistake from happening again, ever.
For the kissing ass part, CCP can put a special edition ship in my hangar, thanks in advance. Something new and rare thanks.
For the document part I will wait for a dev blog. Good thing these are different companies then. EVE is harsh and cold, like empty space. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

darmwand
Repo.
157
|
Posted - 2013.07.05 00:51:00 -
[64] - Quote
Well I lost an Incursus because I went for a roam when the system was taken offline. Do I get to whine now?
But seriously guys, we all make mistakes. Luckily most of us don't get angry Internet space ship mobs when we do. I'm sure you will find another occasion for an epic fight soon and I'm also sure that next time CCP is going to be *WAY* more careful. darmwand Repossession Agent http://www.repo-corp.net/
Recruitment is OPEN |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:52:00 -
[65] - Quote
Richter Enderas wrote:"The Legionnaires send their regards" - CCP "Roose Bolton" Dolan, shortly before pulling the servers down and stabbing the Kings of the North through the heart with his developer dagger. Ah, regards. The ultimate weapon. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Jong-Un Kim
Dreddit Test Alliance Please Ignore
3
|
Posted - 2013.07.05 00:52:00 -
[66] - Quote
About time "CCP Error in your favour - Collect $20" happened to TEST, the past few times all benefited goons. |

michael chasseur
Dreddit Test Alliance Please Ignore
21
|
Posted - 2013.07.05 00:52:00 -
[67] - Quote
the goon tears are worth 10x what we lost |

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1572
|
Posted - 2013.07.05 00:52:00 -
[68] - Quote
Sala Kyss wrote:Blawrf McTaggart wrote:Kari Juptris wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? They're going to do exactly what they did to those CFC dreads we had tackled the other week. If they were tackled and dying when the server went down, like yours were, then you should be gifted the kills IMO! Cool then lets talk about the 10+ CFC supercarriers that were saved from the server crashing. Also the multiple fleets of subs and caps CFC-side. Not to mention, that SBU we were going to kill but server crashed and it went through and reinforced a key system. Kinda sucks when it happens to ya doesn't it?
again if that's for real then you should have the kills! |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:52:00 -
[69] - Quote
darmwand wrote:Well I lost an Incursus because I went for a roam when the system was taken offline. Do I get to whine now?
But seriously guys, we all make mistakes. Luckily most of us don't get angry Internet space ship mobs when we do. I'm sure you will find another occasion for an epic fight soon and I'm also sure that next time CCP is going to be *WAY* more careful. Uh huh. Sure... There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Azzurian
GoonWaffe Goonswarm Federation
8
|
Posted - 2013.07.05 00:52:00 -
[70] - Quote
Kari Juptris wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? They're going to do exactly what they did to those CFC dreads we had tackled the other week.
You are completely wrong here though. In regards to the "other week". CCP had an emergency shutdown due to something going on in eve away from the fight. They gave everyone 10 minutes to get safe and took the servers down. If the servers had come back online in 2 or 3 minutes, our dreads would have still be aggressed and would have been killed.
In this case the server shut down like a downtime. All aggression clear, bubbles clear, everyone vanished from local unless they login. Big difference. |
|

Ganon Kogamari
Dreddit Test Alliance Please Ignore
13
|
Posted - 2013.07.05 00:53:00 -
[71] - Quote
Blawrf McTaggart wrote:Sala Kyss wrote:Blawrf McTaggart wrote:Kari Juptris wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? They're going to do exactly what they did to those CFC dreads we had tackled the other week. If they were tackled and dying when the server went down, like yours were, then you should be gifted the kills IMO! Cool then lets talk about the 10+ CFC supercarriers that were saved from the server crashing. Also the multiple fleets of subs and caps CFC-side. Not to mention, that SBU we were going to kill but server crashed and it went through and reinforced a key system. Kinda sucks when it happens to ya doesn't it? again if that's for real then you should have the kills!
Let it go, man. |

Zeph1rus
GoonWaffe Goonswarm Federation
10
|
Posted - 2013.07.05 00:53:00 -
[72] - Quote
michael chasseur wrote:the goon tears are worth 10x what we lost
At least our tears are reimbursed. |

Seditiar
GoonWaffe Goonswarm Federation
39
|
Posted - 2013.07.05 00:53:00 -
[73] - Quote
Quote:Seditiar wrote:Quote:You guys are **** at your jobs hope this helps. No, it doesn't. This thread helps gather all the stuff in one place so it can be conveniently brushed aside with a few random posts that will be requoted to no effect.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:53:00 -
[74] - Quote
Rasa Parvi wrote:wasn't it ccp policy never to intervene in cap fights for fear of not being neutral
well I think that policy went out the window tonight Next time, intervene early and often.
Often as in every big fight, early as in before test gets caught in bubbles. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Gerald Fnord
Unholy Knights of Cthulhu Test Alliance Please Ignore
8
|
Posted - 2013.07.05 00:53:00 -
[75] - Quote
Blawrf McTaggart wrote:Sala Kyss wrote:Blawrf McTaggart wrote:Kari Juptris wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? They're going to do exactly what they did to those CFC dreads we had tackled the other week. If they were tackled and dying when the server went down, like yours were, then you should be gifted the kills IMO! Cool then lets talk about the 10+ CFC supercarriers that were saved from the server crashing. Also the multiple fleets of subs and caps CFC-side. Not to mention, that SBU we were going to kill but server crashed and it went through and reinforced a key system. Kinda sucks when it happens to ya doesn't it? again if that's for real then you should have the kills!
Just ********. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:54:00 -
[76] - Quote
Zeph1rus wrote:michael chasseur wrote:the goon tears are worth 10x what we lost At least our tears are reimbursed. When did I lose them? There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Mor Erata
Dreddit Test Alliance Please Ignore
10
|
Posted - 2013.07.05 00:54:00 -
[77] - Quote
Marlona Sky wrote:If CFC had the same amount of participation in the actual game as they do in this thread; they would have won the Fountain war by now. 
But that would require them to...*GASP* show up for fights!!!!!!
instead of running away of 95% of them |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:54:00 -
[78] - Quote
Azzurian wrote:Kari Juptris wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? They're going to do exactly what they did to those CFC dreads we had tackled the other week. You are completely wrong here though. In regards to the "other week". CCP had an emergency shutdown due to something going on in eve away from the fight. They gave everyone 10 minutes to get safe and took the servers down. If the servers had come back online in 2 or 3 minutes, our dreads would have still be aggressed and would have been killed. In this case the server shut down like a downtime. All aggression clear, bubbles clear, everyone vanished from local unless they login. Big difference. Whatever. Goonie
You're just mad. UMAD, UVERYMAD There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Christopher AET
Segmentum Solar Nulli Secunda
479
|
Posted - 2013.07.05 00:55:00 -
[79] - Quote
Thanks for the update CCP. Keep up the good work and please let us know what changes will be introduced to reduce the chances of this happening in future are. I drain ducks of their moisture for sustenance. |

Gabaldi
Eclipse Navy. Test Alliance Please Ignore
0
|
Posted - 2013.07.05 00:56:00 -
[80] - Quote
I need to switch to beer, I am so full just from taste of all the sweet goon tears. |
|

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1574
|
Posted - 2013.07.05 00:56:00 -
[81] - Quote
Ganon Kogamari wrote:Blawrf McTaggart wrote:Sala Kyss wrote:Blawrf McTaggart wrote:Kari Juptris wrote:
They're going to do exactly what they did to those CFC dreads we had tackled the other week.
If they were tackled and dying when the server went down, like yours were, then you should be gifted the kills IMO! Cool then lets talk about the 10+ CFC supercarriers that were saved from the server crashing. Also the multiple fleets of subs and caps CFC-side. Not to mention, that SBU we were going to kill but server crashed and it went through and reinforced a key system. Kinda sucks when it happens to ya doesn't it? again if that's for real then you should have the kills! Let it go, man.
i just want a response so we can consider it a closed case, i know you're trying v hard to paint it as me crying but i genuinely don't care because
a) we killed 30 carriers and like 7? dreads b) we killed several hundred of your subcaps c) we took a small amount of losses d) you're still losing fountain
so yeah i'm not upset or anything just curious as to ccp's standard roadmap in these situations tia for your understanding xxxxxxxxxxxxx |

Thronde
Wildly Inappropriate Goonswarm Federation
38
|
Posted - 2013.07.05 00:56:00 -
[82] - Quote
Rasa Parvi wrote:wasn't it ccp policy never to intervene in cap fights for fear of not being neutral
well I think that policy went out the window tonight
Pretty much this. |

pmchem
GoonWaffe Goonswarm Federation
549
|
Posted - 2013.07.05 00:56:00 -
[83] - Quote
CCP Falcon wrote: This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
How do multiple people combine to make that mistake? If it was the mistake of just one person, what are his prior connections to corporations/alliances ingame? Why was this change not double checked before the node was remapped?
How can this mistake be made? Why should we trust you -- AT ALL -- that this will not happen again?
Will there be compensation or penalties ingame for the parties involved?
If it really was an intentionally incorrect entry -- er, I mean typo -- of the system name, how do you not have autocompletion or input correctness checking, like say a popular mapping tool that is in my signature?
Will internal affairs be involved in investigating this incident? @pmchem on twitter || GARPA || Goonswarm Economic Warfare Cabal |

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1574
|
Posted - 2013.07.05 00:57:00 -
[84] - Quote
what im trying to say is that no matter how you paint this my friends you're still losing fountain haha |

Azzurian
GoonWaffe Goonswarm Federation
9
|
Posted - 2013.07.05 00:57:00 -
[85] - Quote
I could understand a situation where this randomly happens. But this is the second event during a major fight where the node just happened to be reset.
CCP said before that nodes of fights would not be brought offline and that nodes not related to the fights would be. In the case of the first major fight ccp took down the node on J5A system and left B-D system fully untouched. This allowed test to rep the ihub with 0 tidi and bring in reinforcements, while b-db was in full lockdown.
That was I guess part of the deal or at least okay. This happening with regards to the server in the middle of a fight is pretty poor. I was streaming the fight for the mittani dot com and I had several ccp people on the stream watching but the way its handled is bad. If say they had froze the system at 100% tidi and made everyone show up in local once the server was up, that would have been different. |

Spathe Ne Boirelle
Dead Space Continuum Abandon Ships
5
|
Posted - 2013.07.05 00:57:00 -
[86] - Quote
Not to sound mean but CCP did say when theres a big fight involved, you have to communicate that event to them in advance so they can prepare it.
If you tell CCP (anyone or any other corporation on the planet that is) at the last second they have to divert all resources to a node, then yes they are bound to be mistakes... like this one. personally, I don't blame CCP for this. It was told numerous times and from a long time ago to tell CCP about those events which was not done. |

Dabigorangebarge
Republic Military School Minmatar Republic
0
|
Posted - 2013.07.05 00:58:00 -
[87] - Quote
Ralmar Kimnot wrote:As has already been said, Mad AniGÇÖs Twitch stream had over 5000 people watching including a number of CCP staff. The popularity of the steam got it onto the front page of Twitch and there were lots of people saying they would re-sub or sign up because they were really impressed by the scale of the fight.
I suspect it was the attention this was getting out of game that prompted CCP to try to improve performance. They should have just left it alone and made more effort to re-enforce nodes as these fights start to escalate in the future.
At the time the node went down, the Test Rohk fleets were dying like flies and server performance was picking up. With the TEST battleships out of the way all those carrier and dreads would have been next. CFC fleets were being constantly re-enforced so make no mistake, those caps were dead.
In my view CCP meddled with things to improve the spectacle for the twitch viewers and as a result prevented a truly great battle from playing out. ItGÇÖs now going down in Eve history for the wrong reasons. Such a shame :-)
Just my opnion of course.
Hopefully all those people who would have subbed/resubbed dont now. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 00:58:00 -
[88] - Quote
pmchem wrote:CCP Falcon wrote: This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
How do multiple people combine to make that mistake? If it was the mistake of just one person, what are his prior connections to corporations/alliances ingame? Why was this change not double checked before the node was remapped? How can this mistake be made? Why should we trust you -- AT ALL -- that this will not happen again? Will there be compensation or penalties ingame for the parties involved? If it really was an intentionally incorrect entry -- er, I mean typo -- of the system name, how do you not have autocompletion or input correctness checking, like say a popular mapping tool that is in my signature? Will internal affairs be involved in investigating this incident? You'll log in later when you see a ping for that next megathron fleet, won't you? There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Gerald Fnord
Unholy Knights of Cthulhu Test Alliance Please Ignore
8
|
Posted - 2013.07.05 00:59:00 -
[89] - Quote
Blawrf McTaggart wrote:what im trying to say is that no matter how you paint this my friends you're still losing fountain haha
Only according to the goon forums and infrequent mittens updates on TMC. In the real world that is not the case. |

GoodSamaritan
The Terrifying League Of Dog Fort Fatal Ascension
14
|
Posted - 2013.07.05 00:59:00 -
[90] - Quote
Organically the system got to 2200 people Organically tidi came on, hard And organically the node would have crashed, possibly, we will never know for sure
Because artificially CCP intervened to "improve the experience". Folks, sometimes fires burn themselves out, and it's best to just stay the hell out of the way. |
|

Arch Ville
Koa Mai Hoku Nulli Secunda
17
|
Posted - 2013.07.05 01:00:00 -
[91] - Quote
CCP Falcon wrote:
All pilots involved have our sincerest apologies for this error...
Everyone makes mistakes. Forget about it and move on.
Apologies accepted.
|

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1574
|
Posted - 2013.07.05 01:00:00 -
[92] - Quote
Gerald Fnord wrote:Blawrf McTaggart wrote:what im trying to say is that no matter how you paint this my friends you're still losing fountain haha Only according to the goon forums and infrequent mittens updates on TMC. In the real world that is not the case.
ok mate |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 01:00:00 -
[93] - Quote
Azzurian wrote:I could understand a situation where this randomly happens. But this is the second event during a major fight where the node just happened to be reset.
CCP said before that nodes of fights would not be brought offline and that nodes not related to the fights would be. In the case of the first major fight ccp took down the node on J5A system and left B-D system fully untouched. This allowed test to rep the ihub with 0 tidi and bring in reinforcements, while b-db was in full lockdown.
That was I guess part of the deal or at least okay. This happening with regards to the server in the middle of a fight is pretty poor. I was streaming the fight for the mittani dot com and I had several ccp people on the stream watching but the way its handled is bad. If say they had froze the system at 100% tidi and made everyone show up in local once the server was up, that would have been different. Apparently the server doesn't "remember" who was in space when it went down.
So the logs show "literally" nothing (tackled TEST carrierwise) There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Zeph1rus
GoonWaffe Goonswarm Federation
11
|
Posted - 2013.07.05 01:01:00 -
[94] - Quote
Gerald Fnord wrote:Blawrf McTaggart wrote:what im trying to say is that no matter how you paint this my friends you're still losing fountain haha Only according to the goon forums and infrequent mittens updates on TMC. In the real world that is not the case.
Cognitive Dissonance, thy name is TEST |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 01:01:00 -
[95] - Quote
Arch Ville wrote:CCP Falcon wrote:All pilots involved have our sincerest apologies for this error... Everyone makes mistakes. Forget about it and move on. Apologies accepted. Phew, luckily everyone accepted it uncritically. Success. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Gerald Fnord
Unholy Knights of Cthulhu Test Alliance Please Ignore
8
|
Posted - 2013.07.05 01:01:00 -
[96] - Quote
Blawrf McTaggart wrote:Gerald Fnord wrote:Blawrf McTaggart wrote:what im trying to say is that no matter how you paint this my friends you're still losing fountain haha Only according to the goon forums and infrequent mittens updates on TMC. In the real world that is not the case. ok mate
Didn't have any spin in your back pocket for that one? Swing and a miss I guess. |

Seditiar
GoonWaffe Goonswarm Federation
40
|
Posted - 2013.07.05 01:01:00 -
[97] - Quote
Gerald Fnord wrote:Blawrf McTaggart wrote:what im trying to say is that no matter how you paint this my friends you're still losing fountain haha Only according to the goon forums and infrequent mittens updates on TMC. In the real world that is not the case.
Conquering a fountain in the real world isn't that hard, harder than in EVE Online though. |

Kaj'Schak
Liga Freier Terraner Northern Coalition.
2
|
Posted - 2013.07.05 01:01:00 -
[98] - Quote
http://dog-net.org/brdoc/?brid=21532
So much stuff died in 5+h. gf.
CCP: nerf Celestis. Their optimal range bonus gives them way to much flexibility for a cheap cruiser. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 01:02:00 -
[99] - Quote
Zeph1rus wrote:Gerald Fnord wrote:Blawrf McTaggart wrote:what im trying to say is that no matter how you paint this my friends you're still losing fountain haha Only according to the goon forums and infrequent mittens updates on TMC. In the real world that is not the case. Cognitive Dissonance, thy name is TEST TEST Alliance Please Ignore... ignore what again?
These are not the carriers you are looking for. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3788
|
Posted - 2013.07.05 01:02:00 -
[100] - Quote
Seditiar wrote:Gerald Fnord wrote:Blawrf McTaggart wrote:what im trying to say is that no matter how you paint this my friends you're still losing fountain haha Only according to the goon forums and infrequent mittens updates on TMC. In the real world that is not the case. Conquering a fountain in the real world isn't that hard, harder than in EVE Online though. Heh, well when you put it like that, I guess eve online is realer than real. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |
|

michael chasseur
Dreddit Test Alliance Please Ignore
21
|
Posted - 2013.07.05 01:03:00 -
[101] - Quote
Zeph1rus wrote:michael chasseur wrote:the goon tears are worth 10x what we lost At least our tears are reimbursed.
i get my caracals reimbursed faster than yours do
nomad pls |

Blawrf McTaggart
GoonWaffe Goonswarm Federation
1574
|
Posted - 2013.07.05 01:04:00 -
[102] - Quote
Gerald Fnord wrote:Blawrf McTaggart wrote:Gerald Fnord wrote:Blawrf McTaggart wrote:what im trying to say is that no matter how you paint this my friends you're still losing fountain haha Only according to the goon forums and infrequent mittens updates on TMC. In the real world that is not the case. ok mate Didn't have any spin in your back pocket for that one? Swing and a miss I guess.
you're simply not worth it :( |

Arrendis
Hephaestus LLC Fatal Ascension
23
|
Posted - 2013.07.05 01:04:00 -
[103] - Quote
CCP Falcon wrote: the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. [...]
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
Given that this was done via an engineer/admin-executed command - ie: Z9PP-H was not remapped because of an error in the running code, but was remapped as part of a process specifically initiated in order to remap systems - my question is this:
Why are system states, including ship position, aggression and criminal timers, and other critical information relevant to the state of gameplay in that system, not immediately backed up as part of the remap process? Presumably, if other players had been in a small gang fight in the other systems on the same node, remapping those systems under the current system would drop their aggression timers as well.
If this had been a crash, then the failure to log an archive image of the state of the database might be understandable, but as this was a deliberately initiated process, why does that process not include an automated archiving of the state of the node for potential rollback if necessary? |

Mostlyharmlesss
GoonWaffe Goonswarm Federation
64
|
Posted - 2013.07.05 01:05:00 -
[104] - Quote
Will there be any technical changes, such as ships remain in space should a thing like this happen again? |

Hold All Fire
Science and Trade Institute Caldari State
0
|
Posted - 2013.07.05 01:05:00 -
[105] - Quote
I cannot post from my main -- but I believe I speak for all goons.
What worries me isn't the capitals getting out, or us losing the strategic objective in this system. What really gets under my skin is that my killboard will not reflect my pvp prowess.
I want CCP to manually adjust my killboard so that it reflects what should have happened, roughly 200-300 test carriers dying. |

BURRITO CHUNKS
25 TA LIFE
14
|
Posted - 2013.07.05 01:06:00 -
[106] - Quote
Look. Im new to eve, about 5 months old. I support CCP for creating an amazing universe for me to dive into, but F nullsec alliances having pull on server status. None of the test/goon war applies to me and my friends, and denying us the time to play on our day off is ****.
You wouldnt pull the plug on the servers if I was about to lose my Myrm in a combat site.. If your friends alliance is about to lose a fleet, let it happen. Whats the point of warfare if you cheat your way through it. |

Thalen Draganos
Thunderwaffe Goonswarm Federation
16
|
Posted - 2013.07.05 01:06:00 -
[107] - Quote
Arrendis wrote:CCP Falcon wrote: the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. [...]
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
Given that this was done via an engineer/admin-executed command - ie: Z9PP-H was not remapped because of an error in the running code, but was remapped as part of a process specifically initiated in order to remap systems - my question is this: Why are system states, including ship position, aggression and criminal timers, and other critical information relevant to the state of gameplay in that system, not immediately backed up as part of the remap process? Presumably, if other players had been in a small gang fight in the other systems on the same node, remapping those systems under the current system would drop their aggression timers as well. If this had been a crash, then the failure to log an archive image of the state of the database might be understandable, but as this was a deliberately initiated process, why does that process not include an automated archiving of the state of the node for potential rollback if necessary? Well, because :CCP: |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:06:00 -
[108] - Quote
Arrendis wrote:CCP Falcon wrote: the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. [...]
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
Given that this was done via an engineer/admin-executed command - ie: Z9PP-H was not remapped because of an error in the running code, but was remapped as part of a process specifically initiated in order to remap systems - my question is this: Why are system states, including ship position, aggression and criminal timers, and other critical information relevant to the state of gameplay in that system, not immediately backed up as part of the remap process? Presumably, if other players had been in a small gang fight in the other systems on the same node, remapping those systems under the current system would drop their aggression timers as well. If this had been a crash, then the failure to log an archive image of the state of the database might be understandable, but as this was a deliberately initiated process, why does that process not include an automated archiving of the state of the node for potential rollback if necessary? Because who would ever put in the wrong thing?
The launcher is perfect as well, you people can't admire it's perfection. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Arch Ville
Koa Mai Hoku Nulli Secunda
17
|
Posted - 2013.07.05 01:07:00 -
[109] - Quote
Sabrina Scatterbrain wrote:CCP TEST: Before I press ENTER please confirm I have everything correct.
CCP PL: Looks good.
CCP NULLI: I don't see any problems here.
CCP TRIBE: Let me see, yes, that will do.
CCP PIZZA: I wanna see, can I see?
CCP 401K: Push the friggin button already!
why you posting this again man ??? |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:07:00 -
[110] - Quote
BURRITO CHUNKS wrote:Look. Im new to eve, about 5 months old. I support CCP for creating an amazing universe for me to dive into, but F nullsec alliances having pull on server status. None of the test/goon war applies to me and my friends, and denying us the time to play on our day off is ****.
You wouldnt pull the plug on the servers if I was about to lose my Myrm in a combat site.. If your friends alliance is about to lose a fleet, let it happen. Whats the point of warfare if you cheat your way through it. Congrats, you're a goon pet and/or alt. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |
|

Adunh Slavy
1093
|
Posted - 2013.07.05 01:08:00 -
[111] - Quote
Hey look, two party system politics. Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:08:00 -
[112] - Quote
Arch Ville wrote:Sabrina Scatterbrain wrote:CCP TEST: Before I press ENTER please confirm I have everything correct.
CCP PL: Looks good.
CCP NULLI: I don't see any problems here.
CCP TRIBE: Let me see, yes, that will do.
CCP PIZZA: I wanna see, can I see?
CCP 401K: Push the friggin button already! why you posting this again man ??? Were tribe, nulli, pizza, 401k there?
I thought it was test carriers, and PL had already left? There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
235
|
Posted - 2013.07.05 01:08:00 -
[113] - Quote
BURRITO CHUNKS wrote:None of the test/goon war applies to me and my friends, and denying us the time to play on our day off is ****. Butterfly effect.
It all applies to you. Miners, mission runners, LP farmers, wormholers.
We're destroying trillions upon trillions of ISK worth of ships, ammo, modules etc in this game. Implants, sov structures, consuming fuel.
All of that matters, unless the only thing you and your friends do in this game is spin ships.
Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:09:00 -
[114] - Quote
Adunh Slavy wrote:Hey look, two party system politics. what does CC in CCParty stand for? There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
235
|
Posted - 2013.07.05 01:09:00 -
[115] - Quote
Alavaria Fera wrote:I thought it was test carriers, and PL had already left? Pizza was bombing Test.
401k was camping B-D after they lost their 'Nados iirc.
N3 had a 200(?) man slowcat fleet in Serpentis Prime on standby.
Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |

GoodSamaritan
The Terrifying League Of Dog Fort Fatal Ascension
14
|
Posted - 2013.07.05 01:09:00 -
[116] - Quote
Engineers new name should be CCP Birdstrike.
|

1Robert McNamara1
The Graduates RAZOR Alliance
0
|
Posted - 2013.07.05 01:10:00 -
[117] - Quote
CCP stated 'this will never happen again.' CCP also said 'we don't stop the best content our game can deliver, giant fights that matter.' I know CCP Phantom is the mouthpiece I can read, I'm just acknowledging that the problem and onus is larger than him.
Please, detail for us exactly what steps you will take to avoid this from happening again in the future. I understand you'll probably need a meeting or two to talk about policy changes or even code changes, but we need to know. This could have just as easily gone our way for some bull **** in Tenal or 4-EP12. Neither side wants this to happen again.
Here are my humble suggestions:
1. The guy who did this, actually entered the command, gets a 2 day paid vacation. I know his job is full of stress and fuckery and this has got to keep him up at night for the next several days. I know I couldn't sleep after this.
2. Z9PP-H, E-IO0O, and 4-EP12 are constantly getting hit with timers and big giant alliance crushing fights are going to happen there for the foreseeable future. Place all 3 of these systems on their own reinforced nodes. If you don't have that many spare nodes, have the reinforcement follow the iHUB and Station timers. You have 20,000 players watching those timers and responding to them, please give them some attention to guide your server balance decisions. Though an easy counter to this suggestion is if 20k players are watching you'd think 1 of them would fill out the damn 'please reinforce this system' request form.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:10:00 -
[118] - Quote
Hold All Fire wrote:I cannot post from my main -- but I believe I speak for all goons.
What worries me isn't the capitals getting out, or us losing the strategic objective in this system. What really gets under my skin is that my killboard will not reflect my pvp prowess.
I want CCP to manually adjust my killboard so that it reflects what should have happened, roughly 200-300 test carriers dying. No wonder you can't post on your main. You clearly want to join PL. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:11:00 -
[119] - Quote
1Robert McNamara1 wrote:CCP stated 'this will never happen again.' CCP also said 'we don't stop the best content our game can deliver, giant fights that matter.' I know CCP Phantom is the mouthpiece I can read, I'm just acknowledging that the problem and onus is larger than him.
Please, detail for us exactly what steps you will take to avoid this from happening again in the future. I understand you'll probably need a meeting or two to talk about policy changes or even code changes, but we need to know. This could have just as easily gone our way for some bull **** in Tenal or 4-EP12. Neither side wants this to happen again.
Here are my humble suggestions:
1. The guy who did this, actually entered the command, gets a 2 day paid vacation. I know his job is full of stress and fuckery and this has got to keep him up at night for the next several days. I know I couldn't sleep after this.
2. Z9PP-H, E-IO0O, and 4-EP12 are constantly getting hit with timers and big giant alliance crushing fights are going to happen there for the foreseeable future. Place all 3 of these systems on their own reinforced nodes. If you don't have that many spare nodes, have the reinforcement follow the iHUB and Station timers. You have 20,000 players watching those timers and responding to them, please give them some attention to guide your server balance decisions. Though an easy counter to this suggestion is if 20k players are watching you'd think 1 of them would fill out the damn 'please reinforce this system' request form. Next time, let's hit 3000+ in local. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Dabigorangebarge
Republic Military School Minmatar Republic
0
|
Posted - 2013.07.05 01:11:00 -
[120] - Quote
BURRITO CHUNKS wrote:Look. Im new to eve, about 5 months old. I support CCP for creating an amazing universe for me to dive into, but F nullsec alliances having pull on server status. None of the test/goon war applies to me and my friends, and denying us the time to play on our day off is ****.
You wouldnt pull the plug on the servers if I was about to lose my Myrm in a combat site.. If your friends alliance is about to lose a fleet, let it happen. Whats the point of warfare if you cheat your way through it.
It's pretty wierd how this guy managed to misunderstand the situation, but misunderstand it so well that he basically has the right idea.
|
|

Felicity Love
Interstellar Booty Hunters
715
|
Posted - 2013.07.05 01:13:00 -
[121] - Quote
... queue Roy Orbison's "Crying Over You"...
Proud Beta Tester for "Bumping Uglies for Dummies" |

Theophilas
Love Squad Confederation of xXPIZZAXx
12
|
Posted - 2013.07.05 01:14:00 -
[122] - Quote
Z9P WAS AN INSIDE JOB! |

Home brew
SUNDERING Goonswarm Federation
1
|
Posted - 2013.07.05 01:15:00 -
[123] - Quote
The next time something expensive gets tackled and TQ gets DDOS'ed to save it, You will only have yourselves selves to blame CCP... |

Shubs
V0LTA Verge of Collapse
25
|
Posted - 2013.07.05 01:15:00 -
[124] - Quote
Lets be honest CCP, what an absolute JOKE, I wasn't even involved and I'm enraged...
first DDOS and Now this, this games been around for 10 years now and as much as i love it, im surprised!
The amount of constant f**k ups you make are unbelievable (BOOT.ini). for example, you need to start rewarding your players more for playing a game that's constantly unhinged by disappointment, and quit boosting balancing then changing it back because it became unbalanced! surely tonight's experience goes to show, LEAVE THE DAMN GAME ALONE... I hope you're firing that fat fingered moron that ruined such an amazing spectacle.. just saying |

Travasty Space
Pilots of Epic Tribal Band
17
|
Posted - 2013.07.05 01:16:00 -
[125] - Quote
Blawrf McTaggart wrote:Sala Kyss wrote:Blawrf McTaggart wrote:Kari Juptris wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? They're going to do exactly what they did to those CFC dreads we had tackled the other week. If they were tackled and dying when the server went down, like yours were, then you should be gifted the kills IMO! Cool then lets talk about the 10+ CFC supercarriers that were saved from the server crashing. Also the multiple fleets of subs and caps CFC-side. Not to mention, that SBU we were going to kill but server crashed and it went through and reinforced a key system. Kinda sucks when it happens to ya doesn't it? again if that's for real then you should have the kills!
I have to disagree as we don't know necessarily how many ships of each side would of been destroyed in the process, with this fleet as an example we were trading quite well with goons and what ship were no longer going to lost to transit(401k camping dat one station and our frig fleet pick peeps off). There is simply no way to be fair about what ships need to be destoryed and what loot is dropped and made available for pick up etc. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:16:00 -
[126] - Quote
Home brew wrote:The next time something expensive gets tackled and TQ gets DDOS'ed to save it, You will only have yourselves selves to blame CCP... Like what, a test carrier fleet?
Wait, they do still have it... There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:17:00 -
[127] - Quote
Shubs wrote:Lets be honest CCP, what an absolute JOKE, I wasn't even involved and I'm enraged...
first DDOS and Now this, this games been around for 10 years now and as much as i love it, im surprised!
The amount of constant f**k ups you make are unbelievable (BOOT.ini). for example, you need to start rewarding your players more for playing a game that's constantly unhinged by disappointment, and quit boosting balancing then changing it back because it became unbalanced! surely tonight's experience goes to show, LEAVE THE DAMN GAME ALONE... I hope you're firing that fat fingered moron that ruined such an amazing spectacle.. just saying Haha, you think something is actually going to come out of hilariousposting in EVEO general discussion. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Butzewutze
Imperial Academy Amarr Empire
13
|
Posted - 2013.07.05 01:18:00 -
[128] - Quote
EVE ONLINE - Where 50k people are playing on the same server but if 10% of these go to the same place the server crashes. Oh... and dont forget that ccp takes your money to improve a product that nobody wants - dust. They delete your boot.ini or get ddosd and call themself competent.
Welcome to EVE Online where ccp shape the outcome of "your" event if you like it or not. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:20:00 -
[129] - Quote
Butzewutze wrote:Welcome to EVE Online where ccp shape the outcome of events. Where 50k people are playing on the same server but if 10% of these go to the same place the server crashes. Oh... and dont forget that ccp takes your money to improve a product that nobody wants - dust. Well it was like 2000+ in local, but who knows how many more were in systems on the same node.
Not anymore. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Shubs
V0LTA Verge of Collapse
25
|
Posted - 2013.07.05 01:22:00 -
[130] - Quote
Alavaria Fera wrote:Shubs wrote:Lets be honest CCP, what an absolute JOKE, I wasn't even involved and I'm enraged...
first DDOS and Now this, this games been around for 10 years now and as much as i love it, im surprised!
The amount of constant f**k ups you make are unbelievable (BOOT.ini). for example, you need to start rewarding your players more for playing a game that's constantly unhinged by disappointment, and quit boosting balancing then changing it back because it became unbalanced! surely tonight's experience goes to show, LEAVE THE DAMN GAME ALONE... I hope you're firing that fat fingered moron that ruined such an amazing spectacle.. just saying Haha, you think something is actually going to come out of hilariousposting in EVEO general discussion.
You want a sarcastic or serious response to that Goonie?
|
|

Hayden Alyaeus
SniggWaffe YOUR VOTES DON'T COUNT
0
|
Posted - 2013.07.05 01:23:00 -
[131] - Quote
The buttmad is strong in these goonies. |

Kazzack Attor
Republic Military School Minmatar Republic
3
|
Posted - 2013.07.05 01:27:00 -
[132] - Quote
It's not that CCP shoots itself in the foot when it has the largest possible stage for their game that bothers me... it's how often and eager they seem to be to reload the gun. |

SanDooD
Killing is Business Get Off My Lawn
4
|
Posted - 2013.07.05 01:27:00 -
[133] - Quote
In sandbox, noone can hear you ... OH WTF!!! CCP!!! Damn it! |

Guttripper
State War Academy Caldari State
295
|
Posted - 2013.07.05 01:29:00 -
[134] - Quote
Since I obviously do not participate in these epic battles, they are always fun to read about afterwards. Similar to how a dirt farmer out in the country reads the evening newspaper describing the politicians in the big city going at it: not involved, barely affected, but beats watching the corn growing every now and then...
Too bad this battle could not have been properly concluded through the server.
Better luck next time? |
|

ISD Tyrozan
ISD Community Communications Liaisons
80

|
Posted - 2013.07.05 01:30:00 -
[135] - Quote
A threatening post has been deleted.
ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:31:00 -
[136] - Quote
Shubs wrote:Alavaria Fera wrote:Shubs wrote:Lets be honest CCP, what an absolute JOKE, I wasn't even involved and I'm enraged...
first DDOS and Now this, this games been around for 10 years now and as much as i love it, im surprised!
The amount of constant f**k ups you make are unbelievable (BOOT.ini). for example, you need to start rewarding your players more for playing a game that's constantly unhinged by disappointment, and quit boosting balancing then changing it back because it became unbalanced! surely tonight's experience goes to show, LEAVE THE DAMN GAME ALONE... I hope you're firing that fat fingered moron that ruined such an amazing spectacle.. just saying Haha, you think something is actually going to come out of hilariousposting in EVEO general discussion. You want a sarcastic or serious response to that Goonie? A humorous one would be better. This is after all, for entertainment.
ARE YOU NOT ENTERTAINED??! There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:32:00 -
[137] - Quote
Kazzack Attor wrote:It's not that CCP shoots itself in the foot when it has the largest possible stage for their game that bothers me... it's how often and eager they seem to be to reload the gun. Reloaded it with buckshot. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Setaceous
Nexus Prima
156
|
Posted - 2013.07.05 01:33:00 -
[138] - Quote
Hayden Alyaeus wrote:The buttmad is strong in these goonies. Well it's amusing at least if you're not involved. Another case of player driven content  |

GoodSamaritan
The Terrifying League Of Dog Fort Fatal Ascension
14
|
Posted - 2013.07.05 01:34:00 -
[139] - Quote
A question then: what (if any) is the process for/evaluation for the need of the kind of action that took the node down earlier? Is there a true metric by which server/node performance is graded that initiates or flags the need for the initiation of this process? Was there a real, measurable threat of a node crash if intervention did not occur?
Anyone, anyone at all? |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:36:00 -
[140] - Quote
GoodSamaritan wrote:A question then: what (if any) is the process for/evaluation for the need of the kind of action that took the node down earlier? Is there a true metric by which server/node performance is graded that initiates or flags the need for the initiation of this process? Was there a real, measurable threat of a node crash if intervention did not occur?
Anyone, anyone at all? You know when Boat was evaluating the situation and then pressed jump instead of bridge? There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |
|

MyBoy friday
Republic Military School Minmatar Republic
10
|
Posted - 2013.07.05 01:36:00 -
[141] - Quote
Marlona Sky wrote:If CFC had the same amount of participation in the actual game as they do in this thread; they would have won the Fountain war by now. 
According to the metrics that you played by in the war for Tribute, they have won this war. They've fought every fight outnumbered, and they've killed far more of you than they've lost. What's good for the goose is good for the gander. |

Sabrina Scatterbrain
United Souls Research And Development
7
|
Posted - 2013.07.05 01:37:00 -
[142] - Quote
ISD Tyrozan wrote:A threatening post has been deleted.
We have our big boy pants on. We can handle reading interwebz threats. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:37:00 -
[143] - Quote
Setaceous wrote:Hayden Alyaeus wrote:The buttmad is strong in these goonies. Well it's amusing at least if you're not involved. Another case of player driven content  The players are the content, it was driven by CCP's use of server mechanics, so it would be CCP-driven content. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Verunae Caseti
Viziam Amarr Empire
58
|
Posted - 2013.07.05 01:38:00 -
[144] - Quote
GoodSamaritan wrote:A question then: what (if any) is the process for/evaluation for the need of the kind of action that took the node down earlier?
They convene a council of elders, and consult the spirits.
Seriously, what kind of question is this? You seem to have a sort of fantasyworld idea about what goes on behind the scenes at game studios. They probably looked at the situation, said "This could get bad," and decided to do something.
Not everything goes to plan. Mistakes happen. Anyone who doesn't understand this and tries to make a big deal out of what happened here is nothing short of a whining, simpering manchild. |

Kaos Major
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
0
|
Posted - 2013.07.05 01:38:00 -
[145] - Quote
I WAS THERE !!!! over 7 hours of fighting . The only thing I can complain about is some one saying test was crushing us. Rokhs were melting like butter in a frying pan. Aint no way we were being crushed. But Test got real lucky on this one. At least they still have a few carriers left..... Well for now . |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:39:00 -
[146] - Quote
MyBoy friday wrote:Marlona Sky wrote:If CFC had the same amount of participation in the actual game as they do in this thread; they would have won the Fountain war by now.  According to the metrics that you played by in the war for Tribute, they have won this war. They've fought every fight outnumbered, and they've killed far more of you than they've lost. What's good for the goose is good for the gander. You mean to say we have over 1000 goons posting now?
That seems interesting. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Setaceous
Nexus Prima
157
|
Posted - 2013.07.05 01:39:00 -
[147] - Quote
Alavaria Fera wrote:Setaceous wrote:Hayden Alyaeus wrote:The buttmad is strong in these goonies. Well it's amusing at least if you're not involved. Another case of player driven content  The players are the content, it was driven by CCP's use of server mechanics, so it would be CCP-driven content.
It requires players in some form or another. Hence "player driven"  |

Cainech
Enlightened Industries Test Alliance Please Ignore
0
|
Posted - 2013.07.05 01:40:00 -
[148] - Quote
Blawrf McTaggart wrote:Sala Kyss wrote:Blawrf McTaggart wrote:Kari Juptris wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? They're going to do exactly what they did to those CFC dreads we had tackled the other week. If they were tackled and dying when the server went down, like yours were, then you should be gifted the kills IMO! Cool then lets talk about the 10+ CFC supercarriers that were saved from the server crashing. Also the multiple fleets of subs and caps CFC-side. Not to mention, that SBU we were going to kill but server crashed and it went through and reinforced a key system. Kinda sucks when it happens to ya doesn't it? again if that's for real then you should have the kills!
But we're not going to get them! And neither are you in this case! Woo this is fun! |

Alavaria Fera
GoonWaffe Goonswarm Federation
3789
|
Posted - 2013.07.05 01:41:00 -
[149] - Quote
Setaceous wrote:Alavaria Fera wrote:Setaceous wrote:Hayden Alyaeus wrote:The buttmad is strong in these goonies. Well it's amusing at least if you're not involved. Another case of player driven content  The players are the content, it was driven by CCP's use of server mechanics, so it would be CCP-driven content. It requires players in some form or another. Hence "player driven"  Structures were involved as well (the ihub).
Structure-driven.
Also, bubble driven since those were tackling the carriers. Until they just disappeared from space that is. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Damian Gene
Bloodtear Industries Gentlemen's Agreement
32
|
Posted - 2013.07.05 01:42:00 -
[150] - Quote
I got bat-phoned, and was on my way home from the Holiday to join in on the action. (I skipped out on family to join this battle)
This is a major mess-up by CCP. Don't fix it if it isn't broken.
However, with that said, the benefit of doubt must be given. I forgive you.
I do wish CCP could compensate in some way.
Learn from your mistakes. NEVER AGAIN. |
|

pravar
Anarchists Legion
0
|
Posted - 2013.07.05 01:42:00 -
[151] - Quote
It will happen again. One side will complain and the other side will laugh. Nothing will change and nothing will get done about it.
|

Ban Bindy
Bindy Brothers Pottery Association
457
|
Posted - 2013.07.05 01:43:00 -
[152] - Quote
Ryuu Shi wrote:Force all ships that were in the fight before the issue happened, on an agreed time, to spawn back in and fight it out in the same conditions and let history remake itself.
Because CCP can force players to log online when they don't want to, it's part of the EULA. |

Marlona Sky
D00M. Northern Coalition.
3974
|
Posted - 2013.07.05 01:45:00 -
[153] - Quote
Damian Gene wrote:I got bat-phoned, and was on my way home from the Holiday to join in on the action. (I skipped out on family to join this battle)
This is a major mess-up by CCP. Don't fix it if it isn't broken.
However, with that said, the benefit of doubt must be given. I forgive you.
I do wish CCP could compensate in some way.
Learn from your mistakes. NEVER AGAIN. You bailed on your family to play in 10% TiDi???  . |

Etienne Law
4S Corporation RAZOR Alliance
2
|
Posted - 2013.07.05 01:45:00 -
[154] - Quote
Why did it take you over 6 hours to push the magic button?
Did you do it to improve our play or to improve the visual game mechanics of those watching?
I think you got greedy seeing all those potential subscribers to the game watching the tidi lag fest twitch stream and thought, 'we better do something here to reel them in'.
I just can't think of any other reason why you did it at such a pinnacle moment in an already 6 hour long fight. |

Miscondukt
Koshaku Gentlemen's Agreement
22
|
Posted - 2013.07.05 01:46:00 -
[155] - Quote
Spathe Ne Boirelle wrote:Not to sound mean but CCP did say when theres a big fight involved, you have to communicate that event to them in advance so they can prepare it.
If you tell CCP (anyone or any other corporation on the planet that is) at the last second they have to divert all resources to a node, then yes they are bound to be mistakes... like this one. personally, I don't blame CCP for this. It was told numerous times and from a long time ago to tell CCP about those events which was not done.
You're an idiot.
What part of "organic" didn't you understand? |

