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JinSanJong
Native Freshfood Minmatar Republic
14
|
Posted - 2013.08.27 22:20:00 -
[1] - Quote
Just one giant doughnut of renter space!? Is this what eve has now become? There's something seriously wrong here. How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? The amount of nullsec thats now become rental space is just crazy,
OK OK, some might say, well we are getting more people into nullsec, we are allowing people that couldnt get into nullsec a chance to. OK we will charge them stupidly high prices but meh we dont want that space anyway. and herein lies the problem.
Why arent nullsec alliances exploiting the mining riches, the anomolies etc to make there isk like everyone else has to, instead of being lazy so and so's? Really they should be having mass mining ops, or large anomaly bashing ops instead of being carebears (which ironically they moan about high sec carebears) these are 10x worse. They wont do anything, they cry about their passive moon income being nerf because they simply cannot be bothered to go an actually make isk.
Is this really where eve has gone and going?
I mean yeah live in a region and have a few renters to make that extra income like some alliance do, but look at Northern Associates for instance (N3)
http://evemaps.dotlan.net/alliance/Northern_Associates.
I mean what 10 regions or more just PURELY to rent. Surely it cant be just me that sees something wrong here. |

EI Digin
Sniggerdly Pandemic Legion
1221
|
Posted - 2013.08.27 22:25:00 -
[2] - Quote
I take it you've never heard of the term "outsourcing". |

Fredfredbug4
Eve Defence Force Tribal Band
1128
|
Posted - 2013.08.27 22:28:00 -
[3] - Quote
The alliances that hold the sov have worked hard and often had to fight another alliance for that sov. As long as they own it, they should be allowed to use the space however they want, even if it means renting it out. It's just like a real estate business. The people selling a piece of property to you don't necessarily have to be using it (that's probably why they are selling/renting it out in the first place).
The alliance renting out their space makes money, and the renters are able to live in nullsec without being tied down to said alliances. They an move in and do what they need/want to do for as long as they can pay for it. It's a win-win for everyone.
If an alliance doesn't want to rent out their space, they don't have to. Simple. Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |

Mr. Orange
Band of Freelancers
270
|
Posted - 2013.08.27 22:28:00 -
[4] - Quote
You are the first to point this out. Now that you bought attention to this issue, it will surely change in the near future.
|

Iszi
Martyr's Vengence Test Alliance Please Ignore
28
|
Posted - 2013.08.27 22:36:00 -
[5] - Quote
JinSanJong wrote:I mean yeah live in a region and have a few renters to make that extra income like some alliance do, but look at Northern Associates for instance (N3) http://evemaps.dotlan.net/alliance/Northern_Associates.I mean what 10 regions or more just PURELY to rent. Surely it cant be just me that sees something wrong here.
Nothing wrong at all; http://evemaps.dotlan.net/alliance/Goonswarm_Federation |

JinSanJong
Native Freshfood Minmatar Republic
14
|
Posted - 2013.08.27 22:54:00 -
[6] - Quote
the na. was just an example it wasnt purely aimed a them, im talking about the whole situation |

Bischopt
Arbitrary Repossession
154
|
Posted - 2013.08.27 22:54:00 -
[7] - Quote
"this is it for eve" ?
There's a whole ton of stuff in eve that isn't nullsec. Don't really care about the rest of your post. |

JinSanJong
Native Freshfood Minmatar Republic
14
|
Posted - 2013.08.27 22:58:00 -
[8] - Quote
Fredfredbug4 wrote:The alliances that hold the sov have worked hard and often had to fight another alliance for that sov. As long as they own it, they should be allowed to use the space however they want, even if it means renting it out. It's just like a real estate business. The people selling a piece of property to you don't necessarily have to be using it (that's probably why they are selling/renting it out in the first place).
The alliance renting out their space makes money, and the renters are able to live in nullsec without being tied down to said alliances. They an move in and do what they need/want to do for as long as they can pay for it. It's a win-win for everyone.
If an alliance doesn't want to rent out their space, they don't have to. Simple.
this is a game btw, just pointing that out. So shall we now put in the eve trailers. "Eve is no longer a sandbox, your game is controlled by others sorry, if you want to go into nullsec, just kiss someones ass, pay stupid amount of isk for even the worse systems, these are thew new microtransactions, oh but we still expect your monthly fee. Play on one server, but remember the players that have been playing for years have control of everything and you wont have the same level playing field as they did when only 3000 ppl ws online"
i mean lets be honest here...whilst we are at it.
|

JinSanJong
Native Freshfood Minmatar Republic
14
|
Posted - 2013.08.27 22:59:00 -
[9] - Quote
Bischopt wrote:"this is it for eve" ?
There's a whole ton of stuff in eve that isn't nullsec. Don't really care about the rest of your post.
not very good though is it.. |

Mallak Azaria
GoonWaffe Goonswarm Federation
3508
|
Posted - 2013.08.27 23:01:00 -
[10] - Quote
Highsec NPC corp guy angry about nullsec stuff. The guy who was sitting next to me in the first nullsec round table who had obviously not had a shower since before boarding his flight to Iceland, you really stank. You know who you are. |

GreenSeed
663
|
Posted - 2013.08.27 23:02:00 -
[11] - Quote
this is clearly something that can be resolved by nerfing highsec, banning all the goons, removing offgrid boosting, nerfing incursions, shuffling around the moons, making PvP consensual, and giving titans their AoE DD again.
or just about any other idiotic suggestion thats trending on GD this week. |

JinSanJong
Native Freshfood Minmatar Republic
14
|
Posted - 2013.08.27 23:07:00 -
[12] - Quote
Mallak Azaria wrote:Highsec NPC corp guy angry about nullsec stuff.
TYpical goon making a fool of himself, nullsec npc guy angry about nullsec stuff, get it right
|

Unsuccessful At Everything
The Troll Bridge
5894
|
Posted - 2013.08.27 23:12:00 -
[13] - Quote
What?!?!?! All of nullsec will be a big blue doughnut again?!?!?! Renters everywhere?!??!
I guess the weekly Herding Cats / Highsec Braveheart fleets can attack in any direction now.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Captain Tardbar
Sons of Sam
457
|
Posted - 2013.08.27 23:16:00 -
[14] - Quote
Well renting is a nice way to enjoy null without the drawbacks of having to deal with the politics of null and thier society of sorts.
That said, I heard someone on voice comms from a certain alliance wringing his hands at the prospect of killing Goon's renters as it will be unlikely fleets will be formed to defend them unlike say NCDOT. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

Rengerel en Distel
1798
|
Posted - 2013.08.27 23:17:00 -
[15] - Quote
Damn you sandbox game, making people take the course that people throughout history have always taken! Next thing you know, people will only take part in fights they can win, there will be risk adverse people that run at any sign of conflict, and other people will whine about things they don't like.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Harland White
New Eden Order Sev3rance
168
|
Posted - 2013.08.27 23:21:00 -
[16] - Quote
EVE is fine how it is. Why are people constantly wanting to "fix" something that isn't broken? By their fruit you will recognize them. |

Leigh Akiga
State War Academy Caldari State
94
|
Posted - 2013.08.27 23:21:00 -
[17] - Quote
Endless moongoo threads lead us to this... |

I Love Boobies
All Hail Boobies
567
|
Posted - 2013.08.27 23:24:00 -
[18] - Quote
I can imagine some of that rent is going into the RMT business. I mean, that is a lot of ISK to be pulling in. *removed inappropriate signature* - CCP Eterne |

Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
127
|
Posted - 2013.08.27 23:25:00 -
[19] - Quote
Nobody is forcing you to rent nullspace. If you don't want to rent, form your own alliance and take it by force. IF you can.
TEST alt detected??? |

Leigh Akiga
State War Academy Caldari State
94
|
Posted - 2013.08.27 23:32:00 -
[20] - Quote
For years the only alliance-level income source in 0.0 has been moongoo and rent. I think its time to introduce a new treasure. In the real world we fight wars for oil. How about introducing naturally occuring fuel-streams (phenomenon) in 0.0
POS/jump fuel- that can be harvested much the same way as harvesting gas clouds. |

Silvetica Dian
Manson Family The Retirement Club
43
|
Posted - 2013.08.27 23:33:00 -
[21] - Quote
JinSanJong wrote:Just one giant doughnut of renter space!? Is this what eve has now become? There's something seriously wrong here. How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? The amount of nullsec thats now become rental space is just crazy, OK OK, some might say, well we are getting more people into nullsec, we are allowing people that couldnt get into nullsec a chance to. OK we will charge them stupidly high prices but meh we dont want that space anyway. and herein lies the problem. Why arent nullsec alliances exploiting the mining riches, the anomolies etc to make there isk like everyone else has to, instead of being lazy so and so's? Really they should be having mass mining ops, or large anomaly bashing ops instead of being carebears (which ironically they moan about high sec carebears) these are 10x worse. They wont do anything, they cry about their passive moon income being nerf because they simply cannot be bothered to go an actually make isk. Is this really where eve has gone and going? I mean yeah live in a region and have a few renters to make that extra income like some alliance do, but look at Northern Associates for instance (N3) http://evemaps.dotlan.net/alliance/Northern_Associates.I mean what 10 regions or more just PURELY to rent. Surely it cant be just me that sees something wrong here.
The most profitable business IRL has always been farming people. When it was called slavery there were uprisings and profits suffered. They tried indentured servants but that caused issues too. Finally they tried capitalism and amazingly even though via mortgages, insurance, banking, telecoms, power companies, supermarkets etc etc a ever greater amount of your productive life is spent enriching others people call it freedom. When you enslave whole countries via invasion you also get problems so puppet governments, 3rd world debt, and the IMF were created to replace colonialism. As in life so in EVE It is better to make other people farm ISK for you than to do it yourself. Welcome to the wonders of capitalism that isn't anything like feudalism/slavery. |

Leigh Akiga
State War Academy Caldari State
94
|
Posted - 2013.08.27 23:34:00 -
[22] - Quote
Actually people used to fight over and viciously guard their 10/10's too until the GREAT SANCTUM NERF. How about introducing a series of Super AnomalyGäó ~ valuable enough to make people want to control that space. |

Savnire Jacitu
The Void Has Eyes
166
|
Posted - 2013.08.27 23:35:00 -
[23] - Quote
You know what?!
LETS RISE UP AND TAKE DOWN THIS OPPRESSIVE HIERARCHY OF NULL SEC FAT CATS AND MAKE EV - ah **** it, I don't care anymore/too much work <corrupt> |

Rekon X
Federal Navy Academy Gallente Federation
2
|
Posted - 2013.08.28 00:45:00 -
[24] - Quote
Mallak Azaria wrote:Highsec NPC corp guy angry about nullsec stuff.
This is the intelligent posts we come to expect from goonpuds.
Go back to your area, surrounded by your buffer of alliances protecting your carebear pod.
Hide in your numbers cause you suck. |

Rhes
GoonWaffe Goonswarm Federation
29
|
Posted - 2013.08.28 00:47:00 -
[25] - Quote
Rekon X wrote:Mallak Azaria wrote:Highsec NPC corp guy angry about nullsec stuff. This is the intelligent posts we come to expect from goonpuds. Go back to your area, surrounded by your buffer of alliances protecting your carebear pod. Hide in your numbers cause you suck.
You sound like you are mad about Goons.
|

Mallak Azaria
GoonWaffe Goonswarm Federation
3508
|
Posted - 2013.08.28 00:54:00 -
[26] - Quote
Rekon X wrote:Mallak Azaria wrote:Highsec NPC corp guy angry about nullsec stuff. This is the intelligent posts we come to expect from goonpuds. Go back to your area, surrounded by your buffer of alliances protecting your carebear pod. Hide in your numbers cause you suck.
Where did your main live before we kicked you out?
The guy who was sitting next to me in the first nullsec round table who had obviously not had a shower since before boarding his flight to Iceland, you really stank. You know who you are. |

Rekon X
Federal Navy Academy Gallente Federation
2
|
Posted - 2013.08.28 01:09:00 -
[27] - Quote
Rhes wrote:Rekon X wrote:Mallak Azaria wrote:Highsec NPC corp guy angry about nullsec stuff. This is the intelligent posts we come to expect from goonpuds. Go back to your area, surrounded by your buffer of alliances protecting your carebear pod. Hide in your numbers cause you suck. You sound like you are mad about Goons.
This post says it all.
I have always wondered for years why any EvE player would join or even assist the CFC as by doing so they gain a reputation for incompetence and lack of intelligence. CFC only win by fighting 400 v 50 everyone in EvE knows that. CFC are fighting to gain all null sec moons. CFC leadership don't want to have good fights or fun content for its members or anyone else. They just want to spoon feed the members that its ok to fight 400 v 50 so that their personal isk increases. By helping the CFC you are literally destroying null sec for anyone who lives in it and most especially destroying it for the CFC members who will never know what it is to have a good fight, their future is sitting in 200 man gate camp on a high sec gate waiting several hours for a nube ship to jump in to null by accident. Anyone who doesn't realize that this is the future being fought for really is very stupid.
EvE players are meant to be more intelligent then people who play other games but clearly the very large majority who are either in the CFC or assisting them prove that in fact that although a small minority are in fact very intelligent, the majority have a much lower then average IQ.
Sad little goons. It really is pathetic. |

Rekon X
Federal Navy Academy Gallente Federation
2
|
Posted - 2013.08.28 01:12:00 -
[28] - Quote
Mallak Azaria wrote:Rekon X wrote:Mallak Azaria wrote:Highsec NPC corp guy angry about nullsec stuff. This is the intelligent posts we come to expect from goonpuds. Go back to your area, surrounded by your buffer of alliances protecting your carebear pod. Hide in your numbers cause you suck. Where did your main live before we kicked you out?
Ignorance proven. |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
133
|
Posted - 2013.08.28 01:49:00 -
[29] - Quote
Rekon X wrote:Rhes wrote:Rekon X wrote:Mallak Azaria wrote:Highsec NPC corp guy angry about nullsec stuff. This is the intelligent posts we come to expect from goonpuds. Go back to your area, surrounded by your buffer of alliances protecting your carebear pod. Hide in your numbers cause you suck. You sound like you are mad about Goons. This post says it all. I have always wondered for years why any EvE player would join or even assist the CFC as by doing so they gain a reputation for incompetence and lack of intelligence. CFC only win by fighting 400 v 50 everyone in EvE knows that. CFC are fighting to gain all null sec moons. CFC leadership don't want to have good fights or fun content for its members or anyone else. They just want to spoon feed the members that its ok to fight 400 v 50 so that their personal isk increases. By helping the CFC you are literally destroying null sec for anyone who lives in it and most especially destroying it for the CFC members who will never know what it is to have a good fight, their future is sitting in 200 man gate camp on a high sec gate waiting several hours for a nube ship to jump in to null by accident. Anyone who doesn't realize that this is the future being fought for really is very stupid. EvE players are meant to be more intelligent then people who play other games but clearly the very large majority who are either in the CFC or assisting them prove that in fact that although a small minority are in fact very intelligent, the majority have a much lower then average IQ. Sad little goons. It really is pathetic.
why don't you look up the size of test and n3 |

Fredfredbug4
Eve Defence Force Tribal Band
1130
|
Posted - 2013.08.28 02:10:00 -
[30] - Quote
JinSanJong wrote:Fredfredbug4 wrote:The alliances that hold the sov have worked hard and often had to fight another alliance for that sov. As long as they own it, they should be allowed to use the space however they want, even if it means renting it out. It's just like a real estate business. The people selling a piece of property to you don't necessarily have to be using it (that's probably why they are selling/renting it out in the first place).
The alliance renting out their space makes money, and the renters are able to live in nullsec without being tied down to said alliances. They an move in and do what they need/want to do for as long as they can pay for it. It's a win-win for everyone.
If an alliance doesn't want to rent out their space, they don't have to. Simple. this is a game btw, just pointing that out. So shall we now put in the eve trailers. "Eve is no longer a sandbox, your game is controlled by others sorry, if you want to go into nullsec, just kiss someones ass, pay stupid amount of isk for even the worse systems, these are thew new microtransactions, oh but we still expect your monthly fee. Play on one server, but remember the players that have been playing for years have control of everything and you wont have the same level playing field as they did when only 3000 ppl ws online" i mean lets be honest here...whilst we are at it.
Yes this is a game. Thank you for pointing out something that is obvious and has little relevance to the topic at hand.
You are making it sound like CCP is forcing people who want to go to nullsec to have to rent space. This couldn't be further from the truth. Stop pretending that it is because it makes you look really dumb.
Not only that, if people are unhappy with the space they are renting or feel they are paying too much, there are plenty of other alliances to rent from. If an alliance wants to offer renting, they have to make sure their deal stacks up against that of other alliances, otherwise they have no business.
It appears to me you lack a basic understanding of not only how this game works, but how basic economics do. Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |

Fredfredbug4
Eve Defence Force Tribal Band
1130
|
Posted - 2013.08.28 02:15:00 -
[31] - Quote
Rekon X wrote:Rhes wrote:Rekon X wrote:Mallak Azaria wrote:Highsec NPC corp guy angry about nullsec stuff. This is the intelligent posts we come to expect from goonpuds. Go back to your area, surrounded by your buffer of alliances protecting your carebear pod. Hide in your numbers cause you suck. You sound like you are mad about Goons. This post says it all. I have always wondered for years why any EvE player would join or even assist the CFC as by doing so they gain a reputation for incompetence and lack of intelligence. CFC only win by fighting 400 v 50 everyone in EvE knows that. CFC are fighting to gain all null sec moons. CFC leadership don't want to have good fights or fun content for its members or anyone else. They just want to spoon feed the members that its ok to fight 400 v 50 so that their personal isk increases. By helping the CFC you are literally destroying null sec for anyone who lives in it and most especially destroying it for the CFC members who will never know what it is to have a good fight, their future is sitting in 200 man gate camp on a high sec gate waiting several hours for a nube ship to jump in to null by accident. Anyone who doesn't realize that this is the future being fought for really is very stupid. EvE players are meant to be more intelligent then people who play other games but clearly the very large majority who are either in the CFC or assisting them prove that in fact that although a small minority are in fact very intelligent, the majority have a much lower then average IQ. Sad little goons. It really is pathetic.
It's really easy to tell when someone has never left hi-sec.
Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |

Rekon X
Federal Navy Academy Gallente Federation
2
|
Posted - 2013.08.28 02:31:00 -
[32] - Quote
Elizabeth Aideron wrote: why don't you look up the size of test and n3
Why don't you post it. With links.
Clusterfuck Coalition - 31241 Members (comprised of the following alliances)
Goonswarm Federation - 10078 Members
RAZOR Alliance - 3879 Members
Fatal Ascension - 2834 Members
Tactical Narcotics Team - 1913 Members
Fidelas Constans - 3065 Members
SpaceMonkey's Alliance - 1761 Members
Executive Outcomes - 825 Members
Gentlemen's Agreement - 2567 Members
Get Off My Lawn - 1758 Members
Circle-Of-Two - 1545 Members
Li3 Federation - 1016 Members
Known Enemies
Northern Coalition - 2380 Members
Black Legion - 1128 Members
|

Rhes
GoonWaffe Goonswarm Federation
29
|
Posted - 2013.08.28 02:42:00 -
[33] - Quote
You copy/pasted that list even though there are entities missing from the "Known Enemies" section. I think you knew this and posted it anyway because you're so mad about Goons. |

Rhes
GoonWaffe Goonswarm Federation
29
|
Posted - 2013.08.28 02:43:00 -
[34] - Quote
Some might think that you were a member of one of those missing alliances but I don't think you've ever actually been involved in nullsec. |

Fredfredbug4
Eve Defence Force Tribal Band
1130
|
Posted - 2013.08.28 02:44:00 -
[35] - Quote
Rhes wrote:
You copy/pasted that list even though there are entities missing from the "Known Enemies" section. I think you knew this and posted it anyway because you're so mad about Goons.
I think it's cute how he thinks he can outsmart us with petty attempts to conceal evidence. Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |

Rhes
GoonWaffe Goonswarm Federation
29
|
Posted - 2013.08.28 02:44:00 -
[36] - Quote
You are also an extraordinarily bad poster. |

Fredfredbug4
Eve Defence Force Tribal Band
1130
|
Posted - 2013.08.28 02:48:00 -
[37] - Quote
Rhes wrote:^^ You screwed my triple post  .
I so sorry  Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |

Andski
GoonWaffe Goonswarm Federation
8635
|
Posted - 2013.08.28 02:51:00 -
[38] - Quote
Rekon X wrote:This post says it all.
I have always wondered for years why any EvE player would join or even assist the CFC as by doing so they gain a reputation for incompetence and lack of intelligence. CFC only win by fighting 400 v 50 everyone in EvE knows that. CFC are fighting to gain all null sec moons. CFC leadership don't want to have good fights or fun content for its members or anyone else. They just want to spoon feed the members that its ok to fight 400 v 50 so that their personal isk increases. By helping the CFC you are literally destroying null sec for anyone who lives in it and most especially destroying it for the CFC members who will never know what it is to have a good fight, their future is sitting in 200 man gate camp on a high sec gate waiting several hours for a nube ship to jump in to null by accident. Anyone who doesn't realize that this is the future being fought for really is very stupid.
EvE players are meant to be more intelligent then people who play other games but clearly the very large majority who are either in the CFC or assisting them prove that in fact that although a small minority are in fact very intelligent, the majority have a much lower then average IQ.
Sad little goons. It really is pathetic.
i'd refute your post but it's easier to sum it up as "this is an npc alt post, of course it's complete nonsense" Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
8635
|
Posted - 2013.08.28 02:52:00 -
[39] - Quote
it is a well-known fact that the CFC only has two enemies Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Andski
GoonWaffe Goonswarm Federation
8635
|
Posted - 2013.08.28 02:53:00 -
[40] - Quote
that or you're upset that people who don't have a crippling lack of social graces have friends Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
133
|
Posted - 2013.08.28 02:56:00 -
[41] - Quote
it's so bad that we're even blobbing this thread |

Rhes
GoonWaffe Goonswarm Federation
29
|
Posted - 2013.08.28 02:59:00 -
[42] - Quote
Elizabeth Aideron wrote:it's so bad that we're even blobbing this thread
Show me your big blue donut babe |

Rekon X
Federal Navy Academy Gallente Federation
2
|
Posted - 2013.08.28 03:02:00 -
[43] - Quote
Rhes wrote:You copy/pasted that list even though there are entities missing from the "Known Enemies" section. I think you knew this and posted it anyway because you're so mad about Goons.
Information comes from the wiki linked at the top. Here it is again, just for you. Clusterfuck Coalition - 31241 Members (comprised of the following alliances)
Oh, btw, numbers are subject to change. Which is why they are all linked to dotlan.net.
Maybe your feeling inadequate. |

Rhes
GoonWaffe Goonswarm Federation
29
|
Posted - 2013.08.28 03:05:00 -
[44] - Quote
Rekon X wrote: Maybe your feeling inadequate.
More adequate than your English teacher perhaps.
Is there some reason you don't consider TEST and N3 as our enemies? Maybe because that screws up your argument? |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
133
|
Posted - 2013.08.28 03:08:00 -
[45] - Quote
he's also using postwar numbers, which ignores the fact that we've sucked up former test corps like ENL-I |

Ckra Trald
Failed Diplomacy
222
|
Posted - 2013.08.28 03:14:00 -
[46] - Quote
if the nullsec alliances needed those systems they would have been using them
but at the moment, theres little reason to make a web of super-populated sys ^^ poorly made blunt forum post above ^^ |

Rekon X
Federal Navy Academy Gallente Federation
2
|
Posted - 2013.08.28 03:20:00 -
[47] - Quote
Rhes wrote:Rekon X wrote: Maybe your feeling inadequate.
More adequate than your English teacher perhaps. Is there some reason you don't consider TEST and N3 as our enemies? Maybe because that screws up your argument?
Perhaps you need a reading comprehension class. Read your wiki. |

Rekon X
Federal Navy Academy Gallente Federation
2
|
Posted - 2013.08.28 03:52:00 -
[48] - Quote
Elizabeth Aideron wrote:he's also using postwar numbers, which ignores the fact that we've sucked up former test corps like ENL-I
As I said 2 posts above the numbers are subject to change and they are all linked to dotlan.net.
But this confirms my previous post which was:
I have always wondered for years why any EvE player would join or even assist the CFC as by doing so they gain a reputation for incompetence and lack of intelligence. CFC only win by fighting 400 v 50 everyone in EvE knows that. CFC are fighting to gain all null sec moons. CFC leadership don't want to have good fights or fun content for its members or anyone else. They just want to spoon feed the members that its ok to fight 400 v 50 so that their personal isk increases. By helping the CFC you are literally destroying null sec for anyone who lives in it and most especially destroying it for the CFC members who will never know what it is to have a good fight, their future is sitting in 200 man gate camp on a high sec gate waiting several hours for a nube ship to jump in to null by accident. Anyone who doesn't realize that this is the future being fought for really is very stupid.
EvE players are meant to be more intelligent then people who play other games but clearly the very large majority who are either in the CFC or assisting them prove that in fact that although a small minority are in fact very intelligent, the majority have a much lower then average IQ. |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
133
|
Posted - 2013.08.28 04:02:00 -
[49] - Quote
Rekon X wrote:Elizabeth Aideron wrote:he's also using postwar numbers, which ignores the fact that we've sucked up former test corps like ENL-I As I said 2 posts above the numbers are subject to change and they are all linked to dotlan.net. But this confirms my previous post which was: I have always wondered for years why any EvE player would join or even assist the CFC as by doing so they gain a reputation for incompetence and lack of intelligence. CFC only win by fighting 400 v 50 everyone in EvE knows that. CFC are fighting to gain all null sec moons. CFC leadership don't want to have good fights or fun content for its members or anyone else. They just want to spoon feed the members that its ok to fight 400 v 50 so that their personal isk increases. By helping the CFC you are literally destroying null sec for anyone who lives in it and most especially destroying it for the CFC members who will never know what it is to have a good fight, their future is sitting in 200 man gate camp on a high sec gate waiting several hours for a nube ship to jump in to null by accident. Anyone who doesn't realize that this is the future being fought for really is very stupid. EvE players are meant to be more intelligent then people who play other games but clearly the very large majority who are either in the CFC or assisting them prove that in fact that although a small minority are in fact very intelligent, the majority have a much lower then average IQ.
i'll help you some more: http://raynor.cl/eve/coalition.php
the site was last updated near the end of the war. add the rebel and n3 coalitions together then compare it to the cfc. don't report back |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
133
|
Posted - 2013.08.28 04:03:00 -
[50] - Quote
Rekon X wrote:EvE players are meant to be more intelligent then people who play other games
hahahahahahahahahahahahahahaha |

Revan Xadi
SCWBA
0
|
Posted - 2013.08.28 04:12:00 -
[51] - Quote
Rhes wrote:You copy/pasted that list even though there are entities missing from the "Known Enemies" section. I think you knew this and posted it anyway because you're so mad about Goons.
So, I literally no longer have a SINGLE bone in this fight. I was, briefly, I member of a TEST ally, but after one too many TIDI fights, said, this is dumb, and left. Now I'm in a pretty decent low-sec pirate corp.
But the guy does KINDA have a point. I mean, he sucks at expressing it, and probably has no real idea what he's talking about... But the CFC, at this point in time, has absolutely no actual enemies that could come close to beating you in an war.
A multi-entity coalition MIGHT be able to do so. But it would require N3 and PL, with at least SOME support from the russian bloc, probably whatever remains of TEST(lol), Tribal(lol), and at least a couple others, in order to come even remotely close to matching your fleet numbers.
It comes down to simple numbers. You can, and have proven you can, put 1000+ battleship fleets into a single system for a single fight. With titans, and your massive logistics wing, you can feasibly field that fleet anywhere in New Eden within 30 minutes or so of it forming(which, admittedly, can take awhile).
Absolutely no entity in Eve, is going to be able to consistently win reinforcement timers against you. I'm not saying you will never lose a fight. That would be dumb. But unless the political landscape of eve changes DRASTICALLY, either by breaking up the CFC into smaller, more manageable chunks, or by bringing damn near every major null and low-sec entity into simultaneous war against you. |

silens vesica
Corsair Cartel
2012
|
Posted - 2013.08.28 04:14:00 -
[52] - Quote
GreenSeed wrote:this is clearly something that can be resolved by nerfing highsec, banning all the goons, removing offgrid boosting, nerfing incursions, shuffling around the moons, making PvP consensual, and giving titans their AoE DD again.
or just about any other idiotic suggestion thats trending on GD this week. Don't forget 'Removing Local,' whilst you're at it... Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

Corpora Dei
Red Slice Enterprise
0
|
Posted - 2013.08.28 04:36:00 -
[53] - Quote
Rengerel en Distel wrote:Damn you sandbox game, making people take the course that people throughout history have always taken! Next thing you know, people will only take part in fights they can win, there will be risk adverse people that run at any sign of conflict, and other people will whine about things they don't like.
And people will be writing sappy songs like "Where did all the heroes go?" |

Rhes
GoonWaffe Goonswarm Federation
34
|
Posted - 2013.08.28 05:00:00 -
[54] - Quote
Rekon X wrote:I have always wondered for years why any EvE player would join or even assist the CFC.
It's not complicated. People like being on the winning side.
|

Rhes
GoonWaffe Goonswarm Federation
34
|
Posted - 2013.08.28 05:02:00 -
[55] - Quote
Revan Xadi wrote:But the guy does KINDA have a point. I mean, he sucks at expressing it, and probably has no real idea what he's talking about... But the CFC, at this point in time, has absolutely no actual enemies that could come close to beating you in an war.
People used to say the exact same thing about BoB.
They used to say the exact same thing about the Northern Coalition.
They even used to say the same thing about the DRF.
|

Alphea Abbra
Grim Determination Nulli Secunda
404
|
Posted - 2013.08.28 06:59:00 -
[56] - Quote
I like how the OP manages to get nearly every statement in the OP wrong. But at least the future is here. CCPs future vision, fully formed. CCP wasn't Goons, apparently CCP is N3.
It'll take some time to get used to having CCP on my speed-dial.
@Rhes: When people said that about BoB and DRF they were, in a sense, right. BoB wasn't brought down militarily, and DRF needed a civil war or two before falling. Northern Coalition proved to be a colossal on clay feet, true, but the two others were pretty much beaten by themselves. Not that I dig into the "no enemies could come close to beating you in a war", Fountain showed something different.
Still, whatever disagreement I have with you CFC people, I hate it when (mostly) hi-sec "people" tell these outrageous stories and paint you like the boogeyman you aren't, instead of telling an actually true story to show you for the boogeymen you at times are. |

Rhes
GoonWaffe Goonswarm Federation
36
|
Posted - 2013.08.28 07:05:00 -
[57] - Quote
Alphea Abbra wrote:@Rhes: When people said that about BoB and DRF they were, in a sense, right. BoB wasn't brought down militarily, and DRF needed a civil war or two before falling. Northern Coalition proved to be a colossal on clay feet, true, but the two others were pretty much beaten by themselves. Not that I dig into the "no enemies could come close to beating you in a war", Fountain showed something different..
That's my point--you don't necessarily have to match our numbers to beat us. We can fall apart from our own incompetence or by being outmetagamed. Saying that any entity in Eve is unbeatable is ridiculous when you look at the history.
None of this matters to the idiot who keeps insisting that NCdot and BL are our only enemies, however. |

Alphea Abbra
Grim Determination Nulli Secunda
404
|
Posted - 2013.08.28 07:12:00 -
[58] - Quote
Rhes wrote:Alphea Abbra wrote:@Rhes: When people said that about BoB and DRF they were, in a sense, right. BoB wasn't brought down militarily, and DRF needed a civil war or two before falling. Northern Coalition proved to be a colossal on clay feet, true, but the two others were pretty much beaten by themselves. Not that I dig into the "no enemies could come close to beating you in a war", Fountain showed something different.. That's my point--you don't necessarily have to match our numbers to beat us. We can fall apart from our own incompetence or by being outmetagamed. Saying that any entity in Eve is unbeatable is ridiculous when you look at the history. None of this matters to the idiot who keeps insisting that NCdot and BL are our only enemies, however. Ah, well in the context of it it seemed as if you were continuing the "beaten in war" that Revan Xadi had going. I gotta say though, I love that list. It really gives the impression of a blue doughnut. NC. aren't small, but BL. doesn't hold sov. so with that list it'll seem like it's a sea of blue winner-team-joiners against the Spartans, if the Spartans lived in Thermopylae. I guess if someone cared to expand a little on it, it might even work as propaganda.
Doesn't make it true, but would make it funnier. |

Stahl Rise
Universal Freelance CONSORTIUM UNIVERSALIS
22
|
Posted - 2013.08.28 07:21:00 -
[59] - Quote
No matter how many posts are there trying to shape EVE the way fits better for them, and how many 'convenient' responses they get. They keep on trying...
Rules are the same for all. So if something is not convenient to you, just adapt yourself. There are quite a few ways I can think of. - Join the alliance that holds that space. - Plan fake-joining them. Be a spy. - Make some friends and conquer it. - Just enter their space and ninja-steal their resources. - ...
Metagaming like this is something you can only do in EVE. There is nothing to fix.
|

Prince Sanguine
Norse'Storm Battle Group Circle-Of-Two
42
|
Posted - 2013.08.28 07:37:00 -
[60] - Quote
Why do these threads always turn into cfc or or goon hating? BTW, most of the people I've flown with from goons or the coalition are friendlier than the majority of high sec who only whine about mining and getting ganked.
Pro tip: everyone hates miners in high sec. U w0t mate?! fight me IRL.! do you even lift?! |

Samoth Egnoled
Infinitech
24279
|
Posted - 2013.08.28 07:52:00 -
[61] - Quote
JinSanJong wrote:Why arent nullsec alliances exploiting the mining riches, the anomolies etc to make there isk like everyone else has to, instead of being lazy so and so's?
Whats the point in having a Dog and barking yourself? |

Harry Forever
SpaceJunkys
726
|
Posted - 2013.08.28 08:11:00 -
[62] - Quote
JinSanJong wrote:Just one giant doughnut of renter space!? Is this what eve has now become? There's something seriously wrong here. How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? The amount of nullsec thats now become rental space is just crazy, OK OK, some might say, well we are getting more people into nullsec, we are allowing people that couldnt get into nullsec a chance to. OK we will charge them stupidly high prices but meh we dont want that space anyway. and herein lies the problem. Why arent nullsec alliances exploiting the mining riches, the anomolies etc to make there isk like everyone else has to, instead of being lazy so and so's? Really they should be having mass mining ops, or large anomaly bashing ops instead of being carebears (which ironically they moan about high sec carebears) these are 10x worse. They wont do anything, they cry about their passive moon income being nerf because they simply cannot be bothered to go an actually make isk. Is this really where eve has gone and going? I mean yeah live in a region and have a few renters to make that extra income like some alliance do, but look at Northern Associates for instance (N3) http://evemaps.dotlan.net/alliance/Northern_Associates.I mean what 10 regions or more just PURELY to rent. Surely it cant be just me that sees something wrong here.
I could not agree more, nullsec alliances are the worst carebears of them all, I had more action flying L1 mission vs. going to sov space... they breed carebears out there with their renting space, spaces where there should be fights... they suck ... |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 08:25:00 -
[63] - Quote
Harry Forever wrote:JinSanJong wrote:Just one giant doughnut of renter space!? Is this what eve has now become? There's something seriously wrong here. How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? The amount of nullsec thats now become rental space is just crazy, OK OK, some might say, well we are getting more people into nullsec, we are allowing people that couldnt get into nullsec a chance to. OK we will charge them stupidly high prices but meh we dont want that space anyway. and herein lies the problem. Why arent nullsec alliances exploiting the mining riches, the anomolies etc to make there isk like everyone else has to, instead of being lazy so and so's? Really they should be having mass mining ops, or large anomaly bashing ops instead of being carebears (which ironically they moan about high sec carebears) these are 10x worse. They wont do anything, they cry about their passive moon income being nerf because they simply cannot be bothered to go an actually make isk. Is this really where eve has gone and going? I mean yeah live in a region and have a few renters to make that extra income like some alliance do, but look at Northern Associates for instance (N3) http://evemaps.dotlan.net/alliance/Northern_Associates.I mean what 10 regions or more just PURELY to rent. Surely it cant be just me that sees something wrong here. I could not agree more, nullsec alliances are the worst carebears of them all, I had more action flying L1 mission vs. going to sov space... they breed carebears out there with their renting space, spaces where there should be fights... they suck Harry, any idea when you are likely to stop crying about null sec alliances? 10000 people can accomplish more than one on his own. That's just a fact you have to get used to. If they took away everything that any alliance had, they would still team up and crush everyone else. If you limited alliances to 100 people, then you could get coalitions of hundreds of alliances. You can cry about it all you want, but MMOs are a social game. If you have no friends and refuse to learn how to work as a team then you fall behind. It's that simple.
Besides, they made wormhole space for smaller groups to play about with. Go there.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Infinity Ziona
Cloakers
317
|
Posted - 2013.08.28 08:29:00 -
[64] - Quote
The issue is its just too easy for large alliances to claim a system and then abandon it. If someone actually wants to claim it and use it you can simply bridge to that system your not using, wipe out the smaller guys, then abandon it again. Locking up huge amounts of space with no ongoing effort.
Been exploring null sec lately, jump after jump of sov claimed systems, not a single person in any of them. Can't shoot anything, can't damage anything, most things are invulnerable, the rest are millions of hp's.
Stupid hand holding system. Its not wonder people are exploiting the weaknesses in the system to rent out huge amounts of space that they really couldn't hold if they had to defend and maintain it properly.
|

Anunzi
Spacelane Salvage
136
|
Posted - 2013.08.28 08:35:00 -
[65] - Quote
silens vesica wrote:GreenSeed wrote:this is clearly something that can be resolved by nerfing highsec, banning all the goons, removing offgrid boosting, nerfing incursions, shuffling around the moons, making PvP consensual, and giving titans their AoE DD again.
or just about any other idiotic suggestion thats trending on GD this week. Don't forget 'Removing Local,' whilst you're at it...
You forgot cloaky campers, tres important that one on the old Whine-O-Meter. "On we fly, on wings of thunder, never more to sheath our swords" |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 08:54:00 -
[66] - Quote
Infinity Ziona wrote:The issue is its just too easy for large alliances to claim a system and then abandon it. If someone actually wants to claim it and use it you can simply bridge to that system your not using, wipe out the smaller guys, then abandon it again. Locking up huge amounts of space with no ongoing effort.
Been exploring null sec lately, jump after jump of sov claimed systems, not a single person in any of them. Can't shoot anything, can't damage anything, most things are invulnerable, the rest are millions of hp's.
Stupid hand holding system. Its not wonder people are exploiting the weaknesses in the system to rent out huge amounts of space that they really couldn't hold if they had to defend and maintain it properly. If they couldn't defend it one of the other null sec alliances would have taken it. They pay a maintenance fee on each system monthly. And you underestimate the logistics side of it. A lot of the systems are held to provide income and provide places for staging towers, jump bridges and things like that. You won't see people in every system all the time, but that doesn't mean they are unused. I think the thing you miss here, which a lot of people seem to miss, is that you are a single individual. You will always have a disadvantage to a 10000 man alliance. If they balanced out the game so you could pose a threat to a 10000 man alliance, then the game would be WAY out of balance. It would then favor the individual over the team player, and destroy the main reason for EVE to be an MMO If you want to be an individual and do well, you need to move to a smaller class wormhole. That's what they were designed for. If you want to get involved in null sec, then you need to build up a force of a reasonable size to fight the other alliances.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Infinity Ziona
Cloakers
318
|
Posted - 2013.08.28 09:11:00 -
[67] - Quote
Lucas Kell wrote:Infinity Ziona wrote:The issue is its just too easy for large alliances to claim a system and then abandon it. If someone actually wants to claim it and use it you can simply bridge to that system your not using, wipe out the smaller guys, then abandon it again. Locking up huge amounts of space with no ongoing effort.
Been exploring null sec lately, jump after jump of sov claimed systems, not a single person in any of them. Can't shoot anything, can't damage anything, most things are invulnerable, the rest are millions of hp's.
Stupid hand holding system. Its not wonder people are exploiting the weaknesses in the system to rent out huge amounts of space that they really couldn't hold if they had to defend and maintain it properly. If they couldn't defend it one of the other null sec alliances would have taken it. They pay a maintenance fee on each system monthly. And you underestimate the logistics side of it. A lot of the systems are held to provide income and provide places for staging towers, jump bridges and things like that. You won't see people in every system all the time, but that doesn't mean they are unused. I think the thing you miss here, which a lot of people seem to miss, is that you are a single individual. You will always have a disadvantage to a 10000 man alliance. If they balanced out the game so you could pose a threat to a 10000 man alliance, then the game would be WAY out of balance. It would then favor the individual over the team player, and destroy the main reason for EVE to be an MMO If you want to be an individual and do well, you need to move to a smaller class wormhole. That's what they were designed for. If you want to get involved in null sec, then you need to build up a force of a reasonable size to fight the other alliances. The fee is negligible otherwise all those systems would not be locked in sov. You don't have to defend it the way defense normally works. You get an email and a whole lot of time to face stomp anyone with your alliance regardless of how far away it is. A roaming gang cant come in to your empty system you abandoned and damage anything because the game mechanics prevent it. No need to have a local defense force. No effort. Crap system.
|

Harry Forever
SpaceJunkys
726
|
Posted - 2013.08.28 09:15:00 -
[68] - Quote
Lucas Kell wrote:Harry Forever wrote:JinSanJong wrote:Just one giant doughnut of renter space!? Is this what eve has now become? There's something seriously wrong here. How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? The amount of nullsec thats now become rental space is just crazy, OK OK, some might say, well we are getting more people into nullsec, we are allowing people that couldnt get into nullsec a chance to. OK we will charge them stupidly high prices but meh we dont want that space anyway. and herein lies the problem. Why arent nullsec alliances exploiting the mining riches, the anomolies etc to make there isk like everyone else has to, instead of being lazy so and so's? Really they should be having mass mining ops, or large anomaly bashing ops instead of being carebears (which ironically they moan about high sec carebears) these are 10x worse. They wont do anything, they cry about their passive moon income being nerf because they simply cannot be bothered to go an actually make isk. Is this really where eve has gone and going? I mean yeah live in a region and have a few renters to make that extra income like some alliance do, but look at Northern Associates for instance (N3) http://evemaps.dotlan.net/alliance/Northern_Associates.I mean what 10 regions or more just PURELY to rent. Surely it cant be just me that sees something wrong here. I could not agree more, nullsec alliances are the worst carebears of them all, I had more action flying L1 mission vs. going to sov space... they breed carebears out there with their renting space, spaces where there should be fights... they suck Harry, any idea when you are likely to stop crying about null sec alliances? 10000 people can accomplish more than one on his own. That's just a fact you have to get used to. If they took away everything that any alliance had, they would still team up and crush everyone else. If you limited alliances to 100 people, then you could get coalitions of hundreds of alliances. You can cry about it all you want, but MMOs are a social game. If you have no friends and refuse to learn how to work as a team then you fall behind. It's that simple. Besides, they made wormhole space for smaller groups to play about with. Go there.
thats the main problem you guys just teamed up with everybody, there is nobody to crush anymore, thats the reason nullsec is so ******* boring, goto facebook there you can be cool with your 10000 friends, for this game that habbit just sucks and it is inappropriate! I mentioned it already, I did not join anybody out there because it just reduces the amount of enemies! you people search for 1 ship in a group of 10-20 thats pathetic! start to fight other corps out there! get out of your comfort zone! ... |

TheBlueMonkey
Brave Newbies Inc. Brave Collective
498
|
Posted - 2013.08.28 09:27:00 -
[69] - Quote
Which would you rather do, organise huge mining ops, fight over anoms and run missions OR let other people do that and then give you chunks of isk instead.
The second sounds way easier and if you've waged a war and are only interested in fighting wars then the second option sounds a lot more palatable too. |

Jonah Gravenstein
Sweet Sensations Radical Industries
12448
|
Posted - 2013.08.28 09:28:00 -
[70] - Quote
Harry Forever wrote:You're not playing the game the way I think you should play, therefore you're wrong Every nullsec/highsec topic ever.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Benny Ohu
Chaotic Tranquility Casoff
1329
|
Posted - 2013.08.28 09:45:00 -
[71] - Quote
Harry Forever wrote: I mentioned it already, I did not join anybody out there because it just reduces the amount of enemies! you people search for 1 ship in a group of 10-20 thats pathetic! start to fight other corps out there! get out of your comfort zone! perhaps joining a corp that can gang their own twenty duders increases the number of enemies you can engage with a reasonable chance of victory? |

Tippia
Sunshine and Lollipops
16211
|
Posted - 2013.08.28 09:46:00 -
[72] - Quote
GǪsooooGǪ has there actually been any period of time during the last ten years when EVE hasn't been ruined forever by large coalitions that can't be beaten? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Yeep
GoonWaffe Goonswarm Federation
311
|
Posted - 2013.08.28 09:46:00 -
[73] - Quote
Infinity Ziona wrote:The issue is its just too easy for large alliances to claim a system and then abandon it. If someone actually wants to claim it and use it you can simply bridge to that system your not using, wipe out the smaller guys, then abandon it again. Locking up huge amounts of space with no ongoing effort.
No, the issue is you are looking at space through highsec lenses that only let you see ratting. There are hundreds of 0.0 systems that are amost completely worthless for ratting but might have value as a military holding, for moons or transport links. In addition the game mechanics don't really support alliances owning space any more granularly than a region.
You're doing the Eve equivalent of complaining that if only Egypt didn't claim all that desert you and your friends could start your own country dedicated to crop farming there. |

Harry Forever
SpaceJunkys
726
|
Posted - 2013.08.28 09:53:00 -
[74] - Quote
Jonah Gravenstein wrote:Harry Forever wrote:You're not playing the game the way I think you should play, therefore you're playing it wrong. Every nullsec/highsec topic ever.
wrong, you don't play it at all, you just sit there and wait and make stupid comments on the forum because you bore yourself because of your gameplay ... |

Jonah Gravenstein
Sweet Sensations Radical Industries
12450
|
Posted - 2013.08.28 10:00:00 -
[75] - Quote
Harry Forever wrote:Jonah Gravenstein wrote:Harry Forever wrote:You're not playing the game the way I think you should play, therefore you're playing it wrong. Every nullsec/highsec topic ever. wrong, you don't play it at all, you just sit there and wait and make stupid comments on the forum because you bore yourself because of your gameplay Actually you're incorrect, you couldn't be any more wrong if you tried. I don't pay CCP money every month to post on the forum, I do it so that I can log in and shoot at other peoples spaceships, and I'm certainly not bored with that.
I thought you'd blocked me? Are you incapable of using left click on my name and selecting the hide posts option? If so you may find Eve is a little more than you can handle.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
185
|
Posted - 2013.08.28 10:28:00 -
[76] - Quote
JinSanJong wrote:...we will charge them stupidly high price... ...Surely it cant be just me that sees something wrong here... First, for a small size active Corp... rental costs are easily covered.
Second, I don't think you actually see what is going on underneath. Why does N3 have so many people willing to rent?
|

Mayhaw Morgan
State War Academy Caldari State
125
|
Posted - 2013.08.28 11:02:00 -
[77] - Quote
Bi-Mi Lansatha wrote:Second, I don't think you actually see what is going on underneath. Why does N3 have so many people willing to rent?
Because it's easier to live on your knees than stand up for yourself. |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
185
|
Posted - 2013.08.28 11:17:00 -
[78] - Quote
Mayhaw Morgan wrote:
Because it's easier to live on your knees than stand up for yourself.

Non sequitur, but funny.
PS. What one man Corp do you belong to that holds sovereignty? |

William Walker
House Aratus Fatal Ascension
303
|
Posted - 2013.08.28 11:22:00 -
[79] - Quote
Harry, you should go into highsec and rally all the carebears, all of them, from all the realms and unite them in one conquest for glory. Unite them in great numbers, to rain down upon the nullsec coalitions and crush them with the weight of your ships!
What is that you say? Hypocrisy? Of course not! It is an entirely different matter if the highsec warbears unite, than a bunch of nullsec carebears with their sov, don't you agree Harry? Oh King of Highsec, protector of the 4 realms, enlighten us as to how real PVP looks. I think you said it yourself most poignantly:
"Le Harry Foreverface" wrote:I did not join anybody out there because it just reduces the amount of enemies You don't want friends, you don't want to unite anyone, you just want everyone to hate you and shoot at you. You claim it is injustice, only to garner... sympathy? I am not sure. More enemies to shoot? Rest assured Harry Forever, at this rate you will have your way. You will win, your way. pâ+(*GîÆGêçGîÆ*)n+ë pü+(pé£GêçpÇü-¦)pü+ (GùòGÇ+GùòG£+) |

Sgt Doakes XD
School of Applied Knowledge Caldari State
7
|
Posted - 2013.08.28 11:25:00 -
[80] - Quote
What's wrong with renting? it means a ton of people are active, and thus targets. There won't be a "big blue donut" for long because all power and prosperity is relative. |

Khemax
Imperial Academy Amarr Empire
81
|
Posted - 2013.08.28 11:45:00 -
[81] - Quote
At the end of the day it is all about passive income....that is why the goons biatches take all the systems.
It is simple get rid of ALL passive income form the game and all these territories would not be taken. It would cost them to fight to protect their territories, and then they would have to generate some sort of income in the meantime. The gewns have got this sussed, they don't even do the majority of fighting all their biatches do it for them, then they send in some equipment and roll in the profits laughing all the way to the bank. At the moment they make far more isk then they spend so they can afford to replace entire lost fleets at the alliances expense. And because of the death mechanics when or if this fleet dies they just reship into more ships and roll out again creating a wave like effect. Like the sea it will always win because it is never ending.....there will always be another wave behind the next one.
Cut out the passive income and it will stop these blobs repeatedly coming at you, because people would actually have to stop and play the game.
But this will never happen because CCP is so far up the gewns they can lick their tonsils. CCP doesn't run this game gewns do and the big alliances roll over and take whatever crap they are told to do. Until this changes this game will continue to stagnate.
CCP you want to know why your player base is relatively stable but rarely has a large jump in new members....It is simple you don't control the game, and the people that do make it their task in life to make the game unpleasant for newbies. This game has so much potential but it is ruined by lack of control. |

Remiel Pollard
Layman's terms TAXU
1660
|
Posted - 2013.08.28 11:46:00 -
[82] - Quote
JinSanJong wrote:Fredfredbug4 wrote:The alliances that hold the sov have worked hard and often had to fight another alliance for that sov. As long as they own it, they should be allowed to use the space however they want, even if it means renting it out. It's just like a real estate business. The people selling a piece of property to you don't necessarily have to be using it (that's probably why they are selling/renting it out in the first place).
The alliance renting out their space makes money, and the renters are able to live in nullsec without being tied down to said alliances. They an move in and do what they need/want to do for as long as they can pay for it. It's a win-win for everyone.
If an alliance doesn't want to rent out their space, they don't have to. Simple. this is a game btw, just pointing that out. So shall we now put in the eve trailers. "Eve is no longer a sandbox, your game is controlled by others sorry, if you want to go into nullsec, just kiss someones ass, pay stupid amount of isk for even the worse systems, these are thew new microtransactions, oh but we still expect your monthly fee. Play on one server, but remember the players that have been playing for years have control of everything and you wont have the same level playing field as they did when only 3000 ppl ws online" i mean lets be honest here...whilst we are at it.
You're actually serious, aren't you, that you think everyone should just have open access to premium real estate from day one. But if you think sov was claimed without anyone having to fight for it, you'd be sorely mistaken. You want it? Go take it, or die trying. As a player that spent a few weeks in sov without renting in my first year, I'm telling you now it's not impossible for new players to get out there, it just takes work. Renting would just make it more accessible, not less.
But if you're just talking about access to nulsec on the whole, then there is plenty of NPC nul to settle in. You can't claim it as your own, but you can pretend it's your own and blow up anyone else that enters.
Sov is earned. Even if it's rented, it's still earned. If you want the rewards, you have to put in the work. That's what makes EVE a sandbox. If you want to claim your own space for your own sandcastle, you're going to have to fight for it, or pay for it. You don't scare me. I've been to Jita. |

JinSanJong
Brethren Holdings
19
|
Posted - 2013.08.28 11:48:00 -
[83] - Quote
Remiel Pollard wrote:JinSanJong wrote:Fredfredbug4 wrote:The alliances that hold the sov have worked hard and often had to fight another alliance for that sov. As long as they own it, they should be allowed to use the space however they want, even if it means renting it out. It's just like a real estate business. The people selling a piece of property to you don't necessarily have to be using it (that's probably why they are selling/renting it out in the first place).
The alliance renting out their space makes money, and the renters are able to live in nullsec without being tied down to said alliances. They an move in and do what they need/want to do for as long as they can pay for it. It's a win-win for everyone.
If an alliance doesn't want to rent out their space, they don't have to. Simple. this is a game btw, just pointing that out. So shall we now put in the eve trailers. "Eve is no longer a sandbox, your game is controlled by others sorry, if you want to go into nullsec, just kiss someones ass, pay stupid amount of isk for even the worse systems, these are thew new microtransactions, oh but we still expect your monthly fee. Play on one server, but remember the players that have been playing for years have control of everything and you wont have the same level playing field as they did when only 3000 ppl ws online" i mean lets be honest here...whilst we are at it. You're actually serious, aren't you, that you think everyone should just have open access to premium real estate from day one. But if you think sov was claimed without anyone having to fight for it, you'd be sorely mistaken. You want it? Go take it, or die trying. As a player that spent a few weeks in sov without renting in my first year, I'm telling you now it's not impossible for new players to get out there, it just takes work. Renting would just make it more accessible, not less. But if you're just talking about access to nulsec on the whole, then there is plenty of NPC nul to settle in. You can't claim it as your own, but you can pretend it's your own and blow up anyone else that enters. Sov is earned. Even if it's rented, it's still earned. If you want the rewards, you have to put in the work. That's what makes EVE a sandbox. If you want to claim your own space for your own sandcastle, you're going to have to fight for it, or pay for it.
So you believe that the player today as the EXACT same level playing field as players from 5-10 years ago? Because they don't FAR from it
|

Jonah Gravenstein
Sweet Sensations Radical Industries
12460
|
Posted - 2013.08.28 11:53:00 -
[84] - Quote
JinSanJong wrote: So you believe that the player today as the EXACT same level playing field as players from 5-10 years ago? Because they don't FAR from it
What can't you do that you could do 10 years ago*?
*excluding stuff that has since been designated unacceptable by CCP and removed from the game
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Remiel Pollard
Layman's terms TAXU
1660
|
Posted - 2013.08.28 12:00:00 -
[85] - Quote
JinSanJong wrote:Remiel Pollard wrote:JinSanJong wrote:Fredfredbug4 wrote:The alliances that hold the sov have worked hard and often had to fight another alliance for that sov. As long as they own it, they should be allowed to use the space however they want, even if it means renting it out. It's just like a real estate business. The people selling a piece of property to you don't necessarily have to be using it (that's probably why they are selling/renting it out in the first place).
The alliance renting out their space makes money, and the renters are able to live in nullsec without being tied down to said alliances. They an move in and do what they need/want to do for as long as they can pay for it. It's a win-win for everyone.
If an alliance doesn't want to rent out their space, they don't have to. Simple. this is a game btw, just pointing that out. So shall we now put in the eve trailers. "Eve is no longer a sandbox, your game is controlled by others sorry, if you want to go into nullsec, just kiss someones ass, pay stupid amount of isk for even the worse systems, these are thew new microtransactions, oh but we still expect your monthly fee. Play on one server, but remember the players that have been playing for years have control of everything and you wont have the same level playing field as they did when only 3000 ppl ws online" i mean lets be honest here...whilst we are at it. You're actually serious, aren't you, that you think everyone should just have open access to premium real estate from day one. But if you think sov was claimed without anyone having to fight for it, you'd be sorely mistaken. You want it? Go take it, or die trying. As a player that spent a few weeks in sov without renting in my first year, I'm telling you now it's not impossible for new players to get out there, it just takes work. Renting would just make it more accessible, not less. But if you're just talking about access to nulsec on the whole, then there is plenty of NPC nul to settle in. You can't claim it as your own, but you can pretend it's your own and blow up anyone else that enters. Sov is earned. Even if it's rented, it's still earned. If you want the rewards, you have to put in the work. That's what makes EVE a sandbox. If you want to claim your own space for your own sandcastle, you're going to have to fight for it, or pay for it. So you believe that the player today as the EXACT same level playing field as players from 5-10 years ago? Because they don't FAR from it
Welp, it's not nor has it ever been about how even the playing field is. It's about how even you make it. But if you are suggesting someone who has barely started the game should be evenly matched against someone who has spent years carefully and studiously learning its breaks and nuances, then you are only deceiving yourself. But believe it or not, it is relatively easy for a new player to get into nul. I have a mate that I introduced to the game back in November last year. He's been in sov since December. I spent the last three of my first twelve months in sov and I'd barely pulled a few mil SP at the time. In case you haven't noticed, EVE is a social game, and the impressions you make are all about attitude. So it's little wonder you're complaining about sov being too hard, because your attitude is **** poor. You don't scare me. I've been to Jita. |

Benny Ohu
Chaotic Tranquility Casoff
1329
|
Posted - 2013.08.28 12:01:00 -
[86] - Quote
Khemax wrote:At the end of the day it is all about passive income....that is why the goons biatches take all the systems.
It is simple get rid of ALL passive income form the game and all these territories would not be taken. It would cost them to fight to protect their territories, and then they would have to generate some sort of income in the meantime. The gewns have got this sussed, they don't even do the majority of fighting all their biatches do it for them, then they send in some equipment and roll in the profits laughing all the way to the bank. At the moment they make far more isk then they spend so they can afford to replace entire lost fleets at the alliances expense. And because of the death mechanics when or if this fleet dies they just reship into more ships and roll out again creating a wave like effect. Like the sea it will always win because it is never ending.....there will always be another wave behind the next one.
Cut out the passive income and it will stop these blobs repeatedly coming at you, because people would actually have to stop and play the game.
But this will never happen because CCP is so far up the gewns they can lick their tonsils. CCP doesn't run this game gewns do and the big alliances roll over and take whatever crap they are told to do. Until this changes this game will continue to stagnate.
CCP you want to know why your player base is relatively stable but rarely has a large jump in new members....It is simple you don't control the game, and the people that do make it their task in life to make the game unpleasant for newbies. This game has so much potential but it is ruined by lack of control. sov doesn't award passive income, just bills |

Harry Forever
SpaceJunkys
726
|
Posted - 2013.08.28 12:01:00 -
[87] - Quote
William Walker wrote:Harry, you should go into highsec and rally all the carebears, all of them, from all the realms and unite them in one conquest for glory. Unite them in great numbers, to rain down upon the nullsec coalitions and crush them with the weight of your ships! What is that you say? Hypocrisy? Of course not! It is an entirely different matter if the highsec warbears unite, than a bunch of nullsec carebears with their sov, don't you agree Harry? Oh King of Highsec, protector of the 4 realms, enlighten us as to how real PVP looks. I think you said it yourself most poignantly: "Le Harry Foreverface" wrote:I did not join anybody out there because it just reduces the amount of enemies You don't want friends, you don't want to unite anyone, you just want everyone to hate you and shoot at you. You claim it is injustice, only to garner... sympathy? I am not sure. More enemies to shoot? Rest assured Harry Forever, at this rate you will have your way. You will win, your way.
true gamers don't go out there, because nothing is happening in nullsec... you all think its because they are carebears, but the reason is, there is no gameplay going on out there, you just dock if its more then 1, I have seen it numerous times, its your tacktic some people told me, you just dock to assure not more people are coming, you make the game boring in your SoV space on purpose, to assure you don't get a problem
high sec never will go there, they prefer playing a game, doing missions, incursions or trading... you nullbears are the problem, you always have been... you don't fight eachother and you don't fight others... no issue with your big fights every few month, but the day to day dynamic out there is just zero... the dynamic in highsec is ok, just check the map, because things are happening there
like I said, nullsec = retirement club
maybe you all wait for the attack orders from your leaders, but those are long gone who knows... yea I want you to hate me, to make the game at least a bit of exciting out there... 10-20 people camping the gate just for me, that was fun the other day... jump with your titan fleet on me, just do something! if you are scared to fight other corps and just hugg eachother in the CFC, no problem chase me instead, at least i get the kick I need ... |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
136
|
Posted - 2013.08.28 12:05:00 -
[88] - Quote
actually i think retirement club is in lowsec now |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
185
|
Posted - 2013.08.28 12:06:00 -
[89] - Quote
JinSanJong wrote:...So you believe that the player today as the EXACT same level playing field as players from 5-10 years ago? Because they don't FAR from it
"Level playing field". Is that code for fair? |

