| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 .. 19 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Roggle
Radical Astronauts Plundering Eve
36
|
Posted - 2013.11.24 17:02:00 -
[1] - Quote
Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks |

Rhes
GoonWaffe Goonswarm Federation
411
|
Posted - 2013.11.24 17:08:00 -
[2] - Quote
Make friends. Work together. |

scimichar
Republic Military School Minmatar Republic
44
|
Posted - 2013.11.24 17:08:00 -
[3] - Quote
Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks
That's a really good idea. Thanks for the tip!
|

Jessi Slanjava
Totally Legit Corporation
0
|
Posted - 2013.11.24 17:12:00 -
[4] - Quote
Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks Pop the depot + kill raven = no need to QQ on forums about it. |

Samroski
Games Inc. The Night Crew Alliance
347
|
Posted - 2013.11.24 17:14:00 -
[5] - Quote
Well done CCP!
OP: why didn't you pull out and fit the scrams from your depot? Any colour you like. |

baltec1
Bat Country Goonswarm Federation
8734
|
Posted - 2013.11.24 17:19:00 -
[6] - Quote
I always smile when a raven outsmarts someone Join Bat Country today and defend the Glorious Socialist Dictatorship |

Inquisitor Ageri
24th Imperial Crusade Amarr Empire
103
|
Posted - 2013.11.24 17:20:00 -
[7] - Quote
l2p & biomass yourself. |

Katran Luftschreck
Royal Ammatar Engineering Corps
1613
|
Posted - 2013.11.24 17:22:00 -
[8] - Quote
Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence? Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |

Dersk
Paxton Industries Gentlemen's Agreement
177
|
Posted - 2013.11.24 17:23:00 -
[9] - Quote
welp, the game is broken. No more EVE. It was fun while it lasted. Thanks for the heads up OP. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6372
|
Posted - 2013.11.24 17:24:00 -
[10] - Quote
"I expect to kill everything solo" whine thread of the day.
The mobile depot nicely opposes the warp speed changes on balance. EVE Online - An Unstable Game |

Destination SkillQueue
Are We There Yet
5643
|
Posted - 2013.11.24 17:27:00 -
[11] - Quote
Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence? I think you replied to the wrong thead. So far he's gotten mostly abuse for pointing out how stupid the new structures are. |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
412
|
Posted - 2013.11.24 17:36:00 -
[12] - Quote
You could have:
- Brought friends
- Brought a HIC
- Bumped him out of alignment
- Brought a Interdictor
- Fit more/better scrams
Instead you come to the forum and whine about someone being better at Eve than you are. HTFU and learn to play. I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |

Tippia
Sunshine and Lollipops
17505
|
Posted - 2013.11.24 17:36:00 -
[13] - Quote
Roggle wrote:I cant imagine this was its primary purpose but its seems like it could be abused. It has no primary purpose. It's a tool for players to use to come up with new ways of approaching the various problems they face in the game.
Maybe you shouldn't have attacked him in a place where he was free to refit to match your moves, hmmGǪ? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Malcanis
Vanishing Point. The Initiative.
12537
|
Posted - 2013.11.24 17:42:00 -
[14] - Quote
Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence?
Perhaps a visit to the optometrist if what you're seeing in this thread is "condolences"?
1 Kings 12:11
|

Red Teufel
Mafia Redux Phobia.
258
|
Posted - 2013.11.24 18:01:00 -
[15] - Quote
you idiot, now everyone will know. |

Gwenywell Shumuku
86
|
Posted - 2013.11.24 18:10:00 -
[16] - Quote
he, you could have anchored a bubble... |

Antihrist Pripravnik
Paravan Korporacija
135
|
Posted - 2013.11.24 18:11:00 -
[17] - Quote
Gwenywell Shumuku wrote:he, you could have anchored a bubble... or bring an interdictor CCP Ytterbium: Yarrblblbgrlblbgrlblblblbblbgrlblblbgrblblyarrrrdrooooooolonthekeyboardlikealunatic     |

Gwenywell Shumuku
86
|
Posted - 2013.11.24 18:14:00 -
[18] - Quote
elite pvpers don't deploy, they anchor ;) |

Sebastor Cane
The Outlet
74
|
Posted - 2013.11.24 19:00:00 -
[19] - Quote
Whist we are nerfing something you dont like is there anything that you would personally like us to buff |

Felicity Love
Nighthawk Exploration
1010
|
Posted - 2013.11.24 19:01:00 -
[20] - Quote
Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks
On the whole, I'm more worried about the passive effect of local grids getting fouled up because of all these "huts" being set up.
I don't think they should be deployable/anchorable any closer than 1,000 KM from an npc station and having them banned from 1.0, 0.9 and 0.8, just like Giant Secure Cans, isn't a bad idea either.
After all the effort over the years to reduce lag... 
Proud Beta Tester for "Bumping Uglies for Dummies" |

Jessi Slanjava
Totally Legit Corporation
0
|
Posted - 2013.11.24 19:06:00 -
[21] - Quote
Felicity Love wrote:Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks On the whole, I'm more worried about the passive effect of local grids getting fouled up because of all these "huts" being set up. I don't think they should be deployable/anchorable any closer than 1,000 KM from an npc station and having them banned from 1.0, 0.9 and 0.8, just like Giant Secure Cans, isn't a bad idea either. After all the effort over the years to reduce lag...  Those are actually legit ideas, had to double check that this was still GD. |

Dorian Wylde
Imperial Academy Amarr Empire
363
|
Posted - 2013.11.24 19:12:00 -
[22] - Quote
Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence?
Yeah pretty much. Go look at the siphon thread in F&I and see all the whining from the null sec carebears. Or the massive whinefests when MJD and ecm burst modules were introduced. |

Jenn aSide
STK Scientific Initiative Mercenaries
3459
|
Posted - 2013.11.24 19:22:00 -
[23] - Quote
Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks
You do know that the 1st ting you should do after you tackle a pve ship is shoot the depot so they can't refit right.
General Discussion Forum, the last refuge of uncreative/unthinking EVE players since 2003. |

Jenn aSide
STK Scientific Initiative Mercenaries
3459
|
Posted - 2013.11.24 19:23:00 -
[24] - Quote
Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence?
This is how prejudice makes one blind. You do notice that most of the "PVPrs" responding in this thread are telling the OP to HTFU right?
|

James Amril-Kesh
4S Corporation Goonswarm Federation
6375
|
Posted - 2013.11.24 19:24:00 -
[25] - Quote
Just noticed that op is complaining about tackling a Raven who then put down a mobile depot, refitted off it, and escaped.
How bad can you get? Seriously, just destroy the mobile depot. You have a full minute to chew through 17.5k EHP - about as much as a Harbinger with no tank mods or skills. EVE Online - An Unstable Game |

ArmyOfMe
0mega.
228
|
Posted - 2013.11.24 19:27:00 -
[26] - Quote
Ok, i laughed, cause thats just brilliant use of game mechanics  |

James Amril-Kesh
4S Corporation Goonswarm Federation
6375
|
Posted - 2013.11.24 19:27:00 -
[27] - Quote
And even if you can't destroy it before it onlines, you should be very close to reinforcing it. You can't refit off a reinforced mobile depot. You can put mods in it though, so the consequence of you being bad (but not as bad as op, to your credit) is not getting any sweet faction lewt. EVE Online - An Unstable Game |

Sentamon
Imperial Academy Amarr Empire
1164
|
Posted - 2013.11.24 19:34:00 -
[28] - Quote
finally a use for warp core stabs! ~ Professional Forum Alt -á~ |

ElQuirko
Jester Syndicate WHY so Seri0Us
2653
|
Posted - 2013.11.24 20:38:00 -
[29] - Quote
Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence? Uhh
Inquisitor Ageri wrote:l2p & biomass yourself.
baltec1 wrote:I always smile when a raven outsmarts someone 
Jessi Slanjava wrote:Reinforce the depot + kill raven = no need to QQ on forums about it.
Rhes wrote:Make friends. Work together. Yeah sympathetic as f*** Dodixie > Hek |

Casanunda
Church Of The Eternal Cosmic Confidence Trick
96
|
Posted - 2013.11.24 20:46:00 -
[30] - Quote
ElQuirko wrote:Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence? Uhh various folks wrote:l2p & biomass yourself, I always smile when a raven outsmarts someone  , Reinforce the depot + kill raven = no need to QQ on forums about it, Make friends. Work together. Yeah sympathetic as f*** People see what they want to see, regardless of what is actually there. The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle. |

M1k3y Koontz
Thorn Project Surely You're Joking
408
|
Posted - 2013.11.24 21:03:00 -
[31] - Quote
@OP If you're doing 300 DPS or more you could have killed the depot before it was fully anchored, preventing him from refitting off it. They have horrid EHP, and you have 60 seconds to kill it. How much herp could a herp derp derp if a herp derp could herp derp. |

Harry Forever
SpaceJunkys
865
|
Posted - 2013.11.24 21:10:00 -
[32] - Quote
Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks
**** this is perfect :'D ... |

Anomaly One
63
|
Posted - 2013.11.24 21:14:00 -
[33] - Quote
thx for the tip OP!
*~~*running my own mission and have some class bully run up and blow me up because they think its funny, then give the excuses that I was just firing fireworks at you*~~* |

Irya Boone
TIPIAKS
272
|
Posted - 2013.11.24 21:24:00 -
[34] - Quote
Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks
This ..... so your definition of solo (pvp? ) is to go after poor PVE BS ? i'm sad very sad :(
RENAME null sec systems With the name of REAL Universe Stellar Name like KOI-730 etc etc It will be awesome. Need Black Ops be able to FIT cover ops cloaking device !!! |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
4337
|
Posted - 2013.11.24 21:31:00 -
[35] - Quote
http://www.youtube.com/watch?v=RMFahR4wXTg
Refitting in combat is nothing new. A little cheesy perhaps, about as pleasant as having your opponent in poker pulling out a second hand from his sleeves, but still acceptable according to the rules set down by the game designers  Day 0 advice for new players: Day 0 Advice for New Players |

Nexus Day
Lustrevik Trade and Travel Bureau
797
|
Posted - 2013.11.24 21:32:00 -
[36] - Quote
Inquisitor Ageri wrote:l2p & biomass yourself. I love L2P responses regarding items in game less than a week. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

James Amril-Kesh
4S Corporation Goonswarm Federation
6380
|
Posted - 2013.11.24 21:45:00 -
[37] - Quote
Nexus Day wrote:Inquisitor Ageri wrote:l2p & biomass yourself. I love L2P responses regarding items in game less than a week. Items that have been on the test server for a while. Items whose behavior is already quite well documented. Items which aren't exactly complicated to figure out. The Raven pilot learned how to use them. The OP failed to learn how to counter them. It's not surprising who came out on top. EVE Online - An Unstable Game |

Roggle
Radical Astronauts Plundering Eve
36
|
Posted - 2013.11.24 21:54:00 -
[38] - Quote
M1k3y Koontz wrote:@OP If you're doing 300 DPS or more you could have killed the depot before it was fully anchored, preventing him from refitting off it. They have horrid EHP, and you have 60 seconds to kill it.
depot was already set up
|

James Amril-Kesh
4S Corporation Goonswarm Federation
6380
|
Posted - 2013.11.24 21:56:00 -
[39] - Quote
Roggle wrote:M1k3y Koontz wrote:@OP If you're doing 300 DPS or more you could have killed the depot before it was fully anchored, preventing him from refitting off it. They have horrid EHP, and you have 60 seconds to kill it. depot was already set up You could still reinforce it. But good on the Raven pilot for being proactive. Of course, the drawback is that he can't exactly move if he wants to stay in refit range. Not that that's a problem for a Raven. EVE Online - An Unstable Game |

RAW23
542
|
Posted - 2013.11.24 22:59:00 -
[40] - Quote
Question for those saying just shoot the depot first: I guess it depends on the range of the ship but in many cases won't needing to stay by the depot give the target the opportunity to get out of point range?
<======Bad PvPer - genuinely don't know. There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Shederov Blood
Wrecketeers
589
|
Posted - 2013.11.25 00:51:00 -
[41] - Quote
RAW23 wrote:Question for those saying just shoot the depot first: I guess it depends on the range of the ship but in many cases won't needing to stay by the depot give the target the opportunity to get out of point range? If they're trying to get out of point range, they're too far from the depot to refit, making it no longer a priority until they turn around and come back again. |

Ptraci
3 R Corporation Boarderline Cartel
1394
|
Posted - 2013.11.26 01:46:00 -
[42] - Quote
Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks
Stabs don't work in bubbles. Bring a bubbler friend. |

Winchester Steele
232
|
Posted - 2013.11.26 02:04:00 -
[43] - Quote
Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence?
It's spelled carebear. Also, where in the story does it say the Raven Pilot was a carebear? And imagine that, people playing a hardcore pvp game more easily identify with someone who pvp's instead of someone who wants to turn eve into a single player mining simulator. Colour me shocked. ... |

Cygnet Lythanea
World Welfare Works Association Independent Faction
293
|
Posted - 2013.11.26 02:39:00 -
[44] - Quote
.... I have to ponder this but bubbles and interdictors, which you all seem to insist op should have brought, seem rather counterproductive in a WH. Bubble take time to anchor, and until this expansion, dictors were useless outside fleets.
Really the only valid thing any of you seem to have brought was he should have taken a gang along or put the depot in reenforced mode first. The problem with the latter is that the raven would have gotten away then anyway. The problem with the former is that... well, solos don't typically do that.
The Most Interesting Player In Eve. |

