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Author |
Thread Statistics | Show CCP posts - 23 post(s) |
W0lf Crendraven
The Tuskers
107
|
Posted - 2013.07.29 18:10:00 -
[301] - Quote
MeBiatch wrote:Garviel Tarrant wrote:MeBiatch wrote:TrouserDeagle wrote: Shame you can't fit neutrons on either of them.
well since its a shield tank you can always use a reactor core II or a rig slot right? i mean in the meta everyone knows just how op the diemos is. I think he assumed you weren't making an awful shield thorax. pro tip never assume it makes an ass out of u and me
Sheild thorax>armour thorax. |
MeBiatch
Republic University Minmatar Republic
1171
|
Posted - 2013.07.29 18:11:00 -
[302] - Quote
this is teh deimos i would like to see:
DEIMOS
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Gallente Cruiser Bonuses: 5% bonus to Medium Hybrid Turret damage 5% increase to MicroWarpdrive capacitor bonus and decrease MicroWarpdrive cap activation cost
Heavy Assault Cruiser Bonuses: 15% bonus to Medium Hybrid Turret falloff 7.5% Medium Hybrid Turret rate of fire
Slot layout: 5H(-1), 4M(+1), 6L; 4(-1) turrets, 0 launchers Fittings: 1150 PWG(+160), 360 CPU(+10) Defense (shields / armor / hull) : 1350(+190) / 1750(-290) / 2000(-531) Capacitor (amount / recharge rate / cap/s) : 1400(+25) / 255s (-80s) / 5.5/s (+1.4) Mobility (max velocity / agility / mass / align time): 230(+22) / .475(-.055) / 11460000 / 7.54s(-.875) Drones (bandwidth / bay): 50 / 50 Targeting (max targeting range / Scan Resolution / Max Locked targets): 85km(+20km) / 270 / 6 Sensor strength: 22 Magnetometric(+7) Signature radius: 150(-10)
This would fix the diemos not make it op and actually make the falloff bonus usefull.
There are no stupid Questions... just stupid people... Hybrid tech I ammo boost |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
306
|
Posted - 2013.07.29 18:13:00 -
[303] - Quote
MeBiatch wrote:this is teh deimos i would like to see:
DEIMOS
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Gallente Cruiser Bonuses: 5% bonus to Medium Hybrid Turret damage 5% increase to MicroWarpdrive capacitor bonus and decrease MicroWarpdrive cap activation cost
Heavy Assault Cruiser Bonuses: 15% bonus to Medium Hybrid Turret falloff 7.5% Medium Hybrid Turret rate of fire
Slot layout: 5H(-1), 4M(+1), 6L; 4(-1) turrets, 0 launchers Fittings: 1150 PWG(+160), 360 CPU(+10) Defense (shields / armor / hull) : 1350(+190) / 1750(-290) / 2000(-531) Capacitor (amount / recharge rate / cap/s) : 1400(+25) / 255s (-80s) / 5.5/s (+1.4) Mobility (max velocity / agility / mass / align time): 230(+22) / .475(-.055) / 11460000 / 7.54s(-.875) Drones (bandwidth / bay): 50 / 75 (+25m3) Targeting (max targeting range / Scan Resolution / Max Locked targets): 85km(+20km) / 270 / 6 Sensor strength: 22 Magnetometric(+7) Signature radius: 150(-10)
This would fix the diemos not make it op and actually make the falloff bonus usefull.
You are bad. |
Chessur
Life of lively full life thx to shield battery
145
|
Posted - 2013.07.29 18:15:00 -
[304] - Quote
Minus the deimos having horrible speed, agree 100% Deimos / vaga / ishtar are just so far beyond the other HAC's atm. |
nikar galvren
Hedion University Amarr Empire
23
|
Posted - 2013.07.29 18:16:00 -
[305] - Quote
I for one am overall disappointed by V2.
The Good:
Cap recharge buff is great for T2. Ishtar changes in general. Yay CPU! Rolling in the drone bay and buffing Heavy drone speed/tracking was much needed. Moar Sensor strength! Not quite Blackbird immunity, but ECM resilience is good.
The Bad:
Nerf Cap recharge on Sacrilege. It used to do only one thing well... now it does nothing well, except maybe as a blob HAM platform if your alliance is too rich to care what the hull costs. Possibly overbuff Vagabond... but only comparatively. The only one of these that now looks like it will be viable in a defined subset of roles. Perhaps ALL HACs should shine in certain ways like the Vaga now will. If T2s are to be specialized, where's the specialization? If HACs are to be generalized (on-steroids), where's the +2 fitting slots? Where's the versatility?