Remiel Pollard
Layman's terms TAXU
1660
|
Posted - 2013.08.28 12:06:00 -
[90] - Quote
Harry Forever wrote:William Walker wrote:Harry, you should go into highsec and rally all the carebears, all of them, from all the realms and unite them in one conquest for glory. Unite them in great numbers, to rain down upon the nullsec coalitions and crush them with the weight of your ships! What is that you say? Hypocrisy? Of course not! It is an entirely different matter if the highsec warbears unite, than a bunch of nullsec carebears with their sov, don't you agree Harry? Oh King of Highsec, protector of the 4 realms, enlighten us as to how real PVP looks. I think you said it yourself most poignantly: "Le Harry Foreverface" wrote:I did not join anybody out there because it just reduces the amount of enemies You don't want friends, you don't want to unite anyone, you just want everyone to hate you and shoot at you. You claim it is injustice, only to garner... sympathy? I am not sure. More enemies to shoot? Rest assured Harry Forever, at this rate you will have your way. You will win, your way. true gamers don't go out there, because nothing is happening in nullsec... you all think its because they are carebears, but the reason is, there is no gameplay going on out there, you just dock if more enemies are coming, I have seen it numerous times, its your tacktic some people told me, you just dock to assure not more people are coming, you make the game boring in your SoV space on purpose, to assure you don't get a problem high sec never will go there, they prefer playing a game, doing missions, incursions or trading... you nullbears are the problem, you always have been... you don't fight eachother and you don't fight others... no issue with your big fights every few month, but the day to day dynamic out there is just zero... the dynamic in highsec is ok, just check the map, because things are happening there like I said, nullsec = retirement club maybe you all wait for the attack orders from your leaders, but those are long gone who knows... yea I want you to hate me, to make the game at least a bit of exciting out there... 10-20 people camping the gate just for me, that was fun the other day... jump with your titan fleet on me, just do something! if you are scared to fight other corps and just hugg eachother in the CFC, no problem chase me instead, at least i get the kick I need
Aww, Harry. Nobody ever really actually hates the village idiot.
You don't scare me. I've been to Jita. |

William Walker
House Aratus Fatal Ascension
304
|
Posted - 2013.08.28 12:22:00 -
[91] - Quote
Harry Forever wrote:true gamers don't go out there, because nothing is happening in nullsec... So, all the true, elite, gamers are in highsec and all the losers, antisocial, incapable of playing the game are in nullsec? They aren't playing? Then why are they in nullsec?
Harry Forever wrote:high sec never will go there, they prefer playing a game, doing missions, incursions or trading... Ah yes, playing a game: Doing missions, which you can do in nullsec. Incursions, you can do in nullsec. Trading, you can do in nullsec.
Harry Forever wrote:you nullbears are the problem, you always have been... you don't fight eachother and you don't fight others... no issue with your big fights every few month, but the day to day dynamic out there is just zero... the dynamic in highsec is ok, just check the map, because things are happening there But we do fight each other, all the time. Literally, all the time. Anytime two people who have no standings to each other shoot at each other, all the time. Every day, probably ever hour, of every given day. Always. Highsec is dynamic? It is the most static place in all of EVE. There are no dynamics in highsec. At all. Do you think highsec warriors would undock their 5 billion navy fit ravens if there was no concord?
Harry Forever wrote:maybe you all wait for the attack orders from your leaders, but those are long gone who knows... They are alive and well actually. Just yesterday there was the order for a large coalition of players, around 30.000 guys, you might have heard of them, to invade another region. It's called Delve. It's in nullsec.
Harry Forever wrote:yea I want you to hate me, to make the game at least a bit exciting out there... 10-20 people camping the gate just for me, that was fun the other day... EC-P8R is always camped, for everyone. All the time. Look at the system description. pâ+(*GîÆGêçGîÆ*)n+ë pü+(pé£GêçpÇü-¦)pü+ (GùòGÇ+GùòG£+) |

JinSanJong
Brethren Holdings
19
|
Posted - 2013.08.28 12:24:00 -
[92] - Quote
Bi-Mi Lansatha wrote:JinSanJong wrote:...So you believe that the player today as the EXACT same level playing field as players from 5-10 years ago? Because they don't FAR from it
"Level playing field". Is that code for fair?
Ah right so your saying people who pay the same subscription shouldn't get the same chances and opportunities? I guess that's why we have droves of new players staying in the game.. Oh wait
I guess that the selfish attitude we come to expect |

Mayhaw Morgan
State War Academy Caldari State
125
|
Posted - 2013.08.28 12:25:00 -
[93] - Quote
Bi-Mi Lansatha wrote:What one man Corp do you belong to that holds sovereignty? This is my only character. You can see that I am not in a one-man corp. I find it ironic that a renter would challenge me to tell him what I have sovereignty over. I have sovereignty over myself. I think that's more than you can say.
Sgt Doakes XD wrote:What's wrong with renting? it means a ton of people are active, and thus targets. There won't be a "big blue donut" for long because all power and prosperity is relative.
Justify it however you want, but we can all see pretty clearly what is happening and why. Renters are greedy for space wealth and are willing to surrender their dignity to get at it. It's a lot easier to pay an overlord to occupy your space for you than to fight for it yourself. If the overlord had any respect for his renters, he'd make them members of his corp or alliance. If the renters had any self-respect, there are many other options than paying an overlord half their lunch money to let them eat in peace. The saddest part is that you don't even get to eat in peace, since anyone can still come and camp your system.
Renters are basically slaves, and by choice. |

Tippia
Sunshine and Lollipops
16212
|
Posted - 2013.08.28 12:26:00 -
[94] - Quote
JinSanJong wrote:Ah right so your saying people who pay the same subscription shouldn't get the same chances and opportunities? Everyone has the same chances and opportunities.
That is something very different from the game being GÇ£fairGÇ¥, since one of the opportunities people take at the earliest convenience is to ensure that the game isn't fair for the other party of a conflict. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Din Chao
341
|
Posted - 2013.08.28 12:27:00 -
[95] - Quote
Cool. A true Marxist thread! |

Remiel Pollard
Layman's terms TAXU
1661
|
Posted - 2013.08.28 12:28:00 -
[96] - Quote
JinSanJong wrote:Bi-Mi Lansatha wrote:JinSanJong wrote:...So you believe that the player today as the EXACT same level playing field as players from 5-10 years ago? Because they don't FAR from it
"Level playing field". Is that code for fair? Ah right so your saying people who pay the same subscription shouldn't get the same chances and opportunities? I guess that's why we have droves of new players staying in the game.. Oh wait I guess that the selfish attitude we come to expect
Silly, the same opportunities do exist for everyone, including the opportunity to fight for your own slice of sov. Go get it, kiddo.
You don't scare me. I've been to Jita. |

Sgt Doakes XD
School of Applied Knowledge Caldari State
7
|
Posted - 2013.08.28 12:30:00 -
[97] - Quote
Harry Forever, are you even playing the same game I am? Look up ships destroyed on the map and it proves you wrong. Also, watch Kil2's videos. That guy would never get fights if there wasn't a lot of gameplay in nullsec, lol. |

Jonah Gravenstein
Sweet Sensations Radical Industries
12463
|
Posted - 2013.08.28 12:30:00 -
[98] - Quote
JinSanJong wrote:Bi-Mi Lansatha wrote:JinSanJong wrote:...So you believe that the player today as the EXACT same level playing field as players from 5-10 years ago? Because they don't FAR from it
"Level playing field". Is that code for fair? Ah right so your saying people who pay the same subscription shouldn't get the same chances and opportunities? I guess that's why we have droves of new players staying in the game.. Oh wait I guess that the selfish attitude we come to expect They do have access to the same opportunities and chances, but they have to actually do something to take advantage of them. It's nobodies fault but their own if they're too damn lazy to do so.
CCP aren't going to give you a cookie for subscribing, they'll show you where the ingredients are and expect you to make it for yourself.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
185
|
Posted - 2013.08.28 12:32:00 -
[99] - Quote
JinSanJong wrote: Ah right so your saying people who pay the same subscription shouldn't get the same chances and opportunities? I guess that's why we have droves of new players staying in the game.. Oh wait
I guess that the selfish attitude we come to expect
What chances and opportunities are you being denied? |

Din Chao
341
|
Posted - 2013.08.28 12:34:00 -
[100] - Quote
JinSanJong wrote:...So you believe that the player today as the EXACT same level playing field as players from 5-10 years ago? Because they don't FAR from it You're right, the fact that I was born in the U.S. totally ruined my chances of being the King of Spain. That's not a level playing field!!! |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 12:38:00 -
[101] - Quote
Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:The issue is its just too easy for large alliances to claim a system and then abandon it. If someone actually wants to claim it and use it you can simply bridge to that system your not using, wipe out the smaller guys, then abandon it again. Locking up huge amounts of space with no ongoing effort.
Been exploring null sec lately, jump after jump of sov claimed systems, not a single person in any of them. Can't shoot anything, can't damage anything, most things are invulnerable, the rest are millions of hp's.
Stupid hand holding system. Its not wonder people are exploiting the weaknesses in the system to rent out huge amounts of space that they really couldn't hold if they had to defend and maintain it properly. If they couldn't defend it one of the other null sec alliances would have taken it. They pay a maintenance fee on each system monthly. And you underestimate the logistics side of it. A lot of the systems are held to provide income and provide places for staging towers, jump bridges and things like that. You won't see people in every system all the time, but that doesn't mean they are unused. I think the thing you miss here, which a lot of people seem to miss, is that you are a single individual. You will always have a disadvantage to a 10000 man alliance. If they balanced out the game so you could pose a threat to a 10000 man alliance, then the game would be WAY out of balance. It would then favor the individual over the team player, and destroy the main reason for EVE to be an MMO If you want to be an individual and do well, you need to move to a smaller class wormhole. That's what they were designed for. If you want to get involved in null sec, then you need to build up a force of a reasonable size to fight the other alliances. The fee is negligible otherwise all those systems would not be locked in sov. You don't have to defend it the way defense normally works. You get an email and a whole lot of time to face stomp anyone with your alliance regardless of how far away it is. A roaming gang cant come in to your empty system you abandoned and damage anything because the game mechanics prevent it. No need to have a local defense force. No effort. Crap system. Also what do you mean if they balance out the game so one person can damage a 10000 man alliance? Are you saying a 10000 man alliance needs to have the server protect its assets from one person. If 10000 people cant defend their assets from one person then they shouldn't have assets. This is rapidly getting back to the dumb idea that in order to hold sov you should have to have people logged in, in ships, just waiting for someone to attack. The timers are just to enable a fair fight. Sure, they could remove those timers, then a small roaming gang could come and steal sov. For how long? The 10000 man alliance would just come blap the system into nothing in a matter of minutes and it'd be done. The timers are there to stop another 10000 man alliance from ninja blapping the system out during low population time. For us as the english speakers, we generally have periods of low population, but we're lucky, since US, EU and AU timezones fit together well. But from the point of view of people like the Russians, or country specific alliances, there are huge periods of time where very few people will be logged on. It would simply become a case of whoevers got the biggest timezone spread wins.
The amount of times small gangs come on the forums demanding they get their easy entry into sov is ludicrous. Any change they make to make it easier for you to take sov would make it even easier for a large alliance to take it back, so you'd just lose lot's of stuff. Do you REALLY think a 100 man corp could hold up very long against a 200 man cap fleet with a 1400 man subcap support? You may as well just c9ontract all your starbase structures to the enemy and save on ships. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
186
|
Posted - 2013.08.28 12:38:00 -
[102] - Quote
Mayhaw Morgan wrote: This is my only character. You can see that I am not in a one-man corp. I find it ironic that a renter would challenge me to tell him what I have sovereignty over. I have sovereignty over myself. I think that's more than you can say.
Well not everyone uses only one character... I didn't want to make an assumption about you.
Sovereignty over yourself.... but none in Eve.
Since you don't know me... how did you come to that conclusion?
Mayhaw Morgan wrote:
Justify it however you want, but we can all see pretty clearly what is happening and why. Renters are greedy for space wealth and are willing to surrender their dignity to get at it. It's a lot easier to pay an overlord to occupy your space for you than to fight for it yourself. If the overlord had any respect for his renters, he'd make them members of his corp or alliance. If the renters had any self-respect, there are many other options than paying an overlord half their lunch money to let them eat in peace. The saddest part is that you don't even get to eat in peace, since anyone can still come and camp your system.
Renters are basically slaves, and by choice.
Since you have no experience in a 0.0 corp... how do you know this? |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 12:43:00 -
[103] - Quote
Harry Forever wrote:Lucas Kell wrote:Harry Forever wrote:JinSanJong wrote:Just one giant doughnut of renter space!? Is this what eve has now become? There's something seriously wrong here. How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? The amount of nullsec thats now become rental space is just crazy, OK OK, some might say, well we are getting more people into nullsec, we are allowing people that couldnt get into nullsec a chance to. OK we will charge them stupidly high prices but meh we dont want that space anyway. and herein lies the problem. Why arent nullsec alliances exploiting the mining riches, the anomolies etc to make there isk like everyone else has to, instead of being lazy so and so's? Really they should be having mass mining ops, or large anomaly bashing ops instead of being carebears (which ironically they moan about high sec carebears) these are 10x worse. They wont do anything, they cry about their passive moon income being nerf because they simply cannot be bothered to go an actually make isk. Is this really where eve has gone and going? I mean yeah live in a region and have a few renters to make that extra income like some alliance do, but look at Northern Associates for instance (N3) http://evemaps.dotlan.net/alliance/Northern_Associates.I mean what 10 regions or more just PURELY to rent. Surely it cant be just me that sees something wrong here. I could not agree more, nullsec alliances are the worst carebears of them all, I had more action flying L1 mission vs. going to sov space... they breed carebears out there with their renting space, spaces where there should be fights... they suck Harry, any idea when you are likely to stop crying about null sec alliances? 10000 people can accomplish more than one on his own. That's just a fact you have to get used to. If they took away everything that any alliance had, they would still team up and crush everyone else. If you limited alliances to 100 people, then you could get coalitions of hundreds of alliances. You can cry about it all you want, but MMOs are a social game. If you have no friends and refuse to learn how to work as a team then you fall behind. It's that simple. Besides, they made wormhole space for smaller groups to play about with. Go there. thats the main problem you guys just teamed up with everybody, there is nobody to crush anymore, thats the reason nullsec is so ******* boring, goto facebook there you can be cool with your 10000 friends, for this game that habbit just sucks and it is inappropriate! I mentioned it already, I did not join anybody out there because it just reduces the amount of enemies! you people search for 1 ship in a group of 10-20 thats pathetic! start to fight other corps out there! get out of your comfort zone! the day to day PvP is **** in Sov space, you might have your big fights once a year who knows, but the day to day gameplay is lacking because you could not handle the excitment! Harry, do you actually log into EVE? There's at least 3 wars going on right now in different section of nullsec. TEST are redeploying to start hassling CFC, CFC are deployed to delve, Tribal band an -A- are currently fighting, 401k are redeploying after being crushed by BL, IE are hitting razor, PL are heading to delve, the list goes on.
You are an absolute moron if you think everyone in null is just ship spinning. Just because you go to an empty system doesn't mean that sov space is empty. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Remiel Pollard
Layman's terms TAXU
1664
|
Posted - 2013.08.28 12:46:00 -
[104] - Quote
Do you know what's really wrong here? This thread. You identify in the OP what you perceive to be a problem, but offer no solutions. You seem to be missing the point of sovereign space completely, that if you can claim it, and keep it, which requires taking it from previous owners and defending it from those who would take it from you, then it's yours to do with as you please. And then you stumble into the misconception that sandbox = communism, that it should be an even playing field, that players who have committed themselves to not just training SP, but learning the game itself as well for years upon years should be handicapped against 'nuggets' who won't even know an Atron from a Moros just for the sake of making it fair.
But that's not what a sandbox is, dolt. A sandbox is an environment in which you are given a spade by mummy and left to your own devices. If the bigger kid in the sandbox who's been there for longer doesn't want you coming over to his corner, you have a choice to not go over there, or make him let you go over there. How you go about doing this is your problem, but where there's a will there's a way. Obviously, you gotta want it bad enough. Maybe there's another kid in the sandbox that wants to get into that corner too, and you can make a deal to share it with him if he successfully helps you get in. Maybe you can distract the bigger kid with a piece of candy and lure him out. These things take thought, kiddo, not running to mummy and complaining that the big kid in the corner won't move. She'll just wonder why you want that corner when there's the rest of the sandbox to play in. Or maybe she'll decide you're not cut out for the playground yet and take you home.
Growing up is hard, dude. Better get cracking. You don't scare me. I've been to Jita. |

SmokinDank
Horizon Research Group
65
|
Posted - 2013.08.28 12:47:00 -
[105] - Quote
Lucas Kell wrote:Harry, do you actually log into EVE? There's at least 3 wars going on right now in different section of nullsec. TEST are redeploying to start hassling CFC, CFC are deployed to delve, Tribal band an -A- are currently fighting, 401k are redeploying after being crushed by BL, IE are hitting razor, PL are heading to delve, the list goes on.
You are an absolute moron if you think everyone in null is just ship spinning. Just because you go to an empty system doesn't mean that sov space is empty.
Hey, his fault for blocking everyone and not being able to play well in groups. Basically it's come down to an idiot playing eve single player and complaining about not being able to do anything. ... |

Din Chao
344
|
Posted - 2013.08.28 12:48:00 -
[106] - Quote
Mayhaw Morgan wrote:Justify it however you want, but we can all see pretty clearly what is happening and why. Renters are greedy for space wealth and are willing to surrender their dignity to get at it. It's a lot easier to pay an overlord to occupy your space for you than to fight for it yourself. If the overlord had any respect for his renters, he'd make them members of his corp or alliance. If the renters had any self-respect, there are many other options than paying an overlord half their lunch money to let them eat in peace. The saddest part is that you don't even get to eat in peace, since anyone can still come and camp your system.
Renters are basically slaves, and by choice.
Do you surrender your dignity when you go to work? Pay half your lunch money in taxes? Allow your country's military to protect your borders?
Do you eat in peace knowing that at any moment someone can kick down your door and take your stuff? And all you can reasonably expect is for the police to show up afterwards? |

Mayhaw Morgan
State War Academy Caldari State
125
|
Posted - 2013.08.28 12:53:00 -
[107] - Quote
Bi-Mi Lansatha wrote:Since you don't know me... how did you come to that conclusion? You're a space serf. There aren't many dots to connect.
Bi-Mi Lansatha wrote:Since you have no experience in a 0.0 corp... how do you know this? The first corp I ever joined was a 0.0 corp, and a renter corp at that, although I didn't realize what that meant until right before I left. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 12:54:00 -
[108] - Quote
Din Chao wrote:Do you surrender your dignity when you go to work? Pay half your lunch money in taxes? Allow your country's military to protect your borders?
Do you eat in peace knowing that at any moment someone can kick down your door and take your stuff? And all you can reasonably expect is for the police to show up afterwards? Thank you for accurately comparing my life to renting space. I'm gonna go sit in a corner and sob into the deductions section of my paycheck.
Side note though. Renting is just offering smaller groups a way to get a taste of null. Once they have null experience and they know that's what they want, they can look at joining a larger group of going it alone, or just staying a renter. There's nothing bad about people renting space out to people that want it. It's better than the space sitting unused, claimed only for logistics and moons. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 12:58:00 -
[109] - Quote
Mayhaw Morgan wrote:This is my only character. You can see that I am not in a one-man corp. I find it ironic that a renter would challenge me to tell him what I have sovereignty over. I have sovereignty over myself. I think that's more than you can say.
Mayhaw Morgan wrote:The first corp I ever joined was a 0.0 corp, and a renter corp at that, although I didn't realize what that meant until right before I left. I am SUPER confused. You are in an NPC corp, and always have been.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
186
|
Posted - 2013.08.28 12:59:00 -
[110] - Quote
Mayhaw Morgan wrote: You're a space serf. There aren't many dots to connect.
Why? I pay nothing directly for being here, although my PI s taxed... at rates lower than Highsec.
Mayhaw Morgan wrote:The first corp I ever joined was a 0.0 corp, and a renter corp at that, although I didn't realize what that meant until right before I left. Not all Corp are the same, so what did you realize? |

Maximillian German
Spectres Syndicate
53
|
Posted - 2013.08.28 12:59:00 -
[111] - Quote
Don't even try to argue with Harry Forever. He is covered in 1600mm plates of pure idiocy. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1172
|
Posted - 2013.08.28 13:05:00 -
[112] - Quote
Leigh Akiga wrote:Endless moongoo threads lead us to this...
Threads "nerf high sec force them to null" incoming SoonGäó *removed inappropriate ASCII art signature* - CCP Eterne |

Harry Forever
SpaceJunkys
726
|
Posted - 2013.08.28 13:09:00 -
[113] - Quote
yes thats like it is, the game is played in highsec, check the map, kills the last hour, check it whenever you want, only in highsec something is going on, nullsec is dead, 1-2 ships destroyed per hour spread over 20 systems
players who want some action and want something to happen are in highsec, nullsec is just about grinding up ISK and having a fight once a year
EC_P8R is boring, campers are dying there, because no ships jump through, maybe we just have a different opinion on excitement, just play another game once in a while but don't get a heart attack because of all the things going on...
I think there are too many people dictating the game who are just too slow phased, a new breed of younger people need to take over to bring some action, better CCP hands over the scepter fast ... |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
186
|
Posted - 2013.08.28 13:10:00 -
[114] - Quote
Lucas Kell wrote:...Side note though. Renting is.... Not at all what I expected. Basically, pay your rent, down shoot people from your neighborhood, and stay of their lawn. Other than that, do what you want.
The number of dedicated PvP Corps I found here is shocking, but it does make sense. |

Tippia
Sunshine and Lollipops
16212
|
Posted - 2013.08.28 13:15:00 -
[115] - Quote
Harry Forever wrote:yes thats like it is, the game is played in highsec, check the map, kills the last hour, check it whenever you want, only in highsec something is going on, nullsec is dead, 1-2 ships destroyed per hour spread over 20 systems Here's a tip: if you're going to make something up, pick something that isn't trivially falsifiable.
Quote:better CCP hands over the scepter fast Just one problem: it's not theirs to hand over. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Mayhaw Morgan
State War Academy Caldari State
125
|
Posted - 2013.08.28 13:19:00 -
[116] - Quote
Din Chao wrote:Do you surrender your dignity when you go to work? Pay half your lunch money in taxes? Allow your country's military to protect your borders?
Do you eat in peace knowing that at any moment someone can kick down your door and take your stuff? And all you can reasonably expect is for the police to show up afterwards?
Is internet spaceships a job? If you don't pay the government, they put you in a cage, and if you don't get your ass in that cage, they'll murder you. Is there some analog in that to internet spaceships? I don't "allow" my country's military to do anything. They don't ask. In fact, before, during, or shortly after trying to stop them from doing . . . anything . . . they would probably blow my ass up. They have real spaceships. I do try to exert a measure of control over them by voting. What does this have to do with internet spaceships?
I do actually eat in peace knowing someone can kick my front door in at any moment. Them taking my "stuff" is the least of my worries. My objective in such a scenario is to live long enough to even CALL the police. I'm still wondering what this all has to do with indentured servitude in a massively multiplayer online roleplaying internet spaceships game.
You can't always choose your circumstances in real life. You can choose to be free in EVE or you can choose to be a sycophant or even a slave. See the difference? |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 13:23:00 -
[117] - Quote
Harry Forever wrote:William Walker wrote: So, all the true, elite, gamers are in highsec and all the losers, antisocial, incapable of playing the game are in nullsec? They aren't playing? Then why are they in nullsec? ...
yes thats like it is, the game is played in highsec, check the map, kills the last hour, check it whenever you want, only in highsec something is going on, nullsec is dead, 1-2 ships destroyed per hour spread over 20 systems players who want some action and want something to happen are in highsec, nullsec is just about grinding up ISK and having a fight once a year I was not talkinga bout EC_P8R in my other post however it is boring, campers are dying there, because no ships jump through, maybe we just have a different opinion on excitement, just play another game once in a while but don't get a heart attack because of all the things going on... I think there are too many people dictating the game who are just too slow phased, a new breed of younger people need to take over to bring some action, CCP better hands over the scepter fast http://evemaps.dotlan.net/stats Seems there's still thousands of kill happening across 0.0
And nobody will be handing you anything. nobody wants you here. Not even CCP.
Oh.. and Keep your hands off my scepter. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 13:27:00 -
[118] - Quote
Mayhaw Morgan wrote:Is internet spaceships a job? If you don't pay the government, they put you in a cage, and if you don't get your ass in that cage, they'll murder you. Is there some analog in that to internet spaceships? I don't "allow" my country's military to do anything. They don't ask. In fact, before, during, or shortly after trying to stop them from doing . . . anything . . . they would probably blow my ass up. They have real spaceships. I do try to exert a measure of control over them by voting. What does this have to do with internet spaceships?
I do actually eat in peace knowing someone can kick my front door in at any moment. Them taking my "stuff" is the least of my worries. My objective in such a scenario is to live long enough to even CALL the police. I'm still wondering what this all has to do with indentured servitude in a massively multiplayer online roleplaying internet spaceships game.
You can't always choose your circumstances in real life. You can choose to be free in EVE or you can choose to be a sycophant or even a slave. See the difference? But then you pay in game money for in game space. So you are trying here to compare real life to how real live translates to EVE. If you compare real life to waht your characters perception of real life would be, it's the same. Regardless though, you're an idiot. If you don't want to rent, don't rent. Simple.
Oh and again I point out that you state this is your only char and it's never left an NPC corp, so STFU about things you don't understand nubbin. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Yeep
GoonWaffe Goonswarm Federation
312
|
Posted - 2013.08.28 13:28:00 -
[119] - Quote
Mayhaw Morgan wrote: You can't always choose your circumstances in real life. You can choose to be free in EVE or you can choose to be a sycophant or even a slave. See the difference?
Or you could grow up and realise you aren't the best in the world at everything and join a community that allows you to delegate the things you aren't so good at to people who specialise in them. |

Din Chao
344
|
Posted - 2013.08.28 13:44:00 -
[120] - Quote
Mayhaw Morgan wrote:Din Chao wrote:Do you surrender your dignity when you go to work? Pay half your lunch money in taxes? Allow your country's military to protect your borders?
Do you eat in peace knowing that at any moment someone can kick down your door and take your stuff? And all you can reasonably expect is for the police to show up afterwards? Is internet spaceships a job? If you don't pay the government, they put you in a cage, and if you don't get your ass in that cage, they'll murder you. Is there some analog in that to internet spaceships? I don't "allow" my country's military to do anything. They don't ask. In fact, before, during, or shortly after trying to stop them from doing . . . anything . . . they would probably blow my ass up. They have real spaceships. I do try to exert a measure of control over them by voting. What does this have to do with internet spaceships? I do actually eat in peace knowing someone can kick my front door in at any moment. Them taking my "stuff" is the least of my worries. My objective in such a scenario is to live long enough to even CALL the police. I'm still wondering what this all has to do with indentured servitude in a massively multiplayer online roleplaying internet spaceships game. You can't always choose your circumstances in real life. You can choose to be free in EVE or you can choose to be a sycophant or even a slave. See the difference? You used real life terms. "Slavery." "Serfdom." "Indentured servitude." I responded with real life retorts. If you don't want the comparison to be made, then don't make it yourself. |

March rabbit
epTa Team Inc.
738
|
Posted - 2013.08.28 13:53:00 -
[121] - Quote
Rhes wrote:Rekon X wrote:Elizabeth Aideron wrote: why don't you look up the size of test and n3
Why don't you post it. With links. ... some data with links You copy/pasted that list even though there are entities missing from the "Known Enemies" section. I think you knew this and posted it anyway because you're so mad about Goons. you answered without any numbers/links/details. Your post only contains accusations.
I think you have nothing to say outside of standard goonie crap |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 14:09:00 -
[122] - Quote
So has this turned into another "Waah, the CFC blobs!" thread? Everyone tries to field superior numbers. CFC succeeds at that more consistently. Get over it. and at the end of the day, reinforced systems cap out a little over 4k players, which people like TEST should have been able to fill up at least twice with their player count. It's not like the CFC are the only people fielding large numbers.
And hey, from what I've seen being part of them, the CFC are considerably less elitist that many of the others. A lot of them like to have this image of them all being evil and stomping on pubbies, but realistically, they appreciate the little guy more than most, since that's how Goonswarm always was, with the idea that it's ok to suck at EVE, but if there's loads of you you can still get **** done. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Mayhaw Morgan
State War Academy Caldari State
125
|
Posted - 2013.08.28 14:22:00 -
[123] - Quote
Bi-Mi Lansatha wrote:Why? I pay nothing directly for being here, although my PI s taxed... at rates lower than Highsec.
Not all Corp are the same, so what did you realize?
It doesn't really matter what hands there are between you and your overlord. You are supporting the entity that is keeping you from exercising sovereignty in that space. If you are doing that willingly, willfully, then . . . what would you say that makes you?
I realized that man is something of a prisoner of his own inner nature, no matter the milieu.
Lucas Kell wrote:Oh and again I point out that you state this is your only char and it's never left an NPC corp, so STFU about things you don't understand nubbin.
^ somebody please help this guy.
Yeep wrote:Or you could grow up and realise you aren't the best in the world at everything and join a community that allows you to delegate the things you aren't so good at to people who specialise in them.
Did you mean to say "surrender your identity and personal sovereignty to the leaders of the group in exchange for a limited increase in resources and abilities"? I don't have to be the best at everything. I just have to be good enough to get the job done, and striving to get better is one of the hallmarks of gaming. But, this isn't a game; is it?
"Look to the group.", "Don't shut yourself off from the group.", "The group has answers.", "Trust the people in your group." . . . you're starting to sound like a cult leader. That would certainly explain a lot about why the Goons are so unified and motivated.
Din Chao wrote:If you don't want the comparison to be made, then don't make it yourself.
I have no problem with you making such comparisons. I just thought that in that instance, the comparisons you made weren't very good. |

Harry Forever
SpaceJunkys
726
|
Posted - 2013.08.28 14:27:00 -
[124] - Quote
Lucas Kell wrote:Harry Forever wrote:thats the main problem you guys just teamed up with everybody, there is nobody to crush anymore, thats the reason nullsec is so ******* boring, goto facebook there you can be cool with your 10000 friends, for this game that habbit just sucks and it is inappropriate! I mentioned it already, I did not join anybody out there because it just reduces the amount of enemies! you people search for 1 ship in a group of 10-20 thats pathetic! start to fight other corps out there! get out of your comfort zone!
the day to day PvP is **** in Sov space, you might have your big fights once a year who knows, but the day to day gameplay is lacking because you could not handle the excitment! Harry, do you actually log into EVE? There's at least 3 wars going on right now in different section of nullsec. TEST are redeploying to start hassling CFC, CFC are deployed to delve, Tribal band an -A- are currently fighting, 401k are redeploying after being crushed by BL, IE are hitting razor, PL are heading to delve, the list goes on. You are an absolute moron if you think everyone in null is just ship spinning. Just because you go to an empty system doesn't mean that sov space is empty.
****, I have seen this one kill yesterday some 70 jumps away from my current location, must have been you guys hot dropping on an ibis... I should have gone there... you are right, its me, I need to try harder to find the fights ... |

Din Chao
344
|
Posted - 2013.08.28 14:31:00 -
[125] - Quote
Mayhaw Morgan wrote:Din Chao wrote:If you don't want the comparison to be made, then don't make it yourself. I have no problem with you making such comparisons. I just thought that in that instance, the comparisons you made weren't very good. Of course you don't. Because they don't support your argument. Just as I don't think your comparisons to slavery and indentured servitude are very good. |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
136
|
Posted - 2013.08.28 14:32:00 -
[126] - Quote
Harry Forever wrote:Lucas Kell wrote:Harry Forever wrote:thats the main problem you guys just teamed up with everybody, there is nobody to crush anymore, thats the reason nullsec is so ******* boring, goto facebook there you can be cool with your 10000 friends, for this game that habbit just sucks and it is inappropriate! I mentioned it already, I did not join anybody out there because it just reduces the amount of enemies! you people search for 1 ship in a group of 10-20 thats pathetic! start to fight other corps out there! get out of your comfort zone!
the day to day PvP is **** in Sov space, you might have your big fights once a year who knows, but the day to day gameplay is lacking because you could not handle the excitment! Harry, do you actually log into EVE? There's at least 3 wars going on right now in different section of nullsec. TEST are redeploying to start hassling CFC, CFC are deployed to delve, Tribal band an -A- are currently fighting, 401k are redeploying after being crushed by BL, IE are hitting razor, PL are heading to delve, the list goes on. You are an absolute moron if you think everyone in null is just ship spinning. Just because you go to an empty system doesn't mean that sov space is empty. ****, I have seen this one kill yesterday some 70 jumps away from my current location, must have been you guys hot dropping on an ibis... I should have gone there... you are right, its me, I need to try harder to find the fights
open up dotlan, look at ship kills |

Jonah Gravenstein
Sweet Sensations Radical Industries
12483
|
Posted - 2013.08.28 14:33:00 -
[127] - Quote
Mayhaw Morgan wrote: Pseudo Intellectual claptrap
There you go, fixed your post.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Mallak Azaria
GoonWaffe Goonswarm Federation
3512
|
Posted - 2013.08.28 14:35:00 -
[128] - Quote
Rekon X wrote:Ignorance proven.
You're right, I have exactly zero idea why random people hate us for no reason. Please feel free to explain this.
The guy who was sitting next to me in the first nullsec round table who had obviously not had a shower since before boarding his flight to Iceland, you really stank. You know who you are. |

Mallak Azaria
GoonWaffe Goonswarm Federation
3513
|
Posted - 2013.08.28 14:38:00 -
[129] - Quote
Lucas Kell wrote:So has this turned into another "Waah, the CFC blobs!" thread? Everyone tries to field superior numbers. CFC succeeds at that more consistently. Get over it.
People are bad at diplomacy & making friends, so the correct course of action is for CCP to level the playing field for those that have bad people skills.
The guy who was sitting next to me in the first nullsec round table who had obviously not had a shower since before boarding his flight to Iceland, you really stank. You know who you are. |

Remiel Pollard
Layman's terms TAXU
1665
|
Posted - 2013.08.28 14:38:00 -
[130] - Quote
Mallak Azaria wrote:Rekon X wrote:Ignorance proven. You're right, I have exactly zero idea why random people hate us for no reason. Please feel free to explain this.
I know you're being sarcastic, but I know the answer to this question and I like the answer to this question, so imma blurt it out anyway.
Jealousy and paranoid entitlement.
Amiright? You don't scare me. I've been to Jita. |

Yeep
GoonWaffe Goonswarm Federation
314
|
Posted - 2013.08.28 14:38:00 -
[131] - Quote
Mayhaw Morgan wrote: Did you mean to say "surrender your identity and personal sovereignty to the leaders of the group in exchange for a limited increase in resources and abilities"?
Except its not a limited increase, its a significant increase in some areas and an exponential increase in others. And you don't have to surrender any of your identity (Also what the **** is personal sovereignty? Is this you? http://www.youtube.com/watch?v=RfVbiefMdNU).
Mayhaw Morgan wrote: I don't have to be the best at everything. I just have to be good enough to get the job done, and striving to get better is one of the hallmarks of gaming. But, this isn't a game; is it?
No, you don't have to be the best at everything but your refusal to outsource tasks you aren't good at removes your right to complain about them. I have no idea how my car works but if it broke I'd either find a friend who could fix it or pay someone to do it. I wouldn't sit around complaining that I can't go places as fast as other people.
Mayhaw Morgan wrote: "Look to the group.", "Don't shut yourself off from the group.", "The group has answers.", "Trust the people in your group." . . . you're starting to sound like a cult leader. That would certainly explain a lot about why the Goons are so unified and motivated.
Its generally called a society or a community. If you think any form of society is a cult then I've got some Bitcoins to sell you. |

JinSanJong
Brethren Holdings
20
|
Posted - 2013.08.28 14:39:00 -
[132] - Quote
Din Chao wrote:JinSanJong wrote:...So you believe that the player today as the EXACT same level playing field as players from 5-10 years ago? Because they don't FAR from it You're right, the fact that I was born in the U.S. totally ruined my chances of being the King of Spain. That's not a level playing field!!!
Lol your confusing/comparing RL with a fantasy space game. You need to get out more |

Din Chao
346
|
Posted - 2013.08.28 14:43:00 -
[133] - Quote
JinSanJong wrote:Din Chao wrote:JinSanJong wrote:...So you believe that the player today as the EXACT same level playing field as players from 5-10 years ago? Because they don't FAR from it You're right, the fact that I was born in the U.S. totally ruined my chances of being the King of Spain. That's not a level playing field!!! Lol your confusing/comparing RL with a fantasy space game. You need to get out more Well, that's what we call a joke. It's a way of pointing out the absurdity of your statement.
I actually am the King of Spain, which makes it even funnier. |

Remiel Pollard
Layman's terms TAXU
1665
|
Posted - 2013.08.28 14:44:00 -
[134] - Quote
JinSanJong wrote:Din Chao wrote:JinSanJong wrote:...So you believe that the player today as the EXACT same level playing field as players from 5-10 years ago? Because they don't FAR from it You're right, the fact that I was born in the U.S. totally ruined my chances of being the King of Spain. That's not a level playing field!!! Lol your confusing/comparing RL with a fantasy space game. You need to get out more
And you're confusing EVE with kindergarten. There's no handholding here. You don't scare me. I've been to Jita. |

Jonah Gravenstein
Sweet Sensations Radical Industries
12490
|
Posted - 2013.08.28 14:44:00 -
[135] - Quote
Din Chao wrote:JinSanJong wrote:Din Chao wrote:JinSanJong wrote:...So you believe that the player today as the EXACT same level playing field as players from 5-10 years ago? Because they don't FAR from it You're right, the fact that I was born in the U.S. totally ruined my chances of being the King of Spain. That's not a level playing field!!! Lol your confusing/comparing RL with a fantasy space game. You need to get out more Well, that's what we call a joke. It's a way of pointing out the absurdity of your statement. I actually am the King of Spain, which makes it even funnier.
0/ Juan Carlos, please rein in your foreign minister 
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Remiel Pollard
Layman's terms TAXU
1665
|
Posted - 2013.08.28 14:49:00 -
[136] - Quote
Jonah Gravenstein wrote:Remiel Pollard wrote:And you're confusing EVE with kindergarten. There's no handholding here. I'll hold his hand... while you grab his rings and watch 
Offer him a reach around as well, gimme time to grab the jacket... You don't scare me. I've been to Jita. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 14:57:00 -
[137] - Quote
Din Chao wrote:Mayhaw Morgan wrote:Din Chao wrote:If you don't want the comparison to be made, then don't make it yourself. I have no problem with you making such comparisons. I just thought that in that instance, the comparisons you made weren't very good. Of course you don't. Because they don't support your argument. Just as I don't think your comparisons to slavery and indentured servitude are very good. Mayhaw Morgan wrote:Lucas Kell wrote:Oh and again I point out that you state this is your only char and it's never left an NPC corp, so STFU about things you don't understand nubbin. ^ somebody please help this guy. I'll help. He's a liar, Lucas. You're welcome. Thanks much appreciated. Either way his opinion means ****. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 14:58:00 -
[138] - Quote
Jonah Gravenstein wrote:Din Chao wrote: I actually am the King of Spain, which makes it even funnier.
0/ Juan Carlos, please rein in your foreign minister  Remiel Pollard wrote:And you're confusing EVE with kindergarten. There's no handholding here. I'll hold his hand... while you grab his rings and watch  HA! You want to watch him grab his ring. love it. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Mayhaw Morgan
State War Academy Caldari State
125
|
Posted - 2013.08.28 15:02:00 -
[139] - Quote
Din Chao wrote:Of course you don't. Because they don't support your argument. Just as I don't think your comparisons to slavery and indentured servitude are very good.
Your comparisons didn't support AN argument. I didn't compare renters to slaves. I straight-up called renters slaves. They're space slaves.
Din Chao wrote:He's a liar, Lucas.
Why THE **** would I lie about a video game to a total stranger? Try again.
Mallak Azaria wrote:People are bad at diplomacy & making friends, so the correct course of action is for CCP to level the playing field for those that have bad people skills.
You have 30+ thousand "friends"? I think you should revisit the definition of the word "friend". I don't think you are completely grasping the concept. |

Jonah Gravenstein
Sweet Sensations Radical Industries
12508
|
Posted - 2013.08.28 15:10:00 -
[140] - Quote
Lucas Kell wrote:Jonah Gravenstein wrote:Din Chao wrote: I actually am the King of Spain, which makes it even funnier.
0/ Juan Carlos, please rein in your foreign minister  Remiel Pollard wrote:And you're confusing EVE with kindergarten. There's no handholding here. I'll hold his hand... while you grab his rings and watch  HA! You want to watch him grab his ring. love it. Pervert  You're just jealous and want in on the action 
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

embrel
BamBam Inc.
45
|
Posted - 2013.08.28 15:19:00 -
[141] - Quote
Silvetica Dian wrote: Welcome to the wonders of capitalism that isn't anything like feudalism/slavery.
no it isn't. try to opt-out in feudalism/slavery. you can neither in capitalism you'll claim. well, that's more your mental problem than anything else. of course you can. you're just too addicted to all the shinies. |

Mayhaw Morgan
State War Academy Caldari State
125
|
Posted - 2013.08.28 15:30:00 -
[142] - Quote
Yeep wrote:Except its not a limited increase, its a significant increase in some areas and an exponential increase in others. And you don't have to surrender any of your identity (Also what the **** is personal sovereignty? Is this you? http://www.youtube.com/watch?v=RfVbiefMdNU).
So, joining a group will give me unlimited power? That's basically what you're saying. Personal sovereignty . . . individual autonomy . . . inalienable authority over myself . . . is that a hard concept for you to grasp or are you just being facetious?
Yeep wrote:No, you don't have to be the best at everything but your refusal to outsource tasks you aren't good at removes your right to complain about them. I have no idea how my car works but if it broke I'd either find a friend who could fix it or pay someone to do it. I wouldn't sit around complaining that I can't go places as fast as other people.
What task am I refusing to outsource?
You could also pick up a book or go online and read or even take a class at your local college or vocational school and learn to fix the car yourself. What some of us are sitting around complaining about EVE Online is that there are virtually no circumstances under which we could fix the car ourselves.
Yeep wrote:Its generally called a society or a community.
Yes, and a society or community that has certain characteristics may be classified as a cult. |

embrel
BamBam Inc.
45
|
Posted - 2013.08.28 15:31:00 -
[143] - Quote
Rhes wrote:Rekon X wrote:I have always wondered for years why any EvE player would join or even assist the CFC. It's not complicated. People like being on the winning side.
silly me. after reading the post of another goon I really considered for a tiny part of a moment that it's because you're all a bunch of best buddies...
Andski wrote:that or you're upset that people who don't have a crippling lack of social graces have friends
now I lost some illusions:/ |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 15:44:00 -
[144] - Quote
Mayhaw Morgan wrote:Why THE **** would I lie about a video game to a total stranger? Try again. You 100% definitely did lie though. You said that's your only char, and you said you'd joined a 0.0 corp. Since that char as never been in anything other than an NPC corp one of those two comments MUST have been a lie.
I'm guessing this is not your only character, and that this is actually your forum alt because you lack the conviction behind your words and feel you have to hide behind anonymity to express your opinions. Shame that.
Whichever way it falls, nothing you say is of consequence.
Mayhaw Morgan wrote:You could also pick up a book or go online and read or even take a class at your local college or vocational school and learn to fix the car yourself. What some of us are sitting around complaining about EVE Online is that there are virtually no circumstances under which we could fix the car ourselves. You could form a large alliance and take sov by force. You may not be able to take goon sov, but there's plenty of smaller sov holders than the CFC. By becoming allies with your potential neighbors in advance you can avoid being immediately crushed. The problem is, you want to take sov without having to have anyone with you. That's just not possible. If any solo idiot could easily take sov, sov would simply change hands every 30 seconds and be pretty much pointless. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.28 15:51:00 -
[145] - Quote
JinSanJong wrote:Just one giant doughnut of renter space!? Is this what eve has now become? There's something seriously wrong here. How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? The amount of nullsec thats now become rental space is just crazy, OK OK, some might say, well we are getting more people into nullsec, we are allowing people that couldnt get into nullsec a chance to. OK we will charge them stupidly high prices but meh we dont want that space anyway. and herein lies the problem. Why arent nullsec alliances exploiting the mining riches, the anomolies etc to make there isk like everyone else has to, instead of being lazy so and so's? Really they should be having mass mining ops, or large anomaly bashing ops instead of being carebears (which ironically they moan about high sec carebears) these are 10x worse. They wont do anything, they cry about their passive moon income being nerf because they simply cannot be bothered to go an actually make isk. Is this really where eve has gone and going? I mean yeah live in a region and have a few renters to make that extra income like some alliance do, but look at Northern Associates for instance (N3) http://evemaps.dotlan.net/alliance/Northern_Associates.I mean what 10 regions or more just PURELY to rent. Surely it cant be just me that sees something wrong here.
Well, think of it like this...
You own a whole city block. You allow people to live on it because they give you money and so you won't kick them off your property.
It's a side income, or a main income, or not even income.
But it's still a way to play the game and I hardly think it will effect Eve as a whole other than to laugh at the Goons for trying to pretend they chose a different path all these years. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Yeep
GoonWaffe Goonswarm Federation
314
|
Posted - 2013.08.28 15:52:00 -
[146] - Quote
Mayhaw Morgan wrote: You could also pick up a book or go online and read or even take a class at your local college or vocational school and learn to fix the car yourself. What some of us are sitting around complaining about EVE Online is that there are virtually no circumstances under which we could fix the car ourselves.
Sure I could learn to fix my car myself but time spent doing that would be time not spent doing something else like getting better at road cycling.
Holding space in Eve requires being very good at a lot of things because thats the bar that has been set by the people who currently hold it. They are able to set the bar that high because they employ a lot of people who are very good at individual things. You as an individual do not have the time to become as good at all the things so your options are be mediocre at a bunch of things or find some allies who are good at the things you are not.
If you pick the first option you will never hold space. |

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.28 15:54:00 -
[147] - Quote
Silvetica Dian wrote:JinSanJong wrote:Just one giant doughnut of renter space!? Is this what eve has now become? There's something seriously wrong here. How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? The amount of nullsec thats now become rental space is just crazy, OK OK, some might say, well we are getting more people into nullsec, we are allowing people that couldnt get into nullsec a chance to. OK we will charge them stupidly high prices but meh we dont want that space anyway. and herein lies the problem. Why arent nullsec alliances exploiting the mining riches, the anomolies etc to make there isk like everyone else has to, instead of being lazy so and so's? Really they should be having mass mining ops, or large anomaly bashing ops instead of being carebears (which ironically they moan about high sec carebears) these are 10x worse. They wont do anything, they cry about their passive moon income being nerf because they simply cannot be bothered to go an actually make isk. Is this really where eve has gone and going? I mean yeah live in a region and have a few renters to make that extra income like some alliance do, but look at Northern Associates for instance (N3) http://evemaps.dotlan.net/alliance/Northern_Associates.I mean what 10 regions or more just PURELY to rent. Surely it cant be just me that sees something wrong here. The most profitable business IRL has always been farming people. When it was called slavery there were uprisings and profits suffered. They tried indentured servants but that caused issues too. Finally they tried capitalism and amazingly even though via mortgages, insurance, banking, telecoms, power companies, supermarkets etc etc a ever greater amount of your productive life is spent enriching others people call it freedom. When you enslave whole countries via invasion you also get problems so puppet governments, 3rd world debt, and the IMF were created to replace colonialism. As in life so in EVE It is better to make other people farm ISK for you than to do it yourself. Welcome to the wonders of capitalism that isn't anything like feudalism/slavery.
Feel free to take the whip to me until I move onto your land =P "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Mina Sebiestar
Mactabilis Simplex Cursus
399
|
Posted - 2013.08.28 15:56:00 -
[148] - Quote
Nerf something!nao http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
|

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.28 15:59:00 -
[149] - Quote
Fredfredbug4 wrote:Rekon X wrote:Rhes wrote:Rekon X wrote:Mallak Azaria wrote:Highsec NPC corp guy angry about nullsec stuff. This is the intelligent posts we come to expect from goonpuds. Go back to your area, surrounded by your buffer of alliances protecting your carebear pod. Hide in your numbers cause you suck. You sound like you are mad about Goons. This post says it all. I have always wondered for years why any EvE player would join or even assist the CFC as by doing so they gain a reputation for incompetence and lack of intelligence. CFC only win by fighting 400 v 50 everyone in EvE knows that. CFC are fighting to gain all null sec moons. CFC leadership don't want to have good fights or fun content for its members or anyone else. They just want to spoon feed the members that its ok to fight 400 v 50 so that their personal isk increases. By helping the CFC you are literally destroying null sec for anyone who lives in it and most especially destroying it for the CFC members who will never know what it is to have a good fight, their future is sitting in 200 man gate camp on a high sec gate waiting several hours for a nube ship to jump in to null by accident. Anyone who doesn't realize that this is the future being fought for really is very stupid. EvE players are meant to be more intelligent then people who play other games but clearly the very large majority who are either in the CFC or assisting them prove that in fact that although a small minority are in fact very intelligent, the majority have a much lower then average IQ. Sad little goons. It really is pathetic. It's really easy to tell when someone has never left hi-sec.
Odd response.... when I left highsec to go up to Stain (was next door to Tribal at the time) the only thing I truly noticed was the lack of a market and the fact gate guns didn't shoot me.
Beyond that it was about waiting, clicking a titan, and either blowing someone up or getting blown up. Highsec wasn't all that much different.
NPC space is NPC space. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Harry Forever
SpaceJunkys
727
|
Posted - 2013.08.28 16:11:00 -
[150] - Quote
Sergeant Acht Scultz wrote:Leigh Akiga wrote:Endless moongoo threads lead us to this... Threads "nerf high sec force them to null" incoming SoonGäó Maximillian German wrote:Don't even try to argue with Harry Forever. He is covered in 1600mm plates of pure idiocy. You forgot the warp stabs, always more warp stabs 
you could team up, just checked Maximillians Scorpion fitting, that he lost, pathetic... real pros are on the start here ... |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
188
|
Posted - 2013.08.28 16:14:00 -
[151] - Quote
Mayhaw Morgan wrote:
It doesn't really matter what hands there are between you and your overlord. You are supporting the entity that is keeping you from exercising sovereignty in that space. If you are doing that willingly, willfully, then . . . what would you say that makes you?
I realized that man is something of a prisoner of his own inner nature, no matter the milieu..

Since you say this is your only character and it has never left the safety of an NPC in highsec, what would you know of the issue? You pay tax in highsec what do you call yourself?
State War Academy [SWA] Member for 1 year, 9 months, 13 days
I agree you do seem to be a prisoner of your own nature... you pay to play a MMO then hide out alone in a NPC corp. A true prisoner. |

Spurty
953
|
Posted - 2013.08.28 16:14:00 -
[152] - Quote
Cor there's a lot of bickering in this thread.
Love it.
Lets check off some boxes for a "Good ol'Forum Drama"
[X] Bad guys cited [X] Good guys cited [X] White knights that have no skin in the game pipping up for the little guys [X] Made up on the spot facts [X] Facts and large numbers from reputable sources cited [X] Guys that are so deep up the bum of the bad guys, they breath fresh air telling others to 'Deal with it' [X] No sign of solution [ ] Comedy [X] Explosions [ ] Car chases [ ] Hotties [ ] Visited by E-famous personalities
This thread lacks some of the finer points needed so not a 9/10 but a very high 7 --- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |

Khergit Deserters
Crom's Angels
1573
|
Posted - 2013.08.28 16:15:00 -
[153] - Quote
Entropy as a force should never be ignored. It works on organizations as much as it works on physical bodies. Or as my granddad once said about old farmstead, "Nature wants everything to be level. If you put a fence or barn up, the forces of nature just keep working at pulling it down." |

Jonah Gravenstein
Sweet Sensations Radical Industries
12520
|
Posted - 2013.08.28 16:18:00 -
[154] - Quote
Spurty wrote:Cor there's a lot of bickering in this thread.
Love it.
Lets check off some boxes for a "Good ol'Forum Drama"
[X] Bad guys cited [X] Good guys cited [X] White knights that have no skin in the game pipping up for the little guys [X] Made up on the spot facts [X] Facts and large numbers from reputable sources cited [X] Guys that are so deep up the bum of the bad guys, they breath fresh air telling others to 'Deal with it' [X] No sign of solution [ ] Comedy [X] Explosions [ ] Car chases [ ] Hotties [ ] Visited by E-famous personalities
This thread lacks some of the finer points needed so not a 9/10 but a very high 7 Harry's posting surely counts as comedy, or at the very least parody.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 16:29:00 -
[155] - Quote
Spurty wrote:Cor there's a lot of bickering in this thread.
Love it.
Lets check off some boxes for a "Good ol'Forum Drama"
[X] Bad guys cited [X] Good guys cited [X] White knights that have no skin in the game pipping up for the little guys [X] Made up on the spot facts [X] Facts and large numbers from reputable sources cited [X] Guys that are so deep up the bum of the bad guys, they breath fresh air telling others to 'Deal with it' [X] No sign of solution [x] Comedy [X] Explosions [x] Car chases [x] Hotties [x] Visited by E-famous personalities
This thread lacks some of the finer points needed so not a 9/10 but a very high 7
Once there was a snail who was tired of being slow. He went out and bought a really fast sports car and had the dealer paint a big 'S' on each side of it. He loaded it with hotties and grabbed Chribba and would get into car chases!
Whenever someone saw him zooming past in his new car, they would say, "Hey, look at that S-car go!"
You are welcome. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Niec Mogul
Republic University Minmatar Republic
3
|
Posted - 2013.08.28 16:31:00 -
[156] - Quote
Blah blah blah...whole lot of crankiness in here.
Anyways, I tell you what; y'all about to witness the crime of the century. I can just smell it coming. Goons are good for the long con; they've certainly done it before.
See, the Goons are gonna let those "dirty pubbies" rent out some space. They're going to let them walk in, make their nests, get all comfortable. Move in assets, set up POSes, the works.
Then, when the tension is just too great, when those Goon trigger fingers are just too itchy...*bam*...it's gonna be like the gymnasium scene from Carrie. The gates will be slammed shut by bubbles and the carnage will begin. The Goons will swoop in like hungry hawks and start ripping all those juicy miners and ratters to pieces. Blood and guts and carebear bits all over the place.
It'll be something to see, for sure. I can almost hear the outraged forum posts from here. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
489
|
Posted - 2013.08.28 16:31:00 -
[157] - Quote
Harry Forever wrote:Sergeant Acht Scultz wrote:Leigh Akiga wrote:Endless moongoo threads lead us to this... Threads "nerf high sec force them to null" incoming SoonGäó Maximillian German wrote:Don't even try to argue with Harry Forever. He is covered in 1600mm plates of pure idiocy. You forgot the warp stabs, always more warp stabs  you could team up, just checked Maximillians Scorpion fitting, that he lost, pathetic... real pros are on the start here You mean The ECM Scorp? Seems fine to me. Or is it that he can't possibly be a pro because he lost a ship? Like pros must never lose a ship to anything?
You fit dual warp core stabs to covert ops Harry. You are truly one of the worst EVE players in history, so let's not be talking about other peoples fits. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
189
|
Posted - 2013.08.28 16:45:00 -
[158] - Quote
Niec Mogul wrote: Blah blah blah...whole lot of crankiness in here.
Anyways, I tell you what; y'all about to witness the crime of the century. I can just smell it coming. Goons are good for the long con; they've certainly done it before.
See, the Goons are gonna let those "dirty pubbies" rent out some space. They're going to let them walk in, make their nests, get all comfortable. Move in assets, set up POSes, the works.
Then, when the tension is just too great, when those Goon trigger fingers are just too itchy...*bam*...it's gonna be like the gymnasium scene from Carrie. The gates will be slammed shut by bubbles and the carnage will begin. The Goons will swoop in like hungry hawks and start ripping all those juicy miners and ratters to pieces. Blood and guts and carebear bits all over the place.
It'll be something to see, for sure. I can almost hear the outraged forum posts from here.
I would not be surprised!!! |

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.28 16:52:00 -
[159] - Quote
Infinity Ziona wrote:The issue is its just too easy for large alliances to claim a system and then abandon it. If someone actually wants to claim it and use it you can simply bridge to that system your not using, wipe out the smaller guys, then abandon it again. Locking up huge amounts of space with no ongoing effort.
Been exploring null sec lately, jump after jump of sov claimed systems, not a single person in any of them. Can't shoot anything, can't damage anything, most things are invulnerable, the rest are millions of hp's.
Stupid hand holding system. Its not wonder people are exploiting the weaknesses in the system to rent out huge amounts of space that they really couldn't hold if they had to defend and maintain it properly.
The plus side is though that you don't need a pos or even a station to plex or rat in those systems. Sure mining might suck, but anything else is still possible. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.28 16:56:00 -
[160] - Quote
TheBlueMonkey wrote:Which would you rather do, organise huge mining ops, fight over anoms and run missions OR let other people do that and then give you chunks of isk instead.
The second sounds way easier and if you've waged a war and are only interested in fighting wars then the second option sounds a lot more palatable too.
But not necessarily more fun.
Remember, isk is inheritantly "worthless". What's the point of having it if you can't spend it and have fun with it? What's the value on something you don't spend effort on?
The game is built on risk. MMO doesn't mean a game full of friends, it means a game full of people, regardless of their attitude.
There's nothing diverse about receiving a paycheck because your name is on the title.
Second Life is more fitted for that crap. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.28 16:57:00 -
[161] - Quote
Lucas Kell wrote:Harry Forever wrote:Sergeant Acht Scultz wrote:Leigh Akiga wrote:Endless moongoo threads lead us to this... Threads "nerf high sec force them to null" incoming SoonGäó Maximillian German wrote:Don't even try to argue with Harry Forever. He is covered in 1600mm plates of pure idiocy. You forgot the warp stabs, always more warp stabs  you could team up, just checked Maximillians Scorpion fitting, that he lost, pathetic... real pros are on the start here You mean The ECM Scorp? Seems fine to me. Or is it that he can't possibly be a pro because he lost a ship? Like pros must never lose a ship to anything? You fit dual warp core stabs to covert ops Harry. You are truly one of the worst EVE players in history, so let's not be talking about other peoples fits.
who told you i would fit warp stabs to a covert ops, every line you read you just misinterpret, this is so funny, but hey just try again :D ... |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
136
|
Posted - 2013.08.28 16:58:00 -
[162] - Quote
Harry Forever wrote:Lucas Kell wrote:Harry Forever wrote:Sergeant Acht Scultz wrote:Threads "nerf high sec force them to null" incoming SoonGäó Maximillian German wrote:Don't even try to argue with Harry Forever. He is covered in 1600mm plates of pure idiocy. You forgot the warp stabs, always more warp stabs  you could team up, just checked Maximillians Scorpion fitting, that he lost, pathetic... real pros are on the start here You mean The ECM Scorp? Seems fine to me. Or is it that he can't possibly be a pro because he lost a ship? Like pros must never lose a ship to anything? You fit dual warp core stabs to covert ops Harry. You are truly one of the worst EVE players in history, so let's not be talking about other peoples fits. who told you i would fit warp stabs to a covert ops, every line you read you just misinterpret, this is so funny, but hey just try again :D
your killboard does |

WooMod
GoonWaffe Goonswarm Federation
1
|
Posted - 2013.08.28 16:59:00 -
[163] - Quote
Estella Osoka wrote:Nobody is forcing you to rent nullspace. If you don't want to rent, form your own alliance and take it by force. IF you can.
TEST alt detected???
Strictly speaking he absolutely is being forced to rent nullspace, the economic realities of nullspace have created this reality. Now that moons can't pay the PvP alliances bills, the main value of nullsec space is PvE resources now ergo space feudalism.
Rekon X wrote: I have always wondered for years why any EvE player would join or even assist the CFC as by doing so they gain a reputation for incompetence and lack of intelligence. CFC only win by fighting 400 v 50 everyone in EvE knows that. CFC are fighting to gain all null sec moons. CFC leadership don't want to have good fights or fun content for its members or anyone else. They just want to spoon feed the members that its ok to fight 400 v 50 so that their personal isk increases. By helping the CFC you are literally destroying null sec for anyone who lives in it and most especially destroying it for the CFC members who will never know what it is to have a good fight, their future is sitting in 200 man gate camp on a high sec gate waiting several hours for a nube ship to jump in to null by accident. Anyone who doesn't realize that this is the future being fought for really is very stupid.
EvE players are meant to be more intelligent then people who play other games but clearly the very large majority who are either in the CFC or assisting them prove that in fact that although a small minority are in fact very intelligent, the majority have a much lower then average IQ.
Because words like "skill", and "honor" divorced from actual tangible -results- are utterly meaningless? There are no moral victories only real victories and real defeats. Why aren't you smart enough to realize that simple fact? |