Garandras
Black Aces Against ALL Authorities
63
|
Posted - 2013.11.26 03:00:00 -
[45] - Quote
Well played by the Raven is all I can say. |

Domanique Altares
Rifterlings Point Blank Alliance
1980
|
Posted - 2013.11.26 03:00:00 -
[46] - Quote
You got outsmarted by your prey, who was using the tools available to him to the fullest. Why so mad? Point Blank Alliance [DAKKA] is currently recruiting corporations to join in our lowsec piracy operations. For more information, please add the in game channel 'weflyrifters' or speak to a DAKKA member today. |

Diamond Zerg
The Scope Gallente Federation
10
|
Posted - 2013.11.26 03:01:00 -
[47] - Quote
Wow guys really? A soloer has a genuine concern and you say "bring friends"?
WHAT THE ****!?
Soloing in eve is an honourable and interesting thing, are you REALLY content to have it nerfed?
Cause if you are just so you can selfishly dominate people with your friends, get ******.
OP, if it isn't possible to reinforce the structure before he can refit, this tactic is overpowered, plain and simple.
Can't believe people actually want to make carebearing even easier lol. |

Dreygun
Ministry of War Amarr Empire
4
|
Posted - 2013.11.26 03:01:00 -
[48] - Quote
As a wormhole player myself I will say I always have a mobile depot deployed when I am farming sleepers. So its not that hard to believe that it will be fairly common for players to do this and already have the depot out which means sending it into reinforce mode is off the table. This really would make it hard for players to bring down an opponent solo.
It wouldn't be a terrible idea to make it so that the mobile depot could be one shotted into reinforce mode or something like that. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6420
|
Posted - 2013.11.26 03:08:00 -
[49] - Quote
Diamond Zerg wrote:Wow guys really? A soloer has a genuine concern and you say "bring friends"?
WHAT THE ****!?
Soloing in eve is an honourable and interesting thing, are you REALLY content to have it nerfed?
Cause if you are just so you can selfishly dominate people with your friends, get ******.
OP, if it isn't possible to reinforce the structure before he can refit, this tactic is overpowered, plain and simple.
Can't believe people actually want to make carebearing even easier lol. It's not so much a "nerf" as "something new to stir things up a bit".
Dreygun wrote:It wouldn't be a terrible idea to make it so that the mobile depot could be one shotted into reinforce mode or something like that. They're already pretty close to that. It's really, really easy to reinforce a mobile depot. EVE Online - An Unstable Game |

Herzog Wolfhammer
Sigma Special Tactics Group
3696
|
Posted - 2013.11.26 03:09:00 -
[50] - Quote
Anybody remember a movie called "Mean Guns"?
In that movie, they had a room full of die hard criminals, and they dropped first bins full of guns on them, but there as no ammo.
Next they dropped bins full of baseball bats.
Then they dropped the ammo.
Sometimes a new item in this game reminds me of that movie.
Mobile depots are going to be one of them.  |

Rhes
GoonWaffe Goonswarm Federation
421
|
Posted - 2013.11.26 03:43:00 -
[51] - Quote
Diamond Zerg wrote:Soloing in eve is an honourable and interesting thing
Who told you this? It's just a sign that you're not able to make friends.
|

Domanique Altares
Rifterlings Point Blank Alliance
1980
|
Posted - 2013.11.26 03:54:00 -
[52] - Quote
Diamond Zerg wrote:
Soloing in eve is an honourable and interesting thing, are you REALLY content to have it nerfed?
A solo Raven pilot used the new mobile depot to defeat OP in a 1v1. Sounds like solo is working just fine. Point Blank Alliance [DAKKA] is currently recruiting corporations to join in our lowsec piracy operations. For more information, please add the in game channel 'weflyrifters' or speak to a DAKKA member today. |

Diamond Zerg
The Scope Gallente Federation
10
|
Posted - 2013.11.26 04:02:00 -
[53] - Quote
Domanique Altares wrote:Diamond Zerg wrote:
Soloing in eve is an honourable and interesting thing, are you REALLY content to have it nerfed?
A solo Raven pilot used the new mobile depot to defeat OP in a 1v1. Sounds like solo is working just fine.
Evading PvP solo is not the same as fighting solo.
Ratters refitting to PvP modules and not warp core stabs would be a lot less of an issue. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
799
|
Posted - 2013.11.26 04:09:00 -
[54] - Quote
Diamond Zerg wrote:Domanique Altares wrote:Diamond Zerg wrote:
Soloing in eve is an honourable and interesting thing, are you REALLY content to have it nerfed?
A solo Raven pilot used the new mobile depot to defeat OP in a 1v1. Sounds like solo is working just fine. Evading PvP solo is not the same as fighting solo. Ratters refitting to PvP modules and not warp core stabs would be a lot less of an issue. Evading PvP was never and is not now an issue. If you can get out of a fight you don't want, there is no real reason you shouldn't. |

Malak Alraheem
A Better Corp Name
7
|
Posted - 2013.11.26 04:41:00 -
[55] - Quote
Diamond Zerg wrote:Domanique Altares wrote:Diamond Zerg wrote:
Soloing in eve is an honourable and interesting thing, are you REALLY content to have it nerfed?
A solo Raven pilot used the new mobile depot to defeat OP in a 1v1. Sounds like solo is working just fine. Evading PvP solo is not the same as fighting solo. Ratters refitting to PvP modules and not warp core stabs would be a lot less of an issue.
So you're mad that he isn' t playing like you think he should be playing in a sandbox? Ah, you forgot to fit your entitlement projector before starting the attack I see.
|

RubyPorto
SniggWaffe WAFFLES.
4357
|
Posted - 2013.11.26 06:12:00 -
[56] - Quote
Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence?
These are some odd looking flowers. "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Unsuccessful's Assistant
The Troll Bridge
4
|
Posted - 2013.11.26 06:16:00 -
[57] - Quote
Because the tactic was used against the op, it is deemed to be bad and gamebreaking.
Something tells me that if the op had thought of the tactic himself first, he would be flaunting it as the greatest thing since sliced bread. (Not that sliced bread is really that great.) |

Rattman
Van Diemen's Demise Northern Coalition.
13
|
Posted - 2013.11.26 06:24:00 -
[58] - Quote
I heard a story today about a poor little ratting thanatos that got hotdropped and scrammed by a big nasty nyx.
The thanatos dropped a depot, refitted to warp corestabs and moonwalked out on 8% structure |

Alavaria Fera
GoonWaffe Goonswarm Federation
5244
|
Posted - 2013.11.26 06:38:00 -
[59] - Quote
Rattman wrote:I heard a story today about a poor little ratting thanatos that got hotdropped and scrammed by a big nasty nyx.
The thanatos dropped a depot, refitted to warp corestabs and moonwalked out on 8% structure should've used a revenant There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Karrl Tian
Bourbon Bandits Anarchy.
266
|
Posted - 2013.11.26 06:40:00 -
[60] - Quote
Rhes wrote:Diamond Zerg wrote:Soloing in eve is an honourable and interesting thing Who told you this? It's just a sign that you're not able to make friends.
I almost made a friend once. But then I shot him.  |

Xearal
Black Thorne Corporation Black Thorne Alliance
748
|
Posted - 2013.11.26 06:40:00 -
[61] - Quote
Alavaria Fera wrote:Rattman wrote:I heard a story today about a poor little ratting thanatos that got hotdropped and scrammed by a big nasty nyx.
The thanatos dropped a depot, refitted to warp corestabs and moonwalked out on 8% structure should've used a revenant
How is that revenant to the whining of the OP?
Seriously, someone outsmarted mr OP I'm a solo man.. I actually didn't think of keeping warpstabs in my cargo along with a depot.. I'm so going to put those in.. might come in handy somewhere.
|

Rattman
Van Diemen's Demise Northern Coalition.
13
|
Posted - 2013.11.26 06:48:00 -
[62] - Quote
Alavaria Fera wrote:should've used a revenant
Do solar own a revenant ?
|

I Love Boobies
All Hail Boobies
723
|
Posted - 2013.11.26 06:50:00 -
[63] - Quote
This made me chuckle. Inventive way of using the mobile depot. I don't have a problem with people doing this. There are ways to counter it, so it's not OP or the likes. Just use smarter tactics next time to catch the Raven. *removed inappropriate signature* - CCP Eterne |

Alavaria Fera
GoonWaffe Goonswarm Federation
5244
|
Posted - 2013.11.26 07:13:00 -
[64] - Quote
Xearal wrote:Alavaria Fera wrote:Rattman wrote:I heard a story today about a poor little ratting thanatos that got hotdropped and scrammed by a big nasty nyx.
The thanatos dropped a depot, refitted to warp corestabs and moonwalked out on 8% structure should've used a revenant How is that revenant to the whining of the OP? Seriously, someone outsmarted mr OP I'm a solo man.. I actually didn't think of keeping warpstabs in my cargo along with a depot.. I'm so going to put those in.. might come in handy somewhere. revenant would have more dps and killed the thanatos There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Sauron Bauglir
Z Special
5
|
Posted - 2013.11.26 07:41:00 -
[65] - Quote
One of the first things I put in my Paladin's hold alongside the depot.
Alongside scrams and webs and ecm and other deliciousness.
Didn't realise that the depot was so easy to knock into reinforced though :(
Dear CCP, please buff depot hitpoints. |

J'Poll
CDG Playgrounds
2529
|
Posted - 2013.11.26 08:23:00 -
[66] - Quote
Sipphakta en Gravonere wrote:You could have:
- Brought friends
- Brought a HIC
- Bumped him out of alignment
- Brought a Interdictor
- Fit more/better scrams
Instead you come to the forum and whine about someone being better at Eve than you are. HTFU and learn to play.
Another one for that list:
Reinforce his Depot so he can't refit of it. Might need first point though. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |

Victoria Sin
Center for Advanced Studies Gallente Federation
483
|
Posted - 2013.11.26 08:42:00 -
[67] - Quote
Felicity Love wrote:Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks On the whole, I'm more worried about the passive effect of local grids getting fouled up because of all these "huts" being set up. I don't think they should be deployable/anchorable any closer than 1,000 KM from an npc station and having them banned from 1.0, 0.9 and 0.8, just like Giant Secure Cans, isn't a bad idea either. After all the effort over the years to reduce lag... 
Get out of Jita. |

Garia666
CyberShield Inc C0VEN
38
|
Posted - 2013.11.26 08:54:00 -
[68] - Quote
it strange that you can refit while your tackled... thats houldnt be possible if you ask me.. |

Remiel Pollard
A Powerful Lowsec Corporation
1970
|
Posted - 2013.11.26 08:58:00 -
[69] - Quote
Tippia wrote:Roggle wrote:I cant imagine this was its primary purpose but its seems like it could be abused. It has no primary purpose. It's a tool for players to use to come up with new ways of approaching the various problems they face in the game. Maybe you shouldn't have attacked him in a place where he was free to refit to match your moves, hmmGǪ?
This. I was trawling the replies to see if this had been said, and I'm not surprised it was you who said it.
Don't know if you know this or not, OP, but players are finding new 'purposes' for the various tools of EVE online every day. Doesn't matter what its 'intended purpose' is or was, if you want to use a hammer to smash a car window instead of for carpentry, then you can, because it is as effective for that as it is for its 'intended' purpose. You don't scare me. I've been to Jita. |

GallowsCalibrator
GoonWaffe Goonswarm Federation
434
|
Posted - 2013.11.26 09:01:00 -
[70] - Quote
Emergent gameplay strikes again! |

Crumplecorn
Eve Cluster Explorations
442
|
Posted - 2013.11.26 12:07:00 -
[71] - Quote
My Raven was re-equipped with the following: [img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |

Mascha Tzash
Royal Amarr Institute Amarr Empire
106
|
Posted - 2013.11.26 12:12:00 -
[72] - Quote
Avout the "game breaking" part...
Is it breaking your game or is it breaking anyones game? |

Sevendeadly Sins
Meatshield Bastards The Bastards.
24
|
Posted - 2013.11.26 12:23:00 -
[73] - Quote
Harry Forever wrote:Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks **** this is perfect :'D How's your master plan of destroying all the null-sec alliances going? |

Mayhaw Morgan
State War Academy Caldari State
149
|
Posted - 2013.11.26 13:40:00 -
[74] - Quote
Sauron Bauglir wrote:Dear CCP, please buff depot hitpoints. Consider fitting a large shield transporter to your Paladin to start with, so you can give your depot more shields if it comes under fire while anchoring.
Garia666 wrote:it strange that you can refit while your tackled... thats houldnt be possible if you ask me.. It's called a "warp disruptor" not a "refitting disruptor". |

War Kitten
Panda McLegion xXPlease Pandemic Citizens Reloaded Alliance.Xx
4869
|
Posted - 2013.11.26 13:57:00 -
[75] - Quote
I love stories where the thinking player wins in the end.
Emergent game-play is either a tool in your war-chest, or it happens to you.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

E-2C Hawkeye
State War Academy Caldari State
340
|
Posted - 2013.11.26 14:12:00 -
[76] - Quote
Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence? Lol this is very true. When a ganker exploits game mechanics and kills a carebare its working as intended. When a CareBear uses a game feature to avoid being killed they have broken EvE. |

