| Pages: 1 2 3 4 5 6 7 8 9 [10] 11 12 13 14 15 16 17 18 19 .. 19 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

James Amril-Kesh
4S Corporation Goonswarm Federation
6474
|
Posted - 2013.11.26 23:36:00 -
[271] - Quote
Infinity's just trying to get this thread locked now that he's made a fool of himself. EVE Online - An Unstable Game |

Rhes
GoonWaffe Goonswarm Federation
455
|
Posted - 2013.11.26 23:48:00 -
[272] - Quote
Infinity Ziona wrote:You find it strange that when I'm online, in your Goonspace, with your 35,000 players coalition flying about that I want to kill your stuff. And you don't find it strange that you want CCP to protect your stuff, even when you have a 35,000 man coalition to do that against a single player such as myself?
I don't find it strange that you're in our space. I don't care because you're a solo player and you have zero effect on our alliance.
|

Jenn aSide
STK Scientific Initiative Mercenaries
3513
|
Posted - 2013.11.26 23:52:00 -
[273] - Quote
In the finest tradition of delusional folk who can't admit they are wrong, you failed to answer a question i asked you Infinity, so lets try again.
Jenn aSide wrote:Infinity Ziona wrote: Last I checked dictors didn't get bubble immunity. While your dictor is mwd'ing the renter bubble camp your Apoc is docking... The whole point of the changes to inties was so they could tackle shite... ffs Now you're suggesting its cool they can't do that cause dictors can?
YOU said "Cynabal", I said "DICTOR". in your own example you are using the wrong ships. Prior to the warp changes, a single dictor wouldn't have caught an aware Apoc anyway. Now because of warp changes AND inties being nullified, the inty has a much better chance of catcing something. The BALANCE to this is the mobile depot which lets the barttleship (which is now in more danger of getting caught than they would be pre-rubicon) have a fighting chance to live. I'll make you a deal then. Take way the mobile depot's ability to refit while in combat, but in return you have to give up the Interceptor's (a non-tech3 ship) ability to ignore bubbles. How about that? |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 23:56:00 -
[274] - Quote
Rhes wrote:Infinity Ziona wrote:You find it strange that when I'm online, in your Goonspace, with your 35,000 players coalition flying about that I want to kill your stuff. And you don't find it strange that you want CCP to protect your stuff, even when you have a 35,000 man coalition to do that against a single player such as myself? I don't find it strange that you're in our space. I don't care because you're a solo player and you have zero effect on our alliance. You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.27 00:01:00 -
[275] - Quote
Jenn aSide wrote:In the finest tradition of delusional folk who can't admit they are wrong, you failed to answer a question i asked you Infinity, so lets try again. Jenn aSide wrote:Infinity Ziona wrote: Last I checked dictors didn't get bubble immunity. While your dictor is mwd'ing the renter bubble camp your Apoc is docking... The whole point of the changes to inties was so they could tackle shite... ffs Now you're suggesting its cool they can't do that cause dictors can?
YOU said "Cynabal", I said "DICTOR". in your own example you are using the wrong ships. Prior to the warp changes, a single dictor wouldn't have caught an aware Apoc anyway. Now because of warp changes AND inties being nullified, the inty has a much better chance of catcing something. The BALANCE to this is the mobile depot which lets the barttleship (which is now in more danger of getting caught than they would be pre-rubicon) have a fighting chance to live. I'll make you a deal then. Take way the mobile depot's ability to refit while in combat, but in return you have to give up the Interceptor's (a non-tech3 ship) ability to ignore bubbles. How about that? You'll need to take that up with the developers or goons or both maybe...
|

Jenn aSide
STK Scientific Initiative Mercenaries
3513
|
Posted - 2013.11.27 00:02:00 -
[276] - Quote
Infinity Ziona wrote:Jenn aSide wrote:In the finest tradition of delusional folk who can't admit they are wrong, you failed to answer a question i asked you Infinity, so lets try again. Jenn aSide wrote:Infinity Ziona wrote: Last I checked dictors didn't get bubble immunity. While your dictor is mwd'ing the renter bubble camp your Apoc is docking... The whole point of the changes to inties was so they could tackle shite... ffs Now you're suggesting its cool they can't do that cause dictors can?
YOU said "Cynabal", I said "DICTOR". in your own example you are using the wrong ships. Prior to the warp changes, a single dictor wouldn't have caught an aware Apoc anyway. Now because of warp changes AND inties being nullified, the inty has a much better chance of catcing something. The BALANCE to this is the mobile depot which lets the barttleship (which is now in more danger of getting caught than they would be pre-rubicon) have a fighting chance to live. I'll make you a deal then. Take way the mobile depot's ability to refit while in combat, but in return you have to give up the Interceptor's (a non-tech3 ship) ability to ignore bubbles. How about that? You'll need to take that up with the developers or goons or both maybe...
ROFL, I knew you didn't have the guts to answer honestly. |