Jonah Gravenstein
Sweet Sensations Radical Industries
12534
|
Posted - 2013.08.28 17:10:00 -
[164] - Quote
Elizabeth Aideron wrote:Harry Forever wrote: who told you i would fit warp stabs to a covert ops, every line you read you just misinterpret, this is so funny, but hey just try again :D
your killboard does Indeed it does, unfortunately forum rules prevent me from posting killboard links outside of C&P, but just for evidence the eve-kill id is 19281780
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.28 18:00:00 -
[165] - Quote
Lucas Kell wrote:Harry Forever wrote:William Walker wrote: So, all the true, elite, gamers are in highsec and all the losers, antisocial, incapable of playing the game are in nullsec? They aren't playing? Then why are they in nullsec? ...
yes thats like it is, the game is played in highsec, check the map, kills the last hour, check it whenever you want, only in highsec something is going on, nullsec is dead, 1-2 ships destroyed per hour spread over 20 systems players who want some action and want something to happen are in highsec, nullsec is just about grinding up ISK and having a fight once a year I was not talkinga bout EC_P8R in my other post however it is boring, campers are dying there, because no ships jump through, maybe we just have a different opinion on excitement, just play another game once in a while but don't get a heart attack because of all the things going on... I think there are too many people dictating the game who are just too slow phased, a new breed of younger people need to take over to bring some action, CCP better hands over the scepter fast http://evemaps.dotlan.net/statsSeems there's still thousands of kill happening across 0.0 And nobody will be handing you anything. nobody wants you here. Not even CCP. Oh.. and Keep your hands off my scepter.
Most violent regions (24 hours) Ships / Pods 0.0 Region 1. Map Curse 760 / 517 2. Map Delve 587 / 511 3. Map Providence 783 / 301 4. Map Stain 659 / 365 5. Map Cobalt Edge 562 / 374 6. Map Syndicate 555 / 279 7. Map Catch 404 / 416 8. Map Fountain 320 / 344 9. Map Immensea 257 / 266 10. Map Tribute 192 / 189 Ships / Pods Empire Region 1. Map The Forge 2975 / 638 2. Map Black Rise 1981 / 347 3. Map Metropolis 1842 / 455 4. Map Placid 1815 / 433 5. Map The Citadel 1791 / 364 6. Map Essence 1702 / 417 7. Map Heimatar 1540 / 352 8. Map Lonetrek 1528 / 300 9. Map Sinq Laison 1395 / 353 10. Map Domain 1239 / 366 Most violent systems (0.0) (last 3h) Ships / Pods System 1. Map WD-VTV (Catch) 30 / 33 2. Map U2-28D (Scalding Pass) 32 / 18 3. Map 4-43BW (Scalding Pass) 33 / 8 4. Map NRT4-U (Stain) 25 / 16 5. Map 6-CZ49 (Syndicate) 19 / 10 6. Map E0DR-G (Cobalt Edge) 19 / 10 7. Map 1DH-SX (Delve) 12 / 16 8. Map G-G78S (Curse) 20 / 7 9. Map J5A-IX (Fountain) 15 / 12 10. Map LJ-YSW (Curse) 20 / 6 (last 24h) Ships / Pods System 1. Map 58Z-IH (Cobalt Edge) 349 / 220 2. Map NRT4-U (Stain) 374 / 64 3. Map 1DH-SX (Delve) 196 / 173 4. Map 9UY4-H (Providence) 190 / 108 5. Map WD-VTV (Catch) 109 / 105 6. Map TG-Z23 (Stain) 85 / 129 7. Map PR-8CA (Delve) 115 / 74 8. Map XX9-WV (Curse) 98 / 56 9. Map 4-EP12 (Fountain) 39 / 115 10. Map E-BYOS (Cobalt Edge) 71 / 57 Most violent systems (Low-Sec) (last 3h) Ships / Pods System 1. Map Kamela (The Bleak Lands) 71 / 13 2. Map Rakapas (Black Rise) 48 / 1 3. Map Barleguet (Placid) 45 / 4 4. Map Old Man Star (Essence) 26 / 15 5. Map Tama (The Citadel) 29 / 5 6. Map Amamake (Heimatar) 23 / 11 7. Map Heydieles (Essence) 25 / 5 8. Map Soliara (Aridia) 22 / 8 9. Map Hadozeko (Metropolis) 18 / 9 10. Map Kinakka (Black Rise) 14 / 11 (last 24h) Ships / Pods System 1. Map Barleguet (Placid) 424 / 76 2. Map Kamela (The Bleak Lands) 238 / 63 3. Map Akidagi (Black Rise) 217 / 36 4. Map Tama (The Citadel) 206 / 39 5. Map Amamake (Heimatar) 130 / 106 6. Map Soliara (Aridia) 150 / 59 7. Map Kourmonen (The Bleak Lands) 157 / 19 8. Map Siseide (Heimatar) 162 / 12 9. Map Heydieles (Essence) 144 / 27 10. Map Innia (Black Rise) 156 / 14 Most violent systems (High-Sec) (last 3h) Ships / Pods System 1. Map Couster (Essence) 92 / 3 2. Map Villore (Essence) 59 / 34 3. Map Jita (The Forge) 39 / 37 4. Map Hek (Metropolis) 43 / 25 5. Map Uitra (The Forge) 67 / 0 6. Map Clellinon (Verge Vendor) 56 / 2 7. Map Jouvulen (Lonetrek) 53 / 2 8. Map Deepari (Domain) 48 / 0 9. Map Trossere (Sinq Laison) 43 / 2 10. Map Hadaugago (Heimatar) 44 / 0 (last 24h) Ships / Pods System 1. Map Jita (The Forge) 362 / 310 2. Map Couster (Essence) 484 / 38 3. Map Uitra (The Forge) 517 / 4 4. Map Hek (Metropolis) 236 / 158 5. Map Clellinon (Verge Vendor) 381 / 9 6. Map Amarr (Domain) 188 / 142 7. Map Liekuri (The Forge) 315 / 0 8. Map Josameto (The Forge) 302 / 8 9. Map Deepari (Domain) 297 / 10 10. Map Hadaugago (Heimatar) 275 / 6 Most violent systems (Wormholes) (last 3h) Ships / Pods System 1. Map J164528 (Class 4) 14 / 6 2. Map J103727 (Class 5) 17 / 2 3. Map J215935 (Class 4) 9 / 3 4. Map J144454 (Class 5) 8 / 4 5. Map J152325 (Class 5) 10 / 0 6. Map J155737 (Class 2) 9 / 0 7. Map J144751 (Class 3) 4 / 4 8. Map J112309 (Class 2) 4 / 2 9. Map J170552 (Class 2) 4 / 2 10. Map J223109 (Class 3) 4 / 2 (last 24h) Ships / Pods System 1. Map J100237 (Class 5) 32 / 2 2. Map J103727 (Class 5) 30 / 2 3. Map J100616 (Class 5) 24 / 2 4. Map J143706 (Class 2) 13 / 12 5. Map J145426 (Class 2) 14 / 6 6. Map J164528 (Class 4) 14 / 6 7. Map J211936 (Class 2) 10 / 8 8. Map J105232 (Class 1) 17 / 0 9. Map J214712 (Class 5) 10 / 6 10. Map J145715 (Class 2) 8 / 8
"But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.28 18:00:00 -
[166] - Quote
Most active systems (0.0) (last 3h) NPC Kills System 1. Map 89-JPE (Etherium Reach) 6403 2. Map BY-MSY (Esoteria) 5692 3. Map OSW-0P (The Spire) 4467 4. Map E1UU-3 (Esoteria) 4405 5. Map S25C-K (Catch) 4282 6. Map QY2Y-N (Oasa) 4255 7. Map O-N589 (Paragon Soul) 4223 8. Map OZ-DS5 (Oasa) 4077 9. Map X-CYNC (Oasa) 4015 10. Map JM0A-4 (Perrigen Falls) 3969 (last 24h) NPC Kills System 1. Map M-RPN3 (Tenerifis) 23303 2. Map 4H-YJZ (Outer Passage) 21185 3. Map 89-JPE (Etherium Reach) 19314 4. Map JV1V-O (Tenerifis) 19039 5. Map X-CYNC (Oasa) 17404 6. Map S-DN5M (Deklein) 15857 7. Map 8MG-J6 (Geminate) 15117 8. Map 30-D5G (Tenal) 14682 9. Map E1UU-3 (Esoteria) 14223 10. Map LJK-T0 (Impass) 14165 Most active systems (Wormholes) (last 3h) NPC Kills System 1. Map J215930 (Class 6) 872 2. Map J225441 (Class 4) 688 3. Map J104857 (Class 6) 541 4. Map J204039 (Class 3) 527 5. Map J142520 (Class 3) 494 6. Map J145735 (Class 5) 491 7. Map J162349 (Class 5) 481 8. Map J140200 (Class 6) 420 9. Map J131702 (Class 1) 411 10. Map J100932 (Class 3) 382 (last 24h) NPC Kills System 1. Map J104857 (Class 6) 1415 2. Map J145735 (Class 5) 1403 3. Map J221203 (Class 1) 989 4. Map J215930 (Class 6) 872 5. Map J103812 (Class 5) 792 6. Map J140200 (Class 6) 773 7. Map J113243 (Class 3) 747 8. Map J225441 (Class 4) 746 9. Map J151817 (Class 6) 725 10. Map J162042 (Class 2) 678 "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Rhes
GoonWaffe Goonswarm Federation
37
|
Posted - 2013.08.28 18:00:00 -
[167] - Quote
Jonah Gravenstein wrote: Indeed it does, unfortunately forum rules prevent me from posting killboard links outside of C&P, but just for evidence the eve-kill id is 19281780
Poor Harry...this will give us something to laugh about in our intel channels the next time he tries to fly through our space.
|

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.28 18:01:00 -
[168] - Quote
Trade hubs are serious business. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Jonah Gravenstein
Sweet Sensations Radical Industries
12544
|
Posted - 2013.08.28 18:11:00 -
[169] - Quote
Rhes wrote:Jonah Gravenstein wrote: Indeed it does, unfortunately forum rules prevent me from posting killboard links outside of C&P, but just for evidence the eve-kill id is 19281780
Poor Harry...this will give us something to laugh about in our intel channels the next time he tries to fly through our space. This'll make you chortle some more then, earlier today Harry claimed he'd never been PvPed by an industrial, guess what provided the tackle on that mail? Yep a hauler 
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Lextron Saken
State Protectorate Caldari State
0
|
Posted - 2013.08.28 18:22:00 -
[170] - Quote
Fredfredbug4 wrote:The alliances that hold the sov have worked hard and often had to fight another alliance for that sov. As long as they own it, they should be allowed to use the space however they want, even if it means renting it out. It's just like a real estate business. The people selling a piece of property to you don't necessarily have to be using it (that's probably why they are selling/renting it out in the first place).
The alliance renting out their space makes money, and the renters are able to live in nullsec without being tied down to said alliances. They an move in and do what they need/want to do for as long as they can pay for it. It's a win-win for everyone.
If an alliance doesn't want to rent out their space, they don't have to. Simple.
"Worked hard". I think owning 210 systems and renting ALL of them out is barely any effort especially if no one attempts to take the system. It's effortless ISK being paid to an alliance, if anyone tries to take any of the systems blob them to death. CFC for example is too powerful and other coalitions refuse to fight them full scale. |

Jonah Gravenstein
Sweet Sensations Radical Industries
12545
|
Posted - 2013.08.28 18:25:00 -
[171] - Quote
Lextron Saken wrote:CFC for example is too powerful and other coalitions refuse to fight them full scale. How so? The same was said about Band of Brothers, they were hugely powerful and wielded that power mercilessly. Nowadays they're a dead alliance, because someone did fight them on a huge scale, both in and out of game. That someone was Goonswarm and friends, the current nullsec giants.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.28 18:29:00 -
[172] - Quote
Rhes wrote:Jonah Gravenstein wrote: Indeed it does, unfortunately forum rules prevent me from posting killboard links outside of C&P, but just for evidence the eve-kill id is 19281780
Poor Harry...this will give us something to laugh about in our intel channels the next time he tries to fly through our space.
look in the mirror, even more fun for you guaranteed ... |

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.28 18:34:00 -
[173] - Quote
Jonah Gravenstein wrote:Lextron Saken wrote:CFC for example is too powerful and other coalitions refuse to fight them full scale. How so? The same was said about Band of Brothers, they were hugely powerful and wielded that power mercilessly. Nowadays they're a dead alliance, because someone did fight them on a huge scale, both in and out of game. That someone was Goonswarm and friends, the current nullsec giants.
That's not entirely accurate. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Din Chao
347
|
Posted - 2013.08.28 18:35:00 -
[174] - Quote
Harry Forever wrote:Rhes wrote:Jonah Gravenstein wrote: Indeed it does, unfortunately forum rules prevent me from posting killboard links outside of C&P, but just for evidence the eve-kill id is 19281780
Poor Harry...this will give us something to laugh about in our intel channels the next time he tries to fly through our space. look in the mirror, even more fun for you guaranteed Yeah! I know you are, but what am I? BAM!! Got him, Harry! |

Jonah Gravenstein
Sweet Sensations Radical Industries
12548
|
Posted - 2013.08.28 18:38:00 -
[175] - Quote
Murk Paradox wrote:Jonah Gravenstein wrote:Lextron Saken wrote:CFC for example is too powerful and other coalitions refuse to fight them full scale. How so? The same was said about Band of Brothers, they were hugely powerful and wielded that power mercilessly. Nowadays they're a dead alliance, because someone did fight them on a huge scale, both in and out of game. That someone was Goonswarm and friends, the current nullsec giants. That's not entirely accurate. OK, BoB are dead and they were taken apart by Goonswarm and friends, with a little help from a director level defector within BoB. The whole alliance woke up one morning to find someone had pressed the big red button marked "do not touch" and disbanded it. For once the big red button pusher wasn't CCP Tuxford, satisfied?
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Spurty
957
|
Posted - 2013.08.28 19:40:00 -
[176] - Quote
Lucas Kell wrote:Once there was a snail who was tired of being slow. He went out and bought a really fast sports car and had the dealer paint a big 'S' on each side of it. He loaded it with hotties and grabbed Chribba and would get into car chases!
Whenever someone saw him zooming past in his new car, they would say, "Hey, look at that S-car go!"
You are welcome.
Made me smile in real life lol
--- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |

Fredfredbug4
Eve Defence Force Tribal Band
1148
|
Posted - 2013.08.28 19:53:00 -
[177] - Quote
Lextron Saken wrote:Fredfredbug4 wrote:The alliances that hold the sov have worked hard and often had to fight another alliance for that sov. As long as they own it, they should be allowed to use the space however they want, even if it means renting it out. It's just like a real estate business. The people selling a piece of property to you don't necessarily have to be using it (that's probably why they are selling/renting it out in the first place).
The alliance renting out their space makes money, and the renters are able to live in nullsec without being tied down to said alliances. They an move in and do what they need/want to do for as long as they can pay for it. It's a win-win for everyone.
If an alliance doesn't want to rent out their space, they don't have to. Simple. "Worked hard". I think owning 210 systems and renting ALL of them out is barely any effort especially if no one attempts to take the system. It's effortless ISK being paid to an alliance, if anyone tries to take any of the systems blob them to death. CFC for example is too powerful and other coalitions refuse to fight them full scale.
Again, someone who has never left Hi-sec trying to talk about nullsec when they don't even know the basic mechanics of sov.
Think of it like mining an asteroid that needs 300 people to mine and still takes an hour to mine. Only all 300 of you need to mine it three times to get anything out of it, and you can only mine it once every 2 days. Then consider the fact that there are 300 other people that don't want you to mine it.
Then factor it in the fact you need to do this whole several times to take a system, dozens of times to take a constellation, and hundreds of times to take a region.
Do you see how it's hard work now? Taking and holding sov isn't as simple as putting a flag down. Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |

Captain Tardbar
Sons of Sam
461
|
Posted - 2013.08.28 20:04:00 -
[178] - Quote
I'm curious. How many people actually want to rent from the Goons?
I mean is the market for renters that big and/or hasn't been saturated already? "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

auraofblade
Kid's Logistics Inc Moose Alliance
17
|
Posted - 2013.08.28 20:11:00 -
[179] - Quote
Wait, you mean that oppressive collaboration is more effective than outright conflict? You don't say. |

Rekon X
Federal Navy Academy Gallente Federation
14
|
Posted - 2013.08.28 20:41:00 -
[180] - Quote
WooMod wrote:Estella Osoka wrote:Nobody is forcing you to rent nullspace. If you don't want to rent, form your own alliance and take it by force. IF you can.
TEST alt detected??? Strictly speaking he absolutely is being forced to rent nullspace, the economic realities of nullspace have created this reality. Now that moons can't pay the PvP alliances bills, the main value of nullsec space is PvE resources now ergo space feudalism. Rekon X wrote: I have always wondered for years why any EvE player would join or even assist the CFC as by doing so they gain a reputation for incompetence and lack of intelligence. CFC only win by fighting 400 v 50 everyone in EvE knows that. CFC are fighting to gain all null sec moons. CFC leadership don't want to have good fights or fun content for its members or anyone else. They just want to spoon feed the members that its ok to fight 400 v 50 so that their personal isk increases. By helping the CFC you are literally destroying null sec for anyone who lives in it and most especially destroying it for the CFC members who will never know what it is to have a good fight, their future is sitting in 200 man gate camp on a high sec gate waiting several hours for a nube ship to jump in to null by accident. Anyone who doesn't realize that this is the future being fought for really is very stupid.
EvE players are meant to be more intelligent then people who play other games but clearly the very large majority who are either in the CFC or assisting them prove that in fact that although a small minority are in fact very intelligent, the majority have a much lower then average IQ.
Because words like "skill", and "honor" divorced from actual tangible -results- are utterly meaningless? There are no moral victories only real victories and real defeats. Why aren't you smart enough to realize that simple fact?
Guess you have to go with the only thing you are capable of. You go ahead and celebrate your "victories". |

Alavaria Fera
GoonWaffe Goonswarm Federation
4233
|
Posted - 2013.08.28 20:49:00 -
[181] - Quote
Fredfredbug4 wrote:Again, someone who has never left Hi-sec trying to talk about nullsec when they don't even know the basic mechanics of sov.
Think of it like mining an asteroid that needs 300 people to mine and still takes an hour to mine. Only all 300 of you need to mine it three times to get anything out of it, and you can only mine it once every 2 days. Then consider the fact that there are 300 other people that don't want you to mine it.
Then factor it in the fact you need to do this whole several times to take a system, dozens of times to take a constellation, and hundreds of times to take a region.
Do you see how it's hard work now? Taking and holding sov isn't as simple as putting a flag down. It's about shooting structures :sovjoke:
Paging Lyris Nairn Chronicles of Narnia Sky Captain of ~our heart~ tomorrow's goonfleet dot com etc etc etc There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.28 20:53:00 -
[182] - Quote
Jonah Gravenstein wrote:Murk Paradox wrote:Jonah Gravenstein wrote:Lextron Saken wrote:CFC for example is too powerful and other coalitions refuse to fight them full scale. How so? The same was said about Band of Brothers, they were hugely powerful and wielded that power mercilessly. Nowadays they're a dead alliance, because someone did fight them on a huge scale, both in and out of game. That someone was Goonswarm and friends, the current nullsec giants. That's not entirely accurate. OK, BoB are dead, they were taken apart by Goonswarm and friends, with a little help from a director level defector within BoB. The whole alliance woke up one morning to find someone had pressed the big red button marked "do not touch" and disbanded it. For once the big red button pusher wasn't CCP Tuxford, satisfied?
I think you're missing the point. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Tippia
Sunshine and Lollipops
16215
|
Posted - 2013.08.28 21:01:00 -
[183] - Quote
Murk Paradox wrote:I think you're missing the point. The point is that every GÇ£impossible large and unbeatableGÇ¥ corp/alliance/coalition in the history of the game has been both beaten and reduced to small numbers.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Rhes
GoonWaffe Goonswarm Federation
38
|
Posted - 2013.08.28 21:06:00 -
[184] - Quote
Harry Forever wrote:he's just killmailwhoring since he started
In spite of your obsession with nullsec you have zero idea how it actually works. Keep flying through in your warp stab fitted bombers, though. You'll still be a clueless pubbie but you'll provide us with some entertainment.
|

Hixeppa
Science and Trade Institute Caldari State
92
|
Posted - 2013.08.28 21:11:00 -
[185] - Quote
Tippia wrote:Murk Paradox wrote:I think you're missing the point. The point is that every GÇ£impossible large and unbeatableGÇ¥ corp/alliance/coalition in the history of the game has been both beaten and reduced to small numbers.
So far: Two? And the second has learnt from the mistakes of the first. |

Tollen Gallen
Xionworld
560
|
Posted - 2013.08.28 21:22:00 -
[186] - Quote
JinSanJong wrote:Just one giant doughnut of renter space!? Is this what eve has now become? There's something seriously wrong here. How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? The amount of nullsec thats now become rental space is just crazy, OK OK, some might say, well we are getting more people into nullsec, we are allowing people that couldnt get into nullsec a chance to. OK we will charge them stupidly high prices but meh we dont want that space anyway. and herein lies the problem. Why arent nullsec alliances exploiting the mining riches, the anomolies etc to make there isk like everyone else has to, instead of being lazy so and so's? Really they should be having mass mining ops, or large anomaly bashing ops instead of being carebears (which ironically they moan about high sec carebears) these are 10x worse. They wont do anything, they cry about their passive moon income being nerf because they simply cannot be bothered to go an actually make isk. Is this really where eve has gone and going? I mean yeah live in a region and have a few renters to make that extra income like some alliance do, but look at Northern Associates for instance (N3) http://evemaps.dotlan.net/alliance/Northern_Associates.I mean what 10 regions or more just PURELY to rent. Surely it cant be just me that sees something wrong here.
Eve = Secondlife in Space... LOLz |

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.28 21:22:00 -
[187] - Quote
Rhes wrote:Harry Forever wrote:he's just killmailwhoring since he started In spite of your obsession with nullsec you have zero idea how it actually works. Keep flying through in your warp stab fitted bombers, though. You'll still be a clueless pubbie but you'll provide us with some entertainment.
you are the worst pilot out there until now, however, you are in the right alliance, 10.000 bad pilots might be able to kill a good one... good job ... |

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.28 21:31:00 -
[188] - Quote
Tippia wrote:Murk Paradox wrote:I think you're missing the point. The point is that every GÇ£impossible large and unbeatableGÇ¥ corp/alliance/coalition in the history of the game has been both beaten and reduced to small numbers.
Kind of. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Moneta Curran
Lunar Industries Ltd
163
|
Posted - 2013.08.28 21:32:00 -
[189] - Quote
Harry Forever wrote:Rhes wrote:Harry Forever wrote:he's just killmailwhoring since he started In spite of your obsession with nullsec you have zero idea how it actually works. Keep flying through in your warp stab fitted bombers, though. You'll still be a clueless pubbie but you'll provide us with some entertainment. you are the worst pilot out there until now, however, you are in the right alliance, 10.000 bad pilots might be able to kill a good one... good job
Is the implication here that Harry considers himself a to be a better pilot than anyone in the CFC... In absolute terms, a good pilot?
|

Yeep
GoonWaffe Goonswarm Federation
321
|
Posted - 2013.08.28 21:38:00 -
[190] - Quote
Hixeppa wrote:Tippia wrote:Murk Paradox wrote:I think you're missing the point. The point is that every GÇ£impossible large and unbeatableGÇ¥ corp/alliance/coalition in the history of the game has been both beaten and reduced to small numbers. So far: Two? And the second has learnt from the mistakes of the first.
So why haven't you? Its not like they're secret mistakes. |

Rhes
GoonWaffe Goonswarm Federation
41
|
Posted - 2013.08.28 22:04:00 -
[191] - Quote
Moneta Curran wrote:Is the implication here that Harry considers himself a to be a better pilot than anyone in the CFC... In absolute terms, a good pilot?
He does. He flies around Deklein every once in a while in a bomber while trying to "troll" us in local chat. We make fun of him for a while in our intel channels (because it makes him mad that we have intel channels) and then somebody will pop him on a gate (because he thinks warp stabs make him immune to bubbles) and he goes away for a little while.
|

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.28 22:15:00 -
[192] - Quote
Rhes wrote:Moneta Curran wrote:Is the implication here that Harry considers himself a to be a better pilot than anyone in the CFC... In absolute terms, a good pilot?
He does. He flies around Deklein every once in a while in a bomber while trying to "troll" us in local chat. We make fun of him for a while in our intel channels (because it makes him mad that we have intel channels) and then somebody will pop him on a gate (because he thinks warp stabs make him immune to bubbles) and he goes away for a little while.
you are still the worst pilots out there, at least you know that
I'm winning every day against you, just check the statistics
you lost more ISK because of me, and you lost more ships
just another sad goon, all your friends do not help to hide the truth... ... |

Andski
GoonWaffe Goonswarm Federation
8640
|
Posted - 2013.08.28 22:19:00 -
[193] - Quote
yes with a few hundred people popping our cyno frigates and bombing lone haulers you'll conquer Deklein for sure Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Alavaria Fera
GoonWaffe Goonswarm Federation
4233
|
Posted - 2013.08.28 22:39:00 -
[194] - Quote
Rhes wrote:Moneta Curran wrote:Is the implication here that Harry considers himself a to be a better pilot than anyone in the CFC... In absolute terms, a good pilot? He does. He flies around Deklein every once in a while in a bomber while trying to "troll" us in local chat. We make fun of him for a while in our intel channels (because it makes him mad that we have intel channels) and then somebody will pop him on a gate (because he thinks warp stabs make him immune to bubbles) and he goes away for a little while. We can decloak bombers now?
I thought decloaking, as well as holding tackle on supercapitals, are things we are Bad At. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Rhes
GoonWaffe Goonswarm Federation
42
|
Posted - 2013.08.28 23:08:00 -
[195] - Quote
Harry Forever wrote: I'm winning every day against you, just check the statistics
I double checked the statistics and you don't seem to have harmed our sov or our moons. I fail to see how you are winning. Unless you meant to say whining...that I do see a lot of from you.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
4233
|
Posted - 2013.08.28 23:28:00 -
[196] - Quote
Rhes wrote:Harry Forever wrote:I'm winning every day against you, just check the statistics I double checked the statistics and you don't seem to have harmed our sov or our moons. I fail to see how you are winning. Unless you meant to say whining...that I do see a lot of from you. But is his killboard green, what about his isk efficiency and k/d ratio? There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Mayhaw Morgan
State War Academy Caldari State
127
|
Posted - 2013.08.28 23:40:00 -
[197] - Quote
Din Chao wrote:He's a liar, Lucas.
Lucas Kell wrote:You 100% definitely did lie though. You said that's your only char, and you said you'd joined a 0.0 corp. Since that char as never been in anything other than an NPC corp one of those two comments MUST have been a lie.
Bi-Mi Lansatha wrote:Since you say this is your only character and it has never left the safety of an NPC in highsec, what would you know of the issue?
^ do you see how there's a group of you and only one of me, but that still doesn't make you right? Let me help you guys out: I have HAD other characters in the PAST. I don't not HAVE those characters anymore. This is the only character that I HAVE and play EVE with. How did being in a group bring you guys any closer to "winning" that point? I would even say that being in a group HURT your chances of arriving at the truth in that instance, because rather than look at yourselves and try to do better, you just echoed what the other members of the group were saying.
One of balancing dynamics in the real world between large numbers and small numbers is that if your large group doesn't have the truth on their side (or are using the wrong tactic or strategy), then they are just wrong in large numbers (or die in large numbers).
Another balancing dynamic is that, because the world is so large and time is always moving forward and things happen so quickly, it is nigh impossible for a group, even an enormous one like the United States of America or even China, to always defend everything they claim sovereignty over.
Another balancing dynamic is that my force, my horses, my bullets, my bombs, my VX nerve agent, can also kill my friends and even myself.
Another balancing dynamic is that I only know the things that I, an individual, have come to know/understand. Now, I can befriend someone to fix my car or pay someone or even learn to fix it myself, but I may end up stuck waiting in the rain on the side of the road if I haven't done that BEFORE my car breaks down.
There are probably a lot more such balancing dynamics in life. Maybe you could think of a few, or maybe you could try to predict what would happen if such dynamics were "nerfed" or "buffed". What would the world look like, then? |

Alavaria Fera
GoonWaffe Goonswarm Federation
4233
|
Posted - 2013.08.28 23:45:00 -
[198] - Quote
Get your god to nerf real life logistics and we'll find out. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Mayhaw Morgan
State War Academy Caldari State
127
|
Posted - 2013.08.29 00:06:00 -
[199] - Quote
Yeep wrote:Holding space in Eve requires being [elite] because thats the bar that has been set by the people who currently hold it. They are able to set the bar that high because they employ a lot of people who are very good at individual things. You as an individual do not have the time to become as good at all the things so your options are be mediocre at a bunch of things or find some allies who are good at the things you are not.
There's a few problems with this argument.
1. I might actually BE elite. 2. The current sovereignty holders of a space might not have set the bar very high for taking their space. They may simply not have people who are good at the things they need to be good at. (I'm looking right at you, Test Alliance.) 3. You assume becoming good at activity X requires the same amount of time for both player A and player B, but maybe one is simply elite and gets better faster. 4. The main flaw in your argument is that I don't have to do ANYTHING better than the sovereignty holder. I only have to be capable of DISRUPTING what the sovereignty holder is doing to hold sovereignty. Is there a practical way to do that (within the game) given the current game mechanics besides resorting to brute force and sheer numbers? |

James Amril-Kesh
4S Corporation RAZOR Alliance
5737
|
Posted - 2013.08.29 00:46:00 -
[200] - Quote
JinSanJong wrote:Mallak Azaria wrote:Highsec NPC corp guy angry about nullsec stuff. TYpical goon making a fool of himself, nullsec npc guy angry about nullsec stuff, get it right NPC null guy angry about sov politics. lol My Youtube Channel Latest video: August 25, 2013 |

Addavar Thearox
Hedion University Amarr Empire
0
|
Posted - 2013.08.29 01:06:00 -
[201] - Quote
Alavaria Fera wrote:Rhes wrote:Harry Forever wrote:I'm winning every day against you, just check the statistics I double checked the statistics and you don't seem to have harmed our sov or our moons. I fail to see how you are winning. Unless you meant to say whining...that I do see a lot of from you. But is his killboard green, what about his isk efficiency and k/d ratio?
LOL, hes like 2 bill up and 4:1 right now. Better watch out goonies, Harrys comin for you 
Harry Forever - Eve Onlines new Charlie Sheen |

Fredfredbug4
Eve Defence Force Tribal Band
1150
|
Posted - 2013.08.29 01:15:00 -
[202] - Quote
I find it funny how the OP, Rekon, and their alts/ misguided supporters don't bother replying to anyone that proved them wrong and would much rather feed the people trolling them. Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |

Skydell
Bad Girl Posse Somethin Awfull Forums
550
|
Posted - 2013.08.29 01:23:00 -
[203] - Quote
If you rent Null space in EVE, you have no more brains than a big dog. Had to be said. |

MeestaPenni
Mercantile and Stuff
272
|
Posted - 2013.08.29 01:44:00 -
[204] - Quote
My big dog happens to be a pretty bright son-of-a-gun. Has anyone really been far even as decided to use even go want to do look more like?
I am not Prencleeve Grothsmore. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4234
|
Posted - 2013.08.29 02:03:00 -
[205] - Quote
MeestaPenni wrote:My big dog happens to be a pretty bright son-of-a-gun. Maybe he, too, can be an FC. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Infinity Ziona
Cloakers
324
|
Posted - 2013.08.29 05:27:00 -
[206] - Quote
Lucas Kell wrote:Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:The issue is its just too easy for large alliances to claim a system and then abandon it. If someone actually wants to claim it and use it you can simply bridge to that system your not using, wipe out the smaller guys, then abandon it again. Locking up huge amounts of space with no ongoing effort.
Been exploring null sec lately, jump after jump of sov claimed systems, not a single person in any of them. Can't shoot anything, can't damage anything, most things are invulnerable, the rest are millions of hp's.
Stupid hand holding system. Its not wonder people are exploiting the weaknesses in the system to rent out huge amounts of space that they really couldn't hold if they had to defend and maintain it properly. If they couldn't defend it one of the other null sec alliances would have taken it. They pay a maintenance fee on each system monthly. And you underestimate the logistics side of it. A lot of the systems are held to provide income and provide places for staging towers, jump bridges and things like that. You won't see people in every system all the time, but that doesn't mean they are unused. I think the thing you miss here, which a lot of people seem to miss, is that you are a single individual. You will always have a disadvantage to a 10000 man alliance. If they balanced out the game so you could pose a threat to a 10000 man alliance, then the game would be WAY out of balance. It would then favor the individual over the team player, and destroy the main reason for EVE to be an MMO If you want to be an individual and do well, you need to move to a smaller class wormhole. That's what they were designed for. If you want to get involved in null sec, then you need to build up a force of a reasonable size to fight the other alliances. The fee is negligible otherwise all those systems would not be locked in sov. You don't have to defend it the way defense normally works. You get an email and a whole lot of time to face stomp anyone with your alliance regardless of how far away it is. A roaming gang cant come in to your empty system you abandoned and damage anything because the game mechanics prevent it. No need to have a local defense force. No effort. Crap system. Also what do you mean if they balance out the game so one person can damage a 10000 man alliance? Are you saying a 10000 man alliance needs to have the server protect its assets from one person. If 10000 people cant defend their assets from one person then they shouldn't have assets. This is rapidly getting back to the dumb idea that in order to hold sov you should have to have people logged in, in ships, just waiting for someone to attack. The timers are just to enable a fair fight. Sure, they could remove those timers, then a small roaming gang could come and steal sov. For how long? The 10000 man alliance would just come blap the system into nothing in a matter of minutes and it'd be done. The timers are there to stop another 10000 man alliance from ninja blapping the system out during low population time. For us as the english speakers, we generally have periods of low population, but we're lucky, since US, EU and AU timezones fit together well. But from the point of view of people like the Russians, or country specific alliances, there are huge periods of time where very few people will be logged on. It would simply become a case of whoevers got the biggest timezone spread wins. The amount of times small gangs come on the forums demanding they get their easy entry into sov is ludicrous. Any change they make to make it easier for you to take sov would make it even easier for a large alliance to take it back, so you'd just lose lot's of stuff. Do you REALLY think a 100 man corp could hold up very long against a 200 man cap fleet with a 1400 man subcap support? You may as well just c9ontract all your starbase structures to the enemy and save on ships. So you're saying you should be able to hold multiple regions of space while your logged out and nobody should be able to damage your crap? The server should hold your hand. There should be no raiders damaging your crops. Complete safety?
|

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.29 06:40:00 -
[207] - Quote
Rhes wrote:Harry Forever wrote: I'm winning every day against you, just check the statistics
I double checked the statistics and you don't seem to have harmed our sov or our moons. I fail to see how you are winning. Unless you meant to say whining...that I do see a lot of from you.
if I shoot down 10 ships of yours but you only are able to shoot down 8 ships of mine, then I'm winning... the moons are only there to assure you can build those extra 2 ships that you need to keep loosing over players like me
pretty simple math there... ... |

Rhes
GoonWaffe Goonswarm Federation
47
|
Posted - 2013.08.29 06:44:00 -
[208] - Quote
Harry Forever wrote:Rhes wrote:Harry Forever wrote: I'm winning every day against you, just check the statistics
I double checked the statistics and you don't seem to have harmed our sov or our moons. I fail to see how you are winning. Unless you meant to say whining...that I do see a lot of from you. if I shoot down 10 ships of yours but you only are able to shoot down 8 ships of mine, then I'm winning... the moons are only there to assure you can build those extra 2 ships that you need to keep loosing over players like me pretty simple math there...
You forgot that all 10 of my ships get refunded because of our son and moon income. Unless you are doing something to harm that income you will never win. |

William Walker
House Aratus Fatal Ascension
309
|
Posted - 2013.08.29 06:48:00 -
[209] - Quote
Harry Forever wrote:if I shoot down 10 ships of yours but you only are able to shoot down 8 ships of mine, then I'm winning... the moons are only there to assure you can build those extra 2 ships that you need to keep loosing over players like me
pretty simple math there...
But 1 frigate != 1 stealth bomber And you are blapping alts, most probably. It's 1-1-1-1-1-1-1-1-1-1-1 to 8 (That's 20million max vs. 40 million times 8 = 320 million). They just need to each replace a frigate. You need to replace your stealth bomber, with warp core stabilizers, every time. Why the stabs, Harry? 10/10 you get me all the time. pâ+(*GîÆGêçGîÆ*)n+ë pü+(pé£GêçpÇü-¦)pü+ (GùòGÇ+GùòG£+) |

Kahetha
Sky Boxers Northern Associates.
31
|
Posted - 2013.08.29 06:57:00 -
[210] - Quote
maybe if CCP didn't cater to the goons so much we wouldn't have this problem... but... they do so... we do  |

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.29 07:22:00 -
[211] - Quote
William Walker wrote:Harry Forever wrote:if I shoot down 10 ships of yours but you only are able to shoot down 8 ships of mine, then I'm winning... the moons are only there to assure you can build those extra 2 ships that you need to keep loosing over players like me
pretty simple math there... But 1 frigate != 1 stealth bomber And you are blapping alts, most probably. It's 1-1-1-1-1-1-1-1-1-1-1 to 8 (That's 20million max vs. 40 million times 8 = 320 million). They just need to each replace a frigate. You need to replace your stealth bomber, with warp core stabilizers, every time. Why the stabs, Harry? 10/10 you get me all the time.
don't be stupid, I talked about ISK as well, I'm winning on both ... |

Yeep
GoonWaffe Goonswarm Federation
325
|
Posted - 2013.08.29 07:31:00 -
[212] - Quote
Mayhaw Morgan wrote: 1. I might actually BE elite.
You might be, but if you were (and somehow managed to find your way back from the 1990s) you'd have no problem finding other superhuman pilots to fly with.
|

Moneta Curran
Lunar Industries Ltd
163
|
Posted - 2013.08.29 07:35:00 -
[213] - Quote
Harry Forever wrote: don't be stupid, I talked about ISK as well, I'm winning on both
but don't you worry 1. Oct is my last day, the people just suck
you all talk too much, endless arguing with you guys makes me sick
and because there is only thin PvP gameplay it always endsup to be that way
I came to a game where I thought there would be intergalactic battles all the time, but what i found is thousands just chatting and discussing
Perception is everything, Harry. Nobody here is ever going to give you the credit you obviously feel you deserve for preying on cyno alts and industrials with a stabbed bomber.
If you look at the killboards you'll find that clashes are taking place around the clock. The real question is why you chose not to go where the action is.
I for one am sad to see you leave as you've been such an entertaining clown.
|

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.29 07:35:00 -
[214] - Quote
Rhes wrote:Harry Forever wrote:Rhes wrote:Harry Forever wrote: I'm winning every day against you, just check the statistics
I double checked the statistics and you don't seem to have harmed our sov or our moons. I fail to see how you are winning. Unless you meant to say whining...that I do see a lot of from you. if I shoot down 10 ships of yours but you only are able to shoot down 8 ships of mine, then I'm winning... the moons are only there to assure you can build those extra 2 ships that you need to keep loosing over players like me pretty simple math there... You forgot that all 10 of my ships get refunded because of our son and moon income. Unless you are doing something to harm that income you will never win.
you never will run out of ships, the rats also come back forever, still I win against both ... |

Darek Castigatus
Immortalis Inc. Shadow Cartel
402
|
Posted - 2013.08.29 07:42:00 -
[215] - Quote
Harry Forever wrote:Rhes wrote:Harry Forever wrote:Rhes wrote:Harry Forever wrote: I'm winning every day against you, just check the statistics
I double checked the statistics and you don't seem to have harmed our sov or our moons. I fail to see how you are winning. Unless you meant to say whining...that I do see a lot of from you. if I shoot down 10 ships of yours but you only are able to shoot down 8 ships of mine, then I'm winning... the moons are only there to assure you can build those extra 2 ships that you need to keep loosing over players like me pretty simple math there... You forgot that all 10 of my ships get refunded because of our son and moon income. Unless you are doing something to harm that income you will never win. you never will run out of ships, the rats also come back forever, still I win against both
Why do i get a distinct odour of charlie sheen from this guy?
WINNING!!!!!111!!!! Pirates - The Invisible Fist of Darwin
you're welcome |

William Walker
House Aratus Fatal Ascension
309
|
Posted - 2013.08.29 07:49:00 -
[216] - Quote
Harry Forever wrote:I came to a game where I thought there would be intergalactic battles all the time, but what i found is thousands just chatting and discussing
Harry, go to 6VDT, go to 4-EP, go to 1DH, go to anywhere in Delve, go to the Eastern nullsec areas, go to Rancer, duel people in Amarr/Jita. There are fights everywhere. Thousands, maybe even tens of thousands, of ships explode every day, every week! You are too focused on "crushing the goonpire", Harry. Broaden your horizon! 10/10 once again. You are the best, really. pâ+(*GîÆGêçGîÆ*)n+ë pü+(pé£GêçpÇü-¦)pü+ (GùòGÇ+GùòG£+) |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
491
|
Posted - 2013.08.29 08:28:00 -
[217] - Quote
Infinity Ziona wrote:Lucas Kell wrote:This is rapidly getting back to the dumb idea that in order to hold sov you should have to have people logged in, in ships, just waiting for someone to attack. The timers are just to enable a fair fight. Sure, they could remove those timers, then a small roaming gang could come and steal sov. For how long? The 10000 man alliance would just come blap the system into nothing in a matter of minutes and it'd be done. The timers are there to stop another 10000 man alliance from ninja blapping the system out during low population time. For us as the english speakers, we generally have periods of low population, but we're lucky, since US, EU and AU timezones fit together well. But from the point of view of people like the Russians, or country specific alliances, there are huge periods of time where very few people will be logged on. It would simply become a case of whoevers got the biggest timezone spread wins.
The amount of times small gangs come on the forums demanding they get their easy entry into sov is ludicrous. Any change they make to make it easier for you to take sov would make it even easier for a large alliance to take it back, so you'd just lose lots of stuff. Do you REALLY think a 100 man corp could hold up very long against a 200 man cap fleet with a 1400 man subcap support? You may as well just contract all your starbase structures to the enemy and save on ships. So you're saying you should be able to hold multiple regions of space while your logged out and nobody should be able to damage your crap? The server should hold your hand. There should be no raiders damaging your crops. Complete safety? Of course not. What I'm saying is the timers are there to stop people simply taking whole regions of space while people are logged off. You can't expect every alliance to cover every timezone. And it's not like damage can't be caused. A reinforced moon tower doesn't pull moon goo. Jump bridges can be reinforced, stopping them from working. Station services can be destroyed, stopping them from working.
Timers just mean you can't log in to find everything gone, which trust me... is a good thing. Go look up a game called Neocron. They chose not to have timers on OP captures, and the entire system became a joke. Corps would wait until the defenders all logged out then ninja the OP in 10 minutes. Pretty soon, that's all that was happening and there was less PvP and the whole OP systems was pretty much ignored.
The thing is, like I said above fairly clearly is that if you made sov easier for the little guy to take, the big guy would find it easier too and crush you. No matter what restriction you put in place, the coalitions would find a way to make it work in their favor.
I get it though. You want a piece of space to call your own. The choices are get a bigger alliance that can actually take it by force, or go to WH space. I find it amusing that you talk in your post about hand holding, yet what you want is CCP to give you an easy way to take sov without having to fight the big alliances for it. Well gues what, the alliances you hate did that for you. It's called renting. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
491
|
Posted - 2013.08.29 08:37:00 -
[218] - Quote
Addavar Thearox wrote:LOL, hes like 2 bill up and 4:1 right now. Better watch out goonies, Harrys comin for you  Harry Forever - Eve Onlines new Charlie Sheen Do you know why his KB is so green? Look at his kills for a Loki kill. An NPC loki was being killed by goons, and Harry hit it with a bomb and got credit for that kill. He technically helped goons :D. When you delve into his KB, there's a few occurrences where he's just tagged himself into kills. If you just add up the ones where hes been the sole killer or a primary party (i.e. more than a single hit) he's not doing so well. This is mainly because what he hits is generally cyno pilots or empty haulers, and he loses a bomber about 80% of the time. He'd need to kill at least 8 ships to his one loss to balance.
Harry Forever wrote: if I shoot down 10 ships of yours but you only are able to shoot down 8 ships of mine, then I'm winning... the moons are only there to assure you can build those extra 2 ships that you need to keep loosing over players like me
pretty simple math there...
You would be correct, if kill to death ratio was all that mattered... This isn't Call of Duty. Kills have an isk value, and you lose (badly fit) manticores to kill cyno ships.
Harry Forever wrote:don't be stupid, I talked about ISK as well, I'm winning on both See the top part of my post. You're only up on isk because you get a single hit in on someone else's kill, and the killboards don;t know how to separate it. It's called kill whoring, and it's a way to artificially inflate a KB. or are you still claiming that Loki as 100% your kill?
Harry Forever wrote:I came to a game where I thought there would be intergalactic battles all the time, but what i found is thousands just chatting and discussing Well we all find battle daily, so you must be doing it wrong. Which is what we keep trying to tell you. But go ahead. Tell me how I'm wrong and I suck and you rule and we just don't understand.
Harry Forever wrote:but don't you worry 1. Oct is my last day, the people just suck That is the BEST news I've heard today. Possibly all week. The fact that I know that somewhere you'll still be sharing the planet with me is a shame, but I will forbear. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

lollerwaffle
Clandestine Vector THE SPACE P0LICE
90
|
Posted - 2013.08.29 09:33:00 -
[219] - Quote
JinSanJong wrote:Fredfredbug4 wrote:The alliances that hold the sov have worked hard and often had to fight another alliance for that sov. As long as they own it, they should be allowed to use the space however they want, even if it means renting it out. It's just like a real estate business. The people selling a piece of property to you don't necessarily have to be using it (that's probably why they are selling/renting it out in the first place).
The alliance renting out their space makes money, and the renters are able to live in nullsec without being tied down to said alliances. They an move in and do what they need/want to do for as long as they can pay for it. It's a win-win for everyone.
If an alliance doesn't want to rent out their space, they don't have to. Simple. this is a game btw, just pointing that out. So shall we now put in the eve trailers. "Eve is no longer a sandbox, your game is controlled by others sorry, if you want to go into nullsec, just kiss someones ass, pay stupid amount of isk for even the worse systems, these are thew new microtransactions, oh but we still expect your monthly fee. Play on one server, but remember the players that have been playing for years have control of everything and you wont have the same level playing field as they did when only 3000 ppl ws online" i mean lets be honest here...whilst we are at it. You don't like it, you have the freedom to make a change to the current system. That is a sandbox. Just because you're incapable of doing so does not take anything away from the nomenclature. |

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.29 09:36:00 -
[220] - Quote
Lucas Kell wrote:*manica troll gurgling*
what did you say? ... |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
492
|
Posted - 2013.08.29 09:41:00 -
[221] - Quote
Harry Forever wrote:Lucas Kell wrote:*manica troll gurgling* what did you say? Is this your way of saying I'm right and you have no way to counter my claims? See the problem with KM whoring is we all know what it looks like, and can pick you out as a pathetic excuse for a PvPer pretty easily. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.29 09:52:00 -
[222] - Quote
William Walker wrote:Harry Forever wrote:I came to a game where I thought there would be intergalactic battles all the time, but what i found is thousands just chatting and discussing Harry, go to 6VDT, go to 4-EP, go to 1DH, go to anywhere in Delve, go to the Eastern nullsec areas, go to Rancer, duel people in Amarr/Jita. There are fights everywhere. Thousands, maybe even tens of thousands, of ships explode every day, every week! You are too focused on "crushing the goonpire", Harry. Broaden your horizon! 10/10 once again. You are the best, really.
I checked it, I made 300 jumps at least the last couple of weeks, if there is one dot that looks like a fight, you go there and its over... there is not enough, maybe one spot in nullsec per day
I just expected something else, complete war all over the map... searching and waiting, this is endgame for me
I played eve through, in 3 month
have seen it all, ready to move on o/ ... |

Tippia
Sunshine and Lollipops
16219
|
Posted - 2013.08.29 09:55:00 -
[223] - Quote
Harry Forever wrote:I checked it, I made 300 jumps at least the last couple of weeks, if there is one dot that looks like a fight, you go there and its over... there is not enough, maybe one spot in nullsec per day
I just expected something else, complete war all over the map. Maybe you shouldGǪ you knowGǪ look at the map as well? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Mayhaw Morgan
State War Academy Caldari State
128
|
Posted - 2013.08.29 10:24:00 -
[224] - Quote
Yeep wrote:You might be [elite], but if you were (and somehow managed to find your way back from the 1990s) you'd have no problem finding other superhuman pilots to fly with.
Why would I be looking for other "superhuman" pilots to fly with? |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
492
|
Posted - 2013.08.29 10:29:00 -
[225] - Quote
Harry Forever wrote:William Walker wrote:Harry Forever wrote:I came to a game where I thought there would be intergalactic battles all the time, but what i found is thousands just chatting and discussing Harry, go to 6VDT, go to 4-EP, go to 1DH, go to anywhere in Delve, go to the Eastern nullsec areas, go to Rancer, duel people in Amarr/Jita. There are fights everywhere. Thousands, maybe even tens of thousands, of ships explode every day, every week! You are too focused on "crushing the goonpire", Harry. Broaden your horizon! 10/10 once again. You are the best, really. I checked it, I made 300 jumps at least the last couple of weeks, if there is one dot that looks like a fight, you go there and its over... there is not enough, maybe one spot in nullsec per day I just expected something else, complete war all over the map... searching and waiting, this is endgame for me I played eve through, in 3 month have seen it all, ready to move on o/ You are still an idiot lol. LOOK at the KILLBOARDS. LOOK at DOTLAN. There are thousands of kill in null every day. You simply don't go where the kills are. This is because you only want to kill haulers, miners and cyno ships. You have no interest in an actual fight. But don't let that discourage you from moving on. EVE is far better without people like you crying every day. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Infinity Ziona
Cloakers
326
|
Posted - 2013.08.29 10:57:00 -
[226] - Quote
Lucas Kell wrote:Infinity Ziona wrote:Lucas Kell wrote:This is rapidly getting back to the dumb idea that in order to hold sov you should have to have people logged in, in ships, just waiting for someone to attack. The timers are just to enable a fair fight. Sure, they could remove those timers, then a small roaming gang could come and steal sov. For how long? The 10000 man alliance would just come blap the system into nothing in a matter of minutes and it'd be done. The timers are there to stop another 10000 man alliance from ninja blapping the system out during low population time. For us as the english speakers, we generally have periods of low population, but we're lucky, since US, EU and AU timezones fit together well. But from the point of view of people like the Russians, or country specific alliances, there are huge periods of time where very few people will be logged on. It would simply become a case of whoevers got the biggest timezone spread wins.
The amount of times small gangs come on the forums demanding they get their easy entry into sov is ludicrous. Any change they make to make it easier for you to take sov would make it even easier for a large alliance to take it back, so you'd just lose lots of stuff. Do you REALLY think a 100 man corp could hold up very long against a 200 man cap fleet with a 1400 man subcap support? You may as well just contract all your starbase structures to the enemy and save on ships. So you're saying you should be able to hold multiple regions of space while your logged out and nobody should be able to damage your crap? The server should hold your hand. There should be no raiders damaging your crops. Complete safety? Of course not. What I'm saying is the timers are there to stop people simply taking whole regions of space while people are logged off. You can't expect every alliance to cover every timezone. And it's not like damage can't be caused. A reinforced moon tower doesn't pull moon goo. Jump bridges can be reinforced, stopping them from working. Station services can be destroyed, stopping them from working. Timers just mean you can't log in to find everything gone, which trust me... is a good thing. Go look up a game called Neocron. They chose not to have timers on OP captures, and the entire system became a joke. Corps would wait until the defenders all logged out then ninja the OP in 10 minutes. Pretty soon, that's all that was happening and there was less PvP and the whole OP systems was pretty much ignored. The thing is, like I said above fairly clearly is that if you made sov easier for the little guy to take, the big guy would find it easier too and crush you. No matter what restriction you put in place, the coalitions would find a way to make it work in their favor. I get it though. You want a piece of space to call your own. The choices are get a bigger alliance that can actually take it by force, or go to WH space. I find it amusing that you talk in your post about hand holding, yet what you want is CCP to give you an easy way to take sov without having to fight the big alliances for it. Well gues what, the alliances you hate did that for you. It's called renting. Last thing I want is SoV. If I manage to chase off all the people in the system I'm in which happens all the time I'd like to be able to cause some damage to their installations. I can't.
|

Yeep
GoonWaffe Goonswarm Federation
325
|
Posted - 2013.08.29 11:06:00 -
[227] - Quote
Infinity Ziona wrote: Last thing I want is SoV. If I manage to chase off all the people in the system I'm in which happens all the time I'd like to be able to cause some damage to their installations. I can't.
Sure you can. Bring a dread or a supercap in and attack one of the many targets the guy you quoted mentioned. Bring a battleship and shoot at them, it'll take longer but you'll get there in the end. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
493
|
Posted - 2013.08.29 11:07:00 -
[228] - Quote
Infinity Ziona wrote: Last thing I want is SoV. If I manage to chase off all the people in the system I'm in which happens all the time I'd like to be able to cause some damage to their installations. I can't.
Since when? There's LOADS to shoot. Like I stated, a reinforce tower doesn't harvest goo, station services can be shot (and they don't even have guns guarding them!), jump bridges can be taken down. The list goes on. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
493
|
Posted - 2013.08.29 11:09:00 -
[229] - Quote
Yeep wrote:Infinity Ziona wrote: Last thing I want is SoV. If I manage to chase off all the people in the system I'm in which happens all the time I'd like to be able to cause some damage to their installations. I can't.
Sure you can. Bring a dread or a supercap in and attack one of the many targets the guy you quoted mentioned. Bring a battleship and shoot at them, it'll take longer but you'll get there in the end. Oh, are we talking solo? Yeah, structures generally can't be killed solo. This again though is to protect smaller groups. If you could solo a tower, I'd be taking a string of alts into wars with every high sec corp nuking towers every day. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Infinity Ziona
Cloakers
327
|
Posted - 2013.08.29 11:16:00 -
[230] - Quote
Lucas Kell wrote:Yeep wrote:Infinity Ziona wrote: Last thing I want is SoV. If I manage to chase off all the people in the system I'm in which happens all the time I'd like to be able to cause some damage to their installations. I can't.
Sure you can. Bring a dread or a supercap in and attack one of the many targets the guy you quoted mentioned. Bring a battleship and shoot at them, it'll take longer but you'll get there in the end. Oh, are we talking solo? Yeah, structures generally can't be killed solo. This again though is to protect smaller groups. If you could solo a tower, I'd be taking a string of alts into wars with every high sec corp nuking towers every day. If you're a small raiding gang its not feasible. You need a fleet. It takes forever for small med gangs to kill anything in abandoned systems.
You shot any lately? I have.
And its not to protect smaller groups, its to protect whining alliances and their passive incomes. |

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.29 11:19:00 -
[231] - Quote
Lucas Kell wrote:Harry Forever wrote:William Walker wrote:Harry Forever wrote:I came to a game where I thought there would be intergalactic battles all the time, but what i found is thousands just chatting and discussing Harry, go to 6VDT, go to 4-EP, go to 1DH, go to anywhere in Delve, go to the Eastern nullsec areas, go to Rancer, duel people in Amarr/Jita. There are fights everywhere. Thousands, maybe even tens of thousands, of ships explode every day, every week! You are too focused on "crushing the goonpire", Harry. Broaden your horizon! 10/10 once again. You are the best, really. I checked it, I made 300 jumps at least the last couple of weeks, if there is one dot that looks like a fight, you go there and its over... there is not enough, maybe one spot in nullsec per day I just expected something else, complete war all over the map... searching and waiting, this is endgame for me I played eve through, in 3 month have seen it all, ready to move on o/ You are still an idiot lol. LOOK at the KILLBOARDS. LOOK at DOTLAN. There are thousands of kill in null every day. You simply don't go where the kills are. This is because you only want to kill haulers, miners and cyno ships. You have no interest in an actual fight. But don't let that discourage you from moving on. EVE is far better without people like you crying every day.
nothing is going on out there, I'm pretty sure the average kill per system per hour is below zero, this is nothing for me... you might endup with a thousands because of the big amount of systems, but it does not feel like thousands if you are out there, it feels just like 1 kill per hour max!... pew nothing pew ... |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
494
|
Posted - 2013.08.29 11:20:00 -
[232] - Quote
Infinity Ziona wrote:Lucas Kell wrote:Yeep wrote:Infinity Ziona wrote: Last thing I want is SoV. If I manage to chase off all the people in the system I'm in which happens all the time I'd like to be able to cause some damage to their installations. I can't.
Sure you can. Bring a dread or a supercap in and attack one of the many targets the guy you quoted mentioned. Bring a battleship and shoot at them, it'll take longer but you'll get there in the end. Oh, are we talking solo? Yeah, structures generally can't be killed solo. This again though is to protect smaller groups. If you could solo a tower, I'd be taking a string of alts into wars with every high sec corp nuking towers every day. If you're a small raiding gang its not feasible. You need a fleet. It takes forever for small med gangs to kill anything in abandoned systems. You shot any lately? I have. And its not to protect smaller groups, its to protect whining alliances and their passive incomes. Yes... Yes I have. And yes, they take a lot of people to kill. But that's because they are a structure. If they made them easy to solo, then structures would be pointless. In MMOs, there's some stuff you can't do alone. That's just the way MMOs work. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Yeep
GoonWaffe Goonswarm Federation
325
|
Posted - 2013.08.29 11:21:00 -
[233] - Quote
Infinity Ziona wrote: If you're a small raiding gang its not feasible. You need a fleet. It takes forever for small med gangs to kill anything in abandoned systems.
You shot any lately? I have.
And its not to protect smaller groups, its to protect whining alliances and their passive incomes.
But if they're abandoned you have forever to shoot them so why not just do it? Or is what you really want the ability to destroy structures before anyone can try to stop you (i.e. completely risk free on your part). |

Mayhaw Morgan
State War Academy Caldari State
128
|
Posted - 2013.08.29 11:21:00 -
[234] - Quote
Yeep wrote:Sure you can. Bring a dread or a supercap in and attack one of the many targets the guy you quoted mentioned. Bring a battleship and shoot at them, it'll take longer but you'll get there in the end. So, how long would you say is a reasonable amount of time for 1 person to be able to take down 1 structure that 1 other person put up?
Lucas Kell wrote:Yeah, structures generally can't be killed solo.
Then, why can they be deployed solo? Why can they be maintained solo?
I know you're going to say, "But, the whole corporation/alliance/coalition deploys and maintains the structure." No they [expletive deleted] don't, or else there would be no need for "Invulnerable" and "Reinforced". |

