Pages: 1 2 3 4 5 [6] 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 89 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 23 post(s) |
W0lf Crendraven
The Tuskers
99
|
Posted - 2013.07.29 15:03:00 -
[151] - Quote
Rovinia wrote:The high sensor strengh alone is a huge buff and will make HAC's the most resilient Combat ships against ECM (ab)use. It's not a huge niche, but they at last finaly have a niche Also like the other changes, looks much bether than the first draft.
NANANANANAAANANANANA T3s + dIssolution sub NANANANANANANANAANANA |
Orakkus
Winds of Dawn Kraken.
108
|
Posted - 2013.07.29 15:05:00 -
[152] - Quote
CCP Rise wrote: MUNINN
Lowering Signature Radius a bit but no large changes here.
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Minmatar Cruiser Bonuses: 5% bonus to Medium Projectile Turret rate of fire 5% bonus to Medium Projectile Turret damage
Heavy Assault Cruiser Bonuses: 10% bonus to Medium Projectile Turret optimal range 7.5% bonus to Medium Projectile Turret tracking speed
Slot layout: 6H(-1), 3M, 6L(+1); 5 turrets, 1 launchers(-2) Fittings: 1160 PWG, 355 CPU Defense (shields / armor / hull) : 1580(-2) / 2000(-4) / 1400(-6) Capacitor (amount / recharge rate / cap/s) : 1300(+50) / 255s (-80s) / 5.1/s (+1.4) Mobility (max velocity / agility / mass / align time): 210(+14) / .571 / 11750000 / 9.3s Drones (bandwidth / bay): 25 / 25 Targeting (max targeting range / Scan Resolution / Max Locked targets): 80km(+25km) / 294 / 6(+1) Sensor strength: 21 Ladar(+8) Signature radius: 125(-5)
Okay, I am curious about one thing, and one thing only in regards to your changes to the Muninn. Will the new Muninn have Tech 2 Armor resists or Tech 2 shield resists, in line with the "versatility" of Minmatar racial ships? |
M1k3y Koontz
Thorn Project Surely You're Joking
211
|
Posted - 2013.07.29 15:05:00 -
[153] - Quote
Pesadel0 wrote:Thank you for giving a bonus to a ship (vagabond) when we minmatar players said that it wasn't needed and we would like more to remain a skirmish ship, basically saying "hey guys you can still fly and dont use the bonus" is completely ******** and basically telling us to f*** off .
I find it funny also that you want us to shield tank and be awesome with only 4 meds , i mean 2 are used for a MWD and the booster that leaves us with what 2 other mids to what ? 1 point and another slot to put a tank? Or you want us to dual+º+º tank using our 5 lows?
^ This.
HACs need one more slot each, 5th mid fro the Vaga, 6th low for the Sac, 6th high for the Diemost, 4th mid for the Muninn etc. HACs need more tank, and more DPS, or they will be out sniped by ABCs, outtanked by BCs, and out cost'ed by their T1 variants.
How much herp could a herp derp derp if a herp derp could herp derp. |
DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
53
|
Posted - 2013.07.29 15:07:00 -
[154] - Quote
OK LOVE IT NOW TAKE THEM ASAP TO SINGULARITY |
Mole Guy
Xoth Inc Pandorum Invictus
298
|
Posted - 2013.07.29 15:09:00 -
[155] - Quote
great 2nd pass. the sac cap bonus is freakin sic. and the velocity change is the one i axed for...well, that and burner, but hey. still not there tho imo.
slight change. 1. role wasnt defined. if its just a better t1, its not powerful enough compared to t1. 2. cost is too high to justify this ship. 3. training too high to justify this ship.
either make it cheaper and make the training time less or make the ship have a bump in dps across the board.
i like the addition of range and drones on the sac. the rest had great changes. very impressed with round 2.
cant wait to jump in the sac, turn everything on and stay cap stable.
atleast it will have cap when it dies.
needs -1 high, +1 low.
but, we will see. |
Ju0ZaS
Mentally Assured Destruction
6
|
Posted - 2013.07.29 15:11:00 -
[156] - Quote
The deimos would be far better off having a tracking bonus instead of the MWD bonus. |
Roime
Ten Thousand Years Shinjiketo
3204
|
Posted - 2013.07.29 15:13:00 -
[157] - Quote
Hannott Thanos wrote:Roime wrote:Heribeck Weathers wrote:Roime wrote:Much better, but there's a typo in the OP- Ishtar has one slot less than the others.
