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Author |
Thread Statistics | Show CCP posts - 23 post(s) |
W0lf Crendraven
The Tuskers
108
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Posted - 2013.07.30 06:20:00 -
[511] - Quote
Grath Telkin wrote:X Gallentius wrote:Kais Fiddler wrote:Yes lets not compare each class of ship with each other. Clearly that would be a waste of time and effort. Yes, it's clearly a waste of time to compare a single feature from different ship classes without looking at other features as well. Thank you for agreeing. We're actually looking at the overall performance of the hacs, what you get out of it, and comparing that to what you get out of the similarly priced hulls that are significantly cheaper. If you like flying around in Armor Hacs and have too much money and thus like wasting isk on crappy ships who are we to judge you, but at the current abilities you are always, and i do mean ALWAYS better buying any other hull than a HAC. Nothing you can say can change that as a fact. T1 cruisers have more raw damage, ABC's project more damage, and the cost, which is the driving factor for e verything that happens in eve is better spent on a Battleship. If tank is what you really want, spend 3 HAC's and just buy a T3 ship, its faster to train into than a HAC and does everything a HAC can do better. Your arguments aren't based in fact, you like HAC's, I get it, you're a fan boy of CCP, I get that too, I used to be both of those things, but the problems that exist with HAC's are CCP's own balance teams doing. They made the t1 cruisers so good that its impossible to justify the price of the t2 hulls in comparison. Who cares about how resilient a ship is when its just going to be alpha'd anyway? Oh look I hae all these hit points and I just ran into a gang of X who collectively don't give one flying rats ass about how resilient your ships hull is. CCP did this, they can fix it, the fix is simple, reducing the cost of the hull is an option that brings it back into competition. Leaving it as is leaves it where it is, and nothing that you can say justifies a ship being that much more expensive than all its other options. Also your first point completely contradicts itself you should work on that.
Alpha only is of importance once you reach higher numbers, for small scale (sub 20man) gangs tanking value and resitance are more important then pure ehp, as you dont encounter many alpha gangs (and mwd hacs alreeady are a hardcounter to abcs at that scale). So imo the alpha argument doesnt count for that.
You are right regarding the rest tho. |
Hannott Thanos
Notorious Legion
622
|
Posted - 2013.07.30 06:37:00 -
[512] - Quote
Sabriz Adoudel wrote:My concerns with the Ishtar remain.
It goes from having a bonused weapons system that can be overheated (in a 1v1 PVP environment where your goal is to destroy the opponent before their reinforcements arrive) to not having an overheatable bonused weapons system.
In short its burst DPS drops a lot.
Given that this ship was (IMO) one of the finest solo roaming ships in the game, I will be sad to see it lose that aspect.
That said, a 37.5% bonus to heavy drone speed is unique and powerful for anyone that prefers to engage at medium range (rather than my preferred short range) with their Ishtar. You do realize that adding that fourth turret adds more dps than 3 bonused guns right? |
Caitlyn Tufy
Bene Gesserit ChapterHouse Sanctuary Pact
369
|
Posted - 2013.07.30 06:50:00 -
[513] - Quote
Grath Telkin wrote:If tank is what you really want, spend 3 HAC's and just buy a T3 ship, its faster to train into than a HAC and does everything a HAC can do better.
Imo this is the key point of the entire discussion. I've always thought that HACs should do what Tengu in its most usual build does - they should be small, fast, agile, sig and speed tanking dps ships. Even their price and training time suggest as much. |
raawe
24th Imperial Crusade Amarr Empire
43
|
Posted - 2013.07.30 07:09:00 -
[514] - Quote
Rise, any chance you can change new Sacriledge missile velocity bonus to explosion velocity bonus (tweak numbers as you wish). Since with sac you need to brawl. Removing utility high and adding another low would also be great |
Jack C Hughes
Deep Core Mining Inc. Caldari State
8
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Posted - 2013.07.30 07:18:00 -
[515] - Quote
Sacrilege could fit 5Hams, a medium nos, dual rep with damage control and adaptive nano membrane, ballistic controll, mwd and medium cap booster with a 1% cpu implants in current version. I just wonder why giving it more pg and cpu make it better. The pg and cpu are just fine.