Casanunda
Church Of The Eternal Cosmic Confidence Trick
112
|
Posted - 2013.11.27 00:10:00 -
[277] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You find it strange that when I'm online, in your Goonspace, with your 35,000 players coalition flying about that I want to kill your stuff. And you don't find it strange that you want CCP to protect your stuff, even when you have a 35,000 man coalition to do that against a single player such as myself? I don't find it strange that you're in our space. I don't care because you're a solo player and you have zero effect on our alliance. You don't care because... Timers lol That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers.
3 words for you that completely blow the bolded and underlined statement out of the water:
Giant Secure Container The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6474
|
Posted - 2013.11.27 00:12:00 -
[278] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You find it strange that when I'm online, in your Goonspace, with your 35,000 players coalition flying about that I want to kill your stuff. And you don't find it strange that you want CCP to protect your stuff, even when you have a 35,000 man coalition to do that against a single player such as myself? I don't find it strange that you're in our space. I don't care because you're a solo player and you have zero effect on our alliance. You don't care because... Timers lol That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. That's why nothing that has a timer has ever been destroyed...
You're so full of it. EVE Online - An Unstable Game |

Rhes
GoonWaffe Goonswarm Federation
456
|
Posted - 2013.11.27 00:12:00 -
[279] - Quote
Infinity Ziona wrote:You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. You are precious. Allow me to quote one of your own posts back to you:
Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was Why doesn't this apply to your whining about reinforcement timers?
|

Tippia
Sunshine and Lollipops
17553
|
Posted - 2013.11.27 00:14:00 -
[280] - Quote
Casanunda wrote:3 words for you that completely blow the bolded and underlined statement out of the water:
Giant Secure Container To be fair, GSCs sport a pretty nasty tank, so there's protection there as wellGǪ
GǪunlike with a depot, which can be disabled in one shot by a single stealth bomber.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6474
|
Posted - 2013.11.27 00:18:00 -
[281] - Quote
Tippia wrote:Casanunda wrote:3 words for you that completely blow the bolded and underlined statement out of the water:
Giant Secure Container To be fair, GSCs sport a pretty nasty tank, so there's protection there as wellGǪ GǪunlike with a depot, which can be disabled in one shot by a single stealth bomber.  It took me two shots, but my stealth bomber skills are (ironically) complete ****. EVE Online - An Unstable Game |

Kaarous Aldurald
ROC Academy The ROC
1662
|
Posted - 2013.11.27 00:19:00 -
[282] - Quote
James Amril-Kesh wrote:Infinity's just trying to get this thread locked now that he's made a fool of himself.
I doubt that. I have spent a fair amount of time arguing with this particular wall, and he's actually stupid enough to believe all of these things. It is mildly shocking to me that he's actually gotten to be even more of a shitposter, however. If he keeps digging any lower, he's going to hit magma pretty soon. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.27 00:20:00 -
[283] - Quote
Rhes wrote:Infinity Ziona wrote:You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. You are precious. Allow me to quote one of your own posts back to you: Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was Why doesn't this apply to your whining about reinforcement timers? When I joined in 2003 there were no reinforcement timers. People actually had to fight for and hold their space. |

Tippia
Sunshine and Lollipops
17553
|
Posted - 2013.11.27 00:21:00 -
[284] - Quote
James Amril-Kesh wrote:It took me two shots, but my stealth bomber skills are (ironically) complete ****. Fair enough. I'm looking at the ever-present ( ) all-V skillset. 4717 alpha with arbalests and navy torps; 8000 with ze beumb. But again, the threshold is 3750 so you probably wouldn't have to push those skills very far to get there. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Rhes
GoonWaffe Goonswarm Federation
457
|
Posted - 2013.11.27 00:23:00 -
[285] - Quote
Infinity Ziona wrote:When I joined in 2003 there were no reinforcement timers
So the game should be exactly like it was in 2003? Your arguments keep getting more and more insane...
|

