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Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
742
|
Posted - 2013.11.14 10:03:00 -
[541] - Quote
March rabbit wrote:Kagura Nikon wrote:They could undokc in cheap ships and have FUN, there is nothing madochist about it. usually people does not consider stupid death without chances as "fun"
Did they even try to KNOW if they have or not have chances? You might have a very low chance on the firs time you try. But if you never try .. your chances will be very low FOREVER!!! "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
742
|
Posted - 2013.11.14 10:05:00 -
[542] - Quote
Burning Furry wrote:Tippia wrote:Burning Furry wrote:Er... by playing EVE i kinda, well...am an eve player?  Only in the sense that trying a salad and hating it makes you vegetarian. Quote:You've not answered the question. Yes he is: you're confusing a non-sale with a lost customer. Someone who wasn't interested in the product is not lost because they were never established as a customer to begin with. There is more to eve than pvp if you haven't noticed. Just because you don't pve/mine/explore/etc doesn't mean they don't exist. I like those things. Those things are in eve. I login and use eve in order to play at these things. I therefore play eve. Maybe not the same eve as you, but eve nonetheless To quote the thread title: Does WAR make players leave Eve? By definition, if you were in the game and had paid for it, then you were a customer. Anyone who has paid money is a customer, interested or not. If people leave due to war (going back to thread title, try to keep up) then they are a lost customer, not a non-sale.
But you are not an EVE player if you are not here for EVE> And eve is a game that includes PVP as an all encompassing activity. If you are here for mining ONLY you are not here for eve, therefore not an EVE player.
Just because I hang out with a girl, that doe snto mean I am MARRIED to her, i nee d to get into the whole package to get to be called that. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

March rabbit
True Horde
881
|
Posted - 2013.11.14 10:06:00 -
[543] - Quote
J'Poll wrote:Yes. Because mining an asteroid belt in empire is SO MUCH different then in nullsec. 1) NPC rats in empire are easy to tank and kill - 0.0 rats can eat semi-tanked hulk in seconds 2) there is not many suicide gankers in empire - every "non-blue" player in 0.0 is "99% enemy" 3) CONCORD limits ships gankers will use in empire - in 0.0 people can drop titan to kill your cruiser 4) you can sell ore/minerals right in station of system you are mining - in 0.0 you can be denied to dock at all (or you can be camped so you can't undock) + what will you do with ore/minerals? It's not that local people will buy it
J'Poll wrote:Yes. Because missions in NPC nullsec are so different then the empire ones. exactly. Let's say you will lose your shiny pirate/faction BS too soon to even try
J'Poll wrote:Yes. Because probing works in a totally different way in nullsec. exactly. you see probes in space: - empire: do you see any wartargets in local? Yes: hide. No - ignore probes. - 0.0: you see probes on scan - hide immediately, go to agent and stop mission, because next time you warp there you will meet piwates
and again: we are speaking about n00bs. For them it's completely different situation than for experienced players Null people are like a kid who broke his own toy and is jealous about another kid that still has a new, shiny toy. In the kid's mind, the only way to happiness is to grab that shiny toy and break it so both kids are in equal misery.
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
742
|
Posted - 2013.11.14 10:10:00 -
[544] - Quote
Herzog Wolfhammer wrote:March rabbit wrote:Kagura Nikon wrote:They could undokc in cheap ships and have FUN, there is nothing madochist about it. usually people does not consider stupid death without chances as "fun" Someone with a kill board full of cheap ships and noob pods wants exactly that. So staying in the dock and denying them is a perfectly valid thing to do. My recommendation to noobs getting decced is to use wormholes to get to deep null and see if the griefers have the balls to look for them there.
Stop with this Griefer concept. We play this PVP game to have PVP. We use wars becuase we liek small scale PVP. BAsically we have 2 types of targets, the good fight ones, that we war dec to have fun, and the flying pinnatas ones that we kill to loot and pay for our wars.
So There is not such thing as people war deccign corps with 4-5 noob that can only fly frigates. No one wastes time with that unless one of the members has pissed him.
If you do not fight back or do not fly stupidly expensive ships then you wil be very very rarely war decced, unless your behavior makes someone hate you and pay for us to war dec you.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
742
|
Posted - 2013.11.14 10:11:00 -
[545] - Quote
March rabbit wrote:J'Poll wrote:Yes. Because mining an asteroid belt in empire is SO MUCH different then in nullsec. 1) NPC rats in empire are easy to tank and kill - 0.0 rats can eat semi-tanked hulk in seconds 2) there is not many suicide gankers in empire - every "non-blue" player in 0.0 is "99% enemy" 3) CONCORD limits ships gankers will use in empire - in 0.0 people can drop titan to kill your cruiser 4) you can sell ore/minerals right in station of system you are mining - in 0.0 you can be denied to dock at all (or you can be camped so you can't undock) + what will you do with ore/minerals? It's not that local people will buy it J'Poll wrote:Yes. Because missions in NPC nullsec are so different then the empire ones. exactly. Let's say you will lose your shiny pirate/faction BS too soon to even try J'Poll wrote:Yes. Because probing works in a totally different way in nullsec. exactly. you see probes in space: - empire: do you see any wartargets in local? Yes: hide. No - ignore probes. - 0.0: you see probes on scan - hide immediately, go to agent and stop mission, because next time you warp there you will meet piwates and again: we are speaking about n00bs. For them it's completely different situation than for experienced players
And they wil lremain noobs until they face the game!
You are defending that someoen should not make sex because he/she is a virgin, locking him in an infinite failure loop. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Burning Furry
Crouching Tiger Hidden Ibis
20
|
Posted - 2013.11.14 10:40:00 -
[546] - Quote
J'Poll wrote: And name me 1 single menu...only 1...where the delete and use is right under each other and where the delete one doesnt have a pop up to warn you about it.
remove from overview and open. Thats one.
Anyway i'm out.
The OP asked a question i answered it and rather than trying to attack the post you attack the poster.
http://www.netbooknews.com/wp-content/2011/07/the-pyramid-of-debate.jpg
When you get off the bottom rung, i'll join back in the "discussion". |