Trolling.....?? its a drone boat, they always have 1 less for having drone utility. As for the Vaga OP people, I hope your Tornado Alphaed into oblivion, gods know it would only take one and maybe a friend. Drone utility? What's that? Do you mean giving up all your dps to get the same utility as all other ships? Because 500 dps without using a single pg or cpu are so not worth giving up a slot for....
Destroyble, easily avoidable dps. It has less grid and CPU than all others, meaning that even with empty highs it can't fit any more tank than the others after turrets/launchers.
Not to mention that having only drones as dps works only in sov blobs and PVE.
Ten Thousand Years is recruiting pioneer spirits to Solitude. |
DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
53
|
Posted - 2013.07.29 15:14:00 -
[158] - Quote
Smoking Blunts wrote:the sac still sucks, it either dosnt have enough tank or not enough dps.
move the utility high to an extra low.
love this ship, but you are not fixing it enough to make it worth flying
Well I also like the sacrilege and with the proposed changes this ship will be very, very dangerous. TBH I will be flying them again =)
|
mynnna
GoonWaffe Goonswarm Federation
1367
|
Posted - 2013.07.29 15:14:00 -
[159] - Quote
Deacon Abox wrote:mynnna wrote:Deacon Abox wrote:Was nothing learned from the Drake/Tengu years? I'm pretty sure quite a lot of people learned how to firewall. Sure if you only fly nullsec blobs. How about solo small gang FW? Anyway, firewall is an imperfect solution to no specific missile defense ewar. Firewalling did not kill off the Drake omnipresence. It was the HM and ship changes that finally put it in its place. Meanwhile smarties have always been a better drone defense.
You want to realpost?
The drake was abusive because it was a ridiculously cheap platform with average DPS and a decidedly above average tank. The Tengu (HML tengu especially) was abusive because of a miniscule sig radius, exceptional speed with AB, and a ridiculously large tank.
The Cerberus gets some of these - speed, damage and sig similar to the Tengu, but considerably lower EHP. It's certainly strong, but probably okay. Member of the Goonswarm Economic Warfare Cabal |
MeBiatch
Republic University Minmatar Republic
1171
|
Posted - 2013.07.29 15:16:00 -
[160] - Quote
CCP Rise wrote:MeBiatch wrote:Why is a tracking bonud compelling on a thorax but not a diemos? Because Thorax doesn't also have a falloff bonus and a second damage bonus. The combination would just be way too much on the Deimos.
Fair enough... Though I would have loved to see a heat reduction bonus like on the t3 subsystem. Something like 5% per level... That would give the ship some staying power without op it.
I dunno maybe its just me but having a bonus just for mwd kinda pigeon holes the ship to mwd only. There are no stupid Questions... just stupid people... Hybrid tech I ammo boost |
|
Kane Fenris
NWP
51
|
Posted - 2013.07.29 15:16:00 -
[161] - Quote
@ CCP
so you wont fix the vagabond problem that it has to use barrage to do any dmg? this problem keeps it from fullfilling its role as point range kiter, but it seems you feel diffrent about this.
and i strongly believe the stats of beeing one of the most used cruisers is just an afterglow of its former glorious days |
Deacon Abox
Justified Chaos
163
|
Posted - 2013.07.29 15:19:00 -
[162] - Quote
mynnna wrote:Deacon Abox wrote:mynnna wrote:Deacon Abox wrote:Was nothing learned from the Drake/Tengu years? I'm pretty sure quite a lot of people learned how to firewall. Sure if you only fly nullsec blobs. How about solo small gang FW? Anyway, firewall is an imperfect solution to no specific missile defense ewar. Firewalling did not kill off the Drake omnipresence. It was the HM and ship changes that finally put it in its place. Meanwhile smarties have always been a better drone defense. You want to realpost? The drake was abusive because it was a ridiculously cheap platform with average DPS and a decidedly above average tank. The Tengu (HML tengu especially) was abusive because of a miniscule sig radius, exceptional speed with AB, and a ridiculously large tank. The Cerberus gets some of these - speed, damage and sig similar to the Tengu, but considerably lower EHP, cheaper than the Tengu but quite a bit more expensive than the drake. It's certainly strong, but probably okay. Sure, keep defending what you know you will be blobbing with next . . I suppose I would too in your position. But maybe step back and have some concern for the game as a whole? Is that too much to a . . nm |
Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
40
|
Posted - 2013.07.29 15:19:00 -
[163] - Quote
I cant see the sacrilege without a nosferatu/neutralizer/utility high Then again I do need another low slot for other things Solution: gimme another slot Hacs are a bit dry on slots |
W0lf Crendraven
The Tuskers
100
|
Posted - 2013.07.29 15:22:00 -
[164] - Quote
Buff the vagas speed by quite a bit (2.8km/s without heat or so with nothing but a mwd), give it another range bonus so it does 400dps with drones at 40km or so. And (very) slighty increase the fitting.