The diemost still die most. give it an extra mid and then reduce its armor is just... not working.
For those who hate the new vege just go and see kovorix's vega solo. with x-large asb and dual180 auto cannon it is so powerful within 10 km. if you take blue pills and overheat that is 962 defense, which is before bonus. After add 37.5 on to sheild boost that is 1322 (which means in most of the time you don't need to boost all the time). The largest limitation is the total sheild amount of vega might be less than the xl asb boost but now it gets more sheild.
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Chi'Nane T'Kal
Interminatus Aeterna Anima
122
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Posted - 2013.07.30 07:20:00 -
[516] - Quote
CCP Fozzie wrote: [Navy Vexor] is (depending on FW warzone status) cheaper.
The price of that ship is the market price and independent of FW warzone status. I you buy it cheaper due to FW mechanisms you're still paying the opportunity cost for not selling it at market price.
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Roime
Ten Thousand Years Shinjiketo
3207
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Posted - 2013.07.30 07:22:00 -
[517] - Quote
It's unfortunate that Gallente can't have a viable dualprop AHAC (no tank, no nos, useless bonuses) anymore, there is a gaping hole in the lineup for cheaper alternative to a Proteus. As a shield rail kiter the Deimos looks decent, seems to outclass null Talos in many aspects- it's just very disappointing that the traditional blaster brawler meta has been abandoned by the devs.
And again: drones and especially their UI really, really need to be looked at if you continue to make drone-only ships.
Just like armor tanking 2.0.
Ten Thousand Years is recruiting pioneer spirits to Solitude. |
Chi'Nane T'Kal
Interminatus Aeterna Anima
122
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Posted - 2013.07.30 07:26:00 -
[518] - Quote
CCP Rise wrote: Heavy drone mwd speed
Can you please confirm that the drone speed bonus is limited to MWD speed? (What about the VNI's?) If so, could you please fix the bonus description?
The bonus only says speed - which should be warp and orbit, since the proteus subsystem specifically says 'drone MWD speed'.
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Cyaron wars
SkREW CREW Local Down
29
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Posted - 2013.07.30 07:38:00 -
[519] - Quote
Hm.. I've compared main source of tank on vexor hulls (armor) as gallente is most known as a close range armor brawlers and I am a bit confused.
Right now on TQ Vexor has 2000 base armor, Navy Vexor 3000 and ishtar has 1618. In these thread you are indicated that armor HP on ishtar will be nerfed. I do not understand this feature. Why ishtar cannot have same HP as vexor has? |
Phox Jorkarzul
Deep Void Merc Syndicate Villore Accords
37
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Posted - 2013.07.30 07:49:00 -
[520] - Quote
While I will say again that some of the changes to HACs are good, and improved. I after reading these posts I think we can agree that there is little direction in the changes. HAC do not do anything better in the game that can not be done with the new Navy Cruisers for 1/2 the price or the pirate faction cruisers for double it.
Well I like the changes to the Ishtar and Zealot, but the Sac, Deimos and Eagle all feel like they have no real place. The Sac, doesn't have the range, tank, or speed of the Cerb, so it can't be a missile kite or a missile brawler. The Deimos won't be able to catch targets because of a lack of speed, with blasters it has poor damage projection. People are saying shield fit like a Talos but they forget that the Talos has a 7.5% Tracking bonus, and medium guns are about to take a 15% loss in tracking so again it will be unable to project damage. The Eagle will be able to snipe are crazy ranges, but only if targets are standing still, again because of the tracking loss, and while you can use TE's to boost it, then you won't the MFS to give you the damage you need cause the alpha on rails will still be low. The Eagle may have hope as a ASB Blaster Brawler, with its double Opt range bonus, which would be nasty, but still I don't see any clear path for AHACs.
What happen to the ship Lines that we were going to get, or is that only for the Tech ones? I can see where the Ishtar line up in and Attack Line like the Mrym and Domi. But the Deimos doesn't fit Combat ships which are tanker than attack ships and it doesn't fit Attack ships because it lacks speed or means to apply its DPS.