J'Poll
CDG Playgrounds
2471
|
Posted - 2013.11.14 20:57:00 -
[547] - Quote
March rabbit wrote:J'Poll wrote:Yes. Because mining an asteroid belt in empire is SO MUCH different then in nullsec. 1) NPC rats in empire are easy to tank and kill - 0.0 rats can eat semi-tanked hulk in seconds 2) there is not many suicide gankers in empire - every "non-blue" player in 0.0 is "99% enemy" 3) CONCORD limits ships gankers will use in empire - in 0.0 people can drop titan to kill your cruiser 4) you can sell ore/minerals right in station of system you are mining - in 0.0 you can be denied to dock at all (or you can be camped so you can't undock) + what will you do with ore/minerals? It's not that local people will buy it J'Poll wrote:Yes. Because missions in NPC nullsec are so different then the empire ones. exactly. Let's say you will lose your shiny pirate/faction BS too soon to even try J'Poll wrote:Yes. Because probing works in a totally different way in nullsec. exactly. you see probes in space: - empire: do you see any wartargets in local? Yes: hide. No - ignore probes. - 0.0: you see probes on scan - hide immediately, go to agent and stop mission, because next time you warp there you will meet piwates and again: we are speaking about n00bs. For them it's completely different situation than for experienced players
Ergo, all your points mean that the guy is not taking precaution.
I've been in null for 2 years and NEVER lost a ship there but once because of a DC. And when I went there, I was still a noob. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.14 21:04:00 -
[548] - Quote
J'Poll wrote: I've been in null for 2 years and NEVER lost a ship there but once because of a DC. And when I went there, I was still a noob.
Null bears, worst bears. http://eveprincessbride.wordpress.com/ |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
120
|
Posted - 2013.11.14 21:13:00 -
[549] - Quote
Karrl Tian wrote:March rabbit wrote:
and again: we are speaking about n00bs. For them it's completely different situation than for experienced players
Yeah, the n00bs usually react to the war dec with excitement, "OMG we're gonna fight people," probably because up to this point even their most expensive ships are quickly replaceable. The experienced players, meanwhile, are wringing their hands about losing their prized marauders/faction BS's and their mining fleet while screaming at the n00bs not to undock and "Feed them kills" before they bail on the corp left and right.
I hate corps that tell you how to play in the sandbox. I WANT to feed them kills, how else will I learn to die? :P |

J'Poll
CDG Playgrounds
2471
|
Posted - 2013.11.14 21:18:00 -
[550] - Quote
Princess Bride wrote:J'Poll wrote: I've been in null for 2 years and NEVER lost a ship there but once because of a DC. And when I went there, I was still a noob.
Null bears, worst bears.
I agree.
I initially liked the PvP there, was a nice change of pace from the carebearing in high-sec. But in the end, blobs are meh.
So now a days...station spin it is and occasional join a roam here and there just for ***** and giggles.
Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

