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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Dabigorangebarge
Republic Military School Minmatar Republic
2
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Posted - 2013.07.05 06:31:00 -
[271] - Quote
Drosera Capensis wrote:Not being in the fleet myself but watching it on twitch with over 5000 others due to it being twittered and promoted in alot of different channels I can only say this:
1) It looked like the TEST carriers had their fate sealed, it must have been frustrating for CFC to watch those things slip away due to no fault of your their own and no skill from TEST. TEST got luck instead of skill there.
2) CCP dropped the ball in front of several thousand players and over 5000 viewers on Twitch while being on top 10. I can only imagine the feeling of having one of those "omg, this is an opportunity we must take advantage of" and turn it into a complete failure. I bet they're the ones that are feeling most down atm.
Confirmed. CCP dropped the ball in front of 5-10 thousand people. And they, what? Apologize? "Oops. We wont let that happen again, sorry".
Yeah, like anyone's gonna believe that. Good luck finding new subscribers with the old "Emergent sandbox" spiel. |
Vaerah Vahrokha
Vahrokh Consulting
4224
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Posted - 2013.07.05 06:33:00 -
[272] - Quote
Drosera Capensis wrote: 2) CCP dropped the ball in front of several thousand players and over 5000 viewers on Twitch while being on top 10. I can only imagine the feeling of having one of those "omg, this is an opportunity we must take advantage of" and turn it into a complete failure. I bet they're the ones that are feeling most down atm.
Don't worry, with the new EA director they will soon implement a new popup:
Your node is about to crash
O Insert 1000 Cartel Market coins to resume O Let it go down.
---------------- Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Necro Sage
The Nomadica
0
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Posted - 2013.07.05 06:38:00 -
[273] - Quote
Did you know that when a player losses a Capital there is a 33% chance they will stop playing eve. So really the only people CCP save is themselves.
Whats that we are going to lose subs due to a capital fight. Reboot the wallet.
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Jon Whayne
Bat Country Goonswarm Federation
0
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Posted - 2013.07.05 06:39:00 -
[274] - Quote
For me It's official:
CCP TEST is the evil twin of Chuck Norris. Only Chuck (edit: or his twin) could have saved TEST from being raped away completely.
Other than that and back to topic, I guess everything been said. No tears from me folks |
Natalion
BlackLung Blues.inc
0
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Posted - 2013.07.05 06:40:00 -
[275] - Quote
Joshua Lonestar wrote:I'd like to point something out to the knuckle dragging mouth breathers going "ZOMG SCREW YOU CCP!"
Yes it sucks they dropped the system. Epically sucks. But as mad as you are at them, think how they feel knowing with "half the world" watching they dropped the system. The potential impact this has as thousands of people watched in real time is huge. Give CCP some credit. Did they screw up? Yes. Stop thinking about how this impacts your little spaceship and think about how this impacts CCP and their image within the gaming community.
As much as it sucks what happened, the message we as a player base should be sending is "Well, this sucks, but thank you for trying CCP".
So CCP, thank you for trying. I know you guys feel bad enough over the whole ordeal without having to deal with forum rage.
PS: Goon tears best tears! :D
I have been watching hours on the Mad Ani stream.. It's unfortunate that this eventually happened, but like the poster I quoted I agree.. These kinds of things can happen everywhere! The difference here is the way CCP deals with this and actually makes a topic for it to see the reaction of their community is a thing what does not happen very often in larger gaming communities... This shows CCP is actually listening and willing to improve and learn from this!! That is a BIG THING ! I really appreciate such an approach and in all my (MMO) gaming experience going back to the early 90's I haven't seen this kind of approach from major gaming companies a lot at all, I can probably count them on 1 hand!