The Ugly:
MWD bloom bonus for all! Who CARES what your ship strengths are!
I'll post more observations/suggestions later, when I get over the taste of bile in my mouth. |
MeBiatch
Republic University Minmatar Republic
1171
|
Posted - 2013.07.29 18:16:00 -
[306] - Quote
TrouserDeagle wrote:MeBiatch wrote:this is teh deimos i would like to see:
DEIMOS
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Gallente Cruiser Bonuses: 5% bonus to Medium Hybrid Turret damage 5% increase to MicroWarpdrive capacitor bonus and decrease MicroWarpdrive cap activation cost
Heavy Assault Cruiser Bonuses: 15% bonus to Medium Hybrid Turret falloff 7.5% Medium Hybrid Turret rate of fire
Slot layout: 5H(-1), 4M(+1), 6L; 4(-1) turrets, 0 launchers Fittings: 1150 PWG(+160), 360 CPU(+10) Defense (shields / armor / hull) : 1350(+190) / 1750(-290) / 2000(-531) Capacitor (amount / recharge rate / cap/s) : 1400(+25) / 255s (-80s) / 5.5/s (+1.4) Mobility (max velocity / agility / mass / align time): 230(+22) / .475(-.055) / 11460000 / 7.54s(-.875) Drones (bandwidth / bay): 50 / 75 (+25m3) Targeting (max targeting range / Scan Resolution / Max Locked targets): 85km(+20km) / 270 / 6 Sensor strength: 22 Magnetometric(+7) Signature radius: 150(-10)
This would fix the diemos not make it op and actually make the falloff bonus usefull. You are bad.
why 7.5% to rate of fire makes up for the turret loss and damage bonus. so one less turret means less cap used to fire guns. and gives the ship its utility slot back.
There are no stupid Questions... just stupid people... Hybrid tech I ammo boost |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1207
|
Posted - 2013.07.29 18:17:00 -
[307] - Quote
W0lf Crendraven wrote:MeBiatch wrote:Garviel Tarrant wrote:MeBiatch wrote:TrouserDeagle wrote: Shame you can't fit neutrons on either of them.
well since its a shield tank you can always use a reactor core II or a rig slot right? i mean in the meta everyone knows just how op the diemos is. I think he assumed you weren't making an awful shield thorax. pro tip never assume it makes an ass out of u and me Sheild thorax>armour thorax.
If you don't mind either having no webs or no tank.. Sure.
Sure is easier to fit atleast..
Seriously Armor/shield needs a comprehensive fitting rebalance. BYDI recruitment closed-ish |
Hortoken Wolfbrother
Sniggerdly Pandemic Legion
14
|
Posted - 2013.07.29 18:19:00 -
[308] - Quote
My problem with hacs is the same. I want a role for these ships, and these changes still fail to give them that. What were these ships meant to do, what exactly are they specialized at? Thats a question that needs to be answered before they are fine tuned to be good at it. The changes for now are only coming from the approach of slap some more stats on them until they become desirable to fly. Unfortunately, I think changes like this will always leave hacs feeling like a meh ship that is limited to specific and specialized roles.
By just slapping stats on them you are giving them general bonuses for a generalized ship. They'll have some ewar as strong as bs, but not be nearly as tough. They'll be a little better than cruisers, but cost far more. They wont have the dps of battle cruisers, but sig tank better.
Basically what you end up with in all of these situations is a ship that may be better sometimes at some things, but generally is in some sort of middle ground between the three, yet costs more than all the other options, and isn't nearlly good at its role in the middle as a t3 ship. On the whole I find these changes entirely underwhelming, but at least you've given them enough stats now that about half are useless. If this is the route you take, I suggest you keep looking at the other half. The deimos and vaga both especially just dont feel there yet |
Kane Fenris
NWP
52
|
Posted - 2013.07.29 18:25:00 -
[309] - Quote
Sergeant Acht Scultz wrote:Michael Harari wrote:The problem with the vaga is that med autocannons are awful for kiting and it doesnt have anything close to the grid needed to fit artillery Have you ever tried to fit 180's or 220's on your hull? -doesn't seem so, 180's are simply drones/frigate assassins and dps difference with 425's is acceptable considering such high tracking of those guns.