Snow Axe
GoonWaffe Goonswarm Federation
1351
|
Posted - 2013.07.05 01:46:00 -
[156] - Quote
Damian Gene wrote:(I skipped out on family to join this battle)
Damian Gene wrote:Learn from your mistakes. NEVER AGAIN.
You first. "Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread[" |

Alavaria Fera
GoonWaffe Goonswarm Federation
3790
|
Posted - 2013.07.05 01:48:00 -
[157] - Quote
Ban Bindy wrote:Ryuu Shi wrote:Force all ships that were in the fight before the issue happened, on an agreed time, to spawn back in and fight it out in the same conditions and let history remake itself. Because CCP can force players to log online when they don't want to, it's part of the EULA. Does disconnecting when you're agressed require you to be online for your ship to be in space?
Something about a log off timer.... but logs show nothing There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3790
|
Posted - 2013.07.05 01:49:00 -
[158] - Quote
Miscondukt wrote:Spathe Ne Boirelle wrote:Not to sound mean but CCP did say when theres a big fight involved, you have to communicate that event to them in advance so they can prepare it.
If you tell CCP (anyone or any other corporation on the planet that is) at the last second they have to divert all resources to a node, then yes they are bound to be mistakes... like this one. personally, I don't blame CCP for this. It was told numerous times and from a long time ago to tell CCP about those events which was not done. You're an idiot. What part of "organic" didn't you understand? If only we had known the future.
Then we wouldn't have bothered to tackle those carriers. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Cainech
Enlightened Industries Test Alliance Please Ignore
0
|
Posted - 2013.07.05 01:50:00 -
[159] - Quote
Alavaria Fera wrote:MyBoy friday wrote:Marlona Sky wrote:If CFC had the same amount of participation in the actual game as they do in this thread; they would have won the Fountain war by now.  According to the metrics that you played by in the war for Tribute, they have won this war. They've fought every fight outnumbered, and they've killed far more of you than they've lost. What's good for the goose is good for the gander. You mean to say we have over 1000 goons posting now? That seems interesting.
Nope, but you seem to be striving to emulate the sort of post-quantity that would happen in that case. |

Setaceous
Nexus Prima
157
|
Posted - 2013.07.05 01:52:00 -
[160] - Quote
Alavaria Fera wrote:It requires players in some form or another. Hence "player driven"  Structures were involved as well (the ihub).
Structure-driven.
Also, bubble driven since those were tackling the carriers. Until they just disappeared from space that is.[/quote]
CPP could just rename their Engineers to Wizards. then they could quite seriously say "A Wizard did it"
|
|

SanDooD
Killing is Business Get Off My Lawn
4
|
Posted - 2013.07.05 01:52:00 -
[161] - Quote
Ban Bindy wrote:Ryuu Shi wrote:Force all ships that were in the fight before the issue happened, on an agreed time, to spawn back in and fight it out in the same conditions and let history remake itself. Because CCP can force players to log online when they don't want to, it's part of the EULA.
They shouldn't kick them offline then without aggro timers and wipe the ships from space. If those players decided to log off on their own their ships would still remain in space and in those bubbles.
Instead they were completely wiped, both fleets kicked from space, thus giving the losing side advantage and saving their ships in the process. They can't force anyone to log in, true, but they shouldn't cause anyone to cleanly log off in the middle of a fight.
Who is to say what would have been outcome of that? Maybe it would have escalated further, or one side could have completely gotten wiped out and war in Fountain would have been changed. This way, those ships saved by the derp live to see another day and SRP people let off sigh of relief.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3790
|
Posted - 2013.07.05 01:53:00 -
[162] - Quote
Setaceous wrote:Alavaria Fera wrote:
Structures were involved as well (the ihub).
Structure-driven.
Also, bubble driven since those were tackling the carriers. Until they just disappeared from space that is.
CPP could just rename their Engineers to Wizards. then they could quite seriously say " A Wizard did it" You messed up the code.
It's ok, CCP does it too. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alexander Omega
GoonWaffe Goonswarm Federation
2
|
Posted - 2013.07.05 01:54:00 -
[163] - Quote
See, what's really getting to us is that we know TEST is low on cash and desperately behind on reimbursements, and are hemorrhaging R64 moons at an impressive rate. They don't have the means to replace what they lost tonight, and what they were about to lose would have been crippling, and probably would have saved us at least a month of structure grinding. This wasn't like Asaki, there wasn't near as much at stake for either side as there was in Z9 today.
Those supers and dreads and carriers that the CFC would have lost had those nodes not gone down? ******* take 'em! We have the luxury of being able to absorb that and keep going, TEST doesn't, and that's why this sucks so much.
I don't know if CCP realizes how hard they ****** us. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3790
|
Posted - 2013.07.05 01:57:00 -
[164] - Quote
SanDooD wrote:Ban Bindy wrote:Ryuu Shi wrote:Force all ships that were in the fight before the issue happened, on an agreed time, to spawn back in and fight it out in the same conditions and let history remake itself. Because CCP can force players to log online when they don't want to, it's part of the EULA. They shouldn't kick them offline then without aggro timers and wipe the ships from space. If those players decided to log off on their own their ships would still remain in space and in those bubbles. Instead they were completely wiped, both fleets kicked from space, thus giving the losing side advantage and saving their ships in the process. They can't force anyone to log in, true, but they shouldn't cause anyone to cleanly log off in the middle of a fight. Who is to say what would have been outcome of that? Maybe it would have escalated further, or one side could have completely gotten wiped out and war in Fountain would have been changed. This way, those ships saved by the derp live to see another day and SRP people let off sigh of relief. Coudln't force them to log in, couldn't force the ships to stay in space either, heh. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3790
|
Posted - 2013.07.05 01:58:00 -
[165] - Quote
Alexander Omega wrote:See, what's really getting to us is that we know TEST is low on cash and desperately behind on reimbursements, and are hemorrhaging R64 moons at an impressive rate. They don't have the means to replace what they lost tonight, and what they were about to lose would have been crippling, and probably would have saved us at least a month of structure grinding. This wasn't like Asaki, there wasn't near as much at stake for either side as there was in Z9 today.
Those supers and dreads and carriers that the CFC would have lost had those nodes not gone down? ******* take 'em! We have the luxury of being able to absorb that and keep going, TEST doesn't, and that's why this sucks so much.
I don't know if CCP realizes how hard they ****** us. So you say, goon.
TEST says goons are pretty much destitute and they are rolling in cash from those moons. Which belong to baka yuki. Which are reinforced. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

ectweak
Wildly Inappropriate Goonswarm Federation
9
|
Posted - 2013.07.05 01:59:00 -
[166] - Quote
CCP Falcon:
I have a few questions that I would like to hopefully have answered, if you would be so kind.
1) Understanding the purpose of the system remap, and the desire to have it increase response of the server (node) when pushed past its peak, What is the average increase in ability of the server (node) handling the fight itself, when a remap (when performed properly) occurs? Is this increase in processing ability significant enough to warrant a hot-swap?
2) What safeguards are there in place (or I assume planned) to prevent something such as this occurring?
3) This isn't the first recorded instance of a server swap such as this occurring (and causing one side that believed they had the upper hand to potentially lose out). Is the staff member responsible for today's remap responsible for others as well?
4) Why, is this treated like a standard downtime (where everyone gets out freely), Instead of the server recording ALL combat timers in place in the affected systems, and treating the ships that have these flags accordingly. The example here being that when the server comes back to operation, the timers resume?
I understand that these questions may have already been asked, but left unanswered, and I feel it best to reiterate them. |

Hessian Arcturus
S.W.O.R.D. Navy
212
|
Posted - 2013.07.05 01:59:00 -
[167] - Quote
The way I see it... Both fleets where kicked? Correct? Therefore, they haven't saved any specific amount of just TEST ships. CFC would have also lost ships in the battle, so your ships where also saved. Both sides are stating they were winning, as per the norm in war. Both sides lost ships, both sides had ships saved.
This is a sodding game, so what if you couldn't flip the station, or whatever was going down, just do it again tomorrow or whenever... It's human nature to want to explore. To find your line and go beyond it. The only limit, is the one you set yourself. |

Divine Suicide
Hoover Inc. Test Alliance Please Ignore
4
|
Posted - 2013.07.05 02:00:00 -
[168] - Quote
Yeah we're so poor right now that they're telling the dudes that lost caps today to hold off filing reimbursements.
NEED ANOTHER LOAN FROM N3 PLS. |

Anhenka
Hounds Of War WHY so Seri0Us
70
|
Posted - 2013.07.05 02:04:00 -
[169] - Quote
Divine Suicide wrote:Yeah we're so poor right now that they're telling the dudes that lost caps today to hold off filing reimbursements.
NEED ANOTHER LOAN FROM N3 PLS.
Al I took from this is Hoover. If I were your reimbursement crew I'd write you off too. Just Hoover though. |

GhostDragoon
Mercurialis Inc. RAZOR Alliance
11
|
Posted - 2013.07.05 02:05:00 -
[170] - Quote
Herzog Wolfhammer wrote:2200 - wow. Just wow.
Is that a new record? That is just the number in system at the time. 100's more were awaiting entry to the system to take part in the fight. I would bet money & be so bold as to say this engagement would have surpassed 3000 players if the software had been able to handle it. IMO this is a travesty of epic proportions in the gaming community.
I have not had the pleasure of analyzing packet captures of the data types that CCP uses to relay client-server data (I charge money for that), but I feel semi-confident in stating that I doubt it is as efficient as it could be. Network lag & software bottlenecks continue to plague large scale fleet fights. The issue is that the business metric of ROI (Return on investment) prevents enough man power from being dedicated to solve this problem (rewriting almost all of eve's code to accommodate the number of players vs. putting that money into more profitable ventures with higher ROI in a shorter time line). EVE may be running on the best hardware available, but if there is not proper net code & local software code to fully utilize said hardware, then you have the same bottlenecks in existence that prevent upping the scale of engagement. Considering that 1080p video can be compressed, transmitted, received, decompressed & displayed in real time on multiple displays in other network technologies (TelePresence) I simply don't accept this being a technology limitation. It is a limitation of funding, or a decision to provide funding to up the scale.
With that said, I assume that at worst the servers use an XML feed between client & server to maintain a gaming link (I could be totally wrong on this), but it is the most efficient way that I can think of (off the top of my head while drunk) to relay client data. I am a network engineer, not a software engineer, but have had mediocre interaction with determining software issues within high usage & availability systems. Again, please understand that THIS IS MY OPINION AND I DON'T PRESENT IT AS FACT; only as a point of view for consideration by the masses (That means don't flame over it, if you disagree, then do so, but verbally violent disagreement & insults are uncouth. I'm happy for any info & learning, but the attitudes of people who hear something they disagree with constantly get quite extreme).
Taking the entire issue of bias out of the equation in this incident, the raw fact that a systems engineer made such a heavily hitting mistake would dictate that the company has lost face on an EPIC level. Business accumen would dictate that person be removed from the company. You have lost many subscribers over this. I couldn't give an accurate percentage, but I'm quite sure it's over 0.5%. Such a hard hitting loss when looked at on the scale of the number of people that subscribe and those that were viewing is a stock dropping event. To recover said stock value one would only do so by ostracizing said employee, implementing policies to prevent said event in the future WITH TRANSPARENCY ON THOSE POLICIES, and reimbursing a digital equivalent of the value lost within game (Non monetary reimbursement). |
|

Azami Nevinyrall
Carbon Circle Tactical Narcotics Team
1064
|
Posted - 2013.07.05 02:06:00 -
[171] - Quote
Troll = I know 2200+ people who didn't pay that micro-transaction! Non Troll = Hey, mistakes happen! Granted it was a large capital fight. There isn't much that can be done now that won't **** off even more people! I'm currently taking bets on the following: - CCP Games becomes EA Games' property. - EVE Online will have Microtranctions everywhere. |

Divine Suicide
Hoover Inc. Test Alliance Please Ignore
4
|
Posted - 2013.07.05 02:10:00 -
[172] - Quote
Azami Nevinyrall wrote:Troll = I know 2200+ people who didn't pay that micro-transaction! Non Troll = Hey, mistakes happen! Granted it was a large capital fight. There isn't much that can be done now that won't **** off even more people!
NAH THEY SHOULD NUKE EVERY TEST SHIP LOGGED IN AT THE TIME OF NODE SHUTDOWN. OH AND GIVE FOUNTAIN/DELVE TO THE CFC. |

Shimbei
GoonWaffe Goonswarm Federation
1
|
Posted - 2013.07.05 02:10:00 -
[173] - Quote
Everyone who was in that fight aught to be mad about this.
Everyone who was watching that fight aught to be mad about this.
I'm pretty sure someone in CCP is mad about this.
Win or loose it's the craziest thing I've seen so far in eve. There's the real loss and CCP knows it. And sure it could have been us being saved, and I like to think I'd still be mad. Though to be fair I'd probably be less mad.
What amazes me is that things went on for 6+ hours before this 'fix' happened. Really that's some poor decision making I think. Please CCP don't poke things while they happen. Someone in the last thread made the point that you have all the timers for all the things. Be proactive please. Automate things please, and tell us the rules. You can clear up nodes where timers are going to happen I'm sure.
|

Ban Bindy
Bindy Brothers Pottery Association
457
|
Posted - 2013.07.05 02:11:00 -
[174] - Quote
Hold All Fire wrote:I cannot post from my main -- but I believe I speak for all goons.
What worries me isn't the capitals getting out, or us losing the strategic objective in this system. What really gets under my skin is that my killboard will not reflect my pvp prowess.
I want CCP to manually adjust my killboard so that it reflects what should have happened, roughly 200-300 test carriers dying.
And exactly how do you think the mechanics of this will work? Who will get the killmails for the kills? Do some of the Goon ships get randomly killed too or do all the Goon ships survive? Does CCP just randomly assign the kill shots? The damage scores? Sometimes you just get the shaft and you have to accept it. That's been something Goons have preached to others ad nauseum over and over forever on these forums. This time the tables are turned and the ones impaled on the shaft are you guys. Ho hum. You'll get over it. |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
235
|
Posted - 2013.07.05 02:12:00 -
[175] - Quote
Alexander Omega wrote:See, what's really getting to us is that we know TEST is low on cash and desperately behind on reimbursements, and are hemorrhaging R64 moons at an impressive rate. The first part is right, but the second part is wrong. CFC has lost more moons than us. Look north on the third timer my son.
Alexander Omega wrote:They don't have the means to replace what they lost tonight, and what they were about to lose would have been crippling, and probably would have saved us at least a month of structure grinding. You do realize that N3 has a 200 or 300 man slowcat fleet deployed to Fountain?
Alexander Omega wrote:Those supers and dreads and carriers that the CFC would have lost had those nodes not gone down? ******* take 'em! We have the luxury of being able to absorb that and keep going, TEST doesn't, and that's why this sucks so much.
I don't know if CCP realizes how hard they ****** us. I don't understand how you guys think you were going to kill ships you didn't kill, when we hadn't even called in half of our reinforcements yet and we had you almost at a standstill.
Do you think it is just a coincidence that CFC progress in fountain has been going backwards for 2 weeks?
Don't count kills until they are on your killboard. Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |

Le Creed
Fweddit I Whip My Slaves Back and Forth
5
|
Posted - 2013.07.05 02:15:00 -
[176] - Quote
Hessian Arcturus wrote:The way I see it... Both fleets where kicked? Correct? Therefore, they haven't saved any specific amount of just TEST ships. CFC would have also lost ships in the battle, so your ships where also saved. Both sides are stating they were winning, as per the norm in war. Both sides lost ships, both sides had ships saved.
This is a sodding game, so what if you couldn't flip the station, or whatever was going down, just do it again tomorrow or whenever...
The thing is, both sides were not 'winning.' There was a clear winner and loser here, TEST and Co. shed 280+ battleships and 24 carriers to kill ~85 battleships. They would have lost MUCH MUCH more had the nodes not crashed. So much more infact that it would probably have ended TEST's ability to respond to CFC fleets for the forseeable future. |

GhostDragoon
Mercurialis Inc. RAZOR Alliance
11
|
Posted - 2013.07.05 02:20:00 -
[177] - Quote
Azami Nevinyrall wrote:Troll = I know 2200+ people who didn't pay that micro-transaction! Non Troll = Hey, mistakes happen! Granted it was a large capital fight. There isn't much that can be done now that won't **** off even more people!
That's where you're wrong. Sry to point it out, but there is a lot that could be done. For example, take the most recent snapshot of server data that includes aggression timers. From that data, determine the exact number of people that were "engaged" at the time. Then, remove the ships of all who were engaged, on BOTH sides. It's not an exact, but it is the best way to level the outcome of what would have been. A lot of CFC ships would be lost, as well as the TEST ships, but the pure fact remains that had the server not been F***** with TEST would have lost just about everything on field. This is the best way to reach a similar outcome of what would have happened vs what happened with interference.
At present, I just paid 90 bucks to get back into game after being gone for 3 months (Multiple accounts), and got into a fight after finding a corp & alliance that does 0.0 pvp & found the game is WORSE than when I left.
Also your argument of speculation being invalid is in effect invalid itself, as all business models incorporate projections on future profits, and this event has most definitely affected the future profits of CCP on a large scale. Projected revenue increase just took a very hard hit. I detest projected revenue calculations as I equate it to gambling, but the fact remains that it exists in the real world and isn't going away. To ignore projections & pass this event off under the guise of "we didn't want that anyways" would be nothing less than outright ignorance & manipulation of information to soften the blow to profits via nefarious means. Though, this does happen quite regularly IRL.
Bottom line is that "game" events just entered a wallet hitting IRL realm & drug CCP into the public eye of business practice on an international level. There's no way of avoiding it; CCP is now experiencing their first major business deficit on a scope previously reserved for international conglomerates. |

teamz1ssou
E.M.P. Industries Gentlemen's Agreement
1
|
Posted - 2013.07.05 02:20:00 -
[178] - Quote
ectweak wrote:CCP Falcon:
I have a few questions that I would like to hopefully have answered, if you would be so kind.
1) Understanding the purpose of the system remap, and the desire to have it increase response of the server (node) when pushed past its peak, What is the average increase in ability of the server (node) handling the fight itself, when a remap (when performed properly) occurs? Is this increase in processing ability significant enough to warrant a hot-swap?
2) What safeguards are there in place (or I assume planned) to prevent something such as this occurring?
3) This isn't the first recorded instance of a server swap such as this occurring (and causing one side that believed they had the upper hand to potentially lose out). Is the staff member responsible for today's remap responsible for others as well?
4) Why, is this treated like a standard downtime (where everyone gets out freely), Instead of the server recording ALL combat timers in place in the affected systems, and treating the ships that have these flags accordingly. The example here being that when the server comes back to operation, the timers resume?
I understand that these questions may have already been asked, but left unanswered, and I feel it best to reiterate them.
I want these answered as well. |

Valince Olacar
Black Scorpions Inc Circle-Of-Two
3
|
Posted - 2013.07.05 02:21:00 -
[179] - Quote
Not to discount n3, but why would they have 200 slowcats chilling back while test lost 2x battleship fleets + 20-30 carriers? Perhaps they couldn't get into system?
|

Ti'anna
I N E X T R E M I S Fidelas Constans
0
|
Posted - 2013.07.05 02:21:00 -
[180] - Quote
Oi! Anything I could say to tell you how I really feel CCP, has already been said a hundred fold. I have been playing this game for a decade and I'm used to these monumental **** ups in the middle of monumental fleet battles. But you know, after 10 years I would imagine Im not the only one wondering why CCP advertises epic fleet battles when in reality the only thing epic about them is 10% time dilation and 5fps to watch it on. Granted its an improvement from the blob wars of the past when the first fleet into a battle system was guaranteed to win... but how about modules that do nothing when you "click" them, leaving not even a trace in your server logs, node crashes in the middle of nowhere, tidi in systems with only 150 ships, etc. etc. It seems im probably lucky I threw in the towel at 22:00 in absolute frustration, having to click on modules multiple times before your server picked up the command, cooking dinner before my megathron was even done warping off to safety. Yup, that was epic but my steak was much beter. if you spent the $300 I gave you last month more effectively, maybe you could have upgraded from the Pentium II processor you have running some of these systems. With all the brains over there, why the hell can't the biggest alliances enjoy the biggest fights? I mean really enjoy them, not just endure them? Get your **** together please before I freeze the account for another two years in the hopes that someone over there can make these battle enjoyable. And by the way, thanks for saving the Test fleets. maybe after you upgrade your servers, they will bring their toys out to play again.
Side note to test:
bring more destroyers to B-D
That is all. |
|

Laserak
GoonWaffe Goonswarm Federation
41
|
Posted - 2013.07.05 02:22:00 -
[181] - Quote
Theres gotta be a better way  |

Le Creed
Fweddit I Whip My Slaves Back and Forth
5
|
Posted - 2013.07.05 02:23:00 -
[182] - Quote
Toshiro Ozuwara wrote:Alexander Omega wrote:See, what's really getting to us is that we know TEST is low on cash and desperately behind on reimbursements, and are hemorrhaging R64 moons at an impressive rate. The first part is right, but the second part is wrong. CFC has lost more moons than us. Look north on the third timer my son.
Lol. |

SanDooD
Killing is Business Get Off My Lawn
4
|
Posted - 2013.07.05 02:23:00 -
[183] - Quote
Toshiro Ozuwara wrote:Alexander Omega wrote:See, what's really getting to us is that we know TEST is low on cash and desperately behind on reimbursements, and are hemorrhaging R64 moons at an impressive rate. The first part is right, but the second part is wrong. CFC has lost more moons than us. Look north on the third timer my son. Alexander Omega wrote:They don't have the means to replace what they lost tonight, and what they were about to lose would have been crippling, and probably would have saved us at least a month of structure grinding. You do realize that N3 has a 200 or 300 man slowcat fleet deployed to Fountain? Alexander Omega wrote:Those supers and dreads and carriers that the CFC would have lost had those nodes not gone down? ******* take 'em! We have the luxury of being able to absorb that and keep going, TEST doesn't, and that's why this sucks so much.
I don't know if CCP realizes how hard they ****** us. I don't understand how you guys think you were going to kill ships you didn't kill, when we hadn't even called in half of our reinforcements yet and we had you almost at a standstill. Do you think it is just a coincidence that CFC progress in fountain has been going backwards for 2 weeks? Don't count kills until they are on your killboard.
Really dude? You haven't called in not even half of your reinforcements but let some 30+ caps get killed? Let me guess: you had us where you wanted us.
If you had those reinforcements, you would have called them and pinged jabber like madmen. Only reinforcements you had were those that died on the field and reshipped and were waiting to bridge via titan only to get roflstomped again.
Maybe you had N3 and PL supers waiting to jump in, maybe that's your support, but even the "we've got supers" card has been played too many times and one day the bluff will be called. |

GhostDragoon
Mercurialis Inc. RAZOR Alliance
11
|
Posted - 2013.07.05 02:24:00 -
[184] - Quote
Ban Bindy wrote:Hold All Fire wrote:I cannot post from my main -- but I believe I speak for all goons.
What worries me isn't the capitals getting out, or us losing the strategic objective in this system. What really gets under my skin is that my killboard will not reflect my pvp prowess.
I want CCP to manually adjust my killboard so that it reflects what should have happened, roughly 200-300 test carriers dying. And exactly how do you think the mechanics of this will work? Who will get the killmails for the kills? Do some of the Goon ships get randomly killed too or do all the Goon ships survive? Does CCP just randomly assign the kill shots? The damage scores? Sometimes you just get the shaft and you have to accept it. That's been something Goons have preached to others ad nauseum over and over forever on these forums. This time the tables are turned and the ones impaled on the shaft are you guys. Ho hum. You'll get over it.
No, you don't!!! How do you think the world works? There are ALWAYS other avenues to recoup losses. Most are not in the sense that the average person could comprehend, much less prefer, but there are ways (Legal of course). This is how businesses exist today & continue to profit. If you think any business that's been around for 10 years takes a hit & doesn't do something about it then I fear you have more to learn about IRL, not to mention your power as a customer of ANY business. |

Karsa Egivand
Sebiestor Tribe Minmatar Republic
234
|
Posted - 2013.07.05 02:26:00 -
[185] - Quote
Alexander Omega wrote:See, what's really getting to us is that we know TEST is low on cash and desperately behind on reimbursements, and are hemorrhaging R64 moons at an impressive rate. They don't have the means to replace what they lost tonight, and what they were about to lose would have been crippling, and probably would have saved us at least a month of structure grinding. This wasn't like Asaki, there wasn't near as much at stake for either side as there was in Z9 today.
Those supers and dreads and carriers that the CFC would have lost had those nodes not gone down? ******* take 'em! We have the luxury of being able to absorb that and keep going, TEST doesn't, and that's why this sucks so much.
I don't know if CCP realizes how hard they ****** us.
What you have to realize - and btw, I have no stakes in this - is that it was unintentional and I bet you that they are right now kicking themselves.
You don't need to convince them that it was an awful mistake, THEY KNOW. |

Dabigorangebarge
Republic Military School Minmatar Republic
1
|
Posted - 2013.07.05 02:27:00 -
[186] - Quote
And they'll just leave the system as it is, for them to make the same mistake again. and again. and again. |

Edward Pierce
GoonWaffe Goonswarm Federation
72
|
Posted - 2013.07.05 02:29:00 -
[187] - Quote
Just stopping by to say how terrible you, CCP, are at your job.
It's not often that this kind of event happens in EVE, and when it does you come around and drop the servers at the climax of the whole battle. All because your engineer can't tell the difference between a Q and a Z.
Thanks for all your good intentions, but next time you're better off just leaving well enough alone. |

muhadin
Origin. Black Legion.
145
|
Posted - 2013.07.05 02:29:00 -
[188] - Quote
After 5 hours why did ccp even bother to transfer the node, the main peak of the battle was over, the cleanup of the enemy fleets was happening and next would've been beating down that carrier blob.
Ccp shouldn't even of risked trying to transfer it to a supernode "Love the Life you Live, Live the Life you Love" |

Alavaria Fera
GoonWaffe Goonswarm Federation
3791
|
Posted - 2013.07.05 02:31:00 -
[189] - Quote
GhostDragoon wrote:Ban Bindy wrote:Hold All Fire wrote:I cannot post from my main -- but I believe I speak for all goons.
What worries me isn't the capitals getting out, or us losing the strategic objective in this system. What really gets under my skin is that my killboard will not reflect my pvp prowess.
I want CCP to manually adjust my killboard so that it reflects what should have happened, roughly 200-300 test carriers dying. And exactly how do you think the mechanics of this will work? Who will get the killmails for the kills? Do some of the Goon ships get randomly killed too or do all the Goon ships survive? Does CCP just randomly assign the kill shots? The damage scores? Sometimes you just get the shaft and you have to accept it. That's been something Goons have preached to others ad nauseum over and over forever on these forums. This time the tables are turned and the ones impaled on the shaft are you guys. Ho hum. You'll get over it. No, you don't!!! How do you think the world works? There are ALWAYS other avenues to recoup losses. Most are not in the sense that the average person could comprehend, much less prefer, but there are ways (Legal of course). This is how businesses exist today & continue to profit. If you think any business that's been around for 10 years takes a hit & doesn't do something about it then I fear you have more to learn about IRL, not to mention your power as a customer of ANY business. EVE Online, harsh, cold, long and hard.
Bend over. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3791
|
Posted - 2013.07.05 02:32:00 -
[190] - Quote
muhadin wrote:After 5 hours why did ccp even bother to transfer the node, the main peak of the battle was over, the cleanup of the enemy fleets was happening and next would've been beating down that carrier blob.
Ccp shouldn't even of risked trying to transfer it to a supernode But that was the important part. Being in TiDi would affect the "watching local as test loses slowcat fleet to subcaps" experience.
Though, many people were spared the "test loses slowcat fleet to subcaps" experience, so perhaps it is for the best. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3791
|
Posted - 2013.07.05 02:33:00 -
[191] - Quote
SanDooD wrote:Toshiro Ozuwara wrote:Alexander Omega wrote:See, what's really getting to us is that we know TEST is low on cash and desperately behind on reimbursements, and are hemorrhaging R64 moons at an impressive rate. The first part is right, but the second part is wrong. CFC has lost more moons than us. Look north on the third timer my son. Alexander Omega wrote:They don't have the means to replace what they lost tonight, and what they were about to lose would have been crippling, and probably would have saved us at least a month of structure grinding. You do realize that N3 has a 200 or 300 man slowcat fleet deployed to Fountain? Alexander Omega wrote:Those supers and dreads and carriers that the CFC would have lost had those nodes not gone down? ******* take 'em! We have the luxury of being able to absorb that and keep going, TEST doesn't, and that's why this sucks so much.
I don't know if CCP realizes how hard they ****** us. I don't understand how you guys think you were going to kill ships you didn't kill, when we hadn't even called in half of our reinforcements yet and we had you almost at a standstill. Do you think it is just a coincidence that CFC progress in fountain has been going backwards for 2 weeks? Don't count kills until they are on your killboard. Really dude? You haven't called in not even half of your reinforcements but let some 30+ caps get killed? Let me guess: you had us where you wanted us. If you had those reinforcements, you would have called them and pinged jabber like madmen. Only reinforcements you had were those that died on the field and reshipped and were waiting to bridge via titan only to get roflstomped again. Maybe you had N3 and PL supers waiting to jump in, maybe that's your support, but even the "we've got supers" card has been played too many times and one day the bluff will be called. Actually, they had themselves where they wanted themselves.
No longer in space
There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3791
|
Posted - 2013.07.05 02:35:00 -
[192] - Quote
Karsa Egivand wrote:Alexander Omega wrote:See, what's really getting to us is that we know TEST is low on cash and desperately behind on reimbursements, and are hemorrhaging R64 moons at an impressive rate. They don't have the means to replace what they lost tonight, and what they were about to lose would have been crippling, and probably would have saved us at least a month of structure grinding. This wasn't like Asaki, there wasn't near as much at stake for either side as there was in Z9 today.
Those supers and dreads and carriers that the CFC would have lost had those nodes not gone down? ******* take 'em! We have the luxury of being able to absorb that and keep going, TEST doesn't, and that's why this sucks so much.
I don't know if CCP realizes how hard they ****** us. What you have to realize - and btw, I have no stakes in this - is that it was unintentional and I bet you that they are right now kicking themselves. You don't need to convince them that it was an awful mistake, THEY KNOW. Uh huh. I'll hold judgement until the Commissariat tells me what to believe. I doubt it will be blind faith in the same thing you are trying to push. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Doc Fury
Furious Enterprises
2802
|
Posted - 2013.07.05 02:36:00 -
[193] - Quote
Marlona Sky wrote:If CFC had the same amount of participation in the actual game as they do in this thread; they would have won the Fountain war by now. 
^^this
Goon tears are best tears.
CCP trolling is best trolling.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

ectweak
Wildly Inappropriate Goonswarm Federation
11
|
Posted - 2013.07.05 02:37:00 -
[194] - Quote
ectweak wrote:CCP Falcon:
I have a few questions that I would like to hopefully have answered, if you would be so kind.
1) Understanding the purpose of the system remap, and the desire to have it increase response of the server (node) when pushed past its peak, What is the average increase in ability of the server (node) handling the fight itself, when a remap (when performed properly) occurs? Is this increase in processing ability significant enough to warrant a hot-swap?
2) What safeguards are there in place (or I assume planned) to prevent something such as this occurring?
3) This isn't the first recorded instance of a server swap such as this occurring (and causing one side that believed they had the upper hand to potentially lose out). Is the staff member responsible for today's remap responsible for others as well?
4) Why, is this treated like a standard downtime (where everyone gets out freely), Instead of the server recording ALL combat timers in place in the affected systems, and treating the ships that have these flags accordingly. The example here being that when the server comes back to operation, the timers resume?
I understand that these questions may have already been asked, but left unanswered, and I feel it best to reiterate them.
I apologize, I missed one more question I had
5) How is there NOT a safeguard at the very least in the system transfer protocols to come up with an error, when a non-existent system is entered? (attempting to move everything but Q9PP-H instead of Z9PP-H, should have failed, as there IS no system called Q9PP-H) |

Soldarius
Deadman W0nderland Tribal Band
325
|
Posted - 2013.07.05 02:37:00 -
[195] - Quote
My tear cup runneth over. Free Ripley Weaver! |

SanDooD
Killing is Business Get Off My Lawn
6
|
Posted - 2013.07.05 02:37:00 -
[196] - Quote
Quote: Actually, they had themselves where they wanted themselves.
No longer in space
Touch+¬ |

Edward Pierce
GoonWaffe Goonswarm Federation
73
|
Posted - 2013.07.05 02:38:00 -
[197] - Quote
CCP, killing EVE since 2003. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3792
|
Posted - 2013.07.05 02:39:00 -
[198] - Quote
ectweak wrote:ectweak wrote:CCP Falcon:
I have a few questions that I would like to hopefully have answered, if you would be so kind.
1) Understanding the purpose of the system remap, and the desire to have it increase response of the server (node) when pushed past its peak, What is the average increase in ability of the server (node) handling the fight itself, when a remap (when performed properly) occurs? Is this increase in processing ability significant enough to warrant a hot-swap?
2) What safeguards are there in place (or I assume planned) to prevent something such as this occurring?
3) This isn't the first recorded instance of a server swap such as this occurring (and causing one side that believed they had the upper hand to potentially lose out). Is the staff member responsible for today's remap responsible for others as well?
4) Why, is this treated like a standard downtime (where everyone gets out freely), Instead of the server recording ALL combat timers in place in the affected systems, and treating the ships that have these flags accordingly. The example here being that when the server comes back to operation, the timers resume?
I understand that these questions may have already been asked, but left unanswered, and I feel it best to reiterate them. I apologize, I missed one more question I had 5) How is there NOT a safeguard at the very least in the system transfer protocols to come up with an error, when a non-existent system is entered? (attempting to move everything but Q9PP-H instead of Z9PP-H, should have failed, as there IS no system called Q9PP-H) Why bother, clearly the person putting in the system name has some sort of godly infallibility.
Also, odds on any of these being answered in a through (ie: not a yeah it's like this dwi) manner: long shot, 15:1 against. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3792
|
Posted - 2013.07.05 02:40:00 -
[199] - Quote
SanDooD wrote:Quote: Actually, they had themselves where they wanted themselves.
No longer in space
Touch+¬ No, they were not there to touch, let alone shoot.
Edward Pierce wrote:CCP, killing EVE since 2003. EVE is dying. Wait no, it is no longer in space. :getout:
:frogout: There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

GRIEV3R
Clan Shadow Wolf Fatal Ascension
34
|
Posted - 2013.07.05 02:41:00 -
[200] - Quote
CCP Falcon wrote:Evening capsuleers,
WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.
WeGÇÖd first like to explain the situation, and what exactly has happened so far.
Owing to the heavy load in Z9PP-H, caused by a fleet flight involving 2200+ pilots deeply embroiled in the Fountain War, the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. We were later than we wanted to be to try to reinforce the node (obviously) since it was a more organic-type battle without a fleet fight notification. Once we fully assessed the situation and what was at play, we figured it was time to go for it and the remap in preparation of what was set to be "Asakai 2.0".
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect.
All pilots involved have our sincerest apologies for this error, and we are currently looking to review our policy of action in these types of situation to ensure that this is not repeated.
Many of us here at CCP were watching various player streams of the battle as it unfolded and cannot apologize enough for such a mistake, or for disrupting what was setting out to be an unbelievably epic fleet fight
If you have any questions or comments, please keep them to this thread as a centralized point of contact, and weGÇÖll see about answering them.
Thank you for the explanation. I'm willing to accept that it was an honest mistake and y'all at CCP were genuinely trying to take steps to make the battle better, not worse.
This is an epic "Oops!" but it is no more than that. Forum warriors on both sides of the Fountain War will do their utmost to spin this in favor of their side; others with rage and sputter and whine and unsub. Those people are idiots. This was an honest mistake, and honest mistakes are always forgivable.
Just a heads up CCP, the ihub in 4-EP comes out around 1700 tomorrow. So. Yeah. |
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3792
|
Posted - 2013.07.05 02:43:00 -
[201] - Quote
GRIEV3R wrote:CCP Falcon wrote:Evening capsuleers,
WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.
WeGÇÖd first like to explain the situation, and what exactly has happened so far.
Owing to the heavy load in Z9PP-H, caused by a fleet flight involving 2200+ pilots deeply embroiled in the Fountain War, the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. We were later than we wanted to be to try to reinforce the node (obviously) since it was a more organic-type battle without a fleet fight notification. Once we fully assessed the situation and what was at play, we figured it was time to go for it and the remap in preparation of what was set to be "Asakai 2.0".
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect.
All pilots involved have our sincerest apologies for this error, and we are currently looking to review our policy of action in these types of situation to ensure that this is not repeated.
Many of us here at CCP were watching various player streams of the battle as it unfolded and cannot apologize enough for such a mistake, or for disrupting what was setting out to be an unbelievably epic fleet fight
If you have any questions or comments, please keep them to this thread as a centralized point of contact, and weGÇÖll see about answering them.
Thank you for the explanation. I'm willing to accept that it was an honest mistake and y'all at CCP were genuinely trying to take steps to make the battle better, not worse. This is an epic "Oops!" but it is no more than that. Forum warriors on both sides of the Fountain War will do their utmost to spin this in favor of their side; others with rage and sputter and whine and unsub. Those people are idiots. This was an honest mistake, and honest mistakes are always forgivable. Just a heads up CCP, the ihub in 4-EP comes out around 1700 tomorrow. So. Yeah. Should we upload them our pos.jpg
Or perhaps a link to TEST's timer tracker page?
There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Azami Nevinyrall
Carbon Circle Tactical Narcotics Team
1064
|
Posted - 2013.07.05 02:45:00 -
[202] - Quote
GhostDragoon wrote:Azami Nevinyrall wrote:Troll = I know 2200+ people who didn't pay that micro-transaction! Non Troll = Hey, mistakes happen! Granted it was a large capital fight. There isn't much that can be done now that won't **** off even more people! That's where you're wrong. Sry to point it out, but there is a lot that could be done. For example, take the most recent snapshot of server data that includes aggression timers. From that data, determine the exact number of people that were "engaged" at the time. Then, remove the ships of all who were engaged, on BOTH sides. It's not an exact, but it is the best way to level the outcome of what would have been. TL:DR Thanks for agreeing, as you just did! Doing this suggestion would **** off even more people, as a percentage of those people would've survived that fight. Who and what exactly is up for debate and we'll never truly know, as there was numerous factors that might have came into play. So just saying, *pop everyone who was engaged* would be a huge financial loss on all sides. THUS PISSING OFF ALOT MORE PEOPLE!!!
For the rest of your psycho-babble, the simple fact remains. There is nothing CCP can do now to fix this problem as it's now in the past. (You can thank time for this.) Granted It upset many people, granted it was in public eye, but worst has happened. Maybe not to CCP but to other developers and games. They moved on, the players moved on, it became another statistic.
Everyone f*cks up once and a while, it's apart of being human!
To say otherwise is to admit you're a ******* ******. I'm currently taking bets on the following: - CCP Games becomes EA Games' property. - EVE Online will have Microtranctions everywhere. |

Azami Nevinyrall
Carbon Circle Tactical Narcotics Team
1064
|
Posted - 2013.07.05 02:47:00 -
[203] - Quote
GRIEV3R wrote:CCP Falcon wrote:Evening capsuleers,
WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.
WeGÇÖd first like to explain the situation, and what exactly has happened so far.
Owing to the heavy load in Z9PP-H, caused by a fleet flight involving 2200+ pilots deeply embroiled in the Fountain War, the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. We were later than we wanted to be to try to reinforce the node (obviously) since it was a more organic-type battle without a fleet fight notification. Once we fully assessed the situation and what was at play, we figured it was time to go for it and the remap in preparation of what was set to be "Asakai 2.0".
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect.
All pilots involved have our sincerest apologies for this error, and we are currently looking to review our policy of action in these types of situation to ensure that this is not repeated.
Many of us here at CCP were watching various player streams of the battle as it unfolded and cannot apologize enough for such a mistake, or for disrupting what was setting out to be an unbelievably epic fleet fight
If you have any questions or comments, please keep them to this thread as a centralized point of contact, and weGÇÖll see about answering them.
Thank you for the explanation. I'm willing to accept that it was an honest mistake and y'all at CCP were genuinely trying to take steps to make the battle better, not worse. This is an epic "Oops!" but it is no more than that. Forum warriors on both sides of the Fountain War will do their utmost to spin this in favor of their side; others with rage and sputter and whine and unsub. Those people are idiots. This was an honest mistake, and honest mistakes are always forgivable. This, on SO many levels! I'm currently taking bets on the following: - CCP Games becomes EA Games' property. - EVE Online will have Microtranctions everywhere. |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
235
|
Posted - 2013.07.05 02:49:00 -
[204] - Quote
SanDooD wrote:Really dude? You haven't called in not even half of your reinforcements but let some 30+ caps get killed? They weren't in system yet, like the 300 man fleet you had sitting in J5A was not in system yet.
Ask your leadership (presuming you're allowed to talk to them) what was happening in Serpentis Prime.
SanDooD wrote:Let me guess: you had us where you wanted us. Well, we did save our caps, didn't we?
SanDooD wrote:Maybe you had N3 and PL supers waiting to jump in, maybe that's your support, but even the "we've got supers" card has been played too many times and one day the bluff will be called. I am pretty sure everyone in Eve is waiting for CFC to drop supers. Everyone.
Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |

MyBoy friday
Republic Military School Minmatar Republic
11
|
Posted - 2013.07.05 02:49:00 -
[205] - Quote
I've now had a chance to look at the kills delivered by both sides of this fight. The real beauty of all of this is that Test, PL, NC. and all are able to completely sidestep the fact that with everything they had, they were being soundly trounced by Goons and friends It's actually kinda hilarious. If I were Test, I would be on here poking repeatedly at Goons to further diminish what actually happened in that fight. People were saying the other day that rage over all of Nulli's space being dropped would work in Test's favor. Judging by the beating Test received today, that is obviously wrong. I suspect however, that the rage that the Goons have over this is likely to result in more dunking of Test and friends over the next few days. |

Ban Bindy
Bindy Brothers Pottery Association
457
|
Posted - 2013.07.05 02:51:00 -
[206] - Quote
Alavaria Fera wrote:Ban Bindy wrote:Ryuu Shi wrote:Force all ships that were in the fight before the issue happened, on an agreed time, to spawn back in and fight it out in the same conditions and let history remake itself. Because CCP can force players to log online when they don't want to, it's part of the EULA. Does disconnecting when you're agressed require you to be online for your ship to be in space? Something about a log off timer.... but logs show nothing Read the post I quoted. "Force all ships.. on an agreed time to spawn back in and fight it out." The only way to do that is to force players to log in. This suggestion has nothing to with the aggression timers. If the system had come back up immediately with the old aggression timers still running, that would be perfectly fair. But that's not what this capsuleer is suggesting. |

Powers Sa
672
|
Posted - 2013.07.05 02:53:00 -
[207] - Quote
No one is unsubbing from this game over caps getting saved accidentally.
I just want to know if they're working on solutions for stuff like this so it happens less in the future. I we would have applied DPS quicker, more would have died. S*** Happens. lol |