This changes in no way how it performs as a brawler, it just makes it a very good kiter, the cynabal still has its niche as due to the extra mid it get more versatility.
It still wouldt impact any other ships role nor would it change fleet battles it would just make it viable again. |
Kirtar Makanen
GoonWaffe Goonswarm Federation
15
|
Posted - 2013.07.29 15:25:00 -
[165] - Quote
Is there a reason that the cerberus kept its damage bonus order (i.e. generic attached to HAC, kinetic attached to cruiser)? While this could easily be due to balance issues (i.e. the RoF is more powerful), I think it could make sense that the cruiser skill would grant the generic effect. In fact, the battlecruiser analog, the nighthawk, has the RoF bonus attached to the base command skill rather than the T2 skill. |
M1k3y Koontz
Thorn Project Surely You're Joking
214
|
Posted - 2013.07.29 15:26:00 -
[166] - Quote
Kane Fenris wrote:@ CCP
so you wont fix the vagabond problem that it has to use barrage to do any dmg? this problem keeps it from fullfilling its role as point range kiter, but it seems you feel diffrent about this.
and i strongly believe the stats of beeing one of the most used cruisers is just an afterglow of its former glorious days
Rise is happy with a brawling Vaga because of his precious XLASB vaga that he made a video about. Too bad we aren't all Kil2. How much herp could a herp derp derp if a herp derp could herp derp. |
Maximus Andendare
Future Corps Sleeper Social Club
373
|
Posted - 2013.07.29 15:27:00 -
[167] - Quote
MeBiatch wrote:CCP Rise wrote:MeBiatch wrote:Why is a tracking bonud compelling on a thorax but not a diemos? Because Thorax doesn't also have a falloff bonus and a second damage bonus. The combination would just be way too much on the Deimos. Fair enough... Though I would have loved to see a heat reduction bonus like on the t3 subsystem. Something like 5% per level... That would give the ship some staying power without op it. I dunno maybe its just me but having a bonus just for mwd kinda pigeon holes the ship to mwd only. This would be amazing! Unfortunately, I'm pretty sure this pass is the one we're going to be stuck with.
However, I don't think pigeon-holing the Deimos into a MWD setup is all that bad IF it had the ehp to actually brawl, since we all know on TQ currently the Deimos is considered *the* most overpowered, heaviest tanking, best brawling HAC around (/sarcasm). But given that Rise dramatically cut down its hp amounts for lolshield hp, Deimos will likely retain its moniker of Diemost.
As soon as you step onto the battlefield, you're already dead, born again at the end of the battle to live on and fight another day. |
Vtra
The Scope Gallente Federation
0
|
Posted - 2013.07.29 15:27:00 -
[168] - Quote
Kick that Sac missile velocity bonus up to 15% now that would be specialized. |
mynnna
GoonWaffe Goonswarm Federation
1367
|
Posted - 2013.07.29 15:27:00 -
[169] - Quote
Deacon Abox wrote:mynnna wrote:Deacon Abox wrote:mynnna wrote:Deacon Abox wrote:Was nothing learned from the Drake/Tengu years? I'm pretty sure quite a lot of people learned how to firewall. Sure if you only fly nullsec blobs. How about solo small gang FW? Anyway, firewall is an imperfect solution to no specific missile defense ewar. Firewalling did not kill off the Drake omnipresence. It was the HM and ship changes that finally put it in its place. Meanwhile smarties have always been a better drone defense. You want to realpost? The drake was abusive because it was a ridiculously cheap platform with average DPS and a decidedly above average tank. The Tengu (HML tengu especially) was abusive because of a miniscule sig radius, exceptional speed with AB, and a ridiculously large tank. The Cerberus gets some of these - speed, damage and sig similar to the Tengu, but considerably lower EHP, cheaper than the Tengu but quite a bit more expensive than the drake. It's certainly strong, but probably okay. Sure, keep defending what you know you will be blobbing with next . . I suppose I would too in your position. But maybe step back and have some concern for the game as a whole? Is that too much to a . . nm
Nah we'll be sticking with megathrons for the blobbing, as they've proven to be exceptionally effective. Perhaps some of the smaller combat groups will try out the Cerberus after the war, though they're also enamored with Eagles and especially 450 DPS 280k EHP rail Tengus.