So ye it's ****** this eventually happened, but it was in the process to actually help the community and the players! Plus openly listening, making their apologies and actively handling this incident is one epic and brave move from CCP which 99% of the biggest gaming companies can learn from! All of you guys should be happy that CCP and their staff is behind this game and not companies like EA/Blizzard/Activision/Rockstar which give f*ck about their players and only look at incoming dollars.. $$$$
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Styrling
GoonWaffe Goonswarm Federation
20
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Posted - 2013.07.05 06:41:00 -
[276] - Quote
EVERY MORNING I WAKE UP AND OPEN PALM SLAM A VHS INTO THE SLOT. IT'S CHRONICLES OF RIDDICK AND RIGHT THEN AND THERE I START DOING THE MOVES ALONGSIDE WITH THE MAIN CHARACTER, RIDDICK. I DO EVERY MOVE AND I DO EVERY MOVE HARD. MAKIN WHOOSHING SOUNDS WHEN I SLAM DOWN SOME NECRO BASTARDS OR EVEN WHEN I MESS UP TECHNIQUE. NOT MANY CAN SAY THEY ESCAPED THE GALAXYS MOST DANGEROUS PRISON. I CAN. I SAY IT AND I SAY IT OUTLOUD EVERYDAY TO PEOPLE IN MY COLLEGE CLASS AND ALL THEY DO IS PROVE PEOPLE IN COLLEGE CLASS CAN STILL BE IMMATURE JEKRS. AND IVE LEARNED ALL THE LINES AND IVE LEARNED HOW TO MAKE MYSELF AND MY APARTMENT LESS LONELY BY SHOUTING EM ALL. 2 HOURS INCLUDING WIND DOWN EVERY MORNING AND THEN I POST ABOUT YOUR **** SERVERS |
Rommiee
Mercury Inc.
631
|
Posted - 2013.07.05 06:41:00 -
[277] - Quote
Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free?
They don't have the balls mate.
As you stated, there were a lot of people watching the stream, and this fight was one of the best for a long time.
Some Dev (obviously with Test / PL / NC friends) was in charge of moving people off this node. So, just before pressing the button you would think that he would double check to see that everything was correct before carrying out that action. Or triple check. Maybe call someone else over to make sure ?
It is just unbelievable that someone would just say, GÇ£yeah that should be it, go for itGÇ¥ without checking two, three or four times.
Do you seriously expect us to believe that this was a genuine mistake as you claim ? Because we do not.
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Rommiee
Mercury Inc.
631
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Posted - 2013.07.05 06:47:00 -
[278] - Quote
Sala Kyss wrote:Blawrf McTaggart wrote:Kari Juptris wrote:Blawrf McTaggart wrote:I'm gonna sperg a little but will you be considering taking action on the carriers that were tackled, trapped, caged or will you be letting them get away and off scot-free? They're going to do exactly what they did to those CFC dreads we had tackled the other week. If they were tackled and dying when the server went down, like yours were, then you should be gifted the kills IMO! Cool then lets talk about the 10+ CFC supercarriers that were saved from the server crashing. Also the multiple fleets of subs and caps CFC-side. Not to mention, that SBU we were going to kill but server crashed and it went through and reinforced a key system. Kinda sucks when it happens to ya doesn't it?
Were you born an idiot, or do you practice ?
The server crashing is totally different to the node being taken down deliberately by a TEST Dev.
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Indahmawar Fazmarai
2517
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Posted - 2013.07.05 06:49:00 -
[279] - Quote
I seriously love the way CCP botches up. Keep up the good work, it's hilarious when you do the not-so-good work! The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |
Rommiee
Mercury Inc.
631
|
Posted - 2013.07.05 06:50:00 -
[280] - Quote
Mor Erata wrote:Marlona Sky wrote:If CFC had the same amount of participation in the actual game as they do in this thread; they would have won the Fountain war by now. But that would require them to...*GASP* show up for fights!!!!!! instead of running away of 95% of them
No idea why you are being so smug. Last night proved that without all your mates capitals, you can't do **** :) |
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Lemonades
Dreddit Test Alliance Please Ignore
44
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Posted - 2013.07.05 06:52:00 -
[281] - Quote
I was flying logistics on this fight in the TEST rokh fleet and it was hard to rep people. Server performance was the worst i've ever seen. My reps would cycle down.. and kept cycling on red or stayed red for at least 4-5 cycles. It was hilarious. Also trying to overheat stuff was hilarious. I overheat my propmod one cycle when I got cyno'd in but for the rest of the fight it magically overheated and had to turn overheat off every few minutes.
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Joshua Lonestar
Mayer Industries
28
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Posted - 2013.07.05 06:53:00 -
[282] - Quote
Beidorion eldwardan wrote:CCP Falcon wrote:Evening capsuleers,
WeGÇÖd like to ask that you keep discussions and questions relating to tonightGÇÖs fleet fight in Z9PP-H to this thread so as to keep CCP responses centralized, and to make this the go to place for questions and answers.
WeGÇÖd first like to explain the situation, and what exactly has happened so far.