I think that all the HAC have to be put into line to show what their is. I also think that I would CCP with the rebalance so that have goals that they want ach ship to do. Right now outside the Zealot, Ishtar, and Cerb there doesn't seem to be a clear goal for the ship. They don't specialize in any one area, until other T2 ships, Black Op, EWAR, and Logi. I know that are meant to be Assault Ships, but with the new Medium Turret Buff, I think they are too much like ABC's. HAC's need to have their ID over other ships.
CCP Rise, could you please put the HACs into the ship lines so we could better see what you were thinking and have a better way of looking at them.
Blasters for life
https://neverpheedthetroll.blogspot.com |
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Danny John-Peter
Stay Frosty.
231
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Posted - 2013.07.30 07:51:00 -
[521] - Quote
Does round 2 of HAC changes.
Still doesn't actually fix the Vagabond in any way shape or form.
Just to reiterate, the problem the Vaga has had has NEVER EVER EVER been tanking or dealing with incoming damage, its its ability to actually kill anything in a reasonable amount of time.
Its range got ****** even further by the TE nerf and its DPS has always been sub-par, PLEASE CCP GIVE IT MORE DPS AND RANGE or its just another sub-par T2 ship. |
Alekseyev Karrde
Noir. Noir. Mercenary Group
1310
|
Posted - 2013.07.30 07:54:00 -
[522] - Quote
Cyaron wars wrote:Hm.. I've compared main source of tank on vexor hulls (armor) as gallente is most known as a close range armor brawlers and I am a bit confused.
Right now on TQ Vexor has 2000 base armor, Navy Vexor 3000 and ishtar has 1618. In these thread you are indicated that armor HP on ishtar will be nerfed. I do not understand this feature. Why ishtar cannot have same HP as vexor has? very good question "Alekseyev Karrde: mercenary of my heart." -Arydanika, Voices from the Void
Hero of the CSM Noir./Noir. Academy Recruiting: www.noirmercs.com |
Phox Jorkarzul
Deep Void Merc Syndicate Villore Accords
37
|
Posted - 2013.07.30 08:00:00 -
[523] - Quote
Danny John-Peter wrote:Does round 2 of HAC changes.
Still doesn't actually fix the Vagabond in any way shape or form.
Just to reiterate, the problem the Vaga has had has NEVER EVER EVER been tanking or dealing with incoming damage, its its ability to actually kill anything in a reasonable amount of time.
Its range got ****** even further by the TE nerf and its DPS has always been sub-par, PLEASE CCP GIVE IT MORE DPS AND RANGE or its just another sub-par T2 ship.
I think that compared to the T1 most the T2 ships are sub-par. Outside the Ishtar and Zealot. Blasters for life
https://neverpheedthetroll.blogspot.com |
Lord Sheer
E-Carbon Industries
2
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Posted - 2013.07.30 08:00:00 -
[524] - Quote
The Diemos is supposed to be a blaster gunboat. A predator. But even with the boost to speed, I think it's still going to be too slow. I would moot replacing the MWD cap bonus with a 7.5% bonus per lever to Webber range and effectiveness. This maintains the kite while allowing the ship to pin its target. |
Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
14
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Posted - 2013.07.30 08:05:00 -
[525] - Quote
Hello again
Thank you CCP Rise, that you have reconsider your changes to the HAC class. 1-st post was looking so promising ... THEN FAIL!!!
Thank you for wasting my time. You can fly your new HAC your self... I personally will not Pay 150+ mil isk for ship:
Slower then or equal to T1 Less DMG then or equal to T1
Sure I am happy, that falcons will have hard time jamming it !
Example: Deimos: Nice you changed it to a shield ship, however it only takes one Nado to and one shot. Thank you :) Also the lack of tracking bonus mean that the TORAX t1 variant will project its dps much better!! And we all know Torax has the same dps as the T2 ship... nice!
So tell me why should i buy 1x 150 mil Deimos instead of taking 5x Torax (30mil with the t2 fit ) ?
Vagabond CCP RISE please make us another of your graphics, but this time instead of Sacrelige, put the Vagabond as a target! And then tell me how well i can control my time in the engagement whit that ship Except suddenly everyone start to fly solo taloses, in any other engagement you will hardly have time to aline and warp out... ACTIVE BONUS ON A SHIP WITHOUT BUFFER IS A WASTE OF TIME!