this is partly true
180's murder small stuf but th dps isnt just "a bit smaller" because of falloff you have a significant dmg reduction aut long kite ranges and therefore limit your vaga's engagement potential further.
the problem with 425's is vice versa + eventuall grid issues.
still 220s are the "best choice" but they dont have the 425's range pattern which i find is the minimum you need to have a actual edge over most ships that arent just outclassed by you beeing plain stronger. |
Omnathious Deninard
Novis Initiis
1369
|
Posted - 2013.07.29 18:26:00 -
[310] - Quote
CCP Rise, why did you listen to everything except the MWD bloom reduction feedback? It is a useless bonus as it even still makes the ships too large to avoid damage form BS sized weapons and they are still to slow to out run the tracking. Ideas for Drone ImprovementTwitter Account-á @Omnathious |
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TrouserDeagle
Beyond Divinity Inc Shadow Cartel
306
|
Posted - 2013.07.29 18:29:00 -
[311] - Quote
Kane Fenris wrote:Sergeant Acht Scultz wrote:Michael Harari wrote:The problem with the vaga is that med autocannons are awful for kiting and it doesnt have anything close to the grid needed to fit artillery Have you ever tried to fit 180's or 220's on your hull? -doesn't seem so, 180's are simply drones/frigate assassins and dps difference with 425's is acceptable considering such high tracking of those guns. this is partly true 180's murder small stuf but th dps isnt just "a bit smaller" because of falloff you have a significant dmg reduction aut long kite ranges and therefore limit your vaga's engagement potential further. the problem with 425's is vice versa + eventuall grid issues. still 220s are the "best choice" but they dont have the 425's range pattern which i find is the minimum you need to have a actual edge over most ships that arent just outclassed by you beeing plain stronger.
425s still horribly wreck small ships all the time with falloff bonus and TEs. Why you have to be bad? |
Hannott Thanos
Notorious Legion
619
|
Posted - 2013.07.29 18:30:00 -
[312] - Quote
Tuxedo Catfish wrote:Morwen Lagann wrote: Deimos: I can't really express how glad I am to see the Deimos keeping its MWD cap penalty reduction bonus (the Thorax losing it as part of the first round of Tiericide made me very sad), though I will miss that utility highslot a bunch.
Would you still be sad if it were simply rolled into the hull? It's not a hull attribute, so not possible. Speed, cap recharge and dronebay are core attributes. You would have to make it a role bonus. |
Aglais
Liberation Army
306
|
Posted - 2013.07.29 18:34:00 -
[313] - Quote
I am a fan of the fact that the Cerberus will now be able to comfortably fit six launchers, tank and a MWD. Good change, we'll see where this takes the ship in future.
Eagle: Your rail changes strike me as something that'll basically make the Eagle try to be a ship whose purpose is 'drop reasonably high long range DPS into something at dumb ranges that is practically stationary', which doesn't make it very useful at all. I don't remember the numerical relation of pre-hybrid buff railgun tracking to after, but what I do remember is back in the day completely ditching medium railguns and putting lasers on Caldari ships because they were so abominably bad at actually hitting things, at optimal. |
Kane Fenris
NWP
52
|
Posted - 2013.07.29 18:34:00 -
[314] - Quote
TrouserDeagle wrote:Kane Fenris wrote:Sergeant Acht Scultz wrote:Michael Harari wrote:The problem with the vaga is that med autocannons are awful for kiting and it doesnt have anything close to the grid needed to fit artillery Have you ever tried to fit 180's or 220's on your hull? -doesn't seem so, 180's are simply drones/frigate assassins and dps difference with 425's is acceptable considering such high tracking of those guns. this is partly true 180's murder small stuf but th dps isnt just "a bit smaller" because of falloff you have a significant dmg reduction aut long kite ranges and therefore limit your vaga's engagement potential further. the problem with 425's is vice versa + eventuall grid issues. still 220s are the "best choice" but they dont have the 425's range pattern which i find is the minimum you need to have a actual edge over most ships that arent just outclassed by you beeing plain stronger. 425s still horribly wreck small ships all the time with falloff bonus and TEs. Why you have to be bad?
yes you can wreck small ships with 425... thats not the problem with 425's
the problem with 425's youll clip your dmg with barrage loaded easy |
Nikuno
Atomic Heroes The G0dfathers
152
|
Posted - 2013.07.29 18:34:00 -
[315] - Quote
I see why you dropped the Diemos hp, it keeps everything around the 5k hp mark (before resists etc), except the vaga which has speed for tank; but with the vaga you've shown that you consider individual usage when looking at hp.