Your candid admission that you'd be incapable of objective analysis if you were on the CSM is nice (albeit completely irrelevant) but please don't project your own failings onto anyone else, least of all me. Thanks. Member of the Goonswarm Economic Warfare Cabal |
Landaz
Raven's Flight Nulli Secunda
0
|
Posted - 2013.07.29 15:30:00 -
[170] - Quote
Did u guys just killed the active tank sac? |
|
W0lf Crendraven
The Tuskers
101
|
Posted - 2013.07.29 15:31:00 -
[171] - Quote
Maximus Andendare wrote:MeBiatch wrote:CCP Rise wrote:MeBiatch wrote:Why is a tracking bonud compelling on a thorax but not a diemos? Because Thorax doesn't also have a falloff bonus and a second damage bonus. The combination would just be way too much on the Deimos. Fair enough... Though I would have loved to see a heat reduction bonus like on the t3 subsystem. Something like 5% per level... That would give the ship some staying power without op it. I dunno maybe its just me but having a bonus just for mwd kinda pigeon holes the ship to mwd only. This would be amazing! Unfortunately, I'm pretty sure this pass is the one we're going to be stuck with. However, I don't think pigeon-holing the Deimos into a MWD setup is all that bad IF it had the ehp to actually brawl, since we all know on TQ currently the Deimos is considered *the* most overpowered, heaviest tanking, best brawling HAC around (/sarcasm). But given that Rise dramatically cut down its hp amounts for lolshield hp, Deimos will likely retain its moniker of Diemost.
Rep boni on any hulls are terrible, they force the ship into one specific niche and are vcery bad design. |
Cearain
Black Rebel Rifter Club The Devil's Tattoo
1025
|
Posted - 2013.07.29 15:32:00 -
[172] - Quote
CCP Rise wrote:[b]VAGABOND
... The other big problem with the Vaga is the Cynabal. That is not a problem we want to address by having an arms race between the two during this rebalance. The Cynabal needs a look and I'm sure when we get to pirate cruisers we can solve the problem.
Good luck with that. Cynabal and vaga are almost identical ships that are currently stuck in the same exact role. The vaga, due to its reisists, was the one that could have more easilly broke out of the mold to allow it a brawler role. Now cynabals are obsolete until they are buffed to make vagas obsolete. If you try to buff cynabals to the point they can break out of that role they will just be op.
Other than that these ships are looking really good. Finally they are worth the isk. Yes even the vaga now that it is a better cynabal for less isk. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Tuxedo Catfish
GoonWaffe Goonswarm Federation
30
|
Posted - 2013.07.29 15:35:00 -
[173] - Quote
CCP Rise wrote:MeBiatch wrote:Why is a tracking bonud compelling on a thorax but not a diemos? Because Thorax doesn't also have a falloff bonus and a second damage bonus. The combination would just be way too much on the Deimos.
I missed this the first time around.
The Muninn has a double damage, range, and tracking bonus, and yet remains a niche doctrine ship at best. I really don't see how the Deimos, with inferior alpha and a falloff bonus instead of optimal, would end up being overpowered in the same context. |
M1k3y Koontz
Thorn Project Surely You're Joking
214
|
Posted - 2013.07.29 15:37:00 -
[174] - Quote
Cearain wrote:CCP Rise wrote:[b]VAGABOND
... The other big problem with the Vaga is the Cynabal. That is not a problem we want to address by having an arms race between the two during this rebalance. The Cynabal needs a look and I'm sure when we get to pirate cruisers we can solve the problem.
Good luck with that. Cynabal and vaga are almost identical ships that are currently stuck in the same exact role. The vaga, due to its reisists, was the one that could have more easilly broke out of the mold to allow it a brawler role. Now cynabals are obsolete until they are buffed to make vagas obsolete. If you try to buff cynabals to the point they can break out of that role they will just be op. Other than that these ships are looking really good. Finally they are worth the isk. Yes even the vaga now that it is a better cynabal for less isk.
I disagree with a brawling Vagabond, it doesn't have the fitting, the DPS, or the tank to brawl. It was designed originally as a kiting ship, now with minimal changes it is being pigeonholed as a brawler.