William Walker
House Aratus Fatal Ascension
312
|
Posted - 2013.08.29 11:23:00 -
[235] - Quote
Give up Lucas. pâ+(*GîÆGêçGîÆ*)n+ë pü+(pé£GêçpÇü-¦)pü+ (GùòGÇ+GùòG£+) |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
494
|
Posted - 2013.08.29 11:27:00 -
[236] - Quote
Harry Forever wrote:nothing is going on out there, I'm pretty sure the average kill per system per hour is below zero, this is nothing for me... you might endup with a thousands because of that, but it does not feel like it, it feels just like 1 kill per hour max... pew nothing pew There's loads going on out there. Stop saying the same dumbass stuff over and over again. At this point you are just spouting bullshit in an attempt to troll. Of course there are completely empty systems that will bring it down, but your argument is you can't find ANY kills, and we are telling you to look in the right places. 1DH-SX in Delve for example has had 265 kills in the past 24 hours, that's 11 per hour. PR-8CA has had 221 in 24 hours, that's 9.2/hour. 319-3D has had 124, that's 5.1/hour. Considering 1DH and PR-8 are next door to each other and 319 is 3 jumps away, it would seem to me that there's plenty going on there, and that's the place to go. Here's a list of other places you might find people fighting: WD-VTV (Catch) TG-Z23 (Stain) Y-MPWL (Providence) KFIE-Z (Delve) 4-EP12 (Fountain) 6-CZ49 (Syndicate) NRT4-U (Stain) The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Tippia
Sunshine and Lollipops
16220
|
Posted - 2013.08.29 11:28:00 -
[237] - Quote
Harry Forever wrote:nothing is going on out there Have you tried actually looking at the map?
Quote:I'm pretty sure the average kill per system per hour is below zero So what you're saying is that you're pretty sure you don't know maths?
Lucas Kell wrote:Yeah, structures generally can't be killed solo. Sure they can. It just takes forever and involves laser or drone boats that you park there while you go watch a filmGǪ or five. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
327
|
Posted - 2013.08.29 11:28:00 -
[238] - Quote
Mayhaw Morgan wrote:Yeep wrote:Sure you can. Bring a dread or a supercap in and attack one of the many targets the guy you quoted mentioned. Bring a battleship and shoot at them, it'll take longer but you'll get there in the end. So, how long would you say is a reasonable amount of time for 1 person to be able to take down 1 structure that 1 other person put up? Lucas Kell wrote:Yeah, structures generally can't be killed solo. Then, why can they be deployed solo? Why can they be maintained solo? I know you're going to say, "But, the whole corporation/alliance/coalition deploys and maintains the structure." No they [expletive deleted] don't, or else there would be no need for "Invulnerable" and "Reinforced". Yeah we're talking about objects, some which only cost around 100 million isk (POCO), which is 50% less then a Battleship and you need a multi billion isk fleet to kill one. If that's not hand holding I don't know what is.
|

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.29 11:29:00 -
[239] - Quote
Lucas Kell wrote:Yeep wrote:Infinity Ziona wrote: Last thing I want is SoV. If I manage to chase off all the people in the system I'm in which happens all the time I'd like to be able to cause some damage to their installations. I can't.
Sure you can. Bring a dread or a supercap in and attack one of the many targets the guy you quoted mentioned. Bring a battleship and shoot at them, it'll take longer but you'll get there in the end. Oh, are we talking solo? Yeah, structures generally can't be killed solo. This again though is to protect smaller groups. If you could solo a tower, I'd be taking a string of alts into wars with every high sec corp nuking towers every day.
nuking towers solo, we finally getting there... I would have solo killed mittanigrad 3 month ago, because you people just take sov, and then logout ... |

Yeep
GoonWaffe Goonswarm Federation
325
|
Posted - 2013.08.29 11:33:00 -
[240] - Quote
Infinity Ziona wrote: Yeah we're talking about objects, some which only cost around 100 million isk (POCO), which is 50% less then a Battleship and you need a multi billion isk fleet to kill one. If that's not hand holding I don't know what is.
No, you don't. You only need a multi-billion ISK fleet if you want to destroy them before anyone shows up to defend them. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
494
|
Posted - 2013.08.29 11:33:00 -
[241] - Quote
Mayhaw Morgan wrote:Yeep wrote:Sure you can. Bring a dread or a supercap in and attack one of the many targets the guy you quoted mentioned. Bring a battleship and shoot at them, it'll take longer but you'll get there in the end. So, how long would you say is a reasonable amount of time for 1 person to be able to take down 1 structure that 1 other person put up? Lucas Kell wrote:Yeah, structures generally can't be killed solo. Then, why can they be deployed solo? Why can they be maintained solo? I know you're going to say, "But, the whole corporation/alliance/coalition deploys and maintains the structure." No they [expletive deleted] don't, or else there would be no need for "Invulnerable" and "Reinforced". You just argue for the sake of arguing. You honestly can't be stupid enough to think that it would be a good change to make a POS more easily damaged. It would in no way help the little guy, it would simply mean that solo roamers could get a bunch of structures into reinforce. Structures are designed to not get destroyed too quickly. If they were like blapping a frigate, they'd be pointless.
Personally I think it's fine as it is. It takes a not too excessive a time to take down a POS and as I've already stated, some stuff in MMOs you simply can't do alone. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Infinity Ziona
Cloakers
327
|
Posted - 2013.08.29 11:37:00 -
[242] - Quote
Yeep wrote:Infinity Ziona wrote: Yeah we're talking about objects, some which only cost around 100 million isk (POCO), which is 50% less then a Battleship and you need a multi billion isk fleet to kill one. If that's not hand holding I don't know what is.
No, you don't. You only need a multi-billion ISK fleet if you want to destroy them before anyone shows up to defend them. Exactly. Hand holding. Not prepared to defend them so the system defends them for you till you can bring an overwhelming force to safely deal with the issue. No risk for you. |

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.29 11:37:00 -
[243] - Quote
Lucas Kell wrote:Harry Forever wrote:nothing is going on out there, I'm pretty sure the average kill per system per hour is below zero, this is nothing for me... you might endup with a thousands because of that, but it does not feel like it, it feels just like 1 kill per hour max... pew nothing pew There's loads going on out there. Stop saying the same dumbass stuff over and over again. At this point you are just spouting bullshit in an attempt to troll. Of course there are completely empty systems that will bring it down, but your argument is you can't find ANY kills, and we are telling you to look in the right places. 1DH-SX in Delve for example has had 265 kills in the past 24 hours, that's 11 per hour. PR-8CA has had 221 in 24 hours, that's 9.2/hour. 319-3D has had 124, that's 5.1/hour. Considering 1DH and PR-8 are next door to each other and 319 is 3 jumps away, it would seem to me that there's plenty going on there, and that's the place to go. Here's a list of other places you might find people fighting: WD-VTV (Catch) TG-Z23 (Stain) Y-MPWL (Providence) KFIE-Z (Delve) 4-EP12 (Fountain) 6-CZ49 (Syndicate) NRT4-U (Stain)
I searched the whole map, for sure hundreds of jumps in the last weeks, if not thousands, if there is a spot where a fight is on the map, you might go there but its over before you arrive... this **** happens day by day, so you endup camping a gate like all the other players out there, you wait for 1-2 hours, I did wait even longer, thats the only way to get a kill... you might join a corp and beg to god they start a war once a year, however as there is a maximum of 1 fight per day in nullsec, it would be like a loto jackpot to choose the right corp to assure you get into that fight
you also missunderstand that those fights are not spread over the whole day, you would need to hit the right time when those fights are happening, they take place in 1-2 hours each day, you never find one, its impossible because the map shows the fights delayed, its ****
this game would be cool if every 5-10 jumps there are fights, but therefore more corps would need to fight but all of you prefer to be friends instead ... |

Moneta Curran
Lunar Industries Ltd
163
|
Posted - 2013.08.29 11:37:00 -
[244] - Quote
Harry Forever wrote:nuking towers solo, we finally getting there... I would have solo killed mittanigrad 3 month ago, because you people just take sov, and then logout
Sure you would have, Harry, sure you would. Maybe it's time for mommy to put you to bed? |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
494
|
Posted - 2013.08.29 11:37:00 -
[245] - Quote
Infinity Ziona wrote:Mayhaw Morgan wrote:Yeep wrote:Sure you can. Bring a dread or a supercap in and attack one of the many targets the guy you quoted mentioned. Bring a battleship and shoot at them, it'll take longer but you'll get there in the end. So, how long would you say is a reasonable amount of time for 1 person to be able to take down 1 structure that 1 other person put up? Lucas Kell wrote:Yeah, structures generally can't be killed solo. Then, why can they be deployed solo? Why can they be maintained solo? I know you're going to say, "But, the whole corporation/alliance/coalition deploys and maintains the structure." No they [expletive deleted] don't, or else there would be no need for "Invulnerable" and "Reinforced". Yeah we're talking about objects, some which only cost around 100 million isk (POCO), which is 50% less then a Battleship and you need a multi billion isk fleet to kill one. If that's not hand holding I don't know what is. It's called balance you moron. To a huge alliance, the time it takes to drop a POS is nothing. It would barely affect us if it was made easier. A 10 man WH corp with all of their assets in a POS however probably doesn't want their POS soloable. Structures are balanced to be strong enough to withstand a random pleb shooting them, but fragile enough that 40 torpedo bombers can grind through a resist boosted large tower in a relatively short amount of time. I don't even get why you are arguing. Do you really want structure kills on your KB that badly? The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Tippia
Sunshine and Lollipops
16220
|
Posted - 2013.08.29 11:42:00 -
[246] - Quote
Harry Forever wrote:however as there is a maximum of 1 fight per day in nullsec, it would be like a loto jackpot to choose the right corp to assure you get into that fight Have you tried actually looking at the map? Again, if you're going to make stuff up, why do you choose something that is so trivially easy to disprove? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
327
|
Posted - 2013.08.29 11:45:00 -
[247] - Quote
Lucas Kell wrote:Infinity Ziona wrote:Mayhaw Morgan wrote:Yeep wrote:Sure you can. Bring a dread or a supercap in and attack one of the many targets the guy you quoted mentioned. Bring a battleship and shoot at them, it'll take longer but you'll get there in the end. So, how long would you say is a reasonable amount of time for 1 person to be able to take down 1 structure that 1 other person put up? Lucas Kell wrote:Yeah, structures generally can't be killed solo. Then, why can they be deployed solo? Why can they be maintained solo? I know you're going to say, "But, the whole corporation/alliance/coalition deploys and maintains the structure." No they [expletive deleted] don't, or else there would be no need for "Invulnerable" and "Reinforced". Yeah we're talking about objects, some which only cost around 100 million isk (POCO), which is 50% less then a Battleship and you need a multi billion isk fleet to kill one. If that's not hand holding I don't know what is. It's called balance you moron. To a huge alliance, the time it takes to drop a POS is nothing. It would barely affect us if it was made easier. A 10 man WH corp with all of their assets in a POS however probably doesn't want their POS soloable. Structures are balanced to be strong enough to withstand a random pleb shooting them, but fragile enough that 40 torpedo bombers can grind through a resist boosted large tower in a relatively short amount of time. I don't even get why you are arguing. Do you really want structure kills on your KB that badly? Oh now we're seeing what I'm saying and getting upset and personal. Been here for 10 years and I don't take anything personally nor get angry at insults so you can simply not bother or continue as it doesn't bother me and clearly what I'm saying must bother you :)
I would point out that I am not talking about POS, post are needed to be in reinforced, have many HP simply because they house very expensive assets. Clearly, since I specifically pointed out POCO's as being 100 million and requiring huge amounts of time or a multi billion isk fleet I was not talking about POS. |

Yeep
GoonWaffe Goonswarm Federation
325
|
Posted - 2013.08.29 11:46:00 -
[248] - Quote
Infinity Ziona wrote:Yeep wrote:Infinity Ziona wrote: Yeah we're talking about objects, some which only cost around 100 million isk (POCO), which is 50% less then a Battleship and you need a multi billion isk fleet to kill one. If that's not hand holding I don't know what is.
No, you don't. You only need a multi-billion ISK fleet if you want to destroy them before anyone shows up to defend them. Exactly. Hand holding. Not prepared to defend them so the system defends them for you till you can bring an overwhelming force to safely deal with the issue. No risk for you.
Showing up with a fleet before the structure is destroyed IS defending it. If a solo pilot could destroy a structure before enough defenders (lets say 2 people, although 1 in a superior ship would do) arrived nobody would ever deploy them. Do you really expect an alliance to keep one pilot sat at each structure they deploy 24/7/365 just in case someone feels like throwing a missile at it? |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
494
|
Posted - 2013.08.29 11:48:00 -
[249] - Quote
Harry Forever wrote:I searched the whole map, for sure hundreds of jumps in the last week, if not thousands, if there is a spot where a fight is on the map, you might go there but its over before you arrive... this **** happens day by day, so you endup camping a gate like all the other players out there, you wait for 1-2 hours, I did wait even longer, thats the only way to get a kill... you might join a corp and beg to god they start a war once a year, however as there is a maximum of 1 fight per day in nullsec, it would be like a loto jackpot to choose the right corp to assure you get into that fight
you also missunderstand that those fights are not spread over the whole day, you would need to hit the right time when those fights are happening, they take place in 1-2 hours each day, you never find one, its impossible because the map shows the fights delayed, its **** ok, you don't seem to be getting it, so I'll say it as clearly as possible. GO TO 1DH-SX.
Here, I'll even give you breakdown of kill by hour so you can see the hot spots: 10:005 09:002 08:002 07:000 06:000 05:007 04:007 03:0018 02:0012 01:007 00:006 23:009 22:0015 21:004 20:004 19:0057 18:0022 17:006 16:008 15:005 14:004
If you are too ******** to find kills in a warzone, then quitting EVE might not be enough.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Infinity Ziona
Cloakers
327
|
Posted - 2013.08.29 11:53:00 -
[250] - Quote
Yeep wrote:Infinity Ziona wrote:Yeep wrote:Infinity Ziona wrote: Yeah we're talking about objects, some which only cost around 100 million isk (POCO), which is 50% less then a Battleship and you need a multi billion isk fleet to kill one. If that's not hand holding I don't know what is.
No, you don't. You only need a multi-billion ISK fleet if you want to destroy them before anyone shows up to defend them. Exactly. Hand holding. Not prepared to defend them so the system defends them for you till you can bring an overwhelming force to safely deal with the issue. No risk for you. Showing up with a fleet before the structure is destroyed IS defending it. If a solo pilot could destroy a structure before enough defenders (lets say 2 people, although 1 in a superior ship would do) arrived nobody would ever deploy them. Do you really expect an alliance to keep one pilot sat at each structure they deploy 24/7/365 just in case someone feels like throwing a missile at it? We're not talking about solo, we're talking small to med gang.
|

Yeep
GoonWaffe Goonswarm Federation
325
|
Posted - 2013.08.29 11:57:00 -
[251] - Quote
Infinity Ziona wrote: We're not talking about solo, we're talking small to med gang.
Thats even worse. Now you expect an alliance to station a small gang on every structure they own. |

Infinity Ziona
Cloakers
327
|
Posted - 2013.08.29 11:59:00 -
[252] - Quote
Yeep wrote:Infinity Ziona wrote: We're not talking about solo, we're talking small to med gang.
Thats even worse. Now you expect an alliance to station a small gang on every structure they own. No I expect alliance assets abandoned in systems be destroyable. You should be defending, not the server.
|

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
494
|
Posted - 2013.08.29 12:00:00 -
[253] - Quote
Infinity Ziona wrote:Oh now we're seeing what I'm saying and getting upset and personal. Been here for 10 years and I don't take anything personally nor get angry at insults so you can simply not bother or continue as it doesn't bother me and clearly what I'm saying must bother you :)
I would point out that I am not talking about POS, POS are needed to be in reinforced, have many HP simply because they house very expensive assets. Clearly, since I specifically pointed out POCO's as being 100 million and requiring huge amounts of time or a multi billion isk fleet I was not talking about POS. I apologise, I didn't mean to insult you. I didn't say you are a moron as an insult. I said it because based on the thing you say, I legitimately think you are a moron. POCOs have no turrets, no ability to augment their defense and have about as much HP as a small tower (they have ~15m hp, not 100m). I think that's weak enough, and again I think WH folk might not be best pleased with the idea of reducing their defense. I couldn't care less, as PI is only a fragment of my income. Half the time I forget to reset it. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Tippia
Sunshine and Lollipops
16220
|
Posted - 2013.08.29 12:01:00 -
[254] - Quote
Infinity Ziona wrote:No I expect alliance assets abandoned in systems be destroyable. You should be defending, not the server. The server isn't defending outside of highsec, and even then, that defence has a deliberate mechanism for circumventing it called wardecs. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Mayhaw Morgan
State War Academy Caldari State
130
|
Posted - 2013.08.29 12:07:00 -
[255] - Quote
Lucas Kell wrote:You honestly can't be stupid enough to think that it would be a good change to make a POS more easily damaged. It would in no way help the little guy, it would simply mean that solo roamers could get a bunch of structures into reinforce. Structures are designed to not get destroyed too quickly. ... I've already stated, some stuff in MMOs you simply can't do alone.
Oh, I see. Lucas Kell, advocate for and defender of "the little guy". Is that why you've been running around on your alt(s) ganking noob mining barges? Are they somehow hurting "the little guy"? Are their Retreivers and Mackinaws a threat to "the little guy"? GTFOOH
Tell me what "little guy" has a POS up in the heart of sovereign null sec. Tell me what "little guy" built Mittaningrad. Tell me why this "little guy" needs to be able to repel all of the firepower in the entire galaxy for almost TWO DAYS, and tell me what he's going to do against that firepower once the reinforcement timer is up on his small tower.
Some stuff you can't do alone. Some stuff you SHOULDN'T BE ABLE to do alone, like hold multiple systems hostage for days without any effort or input on your part when there is a determined force working against you. |

Infinity Ziona
Cloakers
327
|
Posted - 2013.08.29 12:09:00 -
[256] - Quote
Tippia wrote:Infinity Ziona wrote:No I expect alliance assets abandoned in systems be destroyable. You should be defending, not the server. The server isn't defending outside of highsec, and even then, that defence has a deliberate mechanism for circumventing it called wardecs. The server is most definitely defending your assets. In history, many conglomerates, empires, coalitions have over extended and made themselves vulnerable to guerrilla warfare and raids on their assets. Having a vast empire opens one up to having ones assets raided.
However in EvE this can't occur, everything, even a 100 million isk customs office, has 10's of millions of HP's, goes into reinforced, removing any chance that an alliance needs to organize itself to defend. A small group needs to risk billions and spend hours to blow up something worth less then a battleship.
All the excuses in the world, oh we have to sleep, we'll have no one on to fight or why should we have people in our systems to defend when we could be care-bearing somewhere else blah blah blah is all just sad lazy nullbear excuses for CCP's wiping your litlte arses and holding your willies to take a pee.
I'm embarrassed you're all defending it.
|

Alphea Abbra
Grim Determination Nulli Secunda
405
|
Posted - 2013.08.29 12:19:00 -
[257] - Quote
Infinity Ziona wrote:The server is most definitely defending your assets. In history, many conglomerates, empires, coalitions have over extended and made themselves vulnerable to guerrilla warfare and raids on their assets. Having a vast empire opens one up to having ones assets raided.
However in EvE this can't occur, everything, even a 100 million isk customs office, has 10's of millions of HP's, goes into reinforced, removing any chance that an alliance needs to organize itself to defend. A small group needs to risk billions and spend hours to blow up something worth less then a battleship.
All the excuses in the world, oh we have to sleep, we'll have no one on to fight or why should we have people in our systems to defend when we could be care-bearing somewhere else blah blah blah is all just sad lazy nullbear excuses for CCP's wiping your litlte arses and holding your willies to take a pee.
I'm embarrassed you're all defending it. Through what evidence or reasoning did you arrive at that conclusion? Would it be possible for any counterevidence or counterargument to sway you? |

Infinity Ziona
Cloakers
329
|
Posted - 2013.08.29 12:25:00 -
[258] - Quote
Alphea Abbra wrote:Infinity Ziona wrote:The server is most definitely defending your assets. In history, many conglomerates, empires, coalitions have over extended and made themselves vulnerable to guerrilla warfare and raids on their assets. Having a vast empire opens one up to having ones assets raided.
However in EvE this can't occur, everything, even a 100 million isk customs office, has 10's of millions of HP's, goes into reinforced, removing any chance that an alliance needs to organize itself to defend. A small group needs to risk billions and spend hours to blow up something worth less then a battleship.
All the excuses in the world, oh we have to sleep, we'll have no one on to fight or why should we have people in our systems to defend when we could be care-bearing somewhere else blah blah blah is all just sad lazy nullbear excuses for CCP's wiping your litlte arses and holding your willies to take a pee.
I'm embarrassed you're all defending it. Through what evidence or reasoning did you arrive at that conclusion? Would it be possible for any counterevidence or counterargument to sway you? Show me a customs office that doesn't have 10 million shield, 500,000 armor and I might be swayed.
|

Bi-Mi Lansatha
Renzler Industries Northern Associates.
191
|
Posted - 2013.08.29 12:30:00 -
[259] - Quote
Infinity Ziona wrote:...A small group needs to risk billions and spend hours to blow up something worth less then a battleship...
I'm embarrassed you're all defending it. I am puzzled why you think POCOs are an issue? Do you believe that the major alliances somehow make lots of money off PI?
|

Infinity Ziona
Cloakers
330
|
Posted - 2013.08.29 12:37:00 -
[260] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote:...A small group needs to risk billions and spend hours to blow up something worth less then a battleship...
I'm embarrassed you're all defending it. I am puzzled why you think POCOs are an issue? Do you believe that the major alliances somehow make lots of money off PI? They're not an issue. They're a stark example of a very cheap deploy-able module that are unable to be killed by raiders without disproportionate time and effort and isk being put in to kill them.
|

Bi-Mi Lansatha
Renzler Industries Northern Associates.
191
|
Posted - 2013.08.29 12:45:00 -
[261] - Quote
Infinity Ziona wrote: They're not an issue. They're a stark example of a very cheap deploy-able module that are unable to be killed by raiders without disproportionate time and effort and isk being put in to kill them.
Maybe so, but I am not sure it would impact the Sovereignty issue in any meaningful way.
Note:cans at gates are a pain also. |

Infinity Ziona
Cloakers
331
|
Posted - 2013.08.29 12:51:00 -
[262] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote: They're not an issue. They're a stark example of a very cheap deploy-able module that are unable to be killed by raiders without disproportionate time and effort and isk being put in to kill them.
Maybe so, but I am not sure it would impact the Sovereignty issue in any meaningful way. It goes to the heart of the Sov issue. Lets take hypothetical alliance called Groonstorm, they can field 15000 players because they've taken over most of the null map.
Lets also say there are two main ways of fighting in EvE. There is blob warfare and there is raiding. Blob is getting the biggest group possible and facestomping your opponents with superior forces and numbers.
Raiding is finding where your enemy is not deployed, or weakest and destroying all their shite making them weaker.
The way EvE is at the moment the second option is not possible. Meaning the fictional Groonstorm alliance, with its superior numbers and consequent superior income can facestomp any opposition into the ground without having to worry about overstretching, defending or logistical issues having such a large amount of space.
See my point?
|

Yeep
GoonWaffe Goonswarm Federation
325
|
Posted - 2013.08.29 12:52:00 -
[263] - Quote
So in your perfect world an alliance would have to choose between either stationing a perma-fleet on a POCO or redeploying the POCO every time someone wanted to do PI. Why would anyone bother? To make that viable compared to just doing PI in highsec you'd have to boost 0.0 PI profits by so much it would completely ruin the economy. |

Tippia
Sunshine and Lollipops
16220
|
Posted - 2013.08.29 12:55:00 -
[264] - Quote
Infinity Ziona wrote:However in EvE this can't occur, everything, even a 100 million isk customs office, has 10's of millions of HP's, goes into reinforced, removing any chance that an alliance needs to organize itself to defend. No, it actually enables an alliance to organise itself to defend the asset. The defence must still happen, and without the organisation, it won't, and since the game doesn't defend anything, it the asset will blow up.
Above all, what they do is provide fights, rather than the meaningless ping-pong of old where nothing you did ever mattered and where small groups just auto-lost anything they tried to deploy.
Quote:I'm embarrassed you're all defending it. Ok. Personally, I'm not particularly embarrassed to be defending good gameplay mechanics that generates content for the players.
Quote:Raiding is finding where your enemy is not deployed, or weakest and destroying all their shite making them weaker.
The way EvE is at the moment the second option is not possible. Funnily enough, a raid to wreck the enemy's stuff and make them weaker was exactly how the 6V fight beganGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
331
|
Posted - 2013.08.29 12:56:00 -
[265] - Quote
Yeep wrote:So in your perfect world an alliance would have to choose between either stationing a perma-fleet on a POCO or redeploying the POCO every time someone wanted to do PI. Why would anyone bother? To make that viable compared to just doing PI in highsec you'd have to boost 0.0 PI profits by so much it would completely ruin the economy. Now your just being silly aren't you? In a perfect world you wouldn't put up a POCO if you weren't intending to use it. You wouldn't flee to another system just because I'm in local and expect that POCO to be there tomorrow. At the moment you can because CCP protects your assets with huge amounts of EHP and recharge. |

Yeep
GoonWaffe Goonswarm Federation
325
|
Posted - 2013.08.29 12:57:00 -
[266] - Quote
Infinity Ziona wrote: The way EvE is at the moment the second option is not possible. Meaning the fictional Groonstorm alliance, with its superior numbers and consequent superior income can facestomp any opposition into the ground without having to worry about overstretching, defending or logistical issues having such a large amount of space.
And yet during the Fountain war this exact thing happened on two different fronts to two different alliances. In one case the alliance decided to ignore their distant holdings in the hope they could re-capture them after the war was done. In the other the alliance had to re-deploy back to defend their distant holdings at the cost of abandoning the Fountain war.
Infinity Ziona wrote: Now your just being silly aren't you? In a perfect world you wouldn't put up a POCO if you weren't intending to use it. You wouldn't flee to another system just because I'm in local and expect that POCO to be there tomorrow. At the moment you can because CCP protects your assets with huge amounts of EHP and recharge.
No, I'm not. If you want a POCO to explode when someone looks at it funny you have to factor the cost of either importing and setting it up or maintaining a 24/7 defense fleet into every PI transaction because you have to assume if you don't babysit it it won't be there when you need to use it. |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
191
|
Posted - 2013.08.29 13:10:00 -
[267] - Quote
Infinity Ziona wrote:...Raiding is finding where your enemy is not deployed, or weakest and destroying all their shite making them weaker...
See my point?
I understand what you are saying, it is the implementation that I believe is flawed. A small groups of ships should not be able to disrupt an entire 15,000 payer empire... that just isn't practical game play.
|

Speedkermit Damo
Callide Vulpis Curatores Veritatis Alliance
99
|
Posted - 2013.08.29 13:18:00 -
[268] - Quote
JinSanJong wrote:Just one giant doughnut of renter space!? Is this what eve has now become? There's something seriously wrong here. How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? The amount of nullsec thats now become rental space is just crazy, OK OK, some might say, well we are getting more people into nullsec, we are allowing people that couldnt get into nullsec a chance to. OK we will charge them stupidly high prices but meh we dont want that space anyway. and herein lies the problem. Why arent nullsec alliances exploiting the mining riches, the anomolies etc to make there isk like everyone else has to, instead of being lazy so and so's? Really they should be having mass mining ops, or large anomaly bashing ops instead of being carebears (which ironically they moan about high sec carebears) these are 10x worse. They wont do anything, they cry about their passive moon income being nerf because they simply cannot be bothered to go an actually make isk. Is this really where eve has gone and going? I mean yeah live in a region and have a few renters to make that extra income like some alliance do, but look at Northern Associates for instance (N3) http://evemaps.dotlan.net/alliance/Northern_Associates.I mean what 10 regions or more just PURELY to rent. Surely it cant be just me that sees something wrong here.
At least there will be pilots actually in space doing stuff.
Which will be better than what we had before, where vast swathes of null were, still are empty, and most pilots didn't need to undock and do things to earn isk because moo-goo paid for all their needs.
Don't Panic.
|

embrel
BamBam Inc.
45
|
Posted - 2013.08.29 13:21:00 -
[269] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote:...Raiding is finding where your enemy is not deployed, or weakest and destroying all their shite making them weaker...
See my point?
I understand what you are saying, it is the implementation that I believe is flawed. A small groups of ships should not be able to disrupt an entire 15,000 payer empire... that just isn't practical game play.
why not? Such things have worked in the real world in the past. (yeah I did notice it's a game)
|

Infinity Ziona
Cloakers
331
|
Posted - 2013.08.29 13:22:00 -
[270] - Quote
Yeep wrote:Infinity Ziona wrote: The way EvE is at the moment the second option is not possible. Meaning the fictional Groonstorm alliance, with its superior numbers and consequent superior income can facestomp any opposition into the ground without having to worry about overstretching, defending or logistical issues having such a large amount of space.
And yet during the Fountain war this exact thing happened on two different fronts to two different alliances. In one case the alliance decided to ignore their distant holdings in the hope they could re-capture them after the war was done. In the other the alliance had to re-deploy back to defend their distant holdings at the cost of abandoning the Fountain war. Infinity Ziona wrote: Now your just being silly aren't you? In a perfect world you wouldn't put up a POCO if you weren't intending to use it. You wouldn't flee to another system just because I'm in local and expect that POCO to be there tomorrow. At the moment you can because CCP protects your assets with huge amounts of EHP and recharge.
No, I'm not. If you want a POCO to explode when someone looks at it funny you have to factor the cost of either importing and setting it up or maintaining a 24/7 defense fleet into every PI transaction because you have to assume if you don't babysit it it won't be there when you need to use it. Firstly the Fountain thing was a result of another flawed mechanic - being able to solo steal and disband an alliance.
As for the POCO, no one is suggesting it has the HP of a battleship, but they should not be functionally immune to small gang med gang raiding which they currently are, as are other assets in empty systems all over nullsec.
As for stationing people in systems, not necessarily required, but having a defense force nearby that can mobilize to kill raiders should be possible for a large alliance. If you can't manage that with a 10000 man alliance then you should lose those assets. And at the end of the day, its only a 100 million isk module. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4241
|
Posted - 2013.08.29 13:30:00 -
[271] - Quote
That guy who shoots cyno ships is defeating us, EVE working as intended. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
191
|
Posted - 2013.08.29 13:34:00 -
[272] - Quote
embrel wrote:Bi-Mi Lansatha wrote:Infinity Ziona wrote:...Raiding is finding where your enemy is not deployed, or weakest and destroying all their shite making them weaker...
See my point?
I understand what you are saying, it is the implementation that I believe is flawed. A small groups of ships should not be able to disrupt an entire 15,000 payer empire... that just isn't practical game play. why not? Such things have worked in the real world in the past. (yeah I did notice it's a game) Real world... 6th Fleet is always active... no down time. The game isn't like that.
|

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.29 13:39:00 -
[273] - Quote
Lucas Kell wrote:Harry Forever wrote:I searched the whole map, for sure hundreds of jumps in the last week, if not thousands, if there is a spot where a fight is on the map, you might go there but its over before you arrive... this **** happens day by day, so you endup camping a gate like all the other players out there, you wait for 1-2 hours, I did wait even longer, thats the only way to get a kill... you might join a corp and beg to god they start a war once a year, however as there is a maximum of 1 fight per day in nullsec, it would be like a loto jackpot to choose the right corp to assure you get into that fight
you also missunderstand that those fights are not spread over the whole day, you would need to hit the right time when those fights are happening, they take place in 1-2 hours each day, you never find one, its impossible because the map shows the fights delayed, its **** ok, you don't seem to be getting it, so I'll say it as clearly as possible. GO TO 1DH-SX. Here, I'll even give you breakdown of kill by hour so you can see the hot spots: 10:005 09:002 08:002 07:000 06:000 05:007 04:007 03:0018 02:0012 01:007 00:006 23:009 22:0015 21:004 20:004 19:0057 18:0022 17:006 16:008 15:005 14:004 If you are too ******** to find kills in a warzone, then quitting EVE might not be enough.
oh boy, I have to set the alarm clock to see those 5 kills... this is epic ... |

Malcanis
Vanishing Point. The Initiative.
11433
|
Posted - 2013.08.29 13:45:00 -
[274] - Quote
embrel wrote:Bi-Mi Lansatha wrote:Infinity Ziona wrote:...Raiding is finding where your enemy is not deployed, or weakest and destroying all their shite making them weaker...
See my point?
I understand what you are saying, it is the implementation that I believe is flawed. A small groups of ships should not be able to disrupt an entire 15,000 payer empire... that just isn't practical game play. why not? Such things have worked in the real world in the past. (yeah I did notice it's a game)
No they haven't
1 Kings 12:11
|

Alavaria Fera
GoonWaffe Goonswarm Federation
4243
|
Posted - 2013.08.29 13:46:00 -
[275] - Quote
Bi-Mi Lansatha wrote:embrel wrote:Bi-Mi Lansatha wrote:Infinity Ziona wrote:...Raiding is finding where your enemy is not deployed, or weakest and destroying all their shite making them weaker...
See my point?
I understand what you are saying, it is the implementation that I believe is flawed. A small groups of ships should not be able to disrupt an entire 15,000 payer empire... that just isn't practical game play. why not? Such things have worked in the real world in the past. (yeah I did notice it's a game) Real world... 6th Fleet is always active... no down time. The game isn't like that. AFk cloakers can play eve unless the world is down. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
496
|
Posted - 2013.08.29 13:46:00 -
[276] - Quote
Harry Forever wrote:oh boy, I have to set the alarm clock to see those 5 kills... this is epic So you're not awake during any of the 22 hours that have kills?
This is too stupid even for you Harry. 0/10 The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
191
|
Posted - 2013.08.29 13:47:00 -
[277] - Quote
Alavaria Fera wrote: AFk cloakers can play eve unless the world is down.
AFK Coalkers make very poor defenders. 
|

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
496
|
Posted - 2013.08.29 13:48:00 -
[278] - Quote
Infinity Ziona wrote:Firstly the Fountain thing was a result of another flawed mechanic - being able to solo steal and disband an alliance. Are you talking about the recent fountain war? That had nothing to do with stealing and disbanding an alliance. TEST held fountain, CFC attacked fountain, CFC won. The only alliance disband that happened during that happened to N3, miles away from fountain and wasn't a CFC thing.
Infinity Ziona wrote:As for the POCO, no one is suggesting it has the HP of a battleship, but they should not be functionally immune to small gang med gang raiding which they currently are, as are other assets in empty systems all over nullsec.
As for stationing people in systems, not necessarily required, but having a defense force nearby that can mobilize to kill raiders should be possible for a large alliance. If you can't manage that with a 10000 man alliance then you should lose those assets. And at the end of the day, its only a 100 million isk module. What Yeep is pointing out, is that keeping a fleet nearby is not a cheap thing to do. If that were to be required for every POCO, then null sec PI would need to be worth a LOT more to be worth it. If any idiot could destroy it with a spare 10 minutes, we'd just not bother with PI. It's really not that big for income.
Mayhaw Morgan wrote:Oh, I see. Lucas Kell, advocate for and defender of "the little guy". Is that why you've been running around on your alt(s) ganking noob mining barges? Are they somehow hurting "the little guy"? Are their Retreivers and Mackinaws a threat to "the little guy"? GTFOOH
Tell me what "little guy" has a POS up in the heart of sovereign null sec. Tell me what "little guy" built Mittaningrad. Tell me why this "little guy" needs to be able to repel all of the firepower in the entire galaxy for almost TWO DAYS, and tell me what he's going to do against that firepower once the reinforcement timer is up on his small tower.
Some stuff you can't do alone. Some stuff you SHOULDN'T BE ABLE to do alone, like hold multiple systems hostage for days without any effort or input on your part when there is a determined force working against you. I never said that I'm for the little guy. But this guy is trying to claim that POCOs are too hard to take down, and they should be made weaker so the little guy can have his chance to shine. But really this is a load of bull. He doesn't want to place a POCO, he just wants to be able to randomly destroy them. And making them easier to kill would affect small groups in wormholes a LOT more than it would affect a null alliance. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.29 13:53:00 -
[279] - Quote
Malcanis wrote:embrel wrote:Bi-Mi Lansatha wrote:Infinity Ziona wrote:...Raiding is finding where your enemy is not deployed, or weakest and destroying all their shite making them weaker...
See my point?
I understand what you are saying, it is the implementation that I believe is flawed. A small groups of ships should not be able to disrupt an entire 15,000 payer empire... that just isn't practical game play. why not? Such things have worked in the real world in the past. (yeah I did notice it's a game) No they haven't
yes they have ... |

Bi-Mi Lansatha
Renzler Industries Northern Associates.
191
|
Posted - 2013.08.29 14:00:00 -
[280] - Quote
Harry Forever wrote:...yes they have... Cool... history.
I can think of a couple that might apply, but would you mind listing which ones you are referencing?
|

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
496
|
Posted - 2013.08.29 14:01:00 -
[281] - Quote
Bi-Mi Lansatha wrote:Harry Forever wrote:...yes they have... Cool... history. I can think of a couple that might apply, but would you mind listing which ones you are referencing? Don't challenge Harry on history! He's still in school so he'll just ask his teacher. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4243
|
Posted - 2013.08.29 14:04:00 -
[282] - Quote
EVE Online history. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

fattymic fatfat
Blackened Skies
1
|
Posted - 2013.08.29 14:05:00 -
[283] - Quote
for the ammount of people who play eve these days compared to the old days. eve isn't big enough. it doesn't feel vast and endless to me anymore. |

Dinsdale Pirannha
Pirannha Corp
1167
|
Posted - 2013.08.29 14:15:00 -
[284] - Quote
Malcanis wrote:embrel wrote:Bi-Mi Lansatha wrote:Infinity Ziona wrote:...Raiding is finding where your enemy is not deployed, or weakest and destroying all their shite making them weaker...
See my point?
I understand what you are saying, it is the implementation that I believe is flawed. A small groups of ships should not be able to disrupt an entire 15,000 payer empire... that just isn't practical game play. why not? Such things have worked in the real world in the past. (yeah I did notice it's a game) No they haven't
Tell that to anyone older than 80 in your country.
If Turing had not cracked the Enigma code, the German U-Boats would have caused far more damage to the Allied war effort than they did. (which was still enormous) Canada at the end of the war had the third largest navy in the world. The vast bulk of that was corvettes and convoy escort ships, designed to keep the wolf-packs at bay, and by the end, hunt them down, in the North Atlantic.
Prior to the Enigma being cracked (after one was captured), the wolf-packs were starving the U.K.
Or perhaps we could look into the absolute panic the Royal Navy got into over the thought of the Bismarck and the Prinz Eugen raiding the sea lanes. Sinking the Hood was not the impetus to find and kill the Bismarck. It was the thought of how much damage those ships would do in cutting off supplies to Great Britain. (BTW, if anyone is interested, read up how the original plan the German naval leaders wanted was for the 2 Bismarck class BS's and the 2 Scharnhorst class battlecruisers to sortie out together and rain down hell on the shipping lanes.)
So yeah, in real life, a small group of ships, has, and will again, disrupt much much larger groups of ships and people.
The same thing happens every day in Eve. Ask freighter pilots who use the Uedama or Niarja lanes, or who knows how many capital pilots after they have felt the joy of a PL or BL supercap hotdrop. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Alphea Abbra
Grim Determination Nulli Secunda
405
|
Posted - 2013.08.29 14:20:00 -
[285] - Quote
Infinity Ziona wrote:Alphea Abbra wrote:Through what evidence or reasoning did you arrive at that conclusion? Would it be possible for any counterevidence or counterargument to sway you? Show me a customs office that doesn't have 10 million shield, 500,000 armor and I might be swayed. So, you do not have any evidence or reasoning to present (Or fail to present it, same thing in essence). And what you want from a counterargument is not just unreasonable but impossible.
I'd have no problem discussing these issues and enlightening you to some of the common mistakes you're making, but with this information it's safe to say that you are not going to learn because you will not learn. Like Harry Forever, the OP, and some of the "people" in here, you don't want to know what you're talking about.
Have you heard about the metaphor of playing chess with a pigeon? |

Alavaria Fera
GoonWaffe Goonswarm Federation
4243
|
Posted - 2013.08.29 14:22:00 -
[286] - Quote
Yummy poco ehp There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

JinSanJong
Brethren Holdings Brethren.
25
|
Posted - 2013.08.29 14:23:00 -
[287] - Quote
for god sake to comparing real life to a fantasy space game. its just not the same, really, it isnt. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4243
|
Posted - 2013.08.29 14:24:00 -
[288] - Quote
JinSanJong wrote:for god sake to comparing real life to a fantasy space game. its just not the same, really, it isnt. Shut up, EVE is real. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

JinSanJong
Brethren Holdings Brethren.
25
|
Posted - 2013.08.29 14:28:00 -
[289] - Quote
Alavaria Fera wrote:JinSanJong wrote:for god sake to comparing real life to a fantasy space game. its just not the same, really, it isnt. Shut up, EVE is real.
 |

Captain Tardbar
Sons of Sam
462
|
Posted - 2013.08.29 14:29:00 -
[290] - Quote
JinSanJong wrote:for god sake to comparing real life to a fantasy space game. its just not the same, really, it isnt.
If a game doesn't have a coerlation to real life in some way, it is probaly too abstract or its probaly boring.
I mean if you can't relate to it with your understanding of real life, then how are you going to understand it.
I mean the EVE market kind of works like the real world stock market in some respects. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

SmokinDank
Horizon Research Group
65
|
Posted - 2013.08.29 14:31:00 -
[291] - Quote
I dunno about the rest of you but I totally relate to spaceships that can move faster than light  ... |

Infinity Ziona
Cloakers
332
|
Posted - 2013.08.29 14:44:00 -
[292] - Quote
Alphea Abbra wrote:Infinity Ziona wrote:Alphea Abbra wrote:Through what evidence or reasoning did you arrive at that conclusion? Would it be possible for any counterevidence or counterargument to sway you? Show me a customs office that doesn't have 10 million shield, 500,000 armor and I might be swayed. So, you do not have any evidence or reasoning to present (Or fail to present it, same thing in essence). And what you want from a counterargument is not just unreasonable but impossible. I'd have no problem discussing these issues and enlightening you to some of the common mistakes you're making, but with this information it's safe to say that you are not going to learn because you will not learn. Like Harry Forever, the OP, and some of the "people" in here, you don't want to know what you're talking about. Have you heard about the metaphor of playing chess with a pigeon? I have provided plenty of reasoning. I don't need to provide evidence that a POCO costs 100 million isk and has 10 million HP. It does. If you don't know that then nothing I can do about it.
My argument is that alliance infrastructure should be defended by the alliance, not by massive amounts of HP. Its unreasonable to want to have all your infrastructure functionally indestructible to small and medium gangs.
Plenty of meat there for you to make a counter argument, do you have one that is reasonable and not "we fail at recruiting people from different time zones so we should have 48 hours of notice" or "why should we defend our space, it costs too much".
|

Alavaria Fera
GoonWaffe Goonswarm Federation
4244
|
Posted - 2013.08.29 14:47:00 -
[293] - Quote
SmokinDank wrote:I dunno about the rest of you but I totally relate to spaceships that can move faster than light  Warp drive active ! There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Yeep
GoonWaffe Goonswarm Federation
325
|
Posted - 2013.08.29 15:02:00 -
[294] - Quote
Infinity Ziona wrote: I have provided plenty of reasoning. I don't need to provide evidence that a POCO costs 100 million isk and has 10 million HP. It does. If you don't know that then nothing I can do about it.
To put a POCO into reinforced means doing 7.5 million damage. If you bring a small gang of 10 people in 800 dps ships (not unreasonable if you know you're shooting POCOs) you can do that damage in 15 minutes. Thats 2.5 hours of total effort and in return nobody can do PI on that planet for 24 hours. That sounds to me like the effort ratio is skewed massively in favour of the attackers right now. Why should it get easier?
Infinity Ziona wrote: Plenty of meat there for you to make a counter argument, do you have one that is reasonable and not "we fail at recruiting people from different time zones so we should have 48 hours of notice" or "why should we defend our space, it costs too much".
The issue is not absolute cost, the issue is cost relative to just doing all your business in highsec where you actually are protected by game mechanics. If a 10 man gang can destroy a POCO in 5-10 minutes you're going to need a standing fleet of ~15 people per constellation you want to do PI in. If those 15 people could be making 50m ISK/hr elsewhere then PI in 0.0 constellations needs to be worth at least 18 billion more isk per day than PI in highsec otherwise people just won't bother. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4244
|
Posted - 2013.08.29 15:05:00 -
[295] - Quote
Sounds like we should be shooting more pocos. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
496
|
Posted - 2013.08.29 15:23:00 -
[296] - Quote
Dinsdale Pirannha wrote: So yeah, in real life, a small group of ships, has, and will again, disrupt much much larger groups of ships and people.
The same thing happens every day in Eve. Ask freighter pilots who use the Uedama or Niarja lanes, or who knows how many capital pilots after they have felt the joy of a PL or BL supercap hotdrop.
So if small groups already can affect the large groups, nothing needs to be changed to allow these small groups to have that effect. Thanks for the clarity. /thread. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Alphea Abbra
Grim Determination Nulli Secunda
406
|
Posted - 2013.08.29 15:25:00 -
[297] - Quote
Alavaria Fera wrote:Sounds like we should be shooting more pocos. Let's shoot all POCO's in lowsec. And NPC Sov.
And then invade highsec to shoot ALL the POS'es. |

Harry Forever
SpaceJunkys
728
|
Posted - 2013.08.29 15:28:00 -
[298] - Quote
Bi-Mi Lansatha wrote:Harry Forever wrote:...yes they have... Cool... history. I can think of a couple that might apply, but would you mind listing which ones you are referencing?
I think some people just like beeing deaf and blind, thats the reason why its happening ... |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
496
|
Posted - 2013.08.29 15:30:00 -
[299] - Quote
Infinity Ziona wrote:I have provided plenty of reasoning. I don't need to provide evidence that a POCO costs 100 million isk and has 10 million HP. It does. If you don't know that then nothing I can do about it.
My argument is that alliance infrastructure should be defended by the alliance, not by massive amounts of HP. Its unreasonable to want to have all your infrastructure functionally indestructible to small and medium gangs.
Plenty of meat there for you to make a counter argument, do you have one that is reasonable and not "we fail at recruiting people from different time zones so we should have 48 hours of notice" or "why should we defend our space, it costs too much". it IS defended by the alliance members. It doesn't shoot down invaders on its own. The EHP and timers simply stop it being blapped in 5 minutes by a couple of randoms. All groups of players take time to form up, and you must know that even if you attack in a staging system, it wouldn't be quick enough to stop even a moderate sized force smashing through 15m HP. But from what you are saying, you clearly don't want the alliance to have to defend. You want to be able to cause damage and run away before the alliance gets there.
Oh, and 15m HP is in NO WAY indestructible. Set up a small tower and see how long it takes a small group to come and blap it to pieces. POCOs only have about the same HP. Sure they only cost 100m, but they shell out on a fraction of the profit of a tower. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4245
|
Posted - 2013.08.29 15:34:00 -
[300] - Quote
Who wants to actually fight when you can shoot structures and run away
:smugdog: paging Lyris Nairn There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Yeep
GoonWaffe Goonswarm Federation
326
|
Posted - 2013.08.29 15:39:00 -
[301] - Quote
Alavaria Fera wrote:Who wants to actually fight when you can shoot structures and run away
:smugdog: paging Lyris Nairn
The thing is shooting and running away actually does work if you keep doing it because eventually the owners will mess up or timers will coincide and you'll get a free run at destroying the structure. Unfortunately thats too much effort for someone who's thought process goes "me no like man, want make bad man thing go boom". |

Infinity Ziona
Cloakers
332
|
Posted - 2013.08.29 15:58:00 -
[302] - Quote
Alavaria Fera wrote:Who wants to actually fight when you can shoot structures and run away
:smugdog: paging Lyris Nairn You're assuming we want to fight you. We don't. We want to gank you when you least expect, blow up your shite and then run away so we can gank you again later and then blow up more of your shite.
If I wanted to duel people on even terms I would have rolled a Paladin in WoW.
|

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
496
|
Posted - 2013.08.29 16:03:00 -
[303] - Quote
Infinity Ziona wrote:Alavaria Fera wrote:Who wants to actually fight when you can shoot structures and run away
:smugdog: paging Lyris Nairn You're assuming we want to fight you. We don't. We want to gank you when you least expect, blow up your shite and then run away so we can gank you again later and then blow up more of your shite. If I wanted to duel people on even terms I would have rolled a Paladin in WoW. We're not assuming that at all. We've quite clearly said that's what you want to do. We just don't think we should ruin the balance for everyone else just to make it easier for you. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Infinity Ziona
Cloakers
332
|
Posted - 2013.08.29 16:13:00 -
[304] - Quote
Lucas Kell wrote:Infinity Ziona wrote:Alavaria Fera wrote:Who wants to actually fight when you can shoot structures and run away
:smugdog: paging Lyris Nairn You're assuming we want to fight you. We don't. We want to gank you when you least expect, blow up your shite and then run away so we can gank you again later and then blow up more of your shite. If I wanted to duel people on even terms I would have rolled a Paladin in WoW. We're not assuming that at all. We've quite clearly said that's what you want to do. We just don't think we should ruin the balance for everyone else just to make it easier for you. What balance? The requirement to bring 10 ships and spend 3 hours to put a 100m isk module into reinforced mode so someone can not do PI for a day? That's ludicrous imbalanced.
You want CCP to hold your hand so you can as you say "go do something more useful than defend your own space".
|

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
497
|
Posted - 2013.08.29 16:20:00 -
[305] - Quote
Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:Alavaria Fera wrote:Who wants to actually fight when you can shoot structures and run away
:smugdog: paging Lyris Nairn You're assuming we want to fight you. We don't. We want to gank you when you least expect, blow up your shite and then run away so we can gank you again later and then blow up more of your shite. If I wanted to duel people on even terms I would have rolled a Paladin in WoW. We're not assuming that at all. We've quite clearly said that's what you want to do. We just don't think we should ruin the balance for everyone else just to make it easier for you. What balance? The requirement to bring 10 ships and spend 3 hours to put a 100m isk module into reinforced mode so someone can not do PI for a day? That's ludicrous imbalanced. You want CCP to hold your hand so you can as you say "go do something more useful than defend your own space". 10 ships = 15 mins. Did you forget to read that one. If 10 ships take you 3 hours, then your ships are only putting out 69.5 DPS.
And no, again you seem to fail to read the point. Here goes again, as simply as is possible: If every POCO had to be guarded all the time to make sure it stayed alive, PI profit would be less than profit from those same defenders simply ratting for a little while. THUS: If POCOs are made easier to kill, null sec PI will simply stop, and we will just do PI in high sec. All of our PI is done by alts anyway, so they can do that anywhere.
I really don't know how that can be put any simpler. It's half simple math, and half simple economics. But if you still don't get it, and you still don't understand how 7.5m hp will take 10 people with ~800 dps 15 minutes to go through, then you have no hope of ever understanding. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Infinity Ziona
Cloakers
332
|
Posted - 2013.08.29 16:40:00 -
[306] - Quote
Lucas Kell wrote:Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:Alavaria Fera wrote:Who wants to actually fight when you can shoot structures and run away
:smugdog: paging Lyris Nairn You're assuming we want to fight you. We don't. We want to gank you when you least expect, blow up your shite and then run away so we can gank you again later and then blow up more of your shite. If I wanted to duel people on even terms I would have rolled a Paladin in WoW. We're not assuming that at all. We've quite clearly said that's what you want to do. We just don't think we should ruin the balance for everyone else just to make it easier for you. What balance? The requirement to bring 10 ships and spend 3 hours to put a 100m isk module into reinforced mode so someone can not do PI for a day? That's ludicrous imbalanced. You want CCP to hold your hand so you can as you say "go do something more useful than defend your own space". 10 ships = 15 mins. Did you forget to read that one. If 10 ships take you 3 hours, then your ships are only putting out 69.5 DPS. And no, again you seem to fail to read the point. Here goes again, as simply as is possible: If every POCO had to be guarded all the time to make sure it stayed alive, PI profit would be less than profit from those same defenders simply ratting for a little while. THUS: If POCOs are made easier to kill, null sec PI will simply stop, and we will just do PI in high sec. All of our PI is done by alts anyway, so they can do that anywhere. I really don't know how that can be put any simpler. It's half simple math, and half simple economics. But if you still don't get it, and you still don't understand how 7.5m hp will take 10 people with ~800 dps 15 minutes to go through, then you have no hope of ever understanding. EDIT: TBH, after running the numbers, I'm considering going and blowing up a few POCOs myself. Just for the giggles. 10 ships = 15 minutes + 24 hours to destroy a POCO.
I think it highly amusing you don't get what I'm saying. I think you actually do but you're trying to justify wanting CCP to protect your assets rather than you doing it.
The most ironic thing about this whole thread, is you and a bunch of Goons trying to justify why their 100m isk POCO shouldn't be allowed to be ganked by a small to medium gang when the Goons, and most of EvE are totally cool with gankiing billion isk freighters in highsec.
So I'll borrow a little off them and suggest that if you can't afford to lose it, don't anchor it. Don't expect CCP to hand hold you. Null sec is not supposed to be safe, for you or your POCO.
|

Rhes
GoonWaffe Goonswarm Federation
50
|
Posted - 2013.08.29 16:47:00 -
[307] - Quote
Infinity Ziona wrote:a bunch of Goons trying to justify why their 100m isk POCO shouldn't be allowed to be ganked by a small to medium gang
Absolutely nobody is arguing this. There is nothing stopping you from bringing a small gang to our space and killing POCOs...you just have to put some time into it. Kind of like the time we put into conquering and maintaining the space. |

Infinity Ziona
Cloakers
332
|
Posted - 2013.08.29 16:52:00 -
[308] - Quote
Rhes wrote:Infinity Ziona wrote:a bunch of Goons trying to justify why their 100m isk POCO shouldn't be allowed to be ganked by a small to medium gang Absolutely nobody is arguing this. There is nothing stopping you from bringing a small gang to our space and killing POCOs...you just have to put some time into it. Kind of like the time we put into conquering and maintaining the space. Cool so I guess after we put them into reinforced mode, we'll just sit around and have tea with you guys and then blow them up when they come out? You can help us with the remaining 25%?
Yeah... I don't see that happening. They're essentially indestructible.
|

Rhes
GoonWaffe Goonswarm Federation
50
|
Posted - 2013.08.29 16:54:00 -
[309] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:a bunch of Goons trying to justify why their 100m isk POCO shouldn't be allowed to be ganked by a small to medium gang Absolutely nobody is arguing this. There is nothing stopping you from bringing a small gang to our space and killing POCOs...you just have to put some time into it. Kind of like the time we put into conquering and maintaining the space. Cool so I guess after we put them into reinforced mode, we'll just sit around and have tea with you guys and then blow them up when they come out? You can help us with the remaining 25%? Yeah... I don't see that happening. They're essentially indestructible.
No, you come back when they are out of reinforcement to prevent us from repping them and then finish the job. If you want to be an agent of change in nullsec you have to put in the effort. |

Rhes
GoonWaffe Goonswarm Federation
50
|
Posted - 2013.08.29 16:59:00 -
[310] - Quote
Or you and Harry can fly through in some stab bombers and blow up some cyno ships. Hardly any effort required. |

Jenn aSide
STK Scientific Initiative Mercenaries
2621
|
Posted - 2013.08.29 17:02:00 -
[311] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:a bunch of Goons trying to justify why their 100m isk POCO shouldn't be allowed to be ganked by a small to medium gang Absolutely nobody is arguing this. There is nothing stopping you from bringing a small gang to our space and killing POCOs...you just have to put some time into it. Kind of like the time we put into conquering and maintaining the space. Cool so I guess after we put them into reinforced mode, we'll just sit around and have tea with you guys and then blow them up when they come out? You can help us with the remaining 25%? Yeah... I don't see that happening. They're essentially indestructible. So you're telling the guy that he should not ask CCP to make his poco safe for him, while at the same time telling ccp to make things easier for you? Nope, no double standard there at all.
It's no different than when you suggest ccp should make deep null logistics easier for you despite the fact that you proved that raiding deep null is possible with a little effort (would have been less effort if you'd planned better or cooperated with someone, but still.....). You tend to see only those things that benefit you, which is fine but you should look down on people for doing the same thing (like you accused the Goon). |

Rhes
GoonWaffe Goonswarm Federation
50
|
Posted - 2013.08.29 17:05:00 -
[312] - Quote
Maybe he doesn't understand how reinforcement mechanics work. It's confusing for a lot of high sec pubbies. |

Infinity Ziona
Cloakers
337
|
Posted - 2013.08.29 17:16:00 -
[313] - Quote
Rhes wrote:Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:a bunch of Goons trying to justify why their 100m isk POCO shouldn't be allowed to be ganked by a small to medium gang Absolutely nobody is arguing this. There is nothing stopping you from bringing a small gang to our space and killing POCOs...you just have to put some time into it. Kind of like the time we put into conquering and maintaining the space. Cool so I guess after we put them into reinforced mode, we'll just sit around and have tea with you guys and then blow them up when they come out? You can help us with the remaining 25%? Yeah... I don't see that happening. They're essentially indestructible. No, you come back when they are out of reinforcement to prevent us from repping them and then finish the job. If you want to be an agent of change in nullsec you have to put in the effort. I'm not an agent of change. I want to blow your lame POCO's up without being required to wait for 24 hours and have a blob waiting because they got warned.
Perhaps they should give your freighter gank targets a 24 hour reinforcement timer too? If your stupid POCO has one I don't see why freighters can't. Sure to make you all unsub in null bear protest though I think :) |

Rhes
GoonWaffe Goonswarm Federation
51
|
Posted - 2013.08.29 17:26:00 -
[314] - Quote
Infinity Ziona wrote:I want to blow your lame POCO's up without being required to wait for 24 hours and have a blob waiting because they got warned.
Just stick to ganking ratters and cyno ships. Hardly any waiting and zero effort. Have fun in nullsec!
|

Rhes
GoonWaffe Goonswarm Federation
51
|
Posted - 2013.08.29 17:27:00 -
[315] - Quote
Infinity Ziona wrote:Perhaps they should give your freighter gank targets a 24 hour reinforcement timer too? If your stupid POCO has one I don't see why freighters can't. Sure to make you all unsub in null bear protest though I think :)
If they make the freighter immobile while it's in reinforcement I'd have no problem with that. |

Benny Ohu
Chaotic Tranquility Casoff
1332
|
Posted - 2013.08.29 17:28:00 -
[316] - Quote
if you want all content available to the solo player with little effort
i suggest you play a different game
singleplayer games often have cheat codes for god mode, you'll love those |

Yeep
GoonWaffe Goonswarm Federation
326
|
Posted - 2013.08.29 17:34:00 -
[317] - Quote
Infinity Ziona wrote: Perhaps they should give your freighter gank targets a 24 hour reinforcement timer too? If your stupid POCO has one I don't see why freighters can't. Sure to make you all unsub in null bear protest though I think :)
A freighter has a pilot who can defend it by not being stupid. A POCO is required by game mechanics to be in space even when it is not being used. I could get behind replacing POCOs with a special ship that you fly to a planet to offload your PI goods but you're not going to get to blow up those for free either so I guess thats a no go too. |

Infinity Ziona
Cloakers
337
|
Posted - 2013.08.29 17:42:00 -
[318] - Quote
Rhes wrote:Infinity Ziona wrote:I want to blow your lame POCO's up without being required to wait for 24 hours and have a blob waiting because they got warned. Just stick to ganking ratters and cyno ships. Hardly any waiting and zero effort. Have fun in nullsec! I'll kill whatever I like - except your precious POCO... now go do some PI yeah
|