Casanunda
Church Of The Eternal Cosmic Confidence Trick
112
|
Posted - 2013.11.27 00:24:00 -
[286] - Quote
Tippia wrote:Casanunda wrote:3 words for you that completely blow the bolded and underlined statement out of the water:
Giant Secure Container To be fair, GSCs sport a pretty nasty tank, so there's protection there as wellGǪ GǪunlike with a depot, which can be disabled in one shot by a single stealth bomber. 
That's fair, the GSC does have a rather nice 500,000HP, I was more aiming at disproving the "Everything you eject and anchor in space is 100% protected from damage by timers" statement from IZ.
The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.27 00:31:00 -
[287] - Quote
Casanunda wrote:Tippia wrote:Casanunda wrote:3 words for you that completely blow the bolded and underlined statement out of the water:
Giant Secure Container To be fair, GSCs sport a pretty nasty tank, so there's protection there as wellGǪ GǪunlike with a depot, which can be disabled in one shot by a single stealth bomber.  That's fair, the GSC does have a rather nice 500,000HP, I was more aiming at disproving the "Everything you eject and anchor in space is 100% protected from damage by timers" statement from IZ. Obviously when I said "You" eject and anchor I was not speaking of GSC, I was talking about SOV structures which was the topic of the conversation. |

Tippia
Sunshine and Lollipops
17553
|
Posted - 2013.11.27 00:33:00 -
[288] - Quote
Infinity Ziona wrote:Obviously when I said "You" eject and anchor I was not speaking of GSC, I was talking about SOV structures which was the topic of the conversation. Obvious or not, what you said was still incorrect. Again. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Casanunda
Church Of The Eternal Cosmic Confidence Trick
112
|
Posted - 2013.11.27 00:37:00 -
[289] - Quote
Infinity Ziona wrote: Obviously when I said "You" eject and anchor I was not speaking of GSC, I was talking about SOV structures which was the topic of the conversation.
Be more specific in your posting then, the phrase "everything you eject and anchor" encompasses GSCs as well as sov structures, because they are also anchorable. FYI the actual topic of conversation is actually mobile depots, your little crusade to make life in nullsec easymode for you, and you alone (screw everybody else) is irrelevant to the topic at hand. The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.27 00:39:00 -
[290] - Quote
Casanunda wrote:Infinity Ziona wrote: Obviously when I said "You" eject and anchor I was not speaking of GSC, I was talking about SOV structures which was the topic of the conversation.
Be more specific in your posting then, the phrase " everything you eject and anchor" encompasses GSCs as well as sov structures, because they are also anchorable. FYI the actual topic of conversation is actually mobile depots, your little crusade to make life in nullsec easymode for you, and you alone (screw everybody else) is irrelevant to the topic at hand. Hey I'm not the one that brought it up. Speak to Jenn if you have issues with her posts. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.27 00:41:00 -
[291] - Quote
Rhes wrote:Infinity Ziona wrote:When I joined in 2003 there were no reinforcement timers So the game should be exactly like it was in 2003? Your arguments keep getting more and more insane... No I didn't say that. Timers however need to removed. Time to take off the training wheels and experience some of the negative aspects of holding massive amounts of space. |

Shadow Love
Dirt Diggers Inc
84
|
Posted - 2013.11.27 00:49:00 -
[292] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:When I joined in 2003 there were no reinforcement timers So the game should be exactly like it was in 2003? Your arguments keep getting more and more insane... No I didn't say that. Timers however need to removed. Time to take off the training wheels and experience some of the negative aspects of holding massive amounts of space.
I'm a newb regarding null/sov matters so excuse my ignorance, but who exactly would be able to consistantly hold space if single players/small groups of players just rolled around knocking down structures of sleeping alliances?
Next you will want docking removed, with all of our ships going into deadspace and being scannable while we are logged off because you should be able to shoot us anytime, anywhere, any way you want... but mostly just when no one is around to defend themselves. |

Casanunda
Church Of The Eternal Cosmic Confidence Trick
112
|
Posted - 2013.11.27 00:49:00 -
[293] - Quote
Infinity Ziona wrote:Hey I'm not the one that brought it up. Speak to Jenn if you have issues with her posts. You may, or may not be the poster who brought it up, but you're more than happy to continue spouting your, usually incorrect, thoughts about it.
You're known for being a poster with a bee in their bonnet about goons and nothing of value to say about anything, you even make obvious trolls look like reasonable people. Jenna Side on the other hand usually has something of value to add to the conversation.
Shadow Love wrote:I'm a newb regarding null/sov matters so excuse my ignorance, but who exactly would be able to consistantly hold space if single players/small groups of players just rolled around knocking down structures of sleeping alliances?
Next you will want docking removed, with all of our ships going into deadspace and being scannable while we are logged off because you should be able to shoot us anytime, anywhere, any way you want... but mostly just when no one is around to defend themselves. Welcome to the wonderful and delusional world of Infinity Zionas Eve Online. TBH some of the ideas/demands that spout forth from IZs cakehole would kill Eve in about 2 weeks. The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle. |