I fail to see why this fell by the wayside with the Diemos hp drop, it hardly seems justified given the closer range kill-or-be-killed combat style the ship supports. I think this alone will help kill the Diemos as a close range brawler. If that's the intention then fair enough, the rail change may accomodate this, but it is a favourite playstyle and I'll be sad to see it fade a little more into the background with such an iconic ship. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
306
|
Posted - 2013.07.29 18:38:00 -
[316] - Quote
When are deimos' green engine trails coming back? |
Hannott Thanos
Notorious Legion
619
|
Posted - 2013.07.29 18:38:00 -
[317] - Quote
Michael Harari wrote: The problem with the vaga is that med autocannons are awful for kiting and it doesnt have anything close to the grid needed to fit artillery
The what now? |
Dave PSI
Haendlergilde Gilde Alliance
11
|
Posted - 2013.07.29 18:40:00 -
[318] - Quote
Dear CCP Rise, could you explain your thoughts on the Eagle? Like i said before it is the worst Hac since years. The nearly only reason it get sold in Jita is because it get reprozessed (i probably reprozessed 500+ myself, so i know what i am talking about) when the material prices change.
What did you dramatically changed, so that people will now begin to use them? Why does it not have a second damage bonus, like every other hac? If you are sniping, why would you use an Eagle instead of a Zealot or a Minunn?
This ship needs much more loving or nobody will ever use it. |
Hashi Lebwohl
Oberon Incorporated RAZOR Alliance
31
|
Posted - 2013.07.29 18:41:00 -
[319] - Quote
I notice you really haven't got an idea of what an Eagle should do - so its a kinda brawler, but not since it lacks damage/ tracking or falloff bonuses and drones. Or its a kinda sniper, but not since it cannot "head shot" anything.
You could devote the entire ship to a sniper role, but give it cannot clean kill its targets it needs to survive at range ... introduce medium micro jump drives and give the Eagle bonuses for its use - take away the shield % bonus or one of the optimal bonuses |
Phoenix Jones
Shockwave Innovations Surely You're Joking
108
|
Posted - 2013.07.29 18:42:00 -
[320] - Quote
Phoenix Jones wrote:TrouserDeagle wrote:Phoenix Jones wrote:Except for the Deimos, seems everybody is ok with the changes, minus personal tweaks.
I see the intention of the Deimos though, they don't want it as a point blank brawler. They want this gallente ship to use rails.
The thorax, both rail and blaster platform, decentish tank, it dies no big deal.
The Deimos. Rail platform (the Ishtar would never make a viable pure rail platform, (rail sentry sure but not pure rail). Blasters is somewhat considered suicidal. Tank issues
Proteus, blaster platform (cause most don't fit rails), good tank for surviving at point blank.
If the above was the intention of CCP in regards to the Deimos, thorax and proteus... Great job, balance and you gave the ships identity.
If (and if that was your intention), with the gallente race, you nailed it. The falloff bonus is totally wasted on rails. Then I have nothing to tell you cause I would not send that ship in at point blank range to go shoot a target with ion blasters... I'll bring a thorax, shoot it with neutrons, and laugh as the ship blows up. The Deimos will not survive under fire
Before I start ranting, I'll say this..
1) I like quoting myself.
2) The Deimos is in somewhat of a bad place, and its not inherently the ship, its the play style people want from it. You really do have two camps here regarding this ship. The first is the point blank blaster max damage fit, the second is this shield fit kiting rail fit. Now the kiting fit isn't a big issue, but there is a very VERY large camp out there that do not want the Deimos to be the Gallente Version of the Eagle. Now there is a camp that wants the Deimos to be this awesome zippy Blaster Platform ship....
It really isn't. With Blasters, it really does not have the projection with damage, even with the fall off bonus, and the reason isn't because of the range that blasters get, its because it will Die in a ball of melted scrap because it has to get into range. Now if your flying a thorax, its not a big deal, 10 million isk ship, few modules, probably 30 mil. This ship is 150 million at the lower end. Its chiefly the main complaint that people have in regards to using a regular industrial vs using a deep space transport.