Frostys Virpio
Lame Corp Name
777
|
Posted - 2013.11.26 14:38:00 -
[77] - Quote
Unsuccessful's Assistant wrote:Because the tactic was used against the op, it is deemed to be bad and gamebreaking.
Something tells me that if the op had thought of the tactic himself first, he would be flaunting it as the greatest thing since sliced bread. (Not that sliced bread is really that great.)
I`ll have you understand that sliced bread totally IS awesome. It has the awesomeness of leading us to Sandwiches. How can you consider it not that great?
As for the OP, my comment goes to the raven.
GG well played. |

Ruskarn Andedare
Lion Investments
286
|
Posted - 2013.11.26 14:44:00 -
[78] - Quote
scimichar wrote:Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks That's a really good idea. Thanks for the tip!
and now everyone who hadn't spotted the obvious use will know - OP must want everyone using mobile depots to refit - doh! |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
168
|
Posted - 2013.11.26 14:50:00 -
[79] - Quote
Frostys Virpio wrote:Unsuccessful's Assistant wrote:Because the tactic was used against the op, it is deemed to be bad and gamebreaking.
Something tells me that if the op had thought of the tactic himself first, he would be flaunting it as the greatest thing since sliced bread. (Not that sliced bread is really that great.) I`ll have you understand that sliced bread totally IS awesome. It has the awesomeness of leading us to Sandwiches. How can you consider it not that great? As for the OP, my comment goes to the raven. GG well played.
Emergent food. |

Crumplecorn
Eve Cluster Explorations
447
|
Posted - 2013.11.26 14:54:00 -
[80] - Quote
E-2C Hawkeye wrote:Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence? Lol this is very true. It's like you live in some kind of bubble where the actual content of the thread can't touch you. [img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
168
|
Posted - 2013.11.26 14:55:00 -
[81] - Quote
I love the sweet mission ganker tears though. |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 14:57:00 -
[82] - Quote
I made a thread about this in F&I last week.
Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps.
We need this depot fixed such that it cannot be used during combat.
The reason WCS were nerfed was because people were fitting all lows with them, that was fixed but that I Win button has just been reintroduced. |

Nerf Burger
Republic Military School Minmatar Republic
130
|
Posted - 2013.11.26 15:07:00 -
[83] - Quote
James Amril-Kesh wrote:Just noticed that op is complaining about tackling a Raven who then put down a mobile depot, refitted off it, and escaped.
How bad can you get? Seriously, just destroy the mobile depot. You have a full minute to chew through 17.5k EHP - about as much as a Harbinger with no tank mods or skills.
this is just another example of how ******** most EVE "PVPers" really are. They are too used to fighting against targets that have no recourse and have come to expect the easy-mode kills that EVE formerly provided. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 15:15:00 -
[84] - Quote
Nerf Burger wrote:James Amril-Kesh wrote:Just noticed that op is complaining about tackling a Raven who then put down a mobile depot, refitted off it, and escaped.
How bad can you get? Seriously, just destroy the mobile depot. You have a full minute to chew through 17.5k EHP - about as much as a Harbinger with no tank mods or skills. this is just another example of how ******** most EVE "PVPers" really are. They are too used to fighting against targets that have no recourse and have come to expect the easy-mode kills that EVE formerly provided. You don't have a full minute, you have a few seconds. Its a one minute timer to deploy, not a 1 minute timer to use it. And if you think actually catching someone in this game is easy, try it solo. Its very difficult, easy mode is what you have with Depots now. |

Mayhaw Morgan
State War Academy Caldari State
150
|
Posted - 2013.11.26 15:15:00 -
[85] - Quote
Infinity Ziona wrote:We need this depot fixed such that it cannot be used during combat. There are other ways to refit in space while under fire. Should they all be disabled during "combat", or just the mobile depot's refitting service?
Infinity Ziona wrote:The reason WCS were nerfed was because people were fitting all lows with them, that was fixed but that I Win button has just been reintroduced. You seem to have a problem with warp core stabilizers, so why call for a nerf to mobile depots? You could just as easily solve the problem with a nerf to low slots or a buff to warp scramblers/disruptors . . . or, I guess you could directly address the problem that you have with people flying away while you are shooting them. |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 15:18:00 -
[86] - Quote
Mayhaw Morgan wrote:Infinity Ziona wrote:We need this depot fixed such that it cannot be used during combat. There are other ways to refit in space while under fire. Should they all be disabled during "combat", or just the mobile depot's refitting service? Infinity Ziona wrote:The reason WCS were nerfed was because people were fitting all lows with them, that was fixed but that I Win button has just been reintroduced. You seem to have a problem with warp core stabilizers, so why call for a nerf to mobile depots? You could just as easily solve the problem with a nerf to low slots or a buff to warp scramblers/disruptors . . . or, I guess you could directly address the problem that you have with people flying away while you are shooting them. The only other ways to refit are if you're in a very expensive capital ship. That can be tackled and killed. Or using a very expensive industrial cap ship, which can be tackled and killed. Both of which do not reinforce, do not' cost 2 million isk.
How many ratter do you find with a Titan, Orca or Carrier sitting next to them so they can fit WCS and warp away if they're jumped? ZERO> |

Alavaria Fera
GoonWaffe Goonswarm Federation
5252
|
Posted - 2013.11.26 15:21:00 -
[87] - Quote
Nerf Burger wrote:James Amril-Kesh wrote:Just noticed that op is complaining about tackling a Raven who then put down a mobile depot, refitted off it, and escaped.
How bad can you get? Seriously, just destroy the mobile depot. You have a full minute to chew through 17.5k EHP - about as much as a Harbinger with no tank mods or skills. this is just another example of how ******** most EVE "PVPers" really are. They are too used to fighting against targets that have no recourse and have come to expect the easy-mode kills that EVE formerly provided. it still provides them There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
169
|
Posted - 2013.11.26 15:22:00 -
[88] - Quote
I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
169
|
Posted - 2013.11.26 15:23:00 -
[89] - Quote
Or, an even cooler idea, don't attack people with mobile depots out because they're going to get away. |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
424
|
Posted - 2013.11.26 15:25:00 -
[90] - Quote
Infinity Ziona wrote:I made a thread about this in F&I last week.
Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps.
We get it, you want easymode kills to pad your KB stats. Heaven forbid you have to actually work for it.
I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 15:27:00 -
[91] - Quote
Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless...
EvE's New Carebearism doctrine at its finest. |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 15:29:00 -
[92] - Quote
Sipphakta en Gravonere wrote:Infinity Ziona wrote:I made a thread about this in F&I last week.
Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps.
We get it, you want easymode kills to pad your KB stats. Heaven forbid you have to actually work for it. Yeah must be that - I want easy kills. Heaven forbid you have to actually use your brain to properly pre-fit your ship before you carebear rather than throwing all your escape mods in a depot.
Oh NM you're a goon, this mod is a boon for your new renters... I see how it managed to get past the dev's stupidar now. |

Jenn aSide
STK Scientific Initiative Mercenaries
3489
|
Posted - 2013.11.26 15:31:00 -
[93] - Quote
Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now.
Unfortunately , for many posters "I don't want to do that" does exactly equal broken.
Some people's ideas are just that self serving. A good new rule of thumb is "if Ziona hates it and wants it to change, that means it's balanced" 
I haven't had the need to use the new depot like that (refitting to get away from tackle), but I like it, it is a balance to the ease with which interceptors can find catch PVE ships. PVPrs dislike it because it makes them have to think about killing us. |

Adoris Nolen
Sama Guild
11
|
Posted - 2013.11.26 15:32:00 -
[94] - Quote
I'll just leave this here for the OP. |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
426
|
Posted - 2013.11.26 15:33:00 -
[95] - Quote
Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest.
Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option? I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
170
|
Posted - 2013.11.26 15:35:00 -
[96] - Quote
Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest.
Or you could bring friends.
"But I don't want to bring friends."
Or you could do any number of other things.
"But I don't want to do any number of other things. I want to do what I've always done, and now I can't. Boohoo."
The thing is, what are you expecting to have to do against a ship that's just equipped all its low slots with stabs? What kind of tank does it have, what kind of tank do you need when all it is trying to do is get away? Use your brain, figure out how to make a fit that can lock them down and kill them. Then it will be up to them to react to you again, and the game changes. |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
427
|
Posted - 2013.11.26 15:36:00 -
[97] - Quote
Infinity Ziona wrote:Yeah must be that - I want easy kills. Heaven forbid you have to actually use your brain to properly pre-fit your ship before you carebear rather than throwing all your escape mods in a depot.
Oh NM you're a goon, this mod is a boon for your new renters... I see how it managed to get past the dev's stupidar now.
Actually, the target in the OP used his brain and prepared for a (possible) gank. The "elite pvp" hunter did not use his brain and, like an idiot, didn't adapt to game changes and, predictably, failed. I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |

baltec1
Bat Country Goonswarm Federation
8784
|
Posted - 2013.11.26 15:37:00 -
[98] - Quote
I hope the raven knows about all of the rage it has started here, maby it can use the mobile depot to store this lake that is forming. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 15:43:00 -
[99] - Quote
LMAO. So many bears in one thread. I'm predicting they'll get a nerf, either that or people will just leave a PvP game where you cannot actually PvP because of one fail module by whatever fail dev thought it was a great idea...
Why don't we just give all the ships in game, the same number of inbuilt warp strength points as they have low slots... easier, will attract a lot of people that normally wouldn't play EVE due to its 'harshness'.
:) |

Silvetica Dian
Manson Family Advent of Fate
321
|
Posted - 2013.11.26 15:44:00 -
[100] - Quote
Frostys Virpio wrote:
I`ll have you understand that sliced bread totally IS awesome. It has the awesomeness of leading us to Sandwiches. How can you consider it not that great?
.
Sandwiches were invented long before presliced bread http://en.wikipedia.org/wiki/Sandwich (prehistory) http://en.wikipedia.org/wiki/Sliced_bread (1928) here is a list of all the fiat currencies that didn't end up at zero value.....and here is a list of the places where a currency pegged to a real commodity has successfully co-existed with compound interest....-á Here is a physics professor explaining why sustainable growth isn't a thing http://www.youtube.com/watch?v=F-QA2rkpBSY |

illirdor
Justified Chaos
79
|
Posted - 2013.11.26 15:49:00 -
[101] - Quote
Infinity Ziona wrote: The only other ways to refit are if you're in a very expensive capital ship. That can be tackled and killed. Or using a very expensive industrial cap ship, which can be tackled and killed. Both of which do not reinforce, do not' cost 2 million isk.
Tell me more about all the caps you have killed solo.
Soooo this is my sig....-á |

Herzog Wolfhammer
Sigma Special Tactics Group
3698
|
Posted - 2013.11.26 15:53:00 -
[102] - Quote
I don't know what's better.
The 1001 inventive or creative ways players use new stuff.
Or the 1001 complaints from players who did not or would not adapt and lost some green on their killboards, or ISK in their wallet.
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 15:55:00 -
[103] - Quote
illirdor wrote:Infinity Ziona wrote: The only other ways to refit are if you're in a very expensive capital ship. That can be tackled and killed. Or using a very expensive industrial cap ship, which can be tackled and killed. Both of which do not reinforce, do not' cost 2 million isk.
Tell me more about all the caps you have killed solo. You first. |

Malcanis
Vanishing Point. The Initiative.
12614
|
Posted - 2013.11.26 15:55:00 -
[104] - Quote
Herzog Wolfhammer wrote:I don't know what's better.
The 1001 inventive or creative ways players use new stuff.
Or the 1001 complaints from players who did not or would not adapt and lost some green on their killboards, or ISK in their wallet.
Reported for breaking forum rules.
That said, it is hard to choose, isn't it?
1 Kings 12:11
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
171
|
Posted - 2013.11.26 15:57:00 -
[105] - Quote
Getting away from you is PVP, you just suck at it.
Not to say you'll have to continue to suck at it, I assume as you learn you'll get better at it. Or you could blame all your problems on mobile depots. |

Tippia
Sunshine and Lollipops
17543
|
Posted - 2013.11.26 15:59:00 -
[106] - Quote
Infinity Ziona wrote:Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps. No. None of those arguments fail. Quite the opposite, in fact: they provide working and easily available solutions to the (non-)problem. Just beacause you can't or won't employ strategies that work doesn't mean the strategies are invalid.
Quote:We need this depot fixed such that it cannot be used during combat. Why? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Jenn aSide
STK Scientific Initiative Mercenaries
3492
|
Posted - 2013.11.26 15:59:00 -
[107] - Quote
Herzog Wolfhammer wrote:I don't know what's better.
The 1001 inventive or creative ways players use new stuff.
Or the 1001 complaints from players who did not or would not adapt and lost some green on their killboards, or ISK in their wallet.
I hope CCP does NOTHING to change MDs. Not because I am for or against them and how they are used or will be used (I have not used them and no plans for it), but for the entertainment .
Screw me, I....I......I....I agree with Herzog Wolfhammer.
That coldness under your feet it hell freezing over. |

Herzog Wolfhammer
Sigma Special Tactics Group
3699
|
Posted - 2013.11.26 16:02:00 -
[108] - Quote
Jenn aSide wrote:Herzog Wolfhammer wrote:I don't know what's better.
The 1001 inventive or creative ways players use new stuff.
Or the 1001 complaints from players who did not or would not adapt and lost some green on their killboards, or ISK in their wallet.
I hope CCP does NOTHING to change MDs. Not because I am for or against them and how they are used or will be used (I have not used them and no plans for it), but for the entertainment . Screw me, I....I......I.... I agree with Herzog Wolfhammer. That coldness under your feet it hell freezing over.
Here's something you can disagree with: put frikkin stabs on your frikken raven. |