Kaarous Aldurald
ROC Academy The ROC
1662
|
Posted - 2013.11.27 00:51:00 -
[294] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:When I joined in 2003 there were no reinforcement timers So the game should be exactly like it was in 2003? Your arguments keep getting more and more insane... No I didn't say that. Timers however need to removed. Time to take off the training wheels and experience some of the negative aspects of holding massive amounts of space.
So instead we should add training wheels for the people who can't be bothered to back up their actions and show up for a timer? Not posting on my main, and loving it.-á Because free speech.-á |

RubyPorto
SniggWaffe WAFFLES.
4366
|
Posted - 2013.11.27 00:53:00 -
[295] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:When I joined in 2003 there were no reinforcement timers So the game should be exactly like it was in 2003? Your arguments keep getting more and more insane... No I didn't say that. Timers however need to removed. Time to take off the training wheels and experience some of the negative aspects of holding massive amounts of space.
Why shouldn't you have to actually engage in a fight in order to take space? "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Minmatar Citizen160812
The LGBT Last Supper
606
|
Posted - 2013.11.27 01:54:00 -
[296] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. You are precious. Allow me to quote one of your own posts back to you: Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was Why doesn't this apply to your whining about reinforcement timers? When I joined in 2003
When you joined in 2003 you probably had more hair, less fat and a better smell. You also probably had a chance at getting a piece of calming poontang so 10 years later a small change in a video game wouldn't send you into a fit of rage...see things change.
Maybe take this chance to get a toupe, rent a fancy car and go look for some poor unsuspecting lady to knock up so she can't run away when she finds out the car is rented, the hair is fake and you get enraged by video games.
|

Jenn aSide
STK Scientific Initiative Mercenaries
3513
|
Posted - 2013.11.27 02:10:00 -
[297] - Quote
Minmatar Citizen160812 wrote:Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. You are precious. Allow me to quote one of your own posts back to you: Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was Why doesn't this apply to your whining about reinforcement timers? When I joined in 2003 When you joined in 2003 you probably had more hair, less fat and a better smell. You also probably had a chance at getting a piece of calming poontang so 10 years later a small change in a video game wouldn't send you into a fit of rage...see things change. Maybe take this chance to get a toupe, rent a fancy car and go look for some poor unsuspecting lady to knock up so she can't run away when she finds out the car is rented, the hair is fake and you get enraged by video games.
I wish I read this in the morning, it's not the same without spitting coffee on the keyboard. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6477
|
Posted - 2013.11.27 02:12:00 -
[298] - Quote
Minmatar Citizen160812 wrote:Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. You are precious. Allow me to quote one of your own posts back to you: Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was Why doesn't this apply to your whining about reinforcement timers? When I joined in 2003 When you joined in 2003 you probably had more hair, less fat and a better smell. You also probably had a chance at getting a piece of calming poontang so 10 years later a small change in a video game wouldn't send you into a fit of rage...see things change. Maybe take this chance to get a toupe, rent a fancy car and go look for some poor unsuspecting lady to knock up so she can't run away when she finds out the car is rented, the hair is fake and you get enraged by video games. I'm not sure if this is the best post I've ever read, but by god it's up there. EVE Online - An Unstable Game |

Rhes
GoonWaffe Goonswarm Federation
462
|
Posted - 2013.11.27 02:20:00 -
[299] - Quote
Minmatar Citizen160812 wrote:When you joined in 2003 you probably had more hair, less fat and a better smell. You also probably had a chance at getting a piece of calming poontang so 10 years later a small change in a video game wouldn't send you into a fit of rage...see things change.
Maybe take this chance to get a toupe, rent a fancy car and go look for some poor unsuspecting lady to knock up so she can't run away when she finds out the car is rented, the hair is fake and you get enraged by video games.
Never stop posting.
|

Nexus Day
Lustrevik Trade and Travel Bureau
799
|
Posted - 2013.11.27 02:22:00 -
[300] - Quote
James Amril-Kesh wrote:Nexus Day wrote:Inquisitor Ageri wrote:l2p & biomass yourself. I love L2P responses regarding items in game less than a week. Items that have been on the test server for a while. Items whose behavior is already quite well documented. Items which aren't exactly complicated to figure out. The Raven pilot learned how to use them. The OP failed to learn how to counter them. It's not surprising who came out on top. 99% of the players don't use the test server.
But my guess you think CCP has all the angles figured out when they release an item or feature. And that every feature on release is WAI.
Brotha please. This thread has so much content it may be 'Thread of the Year' and it is only January.
|
| |
|
| Pages: 1 2 3 4 5 6 7 8 9 [10] 11 12 13 14 15 16 17 18 19 .. 19 :: one page |
| First page | Previous page | Next page | Last page |