Mechaet
Thunderwaffe Goonswarm Federation
56
|
Posted - 2013.07.05 02:54:00 -
[208] - Quote
Azami Nevinyrall wrote: Everyone f*cks up once and a while, it's apart of being human!
To say otherwise is to admit you're a ******* ******.
I will agree with this and note that for this very reason any online services company worth their salt boils down global commands like this to copy-paste so fat-fingering never occurs. Change control verifies the command line to be used and approves the command string to be issued, the command is copied, and pasted. No screwups, no fat-fingers, no unnecessary downtime.
CCP, I'm between contracts at the moment if you need someone to come in there and align processes. |

Alexander Omega
GoonWaffe Goonswarm Federation
2
|
Posted - 2013.07.05 02:55:00 -
[209] - Quote
Toshiro Ozuwara wrote: The first part is right, but the second part is wrong. CFC has lost more moons than us. Look north on the third timer my son.
Have we? Are you including what Pizza has grabbed so far, and do you even know where all the R64s are? Because we've been taking some that no one seemed to give two fucks about, also; at least we've been putting stront in ours. And Molle is playing goon pong, we taught him that game, but we called it BoB pong.
Toshiro Ozuwara wrote: You do realize that N3 has a 200 or 300 man slowcat fleet deployed to Fountain?
Those were primarily TEST carriers dieing, and they wouldn't have been replaced any time soon, if ever. That's a pretty big deal, even if you have friends to prop you up, ~100 less carriers that we have to worry about showing up, ~100 less to rep structures, ~100 less to move stuff around, make money, and be all around really damn useful for the day to day functioning of an alliance and its members.
Toshiro Ozuwara wrote: I don't understand how you guys think you were going to kill ships you didn't kill, when we hadn't even called in half of our reinforcements yet and we had you almost at a standstill.
You have a point, there hasn't really been a good breakdown on what else was forming up at the time, we had a good number of our own getting ready to come in as well. What sucks is that we'll never know.
Toshiro Ozuwara wrote: Do you think it is just a coincidence that CFC progress in fountain has been going backwards for 2 weeks?
Welcome to an old school sov meatgrinder, back and forth, back and forth,we did this for years when we were fighting in the south and east. Settle in kids, with any luck, this is the Third Great War. |

OldWolf69
IR0N. SpaceMonkey's Alliance
62
|
Posted - 2013.07.05 02:56:00 -
[210] - Quote
Gerald Fnord wrote:You goons need to thank CCP for saving your fleet as it was getting crushed. #nomad Yeah, suppose you right. Fleet was crushed by the number of wrecks you guys left behind. Those Rokhs were not needed anyway, isn't it? ...you poor boyz will get SRP prolly from your allies, isn't it? 
|
|

Mechaet
Thunderwaffe Goonswarm Federation
56
|
Posted - 2013.07.05 02:57:00 -
[211] - Quote
Our fleets were crushed under the heaping piles of loot we were trying to get off the field. |

Damian Gene
Bloodtear Industries Gentlemen's Agreement
32
|
Posted - 2013.07.05 02:59:00 -
[212] - Quote
Marlona Sky wrote:Damian Gene wrote:I got bat-phoned, and was on my way home from the Holiday to join in on the action. (I skipped out on family to join this battle)
This is a major mess-up by CCP. Don't fix it if it isn't broken.
However, with that said, the benefit of doubt must be given. I forgive you.
I do wish CCP could compensate in some way.
Learn from your mistakes. NEVER AGAIN. You bailed on your family to play in 10% TiDi??? 
I bailed on beer drinking, and blowing up fireworks, to play in 10% tidi |

Keter Zero
GoonWaffe Goonswarm Federation
0
|
Posted - 2013.07.05 03:01:00 -
[213] - Quote
So CCP pushed a button and gave TEST free carriers? On the 4th of July? Is this specifically to snub all the European mans that made the fight for us CFC?!
Why. |

Jim from Accounting
School of Applied Knowledge Caldari State
1
|
Posted - 2013.07.05 03:02:00 -
[214] - Quote
Yes, people make mistakes. When people make mistakes of this magnitude at work, though, they get fired. Is anyone getting fired for this? |

Alexander Omega
GoonWaffe Goonswarm Federation
2
|
Posted - 2013.07.05 03:03:00 -
[215] - Quote
Damian Gene wrote: I bailed on beer drinking, and blowing up fireworks, to play in 10% tidi
This.
I DEMAND THAT CCP GIVES ALL INVOLVED BUNCH OF QUAFE AND FIREWORKS AND LAUNCHERS! |

Damian Gene
Bloodtear Industries Gentlemen's Agreement
33
|
Posted - 2013.07.05 03:06:00 -
[216] - Quote
Alexander Omega wrote:Damian Gene wrote: I bailed on beer drinking, and blowing up fireworks, to play in 10% tidi
This. I DEMAND THAT CCP GIVES ALL INVOLVED BUNCH OF QUAFE AND FIREWORKS AND LAUNCHERS!
*Likes* |

Parris Vasilkovsky
Vasilkovsky Interstellar Goonswarm Federation
0
|
Posted - 2013.07.05 03:08:00 -
[217] - Quote
Hey CCP,
Just wanna let you know your server code is a sack of crap and you should really devote more resources to it and to better DevOps.
Sincerely, A Not **** Developer-in-Arms. |

eddict
Dreddit Test Alliance Please Ignore
1
|
Posted - 2013.07.05 03:11:00 -
[218] - Quote
Jim from Accounting wrote:Yes, people make mistakes. When people make mistakes of this magnitude at work, though, they get fired. Is anyone getting fired for this?
Come on we can't burn a test dev/admin every time we meta-game a server crash. On the other hand if the tears are this sweet every time it might be worth it. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3850
|
Posted - 2013.07.05 03:15:00 -
[219] - Quote
Placid09 wrote:I think your best bet would be to not touch the systems. Changing the node settings gives too many possibilities for mistakes like this, and also messes with the fleets in transit to the system.
IMHO the best option is to properly automate the re-homing system by testing it on unpopulated and low-populated systems first.
There should also be facilities in the proxy severs and client software to make the transition between sol nodes as seamless as possible, something like a "pause" I structure to the client from the proxy, then a "resume" once the sol has been relocated and is running properly.
Aggression timers most certainly should be maintained over downtimes and restarts, especially considering downtime is as short as four minutes these days.
In short, the way to ensure that Goons have less to cry over in the future is for CCP to deliberately try making the same mistakes on low pop/empty nodes to see what breaks, how it breaks, and how the server software, proxy software, client software and migration process can be hardened against failures.
TL;DR: CCP needs to fail more and harder to get the migration process working better. Day 0 advice for new players: Day 0 Advice for New Players |

Sala Cameron
North Eastern Swat Pandemic Legion
116
|
Posted - 2013.07.05 03:16:00 -
[220] - Quote
I don't want to know how many kills I've missed by nodes crashing or accidentally moved systems, but hey, welcome to EVE. |
|

Morgan Oakes
North Eastern Swat Pandemic Legion
4
|
Posted - 2013.07.05 03:19:00 -
[221] - Quote
Jim from Accounting wrote:Yes, people make mistakes. When people make mistakes of this magnitude at work, though, they get fired. Is anyone getting fired for this?
maybe at your min wage pizza-delivery job they get fired. in the real world, they get promoted to senior-management. |

Mad Ani
Perkone Caldari State
233
|
Posted - 2013.07.05 03:19:00 -
[222] - Quote
I had 5564 people tuned in the stream when the node crashed...
Quite embarrassing, but I didn't blurt about it to the viewers. Showed them another fight in the meantime, however that was pretty bad. I lost all the viewers as the fight had ended 
http://www.twitch.tv/mad_ani/c/2524548 GÖ½ GÖ¬ MAD ANI TV/RADIO GÇó 24/7 EVE live stream with Trance/Dance/Chillout GÇó On air since 17th Jan 2013 GÇóMost popular stream GÇó3rd Party Super Service |

Dirk Morbho
Mindstar Technology Fatal Ascension
6
|
Posted - 2013.07.05 03:20:00 -
[223] - Quote
bad CCP! bad! 
ok question: who did the reboot?
ps. something something something free stuff?
|

OldWolf69
IR0N. SpaceMonkey's Alliance
62
|
Posted - 2013.07.05 03:20:00 -
[224] - Quote
eddict wrote:Jim from Accounting wrote:Yes, people make mistakes. When people make mistakes of this magnitude at work, though, they get fired. Is anyone getting fired for this? Come on we can't burn a test dev/admin every time we meta-game a server crash. On the other hand if the tears are this sweet every time it might be worth it. Well, actually i can understand your happyness. At least now your capital pilots aren't forced to fly Ventures too. So we might get a chance to a second good fight. http://i.imgur.com/XD8gjlp.jpg |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
235
|
Posted - 2013.07.05 03:23:00 -
[225] - Quote
Alexander Omega wrote:Have we? Are you including what Pizza has grabbed so far So Pizza grabbing moons are now moons the CFC took?
Alexander Omega wrote:[and do you even know where all the R64s are? This is a non sequitur.
Alexander Omega wrote:Those were primarily TEST carriers dieing, and they wouldn't have been replaced any time soon, if ever. I am surprised you know this. I don't know this, and I am in test, and in one of the capital building corps.
Alexander Omega wrote:hat's a pretty big deal, even if you have friends to prop you up Says the guy in the largest coalition in the game.
Alexander Omega wrote:~100 less carriers that we have to worry about showing up, ~100 less to rep structures, ~100 less to move stuff around, make money, and be all around really damn useful for the day to day functioning of an alliance and its members. I don't think anyone was arguing that losing our carriers would have been a huge blow.
The point is that you guys didn't kill them.
Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |

Gustavus Adolphus
Croatoan Enterprises The Silent One's
6
|
Posted - 2013.07.05 03:26:00 -
[226] - Quote
I need a drink, where is the popcorn? |

Aurthes
M. Corp Engineering Fatal Ascension
12
|
Posted - 2013.07.05 03:28:00 -
[227] - Quote
Maybe CCP has made this a prelude to an upcoming announcement with the hiring of Sean Decker of EA. For a few hundred micro-transactions, they can have server related "events". |

OldWolf69
IR0N. SpaceMonkey's Alliance
62
|
Posted - 2013.07.05 03:28:00 -
[228] - Quote
[/quote] I don't think anyone was arguing that losing our carriers would have been a huge blow. The point is that you guys didn't kill them.[/quote] There's always cheap Ventures in hisec, so i doubt loosing so many carriers would get your capital pilots in the situation to fly in pods.
|

Hakaru Ishiwara
Republic Military School Minmatar Republic
472
|
Posted - 2013.07.05 03:32:00 -
[229] - Quote
CCP Falcon wrote:Evening capsuleers,
WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.
*snip*
Would you please address the costs (human, financial, etc.) associated with dedicating more computing (and network?) resources to meet the requirements of larger fleet engagements?
As a customer, my perception of CCP is that you guys almost need your arm twisted and broken before you will take steps to facilitate the most epic moments of EVE game play. Why?
What is holding CCP back from allocating all available resources towards known flashpoints where many major entities could engage? +++++++ I have never shed a tear for a fellow EVE player until now. Mark GÇ£SeleeneGÇ¥ Heard's Blog Honoring Sean "Vile Rat" Smith. |

Frostys Virpio
Lame Corp Name
541
|
Posted - 2013.07.05 03:32:00 -
[230] - Quote
When someone did a misstake like that where I work, they didn't even get to pack thier boxes themself. |
|

Setaceous
Nexus Prima
157
|
Posted - 2013.07.05 03:34:00 -
[231] - Quote
Jim from Accounting wrote:Yes, people make mistakes. When people make mistakes of this magnitude at work, though, they get fired. Is anyone getting fired for this?
Only in the US. Other countries have more reasonable employment laws :P
|

Hakaru Ishiwara
Republic Military School Minmatar Republic
473
|
Posted - 2013.07.05 03:36:00 -
[232] - Quote
Setaceous wrote:Jim from Accounting wrote:Yes, people make mistakes. When people make mistakes of this magnitude at work, though, they get fired. Is anyone getting fired for this? Only in the US. Other countries have more reasonable employment laws :P This is about poor process implementation. CCP management failed to develop and execute on a good plan for resource shifting and allocation when their systems were overtaxed. +++++++ I have never shed a tear for a fellow EVE player until now. Mark GÇ£SeleeneGÇ¥ Heard's Blog Honoring Sean "Vile Rat" Smith. |

Hrald
Dreddit Test Alliance Please Ignore
109
|
Posted - 2013.07.05 03:56:00 -
[233] - Quote
Wow, lots of entitled neckbeards in here posting like pubbies. I thought GSF prided themselves on their posting because :paywall: |

Nexus Day
Lustrevik Trade and Travel Bureau
677
|
Posted - 2013.07.05 03:57:00 -
[234] - Quote
Thank you for the out of game explanation CCP, but what is the in-game explanation? This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Parris Vasilkovsky
Vasilkovsky Interstellar Goonswarm Federation
2
|
Posted - 2013.07.05 03:57:00 -
[235] - Quote
Hrald wrote:Wow, lots of entitled neckbeards in here posting like pubbies. I thought GSF prided themselves on their posting because :paywall: Um, GSF is the worst at posting. You should know, you used to live on our couch. |

Onictus
Silver Snake Enterprise Fatal Ascension
292
|
Posted - 2013.07.05 04:03:00 -
[236] - Quote
Toshiro Ozuwara wrote: I don't think anyone was arguing that losing our carriers would have been a huge blow.
The point is that you guys didn't kill them.
Interesting point.
Of all of the alliances in that fight today, TEST is the only one that isn't on the evekill top20.
You are "winning" but Whores in Space has more kills camping Jita. |

Kraytun
The Warp Core Stabilizers Tactical Narcotics Team
0
|
Posted - 2013.07.05 04:03:00 -
[237] - Quote
ectweak wrote:ectweak wrote:CCP Falcon:
I have a few questions that I would like to hopefully have answered, if you would be so kind.
1) Understanding the purpose of the system remap, and the desire to have it increase response of the server (node) when pushed past its peak, What is the average increase in ability of the server (node) handling the fight itself, when a remap (when performed properly) occurs? Is this increase in processing ability significant enough to warrant a hot-swap?
2) What safeguards are there in place (or I assume planned) to prevent something such as this occurring?
3) This isn't the first recorded instance of a server swap such as this occurring (and causing one side that believed they had the upper hand to potentially lose out). Is the staff member responsible for today's remap responsible for others as well?
4) Why, is this treated like a standard downtime (where everyone gets out freely), Instead of the server recording ALL combat timers in place in the affected systems, and treating the ships that have these flags accordingly. The example here being that when the server comes back to operation, the timers resume?
I understand that these questions may have already been asked, but left unanswered, and I feel it best to reiterate them. I apologize, I missed one more question I had 5) How is there NOT a safeguard at the very least in the system transfer protocols to come up with an error, when a non-existent system is entered? (attempting to move everything but Q9PP-H instead of Z9PP-H, should have failed, as there IS no system called Q9PP-H)
Good questions, CCP..??? |

Khira Kitamatsu
667
|
Posted - 2013.07.05 04:06:00 -
[238] - Quote
Wow...I feel sorry for both sides, and for CCP.  Ponies!-á We need more ponies! |

Laserak
GoonWaffe Goonswarm Federation
42
|
Posted - 2013.07.05 04:17:00 -
[239] - Quote
Its like one of those once in an eve career moments when you've spent 4 hours chewing through battleships and reinforcements and you finally get to turn 490 Megathrons worth of dps onto bubbled archons and they are melting with a quickness and then the screen goes dark  |

Aemon Cross
GoonWaffe Goonswarm Federation
0
|
Posted - 2013.07.05 04:36:00 -
[240] - Quote
Mor Erata wrote:Goons are cute when they are upset
I don't understand why TEST peeps are even posting after they got a nice dose of Deus Ex Machina (look it up if you're not sure what that means. Take your time, its a sophisticated concept). It seems to be a pretty douchebag thing to do, but I suppose we're not expecting a lot when they get their CCP engineer friends to help them out of a jam.
GG! |
|

Rockstara
Blackwater USA Inc. Pandemic Legion
14
|
Posted - 2013.07.05 04:39:00 -
[241] - Quote
CCP falcon: do not let this discourage you from remapping nodes. If we're really lucky this will encourage you to develop a "live reinforce" mode. That fight was raging for hours ... it would surely have benefited from a remap even sooner, we shouldn't have to bring 2200 into system before you consider it. And the risk that sometimes that will crash the node is one I am perfectly willing to accept.
I could care less about any one particular fight. We all win if you are more proactive about improving the response of the systems we are fighting in. Keep calm and carry on. |

Arrendis
Hephaestus LLC Fatal Ascension
23
|
Posted - 2013.07.05 04:42:00 -
[242] - Quote
Rockstara wrote:CCP falcon: do not let this discourage you from remapping nodes. If we're really lucky this will encourage you to develop a "live reinforce" mode. That fight was raging for hours ... it would surely have benefited from a remap even sooner, we shouldn't have to bring 2200 into system before you consider it. And the risk that sometimes that will crash the node is one I am perfectly willing to accept.
I could care less about any one particular fight. We all win if you are more proactive about improving the response of the systems we are fighting in. Keep calm and carry on.
Completely agree there - if anything, this incident should serve as an impetus to develop code that will handle live system migration, and do so automatically based on cluster load, without the engineers having to step in at all. |

Vigo Carpath
Barr Heavy Industries Test Alliance Please Ignore
8
|
Posted - 2013.07.05 04:46:00 -
[243] - Quote
Wow all these goons begging for non existent kill mails just shows how desperate they are.
Very sad.
However the tears are delicious. |

EdFromHumanResources
ElitistOps Pandemic Legion
163
|
Posted - 2013.07.05 04:47:00 -
[244] - Quote
Ahahahaha. So many mad pubbies.
Like that one VVVVVV |

Barramuda
Jolly Codgers Get Off My Lawn
1
|
Posted - 2013.07.05 04:49:00 -
[245] - Quote
Prevoius f*ck up with helping BoB ended up with one person being fired and CSM being created in an attend to keep players trust that was shattered at the time.
Story: CCP helping out
Then we had NEX Gate and Incarna failure that resulted in massive biter vet exodus and after many - we are SO sorry - and Hillmars open letter with "mistakes were made" CCP once again found their steering.
Yesterday we have witnessed what is described as human mistake.
Those of us that have been in EVE for over 6 years now have witnessed many "mistakes" and how some people fall on their path when it comes to EVE. Even CCP Hillmar, CEO and founder, admitted that he was tempted to use DEV hacks in order to restore lost ship during very early days of EVE ( Fanfest 2013 - Hillmars keynote ).
Is it then so hard to believe that one of the a fore mentioned engineers just happens to have a character in TEST ?
What is the next step, CSE ( Council of stelar engineers ) , that will monitor strange node disconnections that occur at strange times when one or another power bloc is winning ?
Because servers mysteriously crashed before. |

Johnathan Severasse
Martyr's Vengence Test Alliance Please Ignore
4
|
Posted - 2013.07.05 04:58:00 -
[246] - Quote
Aemon Cross wrote:Mor Erata wrote:Goons are cute when they are upset I don't understand why TEST peeps are even posting after they got a nice dose of Deus Ex Machina (look it up if you're not sure what that means. Take your time, its a sophisticated concept). It seems to be a pretty douchebag thing to do, but I suppose we're not expecting a lot when they get their CCP engineer friends to help them out of a jam. GG!
Tinfoil is moving fast on the jita market right now. And lol you can #dealwith it because Test Alliance is Best Alliance and we are #fedorable. |

Leigh Akiga
State War Academy Caldari State
20
|
Posted - 2013.07.05 04:58:00 -
[247] - Quote
http://i.imgur.com/pE5cyPZ.jpg?1 |

Xessej
Darqsyde Exploration Limited Mass - Effect
23
|
Posted - 2013.07.05 04:59:00 -
[248] - Quote
I've got a suggestion for CCP, instead of spending our subscription money on the doomed dust spend it on buying enough hardware for every system to have a dedicated node. It gets rid of the need to notify anyone of big fleet ops and prevents this sort of thing from happening. |

Hrald
Dreddit Test Alliance Please Ignore
109
|
Posted - 2013.07.05 05:03:00 -
[249] - Quote
Do you have any idea how much that would cost to not only acquire but to upkeep?
This thread is the worst thread I've ever read on the internet. I'm including the locked one and this as the same thread. |

Sex Slave Girl
Federal Navy Academy Gallente Federation
99
|
Posted - 2013.07.05 05:05:00 -
[250] - Quote
Does this mean CCP will buy better and more server nodes?? |
|

Hrald
Dreddit Test Alliance Please Ignore
110
|
Posted - 2013.07.05 05:07:00 -
[251] - Quote
Are you willing to pay more for your subscription and jack up the price of PLEX to pay for unplanned hardware upgrades? |

Barramuda
Jolly Codgers Get Off My Lawn
2
|
Posted - 2013.07.05 05:11:00 -
[252] - Quote
Hrald wrote:Are you willing to pay more for your subscription and jack up the price of PLEX to pay for unplanned hardware upgrades?
Well,. I can understand why you agree that mistakes like this are acceptable and indeed expected to happen from time to time.  |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
237
|
Posted - 2013.07.05 05:12:00 -
[253] - Quote
Vigo Carpath wrote:Wow all these goons begging for non existent kill mails just shows how desperate they are.
Very sad. I know, right? My favorite was the guy insisting CCP should remove ships from the game that were not blown up yet because he assumes that they would have definitely been blown up.
Vigo Carpath wrote:However the tears are delicious. I have probably put on 10 lbs today drinking all these sweet, delicious Goonswarm tears.
I will need to hit the gym during the next unplanned downtime.
Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |

Laserak
GoonWaffe Goonswarm Federation
42
|
Posted - 2013.07.05 05:18:00 -
[254] - Quote
I was at asakai and I was at this fight and I'm curious about the nerdy details of the process. I understand the concept of moving systems on the same node off so that the heavily affected system in essentially on its own node but how is this accomplished? It sounds like a series of slash commands..and what kind of safeguards are in place so that whatever technician is doing this process doesnt accidentally turn of say.. Jita or in this case, the very node they were trying to beef up? |

Hrald
Dreddit Test Alliance Please Ignore
110
|
Posted - 2013.07.05 05:19:00 -
[255] - Quote
Barramuda wrote:Hrald wrote:Are you willing to pay more for your subscription and jack up the price of PLEX to pay for unplanned hardware upgrades? Well,. I can understand why you agree that mistakes like this are acceptable and indeed expected to happen from time to time. 
You mean like the previous times the server has gone down and saved CFC caps? Stop being such man-children about it.
Additionally, you're not even addressing my point. Additional hardware costs money, where is that money supposed to come from? |

OldWolf69
IR0N. SpaceMonkey's Alliance
62
|
Posted - 2013.07.05 05:28:00 -
[256] - Quote
Toshiro Ozuwara wrote:Vigo Carpath wrote:Wow all these goons begging for non existent kill mails just shows how desperate they are.
Very sad. I know, right? My favorite was the guy insisting CCP should remove ships from the game that were not blown up yet because he assumes that they would have definitely been blown up. Vigo Carpath wrote:However the tears are delicious. I have probably put on 10 lbs today drinking all these sweet, delicious Goonswarm tears. I will need to hit the gym during the next unplanned downtime. Most fun part is that your happyness just confirms that you "pro" Venture pilots would have lost those Carriers without that CCP Deus Ex Machina, rofl. It's time for you to finally change your wet underwear and realise Test Wallet escaped once again. You loose some, you win some. Be sporty. |

OldWolf69
IR0N. SpaceMonkey's Alliance
62
|
Posted - 2013.07.05 05:30:00 -
[257] - Quote
Hrald wrote:Barramuda wrote:Hrald wrote:Are you willing to pay more for your subscription and jack up the price of PLEX to pay for unplanned hardware upgrades? Well,. I can understand why you agree that mistakes like this are acceptable and indeed expected to happen from time to time.  You mean like the previous times the server has gone down and saved CFC caps? Stop being such man-children about it. Additionally, you're not even addressing my point. Additional hardware costs money, where is that money supposed to come from? From all the money they got from subs till now? Wait, what? They will spend them all on renaming skills?
|

Sex Slave Girl
Federal Navy Academy Gallente Federation
99
|
Posted - 2013.07.05 05:31:00 -
[258] - Quote
Hakaru Ishiwara wrote:CCP Falcon wrote:Evening capsuleers,
WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.
*snip*
Would you please address the costs (human, financial, etc.) associated with dedicating more computing (and network?) resources to meet the requirements of larger fleet engagements? As a customer, my perception of CCP is that you guys almost need your arm twisted and broken before you will take steps to facilitate the most epic moments of EVE game play. Why? What is holding CCP back from allocating all available resources towards known flashpoints where many major entities could engage?
I believe the eve directors have to pledge to the CCP directors about more money for server hardware to make this happen. You know how companies are. They make lots of profits, but then split it into catorgies, such as money needed for investment in new games, a big bonus sallery for the boss, stuff like that. Eve online only gets a cut of it. |

knobber Jobbler
Bat Country Goonswarm Federation
247
|
Posted - 2013.07.05 05:33:00 -
[259] - Quote
Ccp here is a great suggestion. Use a checklist. I know systems guys tend to not like them because it's effort, but they work for you. Give them a checklist, remove the chance of human error. It's standard practice to use one when fat fingered admins fiddle with stuff. |

Hrald
Dreddit Test Alliance Please Ignore
111
|
Posted - 2013.07.05 05:41:00 -
[260] - Quote
OldWolf69 wrote:Hrald wrote:Barramuda wrote:Hrald wrote:Are you willing to pay more for your subscription and jack up the price of PLEX to pay for unplanned hardware upgrades? Well,. I can understand why you agree that mistakes like this are acceptable and indeed expected to happen from time to time.  You mean like the previous times the server has gone down and saved CFC caps? Stop being such man-children about it. Additionally, you're not even addressing my point. Additional hardware costs money, where is that money supposed to come from? From all the money they got from subs till now? Wait, what? They will spend them all on renaming skills? 
Okay, what profit margin are they running in order to allocate funds for the acquisition of water-proof servers to prevent future CFC tears? How much will all this new equipment cost? How well will it be utilized, as much of space is empty for long periods of time? |
|

OldWolf69
IR0N. SpaceMonkey's Alliance
62
|
Posted - 2013.07.05 05:51:00 -
[261] - Quote
Hrald wrote:OldWolf69 wrote:Hrald wrote:Barramuda wrote:Hrald wrote:Are you willing to pay more for your subscription and jack up the price of PLEX to pay for unplanned hardware upgrades? Well,. I can understand why you agree that mistakes like this are acceptable and indeed expected to happen from time to time.  You mean like the previous times the server has gone down and saved CFC caps? Stop being such man-children about it. Additionally, you're not even addressing my point. Additional hardware costs money, where is that money supposed to come from? From all the money they got from subs till now? Wait, what? They will spend them all on renaming skills?  Okay, what profit margin are they running in order to allocate funds for the acquisition of water-proof servers to prevent future CFC tears? How much will all this new equipment cost? How well will it be utilized, as much of space is empty for long periods of time? There should be no such questions. Game should work. Things should be done. *** This time it did benefit Test. Next time it will benefit CFC. Should not really matter. *** What should matter is the quality of gameplay we get. No matter in wich Alliance we do play. Seeing such things happen, seeing also no improvements on the problem, and, on the other hand, seeing the crapload of inutile work they gift us, what should i think? But feel free to hold their hands. This is how this game became how it is today.
|

Arrendis
Hephaestus LLC Fatal Ascension
23
|
Posted - 2013.07.05 06:01:00 -
[262] - Quote
Hrald wrote:OldWolf69 wrote:Hrald wrote:Barramuda wrote:Hrald wrote:Are you willing to pay more for your subscription and jack up the price of PLEX to pay for unplanned hardware upgrades? Well,. I can understand why you agree that mistakes like this are acceptable and indeed expected to happen from time to time.  You mean like the previous times the server has gone down and saved CFC caps? Stop being such man-children about it. Additionally, you're not even addressing my point. Additional hardware costs money, where is that money supposed to come from? From all the money they got from subs till now? Wait, what? They will spend them all on renaming skills?  Okay, what profit margin are they running in order to allocate funds for the acquisition of water-proof servers to prevent future CFC tears? How much will all this new equipment cost? How well will it be utilized, as much of space is empty for long periods of time?
Well, to be fair, I'm not sure putting every system on its own node would really be the right answer, even if it were feasible - you'd just have systems able to handle larger fights, and so you'd have larger fights. Which in turn would strain the system again. A lot of it seems to go back to what CCP has already acknowledged to be a poor choice of design language when the game was originally coded (python).
Unfortunately, converting the entire game engine away from python into something that can take advantage of modern multi-threading processors (which python really doesn't do well, if at all) would also be a significant expense/effort.
So, in the end, it's likely that we're all going to have to accept that just like TEST and the CFC, CCP is Bad At EVEGäó.  |

Nedisu
GoonWaffe Goonswarm Federation
0
|
Posted - 2013.07.05 06:04:00 -
[263] - Quote
The fleet fight notification form is a thing and is handy situationally but it doesnt really address organic fights like this one that start small and then escalate and escalate. A lot of the region has had issues since the beginning of the campaign with B-D going 10% tidi just from undocking a couple fleets.
I dont know if the server architecture supports it but it would be an improvement to have increased support to known 'hot' regions like Fountain for the duration of large scale conflicts. The players would have a better internet spaceship experience and fights could develop naturally without the Hand of God having to enter the sandbox. |

SMO30SCO
Viscosity Fidelas Constans
0
|
Posted - 2013.07.05 06:11:00 -
[264] - Quote
I'm confused why in this day and age when you move nodes that they go down like that..... surely all that the paying customer should experience is a blip in performance as you switch? Also if you can manage to have a consistent battlefield for wrecks and drones how is it then that the ships disappear? |

Skilo
the muppets DARKNESS.
4
|
Posted - 2013.07.05 06:22:00 -
[265] - Quote
Goon tears Best tears |

Joshua Lonestar
Mayer Industries
27
|
Posted - 2013.07.05 06:23:00 -
[266] - Quote
I'd like to point something out to the knuckle dragging mouth breathers going "ZOMG SCREW YOU CCP!"
Yes it sucks they dropped the system. Epically sucks. But as mad as you are at them, think how they feel knowing with "half the world" watching they dropped the system. The potential impact this has as thousands of people watched in real time is huge. Give CCP some credit. Did they screw up? Yes. Stop thinking about how this impacts your little spaceship and think about how this impacts CCP and their image within the gaming community.
As much as it sucks what happened, the message we as a player base should be sending is "Well, this sucks, but thank you for trying CCP".
So CCP, thank you for trying. I know you guys feel bad enough over the whole ordeal without having to deal with forum rage.
PS: Goon tears best tears! :D |

Beidorion eldwardan
Corporation Danmark Tactical Narcotics Team
8
|
Posted - 2013.07.05 06:26:00 -
[267] - Quote
CCP Falcon wrote:Evening capsuleers,
WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.
WeGÇÖd first like to explain the situation, and what exactly has happened so far.
Owing to the heavy load in Z9PP-H, caused by a fleet flight involving 2200+ pilots deeply embroiled in the Fountain War, the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. We were later than we wanted to be to try to reinforce the node (obviously) since it was a more organic-type battle without a fleet fight notification. Once we fully assessed the situation and what was at play, we figured it was time to go for it and the remap in preparation of what was set to be "Asakai 2.0".
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect.
All pilots involved have our sincerest apologies for this error, and we are currently looking to review our policy of action in these types of situation to ensure that this is not repeated.
Many of us here at CCP were watching various player streams of the battle as it unfolded and cannot apologize enough for such a mistake, or for disrupting what was setting out to be an unbelievably epic fleet fight
If you have any questions or comments, please keep them to this thread as a centralized point of contact, and weGÇÖll see about answering them.
Im sorry CCP but that simply is not good enough - what happened here tonight may very well end up alternating the outcome of the Nulsec allwars or fountain as you narrowly call it. what your employee did, can be compared to cancelling the main event at the best music festival in the world, well beucase tey did like the pants of the bass player. you are in the buisness of selling internet spaceship events and fun. and you broke that product at one of its top 5 moments in the last 4 years.
In a REAL company the one that ruined that much product for that many costomers would have been fired - even if the PR department is trying to spin this off as an honest mistake. you dont get to just say sorry, you need to SHOW that your sorry. |

Vaerah Vahrokha
Vahrokh Consulting
4224
|
Posted - 2013.07.05 06:28:00 -
[268] - Quote
First world blobbers problems!
Now I'll say / write once again: put a diminishing return on those zergs so that bringing in N + 1 is not the best decision to take and pronto we have a (temporary?) solution to the inability to dyna-automatically reinforce a node. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Drosera Capensis
The Reynard Project
16
|
Posted - 2013.07.05 06:29:00 -
[269] - Quote
Not being in the fleet myself but watching it on twitch with over 5000 others due to it being twittered and promoted in alot of different channels I can only say this:
1) It looked like the TEST carriers had their fate sealed, it must have been frustrating for CFC to watch those things slip away due to no fault of your their own and no skill from TEST. TEST got luck instead of skill there.
2) CCP dropped the ball in front of several thousand players and over 5000 viewers on Twitch while being on top 10. I can only imagine the feeling of having one of those "omg, this is an opportunity we must take advantage of" and turn it into a complete failure. I bet they're the ones that are feeling most down atm. |

Vaerah Vahrokha
Vahrokh Consulting
4224
|
Posted - 2013.07.05 06:31:00 -
[270] - Quote
Beidorion eldwardan wrote:In a REAL company the one that ruined that much product for that many costomers would have been fired - even if the PR department is trying to spin this off as an honest mistake. you dont get to just say sorry, you need to SHOW that your sorry.
This wording could have been taken off any random miner / JF pilot just having been ganked and rage posting on teh interwebz.
Karma is truly a beotch. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|

Dabigorangebarge
Republic Military School Minmatar Republic
2
|
Posted - 2013.07.05 06:31:00 -
[271] - Quote
Drosera Capensis wrote:Not being in the fleet myself but watching it on twitch with over 5000 others due to it being twittered and promoted in alot of different channels I can only say this:
1) It looked like the TEST carriers had their fate sealed, it must have been frustrating for CFC to watch those things slip away due to no fault of your their own and no skill from TEST. TEST got luck instead of skill there.
2) CCP dropped the ball in front of several thousand players and over 5000 viewers on Twitch while being on top 10. I can only imagine the feeling of having one of those "omg, this is an opportunity we must take advantage of" and turn it into a complete failure. I bet they're the ones that are feeling most down atm.
Confirmed. CCP dropped the ball in front of 5-10 thousand people. And they, what? Apologize? "Oops. We wont let that happen again, sorry".
Yeah, like anyone's gonna believe that. Good luck finding new subscribers with the old "Emergent sandbox" spiel. |

Vaerah Vahrokha
Vahrokh Consulting
4224
|
Posted - 2013.07.05 06:33:00 -
[272] - Quote
Drosera Capensis wrote: 2) CCP dropped the ball in front of several thousand players and over 5000 viewers on Twitch while being on top 10. I can only imagine the feeling of having one of those "omg, this is an opportunity we must take advantage of" and turn it into a complete failure. I bet they're the ones that are feeling most down atm.
Don't worry, with the new EA director they will soon implement a new popup:
Your node is about to crash
O Insert 1000 Cartel Market coins to resume O Let it go down.
---------------- Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Necro Sage
The Nomadica
0
|
Posted - 2013.07.05 06:38:00 -
[273] - Quote
Did you know that when a player losses a Capital there is a 33% chance they will stop playing eve. So really the only people CCP save is themselves.
Whats that we are going to lose subs due to a capital fight. Reboot the wallet.
|

Jon Whayne
Bat Country Goonswarm Federation
0
|
Posted - 2013.07.05 06:39:00 -
[274] - Quote
For me It's official:
CCP TEST is the evil twin of Chuck Norris. Only Chuck (edit: or his twin) could have saved TEST from being raped away completely.
Other than that and back to topic, I guess everything been said. No tears from me folks  |

Natalion
BlackLung Blues.inc
0
|
Posted - 2013.07.05 06:40:00 -
[275] - Quote
Joshua Lonestar wrote:I'd like to point something out to the knuckle dragging mouth breathers going "ZOMG SCREW YOU CCP!"
Yes it sucks they dropped the system. Epically sucks. But as mad as you are at them, think how they feel knowing with "half the world" watching they dropped the system. The potential impact this has as thousands of people watched in real time is huge. Give CCP some credit. Did they screw up? Yes. Stop thinking about how this impacts your little spaceship and think about how this impacts CCP and their image within the gaming community.
As much as it sucks what happened, the message we as a player base should be sending is "Well, this sucks, but thank you for trying CCP".
So CCP, thank you for trying. I know you guys feel bad enough over the whole ordeal without having to deal with forum rage.
PS: Goon tears best tears! :D
I have been watching hours on the Mad Ani stream.. It's unfortunate that this eventually happened, but like the poster I quoted I agree.. These kinds of things can happen everywhere! The difference here is the way CCP deals with this and actually makes a topic for it to see the reaction of their community is a thing what does not happen very often in larger gaming communities... This shows CCP is actually listening and willing to improve and learn from this!! That is a BIG THING ! I really appreciate such an approach and in all my (MMO) gaming experience going back to the early 90's I haven't seen this kind of approach from major gaming companies a lot at all, I can probably count them on 1 hand!
So ye it's ****** this eventually happened, but it was in the process to actually help the community and the players! Plus openly listening, making their apologies and actively handling this incident is one epic and brave move from CCP which 99% of the biggest gaming companies can learn from! All of you guys should be happy that CCP and their staff is behind this game and not companies like EA/Blizzard/Activision/Rockstar which give f*ck about their players and only look at incoming dollars.. $$$$
|

Styrling
GoonWaffe Goonswarm Federation
20
|
Posted - 2013.07.05 06:41:00 -
[276] - Quote
EVERY MORNING I WAKE UP AND OPEN PALM SLAM A VHS INTO THE SLOT. IT'S CHRONICLES OF RIDDICK AND RIGHT THEN AND THERE I START DOING THE MOVES ALONGSIDE WITH THE MAIN CHARACTER, RIDDICK. I DO EVERY MOVE AND I DO EVERY MOVE HARD. MAKIN WHOOSHING SOUNDS WHEN I SLAM DOWN SOME NECRO BASTARDS OR EVEN WHEN I MESS UP TECHNIQUE. NOT MANY CAN SAY THEY ESCAPED THE GALAXYS MOST DANGEROUS PRISON. I CAN. I SAY IT AND I SAY IT OUTLOUD EVERYDAY TO PEOPLE IN MY COLLEGE CLASS AND ALL THEY DO IS PROVE PEOPLE IN COLLEGE CLASS CAN STILL BE IMMATURE JEKRS. AND IVE LEARNED ALL THE LINES AND IVE LEARNED HOW TO MAKE MYSELF AND MY APARTMENT LESS LONELY BY SHOUTING EM ALL. 2 HOURS INCLUDING WIND DOWN EVERY MORNING AND THEN I POST ABOUT YOUR **** SERVERS |

Rommiee
Mercury Inc.
631
|
Posted - 2013.07.05 06:41:00 -
[277] - Quote
Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free?
They don't have the balls mate.
As you stated, there were a lot of people watching the stream, and this fight was one of the best for a long time.
Some Dev (obviously with Test / PL / NC friends) was in charge of moving people off this node. So, just before pressing the button you would think that he would double check to see that everything was correct before carrying out that action. Or triple check. Maybe call someone else over to make sure ?
It is just unbelievable that someone would just say, GÇ£yeah that should be it, go for itGÇ¥ without checking two, three or four times.
Do you seriously expect us to believe that this was a genuine mistake as you claim ? Because we do not.
|

Rommiee
Mercury Inc.
631
|
Posted - 2013.07.05 06:47:00 -
[278] - Quote
Sala Kyss wrote:Blawrf McTaggart wrote:Kari Juptris wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? They're going to do exactly what they did to those CFC dreads we had tackled the other week. If they were tackled and dying when the server went down, like yours were, then you should be gifted the kills IMO! Cool then lets talk about the 10+ CFC supercarriers that were saved from the server crashing. Also the multiple fleets of subs and caps CFC-side. Not to mention, that SBU we were going to kill but server crashed and it went through and reinforced a key system. Kinda sucks when it happens to ya doesn't it?
Were you born an idiot, or do you practice ?
The server crashing is totally different to the node being taken down deliberately by a TEST Dev.
|

Indahmawar Fazmarai
2517
|
Posted - 2013.07.05 06:49:00 -
[279] - Quote
I seriously love the way CCP botches up. Keep up the good work, it's hilarious when you do the not-so-good work!    The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |

Rommiee
Mercury Inc.
631
|
Posted - 2013.07.05 06:50:00 -
[280] - Quote
Mor Erata wrote:Marlona Sky wrote:If CFC had the same amount of participation in the actual game as they do in this thread; they would have won the Fountain war by now.  But that would require them to...*GASP* show up for fights!!!!!! instead of running away of 95% of them
No idea why you are being so smug. Last night proved that without all your mates capitals, you can't do **** :) |
|

Lemonades
Dreddit Test Alliance Please Ignore
44
|
Posted - 2013.07.05 06:52:00 -
[281] - Quote
I was flying logistics on this fight in the TEST rokh fleet and it was hard to rep people. Server performance was the worst i've ever seen. My reps would cycle down.. and kept cycling on red or stayed red for at least 4-5 cycles. It was hilarious. Also trying to overheat stuff was hilarious. I overheat my propmod one cycle when I got cyno'd in but for the rest of the fight it magically overheated and had to turn overheat off every few minutes.
|

Joshua Lonestar
Mayer Industries
28
|
Posted - 2013.07.05 06:53:00 -
[282] - Quote
Beidorion eldwardan wrote:CCP Falcon wrote:Evening capsuleers,
WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.
WeGÇÖd first like to explain the situation, and what exactly has happened so far.
Owing to the heavy load in Z9PP-H, caused by a fleet flight involving 2200+ pilots deeply embroiled in the Fountain War, the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. We were later than we wanted to be to try to reinforce the node (obviously) since it was a more organic-type battle without a fleet fight notification. Once we fully assessed the situation and what was at play, we figured it was time to go for it and the remap in preparation of what was set to be "Asakai 2.0".
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect.
All pilots involved have our sincerest apologies for this error, and we are currently looking to review our policy of action in these types of situation to ensure that this is not repeated.
Many of us here at CCP were watching various player streams of the battle as it unfolded and cannot apologize enough for such a mistake, or for disrupting what was setting out to be an unbelievably epic fleet fight
If you have any questions or comments, please keep them to this thread as a centralized point of contact, and weGÇÖll see about answering them.
Im sorry CCP but that simply is not good enough - what happened here tonight may very well end up alternating the outcome of the Nulsec allwars or fountain as you narrowly call it. what your employee did, can be compared to cancelling the main event at the best music festival in the world, well beucase tey did like the pants of the bass player. you are in the buisness of selling internet spaceship events and fun. and you broke that product at one of its top 5 moments in the last 4 years. In a REAL company the one that ruined that much product for that many costomers would have been fired - even if the PR department is trying to spin this off as an honest mistake. you dont get to just say sorry, you need to SHOW that your sorry.
Funny didnt see CFC complaining when the outages benefit them did we? Pendulum swings to the left, pendulum swings to the right.
I suspect now we can call it even. Get on with the war and lets see who wins. |