This will not work CCP, either make the Vaga a kiter or make it a better brawler, because as it is it isn't worth 130m How much herp could a herp derp derp if a herp derp could herp derp. |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
749
|
Posted - 2013.07.29 15:37:00 -
[175] - Quote
You taking into account the future eWar revamp (ie. going to tie all eWar to the sensor strength) or are you just fishing for brownie points from ECM haters? Gunboats are considerably harder hit by the omnipresence of TD's than by the occasional ECM boat (relevant words bolded for your convenience).
CCP Rise wrote:...On the right is after the role bonus. You can see that the Zealot, which tracks extremely well, isn't heavily affected, but the Talos and the Drake lose about 25% of their DPS..... Doesn't look that way, looks roughly on par with a ship wielding the biggest bore BS guns .. both have their dps lowered in the 10-20km bracket but beyond that the neutrons climb steadily to their maximum theoretical dps .. think you are the only one I have ever heard refer to HPLII's having excellent tracking .. hahahaha
You NEED to hit the ABC's with a 25-50% tracking penalty!
Was going to moan about the Sac target being way outside its target envelope where a HAM ship is useless but noticed the range bump. What is the reasoning behind that now that it can field HML's by the way? For it to brawl efficiently it needs damage application and/or fight control .. not range, seems like a bit of a schizo-hull to be honest. Suggestion: Neut/Nos amount or Explosion radius/velocity will fit it better.
Otherwise much better, slightly more focused than before even if the MWD sig bonus still doesn't sit well with me, too null oriented for my taste. Ishtar/Cerberus are going to be more annoying adversaries than the Faga was during the nano-age.
CCP wrote:For the Deimos we are bumping the speed up some more, lowering the Signature Radius slightly and of course adding the electronics and cap changes. We did look closely at the MWD cap use bonus and in the end decided that there wasn't any replacement compelling enough to warrant a change. I hear the armour rep bonus is immensely popular on the small scale at least after the AAR introduction (tongue in cheek .. or is it! ) Would certainly make it into the quintessential brawler. |
HazeInADaze
L'Avant Garde
56
|
Posted - 2013.07.29 15:39:00 -
[176] - Quote
These changes look great. I really like the increased sensors and capacitors.
The cerb now looks a definite upgrade on the caracal and the Ishtar looks downright nasty. You gave it a bonus to heavy drones and took away the hybrid bonus; but then added another turrent.... |
PavlikX
You are in da lock
77
|
Posted - 2013.07.29 15:39:00 -
[177] - Quote
I worried about Sacriledge. Obviously one more low slot needed (at least) |
Kirtar Makanen
GoonWaffe Goonswarm Federation
15
|
Posted - 2013.07.29 15:39:00 -
[178] - Quote
Landaz wrote:Did u guys just killed the active tank sac? How much did it actually lose (compared to HAC V, not base) given the broad spectrum increase in capacitor? |
Valterra Craven
64
|
Posted - 2013.07.29 15:41:00 -
[179] - Quote
CCP Rise wrote:The sac recharge rate is actually wrong in the OP, will fix it. Forgot to adjust it after we removed the bonus.
The Cerberus kinetic bonus is not a relic in the same way that the Sacrilege recharge bonus or the Ishtar drone bay bonus were. We talked a lot about the role of damage specific bonuses with the CSM, as they raised the same concerns. Its obvious that the bonus is a bit of a handicap from the perspective of the Cerberus pilot, but we like the gameplay it adds and so we would only want to remove it if the Cerb was really needing more power, which isn't the case.
Knowing what kind of damage your opponent is likely to do is just as interesting as knowing which kind of damage your opponent is likely to be weak to. It lets creates interesting decisions for both the Cerb pilot and the Cerb's opponents and we like that.
Just no....
Seriously, you need to look over the pro's and cons of missiles to realize why this bonus is just stupid.
Pros. Same damage to target at any range Choose your damage No tracking
Cons Flight time Hitting smaller targets does less damage (Popping frigs with large guns is still possible given the right traversals)
By having this stupid bonus you are essentially removing one of the biggest selling points of using missiles... |
I'm Down
Macabre Votum Northern Coalition.
173
|
Posted - 2013.07.29 15:41:00 -
[180] - Quote
So, the Sacrilege still has a useless high slot, and no ability to tank in the lows if it wants any level of decent damage... awesome.
Remove the high slot, add a low slot. It's currently -2 low slots on the zealot, and has a bonus that only recovers one of those slots tank wise. How can you expect it to be a brawler if it's tank is garbage. You already hurt it's tank with the resist bonus changes. |
|
|
|
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 89 :: one page |
First page | Previous page | Next page | Last page |