J'Poll
CDG Playgrounds
2471
|
Posted - 2013.11.14 21:21:00 -
[551] - Quote
Princess Bride wrote:Kagura Nikon wrote: But you are not an EVE player if you are not here for EVE> And eve is a game that includes PVP as an all encompassing activity. If you are here for mining ONLY you are not here for eve, therefore not an EVE player.
Just because I hang out with a girl, that doe snto mean I am MARRIED to her, i nee d to get into the whole package to get to be called that.
While your analogy is funny, it's a bad one. When someone signs onto Eve, they are NOT entering into any sort of contract to play the game the way you think it should be played. Stop telling people how they're supposed to play in the sandbox.
So, stop whining about wardecs must be more expensive.
You are doing exactly the same here, forcing other to play in the way YOU want to, namely a more safe way by making wardecs harder.
You just totally shot yourself in the knee with a mortar, and as collateral damage killed yourself and anything you said here. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.14 22:00:00 -
[552] - Quote
J'Poll wrote: So, stop whining about wardecs must be more expensive.
You are doing exactly the same here, forcing other to play in the way YOU want to, namely a more safe way by making wardecs harder.
You just totally shot yourself in the knee with a mortar, and as collateral damage killed yourself and anything you said here.
LOL, no.
Throwing out a suggestion for how to improve the game is NOT the same as telling someone they are "not really an Eve player" because they only mine.
That's why I specifically avoid labeling those who want to keep wardecs at their current price as "sociopaths" who rely on skill-less noobrape kills to pad their KB (since they can't actually pvp well) so they can feel good about themselves. That would be ad hominem, attacking the presenter instead of the argument. Like telling someone they're not a real Eve player.
If you want to actually win the argument, make a good case for wardecs being perfectly priced atm and sing the praises of CCP for getting it 100% right on their first attempt to balance it.
Oh and you still haven't answered the question I have asked you directly twice now... I'll repeat it again, since it's actually on topic, and as of yet avoided like the plague:
Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs?
Also, you accuse me of losing my credibility and thereby destroying any point I was making, when you're the guy who wants anyone who complains about Eve "permabanned?" I love the smell of hypocrisy in the morning. http://eveprincessbride.wordpress.com/ |

J'Poll
CDG Playgrounds
2471
|
Posted - 2013.11.14 22:19:00 -
[553] - Quote
Princess Bride wrote:J'Poll wrote: So, stop whining about wardecs must be more expensive.
You are doing exactly the same here, forcing other to play in the way YOU want to, namely a more safe way by making wardecs harder.
You just totally shot yourself in the knee with a mortar, and as collateral damage killed yourself and anything you said here.
LOL, no. Throwing out a suggestion for how to improve the game is NOT the same as telling someone they are "not really an Eve player" because they only mine. That's why I specifically avoid labeling those who want to keep wardecs at their current price as "sociopaths" who rely on skill-less noobrape kills to pad their KB (since they can't actually pvp well) so they can feel good about themselves. That would be ad hominem, attacking the presenter instead of the argument. Like telling someone they're not a real Eve player. If you want to actually win the argument, make a good case for wardecs being perfectly priced atm and sing the praises of CCP for getting it 100% right on their first attempt to balance it. Oh and you still haven't answered the question I have asked you directly twice now... I'll repeat it again, since it's actually on topic, and as of yet avoided like the plague: Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs?Also, you accuse me of losing my credibility and thereby destroying any point I was making, when you're the guy who wants anyone who complains about Eve "permabanned?" I love the smell of hypocrisy in the morning.
Let me return the question... Show me factual HARD PROOF (by ways of an official CCP Dev or CCP GM statement) that they did increase the cost of Wardecs in the past to get rid of frivolous wardecs.
They changed the pricing of wardecs to be more accurate to CORP SIZE, so even the system CCP uses is quite clear in favour of creating bigger corps
Old system had a flat 2 mil ISK/week fee for corp and 50mil ISK/week fee for alliance.
Now a days:
Quote:How much does a wardec cost?
It costs 50 million isk, plus an additional cost for each member in the target corporation/alliance above 51. It will now start to increase with the 51st member and reach the ceiling of 500 million ISK at 2000 members.
See this system...get a corp big enough and you will likely become too expensive to dec.
This system is highly in favour of big corps.
A corp of 2000 members now cost you half a bil to wardec, opposed to the 2mil it was. So by getting a corp with numbers you are protected. If you want to be your own private army of 1, 50 mil is pocket change to a lot of people.
And you are forcing your carebearing ways on others with your whine for more expensive wars. You want all the PvP guys to have to adjust THEIR gameplay because they can't wardec YOU anymore.
That is forcing YOUR gameplay up on OTHERS. What makes you worse then anybody else on earth that plays EVE, you need to whine to CCP to change the game to make it happen, where as those PvP guys can do it with the tools given to them by CCP. They have adjusted their game play by paying 50mil to dec instead of 2mil, do you think that making it 200mil will change the thing.
All I can say, with some clever trading, a couple of bil isn't even a problem...
They just won EVE, you lost. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