Jenn aSide
STK Scientific Initiative Mercenaries
2622
|
Posted - 2013.08.29 17:42:00 -
[319] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:a bunch of Goons trying to justify why their 100m isk POCO shouldn't be allowed to be ganked by a small to medium gang Absolutely nobody is arguing this. There is nothing stopping you from bringing a small gang to our space and killing POCOs...you just have to put some time into it. Kind of like the time we put into conquering and maintaining the space. Cool so I guess after we put them into reinforced mode, we'll just sit around and have tea with you guys and then blow them up when they come out? You can help us with the remaining 25%? Yeah... I don't see that happening. They're essentially indestructible. No, you come back when they are out of reinforcement to prevent us from repping them and then finish the job. If you want to be an agent of change in nullsec you have to put in the effort. I'm not an agent of change. I want to blow your lame POCO's up without being required to wait for 24 hours and have a blob waiting because they got warned. Perhaps they should give your freighter gank targets a 24 hour reinforcement timer too? If your stupid POCO has one I don't see why freighters can't. Sure to make you all unsub in null bear protest though I think :)
+1 for freighter reinforcement timer! It would be so cool to see 100 frieghters 12 km from the Niarja gate (because they were autopiltiing) in reinforced more. and thousands of Goons sitting there in tornados and thrashers just waiting lol. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
498
|
Posted - 2013.08.29 21:53:00 -
[320] - Quote
Infinity Ziona wrote:10 ships = 15 minutes + 24 hours to destroy a POCO.
I think it highly amusing you don't get what I'm saying. I think you actually do but you're trying to justify wanting CCP to protect your assets rather than you doing it.
The most ironic thing about this whole thread, is you and a bunch of Goons trying to justify why their 100m isk POCO shouldn't be allowed to be ganked by a small to medium gang when the Goons, and most of EvE are totally cool with gankiing billion isk freighters in highsec.
So I'll borrow a little off them and suggest that if you can't afford to lose it, don't anchor it. Don't expect CCP to hand hold you. Null sec is not supposed to be safe, for you or your POCO. You said quite clearly:
Infinity Ziona wrote:The requirement to bring 10 ships and spend 3 hours to put a 100m isk module into reinforced mode so someone can not do PI for a day? That's ludicrous imbalanced. Yet now you add reinforced mode. You as a small group can disrupt a POCO for 24 hours with very little time investment. No structure should be able to be completely destroyed in a single session as that would just mean everyone runs around when their enemy is offline destroying everything. That wouldn't be fun for anyone.
The short of it is, you want to kill our stuff, but you don;t want to put the effort in. At the same time, you think we should have to put whole groups of pilots on 24 hour standby to guard every POCO. It's stupid and you bloody well know it is.
You've been playing the game long enough to not be this stupid, so stop sitting around crying and play the fuckin game. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4246
|
Posted - 2013.08.29 22:45:00 -
[321] - Quote
Lucas Kell wrote:Infinity Ziona wrote:10 ships = 15 minutes + 24 hours to destroy a POCO.
I think it highly amusing you don't get what I'm saying. I think you actually do but you're trying to justify wanting CCP to protect your assets rather than you doing it.
The most ironic thing about this whole thread, is you and a bunch of Goons trying to justify why their 100m isk POCO shouldn't be allowed to be ganked by a small to medium gang when the Goons, and most of EvE are totally cool with gankiing billion isk freighters in highsec.
So I'll borrow a little off them and suggest that if you can't afford to lose it, don't anchor it. Don't expect CCP to hand hold you. Null sec is not supposed to be safe, for you or your POCO. You said quite clearly: Infinity Ziona wrote:The requirement to bring 10 ships and spend 3 hours to put a 100m isk module into reinforced mode so someone can not do PI for a day? That's ludicrous imbalanced. Yet now you add reinforced mode. You as a small group can disrupt a POCO for 24 hours with very little time investment. No structure should be able to be completely destroyed in a single session as that would just mean everyone runs around when their enemy is offline destroying everything. That wouldn't be fun for anyone. The short of it is, you want to kill our stuff, but you don;t want to put the effort in. At the same time, you think we should have to put whole groups of pilots on 24 hour standby to guard every POCO. It's stupid and you bloody well know it is. You've been playing the game long enough to not be this stupid, so stop sitting around crying and play the fuckin game. Hah. Boat's final victory over POCOs approaches. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

JinSanJong
Brethren Holdings Brethren.
29
|
Posted - 2013.08.29 23:02:00 -
[322] - Quote
Lucas Kell wrote:Infinity Ziona wrote:10 ships = 15 minutes + 24 hours to destroy a POCO.
I think it highly amusing you don't get what I'm saying. I think you actually do but you're trying to justify wanting CCP to protect your assets rather than you doing it.
The most ironic thing about this whole thread, is you and a bunch of Goons trying to justify why their 100m isk POCO shouldn't be allowed to be ganked by a small to medium gang when the Goons, and most of EvE are totally cool with gankiing billion isk freighters in highsec.
So I'll borrow a little off them and suggest that if you can't afford to lose it, don't anchor it. Don't expect CCP to hand hold you. Null sec is not supposed to be safe, for you or your POCO. You said quite clearly: Infinity Ziona wrote:The requirement to bring 10 ships and spend 3 hours to put a 100m isk module into reinforced mode so someone can not do PI for a day? That's ludicrous imbalanced. Yet now you add reinforced mode. You as a small group can disrupt a POCO for 24 hours with very little time investment. No structure should be able to be completely destroyed in a single session as that would just mean everyone runs around when their enemy is offline destroying everything. That wouldn't be fun for anyone. The short of it is, you want to kill our stuff, but you don;t want to put the effort in. At the same time, you think we should have to put whole groups of pilots on 24 hour standby to guard every POCO. It's stupid and you bloody well know it is. You've been playing the game long enough to not be this stupid, so stop sitting around crying and play the fuckin game.
Why is it stupid? Isnt the whole point that you ARE supposed to defend those assets? Are you not supposed to really have around the clock guards? I mean everyone or thing important as 24/7 arm guards don't they on earth?
|

Mayhaw Morgan
State War Academy Caldari State
130
|
Posted - 2013.08.29 23:04:00 -
[323] - Quote
Lucas Kell wrote:Yet now you add reinforced mode. You as a small group can disrupt a POCO for 24 hours with very little time investment. No structure should be able to be completely destroyed in a single session as that would just mean everyone runs around when their enemy is offline destroying everything. That wouldn't be fun for anyone.
How is you blowing up a Mackinaw in high sec in 15 seconds any different? I'll tell you how: A Mackinaw is worth twice as much as a POCO gantry and the person flying it doesn't get extra warning or extra chances to save it. It's a double standard. Newbs play EVE Online. Null sec veterans play Farmville. We all know your argument is bullshit and that you really just like the system as it currently is because it gives you an unfair advantage. That's fine. But if you continue to shovel logical fallacies and bogus, self-motivated "justifications" for the system, we're probably going to shoot them down. Sorry. Your dogs don't hunt.
Lucas Kell wrote:The short of it is, you want to kill our stuff, but you don;t want to put the effort in. At the same time, you think we should have to put whole groups of pilots on 24 hour standby to guard every POCO. It's stupid and you bloody well know it is.
What effort was put in to putting the structure up? That should be a comparative effort that is used to decide how much effort is required to take it down. And you don't get to count a 4000 player battle for the system, because the effort on one side is cancelled out by the effort of the other side in that battle. What happens afterward is its own event.
If you're too unorganized or short sighted to figure out how to protect your space empire AT ALL TIMES, then you shouldn't have one. In the real world, the police, the military, the fire department, the hospital emergency room, and even the freakin' donut shop are on station ready to perform their duty 24 hours a day. Your house doesn't go into reinforced mode when it's burning down and no one is going to wait almost TWO DAYS to get their donuts and coffee after ordering them. |

Large Collidable Object
morons.
2205
|
Posted - 2013.08.29 23:19:00 -
[324] - Quote
Taking a POCO out for 24 hours or even managing to take it down because you're all down in Delve and cba to clonejump back to defend it right now doesn't really reap any benefits unless one is sure it takes the owner so long to blob it back he gets his own POCO and PI structures investment back and that would still make it worth the attackers time. I'd rather recommend self destructing noobships and collecting the unit of Trit each time as a more rewarding activity.
Incapacitating a POCO (atually I aiming at moongoo POSes) if it just vomited a certain percentage (let's say 25%) of the contents out just for reinforcing it would suffice to make nullsec a lot more interesting place. You know... morons. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4246
|
Posted - 2013.08.30 00:00:00 -
[325] - Quote
That's hilarious, Keep on posting. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Large Collidable Object
morons.
2205
|
Posted - 2013.08.30 00:30:00 -
[326] - Quote
Well - of course you would reap the benefits for the most part as you have the largest numbers, tons of dread capable pilots etc..., but I don't really care, closest I have been to a SOV holding alliance was Cry Havoc and I left them over 5 years ago because they were too sov-holding for my taste.
Take all space you want, I don't want it, I just want to hit a pi+¦ata with a stick every once in a while and have some candy falling out of it.
I like candy :). You know... morons. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4246
|
Posted - 2013.08.30 00:34:00 -
[327] - Quote
Go gank some miners. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Rhes
GoonWaffe Goonswarm Federation
52
|
Posted - 2013.08.30 00:40:00 -
[328] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:I want to blow your lame POCO's up without being required to wait for 24 hours and have a blob waiting because they got warned. Just stick to ganking ratters and cyno ships. Hardly any waiting and zero effort. Have fun in nullsec! I'll kill whatever I like - except your precious POCO... now go do some PI yeah
PI is for plebs |

Large Collidable Object
morons.
2205
|
Posted - 2013.08.30 00:45:00 -
[329] - Quote
I do occasionally, but don't bother to loot them most of the time as it's not worth my time - moonogoo POSes wouldn't be as well in most cases (assuming the 25%), but being able to hit reaction poses and have them vomit up 24% of that would probably induce an erection again. You know... morons. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4247
|
Posted - 2013.08.30 00:48:00 -
[330] - Quote
Uh huh.
What next, if you shoot a few missiles at a station it should give you the stuff inside There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Large Collidable Object
morons.
2205
|
Posted - 2013.08.30 01:13:00 -
[331] - Quote
It would lead to a shift.
You grew up with goons, so it's perfectly understandable you assume you should have the right to have yor leaders have an announcement, have them decide over the issue and then receive a jabber ping if you should clonejump or not.
No issues with that - to each his own, but not my style.
So I guess I'll have to sit on my huge fat reposists whilst you accumulate even more and we bore us to death until Mittens asks for a change because he runs out of options to guide people throgh the sandbox as if it was a themepark. You know... morons. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4247
|
Posted - 2013.08.30 01:40:00 -
[332] - Quote
My pvp characters are in their ships in the staging system. I don't buy prefitted Hounds or Archons.
I don't see what you're getting at. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Large Collidable Object
morons.
2205
|
Posted - 2013.08.30 01:57:00 -
[333] - Quote
Well, obviously, you'e playing dumb due to being too tired of the discussion and I know trolling well enough to not be trolled into writing an essay starting with the birds and bees all over again and I know you're not that dumb.
I'm not anti-goon and highly appreciate you efforts vs. highsec income, but the world is not black and white, it's only shades of pink.
Have a nice day. You know... morons. |

Theodoric Darkwind
PonyWaffe Insidious Empire
290
|
Posted - 2013.08.30 02:24:00 -
[334] - Quote
JinSanJong wrote:Just one giant doughnut of renter space!? Is this what eve has now become? There's something seriously wrong here. How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? The amount of nullsec thats now become rental space is just crazy, OK OK, some might say, well we are getting more people into nullsec, we are allowing people that couldnt get into nullsec a chance to. OK we will charge them stupidly high prices but meh we dont want that space anyway. and herein lies the problem. Why arent nullsec alliances exploiting the mining riches, the anomolies etc to make there isk like everyone else has to, instead of being lazy so and so's? Really they should be having mass mining ops, or large anomaly bashing ops instead of being carebears (which ironically they moan about high sec carebears) these are 10x worse. They wont do anything, they cry about their passive moon income being nerf because they simply cannot be bothered to go an actually make isk. Is this really where eve has gone and going? I mean yeah live in a region and have a few renters to make that extra income like some alliance do, but look at Northern Associates for instance (N3) http://evemaps.dotlan.net/alliance/Northern_Associates.I mean what 10 regions or more just PURELY to rent. Surely it cant be just me that sees something wrong here.
Mining and ratting provide individual income, not alliance income. Most alliances never use all their space, so why not have some renters in there to generate alliance income from what would typically be unused or underused space.
Alliance income funds things like ship reimbursement programs and capital ship subsidies that help the alliance to defend their space better and conquer new space. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4247
|
Posted - 2013.08.30 02:39:00 -
[335] - Quote
Be a goon renter, help perpetuate their "gameplay" all over the face of new eden There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Skydell
Bad Girl Posse Somethin Awfull Forums
550
|
Posted - 2013.08.30 03:19:00 -
[336] - Quote
Alavaria Fera wrote:Be a goon renter, help perpetuate their "gameplay" all over the face of new eden
You never needed us before, don't start now. |

Infinity Ziona
Cloakers
338
|
Posted - 2013.08.30 04:32:00 -
[337] - Quote
Mayhaw Morgan wrote:Lucas Kell wrote:Yet now you add reinforced mode. You as a small group can disrupt a POCO for 24 hours with very little time investment. No structure should be able to be completely destroyed in a single session as that would just mean everyone runs around when their enemy is offline destroying everything. That wouldn't be fun for anyone. How is you blowing up a Mackinaw in high sec in 15 seconds any different? I'll tell you how: A Mackinaw is worth twice as much as a POCO and the person flying it doesn't get extra warning or extra chances to save it. It's a double standard. Newbs play EVE Online. Null sec veterans play Farmville. We all know your argument is bullshit and that you really just like the system as it currently is because it gives you an unfair advantage. That's fine. But if you continue to shovel logical fallacies and bogus, self-motivated "justifications" for the system, we're probably going to shoot them down. Sorry. Your dogs don't hunt. Lucas Kell wrote:The short of it is, you want to kill our stuff, but you don;t want to put the effort in. At the same time, you think we should have to put whole groups of pilots on 24 hour standby to guard every POCO. It's stupid and you bloody well know it is. What effort was put in to putting the structure up? That should be a comparative effort that is used to decide how much effort is required to take it down. And you don't get to count a 4000 player battle for the system, because the effort on one side is cancelled out by the effort of the other side in that battle. What happens afterward is its own event. If you're too unorganized or short sighted to figure out how to protect your space empire AT ALL TIMES, then you shouldn't have one. In the real world, the police, the military, the fire department, the hospital emergency room, and even the freakin' donut shop are on station ready to perform their duty 24 hours a day. Your house doesn't go into reinforced mode when it's burning down and no one is going to wait almost TWO DAYS to get their donuts and coffee after ordering them. No I think they're right you know. Goonswarm needs time to defend their POCO's. First they need to send a scout to check numbers. Then they need to form up their fleets. Then they need to check again to make sure numbers haven't spiked. Then they have to send a bunch of cynos alts out. Then they have to form up more fleets. And then, only then, are they capable of taking on a small to medium gang of subcaps.
I mean, you can't expect a 12000 man alliance to have enough members on at low population hours to defend themselves. That's crazy thinking man.
Makes perfect sense for a 100m isk module to take 24 hours to kill. How foolish were we...
|

Bi-Mi Lansatha
RillaCorp Northern Associates.
192
|
Posted - 2013.08.30 04:38:00 -
[338] - Quote
Harry Forever wrote:Bi-Mi Lansatha wrote:Harry Forever wrote:...yes they have... Cool... history. I can think of a couple that might apply, but would you mind listing which ones you are referencing? I think some people just like beeing deaf and blind, thats the reason why its happening Non Sequitur response on your part. Try again. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4247
|
Posted - 2013.08.30 04:56:00 -
[339] - Quote
It's pointless. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Rhes
GoonWaffe Goonswarm Federation
55
|
Posted - 2013.08.30 05:17:00 -
[340] - Quote
Infinity Ziona wrote:Makes perfect sense for a 100m isk module to take 24 hours to kill. How foolish were we...
Considering the number of bad posts you're making about this topic I'm left wondering why you aren't willing to put the same amount of effort into actually killing some POCOs.
|

Alphea Abbra
Grim Determination Nulli Secunda
406
|
Posted - 2013.08.30 05:23:00 -
[341] - Quote
Infinity Ziona wrote:No I think they're right you know. Goonswarm needs time to defend their POCO's. First they need to send a scout to check numbers. Then they need to form up their fleets. Then they need to check again to make sure numbers haven't spiked. Then they have to send a bunch of cynos alts out. Then they have to form up more fleets. And then, only then, are they capable of taking on a small to medium gang of subcaps.
I mean, you can't expect a 12000 man alliance to have enough members on at low population hours to defend themselves. That's crazy thinking man.
Makes perfect sense for a 100m isk module to take 24 hours to kill. How foolish were we... Can you get those last 5% and be entirely dishonest? It'll be an experiment, I am sure.
I'm not sure why you go to such lengths to actively misrepresent goons. You'd do a much better job if you represented and countered some of their actual views in other areas. I'm not sure why you want to misrepresent the entirety of sov. 0.0 either, and I guess we'll never know. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4247
|
Posted - 2013.08.30 05:24:00 -
[342] - Quote
Rhes wrote:Infinity Ziona wrote:Makes perfect sense for a 100m isk module to take 24 hours to kill. How foolish were we... Considering the number of bad posts you're making about this topic I'm left wondering why you aren't willing to put the same amount of effort into actually killing some POCOs. Because it's effortless for us to rep the damn thing, obviously. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Freakdevil
Aliastra Gallente Federation
57
|
Posted - 2013.08.30 05:43:00 -
[343] - Quote
All I can say is better for some sucker to be playing Space Trucker than me.
Outsourcing is the new Black. |

Bi-Mi Lansatha
RillaCorp Northern Associates.
192
|
Posted - 2013.08.30 05:45:00 -
[344] - Quote
Dinsdale Pirannha wrote:....the German U-Boats...
So yeah, in real life.... **** Germany a large and powerful power failed to achieve this goal.
The question wasn't whether a comparable could power achieve this, but could an very small power do it. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4247
|
Posted - 2013.08.30 05:51:00 -
[345] - Quote
Bi-Mi Lansatha wrote:Dinsdale Pirannha wrote:....the German U-Boats...
So yeah, in real life.... **** Germany a large and powerful power failed to achieve this goal. The question wasn't whether a comparable could power achieve this, but could an very small power do it. So basically, if you formed a coalition to destroy GSF, you could gank their structures.
Someone call in progodlegend. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Bi-Mi Lansatha
RillaCorp Northern Associates.
195
|
Posted - 2013.08.30 05:57:00 -
[346] - Quote
Alavaria Fera wrote: So basically, if you formed a coalition to destroy GSF, you could gank their structures.
Someone call in progodlegend.
 |

Bi-Mi Lansatha
RillaCorp Northern Associates.
195
|
Posted - 2013.08.30 06:01:00 -
[347] - Quote
JinSanJong wrote:... Why is it stupid? Isnt the whole point that you ARE supposed to defend those assets? Are you not supposed to really have around the clock guards? I mean everyone or thing important as 24/7 arm guards don't they on earth?
Seriously? You want to change the game so that assets must be defended 24/7? Are you a GOON ALT!!!
Highsec would be ripped apart. How many small Highsec corp can have someone online 24/7. New players would sign off and come back to find nothing. The only ones would would be able to protect anything would be the large alliances.
Your plan is just evil.  |

Alavaria Fera
GoonWaffe Goonswarm Federation
4247
|
Posted - 2013.08.30 06:04:00 -
[348] - Quote
Bi-Mi Lansatha wrote:JinSanJong wrote:... Why is it stupid? Isnt the whole point that you ARE supposed to defend those assets? Are you not supposed to really have around the clock guards? I mean everyone or thing important as 24/7 arm guards don't they on earth?
Seriously? You want to change the game so that assets must be defended 24/7? Are you a GOON ALT!!! Highsec would be ripped apart. How many small Highsec corp can have someone online 24/7. New players would sign off and come back to find nothing. The only ones would would be able to protect anything would be the large alliances. Your plan is just evil.  Highsec? New players are losing things how? Their NPC station got exploded? There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 06:10:00 -
[349] - Quote
Infinity Ziona wrote:...I want to blow your lame POCO's up without being required to wait for 24 hours and have a blob waiting because they got warned... I understand you want the game changed to make easier for you. That is clear. That isn't going to happen.
If you really want to play the POCO game, us hit and run tactics. If a blob shows up... you don't. Hit somewhere else.
|

Rhes
GoonWaffe Goonswarm Federation
56
|
Posted - 2013.08.30 06:13:00 -
[350] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote:...I want to blow your lame POCO's up without being required to wait for 24 hours and have a blob waiting because they got warned... I understand you want the game changed to make easier for you. That is clear. That isn't going to happen. If you really want to play the POCO game, us hit and run tactics. If a blob shows up... you don't. Hit somewhere else.
It's not even that he wants the game to be easier. He wants the ability to damage large nullsec alliances with zero risk to himself (and with zero effort on his part). |

Alavaria Fera
GoonWaffe Goonswarm Federation
4248
|
Posted - 2013.08.30 06:13:00 -
[351] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote:...I want to blow your lame POCO's up without being required to wait for 24 hours and have a blob waiting because they got warned... I understand you want the game changed to make easier for you. That is clear. That isn't going to happen. If you really want to play the POCO game, us hit and run tactics. If a blob shows up... you don't. Hit somewhere else. Boat would love just sitting in lowsec and burning down every single player-owned structure, really.
You should fear the possibilities of letting such a truffler anywhere near a vulnerable structure. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4248
|
Posted - 2013.08.30 06:14:00 -
[352] - Quote
Rhes wrote:Bi-Mi Lansatha wrote:Infinity Ziona wrote:...I want to blow your lame POCO's up without being required to wait for 24 hours and have a blob waiting because they got warned... I understand you want the game changed to make easier for you. That is clear. That isn't going to happen. If you really want to play the POCO game, us hit and run tactics. If a blob shows up... you don't. Hit somewhere else. It's not even that he wants the game to be easier. He wants the ability to damage large nullsec alliances with zero risk to himself (and with zero effort on his part). Can't he take a leaf from Harry Forever and kill some cyno ships and T1 industrials? There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 06:17:00 -
[353] - Quote
Alavaria Fera wrote: Highsec? New players are losing things how? Their NPC station got exploded?
If the rules are to be changed so that one must have their goods protected at all times, then everything and everyone is vulnerable. Doesn't that mean every Corp would face the same problem? Small Corps, individual players, and the new would be particularly vulnerable.
Think of the game play! In highsec you scan down a player POS, hack the code, and steal everything... maybe even the POS! Follow a mission runner home in his blingly ship, then break into his hanger and steal it!!!
You need someone (player) watching you stuff 24/7.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
4248
|
Posted - 2013.08.30 06:19:00 -
[354] - Quote
NPC corps are our 100% watchful gods.
Like CONCORD, who will waste you if you try. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 06:27:00 -
[355] - Quote
Alavaria Fera wrote:NPC corps are our 100% watchful gods.
Like CONCORD, who will waste you if you try. To quote: "That's ludicrous imbalanced."
"If you're too unorganized or short sighted to figure out how to protect your space empire AT ALL TIMES, then you shouldn't have one."
It is interesting to see so many support nerfing NPC Corps/Concord and wanting to take responsibility for their personal Empires. Now personally, I think their ideas are very bad, but I am will to see it tried. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4249
|
Posted - 2013.08.30 06:30:00 -
[356] - Quote
The NPCs are the ones protecting their space empire.
They just seem to let anyone dock there and use their facilities for nearly nothing. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Jonah Gravenstein
Sweet Sensations Radical Industries
12741
|
Posted - 2013.08.30 06:37:00 -
[357] - Quote
Alavaria Fera wrote:Rhes wrote: It's not even that he wants the game to be easier. He wants the ability to damage large nullsec alliances with zero risk to himself (and with zero effort on his part).
Can't he take a leaf from Harry Forever and kill some cyno ships and T1 industrials? Altception!!!!
Infinity Ziona IS Harry Forever
*For Harry, Forever turned out to be until his current sub expires*
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Alavaria Fera
GoonWaffe Goonswarm Federation
4250
|
Posted - 2013.08.30 06:44:00 -
[358] - Quote
What's next in the trend?
Limitless?
Unending?
Boundless? There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Infinity Ziona
Cloakers
342
|
Posted - 2013.08.30 06:59:00 -
[359] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote:...I want to blow your lame POCO's up without being required to wait for 24 hours and have a blob waiting because they got warned... I understand you want the game changed to make easier for you. That is clear. That isn't going to happen. If you really want to play the POCO game, us hit and run tactics. If a blob shows up... you don't. Hit somewhere else. I play EvE on hard mode. I don't use jump clones. I use full sets of implants in PvP. I don't use booster alts. I jump 100 jumps to get to my hunting grounds dodging your lame blob camps. I solo exclusively. I using billion isk Proteus killing nullbears in hubs with 5 to 20 reds in local.
Don't give me I want easy mode while you nullbears sit in blobs, too scared to do anything without remote rep, remote sebo, remote hand holding gayness... and 100 friends. Sheep do that you know, they congregate in groups because their chance of survival is higher, alone they're dead.
I'm not a great PvP'r, I'm a high sec pubbie but at my 32 kills 2 losses fighting nullseccers you guys truly are terrible from what I've seen. All I have to do is AFK cloak in one of your systems and its empty in a few hours, why? Fear.
|

Harry Forever
SpaceJunkys
729
|
Posted - 2013.08.30 07:40:00 -
[360] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote:...I want to blow your lame POCO's up without being required to wait for 24 hours and have a blob waiting because they got warned... I understand you want the game changed to make easier for you. That is clear. That isn't going to happen. If you really want to play the POCO game, us hit and run tactics. If a blob shows up... you don't. Hit somewhere else.
it will change, and it will attract players not just grannys
your mechanics are from the 80's, no modern player wants that ****
go watch TV there you don't have to move a finger ... |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 07:50:00 -
[361] - Quote
Infinity Ziona wrote: I play EvE on hard mode. ... I solo exclusively...
Don't give me I want easy mode...
Doing thing by yourself, while demanding the game be changed to suit your chosen game style... is easy mode.
Somethings in this game require cooperation and working with others... strange for a MMO. That is hard mode.
|

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 07:58:00 -
[362] - Quote
Harry Forever wrote:...your secure mechanics are from the 80's, no modern player wants that ****
go watch TV there you don't have to move a finger and be safe You seemed confused. My mechanics? I don't recall being involved in their development.
I do remember starting a trail subscription to play what looked like an interest space conquest game... only to find out it was something very different. My preconception and perhaps a little of the marketing were off, but regardless, I had to make a choice... learn the mechanics of the game, play and enjoy... or not.
What I don't have is the choice of which game mechanic will or won't be implemented. You get the good with the bad. |

Infinity Ziona
Cloakers
343
|
Posted - 2013.08.30 08:01:00 -
[363] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote: I play EvE on hard mode. ... I solo exclusively...
Don't give me I want easy mode...
Doing thing by yourself, while demanding the game be changed to suit your chosen game style... is easy mode. Somethings in this game require cooperation and working with others... strange for a MMO. That is hard mode. Destructible SOV mechanics were implemented for small to med gangs. I'm not asking for something to be done solo I'm asking for small med gangs to be able to damage peoples shite in Nullsec.
Just like its possible for null sec to damage shite in highsec in small med gangs (ganking freighters, miners) which they all seem to be fine with. When it comes to their own stuff they're more caring than the high sec carebears.
With POCO's having about a 700hp per second recharge it'd take me a week to kill one solo. |

Harry Forever
SpaceJunkys
729
|
Posted - 2013.08.30 08:05:00 -
[364] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote: I play EvE on hard mode. ... I solo exclusively...
Don't give me I want easy mode...
Doing thing by yourself, while demanding the game be changed to suit your chosen game style... is easy mode. Somethings in this game require cooperation and working with others... strange for a MMO. That is hard mode.
its just your opinion on the game, and it holds it back... the challange of 1 in your alliances is far lower vs. us out there
you are just sheeps running in the same direction, and you have a hard time succeeding against the wolfs because of that
thats the main reason why its not enough to be many out there, you even need game mechanics who help you to succeed
you are thousands out there and need invulnerable stations? how pathetic ... |

Trii Seo
Sabotage Incorporated Executive Outcomes
88
|
Posted - 2013.08.30 08:12:00 -
[365] - Quote
Ah, a refreshing morning "bash null" thread. We must be getting good at something (hint: that is having money and having fun plus being a cool kid club and not letting scrubs in) to make people angry like that.
And wow, a billion ISK worth of a proteus is hard mode indeed! ...let me guess, it's a covert nullified variant? If it is, that's hardly a hard mode, given most combat you'll engage in will be a dumbass carebear that undocked a pve boat with hostiles in local. Damn good skill there, mash directional and just leg it as soon as decent pursuit pops up, given the ratter can't even tackle you back. Kill infrastructure solo? Well, good - get a gang with you. Don't want to be a 'sheep'? Be the shepherd, lead the sheep. Don't want them? Well stick to what you're doing and be weak against numbers, but not reliant on the sheep.
Now don't get me wrong, we ourselves dislike the fact that there's no enemy carebears to shoot because they docked but that's just a reality of nullsec life to you, maybe CCP will one day get around to making anomalies worth risking your ship. For now - they just are not.
To be quite honest, any tactic that can be used by one man to disrupt a nullsec alliance will be abused by a thousand man alliance. Guerilla tactics against sov entities are not only possible but widely utilized during wars - pipe-camps that harass transports and scatter when something bigger runs at them are a prime example.
And lastly, all this has happened before and all this will happen again. A sovereign entity rises from a humble corporation, gathers allies, forms a coalition and builds a great empire. In a few years a new entity will hold Deklein, and if CCP will be kind enough they'll commemorate the battle of VFK with a burned-out husk of Mittaningrad and a lore beacon explaining history to the travellers.
But the CFC (you know now that there's renters involved, we should be named the Clusterfuck Empire) will not fall by the hands of CCP, the devs won't do your job for you. Rally people or join others under a leader and bring it, I doubt the CFC will mind - fight means content, and if you don't bring content to us we'll quite likely bring content to you.
(And as the few hisec raids have shown us, it's damn hilarious when we do.) Is it Hotdrop O'Clock yet? |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 08:13:00 -
[366] - Quote
Infinity Ziona wrote: Changes to destructible SOV mechanics were implemented for small to med gangs. I'm not asking for something to be done solo I'm asking for small med gangs to be able to damage peoples shite in Nullsec.
Just like its possible for null sec to damage shite in highsec in small med gangs (ganking freighters, miners) which they all seem to be fine with. When it comes to their own stuff they're more caring than the high sec carebears.
With POCO's having about a 700hp per second recharge it'd take me a week to kill one solo.
You are not asking for change to SOV mechanics... well at least not effectively... because this is GD. You are more angry/ranting. Put together a balanced proposal and take it to F&I. CCP and CSM look at stuff there.
|

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 08:16:00 -
[367] - Quote
Harry Forever wrote:
its just your opinion on the game, and it holds it back...
My opinion is irrelevant to what the game is or where it goes... I am not CCP.
Harry Forever wrote:
...you are thousands out there and need invulnerable stations? how pathetic...
I am thousands? I don't have that many accounts.
I don't have an invulnerable station... most of those are in highsec. |

Infinity Ziona
Cloakers
345
|
Posted - 2013.08.30 08:35:00 -
[368] - Quote
Trii Seo wrote:Ah, a refreshing morning "bash null" thread. We must be getting good at something (hint: that is having money and having fun plus being a cool kid club and not letting scrubs in) to make people angry like that.
And wow, a billion ISK worth of a proteus is hard mode indeed! ...let me guess, it's a covert nullified variant? If it is, that's hardly a hard mode, given most combat you'll engage in will be a dumbass carebear that undocked a pve boat with hostiles in local. Damn good skill there, mash directional and just leg it as soon as decent pursuit pops up, given the ratter can't even tackle you back. Kill infrastructure solo? Well, good - get a gang with you. Don't want to be a 'sheep'? Be the shepherd, lead the sheep. Don't want them? Well stick to what you're doing and be weak against numbers, but not reliant on the sheep.
Now don't get me wrong, we ourselves dislike the fact that there's no enemy carebears to shoot because they docked but that's just a reality of nullsec life to you, maybe CCP will one day get around to making anomalies worth risking your ship. For now - they just are not.
To be quite honest, any tactic that can be used by one man to disrupt a nullsec alliance will be abused by a thousand man alliance. Guerilla tactics against sov entities are not only possible but widely utilized during wars - pipe-camps that harass transports and scatter when something bigger runs at them are a prime example.
And lastly, all this has happened before and all this will happen again. A sovereign entity rises from a humble corporation, gathers allies, forms a coalition and builds a great empire. In a few years a new entity will hold Deklein, and if CCP will be kind enough they'll commemorate the battle of VFK with a burned-out husk of Mittaningrad and a lore beacon explaining history to the travellers.
But the CFC (you know now that there's renters involved, we should be named the Clusterfuck Empire) will not fall by the hands of CCP, the devs won't do your job for you. Rally people or join others under a leader and bring it, I doubt the CFC will mind - fight means content, and if you don't bring content to us we'll quite likely bring content to you.
(And as the few hisec raids have shown us, it's damn hilarious when we do.) I'm not interested in the CFC's demise. I really don't give a flying crap about who holds Sov.
I want to blow stuff up, that's what the game is for, that's what null is for.
Instead what do I get, the server - "oh hold on now chap, we can't have you blowing these null peoples stuff up after they ran away from your cloaked ship, I'm going to become indestructible for 24 hours to give the poor lads a chance to gank the feck out of you first". How fecking homo is that really? That's more over-protective than high sec.
Maybe you guys should petition to have all your ships become indestructible for 24 hours when you get to 25% shields. Its pathetic.
|

Trii Seo
Sabotage Incorporated Executive Outcomes
89
|
Posted - 2013.08.30 08:45:00 -
[369] - Quote
The server does it to give them time to react not to your lone ship (nobody but those who hunt them gives a damn anyway, given as soon as a response capable of killing it undocks it'll leg it back to hisec and talk tough/cry blob) but to a fleet equal to them. Reinforcement timers actually generate fights, rf someone's moongoo tower and it's like putting a big "Oi! Possible fight here!" sign because both sides likely want it. Back when Tech was the thing to have, hitting a Tech tower was a sure way to provoke a response.
Going alone through null is like being a White Power member in the middle of harlem. Either you sneak through, are too fast for them to catch or everyone will want to beat the living crap out of you. Yes, you'll get blobbed and yes, contrary to the opinion of ~elitepvp~ most of them would be able to take you solo but half the fun of murder is doing it with friends. Is it Hotdrop O'Clock yet? |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
501
|
Posted - 2013.08.30 09:02:00 -
[370] - Quote
JinSanJong wrote:Why is it stupid? Isnt the whole point that you ARE supposed to defend those assets? Are you not supposed to really have around the clock guards? I mean everyone or thing important as 24/7 arm guards don't they on earth? It's stupid, because a POCO doesn't generate anywhere near enough income to be worth it. So all that would happen is we simply wouldn't use PI. How are you managing to not read this. It's written like 100 times in this thread. Unless Null PI was spiked to make it worth sitting people on it 24/7, any change that makes that a requirement will simply result in us taking them all down and running PI in high sec instead.
Mayhaw Morgan wrote:How is you blowing up a Mackinaw in high sec in 15 seconds any different? I'll tell you how: A Mackinaw is worth twice as much as a POCO and the person flying it doesn't get extra warning or extra chances to save it. It's a double standard. Newbs play EVE Online. Null sec veterans play Farmville. We all know your argument is bullshit and that you really just like the system as it currently is because it gives you an unfair advantage. That's fine. But if you continue to shovel logical fallacies and bogus, self-motivated "justifications" for the system, we're probably going to shoot them down. Sorry. Your dogs don't hunt. See above. A mackinaw can make billions a day. It's income is considerably better than anything a POCO can provide.
Mayhaw Morgan wrote:What effort was put in to putting the structure up? That should be a comparative effort that is used to decide how much effort is required to take it down. And you don't get to count a 4000 player battle for the system, because the effort on one side is cancelled out by the effort of the other side in that battle. What happens afterward is its own event. AGAIN, see above. It's not about effort in putting it up vs effort to destroy it. It's about costs vs reward. If its easy to blow up, then without a substantial increase to reward it will be easier to just run PI in high sec.
Mayhaw Morgan wrote:If you're too unorganized or short sighted to figure out how to protect your space empire AT ALL TIMES, then you shouldn't have one. In the real world, the police, the military, the fire department, the hospital emergency room, and even the freakin' donut shop are on station ready to perform their duty 24 hours a day. Your house doesn't go into reinforced mode when it's burning down and no one is going to wait almost TWO DAYS to get their donuts and coffee after ordering them. You run a sov holding alliance and protect everything from everyone at all times. Sure, you can compare it to real life, but EVE isn't real life. It's a game. You can't expect alliances to have to be a 2nd career for all members just because you think it's too hard for you to go structure ganking.
Large Collidable Object wrote:Taking a POCO out for 24 hours or even managing to take it down because you're all down in Delve and cba to clonejump back to defend it right now doesn't really reap any benefits for the attacker unless he is sure it takes the owner so long to blob it back he gets his own POCO and PI structures investment back and that would still make it worth the attackers time. The guys arguing for this don;t want to place a POCO. they want an easy way to be able to damage large alliances without having to fight them. They want to be able to destroy the POCO then run away lolling to themselves. As often happens on the forums, it's a selfish and badly thought out idea. I couldn't give 2 ***** if we have POCOs or not because it's maybe 0.1% of my income at best. You can generally make more on a high sec PI setup turning P1s bought from the market into P2s. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Infinity Ziona
Cloakers
346
|
Posted - 2013.08.30 09:05:00 -
[371] - Quote
Trii Seo wrote:The server does it to give them time to react not to your lone ship (nobody but those who hunt them gives a damn anyway, given as soon as a response capable of killing it undocks it'll leg it back to hisec and talk tough/cry blob) but to a fleet equal to them. Reinforcement timers actually generate fights, rf someone's moongoo tower and it's like putting a big "Oi! Possible fight here!" sign because both sides likely want it. Back when Tech was the thing to have, hitting a Tech tower was a sure way to provoke a response.
Going alone through null is like being a White Power member in the middle of harlem. Either you sneak through, are too fast for them to catch or everyone will want to beat the living crap out of you. Yes, you'll get blobbed and yes, contrary to the opinion of ~elitepvp~ most of them would be able to take you solo but half the fun of murder is doing it with friends. It doesn't promote small gang / medium gang pvp. My whole argument is based around small to medium gangs raiding of null. There is also more to pvp than blob vs blob confrontations, damaging / destroying infrastructure is a part of PvP.
If you have a very large coalition or alliance that takes over a large portion of null sec without any ability to raid their weak spots but instead are required to wait 24 hours so they can amass an overpowering force you will never be able to harm them. Its a stupid system.
That's my argument.
As for could they, would they, can they, may they, should they, blah blah blah beat me solo... I don't give a flying crap if you think they could or not. If they can then they should. When they do good for them. So far they haven't.
|

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
501
|
Posted - 2013.08.30 09:09:00 -
[372] - Quote
Infinity Ziona wrote:I play EvE on hard mode. I don't use jump clones. I use full sets of implants in PvP. I don't use booster alts. I jump 100 jumps to get to my hunting grounds dodging your lame blob camps. I solo exclusively. I using billion isk Proteus killing nullbears in hubs with 5 to 20 reds in local. HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
Infinity Ziona wrote:All I have to do is AFK cloak in one of your systems and its empty in a few hours, why? Fear. It's actually called risk analysis. Since we own hundreds of systems, it's simply safer to work from one of our many other systems than risk being jumped by a probably nullified T3. There's no point hunting a cloaked T3, as you won't engage unless you are sure you'll win, so the easiest and most efficient way to proceed is move. But oh yeah. If you do something to mitigate risk, you were being pro. If we do something to mitigate risk we are being cowards.
Infinity Ziona wrote:Changes to destructible SOV mechanics were implemented for small to med gangs. I'm not asking for something to be done solo I'm asking for small med gangs to be able to damage peoples shite in Nullsec.
Just like its possible for null sec to damage shite in highsec in small med gangs (ganking freighters, miners) which they all seem to be fine with. When it comes to their own stuff they're more caring than the high sec carebears.
With POCO's having about a 700hp per second recharge it'd take me a week to kill one solo. So you want to be able to damage null sec structures, even though null sec players cant damage high sec ones? And you think the comparison is we can kill your miners? Are you saying you can't kill our miners?
All I see here is you want to be able to have all the perks of protection, but you want us to have none of them so you have easy KB stats.
Harry Forever wrote:its just your opinion on the game, and it holds it back... the challange of 1 in your alliances is far lower vs. us out there
you are just sheeps running in the same direction, and you have a hard time succeeding against the wolfs because of that
thats the main reason why its not enough to be many out there, you even need game mechanics who help you to succeed
you are thousands out there and need invulnerable stations? how pathetic lol. You get dumber day by day. When's your sub finishing again? You want mechanics to be changed to make it easier for you, so you have to put in no effort to beat thousands of players. If you can't see how that would kill EVE, then there is literally no hope for you.
Infinity Ziona wrote:I'm not interested in the CFC's demise. I really don't give a flying crap about who holds Sov.
I want to blow stuff up, that's what the game is for, that's what null is for.
Instead what do I get, the server - "oh hold on now chap, we can't have you blowing these null peoples stuff up after they ran away from your cloaked ship, I'm going to become indestructible for 24 hours to give the poor lads a chance to gank the feck out of you first". How fecking homo is that really? That's more over-protective than high sec.
Maybe you guys should petition to have all your ships become indestructible for 24 hours when you get to 25% shields. Its pathetic. Well apparently what you want is EVE to lose PI ability in null. Since the changes your are talking about would make PI pointless, we simply wouldn't put up POCOs, then you;d b back here whining about how you now want to blow stations up solo. I get it you know. You have no friends, you suck at working as a team, and you want to play as a solo player. That's fine. But don't expect to be able to dive into a system that is designed by CCP to be for thousands of people fighting and win as a solo player. There's thousands of targets out there you can destroy, and you can cause damage just by reinforcing POCOS and towers, so you can already achieve what you want to. You just can't do what the game is DESIGNED to require teams for without a team.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
501
|
Posted - 2013.08.30 09:11:00 -
[373] - Quote
Infinity Ziona wrote:Trii Seo wrote:The server does it to give them time to react not to your lone ship (nobody but those who hunt them gives a damn anyway, given as soon as a response capable of killing it undocks it'll leg it back to hisec and talk tough/cry blob) but to a fleet equal to them. Reinforcement timers actually generate fights, rf someone's moongoo tower and it's like putting a big "Oi! Possible fight here!" sign because both sides likely want it. Back when Tech was the thing to have, hitting a Tech tower was a sure way to provoke a response.
Going alone through null is like being a White Power member in the middle of harlem. Either you sneak through, are too fast for them to catch or everyone will want to beat the living crap out of you. Yes, you'll get blobbed and yes, contrary to the opinion of ~elitepvp~ most of them would be able to take you solo but half the fun of murder is doing it with friends. It doesn't promote small gang / medium gang pvp. My whole argument is based around small to medium gangs raiding of null. There is also more to pvp than blob vs blob confrontations, damaging / destroying infrastructure is a part of PvP. If you have a very large coalition or alliance that takes over a large portion of null sec without any ability to raid their weak spots but instead are required to wait 24 hours so they can amass an overpowering force you will never be able to harm them. Its a stupid system. That's my argument. As for could they, would they, can they, may they, should they, blah blah blah beat me solo... I don't give a flying crap if you think they could or not. If they can then they should. When they do good for them. So far they haven't. Again though you are seeing your whole idea through only YUOR NARROW VIEW. Consider how this would affect a small group holding a POCO in low when a slightly larger group comes by. Or consider how this affects large group v large group. Or consider how it would affect wormholes. CCP won't implement a blanket change to a system that's worked fine for years just to help a solo player like you while screwing everyone else over. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Infinity Ziona
Cloakers
346
|
Posted - 2013.08.30 09:20:00 -
[374] - Quote
Lucas Kell wrote:Infinity Ziona wrote:Trii Seo wrote:The server does it to give them time to react not to your lone ship (nobody but those who hunt them gives a damn anyway, given as soon as a response capable of killing it undocks it'll leg it back to hisec and talk tough/cry blob) but to a fleet equal to them. Reinforcement timers actually generate fights, rf someone's moongoo tower and it's like putting a big "Oi! Possible fight here!" sign because both sides likely want it. Back when Tech was the thing to have, hitting a Tech tower was a sure way to provoke a response.
Going alone through null is like being a White Power member in the middle of harlem. Either you sneak through, are too fast for them to catch or everyone will want to beat the living crap out of you. Yes, you'll get blobbed and yes, contrary to the opinion of ~elitepvp~ most of them would be able to take you solo but half the fun of murder is doing it with friends. It doesn't promote small gang / medium gang pvp. My whole argument is based around small to medium gangs raiding of null. There is also more to pvp than blob vs blob confrontations, damaging / destroying infrastructure is a part of PvP. If you have a very large coalition or alliance that takes over a large portion of null sec without any ability to raid their weak spots but instead are required to wait 24 hours so they can amass an overpowering force you will never be able to harm them. Its a stupid system. That's my argument. As for could they, would they, can they, may they, should they, blah blah blah beat me solo... I don't give a flying crap if you think they could or not. If they can then they should. When they do good for them. So far they haven't. Again though you are seeing your whole idea through only YUOR NARROW VIEW. Consider how this would affect a small group holding a POCO in low when a slightly larger group comes by. Or consider how this affects large group v large group. Or consider how it would affect wormholes. CCP won't implement a blanket change to a system that's worked fine for years just to help a solo player like you while screwing everyone else over. You have blinkers on. Either that or you fail at comprehending my words. |

Jonah Gravenstein
Sweet Sensations Radical Industries
12750
|
Posted - 2013.08.30 09:25:00 -
[375] - Quote
The best thing that can happen to Eve is Star Citizen and X Rebirth being released, hopefully they'll take away the current crop of people such as Harry Forever and Infinity Ziona, and their stupid ideas.
Then the rest of us can get back to murdering each other, or not as the case might be, in peace. It'll certainly improve the forums, I wouldn't even call their posts shiptoasting, they're not that good, it's more like "I'm going to roll my face across the keyboard or let my cat sit on it".
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Infinity Ziona
Cloakers
346
|
Posted - 2013.08.30 09:30:00 -
[376] - Quote
Jonah Gravenstein wrote:The best thing that can happen to Eve is Star Citizen and X Rebirth being released, hopefully they'll take away the current crop of people such as Harry Forever and Infinity Ziona, and their stupid ideas.
Then the rest of us can get back to murdering each other, or not as the case might be, in peace. It'll certainly improve the forums, I wouldn't even call their posts shiptoasting, they're not that good, it's more like "I'm going to roll my face across the keyboard" and "I'll let my cat sit on it". My posts have ideas, reasons and ask for counter arguments. What does your post have? Vitriol, insults and lots of stupid....
|

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
501
|
Posted - 2013.08.30 09:33:00 -
[377] - Quote
Infinity Ziona wrote:You have blinkers on. Either that or you fail at comprehending my words. I comprehend you perfectly. You want POCOs to have less HP and no reinforcement cycle. You want this because you want small and medium gangs to be able to do structural damage to large nullsec alliances without the certainty of that nullsec alliance forming up for a timer. But your idea has several flaws, which have been pointed out more than once. 1. Null sec alliances don't make enough from PI over high sec PI to make a POCO worth defending. This change would just result in null sec alliances taking down POCOs and running PI in high sec. 2. This change would affect the income of small to medium corps working out of low sec, WH space and NPC null. They too would be likely to pull down POCOs and run PI from high sec. 3. Anyone relying on PI to build fuel for their POS would now need to ship fuel from high sec. This would particularly affect WH corps.
Overall your idea would provide you with only short term gains, but would affect anyone running PI outside of high sec long term. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Jonah Gravenstein
Sweet Sensations Radical Industries
12751
|
Posted - 2013.08.30 09:34:00 -
[378] - Quote
Infinity Ziona wrote:Jonah Gravenstein wrote:The best thing that can happen to Eve is Star Citizen and X Rebirth being released, hopefully they'll take away the current crop of people such as Harry Forever and Infinity Ziona, and their stupid ideas.
Then the rest of us can get back to murdering each other, or not as the case might be, in peace. It'll certainly improve the forums, I wouldn't even call their posts shiptoasting, they're not that good, it's more like "I'm going to roll my face across the keyboard" and "I'll let my cat sit on it". My posts have ideas, reasons and ask for counter arguments. What does your post have? Vitriol, insults and lots of stupid.... Speaking of stupid, give me one good reason why a solo pilot such as yourself should be able to undo the efforts of tens, hundreds or thousands without putting any effort into it?
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Infinity Ziona
Cloakers
346
|
Posted - 2013.08.30 09:39:00 -
[379] - Quote
Lucas Kell wrote:Infinity Ziona wrote:You have blinkers on. Either that or you fail at comprehending my words. I comprehend you perfectly. You want POCOs to have less HP and no reinforcement cycle. You want this because you want small and medium gangs to be able to do structural damage to large nullsec alliances without the certainty of that nullsec alliance forming up for a timer. But your idea has several flaws, which have been pointed out more than once. 1. Null sec alliances don't make enough from PI over high sec PI to make a POCO worth defending. This change would just result in null sec alliances taking down POCOs and running PI in high sec. 2. This change would affect the income of small to medium corps working out of low sec, WH space and NPC null. They too would be likely to pull down POCOs and run PI from high sec. 3. Anyone relying on PI to build fuel for their POS would now need to ship fuel from high sec. This would particularly affect WH corps. Overall your idea would provide you with only short term gains, but would affect anyone running PI outside of high sec long term. 1. If you can't defend it nor afford to lose it don't anchor it except in systems where you can defend it. 2. Small to medium corporations already get facestomped as do their POCO's. A 24 hour timer on a small to medium corporation is unlikely to be defended by a small to medium corporation if the attacker is greater. A 24 hour timer makes no difference. In any case no one is suggesting reinforcement timers be removed, nor that that HP be reduced. There has been no suggestion of any changes being made. Only an observation that the current system is flawed. 3. Booo fugging hooo. If you can't manage to defend your assets and have to import fuel bad luck. EvE is not supposed to be easy or fair.
|

Infinity Ziona
Cloakers
346
|
Posted - 2013.08.30 09:43:00 -
[380] - Quote
Jonah Gravenstein wrote:Infinity Ziona wrote:Jonah Gravenstein wrote:The best thing that can happen to Eve is Star Citizen and X Rebirth being released, hopefully they'll take away the current crop of people such as Harry Forever and Infinity Ziona, and their stupid ideas.
Then the rest of us can get back to murdering each other, or not as the case might be, in peace. It'll certainly improve the forums, I wouldn't even call their posts shiptoasting, they're not that good, it's more like "I'm going to roll my face across the keyboard" and "I'll let my cat sit on it". My posts have ideas, reasons and ask for counter arguments. What does your post have? Vitriol, insults and lots of stupid.... Your ideas are all about you, with no thought as to how they affect the larger picture. Give us one good reason why a solo pilot such as yourself should be able to undo the efforts of tens, hundreds or thousands without putting any effort into it? Every counter argument that has been given, you've dismissed without giving any real reasons for doing so, purely because you don't think game mechanics should apply to you, what makes you so special? You see those words above in those posts you skipped over... you should read them before commentting. No one is suggesting solo pilots should be able to easily blap sov assets. As I have stated over and over I am talking about small to medium gangs.
There I pointed out your failure at reading whats being argued about.
|

Harry Forever
SpaceJunkys
729
|
Posted - 2013.08.30 09:44:00 -
[381] - Quote
Jonah Gravenstein wrote:The best thing that can happen to Eve is Star Citizen and X Rebirth being released, hopefully they'll take away the current crop of people such as Harry Forever and Infinity Ziona, and their stupid ideas.
Then the rest of us can get back to murdering each other, or not as the case might be, in peace. It'll certainly improve the forums, I wouldn't even call their posts shiptoasting, they're not that good, it's more like "I'm going to roll my face across the keyboard" and "I'll let my cat sit on it".
those ideas are not stupid, you are just not smart enough to get it
you don't murder anything, you just dock... all you do is dock
pathetic nullsec alliances, one ship comes, and you dock
dock dock dock, thats your gameplay ... |

Jonah Gravenstein
Sweet Sensations Radical Industries
12751
|
Posted - 2013.08.30 09:48:00 -
[382] - Quote
Infinity Ziona wrote: You see those words above in those posts you skipped over... you should read them before commentting. No one is suggesting solo pilots should be able to easily blap sov assets. As I have stated over and over I am talking about small to medium gangs.
There I pointed out your failure at reading whats being argued about.
Really? So you didn't post this?Infinity Ziona wrote:I play EvE on hard mode. I don't use jump clones. I use full sets of implants in PvP. I don't use booster alts. I jump 100 jumps to get to my hunting grounds dodging your lame blob camps. I solo exclusively. I using billion isk Proteus killing nullbears in hubs with 5 to 20 reds in local. Hoisted by your own petard, bummer.
Harry Forever wrote: those ideas are not stupid, you are just not smart enough to get it
you don't murder anything, you just dock... all you do is dock
pathetic nullsec alliances, one ship comes, and you dock
dock dock dock, thats your gameplay
I'm smart enough to realise that they're stupid, which is more than you are. FYI I rarely play in nullsec and I'm not in an alliance.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Harry Forever
SpaceJunkys
729
|
Posted - 2013.08.30 09:48:00 -
[383] - Quote
nullbear: hey, an enemie is in the system crazy nullbear: oh **** nullbear: **** man crazy nullbear: hey, why not just dock? nullbear: hmmm... crazy nullbear: they can't shoot our stuff, muhahaha! nullbear: hell yea!
crazy nullbear: *docking* nullbear: *docking*
this is EvE ... |

Harry Forever
SpaceJunkys
729
|
Posted - 2013.08.30 09:52:00 -
[384] - Quote
nullbear: oh man ****, some people did take sov close by crazy nullbear: oh **** nullbear: ****, what are we gonna do? crazy nullbear: **** man, fight? nullbear: hell no! crazy nullbear: muahaha, why not be friends with them? nullbear: lol, **** you are smart
crazy nullbear: *snoring* nullbear: *snoring*
this is EvE ... |

Harry Forever
SpaceJunkys
729
|
Posted - 2013.08.30 10:04:00 -
[385] - Quote
Nullbear: *waking up* **** Crazy nullbear: ****! whats going on? Nullbear: they changed something in the game! Crazy nullbear: oh **** man, what? Nullbear: moons are important now! Crazy nullbear: **** man, we need to play? Nullbear: I think so! Crazy nullbear: **** we are ****** Nullbear: oh **** man, oh ******* **** Crazy nullbear: this is hell man, ******* hell
this is EvE ... |

Trii Seo
Sabotage Incorporated Executive Outcomes
89
|
Posted - 2013.08.30 10:16:00 -
[386] - Quote
You know, most of those "nullbears" would be more like "Oh hell yeah, x for MURDER!" but it's funny how you cry. Amusing.
Now, it's worth noting that there's a lot of trash drifting in nullsec space:
- Dramiels/lone 'ceptors. Damn fast to catch, best baited by lone pilots if they feel like killing something. If not? No point forming, they'll just outrun you. - Ghost T3s. Going after a cloaky/nulli T3 is like chasing a ghost. Their pilots are often too paranoid to pick on a pvp target in fear of a gang/drop so it's not worth the effort. - Other cloakies. If it's a bomber, it won't fight. If it's a recon, 80% of the time it's a drop. - As of late, T1 explorer frigates. Just take a Sabre and go gatecamping, scavenge the scavengers for extra irony points.
Thing about trash is nobody actually bothers taking it out, since it's not fun. Two ways to deal with it is blob it and make it die without even a chance to fight back, or leave it to get bored. Both increase a chance of it not coming back, getting a hostile out of your system - accomplishes the objective.
Plus, there's a difference between "fight" and "murder", and it's pretty significant - you can lose a fight, you can't lose a murder. We prefer the latter, one outcome and a lot of fun to do. Is it Hotdrop O'Clock yet? |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 10:17:00 -
[387] - Quote
Infinity Ziona wrote:.... I really don't give a flying crap about who holds Sov.
I want to blow stuff up, that's what the game is for, that's what null is for...
Your post revolves around what you want... what would be good for you. Eve does not revolve around you.
CCP has other ideas about what Null is for. |

Infinity Ziona
Cloakers
346
|
Posted - 2013.08.30 10:23:00 -
[388] - Quote
Jonah Gravenstein wrote:Infinity Ziona wrote: You see those words above in those posts you skipped over... you should read them before commentting. No one is suggesting solo pilots should be able to easily blap sov assets. As I have stated over and over I am talking about small to medium gangs.
There I pointed out your failure at reading whats being argued about.
Really? So you didn't post this? Infinity Ziona wrote:I play EvE on hard mode. I don't use jump clones. I use full sets of implants in PvP. I don't use booster alts. I jump 100 jumps to get to my hunting grounds dodging your lame blob camps. I solo exclusively. I using billion isk Proteus killing nullbears in hubs with 5 to 20 reds in local. How does it feel to be hoisted by your own petard? Maybe you should take your own advice and not skip reading posts, especially your own  I'll let you in on a little secret - just because one doesn't participate in certain activities in EvE Online doesn't mean one can't have an opinion on aspects of those activities.
We have an enormous amount of nullbear tears over isk generation in highsec missions despite those nullbears not running them. Likewise I would like to see null become more dangerous and less easy mode.
Therefore despite having ever been in a gang or fleet I have a very strong and justifiable argument regarding the server handholding in sov systems.
|

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
502
|
Posted - 2013.08.30 10:25:00 -
[389] - Quote
Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:You have blinkers on. Either that or you fail at comprehending my words. I comprehend you perfectly. You want POCOs to have less HP and no reinforcement cycle. You want this because you want small and medium gangs to be able to do structural damage to large nullsec alliances without the certainty of that nullsec alliance forming up for a timer. But your idea has several flaws, which have been pointed out more than once. 1. Null sec alliances don't make enough from PI over high sec PI to make a POCO worth defending. This change would just result in null sec alliances taking down POCOs and running PI in high sec. 2. This change would affect the income of small to medium corps working out of low sec, WH space and NPC null. They too would be likely to pull down POCOs and run PI from high sec. 3. Anyone relying on PI to build fuel for their POS would now need to ship fuel from high sec. This would particularly affect WH corps. Overall your idea would provide you with only short term gains, but would affect anyone running PI outside of high sec long term. 1. If you can't defend it nor afford to lose it don't anchor it except in systems where you can defend it. 2. Small to medium corporations already get facestomped as do their POCO's. A 24 hour timer on a small to medium corporation is unlikely to be defended by a small to medium corporation if the attacker is greater. A 24 hour timer makes no difference. In any case no one is suggesting reinforcement timers be removed, nor that that HP be reduced. There has been no suggestion of any changes being made. Only an observation that the current system is flawed. 3. Booo fugging hooo. If you can't manage to defend your assets and have to import fuel bad luck. EvE is not supposed to be easy or fair.
It's like you don;t even read before you post! 1. If it doesn't make enough ISK, it's not worth defending, so WE SIMPLY WOULDN'T USE THEM. So you would still have nothing to shoot at. I'm not saying we would be sad because they would be hard to defend, they just would not be worth the isk investment and they'd become an unused feature. 2. Small to medium corps don't normally have to worry about huge alliances wandering in and stomping a POCO. We simply don't care enough about taking away a tiny fraction of income to stomp on them. 3. How about boo fugging hoo, if you can't kill a POCO solo then bad luck. EvE is not supposed to be easy or fair. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
502
|
Posted - 2013.08.30 10:29:00 -
[390] - Quote
Infinity Ziona wrote:I'll let you in on a little secret - just because one doesn't participate in certain activities in EvE Online doesn't mean one can't have an opinion on aspects of those activities.
We have an enormous amount of nullbear tears over isk generation in highsec missions despite those nullbears not running them. Likewise I would like to see null become more dangerous and less easy mode. ISK generation is far easier and faster in null. I think you'll find the people tearing up over high sec income are not nullbears.
Infinity Ziona wrote:Therefore despite having ever been in a gang or fleet I have a very strong and justifiable argument regarding the server handholding in sov systems. No, you have a particularly weak argument. Which is why your main supporter is Harry Forever. You essentially want to make a change which would make a whole portion of EVE too costly to bother using. All so you can get a couple of structure kills on your killboard because you're upset at losing 2 ships this month. You want a target that doesn't shoot back. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 10:30:00 -
[391] - Quote
Infinity Ziona wrote:...We have an enormous amount of nullbear tears over isk generation in highsec missions despite those nullbears not running them. Likewise I would like to see null become more dangerous and less easy mode...
We??? I have a PvE toon that runs L-4s... am I part of the we?
|