Jenn aSide
STK Scientific Initiative Mercenaries
3492
|
Posted - 2013.11.26 16:03:00 -
[109] - Quote
Tippia wrote:Infinity Ziona wrote:Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps. No. None of those arguments fail. Quite the opposite, in fact: they provide working and easily available solutions to the (non-)problem. Just beacause you can't or won't employ strategies that work doesn't mean the strategies are invalid. Quote:We need this depot fixed such that it cannot be used during combat. Why?
Because it makes things hard for people who don't like hard things, therefore imbalance!
Sarcasm off, I just don't get it, EVE gives so many tools for players to use to violence other people's boats, they add one things with a tertiary defensive use and some people can't handle it. |

E-2C Hawkeye
State War Academy Caldari State
341
|
Posted - 2013.11.26 16:13:00 -
[110] - Quote
Crumplecorn wrote:E-2C Hawkeye wrote:Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence? Lol this is very true. It's like you live in some kind of bubble where the actual content of the thread can't touch you.
It can effect me just like anyone else (no bubble here). The same rain falls on the NullBear just as it does the CareBear.
The difference being should a player use legit game tactics to avoid getting killed I applaud, where others come to the forums to cry. |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 16:15:00 -
[111] - Quote
Tippia wrote:Infinity Ziona wrote:Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps. No. None of those arguments fail. Quite the opposite, in fact: they provide working and easily available solutions to the (non-)problem. Just beacause you can't or won't employ strategies that work doesn't mean the strategies are invalid. Quote:We need this depot fixed such that it cannot be used during combat. Why? You're fantastic as saying nothing while sounding like the authoritive voice of CCP. That's pretty much what you did there say nothing and pretend you provided an answer.
All of those arguments fail.
1. You cannot fit more scrams than you have mid slots. This module removes any functionality that a interceptor has regarding CCP's supposed "they're supposed to intercept". Please Tippia, explain to me how any interceptor can intercept a ship that can fit more WCS than an inty can fit disruptors? Or do you think inties should fit scrams now and orbit at 10k? Even if they did, still not enough scrams.
Tell me how we're supposed to jump into a renter system with a 10 large bubbles on a gate, tackle a ratter and stay alive long enough to keep him there with our 3 scrams, no prop mod, tank, cap injector? Do we now use 8 interceptors to tackle one battleship? Don't be foolish. How about when we have to tackle a carrier? Oh and what about that battleship that has 8 heavy neuts in his depot, or a bunch of ECM, or sensor damps, or RLML.
2. Was a joke, but its funny to see you say its a viable option. Yes, lets ask the target to sit around while our bubbles anchor :)
3. Bring friends... as I said above, every gang needs 8 interceptors now to tackle one ship? The very idea of actually small and solo pvp is so ludicrous we don't need it in the game right? Silly me after 10 years thinking I should be able to tackle a ship all by myself...
4. To put an 18k depot into reinforced in a tackling ship is impossible before the owner can click it and refit, it takes several seconds to refit.
|

March rabbit
True Horde
888
|
Posted - 2013.11.26 16:22:00 -
[112] - Quote
Sipphakta en Gravonere wrote:Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest. Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option? i like it how you advice to use 2x RF scramblers of tackler 
looks like goons these days have no ideas about market prices.... and about pvp in general....
Is it real sign of Eve finally dumbed down?  The Mittani: "the inappropriate drunked joke"
|

baltec1
Bat Country Goonswarm Federation
8788
|
Posted - 2013.11.26 16:23:00 -
[113] - Quote
And to think people were saying null ratting was dead because of the new cepters Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jenn aSide
STK Scientific Initiative Mercenaries
3494
|
Posted - 2013.11.26 16:24:00 -
[114] - Quote
Infinity Ziona wrote:
1. You cannot fit more scrams than you have mid slots. This module removes any functionality that a interceptor has regarding CCP's supposed "they're supposed to intercept". Please Tippia, explain to me how any interceptor can intercept a ship that can fit more WCS than an inty can fit disruptors? Or do you think inties should fit scrams now and orbit at 10k? Even if they did, still not enough scrams.
Tell me how we're supposed to jump into a renter system with a 10 large bubbles on a gate, tackle a ratter and stay alive long enough to keep him there with our 3 scrams, no prop mod, tank, cap injector? Do we now use 8 interceptors to tackle one battleship? Don't be foolish. How about when we have to tackle a carrier? Oh and what about that battleship that has 8 heavy neuts in his depot, or a bunch of ECM, or sensor damps, or RLML.
Those are challenges to be over come, not broken thens for CCP to legislate away. The purpose of a game is to find new and neat ways to do things. But you don't want that, you simply seem to want guaranteed success.
You mean to tell me that you can bring an alt to do plexes in someone elses space (your scout that you have mentioned numberous times) but you can't train that all for a light dictor? How long does it take a light dictor to burn out of bubbles and warp to your inty that has the tackle? |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 16:25:00 -
[115] - Quote
March rabbit wrote:Sipphakta en Gravonere wrote:Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest. Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option? i like it how you advice to use 2x RF scramblers of tackler  looks like goons these days have no ideas about market prices.... and about pvp in general.... Is it real sign of Eve finally dumbed down?  Yeah those RF's will be great once the target fits the heavy neuts, 3 webs and a bunch of warrior II's from his depot... you can sell them and buy something nice for your ratting ship. |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
172
|
Posted - 2013.11.26 16:26:00 -
[116] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps. No. None of those arguments fail. Quite the opposite, in fact: they provide working and easily available solutions to the (non-)problem. Just beacause you can't or won't employ strategies that work doesn't mean the strategies are invalid. Quote:We need this depot fixed such that it cannot be used during combat. Why? You're fantastic as saying nothing while sounding like the authoritive voice of CCP. That's pretty much what you did there say nothing and pretend you provided an answer. All of those arguments fail. 1. You cannot fit more scrams than you have mid slots. This module removes any functionality that a interceptor has regarding CCP's supposed "they're supposed to intercept". Please Tippia, explain to me how any interceptor can intercept a ship that can fit more WCS than an inty can fit disruptors? Or do you think inties should fit scrams now and orbit at 10k? Even if they did, still not enough scrams. Tell me how we're supposed to jump into a renter system with a 10 large bubbles on a gate, tackle a ratter and stay alive long enough to keep him there with our 3 scrams, no prop mod, tank, cap injector? Do we now use 8 interceptors to tackle one battleship? Don't be foolish. How about when we have to tackle a carrier? Oh and what about that battleship that has 8 heavy neuts in his depot, or a bunch of ECM, or sensor damps, or RLML. 2. Was a joke, but its funny to see you say its a viable option. Yes, lets ask the target to sit around while our bubbles anchor :) 3. Bring friends... as I said above, every gang needs 8 interceptors now to tackle one ship? The very idea of actually small and solo pvp is so ludicrous we don't need it in the game right? Silly me after 10 years thinking I should be able to tackle a ship all by myself... 4. To put an 18k depot into reinforced in a tackling ship is impossible before the owner can click it and refit, it takes several seconds to refit. Which of these was different before the mobile depot? Well, yeah, they can change their fit in space now... but before, if they had fit those scrams before undocking, you still wouldn't be able to lock them down, right? So no difference. |

Jenn aSide
STK Scientific Initiative Mercenaries
3494
|
Posted - 2013.11.26 16:27:00 -
[117] - Quote
March rabbit wrote:Sipphakta en Gravonere wrote:Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest. Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option? i like it how you advice to use 2x RF scramblers of tackler  looks like goons these days have no ideas about market prices.... and about pvp in general.... Is it real sign of Eve finally dumbed down? 
You know you can run missions and get those scramblers for a lot cheaper than on market.
The point is that people should figure out what to do rather than beg CCP to hand them victory.
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 16:27:00 -
[118] - Quote
Jythier Smith wrote:Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps. No. None of those arguments fail. Quite the opposite, in fact: they provide working and easily available solutions to the (non-)problem. Just beacause you can't or won't employ strategies that work doesn't mean the strategies are invalid. Quote:We need this depot fixed such that it cannot be used during combat. Why? You're fantastic as saying nothing while sounding like the authoritive voice of CCP. That's pretty much what you did there say nothing and pretend you provided an answer. All of those arguments fail. 1. You cannot fit more scrams than you have mid slots. This module removes any functionality that a interceptor has regarding CCP's supposed "they're supposed to intercept". Please Tippia, explain to me how any interceptor can intercept a ship that can fit more WCS than an inty can fit disruptors? Or do you think inties should fit scrams now and orbit at 10k? Even if they did, still not enough scrams. Tell me how we're supposed to jump into a renter system with a 10 large bubbles on a gate, tackle a ratter and stay alive long enough to keep him there with our 3 scrams, no prop mod, tank, cap injector? Do we now use 8 interceptors to tackle one battleship? Don't be foolish. How about when we have to tackle a carrier? Oh and what about that battleship that has 8 heavy neuts in his depot, or a bunch of ECM, or sensor damps, or RLML. 2. Was a joke, but its funny to see you say its a viable option. Yes, lets ask the target to sit around while our bubbles anchor :) 3. Bring friends... as I said above, every gang needs 8 interceptors now to tackle one ship? The very idea of actually small and solo pvp is so ludicrous we don't need it in the game right? Silly me after 10 years thinking I should be able to tackle a ship all by myself... 4. To put an 18k depot into reinforced in a tackling ship is impossible before the owner can click it and refit, it takes several seconds to refit. Which of these was different before the mobile depot? Well, yeah, they can change their fit in space now... but before, if they had fit those scrams before undocking, you still wouldn't be able to lock them down, right? So no difference. Do you even play EvE? |

Minmatar Citizen160812
The LGBT Last Supper
606
|
Posted - 2013.11.26 16:28:00 -
[119] - Quote
I was actually hoping this would catch on faster with highsec bears who think it'll be the answer to their prayers in low sec. I think it is a bit out of wack to be able to refit in combat considering the only other way to do it is with a multi-billion isk carrier but if CCP wants to hand me a pocket carrier who am I to argue.
There are a bunch of ways to deal with this thing. You should have come up with the solutions before Rubi even hit TQ considering every pirate worth their salt knew it would be used this way. I imagine the full rack stabbed dedicated haulers and cov ops in hacking sites give you a problem too?
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
172
|
Posted - 2013.11.26 16:29:00 -
[120] - Quote
Infinity Ziona wrote:March rabbit wrote:Sipphakta en Gravonere wrote:Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest. Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option? i like it how you advice to use 2x RF scramblers of tackler  looks like goons these days have no ideas about market prices.... and about pvp in general.... Is it real sign of Eve finally dumbed down?  Yeah those RF's will be great once the target fits the heavy neuts, 3 webs and a bunch of warrior II's from his depot... you can sell them and buy something nice for your ratting ship. Or you could wait for me to run out of cap since my inty is bonused for disruptors...
Okay, wait, I thought he was running away? Now your enemy is staying and fighting! Isn't that what you wanted? Why didn't you put together a fit that would kill someone who stays and fights? |

March rabbit
True Horde
888
|
Posted - 2013.11.26 16:30:00 -
[121] - Quote
Jenn aSide wrote:March rabbit wrote:Sipphakta en Gravonere wrote:Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest. Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option? i like it how you advice to use 2x RF scramblers of tackler  looks like goons these days have no ideas about market prices.... and about pvp in general.... Is it real sign of Eve finally dumbed down?  You know you can run missions and get those scramblers for a lot cheaper than on market. standard "MIMAF"? 
Have Tippia bought this character too? The Mittani: "the inappropriate drunked joke"
|

RubyPorto
SniggWaffe WAFFLES.
4358
|
Posted - 2013.11.26 16:31:00 -
[122] - Quote
Infinity Ziona wrote: You're fantastic as saying nothing while sounding like the authoritive voice of CCP. That's pretty much what you did there say nothing and pretend you provided an answer.
All of those arguments fail.
1. You cannot fit more scrams than you have mid slots.
Sure you can. Bring a friend in an interceptor or two with you.
Quote:3. Bring friends... as I said above, every gang needs 8 interceptors now to tackle one ship?
To tackle a ship that's entirely given up its ability to relocate quickly in order to minimize his chances of being tackled.
Quote:4. To put an 18k depot into reinforced in a tackling ship is impossible before the owner can click it and refit, it takes several seconds to refit.
Yes, a perfectly prepared and ready target sitting next to their previously onlined depot will probably get away. Where's the problem?
A less prepared target gives you a full minute to put the depot into RF, which is plenty of time. "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
172
|
Posted - 2013.11.26 16:31:00 -
[123] - Quote
Infinity Ziona wrote: Do you even play EvE?
Sorry, I thought we were talking about Hello Kitty online.
|

The Spod
Center for Advanced Studies Gallente Federation
113
|
Posted - 2013.11.26 16:32:00 -
[124] - Quote
Some came here expecting resonance to their claims to nerf PVP escape tools.
No resonance.
Some came here expecting resonance for their demands to lower the difficulty level of solo ganking, which as a career is a visible emblem of "hard mode".
No resonance.
I came here trumpeting the same circlejerk this tread rapidly degenerated into.
No resonance. |