Prince Kobol
821
|
Posted - 2013.07.05 06:55:00 -
[283] - Quote
Wow.. never seen so much butt hurt.
Goons shedding more tears then a HS carebear who was just had their ship ganked..
Keep those tears coming :) |

Lemonades
Dreddit Test Alliance Please Ignore
44
|
Posted - 2013.07.05 06:57:00 -
[284] - Quote
Unforgiven Storm wrote:In my company when we f*ck up in epic magnitude like this we normally kiss our costumers ass a lot and them make a lessons learn and write a document that we deliver to our costumer explaining in detail what we did wrong and what we will do to prevent the mistake from happening again, ever.
For the kissing ass part, CCP can put a special edition ship in my hangar, thanks in advance. Something new and rare thanks.
For the document part I will wait for a dev blog. I also second this. I pay for eve and every real fight I get into I never make it untill the end because of performance issues. Fix it. |

Senshi Hawk
Occupational Hazzard Get Off My Lawn
86
|
Posted - 2013.07.05 07:02:00 -
[285] - Quote
It was an embarrassing end to a great fight, but really, CCP has other things to be embarrassed about too. Such as the fact that B-D is one of the worst systems for tidi that I've ever seen. It's only the regional chokepoint between what is/was the two largest coalitions in the game, who may or may not be engaged in an around the clock active siege war. No biggie though, right?
But the kicker to all this is the fact that despite CCP's actions with the Z9PP node, and even with TEST strategically not logging back in, we still had 15-25% time dilation after the node reset. Yes, this was after the "fix". I was sitting there in a battleship, shocked, with local almost completely blue and so much tidi that looting would've been genuinely painful.
CCP, all I can really say to you is this: you know the players, you know the game and the politics. Many of you are former members of one or multiple of these involved alliances. These types of organic fights will keep happening and you know it. So reassign your workload and give some serious attention to this. |

Jon Whayne
Bat Country Goonswarm Federation
0
|
Posted - 2013.07.05 07:03:00 -
[286] - Quote
To be honest, I wouldn't wonder if this turns out to be some sort of extreme Meta-Gameplay we all love so much. A TEST - spy in CCP Adminteam. Does that count as Meta-Gameplay? Probably he had too cold in Iceland... |

Kirk Johnson
RagingFist
0
|
Posted - 2013.07.05 07:05:00 -
[287] - Quote
The real WTF here, IMO, is the fact that multiple system processes live on a single node without virtualization.
CCP, just virtualize that ****; that way, you can move systems around without disconnecting people. |

infolex
OEG Goonswarm Federation
7
|
Posted - 2013.07.05 07:24:00 -
[288] - Quote
We are sorry |

DooM Frenzier
Decimation. Tribal Band
0
|
Posted - 2013.07.05 07:25:00 -
[289] - Quote
As someone already said, if goons were active in-game as they are on forums/propaganda they would win eve till now. What they seem to managed to convince people of , is that they won the battle. Is it really so?
1. With the TiDi that was, they wouldn't have had the time to kill 100 carriers till regular DT even if they could. 2. Analyzing the battle report and the kills before server crash only proves that goons were loosing badly at that moment. What they lack on the battlefield they compensate by spamming and propaganda, that is indeed where they are champs and nobody can deny. 3. Why N3 and TEST keep fooling around in the same few worthless systems in Fountain? ... that I simply cannot understand. Just hell-camp goons in B-D. Remember they are just a bunch of carebears pushed from behind by good propaganda, but after they'll loose a few staging systems they will disband like a crowd of spineless creatures.
|

Domino Artan
GoonWaffe Goonswarm Federation
6
|
Posted - 2013.07.05 07:30:00 -
[290] - Quote
Mistakes happen, I can live with that.
QUESTION : I'd still like some answer to how CCP aims to fix the aggression timer problem. It's the fact the players have a choice to re-engage or just not log on after a server crashes without consequence that is the real problem. All the targets magically disappeared that killed the fight, it would have still be going after everyone logged back in if the aggression worked as designed.
What are CCP doing about that, because wherever side you're on if you've spent hours getting an opponent under the hammer it would appear sensible to assume that the normal aggression timers should apply when a server crashes. |
|

Rordan D'Kherr
Imperial Academy Amarr Empire
464
|
Posted - 2013.07.05 07:33:00 -
[291] - Quote
Delta Jax wrote:Schit happens, downtime happens, don't let all the haters get you down CCP.
No one needs to be fired over this, it's an opportunity to learn and improve processes, if it wasn't this engineer, it would have been someone else down the road.
I fought against TEST, N3 etc. in the system, but I have to second this.
Stuff happens. It's still a game. Next time another entity gains an advantage. vOv
_______________________________________ Don't be scared, because being afk is not a crime. |

Ivana Twinkle
GoonWaffe Goonswarm Federation
377
|
Posted - 2013.07.05 07:33:00 -
[292] - Quote
A bunch of guys are screaming about the guy having to get fired. Come on. Mistakes happen (a lot).
Just rename him to "CCP Oops". |

Krum Dulo
Judge Enterprises Li3 Federation
0
|
Posted - 2013.07.05 07:34:00 -
[293] - Quote
******* up node might been mistake but decision to reset timers was done intentional.
Why not just let your game to played by your rules - leave ships in space for 15 min, but no you decide to bend your own rules as you feel like.
I can live with reboot of the node but reseting the timers is acted like a child with power to change rules if they dont suit him. |

Apocryphal Noise
Science and Trade Institute Caldari State
41
|
Posted - 2013.07.05 07:35:00 -
[294] - Quote
http://www.youtube.com/watch?v=UgcUwTmHY74 |

SubStandard Rin
School of Applied Knowledge Caldari State
3
|
Posted - 2013.07.05 07:37:00 -
[295] - Quote
From one programmer to another. this is how fleet fights like this could be moved over to a reinforced node.
step1 warn in 1minute the game will lock for 5minutes step2 lock the game and store all system properties step3 move all character to a waiting screen without Disconnecting them (waiting loop) step4 transfer the properties to the new server - this means loads all ship put all character aggression flags and other stuff, to same state as on previous node step6 move character over from waiting screen to new node after they pressed a button to engage. step7 after 5minutes move everyone still in que over to server (D/c loggoffed etc) step8 continue with combat.
this way there is no safe logoffski when node change is happening.
this is how i would have made it. I don't like the idea of even the rumors that CCP helped Test/Nulli/NCDot/PL here and i doubt it happend but its bad that it did and things like this can be seemless integrated.
a good way to deal with larger fleet combat could then be
Normal node Normal node with a single system on the node reinforced node
This allows you to take the fleet combat without more consequences then 5-10min waiting time (potty break) over to a reinforced node. with is (I am betting) something everyone would have wanted.
But I am not buying that the system was a Organic fight. It was a system timer in a system on the boarder.
CCP could have anticipated that there should be large fighting there and depending on how many reinforced nodes they got they could have spread the nodes on the 10 systems in that area and already have all the boarder system on own nods to make tidi easier.
B-D, Z9PP EI-O0O 4-EP12
are all system that already should be under reinforced nodes. as major fighting take place there on in its vincinity.
now i wasn't there but from my perspective this just sounds strange.
|

SubStandard Rin
School of Applied Knowledge Caldari State
3
|
Posted - 2013.07.05 07:38:00 -
[296] - Quote
Ivana Twinkle wrote:A bunch of guys are screaming about the guy having to get fired. Come on. Mistakes happen (a lot).
Just rename him to "CCP Oops".
noooo if i ever is going to get hired by CCP that would have been my name. :-) |

Heptameron
Roving Guns Inc. RAZOR Alliance
30
|
Posted - 2013.07.05 07:41:00 -
[297] - Quote
DooM Frenzier wrote:As someone already said, if goons were active in-game as they are on forums/propaganda they would win eve till now. What they seem to managed to convince people of , is that they won the battle. Is it really so? 1. With the TiDi that was, they wouldn't have had the time to kill 100 carriers till regular DT  even if they could. 2. Analyzing the battle report and the kills before server crash only proves that goons were loosing badly at that moment. What they lack on the battlefield they compensate by spamming and propaganda, that is indeed where they are champs and nobody can deny. 3. Why N3 and TEST keep fooling around in the same few worthless systems in Fountain? ... that I simply cannot understand. Just hell-camp goons in B-D. Remember they are just a bunch of carebears pushed from behind by good propaganda, but after they'll loose a few staging systems they will disband like a crowd of spineless creatures.
You need to pass that blunt round buddy because jeez... that's some serious s**t you been puffin on. |

nerdy stahn
Les chevaliers de l'ordre Goonswarm Federation
0
|
Posted - 2013.07.05 07:43:00 -
[298] - Quote
Node crash (or node shutdown) is, I think, the only last problem of a cascade.
Until the beginning of the Fountain campain, all protagonists are experiencing the worst of the game.
By example, using a gate now got a nice animation, yeah ! But seeing this damn tunnel for at least one minute is boring. Every time we are more than ~50 we using the same gate, we get catched by traffic control. Once done, we have to hope that loading grid will be quick. Often, you might be dead before knowing it because something was low.
Also, Time dilation was supposed to be a fix. Ok, it's working but honestly, it's horrible. By example, I tried for 15 minutes in Z9 to only get a SINGLE warp. My speed indicator was broken, I didn't know when warp was launched or not and so, and so, and so ... Too, activating a module/launcher/whatever is like playing roulette. You click, you hope, you wait, you wait, you wait... lost or win, it's only a question of chance.
You guys, made a very cool work when issues were there. I think it's time to work again on it.
|

Varathius
The Eden Trading International Corporation Gentlemen's Agreement
32
|
Posted - 2013.07.05 07:47:00 -
[299] - Quote
CCP thanks for the answer BUT :
- People not letting you know about potential fights is because people have let you know in the past (you know that) and nothing happened to improve the game peformance. So why bother telling you again that there will be a fight if you will not be able to better the game performance (which is the reason surely why noone bothers telling you).
- You had five hours to get your stuff together. I know mistakes happen but in that time span, you had time to make sure no mistakes happen. It is somewhat very strange, that during all this time, you made the biggest mistake of all. But whatever.
Mistakes happen, but mistakes this size should not happen. |

Ivana Twinkle
GoonWaffe Goonswarm Federation
379
|
Posted - 2013.07.05 07:48:00 -
[300] - Quote
Heptameron wrote:DooM Frenzier wrote:As someone already said, if goons were active in-game as they are on forums/propaganda they would win eve till now. What they seem to managed to convince people of , is that they won the battle. Is it really so? 1. With the TiDi that was, they wouldn't have had the time to kill 100 carriers till regular DT  even if they could. 2. Analyzing the battle report and the kills before server crash only proves that goons were loosing badly at that moment. What they lack on the battlefield they compensate by spamming and propaganda, that is indeed where they are champs and nobody can deny. 3. Why N3 and TEST keep fooling around in the same few worthless systems in Fountain? ... that I simply cannot understand. Just hell-camp goons in B-D. Remember they are just a bunch of carebears pushed from behind by good propaganda, but after they'll loose a few staging systems they will disband like a crowd of spineless creatures. You need to pass that blunt round buddy because jeez... that's some serious s**t you been puffin on.
I doubt he ever undocked. |
|

Heptameron
Roving Guns Inc. RAZOR Alliance
30
|
Posted - 2013.07.05 07:53:00 -
[301] - Quote
What they were attempting to do was remove other systems off the node which means the server resources would be totally dedicated to that one system (a la Jita), which is in effect a reinforced node.
This isn't about coding so much as resource allocation and dynamically being able to assign more to critical areas of the game.
NowI am no longer doing my old man nerd rage dance I think it's worth giving testies a bit of a big up for committing just about anything you could fly in that system along with their buddies.
To my CFC brosefs - don't worry there will be other times and other systems, last night the numbers were f***** awesome, reminded me of the 7 full fleet roll through Branch.
It was shaping up to be a war changer and CCP 'insert hopefully now jobless engineer here' screwed it up. But hey, the clock keeps ticking and in the forward direction so not much point dwelling on might have beens. |

Kelshron
4S Corporation RAZOR Alliance
2
|
Posted - 2013.07.05 07:55:00 -
[302] - Quote
nerdy stahn wrote:Node crash (or node shutdown) is, I think, the only last problem of a cascade.
Until the beginning of the Fountain campain, all protagonists are experiencing the worst of the game.
By example, using a gate now got a nice animation, yeah ! But seeing this damn tunnel for at least one minute is boring. Every time we are more than ~50 we using the same gate, we get catched by traffic control. Once done, we have to hope that loading grid will be quick. Often, you might be dead before knowing it because something was low.
Also, Time dilation was supposed to be a fix. Ok, it's working but honestly, it's horrible. By example, I tried for 15 minutes in Z9 to only get a SINGLE warp. My speed indicator was broken, I didn't know when warp was launched or not and so, and so, and so ... Too, activating a module/launcher/whatever is like playing roulette. You click, you hope, you wait, you wait, you wait... lost or win, it's only a question of chance.
You guys, made a very cool work when issues were there. I think it's time to work again on it.
I agree that fighting in Tidi is not pleasant, but compared to the old days of random black screens, and zero (not just slow) responses, it is at least playable.
I was there last night and fighting in 10% Tidi for 6 hours takes its toll, but at least you CAN fight. Obviously it needs to be improved, but it is just about workable.
|

Ivana Twinkle
GoonWaffe Goonswarm Federation
379
|
Posted - 2013.07.05 07:59:00 -
[303] - Quote
Tidi at 10% is horrible. The alternative is magnitudes worse. |

Schwa Nuts
GoonWaffe Goonswarm Federation
23
|
Posted - 2013.07.05 08:00:00 -
[304] - Quote
As an engineer whose mistakes have caused brief outages before, I certainly can sympathize with what this engineer is going through right now. I can assure you he won't be sleeping tonight, and will be beating himself up for weeks if not months to come.
That being said, when you are dealing with the very core of your product, you must be extraordinarily diligent in your work to ensure you don't break anything. This level of mistake is completely unacceptable, and there is no real way to make it right. |

Starlighart
The Drunken Empire Fatal Ascension
0
|
Posted - 2013.07.05 08:10:00 -
[305] - Quote
Hmmm and what are the test systems for again..... that's right to test the process and scripts into production. |

Orange Aideron
Blue-Fire Confederation of xXPIZZAXx
0
|
Posted - 2013.07.05 08:15:00 -
[306] - Quote
Free tank of honor to all those involved. |

Charlotte 'Lottie' O'Reilly
Ministry of War Amarr Empire
3
|
Posted - 2013.07.05 08:16:00 -
[307] - Quote
Starlighart wrote:Hmmm and what are the test systems for again..... that's right to test the process and scripts into production. You're not seriously suggesting that this was the first time CCP had ever tried to remap a node mid-fight?
This wasn't new software, it was a misclick by a CCP engineer. |

Arcin Hamir
Sigillum Militum Xpisti Fatal Ascension
2
|
Posted - 2013.07.05 08:17:00 -
[308] - Quote
I do not subscribe to the conspiracy theories.
CCP's actions, however, were exceedingly stupid:
1. The fight had been running for several hours and numbers had actually DROPPED at the time CCP introduced its 'cretin' plan. Why watch a massive fleet fight for hours and then decide to take action near the last section? 2. Obviously the action itself was incredibly badly planned, communicated and executed. Playing about with processes on an active system is a very delicate operation and needs people who take care and know what they are doing - not a CCP strong point it would seem!
The calls for people to be sacked over this are extreme but somebody (especially the individual who made the decision to move things) should be reprimanded and apologise personally.
|

Daenna Chrysi
Omega Foundry Unit Shadows Of Betrayal
38
|
Posted - 2013.07.05 08:19:00 -
[309] - Quote
You know, in a situation like this, you might not want to try to fiddle with the node that the fight is taking place on, instead, reinforce the systems next door to the one where all the fighting is taking place. Then the fight can extend to the neighbouring systems as well, until you have 10k players burning an entire constellation instead of just one system.
Imagine the press on that =)
This would be a short term solution because the fountain war is sure to produce more fights like this, so doing this will give you time to develop a way to pull off a hot node reinforcement. |

Robert Yannes
GoonWaffe Goonswarm Federation
0
|
Posted - 2013.07.05 08:20:00 -
[310] - Quote
It's ok guys it was his first day. |
|

Charlotte 'Lottie' O'Reilly
Ministry of War Amarr Empire
3
|
Posted - 2013.07.05 08:21:00 -
[311] - Quote
Daenna Chrysi wrote:You know, in a situation like this, you might not want to try to fiddle with the node that the fight is taking place on, instead, reinforce the systems next door to the one where all the fighting is taking place. Then the fight can extend to the neighbouring systems as well, until you have 10k players burning an entire constellation instead of just one system.
Imagine the press on that =)
This would be a short term solution because the fountain war is sure to produce more fights like this, so doing this will give you time to develop a way to pull off a hot node reinforcement. ...that isn't how nullsec fights work. |

Orange Aideron
Blue-Fire Confederation of xXPIZZAXx
0
|
Posted - 2013.07.05 08:29:00 -
[312] - Quote
"keyboard error" - i think the keyboard was working as intended "error in communication" - well the real problem is that it is impossible to convey tone in written language. Now if the instructions had used the font Sarcastica 12 he would have known it was a joke. Instead it was in Good Times New Roman.
pfft ******* fonts
|

Smoking Blunts
ZC Industries Dark Stripes
616
|
Posted - 2013.07.05 08:32:00 -
[313] - Quote
im still annoyed.
after grinding through 2 bs fleets we managed to start popping some of the 100+ trapped carriers. this took hours to do under TiDi and the newly introduced TiDi lag/bugs.(ffs turn off that ****** new monitoring software you dumped in during the last patch)
then more bs bridged in, so we started working on them and we were almost through the bulk of them and then we could have started picking off them trapped carriers. BUT oh no CCP steps in and kills almost 8hours worth of effort put in by 1000's of players.
im annoyed very very ******* annoyed. OMG when can i get a pic here
|

Orange Aideron
Blue-Fire Confederation of xXPIZZAXx
0
|
Posted - 2013.07.05 08:34:00 -
[314] - Quote
TEST finally did it.
They got a spai into CCP.
You sirs are awesome. |

DarkSim Market
Gangnam Style.
31
|
Posted - 2013.07.05 08:35:00 -
[315] - Quote
Oh god the goon tears in this thread, lol.
I am saving all of this for the next day when your fleet is :CCP:'d
The real rage is because goon kiddies don't want to go back to shooting structures in bombers and caracals, lol. |

Niding
Polaris Project Curatores Veritatis Alliance
33
|
Posted - 2013.07.05 08:36:00 -
[316] - Quote
Smoking Blunts wrote:im still annoyed.
after grinding through 2 bs fleets we managed to start popping some of the 100+ trapped carriers. this took hours to do under TiDi and the newly introduced TiDi lag/bugs.(ffs turn off that ****** new monitoring software you dumped in during the last patch)
then more bs bridged in, so we started working on them and we were almost through the bulk of them and then we could have started picking off them trapped carriers. BUT oh no CCP steps in and kills almost 8hours worth of effort put in by 1000's of players.
im annoyed very very ******* annoyed.
So annoyed that you might forget about the new launcher for a whole day?
A blessing in disguise  |

Hal Deville
Point Precision Tactical Narcotics Team
0
|
Posted - 2013.07.05 08:38:00 -
[317] - Quote
This was a very bad day for Eve. |

Smoking Blunts
ZC Industries Dark Stripes
616
|
Posted - 2013.07.05 08:39:00 -
[318] - Quote
Niding wrote:Smoking Blunts wrote:im still annoyed.
after grinding through 2 bs fleets we managed to start popping some of the 100+ trapped carriers. this took hours to do under TiDi and the newly introduced TiDi lag/bugs.(ffs turn off that ****** new monitoring software you dumped in during the last patch)
then more bs bridged in, so we started working on them and we were almost through the bulk of them and then we could have started picking off them trapped carriers. BUT oh no CCP steps in and kills almost 8hours worth of effort put in by 1000's of players.
im annoyed very very ******* annoyed. So annoyed that you might forget about the new launcher for a whole day? A blessing in disguise 
I don't use the launcher to do anything but patch. i log in via the exe. so its mostly forgotten about anyhow. OMG when can i get a pic here
|

Chip Norton
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.07.05 08:40:00 -
[319] - Quote
Nice work CCP.
People spend hours in what is meant to be the pinnacle of a sandbox and you rob everyone of a truely memorable experience with your incompetence. |

Arrendis
Hephaestus LLC Fatal Ascension
25
|
Posted - 2013.07.05 08:41:00 -
[320] - Quote
Heptameron wrote: It was shaping up to be a war changer and CCP 'insert hopefully now jobless engineer here' screwed it up. But hey, the clock keeps ticking and in the forward direction so not much point dwelling on might have beens.
You know, I'm not gonna call for the guy's head - it was a typo. Who among us hasn't had one? As someone who's recently lost my job, I'm very, very wary of calling for someone's family to suffer because of a typo. Instead, I'm hoping the process will be changed - that safeguards like a simple 'hey, that system doesn't exist' error message will be put into place, as well as 'Are you SURE? Y/N' confirmations. More importantly, I'm hoping the code will be changed so that if* something like this does happen again, basic IT practices like archival data imaging and restoration rollbacks will be implemented so that whoever the guys on the field are, they're not denied the fight they worked hard to get.
* - if? Who am I kidding? when. |
|

Starlighart
The Drunken Empire Fatal Ascension
0
|
Posted - 2013.07.05 08:43:00 -
[321] - Quote
Charlotte 'Lottie' O'Reilly wrote:Starlighart wrote:Hmmm and what are the test systems for again..... that's right to test the process and scripts into production. You're not seriously suggesting that this was the first time CCP had ever tried to remap a node mid-fight? This wasn't new software, it was a misclick by a CCP engineer.
not suggesting it at all, However if they have the time to watch the fight for 5 hours, they have the time to test the move to ensure these mistakes don't happen.
|

Strategos Constance
The Graduates RAZOR Alliance
4
|
Posted - 2013.07.05 08:56:00 -
[322] - Quote
This is really unfortunate considering that major battles seem to have the most mistakes on CCPs side. This is quickly turning into another Uemon!
Instead of always cleaning up PR messes perhaps you should be more proactive on the successes you have. When this happens to one of the biggest and now most publicized fights in EVE history it just bring a ton of bad press and allegations that CCP is "in" with TEST. Instead you need to start publicly addressing the successes as well. In my memory, you've made one such attempt when TiDi was released and since been silenced.
I would instead bring forward the successes and comparisons to the rest of the game industry. Not as justifications for a very sloppy key press, but to show the players the amount of things that go RIGHT instead of waiting for another disaster.
P.S. As for the sloppy key press... I still don't understand why you wouldn't have some sort of confirmation message and actually reviewing it. You can ill afford to mess with 2000+ active pilots and more thousands watching the live streams. Pretend like your game depending on it, because I am sure to some... it does. |

Heptameron
Roving Guns Inc. RAZOR Alliance
30
|
Posted - 2013.07.05 08:58:00 -
[323] - Quote
Arrendis wrote:You know, I'm not gonna call for the guy's head - it was a typo. when.
Typo? Seriously?? They weren't typing in u instead of you, not hitting the jump instead of bridge button, they were messing with live revenue generating production systems.
I'm head of IT for a company in Europe and my dudes don;t even get to change a desktop memory stick without a checklist and a sign off. When it comes to front end changes they are jumping through hoops like proverbial circus monkeys. There is no way something like this should ahve happened without someone reviewing the change before it was implemented, standard change management methodolgy. |

Endeavour Starfleet
910
|
Posted - 2013.07.05 08:58:00 -
[324] - Quote
Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Was it a terrible accident? YES Does it need a fully documented investigation? YES Should it involve communication with the CSM? YES Should someone lose their job and be thrown into the bad job market because of a mistake made in a ******* video game? NO!!!!!!!
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. |

Ezio Dicostanzo
Les chevaliers de l'ordre Goonswarm Federation
0
|
Posted - 2013.07.05 09:03:00 -
[325] - Quote
shame on you CCP, you fun killer! we dont care about your sorry ass excuses, just do the f*cking job we pay you for with our subscriptions
get your **** together, wtf !!! |

Endeavour Starfleet
910
|
Posted - 2013.07.05 09:05:00 -
[326] - Quote
Ezio Dicostanzo wrote:shame on you CCP, you fun killer! we dont care about your sorry ass excuses, just do the f*cking job we pay you for with our subscriptions
get your **** together, wtf !!!
It was a ******* mistake. If you can't accept their apology then please biomass (No I don't want your stuff) your accounts and leave EVE. It is a game. |

Heptameron
Roving Guns Inc. RAZOR Alliance
30
|
Posted - 2013.07.05 09:09:00 -
[327] - Quote
Endeavour Starfleet wrote:Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners.
awwww so cute, someone trying to be relevant....
fyi people were in that fight playing for 6 hours, yes the playing part is one thing but that time spent is a RL figure and therefore has an impact. Ask the guys involved in that for 6 hours in 10% TIDI if they would have endured it all if they had known the eventual outcome?
If the guys running the service were volunteers then I would agree but they are not. They are well paid and are expected to do a good job in return, the fact its internet space pixels has absolutely nothing to do with it.
|

Andski
GoonWaffe Goonswarm Federation
8357
|
Posted - 2013.07.05 09:10:00 -
[328] - Quote
Endeavour Starfleet wrote:I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners.
I can't speak for other alliances but as far as the gsf directorate goes the general attitude is "cripes CCP" Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Arrendis
Hephaestus LLC Fatal Ascension
27
|
Posted - 2013.07.05 09:18:00 -
[329] - Quote
Heptameron wrote:Arrendis wrote:You know, I'm not gonna call for the guy's head - it was a typo. when. Typo? Seriously?? They weren't typing in u instead of you, not hitting the jump instead of bridge button, they were messing with live revenue generating production systems.
Typo. Seriously. Q9PP-H instead of Z9PP-H. No matter how serious the repercussions of the erroneous entry, it's still a typographical error - a typo.
Quote: I'm head of IT for a company in Europe and my dudes don;t even get to change a desktop memory stick without a checklist and a sign off. When it comes to front end changes they are jumping through hoops like proverbial circus monkeys. There is no way something like this should ahve happened without someone reviewing the change before it was implemented, standard change management methodology.
There's no way the software should have allowed it - the data to be matched in what amounts to a 'search' position ('perform X process to all but Y') couldn't be matched. The process was told what amounts to 'as long as you don't see X, go ahead', which is insane - if nothing else, if you've got a syntax that says 'do this for all values that do not include Y' then you want to preserve all of the values that do include Y just in case there's an error.
I spent 8 years writing code for administration of an online game - you have to know you're going to get PEBKAC problems. I'm sure I'm not telling you anything you don't already know here, either. The software tools that you give to your server admins have to able to protect you from an attack of the Flying Monkey Brigade - and that's what really failed here. Data entry problems are more common than dead carebears during Burn Jita. And they get worse under pressure. You have to build tools that prevent pissant little errors from becoming massive operational faults that lead to unexpected system failure. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3808
|
Posted - 2013.07.05 09:18:00 -
[330] - Quote
Andski wrote:Endeavour Starfleet wrote:I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. I can't speak for other alliances but as far as the gsf directorate goes the general attitude is "cripes CCP" Incoming leak
(2:47:33 AM) directorbot: Lawlin: http://www.youtube.com/watch?v=UgcUwTmHY74
*** This was a broadcast from the_mittani to all-all at 2013-07-05 06:47:48.515971 EVE, replies are not monitored *** There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |
|

Endeavour Starfleet
910
|
Posted - 2013.07.05 09:18:00 -
[331] - Quote
Heptameron wrote:Endeavour Starfleet wrote:Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. awwww so cute, someone trying to be relevant.... fyi people were in that fight playing for 6 hours, yes the playing part is one thing but that time spent is a RL figure and therefore has an impact. Ask the guys involved in that for 6 hours in 10% TIDI if they would have endured it all if they had known the eventual outcome? If the guys running the service were volunteers then I would agree but they are not. They are well paid and are expected to do a good job in return, the fact its internet space pixels has absolutely nothing to do with it.
You are not guaranteed service. And while the pilots in that system did get a raw deal it does not warrant the absolutely horrible conduct some members have shown on these forums. It is a game and if you choose to spend all day in a system at such horrid Tidi that is your choice. What happened won't mean your family has to endure hardship like people are suggesting happen to a CCP employee. |

Arrendis
Hephaestus LLC Fatal Ascension
27
|
Posted - 2013.07.05 09:20:00 -
[332] - Quote
Andski wrote:Endeavour Starfleet wrote:I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. I can't speak for other alliances but as far as the gsf directorate goes the general attitude is "cripes CCP"
I can't speak for the leadership of FA, but within my own corp, the general reaction has been "D'oh. Let's hope they fix their ****." |

Alavaria Fera
GoonWaffe Goonswarm Federation
3808
|
Posted - 2013.07.05 09:22:00 -
[333] - Quote
Heptameron wrote:Endeavour Starfleet wrote:Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. awwww so cute, someone trying to be relevant.... fyi people were in that fight playing for 6 hours, yes the playing part is one thing but that time spent is a RL figure and therefore has an impact. Ask the guys involved in that for 6 hours in 10% TIDI if they would have endured it all if they had known the eventual outcome? If the guys running the service were volunteers then I would agree but they are not. They are well paid and are expected to do a good job in return, the fact its internet space pixels has absolutely nothing to do with it. You are irrelevant. Your time is irrelevant. This post, if you are reading it, is also irrelevant. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3808
|
Posted - 2013.07.05 09:23:00 -
[334] - Quote
Arrendis wrote:Andski wrote:Endeavour Starfleet wrote:I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. I can't speak for other alliances but as far as the gsf directorate goes the general attitude is "cripes CCP" I can't speak for the leadership of FA, but within my own corp, the general reaction has been "D'oh. Let's hope they fix their ****." I guess we'll see the next time we have a TEST "slowcat" fleet in the middle of conversion to capitalwreckcat fleet There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3808
|
Posted - 2013.07.05 09:24:00 -
[335] - Quote
Heptameron wrote:Arrendis wrote:You know, I'm not gonna call for the guy's head - it was a typo. when. Typo? Seriously?? They weren't typing in u instead of you, not hitting the jump instead of bridge button, they were messing with live revenue generating production systems. I'm head of IT for a company in Europe and my dudes don;t even get to change a desktop memory stick without a checklist and a sign off. When it comes to front end changes they are jumping through hoops like proverbial circus monkeys. There is no way something like this should ahve happened without someone reviewing the change before it was implemented, standard change management methodolgy. In EVE Online, we are the circus monkeys. You jump through flaming gates of tidi and then you get no candy because system remapped away your candy.
The logs didn't record that the candy was agressed, so the candy is gone. Deal with it. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Harrkonen Dune
Strange Energy Gentlemen's Agreement
7
|
Posted - 2013.07.05 09:25:00 -
[336] - Quote
So it now appears that CCP have joined the ranks of the unwashed masses against the CFC, declared war on the home of the useless and the land of the bad.
I guess it was only a matter of time, we are fighting everyone else why not you.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3808
|
Posted - 2013.07.05 09:26:00 -
[337] - Quote
Endeavour Starfleet wrote:Heptameron wrote:Endeavour Starfleet wrote:Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. awwww so cute, someone trying to be relevant.... fyi people were in that fight playing for 6 hours, yes the playing part is one thing but that time spent is a RL figure and therefore has an impact. Ask the guys involved in that for 6 hours in 10% TIDI if they would have endured it all if they had known the eventual outcome? If the guys running the service were volunteers then I would agree but they are not. They are well paid and are expected to do a good job in return, the fact its internet space pixels has absolutely nothing to do with it. You are not guaranteed service. And while the pilots in that system did get a raw deal it does not warrant the absolutely horrible conduct some members have shown on these forums. It is a game and if you choose to spend all day in a system at such horrid Tidi that is your choice. What happened won't mean your family has to endure hardship like people are suggesting happen to a CCP employee. If I, too, were tackled in space in an expensive ship with evil goons hitting me, this sort of loss of service would be quite a bonus.
And it was, to the tune of 100+ "slowcats" that would have been newbie salvage cats. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Grath Telkin
Sniggerdly Pandemic Legion
1645
|
Posted - 2013.07.05 09:26:00 -
[338] - Quote
Ahahahaha the absolute indignation from the RAZOR pilots is beyond hilarious. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3808
|
Posted - 2013.07.05 09:26:00 -
[339] - Quote
Harrkonen Dune wrote:So it now appears that CCP have joined the ranks of the unwashed masses against the CFC, declared war on the home of the useless and the land of the bad.
I guess it was only a matter of time, we are fighting everyone else why not you. We still have FWEDDIT, you'll never take us down. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3808
|
Posted - 2013.07.05 09:27:00 -
[340] - Quote
Ezio Dicostanzo wrote:shame on you CCP, you fun killer! we dont care about your sorry ass excuses, just do the f*cking job we pay you for with our subscriptions
get your **** together, wtf !!! You better keep paying that subscription.
There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |
|

Endeavour Starfleet
910
|
Posted - 2013.07.05 09:28:00 -
[341] - Quote
Harrkonen Dune wrote:So it now appears that CCP have joined the ranks of the unwashed masses against the CFC, declared war on the home of the useless and the land of the bad.
I guess it was only a matter of time, we are fighting everyone else why not you.
You have any evidence for that statement? Or are you just posting Libel towards a company for fun? |

Alavaria Fera
GoonWaffe Goonswarm Federation
3808
|
Posted - 2013.07.05 09:31:00 -
[342] - Quote
Heptameron wrote:Arrendis wrote:You know, I'm not gonna call for the guy's head - it was a typo. when. Typo? Seriously?? They weren't typing in u instead of you, not hitting the jump instead of bridge button, they were messing with live revenue generating production systems. Also, u is not a word. Talk to Deadtear. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Apocryphal Noise
Science and Trade Institute Caldari State
41
|
Posted - 2013.07.05 09:38:00 -
[343] - Quote
Endeavour Starfleet wrote:Harrkonen Dune wrote:So it now appears that CCP have joined the ranks of the unwashed masses against the CFC, declared war on the home of the useless and the land of the bad.
I guess it was only a matter of time, we are fighting everyone else why not you.
You have any evidence for that statement? Or are you just posting Libel towards a company for fun?
He was being....ironical
A play on what we call our enemies, who are known fondly as the "dogpile coalition". What I want to know, is why you capitalized libel. |

OldWolf69
IR0N. SpaceMonkey's Alliance
62
|
Posted - 2013.07.05 09:40:00 -
[344] - Quote
Sun is up in 'murricah. Log in time comes. Some of the boyz will wait for the Logoffski Heroes with flowers and spiky cookies. Hehe, we will have a wonderfull afternoon. |

Harrkonen Dune
Strange Energy Gentlemen's Agreement
8
|
Posted - 2013.07.05 09:41:00 -
[345] - Quote
Endeavour Starfleet wrote:Harrkonen Dune wrote:So it now appears that CCP have joined the ranks of the unwashed masses against the CFC, declared war on the home of the useless and the land of the bad.
I guess it was only a matter of time, we are fighting everyone else why not you.
You have any evidence for that statement? Or are you just posting Libel towards a company for fun?
Mmmm so one minuet its all forgive and forget now you want to challenge me for libel, "I'm a schizophrenic, and so am I" .
You sir have no real importance as regards this thread your opinion's are mute as is your poor posting. You are, from what I have read a CCP fan boy.
And by the way if you make a mistake you must be held accountable for that mistake or lessons are never learned.
I expect another bad reply. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3810
|
Posted - 2013.07.05 09:48:00 -
[346] - Quote
Harrkonen Dune wrote:Endeavour Starfleet wrote:Harrkonen Dune wrote:So it now appears that CCP have joined the ranks of the unwashed masses against the CFC, declared war on the home of the useless and the land of the bad.
I guess it was only a matter of time, we are fighting everyone else why not you.
You have any evidence for that statement? Or are you just posting Libel towards a company for fun? Mmmm so one minuet its all forgive and forget now you want to challenge me for libel, "I'm a schizophrenic, and so am I" . You sir have no real importance as regards this thread your opinion's are mute as is your poor posting. You are, from what I have read a CCP fan boy. And by the way if you make a mistake you must be held accountable for that mistake or lessons are never learned. I expect another bad reply. So you say, but I personally am hoping that TEST does not learn from today and will in another date, have their carriers left by PL to the mercies of CFC battleships fleets.
Well, unless the system gets remapped again, but SURELY it won't happen so fortuitously twice in a row, right? There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Endeavour Starfleet
910
|
Posted - 2013.07.05 09:55:00 -
[347] - Quote
Harrkonen Dune wrote:...And by the way if you make a mistake you must be held accountable for that mistake or lessons are never learned....
I expect another bad reply.
Its a ******* game. This is not something that affected the stock market. You want a CCP employee punished or even lose his or her job over a mistake likely made while excited over a battle happening in the game they maintain?
Tell me then what frakking incentive is there then for them to give a rats ass if a future battle takes place in the future on a node that is not reenforced? Especially If their jobs and REAL LIFE can be harmed by whiny ass pod pilots screaming that they didn't get to add big stuff to their boards.
Also this Libel about CCP favoring one side or another needs to stop. It is not funny posting. It is defamatory statements that can harm CCP if people considering the game take that as actually being true. If one has evidence otherwise then please post it. |

Niding
Polaris Project Curatores Veritatis Alliance
33
|
Posted - 2013.07.05 10:07:00 -
[348] - Quote
Endeavour Starfleet wrote:Harrkonen Dune wrote:...And by the way if you make a mistake you must be held accountable for that mistake or lessons are never learned....
I expect another bad reply. Its a ******* game. This is not something that affected the stock market. You want a CCP employee punished or even lose his or her job over a mistake likely made while excited over a battle happening in the game they maintain? Tell me then what frakking incentive is there then for them to give a rats ass if a battle takes place in the future on a node that is not reenforced? Especially If their jobs and REAL LIFE can be harmed by whiny ass pod pilots screaming that they didn't get to add big stuff to their boards. Also this Libel about CCP favoring one side or another needs to stop. It is not funny posting. It is defamatory statements that can harm CCP if people considering the game take that as actually being true. If one has evidence otherwise then please post it.
I would expect CCP to "give a rats ass" about any battle or aspect of EVE. And I think they do. They are dependant on us as customers, and as soon as they "dont give a **** " we will pick up on it and leave, no matter how addicted we might be to the game.
When a customer of my company got gripes with our service we apologize and try as far as possible to reduce the impact. The customer expects, as he/she should, to have service delivered as advertised. If we are unable to deliver, I should accept the "sour grapes" Im served listening to the critizism.
The "aftermath" of critizism from a customer should be reviewing what went wrong and how to avoid it happening again. If everyone that made a mistake in a company got axed at first offence, then you would run out of employees very quickly. But at the same time a customer have every right to critizise if so inclined.
Its the service providers job to filter thru the noise to find useful feedback. |

Tialano Utrigas
Critical Mass Inc. Nexus Fleet
35
|
Posted - 2013.07.05 10:20:00 -
[349] - Quote
Mad Ani wrote:I had 5564 people tuned in the stream when the node crashed... Quite embarrassing, but I didn't blurt about it to the viewers. Showed them another fight in the meantime, however that was pretty bad. I lost all the viewers as the fight had ended http://www.twitch.tv/mad_ani/c/2524548
I think 2200 of those tuned in were from CFC, TEST, and N3 who were actually fighting in the fleet but trying to work out what was actually going on in the battle!
Or was that just me? |

Koby Botick
Eighty Joule Brewery Goonswarm Federation
81
|
Posted - 2013.07.05 10:25:00 -
[350] - Quote
Why exactly does a node remap require disconnecting players at all?
Don't we (the game clients) connect to some sort of proxy servers anyway? And if so couldn't the sol server tell the proxies, "hey guys, we're freezing the simulation here, wait for handover" to signal a handover condition. Because as far as I understand it, a single python thread is the core of the simulation for one system. That server then could simply serialize all its objects, give them to the new node which de-serializes and thus recreates the state and then signal the proxies again that it will continue "over there on the new node" completing a handover sequence without disconnect, but maybe with freezing on all players for a few seconds which - under max TiDi is not really different anyway.
Yes simplicistic view and there's probably some technical limitation in there somewhere preventing it. But wouldn't that be - besides brain in a box - a very powerful and desirable functionality that would benefit not just single big fights but allow for dynamic on the spot automatic load balancing just as well as feature tests on live node via migration of state to different nodes?
I mean, the biggest growth problem EVE faces is the fact that a lot is single threaded. CPUs just won't get much faster. Everyone working in the server business knows this. But we have and will get more massive multi-cpu, multi-socket and multi-cores and that in the end means if you cannot make your code run multi-threaded you will hit performance barriers that much faster. Being able to dynamically split off at least that single-threaded smallest unit of processing would buy a lot of time until something more parallel or let's say per-grid threads could be implemented.
Anyway, don't really expect any answer but just throwing it out there as a TL;DR that implementing a node handover system without disconnects is something CCP should invest resources in.
|
|

Arrendis
Hephaestus LLC Fatal Ascension
28
|
Posted - 2013.07.05 10:26:00 -
[351] - Quote
Tialano Utrigas wrote:Mad Ani wrote:I had 5564 people tuned in the stream when the node crashed... Quite embarrassing, but I didn't blurt about it to the viewers. Showed them another fight in the meantime, however that was pretty bad. I lost all the viewers as the fight had ended http://www.twitch.tv/mad_ani/c/2524548 I think 2200 of those tuned in were from CFC, TEST, and N3 who were actually fighting in the fleet but trying to work out what was actually going on in the battle! Or was that just me?
I know I was watching the battle on both screens, yeah. It was interesting to hear commentary like 'I have no idea why the heck N3 and PL haven't already dropped supers on this...' |

knobber Jobbler
Bat Country Goonswarm Federation
247
|
Posted - 2013.07.05 10:28:00 -
[352] - Quote
Endeavour Starfleet wrote:Harrkonen Dune wrote:...And by the way if you make a mistake you must be held accountable for that mistake or lessons are never learned....
I expect another bad reply. Its a ******* game. This is not something that affected the stock market. You want a CCP employee punished or even lose his or her job over a mistake likely made while excited over a battle happening in the game they maintain? Tell me then what frakking incentive is there then for them to give a rats ass if a battle takes place in the future on a node that is not reenforced? Especially If their jobs and REAL LIFE can be harmed by whiny ass pod pilots screaming that they didn't get to add big stuff to their boards. Also this Libel about CCP favoring one side or another needs to stop. It is not funny posting. It is defamatory statements that can harm CCP if people considering the game take that as actually being true. If one has evidence otherwise then please post it.
Of cause it's a game but ccp provides a paid for service, so just because it's a game is no excuse to hide behind. Any live service related infrastructure needs safety systems and checklists when changes are made. It's clear ccp has neither of these on it's critical systems. As a QA manager who's company provides a service on a similar infrastructure I find ccps practices to be inadequate - these mistakes are easily avoided if risk assessments are done and simple protective measures are put in place.
Human error is easily avoidable, the fat fingered sys admin who made the mistake isn't to blame, it's his/her department manager who is because they did not mitigate the easily avoidable risk with a simple check list. |