So disappointed again! If we compare those changes to the previews changes, nothing much has changed other then the sensor staring and cap bonuses.
A T2 ship with less or same dps as the T1 variant is a waste of Time MWD bonus on a cruser ship... Well if you lower the tracking on the large guns it might work.. other then that keep playing whit the graphs :)
P.S. Well I wish that Kil 2 was in change of changing ships ... Instead we are stuck whit this CCP Rise Dude, trying to convince us that EVE is played based on EFT graphs ...
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Endeis
Tsunami Cartel Gank for Profit
4
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Posted - 2013.07.30 08:07:00 -
[526] - Quote
Vaga needs more damage, otherwise it's still crap, whether you fit it active or buffer. |
Hannott Thanos
Notorious Legion
623
|
Posted - 2013.07.30 08:09:00 -
[527] - Quote
Danny John-Peter wrote:Does round 2 of HAC changes.
Still doesn't actually fix the Vagabond in any way shape or form.
Just to reiterate, the problem the Vaga has had has NEVER EVER EVER been tanking or dealing with incoming damage, its its ability to actually kill anything in a reasonable amount of time.
Its range got ****** even further by the TE nerf and its DPS has always been sub-par, PLEASE CCP GIVE IT MORE DPS AND RANGE or its just another sub-par T2 ship. I don't think you actually know the deal with Minmatar... They are supposed to have lower dps than other races because you can select types of damage, and you have superior speed to outrun everyone.
And for the love of god, have some imagination. Everyone and their grandmothers are comparing everything to the Talos. Try this for example?
[NEW Vagabond, test] Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Damage Control II
Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script Experimental 10MN Microwarpdrive I Large Ancillary Shield Booster, Navy Cap Booster 150 Warp Disruptor II
220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M Medium Unstable Power Fluctuator I
Medium Anti-Kinetic Screen Reinforcer I Medium Anti-Explosive Screen Reinforcer I
Hobgoblin II x5
350 dps out to point range, enough tank to hold off drones for a loooong time, and TD to screw the large guns even further with your superior speed and now signature. |
Hannott Thanos
Notorious Legion
623
|
Posted - 2013.07.30 08:16:00 -
[528] - Quote
Also, T1 have more dps than T2? Get the **** out.
[NEW Deimos, max dps] Damage Control II Tracking Enhancer II Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Experimental 10MN Microwarpdrive I Large Shield Extender II Large Shield Extender II Faint Epsilon Warp Scrambler I
Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M
Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I
Hammerhead II x5
1925 m/s 892 dps 35,488 EHP 4+6,6 km range
[Thorax, max dps] Damage Control II Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Experimental 10MN Microwarpdrive I Large Shield Extender II Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I
Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M
Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I Medium Ancillary Current Router I
Hammerhead II x5
2028 m/s 745 dps 18,153 EHP 3,7+3,8 km range
|
Danny John-Peter
Stay Frosty.
231
|
Posted - 2013.07.30 08:19:00 -
[529] - Quote
Hannott Thanos wrote:Danny John-Peter wrote:Does round 2 of HAC changes.
Still doesn't actually fix the Vagabond in any way shape or form.
Just to reiterate, the problem the Vaga has had has NEVER EVER EVER been tanking or dealing with incoming damage, its its ability to actually kill anything in a reasonable amount of time.
Its range got ****** even further by the TE nerf and its DPS has always been sub-par, PLEASE CCP GIVE IT MORE DPS AND RANGE or its just another sub-par T2 ship. I don't think you actually know the deal with Minmatar... They are supposed to have lower dps than other races because you can select types of damage, and you have superior speed to outrun everyone. And for the love of god, have some imagination. Everyone and their grandmothers are comparing everything to the Talos. Try this for example?
[NEW Vagabond, test] Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Damage Control II Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script Experimental 10MN Microwarpdrive I Large Ancillary Shield Booster, Navy Cap Booster 150 Warp Disruptor II 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M Medium Unstable Power Fluctuator I Medium Anti-Kinetic Screen Reinforcer I Medium Anti-Explosive Screen Reinforcer I Hobgoblin II x5
350 dps out to point range, enough tank to hold off drones for a loooong time, and TD to screw the large guns even further with your superior speed and now signature.