March rabbit
True Horde
888
|
Posted - 2013.11.26 16:32:00 -
[125] - Quote
Jythier Smith wrote:Okay, wait, I thought he was running away? Now your enemy is staying and fighting! Isn't that what you wanted? Why didn't you put together a fit that would kill someone who stays and fights? welcome to pvp mate o/
(there is big secret no one ever speaks of: there are different fits for different purposes)
Have fun and get some kills!
The Mittani: "the inappropriate drunked joke"
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
172
|
Posted - 2013.11.26 16:34:00 -
[126] - Quote
March rabbit wrote:Jythier Smith wrote:Okay, wait, I thought he was running away? Now your enemy is staying and fighting! Isn't that what you wanted? Why didn't you put together a fit that would kill someone who stays and fights? welcome to pvp mate o/ (there is big secret no one ever speaks of: there are different fits for different purposes) Have fun and get some kills!
Dude, I know. But the problem is, they're complaining about people being able to put on different fits for different purposes as if they cannot do the same thing. |

Tippia
Sunshine and Lollipops
17543
|
Posted - 2013.11.26 16:34:00 -
[127] - Quote
Infinity Ziona wrote:You cannot fit more scrams than you have mid slots. This module removes any functionality that a interceptor has regarding CCP's supposed "they're supposed to intercept". Please Tippia, explain to me how any interceptor can intercept a ship that can fit more WCS than an inty can fit disruptors? By ensuring he doesn't get the chance to fit nothing but WCSes or by bringing more misdlots or by using methods that don't care about warp stability points.
Quote: Tell me how we're supposed to jump into a renter system with a 10 large bubbles on a gate, tackle a ratter and stay alive long enough to keep him there with our 3 scrams, no prop mod, tank, cap injector? Same as above.
Quote: Yes, lets ask the target to sit around while our bubbles anchor Just like you should just sit around and waut while his depot anchors. And there are more than one type of bubbleGǪ
Quote: Bring friends... as I said above, every gang needs 8 interceptors now to tackle one ship? Your unwillingness or inability to employ a strategy does not make it a GÇ£fail" strategy.
Quote: To put an 18k depot into reinforced in a tackling ship is impossible before the owner can click it and refit, it takes several seconds to refit. See above. Do it right and you'll need an impossible 200dps. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Jenn aSide
STK Scientific Initiative Mercenaries
3494
|
Posted - 2013.11.26 16:35:00 -
[128] - Quote
Jythier Smith wrote:
Okay, wait, I thought he was running away? Now your enemy is staying and fighting! Isn't that what you wanted? Why didn't you put together a fit that would kill someone who stays and fights?
You my have thought you had a point there Jy, but you're arguing with someone who can't see past their own self-interest, so what looks to you and me and the rest of the world like a glaring contradiction is seen as constant thinking by him lol.
Infinity doesn't want a fight, he wants a kill. All of his posting history point to that fact, from "local needs to go away because i can't sneak up on null bears" (see the "local" collection thread in the Features and ideas forum) to "Sov space needs some place for me to dock and refit because I had to fly 72 jumps" to the current whine about mobile depots.
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 16:35:00 -
[129] - Quote
Jenn aSide wrote:Infinity Ziona wrote:
1. You cannot fit more scrams than you have mid slots. This module removes any functionality that a interceptor has regarding CCP's supposed "they're supposed to intercept". Please Tippia, explain to me how any interceptor can intercept a ship that can fit more WCS than an inty can fit disruptors? Or do you think inties should fit scrams now and orbit at 10k? Even if they did, still not enough scrams.
Tell me how we're supposed to jump into a renter system with a 10 large bubbles on a gate, tackle a ratter and stay alive long enough to keep him there with our 3 scrams, no prop mod, tank, cap injector? Do we now use 8 interceptors to tackle one battleship? Don't be foolish. How about when we have to tackle a carrier? Oh and what about that battleship that has 8 heavy neuts in his depot, or a bunch of ECM, or sensor damps, or RLML.
Those are challenges to be over come, not broken thens for CCP to legislate away. The purpose of a game is to find new and neat ways to do things. But you don't want that, you simply seem to want guaranteed success. You mean to tell me that you can bring an alt to do plexes in someone elses space (your scout that you have mentioned numberous times) but you can't train that all for a light dictor? How long does it take a light dictor to burn out of bubbles and warp to your inty that has the tackle? Lol. They're not challenges. They're impossibilities.
So by your logic to tackle one ratting ship we now need:
1 interceptor - jumps through gate, intitial tackle. 1 dictor - jumps through gate after initial tackle, burns 30-45k to get out of bubble and warps to inti, which is nueted, webbed, scrammed and being slaughtered by warrior II's. 1 Hictor - jumps through gate after initial tackle, burns 30 - 45k to get out of bubble and warps to dead inti, and probably dead dictor. Finds nothing cause it was a T3 which switched to nullifier and WCS and warped out of dictor bubble...
Yay. |

Jenn aSide
STK Scientific Initiative Mercenaries
3496
|
Posted - 2013.11.26 16:40:00 -
[130] - Quote
Infinity Ziona wrote: Lol. They're not challenges. They're impossibilities.
So by your logic to tackle one ratting ship we now need:
1 interceptor - jumps through gate, intitial tackle. 1 dictor - jumps through gate after initial tackle, burns 30-45k to get out of bubble and warps to inti, which is nueted, webbed, scrammed and being slaughtered by warrior II's. 1 Hictor - jumps through gate after initial tackle, burns 30 - 45k to get out of bubble and warps to dead inti, and probably dead dictor. Finds nothing cause it was a T3 which switched to nullifier and WCS and warped out of dictor bubble...
Yay.
Nope.
1 inty....with a mobile depot of it's own (omg he has neuts, I better slap on this CAP BATTERY). And then a dictor. You use an alt for PVE but the idea of using an alt for PVP is bad?
The point is you have given up before even trying. You just demonstrated it by saying "impossible".
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
172
|
Posted - 2013.11.26 16:43:00 -
[131] - Quote
How much ship should you have to bring against a ship that is carrying around a mobile depot and 3 ship fits (rat, PVP, run away)? That's a lot of value should you succeed. |

Anslo
The Scope Gallente Federation
3540
|
Posted - 2013.11.26 16:44:00 -
[132] - Quote
Infinity Ziona wrote:LMAO. So many bears in one thread. I'm predicting they'll get a nerf, either that or people will just leave a PvP game where you cannot actually PvP because of one fail module by whatever fail dev thought it was a great idea...
Why don't we just give all the ships in game, the same number of inbuilt warp strength points as they have low slots... easier, will attract a lot of people that normally wouldn't play EVE due to its 'harshness'.
:) Try shooting **** that shoots back if you don't like being outsmarted by PVE folk. Baaaaw don't give PVEers more tools baaaaw i wanna make them cwy baaaaw. ******* nerd.
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 16:47:00 -
[133] - Quote
Tippia wrote: By ensuring he doesn't get the chance to fit nothing but WCSes or by bringing more misdlots or by using methods that don't care about warp stability points.[\quote]
Lets play a little scenario.
I'm in a Apocalypse, shooting Bloods in a Sanctum. You're in an interceptor, lets say its a Crow and you're with a friend also in a Crow. You have 2 friends who are in Cynabals. You're going to jump into a renter system, the in system side has 10 large T1 bubbles on the gate (as they usually do) and warp to the only Sanctum and tackle whatever is there. I have a depot deployed. I have 8 heavy neuts. Cap booster. Warrior 2's. 3 webs. 8 WCS. Some sensor damps and the depot filled with Cap Boost 400's.
How do you propose you're going to kill me? |

Anslo
The Scope Gallente Federation
3540
|
Posted - 2013.11.26 16:55:00 -
[134] - Quote
4people with scrams. Cynabals on drone duty with their autocannons not needing cap. Warriors die as that is their only source of dps. Focus fire on apoc as it is not tanked. If cap doesnt hold because of neuting, have intys bump with cynabals to prevent the apoc from aligning.
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 16:55:00 -
[135] - Quote
Anslo wrote:Infinity Ziona wrote:LMAO. So many bears in one thread. I'm predicting they'll get a nerf, either that or people will just leave a PvP game where you cannot actually PvP because of one fail module by whatever fail dev thought it was a great idea...
Why don't we just give all the ships in game, the same number of inbuilt warp strength points as they have low slots... easier, will attract a lot of people that normally wouldn't play EVE due to its 'harshness'.
:) Try shooting **** that shoots back if you don't like being outsmarted by PVE folk. Baaaaw don't give PVEers more tools baaaaw i wanna make them cwy baaaaw. ******* nerd. I mostly PvE actually. I can still make you cry. I suspected this nerf was coming and have trained up 7 SB's and got myself an ISBoxer account for when I want to make you cry. Don't come whining to forums when I uncloak my Proteus and 7 SB and blow you the hell up ;)
Anslo wrote:4people with scrams. Cynabals on drone duty with their autocannons not needing cap. Warriors die as that is their only source of dps. Focus fire on apoc as it is not tanked. If cap doesnt hold because of neuting, have intys bump with cynabals to prevent the apoc from aligning. LMAO. Simple math. Inties = 1 disruptor. Cynabals = 1 scram each. 6 vs 8 WCS. Fail
Double edit: Wait Inties are bumping??? I'm learning PEE VEE EEE
Triple Edit: Wow, just needed to say WoW. Where are these ships getting their cap to scram btw? |

Jenn aSide
STK Scientific Initiative Mercenaries
3496
|
Posted - 2013.11.26 16:57:00 -
[136] - Quote
Anslo wrote:Infinity Ziona wrote:LMAO. So many bears in one thread. I'm predicting they'll get a nerf, either that or people will just leave a PvP game where you cannot actually PvP because of one fail module by whatever fail dev thought it was a great idea...
Why don't we just give all the ships in game, the same number of inbuilt warp strength points as they have low slots... easier, will attract a lot of people that normally wouldn't play EVE due to its 'harshness'.
:) Try shooting **** that shoots back if you don't like being outsmarted by PVE folk. Baaaaw don't give PVEers more tools baaaaw i wanna make them cwy baaaaw. ******* nerd.
%^&* this now I know i'm losing ym freaking mind, 1st Herzog now Anslo. W.....T....F?
That warmth you feel under your feet is the nuclear reaction going on in hell after freezing over.
|

Anslo
The Scope Gallente Federation
3541
|
Posted - 2013.11.26 17:01:00 -
[137] - Quote
Infinity Ziona wrote:Anslo wrote:Infinity Ziona wrote:LMAO. So many bears in one thread. I'm predicting they'll get a nerf, either that or people will just leave a PvP game where you cannot actually PvP because of one fail module by whatever fail dev thought it was a great idea...
Why don't we just give all the ships in game, the same number of inbuilt warp strength points as they have low slots... easier, will attract a lot of people that normally wouldn't play EVE due to its 'harshness'.
:) Try shooting **** that shoots back if you don't like being outsmarted by PVE folk. Baaaaw don't give PVEers more tools baaaaw i wanna make them cwy baaaaw. ******* nerd. I mostly PvE actually. I can still make you cry. I suspected this nerf was coming and have trained up 7 SB's and got myself an ISBoxer account for when I want to make you cry. Don't come whining to forums when I uncloak my Proteus and 7 SB and blow you the hell up ;) Anslo wrote:4people with scrams. Cynabals on drone duty with their autocannons not needing cap. Warriors die as that is their only source of dps. Focus fire on apoc as it is not tanked. If cap doesnt hold because of neuting, have intys bump with cynabals to prevent the apoc from aligning. LMAO. Simple math. Inties = 1 disruptor. Cynabals = 1 scram each. 6 vs 8 WCS. Fail Bring your proteus to Huola then. We need moar kills. Also you failed to plan then. If you were going after plexers like a coward you should anticipate warp core stabs and have everyone fit scrams, not disruptor. Suck it up, nerd.
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 17:03:00 -
[138] - Quote
Anslo wrote:Suck it up, nerd. :) I'm not the one calling namies on a internet gaming forums
|

Jenn aSide
STK Scientific Initiative Mercenaries
3496
|
Posted - 2013.11.26 17:04:00 -
[139] - Quote
Infinity Ziona wrote:Tippia wrote: By ensuring he doesn't get the chance to fit nothing but WCSes or by bringing more misdlots or by using methods that don't care about warp stability points.[\quote]
Lets play a little scenario. I'm in a Apocalypse, shooting Bloods in a Sanctum. You're in an interceptor, lets say its a Crow and you're with a friend also in a Crow. You have 2 friends who are in Cynabals. You're going to jump into a renter system, the in system side has 10 large T1 bubbles on the gate (as they usually do) and warp to the only Sanctum and tackle whatever is there. I have a depot deployed. I have 8 heavy neuts. Cap booster. Warrior 2's. 3 webs. 8 WCS. Some sensor damps and the depot filled with Cap Boost 400's. How do you propose you're going to kill me?
Erm, why do you think you're automatically supposed to win in a fight like that, where the targeted pilot has done enough (by thinking ahead about what stuff to carry around in his cargo hold) to survive?
This is proof of what I say, you don't want a fight you want a kill. A good PVPr is thinking "good show Apoc guy, in the future I'll have to rethink my strategy, maybe trading a cynabal for a dictor that can get out of the bubbles faster, and warp faster to save my crows and bubble the target".
That's a good PVPr, a bad PVPr runs to the forums and lobbies CCP for victory. |