Jonah Gravenstein
Sweet Sensations Radical Industries
12754
|
Posted - 2013.08.30 10:31:00 -
[392] - Quote
Infinity Ziona wrote: I'll let you in on a little secret - just because one doesn't participate in certain activities in EvE Online doesn't mean one can't have an opinion on aspects of those activities.
You can certainly have an opinion, it's about the only thing you're entitled to here. However, that doesn't make your opinion valid, especially when it's about things you have little, or no knowledge of.
Quote:We have an enormous amount of nullbear tears over isk generation in highsec missions despite those nullbears not running them. Likewise I would like to see null become more dangerous and less easy mode. How do you know nullbears don't mission in highsec? Plenty of nullsec players have alts in highsec, because it's so damn easy to make money there, through missions, trade and industry, and all of it in a relatively risk free environment, policed by instapwn cops.
Quote:Therefore despite having ever been in a gang or fleet I have a very strong and justifiable argument regarding the server handholding in sov systems.
How can you have a strong argument about something you have no knowledge of? That's like me saying I have a strong argument regarding the way eBay runs its business, despite having no knowledge or experience of actually running a business. What you have is an opinion, which is not the same as an argument.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Infinity Ziona
Cloakers
348
|
Posted - 2013.08.30 10:33:00 -
[393] - Quote
Lucas Kell wrote:Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:You have blinkers on. Either that or you fail at comprehending my words. I comprehend you perfectly. You want POCOs to have less HP and no reinforcement cycle. You want this because you want small and medium gangs to be able to do structural damage to large nullsec alliances without the certainty of that nullsec alliance forming up for a timer. But your idea has several flaws, which have been pointed out more than once. 1. Null sec alliances don't make enough from PI over high sec PI to make a POCO worth defending. This change would just result in null sec alliances taking down POCOs and running PI in high sec. 2. This change would affect the income of small to medium corps working out of low sec, WH space and NPC null. They too would be likely to pull down POCOs and run PI from high sec. 3. Anyone relying on PI to build fuel for their POS would now need to ship fuel from high sec. This would particularly affect WH corps. Overall your idea would provide you with only short term gains, but would affect anyone running PI outside of high sec long term. 1. If you can't defend it nor afford to lose it don't anchor it except in systems where you can defend it. 2. Small to medium corporations already get facestomped as do their POCO's. A 24 hour timer on a small to medium corporation is unlikely to be defended by a small to medium corporation if the attacker is greater. A 24 hour timer makes no difference. In any case no one is suggesting reinforcement timers be removed, nor that that HP be reduced. There has been no suggestion of any changes being made. Only an observation that the current system is flawed. 3. Booo fugging hooo. If you can't manage to defend your assets and have to import fuel bad luck. EvE is not supposed to be easy or fair. It's like you don;t even read before you post! 1. If it doesn't make enough ISK, it's not worth defending, so WE SIMPLY WOULDN'T USE THEM. So you would still have nothing to shoot at. I'm not saying we would be sad because they would be hard to defend, they just would not be worth the isk investment and they'd become an unused feature. 2. Small to medium corps don't normally have to worry about huge alliances wandering in and stomping a POCO. We simply don't care enough about taking away a tiny fraction of income to stomp on them. 3. How about boo fugging hoo, if you can't kill a POCO solo then bad luck. EvE is not supposed to be easy or fair. You need to work on your ability to respond to posts on the forum. You're simply going around in circles getting nowhere and avoiding the topic.
The fairer solution would be to leave assets with the same HP as they have at the moment, no reinforcement, but make all the HP armor. That way we can damage it and if you fail at defending, which you obviously appear to be incapable of, then that damage would be permanent and we could eventually pop it. Having to wait 24 hours to get your lazy asses into a massive blob to wtf pwn gangs is hand holding.
|

Infinity Ziona
Cloakers
348
|
Posted - 2013.08.30 10:35:00 -
[394] - Quote
Jonah Gravenstein wrote:Infinity Ziona wrote: I'll let you in on a little secret - just because one doesn't participate in certain activities in EvE Online doesn't mean one can't have an opinion on aspects of those activities.
You can certainly have an opinion, it's about the only thing you're entitled to here. However, that doesn't make your opinion valid, especially when it's about things you have little, or no knowledge of. Quote:We have an enormous amount of nullbear tears over isk generation in highsec missions despite those nullbears not running them. Likewise I would like to see null become more dangerous and less easy mode. How do you know nullbears don't mission in highsec? Plenty of nullsec players have alts in highsec, because it's so damn easy to make money there, through missions, trade and industry, and all of it in a relatively risk free environment, policed by instapwn cops. Quote:Therefore despite having ever been in a gang or fleet I have a very strong and justifiable argument regarding the server handholding in sov systems.
How can you have a strong argument about something you have no knowledge of? That's like me saying I have a strong argument regarding the way eBay runs its business, despite having no knowledge or experience of actually running a business. What you have is an opinion, which is not the same as an argument. What specifically have I said about null sec or its mechanics that is incorrect? Please point it out?
|

Benny Ohu
Chaotic Tranquility Casoff
1336
|
Posted - 2013.08.30 10:35:00 -
[395] - Quote
dear stupids
nullseccers have been asking for small gang targets, farms and fields and disruptable nullsec income for years
unfortunately the shrieking highsec monkey posters are against anything that'd make nullsec worth living in to make any of these work properly and any almost-decent discussion on the topic is ruined by said sub-humans
your own selfish ideas are bad and you've been told why they're bad by your betters
and the responses i see are BUT I WANT IT and the ad hominem YOU JUST DON'T WANT TO HAVE TO DEFEND YOUR STUFF
stop posting, love benny |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 10:37:00 -
[396] - Quote
Infinity Ziona wrote:...That way we can damage it...
We?? Didn't you say, "I solo exclusively". |

Harry Forever
SpaceJunkys
729
|
Posted - 2013.08.30 10:39:00 -
[397] - Quote
Nullbear: ****! my hauler was shotdown by harry forever! Crazy nullbera: oh ****! you are doomed! Nullbear: but why? what should i do?! Crzay nullbear: **** man, just trash him with your tengu! Nullbear: hell yea! *undocking* Crazy nullbear: did you get him?! Nullbear: what the ****? alone?? Crazy nullbear: oh **** you are right! *calling friends*
2 hours later
Nullbear: **** man! where is he? Crazy nullbear: ******* afk cloaker! ... |

Jonah Gravenstein
Sweet Sensations Radical Industries
12754
|
Posted - 2013.08.30 10:39:00 -
[398] - Quote
Infinity Ziona wrote: What specifically have I said about null sec or its mechanics that is incorrect? Please point it out?
You really expect me to trawl through all your posts to simply repeat what other posters have already pointed out to you? Dream on.
You also forgot to answer any of the questions I posed in the post you quoted, is there a reason why? NB: They haven't already been answered, unlike your own
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Infinity Ziona
Cloakers
348
|
Posted - 2013.08.30 10:40:00 -
[399] - Quote
Trii Seo wrote:You know, most of those "nullbears" would be more like "Oh hell yeah, x for MURDER!" but it's funny how you cry. Amusing.
Now, it's worth noting that there's a lot of trash drifting in nullsec space:
- Dramiels/lone 'ceptors. Damn fast to catch, best baited by lone pilots if they feel like killing something. If not? No point forming, they'll just outrun you. - Ghost T3s. Going after a cloaky/nulli T3 is like chasing a ghost. Their pilots are often too paranoid to pick on a pvp target in fear of a gang/drop so it's not worth the effort. - Other cloakies. If it's a bomber, it won't fight. If it's a recon, 80% of the time it's a drop. - As of late, T1 explorer frigates. Just take a Sabre and go gatecamping, scavenge the scavengers for extra irony points.
Thing about trash is nobody actually bothers taking it out, since it's not fun. Two ways to deal with it is blob it and make it die without even a chance to fight back, or leave it to get bored. Both increase a chance of it not coming back, getting a hostile out of your system - accomplishes the objective.
Plus, there's a difference between "fight" and "murder", and it's pretty significant - you can lose a fight, you can't lose a murder. We prefer the latter, one outcome and a lot of fun to do. You're not helping your argument by supporting mine...
You outlined exactly my point and why I think the system is flawed.
Solo pilot, small gang, even medium gang... oh well, just trash, they can't hurt any of our stuff, lets just dock, or leave, or just ignore them...
Thank you. |

Benny Ohu
Chaotic Tranquility Casoff
1337
|
Posted - 2013.08.30 10:41:00 -
[400] - Quote
nullsec defence should be conducted by a series of honorable 1v1s vs the invaders NO BLOBBING |

Infinity Ziona
Cloakers
348
|
Posted - 2013.08.30 10:43:00 -
[401] - Quote
Jonah Gravenstein wrote:Infinity Ziona wrote: What specifically have I said about null sec or its mechanics that is incorrect? Please point it out?
You really expect me to trawl through all your posts to simply repeat what other posters have already pointed out to you? Dream on. No, you stated I don't know what I'm talking about. I asked you in what way... are you saying that I don't know what I'm talking about but you don't know what I'm talking about either... how do you come to a conclusion someone doesn't know what they're talking about if you don't even know what they're saying? Are you psychic? |

Trii Seo
Sabotage Incorporated Executive Outcomes
91
|
Posted - 2013.08.30 10:45:00 -
[402] - Quote
It's just a recent trend of hisec people discovering pvp and slowly getting their feet wet in the whole "no targets" bitterness.
That subject is a dead horse that's been flogged to the point it's a jelly-like wobbling mass with none of its characteristics remaining remotely horselike. There's no incentive to risk it, no reward to make you think "oh crap, a neutral/red scout in local. But I must remain in this easily-targetable place in my faction fit Tengu! I must get a shot at the billion ISK jackpot module or the anomaly will despawn!"
Risk vs. Reward is skewered and CCP should take a looong look before fixing it in a haphazard way, since in doing so they might do more harm than good. A good, big rebalance of PvE is needed. Is it Hotdrop O'Clock yet? |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
502
|
Posted - 2013.08.30 10:47:00 -
[403] - Quote
Infinity Ziona wrote:You need to work on your ability to respond to posts on the forum. You're simply going around in circles getting nowhere and avoiding the topic.
The fairer solution would be to leave assets with the same HP as they have at the moment, no reinforcement, but make all the HP armor. That way we can damage it and if you fail at defending, which you obviously appear to be incapable of, then that damage would be permanent and we could eventually pop it. Having to wait 24 hours to get your lazy asses into a massive blob to wtf pwn gangs is hand holding. L O L I'm going around in cirles? You are claiming you want null sec players to have to work to keep their POCO, yet you still have not addressed the key issue, which has been mentioned several hundred times. Here it is again: If a POCO takes too much to defend and still only provides a tiny fraction of income, null alliances will stop using them. How can you prevent your idea from causing a POCO to simply become a deprecated feature?
Hand holding or not, the way it works as it is works well, just means you can;t solo kill a POCO. The fact that it makes you so sad that you come crying on the forum about it means it's doing a good job there too.
Without a reinforcement timer, it wouldn't matter if it had 1 HP or 100m HP. We've already pointed out that a 10 man gang even is crappy ships can drop a poco to reinforce in 15 minutes. It would take a 10 man gang with 800 dps maybe 25 minutes to drop it completely with no reinforce timer. Considering there's hundreds of potential spots for POCOs, the cost involved in makeing sure there was always a defense fleet available and a triage fleet to rep it afterwards would mean a POCO would need to generate more income than R64s. If CCP make a POCO give out more income than R64s, then I'm happy for them to make this change. If not, then the change would only send POCO mechanics to their grave. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Jonah Gravenstein
Sweet Sensations Radical Industries
12754
|
Posted - 2013.08.30 10:49:00 -
[404] - Quote
Infinity Ziona wrote: Solo pilot, small gang, even medium gang... oh well, just trash, they can't hurt any of our stuff, lets just dock, or leave, or just ignore them... Thank you.
I'm fairly sure the regulars of RvB Ganked would like to disagree, they run pretty much weekly low and nullsec roams with the sole purpose of killing as many players as possible before they explode. They don't seem to have any problems finding people to kill, maybe because they actually provide good fights.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
502
|
Posted - 2013.08.30 10:50:00 -
[405] - Quote
Infinity Ziona wrote:You're not helping your argument by supporting mine...
You outlined exactly my point and why I think the system is flawed.
Solo pilot, small gang, even medium gang... oh well, just trash, they can't hurt any of our stuff, lets just dock, or leave, or just ignore them...
Thank you. I think you misunderstand. They are considered trash because you "elite solo pvpers" put every mod you possibly can on your ship to make it unable to be found and killed. You only decloak when you are close to 100% chance of a victory and run away as soon as there is a threat. There is simply no point in us wasting our time waiting for you to decide to make a move. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

William Walker
House Aratus Fatal Ascension
339
|
Posted - 2013.08.30 10:52:00 -
[406] - Quote
Benny Ohu wrote:nullsec defence should be conducted by a series of honorable 1v1s vs the invaders NO BLOBBING They shall each pick a champion whilst everyone else in the respective alliances looks on from a safe distance, cursing at each other in local. Then, when the victor is decided, the loser must make haste to escape, least he be struck down by the victor. pâ+(*GîÆGêçGîÆ*)n+ë pü+(pé£GêçpÇü-¦)pü+ (GùòGÇ+GùòG£+) |

Jonah Gravenstein
Sweet Sensations Radical Industries
12754
|
Posted - 2013.08.30 10:54:00 -
[407] - Quote
Infinity Ziona wrote:Jonah Gravenstein wrote:Infinity Ziona wrote: What specifically have I said about null sec or its mechanics that is incorrect? Please point it out?
You really expect me to trawl through all your posts to simply repeat what other posters have already pointed out to you? Dream on. No, you stated I don't know what I'm talking about. I asked you in what way... are you saying that I don't know what I'm talking about but you don't know what I'm talking about either... how do you come to a conclusion someone doesn't know what they're talking about if you don't even know what they're saying? Are you psychic? Why would I waste my time trying to explain how you're wrong when you've dismissed everybody else who's already told you how you're wrong? You're so convinced that you're right, and everybody else is wrong that to do so would be pointless.
Make it worth my while, send me a few hundred million isk to review your posts, and I'll go through them and pull out all the wrong stuff in them. Then you can ignore all the stuff I say and tell me that I'm wrong, like you've told everybody else that they're wrong.
Put up or shut up.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
502
|
Posted - 2013.08.30 10:55:00 -
[408] - Quote
William Walker wrote:Benny Ohu wrote:nullsec defence should be conducted by a series of honorable 1v1s vs the invaders NO BLOBBING They shall each pick a champion whilst everyone else in the respective alliances looks on from a safe distance, cursing at each other in local. Then, when the victor is decided, the loser must make haste to escape, least he be struck down by the victor. They cry when we **** up local too, so that has to be left out. Don't forget if we're fighting a party from high sec, we are allowed T1 ships only to their T3s, and we must hand sov over, never to return. Cos they want "hard mode"... The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

flashmek
L'Avant Garde
2
|
Posted - 2013.08.30 10:57:00 -
[409] - Quote
i just honestly think as posted previous its not the whole fact that people are renting, people are taking up their offer and accepting it as the norm, but they are happy it works for both of them.
when your a small corp of 30 guys or an alliance of 150, why would you want to make an enemy of someone who is right next door and is 20 times bigger then you when you can easily make profit, be involved in the action in fleets, have access to PI, belts and anoms and work your way up to getting your own space with the backing of the guys you was originally renting from.
that is if your actually making an effort to work with them and not just using them as a renter.
its your own decision to pay the stupid price noones telling you it has to be done this way.
Flash |

Sparkles Darington
3
|
Posted - 2013.08.30 10:58:00 -
[410] - Quote
Lucas Kell wrote:William Walker wrote:Benny Ohu wrote:nullsec defence should be conducted by a series of honorable 1v1s vs the invaders NO BLOBBING They shall each pick a champion whilst everyone else in the respective alliances looks on from a safe distance, cursing at each other in local. Then, when the victor is decided, the loser must make haste to escape, least he be struck down by the victor. They cry when we **** up local too, so that has to be left out. Don't forget if we're fighting a party from high sec, we are allowed T1 ships only to their T3s, and we must hand sov over, never to return. Cos they want "hard mode"... Someone ever tell you you look like Rick Astley? |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 10:59:00 -
[411] - Quote
Lucas Kell wrote:...we are allowed T1 ships only to their T3s... ... and remember if they bring two T3s you are only allowed two T1s... any more and you are blobing... and they don't believe that is fair. |

Jonah Gravenstein
Sweet Sensations Radical Industries
12756
|
Posted - 2013.08.30 11:02:00 -
[412] - Quote
Bi-Mi Lansatha wrote:Lucas Kell wrote:...we are allowed T1 ships only to their T3s... ... and remember if they bring two T3s you are only allowed two T1s... any more and you are blobing... and they don't believe that is fair. Those T1's must be haulers.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Infinity Ziona
Cloakers
348
|
Posted - 2013.08.30 11:03:00 -
[413] - Quote
Trii Seo wrote:It's just a recent trend of hisec people discovering pvp and slowly getting their feet wet in the whole "no targets" bitterness.
That subject is a dead horse that's been flogged to the point it's a jelly-like wobbling mass with none of its characteristics remaining remotely horselike. There's no incentive to risk it, no reward to make you think "oh crap, a neutral/red scout in local. But I must remain in this easily-targetable place in my faction fit Tengu! I must get a shot at the billion ISK jackpot module or the anomaly will despawn!"
Risk vs. Reward is skewered and CCP should take a looong look before fixing it in a haphazard way, since in doing so they might do more harm than good. A good, big rebalance of PvE is needed. I've been pvping since about late 2003...
I don't have any issues finding targets in null. I'm not complaining about lack of targets, there are lots. I'm simply saying that as in high sec, as in low sec, if you can afford to fly it you should be afford to lose it. If you deploy a player owned structure, it should be able to be damaged and even destroyed.
Now they can be damaged and destroyed, sure, but realistically, by a small gang or a medium gang, no. Any small gang or medium gang that turns up at the "allotted" time is going to be facestomped.
Basically this means you have indestructible player owned objects at least in regards to small and medium gangs. This is okay in WoW, its fine in The Sims and Second Life. But this is EvE... **** blows up. If your 100m isk POCO is so terribly hard to lose and you're in Null you have more to worry about than POCO's. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
502
|
Posted - 2013.08.30 11:10:00 -
[414] - Quote
Sparkles Darington wrote:Lucas Kell wrote:William Walker wrote:Benny Ohu wrote:nullsec defence should be conducted by a series of honorable 1v1s vs the invaders NO BLOBBING They shall each pick a champion whilst everyone else in the respective alliances looks on from a safe distance, cursing at each other in local. Then, when the victor is decided, the loser must make haste to escape, least he be struck down by the victor. They cry when we **** up local too, so that has to be left out. Don't forget if we're fighting a party from high sec, we are allowed T1 ships only to their T3s, and we must hand sov over, never to return. Cos they want "hard mode"... Someone ever tell you you look like Rick Astley? Nope, but I'd probably take it as a compliment.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
502
|
Posted - 2013.08.30 11:14:00 -
[415] - Quote
Infinity Ziona wrote:I've been pvping since about late 2003... So this character is just an alt then?
Infinity Ziona wrote:I don't have any issues finding targets in null. I'm not complaining about lack of targets, there are lots. I'm simply saying that as in high sec, as in low sec, if you can afford to fly it you should be afford to lose it. If you deploy a player owned structure, it should be able to be damaged and even destroyed.
Now they can be damaged and destroyed, sure, but realistically, by a small gang or a medium gang, no. Any small gang or medium gang that turns up at the "allotted" time is going to be facestomped. If a small or medium gang takes on a 10000 man alliance, yes, they get their face stomped. I wouldn't walk into a packed biker bar and start smashing up their tables and expect to leave with my knees in tact, even if I only smashed the empty tables.
Infinity Ziona wrote:Basically this means you have indestructible player owned objects at least in regards to small and medium gangs. This is okay in WoW, its fine in The Sims and Second Life. But this is EvE... **** blows up. If your 100m isk POCO is so terribly hard to lose and you're in Null you have more to worry about than POCO's. Again, they are not indestructible. They have the right amount of defense in relation to their profit. If you want to make them easier to kill, they need to increase the profit considerably.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Trii Seo
Sabotage Incorporated Executive Outcomes
91
|
Posted - 2013.08.30 11:25:00 -
[416] - Quote
You know, the 1v1 idea is not bad. We should organize a Thunderdome arena system and make a "no holds barred" tournament with simple rules: Two men enter, one man leaves and if you attempt escape you get shot to bits by the spectators.
Free popcorn and an Arty-nado with every ticket, family packages include arty-thrashers for kids!
Then our benevolent sov-erlords can bet systems on fights!
Is it Hotdrop O'Clock yet? |

whysoserios Andrard
MASS A DEATH Mordus Angels
6
|
Posted - 2013.08.30 11:28:00 -
[417] - Quote
Leigh Akiga wrote:For years the only alliance-level income source in 0.0 has been moongoo and rent. I think its time to introduce a new treasure. In the real world we fight wars for oil. How about introducing naturally occuring fuel-streams (phenomenon) in 0.0
POS/jump fuel- that can be harvested much the same way as harvesting gas clouds.
Yeah its called ice.
Also it will never change no matter how much you complain on forums , if you were to take sov would you not want 4 bil a month passive income?
|

Infinity Ziona
Cloakers
348
|
Posted - 2013.08.30 11:28:00 -
[418] - Quote
Lucas Kell wrote:Infinity Ziona wrote:I've been pvping since about late 2003... So this character is just an alt then? Infinity Ziona wrote:I don't have any issues finding targets in null. I'm not complaining about lack of targets, there are lots. I'm simply saying that as in high sec, as in low sec, if you can afford to fly it you should be afford to lose it. If you deploy a player owned structure, it should be able to be damaged and even destroyed.
Now they can be damaged and destroyed, sure, but realistically, by a small gang or a medium gang, no. Any small gang or medium gang that turns up at the "allotted" time is going to be facestomped. If a small or medium gang takes on a 10000 man alliance, yes, they get their face stomped. I wouldn't walk into a packed biker bar and start smashing up their tables and expect to leave with my knees in tact, even if I only smashed the empty tables. EDIT: Oh and destroying a large POS in high sec takes a war dec 24 hours in advance, a huge gang (since caps can't come into high sec), then has a reinforce timer. Since most corps in high sec leave their BPOs in the station and remotely use them, they don't run the risk of losing them, and warping straight from POS shield to station (as there's no interdiction bubbles to stop them) means they can get everything out. High sec POCOs are completely invulnerable. Infinity Ziona wrote:Basically this means you have indestructible player owned objects at least in regards to small and medium gangs. This is okay in WoW, its fine in The Sims and Second Life. But this is EvE... **** blows up. If your 100m isk POCO is so terribly hard to lose and you're in Null you have more to worry about than POCO's. Again, they are not indestructible. They have the right amount of defense in relation to their profit. If you want to make them easier to kill, they need to increase the profit considerably. Yeah my 2003 character in which I have kills listed all the way back to 2005 is an alt. Kill mails were handled differently from the way there are now, they were simply mails which you needed to manually post.
I disagree that they are balanced. They cost less than a battleship and require billion isk gangs to get them to reinforced in any reasonable amount of time. Once they are reinforced they are indestructible and once that happens any small gang will a) not be around anymore, b) if they come back they will be facestomped. Terrible balance.
|

Yeep
GoonWaffe Goonswarm Federation
326
|
Posted - 2013.08.30 11:40:00 -
[419] - Quote
Infinity Ziona wrote:They cost less than a battleship and require billion isk gangs to get them to reinforced in any reasonable amount of time. Once they are reinforced they are indestructible and once that happens any small gang will a) not be around anymore, b) if they come back they will be facestomped.
So go reinforce a whole bunch of them and force your target alliance to pick one or split their forces. Or pick an appropriately sized target that can't "facestomp" you. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
502
|
Posted - 2013.08.30 11:46:00 -
[420] - Quote
Infinity Ziona wrote:Yeah my 2003 character in which I have kills listed all the way back to 2005 is an alt. Kill mails were handled differently from the way there are now, they were simply mails which you needed to manually post. I just meant because you don't have many kills listed, even recently. I mean this year only 38, including pods, before then nothing since 2010. You're comfortable throwing around the "I R LONG TIME PVPER!" with that as your KB record?
Infinity Ziona wrote:I disagree that they are balanced. They cost less than a battleship and require billion isk gangs to get them to reinforced in any reasonable amount of time. Once they are reinforced they are indestructible and once that happens any small gang will a) not be around anymore, b) if they come back they will be facestomped. Terrible balance. Thats because you are only looking at Cost vs Defense. Why does a mackinaw cost 200m, while a battleship can be picked up for less? A Battleship costs less but takes a considerable amount more to kill. The reason is because it's not about cost, its about PROFIT. A Mackinaw can pull in vast amounts of profit, literally billions a day, so its balanced by being less defensible. A Battleship on the other hand can't make as much. A single POCO makes maybe 50m a month more in null than in high sec, and a high sec one can only make you about 200m a month without an enormous amount of effort. The defense of a POCO is in line with it's profit.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Infinity Ziona
Cloakers
348
|
Posted - 2013.08.30 11:58:00 -
[421] - Quote
Lucas Kell wrote:Infinity Ziona wrote:Yeah my 2003 character in which I have kills listed all the way back to 2005 is an alt. Kill mails were handled differently from the way there are now, they were simply mails which you needed to manually post. I just meant because you don't have many kills listed, even recently. I mean this year only 38, including pods, before then nothing since 2010. You're comfortable throwing around the "I R LONG TIME PVPER!" with that as your KB record? Infinity Ziona wrote:I disagree that they are balanced. They cost less than a battleship and require billion isk gangs to get them to reinforced in any reasonable amount of time. Once they are reinforced they are indestructible and once that happens any small gang will a) not be around anymore, b) if they come back they will be facestomped. Terrible balance. Thats because you are only looking at Cost vs Defense. Why does a mackinaw cost 200m, while a battleship can be picked up for less? A Battleship costs less but takes a considerable amount more to kill. The reason is because it's not about cost, its about PROFIT. A Mackinaw can pull in vast amounts of profit, literally billions a day, so its balanced by being less defensible. A Battleship on the other hand can't make as much. A single POCO makes maybe 50m a month more in null than in high sec, and a high sec one can only make you about 200m a month without an enormous amount of effort. The defense of a POCO is in line with it's profit. I didn't say I was a good PvP'r nor did I say I was a full time PvP'r. I have a okay K/D ratio for solo pvp'r, actually its pretty damn good for a solo PvP'r. My last PvP sortie I killed 32 nullbears for 2 losses. Get out of your blobs and go try solo pvp in billion isk ships without jumpcloning and lets see how you do. If you can beat my 32 for 2 I'll give you 10 billion isk, happy to transfer it to Chribba if you like. Fraps it I'll be interested to see how you do in null all alone.
I disagree with your argument on POCO's. |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 11:59:00 -
[422] - Quote
Lucas Kell wrote:...If a small or medium gang takes on a 10000 man alliance, yes, they get their face stomped...
...'cause I didn't know how many of them it was going to take to whip my ass, but I knew how many they were going to use. That's a handy piece of information to have, right there...
Ron White |

Infinity Ziona
Cloakers
348
|
Posted - 2013.08.30 12:01:00 -
[423] - Quote
Bi-Mi Lansatha wrote:Lucas Kell wrote:...If a small or medium gang takes on a 10000 man alliance, yes, they get their face stomped... ...'cause I didn't know how many of them it was going to take to whip my ass, but I knew how many they were going to use. That's a handy piece of information to have, right there... Ron White Absolutely not true. They only get facestomped if they attack player owned assets. Why? Because to kill those assets requires you to turn up at an allotted time to fight everyone in the alliance. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4252
|
Posted - 2013.08.30 12:07:00 -
[424] - Quote
Lucas Kell wrote:Infinity Ziona wrote:Yeah my 2003 character in which I have kills listed all the way back to 2005 is an alt. Kill mails were handled differently from the way there are now, they were simply mails which you needed to manually post. I just meant because you don't have many kills listed, even recently. I mean this year only 38, including pods, before then nothing since 2010. You're comfortable throwing around the "I R LONG TIME PVPER!" with that as your KB record? Why not. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 12:07:00 -
[425] - Quote
Infinity Ziona wrote: Absolutely not true. They only get facestomped if they attack player owned assets. Why? Because to kill those assets requires you to turn up at an allotted time to fight everyone in the alliance.
Doctor, it hurts when I do this.
Don't do that |

Alavaria Fera
GoonWaffe Goonswarm Federation
4252
|
Posted - 2013.08.30 12:09:00 -
[426] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote: Absolutely not true. They only get facestomped if they attack player owned assets. Why? Because to kill those assets requires you to turn up at an allotted time to fight everyone in the alliance.
Doctor, it hurts when I do this. Don't do that Get the thing nerfed, then try again. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Trii Seo
Sabotage Incorporated Executive Outcomes
91
|
Posted - 2013.08.30 12:09:00 -
[427] - Quote
Well if you turn up to fight everyone in the alliance, it means the alliance is doing its job of protecting assets. Which is why it has them to begin with.
Though, to be frank, a way for a solo player to damage alliance assets would be hilariously exploited. Large alliances would simply use it to roll over smaller entities, without giving them even a chance of survival.
For now it's :effort: to reinforce/take down something with subcaps and if you drop capitals, you're asking for a roving capkiller group (oh hello Shadow Cartel/Pandemic Legion/Black Legion/whoever feels like a lil' drop action) to pad their killboards with your ass. Simply not worth picking on the small guy unless he holds a really tasy candy.
(Now, with RF timers they have a chance of calling in friends and attempting to resist your attack.) Is it Hotdrop O'Clock yet? |

Infinity Ziona
Cloakers
348
|
Posted - 2013.08.30 12:19:00 -
[428] - Quote
Trii Seo wrote:Well if you turn up to fight everyone in the alliance, it means the alliance is doing its job of protecting assets. Which is why it has them to begin with.
Though, to be frank, a way for a solo player to damage alliance assets would be hilariously exploited. Large alliances would simply use it to roll over smaller entities, without giving them even a chance of survival.
For now it's :effort: to reinforce/take down something with subcaps and if you drop capitals, you're asking for a roving capkiller group (oh hello Shadow Cartel/Pandemic Legion/Black Legion/whoever feels like a lil' drop action) to pad their killboards with your ass. Simply not worth picking on the small guy unless he holds a really tasy candy.
(Now, with RF timers they have a chance of calling in friends and attempting to resist your attack.) Not solo... small to medium gang, which is what CCP made the changes for, so that small to medium gangs could have some impact on sov warfare... obviously they cannot...
|

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 12:22:00 -
[429] - Quote
Infinity Ziona wrote: Not solo... small to medium gang, which is what CCP made the changes for, so that small to medium gangs could have some impact on sov warfare... obviously they cannot...
Yes they can... you just want to use only one failed tactic.
|

Trii Seo
Sabotage Incorporated Executive Outcomes
91
|
Posted - 2013.08.30 12:23:00 -
[430] - Quote
Same deal, just a small gang can actually be annoying enough to provoke a response.
Of course, most of those small gangs aren't set up to fight - they're set up to kill and be able to run away if a bigger force engages them.
Other than that, any change that benefits small gangs will benefit a big blob. Any change that nerfs the blob will nerf the small gang. That's mostly because the difference is just in numbers. Is it Hotdrop O'Clock yet? |

Mayhaw Morgan
State War Academy Caldari State
133
|
Posted - 2013.08.30 12:23:00 -
[431] - Quote
Trii Seo wrote:Though, to be frank, a way for a solo player to damage alliance assets would be hilariously exploited. Large alliances would simply use it to roll over smaller entities, without giving them even a chance of survival. Awwww, look. Another defender of "the little guy". |

Trii Seo
Sabotage Incorporated Executive Outcomes
91
|
Posted - 2013.08.30 12:28:00 -
[432] - Quote
Hey, what can I say - they're adorable and make funny noises when you set them on fire.
Just you need something ot limit you in case you get carried away with the killing. Don't want to murder everyone today - you wouldn't have anyone to murder tomorrow! Is it Hotdrop O'Clock yet? |

Infinity Ziona
Cloakers
349
|
Posted - 2013.08.30 12:29:00 -
[433] - Quote
Trii Seo wrote:Same deal, just a small gang can actually be annoying enough to provoke a response.
Of course, most of those small gangs aren't set up to fight - they're set up to kill and be able to run away if a bigger force engages them.
Other than that, any change that benefits small gangs will benefit a big blob. Any change that nerfs the blob will nerf the small gang. That's mostly because the difference is just in numbers. Well see this whole thread was on rental alliances. My argument is that if you cannot damage sov assets by raiding, which means small to medium gangs hitting weak points and then running away, but instead are forced to come back 24 hours later to face the blob and get owned, then any alliance that dominates null will be untouchable.
The only way for null to not become the big blue donut and rental online is for smaller entities to raid, out think and outmaneuver bigger stronger alliances.
Take the guy earlier that said they have no option but to rent from bigger alliances, why? Because any direct confrontation with bigger alliances wipes out the weaker alliance (TEST is an great example). But the only way to harm bigger alliances is to show up 24 hour later when they're all prepared to own you... catch 22 right? |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 12:35:00 -
[434] - Quote
Trii Seo wrote:.. any change that benefits small gangs will benefit a big blob... With my limited experience in Null, any military solution will just benefit the big alliances... they have the power.
What this last war might have show is that ISK is their vulnerability. Increase the ISK cost of owning a system and reduce each systems passive income, might make it fiscally not worth the effort. A small active corp on the other hand could make the ISK easily. |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 12:39:00 -
[435] - Quote
Infinity Ziona wrote: My argument is... Hopelessly flawed.
Make POCOs explode on sight... no effect on the big alliances... they just don't put them up. Independent players running PI in lowsec are screwed. |

Trii Seo
Sabotage Incorporated Executive Outcomes
92
|
Posted - 2013.08.30 12:39:00 -
[436] - Quote
Yes indeed, I was beginning to wonder how far into the dangerzone of offtop have we ridden off to. In a way, sov is in a needo of a total revamp - even for large groups it's boring to grind hundreds of structures, especially if it doesn't bring a fight.
Currently big wars end before sovereignity falls - morale, money, manpower fall first and the losing side evacuates instead of holding the hill. Admittedly, the shift to renter income made it a bit easier to hurt said alliances - beat on the renters and you'll eventually start hitting the landlord.
Farms and Fields deal, pos changes, everything has been requested and discussed and it's a big damn effort to fix it. Is it Hotdrop O'Clock yet? |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 12:49:00 -
[437] - Quote
Trii Seo wrote: - beat on the renters and you'll eventually start hitting the landlord - Somewhere in the depth of the Goonswarm Federation the are planning.  |

Trii Seo
Sabotage Incorporated Executive Outcomes
92
|
Posted - 2013.08.30 13:06:00 -
[438] - Quote
Bi-Mi Lansatha wrote:Trii Seo wrote: - beat on the renters and you'll eventually start hitting the landlord - Somewhere in the depth of the Goonswarm Federation the are planning. 
The shroud of sov grind has fallen. Begun, the renter wars have.
I say this winter patch 1.1/1.2 will mark the end of ship rebalancing, and with the whole "new decade" theme going on we'll see a New POS/Sov themed expansion at the next fanfest. The system wil be so good everyone will declare holy war on everyone and we'll see a global war and the end of the Age of Coalitions.
(Clearly, it'll be the dawn of the Age of Empires and all of null will be ruled by the victor - the Northern Clusterfuck Legion Empire Dot! We'll also rent hisec/lowsec.)
...but in a less mad-prophety way, I'd say the sov talk is on the table. However:
- Spaceship rebalance is easier to code - Spaceship rebalance affects more people - Spaceship rebalance = more tools to wage sov war once it's revamped
Once they're done with the base issues (which include POSes, for instance), CCP will surely take a look at the sov system being terrible.
Of course, people will still cry blue donut even after regions being burned down but at least the prospect of sov war (or sov-holding, because bills/infrastructure costs sure drive away some alliances) won't be a big factor on the "why not go to war?" list. Is it Hotdrop O'Clock yet? |

Bi-Mi Lansatha
RillaCorp Northern Associates.
196
|
Posted - 2013.08.30 13:14:00 -
[439] - Quote
Trii Seo wrote:...The shroud of sov grind has fallen. Begun, the renter wars have... The powers that be might start applying more pressure to Highsec... "Leave the violence of Highsec and move to our lovely resort rental properties in Null." 
|

Enochx Kaine
Imperial Academy Amarr Empire
0
|
Posted - 2013.08.30 13:42:00 -
[440] - Quote
I haven't read everything because...well...it's 22 pages for gods sake. ANd I am new to the game...so if this is obvious or already been said then I apologize in advance.
BUT.....if this makes you so mad, then surely it will make others mad. If everyone gets fed up with the status quo, then the status quo must change. Null sec is the same as everything else. When something is disliked, then there are people who want it changed.
Instead of trying to get CCP to change the rules, why don't you go find people to help you fix the problem. If you can't, then go find someone who can. Instead of trying to change the rules of the game, why not go change the game according to the rules. That's what the CFC have done. If they can do it, why can't anyone else?
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Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.30 13:50:00 -
[441] - Quote
Lucas Kell wrote:Addavar Thearox wrote:
[quote=Harry Forever]but don't you worry 1. Oct is my last day, the people just suck
That is the BEST news I've heard today. Possibly all week. The fact that I know that somewhere you'll still be sharing the planet with me is a shame, but I will forbear.
If he is so inconsequential, why does it matter or become "best news" that you've heard all day?
And for the record... everyone kill whores. Bombs do damage. Killwhoring is multiple points/painters etc or just any tag to get on the km (see Logi and most cap kills).
Not like it really matters enough to debunk it, but I found the attention to those details amusing. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Infinity Ziona
Cloakers
349
|
Posted - 2013.08.30 13:51:00 -
[442] - Quote
Enochx Kaine wrote:I haven't read everything because...well...it's 22 pages for gods sake. ANd I am new to the game...so if this is obvious or already been said then I apologize in advance.
BUT.....if this makes you so mad, then surely it will make others mad. If everyone gets fed up with the status quo, then the status quo must change. Null sec is the same as everything else. When something is disliked, then there are people who want it changed.
Instead of trying to get CCP to change the rules, why don't you go find people to help you fix the problem. If you can't, then go find someone who can. Instead of trying to change the rules of the game, why not go change the game according to the rules. That's what the CFC have done. If they can do it, why can't anyone else?
CFC haven't changed the rules. They're just doing what every large alliance / coalition has done before. CFC will either get disbanded (again) because someone got bored or CCP will change the rules (again) because they can. Not like CCP haven't changed the rules of the game repeatedly since EvE first came out. |

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.30 13:56:00 -
[443] - Quote
Lucas Kell wrote:Harry Forever wrote:nothing is going on out there, I'm pretty sure the average kill per system per hour is below zero, this is nothing for me... you might endup with a thousands because of that, but it does not feel like it, it feels just like 1 kill per hour max... pew nothing pew There's loads going on out there. Stop saying the same dumbass stuff over and over again. At this point you are just spouting bullshit in an attempt to troll. Of course there are completely empty systems that will bring it down, but your argument is you can't find ANY kills, and we are telling you to look in the right places. 1DH-SX in Delve for example has had 265 kills in the past 24 hours, that's 11 per hour. PR-8CA has had 221 in 24 hours, that's 9.2/hour. 319-3D has had 124, that's 5.1/hour. Considering 1DH and PR-8 are next door to each other and 319 is 3 jumps away, it would seem to me that there's plenty going on there, and that's the place to go. Here's a list of other places you might find people fighting: WD-VTV (Catch) TG-Z23 (Stain) Y-MPWL (Providence) KFIE-Z (Delve) 4-EP12 (Fountain) 6-CZ49 (Syndicate) NRT4-U (Stain)
Confirming there is always something to do or shoot in the 6-czf9 pocket of Syndicate.
Especially for bombers. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
503
|
Posted - 2013.08.30 13:58:00 -
[444] - Quote
Infinity Ziona wrote:I didn't say I was a good PvP'r nor did I say I was a full time PvP'r. I have a okay K/D ratio for solo pvp'r, actually its pretty damn good for a solo PvP'r. My last PvP sortie I killed 32 nullbears for 2 losses. Get out of your blobs and go try solo pvp in billion isk ships without jumpcloning and lets see how you do. If you can beat my 32 for 2 I'll give you 10 billion isk, happy to transfer it to Chribba if you like. Fraps it I'll be interested to see how you do in null all alone. Hey, I'm not trying to insult you. But you appears to have only had 2 months of PvP in the past 3 years, which I would say excludes you from being classed as a PvPer I have kills on my KBs, most not solo, but I'm a trader. I don't go spouting off claiming to be the example of PvP.
Infinity Ziona wrote:I disagree with your argument on POCO's. That's great. It doesn't change the fact that that's how it's balanced, and it doesn't make you any less wrong.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.30 13:59:00 -
[445] - Quote
Harry Forever wrote:Lucas Kell wrote:Harry Forever wrote:nothing is going on out there, I'm pretty sure the average kill per system per hour is below zero, this is nothing for me... you might endup with a thousands because of that, but it does not feel like it, it feels just like 1 kill per hour max... pew nothing pew There's loads going on out there. Stop saying the same dumbass stuff over and over again. At this point you are just spouting bullshit in an attempt to troll. Of course there are completely empty systems that will bring it down, but your argument is you can't find ANY kills, and we are telling you to look in the right places. 1DH-SX in Delve for example has had 265 kills in the past 24 hours, that's 11 per hour. PR-8CA has had 221 in 24 hours, that's 9.2/hour. 319-3D has had 124, that's 5.1/hour. Considering 1DH and PR-8 are next door to each other and 319 is 3 jumps away, it would seem to me that there's plenty going on there, and that's the place to go. Here's a list of other places you might find people fighting: WD-VTV (Catch) TG-Z23 (Stain) Y-MPWL (Providence) KFIE-Z (Delve) 4-EP12 (Fountain) 6-CZ49 (Syndicate) NRT4-U (Stain) I searched the whole map, for sure hundreds of jumps in the last weeks, if there is a spot where a fight is on the map, you might go there but its over before you arrive... this **** happens day by day, so you endup camping a gate like all the other players out there, you wait for 1-2 hours, I did wait even longer, thats the only way to get a kill... you might join a corp and beg to god they start a war once a year, however as there is a maximum of 1 fight per day in nullsec, it would be like a loto jackpot to choose the right corp to assure you get into that fight you also missunderstand that those fights are not spread over the whole day, you would need to hit the right time when those fights are happening, they take place in 1-2 hours each day, you never find one, its impossible because the map shows the fights delayed, its **** this game would be cool if every 5-10 jumps there are fights, but therefore more corps would need to fight but all of you prefer to be friends instead
6-cf in Syndicate is a bottleneck (1 of 2) entry point into null from Gallente space. There is ALWAYS something going on. Even if you just want to blow up bubbles.
Plus, e-uni is nearby and they are always down to play "let's kill a bomber". "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
503
|
Posted - 2013.08.30 14:01:00 -
[446] - Quote
Murk Paradox wrote:Lucas Kell wrote:Addavar Thearox wrote:
[quote=Harry Forever]but don't you worry 1. Oct is my last day, the people just suck
That is the BEST news I've heard today. Possibly all week. The fact that I know that somewhere you'll still be sharing the planet with me is a shame, but I will forbear. If he is so inconsequential, why does it matter or become "best news" that you've heard all day? And for the record... everyone kill whores. Bombs do damage. Killwhoring is multiple points/painters etc or just any tag to get on the km (see Logi and most cap kills). Not like it really matters enough to debunk it, but I found the attention to those details amusing. It's the best news for the same reason I'm glad the forums block viagra spam posts. The less rubbish I have to read when reading through threads the better.
And yes, KM whoring happens all the time. But firstly, he claimed to have "killed" the billion isk loki. Secondly, the loki was friendly to him. You don't ***** in on a friendly target then claim yourself to be "pro". The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Murk Paradox
Red Tsunami The Cursed Few
453
|
Posted - 2013.08.30 14:05:00 -
[447] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:No I expect alliance assets abandoned in systems be destroyable. You should be defending, not the server. The server isn't defending outside of highsec, and even then, that defence has a deliberate mechanism for circumventing it called wardecs. The server is most definitely defending your assets. In history, many conglomerates, empires, coalitions have over extended and made themselves vulnerable to guerrilla warfare and raids on their assets. Having a vast empire opens one up to having ones assets raided. However in EvE this can't occur, everything, even a 100 million isk customs office, has 10's of millions of HP's, goes into reinforced, removing any chance that an alliance needs to organize itself to defend. A small group needs to risk billions and spend hours to blow up something worth less then a battleship. All the excuses in the world, oh we have to sleep, we'll have no one on to fight or why should we have people in our systems to defend when we could be care-bearing somewhere else blah blah blah is all just sad lazy nullbear excuses for CCP's wiping your litlte arses and holding your willies to take a pee. I'm embarrassed you're all defending it.
The problem with using a POCO as a stance, is that the actual cost of the structure isn't the worth that it brings. It's the income. Or rather, potential income (since you could just keep it flagged as reinforced without coming back to destroy it).
That income is potentially worth more than a battleship. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
455
|
Posted - 2013.08.30 14:06:00 -
[448] - Quote
Infinity Ziona wrote:Bi-Mi Lansatha wrote:Infinity Ziona wrote:...A small group needs to risk billions and spend hours to blow up something worth less then a battleship...
I'm embarrassed you're all defending it. I am puzzled why you think POCOs are an issue? Do you believe that the major alliances somehow make lots of money off PI? They're not an issue. They're a stark example of a very cheap deploy-able module that are unable to be killed by raiders without disproportionate time and effort and isk being put in to kill them.
Confirming a fleet of 10 when bored roaming and can't find a fight, have settled for a good ol poco bash.
Took 15 minutes or so. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
455
|
Posted - 2013.08.30 14:14:00 -
[449] - Quote
Bi-Mi Lansatha wrote:Infinity Ziona wrote:...Raiding is finding where your enemy is not deployed, or weakest and destroying all their shite making them weaker...
See my point?
I understand what you are saying, it is the implementation that I believe is flawed. A small groups of ships should not be able to disrupt an entire 15,000 payer empire... that just isn't practical game play.
Sure they should. Disrupt. Not annihilate or anything, but a small gang should definitely be able to harass and disrupt a large alliance. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Enochx Kaine
Imperial Academy Amarr Empire
1
|
Posted - 2013.08.30 14:31:00 -
[450] - Quote
Infinity Ziona wrote:Enochx Kaine wrote:I haven't read everything because...well...it's 22 pages for gods sake. ANd I am new to the game...so if this is obvious or already been said then I apologize in advance.
BUT.....if this makes you so mad, then surely it will make others mad. If everyone gets fed up with the status quo, then the status quo must change. Null sec is the same as everything else. When something is disliked, then there are people who want it changed.
Instead of trying to get CCP to change the rules, why don't you go find people to help you fix the problem. If you can't, then go find someone who can. Instead of trying to change the rules of the game, why not go change the game according to the rules. That's what the CFC have done. If they can do it, why can't anyone else?
CFC haven't changed the rules. They're just doing what every large alliance / coalition has done before. CFC will either get disbanded (again) because someone got bored or CCP will change the rules (again) because they can. Not like CCP haven't changed the rules of the game repeatedly since EvE first came out.
No thats what I am saying. They used the rules to change the game to their advantage. As it should be. But just because you don't like the outcome doesn't mean you should petition to get the rules changed. CFC used teh rules of the game to take over half the universe and rent it out to make money.
Like I said, I am new, but if they had broken the rules to get to where they are today then I assume EVE would have not allowed it. Just because the OP doesn't like the outcome doesn't mean the rules should be changed. I think the OP should do something about it within the confines of the same rules is all I was saying. DO something about it if you don't like, but don't try to get EVE to change teh rules to do something about it.
But what do I know....I just see parallels with the attitude of the world today. Used to be people would have a problem and they would go out and fix it. Now it seems people have a problem and they call someone else to fix it instead.
Sorry for preaching...I am at work and it just struck a nerve I guess. |

Murk Paradox
Red Tsunami The Cursed Few
455
|
Posted - 2013.08.30 14:34:00 -
[451] - Quote
Infinity Ziona wrote:Alphea Abbra wrote:Infinity Ziona wrote:Alphea Abbra wrote:Through what evidence or reasoning did you arrive at that conclusion? Would it be possible for any counterevidence or counterargument to sway you? Show me a customs office that doesn't have 10 million shield, 500,000 armor and I might be swayed. So, you do not have any evidence or reasoning to present (Or fail to present it, same thing in essence). And what you want from a counterargument is not just unreasonable but impossible. I'd have no problem discussing these issues and enlightening you to some of the common mistakes you're making, but with this information it's safe to say that you are not going to learn because you will not learn. Like Harry Forever, the OP, and some of the "people" in here, you don't want to know what you're talking about. Have you heard about the metaphor of playing chess with a pigeon? I have provided plenty of reasoning. I don't need to provide evidence that a POCO costs 100 million isk and has 10 million HP. It does. If you don't know that then nothing I can do about it. My argument is that alliance infrastructure should be defended by the alliance, not by massive amounts of HP. Its unreasonable to want to have all your infrastructure functionally indestructible to small and medium gangs. Plenty of meat there for you to make a counter argument, do you have one that is reasonable and not "we fail at recruiting people from different time zones so we should have 48 hours of notice" or "why should we defend our space, it costs too much".
So ok wait... what if a poco had 30,000 hp and you had a 100man fleet defending it, and 1 fleet of 10 bombers hit that poco and destroyed it?
WTF. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 14:42:00 -
[452] - Quote
Lucas Kell wrote:Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:Alavaria Fera wrote:Who wants to actually fight when you can shoot structures and run away
:smugdog: paging Lyris Nairn You're assuming we want to fight you. We don't. We want to gank you when you least expect, blow up your shite and then run away so we can gank you again later and then blow up more of your shite. If I wanted to duel people on even terms I would have rolled a Paladin in WoW. We're not assuming that at all. We've quite clearly said that's what you want to do. We just don't think we should ruin the balance for everyone else just to make it easier for you. What balance? The requirement to bring 10 ships and spend 3 hours to put a 100m isk module into reinforced mode so someone can not do PI for a day? That's ludicrous imbalanced. You want CCP to hold your hand so you can as you say "go do something more useful than defend your own space". 10 ships = 15 mins. Did you forget to read that one. If 10 ships take you 3 hours, then your ships are only putting out 69.5 DPS. And no, again you seem to fail to read the point. Here goes again, as simply as is possible: If every POCO had to be guarded all the time to make sure it stayed alive, PI profit would be less than profit from those same defenders simply ratting for a little while. THUS: If POCOs are made easier to kill, null sec PI will simply stop, and we will just do PI in high sec. All of our PI is done by alts anyway, so they can do that anywhere. I really don't know how that can be put any simpler. It's half simple math, and half simple economics. But if you still don't get it, and you still don't understand how 7.5m hp will take 10 people with ~800 dps 15 minutes to go through, then you have no hope of ever understanding. EDIT: TBH, after running the numbers, I'm considering going and blowing up a few POCOs myself. Just for the giggles.
Hell, you can take like 10-15 vexors (not even navy!) with t1 drones and fit for range and just sit back and watch.
Poco bashing is only fun when you want to see various kitchen sink fleet comps can get the job done. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Trii Seo
Sabotage Incorporated Executive Outcomes
93
|
Posted - 2013.08.30 14:43:00 -
[453] - Quote
The main problem lies in dependencies. Let's follow the poco example - groups that use pocos:
- Nullsec sov-holders - WH holders
Now, let's cut the EHP and reinforce timer from pocos.
Group 1: Gauge the net worth of a customs office. If the amount of money it brings exceeds the cost of replacing it due to raids/effort defending it against raids, keep it. They likely have logistics in place to replace it easily. All in all, they would not be affected all that much - if anything, targets would run dry because the locals would stop replacing the pocos.
Group 2: Using local planets as a source of POS fuel components makes fuel logistics easier. With lower EHP/no rf timer, it would become possible for a small group to knock out said fuel component production easily in time the owner can't do anything about it. Holders would have to either ship in gantries + base components or resort to just shipping fuel in, increasing cost of holding a POS and the logistics effort. Given wormhole mass/time limitations and local reliance on POSes (equivalent of Null stations) makes such change shaft wormholers.
Are nullsec holders hurt (intended result)? Not much. Are wormhole holders hurt? Probably more.
Aaand pretty much the entire "infrastructure" thing is full of such examples. Things do need to change, but CCP needs to tread carefully not to flip the table completely.
One thing that should be done in the first place is not nerf, but buff sov holding. Heresy, you say? Well, I say not - make space worth holding on to - and raiding. Such changes are already progressing with rental empires making a return, but we need more. We need mountains of ISK - make it worth saying "let's go raid nullsec, we'll disrupt their operations and steal their candy."
Once you have a resource actually worth defending against a few people, you have someone defending it - and subsequently a fight. Is it Hotdrop O'Clock yet? |

Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 14:45:00 -
[454] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:a bunch of Goons trying to justify why their 100m isk POCO shouldn't be allowed to be ganked by a small to medium gang Absolutely nobody is arguing this. There is nothing stopping you from bringing a small gang to our space and killing POCOs...you just have to put some time into it. Kind of like the time we put into conquering and maintaining the space. Cool so I guess after we put them into reinforced mode, we'll just sit around and have tea with you guys and then blow them up when they come out? You can help us with the remaining 25%? Yeah... I don't see that happening. They're essentially indestructible.
Until they come out of RF mode. Until then, you do not need to be there.
Go do something else in the meantime. Point is, when it's in RF mode, it isn't making those larger alliances/forces/people any isk.
You do not need to destroy it to disable it. You only need to destroy it to put your own in it's place. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 14:46:00 -
[455] - Quote
Rhes wrote:Maybe he doesn't understand how reinforcement mechanics work. It's confusing for a lot of high sec pubbies.
I dunno, some sov nullbears have comprehension issues as well. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Infinity Ziona
Cloakers
349
|
Posted - 2013.08.30 14:49:00 -
[456] - Quote
Murk Paradox wrote:Infinity Ziona wrote:Alphea Abbra wrote:Infinity Ziona wrote:Alphea Abbra wrote:Through what evidence or reasoning did you arrive at that conclusion? Would it be possible for any counterevidence or counterargument to sway you? Show me a customs office that doesn't have 10 million shield, 500,000 armor and I might be swayed. So, you do not have any evidence or reasoning to present (Or fail to present it, same thing in essence). And what you want from a counterargument is not just unreasonable but impossible. I'd have no problem discussing these issues and enlightening you to some of the common mistakes you're making, but with this information it's safe to say that you are not going to learn because you will not learn. Like Harry Forever, the OP, and some of the "people" in here, you don't want to know what you're talking about. Have you heard about the metaphor of playing chess with a pigeon? I have provided plenty of reasoning. I don't need to provide evidence that a POCO costs 100 million isk and has 10 million HP. It does. If you don't know that then nothing I can do about it. My argument is that alliance infrastructure should be defended by the alliance, not by massive amounts of HP. Its unreasonable to want to have all your infrastructure functionally indestructible to small and medium gangs. Plenty of meat there for you to make a counter argument, do you have one that is reasonable and not "we fail at recruiting people from different time zones so we should have 48 hours of notice" or "why should we defend our space, it costs too much". So ok wait... what if a poco had 30,000 hp and you had a 100man fleet defending it, and 1 fleet of 10 bombers hit that poco and destroyed it? WTF. Well we have to be reasonable. A 30,000 hp POCO would be stupid. A 10 million HP POCO is okay. However a 10 million HP POCO that becomes invulnerable and requires you to turn up to get ganked 24 hours later, not smart at all.
Even if they cost a few billion isk, the timer would still prevent gangs from being able to raid stuff. Making small gangs and medium gangs able to do any harm to abandoned alliance assets impossible.
Bad system. |

Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 14:51:00 -
[457] - Quote
Mayhaw Morgan wrote:Lucas Kell wrote:Yet now you add reinforced mode. You as a small group can disrupt a POCO for 24 hours with very little time investment. No structure should be able to be completely destroyed in a single session as that would just mean everyone runs around when their enemy is offline destroying everything. That wouldn't be fun for anyone. How is you blowing up a Mackinaw in high sec in 15 seconds any different? I'll tell you how: A Mackinaw is worth twice as much as a POCO and the person flying it doesn't get extra warning or extra chances to save it. It's a double standard. Newbs play EVE Online. Null sec veterans play Farmville. We all know your argument is bullshit and that you really just like the system as it currently is because it gives you an unfair advantage. That's fine. But if you continue to shovel logical fallacies and bogus, self-motivated "justifications" for the system, we're probably going to shoot them down. Sorry. Your dogs don't hunt.
Even more relevant is the mackinaw is a ship and the poco is a structure. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 14:53:00 -
[458] - Quote
Mayhaw Morgan wrote:Lucas Kell wrote:The short of it is, you want to kill our stuff, but you don;t want to put the effort in. At the same time, you think we should have to put whole groups of pilots on 24 hour standby to guard every POCO. It's stupid and you bloody well know it is. What effort was put in to putting the structure up? That should be a comparative effort that is used to decide how much effort is required to take it down. And you don't get to count a 4000 player battle for the system, because the effort on one side is cancelled out by the effort of the other side in that battle. What happens afterward is its own event. If you're too unorganized or short sighted to figure out how to protect your space empire AT ALL TIMES, then you shouldn't have one. In the real world, the police, the military, the fire department, the hospital emergency room, and even the freakin' donut shop are on station ready to perform their duty 24 hours a day. Your house doesn't go into reinforced mode when it's burning down and no one is going to wait almost TWO DAYS to get their donuts and coffee after ordering them.
Then the burden is on you to make them defend it for 24/7. Show them how they can't afford to keep the space. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 14:54:00 -
[459] - Quote
Large Collidable Object wrote:Taking a POCO out for 24 hours or even managing to take it down because you're all down in Delve and cba to clonejump back to defend it right now doesn't really reap any benefits for the attacker unless he is sure it takes the owner so long to blob it back he gets his own POCO and PI structures investment back and that would still make it worth the attackers time. I'd rather recommend self destructing noobships and collecting the unit of Trit each time as a more rewarding activity.
Incapacitating a POCO (atually I'm aiming at moongoo POSes) if it just vomited a certain percentage (let's say 25%) of the contents out just for reinforcing it would suffice to make nullsec a lot more interesting place.
That would actually make sense for a RF mode to eject it's contents. Minus hangars though, but like... the labs and arrays. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 15:00:00 -
[460] - Quote
Alavaria Fera wrote:The NPCs are the ones protecting their space empire.
They just seem to let anyone dock there and use their facilities for nearly nothing.
It's a long con into slavery... you'll see... "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Yeep
GoonWaffe Goonswarm Federation
326
|
Posted - 2013.08.30 15:03:00 -
[461] - Quote
Infinity Ziona wrote: Well we have to be reasonable. A 30,000 hp POCO would be stupid. A 10 million HP POCO is okay. However a 10 million HP POCO that becomes invulnerable and requires you to turn up to get ganked 24 hours later, not smart at all.
Even if they cost a few billion isk, the timer would still prevent gangs from being able to raid stuff. Making small gangs and medium gangs able to do any harm to abandoned alliance assets impossible.
Bad system.
If you aren't using a ship right now I should be able to go into your hangar and blow it up. If you want to own ships you should be prepared to defend them. Its not fair that you rely on game mechanics to keep your ships safe when you are docked or logged off. |

Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 15:14:00 -
[462] - Quote
Bi-Mi Lansatha wrote:Harry Forever wrote:...your secure mechanics are from the 80's, no modern player wants that ****
go watch TV there you don't have to move a finger and be safe You seemed confused. My mechanics? I don't recall being involved in their development. I do remember starting a trail subscription to play what looked like an interest space conquest game... only to find out it was something very different. My preconception and perhaps a little of the marketing were off, but regardless, I had to make a choice... learn the mechanics of the game, play and enjoy... or not. What I don't have is the choice of which game mechanic will or won't be implemented. You get the good with the bad.
You'd be surprised how easy it is to ignore a mechanic in this game. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 15:20:00 -
[463] - Quote
Infinity Ziona wrote:Bi-Mi Lansatha wrote:Infinity Ziona wrote: I play EvE on hard mode. ... I solo exclusively...
Don't give me I want easy mode...
Doing thing by yourself, while demanding the game be changed to suit your chosen game style... is easy mode. Somethings in this game require cooperation and working with others... strange for a MMO. That is hard mode. Changes to destructible SOV mechanics were implemented for small to med gangs. I'm not asking for something to be done solo I'm asking for small med gangs to be able to damage peoples shite in Nullsec. Just like its possible for null sec to damage shite in highsec in small med gangs (ganking freighters, miners) which they all seem to be fine with. When it comes to their own stuff they're more caring than the high sec carebears. With POCO's having about a 700hp per second recharge it'd take me a week to kill one solo.
Seriously, in a game of timers and timezones... simply turning off someone's crap is the best thing you can do to hurt them.
You know how much easier it is to replace a structure than it is to wait a 24 hr timer? "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 15:29:00 -
[464] - Quote
Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:Trii Seo wrote:The server does it to give them time to react not to your lone ship (nobody but those who hunt them gives a damn anyway, given as soon as a response capable of killing it undocks it'll leg it back to hisec and talk tough/cry blob) but to a fleet equal to them. Reinforcement timers actually generate fights, rf someone's moongoo tower and it's like putting a big "Oi! Possible fight here!" sign because both sides likely want it. Back when Tech was the thing to have, hitting a Tech tower was a sure way to provoke a response.
Going alone through null is like being a White Power member in the middle of harlem. Either you sneak through, are too fast for them to catch or everyone will want to beat the living crap out of you. Yes, you'll get blobbed and yes, contrary to the opinion of ~elitepvp~ most of them would be able to take you solo but half the fun of murder is doing it with friends. It doesn't promote small gang / medium gang pvp. My whole argument is based around small to medium gangs raiding of null. There is also more to pvp than blob vs blob confrontations, damaging / destroying infrastructure is a part of PvP. If you have a very large coalition or alliance that takes over a large portion of null sec without any ability to raid their weak spots but instead are required to wait 24 hours so they can amass an overpowering force you will never be able to harm them. Its a stupid system. That's my argument. As for could they, would they, can they, may they, should they, blah blah blah beat me solo... I don't give a flying crap if you think they could or not. If they can then they should. When they do good for them. So far they haven't. Again though you are seeing your whole idea through only YUOR NARROW VIEW. Consider how this would affect a small group holding a POCO in low when a slightly larger group comes by. Or consider how this affects large group v large group. Or consider how it would affect wormholes. CCP won't implement a blanket change to a system that's worked fine for years just to help a solo player like you while screwing everyone else over. You have blinkers on. Either that or you fail at comprehending my words.
*Blinders.
But he isn't wrong. Shut down their poco. It is possible. Or camp the poco in your cloaky t3 and when that freighter comes to get his goods... BAM! right in the kisser. Loot, scoot, and profit.
You just were given both a solo, and a small gang solution to your problem. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 15:37:00 -
[465] - Quote
Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:You have blinkers on. Either that or you fail at comprehending my words. I comprehend you perfectly. You want POCOs to have less HP and no reinforcement cycle. You want this because you want small and medium gangs to be able to do structural damage to large nullsec alliances without the certainty of that nullsec alliance forming up for a timer. But your idea has several flaws, which have been pointed out more than once. 1. Null sec alliances don't make enough from PI over high sec PI to make a POCO worth defending. This change would just result in null sec alliances taking down POCOs and running PI in high sec. 2. This change would affect the income of small to medium corps working out of low sec, WH space and NPC null. They too would be likely to pull down POCOs and run PI from high sec. 3. Anyone relying on PI to build fuel for their POS would now need to ship fuel from high sec. This would particularly affect WH corps. Overall your idea would provide you with only short term gains, but would affect anyone running PI outside of high sec long term. 1. If you can't defend it nor afford to lose it don't anchor it except in systems where you can defend it. 2. Small to medium corporations already get facestomped as do their POCO's. A 24 hour timer on a small to medium corporation is unlikely to be defended by a small to medium corporation if the attacker is greater. A 24 hour timer makes no difference. In any case no one is suggesting reinforcement timers be removed, nor that that HP be reduced. There has been no suggestion of any changes being made. Only an observation that the current system is flawed. 3. Booo fugging hooo. If you can't manage to defend your assets and have to import fuel bad luck. EvE is not supposed to be easy or fair.
Wut.
That 24 hr timer is good, not bad. Gives people time to form up. Has nothing to do with sov, affects the single player more than the alliance the single pilot is a part of.
You can indeed defend it! Any time of day! In case you did not know.. you DO get an evemail when your structure gets attacked. It's tons of fun. So just fire a volley, and wait to see who scouts you out.
You keep saying there's a flaw but not where that flaw is. That structure, as with ALL structures, go into a "reinforced mode" simply because the destruction is not paramount, but the conflict of halting the income. And that's done by putting into RF to begin with.
Structure damage, destruction, replacements... those are only for supplementing their poco with your own, to gain tax from other people using the poco, or to have a lower tax rate for yourself or your members.
So, like you said, it is not easy nor fair, but it is doable. For anyone.
"But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 15:40:00 -
[466] - Quote
Harry Forever wrote:Jonah Gravenstein wrote:The best thing that can happen to Eve is Star Citizen and X Rebirth being released, hopefully they'll take away the current crop of people such as Harry Forever and Infinity Ziona, and their stupid ideas.
Then the rest of us can get back to murdering each other, or not as the case might be, in peace. It'll certainly improve the forums, I wouldn't even call their posts shiptoasting, they're not that good, it's more like "I'm going to roll my face across the keyboard" and "I'll let my cat sit on it". those ideas are not stupid, you are just not smart enough to get it you don't murder anything, you just dock... all you do is dock pathetic nullsec alliances, one ship comes, and you dock dock dock dock, thats your gameplay
You understand this is a game of risk right? Goading people into a fight is commendable if you can pull it off... but corpse cannons don't work well here. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 15:55:00 -
[467] - Quote
Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:You have blinkers on. Either that or you fail at comprehending my words. I comprehend you perfectly. You want POCOs to have less HP and no reinforcement cycle. You want this because you want small and medium gangs to be able to do structural damage to large nullsec alliances without the certainty of that nullsec alliance forming up for a timer. But your idea has several flaws, which have been pointed out more than once. 1. Null sec alliances don't make enough from PI over high sec PI to make a POCO worth defending. This change would just result in null sec alliances taking down POCOs and running PI in high sec. 2. This change would affect the income of small to medium corps working out of low sec, WH space and NPC null. They too would be likely to pull down POCOs and run PI from high sec. 3. Anyone relying on PI to build fuel for their POS would now need to ship fuel from high sec. This would particularly affect WH corps. Overall your idea would provide you with only short term gains, but would affect anyone running PI outside of high sec long term. 1. If you can't defend it nor afford to lose it don't anchor it except in systems where you can defend it. 2. Small to medium corporations already get facestomped as do their POCO's. A 24 hour timer on a small to medium corporation is unlikely to be defended by a small to medium corporation if the attacker is greater. A 24 hour timer makes no difference. In any case no one is suggesting reinforcement timers be removed, nor that that HP be reduced. There has been no suggestion of any changes being made. Only an observation that the current system is flawed. 3. Booo fugging hooo. If you can't manage to defend your assets and have to import fuel bad luck. EvE is not supposed to be easy or fair. How about removing the timer but increasing the hp so it would take you roughly 12 hours to actually grind that structure down? Imagine NO rf timer, but like 500mil HP. That way, the small gangs would be even further hampered because who wants to grind 1 structure for 12 hours for a lousy km? Or you could just realize that if you come back when RF timer is up and no one is there to defend, you can still blow up the structure with 0 conflict... Good luck. It's like you don;t even read before you post! 1. If it doesn't make enough ISK, it's not worth defending, so WE SIMPLY WOULDN'T USE THEM. So you would still have nothing to shoot at. I'm not saying we would be sad because they would be hard to defend, they just would not be worth the isk investment and they'd become an unused feature. 2. Small to medium corps don't normally have to worry about huge alliances wandering in and stomping a POCO. We simply don't care enough about taking away a tiny fraction of income to stomp on them. 3. How about boo fugging hoo, if you can't kill a POCO solo then bad luck. EvE is not supposed to be easy or fair. You need to work on your ability to respond to posts on the forum. You're simply going around in circles getting nowhere and avoiding the topic. The fairer solution would be to leave assets with the same HP as they have at the moment, no reinforcement, but make all the HP armor. That way we can damage it and if you fail at defending, which you obviously appear to be incapable of, then that damage would be permanent and we could eventually pop it. Having to wait 24 hours to get your lazy asses into a massive blob to wtf pwn gangs is hand holding.
"But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Bi-Mi Lansatha
RillaCorp Northern Associates.
198
|
Posted - 2013.08.30 16:21:00 -
[468] - Quote
Murk Paradox wrote:
Sure they should. Disrupt. Not annihilate or anything, but a small gang should definitely be able to harass and disrupt a large alliance.
I guess it depends on your definition of disrupt (To throw into confusion or disorder). Harass is fine... a single player can do that. |

Rhes
GoonWaffe Goonswarm Federation
57
|
Posted - 2013.08.30 16:26:00 -
[469] - Quote
Infinity Ziona wrote:Well we have to be reasonable. A 30,000 hp POCO would be stupid. A 10 million HP POCO is okay. However a 10 million HP POCO that becomes invulnerable and requires you to turn up to get ganked 24 hours later, not smart at all..
I like how you're convinced that we're going to show up with a thousand-man fleet to defend a POCO.
|

Bi-Mi Lansatha
RillaCorp Northern Associates.
198
|
Posted - 2013.08.30 16:27:00 -
[470] - Quote
Murk Paradox wrote:You'd be surprised how easy it is to ignore a mechanic in this game. You can ignore the game mechanics of 'reinforce' to destroy a POCO? Harry would be interested.
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 16:44:00 -
[471] - Quote
Lucas Kell wrote:Infinity Ziona wrote:You're not helping your argument by supporting mine...
You outlined exactly my point and why I think the system is flawed.
Solo pilot, small gang, even medium gang... oh well, just trash, they can't hurt any of our stuff, lets just dock, or leave, or just ignore them...
Thank you. I think you misunderstand. They are considered trash because you "elite solo pvpers" put every mod you possibly can on your ship to make it unable to be found and killed. You only decloak when you are close to 100% chance of a victory and run away as soon as there is a threat. There is simply no point in us wasting our time waiting for you to decide to make a move.
This.
I'm pretty sure if they flew around in a non cloaky noobship... they'd get popped. ANYTHING with a hull will get blown up as long as it can be seen. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 16:50:00 -
[472] - Quote
Infinity Ziona wrote:Trii Seo wrote:It's just a recent trend of hisec people discovering pvp and slowly getting their feet wet in the whole "no targets" bitterness.
That subject is a dead horse that's been flogged to the point it's a jelly-like wobbling mass with none of its characteristics remaining remotely horselike. There's no incentive to risk it, no reward to make you think "oh crap, a neutral/red scout in local. But I must remain in this easily-targetable place in my faction fit Tengu! I must get a shot at the billion ISK jackpot module or the anomaly will despawn!"
Risk vs. Reward is skewered and CCP should take a looong look before fixing it in a haphazard way, since in doing so they might do more harm than good. A good, big rebalance of PvE is needed. I've been pvping since about late 2003... I don't have any issues finding targets in null. I'm not complaining about lack of targets, there are lots. I'm simply saying that as in high sec, as in low sec, if you can afford to fly it you should be afford to lose it. If you deploy a player owned structure, it should be able to be damaged and even destroyed. Now they can be damaged and destroyed, sure, but realistically, by a small gang or a medium gang, no. Any small gang or medium gang that turns up at the "allotted" time is going to be facestomped. Basically this means you have indestructible player owned objects at least in regards to small and medium gangs. This is okay in WoW, its fine in The Sims and Second Life. But this is EvE... **** blows up. If your 100m isk POCO is so terribly hard to lose and you're in Null you have more to worry about than POCO's.
Player erected structures can, and are, destroyed by small gangs. We don't have a large gang when we destroy pocos or POS's unless you count 30 as "large". Even then, most of them are watching gates and providing intel.
There is no "basically". That's it. That's all there is to it. Fleet up with 10 up to 30 people, put the structure into RF mode, and come back to finish the job after RF mode exits.
If you think you're going to get blobbed.... you're choosing the wrong poco. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 16:53:00 -
[473] - Quote
Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:I've been pvping since about late 2003... So this character is just an alt then? Infinity Ziona wrote:I don't have any issues finding targets in null. I'm not complaining about lack of targets, there are lots. I'm simply saying that as in high sec, as in low sec, if you can afford to fly it you should be afford to lose it. If you deploy a player owned structure, it should be able to be damaged and even destroyed.
Now they can be damaged and destroyed, sure, but realistically, by a small gang or a medium gang, no. Any small gang or medium gang that turns up at the "allotted" time is going to be facestomped. If a small or medium gang takes on a 10000 man alliance, yes, they get their face stomped. I wouldn't walk into a packed biker bar and start smashing up their tables and expect to leave with my knees in tact, even if I only smashed the empty tables. EDIT: Oh and destroying a large POS in high sec takes a war dec 24 hours in advance, a huge gang (since caps can't come into high sec), then has a reinforce timer. Since most corps in high sec leave their BPOs in the station and remotely use them, they don't run the risk of losing them, and warping straight from POS shield to station (as there's no interdiction bubbles to stop them) means they can get everything out. High sec POCOs are completely invulnerable. Infinity Ziona wrote:Basically this means you have indestructible player owned objects at least in regards to small and medium gangs. This is okay in WoW, its fine in The Sims and Second Life. But this is EvE... **** blows up. If your 100m isk POCO is so terribly hard to lose and you're in Null you have more to worry about than POCO's. Again, they are not indestructible. They have the right amount of defense in relation to their profit. If you want to make them easier to kill, they need to increase the profit considerably. Yeah my 2003 character in which I have kills listed all the way back to 2005 is an alt. Kill mails were handled differently from the way there are now, they were simply mails which you needed to manually post. I disagree that they are balanced. They cost less than a battleship and require billion isk gangs to get them to reinforced in any reasonable amount of time. Once they are reinforced they are indestructible and once that happens any small gang will a) not be around anymore, b) if they come back they will be facestomped. Terrible balance.
No they don't. They only need 1 person to start shooting them. Time is relative to dps needed. "Billion isk gangs" are only required if you want the job done in under 5 minutes.
"But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 16:53:00 -
[474] - Quote
Yeep wrote:Infinity Ziona wrote:They cost less than a battleship and require billion isk gangs to get them to reinforced in any reasonable amount of time. Once they are reinforced they are indestructible and once that happens any small gang will a) not be around anymore, b) if they come back they will be facestomped.
So go reinforce a whole bunch of them and force your target alliance to pick one or split their forces. Or pick an appropriately sized target that can't "facestomp" you.
That's what I'm sayin!
Meta that ****. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 16:58:00 -
[475] - Quote
Bi-Mi Lansatha wrote:Lucas Kell wrote:...If a small or medium gang takes on a 10000 man alliance, yes, they get their face stomped... ...'cause I didn't know how many of them it was going to take to whip my ass, but I knew how many they were going to use. That's a handy piece of information to have, right there...' Ron White
Tater Salad! "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 17:00:00 -
[476] - Quote
Infinity Ziona wrote:Bi-Mi Lansatha wrote:Lucas Kell wrote:...If a small or medium gang takes on a 10000 man alliance, yes, they get their face stomped... ...'cause I didn't know how many of them it was going to take to whip my ass, but I knew how many they were going to use. That's a handy piece of information to have, right there... Ron White Absolutely not true. They only get facestomped if they attack player owned assets. Why? Because to kill those assets requires you to turn up at an allotted time to fight everyone in the alliance.
No. Just those who show up. Like any other fight. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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destiny2
Abh Academy Abh Alliance
165
|
Posted - 2013.08.30 17:07:00 -
[477] - Quote
JinSanJong wrote:Fredfredbug4 wrote:The alliances that hold the sov have worked hard and often had to fight another alliance for that sov. As long as they own it, they should be allowed to use the space however they want, even if it means renting it out. It's just like a real estate business. The people selling a piece of property to you don't necessarily have to be using it (that's probably why they are selling/renting it out in the first place).
The alliance renting out their space makes money, and the renters are able to live in nullsec without being tied down to said alliances. They an move in and do what they need/want to do for as long as they can pay for it. It's a win-win for everyone.
If an alliance doesn't want to rent out their space, they don't have to. Simple. this is a game btw, just pointing that out. So shall we now put in the eve trailers. "Eve is no longer a sandbox, your game is controlled by others sorry, if you want to go into nullsec, just kiss someones ass, pay stupid amount of isk for even the worse systems, these are thew new microtransactions, oh but we still expect your monthly fee. Play on one server, but remember the players that have been playing for years have control of everything and you wont have the same level playing field as they did when only 3000 ppl ws online" i mean lets be honest here...whilst we are at it.
err or you could just chose option B and take the space from them. harrass their renters, because those who are renting their space usually have to protect their renters to keep them in that space. |

Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 18:04:00 -
[478] - Quote
Infinity Ziona wrote: Well see this whole thread was on rental alliances. My argument is that if you cannot damage sov assets by raiding, which means small to medium gangs hitting weak points and then running away, but instead are forced to come back 24 hours later to face the blob and get owned, then any alliance that dominates null will be untouchable.
The only way for null to not become the big blue donut and rental online is for smaller entities to raid, out think and outmaneuver bigger stronger alliances.
Take the guy earlier that said they have no option but to rent from bigger alliances, why? Because any direct confrontation with bigger alliances wipes out the weaker alliance (TEST is an great example). But the only way to harm bigger alliances is to show up 24 hour later when they're all prepared to own you... catch 22 right?
It's a very good point you brought up; this is about renters.
You know... ratter's. Miners. PEOPLE flying ships you can indeed harass!
You do not need a blob to gank a miner. You do not have a timer when you get that ratter into his armor.
PI, before you focus on that, is simply a supplemental income. It is not mainstream. You literally would make more off PI in lowsec than null without a market.
NPC null, rented sov, and owned sov are not the main source of income and you can still harass them! However, you cannot take their sov. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 18:41:00 -
[479] - Quote
Lucas Kell wrote:Murk Paradox wrote:Lucas Kell wrote:Addavar Thearox wrote:
[quote=Harry Forever]but don't you worry 1. Oct is my last day, the people just suck
That is the BEST news I've heard today. Possibly all week. The fact that I know that somewhere you'll still be sharing the planet with me is a shame, but I will forbear. If he is so inconsequential, why does it matter or become "best news" that you've heard all day? And for the record... everyone kill whores. Bombs do damage. Killwhoring is multiple points/painters etc or just any tag to get on the km (see Logi and most cap kills). Not like it really matters enough to debunk it, but I found the attention to those details amusing. It's the best news for the same reason I'm glad the forums block viagra spam posts. The less rubbish I have to read when reading through threads the better. And yes, KM whoring happens all the time. But firstly, he claimed to have "killed" the billion isk loki. Secondly, the loki was friendly to him. You don't ***** in on a friendly target then claim yourself to be "pro".
Hahaha fair enough! "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
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Alavaria Fera
GoonWaffe Goonswarm Federation
4255
|
Posted - 2013.08.30 18:46:00 -
[480] - Quote
destiny2 wrote:JinSanJong wrote:this is a game btw, just pointing that out. So shall we now put in the eve trailers. "Eve is no longer a sandbox, your game is controlled by others sorry, if you want to go into nullsec, just kiss someones ass, pay stupid amount of isk for even the worse systems, these are thew new microtransactions, oh but we still expect your monthly fee. Play on one server, but remember the players that have been playing for years have control of everything and you wont have the same level playing field as they did when only 3000 ppl ws online"
i mean lets be honest here...whilst we are at it. err or you could just chose option B and take the space from them. harrass their renters, because those who are renting their space usually have to protect their renters to keep them in that space. Join N3.
As one of their renters. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Murk Paradox
Red Tsunami The Cursed Few
456
|
Posted - 2013.08.30 18:46:00 -
[481] - Quote
Enochx Kaine wrote:Infinity Ziona wrote:Enochx Kaine wrote:I haven't read everything because...well...it's 22 pages for gods sake. ANd I am new to the game...so if this is obvious or already been said then I apologize in advance.
BUT.....if this makes you so mad, then surely it will make others mad. If everyone gets fed up with the status quo, then the status quo must change. Null sec is the same as everything else. When something is disliked, then there are people who want it changed.
Instead of trying to get CCP to change the rules, why don't you go find people to help you fix the problem. If you can't, then go find someone who can. Instead of trying to change the rules of the game, why not go change the game according to the rules. That's what the CFC have done. If they can do it, why can't anyone else?
CFC haven't changed the rules. They're just doing what every large alliance / coalition has done before. CFC will either get disbanded (again) because someone got bored or CCP will change the rules (again) because they can. Not like CCP haven't changed the rules of the game repeatedly since EvE first came out. No thats what I am saying. They used the rules to change the game to their advantage. As it should be. But just because you don't like the outcome doesn't mean you should petition to get the rules changed. CFC used teh rules of the game to take over half the universe and rent it out to make money. Like I said, I am new, but if they had broken the rules to get to where they are today then I assume EVE would have not allowed it. Just because the OP doesn't like the outcome doesn't mean the rules should be changed. I think the OP should do something about it within the confines of the same rules is all I was saying. DO something about it if you don't like, but don't try to get EVE to change teh rules to do something about it. But what do I know....I just see parallels with the attitude of the world today. Used to be people would have a problem and they would go out and fix it. Now it seems people have a problem and they call someone else to fix it instead. Sorry for preaching...I am at work and it just struck a nerve I guess.
I understand the emotional investment... but the problem with the thread in its current incarnation is that the topic has gone from Renters (which technically it still should be) to a specific few equating it to poco's and pi alone. Which is false.
That stance alone has changed the entire dynamic of the thread since renters do not automatically pi their income, nor is what is happening have any validity because what the new advocate for change is saying, is that what is currently in existence, SHOULD be in existence. But is falsely stating that small groups should be able to DESTROY the structures in the same way as you can simply put it into reinforce mode.
Otherwise, you are on the right track. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Alavaria Fera
GoonWaffe Goonswarm Federation
4255
|
Posted - 2013.08.30 18:46:00 -
[482] - Quote
Bi-Mi Lansatha wrote:Murk Paradox wrote:You'd be surprised how easy it is to ignore a mechanic in this game. You can ignore the game mechanics of 'reinforce' to destroy a POCO? Harry would be interested. Sounds like an exploit that was used in the past There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Murk Paradox
Red Tsunami The Cursed Few
461
|
Posted - 2013.08.30 18:49:00 -
[483] - Quote
Trii Seo wrote:The main problem lies in dependencies. Let's follow the poco example - groups that use pocos:
- Nullsec sov-holders - WH holders
Now, let's cut the EHP and reinforce timer from pocos.
Group 1: Gauge the net worth of a customs office. If the amount of money it brings exceeds the cost of replacing it due to raids/effort defending it against raids, keep it. They likely have logistics in place to replace it easily. All in all, they would not be affected all that much - if anything, targets would run dry because the locals would stop replacing the pocos.
Group 2: Using local planets as a source of POS fuel components makes fuel logistics easier. With lower EHP/no rf timer, it would become possible for a small group to knock out said fuel component production easily in time the owner can't do anything about it. Holders would have to either ship in gantries + base components or resort to just shipping fuel in, increasing cost of holding a POS and the logistics effort. Given wormhole mass/time limitations and local reliance on POSes (equivalent of Null stations) makes such change shaft wormholers.
Are nullsec holders hurt (intended result)? Not much. Are wormhole holders hurt? Probably more.
Aaand pretty much the entire "infrastructure" thing is full of such examples. Things do need to change, but CCP needs to tread carefully not to flip the table completely.
One thing that should be done in the first place is not nerf, but buff sov holding. Heresy, you say? Well, I say not - make space worth holding on to - and raiding. Such changes are already progressing with rental empires making a return, but we need more. We need mountains of ISK - make it worth saying "let's go raid nullsec, we'll disrupt their operations and steal their candy."
Once you have a resource actually worth defending against a few people, you have someone defending it - and subsequently a fight.
No. Stop. First paragraph.
Highsec uses pocos, and npc null uses pocos and so does lowsec.
Everyone uses pocos. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Ressiv
The Scope Gallente Federation
7
|
Posted - 2013.08.30 19:04:00 -
[484] - Quote
JinSanJong wrote:
this is a game btw, just pointing that out. So shall we now put in the eve trailers. "Eve is no longer a sandbox, your game is controlled by others sorry, if you want to go into nullsec, just kiss someones ass, pay stupid amount of isk for even the worse systems, these are thew new microtransactions, oh but we still expect your monthly fee. Play on one server, but remember the players that have been playing for years have control of everything and you wont have the same level playing field as they did when only 3000 ppl ws online"
i mean lets be honest here...whilst we are at it.
Roughly translates to: boo-hoo .. whaaaahaaaaahaaaaa ... snif snif snooorrrrr.
Or perhaps: I'm kinda bummed that I would need a shitload of planning and hard work in order to even start trying to nibble away at their power. Now HTFU and go be productive or something. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4257
|
Posted - 2013.08.30 19:05:00 -
[485] - Quote
Ressiv wrote:JinSanJong wrote:
this is a game btw, just pointing that out. So shall we now put in the eve trailers. "Eve is no longer a sandbox, your game is controlled by others sorry, if you want to go into nullsec, just kiss someones ass, pay stupid amount of isk for even the worse systems, these are thew new microtransactions, oh but we still expect your monthly fee. Play on one server, but remember the players that have been playing for years have control of everything and you wont have the same level playing field as they did when only 3000 ppl ws online"
i mean lets be honest here...whilst we are at it.
Roughly translates to: boo-hoo .. whaaaahaaaaahaaaaa ... snif snif snooorrrrr. Or perhaps: I'm kinda bummed that I would need a shitload of planning and hard work in order to even start trying to nibble away at their power. Now HTFU and go be productive or something. Shoot cynoships There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
505
|
Posted - 2013.08.30 19:16:00 -
[486] - Quote
JinSanJong wrote:
this is a game btw, just pointing that out. So shall we now put in the eve trailers. "Eve is no longer a sandbox, your game is controlled by others sorry, if you want to go into nullsec, just kiss someones ass, pay stupid amount of isk for even the worse systems, these are thew new microtransactions, oh but we still expect your monthly fee. Play on one server, but remember the players that have been playing for years have control of everything and you wont have the same level playing field as they did when only 3000 ppl ws online"
i mean lets be honest here...whilst we are at it.
You realise that even if you were to take sov on your own, you still have to pay a monthly bill right? It's not free to hold sov. You just pay it to NPCs rather than players. At least renting from players, your sov comes with a larger group who's best interests lie in keeping you safe. You think concord comes to save you if you take your own sov and you get attacked? The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Darek Castigatus
Immortalis Inc. Shadow Cartel
403
|
Posted - 2013.08.30 20:04:00 -
[487] - Quote
Murk Paradox wrote:
No. Stop. First paragraph.
Highsec uses pocos, and npc null uses pocos and so does lowsec.
Everyone uses pocos.
This tbh, POCOs actually provide a very large proportion of our day to day income and we're pretty much exclusively a lowsec alliance.
Its not so much that equating all structures to POCOs is wrong, its that people*cough infinityziona cough* do it while very obviously having no idea about how POCOs work or about how they affect the people who use them. Pirates - The Invisible Fist of Darwin
you're welcome |

Murk Paradox
Red Tsunami The Cursed Few
461
|
Posted - 2013.08.30 20:21:00 -
[488] - Quote
Bi-Mi Lansatha wrote:Murk Paradox wrote:
Sure they should. Disrupt. Not annihilate or anything, but a small gang should definitely be able to harass and disrupt a large alliance.
I guess it depends on your definition of disrupt (To throw into confusion or disorder). Harass is fine... a single player can do that.
Well, considering a poco is passive income and has a bay to which you access and pull your materials out, making sure it is inaccessible by having it in reinforced mode is by my definition, pretty damned disruptive. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Murk Paradox
Red Tsunami The Cursed Few
461
|
Posted - 2013.08.30 20:23:00 -
[489] - Quote
Bi-Mi Lansatha wrote:Murk Paradox wrote:You'd be surprised how easy it is to ignore a mechanic in this game. You can ignore the game mechanics of 'reinforce' to destroy a POCO? Harry would be interested.
Yes I can. I can simply choose another one. Or attack it AFTER it has come out of RF mode.
I am not forced to do any one specific thing in this game. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Murk Paradox
Red Tsunami The Cursed Few
461
|
Posted - 2013.08.30 20:27:00 -
[490] - Quote
Darek Castigatus wrote:Murk Paradox wrote:
No. Stop. First paragraph.
Highsec uses pocos, and npc null uses pocos and so does lowsec.
Everyone uses pocos.
This tbh, POCOs actually provide a very large proportion of our day to day income and we're pretty much exclusively a lowsec alliance. Its not so much that equating all structures to POCOs is wrong, its that people*cough infinityziona cough* do it while very obviously having no idea about how POCOs work or about how they affect the people who use them.
I unfortunately am terrible at PI so I tend to have to pay people in highsec, lowsec, npc null, just to get my crap out to market.
I never step foot in sov space.
Oh, and I hate Shadow Cartel, I cannot harass anyone on the minmatar pipe (see what I did there you junkies?) without being chased back to my lowsec home of Schoorasana. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Alavaria Fera
GoonWaffe Goonswarm Federation
4259
|
Posted - 2013.08.30 22:56:00 -
[491] - Quote
Lucas Kell wrote:JinSanJong wrote:
this is a game btw, just pointing that out. So shall we now put in the eve trailers. "Eve is no longer a sandbox, your game is controlled by others sorry, if you want to go into nullsec, just kiss someones ass, pay stupid amount of isk for even the worse systems, these are thew new microtransactions, oh but we still expect your monthly fee. Play on one server, but remember the players that have been playing for years have control of everything and you wont have the same level playing field as they did when only 3000 ppl ws online"
i mean lets be honest here...whilst we are at it.
You realise that even if you were to take sov on your own, you still have to pay a monthly bill right? It's not free to hold sov. You just pay it to NPCs rather than players. At least renting from players, your sov comes with a larger group who's best interests lie in keeping you safe. You think concord comes to save you if you take your own sov and you get attacked? Maybe it should if you are a ~small alliance~ There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Darek Castigatus
Immortalis Inc. Shadow Cartel
403
|
Posted - 2013.08.30 23:49:00 -
[492] - Quote
Murk Paradox wrote:Darek Castigatus wrote:Murk Paradox wrote:
No. Stop. First paragraph.
Highsec uses pocos, and npc null uses pocos and so does lowsec.
Everyone uses pocos.
This tbh, POCOs actually provide a very large proportion of our day to day income and we're pretty much exclusively a lowsec alliance. Its not so much that equating all structures to POCOs is wrong, its that people*cough infinityziona cough* do it while very obviously having no idea about how POCOs work or about how they affect the people who use them. I unfortunately am terrible at PI so I tend to have to pay people in highsec, lowsec, npc null, just to get my crap out to market. I never step foot in sov space. Oh, and I hate Shadow Cartel, I cannot harass anyone on the minmatar pipe (see what I did there you junkies?) without being chased back to my lowsec home of Schoorasana.
Since its never been me doing the chasing I'm afraid i couldnt comment :P Pirates - The Invisible Fist of Darwin
you're welcome |

Trii Seo
Sabotage Incorporated Executive Outcomes
94
|
Posted - 2013.08.30 23:50:00 -
[493] - Quote
Murk Paradox wrote:No. Stop. First paragraph. Highsec uses pocos, and npc null uses pocos and so does lowsec. Everyone uses pocos.
Yes, they do, and I skipped them because I actually don't have much experience in living in lowsec/hisec. Most of my time I've spent in null, spare for occasional slumming around in wormholes.
Using common sense, such change wouldn't affect hisec much since logistics-wise it's easy to replace things - not sure cost-wise. In lowsec it'll hit the "little guy" more than the big one.
In any way, I just dropped it as an example of how such a change would affect something else more than the intended target. Is it Hotdrop O'Clock yet? |

Andracin
Sickology
217
|
Posted - 2013.08.31 02:16:00 -
[494] - Quote
Renters are usually a hog pog of greedy unorganized corporations who neither care about each other or share intel properly. The land lords generally are not going to CTA for even 50 guys roaming through their renter space 20+ jumps away or someone AFK cloaking to suddenly appear and snatch a ratter or annomaly runner. I see no problem here, just lots of kill mails....
If the blue renter donut makes you really mad grab your favorite cloaking ship and head for the renter space nearest you. Take some friends, play asset denial, make the locals absolutely misrable. Extort isk out of them in return for being left alone, return and shake them down when they forget.
Sandbox does not mean the moment your mommy lets you loose you get free access to your own private corner. Sometimes you have to kick sand in the other kids eyes or bonk him on the head with your shovel. Darwin be with you all..... |

Alavaria Fera
GoonWaffe Goonswarm Federation
4260
|
Posted - 2013.08.31 02:41:00 -
[495] - Quote
Andracin wrote:Renters are usually a hog pog of greedy unorganized corporations who neither care about each other or share intel properly. The land lords generally are not going to CTA for even 50 guys roaming through their renter space 20+ jumps away or someone AFK cloaking to suddenly appear and snatch a ratter or annomaly runner. I see no problem here, just lots of kill mails....
If the blue renter donut makes you really mad grab your favorite cloaking ship and head for the renter space nearest you. Take some friends, play asset denial, make the locals absolutely misrable. Extort isk out of them in return for being left alone, return and shake them down when they forget. Hmm, you see
Andracin wrote:Take some friends Dirty blobber There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Infinity Ziona
Cloakers
350
|
Posted - 2013.08.31 08:54:00 -
[496] - Quote
Lucas Kell wrote:Infinity Ziona wrote:I didn't say I was a good PvP'r nor did I say I was a full time PvP'r. I have a okay K/D ratio for solo pvp'r, actually its pretty damn good for a solo PvP'r. My last PvP sortie I killed 32 nullbears for 2 losses. Get out of your blobs and go try solo pvp in billion isk ships without jumpcloning and lets see how you do. If you can beat my 32 for 2 I'll give you 10 billion isk, happy to transfer it to Chribba if you like. Fraps it I'll be interested to see how you do in null all alone. Hey, I'm not trying to insult you. But you appears to have only had 2 months of PvP in the past 3 years, which I would say excludes you from being classed as a PvPer I have kills on my KBs, most not solo, but I'm a trader. I don't go spouting off claiming to be the example of PvP. Infinity Ziona wrote:I disagree with your argument on POCO's. That's great. It doesn't change the fact that that's how it's balanced, and it doesn't make you any less wrong. I took a 3 year break and came back to EvE two months ago.
This thread is about balance. Claiming its perfect because its the way it is is ignoring the purpose of the thread. |

Infinity Ziona
Cloakers
350
|
Posted - 2013.08.31 09:01:00 -
[497] - Quote
Darek Castigatus wrote:Murk Paradox wrote:
No. Stop. First paragraph.
Highsec uses pocos, and npc null uses pocos and so does lowsec.
Everyone uses pocos.
This tbh, POCOs actually provide a very large proportion of our day to day income and we're pretty much exclusively a lowsec alliance. Its not so much that equating all structures to POCOs is wrong, its that people*cough infinityziona cough* do it while very obviously having no idea about how POCOs work or about how they affect the people who use them. POCOs were an example only. I don't really care about them. As I stated I am not here asking for changes I am saying something is wrong here. Any changes would have to be brainstormed, tested, evaluated by CCP.
What I am saying is there is too much reliance on CCP in NULLSEC. I have said nothing about low - quite likely the most dangerous space in EvE. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
507
|
Posted - 2013.08.31 11:54:00 -
[498] - Quote
Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:I didn't say I was a good PvP'r nor did I say I was a full time PvP'r. I have a okay K/D ratio for solo pvp'r, actually its pretty damn good for a solo PvP'r. My last PvP sortie I killed 32 nullbears for 2 losses. Get out of your blobs and go try solo pvp in billion isk ships without jumpcloning and lets see how you do. If you can beat my 32 for 2 I'll give you 10 billion isk, happy to transfer it to Chribba if you like. Fraps it I'll be interested to see how you do in null all alone. Hey, I'm not trying to insult you. But you appears to have only had 2 months of PvP in the past 3 years, which I would say excludes you from being classed as a PvPer I have kills on my KBs, most not solo, but I'm a trader. I don't go spouting off claiming to be the example of PvP. Infinity Ziona wrote:I disagree with your argument on POCO's. That's great. It doesn't change the fact that that's how it's balanced, and it doesn't make you any less wrong. I took a 3 year break and came back to EvE two months ago. This thread is about balance. Claiming its perfect because its the way it is is ignoring the purpose of the thread. How is that ignoring the purpose. If this thread is about balance, and I think it's balanced as it is, then I'm for no change, and still in line with the thread. Oh, or is this one of those "You disagree with me, thus you are wrong, and misunderstand everything". Maybe not going away for 3 years would improve your skills and make you realise it's not actually that hard to hassle null sec players alone. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Darek Castigatus
Immortalis Inc. Shadow Cartel
403
|
Posted - 2013.08.31 16:29:00 -
[499] - Quote
Infinity Ziona wrote:Darek Castigatus wrote:Murk Paradox wrote:
No. Stop. First paragraph.
Highsec uses pocos, and npc null uses pocos and so does lowsec.
Everyone uses pocos.
This tbh, POCOs actually provide a very large proportion of our day to day income and we're pretty much exclusively a lowsec alliance. Its not so much that equating all structures to POCOs is wrong, its that people*cough infinityziona cough* do it while very obviously having no idea about how POCOs work or about how they affect the people who use them. POCOs were an example only. I don't really care about them. As I stated I am not here asking for changes I am saying something is wrong here. Any changes would have to be brainstormed, tested, evaluated by CCP. What I am saying is there is too much reliance on CCP in NULLSEC. I have said nothing about low - quite likely the most dangerous space in EvE.
If you're trying to support your arguement do it with things you actually know something about then, would save you from looking like a complete idiot. You might also want to avoid mindlessly saying 'THINGS ARE WRONG!!111!!!' with no evidence to back it up and no suggestions as to how the wrong things could be fixed, this also makes you appear like a complete idiot.
All I've seen from you so far is an endless parade of shifting goalposts, ignoring evidence when it contradicts your views and a complete unwillingess to listen to anyone who doesnt support you one hundred percent. I hate to belabour the point but this also makes you look a complete idiot.
so far you're 0 for 3, care to try again?
EDIT - Also what Lucas said in post 496. Pirates - The Invisible Fist of Darwin
you're welcome |

Alavaria Fera
GoonWaffe Goonswarm Federation
4263
|
Posted - 2013.08.31 18:17:00 -
[500] - Quote
Darek Castigatus wrote:Infinity Ziona wrote:Darek Castigatus wrote:Murk Paradox wrote:
No. Stop. First paragraph.
Highsec uses pocos, and npc null uses pocos and so does lowsec.
Everyone uses pocos.
This tbh, POCOs actually provide a very large proportion of our day to day income and we're pretty much exclusively a lowsec alliance. Its not so much that equating all structures to POCOs is wrong, its that people*cough infinityziona cough* do it while very obviously having no idea about how POCOs work or about how they affect the people who use them. POCOs were an example only. I don't really care about them. As I stated I am not here asking for changes I am saying something is wrong here. Any changes would have to be brainstormed, tested, evaluated by CCP. What I am saying is there is too much reliance on CCP in NULLSEC. I have said nothing about low - quite likely the most dangerous space in EvE. If you're trying to support your arguement do it with things you actually know something about then, would save you from looking like a complete idiot. You might also want to avoid mindlessly saying 'THINGS ARE WRONG!!111!!!' with no evidence to back it up and no suggestions as to how the wrong things could be fixed, this also makes you appear like a complete idiot. All I've seen from you so far is an endless parade of shifting goalposts, ignoring evidence when it contradicts your views and a complete unwillingess to listen to anyone who doesnt support you one hundred percent. I hate to belabour the point but this also makes you look a complete idiot. so far you're 0 for 3, care to try again? EDIT - Also what Lucas said in post 496. A failure to not Look Like An Idiot is no failure on these forum.
There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Remiel Pollard
Layman's terms TAXU
1671
|
Posted - 2013.08.31 20:14:00 -
[501] - Quote
Infinity Ziona wrote:Lucas Kell wrote:Infinity Ziona wrote:I didn't say I was a good PvP'r nor did I say I was a full time PvP'r. I have a okay K/D ratio for solo pvp'r, actually its pretty damn good for a solo PvP'r. My last PvP sortie I killed 32 nullbears for 2 losses. Get out of your blobs and go try solo pvp in billion isk ships without jumpcloning and lets see how you do. If you can beat my 32 for 2 I'll give you 10 billion isk, happy to transfer it to Chribba if you like. Fraps it I'll be interested to see how you do in null all alone. Hey, I'm not trying to insult you. But you appears to have only had 2 months of PvP in the past 3 years, which I would say excludes you from being classed as a PvPer I have kills on my KBs, most not solo, but I'm a trader. I don't go spouting off claiming to be the example of PvP. Infinity Ziona wrote:I disagree with your argument on POCO's. That's great. It doesn't change the fact that that's how it's balanced, and it doesn't make you any less wrong. I took a 3 year break and came back to EvE two months ago. This thread is about balance. Claiming its perfect because its the way it is is ignoring the purpose of the thread.
And how does not playing for three years qualify you as someone who knows what they're talking about.
No, the purpose of this thread had nothing to do with blob vs solo or balance. For the record, I'm not an elite pvper by any means, but I've got solo kills AND blob kills. I've got kills where my ship was bigger than my target, smaller than my target, and I've killed targets that are unable to fight back. PVP = player vs player, that's its only defining factor, and it's not exclusive to combat. Where combat is concerned, how a kill is achieved does not define PVP, and as far as I'm concerned, a kill is a kill. The better player will win, even if he's using tactics that make the match one-sided. The fact that he's using those tactics is what makes him better, because it's a demonstration on how to utilise the sandbox.
I've been blobbed by Nulli, just recently coming through Akori. Lost a nice Comet there, but hell, that's EVE. I also just went out in an Enyo and popped a newb in a Venture. My last corp had a war with Marmite, and we went after a bait geddon knowing that it was bait. We did a LOT of damage, but then Marmite's fleet showed up and primaried my Brutix after dispatching our Falcon very quickly. It was only later that I realised after watching the playback from fraps that if I'd been overheating my guns, we would have killed the geddon. As it was, our small gang had stripped his armour, just as two logi showed up. Do you know why I'm not complaining? Because I learned something.
A few months ago, before I became incredibly unwell and had to take some time off everything, I beat a Caracal in a Talwar. Lately, I've been making my killboard look good, but for the first year that I played this game, my killboard was BAD. All losses, no kills, not until I started to LEARN. Now, if you look it up on Battleclinic, my wins almost match my losses (30-32), and my win points are higher than my loss points (although, I'm still down on the isk side of things by about .06bil i think, but that won't take long to fix). And I haven't been podded in a very, very long time.
If you're not winning fights, it's not because the game is unbalanced. It's because you're not as good as the player(s) who beat you, and you have to LEARN more to get better. And I'm telling you as someone that learned PVP mostly by losing a lot, and learning what not to do.
Is there an imbalance in EVE? As far as the tools of the sandbox are concerned, sure, there are still a few little imbalances here and there. But player created imbalance can be countered by player created imbalance, because the same tools are available for everyone. It's up to each and every player to understand the risks of the activities they choose to participate in, mitigate them accordingly, and learn from their mistakes, because CCP aren't going to hold your hand just because you decide to try and fly through Rancer all by yourself and (shock horror!) get blobbed. You don't scare me. I've been to Jita. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4263
|
Posted - 2013.08.31 20:39:00 -
[502] - Quote
Remiel Pollard wrote:No, the purpose of this thread had nothing to do with blob vs solo or balance.
If you're not winning fights, it's not because the game is unbalanced. It's because you're not as good as the player(s) who beat you, and you have to LEARN more to get better. Or blob more  There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

JinSanJong
Brethren Holdings Brethren.
40
|
Posted - 2013.09.02 20:08:00 -
[503] - Quote
Theres a few problems that have made it like this.
1) We play on ONE server, ONE world, therefore alliances that formed years ago, have a massive advantage over newer players. Even if an alliance was formed 1 year ago its still full of old veterans. Which in turn have built up large assets, skillpoints, supers etc etc.
2) Every good moon location in eve is known to all major alliances, and deathstar poses erected, NO other alliances could ever hope to takedown these poses. Again due to item 1, alliances have managed to build up huge capital forces that no one can stand up to. Those that could, agreement are in place so they have a share of the pie.
3) We used to have a few hundred alliances back then (8 years ago) now we have thousands, but none of these will ever have the same chances as the older alliances, thats NEVER.
4) its too easy to move across the universe quickly. Cynos in place you could move across one side of eve to the other in like 10 mins. Thats ridiculous. Anyone even sniffs your assets you candrop a capital fleet, large sub cap fleet in no time.
5) Intel. Yep local, You can tell where anyone is, at any time. I think the eve api has caused more intel problems than really helped. Applications, sites can tell you everything that is happening anywhere in eve now.
for me some solutions should be
make it easier to destroy structures You can only claim sov in 51% of the region, and claim only 51% of the stations. You are limited to gaining space in only ONE region. Thats your home, live there! create a real living group. You should be exploiting those resources! Make moon mins just a way to make some isk like mining, but ofcourse still use to make build items.
You can only rent the systems you actually own in that ONE region, and only 49% of those systems. This would be done by adding a new feature for rental contracts.
You may say, well we create lots of alliances that are friends, fine but that will be a nightmare to organise, which is a little way to doing something.
make more nullsec npc space, and MOVE IT away from nullsec sov. and i mean completely away. Its even more ridiculous that large alliances can not only claim loads of space, not live in it, and then take over the null npc region as well WTF.
These would make eve more about gainin some space and sov, utilising those resources. But also it will create alot of roaming small/med gang pvp, becuase you cant own anymore than you have, thus all thats left is pvping.
I know this sounds all a bit pie in the sky but it needs some real out of the box thinking to get things changed! |

Alavaria Fera
GoonWaffe Goonswarm Federation
4269
|
Posted - 2013.09.02 20:28:00 -
[504] - Quote
JinSanJong wrote:You can only claim sov in 51% of the region, and claim only 51% of the stations. You are limited to gaining space in only ONE region. Thats your home, live there! create a real living group. You should be exploiting those resources! So we'd have to have Goonswarm Federation 2 take the other half of Dek, and then Goonswarm Federation 3 to cover that half of Delve.
I see, deep strategy. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

JinSanJong
Brethren Holdings Brethren.
40
|
Posted - 2013.09.02 20:51:00 -
[505] - Quote
Alavaria Fera wrote:JinSanJong wrote:You can only claim sov in 51% of the region, and claim only 51% of the stations. You are limited to gaining space in only ONE region. Thats your home, live there! create a real living group. You should be exploiting those resources! So we'd have to have Goonswarm Federation 2 take the other half of Dek, and then Goonswarm Federation 3 to cover that half of Delve. I see, deep strategy.
i never said the plan was flawless, but its something. Perhaps making anything like that an exploit would stop that nonsense wouldnt it :)
|

Alavaria Fera
GoonWaffe Goonswarm Federation
4269
|
Posted - 2013.09.02 20:53:00 -
[506] - Quote
JinSanJong wrote:Alavaria Fera wrote:JinSanJong wrote:You can only claim sov in 51% of the region, and claim only 51% of the stations. You are limited to gaining space in only ONE region. Thats your home, live there! create a real living group. You should be exploiting those resources! So we'd have to have Goonswarm Federation 2 take the other half of Dek, and then Goonswarm Federation 3 to cover that half of Delve. I see, deep strategy. i never said the plan was flawless, but its something. Perhaps making anything like that an exploit would stop that nonsense wouldnt it :) hahaha There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Jonah Gravenstein
Sweet Sensations Radical Industries
13091
|
Posted - 2013.09.02 21:01:00 -
[507] - Quote
JinSanJong wrote: We play on ONE server, ONE world, therefore alliances that formed years ago, have a massive advantage over newer players. Even if an alliance was formed 1 year ago its still full of old veterans. Which in turn have built up large assets, skillpoints, supers etc etc.
Why shouldn't they have a massive advantage? They've invested time, and money, both real and ingame into gaining that advantage.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Alavaria Fera
GoonWaffe Goonswarm Federation
4269
|
Posted - 2013.09.02 21:03:00 -
[508] - Quote
Anyway Harry can break that advantage in his catalyst There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Barzai Mekhar
True Confusion
11
|
Posted - 2013.09.02 21:10:00 -
[509] - Quote
JinSanJong wrote:Alavaria Fera wrote:JinSanJong wrote:You can only claim sov in 51% of the region, and claim only 51% of the stations. You are limited to gaining space in only ONE region. Thats your home, live there! create a real living group. You should be exploiting those resources! So we'd have to have Goonswarm Federation 2 take the other half of Dek, and then Goonswarm Federation 3 to cover that half of Delve. I see, deep strategy. i never said the plan was flawless, but its something. Perhaps making anything like that an exploit would stop that nonsense wouldnt it :)
Sooo... organizing players by out of game means into alliances should be considered an exploit? Sounds like a solid plan. I believe we should take this even further - maybe we should limit the number of friends a player can have, as solitary players like myself are at a serious disadvantage when competing with those pesky extroverts and their 100 man social circles. 10 people should be enough, anything more than that starts to become an anonymous mass. Anyone observed having more than 10 friends could periodically loose control over his character, who would start to randomly shoot people due to being confused by trying to follow all the complex social interactions. Hey, you could even make up some technobabble about how the constant cloning drives capsuleers into paranoia and causes social anxiety! |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
188
|
Posted - 2013.09.02 21:31:00 -
[510] - Quote
You have been banned for using the following exploit: having friends. This ban will not expire. |

JinSanJong
Brethren Holdings Brethren.
40
|
Posted - 2013.09.03 09:12:00 -
[511] - Quote
Elizabeth Aideron wrote:You have been banned for using the following exploit: having friends. This ban will not expire.
Lol well not for having friends, but using similiar associations to take over regions of space. Of course you can have friends lol, as many as you want! But in game friends and friends to take over the world is different :)
You have to remember guys eve is finite, it has a limited number of resources, limited number of systems, limited number of moons etc etc. These have now been thoroughly saturated now.
@Jonah Gravenstein I totally agree, why shouldnt they, however the opportunites and advantages where far far easier a few years ago than they are now. We didnt have supers and caps for one thing! No titans etc. I this is why i take your point seriously. You stated its taken MANY YEARS to build that up. So how to do think the newer players (and i dont mean 1 month players im talking about 2 years or so) will fair?
There are no new systems to conquer, no new moons to find etc, and if there where the large alliances with the massive capitals and titans will take them immediately So where does this leave new alliances? Pretty much nowhere doesnt it? They would never be able to get these resources realistically, they will never to be able to build a capital fleet as big as, or as experienced as the current ones. As you said these alliances are YEARS ahead. So wheres the fairness in that? Everyone pays the same subscription costs dont they?
This is why many other MMOs have multiple instances so that EVERYONE gets the same chances and opportunies. I think Tippa stated well they do get the same chances etc. We technically yes, realistically they will never achieve them.
A few years ago we had like 8000 players online, few alliances but nothing on the scale we have now. Recruitment was easy, if you was simply a 0.0 corp, guaranteed you lots of recruits. Now its almost impossible to recruit even for the guys that have sov, becuase there are so many corps, so many alliances that are offering the same thing.
However eve is really full of vet players rather than new ones, so those players will only move around the vet old corps/alliances and not join new ones. There isnt really enough new players to then be taken up by the rest, because they get taken by goons/test or simply there isnt enough new players coming through the doors AND keep subscribing.
Recruitment is terribly hard if your not one of the MAJOR alliances. There are hundreds of 0.0 corps, hundreds of low sec pirate corps etc. EVE IS COMPLETELY SATURATED because we insist on having this one instance, and why it will never grow, it will be just full of the same vets forever, but when they do go, there is no one to replace them. Are CCP thinking about this, well it doesnt seem so.
EVE needs a RADICA L change, whether you agree or not (because it would affect you) you know its true.
The only way to give newer/emerging players/corps some chances is to limit others to the limited resources that eve has. Or create more instances of Eve thats the only answer to this problem.
Think of the chinese population problems that are arising. They stopped people having more than one child (people dont get chances and opportunies), therefore slowing down the influx of people (not many new players staying). The people are getting older (vets), however the state needs the younger people(new players) to pay for the upkeep of the elderly (renters), however there isnt going to be enough young people to do that, as there isnt enough being born (new subscriptions). There are going to be more old people (vets) than young people (new players) to be able to sustain that demand (CCP income). Then there isnt going to be enough young people coming through to sustain the economy (CCP Income) when the old people die. (Vets eventually burn out and leave)
Get that? basically eve is at major saturation point, it cant be sustained going forward for it to survive. Its just cant. (oh and dont say new alliances take over all the time, they don't its just the same vet players, under a different name) |

Yeep
GoonWaffe Goonswarm Federation
332
|
Posted - 2013.09.03 09:17:00 -
[512] - Quote
JinSanJong wrote:oh and dont say new alliances take over all the time, they don't its just the same vet players, under a different name
[Citation needed] |

JinSanJong
Brethren Holdings Brethren.
40
|
Posted - 2013.09.03 09:31:00 -
[513] - Quote
Yeep wrote:JinSanJong wrote:oh and dont say new alliances take over all the time, they don't its just the same vet players, under a different name [Citation needed]
You are not seriously disagreeing are you. Damn it i got trolled,
|

Yeep
GoonWaffe Goonswarm Federation
332
|
Posted - 2013.09.03 09:39:00 -
[514] - Quote
JinSanJong wrote:Yeep wrote:JinSanJong wrote:oh and dont say new alliances take over all the time, they don't its just the same vet players, under a different name [Citation needed] You are not seriously disagreeing are you. Damn it i got trolled,
What about TEST alliance? They were almost completely new players 2 years ago and they had no trouble building up to holding space. Goonwaffe regularly promotes relatively new players to positions of power if they display any competance (or sometimes even not).
Unless you mean a completely new alliance made of completely new players holding space without making any diplomatic agreements with older alliances, which has never happened ever with the exception of possibly 2003 when the game launched. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
519
|
Posted - 2013.09.03 10:08:00 -
[515] - Quote
JinSanJong wrote:Lots of bad ideas Anything they do to make it easier for you new guys will be taking away what vets have already earned. Why should vets effectively be punished just so you can hold some sov space without putting the graft in.
The main things I seem to see as a trend throughout this thread though are: 1. You guys seem to think there's a stark lack of players. There's not, but the players that are there need to be brought to your cause. You can't just leap into sov null with a 2 man corp then start recruiting. You need to set up logistics, set up your offices, and get people down to somewhere like NPC null, then work out from there. 2. You seem to think there's only NC. PL and Goons on the map. There's plenty of sov holders dotted all over the place that are considerably smaller. 3. You want to do it alone. You cant. You need to speak to existing sov alliances and build relationships. Basing out of NPC null, you can help nearby alliances. Once you have formed a good relationship, they'll stick by you should you want to take some sov from a mutual enemy. Basically with this one, you assume that if anyone is bigger than you and could take your sov, you've failed. That's not the case. You've only failed if your sov gets taken, you dont need to become alliance #1 to be a stakeholder.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Jonah Gravenstein
Sweet Sensations Radical Industries
13145
|
Posted - 2013.09.03 11:09:00 -
[516] - Quote
JinSanJong wrote: @Jonah Gravenstein I totally agree, why shouldnt they, however the opportunites and advantages where far far easier a few years ago than they are now. We didnt have supers and caps for one thing! No titans etc. I this is why i take your point seriously. You stated its taken MANY YEARS to build that up. So how to do think the newer players (and i dont mean 1 month players im talking about 2 years or so) will fair?
Caps, Supers and Titans have been around since Exodus: Cold War and Exodus: Red Moon Rising, which came out in 2005, 2 years after Eve was released. 8 years is not a few years, it's 80% of the games current life.
Quote:There are no new systems to conquer, no new moons to find etc, and if there where the large alliances with the massive capitals and titans will take them immediately So where does this leave new alliances? Pretty much nowhere doesnt it? They would never be able to get these resources realistically, they will never to be able to build a capital fleet as big as, or as experienced as the current ones. As you said these alliances are YEARS ahead. So wheres the fairness in that? Everyone pays the same subscription costs dont they? Want that space? Take it off the current incumbents, just as they did to the people who had it before them.
Quote:This is why many other MMOs have multiple instances so that EVERYONE gets the same chances and opportunies. I think Tippa stated well they do get the same chances etc. We technically yes, realistically they will never achieve them. This is not most other MMOs, if Eve had instances like the majority of the wishy-washy crap masquerading as an MMO it would have died long ago.
Quote:A few years ago we had like 8000 players online, few alliances but nothing on the scale we have now. Recruitment was easy, if you was simply a 0.0 corp, guaranteed you lots of recruits. Now its almost impossible to recruit even for the guys that have sov, becuase there are so many corps, so many alliances that are offering the same thing. Define a few, because the figures say otherwise , the last time, with very few exceptions, the weekly average was below 20,000 logged in players was 2006.
Quote:However eve is really full of vet players rather than new ones, so those players will only move around the vet old corps/alliances and not join new ones. There isnt really enough new players to then be taken up by the rest, because they get taken by goons/test or simply there isnt enough new players coming through the doors AND keep subscribing. Eve isn't for everyone, not everybody can deal with the thought of loss, being scammed, or playing a game that doesn't hold your hand.
continues below
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Jonah Gravenstein
Sweet Sensations Radical Industries
13145
|
Posted - 2013.09.03 11:10:00 -
[517] - Quote
Quote:Recruitment is terribly hard if your not one of the MAJOR alliances. There are hundreds of 0.0 corps, hundreds of low sec pirate corps etc. EVE IS COMPLETELY SATURATED because we insist on having this one instance, and why it will never grow, it will be just full of the same vets forever, but when they do go, there is no one to replace them. Are CCP thinking about this, well it doesnt seem so. How is it saturated? I have a character in one highsec region, with entire constellations where it's rare to see another player.
Quote:EVE needs a RADICA L change, whether you agree or not (because it would affect you) you know its true. You're right I don't agree.
Quote:The only way to give newer/emerging players/corps some chances is to limit others to the limited resources that eve has. Or create more instances of Eve thats the only answer to this problem.
Think of the chinese population problems that are arising. They stopped people having more than one child (people dont get chances and opportunies), therefore slowing down the influx of people (not many new players staying). That's working well for them, they're now suffering from a serious shortage of women of marriageable age, because male children were seen as more desirable. Irrelevant and completely random argument BTW.
Quote:The people are getting older (vets), however the state needs the younger people(new players) to pay for the upkeep of the elderly (renters), however there isnt going to be enough young people to do that, as there isnt enough being born (new subscriptions). There are going to be more old people (vets) than young people (new players) to be able to sustain that demand (CCP income). Then there isnt going to be enough young people coming through to sustain the economy (CCP Income) when the old people die. (Vets eventually burn out and leave) They do? so all those players that have been around for 7,8,9 or 10 years are zombies? Eve is a long term game, I've been playing 4 years and still consider myself a newbie.
Quote:Get that? basically eve is at major saturation point, it cant be sustained going forward for it to survive. Its just cant. (oh and dont say new alliances take over all the time, they don't its just the same vet players, under a different name) No it's not, Eve is healthier now than it has been at any time in the past, or are you one of the idiots that think more subs = a better game.
Hate to burst your bubble it doesn't, Eve with 1 million subs would be Eve full of people from the other MMOs whining and demanding highsec be a non PvP zone, f'k that.
edit - Multipost ftw
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
522
|
Posted - 2013.09.03 12:25:00 -
[518] - Quote
Jonah Gravenstein wrote:{2 Posts} TL;DR
Just kidding, agree on all points. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Jonah Gravenstein
Sweet Sensations Radical Industries
13149
|
Posted - 2013.09.03 12:29:00 -
[519] - Quote
Lucas Kell wrote:Jonah Gravenstein wrote:{2 Posts} TL;DR Just kidding, agree on all points. You were warned 
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Linistitul
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.09.03 13:11:00 -
[520] - Quote
We could regulate the blue doughnut via a limited number of treaties and get rid of the blue lists at corp & alliance level. Instead of making someone blue you will have to make a treaty with that entity. Something like this:
- Alliances: limited number of treaties, can only make treaties with other alliances. - Corps: limited number of treaties, can only make treaties with other corps. - Players: can make unlimited number of player friends.
CCP then will only have to balance the numbers of treaties that an alliance or corp can make from time to time to ensure that we have conflict and the blue doughnut is gone for good. You could also have some sort of treaty history and see who has honored or broken his treaties. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4283
|
Posted - 2013.09.03 13:14:00 -
[521] - Quote
Yeep wrote:What about TEST alliance? They were almost completely new players 2 years ago and they had no trouble building up to holding space. Goonwaffe regularly promotes relatively new players to positions of power if they display any competance (or sometimes even not).
Unless you mean a completely new alliance made of completely new players holding space without making any diplomatic agreements with older alliances, which has never happened ever with the exception of possibly 2003 when the game launched.
Lucas Kell wrote:You can't just leap into sov null with a 2 man corp then start recruiting.
3. You want to do it alone. You cant. You need to speak to existing sov alliances and build relationships. Elite solo pvp sov
There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Barzai Mekhar
True Confusion
20
|
Posted - 2013.09.03 13:36:00 -
[522] - Quote
Linistitul wrote:We could regulate the blue doughnut via a limited number of treaties and get rid of the blue lists at corp & alliance level. Instead of making someone blue you will have to make a treaty with that entity. Something like this:
You'd also have to remove the ability to set oranges/reds at corp/alliance levels, as nothing stops "the blob" from oranging their allies and shooting everyone not orange/red. Doing this, you'd outright kill NRDS and severly limit the ability of corps to warn their members of known gankers in their home systems.
In addition, even blue'ing on an individual level would have to be limited; setting tthe 10 - or even 100 - splinter alliances that re-form after the large entities have been disbanded to blue on an individual level seems hardly an excessive effort if it only has to be done once...
In the end you'd have to completely gut the UI to ensure that groups organized outside of the game have no easy way to reckognize each other inside the game. Now, that might just be me, but "let's make our UI obscure and confusing so people have no idea who they're dealing with" does not seem to be a strategy that wins you any game design awards...
|