"Why am I going to use a 150 million isk ship vs a 1 million isk ship if they both get caught and blown to hell. They'll both die in a ball of fire if someone catches them."
Now this arguement has been argued.. ALLOT, but its specifically pertinent to the Deimos as you have to fly this ship, as a blaster setup, at 10km to apply viable damage, which is both in Scrambling Range (shutting down MWD propulsion), and also its in POINT BLANK RANGE of the fleet/fighters. This is not the ship you want to put in the frontline, as it does not have the defenses to survive as a frontline ship.
The Diemos would need the following IF you want this to be a viable frontline HAC.
1) Don't split the Hybrid Turret damage into two different bonuses, merge them into 1 (instead of 5%, just make it 10% bonus Medium Hybrid Turret Damage.
2) With the free slot you have by combining the above (moving it all into Gallente Cruiser), increase its hit points. I'd say about 5% per level. It should bring the typical 35 to 50k ehp Diemos to around 68 to 75k ehp, giving both some dynamic to fitting active reps, or a passive tank, and giving it enough time to brawl its way through the fire to actually land a shot or two.
Gallente Cruiser Bonuses: 10% bonus to Medium Hybrid Turret damage 5% increase to MicroWarpdrive capacitor bonus
Heavy Assault Cruiser Bonuses: 10% bonus to Medium Hybrid Turret falloff 5% Armor Hit Points per level. "Do it here as it forces people to level up Heavy Assault Cruiser if they want a brawling Deimos."
I hate (actually i REALLY hate) doing the whole hit point bonus with a ship, but this is really the only way I can see this ship living as a blaster boat. It needs the buffer, which gives it about an extra 10 to 15 seconds under fire, to get in range. |
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Ranger 1
Ranger Corp
4417
|
Posted - 2013.07.29 18:46:00 -
[321] - Quote
Nikuno wrote:I see why you dropped the Diemos hp, it keeps everything around the 5k hp mark (before resists etc), except the vaga which has speed for tank; but with the vaga you've shown that you consider individual usage when looking at hp.
I fail to see why this fell by the wayside with the Diemos hp drop, it hardly seems justified given the closer range kill-or-be-killed combat style the ship supports. I think this alone will help kill the Diemos as a close range brawler. If that's the intention then fair enough, the rail change may accomodate this, but it is a favourite playstyle and I'll be sad to see it fade a little more into the background with such an iconic ship. I've been wondering how a bonus to reduce sig radius significantly would pan out for it, or perhaps a AB speed bonus (which would make for some interesting dual prop fits).
Also, I really like the Eagle (always have) but I'm still a bit concerned about it. I guess we'll have to see how the rail buffs affect it. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Orakkus
Winds of Dawn Kraken.
109
|
Posted - 2013.07.29 18:49:00 -
[322] - Quote
Kagura Nikon wrote:
Dude AMMAR HAVE SHIELD AND ARMOR improved resists. As MINAMTARE and ANY race!! The bonus is applied in BOTH layers!!!!
I WAS going to come back at you with facts and figures about how you were clearly wrong and my e-peen was bigger than yours.
Sadly, twas not the case and I see the errors of my ways. I will hang my head in shame for the rest of the afternoon. |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1208
|
Posted - 2013.07.29 18:52:00 -
[323] - Quote
But looking at all this..
What is the point of the HAC's?
What role do they serve? Because they seem to be expensive mini bc's with high res.. and that just isn't very interesting. BYDI recruitment closed-ish |
Omnathious Deninard
Novis Initiis
1369
|
Posted - 2013.07.29 18:55:00 -
[324] - Quote
Garviel Tarrant wrote:But looking at all this..
What is the point of the HAC's?
What role do they serve? Because they seem to be expensive mini bc's with high res.. and that just isn't very interesting. Lets not forget that they only have 1/2 the EHP of a BC though. Ideas for Drone ImprovementTwitter Account-á @Omnathious |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1208
|
Posted - 2013.07.29 18:56:00 -
[325] - Quote
Omnathious Deninard wrote:Garviel Tarrant wrote:But looking at all this..
What is the point of the HAC's?
What role do they serve? Because they seem to be expensive mini bc's with high res.. and that just isn't very interesting. Lets not forget that they only have 1/2 the EHP of a BC though.