Anslo
The Scope Gallente Federation
3542
|
Posted - 2013.11.26 17:07:00 -
[140] - Quote
I'm not the one bitching about PvE'ers being smart and PvPers not getting easy kills. Also ironic. You PvE more but dislike PvEers having more tools to help them survive in lowsec, etc. Lolwat m8.
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 17:07:00 -
[141] - Quote
Jenn aSide wrote:Infinity Ziona wrote:Tippia wrote: By ensuring he doesn't get the chance to fit nothing but WCSes or by bringing more misdlots or by using methods that don't care about warp stability points.[\quote]
Lets play a little scenario. I'm in a Apocalypse, shooting Bloods in a Sanctum. You're in an interceptor, lets say its a Crow and you're with a friend also in a Crow. You have 2 friends who are in Cynabals. You're going to jump into a renter system, the in system side has 10 large T1 bubbles on the gate (as they usually do) and warp to the only Sanctum and tackle whatever is there. I have a depot deployed. I have 8 heavy neuts. Cap booster. Warrior 2's. 3 webs. 8 WCS. Some sensor damps and the depot filled with Cap Boost 400's. How do you propose you're going to kill me? Erm, why do you think you're automatically supposed to win in a fight like that, where the targeted pilot has done enough (by thinking ahead about what stuff to carry around in his cargo hold) to survive? snip BS . Yeah um, 4 pvp fit ships which had to think ahead and plan their fits vs 1 pve ratter. Fugging absolutely 100% they're supposed to win if he can't warp out.
What planning did he do but throw a bunch of just in case mods in a depot. You have zero credibility Jenn. You're simply happy you can now carebear in null in 200% safety instead of the old 100% right? |

Anslo
The Scope Gallente Federation
3542
|
Posted - 2013.11.26 17:11:00 -
[142] - Quote
>says he didnt plan cause herpaderp mod >planned to bring mods in case. Wat.
Also, i don't like Jenn much, but he's got more credibility than a whining tart contradicting herself at every turn. Where are you l33t killz, where's your combat record? Where are your credentials?
|

Jenn aSide
STK Scientific Initiative Mercenaries
3497
|
Posted - 2013.11.26 17:13:00 -
[143] - Quote
Infinity Ziona wrote:Jenn aSide wrote:Infinity Ziona wrote:Tippia wrote: By ensuring he doesn't get the chance to fit nothing but WCSes or by bringing more misdlots or by using methods that don't care about warp stability points.[\quote]
Lets play a little scenario. I'm in a Apocalypse, shooting Bloods in a Sanctum. You're in an interceptor, lets say its a Crow and you're with a friend also in a Crow. You have 2 friends who are in Cynabals. You're going to jump into a renter system, the in system side has 10 large T1 bubbles on the gate (as they usually do) and warp to the only Sanctum and tackle whatever is there. I have a depot deployed. I have 8 heavy neuts. Cap booster. Warrior 2's. 3 webs. 8 WCS. Some sensor damps and the depot filled with Cap Boost 400's. How do you propose you're going to kill me? Erm, why do you think you're automatically supposed to win in a fight like that, where the targeted pilot has done enough (by thinking ahead about what stuff to carry around in his cargo hold) to survive? snip BS . Yeah um, 4 pvp fit ships which had to think ahead and plan their fits vs 1 pve ratter. Fugging absolutely 100% they're supposed to win if he can't warp out. What planning did he do but throw a bunch of just in case mods in a depot. You have zero credibility Jenn. You're simply happy you can now carebear in null in 200% safety instead of the old 100% right?
Yea, because I'm so scared of losing Domiixes lol. I prepared to defend myself long before mobile depots and my fits haven't changed.
You don't get it, and the reason why you don't is you (as usual). You think you are entitled to a kill against a prepared target. You are not. The Apoc pilot thought away and put a mobile depot + mods in his cargo hold, which is more than most people would do. If he gives you the slip because you failed to use the tools the game gives you (A DICTOR) then the loss is your fault.
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 17:14:00 -
[144] - Quote
Anslo wrote:I'm not the bitching about PvE'ers being smart and PvPers not getting easy kills. Also ironic. You PvE more but dislike PvEers having more tools to help them survive in lowsec, etc. Lolwat m8. EvE is supposed to be difficult. What fun is it for me if I can sit in an anom next to an I Win Button with zero risk. I might as well go play World of Warcraft.
EvE is fun because its risky, today I was flying around Pure Blind with a weeks worth of anom loot (billions in mods and bpcs) in a billion isk Ishtar ninja'ing anoms. I had to sneak it through a couple of wormholes, jump in low sec and red rover to high. That's fun for me.
I sometimes spend hours sitting in a covert ops watching people in a hub system, visually checking their ships for weapons, figuring out their patterns and then I kill them based on that intel. Now its going to be warp to target, target refits and nuets, jams, damps, trackign disrupts or fits wcs and laughs in local as they're leaving.
Perfectly boring shite gameplay. |

Jenn aSide
STK Scientific Initiative Mercenaries
3497
|
Posted - 2013.11.26 17:16:00 -
[145] - Quote
Infinity Ziona wrote:Anslo wrote:I'm not the bitching about PvE'ers being smart and PvPers not getting easy kills. Also ironic. You PvE more but dislike PvEers having more tools to help them survive in lowsec, etc. Lolwat m8. EvE is supposed to be difficult. What fun is it for me if I can sit in an anom next to an I Win Button with zero risk. I might as well go play World of Warcraft. EvE is fun because its risky, today I was flying around Pure Blind with a weeks worth of anom loot (billions in mods and bpcs) in a billion isk Ishtar ninja'ing anoms. I had to sneak it through a couple of wormholes, jump in low sec and red rover to high. That's fun for me. I sometimes spend hours sitting in a covert ops watching people in a hub system, visually checking their ships for weapons, figuring out their patterns and then I kill them based on that intel. Now its going to be warp to target, target refits and nuets, jams, damps, trackign disrupts or fits wcs and laughs in local as they're leaving. Perfectly boring shite gameplay.
So when they were sheep to the slaughter, that was exciting game play, but now that they can fight back, it's boring.
See what I mean, totally self centered way of thinking. You discredit yourself with every post.
|

Anslo
The Scope Gallente Federation
3542
|
Posted - 2013.11.26 17:17:00 -
[146] - Quote
Where's the fun in having an iWin button to gank people without much planning?
|

The Spod
Center for Advanced Studies Gallente Federation
114
|
Posted - 2013.11.26 17:19:00 -
[147] - Quote
Infinity Ziona wrote:Tippia wrote: By ensuring he doesn't get the chance to fit nothing but WCSes or by bringing more misdlots or by using methods that don't care about warp stability points.[\quote]
Lets play a little scenario. I'm in a Apocalypse, shooting Bloods in a Sanctum. You're in an interceptor, lets say its a Crow and you're with a friend also in a Crow. You have 2 friends who are in Cynabals. You're going to jump into a renter system, the in system side has 10 large T1 bubbles on the gate (as they usually do) and warp to the only Sanctum and tackle whatever is there. I have a depot deployed. I have 8 heavy neuts. Cap booster. Warrior 2's. 3 webs. 8 WCS. Some sensor damps and the depot filled with Cap Boost 400's. How do you propose you're going to kill me?
Get in another site and login trap it, or bingo the next site he goes to while he is midwarp. Before Rubicon you were not going to catch a ratter on the ready in the first place if you go through a bubbled gate, and your example showcases a ratter on the ready.
Just like ratters were not ready before Rubicon and you caught them, you will catch unready ones after Rubicon.
To play your scenario, land on the site fast (Rubicon) with the ceptor and bump him out of depot range before he has a lock on you. During the same reaction time you had earlier to escape, you will now have to refit the stabs. Getting out of the bubbles was a time sink comparable to the apoc's align time earlier. However, the ones without the escape depot will be out of luck versus the now overpowered ceptor tackle. |

RubyPorto
SniggWaffe WAFFLES.
4361
|
Posted - 2013.11.26 17:19:00 -
[148] - Quote
Infinity Ziona wrote:Yeah um, 4 pvp fit ships which had to think ahead and plan their fits vs 1 pve ratter. Fugging absolutely 100% they're supposed to win if he can't warp out.
What planning did he do but throw a bunch of just in case mods in a depot. You have zero credibility Jenn. You're simply happy you can now carebear in null in 200% safety instead of the old 100% right?
No, that's 4 PvP ships that haven't put any thought into how to fit their ships in something like a year (Hint, the Apoc could also MJD away from the Intys pretty effectively) losing out on a kill because their target has decided to render himself immobile and take several extra minutes at each and every anom to deploy and scoop a Mobile depot to provide himself with extra safety.
Before the patch, all he had to do to get the same level of safety was "be aligned." "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
175
|
Posted - 2013.11.26 17:21:00 -
[149] - Quote
Stawp. Only ideas for avoiding getting killed, make them think of their own way to kill us. |

Jenn aSide
STK Scientific Initiative Mercenaries
3497
|
Posted - 2013.11.26 17:23:00 -
[150] - Quote
The Spod wrote:
Get in another site and login trap it, or bingo the next site he goes to while he is midwarp. Before Rubicon you were not going to catch a ratter on the ready in the first place if you go through a bubbled gate, and your example showcases a ratter on the ready.
Just like ratters were not ready before Rubicon and you caught them, you will catch unready ones after Rubicon.
To play your scenario, land on the site fast (Rubicon) with the ceptor and bump him out of depot range before he has a lock on you. During the same reaction time you had earlier to escape, you will now have to refit the stabs. Getting out of the bubbles was a time sink comparable to the apoc's align time earlier. However, the ones without the escape depot will be out of luck versus the now overpowered ceptor tackle.
So much this.
I know i pick on Infinity, but I know people like this in real life, for which all thinking shuts down when they see something they want or see something as unfair even when it really isn't. Those feeling cloud judgment and Infinity demonstrates this all the times in posts.
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
175
|
Posted - 2013.11.26 17:23:00 -
[151] - Quote
Also, discussions like this are why I love EVE.
"Here is OP thing."
"It's not OP, you just have to do THIS to beat it."
There's always some way.
Also, the fact that MDs exist doesn't mean everyone's using it. Or that it makes sense for everyone to use it. |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 17:23:00 -
[152] - Quote
Jenn aSide wrote:Infinity Ziona wrote:Anslo wrote:I'm not the bitching about PvE'ers being smart and PvPers not getting easy kills. Also ironic. You PvE more but dislike PvEers having more tools to help them survive in lowsec, etc. Lolwat m8. EvE is supposed to be difficult. What fun is it for me if I can sit in an anom next to an I Win Button with zero risk. I might as well go play World of Warcraft. EvE is fun because its risky, today I was flying around Pure Blind with a weeks worth of anom loot (billions in mods and bpcs) in a billion isk Ishtar ninja'ing anoms. I had to sneak it through a couple of wormholes, jump in low sec and red rover to high. That's fun for me. I sometimes spend hours sitting in a covert ops watching people in a hub system, visually checking their ships for weapons, figuring out their patterns and then I kill them based on that intel. Now its going to be warp to target, target refits and nuets, jams, damps, trackign disrupts or fits wcs and laughs in local as they're leaving. Perfectly boring shite gameplay. So when they were sheep to the slaughter, that was exciting game play, but now that they can fight back, it's boring. See what I mean, totally self centered way of thinking. You discredit yourself with every post. LMAO. They were never sheep to the slaughter. You don't have to fit your ship for max DPS, max Ken Therm, or EM, or leave off a heavy neut or scram. People CHOOSE to do that and that makes them weak against a PVP ship.
The difference here is clearly distinctive. I have to do a lot of work gathering intel, prefitting my ship, I can't drop a depot and anchor it then refit in the middle of a fight lol. What why the guy refits his stabs or neuts and runs away or caps me out? We both know that's horseshite.
All a PvE ship now has to do is put whatever GTFO mods he needs, really only WCS and its impossible to kill them.
Yes its great for you carebears however for EVE and for PvPr's or people like me that do both, its easily the worst and most game imbalancing change that has ever occurred in EVE in the last 10 years. The doctrine of rock paper scissors and the 90% of your PvP is done in station just flew right out the window with in combat refitting 2 million isk depots. |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
175
|
Posted - 2013.11.26 17:25:00 -
[153] - Quote
Hull tank. When they've gotten through your shields and armor, they'll think they've got you and stay and fight. Meanwhile, you kill them. |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
176
|
Posted - 2013.11.26 17:26:00 -
[154] - Quote
Kill them while their mobile depot gets set up, or right as they're taking it down. |

Anslo
The Scope Gallente Federation
3542
|
Posted - 2013.11.26 17:27:00 -
[155] - Quote
Infinity, you are NOT a PvPer. Don't insult us by saying you are. You're a gankbear. That's it. A PvPer looks for fights, gudfites. Gankbears look for ganks, easy kills, and tears. It's people like you that get PvPers a bad rep for being psychos.
|