Harrkonen Dune
Strange Energy Gentlemen's Agreement
9
|
Posted - 2013.07.05 10:30:00 -
[353] - Quote
Endeavour Starfleet wrote:Harrkonen Dune wrote:...And by the way if you make a mistake you must be held accountable for that mistake or lessons are never learned....
I expect another bad reply. Its a ******* game. This is not something that affected the stock market. You want a CCP employee punished or even lose his or her job over a mistake likely made while excited over a battle happening in the game they maintain? Tell me then what frakking incentive is there then for them to give a rats ass if a battle takes place in the future on a node that is not reenforced? Especially If their jobs and REAL LIFE can be harmed by whiny ass pod pilots screaming that they didn't get to add big stuff to their boards. Also this Libel about CCP favoring one side or another needs to stop. It is not funny posting. It is defamatory statements that can harm CCP if people considering the game take that as actually being true. If one has evidence otherwise then please post it.
Thank you for proving me right.
Try Harder. |

Apocryphal Noise
Science and Trade Institute Caldari State
42
|
Posted - 2013.07.05 10:34:00 -
[354] - Quote
Endeavour Starfleet wrote:Harrkonen Dune wrote:...And by the way if you make a mistake you must be held accountable for that mistake or lessons are never learned....
I expect another bad reply. Its a ******* game. This is not something that affected the stock market. You want a CCP employee punished or even lose his or her job over a mistake likely made while excited over a battle happening in the game they maintain? Tell me then what frakking incentive is there then for them to give a rats ass if a battle takes place in the future on a node that is not reenforced? Especially If their jobs and REAL LIFE can be harmed by whiny ass pod pilots screaming that they didn't get to add big stuff to their boards. Also this Libel about CCP favoring one side or another needs to stop. It is not funny posting. It is defamatory statements that can harm CCP if people considering the game take that as actually being true. If one has evidence otherwise then please post it.
You continue to capitalize libel which is a great mystery to me. First, you have to understand that seriousness of intent is very important in determining if a statement is libelous. Second, we are speaking on a public forum owned, operated, and moderated by CCP. They have the right to censor anything we say without reason or justification. This alone means they have no grounds for claiming libel. Lastly, I don't think anyone seriously thinks Booda is hiding in the ventilation shafts in London waiting to hit the kill switch when a fleet fight goes south for Test.
Contrary to what you say, what is said on the forums, truth or nonsense, is far less important than what happened today in the actual game. You'll remember that EVE Online is almost certainly their sole source of revenue. When games are mismanaged consistently, they die. There's an elephant graveyard out there somewhere with all the names of triple a mmo's who died slow awful deaths because their developers failed to make a product worth paying for. When you say it doesn't affect the "stock market" you're dead wrong. They have a fiduciary responsibility to their stock holders to make money. And while I think this has all been a bit melodramatic, they lost some good faith today. |

Cyrenna Goran
Pator Tech School Minmatar Republic
1
|
Posted - 2013.07.05 10:45:00 -
[355] - Quote
Endeavour Starfleet wrote:Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Was it a terrible accident? YES Does it need a fully documented investigation? YES Should it involve communication with the CSM? YES Should someone lose their job and be thrown into the bad job market because of a mistake made in a ******* video game? NO!!!!!!!
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners.
Why is every cancer spewing ****** like you screaming about it being a video game?? It's a game and a service people dedicate an insanely amount of time, not even talking about paying for this game every month. It is not alright to provide a **** poor service and defend it with the argument that its a video game, their whole ******* business idea is a video game!!!!!!
Do you think a bank would just disregard a thing of this magnitude? If CCP wants to be regarded as a serious business they will have to take action and create routines... Maybe they should look towards something like ITIL.
However i do not believe in firing people over a single misstake. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3810
|
Posted - 2013.07.05 10:50:00 -
[356] - Quote
Tialano Utrigas wrote:Mad Ani wrote:I had 5564 people tuned in the stream when the node crashed... Quite embarrassing, but I didn't blurt about it to the viewers. Showed them another fight in the meantime, however that was pretty bad. I lost all the viewers as the fight had ended http://www.twitch.tv/mad_ani/c/2524548 I think 2200 of those tuned in were from CFC, TEST, and N3 who were actually fighting in the fleet but trying to work out what was actually going on in the battle! Or was that just me? It gets.. confusing when you're in the middle of things. So yeah.
Plus, with TiDi, there's hardly 1000 thing needing your attention RIGHT NOW. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Rommiee
Mercury Inc.
633
|
Posted - 2013.07.05 10:51:00 -
[357] - Quote
Cyrenna Goran wrote:However i do not believe in firing people over a single misstake.
Completely agree.
Just move the guy to a department where he cannot screw anything important up again (or be able to help TEST & Co)...like designing bottles of Quafe or something.... |

Alavaria Fera
GoonWaffe Goonswarm Federation
3810
|
Posted - 2013.07.05 10:52:00 -
[358] - Quote
Harrkonen Dune wrote:Endeavour Starfleet wrote:Harrkonen Dune wrote:...And by the way if you make a mistake you must be held accountable for that mistake or lessons are never learned....
I expect another bad reply. Its a ******* game. This is not something that affected the stock market. You want a CCP employee punished or even lose his or her job over a mistake likely made while excited over a battle happening in the game they maintain? Tell me then what frakking incentive is there then for them to give a rats ass if a battle takes place in the future on a node that is not reenforced? Especially If their jobs and REAL LIFE can be harmed by whiny ass pod pilots screaming that they didn't get to add big stuff to their boards. Also this Libel about CCP favoring one side or another needs to stop. It is not funny posting. It is defamatory statements that can harm CCP if people considering the game take that as actually being true. If one has evidence otherwise then please post it. Thank you for proving me right. Try Harder. This is why assuming that a large mass of people will all fulfill rational expectations and Bayesian updating requirements will lead you to a terrible, terrible place.
This is why better people come up with doctrine fits, so we can all fly nonhorrible fits. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3810
|
Posted - 2013.07.05 10:53:00 -
[359] - Quote
Rommiee wrote:Cyrenna Goran wrote:However i do not believe in firing people over a single misstake. Completely agree. Just move the guy to a department where he cannot screw anything important up again (or be able to help TEST & Co)...like designing bottles of Quafe or something.... Honestly, that sets us up for the next guy who doesn't quite know what is going on to make another mistake with the confusing jumble of stuff that we call EVE Online.
Just in time for another big fight where we are reprocessing slowcats into wrecks? Who knows ? There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3810
|
Posted - 2013.07.05 10:54:00 -
[360] - Quote
Cyrenna Goran wrote:Endeavour Starfleet wrote:Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Was it a terrible accident? YES Does it need a fully documented investigation? YES Should it involve communication with the CSM? YES Should someone lose their job and be thrown into the bad job market because of a mistake made in a ******* video game? NO!!!!!!!
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. Why is every cancer spewing ****** like you screaming about it being a video game?? It's a game and a service people dedicate an insanely amount of time, not even talking about paying for this game every month. It is not alright to provide a **** poor service and defend it with the argument that its a video game, their whole ******* business idea is a video game!!!!!! Do you think a bank would just disregard a thing of this magnitude? If CCP wants to be regarded as a serious business they will have to take action and create routines... Maybe they should look towards something like ITIL. Maybe CCP is banking on being too big to fail.
I mean, it worked for the banks next door to it, right ... There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |
|

Fenrix Mernher
Critical Mass Inc. Nexus Fleet
0
|
Posted - 2013.07.05 10:55:00 -
[361] - Quote
This Fountain of tears (har har geddit?!) from goons is priceless. They seem to be forgetting the times they have had their caps bailed out by server issues. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3810
|
Posted - 2013.07.05 10:55:00 -
[362] - Quote
Arrendis wrote:Tialano Utrigas wrote:Mad Ani wrote:I had 5564 people tuned in the stream when the node crashed... Quite embarrassing, but I didn't blurt about it to the viewers. Showed them another fight in the meantime, however that was pretty bad. I lost all the viewers as the fight had ended http://www.twitch.tv/mad_ani/c/2524548 I think 2200 of those tuned in were from CFC, TEST, and N3 who were actually fighting in the fleet but trying to work out what was actually going on in the battle! Or was that just me? I know I was watching the battle on both screens, yeah. It was interesting to hear commentary like 'I have no idea why the heck N3 and PL haven't already dropped supers on this...' Maybe you should have watched Boat on themittani.com stream, because he knew why. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Lee'lei
GoonWaffe Goonswarm Federation
4
|
Posted - 2013.07.05 10:56:00 -
[363] - Quote
http://dog-net.org/brdoc/?brid=21617
here's the fixed battle report, 4100 ships involved, 3127 unique players, 69 alliances involved, over 1500 kills.
Good times, shame it ended so early. |

Charlotte 'Lottie' O'Reilly
Ministry of War Amarr Empire
4
|
Posted - 2013.07.05 10:57:00 -
[364] - Quote
Harrkonen Dune wrote:Endeavour Starfleet wrote:Harrkonen Dune wrote:So it now appears that CCP have joined the ranks of the unwashed masses against the CFC, declared war on the home of the useless and the land of the bad.
I guess it was only a matter of time, we are fighting everyone else why not you.
You have any evidence for that statement? Or are you just posting Libel towards a company for fun? Mmmm so one minuet its all forgive and forget now you want to challenge me for libel, "I'm a schizophrenic, and so am I" . You sir have no real importance as regards this thread your opinion's are mute as is your poor posting. You are, from what I have read a CCP fan boy. And by the way if you make a mistake you must be held accountable for that mistake or lessons are never learned. I expect another bad reply. hurf blurf some gents grunt calling someone else's opinions irrelevant |

ito kazami
ICE is Coming to EVE Goonswarm Federation
6
|
Posted - 2013.07.05 10:58:00 -
[365] - Quote
Endeavour Starfleet wrote: Its a ******* game. This is not something that affected the stock market. You want a CCP employee punished or even lose his or her job over a mistake likely made while excited over a battle happening in the game they maintain?
if at my job i **** with 3000 customers at once, im indeed fired right away .
but more than that , i dont give a **** of why / how it happened . what i care about is what ccp will do to compensate the strategic harm they did once more to CFC . nothing , as susual.
|

Endeavour Starfleet
911
|
Posted - 2013.07.05 11:00:00 -
[366] - Quote
Cyrenna Goran wrote:Endeavour Starfleet wrote:Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Was it a terrible accident? YES Does it need a fully documented investigation? YES Should it involve communication with the CSM? YES Should someone lose their job and be thrown into the bad job market because of a mistake made in a ******* video game? NO!!!!!!!
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. Why is every cancer spewing ****** like you screaming about it being a video game?? It's a game and a service people dedicate an insanely amount of time, not even talking about paying for this game every month. It is not alright to provide a **** poor service and defend it with the argument that its a video game, their whole ******* business idea is a video game!!!!!! Do you think a bank would just disregard a thing of this magnitude? If CCP wants to be regarded as a serious business they will have to take action and create routines... Maybe they should look towards something like ITIL. However i do not believe in firing people over a single misstake.
EVE Online is not a Bank it is a video game. Banks have to spend FAR more on network security and stability because a failure can actually harm a business or personal finances in real life.
Not getting on a potential hundred capital killmails is nothing in comparison. |

Fenrix Mernher
Critical Mass Inc. Nexus Fleet
0
|
Posted - 2013.07.05 11:04:00 -
[367] - Quote
Alavaria Fera wrote:Arrendis wrote:Tialano Utrigas wrote:Mad Ani wrote:I had 5564 people tuned in the stream when the node crashed... Quite embarrassing, but I didn't blurt about it to the viewers. Showed them another fight in the meantime, however that was pretty bad. I lost all the viewers as the fight had ended http://www.twitch.tv/mad_ani/c/2524548 I think 2200 of those tuned in were from CFC, TEST, and N3 who were actually fighting in the fleet but trying to work out what was actually going on in the battle! Or was that just me? I know I was watching the battle on both screens, yeah. It was interesting to hear commentary like 'I have no idea why the heck N3 and PL haven't already dropped supers on this...' Maybe you should have watched Boat on themittani.com stream, because he knew why. I think everyone knew why supers hadn't been dropped. Primarily because they are pretty useless against battleships.
N3/PL/Test were playing this as a pretty standard escalating cap fight. CFC were committed in several sub cap fleets, capitals were dropped to create a situation where to continue holding the field you would need to dreadnoughts. As soon as that happened you can bet a lot of supers were going to turn up to reduce another of your dreadnought fleets to rubble.
There is a point in this game where piling people into subcaps won't give you a win, I expect that fairly soon the CFC will learn how disasterous their lack of competent super pilots and FCs will become to many of their campaigns.
|

Charlotte 'Lottie' O'Reilly
Ministry of War Amarr Empire
4
|
Posted - 2013.07.05 11:06:00 -
[368] - Quote
ito kazami wrote:Endeavour Starfleet wrote: Its a ******* game. This is not something that affected the stock market. You want a CCP employee punished or even lose his or her job over a mistake likely made while excited over a battle happening in the game they maintain?
if at my job i **** with 3000 customers at once, im indeed fired right away . but more than that , i dont give a **** of why / how it happened . what i care about is what ccp will do to compensate the strategic harm they did once more to CFC . nothing , as susual. Just like they did nothing to compensate TEST & pals when server death saved CFC caps.
Get over it. |

Endeavour Starfleet
911
|
Posted - 2013.07.05 11:11:00 -
[369] - Quote
ito kazami wrote:Endeavour Starfleet wrote: Its a ******* game. This is not something that affected the stock market. You want a CCP employee punished or even lose his or her job over a mistake likely made while excited over a battle happening in the game they maintain?
if at my job i **** with 3000 customers at once, im indeed fired right away . but more than that , i dont give a **** of why / how it happened . what i care about is what ccp will do to compensate the strategic harm they did once more to CFC . nothing , as susual.
So you are comparing a video game losing service for a few minutes to a real life job where I assume you would be fired because the action would have caused financial harm to whoever was involved?
Again I request anyone who actually (Not just raging on the forums like in idiot) feels that a CCP employee ought to lose his or her job or punished for a simple mistake that was likely due to the excitement over the battle happening in a game they maintain. I personally request anyone that feels that way biomass their character and leave EVE for good. In my opinion the game will be better without them.
Do you know how on average how difficult it is to land a similar job if you have been terminated from your existing one? Many jobs won't even bother looking at the application (Some even admit this) if the person applying is not currently working. |

Tialano Utrigas
Critical Mass Inc. Nexus Fleet
37
|
Posted - 2013.07.05 11:20:00 -
[370] - Quote
Fenrix Mernher wrote:This Fountain of tears (har har geddit?!) from goons is priceless. They seem to be forgetting the times they have had their caps bailed out by server issues.
Man who let you out of your cage?? |
|

Ivana Twinkle
GoonWaffe Goonswarm Federation
379
|
Posted - 2013.07.05 11:22:00 -
[371] - Quote
Reposting this magifincent thing:
http://www.youtube.com/watch?v=UgcUwTmHY74 |

Speedkermit Damo
Callide Vulpis Curatores Veritatis Alliance
77
|
Posted - 2013.07.05 11:23:00 -
[372] - Quote
Does this mean CCP is no longer the Goons most powerful ally? Don't Panic.
|

Fenrix Mernher
Critical Mass Inc. Nexus Fleet
1
|
Posted - 2013.07.05 11:25:00 -
[373] - Quote
Tialano Utrigas wrote:Fenrix Mernher wrote:This Fountain of tears (har har geddit?!) from goons is priceless. They seem to be forgetting the times they have had their caps bailed out by server issues. Man who let you out of your cage?? Very different people to those who don't let CFC log on any of their caps ever. I just wanted to be a shining beacon of light in this forest of badposts and CFC tears. (Actually I just like to pretending I'm relevant and edgy)
Hey guys, have a free archon if you can fly it. The catch is, we'll never let you fly it. Mittens is truly a great leader.
|

Niding
Polaris Project Curatores Veritatis Alliance
33
|
Posted - 2013.07.05 11:26:00 -
[374] - Quote
Endeavour Starfleet wrote:Cyrenna Goran wrote:Endeavour Starfleet wrote:Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Was it a terrible accident? YES Does it need a fully documented investigation? YES Should it involve communication with the CSM? YES Should someone lose their job and be thrown into the bad job market because of a mistake made in a ******* video game? NO!!!!!!!
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. Why is every cancer spewing ****** like you screaming about it being a video game?? It's a game and a service people dedicate an insanely amount of time, not even talking about paying for this game every month. It is not alright to provide a **** poor service and defend it with the argument that its a video game, their whole ******* business idea is a video game!!!!!! Do you think a bank would just disregard a thing of this magnitude? If CCP wants to be regarded as a serious business they will have to take action and create routines... Maybe they should look towards something like ITIL. However i do not believe in firing people over a single misstake. EVE Online is not a Bank it is a video game. Banks have to spend FAR more on network security and stability because a failure can actually harm a business or personal finances in real life. Not getting on a potential hundred capital killmails is nothing in comparison.
With that attitude I hope you never get a job in quality assurance or customer relations.
|

Endeavour Starfleet
911
|
Posted - 2013.07.05 11:28:00 -
[375] - Quote
Because I know the difference between real life and a video game? |

Fenrix Mernher
Critical Mass Inc. Nexus Fleet
1
|
Posted - 2013.07.05 11:33:00 -
[376] - Quote
Endeavour Starfleet wrote:Because I know the difference between real life and a video game? Eve is real.
Well that's what the advert told me anyway. |

Niding
Polaris Project Curatores Veritatis Alliance
33
|
Posted - 2013.07.05 11:33:00 -
[377] - Quote
Endeavour Starfleet wrote:Because I know the difference between real life and a video game?
Because CCP, like any other company, needs revenue to survive.
The service you provide doesnt matter much, if the customer isnt happy with service delivered they will not keep buying/paying. This is why you got customer relations and quality assuarance.
Your grasp on "real life" seems exaggerated. |

Cyrenna Goran
Pator Tech School Minmatar Republic
1
|
Posted - 2013.07.05 11:34:00 -
[378] - Quote
Endeavour Starfleet wrote:Cyrenna Goran wrote:Endeavour Starfleet wrote:Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Was it a terrible accident? YES Does it need a fully documented investigation? YES Should it involve communication with the CSM? YES Should someone lose their job and be thrown into the bad job market because of a mistake made in a ******* video game? NO!!!!!!!
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. Why is every cancer spewing ****** like you screaming about it being a video game?? It's a game and a service people dedicate an insanely amount of time, not even talking about paying for this game every month. It is not alright to provide a **** poor service and defend it with the argument that its a video game, their whole ******* business idea is a video game!!!!!! Do you think a bank would just disregard a thing of this magnitude? If CCP wants to be regarded as a serious business they will have to take action and create routines... Maybe they should look towards something like ITIL. However i do not believe in firing people over a single misstake. EVE Online is not a Bank it is a video game. Banks have to spend FAR more on network security and stability because a failure can actually harm a business or personal finances in real life. Not getting on a potential hundred capital killmails is nothing in comparison.
You fail to grasp ******* point...
Let me ask you this, do you think CCP wants to run a serious successful business or the lelele videogame hurdurr business you are implying video games should be regarded as??
Eve online is a business, and as a business with 50 000 everyday users they have to keep aim for a certain quality of service.
In the end you are just a ******* clown who thinks video games are made by one guy in his mothers basement, failing to understand that CCP and other companys are serious companys. |

Beidorion eldwardan
Corporation Danmark Tactical Narcotics Team
8
|
Posted - 2013.07.05 11:34:00 -
[379] - Quote
Endeavour Starfleet wrote:Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Was it a terrible accident? YES Does it need a fully documented investigation? YES Should it involve communication with the CSM? YES Should someone lose their job and be thrown into the bad job market because of a mistake made in a ******* video game? NO!!!!!!!
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners.
it is not just a video game. it is an entertaiment product being sold for a monthly fee, and might i add one where we as costomers have no rights when something goes wrong. so yes if you destroy the quality of the product your company is sellig due to being unable to correctly do your job, then yes you get fired. its not about reallife implications or not its purely about someone at ccp not being good at his or her job... so let someone better at the keyboard. |

Tialano Utrigas
Critical Mass Inc. Nexus Fleet
37
|
Posted - 2013.07.05 11:43:00 -
[380] - Quote
Beidorion eldwardan wrote:Endeavour Starfleet wrote:Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Was it a terrible accident? YES Does it need a fully documented investigation? YES Should it involve communication with the CSM? YES Should someone lose their job and be thrown into the bad job market because of a mistake made in a ******* video game? NO!!!!!!!
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. it is not just a video game. it is an entertaiment product being sold for a monthly fee, and might i add one where we as costomers have no rights when something goes wrong. so yes if you destroy the quality of the product your company is sellig due to being unable to correctly do your job, then yes you get fired. its not about reallife implications or not its purely about someone at ccp not being good at his or her job... so let someone better at the keyboard.
Video game or bank, its the seriousness of their incompetence that dictates what happens to the employee.
The employee needs to show signs of gross negligence before they can be sacked. Firing someone who clickled one too many options because, as Falcon stated, a communications error would end up with CCP paying out a large sum of money to that worker as compensation.
You are all guessing and making the assumption it was the fault of one person as opposed to a flawed process at CCP.
The fate of the person responsible for a fault is not the concern of the customer in most organisations.
Let it go. |
|

Endeavour Starfleet
911
|
Posted - 2013.07.05 11:45:00 -
[381] - Quote
Beidorion eldwardan wrote:Endeavour Starfleet wrote:Some of the responses in this thread and the other one are DISGUSTING. And absolutely uncalled for.
Was it a terrible accident? YES Does it need a fully documented investigation? YES Should it involve communication with the CSM? YES Should someone lose their job and be thrown into the bad job market because of a mistake made in a ******* video game? NO!!!!!!!
Get the hell over yourselves. It was a mistake that messed up an historic day in a video game. Not something that had any affect on anything in real life.
I call on the leaders of the CFC to make a statement that shows they do not agree with some of these forum whiners. it is not just a video game. it is an entertaiment product being sold for a monthly fee, and might i add one where we as costomers have no rights when something goes wrong. so yes if you destroy the quality of the product your company is sellig due to being unable to correctly do your job, then yes you get fired. its not about reallife implications or not its purely about someone at ccp not being good at his or her job... so let someone better at the keyboard.
Fired eh? Thrown into the bad job market over a single mistake and some tears over not getting a bunch of fancy additions to personal killboards.
Please do get over yourself. Or Biomass your in game character. Personally I would request if you did the latter. |

OldWolf69
IR0N. SpaceMonkey's Alliance
63
|
Posted - 2013.07.05 11:46:00 -
[382] - Quote
C'mon, c'mon. Is already done. Logs show nothing. Brand new day in Fountain. Let's make it bright.
 |

Arrendis
Hephaestus LLC Fatal Ascension
30
|
Posted - 2013.07.05 11:49:00 -
[383] - Quote
Alavaria Fera wrote: Maybe you should have watched Boat on themittani.com stream, because he knew why.
I was in Vily's fleet. I knew why. Mad Ani didn't.  |

Freelancer Spaceman
The Graduates RAZOR Alliance
1
|
Posted - 2013.07.05 11:51:00 -
[384] - Quote
Well done Odyssey Trailer promise alot of fun and large fleet battles. Too bad its only propaganda.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3811
|
Posted - 2013.07.05 11:52:00 -
[385] - Quote
Freelancer Spaceman wrote:Well done Odyssey Trailer promise alot of fun and large fleet battles. Too bad its only propaganda. Is it goon propaganda?
~~See you in 319 station~~ There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Arrendis
Hephaestus LLC Fatal Ascension
30
|
Posted - 2013.07.05 11:53:00 -
[386] - Quote
Fenrix Mernher wrote: CFC were committed in several sub cap fleets, capitals were dropped to create a situation where to continue holding the field you would need to dreadnoughts.
Except we were rather clearly holding the field without dreads. There is a definite point where subcaps can no longer hold the field. TEST & Co. did not manage to bring us to that point. I would have been interesting to see them do it. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3811
|
Posted - 2013.07.05 11:53:00 -
[387] - Quote
Arrendis wrote:Alavaria Fera wrote: Maybe you should have watched Boat on themittani.com stream, because he knew why.
I was in Vily's fleet. I knew why. Mad Ani didn't.  Good. Good.
I can't wait to hear Riverini's take on why. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3811
|
Posted - 2013.07.05 11:53:00 -
[388] - Quote
Arrendis wrote:Fenrix Mernher wrote: CFC were committed in several sub cap fleets, capitals were dropped to create a situation where to continue holding the field you would need to dreadnoughts.
Except we were rather clearly holding the field without dreads. There is a definite point where subcaps can no longer hold the field. TEST & Co. did not manage to bring us to that point. I would have been interesting to see them do it. Well, we held the field but the prizes disappeared from the space. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3811
|
Posted - 2013.07.05 11:56:00 -
[389] - Quote
Niding wrote:Endeavour Starfleet wrote:Because I know the difference between real life and a video game? Because CCP, like any other company, needs revenue to survive. The service you provide doesnt matter much, if the customer isnt happy with service delivered they will not keep buying/paying. This is why you got customer relations and quality assuarance. Your grasp on "real life" seems exaggerated. EVE is real.
The carriers are gone, and they ain't gonna return until it's safe. Deal with it.
TEST needs revenue to survive. The "reimbursement" they provide doesnt matter much, if the pilots don't get it in time they will not keep reshipping/logging in.
This is why you have reimbursement and doctrine teams.
Your grasp on how much TEST had us right where they wanted us seems exaggerated. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Fenrix Mernher
Critical Mass Inc. Nexus Fleet
2
|
Posted - 2013.07.05 11:57:00 -
[390] - Quote
Arrendis wrote:Fenrix Mernher wrote: CFC were committed in several sub cap fleets, capitals were dropped to create a situation where to continue holding the field you would need to dreadnoughts.
Except we were rather clearly holding the field without dreads. There is a definite point where subcaps can no longer hold the field. TEST & Co. did not manage to bring us to that point. I would have been interesting to see them do it. As far as I am aware there was another slowcat fleet about to bridge in. That would have pushed you fairly close to the edge of needing your own caps.
Also, people who think a CCP employee should lose his job and have a career ended because of a mistype and communication error at 11:30pm local time should probably quit eve and do the rest of the community a favour. Seriously, what the hell is wrong with you.
The issue is clearly CCP quality control, not the human error of one engineer. |
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3811
|
Posted - 2013.07.05 12:03:00 -
[391] - Quote
Fenrix Mernher wrote:Arrendis wrote:Fenrix Mernher wrote: CFC were committed in several sub cap fleets, capitals were dropped to create a situation where to continue holding the field you would need to dreadnoughts.
Except we were rather clearly holding the field without dreads. There is a definite point where subcaps can no longer hold the field. TEST & Co. did not manage to bring us to that point. I would have been interesting to see them do it. As far as I am aware there was another slowcat fleet about to bridge in. That would have pushed you fairly close to the edge of needing your own caps. Also, people who think a CCP employee should lose his job and have a career ended because of a mistype and communication error at 11:30pm local time should probably quit eve and do the rest of the community a favour. Seriously, what the hell is wrong with you. The issue is clearly CCP quality control, not the human error of one engineer. Uh huh. They were also about to aoe doomsday us, right?
TEST also had an extra 1000 people in Rokhs ready to bridge in as well.
Their newbies had also just reshipped into 500 blackbirds. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Fenrix Mernher
Critical Mass Inc. Nexus Fleet
2
|
Posted - 2013.07.05 12:07:00 -
[392] - Quote
Alavaria Fera wrote:Fenrix Mernher wrote:Arrendis wrote:Fenrix Mernher wrote: CFC were committed in several sub cap fleets, capitals were dropped to create a situation where to continue holding the field you would need to dreadnoughts.
Except we were rather clearly holding the field without dreads. There is a definite point where subcaps can no longer hold the field. TEST & Co. did not manage to bring us to that point. I would have been interesting to see them do it. As far as I am aware there was another slowcat fleet about to bridge in. That would have pushed you fairly close to the edge of needing your own caps. Also, people who think a CCP employee should lose his job and have a career ended because of a mistype and communication error at 11:30pm local time should probably quit eve and do the rest of the community a favour. Seriously, what the hell is wrong with you. The issue is clearly CCP quality control, not the human error of one engineer. Uh huh. They were also about to aoe doomsday us, right? TEST also had an extra 1000 people in Rokhs ready to bridge in as well. Their newbies had also just reshipped into 500 blackbirds. CFC have people who watch N3 jabber pings, we know this, they know N3 was about to commit slowcats. Now you are making yourself look incredibly stupid. Thank you.
|

Arrendis
Hephaestus LLC Fatal Ascension
30
|
Posted - 2013.07.05 12:12:00 -
[393] - Quote
Fenrix Mernher wrote:Arrendis wrote:Fenrix Mernher wrote: CFC were committed in several sub cap fleets, capitals were dropped to create a situation where to continue holding the field you would need to dreadnoughts.
Except we were rather clearly holding the field without dreads. There is a definite point where subcaps can no longer hold the field. TEST & Co. did not manage to bring us to that point. I would have been interesting to see them do it. As far as I am aware there was another slowcat fleet about to bridge in. That would have pushed you fairly close to the edge of needing your own caps. Also, people who think a CCP employee should lose his job and have a career ended because of a mistype and communication error at 11:30pm local time should probably quit eve and do the rest of the community a favour. Seriously, what the hell is wrong with you. The issue is clearly CCP quality control, not the human error of one engineer.
Close to it, yes, but there were also additional megathron fleets forming, as I'm sure you're aware.
As for CCP quality control... I'd say rather the problem lies in the systemic controls that allow a single engineer's miskeyed command to have this effect, and I'm optimistic that CCP will rectify that situation. It's the only one that needs rectification, really. |

Charlotte 'Lottie' O'Reilly
Ministry of War Amarr Empire
4
|
Posted - 2013.07.05 12:13:00 -
[394] - Quote
OldWolf69 wrote:C'mon, c'mon. Is already done. Logs show nothing. Brand new day in Fountain. Let's make it bright.  I believe a Goon station egg has already been brightening up the nebulae in Fountain this morning. |

Tialano Utrigas
Critical Mass Inc. Nexus Fleet
37
|
Posted - 2013.07.05 12:16:00 -
[395] - Quote
Alavaria Fera wrote:Fenrix Mernher wrote:Arrendis wrote:Fenrix Mernher wrote: CFC were committed in several sub cap fleets, capitals were dropped to create a situation where to continue holding the field you would need to dreadnoughts.
Except we were rather clearly holding the field without dreads. There is a definite point where subcaps can no longer hold the field. TEST & Co. did not manage to bring us to that point. I would have been interesting to see them do it. As far as I am aware there was another slowcat fleet about to bridge in. That would have pushed you fairly close to the edge of needing your own caps. Also, people who think a CCP employee should lose his job and have a career ended because of a mistype and communication error at 11:30pm local time should probably quit eve and do the rest of the community a favour. Seriously, what the hell is wrong with you. The issue is clearly CCP quality control, not the human error of one engineer. Uh huh. They were also about to aoe doomsday us, right? TEST also had an extra 1000 people in Rokhs ready to bridge in as well. Their newbies had also just reshipped into 500 blackbirds.
Despite all the Goon propoganda that the crash caused them to lose their beloved carrier kills, you don't actually realise how close you were to getting stomped on yourself.
Had that slowcat fleet bridged in (and yes it did exist) things would have been a different kettle of fish. Would you have deployed that dread fleet you were forming to deal with that? and would N3 and PL have dropped all their trigger happy Supers and Titans to bring the fight to its climax?
My point is, that all this whining about how you lost your carrier kills is irrelevent because you do not actually know what would have happened?
Do you think N3, PL and TEST would have just stood by and watched 5 fleets die in a fire and leave those 150 supers and titans sitting there in a military parade?
Goons were just as fortunate as TEST |

Raging Beaver
Wildly Inappropriate Goonswarm Federation
22
|
Posted - 2013.07.05 12:17:00 -
[396] - Quote
CCP is the new AAA (if you know what I mean).
Thanks for stealing out carrier kills and one small request from my side - next time you try to "improve" anything during a large-scale batte - DON'T. |

Fenrix Mernher
Critical Mass Inc. Nexus Fleet
2
|
Posted - 2013.07.05 12:18:00 -
[397] - Quote
Arrendis wrote:Fenrix Mernher wrote:Arrendis wrote:Fenrix Mernher wrote: CFC were committed in several sub cap fleets, capitals were dropped to create a situation where to continue holding the field you would need to dreadnoughts.
Except we were rather clearly holding the field without dreads. There is a definite point where subcaps can no longer hold the field. TEST & Co. did not manage to bring us to that point. I would have been interesting to see them do it. As far as I am aware there was another slowcat fleet about to bridge in. That would have pushed you fairly close to the edge of needing your own caps. Also, people who think a CCP employee should lose his job and have a career ended because of a mistype and communication error at 11:30pm local time should probably quit eve and do the rest of the community a favour. Seriously, what the hell is wrong with you. The issue is clearly CCP quality control, not the human error of one engineer. Close to it, yes, but there were also additional megathron fleets forming, as I'm sure you're aware. As for CCP quality control... I'd say rather the problem lies in the systemic controls that allow a single engineer's miskeyed command to have this effect, and I'm optimistic that CCP will rectify that situation. It's the only one that needs rectification, really. It would have evolved into an interesting fight, I mean N3/PL/Test clearly got dunked pretty hard, and it was an important morale booster for CFC. So hopefully it isn't the last of it's kind.
That's pretty much what I meant regarding quality control, the fact there isn't a suitable system in place to minimise the impact of human error is a fairly large oversight. I imagine CCP are already well on their way to addressing the situation in an appropriate manner. |

Arrendis
Hephaestus LLC Fatal Ascension
30
|
Posted - 2013.07.05 12:19:00 -
[398] - Quote
Tialano Utrigas wrote: Goons were just as fortunate as TEST
I'd say, rather, that TEST was just as unfortunate as the CFC - we all lost the end of what really was a kickass little brawl. |

Arrendis
Hephaestus LLC Fatal Ascension
30
|
Posted - 2013.07.05 12:22:00 -
[399] - Quote
Fenrix Mernher wrote: It would have evolved into an interesting fight, I mean N3/PL/Test clearly got dunked pretty hard, and it was an important morale booster for CFC. So hopefully it isn't the last of it's kind.
Oh, definitely. I mean, just from what's been said here, we can all see that there were a number of levels of gambit and counter-gambit being strategized on both sides.
Would've been fun. Ah well. Next time, eh?
|

Koda
THORN Syndicate Black Legion.
0
|
Posted - 2013.07.05 12:23:00 -
[400] - Quote
Its funny how Test and pets are all happy with this.. I mean, CCP just saved them all, not that they didnt got their asses kicked, but still, CCP saved most of their cap fleet and stopped a possible awesome escalation in this war! |
|

Rommiee
Mercury Inc.
633
|
Posted - 2013.07.05 12:41:00 -
[401] - Quote
Tialano Utrigas wrote:Do you think N3, PL and TEST would have just stood by and watched 5 fleets die in a fire and leave those 150 supers and titans sitting there in a military parade?
They did.....for 5 hours. They let the first 50 carriers die before they even brought in the Rokh's. |

Aldap
Club Bear
231
|
Posted - 2013.07.05 12:45:00 -
[402] - Quote
I'm not a big fan of CFC or TEST, never got into all this huge fights scene, but respect where its due to CFC for this one, I watched the video, you guys really brought the heat... Sounds like CCP really messed this one up. condolences :-) My latest solo PvP videos |

Alavaria Fera
GoonWaffe Goonswarm Federation
3812
|
Posted - 2013.07.05 12:50:00 -
[403] - Quote
Arrendis wrote:Fenrix Mernher wrote: It would have evolved into an interesting fight, I mean N3/PL/Test clearly got dunked pretty hard, and it was an important morale booster for CFC. So hopefully it isn't the last of it's kind.
Oh, definitely. I mean, just from what's been said here, we can all see that there were a number of levels of gambit and counter-gambit being strategized on both sides. Would've been fun. Ah well. Next time, eh? They really had us right where they wanted us. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Arrendis
Hephaestus LLC Fatal Ascension
30
|
Posted - 2013.07.05 12:51:00 -
[404] - Quote
Alavaria Fera wrote:Arrendis wrote:Fenrix Mernher wrote: It would have evolved into an interesting fight, I mean N3/PL/Test clearly got dunked pretty hard, and it was an important morale booster for CFC. So hopefully it isn't the last of it's kind.
Oh, definitely. I mean, just from what's been said here, we can all see that there were a number of levels of gambit and counter-gambit being strategized on both sides. Would've been fun. Ah well. Next time, eh? They really had us right where they wanted us.
Haven't they always?  |

Alavaria Fera
GoonWaffe Goonswarm Federation
3812
|
Posted - 2013.07.05 12:53:00 -
[405] - Quote
Aldap wrote:I'm not a big fan of CFC or TEST, never got into all this huge fights scene, but respect where its due to CFC for this one, I watched the video, you guys really brought the heat... Sounds like CCP really messed this one up. condolences :-) I admit, when I saw the megathrons warp in again (initially they left, but then came back with reinforcements, and more reinforcements) it was like "wait, what, they have two blobs of "slowcats", just leave it be".
But no, there were tons and tons of ragebroadcasts ....  There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Kinis Deren
The Nyan Cat Pirates The Retirement Club
183
|
Posted - 2013.07.05 12:54:00 -
[406] - Quote
Koda wrote:Its funny how Test and pets are all happy with this.. I mean, CCP just saved them all, not that they didnt got their asses kicked, but still, CCP saved most of their cap fleet and stopped a possible awesome escalation in this war!
I'd imagine TEST seeing the fountain of tears and sperge from your goon paymasters probably more than makes up for a few lost pixels - just sayin' 
Back on topic - I wonder if there is any way of making node reinforcement an automated process in response to increased load and deep TiDi?
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3812
|
Posted - 2013.07.05 12:55:00 -
[407] - Quote
Arrendis wrote:Alavaria Fera wrote:Arrendis wrote:Fenrix Mernher wrote: It would have evolved into an interesting fight, I mean N3/PL/Test clearly got dunked pretty hard, and it was an important morale booster for CFC. So hopefully it isn't the last of it's kind.
Oh, definitely. I mean, just from what's been said here, we can all see that there were a number of levels of gambit and counter-gambit being strategized on both sides. Would've been fun. Ah well. Next time, eh? They really had us right where they wanted us. Haven't they always?  So they keep telling us 
There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Ban Bindy
Bindy Brothers Pottery Association
459
|
Posted - 2013.07.05 13:00:00 -
[408] - Quote
Alavaria Fera wrote:Fenrix Mernher wrote:Arrendis wrote:Fenrix Mernher wrote: CFC were committed in several sub cap fleets, capitals were dropped to create a situation where to continue holding the field you would need to dreadnoughts.
Except we were rather clearly holding the field without dreads. There is a definite point where subcaps can no longer hold the field. TEST & Co. did not manage to bring us to that point. I would have been interesting to see them do it. As far as I am aware there was another slowcat fleet about to bridge in. That would have pushed you fairly close to the edge of needing your own caps. Also, people who think a CCP employee should lose his job and have a career ended because of a mistype and communication error at 11:30pm local time should probably quit eve and do the rest of the community a favour. Seriously, what the hell is wrong with you. The issue is clearly CCP quality control, not the human error of one engineer. Uh huh. They were also about to aoe doomsday us, right? TEST also had an extra 1000 people in Rokhs ready to bridge in as well. Their newbies had also just reshipped into 500 blackbirds.
Don't forget the 4000 high sec pilots formed up to join the battle in badgers and retrievers.
Seriously, both parties will be propagandizing for yearsabout how this battle was already decided in favor of Brand X, if ony the servers had not gone down. What a hoot.
Just so you will know, the 30,000+ of us who were not in the battle do not give a darn except to hoot at the CFC for its rotten luck. CCP served all of us just fine.
I'd pin a medal on the guy who reset the servers. But that's just my burning envy of Goons and all the super fun super cool super bad stuff they do. They're all like Shaft. In fact, I think it might have been the Goons who arranged for the crash themselves, those crazy crazy guys. To give us all that good content they're always taking credit for.
Best day in Eve in months, actually. |

Felix Shoen
The Terrifying League Of Dog Fort Fatal Ascension
1
|
Posted - 2013.07.05 13:07:00 -
[409] - Quote
Forget for a moment about who won and who lost or who was going to lose. This battle was going to be the decisive battle for an entire nullsec region and for every person fighting it there were two or three players watching it. It started out small and escalated into an awesome brawl. But, it was no sudden spike. Numbers of ships built up over HOURS. There were times when local hit over 2300 pilots. The node held, the battle played out, and pilot numbers reduced through casualties. I call into question the incredibly poor decision to try to adjust anything at all during such a battle. It held for 7 hours. Sit down, touch nothing. The other issue, and one that will be argued over for a long time was the timing of this dumb decision. It was basically at the tipping point of the battle. The decisive moment of a decisive engagement. It couldn't have been a worse time. It was like being at a movie where the murderer is about to be named and having the power go out in the theater. You feel robbed. Nothing anyone will do will make you feel less robbed. Goons were maybe robbed of a victory. Test was maybe robbed of a heroic save. Everyone was robbed of witnessing something epic. |

brutalbutneutral
Prepare To Meet Thy Doom
4
|
Posted - 2013.07.05 13:13:00 -
[410] - Quote
Funny how everybody in this thread completely forgets this is still just a game 
Everybody had fun didn't they? Isn't that the point of playing games? |
|

Akiko Sciuto
Cold Nova Industries
6
|
Posted - 2013.07.05 13:16:00 -
[411] - Quote
Ban Bindy wrote:Don't forget the 4000 high sec pilots formed up to join the battle in badgers and retrievers.
Seriously, both parties will be propagandizing for yearsabout how this battle was already decided in favor of Brand X, if ony the servers had not gone down. What a hoot.
.................
Best day in Eve in months, actually.
Couldn't agree more, it's pretty funny from where I'm sitting . So many tears......
CCP y u no fix lag for big fleet fights? Gah CCP y u try fix lag for big fleet fights......
|

Malou Hashur
Ministry of War Amarr Empire
5
|
Posted - 2013.07.05 13:19:00 -
[412] - Quote
brutalbutneutral wrote:Funny how everybody in this thread completely forgets this is still just a game  Everybody had fun didn't they? Isn't that the point of playing games?
A perfect example of a comment by someone who really has no clue. |

Arrendis
Hephaestus LLC Fatal Ascension
30
|
Posted - 2013.07.05 13:20:00 -
[413] - Quote
Ban Bindy wrote: Seriously, both parties will be propagandizing for yearsabout how this battle was already decided in favor of Brand X, if ony the servers had not gone down. What a hoot.
GRRR! BRAND X?!?!?! NEVAAARRR!! BRAND X WILL FALL BEFORE TEH AUHSUM POWAR UV TEH LEEDING BRAND!!!
DETH TO BRAND X!!! |

Home brew
SUNDERING Goonswarm Federation
1
|
Posted - 2013.07.05 13:36:00 -
[414] - Quote
Starlighart wrote:Hmmm and what are the test systems for again..... that's right to test the process and scripts into production.
Well to be fair it was a test system..... |