J'Poll
CDG Playgrounds
2476
|
Posted - 2013.11.15 15:01:00 -
[554] - Quote
Princess Bride wrote:J'Poll wrote:*wall of fail pyramid quotes* Fix your **** bro. Pyramid quotes are against forum rules, and yours are illegible.
Fixed it, android phone doesn't like EVE gate.
I also like how you only partially quote others so that it suits your idea instead of full quoting which gives away you are just stupid and wrong. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 15:03:00 -
[555] - Quote
Kagura Nikon wrote: jsut shut up dude. So whay not make wahteve activity YOU liek to do to cost 200 BILLIOn isk per hour to run? Why not that?
I would be very very happy if that happened.
lol
You sound flustered, dude. Take a deep breath, calm down for a second, and formulate a legible response.
http://eveprincessbride.wordpress.com/ |

J'Poll
CDG Playgrounds
2476
|
Posted - 2013.11.15 15:03:00 -
[556] - Quote
Princess Bride wrote:Jenn aSide wrote:Princess Bride wrote:Kagura Nikon wrote: The same way YOU think that you deserve to push the game more to the way YOU want.
I love how the posters in this thread are constantly declaring what _I_ think and what _I_ want. But anyway, of course I deserve to push the game in the direction I want it to go. That's how the marketplace of ideas works. I push for my idea, you push for yours. Player input is part of what makes Eve great. As for whether my view is the minority or majority view, who cares? If it matters, then when exactly does the popular vote on this issue take place? False equivalence bullcrap lol. ideas (like people) are inherently unequal. Some great, some terrible, most falling somewhere in between. Ideas that go counter to what EVE is, what has made EVE great for hundreds of thousands of people and that has allowed EVE to survive whole other games die are BAD ideas. Good ideas are the ones that responsibly serve the game, it's community and it's maker (CCP) AS A WHOLE. This isn't burger king and no you can't just have it your way. When CCP increased wardecs from min 2 mil to min 50 mil, was that a bad idea? If they increased wardecs from 50 mil to 100 mil min, would that be a bad idea? Answer and explain your reasoning.
Yes, because there is no NEED for it because the system they use now is working as intended.
They changed it from 2mil to 50mil because the old system was not working as intended. You could dec a 1 man corp for the same price as a 2000 man corp, which is weird.
And if you really like your utterly ******** idea...go, post in F&I
See what happens with it, I can tell you the outcome. CCP will print it out and pass it through the office and will laugh at it. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 15:04:00 -
[557] - Quote
J'Poll wrote:Princess Bride wrote:J'Poll wrote:*wall of fail pyramid quotes* Fix your **** bro. Pyramid quotes are against forum rules, and yours are illegible. Fixed it, android phone doesn't like EVE gate. I also like how you only partially quote others so that it suits your idea instead of full quoting which gives away you are just stupid and wrong.
Says the guy who refuses to answer a single direct question about his opinion on the thread's topic. Besides, your idea is to remove high sec, and low sec, and just make everything nullsec....like where you live. And ban anyone who complains about ANYTHING in Eve. Then you accuse me of trying to change Eve to suit MY desires? Hilarious. http://eveprincessbride.wordpress.com/ |