Jenn aSide
STK Scientific Initiative Mercenaries
3497
|
Posted - 2013.11.26 17:30:00 -
[156] - Quote
Infinity Ziona wrote:
The difference here is clearly distinctive. I have to do a lot of work gathering intel, prefitting my ship, I can't drop a depot and anchor it then refit in the middle of a fight lol.
Why can't you?
Quote: What why the guy refits his stabs or neuts and runs away or caps me out? We both know that's horseshite.
No we don't, we kow it's competition. That's the poiint, you don't want competition, you want a kill.
Quote: All a PvE ship now has to do is put whatever GTFO mods he needs, really only WCS and its impossible to kill them.
Dictors. Neuts of your own.
Quote: Yes its great for you carebears however for EVE and for PvPr's or people like me that do both, its easily the worst and most game imbalancing change that has ever occurred in EVE in the last 10 years. The doctrine of rock paper scissors and the 90% of your PvP is done in station just flew right out the window with in combat refitting 2 million isk depots.
You can harken bakc to the olden days all you like LOL. Adapt of leave. I dind't see you complaining about how unfair it all was when people like me had to gimp our fits with things like stabs or MJDs etc in station just to rat because people like you existed. now suck up some of your own medicine.
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 17:30:00 -
[157] - Quote
RubyPorto wrote:Infinity Ziona wrote:Yeah um, 4 pvp fit ships which had to think ahead and plan their fits vs 1 pve ratter. Fugging absolutely 100% they're supposed to win if he can't warp out.
What planning did he do but throw a bunch of just in case mods in a depot. You have zero credibility Jenn. You're simply happy you can now carebear in null in 200% safety instead of the old 100% right? No, that's 4 PvP ships that haven't put any thought into how to fit their ships in something like a year (Hint, the Apoc could also MJD away from the Intys pretty effectively) losing out on a kill because their target has decided to render himself immobile and take several extra minutes at each and every anom to deploy and scoop a Mobile depot to provide himself with extra safety. Before the patch, all he had to do to get the same level of safety was "be aligned." I didn't fit the ships so how did they fail to fit their ships properly? |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 17:32:00 -
[158] - Quote
Anslo wrote:Infinity, you are NOT a PvPer. Don't insult us by saying you are. You're a gankbear. That's it. A PvPer looks for fights, gudfites. Gankbears look for ganks, easy kills, and pews. It's people like you that get PvPers a bad rep for being psychos. Sorry but in EVE we don't play paladin and pirate. Everyones a pirate. You don't look for fair fights here, you look for advantages. Wrong game for you I think.
|

baltec1
Bat Country Goonswarm Federation
8790
|
Posted - 2013.11.26 17:32:00 -
[159] - Quote
Anslo wrote:Infinity, you are NOT a PvPer. Don't insult us by saying you are. You're a gankbear. That's it. A PvPer looks for fights, gudfites. Gankbears look for ganks, easy kills, and pews. It's people like you that get PvPers a bad rep for being psychos.
Last week infinity was the games best complex runner. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jenn aSide
STK Scientific Initiative Mercenaries
3497
|
Posted - 2013.11.26 17:32:00 -
[160] - Quote
Jythier Smith wrote:Kill them while their mobile depot gets set up, or right as they're taking it down.
You keep offering common sense solutions.
The thing is, people like Infinity don't want solutions, they want fixes. It doesn't matter that they could figure it out for themselves, they want CCP to do it for them, that's their mindset.
You might be able to change someone's mind, you will never change their mindset.
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
176
|
Posted - 2013.11.26 17:35:00 -
[161] - Quote
I know, I'm sorry, I'll stop offering solutions.
CCP should just nerf mobile depots. Make mobile depots not allow you to change your fit. It's the only way. |

Anslo
The Scope Gallente Federation
3543
|
Posted - 2013.11.26 17:35:00 -
[162] - Quote
Infinity Ziona wrote:Anslo wrote:Infinity, you are NOT a PvPer. Don't insult us by saying you are. You're a gankbear. That's it. A PvPer looks for fights, gudfites. Gankbears look for ganks, easy kills, and pews. It's people like you that get PvPers a bad rep for being psychos. Sorry but in EVE we don't play paladin and pirate. Everyones a pirate. You don't look for fair fights here, you look for advantages. Wrong game for you I think. Who cares about paladin or pirate? I'm saying pvpers look for fights they may or may not win. PvPers dont hunt carebears or people who can't fight back for lulz. Most importantly, PvPers don't ***** on the forums that they can't kill a carebear easily.
If you want easy kills, I suggest WoW or WoT.
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 17:37:00 -
[163] - Quote
Jenn aSide wrote:Jythier Smith wrote:Kill them while their mobile depot gets set up, or right as they're taking it down. You keep offering common sense solutions. The thing is, people like Infinity don't want solutions, they want fixes. It doesn't matter that they could figure it out for themselves, they want CCP to do it for them, that's their mindset. You might be able to change someone's mind, you will never change their mindset. I should have thought of this. I guess all inties will need to be pyschic and not jump into until they know the target is setting up or taking down their depot. Or perhaps we could have a Setting Up and Taking Down Depot channel where ratters could inform inty pilots when they're about to do that....
Jesus H Obama... |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
176
|
Posted - 2013.11.26 17:43:00 -
[164] - Quote
Oh, is there no way to tell when they're taking down their depot? That would make things more difficult. I was thinking DSCAN personally. |

RubyPorto
SniggWaffe WAFFLES.
4362
|
Posted - 2013.11.26 17:44:00 -
[165] - Quote
Infinity Ziona wrote:RubyPorto wrote:Infinity Ziona wrote:Yeah um, 4 pvp fit ships which had to think ahead and plan their fits vs 1 pve ratter. Fugging absolutely 100% they're supposed to win if he can't warp out.
What planning did he do but throw a bunch of just in case mods in a depot. You have zero credibility Jenn. You're simply happy you can now carebear in null in 200% safety instead of the old 100% right? No, that's 4 PvP ships that haven't put any thought into how to fit their ships in something like a year (Hint, the Apoc could also MJD away from the Intys pretty effectively) losing out on a kill because their target has decided to render himself immobile and take several extra minutes at each and every anom to deploy and scoop a Mobile depot to provide himself with extra safety. Before the patch, all he had to do to get the same level of safety was "be aligned." I didn't fit the ships so how did they fail to fit their ships properly?
Ahem.
Infinity Ziona wrote:LMAO. Simple math. Inties = 1 disruptor. Cynabals = 1 scram each. 6 vs 8 WCS. Fail
Also, you limited yourself to 2 Intys, 2 Cruisers. 1 Inty, 1 Dictor, 2 Cruisers is a much better option for the scenario of "trying to kill the most paranoid, best prepared ratter in EVE". "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Jenn aSide
STK Scientific Initiative Mercenaries
3497
|
Posted - 2013.11.26 17:44:00 -
[166] - Quote
Infinity Ziona wrote:Jenn aSide wrote:Jythier Smith wrote:Kill them while their mobile depot gets set up, or right as they're taking it down. You keep offering common sense solutions. The thing is, people like Infinity don't want solutions, they want fixes. It doesn't matter that they could figure it out for themselves, they want CCP to do it for them, that's their mindset. You might be able to change someone's mind, you will never change their mindset. I should have thought of this. I guess all inties will need to be pyschic and not jump into until they know the target is setting up or taking down their depot. Or perhaps we could have a Setting Up and Taking Down Depot channel where ratters could inform inty pilots when they're about to do that.... Jesus H Obama...
So you're saying it's difficult to know when this is happening.
Well, people do say that EVE should be difficult...Wait, that was YOU who said that.
Can you see the double standard? You're saying EVE should be hard for other people , but then YOU always ask for things to be made easier for you. You want no local so you can gank (you said as much in features and ideas), you wanted a place to dock and refit because 72 jumps was too hard. You want CCP to nerf depots because planning ahead and belong creative is too hard.
The last time I witness such unbridled self-centeredness I was in divorce court. Your real name isn't Tammy is it?
|

Tippia
Sunshine and Lollipops
17543
|
Posted - 2013.11.26 17:44:00 -
[167] - Quote
Infinity Ziona wrote:I have a depot deployed. I have 8 heavy neuts. Cap booster. Warrior 2's. 3 webs. 8 WCS. Some sensor damps and the depot filled with Cap Boost 400's.
How do you propose you're going to kill me? By spotting the depot and picking something other than crows and cynabals. He's prepared; I need to prepare back. Alternatively, I gamble on the DPS the four ships put out. Each needs to deliver 1,000 HP damage to reinforce the thing GÇö a tall:ish order for the crows, but quick enough for the Cynabals. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Paranoid Loyd
University of Caille Gallente Federation
9
|
Posted - 2013.11.26 17:47:00 -
[168] - Quote
Infinity Ziona wrote:
Jesus H Obama...
I have watched the degradation and increasing entitlement feeling coming from your posts. You are much too intelligent to be doing anything but trolling at this point. I hope you are enjoying yourself, if you are not please find something else to do.
If you are not trolling it is time to take a long break from the game.
Your posts have stopped making any sense and it is just sad now. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6456
|
Posted - 2013.11.26 17:48:00 -
[169] - Quote
Diamond Zerg wrote:Domanique Altares wrote:Diamond Zerg wrote:
Soloing in eve is an honourable and interesting thing, are you REALLY content to have it nerfed?
A solo Raven pilot used the new mobile depot to defeat OP in a 1v1. Sounds like solo is working just fine. Evading PvP solo is not the same as fighting solo. Ratters refitting to PvP modules and not warp core stabs would be a lot less of an issue. Evading a fight isn't evading PVP. Evading fights is in of itself PVP. EVE Online - An Unstable Game |

Ot3ma
1
|
Posted - 2013.11.26 17:49:00 -
[170] - Quote
moar tears!
CCP's done a great job of generating both carebear and gankbear tears! |

baltec1
Bat Country Goonswarm Federation
8790
|
Posted - 2013.11.26 17:54:00 -
[171] - Quote
All of my mega will be sporting these just because of this thread. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
176
|
Posted - 2013.11.26 17:57:00 -
[172] - Quote
People using MDs - not crying.
People against people using MDs - crying
Totes unbalanced! |

Tippia
Sunshine and Lollipops
17543
|
Posted - 2013.11.26 17:58:00 -
[173] - Quote
baltec1 wrote:All of my mega will be sporting these just because of this thread. Yeah, but what are you going to do? Replace all the nanofibres with other nanofibres?  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Remiel Pollard
A Powerful Lowsec Corporation
1979
|
Posted - 2013.11.26 18:02:00 -
[174] - Quote
Tacitus wrote:"When men are full of envy they disparage everything, whether it be good or bad." You don't scare me. I've been to Jita. |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 18:08:00 -
[175] - Quote
RubyPorto wrote:Infinity Ziona wrote:RubyPorto wrote:Infinity Ziona wrote:Yeah um, 4 pvp fit ships which had to think ahead and plan their fits vs 1 pve ratter. Fugging absolutely 100% they're supposed to win if he can't warp out.
What planning did he do but throw a bunch of just in case mods in a depot. You have zero credibility Jenn. You're simply happy you can now carebear in null in 200% safety instead of the old 100% right? No, that's 4 PvP ships that haven't put any thought into how to fit their ships in something like a year (Hint, the Apoc could also MJD away from the Intys pretty effectively) losing out on a kill because their target has decided to render himself immobile and take several extra minutes at each and every anom to deploy and scoop a Mobile depot to provide himself with extra safety. Before the patch, all he had to do to get the same level of safety was "be aligned." I didn't fit the ships so how did they fail to fit their ships properly? Ahem. Infinity Ziona wrote:LMAO. Simple math. Inties = 1 disruptor. Cynabals = 1 scram each. 6 vs 8 WCS. Fail Also, you limited yourself to 2 Intys, 2 Cruisers. 1 Inty, 1 Dictor, 2 Cruisers is a much better option for the scenario of "trying to kill the most pathologically well prepared ratter in EVE". OHHH so now to catch a single ratting ship in eve we require an inty, a dictor and 2 cruisers minimum. I guess we should add a Hictor as well since those pesky T3 can fit nullifiers. Should we perhaps add a titan and a super as well just in case.
I didn't fit inties with disruptors, CCP fit inties with disruptors. Or do you think they should be fitting all their mids with scrams, no prop mod and slowboat around the target?
Arguing with you people is like arguing with the lobotomized.
My last word is - it will be changed, either they will nerf it or they will lose pvp'rs. |

baltec1
Bat Country Goonswarm Federation
8794
|
Posted - 2013.11.26 18:11:00 -
[176] - Quote
Tippia wrote:baltec1 wrote:All of my mega will be sporting these just because of this thread. Yeah, but what are you going to do? Replace all the nanofibres with other nanofibres? 
I can fit stabs or even take my forever mwd fit with me when using my nano cruiser fit. My mega can adapt on the fly! Join Bat Country today and defend the Glorious Socialist Dictatorship |

Anslo
The Scope Gallente Federation
3543
|
Posted - 2013.11.26 18:12:00 -
[177] - Quote
Can I have your stuff before you leave for WoW?
(seriously, less QQ, more pewpew)
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
176
|
Posted - 2013.11.26 18:14:00 -
[178] - Quote
Anslo wrote:Can I have your stuff before you leave for WoW?
(seriously, less QQ, more pewpew)
How can there be any pewpew when you can't catch anybody? |

Tippia
Sunshine and Lollipops
17544
|
Posted - 2013.11.26 18:16:00 -
[179] - Quote
By the way, maybe I have an outdated version of pyfa, but it sure looks like a bomber can pretty much insta-reinforce a deployed depotGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Jenn aSide
STK Scientific Initiative Mercenaries
3501
|
Posted - 2013.11.26 18:18:00 -
[180] - Quote
Infinity Ziona wrote: Arguing with you people is like arguing with the lobotomized.
My last word is - it will be changed, either they will nerf it or they will lose pvp'rs.
We throw around the term delusional a lot around here, but no other word fits. The bolded part is the worse, the classic "appeal to CCPs wallet" BS.
In that last sentence you demonstrate that you think other people will respond (irrationally) like you have. The problem is, not to many other people have the same problem you do. Despite mobile depots, PVE ships are fallingout of the sky left right up down and sideways in null sec now (because this is EVE, the game that gives people tools....that they ignore even after getting blown up lol).
Feel free to be mad that CCP is giving people more tools with which to generate interesting game play (the epic carebear who refits and fights you off deserves to win), but don't bother with thinking anyone else agrees with you, least of all CCP.
|