Owing to the heavy load in Z9PP-H, caused by a fleet flight involving 2200+ pilots deeply embroiled in the Fountain War, the decision was made to remap all other systems away from the node on which Z9PP-H was located in order to improve responsiveness and playability. We were later than we wanted to be to try to reinforce the node (obviously) since it was a more organic-type battle without a fleet fight notification. Once we fully assessed the situation and what was at play, we figured it was time to go for it and the remap in preparation of what was set to be "Asakai 2.0".
This was put into play at 22:14 UTC, however due to an error in communication, all systems including Z9PP-H itself were moved from the node, which caused everyone who was in the system and was involved in the ongoing fleet fight to be disconnected from Tranquility.
The system of Z9PP-H was brought back online and made accessible as fast as possible, however we realize that the mass disconnect of everyone involved in the fight means that ships are potentially saved by their pilots not logging back in once they have been disconnected, or are lost due to other unforeseen consequences of the disconnect.
All pilots involved have our sincerest apologies for this error, and we are currently looking to review our policy of action in these types of situation to ensure that this is not repeated.
Many of us here at CCP were watching various player streams of the battle as it unfolded and cannot apologize enough for such a mistake, or for disrupting what was setting out to be an unbelievably epic fleet fight
If you have any questions or comments, please keep them to this thread as a centralized point of contact, and weGÇÖll see about answering them.
Im sorry CCP but that simply is not good enough - what happened here tonight may very well end up alternating the outcome of the Nulsec allwars or fountain as you narrowly call it. what your employee did, can be compared to cancelling the main event at the best music festival in the world, well beucase tey did like the pants of the bass player. you are in the buisness of selling internet spaceship events and fun. and you broke that product at one of its top 5 moments in the last 4 years. In a REAL company the one that ruined that much product for that many costomers would have been fired - even if the PR department is trying to spin this off as an honest mistake. you dont get to just say sorry, you need to SHOW that your sorry.
Funny didnt see CFC complaining when the outages benefit them did we? Pendulum swings to the left, pendulum swings to the right.
I suspect now we can call it even. Get on with the war and lets see who wins. |
Prince Kobol
821
|
Posted - 2013.07.05 06:55:00 -
[283] - Quote
Wow.. never seen so much butt hurt.
Goons shedding more tears then a HS carebear who was just had their ship ganked..
Keep those tears coming :) |
Lemonades
Dreddit Test Alliance Please Ignore
44
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Posted - 2013.07.05 06:57:00 -
[284] - Quote
Unforgiven Storm wrote:In my company when we f*ck up in epic magnitude like this we normally kiss our costumers ass a lot and them make a lessons learn and write a document that we deliver to our costumer explaining in detail what we did wrong and what we will do to prevent the mistake from happening again, ever.
For the kissing ass part, CCP can put a special edition ship in my hangar, thanks in advance. Something new and rare thanks.
For the document part I will wait for a dev blog. I also second this. I pay for eve and every real fight I get into I never make it untill the end because of performance issues. Fix it. |
Senshi Hawk
Occupational Hazzard Get Off My Lawn
86
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Posted - 2013.07.05 07:02:00 -
[285] - Quote
It was an embarrassing end to a great fight, but really, CCP has other things to be embarrassed about too. Such as the fact that B-D is one of the worst systems for tidi that I've ever seen. It's only the regional chokepoint between what is/was the two largest coalitions in the game, who may or may not be engaged in an around the clock active siege war. No biggie though, right?
But the kicker to all this is the fact that despite CCP's actions with the Z9PP node, and even with TEST strategically not logging back in, we still had 15-25% time dilation after the node reset. Yes, this was after the "fix". I was sitting there in a battleship, shocked, with local almost completely blue and so much tidi that looting would've been genuinely painful.
CCP, all I can really say to you is this: you know the players, you know the game and the politics. Many of you are former members of one or multiple of these involved alliances. These types of organic fights will keep happening and you know it. So reassign your workload and give some serious attention to this. |
Jon Whayne
Bat Country Goonswarm Federation
0
|
Posted - 2013.07.05 07:03:00 -
[286] - Quote
To be honest, I wouldn't wonder if this turns out to be some sort of extreme Meta-Gameplay we all love so much. A TEST - spy in CCP Adminteam. Does that count as Meta-Gameplay? Probably he had too cold in Iceland... |
Kirk Johnson
RagingFist
0
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Posted - 2013.07.05 07:05:00 -
[287] - Quote
The real WTF here, IMO, is the fact that multiple system processes live on a single node without virtualization.