Note the "mini"
I guess i should have said BAD mini bc's BYDI recruitment closed-ish |
Devon Weeks
Deadspace Defense Initiative Initiative Associates
13
|
Posted - 2013.07.29 19:00:00 -
[326] - Quote
What exactly is the reasoning behind nerfing the Deimos's armor and hull? I mean, it wasn't exactly a brick in the first place. We call it the Diemost for a reason. Also, removing the utility high that was mostly used for a Nos to run a repper in favor of a mid, I'm torn about. I guess it depends on whether that extra 60 powergrid is going to be enough for a cap booster with bigger guns, which I don't think it will at first glance. I'll do the math later. The changes seem not only underwhelming but almost brutal to the Deimos. It's almost pigeon holed now into buffer shield tanking with medium rails. Was it the intent to push it towards kiting rather than brawling? |
Heribeck Weathers
Caldari Provisions Caldari State
53
|
Posted - 2013.07.29 19:07:00 -
[327] - Quote
Dave PSI wrote:Dear CCP Rise, could you explain your thoughts on the Eagle? Like i said before it is the worst Hac since years. The nearly only reason it get sold in Jita is because it get reprozessed (i probably reprozessed 500+ myself, so i know what i am talking about) when the material prices change.
What did you dramatically changed, so that people will now begin to use them? Why does it not have a second damage bonus, like every other hac? If you are sniping, why would you use an Eagle instead of a Zealot or a Minunn?
This ship needs much more loving or nobody will ever use it.
This, and not only thins, but for the Muninn aswell! What did you really do to these ships to make them usefull? fixing the Cerb, Ishtar, Sac, And Vaga, but forget the actualy 2 least used hacs of them all. |
Boss McNab
Tactical Chaos Corp Infinity Alliance
1
|
Posted - 2013.07.29 19:07:00 -
[328] - Quote
Just a few things I noticed:
THE SACRILIGE: becuase you added the missle velocity bonus it seems like it will primarily do almost do the same job as a zealot but with selectable damge but at a lower DPS..
I still dont understand why you lowered its EHP...
wouldn`t it be better with some type of damage application bonus? explosion velocity or radius, 4%bonus to missle damage. i dunno.
The DEIMOS: Still seems a little behind the rest, with no way to actually apply its damge.
THE CERBERUS: though i dont like the bonus to kenetic damage i used its a tough one to work around, what about a 4% bonus to all missle damage types.
THE ISHTAR: WHY YOU NO ADD EXTRA LOW SLOT :( we are now forced to shield tank the ishatar and the GILA already does that soo well. THE BONUSes are a little odd as well.
LIKE these ships should all have their own little niche, |
Rowells
Unknown Soldiers Against ALL Authorities
50
|
Posted - 2013.07.29 19:08:00 -
[329] - Quote
Pesadel0 wrote:Thank you for giving a bonus to a ship (vagabond) when we minmatar players said that it wasn't needed and we would like more to remain a skirmish ship, basically saying "hey guys you can still fly and dont use the bonus" is completely ******** and basically telling us to f*** off .
I find it funny also that you want us to shield tank and be awesome with only 4 meds , i mean 2 are used for a MWD and the booster that leaves us with what 2 other mids to what ? 1 point and another slot to put a tank? Or you want us to dual tank using our 5 lows? calm down. they rolled the other bonuses into the hull. Nothing has really changed except a boost in speed and reduced MWD sig, which is really good. If you didnt use shield boosters before then it doesnt even matter. 1 MWD 2 extenders and 1 point and shes good to go, just like always. and its strength has always been speed, so trying to say you want more tank is changing its role. |
Rowells
Unknown Soldiers Against ALL Authorities
50
|
Posted - 2013.07.29 19:11:00 -
[330] - Quote
Heribeck Weathers wrote:Dave PSI wrote:Dear CCP Rise, could you explain your thoughts on the Eagle? Like i said before it is the worst Hac since years. The nearly only reason it get sold in Jita is because it get reprozessed (i probably reprozessed 500+ myself, so i know what i am talking about) when the material prices change.
What did you dramatically changed, so that people will now begin to use them? Why does it not have a second damage bonus, like every other hac? If you are sniping, why would you use an Eagle instead of a Zealot or a Minunn?
This ship needs much more loving or nobody will ever use it. This, and not only thins, but for the Muninn aswell! What did you really do to these ships to make them usefull? fixing the Cerb, Ishtar, Sac, And Vaga, but forget the actualy 2 least used hacs of them all. check the blog on medium rails, beams, and arties. theyre all getting a boost. especially rails (+30%) dps |
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