Fenrix Mernher
Critical Mass Inc. Nexus Fleet
4
|
Posted - 2013.07.05 13:47:00 -
[415] - Quote
Alavaria Fera wrote:Arrendis wrote:Fenrix Mernher wrote: It would have evolved into an interesting fight, I mean N3/PL/Test clearly got dunked pretty hard, and it was an important morale booster for CFC. So hopefully it isn't the last of it's kind.
Oh, definitely. I mean, just from what's been said here, we can all see that there were a number of levels of gambit and counter-gambit being strategized on both sides. Would've been fun. Ah well. Next time, eh? They really had us right where they wanted us. I never suggested that at all, what I have been saying is that PL/N3/Test were clearly hoping to force an escalation with CFC capitals (however blind this hope may have been). All these tears from CFC members are frankly making the eve community look pathetic, it was a good brawl and the reason Test carriers weren't just left to die was because the hopes of continual escalation must have left N3/PL/Test confident enough that they could salvage some form of victory from it.
Felix Shoen wrote:Forget for a moment about who won and who lost or who was going to lose. This battle was going to be the decisive battle for an entire nullsec region and for every person fighting it there were two or three players watching it.
Wait CFC leadership are seriously telling you this was going to be the death blow to the defence of fountain? Or is this something you've theorised yourself?
I suspect they aren't stupid enough to believe it themselves and I hope they don't consider their line members stupid enough to believe it. |

Arrendis
Hephaestus LLC Fatal Ascension
30
|
Posted - 2013.07.05 13:55:00 -
[416] - Quote
Fenrix Mernher wrote:Alavaria Fera wrote:
They really had us right where they wanted us.
I never suggested that at all
No, it's just something of a running joke. :)
Quote: Wait CFC leadership are seriously telling you this was going to be the death blow to the defence of fountain? Or is this something you've theorised yourself?
Personal speculation only, I'm sure. |

Hun Jakuza
Underworld Protection Agency Fatal Ascension
9
|
Posted - 2013.07.05 14:14:00 -
[417] - Quote
This is why i hate CCP and his BoB friends. (N3.) This is not the first time when this happend. I remember CCP cheat when they give to Bob, T2 BPO-s. I remember when we catched/trapped 7 southern titan in low sec when they tried to invasion north. The node crashed same like now and the successfully ambush went to garbage. 2 days later the nodes broke again when we catched Sir Molle's titan + 4 other one. I remember when we tried to attack north and when we jumped to enemy system all ammos missing from loaded guns of whole fleet and we missed our ammos from our cargoholds too. I remember when we trapped in south 12 super carrier + 40 carrier the node crashed again in delve. I remember when we trapped 70 of Atlas dreads we got black screens and the server crashed again instantly. Always this save operations happend accidently isn't ? The engineers jus accidently push the buttons isn't ? GTFO and dont affect the 0,0 fights and gameplaying u tard CCP. |

Charlotte 'Lottie' O'Reilly
Ministry of War Amarr Empire
4
|
Posted - 2013.07.05 14:32:00 -
[418] - Quote
Felix Shoen wrote:This battle was going to be the decisive battle for an entire nullsec region thbthttbtbttt not quite |

Christopher AET
Segmentum Solar Nulli Secunda
479
|
Posted - 2013.07.05 14:58:00 -
[419] - Quote
Hun Jakuza wrote:This is why i hate CCP and his BoB friends. (N3.) This is not the first time when this happend. I remember CCP cheat when they give to Bob, T2 BPO-s. I remember when we catched/trapped 7 southern titan in low sec when they tried to invasion north. The node crashed same like now and the successfully ambush went to garbage. 2 days later the nodes broke again when we catched Sir Molle's titan + 4 other one. I remember when we tried to attack north and when we jumped to enemy system all ammos missing from loaded guns of whole fleet and we missed our ammos from our cargoholds too. I remember when we trapped in south 12 super carrier + 40 carrier the node crashed again in delve. I remember when we trapped 70 of Atlas dreads we got black screens and the server crashed again instantly. Always this save operations happend accidently isn't ? The engineers jus accidently push the buttons isn't ? GTFO and dont affect the 0,0 fights and gameplaying u tard CCP.
Account page. Unsub I drain ducks of their moisture for sustenance. |

Hun Jakuza
Underworld Protection Agency Fatal Ascension
9
|
Posted - 2013.07.05 15:02:00 -
[420] - Quote
Christopher AET wrote:Hun Jakuza wrote:This is why i hate CCP and his BoB friends. (N3.) This is not the first time when this happend. I remember CCP cheat when they give to Bob, T2 BPO-s. I remember when we catched/trapped 7 southern titan in low sec when they tried to invasion north. The node crashed same like now and the successfully ambush went to garbage. 2 days later the nodes broke again when we catched Sir Molle's titan + 4 other one. I remember when we tried to attack north and when we jumped to enemy system all ammos missing from loaded guns of whole fleet and we missed our ammos from our cargoholds too. I remember when we trapped in south 12 super carrier + 40 carrier the node crashed again in delve. I remember when we trapped 70 of Atlas dreads we got black screens and the server crashed again instantly. Always this save operations happend accidently isn't ? The engineers jus accidently push the buttons isn't ? GTFO and dont affect the 0,0 fights and gameplaying u tard CCP. Account page. Unsub
Just after u kido. But i feel u cant tolerated when someone write the truth. Grow up kido.
|
|

Fenrix Mernher
Critical Mass Inc. Nexus Fleet
4
|
Posted - 2013.07.05 15:07:00 -
[421] - Quote
Hun Jakuza wrote:This is why i hate CCP and his BoB friends. (N3.) This is not the first time when this happend. I remember CCP cheat when they give to Bob, T2 BPO-s. I remember when we catched/trapped 7 southern titan in low sec when they tried to invasion north. The node crashed same like now and the successfully ambush went to garbage. 2 days later the nodes broke again when we catched Sir Molle's titan + 4 other one. I remember when we tried to attack north and when we jumped to enemy system all ammos missing from loaded guns of whole fleet and we missed our ammos from our cargoholds too. I remember when we trapped in south 12 super carrier + 40 carrier the node crashed again in delve. I remember when we trapped 70 of Atlas dreads we got black screens and the server crashed again instantly. Always this save operations happend accidently isn't ? The engineers jus accidently push the buttons isn't ? GTFO and dont affect the 0,0 fights and gameplaying u tard CCP.
lol, just lol.
This will be a long war, server issues 2 weeks ago helped 30 goon dreads get away, last night it helped TEST carriers. With ccps servers almost guaranteed to be no better at handling 200 nerds on grid in the next few months it'll happen again and benefit someone else. Such is eve :P |

Kainos Kerensky
Shadows Of The Requiem Unclaimed.
483
|
Posted - 2013.07.05 15:08:00 -
[422] - Quote
Ban Bindy wrote: I'd pin a medal on the guy who reset the servers. But that's just my burning envy of Goons and all the super fun super cool super bad stuff they do. They're all like Shaft. In fact, I think it might have been the Goons who arranged for the crash themselves, those crazy crazy guys. To give us all that good content they're always taking credit for.
Best day in Eve in months, actually.
As much as I hate Goons, and I do, you are a f**king idiot.
CCP failed, Goons would have (sadly) won the field, TEST (sadly) was able to surive. There will be more fights and Eve goes on.
Kainos Kerensky SOTR CEO "Prepare for teh Vandersex!" www.sotr-corp.com
|

Powers Sa
678
|
Posted - 2013.07.05 15:15:00 -
[423] - Quote
Fenrix Mernher wrote:
Wait CFC leadership are seriously telling you this was going to be the death blow to the defense of fountain? Or is this something you've theorised yourself?
I suspect they aren't stupid enough to believe it themselves and I hope they don't consider their line members stupid enough to believe it.
Campaigns are decided by a few big fights for which you break and cripple opposition. This would have been one of those.
To imply that isn't possible, or wasn't going to happen, shows me how little you know. lol |

knobber Jobbler
Bat Country Goonswarm Federation
247
|
Posted - 2013.07.05 15:16:00 -
[424] - Quote
Fenrix Mernher wrote:
Wait CFC leadership are seriously telling you this was going to be the death blow to the defence of fountain? Or is this something you've theorised yourself?
There is no final blow in this kind of war, its one of attrition. Its never been advertised by CFC leadership as anything different to that.
The point of this is, its not what was lost or not lost, its the fact that we never got to find out. A mistake was made that could easily have been mitigated. CFC could have lost that fight and we'd still all say "i was there when..." and joke about the FC who bungled the cap escalation.
|

Hrald
Dreddit Test Alliance Please Ignore
115
|
Posted - 2013.07.05 15:22:00 -
[425] - Quote
So if I get it right, the summation of CFC demands thus far in the thread have been:
Every server gets its own node so that they never miss out on cap kills because they are the only ones who have had this happen to them. The person responsible should be fired. Game code should be entirely rewritten from the ground up to satisfy their butthurt. All TEST ships should be destroyed and kills granted to every CFC ship in system, but the CFC dreads that were saved by server outage should remain (since there are no demands to remove them).
Listen to yourselves. :cripes: |

Kainos Kerensky
Shadows Of The Requiem Unclaimed.
483
|
Posted - 2013.07.05 15:33:00 -
[426] - Quote
Hrald wrote:
Listen to yourselves. :cripes:
Said the pot while calling the kettle black. Kainos Kerensky SOTR CEO "Prepare for teh Vandersex!" www.sotr-corp.com
|

Zixie Draco
Wildly Inappropriate Goonswarm Federation
181
|
Posted - 2013.07.05 15:35:00 -
[427] - Quote
How about everyone go to your captain's quarters to sit and think about what just happened here. Would you like a kitten? |

Arte
Orion's Fist Test Alliance Please Ignore
2
|
Posted - 2013.07.05 15:41:00 -
[428] - Quote
1Robert McNamara1 wrote:
2. Z9PP-H, E-IO0O, and 4-EP12 are constantly getting hit with timers and big giant alliance crushing fights are going to happen there for the foreseeable future. Place all 3 of these systems on their own reinforced nodes. If you don't have that many spare nodes, have the reinforcement follow the iHUB and Station timers. You have 20,000 players watching those timers and responding to them, please give them some attention to guide your server balance decisions.....
that seems like a good idea, considering the amount of 'interested parties' there are in this war.
|

Sabrina Scatterbrain
United Souls Research And Development
14
|
Posted - 2013.07.05 15:46:00 -
[429] - Quote
Endeavour Starfleet wrote: So you are comparing a video game losing service for a few minutes to a real life job where I assume you would be fired because the action would have caused financial harm to whoever was involved?
Again I request anyone who actually (Not just raging on the forums like in idiot) feels that a CCP employee ought to lose his or her job or punished for a simple mistake that was likely due to the excitement over the battle happening in a game they maintain. I personally request anyone that feels that way biomass their character and leave EVE for good. In my opinion the game will be better without them.
Do you know how on average how difficult it is to land a similar job if you have been terminated from your existing one? Many jobs won't even bother looking at the application (Some even admit this) if the person applying is not currently working.
A job is not a charitable position. If you do not perform your job satisfactorily and chyte on customers, intentional or not, you should not be doing that job. Yes, it may be hard finding another job after being fired, that is because a prospective employee will be aware that you screwed up your last job and they most likely do not want to deal with you.
Actions have consequences in real life, not just in EVE. If you work at McD's and **** in the fries odds are that Burger King will not hire you. |

brutalbutneutral
Prepare To Meet Thy Doom
4
|
Posted - 2013.07.05 15:57:00 -
[430] - Quote
Malou Hashur wrote:brutalbutneutral wrote:Funny how everybody in this thread completely forgets this is still just a game  Everybody had fun didn't they? Isn't that the point of playing games? A perfect example of a comment by someone who really has no clue.
Lol and that clue being? It really isn't important that some coalition get's some computer generated place to park there pixelated ships. In the end when all is done, you just go to work/sleep/dinner have a life.
You all do realise that you're doing the bidding of a single person being it Mittani or Montolio or whatever right? So ONE person is dictating all your'e playstyle. This to me seems weird. Investing hundreds of hours just to do what 1 person says. The more i type about it, the more rediculous i find it.
Oh well..... Carry on i guess |
|

Speedkermit Damo
Callide Vulpis Curatores Veritatis Alliance
77
|
Posted - 2013.07.05 16:04:00 -
[431] - Quote
Too many sweet goon tears,
Brodie! we're gonna need a bigger cup! Don't Panic.
|

Freelancer117
so you want to be a Hero
68
|
Posted - 2013.07.05 16:07:00 -
[432] - Quote
to summarize this debacle up by a fanfest 2009 quote from Darius Johnson (ex-CEO Goonswarm, Ex-CCP)
"We're not here to ruin THE game. We're here to ruin YOUR game."  Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg http://bit.ly/1a5dQGs |

Speedkermit Damo
Callide Vulpis Curatores Veritatis Alliance
77
|
Posted - 2013.07.05 16:18:00 -
[433] - Quote
Freelancer117 wrote:to summarize this debacle up by a fanfest 2009 quote from Darius Johnson (ex-CEO Goonswarm, Ex-CCP) "We're not here to ruin THE game. We're here to ruin YOUR game." 
LOL, Isn't karma a *****. Don't Panic.
|

Warren Morris
Flames of the Phoenix Here Be Dragons
3
|
Posted - 2013.07.05 16:21:00 -
[434] - Quote
Hun Jakuza wrote:This is why i hate CCP and his BoB friends. (N3.) This is not the first time when this happend. I remember CCP cheat when they give to Bob, T2 BPO-s. I remember when we catched/trapped 7 southern titan in low sec when they tried to invasion north. The node crashed same like now and the successfully ambush went to garbage. 2 days later the nodes broke again when we catched Sir Molle's titan + 4 other one. I remember when we tried to attack north and when we jumped to enemy system all ammos missing from loaded guns of whole fleet and we missed our ammos from our cargoholds too. I remember when we trapped in south 12 super carrier + 40 carrier the node crashed again in delve. I remember when we trapped 70 of Atlas dreads we got black screens and the server crashed again instantly. Always this save operations happend accidently isn't ? The engineers jus accidently push the buttons isn't ? GTFO and dont affect the 0,0 fights and gameplaying u tard CCP.
Learn how to write English ....Tard |

Sabrina Scatterbrain
United Souls Research And Development
14
|
Posted - 2013.07.05 16:21:00 -
[435] - Quote
Speedkermit Damo wrote:Freelancer117 wrote:to summarize this debacle up by a fanfest 2009 quote from Darius Johnson (ex-CEO Goonswarm, Ex-CCP) "We're not here to ruin THE game. We're here to ruin YOUR game."  LOL, Isn't karma a *****.
It would be karma if players ruined the goons game, not CCP. Logic, it's half the battle, try it sometime. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3813
|
Posted - 2013.07.05 16:27:00 -
[436] - Quote
Sabrina Scatterbrain wrote:Speedkermit Damo wrote:Freelancer117 wrote:to summarize this debacle up by a fanfest 2009 quote from Darius Johnson (ex-CEO Goonswarm, Ex-CCP) "We're not here to ruin THE game. We're here to ruin YOUR game."  LOL, Isn't karma a *****. It would be karma if players ruined the goons game, not CCP. Logic, it's half the battle, try it sometime. Don't bother, it's too hard for the players to do it, CCP sometimes has to step in
Remember the GM shield extenders? There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3813
|
Posted - 2013.07.05 16:28:00 -
[437] - Quote
Powers Sa wrote:Fenrix Mernher wrote:Wait CFC leadership are seriously telling you this was going to be the death blow to the defense of fountain? Or is this something you've theorised yourself?
I suspect they aren't stupid enough to believe it themselves and I hope they don't consider their line members stupid enough to believe it. Campaigns are decided by a few big fights for which you break and cripple opposition. This would have been one of those. To imply that isn't possible, or wasn't going to happen, shows me how little you know. Please tell me you aren't surprised.
This is General Discussion, you know. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Sebastian Hoch
Black Lance Fidelas Constans
38
|
Posted - 2013.07.05 17:05:00 -
[438] - Quote
I can tell from an IT Leadership perspective this looks like the failure in change control process or a lack of will to enforce the process that is there. In other words when a node is down you have a couple really smart guys going cowboy on it fixing it by hacking away at various control points in the system. That gives you the fastest and best result in most cases but then you will have outliers like this that are devastating to your reputation. What we don't see is how many times and how much engineers 'going cowboy' to make the game better real time has actually made the game better--I bet they are unsung heroes in this regard.
It is a fairly simple matter to establish a process that will prevent this kind of mistake, but I can tell you that CCP's technical staff will despise and ridicule being constrained in this way. You also have to put teeth behind process compliance even if it means letting someone go that does not get it. In the end, you will probably end up exchanging a fast response for stability but change control mistakes are too much of a liability when they are so public and significantly affect so many players. This is a PR disaster for CCP, and I expect it will be reported in the broader gaming press soon.
How you say? Rather then genius cowboys hacking away at the CLI until you get the result needed, change commands have to be explicitly written and approved by multiple senior technical leaders and a t least one senior manager/VP who's involvement insures that everyone is taking it seriously enough. The exact players in this reflect the risk involved in a change.
The 'soft' remapping of a node is a common affair so a template procedure and set of commands should be put in place that is adapted to each situation. Upon full approval, the commands are executed with a script (or cut and paste). If there are significant errors the change is failed, queued for later review by a Problem Management process and if the change is still needed, the writing and approval process must start over. Yes it sucks but this is how companies that wear big boy pants do it |

Alavaria Fera
GoonWaffe Goonswarm Federation
3813
|
Posted - 2013.07.05 17:24:00 -
[439] - Quote
Sebastian Hoch wrote:I can tell from an IT Leadership perspective this looks like the failure in change control process or a lack of will to enforce the process that is there. In other words when a node is down you have a couple really smart guys going cowboy on it fixing it by hacking away at various control points in the system. That gives you the fastest and best result in most cases but then you will have outliers like this that are devastating to your reputation. What we don't see is how many times and how much engineers 'going cowboy' to make the game better real time has actually made the game better--I bet they are unsung heroes in this regard.
It is a fairly simple matter to establish a process that will prevent this kind of mistake, but I can tell you that CCP's technical staff will despise and ridicule being constrained in this way. You also have to put teeth behind process compliance even if it means letting someone go that does not get it. In the end, you will probably end up exchanging a fast response for stability but change control mistakes are too much of a liability when they are so public and significantly affect so many players. This is a PR disaster for CCP, and I expect it will be reported in the broader gaming press soon.
How you say? Rather then genius cowboys hacking away at the CLI until you get the result needed, change commands have to be explicitly written and approved by multiple senior technical leaders and a t least one senior manager/VP who's involvement insures that everyone is taking it seriously enough. The exact players in this reflect the risk involved in a change.
The 'soft' remapping of a node is a common affair so a template procedure and set of commands should be put in place that is adapted to each situation. Upon full approval, the commands are executed with a script (or cut and paste). If there are significant errors the change is failed, queued for later review by a Problem Management process and if the change is still needed, the writing and approval process must start over. Yes it sucks but this is how companies that wear big boy pants do it Man, you sound like you could be a consultant in this field.
CCP should hire you.
CCP Comply There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
243
|
Posted - 2013.07.05 18:28:00 -
[440] - Quote
Zagdul is on record saying it would have been a deathblow (and he may be right).
PL and N3 are on record as saying they would have poured everything into this fight until it all burned down.
This is the Eve we deserve. Sadly, even without the mistake by CCP, the server probably couldn't handle the scale of fight it was going to escalate to anyway. Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |
|

Vaju Enki
Secular Wisdom
854
|
Posted - 2013.07.05 18:32:00 -
[441] - Quote
Very suspicious. The Tears Must Flow |

Barakach
Jolly Codgers Get Off My Lawn
161
|
Posted - 2013.07.05 18:42:00 -
[442] - Quote
Hrald wrote:So if I get it right, the summation of CFC demands thus far in the thread have been:
Every server gets its own node so that they never miss out on cap kills because they are the only ones who have had this happen to them. The person responsible should be fired. Game code should be entirely rewritten from the ground up to satisfy their butthurt. All TEST ships should be destroyed and kills granted to every CFC ship in system, but the CFC dreads that were saved by server outage should remain (since there are no demands to remove them).
Listen to yourselves. :cripes:
Their complaint was don't have bad algorithms and poor management design that encourages human mistakes.
Anyone who is a programmer or admin in a real enterprise would know that this kind of human mistake is entire unacceptable and would normally result in a firing. These kinds of problems are easily avoidable.
How does a tool that handles system moves, offer nary a complaint when someone tries to erroneously shutdown and transfer a critical system?
Here's an analogy. Say you're in the medical field and on your chart that you're supposed inject embalming fluid into your live patient? Would that send up a red flag and be like... hmm.. that might kill someone. Or do you just blindly keep on trucking and be like... ooops, human error. |

Phillip Morning
Dreddit Test Alliance Please Ignore
0
|
Posted - 2013.07.05 18:43:00 -
[443] - Quote
We will just have to wait and see how it goes down next time. Hopefully there will be plenty more goon tears to collect |

Spc One
The Chodak Void Alliance
200
|
Posted - 2013.07.05 18:52:00 -
[444] - Quote
Roxy Jovovich wrote:**** YOU CCP **** YOU It's a new nerf ccp is doing.
 |

Jumpshot244
EntroPrelatial Industria Here Be Dragons
7
|
Posted - 2013.07.05 18:52:00 -
[445] - Quote
Wonder if this one will make it into the EvE true stories collection |

Alavaria Fera
GoonWaffe Goonswarm Federation
3814
|
Posted - 2013.07.05 18:57:00 -
[446] - Quote
Jumpshot244 wrote:Wonder if this one will make it into the EvE true stories collection Heh, the climatic end.
The connection to the server was closed. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Aemon Cross
GoonWaffe Goonswarm Federation
0
|
Posted - 2013.07.05 18:58:00 -
[447] - Quote
So funny, all these Testes coming out commenting about goon tears. It was TEST tears that were flowing in that fight. Of course, that may be the reason the server went down... If enough TEST people /petitioned that they were going to unsub in a fit of nerd rage, then CCP may have to act for no other reason than to maintain revenue.
Let's face it, they need profit to run the game.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3814
|
Posted - 2013.07.05 18:59:00 -
[448] - Quote
Barakach wrote:Hrald wrote:So if I get it right, the summation of CFC demands thus far in the thread have been:
Every server gets its own node so that they never miss out on cap kills because they are the only ones who have had this happen to them. The person responsible should be fired. Game code should be entirely rewritten from the ground up to satisfy their butthurt. All TEST ships should be destroyed and kills granted to every CFC ship in system, but the CFC dreads that were saved by server outage should remain (since there are no demands to remove them).
Listen to yourselves. :cripes: Their complaint was don't have bad algorithms and poor management design that encourages human mistakes. Anyone who is a programmer or admin in a real enterprise would know that this kind of human mistake is entire unacceptable and would normally result in a firing. These kinds of problems are easily avoidable. How does a tool that handles system moves, offer nary a complaint when someone tries to erroneously shutdown and transfer a critical system? Here's an analogy. Say you're in the medical field and on your chart that you're supposed inject embalming fluid into your live patient? Would that send up a red flag and be like... hmm.. that might kill someone. Or do you just blindly keep on trucking and be like... ooops, human error. Just following orders?
Sounds familar...
There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3814
|
Posted - 2013.07.05 18:59:00 -
[449] - Quote
Aemon Cross wrote:So funny, all these Testes coming out commenting about goon tears. It was TEST tears that were flowing in that fight. Of course, that may be the reason the server went down... If enough TEST people /petitioned that they were going to unsub in a fit of nerd rage, then CCP may have to act for no other reason than to maintain revenue.
Let's face it, they need profit to run the game. They had us right where they wanted us. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Levaria
Incertae Sedis
10
|
Posted - 2013.07.05 19:05:00 -
[450] - Quote
Just stopping in to relish, bathe and frolic in the TEST and CFC tears...
But IMHO CCP, really? REALLY? Come one ten years baby...TEN years, this happens more often then not, and having been in multiple large Null Sec power bloc alliances this is bullshit. Barely broke 2.2k limit on the system and poof. Perhaps some sort of warning system or a popup box like we get before emergency DT stating "Hey you battle hardened killers, fyi NODE is going to be reinforced, prepare for awesome and or disco's."
A heads up would be nice. In addition what is the point of TIDI if it will not be used. When you guys are needed to reinforce a node..You are not there or the request is ignored, when we have so called "Organic battles", you poke and prod the poor gerbil in the server box and try to make him run faster, and then this craptastrophy happens. |
|

Arrendis
Hephaestus LLC Fatal Ascension
30
|
Posted - 2013.07.05 19:07:00 -
[451] - Quote
Barakach wrote: Here's an analogy. Say you're in the medical field and on your chart that you're supposed inject embalming fluid into your live patient? Would that send up a red flag and be like... hmm.. that might kill someone. Or do you just blindly keep on trucking and be like... ooops, human error.
It's a poor analogy - what you're describing is an active agent reviewing erroneous instructions and not questioning them. What happened here was a passive agent received erroneous instructions, and didn't have the capacity to question them.
The miskeyed command is more analagous to the harried nurse making a checkmark on the chart and having it be long enough to appear to give incorrect instructions... which a lazily coded automated system then processes without asking for clarification.
The actual miskeyed command entry is an extremely minor mistake - and frankly, one that 'anyone who is a programmer or admin in a real enterprise' should be anticipating and creating failsafes to and confirmation checks to filter out. As you say:
Quote:How does a tool that handles system moves, offer nary a complaint when someone tries to erroneously shutdown and transfer a critical system?
That's the 'unacceptable' mistake here.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3814
|
Posted - 2013.07.05 19:14:00 -
[452] - Quote
Levaria wrote:Just stopping in to relish, bathe and frolic in the TEST and CFC tears...
But IMHO CCP, really? REALLY? Come one ten years baby...TEN years, this happens more often then not, and having been in multiple large Null Sec power bloc alliances this is bullshit. Barely broke 2.2k limit on the system and poof. Perhaps some sort of warning system or a popup box like we get before emergency DT stating "Hey you battle hardened killers, fyi NODE is going to be reinforced, prepare for awesome and or disco's."
A heads up would be nice. In addition what is the point of TIDI if it will not be used. When you guys are needed to reinforce a node..You are not there or the request is ignored, when we have so called "Organic battles", you poke and prod the poor gerbil in the server box and try to make him run faster, and then this craptastrophy happens. TiDi helps, but you see it allowed us to cram ever more people into the system, again pushing it to the (unreinforced) limit.
Hell, you can have multiple-hours long fights in 10% TiDi-ed, reinforced systems and the server still chokes and begs for death. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Feyd Rautha Harkonnen
Lords.Of.Midnight
117
|
Posted - 2013.07.05 19:15:00 -
[453] - Quote
Ultimately TiDi and continued fail at manually re-enforcing nodes when big fights go down is epic fail, 10 years in for a company that espouses 'single shard' 'one sandbox'...
CCP has serious architecture scalability issues and unfortunately it appears they have decided to wait until they hit a brick wall, painting around the edges with vaporware like TiDi, rather than biting the bullet and doing a re-write on a kernal that doesn't scale, to one that better does dynamic server resource allocation.
It shouldn't be 'single shard' in the marketing literature anymore...It should be 'single shard*' with a big fat asterisk...
"*So long as more than 2,000 players don't enter a single system"
http://evedarklord.blogspot.ca |

Doc Fury
Furious Enterprises
2804
|
Posted - 2013.07.05 19:17:00 -
[454] - Quote
Aemon Cross wrote:So funny, all these Testes coming out commenting about goon tears. It was TEST tears that were flowing in that fight. Of course, that may be the reason the server went down... If enough TEST people /petitioned that they were going to unsub in a fit of nerd rage, then CCP may have to act for no other reason than to maintain revenue.
Let's face it, they need profit to run the game.
Yeah, that's what happened. 
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Aemon Cross
GoonWaffe Goonswarm Federation
0
|
Posted - 2013.07.05 19:25:00 -
[455] - Quote
Doc Fury wrote:Aemon Cross wrote:So funny, all these Testes coming out commenting about goon tears. It was TEST tears that were flowing in that fight. Of course, that may be the reason the server went down... If enough TEST people /petitioned that they were going to unsub in a fit of nerd rage, then CCP may have to act for no other reason than to maintain revenue.
Let's face it, they need profit to run the game.
Yeah, that's what happened. 
Look, look! I can contribute with emoticons too!!      |

Alavaria Fera
GoonWaffe Goonswarm Federation
3815
|
Posted - 2013.07.05 19:29:00 -
[456] - Quote
Aemon Cross wrote:Doc Fury wrote:Aemon Cross wrote:So funny, all these Testes coming out commenting about goon tears. It was TEST tears that were flowing in that fight. Of course, that may be the reason the server went down... If enough TEST people /petitioned that they were going to unsub in a fit of nerd rage, then CCP may have to act for no other reason than to maintain revenue.
Let's face it, they need profit to run the game. Yeah, that's what happened.  Look, look! I can contribute with emoticons too!!      :getout:
:frogbarf:
:condi:
:shobon: There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3815
|
Posted - 2013.07.05 19:30:00 -
[457] - Quote
Feyd Rautha Harkonnen wrote:"Our infrastructure isn't fail because we didn't get a 'Fleet flight notification' beforehand" Yeah, its the players fault. Seriously?
Ultimately TiDi and continued fail at manually re-enforcing nodes when big fights go down IS epic fail, 10 years in for a company that espouses 'single shard' 'one sandbox'...
CCP has serious architecture scalability issues and unfortunately it appears they have decided to wait until they hit a brick wall, painting around the edges with vaporware like TiDi, rather than biting the bullet and doing a re-write on a kernal that doesn't scale, to one that better does dynamic server resource allocation.
It shouldn't be 'single shard' in the marketing literature anymore...It should be 'single shard*' with a big fat asterisk...
"*So long as more than 2,000 players don't enter a single system"
And re: "All pilots involved have our sincerest apologies for this error, and we are currently looking to review our policy of action in these types of situation to ensure that this is not repeated."
Policy of action?
Isn't the real answer to march ass up to the guys holding the budget dollars and telling them you are going to keep hitting this brick wall until a rewrite around a dynamic resource allocating architecture is done? THAT's being honest, to yourself, your executive and your players...
Looking forward to your next 'fix' for this situation, 'TiDi Plus+' perhaps? Where we see dancing (care)bears go across our screens, while waiting for actions to register and come back from the servers. Doubt they would do that much more. It only affects a small portion of players a small portion of the time.
Better to work on something else. Like a new-and-improved launcher. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
243
|
Posted - 2013.07.05 19:31:00 -
[458] - Quote
Not empty posting. Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |

SFM Hobb3s
Vanguard Frontiers Black Legion.
11
|
Posted - 2013.07.05 20:34:00 -
[459] - Quote
I suggest you retool your software so that moves like this in the future cannot be done without first specifying an exception (Z9 in this case) |

Obearoth HuanTao
The Drunken Empire Fatal Ascension
5
|
Posted - 2013.07.05 20:36:00 -
[460] - Quote
Mistakes like this, is simply unacceptable. The nerd the pulled this of, should be delegated to washing toilets, or no more then running a very small and unimportant obscure server. So, its bad enough that the servers cant handle a 250 player fleet moving around without dropping to 40-20% tidi, mistakes like this, is like stumbeling drunk over a world champion chess game 5 hours into it, spilling the remaining pieces all over the floor. It is not done.
Wanna make up for it ccp? Make sure this type of pubbie mistake does not happen for 5 years to come And btw, why do you have to manually pull levers to adjust or move computing power? You cant make the server park more fluid and dynamic ? |
|

Paul Leonard Kersey
Republic Military School Minmatar Republic
27
|
Posted - 2013.07.05 20:48:00 -
[461] - Quote
CCP ruins gameplay again, this is not news.
Any other company that screwed it's customers repeatedly like this soon went out of business.
Start firing some of these fat fingered "DEVS", maybe the others will actually check what they're typing.
Any employee that screwed up this bad, or this many times needs to be fired.
|

EvilweaselSA
GoonCorp Goonswarm Federation
868
|
Posted - 2013.07.05 21:02:00 -
[462] - Quote
Phillip Morning wrote:We will just have to wait and see how it goes down next time. Hopefully there will be plenty more goon tears to collect It's kinda funny the best test can do is try to troll us about how we didn't blow up as much of tests cap fleet as we should have. |

Endeavour Starfleet
913
|
Posted - 2013.07.05 21:16:00 -
[463] - Quote
Paul Leonard Kersey wrote:CCP ruins gameplay again, this is not news.
Any other company that screwed it's customers repeatedly like this soon went out of business.
Start firing some of these fat fingered "DEVS", maybe the others will actually check what they're typing.
Any employee that screwed up this bad, or this many times needs to be fired.
So you would enjoy playing a game where you knew employees were fearing over making even the smallest mistakes?
Do you enjoy firing people and throwing them out into the job market? Do you relish the thought of their families having hardship because you didn't get that carrier mail?
I have another idea how about you biomass your EVE online characters and leave this game? Honestly would you please do that?
Obearoth HuanTao wrote:.....Mistakes like this, is simply unacceptable. The nerd the pulled this of, should be delegated to washing toilets, or no more then running a very small and unimportant obscure server. .......
Please I beg of you. Please biomass your in game characters and leave this game. |

Senditu
Roving Guns Inc. RAZOR Alliance
1
|
Posted - 2013.07.05 21:37:00 -
[464] - Quote
This is one I just cannot afford to deny comment.
We were at it hardcore and although I agree that it was crazy in system, and tidi was huge, the fact that this happened at such a critical juncture in the battle make me skeptical at the very best.
Appreciation is necessarily one of those things that comes to mind ...... personally! |

Arrendis
Hephaestus LLC Fatal Ascension
31
|
Posted - 2013.07.05 21:39:00 -
[465] - Quote
Well, at this point, we're out of normal business hours in Iceland (I believe it's 9:37 there now?) and while I'm not expecting 'Dear Capsuleers, this is exactly what happened, which processes were invoked, and precisely what we've already done to fix everything, YAY!', I have to admit, in a thread we were specifically asked to use so that our questions could get addressed, it's a little disappointing to not even have so much as a 'you guys have raised a number of perfectly valid questions, and the team is looking at them, dont' worry' update.
Or did someone accidentally remap the forums? |

BigSako
Burning Napalm Northern Coalition.
17
|
Posted - 2013.07.05 22:13:00 -
[466] - Quote
It is funny how people seem to be in favour of Goonswarm and blame TEST for this "mistake". The same alliance that abuses game mechanics whenever they can. The same alliance that kills Jita about twice a year.
Needless to say, if I was the person in question at CCP I would have also said that it was an honest mistake, though I seriously would not risk my job for some billions of isk of space pixels.
my question to CCP is: What are you going to do to improve player experience for such occassions? And why wasn't the call to move "non necessary services" away from the node made earlier when the fight hit 1k people? |

Paul Leonard Kersey
Republic Military School Minmatar Republic
27
|
Posted - 2013.07.05 22:18:00 -
[467] - Quote
Endeavour Starfleet wrote:Paul Leonard Kersey wrote:CCP ruins gameplay again, this is not news.
Any other company that screwed it's customers repeatedly like this soon went out of business.
Start firing some of these fat fingered "DEVS", maybe the others will actually check what they're typing.
Any employee that screwed up this bad, or this many times needs to be fired.
So you would enjoy playing a game where you knew employees were fearing over making even the smallest mistakes? Do you enjoy firing people and throwing them out into the job market? Do you relish the thought of their families having hardship because you didn't get that carrier mail? I have another idea how about you biomass your EVE online characters and leave this game? Honestly would you please do that? Obearoth HuanTao wrote:.....Mistakes like this, is simply unacceptable. The nerd the pulled this of, should be delegated to washing toilets, or no more then running a very small and unimportant obscure server. ....... Please I beg of you. Please biomass your in game characters and leave this game.
Ruining the biggest fight in the game for months is not the smallest mistake...
If they can't do the job right, they don't deserve the job to begin with, and carrier mails have nothing to do with an employee bring incompetent. Can't do your job right? find one you can, (I suggest fast food with this kind of record)
I should leave because someone at CCP can't do their job properly? go home troll
Eve DEV that can't type a system name in properly, or be bothered to double check needs to be fired |

Arrendis
Hephaestus LLC Fatal Ascension
31
|
Posted - 2013.07.05 22:21:00 -
[468] - Quote
Paul Leonard Kersey wrote: Eve DEV that can't type a system name in properly, or be bothered to double check needs to be fired
Why should it be left to the guy typing to doublecheck, though? Why can't the software, with full access to the entire database of system names, run that half-millisecond check for him when he enters the command?
Keystroke errors happen. Good tools have safeguards to protect against them.
This was not a good tool. |

Paul Leonard Kersey
Republic Military School Minmatar Republic
27
|
Posted - 2013.07.05 22:33:00 -
[469] - Quote
Arrendis wrote:Paul Leonard Kersey wrote: Eve DEV that can't type a system name in properly, or be bothered to double check needs to be fired
Why should it be left to the guy typing to doublecheck, though? Why can't the software, with full access to the entire database of system names, run that half-millisecond check for him when he enters the command? Keystroke errors happen. Good tools have safeguards to protect against them. This was not a good tool.
+1 |

Magron1
The Praxis Initiative Gentlemen's Agreement
7
|
Posted - 2013.07.05 22:51:00 -
[470] - Quote
3 choices children. whine to no purpose. get screwed by ccp and shut it or find something else to spend ur time on. it's perfectly clear now that ccp will never run this game professionally |
|

Endeavour Starfleet
913
|
Posted - 2013.07.05 23:15:00 -
[471] - Quote
Paul Leonard Kersey wrote:Endeavour Starfleet wrote:Paul Leonard Kersey wrote:CCP ruins gameplay again, this is not news.
Any other company that screwed it's customers repeatedly like this soon went out of business.
Start firing some of these fat fingered "DEVS", maybe the others will actually check what they're typing.
Any employee that screwed up this bad, or this many times needs to be fired.
So you would enjoy playing a game where you knew employees were fearing over making even the smallest mistakes? Do you enjoy firing people and throwing them out into the job market? Do you relish the thought of their families having hardship because you didn't get that carrier mail? I have another idea how about you biomass your EVE online characters and leave this game? Honestly would you please do that? Obearoth HuanTao wrote:.....Mistakes like this, is simply unacceptable. The nerd the pulled this of, should be delegated to washing toilets, or no more then running a very small and unimportant obscure server. ....... Please I beg of you. Please biomass your in game characters and leave this game. Ruining the biggest fight in the game for months is not the smallest mistake... If they can't do the job right, they don't deserve the job to begin with, and carrier mails have nothing to do with an employee bring incompetent. Can't do your job right? find one you can, (I suggest fast food with this kind of record) I should leave because someone at CCP can't do their job properly? go home troll Eve DEV that can't type a system name in properly, or be bothered to double check needs to be fired
I don't want you to just leave. I beg of you to biomass your characters so hopefully you are not tempted to return to this game.
|

Strategos Constance
The Graduates RAZOR Alliance
4
|
Posted - 2013.07.05 23:27:00 -
[472] - Quote
Endeavour Starfleet wrote: So you would enjoy playing a game where you knew employees were fearing over making even the smallest mistakes?
Do you enjoy firing people and throwing them out into the job market? Do you relish the thought of their families having hardship because you didn't get that carrier mail?
I have another idea how about you biomass your EVE online characters and leave this game? Honestly would you please do that?
1. On the flip coin, I would hope that people wouldn't work like they are irreplaceable either. People do get fired for doing major aspects of their job incorrectly, it could be as simple as mis-wiring a house or as far out as a doctor making a mistake, in any case people are held accountable for their actions, intentional or not. However, since no one knows the performance of the individual in a grand view of things, it is unwise for anyone to tell a company how to treat their employees.
2. Job markets are irrelevant when it comes to a company. You can't get personal, it is business. Sometimes employers keep employees for far to long, even if they are terrible, only because they feel bad for them. It is a mistake. To be successful unfortunately means you can't take things personally and you have to do what must be done. Your scenario of companies putting people out on the street are far from laudable considering that the employee usually has to do something wrong and is held accountable. Funny how employees are the ones that can get themselves fire, not some "evil" corporation. If someone can't do the general job, then you find someone who can for not only you, but your customers.
Seriously though, biomass your character? I am not really sure how that would accomplish anything. They have to "gasp" make another character? Or we could keep posting under assumed characters / identities so we can hide who we really are... cause no one does that!
Last point, what is your objective in all of this? You are pretty confusing constantly defending CCP, but telling their playerbase to biomass. If your looking to be alone with CCP, this is not the way I would do it.
|

Arckeuss
Les chevaliers de l'ordre Goonswarm Federation
4
|
Posted - 2013.07.05 23:37:00 -
[473] - Quote
BigSako wrote:It is funny how people seem to be in favour of Goonswarm and blame TEST for this "mistake". The same alliance that abuses game mechanics whenever they can. The same alliance that kills Jita about twice a year.
Needless to say, if I was the person in question at CCP I would have also said that it was an honest mistake, though I seriously would not risk my job for some billions of isk of space pixels.
my question to CCP is: What are you going to do to improve player experience for such occassions? And why wasn't the call to move "non necessary services" away from the node made earlier when the fight hit 1k people?
the same alliance (TEST) that you're defending has participated to the jita burn.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3816
|
Posted - 2013.07.06 00:04:00 -
[474] - Quote
Arckeuss wrote:BigSako wrote:It is funny how people seem to be in favour of Goonswarm and blame TEST for this "mistake". The same alliance that abuses game mechanics whenever they can. The same alliance that kills Jita about twice a year. the same alliance (TEST) that you're defending has participated to the jita burn. We were forcing them, it was back when they were still our "pets".
Now they are free, and like the miners, want revenge.
There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3816
|
Posted - 2013.07.06 00:05:00 -
[475] - Quote
Magron1 wrote:3 choices children. whine to no purpose. get screwed by ccp and shut it or find something else to spend ur time on. it's perfectly clear now that ccp will never run this game professionally Where is log onto your torp bomber alt and help shoot structures?
Because you should. It's a thing. That you should do. Shooting structures. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3816
|
Posted - 2013.07.06 00:07:00 -
[476] - Quote
Arrendis wrote:Well, at this point, we're out of normal business hours in Iceland (I believe it's 9:37 there now?) and while I'm not expecting 'Dear Capsuleers, this is exactly what happened, which processes were invoked, and precisely what we've already done to fix everything, YAY!', I have to admit, in a thread we were specifically asked to use so that our questions could get addressed, it's a little disappointing to not even have so much as a 'you guys have raised a number of perfectly valid questions, and the team is looking at them, dont' worry' update.
Or did someone accidentally remap the forums? You really expected they would be responded to?
The point is that every other thread can be locked with a link to this one and all the crap stays in the disposal where it will not overflow into the rest of General Discussion. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3816
|
Posted - 2013.07.06 00:08:00 -
[477] - Quote
EvilweaselSA wrote:Phillip Morning wrote:We will just have to wait and see how it goes down next time. Hopefully there will be plenty more goon tears to collect It's kinda funny the best test can do is try to troll us about how we didn't blow up as much of tests cap fleet as we should have. We should have been winning harder, guys.
Next time you see the ragebroadcast remember the clock is ticking and we only have so long to apply our SUBCAP DEEPPSS to the carriers before There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Nox Solitudo
Space Ants
23
|
Posted - 2013.07.06 00:08:00 -
[478] - Quote
Strategos Constance wrote:
1. On the flip coin, I would hope that people wouldn't work like they are irreplaceable either. People do get fired for doing major aspects of their job incorrectly, it could be as simple as mis-wiring a house or as far out as a doctor making a mistake, in any case people are held accountable for their actions, intentional or not. However, since no one knows the performance of the individual in a grand view of things, it is unwise for anyone to tell a company how to treat their employees.
Mwahaha... I've seen a guy who accidentally shut down mainframe server, or a guy who accidentally deleted the main database of certain bank. both kept doing their job.
I feel a bit sorry for that CCP guy though :) |