CCP, just virtualize that ****; that way, you can move systems around without disconnecting people. |
infolex
OEG Goonswarm Federation
7
|
Posted - 2013.07.05 07:24:00 -
[288] - Quote
We are sorry |
DooM Frenzier
Decimation. Tribal Band
0
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Posted - 2013.07.05 07:25:00 -
[289] - Quote
As someone already said, if goons were active in-game as they are on forums/propaganda they would win eve till now. What they seem to managed to convince people of , is that they won the battle. Is it really so?
1. With the TiDi that was, they wouldn't have had the time to kill 100 carriers till regular DT even if they could. 2. Analyzing the battle report and the kills before server crash only proves that goons were loosing badly at that moment. What they lack on the battlefield they compensate by spamming and propaganda, that is indeed where they are champs and nobody can deny. 3. Why N3 and TEST keep fooling around in the same few worthless systems in Fountain? ... that I simply cannot understand. Just hell-camp goons in B-D. Remember they are just a bunch of carebears pushed from behind by good propaganda, but after they'll loose a few staging systems they will disband like a crowd of spineless creatures.
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Domino Artan
GoonWaffe Goonswarm Federation
6
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Posted - 2013.07.05 07:30:00 -
[290] - Quote
Mistakes happen, I can live with that.
QUESTION : I'd still like some answer to how CCP aims to fix the aggression timer problem. It's the fact the players have a choice to re-engage or just not log on after a server crashes without consequence that is the real problem. All the targets magically disappeared that killed the fight, it would have still be going after everyone logged back in if the aggression worked as designed.
What are CCP doing about that, because wherever side you're on if you've spent hours getting an opponent under the hammer it would appear sensible to assume that the normal aggression timers should apply when a server crashes. |
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Rordan D'Kherr
Imperial Academy Amarr Empire
464
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Posted - 2013.07.05 07:33:00 -
[291] - Quote
Delta Jax wrote:Schit happens, downtime happens, don't let all the haters get you down CCP.
No one needs to be fired over this, it's an opportunity to learn and improve processes, if it wasn't this engineer, it would have been someone else down the road.
I fought against TEST, N3 etc. in the system, but I have to second this.
Stuff happens. It's still a game. Next time another entity gains an advantage. vOv
_______________________________________ Don't be scared, because being afk is not a crime. |
Ivana Twinkle
GoonWaffe Goonswarm Federation
377
|
Posted - 2013.07.05 07:33:00 -
[292] - Quote
A bunch of guys are screaming about the guy having to get fired. Come on. Mistakes happen (a lot).
Just rename him to "CCP Oops". |
Krum Dulo
Judge Enterprises Li3 Federation
0
|
Posted - 2013.07.05 07:34:00 -
[293] - Quote
******* up node might been mistake but decision to reset timers was done intentional.
Why not just let your game to played by your rules - leave ships in space for 15 min, but no you decide to bend your own rules as you feel like.
I can live with reboot of the node but reseting the timers is acted like a child with power to change rules if they dont suit him. |
Apocryphal Noise
Science and Trade Institute Caldari State
41
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Posted - 2013.07.05 07:35:00 -
[294] - Quote
http://www.youtube.com/watch?v=UgcUwTmHY74 |
SubStandard Rin
School of Applied Knowledge Caldari State
3
|
Posted - 2013.07.05 07:37:00 -
[295] - Quote
From one programmer to another. this is how fleet fights like this could be moved over to a reinforced node.
step1 warn in 1minute the game will lock for 5minutes step2 lock the game and store all system properties step3 move all character to a waiting screen without Disconnecting them (waiting loop) step4 transfer the properties to the new server - this means loads all ship put all character aggression flags and other stuff, to same state as on previous node step6 move character over from waiting screen to new node after they pressed a button to engage. step7 after 5minutes move everyone still in que over to server (D/c loggoffed etc) step8 continue with combat.
this way there is no safe logoffski when node change is happening.
this is how i would have made it. I don't like the idea of even the rumors that CCP helped Test/Nulli/NCDot/PL here and i doubt it happend but its bad that it did and things like this can be seemless integrated.
a good way to deal with larger fleet combat could then be
Normal node Normal node with a single system on the node reinforced node
This allows you to take the fleet combat without more consequences then 5-10min waiting time (potty break) over to a reinforced node. with is (I am betting) something everyone would have wanted.
But I am not buying that the system was a Organic fight. It was a system timer in a system on the boarder.