Alavaria Fera
GoonWaffe Goonswarm Federation
4283
|
Posted - 2013.09.03 13:43:00 -
[523] - Quote
Barzai Mekhar wrote:Linistitul wrote:We could regulate the blue doughnut via a limited number of treaties and get rid of the blue lists at corp & alliance level. Instead of making someone blue you will have to make a treaty with that entity. You'd also have to remove the ability to set oranges/reds at corp/alliance levels, as nothing stops "the blob" from oranging their allies and shooting everyone not orange/red. Doing this, you'd outright kill NRDS and severly limit the ability of corps to warn their members of known gankers in their home systems. In addition, even blue'ing on an individual level would have to be limited; setting tthe 10 - or even 100 - splinter alliances that re-form after the large entities have been disbanded to blue on an individual level seems hardly an excessive effort if it only has to be done once... In the end you'd have to completely gut the UI to ensure that groups organized outside of the game have no easy way to reckognize each other inside the game. Now, that might just be me, but "let's make our UI obscure and confusing so people have no idea who they're dealing with" does not seem to be a strategy that wins you any game design awards... As long as it hurts the largest coalition out there. Specifically the ones who have to deal with the new paperwork.
We'd have a director of "standings setting" There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
523
|
Posted - 2013.09.03 13:51:00 -
[524] - Quote
Alavaria Fera wrote:As long as it hurts the largest coalition out there. Specifically the ones who have to deal with the new paperwork.
We'd have a director of "standings setting" Dude, what paperwork? Don't we shoot blues anyway? The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

March rabbit
epTa Team Inc.
742
|
Posted - 2013.09.03 13:58:00 -
[525] - Quote
Elizabeth Aideron wrote:You have been banned for using the following exploit: having friends. This ban will not expire. children these days have no idea what word 'friend' means.... They think 'friend' is a person in your address book, social network or alliance..... |

Tippia
Sunshine and Lollipops
16300
|
Posted - 2013.09.03 14:05:00 -
[526] - Quote
JinSanJong wrote:1) We play on ONE server, ONE world, therefore alliances that formed years ago, have a massive advantage over newer players. The conclusion does not follow from the premise. Why do old alliances have an advantage over new ones just because it's single universe? Why, if old always beats new, do we have a long history of new alliances beating old ones silly?
Quote:2) Every good moon location in eve is known to all major alliances, and deathstar poses erected, NO other alliances could ever hope to takedown these poses. GǪexcept, of course, that this happens on a daily basis when alliances start to clash. There is no POS in the game that can't go down in a single siege cycle, and the determining factor is not age, but numbers. So even if point 1 somehow made sense, it wouldn't matter for point 2. Oh, and you know that moon income is pretty trivial to replicate through other means, right? What allows you to build up huge capital forces is having sov and planting CSAAs. The resources part can be done by anyone.
Quote:3) We used to have a few hundred alliances back then (8 years ago) now we have thousands, but none of these will ever have the same chances as the older alliances, thats NEVER. So neither goons nor TEST have had any impact on the ownership of space, CVA and BoB are still around and firmly entrenched in their space, and ASCN still holds the southGǪ right? No. The thousands of alliances we have today exist because the old ones fell apart. The big ones that exist today have actually fallen apart too, only to reform in new configurations. Any alliance that is started today can do the same: gather enough people and go to town. Again, it's not a matter of age, but of how many you can gather under a single banner.
Quote:4) its too easy to move across the universe quickly. Cynos in place you could move across one side of eve to the other in like 10 mins. Thats ridiculous. Anyone even sniffs your assets you candrop a capital fleet, large sub cap fleet in no time. GǪbut, apparently, you can't destroy these assets? Which one is it? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4284
|
Posted - 2013.09.03 14:10:00 -
[527] - Quote
Tippia wrote:the determining factor is not age, but numbers. You just need to blob effectively.
Tippia wrote:So neither goons nor TEST have had any impact on the ownership of space, CVA and BoB are still around and firmly entrenched in their space, and ASCN still holds the southGǪ right? No. The thousands of alliances we have today exist because the old ones fell apart. The big ones that exist today have actually fallen apart too, only to reform in new configurations. Any alliance that is started today can do the same: gather enough people and go to town. Again, it's not a matter of age, but of how many you can gather under a single banner. Again, blobbing
Tippia wrote:Quote:4) its too easy to move across the universe quickly. Cynos in place you could move across one side of eve to the other in like 10 mins. Thats ridiculous. Anyone even sniffs your assets you candrop a capital fleet, large sub cap fleet in no time. GǪbut, apparently, you can't destroy these assets? Which one is it? You need to outblob supercaps There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

JinSanJong
Brethren Holdings Brethren.
40
|
Posted - 2013.09.03 17:52:00 -
[528] - Quote
Tippia wrote:JinSanJong wrote:1) We play on ONE server, ONE world, therefore alliances that formed years ago, have a massive advantage over newer players. The conclusion does not follow from the premise. Why do old alliances have an advantage over new ones just because it's single universe? Why, if old always beats new, do we have a long history of new alliances beating old ones silly? Quote:2) Every good moon location in eve is known to all major alliances, and deathstar poses erected, NO other alliances could ever hope to takedown these poses. GǪexcept, of course, that this happens on a daily basis when alliances start to clash. There is no POS in the game that can't go down in a single siege cycle, and the determining factor is not age, but numbers. So even if point 1 somehow made sense, it wouldn't matter for point 2. Oh, and you know that moon income is pretty trivial to replicate through other means, right? What allows you to build up huge capital forces is having sov and planting CSAAs. The resources part can be done by anyone. Quote:3) We used to have a few hundred alliances back then (8 years ago) now we have thousands, but none of these will ever have the same chances as the older alliances, thats NEVER. So neither goons nor TEST have had any impact on the ownership of space, CVA and BoB are still around and firmly entrenched in their space, and ASCN still holds the southGǪ right? No. The thousands of alliances we have today exist because the old ones fell apart. The big ones that exist today have actually fallen apart too, only to reform in new configurations. Any alliance that is started today can do the same: gather enough people and go to town. Again, it's not a matter of age, but of how many you can gather under a single banner. Quote:4) its too easy to move across the universe quickly. Cynos in place you could move across one side of eve to the other in like 10 mins. Thats ridiculous. Anyone even sniffs your assets you candrop a capital fleet, large sub cap fleet in no time. GǪbut, apparently, you can't destroy these assets? Which one is it?
I think I explained this enough and in enough detail, i dont think i need to spoon feed it to you. For some reason Tippa you always live in a world of complete denial. Im sure you must be a CCP employee. But that's your choice. Howeveras i have already said the alliances you are talking about are only new alliances in name, they are still the same old vet players.
See you are just being pandantic as usual. yes it is numbers, but out of those blobs (which is needed) are actual vet players? PL are purely vets, NC. purely vets. So may say goons are not but they actual leadership and majority of players have bene around for years, once established then new players can join. But a lot of other 0.0 alliances required experienced players that have played for some time. The clear fact is that most of the major alliance are run by LONG term players. Simple as.
The point was your average alliance couldnt take down assets because larger alliances and more established alliances just blob again simple really.
im sorry Tippa but most of the time you do talk utter nonsense. Youll try make an argument just for argument sake. But again thats your choice. Twist it how you want, be in as mjuch denial as you please, keep burying your head in the sand. My opinion will stay the same. |

Linistitul
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.09.03 19:09:00 -
[529] - Quote
Barzai Mekhar wrote:Linistitul wrote:We could regulate the blue doughnut via a limited number of treaties and get rid of the blue lists at corp & alliance level. Instead of making someone blue you will have to make a treaty with that entity. Something like this:
You'd also have to remove the ability to set oranges/reds at corp/alliance levels, as nothing stops "the blob" from oranging their allies and shooting everyone not orange/red. Doing this, you'd outright kill NRDS and severly limit the ability of corps to warn their members of known gankers in their home systems. In addition, even blue'ing on an individual level would have to be limited; setting tthe 10 - or even 100 - splinter alliances that re-form after the large entities have been disbanded to blue on an individual level seems hardly an excessive effort if it only has to be done once... In the end you'd have to completely gut the UI to ensure that groups organized outside of the game have no easy way to reckognize each other inside the game. Now, that might just be me, but "let's make our UI obscure and confusing so people have no idea who they're dealing with" does not seem to be a strategy that wins you any game design awards...
That escalated quickly. I think you are stretching things too much mate, there's no need to go that far. And please, quote the relevant text:
Linistitul wrote:We could regulate the blue doughnut via a limited number of treaties and get rid of the blue lists at corp & alliance level. Instead of making someone blue you will have to make a treaty with that entity. Something like this:
- Alliances: limited number of treaties, can only make treaties with other alliances. - Corps: limited number of treaties, can only make treaties with other corps. - Players: can make unlimited number of player friends.
CCP then will only have to balance the numbers of treaties that an alliance or corp can make from time to time to ensure that we have conflict and the blue doughnut is gone for good. You could also have some sort of treaty history and see who has honored or broken his treaties.
"Players: can make unlimited number of player friends." - that means no corporations or alliances. Good luck setting 20000 players blue...
I agree with you that many should have a less enjoyable game so that a few can be happy playing NRDS politics, it mimics real life. Treaties could be a nice feature if we could solve that red/orange problem that a minority of players have. For that we could use relevant (to where you are) security status.
Ex: you're an entity that has sov space. If a third party (that means not the sov holder or blues) commits an aggressive act towards somebody in your space, his corporation/alliance will get a sec status hit towards your faction (including your blues) and while in your space it will display as criminal in your overview.
So if you're CVA and a neutral attacks somebody in your sov space, his corp/alliance will get negative sec status (until you decide to reset - people should be able to do that) and everyone from that corp/alliance will start displaying as criminals in your and your allies overviews as long as you see those criminals in your sov space or allies sov space.
No longer you will see meaningless (to 0.0) flashy hi-sec criminals, you will see only those that are relevant to your faction. Of course, the current rules for empire criminals will still be available in empire. The beauty of the relevant security status is that the mechanics are already in place. |

Tara Read
The Generic Pirate Corporation Shadow Cartel
583
|
Posted - 2013.09.04 08:34:00 -
[530] - Quote
JinSanJong wrote:Just one giant doughnut of renter space!? Is this what eve has now become?
Since when did Eve in it's design and creation bringing a myriad of endless possibilities and choices to players become what YOU just stated? And if we are talking renters Alliances I remember a certain Band Of Brothers being the original renter empire cracking the whip in which started The Great War and this gave birth to the original Goonswarm.
For those of us old enough to remember it this was back when Titans were still a marvel to behold and 100 man fleet fights were considered "big" even for Null Sec. How about stop worrying about the politics that don't even concern you and play the game in a way that makes you happy?
I still look amazed at people in their ignorance who think Null Sec "endgame" or that there even is a concept of endgame. Eve is forever changing. There is a plethora of opportunity to be had in low sec, in high sec, in K space etc. Let us imagine that the CFC folded tomorrow.
That the same fate that ended BoB befell the CFC. What would change? Nothing except the name of the owner of that space. New renters would come in under the guise of another Coalition and you'd have conflict vying for control of said space. Point being is since Sov mechanics are the way they are little would change except for who owns what.
Why don't just you stop giving two f@^&s about the "blue doughnut" and just play the game the way you want to? It sounds to me like you are willing to blame a coalition of active players for your dissatisfaction with your own personal enjoyment of New Eden. Do you think I care about Sov?
No. I'm a Pirate. I prey upon all those who hold Sov and those who don't. I play the game the way I want to and get enjoyment out of it. Take a step back and look at the bigger picture for a moment. In all of Eve's grand scale and design you should be happy these coalitions exist.
They feed content, keep subscriptions going, stop CCP's bills from bouncing and further a game that has now lasted over a decade. I'm sure there is something in the thousands upon thousands of stars spread throughout the cosmos for you to do. Visit my blog for all the latest in jeers and tears as well as news at hoistthecolors.org |

JinSanJong
Brethren Holdings Brethren.
40
|
Posted - 2013.09.04 09:21:00 -
[531] - Quote
 Tara Read wrote:JinSanJong wrote:Just one giant doughnut of renter space!? Is this what eve has now become? Since when did Eve in it's design and creation bringing a myriad of endless possibilities and choices to players become what YOU just stated? And if we are talking renters Alliances I remember a certain Band Of Brothers being the original renter empire cracking the whip in which started The Great War and this gave birth to the original Goonswarm. For those of us old enough to remember it this was back when Titans were still a marvel to behold and 100 man fleet fights were considered "big" even for Null Sec. How about stop worrying about the politics that don't even concern you and play the game in a way that makes you happy? I still look amazed at people in their ignorance who think Null Sec "endgame" or that there even is a concept of endgame. Eve is forever changing. There is a plethora of opportunity to be had in low sec, in high sec, in K space etc. Let us imagine that the CFC folded tomorrow. That the same fate that ended BoB befell the CFC. What would change? Nothing except the name of the owner of that space. New renters would come in under the guise of another Coalition and you'd have conflict vying for control of said space. Point being is since Sov mechanics are the way they are little would change except for who owns what. Why don't just you stop giving two f@^&s about the "blue doughnut" and just play the game the way you want to? It sounds to me like you are willing to blame a coalition of active players for your dissatisfaction with your own personal enjoyment of New Eden. Do you think I care about Sov? No. I'm a Pirate. I prey upon all those who hold Sov and those who don't. I play the game the way I want to and get enjoyment out of it. Take a step back and look at the bigger picture for a moment. In all of Eve's grand scale and design you should be happy these coalitions exist. They feed content, keep subscriptions going, stop CCP's checks from bouncing and further a game that has now lasted over a decade. I'm sure there is something in the thousands upon thousands of stars spread throughout the cosmos for you to do.
Exactly your jst a pirate in lowsec, justbecause YOU don't care doesn't mean others don't. So stop forcing YOUR opinion on me or others. Your complete rant wall of text was nonsense, good day sir
|

Tippia
Sunshine and Lollipops
16303
|
Posted - 2013.09.04 09:31:00 -
[532] - Quote
JinSanJong wrote:I think I explained this enough and in enough detail, i dont think i need to spoon feed it to you. For some reason Tippa you always live in a world of complete denial. No, I live in a world of evidence, and you offer very little of that stock. You do offer a lot of suggestion and insinuation that doesn't particularly match evidence, though, which is why I have to ask you to clarify things further.
So no, you have not explained in any detail how having a single universe gives a massive advantage to old alliances, nor how this supposed relationship explains why there are so many old alliances out there that aren't doing all that wellGǪ
Quote:See you are just being pandantic as usual. yes it is numbers, but out of those blobs (which is needed) are actual vet players? Doesn't matter. What matters is that new players have the same opportunities as old ones using the same tools as old ones, and that history has shown on multiple occasions that being old is not much of an advantage in and of itself. Yes, learning how to play the game well takes a bit of time. So what? That's how all learning goes. Welcome to non-instinctual life.
Quote:The point was your average alliance couldnt take down assets because larger alliances and more established alliances just blob again simple really. GǪand the counter-point is that this isn't a problem. If you want to be an above-average alliance, stop being so insular or prejudiced, and start doing what needs to be done. You have the tools; choosing not to use them because of some preconceived notion that it's no use because the old guard will beat you up is just lazy and dishonest.
Quote:im sorry Tippa but most of the time you do talk utter nonsense. Youll try make an argument just for argument sake. No. Most of the time, I don't buy the baseless and counterfactual nonsense people are trying to peddle, and I make an argument for the sake of correcting those problems.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Jonah Gravenstein
Sweet Sensations Radical Industries
13193
|
Posted - 2013.09.04 09:38:00 -
[533] - Quote
JinSanJong wrote: Exactly your jst a pirate in lowsec, justbecause YOU don't care doesn't mean others don't. So stop forcing YOUR opinion on me or others. Your complete rant wall of text was nonsense, good day sir
That's just it, we do care. You're quite content to push YOUR agenda on us, but totally unwilling to listen to people pointing to parts of YOUR agenda that are pants on head stupid.
There's some good reasoning put forth in this thread as to why some of what you're trying to push as the future would be bad for Eve, you've chosen to completely ignore it because it doesn't fit in with what YOU want. You suggested instancing for example, that's a ridiculous suggestion to make for a game that is marketed, developed and sold as a single shard universe.
In your OP you asked a question, people have tried to answer it, you don't like the answers you've been given, so you act like a petulant child, grow up.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

JinSanJong
Brethren Holdings Brethren.
40
|
Posted - 2013.09.04 10:04:00 -
[534] - Quote
Tippia wrote:JinSanJong wrote:I think I explained this enough and in enough detail, i dont think i need to spoon feed it to you. For some reason Tippa you always live in a world of complete denial. No, I live in a world of evidence, and you offer very little of that stock. You do offer a lot of suggestion and insinuation that doesn't particularly match evidence, though, which is why I have to ask you to clarify things further. So no, you have not explained in any detail how having a single universe gives a massive advantage to old alliances, nor how this supposed relationship explains why there are so many old alliances out there that aren't doing all that wellGǪ Quote:See you are just being pandantic as usual. yes it is numbers, but out of those blobs (which is needed) are actual vet players? Doesn't matter. What matters is that new players have the same opportunities as old ones using the same tools as old ones, and that history has shown on multiple occasions that being old is not much of an advantage in and of itself. Yes, learning how to play the game well takes a bit of time. So what? That's how all learning goes. Welcome to non-instinctual life. Quote:The point was your average alliance couldnt take down assets because larger alliances and more established alliances just blob again simple really. GǪand the counter-point is that this isn't a problem. If you want to be an above-average alliance, stop being so insular or prejudiced, and start doing what needs to be done. You have the tools; choosing not to use them because of some preconceived notion that it's no use because the old guard will beat you up is just lazy and dishonest. Quote:im sorry Tippa but most of the time you do talk utter nonsense. Youll try make an argument just for argument sake. No. Most of the time, I don't buy the baseless and counterfactual nonsense people are trying to peddle, and I make an argument for the sake of correcting those problems.
No Tippia you are what we call a 'drainer' go away your boring the hell out of me now |

JinSanJong
Brethren Holdings Brethren.
40
|
Posted - 2013.09.04 10:09:00 -
[535] - Quote
Jonah Gravenstein wrote:JinSanJong wrote: Exactly your jst a pirate in lowsec, justbecause YOU don't care doesn't mean others don't. So stop forcing YOUR opinion on me or others. Your complete rant wall of text was nonsense, good day sir
That's just it, we do care. You're quite content to push YOUR agenda on us, but totally unwilling to listen to people pointing to parts of YOUR agenda that are pants on head stupid. There's some good reasoning put forth in this thread as to why some of what you're trying to push as the future would be bad for Eve, you've chosen to completely ignore it because it doesn't fit in with what YOU want. You suggested instancing for example, that's a ridiculous suggestion to make for a game that is marketed, developed and sold as a single shard universe. In your OP you asked a question, people have tried to answer it, you don't like the answers you've been given, so you act like a petulant child, grow up.
Lol ironically you have just done what you're complaining about. Funny. You don't like my opinion that's your problem not mine. I don't know you and never will so you are pretty irrelevant in the bigger picture. Thanks
Just worry about yourself, why are you getting so angry because I don't agree with what you do? Weird |

Jonah Gravenstein
Sweet Sensations Radical Industries
13193
|
Posted - 2013.09.04 10:19:00 -
[536] - Quote
JinSanJong wrote:Jonah Gravenstein wrote:JinSanJong wrote: Exactly your jst a pirate in lowsec, justbecause YOU don't care doesn't mean others don't. So stop forcing YOUR opinion on me or others. Your complete rant wall of text was nonsense, good day sir
That's just it, we do care. You're quite content to push YOUR agenda on us, but totally unwilling to listen to people pointing to parts of YOUR agenda that are pants on head stupid. There's some good reasoning put forth in this thread as to why some of what you're trying to push as the future would be bad for Eve, you've chosen to completely ignore it because it doesn't fit in with what YOU want. You suggested instancing for example, that's a ridiculous suggestion to make for a game that is marketed, developed and sold as a single shard universe. In your OP you asked a question, people have tried to answer it, you don't like the answers you've been given, so you act like a petulant child, grow up. Lol ironically you have just done what you're complaining about. Funny. You don't like my opinion that's your problem not mine. I don't know you and never will so you are pretty irrelevant in the bigger picture. Thanks Just worry about yourself, why are you getting so angry because I don't agree with what you do? Weird No I haven't , I'm not trying to push any agenda at all, least of all my own. Your opinion is just that, an opinion. You're entitled to it, just as I am entitled to mine.
What I have done is point out that you've chosen to ignore or denigrate anything that doesn't match your agenda, without actually considering that you may be wrong. That is acting like a child.
If you're referring to my comment about instancing, please enlighten us as to how it would be a good thing in a game that is, by design, not instanced?
If you can present a coherent argument for instancing, or any of the other things you've suggested without resorting to ranting at your detractors then I'm more than willing to listen.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Darek Castigatus
Immortalis Inc. Shadow Cartel
403
|
Posted - 2013.09.04 10:27:00 -
[537] - Quote
Jonah Gravenstein wrote:JinSanJong wrote:Jonah Gravenstein wrote:JinSanJong wrote: Exactly your jst a pirate in lowsec, justbecause YOU don't care doesn't mean others don't. So stop forcing YOUR opinion on me or others. Your complete rant wall of text was nonsense, good day sir
That's just it, we do care. You're quite content to push YOUR agenda on us, but totally unwilling to listen to people pointing to parts of YOUR agenda that are pants on head stupid. There's some good reasoning put forth in this thread as to why some of what you're trying to push as the future would be bad for Eve, you've chosen to completely ignore it because it doesn't fit in with what YOU want. You suggested instancing for example, that's a ridiculous suggestion to make for a game that is marketed, developed and sold as a single shard universe. In your OP you asked a question, people have tried to answer it, you don't like the answers you've been given, so you act like a petulant child, grow up. Lol ironically you have just done what you're complaining about. Funny. You don't like my opinion that's your problem not mine. I don't know you and never will so you are pretty irrelevant in the bigger picture. Thanks Just worry about yourself, why are you getting so angry because I don't agree with what you do? Weird No I haven't , I'm not trying to push any agenda at all, least of all my own. Your opinion is just that, an opinion. You're entitled to it, just as I am entitled to mine. What I have done is point out that you've chosen to ignore or denigrate anything that doesn't match your agenda, without actually considering that you may be wrong. That is acting like a child. If you're referring to my comment about instancing, please enlighten us as to how it would be a good thing in a game that is, by design, not instanced? If you can present a coherent argument for instancing, or any of the other things you've suggested without resorting to ranting at your detractors then I'm more than willing to listen.
Jonahs right Jin, the reason people are dogpiling you is because you havent presented a shred of evidence to back up your arguement, stop going 'lalala i cant hear you' everytime someone asks you for proof and you might get taken seriously. Youve already been told why your ideas as presented in the OP wont work, try convincing us with hard facts rather than hiding behind 'its just an opinion you guys are big meanies'. Pirates - The Invisible Fist of Darwin
you're welcome |

Remiel Pollard
Layman's terms
1702
|
Posted - 2013.09.04 10:27:00 -
[538] - Quote
JinSanJong wrote:Jonah Gravenstein wrote:JinSanJong wrote: Exactly your jst a pirate in lowsec, justbecause YOU don't care doesn't mean others don't. So stop forcing YOUR opinion on me or others. Your complete rant wall of text was nonsense, good day sir
That's just it, we do care. You're quite content to push YOUR agenda on us, but totally unwilling to listen to people pointing to parts of YOUR agenda that are pants on head stupid. There's some good reasoning put forth in this thread as to why some of what you're trying to push as the future would be bad for Eve, you've chosen to completely ignore it because it doesn't fit in with what YOU want. You suggested instancing for example, that's a ridiculous suggestion to make for a game that is marketed, developed and sold as a single shard universe. In your OP you asked a question, people have tried to answer it, you don't like the answers you've been given, so you act like a petulant child, grow up. Lol ironically you have just done what you're complaining about. Funny. You don't like my opinion that's your problem not mine. I don't know you and never will so you are pretty irrelevant in the bigger picture. Thanks Just worry about yourself, why are you getting so angry because I don't agree with what you do? Weird
If we go by the logic that by not knowing someone, they're irrelevant, then I have to ask... why should anyone have given this thread the time of day? You accuse people of not caring just because they're "lowsec pirate scum" but I see a lot of people who care enough to comment on this thread and consider you relevant enough to address. Perhaps you should show some respect to people who have addressed your concerns rather than flinging invectives like a monkey flinging its own poop and just dismissing anyone that doesn't agree with you by virtue of feeling rejected.
Because that's what it is, isn't it. It's the rejection effect. That's why you're getting your panties in a twist. However, anyone that was to stop and think rationally rather than respond emotionally, you might actually be able to make sense of why your nonsense is so widely rejected, and begin to understand that EVE works the way it does not because it suits one person's style of play, but because it allows you to discover new styles of play. You don't scare me. I've been to Jita. |

Malcanis
Vanishing Point. The Initiative.
11473
|
Posted - 2013.09.04 10:29:00 -
[539] - Quote
You know if we look back to the point where Goonswarm lost Delve, which was, what 2009? Early 2010? Not all that long ago...
Can anyone point to a sov region which hasn't changed hands at least once since then?
1 Kings 12:11
|

Darek Castigatus
Immortalis Inc. Shadow Cartel
403
|
Posted - 2013.09.04 10:33:00 -
[540] - Quote
not sure, when was the providence purge by -A-? cant remember if that was before or after the goons whelped delve Pirates - The Invisible Fist of Darwin
you're welcome |

Barzai Mekhar
True Confusion
29
|
Posted - 2013.09.04 10:49:00 -
[541] - Quote
Linistitul wrote:Barzai Mekhar wrote: You'd also have to remove the ability to set oranges/reds at corp/alliance levels, as nothing stops "the blob" from oranging their allies and shooting everyone not orange/red. Doing this, you'd outright kill NRDS and severly limit the ability of corps to warn their members of known gankers in their home systems.
In addition, even blue'ing on an individual level would have to be limited; setting tthe 10 - or even 100 - splinter alliances that re-form after the large entities have been disbanded to blue on an individual level seems hardly an excessive effort if it only has to be done once...
In the end you'd have to completely gut the UI to ensure that groups organized outside of the game have no easy way to reckognize each other inside the game. Now, that might just be me, but "let's make our UI obscure and confusing so people have no idea who they're dealing with" does not seem to be a strategy that wins you any game design awards...
That escalated quickly. I think you are stretching things too much mate, there's no need to go that far.
Where exactly am I "escalating" or "stretching" things? I give arguments why the proposed changes are either ineffectual or cause quality of life issues while refraining from personal attacks. I consider that a normal discussion.
Linistitul wrote:And please, quote the relevant text: Linistitul wrote:We could regulate the blue doughnut via a limited number of treaties and get rid of the blue lists at corp & alliance level. Instead of making someone blue you will have to make a treaty with that entity. Something like this:
- Alliances: limited number of treaties, can only make treaties with other alliances. - Corps: limited number of treaties, can only make treaties with other corps. - Players: can make unlimited number of player friends.
CCP then will only have to balance the numbers of treaties that an alliance or corp can make from time to time to ensure that we have conflict and the blue doughnut is gone for good. You could also have some sort of treaty history and see who has honored or broken his treaties. "Players: can make unlimited number of player friends." - that means no corporations or alliances. Good luck setting 20000 players blue... I agree with you that many should have a less enjoyable game so that a few can be happy playing NRDS politics, it mimics real life. Treaties could be a nice feature if we could solve that red/orange problem that a minority of players have. For that we could use relevant (to where you are) security status.
Talk about "escalating" things quickly. So far your proposed changes negatively impact: -Members of the blob that are happy being in a large alliance -Members of NRDS 0.0, that are happy they can be in 0.0 without being in a large alliance -Any corp that highlights undesirable or dangerous elements via standings without going into all-out war with them -Anyone using positive standings to keep track of corps that are "generally cool guys".
and you suggest that I want "the few" to have an enjoyable game at the cost of everyone else?
Linistitul wrote: Ex: you're an entity that has sov space. If a third party (that means not the sov holder or blues) commits an aggressive act towards somebody in your space, his corporation/alliance will get a sec status hit towards your faction (including your blues) and while in your space it will display as criminal in your overview.
So if you're CVA and a neutral attacks somebody in your sov space, his corp/alliance will get negative sec status (until you decide to reset - people should be able to do that) and everyone from that corp/alliance will start displaying as criminals in your and your allies overviews as long as you see them in your sov space or allies sov space.
No longer you will see meaningless (to 0.0) flashy hi-sec criminals, you will see only those that are relevant to your faction. Of course, the current rules for empire criminals will still be available in empire. The beauty of the relevant security status is that the mechanics are already in place.
And everyone not in CVA (from my impression most players in providence) is unable to recognize the threat that known criminals are in the current system? Another solid idea without any collateral damage whatsoever. |

Willie Horton
Open University of Celestial Hardship Art of War Alliance
26
|
Posted - 2013.09.04 11:33:00 -
[542] - Quote
JinSanJong wrote:
Exactly your jst a pirate in lowsec, justbecause YOU don't care doesn't mean others don't. So stop forcing YOUR opinion on me or others. Your complete rant wall of text was nonsense, good day sir
You are doing same thing .
People that are in sov thing decided this way and it is fine.So either find group of people that will live up to your plans or just deal with it.
Atm current sov holders think this is better for them, and I guess they spent hours figuring out how to get as much isk for their trouble of taking that space.
Point is if you dont like it move on and find something else to do,there is enough things to do in EVE that is not sov and make all isk that you need for your goals. |

Tippia
Sunshine and Lollipops
16304
|
Posted - 2013.09.04 14:15:00 -
[543] - Quote
JinSanJong wrote: No Tippia you are what we call a 'drainer' go away your boring the hell out of me now with your nonsense
So you agree then, seeing as how you can't think of any kind of counter-argument or proof to the contrary, and instead have to resort to ad hominems. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4286
|
Posted - 2013.09.04 14:17:00 -
[544] - Quote
Renters, blue donut, how horrifying There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Arya Greywolf
Deep Core Mining Inc. Caldari State
59
|
Posted - 2013.09.04 14:29:00 -
[545] - Quote
Hixeppa wrote:Tippia wrote:Murk Paradox wrote:I think you're missing the point. The point is that every GÇ£impossible large and unbeatableGÇ¥ corp/alliance/coalition in the history of the game has been both beaten and reduced to small numbers. So far: Two? And the second has learnt from the mistakes of the first.
Off the top of my head (and I'm sure I'm missing many):
IT Alliance Intrepid Crossing BoB Morsus Mihi NC. (kicked to the curb in the north) Test Alliance Please Ignore Against All Authorities Tau Ceti Federation Solar Fleet Majestica Empire Atlas Alliance White Noise. Raiden. Convicted Cascade Imminent And yes, even Goonswarm.
All of these large alliances have either been completely destroyed and disbanded or knocked off their large sov holdings at some point.
I am not going to list literally the hundreds of other smaller alliances that have come and gone (that have held sov). |

Alavaria Fera
GoonWaffe Goonswarm Federation
4286
|
Posted - 2013.09.04 14:31:00 -
[546] - Quote
Arya Greywolf wrote:Hixeppa wrote:Tippia wrote:Murk Paradox wrote:I think you're missing the point. The point is that every GÇ£impossible large and unbeatableGÇ¥ corp/alliance/coalition in the history of the game has been both beaten and reduced to small numbers. So far: Two? And the second has learnt from the mistakes of the first. Off the top of my head (and I'm sure I'm missing many): IT Alliance Intrepid Crossing BoB Morsus Mihi NC. (kicked to the curb in the north) Test Alliance Please Ignore Against All Authorities Tau Ceti Federation Solar Fleet Majestica Empire Atlas Alliance White Noise. Raiden. Convicted Cascade Imminent And yes, even Goonswarm. All of these large alliances have either been completely destroyed and disbanded or knocked off their large sov holdings at some point. I am not going to list literally the hundreds of other smaller alliances that have come and gone (that have held sov). Northern Coalition and Northern CoalitionDOT aren't the same either
There was also Kenzoku There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Linistitul
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.09.04 14:35:00 -
[547] - Quote
Barzai Mekhar wrote:Where exactly am I "escalating" or "stretching" things? You threw at me a slippery slope argument.
Barzai Mekhar wrote:Talk about "escalating" things quickly. So far your proposed changes negatively impact: -Members of the blob that are happy being in a large alliance From where did you get that idea? They can make their alliance as big as they want.
Barzai Mekhar wrote:Anyone using positive standings to keep track of corps that are "generally cool guys". Dude, really? Really? This is where I'm stopping taking you seriously.
Barzai Mekhar wrote:And everyone not in CVA (from my impression most players in providence) is unable to recognize the threat that known criminals are in the current system? You can add the tag "Criminal for sov owner". Was that hard? |

Arya Greywolf
Deep Core Mining Inc. Caldari State
59
|
Posted - 2013.09.04 14:42:00 -
[548] - Quote
Alavaria Fera wrote: TEST isn't dead or reduced to near death
Arya Greywolf wrote:All of these large alliances have either been completely destroyed and disbanded or knocked off their large sov holdings at some point. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4286
|
Posted - 2013.09.04 14:43:00 -
[549] - Quote
TEST hasn't lost yet, they still have Delve
montolio sends his regards
right where they want us There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Arya Greywolf
Deep Core Mining Inc. Caldari State
61
|
Posted - 2013.09.04 14:47:00 -
[550] - Quote
Alavaria Fera wrote:TEST hasn't lost yet, they still have Delve
montolio sends his regards
right where they want us
I see what you did there. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4286
|
Posted - 2013.09.04 14:48:00 -
[551] - Quote
Thanks for giving me the chance
not winning fast enough There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Yeep
GoonWaffe Goonswarm Federation
334
|
Posted - 2013.09.04 14:57:00 -
[552] - Quote
Linistitul wrote: You can add the tag "Criminal for sov owner". Or if CCP doesn't want new tags, they could copy the Concord and make him flashy red. Was that hard?
So you want to remove all the politics and metagaming and replacing it with a neutered, hardcoded version of NRDS? |

Alavaria Fera
GoonWaffe Goonswarm Federation
4286
|
Posted - 2013.09.04 15:04:00 -
[553] - Quote
Yeep wrote:Linistitul wrote: You can add the tag "Criminal for sov owner". Or if CCP doesn't want new tags, they could copy the Concord and make him flashy red. Was that hard?
So you want to remove all the politics and metagaming and replacing it with a neutered, hardcoded version of NRDS? It makes FA shot first have a real -impact- to it. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Linistitul
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.09.04 15:18:00 -
[554] - Quote
Yeep wrote:So you want to remove all the politics and metagaming and replacing it with a neutered, hardcoded version of NRDS? You can shot whoever you want, this part is for addressing the concerns of the NRDS minority. For us, the NBSI majority, treaties should be enough. A sketch of the idea can be seen here: https://forums.eveonline.com/default.aspx?g=posts&m=3567705#post3567705 |

Yeep
GoonWaffe Goonswarm Federation
334
|
Posted - 2013.09.04 15:41:00 -
[555] - Quote
Linistitul wrote:Yeep wrote:So you want to remove all the politics and metagaming and replacing it with a neutered, hardcoded version of NRDS? You can shot whoever you want, this part is for addressing the concerns of the NRDS minority. For us, the NBSI majority, treaties should be enough. A sketch can be seen here: https://forums.eveonline.com/default.aspx?g=posts&m=3567705#post3567705
Oh sorry, I didn't realise this was in addition to your other stupid idea rather than instead of it. |

Barzai Mekhar
True Confusion
30
|
Posted - 2013.09.04 15:45:00 -
[556] - Quote
Linistitul wrote: From where did you get that idea? They can make their alliance as big as they want.
So... if alliances can be as big as they want... how is your suggestion supposed to break up the doughnut? If anything it is likely to cause even larger alliances, as it encourages the fusion of alliances that are currently content to blue each other.
Linistitul wrote:Barzai Mekhar wrote:Anyone using positive standings to keep track of corps that are "generally cool guys". Dude, really? Really? This is where I'm stopping taking you seriously.
Your point? In case my choice of wording confused you, let me rephrase "cool guys" as "good neighbours". E.g. people I don't worry about encountering in lowsec, don't expect to gank me and so on. I know I heavily rely on it when operating from low-sec, and I assume I'm not alone in this.
Linistitul wrote: You can add the tag "Criminal for sov owner". Or if CCP doesn't want new tags, they could copy the Concord and make him flashy red. Was that hard?
You said
Linistitul wrote: So if you're CVA and a neutral attacks somebody in your sov space, his corp/alliance will get negative sec status (until you decide to reset - people should be able to do that) and everyone from that corp/alliance will start displaying as criminals in your and your allies overviews as long as you see them in your sov space or allies sov space.
so I took that part as a design decission on your part. Even with your suggested change I still believe this system is prone to abuse and insufficient to enforce NRDS due to its automated nature, baiting residents into shooting neutral logis (and thus getting their entire alliances set as criminals) comes to mind. |

JinSanJong
Brethren Holdings Brethren.
40
|
Posted - 2013.09.04 16:04:00 -
[557] - Quote
Tippia wrote:JinSanJong wrote: No Tippia you are what we call a 'drainer' go away your boring the hell out of me now with your nonsense
So you agree then, seeing as how you can't think of any kind of counter-argument or proof to the contrary, and instead have to resort to ad hominems.
Sorry what was that? I really don't have a clue what you're saying, just comes out as gibberish |

Alavaria Fera
GoonWaffe Goonswarm Federation
4288
|
Posted - 2013.09.04 16:11:00 -
[558] - Quote
Yeep wrote:Linistitul wrote:Yeep wrote:So you want to remove all the politics and metagaming and replacing it with a neutered, hardcoded version of NRDS? You can shot whoever you want, this part is for addressing the concerns of the NRDS minority. For us, the NBSI majority, treaties should be enough. A sketch can be seen here: https://forums.eveonline.com/default.aspx?g=posts&m=3567705#post3567705 Oh sorry, I didn't realise this was in addition to your other stupid idea rather than instead of it. CCP constantly adds on bad ideas on bad ideas.
Have you tried to patch using that launcher recently There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
538
|
Posted - 2013.09.04 16:27:00 -
[559] - Quote
Arya Greywolf wrote:Hixeppa wrote:Tippia wrote:Murk Paradox wrote:I think you're missing the point. The point is that every GÇ£impossible large and unbeatableGÇ¥ corp/alliance/coalition in the history of the game has been both beaten and reduced to small numbers. So far: Two? And the second has learnt from the mistakes of the first. Off the top of my head (and I'm sure I'm missing many): IT Alliance Intrepid Crossing BoB Morsus Mihi Northern Coalition Test Alliance Please Ignore Against All Authorities Tau Ceti Federation Solar Fleet Majestica Empire Atlas Alliance White Noise. Raiden. Convicted Cascade Imminent And yes, even Goonswarm. All of these large alliances have either been completely destroyed and disbanded or knocked off their large sov holdings at some point. I am not going to list literally the hundreds of other smaller alliances that have come and gone (that have held sov). Was legion of xXDeathXx supposed to be on this list? They got mashed last year. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
538
|
Posted - 2013.09.04 16:28:00 -
[560] - Quote
JinSanJong wrote:Tippia wrote:JinSanJong wrote: No Tippia you are what we call a 'drainer' go away your boring the hell out of me now with your nonsense
So you agree then, seeing as how you can't think of any kind of counter-argument or proof to the contrary, and instead have to resort to ad hominems. Sorry what was that? I really don't have a clue what you're saying, just comes out as gibberish lol The "I can't understand you" argument. This is basically the last resort argument when there's absolutely no other way to go. This is even below ad hominem. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |

Tippia
Sunshine and Lollipops
16305
|
Posted - 2013.09.04 16:30:00 -
[561] - Quote
JinSanJong wrote:Sorry what was that? I really don't have a clue what you're saying, just comes out as gibberish So you agree then, seeing as how you still can't think of any kind of counter-argument or proof to the contrary, and instead have to resort to even more ad hominems. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Linistitul
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.09.04 16:39:00 -
[562] - Quote
Yeep wrote:Oh sorry, I didn't realise this was in addition to your other stupid idea rather than instead of it. Oh, I see, show me on the blue doughnut where the bad people touched you. Argument from consequences much? |

Linistitul
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.09.04 16:44:00 -
[563] - Quote
Barzai Mekhar wrote:So... if alliances can be as big as they want... how is your suggestion supposed to break up the doughnut? If anything it is likely to cause even larger alliances, as it encourages the fusion of alliances that are currently content to blue each other. There is a skill that limits the alliance size.
Barzai Mekhar wrote:Even with your suggested change I still believe this system is prone to abuse and insufficient to enforce NRDS due to its automated nature, baiting residents into shooting neutral logis (and thus getting their entire alliances set as criminals) comes to mind. It's not that hard to educate people. And if someone is repping criminals, current rules apply. The safety mechanism could be modified to work in sov space also. |

Yeep
GoonWaffe Goonswarm Federation
335
|
Posted - 2013.09.04 16:58:00 -
[564] - Quote
Linistitul wrote:Yeep wrote:Oh sorry, I didn't realise this was in addition to your other stupid idea rather than instead of it. Oh, I see, show me on the blue doughnut where the bad people touched you. Argument from consequences much?
The consequences of your suggestion that corps can only set standings to corps, alliances can only set standings to alliances and individuals can only set standings to individuals?
Well firstly individual corporations will no longer be able to have any dealings with alliances, even temporary. Want to provide industrial goods to an alliance during a war? Sorry can't do that; Linistitul says we're not allowed to set you blue.
Secondly people will stop giving neutrals any leeway at all because they could be harmless or they could be someone Linistitul says we're not allowed to set red.
See that large gang moving through our space trying to find a fight? Sorry we'd love to set them red but Linistitul says we can't until they actually manage to shoot somebody. |

JinSanJong
Brethren Holdings Brethren.
40
|
Posted - 2013.09.04 17:11:00 -
[565] - Quote
Tippia wrote:JinSanJong wrote:Sorry what was that? I really don't have a clue what you're saying, just comes out as gibberish So you agree then, seeing as how you still can't think of any kind of counter-argument or proof to the contrary, and instead have to resort to even more ad hominems.
Sorry what? |

Arya Greywolf
Deep Core Mining Inc. Caldari State
61
|
Posted - 2013.09.04 17:14:00 -
[566] - Quote
JinSanJong wrote:Tippia wrote:JinSanJong wrote:Sorry what was that? I really don't have a clue what you're saying, just comes out as gibberish So you agree then, seeing as how you still can't think of any kind of counter-argument or proof to the contrary, and instead have to resort to even more ad hominems. Sorry what?
"Winning." |

Tippia
Sunshine and Lollipops
16305
|
Posted - 2013.09.04 17:15:00 -
[567] - Quote
JinSanJong wrote:Sorry what? So you still agree then, seeing as how you have proven yourself incapable of thinking of anything that could even remotely be considered a counter-argument or proof to the contrary, and instead have to resort to an ever-expanding library of fallacies.
That's ok. We understood this the first time. If you absolutely want to keep confirming this fact, you're obviously free to, but you'll just keep repeating what everyone knows already.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Linistitul
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.09.04 17:19:00 -
[568] - Quote
Yeep wrote:Want to provide industrial goods to an alliance during a war? Sorry can't do that; Linistitul says we're not allowed to set you blue.. And finally wars will have a meaning and alliances will no longer be able to bypass them using blue hauler corps. No longer will wars hurt only the poor noobs on Jita undock, they will actually be used as a tool for denying you resources.
Yeep wrote:Secondly people will stop giving neutrals any leeway at all because they could be harmless or they could be someone Linistitul says we're not allowed to set red. I don't think that missing a red tag will make people stop shooting each other. It's your choice if you want to be NRDS or NBSI.
Yeep wrote:See that large gang moving through our space trying to find a fight? Sorry we'd love to set them red but Linistitul says we can't until they actually manage to shoot somebody. Again, why do you need to set them red if you want to shoot them? You just shoot them, it's your space. They are not shooting back? Cool then, easy kills. |

Barzai Mekhar
True Confusion
31
|
Posted - 2013.09.04 17:26:00 -
[569] - Quote
Linistitul wrote:Barzai Mekhar wrote:So... if alliances can be as big as they want... how is your suggestion supposed to break up the doughnut? If anything it is likely to cause even larger alliances, as it encourages the fusion of alliances that are currently content to blue each other. There is a skill that limits the alliance size.
Really? All I found researching this topic was Sovereignty, which affects Corp size, not alliance size. According to this, the maximum corporation size is 6301 members, which is already plenty for blobbing without any alliances at all....
Linistitul wrote:Barzai Mekhar wrote:Even with your suggested change I still believe this system is prone to abuse and insufficient to enforce NRDS due to its automated nature, baiting residents into shooting neutral logis (and thus getting their entire alliances set as criminals) comes to mind. It's not that hard to educate people. And if someone is repping criminals, current rules apply. The safety mechanism could be modified to work in sov space also.
Have 5 neutral logis on field, use only 4. Someone screws up, shoots the 5th logi, suddenly 10% of all "good citizens" of the region become flashing red criminals. While the ensuing chaos might be quite hilarious for observers, I believe the people directly concernd might be slightly disgruntled. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4288
|
Posted - 2013.09.04 17:29:00 -
[570] - Quote
Yeep wrote:Linistitul wrote:Yeep wrote:Oh sorry, I didn't realise this was in addition to your other stupid idea rather than instead of it. Oh, I see, show me on the blue doughnut where the bad people touched you. Argument from consequences much? The consequences of your suggestion that corps can only set standings to corps, alliances can only set standings to alliances and individuals can only set standings to individuals? Well firstly individual corporations will no longer be able to have any dealings with alliances, even temporary. Want to provide industrial goods to an alliance during a war? Sorry can't do that; Linistitul says we're not allowed to set you blue. Secondly people will stop giving neutrals any leeway at all because they could be harmless or they could be someone Linistitul says we're not allowed to set red. See that large gang moving through our space trying to find a fight? Sorry we'd love to set them red but Linistitul says we can't until they actually manage to shoot somebody. Lucky no one seems to be listening to Linistitul then There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4288
|
Posted - 2013.09.04 17:31:00 -
[571] - Quote
Barzai Mekhar wrote:Linistitul wrote:Barzai Mekhar wrote:So... if alliances can be as big as they want... how is your suggestion supposed to break up the doughnut? If anything it is likely to cause even larger alliances, as it encourages the fusion of alliances that are currently content to blue each other. There is a skill that limits the alliance size. Really? All I found researching this topic was Sovereignty, which affects Corp size, not alliance size. According to this, the maximum corporation size is 6301 members, which is already plenty for blobbing without any alliances at all.... Well it's hardly the first time that people haven't paid attention before spewing things on the forum. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Linistitul
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.09.04 17:49:00 -
[572] - Quote
Barzai Mekhar wrote:Have 5 neutral logis on field, use only 4. Someone screws up, shoots the 5th logi, suddenly 10% of all "good citizens" of the region become flashing red criminals. While the ensuing chaos might be quite hilarious for observers, I believe the people directly concernd might be slightly disgruntled. Sorry, 4 logis are in your fleet? Or in enemy fleet. Or there are 5 random logis? Did they set safety off? Though luck then.
|

samualvimes
Quantum Cats Syndicate Samurai Pizza Cats
69
|
Posted - 2013.09.04 17:51:00 -
[573] - Quote
Alavaria Fera wrote:Barzai Mekhar wrote:Linistitul wrote:Barzai Mekhar wrote:So... if alliances can be as big as they want... how is your suggestion supposed to break up the doughnut? If anything it is likely to cause even larger alliances, as it encourages the fusion of alliances that are currently content to blue each other. There is a skill that limits the alliance size. Really? All I found researching this topic was Sovereignty, which affects Corp size, not alliance size. According to this, the maximum corporation size is 6301 members, which is already plenty for blobbing without any alliances at all.... Well it's hardly the first time that people haven't paid attention before spewing things on the forum.
Strange....I've always found the forums to be a hotbed of relevant discussion about important matters by well adjusted individuals with no bias or misinformation.
I mean not THESE forums but you know.... |

Linistitul
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.09.04 17:52:00 -
[574] - Quote
Alavaria Fera wrote:Lucky no one seems to be listening to Linistitul then Humm, the ad hominem argument.
|

samualvimes
Quantum Cats Syndicate Samurai Pizza Cats
69
|
Posted - 2013.09.04 17:57:00 -
[575] - Quote
Linistitul wrote:Alavaria Fera wrote:Lucky no one seems to be listening to Linistitul then Humm, the ad hominem argument.
No Ad hominem is making up slights against you.
mentioning that noone is really paying attention to you is not a ad hominem it's practically the opposite
you know "if you can't think of something nice to say, don't say anything at all" |

Murk Paradox
Red Tsunami The Cursed Few
462
|
Posted - 2013.09.04 18:03:00 -
[576] - Quote
Yeep wrote:Linistitul wrote:Yeep wrote:Oh sorry, I didn't realise this was in addition to your other stupid idea rather than instead of it. Oh, I see, show me on the blue doughnut where the bad people touched you. Argument from consequences much? The consequences of your suggestion that corps can only set standings to corps, alliances can only set standings to alliances and individuals can only set standings to individuals? Well firstly individual corporations will no longer be able to have any dealings with alliances, even temporary. Want to provide industrial goods to an alliance during a war? Sorry can't do that; Linistitul says we're not allowed to set you blue. Secondly people will stop giving neutrals any leeway at all because they could be harmless or they could be someone Linistitul says we're not allowed to set red. See that large gang moving through our space trying to find a fight? Sorry we'd love to set them red but Linistitul says we can't until they actually manage to shoot somebody.
That would suck, making people responsible for their decisions and all.
Screw single man corps and npc corps and out of corp logistics.
The forest needs a purging anyways. "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Geanos
V I R I I Ineluctable.
2
|
Posted - 2013.09.04 18:04:00 -
[577] - Quote
samualvimes wrote:Linistitul wrote:Alavaria Fera wrote:Lucky no one seems to be listening to Linistitul then Humm, the ad hominem argument. No Ad hominem is making up slights against you. mentioning that noone is really paying attention to you is not a ad hominem it's practically the opposite you know "if you can't think of something nice to say, don't say anything at all" Don't be hasty my friend. Implying that someone is irrelevant qualifies it as an ad hominem argument. |

Murk Paradox
Red Tsunami The Cursed Few
462
|
Posted - 2013.09.04 18:06:00 -
[578] - Quote
Wouldn't that be contradictory, calling someone irrelevant? "But my favourite visual experience in Eve was a pipebombing run on a digital projector. Sure, the aliasing can never match the perfection of a 2160p image - but you can't beat a five metre space volcano on your wall." - Lord Maldoror(RnK)
|

Elizabeth Aideron
GoonWaffe Goonswarm Federation
193
|
Posted - 2013.09.04 18:09:00 -
[579] - Quote
Linistitul wrote:Yeep wrote:Want to provide industrial goods to an alliance during a war? Sorry can't do that; Linistitul says we're not allowed to set you blue.. And finally wars will have a meaning and alliances will no longer be able to bypass them using blue hauler corps. No longer will wars hurt only the poor noobs on Jita undock, they will actually be used as a tool for denying you resources.
It wouldn't change anything in nullsec, which is allegedly the focus of this discussion. NPC/alt corp freighters will still be used in highsec because it doesn't matter if you have blue standings or not there. Once you're out of highsec, wardecs don't matter. |

Geanos
V I R I I Ineluctable.
2
|
Posted - 2013.09.04 18:10:00 -
[580] - Quote
Murk Paradox wrote:Wouldn't that be contradictory, calling someone irrelevant? Candidates are doing it during the elections. |

Yeep
GoonWaffe Goonswarm Federation
335
|
Posted - 2013.09.04 18:21:00 -
[581] - Quote
Linistitul wrote: I don't think that missing a red tag will make people stop shooting each other. It's your choice if you want to be NRDS or NBSI.
No its not. Under your proposed system your choices are Not Blue Shoot It or Not Conforming To Some Specific Gameplay Mechanic Don't Shoot. You can't be NRDS because you can't set individuals or corporations red as an alliance.
Standings are a purely social mechinc. Trying to force them to conform to some stupid gameplay rules does nothing but remove depth from the game and is a terrible idea. |

Barzai Mekhar
True Confusion
31
|
Posted - 2013.09.04 18:23:00 -
[582] - Quote
Linistitul wrote:Barzai Mekhar wrote:Have 5 neutral logis on field, use only 4. Someone screws up, shoots the 5th logi, suddenly 10% of all "good citizens" of the region become flashing red criminals. While the ensuing chaos might be quite hilarious for observers, I believe the people directly concernd might be slightly disgruntled. Sorry, 4 logis are in your fleet? Or in enemy fleet. Or there are 5 random logis? Did they set safety off? Though luck then.
The agressor brings 5 logis which are in currently neutral corps (or let's just say X logis, I have no idea how many logis typically are involved in fleet engagements), but utilizes only X-1. Those X-1 logis influence the combat, do not provide criminal sov tags when attacked (as they support criminals) and are too important to be ignored. The Xth logi acts as "innocent bystander"/bait, in order to draw fire from the residents so that their alliance receives a criminal sov tag. |

Linistitul
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.09.04 18:30:00 -
[583] - Quote
Yeep wrote:Linistitul wrote: I don't think that missing a red tag will make people stop shooting each other. It's your choice if you want to be NRDS or NBSI.
No its not. Under your proposed system your choices are Not Blue Shoot It or Not Conforming To Some Specific Gameplay Mechanic Don't Shoot. You can't be NRDS because you can't set individuals or corporations red as an alliance. Standings are a purely social mechinc. Trying to force them to conform to some stupid gameplay rules does nothing but remove depth from the game and is a terrible idea. You got it wrong. All the rules are there to ensure that NRDS is not hurt. You will tell me that you got it right and soon you will start arguing that black is white. |

Linistitul
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.09.04 18:35:00 -
[584] - Quote
Barzai Mekhar wrote:Linistitul wrote:Barzai Mekhar wrote:Have 5 neutral logis on field, use only 4. Someone screws up, shoots the 5th logi, suddenly 10% of all "good citizens" of the region become flashing red criminals. While the ensuing chaos might be quite hilarious for observers, I believe the people directly concernd might be slightly disgruntled. Sorry, 4 logis are in your fleet? Or in enemy fleet. Or there are 5 random logis? Did they set safety off? Though luck then. The agressor brings 5 logis which are in currently neutral corps (or let's just say X logis, I have no idea how many logis typically are involved in fleet engagements), but utilizes only X-1. Those X-1 logis influence the combat, do not provide criminal sov tags when attacked (as they support criminals) and are too important to be ignored. The Xth logi acts as "innocent bystander"/bait, in order to draw fire from the residents so that their alliance receives a criminal sov tag. Residents and allies can shoot whoever they want in their or allies space. No need for criminal tag to shoot them. It's 0.0 space. |

Desimus Maximus
Substandard Coalition
22
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Posted - 2013.09.04 19:19:00 -
[585] - Quote
JinSanJong wrote: How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it?
Fun fact. The majority of McDonald's profits come from rent. Surely they are about hamburgers right? |

Barzai Mekhar
True Confusion
31
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Posted - 2013.09.04 19:32:00 -
[586] - Quote
Linistitul wrote:Barzai Mekhar wrote:Linistitul wrote:Barzai Mekhar wrote:Have 5 neutral logis on field, use only 4. Someone screws up, shoots the 5th logi, suddenly 10% of all "good citizens" of the region become flashing red criminals. While the ensuing chaos might be quite hilarious for observers, I believe the people directly concernd might be slightly disgruntled. Sorry, 4 logis are in your fleet? Or in enemy fleet. Or there are 5 random logis? Did they set safety off? Though luck then. The agressor brings 5 logis which are in currently neutral corps (or let's just say X logis, I have no idea how many logis typically are involved in fleet engagements), but utilizes only X-1. Those X-1 logis influence the combat, do not provide criminal sov tags when attacked (as they support criminals) and are too important to be ignored. The Xth logi acts as "innocent bystander"/bait, in order to draw fire from the residents so that their alliance receives a criminal sov tag. Residents and allies can shoot whoever they want in their or allies space. No need for criminal tag to shoot them. It's 0.0 space.
And how exactly does the system recognize that someone that is not a member of the SOV holding alliance is a resident that lifes in peace with the sov holders? Especially in a way that allows the other residents to act if one residential corp suddenly decides to go berserk? |

Remiel Pollard
Layman's terms
1702
|
Posted - 2013.09.04 19:40:00 -
[587] - Quote
Barzai Mekhar wrote:Linistitul wrote:Barzai Mekhar wrote:Linistitul wrote:Barzai Mekhar wrote:Have 5 neutral logis on field, use only 4. Someone screws up, shoots the 5th logi, suddenly 10% of all "good citizens" of the region become flashing red criminals. While the ensuing chaos might be quite hilarious for observers, I believe the people directly concernd might be slightly disgruntled. Sorry, 4 logis are in your fleet? Or in enemy fleet. Or there are 5 random logis? Did they set safety off? Though luck then. The agressor brings 5 logis which are in currently neutral corps (or let's just say X logis, I have no idea how many logis typically are involved in fleet engagements), but utilizes only X-1. Those X-1 logis influence the combat, do not provide criminal sov tags when attacked (as they support criminals) and are too important to be ignored. The Xth logi acts as "innocent bystander"/bait, in order to draw fire from the residents so that their alliance receives a criminal sov tag. Residents and allies can shoot whoever they want in their or allies space. No need for criminal tag to shoot them. It's 0.0 space. Of course they can shoot them. And, if they're residents that are not in the SOV holding alliance, in doing so they become criminals themselves, as they attack someone that is technically a neutral... Or how exactly does the system recognize that someone that is not a member of the SOV holding alliance but still resident that lifes in peace with the sov holders? Especially in a way that allows the other residents to act if one residential corp suddenly decides to go berserk? Keep in mind that "neutral on grid" situations are often complex enough to cause trouble even if humans make the decissions... Just ask "Of Sound Mind"
Used to hang out with those guys in Providence.
They have bad fits. You don't scare me. I've been to Jita. |

JinSanJong
Brethren Holdings Brethren.
42
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Posted - 2013.09.04 19:53:00 -
[588] - Quote
Desimus Maximus wrote:JinSanJong wrote: How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? Fun fact. The majority of McDonald's profits come from rent. Surely they are about hamburgers right?
Real fact : a fantasy space game is no real life, you guys really need to stop thinking eve is real
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Remiel Pollard
Layman's terms
1702
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Posted - 2013.09.04 19:58:00 -
[589] - Quote
JinSanJong wrote:Desimus Maximus wrote:JinSanJong wrote: How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? Fun fact. The majority of McDonald's profits come from rent. Surely they are about hamburgers right? Real fact : a fantasy space game is no real life, you guys really need to stop thinking eve is real
Sov space is property. Same thing, real or not. Why can't alliances decide what to do with their own property, and who are you exactly to dictate for them? You don't scare me. I've been to Jita. |

Alavaria Fera
GoonWaffe Goonswarm Federation
4288
|
Posted - 2013.09.04 19:59:00 -
[590] - Quote
Desimus Maximus wrote:JinSanJong wrote: How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? Fun fact. The majority of McDonald's profits come from rent. Surely they are about hamburgers right? The space is being held. You're imagining that we're renting out TEST's space. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Victoria Sin
Center for Advanced Studies Gallente Federation
461
|
Posted - 2013.09.04 20:03:00 -
[591] - Quote
Desimus Maximus wrote:JinSanJong wrote: How can an alliance hold space and yet not live there and then rent it out? Surely the game is about gaining space, and keeping hold of it? Fun fact. The majority of McDonald's profits come from rent. Surely they are about hamburgers right?
I never thought about it like that before. They're a franchise operation, aren't they. Ultimately it IS about the food, because the franchise has to be profitable for people to want to do it. But otherwise, they're selling a brand. Alliances are doing that too, because they have to recruit and retain pilots, and a renter will look at the brand as part of deciding how safe his investment is (Goons, take note).
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Alavaria Fera
GoonWaffe Goonswarm Federation
4288
|
Posted - 2013.09.04 20:21:00 -
[592] - Quote
The we exist to destroy gsf and left test to die to defend renters brand is too powerful. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
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