Endeavour Starfleet
913
|
Posted - 2013.07.06 00:13:00 -
[479] - Quote
Strategos Constance wrote:Endeavour Starfleet wrote: So you would enjoy playing a game where you knew employees were fearing over making even the smallest mistakes?
Do you enjoy firing people and throwing them out into the job market? Do you relish the thought of their families having hardship because you didn't get that carrier mail?
I have another idea how about you biomass your EVE online characters and leave this game? Honestly would you please do that?
1. On the flip coin, I would hope that people wouldn't work like they are irreplaceable either. People do get fired for doing major aspects of their job incorrectly, it could be as simple as mis-wiring a house or as far out as a doctor making a mistake, in any case people are held accountable for their actions, intentional or not. However, since no one knows the performance of the individual in a grand view of things, it is unwise for anyone to tell a company how to treat their employees. 2. Job markets are irrelevant when it comes to a company. You can't get personal, it is business. Sometimes employers keep employees for far to long, even if they are terrible, only because they feel bad for them. It is a mistake. To be successful unfortunately means you can't take things personally and you have to do what must be done. Your scenario of companies putting people out on the street are far from laudable considering that the employee usually has to do something wrong and is held accountable. Funny how employees are the ones that can get themselves fire, not some "evil" corporation. If someone can't do the general job, then you find someone who can for not only you, but your customers. Seriously though, biomass your character? I am not really sure how that would accomplish anything. They have to "gasp" make another character? Or we could keep posting under assumed characters / identities so we can hide who we really are... cause no one does that! Last point, what is your objective in all of this? You are pretty confusing constantly defending CCP, but telling their playerbase to biomass. If your looking to be alone with CCP, this is not the way I would do it.
#1 It is a video game. A miswired house can be a potential fire or shock hazard a doctor making a mistake can endanger the patient and potentially others. What happened with EVE was an accidental server command. The result is a bit of egg in the face of CCP and whiny ass people screaming that people should be fired over them not getting to add lots of shiny green to their boards. Not exactly equal in the level of potential harm to anyone in RL but people want someone to lose his RL job over it?
#2 Except people are making it personal. They are directly saying the person should be fired and it is clear as day the reason is because they did not get their big green addition to their boards or they didn't get their huge victory and they believe that equals someones job over a damn mistake.
#3 Yes I am calling for them to voluntarily biomass their characters (The entire account and alt account's) not just posting alts. I am requesting those players to no longer play EVE online. |

Endeavour Starfleet
913
|
Posted - 2013.07.06 00:17:00 -
[480] - Quote
Nox Solitudo wrote:Strategos Constance wrote:
1. On the flip coin, I would hope that people wouldn't work like they are irreplaceable either. People do get fired for doing major aspects of their job incorrectly, it could be as simple as mis-wiring a house or as far out as a doctor making a mistake, in any case people are held accountable for their actions, intentional or not. However, since no one knows the performance of the individual in a grand view of things, it is unwise for anyone to tell a company how to treat their employees.
Mwahaha... I've seen a guy who accidentally shut down mainframe server, or a guy who accidentally deleted the main database of certain bank. both kept doing their job. I feel a bit sorry for that CCP guy though :)
Hopefully because the companies they worked for realized that instead of terminating employment they can better use the effort to write up better procedures to prevent accidents like that in the future.
Sure as hell beats "HEY WATERBOY!! YOUR'EEE FIREEEEEEEED!!!!!!" That some people are acting like in this topic.
|
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Jimmy Morane
Aurora Novae Aetatis Expoit This Mf's
80
|
Posted - 2013.07.06 00:30:00 -
[481] - Quote
Endeavour Starfleet wrote:[quote=Strategos Constance][quote=Endeavour Starfleet]
#1 It is a video game. A miswired house can be a potential fire or shock hazard a doctor making a mistake can endanger the patient and potentially others. What happened with EVE was an accidental server command. The result is a bit of egg in the face of CCP and whiny ass people screaming that people should be fired over them not getting to add lots of shiny green to their boards. Not exactly equal in the level of potential harm to anyone in RL but people want someone to lose his RL job over it?
You know if someone works at burger king and keeps screwing up the orders they are going to get fired. It's a service being provided for money. Screwing up burger orders doesn't cost any lives either, and I think that's what these people are getting at. Eve is a service that is provided for money, and it should work when those who have paid that money decide to use the service. |

Endeavour Starfleet
913
|
Posted - 2013.07.06 00:41:00 -
[482] - Quote
Jimmy Morane wrote:Endeavour Starfleet wrote:[quote=Strategos Constance][quote=Endeavour Starfleet]
#1 It is a video game. A miswired house can be a potential fire or shock hazard a doctor making a mistake can endanger the patient and potentially others. What happened with EVE was an accidental server command. The result is a bit of egg in the face of CCP and whiny ass people screaming that people should be fired over them not getting to add lots of shiny green to their boards. Not exactly equal in the level of potential harm to anyone in RL but people want someone to lose his RL job over it?
You know if someone works at burger king and keeps screwing up the orders they are going to get fired. It's a service being provided for money. Screwing up burger orders doesn't cost any lives either, and I think that's what these people are getting at. Eve is a service that is provided for money, and it should work when those who have paid that money decide to use the service.
#1 Burger King is an entry level employer for the most part. VASTLY different from the difficulty on average for landing a living wage job. Especially if you are already unemployed.
#2 If someone finally loses their job at burger king over not getting orders done correctly. It was likely because they never cared for the job in the first place vastly different from what likely this was which in my opinion were excited server admins trying to make an awesome EVE battle better.
#3 I've worked in retail. I have seen attempts to get employees in trouble or employment terminated over the smallest things. And to be frank the stench of self entitlement is similar to how some of these players are reacting. It is called "TAKE MINE AND **** YOU!" They lost nothing in the real world but think the mistake is worth someone losing their job. |

cybercoder2 Shimaya
goat lips Brothers of Tangra
0
|
Posted - 2013.07.06 01:32:00 -
[483] - Quote
The following battle report was reprinted with permission from Manfred Sideous of Pandemic Legion.
HOW EVE NERDS MAKE FIREWORKS BATTLE REPORT Z9PP-H The Setup
TEST had been onlining a new IHUB in Z9PP-H to augment their sovereignty claim over the system. CFC came in to assault and kill the IHUB before it came online, making sovereignty much easier to break in the system. CFC had a siege bomber fleet and Mega fleet in system with numbers at around 300 total for CFC. TEST requested some help to save the IHUB from dying before it went online. I agreed to quickly form PL Slowcats to come in and stabilize the situation whilst TEST formed another Slowcat fleet and N3 formed a subcap fleet to help with our eventual extraction of Slowcats. ACT I The Best Laid Plan
PL made our entrance cleanly into system and started killing Megas and putting reps on the IHUB preventing its demise. Within 10 minutes, TEST Slowcats arrived and added to the rep power. CFC starts pinging wildly for reinforcements as they now see 2 Slowcat fleets on grid with little to no support. Finally, after some delay N3 are able to get in system with Drone Domis and Triage. The fight rages on for 2+ hours with small breaks as CFC repositions and awaits DPS. Furthermore, whilst this is all happening, bomber fleets from both sides are making runs with mixed success. However both CFC and TEST land a good run with CFC obliterating N3 Domis and TEST nuking a Fuckyou Fleet to completion.
All the while, both sides are pinging for more bodies to poop sock into system to turn the tides for their side. At about the 3 hour mark the talk of extraction got serious as CFC were able to reinforce with greater ease than N3 & TEST. Now mind you, Slowcats were designed by me to walk into hell and scream 'come at me'. However, a fleet with Niddhoggers , Chimeras and Thanatos (Thanatai, Thanatoses) makes not a Slowcat fleet. The decreased cap range of Nids and Thannys plus the hugely inferior EHP makes them a one legged Slowcat fleet at best. It was clear after barely saving Nids in sub 10% structure that extraction for TEST was priority.
However, there were major issues with the extraction plan. N3 support fleet was creamed and highly ineffective. Also there were 0 friendly POSes in system and with it being a major holiday and getting late in EU, most TEST-friendly groups were short on logi dudes to erect extraction towers. However, PL were able to ninja up a small tower with just enough fuel and stront to help extract. So alignments were called with exit cynos at the ready and then the long wait started; the painful wait a FC has to go through with Slowcats for the perfect time to fleet warp out. Because 1 mis-aligned ships means a 2 billion ISK scar on your killboard and a 2 billion ISK smile on the bad guy's face.
Sometime in this haze of 4 hours, a TEST Rokh fleet arrived. CFC sensing our extraction were emboldened to engage and keep us pinned. So for the next hour it was a series of Slowcats aligning, stopping and trying to kill things, regrouping the fleet and then repeating the whole process. At one point the TEST and PL Slowcat fleet became wadded up in a giant carrier orgy. Let me tell you friends, repositioning 2 Slowcat fleets in 10% TIDI is a 15 minute process. This further delayed the extraction as Test and PL carriers were bouncing off each other making fleetwarps impossible without leaving a portion of the fleet to die a silent miserable and defenseless death. So after we discombobulated the fleet from each other, alignments were called again. In command channels, calls were made that extraction was happening at first opportunity and that all fleets should be ready to fleetwarp. Confirmations from everyone were given and a few minutes later TEST came in with a massive bomb wave, pushing 2 of 3 fleets off grid. This was the chance. I checked grid and saw TEST Slowcats unbubbled as well as most of the subcaps. I fleetwarped PL off and in sudden horror watched as 2 'dictors landed close to TEST Slowcats. I had told my fleet to jump on land as we were fleetwarping to a small control tower and bounces were inevitable. All PL made it out clean and were able to jump back home.
However Test Slowcats were not so lucky
The Intermission
As PL arrived back in Syndicate, it became very clear in a short period of time that TEST Slowcats would all die a slow painful death if more intervention didn't happen. So TEST threw more subcaps into system trying to free the Slowcats. However, CFC was having none of it and not chancing anything, sensing blood in the water. CFC must have pinged for 'dictors and reinforcements every 2-3 minutes because as 1 'dictor or BS would die, 2 more would take its place. Lazarus Telraven and I are very good friends and often talk about fights as we are in the midst of them. Laz however wasn't talking much; it was quite clear he was a busy man, a man getting ready to serve a good ole prison **** scene on lil' ol' TEST. PL reshipped to bombers with the plan to Doomportal on TEST Slows to kill bubbles and tackle. Furthermore, CFC had 2 Mega fleets right on top of TEST Slows. However, we were delayed due to a cunning Black Legion 'dictor doing the continual cycle of undock -> bubble -> redock. This delayed PL and as this was happening TEST Slowcats started falling to the 300+ BS hulls raining hell upon them. ACT II Salvage Duty
|

cybercoder2 Shimaya
goat lips Brothers of Tangra
0
|
Posted - 2013.07.06 01:35:00 -
[484] - Quote
part2
ACT II Salvage Duty
Z9PP-H was now hovering close to the 2000 player mark with 1400ish of those being CFC. TEST had lost 3 carriers at this point and were quite of the eventual outcome their circumstances found them in. N3 and TEST were having a horrid time forming reinforcements due to a combination of the holiday and massive TiDi anywhere near or as far as 15 jumps away from Z9PP-H. I decided, although most likely it was a suicide mission, that PL would Doomportal on the small % chance it would clear bubbles and tackle ofF TEST Slowcats so they could bail. However due to the incident with being delayed by delaying 'dictors in Syndicate, by the time we got on the titan with our bombers, CFC had pulled 20km from our incyno point. "**** IT LET'S JUST GO IN AND BELIEVE" I said. So we bridge in and start Doomportaling but the sheer amount of 'dictors on grid, the spread of the field and the amount of anti-bomber ships on grid rendered the PL Doomportal inept and pointless.
Like Wiley Coyote, I stumbled back to my ACME drawing board looking for a new plan. When lo' and behold a wild Vince Draken appears and starts getting N3 in gear for reshipping into Rokhs. TEST reforms another Rokh fleet and PL forms blaster Rokhs as Megas are super close to our incyno point. TEST as a backup forms more Slowcats and some blap dreads; in case the fight turned, we could instantly up the bet to prosecute CFC into retreat. I just want to stress that everyone agreed those TEST reinforcement caps were not coming in off the bat and would only enter if the 3 Rokh fleets could get CFC on the backfoot.
All 3 reinforcement fleets get into position and come in. N3's 4 Triage were instantly vaporized and I was headshotted by CFC as soon as I broke invul. TEST however made a pretty clean entrance with their Rokhs and started taking down targets. In fact, all 3 fleets were taking down targets but I have to say "My hat is off in how CFC just poured more ships into the fight". We were doing raynor scans and even with 3 Rokh fleets pounding Megas, we were not making a dent. The Crescendo
HOLY GOD TO THE SHEER TERROR OF EVERYONE ON TEST SIDE THE SLOWCAT REINFORCEMENTS AND BLAP DREADS JUMPED IN. I MEAN ARE YOU LITERALLY ******* KIDDING ME WERE MY EXACT THOUGHTS.
If you thought a bad situation couldn't get worse, let me paint you this picture. Now TEST had 120 carriers on field and 10+ blap dreads at the same time 3 Rokh fleets are being taken apart by a full-fledged prison **** boner by CFC's greatest stars Mr Vee and Lazarus Teleraven. PL had to limp off field "Squad Broken Style" and much the same fate for N3 as they had 0 reps after their Triage was vaporized. However, this sacrifice of Rokh fleets and an idiot-guided cap reinforcement stopped the loss of TEST Slowcats for NOW. However, it was only a matter of time before the near 2000 CFC and Black Legion started to take apart tired TEST Slowcats.
I talked with Shadoo and Vince and a few others weighing options and considering washing our hands and accepting the loss of 120 TEST carriers. For TEST, this would have put them in financial hardships. It would also give CFC a 2 week minimum free pass to **** Fountain if they so chose. I guess Shadoo felt a little sad for TEST and told me "Well you can go in with 200 Slows and just tank till CFC **** off to save CSAAs or until DT". It should also be mentioned that the words 'retards' 'idiots' and sheer shock and disbelief that TEST got them so deep into the rapezone had happened. So I hopped on NCdot comms and told them the plan and asked them to get back home and reship to Slowcats and that Fountain would either be lost or saved today. That we, N3 & PL along with our little TEST buddies would literally "RIDE THIS ***** INTO THE GROUND" ACT III The Nuclear Option
I was re-forming Slowcats at the time the node went down and was going to come in with a joint PL/NCdot/N3 Slowcat blob of 200 and just tank till DT if we had to. Hoping that in frustration CFC would escalate or **** off while we rammed bombers into system all night to punish support fleet. I wasn't looking forward to it but I was unable to stand idly by and watch TEST die a horrible war-ending death. Laz mayhaps be correct; that fight had the possibility of ending the Fountain war. What amazes me is we were able to cleanly extract PL slowcats on the first go round with 0 losses. However, after talking about extracting for over an hour, TESTGǪ well they TEST'd :nomad: :alllove:. Gotta love the lil' guys but they are literally their own worst enemy sometimes. During the evening we logged in supers, had a titan chain in place and when I was planning on re-committing 200 Slows. We all agreed that we had to not hesitate to escalate completely the second CFC upped the bet. The Afterword
Z9PP had the potential to be one of the bloodiest fights ever in Eve. I am partially saddened that it ended the way it did and partially glad (I had already been sitting for 7 hours straight and the thought of going 'till DT was not a pleasing thought). However, as fate may be, everyone perhaps had the chance to take in some BBQ Beer and Fireworks instead of tryharding in a backwater system in Eve. I sense the CFC is angry but surely fate stepped in to provide a better solution for the use of today for all of us. |

Julian Sandcastle
State War Academy Caldari State
0
|
Posted - 2013.07.06 01:50:00 -
[485] - Quote
Great information, thanks for taking the time to post.
It sounds like the battles in the upcoming months will be epic to say the least.
Soldiers on both sides should feel very proud to join the fray. |

cybercoder2 Shimaya
goat lips Brothers of Tangra
2
|
Posted - 2013.07.06 02:22:00 -
[486] - Quote
Julian Sandcastle wrote:Great information, thanks for taking the time to post.
It sounds like the battles in the upcoming months will be epic to say the least.
Soldiers on both sides should feel very proud to join the fray.
when reading the post about the fight play this music for the mood ov that fight http://www.youtube.com/watch?v=X3An03-yCz4 |

Alavaria Fera
GoonWaffe Goonswarm Federation
3816
|
Posted - 2013.07.06 02:39:00 -
[487] - Quote
Julian Sandcastle wrote:Great information, thanks for taking the time to post.
It sounds like the battles in the upcoming months will be epic to say the least.
Soldiers on both sides should feel very proud to join the fray. Yep. Our ~ehonor~. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

OldWolf69
IR0N. SpaceMonkey's Alliance
63
|
Posted - 2013.07.06 02:45:00 -
[488] - Quote
Ohwell. If we see Eve24 here, next we will see Mad Ani spamming us. When do we get the Pepsi comercials? |

Udonor
Native Freshfood Minmatar Republic
37
|
Posted - 2013.07.06 02:45:00 -
[489] - Quote
Ever consider making some macros for reinforcing nodes?
Filling in the nodes to be reinforced could be step #1 (and script would verify that those were indeed the busiest nodes in constellation -- if busier nodes exist ask to confirm)
then select various options and constellations/systems to be modified as method of reinforcement
last part of macro would check the lists of operations to make sure the systems being reinforced were not in any list which could casue disconnect. Only then would execution of change occur.
|

Aemon Cross
GoonWaffe Goonswarm Federation
0
|
Posted - 2013.07.06 03:44:00 -
[490] - Quote
Endeavour Starfleet wrote: #1 It is a video game. A miswired house can be a potential fire or shock hazard a doctor making a mistake can endanger the patient and potentially others. What happened with EVE was an accidental server command. The result is a bit of egg in the face of CCP and whiny ass people screaming that people should be fired over them not getting to add lots of shiny green to their boards. Not exactly equal in the level of potential harm to anyone in RL but people want someone to lose his RL job over it?
#2 Except people are making it personal. They are directly saying the person should be fired and it is clear as day the reason is because they did not get their big green addition to their boards or they didn't get their huge victory and they believe that equals someones job over a damn mistake.
#3 Yes I am calling for them to voluntarily biomass their characters (The entire account and alt account's) not just posting alts. I am requesting those players to no longer play EVE online.
In the real world, people have been fired for less.
If you request that people leave the game because you disagree with their legitimate complaint about a company's mishandled actions that had real impact on a game they are paying to enjoy (and was not able to enjoy properly due to the fact that the people they are paying failed their most fundamental duties at an incredibly critical time) then I may kindly suggest you "biomass" yourself from this world, because you clearly do not understand reality.
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Endeavour Starfleet
913
|
Posted - 2013.07.06 04:40:00 -
[491] - Quote
Criticism of CCP as a company is fine. And I will be the first to say that CCP procedures are lacking and that this would likely not have happened had proper safeguards been in place to prevent these server accidents.
Saying an employee ought to be fired over a mistake that had no real measurable harm (CCP has a little egg on its face. It is not another boot.ini incident) out of a game of space pixels and spreadsheets is absolutely wrong and I beg people who truly believes as such. Believe that a family has to endure hardship because someone didn't get their in game capital kills. I beg of those people to biomass all their characters across all their accounts and leave. |

Julian Sandcastle
State War Academy Caldari State
1
|
Posted - 2013.07.06 04:45:00 -
[492] - Quote
The usual way for a normal MMO player to protest a policy or behavior they don't approve of is to cancel their subscription, which would impact CCP's bottom line.
From what I gather from this thread, the bulk of the communities involved in this war are able to scrape by such that they no longer have to pay for the monthly subscription.
If you no longer impact their bottom line, other than to add overhead to the system, aren't the people participating in this war basically at the mercy of CCP to provide what ever game play they desire?
This is a bizarre form of socialistic backlash, in that elite players who don't pay into the system anymore demand changes to the infrastructure.
The people who still pay subscription fees, it would seem, are the only ones who have a voice that CCP would be responsive to.
What financial motivation is there for CCP to be responsive to the demands for change asked for in this thread? |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
248
|
Posted - 2013.07.06 06:08:00 -
[493] - Quote
Julian Sandcastle wrote:The usual way for a normal MMO player to protest a policy or behavior they don't approve of is to cancel their subscription, which would impact CCP's bottom line.
From what I gather from this thread, the bulk of the communities involved in this war are able to scrape by such that they no longer have to pay for the monthly subscription.
If you no longer impact their bottom line, other than to add overhead to the system, aren't the people participating in this war basically at the mercy of CCP to provide what ever game play they desire?
This is a bizarre form of socialistic backlash, in that elite players who don't pay into the system anymore demand changes to the infrastructure.
The people who still pay subscription fees, it would seem, are the only ones who have a voice that CCP would be responsive to.
What financial motivation is there for CCP to be responsive to the demands for change asked for in this thread? Please learn economics. Please. Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |

Mohr Cowbell
Dreddit Test Alliance Please Ignore
510
|
Posted - 2013.07.06 06:57:00 -
[494] - Quote
Arrendis wrote:Well, at this point, we're out of normal business hours in Iceland (I believe it's 9:37 there now?) and while I'm not expecting 'Dear Capsuleers, this is exactly what happened, which processes were invoked, and precisely what we've already done to fix everything, YAY!', I have to admit, in a thread we were specifically asked to use so that our questions could get addressed, it's a little disappointing to not even have so much as a 'you guys have raised a number of perfectly valid questions, and the team is looking at them, dont' worry' update.
Or did someone accidentally remap the forums?
I hate to tell you this, but FA is just a meatshield for Goonswarm. |

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.06 07:01:00 -
[495] - Quote
Julian Sandcastle wrote:The usual way for a normal MMO player to protest a policy or behavior they don't approve of is to cancel their subscription, which would impact CCP's bottom line.
From what I gather from this thread, the bulk of the communities involved in this war are able to scrape by such that they no longer have to pay for the monthly subscription.
If you no longer impact their bottom line, other than to add overhead to the system, aren't the people participating in this war basically at the mercy of CCP to provide what ever game play they desire?
You do realize that every PLEX, every EVE Time Code, all of it is ultimately purchased from CCP, right? So the guys buying PLEXes in Jita? They're contributing to the demand for PLEXes. If there was no demand, prices would drop. As it is, you can be fairly sure that pretty much every PLEX purchased for real money and put to market eventually sells.
What does that mean? That means that by creating the demand and giving PLEXes the value they have, the people who are PLEXing their accounts (and I, among others, am not) are contributing to CCP's bottom line, albeit indirectly - they're creating the demand that other people are then motivated to fill in order to convert real-world cash over to ISK. |

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.06 07:05:00 -
[496] - Quote
Mohr Cowbell wrote:Arrendis wrote:Well, at this point, we're out of normal business hours in Iceland (I believe it's 9:37 there now?) and while I'm not expecting 'Dear Capsuleers, this is exactly what happened, which processes were invoked, and precisely what we've already done to fix everything, YAY!', I have to admit, in a thread we were specifically asked to use so that our questions could get addressed, it's a little disappointing to not even have so much as a 'you guys have raised a number of perfectly valid questions, and the team is looking at them, dont' worry' update.
Or did someone accidentally remap the forums? I hate to tell you this, but FA is just a meatshield for Goonswarm.
I hate to tell you this, but I don't see where your comment has any bearing on what I'm saying. Please, expound upon your point and tell us all how FA being a meatshield for Goonswarm (and sir, I fly Logi, I am nobody's meatshield. I am a space-priest for Goonswarm) is at all relevant to CCP offering not even so much as an acknowledgment that the very questions they asked us to keep to this thread have, indeed, been posed.
I await your enlightened and educational response. |

Prelate Hucel-Ge
Dreddit Test Alliance Please Ignore
22
|
Posted - 2013.07.06 07:54:00 -
[497] - Quote
Arrendis wrote:Mohr Cowbell wrote:Arrendis wrote:Well, at this point, we're out of normal business hours in Iceland (I believe it's 9:37 there now?) and while I'm not expecting 'Dear Capsuleers, this is exactly what happened, which processes were invoked, and precisely what we've already done to fix everything, YAY!', I have to admit, in a thread we were specifically asked to use so that our questions could get addressed, it's a little disappointing to not even have so much as a 'you guys have raised a number of perfectly valid questions, and the team is looking at them, dont' worry' update.
Or did someone accidentally remap the forums? I hate to tell you this, but FA is just a meatshield for Goonswarm. I hate to tell you this, but I don't see where your comment has any bearing on what I'm saying. Please, expound upon your point and tell us all how FA being a meatshield for Goonswarm (and sir, I fly Logi, I am nobody's meatshield. I am a space-priest for Goonswarm) is at all relevant to CCP offering not even so much as an acknowledgment that the very questions they asked us to keep to this thread have, indeed, been posed. I await your enlightened and educational response. Ever looked at a sov map before? Yeah. FA is literally only warm bodies in fleets and a nice big buffer for Deklein. That's literally the only reason any human being tolerates Zagdul for more than about five seconds. |

Andski
GoonWaffe Goonswarm Federation
8372
|
Posted - 2013.07.06 08:00:00 -
[498] - Quote
Mohr Cowbell wrote:Arrendis wrote:Well, at this point, we're out of normal business hours in Iceland (I believe it's 9:37 there now?) and while I'm not expecting 'Dear Capsuleers, this is exactly what happened, which processes were invoked, and precisely what we've already done to fix everything, YAY!', I have to admit, in a thread we were specifically asked to use so that our questions could get addressed, it's a little disappointing to not even have so much as a 'you guys have raised a number of perfectly valid questions, and the team is looking at them, dont' worry' update.
Or did someone accidentally remap the forums? I hate to tell you this, but FA is just a meatshield for Goonswarm.
I hate to tell you this, but TEST has always been a meatshield for either Goonswarm, PL, NCdot or N3 Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.06 08:01:00 -
[499] - Quote
Prelate Hucel-Ge wrote:Ever looked at a sov map before? Yeah. FA is literally only warm bodies in fleets and a nice big buffer for Deklein. That's literally the only reason any human being tolerates Zagdul for more than about five seconds.
And again, I ask: how is this at all relevant to the point that CCP has asked us to post questions in this thread so they can be addressed, and has failed to provide even a token acknowledgment that questions have been posted?
I mean, I assume you have something in mind relevant to the topic, and aren't simply spouting off attempts to provoke some kind of indignant response. So, please, proceed, Prelate. Share with me the wisdom that I clearly lack, that I cannot see how your comment addresses the point actually being replied to, please. |

Freelancer Spaceman
The Graduates RAZOR Alliance
2
|
Posted - 2013.07.06 09:46:00 -
[500] - Quote
Freelancer Spaceman wrote:Well done Odyssey Trailer promise alot of fun and large fleet battles. Too bad its only propaganda.
Fixed: updated Version |
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Chopper Rollins
Sky Prey
212
|
Posted - 2013.07.06 11:35:00 -
[501] - Quote
My main fights on the non-CFC side of this war, lately TIDI has been working more for than against him. Didn't the last patch affect Goon income?
I just can't find enough :tinfoil:
Goggles. Making me look good. Making you look good. |

Emcera
GoonWaffe Goonswarm Federation
10
|
Posted - 2013.07.06 11:53:00 -
[502] - Quote
CCP Falcon wrote: WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.
Running tally of CCP Dev responses to this thread after Falcon's initial post: 0 |

Alavaria Fera
GoonWaffe Goonswarm Federation
3821
|
Posted - 2013.07.06 12:21:00 -
[503] - Quote
Emcera wrote:CCP Falcon wrote:WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers. Running tally of CCP Dev responses to this thread after Falcon's initial post: 0 Are you not entertained?
ARE YOU NOT ENTERTAINED !?! There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Suzuka A1
Multiplex Gaming Li3 Federation
3
|
Posted - 2013.07.06 12:30:00 -
[504] - Quote
Lemonades wrote:I was flying logistics on this fight in the TEST rokh fleet and it was hard to rep people. Server performance was the worst i've ever seen. My reps would cycle down.. and kept cycling on red or stayed red for at least 4-5 cycles. It was hilarious.
+1
I was in a Guardian on the CFC side and my client's performance was by far the worst I have ever experienced, I even frapsed a couple minutes of how bad it was: http://www.youtube.com/watch?v=cQUBVPoKk3k (See the description for more info.)
Edward Pierce wrote: Stop boasting how your game features massive player made fleet fights then proceed to crash the server whenever they're going down.
aka --> http://www.pcgamer.com/2013/06/15/eve-online/ And the sad thing is this article was released during the second week of the war. Don't boost about hours of 10% TiDi.
Also...I have yet to see a CSM response on this thread or the original thread. Never forget the battle of Z9PP-H-á What actually happened: http://www.youtube.com/watch?v=UgcUwTmHY74 Battle Report: http://www.kugutsumen.com/showthread.php?42836-They-Might-Be-Giants-The-Southwest&p=497626&viewfull=1#post497626 |

Alavaria Fera
GoonWaffe Goonswarm Federation
3821
|
Posted - 2013.07.06 12:30:00 -
[505] - Quote
Andski wrote:Mohr Cowbell wrote:Arrendis wrote:Well, at this point, we're out of normal business hours in Iceland (I believe it's 9:37 there now?) and while I'm not expecting 'Dear Capsuleers, this is exactly what happened, which processes were invoked, and precisely what we've already done to fix everything, YAY!', I have to admit, in a thread we were specifically asked to use so that our questions could get addressed, it's a little disappointing to not even have so much as a 'you guys have raised a number of perfectly valid questions, and the team is looking at them, dont' worry' update.
Or did someone accidentally remap the forums? I hate to tell you this, but FA is just a meatshield for Goonswarm. I hate to tell you this, but TEST has always been a meatshield for either Goonswarm, PL, NCdot or N3 I thought we were actually friends before :(
What is love, baby don't hurt me, don't hurt me ... There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Alavaria Fera
GoonWaffe Goonswarm Federation
3821
|
Posted - 2013.07.06 12:35:00 -
[506] - Quote
Suzuka A1 wrote:Lemonades wrote:I was flying logistics on this fight in the TEST rokh fleet and it was hard to rep people. Server performance was the worst i've ever seen. My reps would cycle down.. and kept cycling on red or stayed red for at least 4-5 cycles. It was hilarious. I was in a Guardian on the CFC side and my client's performance was by far the worst I have ever experienced, I even frapsed a couple minutes of how bad it was: http://www.youtube.com/watch?v=cQUBVPoKk3k (See the description for more info.) Edward Pierce wrote: Stop boasting how your game features massive player made fleet fights then proceed to crash the server whenever they're going down.
aka --> http://www.pcgamer.com/2013/06/15/eve-online/And the sad thing is this article was released during the second week of the war. Don't boost about hours of 10% TiDi. Also...I have yet to see a CSM response on this thread or the original thread. They are AFK cloaking in this thread. There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |

Arcin Hamir
Sigillum Militum Xpisti Fatal Ascension
3
|
Posted - 2013.07.06 14:04:00 -
[507] - Quote
Alavaria Fera wrote:Emcera wrote:CCP Falcon wrote:WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers. Running tally of CCP Dev responses to this thread after Falcon's initial post: 0 Are you not entertained? ARE YOU NOT ENTERTAINED !?!
Fairly standard CCP tactic - set up one thread to let people blow of steam and then ignore it till people move on. No need for action or any response. |

KIller Wabbit
The Scope Gallente Federation
379
|
Posted - 2013.07.06 17:43:00 -
[508] - Quote
Arcin Hamir wrote:Alavaria Fera wrote:Emcera wrote:CCP Falcon wrote:WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers. Running tally of CCP Dev responses to this thread after Falcon's initial post: 0 Are you not entertained? ARE YOU NOT ENTERTAINED !?! Fairly standard CCP tactic - set up one thread to let people blow of steam and then ignore it till people move on. No need for action or any response.
THE Standard
No longer "Because of Falcon" but "Because of Ignore"
It's that or everyone but a key button pusher is off on their 4 week vacations. CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|

Kiera Okitoshi
Mordu's Military Industrial Command Circle-Of-Two
0
|
Posted - 2013.07.06 22:01:00 -
[509] - Quote
Of course it was CCP who came to the rescue of the test idiots who couldn't tell the difference between a railgun and a mining laser but never fear the test guys suck so much even with the help of CCP they will die soon enough it would be even funnier if they ended up like S2n XD |

Alavaria Fera
GoonWaffe Goonswarm Federation
3823
|
Posted - 2013.07.07 01:01:00 -
[510] - Quote
Kiera Okitoshi wrote:Of course it was CCP who came to the rescue of the test idiots who couldn't tell the difference between a railgun and a mining laser but never fear the test guys suck so much even with the help of CCP they will die soon enough it would be even funnier if they ended up like S2n XD Well I guess we got some more cap kills. Some of them were PL's as well.
WAS TEST WORTH IT? 3WE2013~ There are no goons. The goons' 0.0 dream is over. TEST Defence, Please Ignore
Projecting regards and power all over your space. http://wiki.eveonline.com/en/wiki/%27Regard%27_I_Power_Projector |
|

Samantha Utama
Caldari Provisions Caldari State
81
|
Posted - 2013.07.07 10:22:00 -
[511] - Quote
Goddammit CCP! We need more tank on our Hulk... oh wait, wrong thread. |

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.07 17:36:00 -
[512] - Quote
Sadly, I suspect that will get a response... |

Drake Doe
SVER True Blood Public Disorder.
245
|
Posted - 2013.07.07 18:02:00 -
[513] - Quote
All the butthurt in one thread! "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! *pops more corn*" ---Evernub-- |

Bagrat Skalski
Poseidaon
194
|
Posted - 2013.07.07 21:11:00 -
[514] - Quote
Epic fail. 
It happens.  New CQ prototype |

Guttripper
State War Academy Caldari State
298
|
Posted - 2013.07.07 22:00:00 -
[515] - Quote
*has a light bulb blink above his head...
You know CCP, perhaps if the poor hamster server farm did not have all those flashy graphics being used for each and every star gate jump across the universe and the Tron like effects for scanning each and every system for every player, perhaps the server would have been quite cool and stable and this potentially epic battle could have played out.
 |

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.07 22:44:00 -
[516] - Quote
Guttripper wrote:*has a light bulb blink above his head... You know CCP, perhaps if the poor hamster server farm did not have all those flashy graphics being used for each and every star gate jump across the universe and the Tron like effects for scanning each and every system for every player, perhaps the server would have been quite cool and stable and this potentially epic battle could have played out. 
You do realize that all of the graphics end of things is handled client-side by your computer, right? That as far as the server is concerned, there is no difference between making you wait at a loading screen and letting your home computer show you the Dr. Who tunnel? Server-side, the only thing going on is a session change.
Unless CCP's completely insane, it's the same thing for system scanning - the server tells your machine where things are, just like it always has, and your client handles the visual sweep and displaying the anomalies in space. |

Levaria
Incertae Sedis
10
|
Posted - 2013.07.08 00:08:00 -
[517] - Quote
Will a CSM and or a Dev at least give us some sort of feedback so far? *Holds out trembling hands* Kind sir...even a crumb of a response will suffice... Seriously CSM's why do we fly your butts to Iceland, so you can Ignore topics like this? 
|

Dorn Val
Probe Patrol Polarized.
137
|
Posted - 2013.07.08 07:24:00 -
[518] - Quote
Meh -crap happens. If it's not a typo then it's an FC changing his mind about tackling the bait when it's too late for you to cancel warp. Chill out folks, the mistake itself isn't the real issue...
1) There should be a better, more automated way, for nodes to be re-enforced. Since you market the game based on these big fights being possible you really should make the end user experience better CCP. TiDi was a good START -but it's not the solution...
2) Maybe it's time to look into the underlying hardware and code that makes Tranquility. I remember someone saying that the software wasn't multi-thread or multi-core capable. Sandbox: An enclosed area filled with sand for children engaged in open-ended, unstructured, imaginative play. Also a place for cats to urinate and defecate... |

Ditrius Bedala
BecauseICaNDoIt
0
|
Posted - 2013.07.08 14:08:00 -
[519] - Quote
Dorn Val wrote:2) Maybe it's time to look into the underlying hardware and code that makes Tranquility. I remember someone saying that the software wasn't multi-thread or multi-core capable. As software developer I can say that this will require hilarious amount of man-hours. If their server-side code was written as single-threaded code, then it's refactoring will nearly equal to writing the server from scratch. It will involve inventing new multi-threaded server architecture, resolving the problem of synchronization in multithreaded application and so on. That's that simple as you may imagine. Also, before putting newly written server into production the internal tests shall take place, which also will consume a great amount of time.
Taking all these subjects into account, I believe from economic point of view it's senseless for CPP to start processing such big amount of work. |

elite god
Clan Shadow Wolf Fatal Ascension
2
|
Posted - 2013.07.08 22:18:00 -
[520] - Quote
I would like to state what happened was extremly irrisponsible due to CCP interfearing with game play causing the crash happened. I understand the method they were trying to use to reinforce the node but communication failure that is being stated is someones fault. Like any orginization people who messed up should be removed from CCP itself in a very public fashion to make up for this very public blunder and set a standard for something like this not to happen again. You have damaged the reputation of the game and mostly wasted peoples time and isk. CCP will probly right this off as somewhere in the EULA agreement allows this to happen. But the truth is people are leaving eve, the number ticker use to read 60,000 now were in the 40,000+ range and that includes DUST 514 players. A incedent like this will cause more players to leave so this must be handled properly. |
|

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.09 04:06:00 -
[521] - Quote
The whole of the weekend, and now another weekday, without even an acknowledgment from CCP that after they asked for questions in this thread, we've put questions in this thread. |

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.10 01:54:00 -
[522] - Quote
Well, we're now into Wednesday in Iceland (albeit the middle of the night) and still no acknowledgment in this thread.
I wonder, if I start yelling, will there be an echo?
...cho?
...cho?
crap. |

Ace Uoweme
Republic Military School Minmatar Republic
394
|
Posted - 2013.07.10 02:21:00 -
[523] - Quote
Ditrius Bedala wrote:Dorn Val wrote:2) Maybe it's time to look into the underlying hardware and code that makes Tranquility. I remember someone saying that the software wasn't multi-thread or multi-core capable. As software developer I can say that this will require hilarious amount of man-hours.
Well, WoW did it along with a 64bit client. Engine is as old as EvE's. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Paul Leonard Kersey
Republic Military School Minmatar Republic
28
|
Posted - 2013.07.10 02:25:00 -
[524] - Quote
Typical CCP, forces you to discuss their failure in 1 thread, then ignores it.
CCP, Pro customer service since 2003 |

Alavaria
GoonWaffe Goonswarm Federation
7
|
Posted - 2013.07.10 04:17:00 -
[525] - Quote
Let it sink to page 2 and so on where it will be forgotten forever.
Op success. |

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.10 05:33:00 -
[526] - Quote
Unless it doesn't sink.
Still nothing at all from CCP. Not even a forum rep poking their nose in. |

Miss Altiana
Federal Navy Academy Gallente Federation
10
|
Posted - 2013.07.10 06:25:00 -
[527] - Quote
Grown ups crying in epic proportions, a advise goons !
http://www.youtube.com/watch?v=WlBiLNN1NhQ |

OldWolf69
IR0N. SpaceMonkey's Alliance
63
|
Posted - 2013.07.10 06:48:00 -
[528] - Quote
There's always a brighter side of life. Sadly not for Gallentes.
|

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.10 08:46:00 -
[529] - Quote
Miss Altiana wrote:Grown ups crying in epic proportions, a advise goons !
Yes, because expecting accountability from those we pay for a service, and to not simply be ignored and dismissed out of hand in a bait-and-switch bit of pablum to brush concerns about CCP's IT failings, these things are 'crying'.
Tell me, do you feel the same way when your mechanic screws up your car? Do you just shrug and keep paying the computer technician who loses all your data? The landscaper who manages to destroy your yard? |

Miss Altiana
Federal Navy Academy Gallente Federation
10
|
Posted - 2013.07.10 11:23:00 -
[530] - Quote
Arrendis wrote:Miss Altiana wrote:Grown ups crying in epic proportions, a advise goons ! Yes, because expecting accountability from those we pay for a service, and to not simply be ignored and dismissed out of hand in a bait-and-switch bit of pablum to brush concerns about CCP's IT failings, these things are 'crying'. Tell me, do you feel the same way when your mechanic screws up your car? Do you just shrug and keep paying the computer technician who loses all your data? The landscaper who manages to destroy your yard?
Seriously, im not realy sure how serious you are, but, maybe you should go turn your computor off, leave the blue and red pills alone, its pixels !... there is like proportions to things, and i rather see this as a game, so if the game designers screw up my game, well id go outside, read a book , wait for them to fix it ?, and if i had my land scaper destroy my "digital" garden... you know, im sure you never made a mistake ?  |
|

Ace Uoweme
Republic Military School Minmatar Republic
396
|
Posted - 2013.07.10 12:04:00 -
[531] - Quote
Arrendis wrote:Miss Altiana wrote:Grown ups crying in epic proportions, a advise goons ! Yes, because expecting accountability from those we pay for a service, and to not simply be ignored and dismissed out of hand in a bait-and-switch bit of pablum to brush concerns about CCP's IT failings, these things are 'crying'. Tell me, do you feel the same way when your mechanic screws up your car? Do you just shrug and keep paying the computer technician who loses all your data? The landscaper who manages to destroy your yard?
It's crying when it only concerns pet interests.
There's other issues on the plate (like things making players physically sick), and CCP is on vacation.
It's about priorities. A fight in null isn't a top 1 priority to the game. You understood the risks anyway, in a game you also know can't handle large fleet ops...which you guys continually do despite the system can't run it properly (CCP doesn't have CRZ or phasing to offload the spikes, it has to hard cap with a wall that is every bit like instancing but worse, as folks can't use the same space or capped from entering a zone).
Don't want it to happen again? DON'T BLOB. EvE can't handle it, it was never designed for 400+ fleet battles and the tech can't handle it (and won't until CCP updates hardware [$$$$$$$$] and programs for it [$$$$$$$$]). It was designed for raid size battles of the old days of 40man sizes (as the concept of 400+ battles in 2000 was unheard of...that's how old EvE is and the design it was built on, 2000 tech). "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Paul Leonard Kersey
Republic Military School Minmatar Republic
29
|
Posted - 2013.07.10 12:27:00 -
[532] - Quote
Ace Uoweme wrote:Arrendis wrote:Miss Altiana wrote:Grown ups crying in epic proportions, a advise goons ! Yes, because expecting accountability from those we pay for a service, and to not simply be ignored and dismissed out of hand in a bait-and-switch bit of pablum to brush concerns about CCP's IT failings, these things are 'crying'. Tell me, do you feel the same way when your mechanic screws up your car? Do you just shrug and keep paying the computer technician who loses all your data? The landscaper who manages to destroy your yard? It's crying when it only concerns pet interests. There's other issues on the plate (like things making players physically sick), and CCP is on vacation. It's about priorities. A fight in null isn't a top 1 priority to the game. You understood the risks anyway, in a game you also know can't handle large fleet ops... which you guys continually do despite the system can't run it properly (CCP doesn't have CRZ or phasing to offload the spikes, it has to hard cap with a wall that is every bit like instancing but worse, as folks can't use the same space or capped from entering a zone). Don't want it to happen again? DON'T BLOB. EvE can't handle it, it was never designed for 400+ fleet battles and the tech can't handle it (and won't until CCP updates hardware [$$$$$$$$] and programs for it [$$$$$$$$]). It was designed for raid size battles of the old days of 40man sizes (as the concept of 400+ battles in 2000 was unheard of...that's how old EvE is and the design it was built on, 2000 tech).
Just stop.
Eve didn't launch till 2003
If the game wasn't designed for it, then why does CCP itself say it was? Look at any Eve news article, hell even in CCP's trailers, "thousands of players" in fights.
Stay in high-sec and keep your mouth shut about things you don't understand.
Bottom line is CCP screwed up. Then locked every thread about said screw-up, forced all discussion to this thread, then simply ignored it.
Is customer service to much to ask for from a company we pay? Or are you just a big brown-nosed troll? |