J'Poll
CDG Playgrounds
2476
|
Posted - 2013.11.15 15:09:00 -
[558] - Quote
Princess Bride wrote:J'Poll wrote:Princess Bride wrote:J'Poll wrote:*wall of fail pyramid quotes* Fix your **** bro. Pyramid quotes are against forum rules, and yours are illegible. Fixed it, android phone doesn't like EVE gate. I also like how you only partially quote others so that it suits your idea instead of full quoting which gives away you are just stupid and wrong. Says the guy who refuses to answer a single direct question about his opinion on the thread's topic.
You are not just stupid and come to the forums with ******** ideas, you clearly can't read either.
I already gave the answer to the thread title well before you came here whining to CCP to fix the game for you because you can't do it yourself.
https://forums.eveonline.com/default.aspx?g=posts&m=3840922#post3840922
So again, you are just making yourself look more stupid with every reply here. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 15:11:00 -
[559] - Quote
J'Poll wrote: Yes, because there is no NEED for it because the system they use now is working as intended.
They changed it from 2mil to 50mil because the old system was not working as intended. You could dec a 1 man corp for the same price as a 2000 man corp, which is weird.
And if you really like your utterly ******** idea...go, post in F&I
See what happens with it, I can tell you the outcome. CCP will print it out and pass it through the office and will laugh at it.
You seem to know a lot about what other people think. You know what I think. You know what every other player thinks. You know what CCP thinks.
Let's both go post our ideas in F&I.
I'll post that in my opinion, wardecs should cost a bit more.
You post your opinion that anyone who complains should be perma-banned, that high sec and low sec should be removed, and the entire game should be null sec.
Then we'll ask whose ideas got the biggest laughs around the water cooler at CCP. http://eveprincessbride.wordpress.com/ |

Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 15:13:00 -
[560] - Quote
And so I'll ask it again:
Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs? http://eveprincessbride.wordpress.com/ |

J'Poll
CDG Playgrounds
2476
|
Posted - 2013.11.15 15:14:00 -
[561] - Quote
Princess Bride wrote:And so I'll ask it again: Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs?
As I said, to balance it so that wardeccing a big corp costs more the to wardec a small corp.
To give people a reason to be in a big corp instead of their own 1 man corp. This brings safety in numbers, this brings being able to work together and most of all, it fits with the 2nd M in MMO.... Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

J'Poll
CDG Playgrounds
2476
|
Posted - 2013.11.15 15:16:00 -
[562] - Quote
Princess Bride wrote:J'Poll wrote: Yes, because there is no NEED for it because the system they use now is working as intended.
They changed it from 2mil to 50mil because the old system was not working as intended. You could dec a 1 man corp for the same price as a 2000 man corp, which is weird.
And if you really like your utterly ******** idea...go, post in F&I
See what happens with it, I can tell you the outcome. CCP will print it out and pass it through the office and will laugh at it.
You seem to know a lot about what other people think. You know what I think. You know what every other player thinks. You know what CCP thinks. Let's both go post our ideas in F&I. I'll post that in my opinion, wardecs should cost a bit more. You post your opinion that anyone who complains should be perma-banned, that high sec and low sec should be removed, and the entire game should be null sec. Then we'll ask whose ideas got the biggest laughs around the water cooler at CCP.
I'm not against complains.
I'm against the people who whine at CCP to change the game to suit them so that they can play in the way they want to (which in 99.99% of the cases are carebears who want risk free zones). Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 15:16:00 -
[563] - Quote
J'Poll wrote: As I said, to balance it so that wardeccing a big corp costs more the to wardec a small corp.
To give people a reason to be in a big corp instead of their own 1 man corp.
Unfortunately that does NOT address the question of why the minimum was raised from 2 million to 50 million, a 25x increase. Do you think it was to decrease the number of frivolous wardecs? If not, why do you think it was raised so substantially? Was it not working as intended before the 25x increase? If not, how exactly was it not, in your opinion? http://eveprincessbride.wordpress.com/ |

J'Poll
CDG Playgrounds
2476
|
Posted - 2013.11.15 15:18:00 -
[564] - Quote
Princess Bride wrote:J'Poll wrote:Princess Bride wrote:And so I'll ask it again: Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs? As I said, to balance it so that wardeccing a big corp costs more the to wardec a small corp. To give people a reason to be in a big corp instead of their own 1 man corp. Unfortunately that does NOT address the question of why the minimum was raised from 2 million to 50 million, a 10x increase.
Wait...what
10x
Thansk for showing your stupidity.
2 x 10 =/= 50
At least not to the people CAN count.
And the cost increase was not against frivolous wardecs, and even if it was, it failed.
50 mil...that's about 1 hour of work, if you don't even put much time into it...
So in 3 hours time you have enough to wardec 3 corps for 1 week, if you do it alone If you do it with some friends and play it as a multiplayer...well I hope you got better at math, because then you can do the math yourself. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 15:20:00 -
[565] - Quote
J'Poll wrote: Wait...what
10x
Thansk for showing your stupidity.
2 x 10 =/= 50
At least not to the people CAN count.
Yep, you're right, I shouldn't have just quoted someone else on that without checking the math. Fixed.
So then, care to address the question? http://eveprincessbride.wordpress.com/ |