Have fun fighting more than 1 thing mate?
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Phox Jorkarzul
Deep Void Merc Syndicate Villore Accords
37
|
Posted - 2013.07.30 08:20:00 -
[530] - Quote
Lord Sheer wrote:The Diemos is supposed to be a blaster gunboat. A predator. But even with the boost to speed, I think it's still going to be too slow. I would moot replacing the MWD cap bonus with a 7.5% bonus per lever to Webber range and effectiveness. This maintains the kite while allowing the ship to pin its target.
If you did that you take away the point of the Vigilant which does this already, which is why people fly them over the Deimos in AHAC fleets. Blasters for life
https://neverpheedthetroll.blogspot.com |
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Grath Telkin
Sniggerdly Pandemic Legion
1733
|
Posted - 2013.07.30 08:30:00 -
[531] - Quote
Hannott Thanos wrote:Also, T1 have more dps than T2? Get the **** out.
[NEW Deimos, max dps] Damage Control II Tracking Enhancer II Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Experimental 10MN Microwarpdrive I Large Shield Extender II Large Shield Extender II Faint Epsilon Warp Scrambler I
Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M
Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I
Hammerhead II x5
1925 m/s 892 dps 35,488 EHP 4+6,6 km range
[Thorax, max dps] Damage Control II Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Experimental 10MN Microwarpdrive I Large Shield Extender II Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I
Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M
Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I Medium Ancillary Current Router I
Hammerhead II x5
2028 m/s 745 dps 18,153 EHP 3,7+3,8 km range
Sweet, your Deimos costs 15x as much as your Thorax and only does 150 dps more while having just under twice as much HP. (that hp is crap fyi) Oh, and the t1 Thorax is faster.
Sounds like a solid investment. |
Hannott Thanos
Notorious Legion
623
|
Posted - 2013.07.30 08:34:00 -
[532] - Quote
Grath Telkin wrote: Sweet, your Deimos costs 15x as much as your Thorax and only does 150 dps more while having just under twice as much HP. (that hp is crap fyi) Oh, and the t1 Thorax is faster.
Sounds like a solid investment.
If they fight each other, the Deimos has 56k EHP in damage type tank vs 17k on the Thorax, goes (oh noes, so much) 100 m/s slower, has better projection, and is cap stable with everything at 50% cap vs 1m39s on the Thorax.
Wanna 1v1 my Deimos in your Thorax? |
W0lf Crendraven
The Tuskers
108
|
Posted - 2013.07.30 08:35:00 -
[533] - Quote
Endeis wrote:Vaga needs more damage, otherwise it's still crap, whether you fit it active or buffer.
No, vaga needs more damage at range or it would be even better as a brawler, there a couple of ways of doing this.
Give it a second falloff bonus
or
give it a chunk of extra pg and a tracking bonus, making it a capable arty kiter.
No matter what you do, the vaga needs a lot more speed. It simply is to slow, the "best" kiting cruiser shouldnt be slower then a shield thorax with a single nano.
It needs to break 2.8km/s or even more without heat. |
Hannott Thanos
Notorious Legion
623
|
Posted - 2013.07.30 08:36:00 -
[534] - Quote
Danny John-Peter wrote: Have fun fighting more than 1 thing mate?
Nothing is ever right for you people huh?
If I want 1v1, I'll go find 1v1. If I want 1vMany, I'll fit differently and/or use another ship better suited for it. |
Devon Weeks
Deadspace Defense Initiative Initiative Associates
16
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Posted - 2013.07.30 08:42:00 -
[535] - Quote
Quote:If you did that you take away the point of the Vigilant which does this already, which is why people fly them over the Deimos in AHAC fleets.
Having two ships that fit the same role doesn't make one obsolete. The Navy Raven serves the same purpose as the Raven with some added benefit. Ditto the Navy Mega and Mega. How abouy the Comet? Or the Navy Slicer? All of these fill the same purpose as another ship. The benefit to the Vigilant is the web bonus and role bonus to damage. It's a ship that allows a pretty new player to put out Deimos-like numbers without the training time of a HAC. That benefit comes at a high isk cost.