CCP could have anticipated that there should be large fighting there and depending on how many reinforced nodes they got they could have spread the nodes on the 10 systems in that area and already have all the boarder system on own nods to make tidi easier.
B-D, Z9PP EI-O0O 4-EP12
are all system that already should be under reinforced nodes. as major fighting take place there on in its vincinity.
now i wasn't there but from my perspective this just sounds strange.
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SubStandard Rin
School of Applied Knowledge Caldari State
3
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Posted - 2013.07.05 07:38:00 -
[296] - Quote
Ivana Twinkle wrote:A bunch of guys are screaming about the guy having to get fired. Come on. Mistakes happen (a lot).
Just rename him to "CCP Oops".
noooo if i ever is going to get hired by CCP that would have been my name. :-) |
Heptameron
Roving Guns Inc. RAZOR Alliance
30
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Posted - 2013.07.05 07:41:00 -
[297] - Quote
DooM Frenzier wrote:As someone already said, if goons were active in-game as they are on forums/propaganda they would win eve till now. What they seem to managed to convince people of , is that they won the battle. Is it really so? 1. With the TiDi that was, they wouldn't have had the time to kill 100 carriers till regular DT even if they could. 2. Analyzing the battle report and the kills before server crash only proves that goons were loosing badly at that moment. What they lack on the battlefield they compensate by spamming and propaganda, that is indeed where they are champs and nobody can deny. 3. Why N3 and TEST keep fooling around in the same few worthless systems in Fountain? ... that I simply cannot understand. Just hell-camp goons in B-D. Remember they are just a bunch of carebears pushed from behind by good propaganda, but after they'll loose a few staging systems they will disband like a crowd of spineless creatures.
You need to pass that blunt round buddy because jeez... that's some serious s**t you been puffin on. |
nerdy stahn
Les chevaliers de l'ordre Goonswarm Federation
0
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Posted - 2013.07.05 07:43:00 -
[298] - Quote
Node crash (or node shutdown) is, I think, the only last problem of a cascade.
Until the beginning of the Fountain campain, all protagonists are experiencing the worst of the game.
By example, using a gate now got a nice animation, yeah ! But seeing this damn tunnel for at least one minute is boring. Every time we are more than ~50 we using the same gate, we get catched by traffic control. Once done, we have to hope that loading grid will be quick. Often, you might be dead before knowing it because something was low.
Also, Time dilation was supposed to be a fix. Ok, it's working but honestly, it's horrible. By example, I tried for 15 minutes in Z9 to only get a SINGLE warp. My speed indicator was broken, I didn't know when warp was launched or not and so, and so, and so ... Too, activating a module/launcher/whatever is like playing roulette. You click, you hope, you wait, you wait, you wait... lost or win, it's only a question of chance.
You guys, made a very cool work when issues were there. I think it's time to work again on it.
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Varathius
The Eden Trading International Corporation Gentlemen's Agreement
32
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Posted - 2013.07.05 07:47:00 -
[299] - Quote
CCP thanks for the answer BUT :
- People not letting you know about potential fights is because people have let you know in the past (you know that) and nothing happened to improve the game peformance. So why bother telling you again that there will be a fight if you will not be able to better the game performance (which is the reason surely why noone bothers telling you).
- You had five hours to get your stuff together. I know mistakes happen but in that time span, you had time to make sure no mistakes happen. It is somewhat very strange, that during all this time, you made the biggest mistake of all. But whatever.
Mistakes happen, but mistakes this size should not happen. |
Ivana Twinkle
GoonWaffe Goonswarm Federation
379
|
Posted - 2013.07.05 07:48:00 -
[300] - Quote
Heptameron wrote:DooM Frenzier wrote:As someone already said, if goons were active in-game as they are on forums/propaganda they would win eve till now. What they seem to managed to convince people of , is that they won the battle. Is it really so? 1. With the TiDi that was, they wouldn't have had the time to kill 100 carriers till regular DT even if they could. 2. Analyzing the battle report and the kills before server crash only proves that goons were loosing badly at that moment. What they lack on the battlefield they compensate by spamming and propaganda, that is indeed where they are champs and nobody can deny. 3. Why N3 and TEST keep fooling around in the same few worthless systems in Fountain? ... that I simply cannot understand. Just hell-camp goons in B-D. Remember they are just a bunch of carebears pushed from behind by good propaganda, but after they'll loose a few staging systems they will disband like a crowd of spineless creatures. You need to pass that blunt round buddy because jeez... that's some serious s**t you been puffin on.
I doubt he ever undocked. |
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