Mythrandier
Spacelane Salvage
195
|
Posted - 2013.11.15 15:21:00 -
[566] - Quote
Princess Bride wrote:
Unfortunately that does NOT address the question of why the minimum was raised from 2 million to 50 million, a 25x increase. Do you think it was to decrease the number of frivolous wardecs? If not, why do you think it was raised so substantially? Was it not working as intended before the 25x increase? If not, how exactly was it not, in your opinion?
His answer, is on this very page.
J'Poll wrote: They changed it from 2mil to 50mil because the old system was not working as intended. You could dec a 1 man corp for the same price as a 2000 man corp, which is weird.
Scrolling up is hard, huh? "In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." --á D. Adams. |

J'Poll
CDG Playgrounds
2476
|
Posted - 2013.11.15 15:22:00 -
[567] - Quote
Princess Bride wrote:J'Poll wrote: Wait...what
10x
Thansk for showing your stupidity.
2 x 10 =/= 50
At least not to the people CAN count.
Yep, you're right, I shouldn't have just quoted someone else on that without checking the math. Fixed. So then, care to address the question?
They likely did it for the economical reason...everything did get more expensive, so it would be obvious to increase wardec costs.
So in about 3 or 4 years, if they again balance it to the value of ISK at that time, that's fine and normal. It took them years to change it from 2 to 50 million, so if in a while they revalue everything and make it 100mil because that's the value of ISK at that point, that's all good.
I also like the other idea opted here. Automatically make people leave the NPC corp after 6 months for something that people can wardec.
If they want safety, they should join something that knows how to defend themself. Or at least knows how to minimize the risk on a wardec.
Give me 1 example of a 2 man corp that has been wardecced for economical reasons. They are more likely wardecced for one of the following reasons:
1. They fly around on autopilot 2. They fly around in very expensive ships that look good on a killboard and can give you money. 3. They complain / whine about PvP in a PvP game. 4. They showed hostile behaviour to the person who wardecced them. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 15:32:00 -
[568] - Quote
J'Poll wrote:Princess Bride wrote: You post your opinion that anyone who complains should be perma-banned, that high sec and low sec should be removed, and the entire game should be null sec.
Then we'll ask whose ideas got the biggest laughs around the water cooler at CCP.
I'm not against complains.
J'Poll wrote:IMO CCP should perma ban anybody who ever complains about EVE or any of the game mechanics from ever play it again
Which you said here in this very thread.
So, which is it? Make up your mind.
http://eveprincessbride.wordpress.com/ |

Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 15:35:00 -
[569] - Quote
Mythrandier wrote:Princess Bride wrote:
Unfortunately that does NOT address the question of why the minimum was raised from 2 million to 50 million, a 25x increase. Do you think it was to decrease the number of frivolous wardecs? If not, why do you think it was raised so substantially? Was it not working as intended before the 25x increase? If not, how exactly was it not, in your opinion?
His answer, is on this very page. J'Poll wrote: They changed it from 2mil to 50mil because the old system was not working as intended. You could dec a 1 man corp for the same price as a 2000 man corp, which is weird.
Scrolling up is hard, huh?
"Because it was not working as intended" is about as vague as you can get. HOW was it not working as intended, in his opinion, is what I was asking, obviously. The minimum price increase for ANY dec, and the scaling price increase for larger corps/alliances, are two different things. Reading comprehension, separating and addressing separate issues, all pretty hard, huh? http://eveprincessbride.wordpress.com/ |

J'Poll
CDG Playgrounds
2477
|
Posted - 2013.11.15 15:37:00 -
[570] - Quote
Princess Bride wrote:J'Poll wrote:Princess Bride wrote: You post your opinion that anyone who complains should be perma-banned, that high sec and low sec should be removed, and the entire game should be null sec.
Then we'll ask whose ideas got the biggest laughs around the water cooler at CCP.
I'm not against complains. J'Poll wrote:IMO CCP should perma ban anybody who ever complains about EVE or any of the game mechanics from ever play it again Which you said here in this very thread. So, which is it? Make up your mind.
And again, partially quoting because if you fully qouted you wouldn't have a case.
And the first post, even heard about posting ON TOPIC, so related to the topic.
But please, keep posting, me and my friends are having a laugh about you. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
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