Ace Uoweme
Republic Military School Minmatar Republic
396
|
Posted - 2013.07.10 12:39:00 -
[533] - Quote
Paul Leonard Kersey wrote:Just stop.
Eve didn't launch till 2003
/facepalm /facepalm /facepalm
This is exactly why mouth breathers are but cannon fodder. They don't understand anything but to pewpewpew, and can't find 2 brain cells to rub together.
Sit down and find another brain cell, as class is in session:
MMOs on average take 4 years to build.
EvE was released in 2003.
Now do the math.
Class dismissed! "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Paul Leonard Kersey
Republic Military School Minmatar Republic
29
|
Posted - 2013.07.10 12:54:00 -
[534] - Quote
Ace Uoweme wrote:Paul Leonard Kersey wrote:Just stop.
Eve didn't launch till 2003 /facepalm /facepalm /facepalm This is exactly why mouth breathers are but cannon fodder. They don't understand anything but to pewpewpew, and can't find 2 brain cells to rub together. Sit down and find another brain cell, as class is in session: MMOs on average take 4 years to build.
EvE was released in 2003.
Now do the math.Class dismissed!
Yeah brown-nosed troll.
Building a MMO where only 40 people can fight on a grid? If you really believe that then your opinion isn't valid anyway.
Oh and you want some math? $20 x 500,000 subs = $10 MILLION PER MONTH But CCP can't afford hardware?
|
|

CCP Falcon
3439

|
Posted - 2013.07.10 13:00:00 -
[535] - Quote
Hey guys.
We've been pretty busy talking about stuff internally, which is why there's been no communication in this thread.
I'll gather up some of the questions from here, and see if I can pin some answers to them in the next few days.
CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
|

Miss Altiana
Federal Navy Academy Gallente Federation
10
|
Posted - 2013.07.10 13:06:00 -
[536] - Quote
Thanks Falcon, keep the great work and funs going, and by the way, give us CAS people some goodies while at it  |

Ace Uoweme
Republic Military School Minmatar Republic
396
|
Posted - 2013.07.10 13:08:00 -
[537] - Quote
Paul Leonard Kersey wrote: Yeah brown-nosed troll.
Building a MMO where only 40 people can fight on a grid? If you really believe that then your opinion isn't valid anyway.
Oh and you want some math? $20 x 500,000 subs = $10 MILLION PER MONTH But CCP can't afford hardware?
Were you even born in 2000 to realize the tech back then?
http://www.youtube.com/watch?v=khQ4owaUURo
That's when EvE was being built. That's the type of engine that this world operates on. Just like in WoW (but Blizzard at least goes back and update it for 64bit and multithreading...it used to only operate on one CPU).
Little resources = things don't get fixed. Little resources = you get gated.
Want fixes, got to have the cash. It doesn't grow on trees.
Business 101.
Now whine like a kid, the reality is the fix isn't coming any time soon. Get used to it, EvE is a sandbox game along with the sandbox funding problems. You're pushing the game to what it wasn't designed to handle, and still can't 10 years later.
Which is what things MMO 2.0 is about to fix and improve upon. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Paul Leonard Kersey
Republic Military School Minmatar Republic
29
|
Posted - 2013.07.10 13:09:00 -
[538] - Quote
CCP Falcon wrote: Hey guys.
We've been pretty busy talking about stuff internally, which is why there's been no communication in this thread.
I'll gather up some of the questions from here, and see if I can pin some answers to them in the next few days.
Oh 5 days and 27 pages later you care?
More like "They're not letting it die! Quick to damage control!"
|

Paul Leonard Kersey
Republic Military School Minmatar Republic
29
|
Posted - 2013.07.10 13:19:00 -
[539] - Quote
Ace Uoweme wrote:Paul Leonard Kersey wrote: Yeah brown-nosed troll.
Building a MMO where only 40 people can fight on a grid? If you really believe that then your opinion isn't valid anyway.
Oh and you want some math? $20 x 500,000 subs = $10 MILLION PER MONTH But CCP can't afford hardware?
Were you even born in 2000 to realize the tech back then? http://www.youtube.com/watch?v=khQ4owaUURoThat's when EvE was being built. That's the type of engine that this world operates on. Just like in WoW (but Blizzard at least goes back and update it for 64bit and multithreading... it used to only operate on one CPU). Little resources = things don't get fixed. Little resources = you get gated. Want fixes, got to have the cash. It doesn't grow on trees. Business 101.Now whine like a kid, the reality is the fix isn't coming any time soon. Get used to it, EvE is a sandbox game along with the sandbox funding problems. You're pushing the game to what it wasn't designed to handle, and still can't 10 years later. Which is what things MMO 2.0 is about to fix and improve upon.
TEN MILLION a month isn't "little resources" troll, maybe you should relearn business 101?
BTW this is 2013 incase your head is to far up there to notice. With a new "expansion" every 6 months they couldn't update something? NOPE still running the EXCAT SAME thing as 2003 right?? RIGHT??
To CCP: Stop with the "pretty patches", put away the Barbie dress-up clothes in a spaceship game, and fix the problems. If you advertise "epic fights with thousands of players" then be able to deliver, or stop making claims you can't back-up.
|
|

CCP Falcon
3440

|
Posted - 2013.07.10 13:31:00 -
[540] - Quote
Paul Leonard Kersey wrote:CCP Falcon wrote: Hey guys.
We've been pretty busy talking about stuff internally, which is why there's been no communication in this thread.
I'll gather up some of the questions from here, and see if I can pin some answers to them in the next few days.
Oh 5 days and 27 pages later you care? More like "They're not letting it die! Quick to damage control!"
There's thing thing, it's called the weekend, and it's that time where a lot of our development team spend time with their families after working long hours all week.
CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
|
|

Ace Uoweme
Republic Military School Minmatar Republic
396
|
Posted - 2013.07.10 13:34:00 -
[541] - Quote
Paul Leonard Kersey wrote: TEN MILLION a month isn't "little resources" troll, maybe you should relearn business 101?
Kid, 10 million dollars is less than WoW reels in a week.
When you see how gaming operates at the AAA level, it's more like 30 million a week (FPS games it's hand over fist dollars).
This is why CCP can't just sit on those behinds, they have to get their products looking good for potential players. With more cash, they can fund the projects and THEN you'll see the results. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Kaarous Aldurald
ROC Academy The ROC
427
|
Posted - 2013.07.10 13:42:00 -
[542] - Quote
Ace Uoweme wrote:Paul Leonard Kersey wrote: TEN MILLION a month isn't "little resources" troll, maybe you should relearn business 101?
Kid, 10 million dollars is less than WoW reels in a week. When you see how gaming operates at the AAA level, it's more like 30 million a week (FPS games it's hand over fist dollars). This is why CCP can't just sit on those behinds, they have to get their products looking good for potential players. With more cash, they can fund the projects and THEN you'll see the results.
Rofl. WoW also has overhead that is about fifty times that of CCP. Given the size of their company, competing with AI/Blizz is a laughable idea. You are a fool.
CCP is beyond wise not to try, especially when they basically have a niche of the market completely cornered already. Not posting on my main, and loving it.-á Because free speech.-á |

Ace Uoweme
Republic Military School Minmatar Republic
396
|
Posted - 2013.07.10 14:08:00 -
[543] - Quote
CCP Falcon wrote: There's thing thing, it's called the weekend, and it's that time where a lot of our development team spend time with their families after working long hours all week.
Because you are doing it all, including forum moderation!
Tight ship and budget and it shows. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Kijo Rikki
Powder and Ball Alchemists Union The Predictables
470
|
Posted - 2013.07.10 14:18:00 -
[544] - Quote
You know, something's been bothering me since Z9PP. It doesn't really have much to do with CCP, it's more a concern with the "generals" orchestrating this war and the way they think. Everyone has a "singularity" mindset while fighting this war....hey, fight's going down in Z9PP, lets all pile on the node!!!
Did at any point anyone consider sending forces to B-D or elsewhere in the pipe to stop CFC reinforcements from arriving on the besieged node? Was CFC even aware of a regional theatre of operations outside of *PING* GET ME MOAR SHIPS TO Z9PP NAOW!" ?
Would Mad Ani lose his giblets if he was trying to jockey two or more clients simultaneously to actually observe fighting occurring in more than one spot? Would potential customers have been more likely to stay and watch if it wasn't just one system with red and orange squares that hardly moved in the course of 20 minutes, but rather mad ani frantically trying to catch two live battles on drastically improved nodes because regional forces were spread out over them?
Maybe it's been talked about, done, and I'm beating a dead horse, but it just seems to me that everything revolves around the timers, and everyone needs to be in one spot for the fight. No one seems to think about cutting off access in surrounding systems...I really wish I could log into the main eve news websites and read about multiple engagements in fountain that had a profound effect on the battle for a particular system. |

Ammzi
Boob Heads Test Alliance Please Ignore
1389
|
Posted - 2013.07.10 14:23:00 -
[545] - Quote
Kijo Rikki wrote:
Did at any point anyone consider sending forces to B-D or elsewhere in the pipe to stop CFC reinforcements from arriving on the besieged node? Was CFC even aware of a regional theatre of operations outside of *PING* GET ME MOAR SHIPS TO Z9PP NAOW!" ?
You ******* ******. How about you stop talking out of your ass and realize, yes there was actually a fleet stopping reinforcements coming from B-D. Look up the killboards yourself. quote CCP Spitfire
"Hello Im Blue,"
|

Q 5
Royal Amarr Institute Amarr Empire
105
|
Posted - 2013.07.10 14:26:00 -
[546] - Quote
I say let Zhila Man decide what should be done. |

Ace Uoweme
Republic Military School Minmatar Republic
396
|
Posted - 2013.07.10 14:31:00 -
[547] - Quote
Kijo Rikki wrote:Maybe it's been talked about, done, and I'm beating a dead horse, but it just seems to me that everything revolves around the timers, and everyone needs to be in one spot for the fight. No one seems to think about cutting off access in surrounding systems...I really wish I could log into the main eve news websites and read about multiple engagements in fountain that had a profound effect on the battle for a particular system.
EvE isn't a tactical shooter, unfortunately. Seen it before, discuss tactics the leaders are more interested in killboards than sense.
It accepts blob fighting. Blob fighting can't be handled by CCP's setup as is. So it comes always back to that root of the problem. CCP could change the culture, can change the mechanics, but it seems to enjoy blob warfare more.
So, even if the leaders did fight with other than blob tactics -- 400+ man fleets in one zone -- how combat is designed it's designed for mass killing with mass ships. As long as that's the mechanics, the only solution is via tech/hardware, as CCP isn't changing the fight mechanics or fighting culture by design. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Murk Paradox
Red Tsunami The Cursed Few
429
|
Posted - 2013.07.10 14:34:00 -
[548] - Quote
Confirming large fights are important. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Kijo Rikki
Powder and Ball Alchemists Union The Predictables
470
|
Posted - 2013.07.10 15:02:00 -
[549] - Quote
Ammzi wrote:Kijo Rikki wrote:
Did at any point anyone consider sending forces to B-D or elsewhere in the pipe to stop CFC reinforcements from arriving on the besieged node? Was CFC even aware of a regional theatre of operations outside of *PING* GET ME MOAR SHIPS TO Z9PP NAOW!" ?
You ******* ******. How about you stop talking out of your ass and realize, yes there was actually a fleet stopping reinforcements coming from B-D. Look up the killboards yourself.
The trouble with calling me out is, I will go back and check. I will admit when I am wrong, I am not so egotistical that I will deny it.
So I just went back and reviewed all kills for July 4th in B-D, EI- & J5A. While the logs won't tell everything, it mostly seems like Black Legion had a small gang in B-D that day, Gentlemen's agreement had a small gang and there was a wing of Test/N3 bombers all inside EI-, and CVA seemed to be present in J5A.
Most kills had around 10 people on them, a few from CVA were in the 50s. All told, about 5-7 megathrons died, and maybe a few dozen celestis. There were at one point over 2000 pilots piled into Z9PP, comparatively speaking, there wasn't a concerted effort to keep CFC forces from coming down the pipe. |

Ace Uoweme
Republic Military School Minmatar Republic
397
|
Posted - 2013.07.10 15:18:00 -
[550] - Quote
Kijo Rikki wrote:Most kills had around 10 people on them, a few from CVA were in the 50s. All told, about 5-7 megathrons died, and maybe a few dozen celestis. There were at one point over 2000 pilots piled into Z9PP, comparatively speaking, there wasn't a concerted effort to keep CFC forces from coming down the pipe.
It's not the pipe, it's the mass.
CCP can't split it in manageable bites within their system. This is why they have to be on call to work voodoo to fix a problem their setup can't handle.
So spreading the mass around in the zone itself doesn't fix the problem, when the mass can't be deferred without closing things down or capping nodes as the alternative.
Have to offload it out of region, to nodes that aren't used much. That's not possible for now. In effect CRZ for EvE. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|
|

Kijo Rikki
Powder and Ball Alchemists Union The Predictables
470
|
Posted - 2013.07.10 15:32:00 -
[551] - Quote
Ace Uoweme wrote: It's not the pipe, it's the mass.
CCP can't split it in manageable bites within their system. This is why they have to be on call to work voodoo to fix a problem their setup can't handle.
So spreading the mass around in the zone itself doesn't fix the problem, when the mass can't be deferred without closing things down or capping nodes as the alternative.
Have to offload it out of region, to nodes that aren't used much. That's not possible for now. In effect CRZ for EvE.
I'm not 100% on this, but I'm thinking systems aren't saved on nodes logically, like by constellation or region. At least, that's why I think people have been complaining about TiDi in completely empty systems that are no where near fountain. |

Ace Uoweme
Republic Military School Minmatar Republic
397
|
Posted - 2013.07.10 15:48:00 -
[552] - Quote
Kijo Rikki wrote:Ace Uoweme wrote: It's not the pipe, it's the mass.
CCP can't split it in manageable bites within their system. This is why they have to be on call to work voodoo to fix a problem their setup can't handle.
So spreading the mass around in the zone itself doesn't fix the problem, when the mass can't be deferred without closing things down or capping nodes as the alternative.
Have to offload it out of region, to nodes that aren't used much. That's not possible for now. In effect CRZ for EvE.
I'm not 100% on this, but I'm thinking systems aren't saved on nodes logically, like by constellation or region. At least, that's why I think people have been complaining about TiDi in completely empty systems that are no where near fountain.
That's pooling system resources to an area, it's not offloading the load itself. Pooling system resources is like on your computer if you take 2GB worth of 4GB of memory and 1/2 it's CPU and put it on another task. The overall computer becomes sluggish.
CRZ operates on totally different servers that are merged virtually. So any traffic in one area is not on one node. It's even out to how many players from various servers are in that zone. So, technically they can have 10 x 40 players in one zone, without needing to cap the zone of players or reroute system resources to that zone. Each realm is independent with their own system resources, but share the same zone.
That's the beauty of that tech. Maintain autonomy but can also pool many otherwise independent servers together in a one virtual world, without the problems seen here with capping and rerouting system resources. Blizzard isn't calling Ghostcrawler at 3am to manage a 400 man raid in Orgimmar, it's pointless waste of human resources.
Tech now is available to do this. How CCP will do it, I don't know, but it's there now. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Onictus
Silver Snake Enterprise Fatal Ascension
296
|
Posted - 2013.07.10 15:51:00 -
[553] - Quote
You got it, there are usually 70 done odd systems on a logical node......they are in no way geographically related in game.
Which makes perfect sense when you are trying to spread processor resources. |

Onictus
Silver Snake Enterprise Fatal Ascension
296
|
Posted - 2013.07.10 15:56:00 -
[554] - Quote
You got it, there are usually 70 done odd systems on a logical node......they are in no way geographically related in game.
Which makes perfect sense when you are trying to spread processor resources. |

Ace Uoweme
Republic Military School Minmatar Republic
397
|
Posted - 2013.07.10 16:02:00 -
[555] - Quote
Onictus wrote:You got it, there are usually 70 done odd systems on a logical node......they are in no way geographically related in game.
Which makes perfect sense when you are trying to spread processor resources.
But that doesn't need to done anymore.
Tech now is virtually connecting different servers, with system independent resources, in a seamless world.
Blizzard had to find a way to virtually merge servers without physically merging them. That's possible today, and with some nice benefits (especially for MMO 2.0).
CCP uses the model of physically connected servers, which has depended system resources.
Blizzard is using a model of independent servers virtually merged with independent system resources.
There's plus and minuses of each system, but Blizzard's model allows more flexibility with offloading. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Ilkahn
DisturbedGamers.
90
|
Posted - 2013.07.10 16:14:00 -
[556] - Quote
If CCP wanted to REALLY improve server performance they should limit the size of fleets. MOAR fleets = MOAR FCs = MOAR Primaries = MOAR ships going POOF faster which should equal an increase in the battletimes removing players faster from the area and hopefully keeping up their hardwares ability to process the information.
Fleet Cap is what 250 players or so? The fleets i sat in seemed like this, "primary x", and then everyone shoots anything but them anyway. Why shouldn't fleets be cut down to like 50 ships or so. Then you'd have 5 fleets hopefully killing 5 ships at a time instead of the 1 they are hoping to kill now.
Of course i'm just a scrub and know literally nothing about how this stuff works, just a thought that seems to make sense. |

Spurty
906
|
Posted - 2013.07.10 16:23:00 -
[557] - Quote
Haha .. what if every TEST pilot logged in and jumped into the same system. How many times would TQ fall over?
We're just incredibly lucky they haven't worked out the instant win button (Just log in!) yet
--- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |

Ace Uoweme
Republic Military School Minmatar Republic
397
|
Posted - 2013.07.10 16:35:00 -
[558] - Quote
Ilkahn wrote:If CCP wanted to REALLY improve server performance they should limit the size of fleets. MOAR fleets = MOAR FCs = MOAR Primaries = MOAR ships going POOF faster which should equal an increase in the battletimes removing players faster from the area and hopefully keeping up their hardwares ability to process the information.
Fleet Cap is what 250 players or so? The fleets i sat in seemed like this, "primary x", and then everyone shoots anything but them anyway. Why shouldn't fleets be cut down to like 50 ships or so. Then you'd have 5 fleets hopefully killing 5 ships at a time instead of the 1 they are hoping to kill now.
Of course i'm just a scrub and know literally nothing about how this stuff works, just a thought that seems to make sense.
The same problem still exists of the mass will always follow where the action is. Which just changes the mechanics of smaller fleets, with the same amount of players in the zone.
It's a hardware issue, fixed by hardware/tech (like Blizzard is doing it with virtually merging servers).
Once it is fixed, EvE can have some good things like dynamic big fleets, and CCP Falcon can sleep at night!
"In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Onictus
Silver Snake Enterprise Fatal Ascension
296
|
Posted - 2013.07.10 16:52:00 -
[559] - Quote
Ace Uoweme wrote:Onictus wrote:You got it, there are usually 70 done odd systems on a logical node......they are in no way geographically related in game.
Which makes perfect sense when you are trying to spread processor resources. But that doesn't need to done anymore. Tech now is virtually connecting different servers, with system independent resources, in a seamless world. Blizzard had to find a way to virtually merge servers without physically merging them. That's possible today, and with some nice benefits (especially for MMO 2.0). CCP uses the model of physically connected servers, which has depended system resources. Blizzard is using a model of independent servers virtually merged with independent system resources. There's plus and minuses of each system, but Blizzard's model allows more flexibility with offloading.
It works nothing at all like that, but please tell me more about dynamic load sharing, not like I'm a computer engineer or anything. |

Ace Uoweme
Republic Military School Minmatar Republic
397
|
Posted - 2013.07.10 16:59:00 -
[560] - Quote
Onictus wrote:It works nothing at all like that, but please tell me more about dynamic load sharing, not like I'm a computer engineer or anything.
What doesn't? "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|
|

Onictus
Silver Snake Enterprise Fatal Ascension
296
|
Posted - 2013.07.10 17:00:00 -
[561] - Quote
Ace Uoweme wrote:Ilkahn wrote:If CCP wanted to REALLY improve server performance they should limit the size of fleets. MOAR fleets = MOAR FCs = MOAR Primaries = MOAR ships going POOF faster which should equal an increase in the battletimes removing players faster from the area and hopefully keeping up their hardwares ability to process the information.
Fleet Cap is what 250 players or so? The fleets i sat in seemed like this, "primary x", and then everyone shoots anything but them anyway. Why shouldn't fleets be cut down to like 50 ships or so. Then you'd have 5 fleets hopefully killing 5 ships at a time instead of the 1 they are hoping to kill now.
Of course i'm just a scrub and know literally nothing about how this stuff works, just a thought that seems to make sense. The same problem still exists of the mass will always follow where the action is. Which just changes the mechanics of smaller fleets, with the same amount of players in the zone. It's a hardware issue, fixed by hardware/tech (like Blizzard is doing it with virtually merging servers). Once it is fixed, EvE can have some good things like dynamic big fleets, and CCP Falcon can sleep at night!
Blizzard hasn't come close to fixing it, hence the cap on that outdoor PvP area in lich king.
You are also forgetting that WOW IS INSTANCED it it not a pervasive world environment, which make it much easier, just add servers...
And you will never have 3000 people dogpiling one logical proc.
|

Onictus
Silver Snake Enterprise Fatal Ascension
296
|
Posted - 2013.07.10 17:03:00 -
[562] - Quote
Ace Uoweme wrote:Onictus wrote:It works nothing at all like that, but please tell me more about dynamic load sharing, not like I'm a computer engineer or anything. What doesn't?
Bluzzard's server architecture. |

Ace Uoweme
Republic Military School Minmatar Republic
397
|
Posted - 2013.07.10 17:47:00 -
[563] - Quote
Onictus wrote:Blizzard hasn't come close to fixing it, hence the cap on that outdoor PvP area in lich king.
It's been 4 years since WotLK. Since September 2012, the WoW you know doesn't exist anymore.
There's no caps.
The world you know has been expanded to the point of those you play with aren't on your realm.
You goto Icecrown and the players there now are split from a dozen realms. So a limit in the zone wouldn't matter, because they physically play on their own realm, but virtually connected to other realms.
5.4 patch it's virtually merging 10+ realms together including the AH. At this rate, WoW will be EvE as a one world Azeroth, but on independent realms in different datacenters around the country, nowhere connected physically. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Maximillian German
Spectres Syndicate
12
|
Posted - 2013.07.10 18:23:00 -
[564] - Quote
I'm still waiting on Brokeback Fountain propoganda. Just sayin' |

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.10 18:33:00 -
[565] - Quote
Miss Altiana wrote:Seriously, im not realy sure how serious you are, but, maybe you should go turn your computor off, leave the blue and red pills alone, its pixels !... there is like proportions to things, and i rather see this as a game, so if the game designers screw up my game, well id go outside, read a book , wait for them to fix it ?, and if i had my land scaper destroy my "digital" garden... you know, im sure you never made a mistake ? 
It's not the initial mistake I take issue with. It's the 'please put all your questions in this thread so they can be addressed' and then never even acknowledging the existence of the questions. I've got over ten years of experience in customer service and tech support, and that's just amateur hour crap.
Saying 'hey, it's just a game' is a lovely thing, but I'm not complaining about the game. **** happens, things break, CCP tries to fix them. That's all fine.
I'm complaining about the customer service. Please stop conflating the two. |

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.10 18:35:00 -
[566] - Quote
CCP Falcon wrote: There's thing thing, it's called the weekend, and it's that time where a lot of our development team spend time with their families after working long hours all week.
There's this thing, it's called Wednesday. It means that it's been more than 48 since 'the weekend' and this is the first time there's even been an acknowledgment that the thread still exists. |

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.10 18:40:00 -
[567] - Quote
Ace Uoweme wrote: So a limit in the zone wouldn't matter, because they physically play on their own realm, but virtually connected to other realms.
Did you really just say someone does something on the internet physically? |

Ace Uoweme
Republic Military School Minmatar Republic
397
|
Posted - 2013.07.10 18:43:00 -
[568] - Quote
Arrendis wrote:Ace Uoweme wrote: So a limit in the zone wouldn't matter, because they physically play on their own realm, but virtually connected to other realms.
Did you really just say someone does something on the internet physically?
As they say in carpentry: measure twice, cut once.
Considering the content, yep!
"In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Paul Leonard Kersey
Republic Military School Minmatar Republic
29
|
Posted - 2013.07.10 19:29:00 -
[569] - Quote
Ace Uoweme wrote:Arrendis wrote:Ace Uoweme wrote: So a limit in the zone wouldn't matter, because they physically play on their own realm, but virtually connected to other realms.
Did you really just say someone does something on the internet physically? As they say in carpentry: measure twice, cut once.Considering the content, yep!
Go back to WoW. I'm sure you fit right in with the fairies and trolls and goblins or wtf ever those people roleplay.
|

Ace Uoweme
Republic Military School Minmatar Republic
398
|
Posted - 2013.07.10 19:35:00 -
[570] - Quote
Paul Leonard Kersey wrote:Go back to WoW. I'm sure you fit right in with the fairies and trolls and goblins or wtf ever those people roleplay.
I play both games. What's your excuse? Scared of a goblin hurting your pee pee?
 "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|
|

Paul Leonard Kersey
Republic Military School Minmatar Republic
29
|
Posted - 2013.07.10 19:48:00 -
[571] - Quote
CCP Falcon wrote:Paul Leonard Kersey wrote:CCP Falcon wrote: Hey guys.
We've been pretty busy talking about stuff internally, which is why there's been no communication in this thread.
I'll gather up some of the questions from here, and see if I can pin some answers to them in the next few days.
Oh 5 days and 27 pages later you care? More like "They're not letting it die! Quick to damage control!" There's thing thing, it's called the weekend, and it's that time where a lot of our development team spend time with their families after working long hours all week. There's this thing, it's called customer service, and it's something a company provides it's paying customers (not just when it's convenient for you).
If what you meant to say was, "everyone at CCP takes a 4 day weekend, and leaves no one around to even make a forum post" then that might just be your problem.
|

Onictus
Silver Snake Enterprise Fatal Ascension
297
|
Posted - 2013.07.10 19:50:00 -
[572] - Quote
Ace Uoweme wrote:Onictus wrote:Blizzard hasn't come close to fixing it, hence the cap on that outdoor PvP area in lich king. It's been 4 years since WotLK. Since September 2012, the WoW you know doesn't exist anymore. There's no caps. The world you know has been expanded to the point of those you play with aren't on your realm. You goto Icecrown and the players there now are split from a dozen realms. So a limit in the zone wouldn't matter, because they physically play on their own realm, but virtually connected to other realms. 5.4 patch it's virtually merging 10+ realms together including the AH. At this rate, WoW will be EvE as a one world Azeroth, but on independent realms in different datacenters around the country, nowhere connected physically.
And you are telling me that zone isn't instanced in some way? Our do you have ten servers merged into all outdoor zones.
Because otherwise it sounds like they just extended the battlegroup architecture
|

Paul Leonard Kersey
Republic Military School Minmatar Republic
29
|
Posted - 2013.07.10 19:57:00 -
[573] - Quote
Ace Uoweme wrote:Paul Leonard Kersey wrote:Go back to WoW. I'm sure you fit right in with the fairies and trolls and goblins or wtf ever those people roleplay.
I play both games. What's your excuse? Scared of a goblin hurting your pee pee? 
What's my excuse? I'm above the age of 12? I'm not into role playing? I don't care for the " I'm a night-elf your a wizard, lighting bolt!" crap? I don't like games that simply hand you everything that you can never lose?
Take your pick.
I love Eve, have for over 10 years now. I understand people make mistakes, I'm just saying they shouldn't say "post in this thread only for feedback" then ignore it for 5 days.
I just want a little customer service for my money. |

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.10 20:04:00 -
[574] - Quote
Ace Uoweme wrote: Considering the content, yep!
Just checking. Carry on, then! |

Kijo Rikki
Powder and Ball Alchemists Union The Predictables
473
|
Posted - 2013.07.10 20:04:00 -
[575] - Quote
Honestly, I've been trying to research it because I left before they even implemented the original form of CRZ, where you had to be invited to a raid from someone already on the realm. While I couldn't find any concrete documentation on how it works, nor could I find documentation that shows how many players it is capable of supporting, I found plenty of documentation on how much it sucks and how it lags with more than 50 players in one location.  |

Onictus
Silver Snake Enterprise Fatal Ascension
297
|
Posted - 2013.07.10 20:23:00 -
[576] - Quote
Kijo Rikki wrote:Honestly, I've been trying to research it because I left before they even implemented the original form of CRZ, where you had to be invited to a raid from someone already on the realm. While I couldn't find any concrete documentation on how it works, nor could I find documentation that shows how many players it is capable of supporting, I found plenty of documentation on how much it sucks and how it lags with more than 50 players in one location. 
It used to be the cluster was a arranged geographically by continent, each continent was its own cluster than the instance servers.
The cross server mechanics linked the battlegroup to the instance servers but left the individual servers discreet. |
|

CCP Falcon
3460

|
Posted - 2013.07.11 13:45:00 -
[577] - Quote
Hey guys,
I've been through this thread and gathered a few questions, which were then forwarded on to everyone involved. What can be answered will be outlined briefly and directly in this post.
Firstly, there were a lot of questions about our reboot and node remapping mechanics in terms of aggression/log off timer persistence. Right now, there is no plan to change how this works. Had everything gone to plan this would have not been a factor, which means the key priority here is to identify the root cause of what happened and either enact change or put new systems in place to prevent a re-occurrence.
On Tuesday, we held a multi-disciplined postmortem of the chain of events that led up to the mass disconnect, and as a direct result we are making changes to our internal policies and our tools to ensure that this does not happen again. However, these changes do not include alterations to game mechanics that would lead to ships remaining in space, or changes that would lead to a solar system resuming the exact state it was after such an event.
In terms of addressing the costs associated with dedicating more computing power to meet the requirements of large fleet fights, we are always looking at avenues to improve server performance. However, in the same respect we recognize that as soon as performance is improved, our players will of course test the new limit and continue to push against it. This is a continuous battle for us, and something we remain heavily committed to.
There were also questions raised regarding how we move systems from one node to another, in terms of why persistence occurs for drones and wrecks, but not for ships. This is a simple matter of players being governed by log off timers that cause their removal from space. Wrecks and drones do not have a logged in player tied to them.
Finally, there were questions regarding Internal Affairs involvement in investigating what happened. Since the issue was immediately spotted, investigated and confirmed as a mistake, this negates the need for any IA investigation at this point.
This is all that can be said right now, so I hope this answers the bulk of the questions.

CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
|

Ditrius Bedala
BecauseICaNDoIt
1
|
Posted - 2013.07.11 13:52:00 -
[578] - Quote
Don't comapre WoW and Eve.
You will never experience a large World PvP fight in WoW. During classic the fight of 40 Shamans Vs. 40 Paladins has crashed down the server. WoW is not designed for World PvP and Blizzard was constantly killing World PvP since BC(January 2007). |

Xolve
Sniggerdly Pandemic Legion
1557
|
Posted - 2013.07.11 13:54:00 -
[579] - Quote
Ace Uoweme wrote:I play both games. What's your excuse? Scared of a goblin hurting your pee pee? 
Do you have to connect the two in every post you make? Inappropriate signature removed. Navigator. |

Djana Libra
DAB Black Legion.
258
|
Posted - 2013.07.11 13:59:00 -
[580] - Quote
CCP Falcon wrote:Hey guys,
SNIP
Thank you for the update. |
|

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.11 20:26:00 -
[581] - Quote
Falcon;
Thanks for the update - seriously. I know I harped on the 'hey, how about acknowledging the thread' thing, but I do appreciate that when things started moving, they moved quickly, efficiently, and you've kept us in the loop on that process. |

Arrendis
Hephaestus LLC Fatal Ascension
32
|
Posted - 2013.07.11 20:28:00 -
[582] - Quote
Xolve wrote:Ace Uoweme wrote:I play both games. What's your excuse? Scared of a goblin hurting your pee pee?  Do you have to connect the two in every post you make?
But... but... they're already connected! Look at a map of WoW! There! Right there between the two continents!
The MAELSTROM. Clearly, the Minmatar have established a presence on Azeroth. |

Aprudena Gist
GoonWaffe Goonswarm Federation
81
|
Posted - 2013.07.11 20:33:00 -
[583] - Quote
CCP Falcon wrote:Finally, there were questions regarding Internal Affairs involvement in investigating what happened. Since the issue was immediately spotted, investigated and confirmed as a mistake, this negates the need for any IA investigation at this point. This is all that can be said right now, so I hope this answers the bulk of the questions.  Bullshit, Find out if this GM has any previous history with any player alliance and if so were they are on Test's side if they were he deserves to be let go for meddling. |

Alavaria
GoonWaffe Goonswarm Federation
12
|
Posted - 2013.07.11 20:39:00 -
[584] - Quote
Aprudena Gist wrote:CCP Falcon wrote: Finally, there were questions regarding Internal Affairs involvement in investigating what happened. Since the issue was immediately spotted, investigated and confirmed as a mistake, this negates the need for any IA investigation at this point.
This is all that can be said right now, so I hope this answers the bulk of the questions.
Bullshit, Find out if this GM has any previous history with any player alliance and if so were they are on Test's side if they were he deserves to be let go for meddling. Glad we can be clear that there is nothing to see here, move on we shall.
Loyalty is a virtue, participation brings reward. Join Siegefleet, shoot structure, click participation link.
My main is out of sub ... NO, STOP BEING POOR |
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CCP Falcon
3470

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Posted - 2013.07.12 09:56:00 -
[585] - Quote
Keep it civil and on topic, and cut the bad language.
If you want to rumor monger with absolutely no evidence to back up wild accusations, then feel free to do so elsewhere. If you feel you have evidence of developer bias, contact [email protected].
It really is that simple. CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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Mag's
the united Negative Ten.
15155
|
Posted - 2013.07.12 10:02:00 -
[586] - Quote
Xolve wrote:Ace Uoweme wrote:I play both games. What's your excuse? Scared of a goblin hurting your pee pee?  Do you have to connect the two in every post you make? Pretty much.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

ectweak
Wildly Inappropriate Goonswarm Federation
13
|
Posted - 2013.07.13 18:52:00 -
[587] - Quote
CCP Falcon wrote:Hey guys,
I've been through this thread and gathered a few questions, which were then forwarded on to everyone involved. What can be answered will be outlined briefly and directly in this post.
Firstly, there were a lot of questions about our reboot and node remapping mechanics in terms of aggression/log off timer persistence. Right now, there is no plan to change how this works. Had everything gone to plan this would have not been a factor, which means the key priority here is to identify the root cause of what happened and either enact change or put new systems in place to prevent a re-occurrence.
So the root cause of what happened isn't developer/sysadmin error (with a typo) and your system being flawed in accepting an erroneous entry and moving everything without proper precautions?
CCP Falcon wrote: On Tuesday, we held a multi-disciplined postmortem of the chain of events that led up to the mass disconnect, and as a direct result we are making changes to our internal policies and our tools to ensure that this does not happen again. However, these changes do not include alterations to game mechanics that would lead to ships remaining in space, or changes that would lead to a solar system resuming the exact state it was after such an event.
In terms of addressing the costs associated with dedicating more computing power to meet the requirements of large fleet fights, we are always looking at avenues to improve server performance. However, in the same respect we recognize that as soon as performance is improved, our players will of course test the new limit and continue to push against it. This is a continuous battle for us, and something we remain heavily committed to.
I am glad that this is still a priority with the team, especially considering that large fleet fights is a big advertising point that has been used in recent expansions.
CCP Falcon wrote: There were also questions raised regarding how we move systems from one node to another, in terms of why persistence occurs for drones and wrecks, but not for ships. This is a simple matter of players being governed by log off timers that cause their removal from space. Wrecks and drones do not have a logged in player tied to them.
But from what I am aware of, wrecks and drones DO have timers established for them. This, to me, seems to be a disparity in the thought, as why should having a "logged in player" be the requirement to them being in space or not? This was very clearly stated during the flagging changes that if you engage another capsuleer, you may lose your ship, and logging out won't save you. Instead with this it becomes more of "Everything stays persistent, except for players, because we don't see a reason to keep this data."
The wrecks were initially brought up because there is obviously something that is retained through a server hiccup/reset/mismanagement, so why shouldn't aggression timers and ship locations (as well as interdiction spheres and other items) be retained as well?
CCP Falcon wrote:Finally, there were questions regarding Internal Affairs involvement in investigating what happened. Since the issue was immediately spotted, investigated and confirmed as a mistake, this negates the need for any IA investigation at this point. This is all that can be said right now, so I hope this answers the bulk of the questions. 
I think that this is being looked at and I am not one to tinfoil hat this as being an issue for IA to be involved in, however the topics I re-addressed here I would like some answers to... |

Ace Uoweme
Republic Military School Minmatar Republic
442
|
Posted - 2013.07.13 21:00:00 -
[588] - Quote
Ditrius Bedala wrote:Don't comapre WoW and Eve.
You will never experience a large World PvP fight in WoW. During classic the fight of 40 Shamans Vs. 40 Paladins has crashed down the server. WoW is not designed for World PvP and Blizzard was constantly killing World PvP since BC(January 2007).
To cut it short how wrong you statement is: check the skeletons. It wasn't because of Galleon. 
Now imagine 4 40 man raids (over 160 players) rushing for that contested boss when he had a random spawn timer. Horde wanted it as badly as Alliance (oh, yeah world PvP happened with each trying to kill the other to tag the boss, not wasting time just pewpewpewing in Barrens).
One server (CRZ isn't enabled in MoP zones).
And it's non-instanced, open world (just like the Sha boss). You can see Galleon from near Halfhill (main hub in the region), and the raid in the process from that distance. Same with the Sha. Each of these bosses also doesn't have the vanilla/TBC loot nightmare of 40mans too. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Marlona Sky
D00M. Northern Coalition.
4031
|
Posted - 2013.07.14 17:27:00 -
[589] - Quote
CCP Falcon wrote:Hey guys, I've been through this thread and gathered a few questions, which were then forwarded on to everyone involved. What can be answered will be outlined briefly and directly in this post. Firstly, there were a lot of questions about our reboot and node remapping mechanics in terms of aggression/log off timer persistence. Right now, there is no plan to change how this works. Had everything gone to plan this would have not been a factor, which means the key priority here is to identify the root cause of what happened and either enact change or put new systems in place to prevent a re-occurrence. On Tuesday, we held a multi-disciplined postmortem of the chain of events that led up to the mass disconnect, and as a direct result we are making changes to our internal policies and our tools to ensure that this does not happen again. However, these changes do not include alterations to game mechanics that would lead to ships remaining in space, or changes that would lead to a solar system resuming the exact state it was after such an event. In terms of addressing the costs associated with dedicating more computing power to meet the requirements of large fleet fights, we are always looking at avenues to improve server performance. However, in the same respect we recognize that as soon as performance is improved, our players will of course test the new limit and continue to push against it. This is a continuous battle for us, and something we remain heavily committed to. There were also questions raised regarding how we move systems from one node to another, in terms of why persistence occurs for drones and wrecks, but not for ships. This is a simple matter of players being governed by log off timers that cause their removal from space. Wrecks and drones do not have a logged in player tied to them. Finally, there were questions regarding Internal Affairs involvement in investigating what happened. Since the issue was immediately spotted, investigated and confirmed as a mistake, this negates the need for any IA investigation at this point. This is all that can be said right now, so I hope this answers the bulk of the questions.  Very acceptable. . |

Xolve
Sniggerdly Pandemic Legion
1581
|
Posted - 2013.07.15 20:10:00 -
[590] - Quote
Ace Uoweme wrote:And it's non-instanced, open world (just like the Sha boss). You can see Galleon from near Halfhill (main hub in the region), and the raid in the process from that distance. Same with the Sha. Each of these bosses also doesn't have the vanilla/TBC loot nightmare of 40mans too.
Nobody cares. Inappropriate signature removed. Navigator. |
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Ginger Barbarella
Caldari Provisions Caldari State
1419
|
Posted - 2013.07.15 20:22:00 -
[591] - Quote
CCP Falcon wrote:Keep it civil and on topic, and cut the bad language. If you want to rumor monger with absolutely no evidence to back up wild accusations, then feel free to do so elsewhere. If you feel you have evidence of developer bias, contact [email protected]. It really is that simple.
Who woulda thunk that tin foil hats in a pod wouldn't affect piloting!!! "Blow it all on Quafe and strippers." --- Sorlac |

Ace Uoweme
Republic Military School Minmatar Republic
461
|
Posted - 2013.07.15 20:32:00 -
[592] - Quote
Xolve wrote:Ace Uoweme wrote:And it's non-instanced, open world (just like the Sha boss). You can see Galleon from near Halfhill (main hub in the region), and the raid in the process from that distance. Same with the Sha. Each of these bosses also doesn't have the vanilla/TBC loot nightmare of 40mans too. Nobody cares.
People do care. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3845
|
Posted - 2013.07.15 22:24:00 -
[593] - Quote
ectweak wrote:CCP Falcon wrote:I've been through this thread and gathered a few questions, which were then forwarded on to everyone involved. What can be answered will be outlined briefly and directly in this post.
Firstly, there were a lot of questions about our reboot and node remapping mechanics in terms of aggression/log off timer persistence. Right now, there is no plan to change how this works. Had everything gone to plan this would have not been a factor, which means the key priority here is to identify the root cause of what happened and either enact change or put new systems in place to prevent a re-occurrence. So the root cause of what happened isn't developer/sysadmin error (with a typo) and your system being flawed in accepting an erroneous entry and moving everything without proper precautions? It is.
Does that matter? Apparently not much. There are no goons. The goons' 0.0 dream is over. Fountain will never fall. Deklein by September. Thought is not heresy, wrong thought is.
PL, NC., N3, Tribe, 401k, you are our only hope ! ~TEST2013 |
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