The Deimos, from the beginning, was supposed to be the ultimate blaster cruiser. Read its description. The Vigilant can do it, too, just in a different way for a different kind of player. |
Danny John-Peter
Stay Frosty.
231
|
Posted - 2013.07.30 08:42:00 -
[536] - Quote
W0lf Crendraven wrote:Endeis wrote:Vaga needs more damage, otherwise it's still crap, whether you fit it active or buffer. No, vaga needs more damage at range or it would be even better as a brawler, there a couple of ways of doing this. Give it a second falloff bonus or give it a chunk of extra pg and a tracking bonus, making it a capable arty kiter. No matter what you do, the vaga needs a lot more speed. It simply is to slow, the "best" kiting cruiser shouldnt be slower then a shield thorax with a single nano. It needs to break 2.8km/s or even more without heat.
I can see that tbh, I don't like the Idea of it being an Arty kiter, kind of pushes the Muninn out a bit, I'd rather just make that non-****.
I still think it needs a bit more DPS (50-60 DPS) but its range is the critical issue. |
Phox Jorkarzul
Deep Void Merc Syndicate Villore Accords
37
|
Posted - 2013.07.30 08:47:00 -
[537] - Quote
EDIT, Double post Blasters for life
https://neverpheedthetroll.blogspot.com |
Phox Jorkarzul
Deep Void Merc Syndicate Villore Accords
37
|
Posted - 2013.07.30 08:50:00 -
[538] - Quote
Hannott Thanos wrote:Also, T1 have more dps than T2? Get the **** out.
[NEW Deimos, max dps] Damage Control II Tracking Enhancer II Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Experimental 10MN Microwarpdrive I Large Shield Extender II Large Shield Extender II Faint Epsilon Warp Scrambler I
Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M
Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I
Hammerhead II x5
1925 m/s 892 dps 35,488 EHP 4+6,6 km range
I don't think people were saying they didn't do more DPS than a T1, they were more looking at the chances of applying that damage and the price of the hull. Right now the Demois will struggle to apply DPS for 100mil ISK more, also why the web scam on the Thorax and not dual LSE like on the Deimos. If you are going to copy-cat fits then do it.
But still to go 100ms faster with only 125 DPS less I'll still still fly the Thorax for bigging 150mil isk cheaper. Since you like fit you can look at this one.
MAX DPS EVI Damage Control II Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Experimental 10MN Microwarpdrive I Large Shield Extender II Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I
Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M Heavy Neutron Blaster II, Void M
Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I Medium Ancillary Current Router I
5x Hobgoblin II
2154M/s 882 DPS 23.4k EHP 4.04+4.4 Range ___________________- Is it T1 yes, Does it out DPS the Deimos (but without the Hammerhead IIs it would) :-) ) Price tag 127 mil, Deimos price tag 175mil. So why should I pay the extra 50mil where there is no really benefit. That is what people are talking about, the Navy Cruisers are better HACS than the HACS. Blasters for life
https://neverpheedthetroll.blogspot.com |
Danny John-Peter
Stay Frosty.
231
|
Posted - 2013.07.30 08:52:00 -
[539] - Quote
Hannott Thanos wrote:Danny John-Peter wrote: Have fun fighting more than 1 thing mate?
Nothing is ever right for you people huh? If I want 1v1, I'll go find 1v1. If I want 1vMany, I'll fit differently and/or use another ship better suited for it.
Because that 1 ship is never going to have backup, that never happens in EVE like ever. |
Darrien
Red Army Recon SiNTaX err0r
1
|
Posted - 2013.07.30 08:54:00 -
[540] - Quote
Alekseyev Karrde wrote:Cyaron wars wrote:Hm.. I've compared main source of tank on vexor hulls (armor) as gallente is most known as a close range armor brawlers and I am a bit confused.
Right now on TQ Vexor has 2000 base armor, Navy Vexor 3000 and ishtar has 1618. In these thread you are indicated that armor HP on ishtar will be nerfed. I do not understand this feature. Why ishtar cannot have same HP as vexor has? very good question
The Ishtars increased base resists somewhat mitigate the base armour differences. |
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