RubyPorto
SniggWaffe WAFFLES.
4363
|
Posted - 2013.11.26 18:18:00 -
[181] - Quote
Infinity Ziona wrote:RubyPorto wrote:Also, you limited yourself to 2 Intys, 2 Cruisers. 1 Inty, 1 Dictor, 2 Cruisers is a much better option for the scenario of "trying to kill the most pathologically well prepared ratter in EVE". OHHH so now to catch a single ratting ship in eve we require an inty, a dictor and 2 cruisers minimum.
No, to kill the most pathologically well prepared ratting battleship in the game, you probably need a Dictor, and maybe some other stuff.
For the more normal well prepared ratting ship, who doesn't immediately drop an MD as soon as he lands on an anom, you just need to do ~18k damage in the first minute (300 average DPS).
EDIT: My mistake, you only need to do ~3750 damage in the first 60s (62.5dps)
Quote:I didn't fit inties with disruptors, CCP fit inties with disruptors.
I just assembled an Inty hull. Where's my CCP-fitted disruptor? "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Nevyn Auscent
Broke Sauce
558
|
Posted - 2013.11.26 18:20:00 -
[182] - Quote
Infinity Ziona wrote:Tippia wrote: By ensuring he doesn't get the chance to fit nothing but WCSes or by bringing more misdlots or by using methods that don't care about warp stability points.[\quote]
Lets play a little scenario. I'm in a Apocalypse, shooting Bloods in a Sanctum. You're in an interceptor, lets say its a Crow and you're with a friend also in a Crow. You have 2 friends who are in Cynabals. You're going to jump into a renter system, the in system side has 10 large T1 bubbles on the gate (as they usually do) and warp to the only Sanctum and tackle whatever is there. I have a depot deployed. I have 8 heavy neuts. Cap booster. Warrior 2's. 3 webs. 8 WCS. Some sensor damps and the depot filled with Cap Boost 400's. How do you propose you're going to kill me? Here is the actual answer. For a start it will take you 90 seconds to lock the Crow. With your 22km Lock range. During which time all your Warriors are easily dead, the Cynabals are on you in lets give you a generous 30 seconds, giving them 60 seconds to burn through your massive 31k EHP. Meaning between two Cynabals they only need to do 500dps.... So in reality they only need 30 seconds to kill you after they warp in. So all the Interceptor has to do is hold you there by bumps or scrams for 30 seconds, which given you have to refit then align as you were at 0 speed isn't too much to ask, and then between the three of them you are easily held. at which point you are still 30 seconds away from even locking the interceptor when you die. So your heavy neuts & webs never even enter the game.
These times are of course, somewhat generous in your favour, and with the right implants & skill, that's probably 40 seconds, not 60 they take to kill you. |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 18:24:00 -
[183] - Quote
Jythier Smith wrote:Oh, is there no way to tell when they're taking down their depot? That would make things more difficult. I was thinking DSCAN personally. You can't DSCAN that. Even if you could, you would have to be in system. The reason that CCP introduced the changes to inties is because as soon as you enter system normally you have literally seconds before a ratter warps to POS or station. They don't sit there and let you dscan them. But they're usually stupid and go to the highest level anom in the system so if you jump an inty in and warp to the highest level anom you can now catch a ratter who is not aligned.
Well should be able to catch a ratter however the geniuses at CCP decided that you could refit while under attack so now given that an intie can usually only fit and run one disruptor (its bonuses capwise to be able to do that) they will simply see the intie enter system, they will click their depot, fit the wcs, scoop the depot and warp out.
Zero has changed in regards to making inties useful, instead of making it easier to catch people, they've made it literally impossible to catch anyone with a depot. Having played EVE for a while, its easy to predict that every ratter will soon be sitting beside a depot in the future.
|

Jenn aSide
STK Scientific Initiative Mercenaries
3501
|
Posted - 2013.11.26 18:25:00 -
[184] - Quote
Nevyn Auscent wrote:Infinity Ziona wrote:Tippia wrote: By ensuring he doesn't get the chance to fit nothing but WCSes or by bringing more misdlots or by using methods that don't care about warp stability points.[\quote]
Lets play a little scenario. I'm in a Apocalypse, shooting Bloods in a Sanctum. You're in an interceptor, lets say its a Crow and you're with a friend also in a Crow. You have 2 friends who are in Cynabals. You're going to jump into a renter system, the in system side has 10 large T1 bubbles on the gate (as they usually do) and warp to the only Sanctum and tackle whatever is there. I have a depot deployed. I have 8 heavy neuts. Cap booster. Warrior 2's. 3 webs. 8 WCS. Some sensor damps and the depot filled with Cap Boost 400's. How do you propose you're going to kill me? Here is the actual answer. For a start it will take you 90 seconds to lock the Crow. With your 22km Lock range. During which time all your Warriors are easily dead, the Cynabals are on you in lets give you a generous 30 seconds, giving them 60 seconds to burn through your massive 31k EHP. Meaning between two Cynabals they only need to do 500dps.... So in reality they only need 30 seconds to kill you after they warp in. So all the Interceptor has to do is hold you there by bumps or scrams for 30 seconds, which given you have to refit then align as you were at 0 speed isn't too much to ask, and then between the three of them you are easily held. at which point you are still 30 seconds away from even locking the interceptor when you die. So your heavy neuts & webs never even enter the game. These times are of course, somewhat generous in your favour, and with the right implants & skill, that's probably 40 seconds, not 60 they take to kill you.
Infinity Ziona getting beat down with facts, it must be Tuesday. |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
177
|
Posted - 2013.11.26 18:26:00 -
[185] - Quote
RubyPorto wrote:Infinity Ziona wrote:RubyPorto wrote:Also, you limited yourself to 2 Intys, 2 Cruisers. 1 Inty, 1 Dictor, 2 Cruisers is a much better option for the scenario of "trying to kill the most pathologically well prepared ratter in EVE". OHHH so now to catch a single ratting ship in eve we require an inty, a dictor and 2 cruisers minimum. No, to kill the most pathologically well prepared ratting battleship in the game, you probably need a Dictor, and maybe some other stuff. For the more normal well prepared ratting ship, who doesn't immediately drop an MD as soon as he lands on an anom, you just need to do ~18k damage in the first minute (300 average DPS). EDIT: My mistake, you only need to do ~3750 damage in the first 60s (62.5dps) Quote:I didn't fit inties with disruptors, CCP fit inties with disruptors. I just assembled an Inty hull. Where's my CCP-fitted disruptor?
Did you follow the instructions to the letter? Do you have any pieces remaining after assembly?
Have you tried turning it off and then back on again? |

Jenn aSide
STK Scientific Initiative Mercenaries
3504
|
Posted - 2013.11.26 18:27:00 -
[186] - Quote
Infinity Ziona wrote:Jythier Smith wrote:Oh, is there no way to tell when they're taking down their depot? That would make things more difficult. I was thinking DSCAN personally. You can't DSCAN that. Even if you could, you would have to be in system. One of the reasons that CCP introduced the changes to inties is because as soon as you enter system normally you have literally seconds before a ratter warps to POS or station. They don't sit there and let you dscan them. But they're usually stupid and go to the highest level anom in the system so if you jump an inty in and warp to the highest level anom you can now catch a ratter who is not aligned. Well should be able to catch a ratter however the geniuses at CCP decided that you could refit while under attack so now given that an intie can usually only fit and run one disruptor (its bonuses capwise to be able to do that) they will simply see the intie enter system, they will click their depot, fit the wcs, scoop the depot and warp out. Zero has changed in regards to making inties useful, instead of making it easier to catch people, they've made it literally impossible to catch anyone with a depot. Having played EVE for a while, its easy to predict that every ratter will soon be sitting beside a depot in the future.
Didn't you say in your last post that you were done posting?
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
177
|
Posted - 2013.11.26 18:29:00 -
[187] - Quote
Isn't this still coming down to "A properly prepared opponent can get away before I can get them locked down"? Is that really not the way it should be?
If you set your sights on a target, you should just be able to lock them down? |

E-2C Hawkeye
State War Academy Caldari State
343
|
Posted - 2013.11.26 18:32:00 -
[188] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps. No. None of those arguments fail. Quite the opposite, in fact: they provide working and easily available solutions to the (non-)problem. Just beacause you can't or won't employ strategies that work doesn't mean the strategies are invalid. Quote:We need this depot fixed such that it cannot be used during combat. Why? You're fantastic as saying nothing while sounding like the authoritive voice of CCP. That's pretty much what you did there say nothing and pretend you provided an answer. LMAO Looks like you found the formula that sums up tippia in a nut shell. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 18:32:00 -
[189] - Quote
Jenn aSide wrote:Nevyn Auscent wrote:Infinity Ziona wrote:Tippia wrote: By ensuring he doesn't get the chance to fit nothing but WCSes or by bringing more misdlots or by using methods that don't care about warp stability points.[\quote]
Lets play a little scenario. I'm in a Apocalypse, shooting Bloods in a Sanctum. You're in an interceptor, lets say its a Crow and you're with a friend also in a Crow. You have 2 friends who are in Cynabals. You're going to jump into a renter system, the in system side has 10 large T1 bubbles on the gate (as they usually do) and warp to the only Sanctum and tackle whatever is there. I have a depot deployed. I have 8 heavy neuts. Cap booster. Warrior 2's. 3 webs. 8 WCS. Some sensor damps and the depot filled with Cap Boost 400's. How do you propose you're going to kill me? Here is the actual answer. For a start it will take you 90 seconds to lock the Crow. With your 22km Lock range. During which time all your Warriors are easily dead, the Cynabals are on you in lets give you a generous 30 seconds, giving them 60 seconds to burn through your massive 31k EHP. Meaning between two Cynabals they only need to do 500dps.... So in reality they only need 30 seconds to kill you after they warp in. So all the Interceptor has to do is hold you there by bumps or scrams for 30 seconds, which given you have to refit then align as you were at 0 speed isn't too much to ask, and then between the three of them you are easily held. at which point you are still 30 seconds away from even locking the interceptor when you die. So your heavy neuts & webs never even enter the game. These times are of course, somewhat generous in your favour, and with the right implants & skill, that's probably 40 seconds, not 60 they take to kill you. Infinity Ziona getting beat down with facts, it must be Tuesday. Apoc has 7 low slots. Do you know how fast you can unfit your lows and fit your wcs? It'll be long gone before those Cynabals even clear the bubble. |

Jenn aSide
STK Scientific Initiative Mercenaries
3504
|
Posted - 2013.11.26 18:35:00 -
[190] - Quote
Infinity Ziona wrote:Jenn aSide wrote:Nevyn Auscent wrote:Infinity Ziona wrote:Tippia wrote: By ensuring he doesn't get the chance to fit nothing but WCSes or by bringing more misdlots or by using methods that don't care about warp stability points.[\quote]
Lets play a little scenario. I'm in a Apocalypse, shooting Bloods in a Sanctum. You're in an interceptor, lets say its a Crow and you're with a friend also in a Crow. You have 2 friends who are in Cynabals. You're going to jump into a renter system, the in system side has 10 large T1 bubbles on the gate (as they usually do) and warp to the only Sanctum and tackle whatever is there. I have a depot deployed. I have 8 heavy neuts. Cap booster. Warrior 2's. 3 webs. 8 WCS. Some sensor damps and the depot filled with Cap Boost 400's. How do you propose you're going to kill me? Here is the actual answer. For a start it will take you 90 seconds to lock the Crow. With your 22km Lock range. During which time all your Warriors are easily dead, the Cynabals are on you in lets give you a generous 30 seconds, giving them 60 seconds to burn through your massive 31k EHP. Meaning between two Cynabals they only need to do 500dps.... So in reality they only need 30 seconds to kill you after they warp in. So all the Interceptor has to do is hold you there by bumps or scrams for 30 seconds, which given you have to refit then align as you were at 0 speed isn't too much to ask, and then between the three of them you are easily held. at which point you are still 30 seconds away from even locking the interceptor when you die. So your heavy neuts & webs never even enter the game. These times are of course, somewhat generous in your favour, and with the right implants & skill, that's probably 40 seconds, not 60 they take to kill you. Infinity Ziona getting beat down with facts, it must be Tuesday. Apoc has 7 low slots. Do you know how fast you can unfit your lows and fit your wcs? It'll be long gone before those Cynabals even clear the bubble.
DICTOR.
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
177
|
Posted - 2013.11.26 18:40:00 -
[191] - Quote
Without this new mobile depot, there is no way to get away from your interceptor. Here's how it plays out without it:
Int hits local. Immediately start align/warp procedures to station. Int is on me and has locked me.
Does that seem right to you?
I'm watching local, doing my thing, and you can, from out of system, jump in and lock me down before I can react at all?
The battle shouldn't be a foregone conclusion like that. There needs to be an escape. Not to make it 'easy' to rat, but to make it 'possible' to get away. You're basically saying 'it is impossible to kill' but what you're asking for is to make it impossible to not kill. |

Ghost Phius
Tribal Liberation Force Minmatar Republic
161
|
Posted - 2013.11.26 18:40:00 -
[192] - Quote
All the new structures are great and add a new level of strategy to the game. I like them yes, yes I do. |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
177
|
Posted - 2013.11.26 18:42:00 -
[193] - Quote
They certainly add structure to the game. |

Ot3ma
2
|
Posted - 2013.11.26 18:46:00 -
[194] - Quote
I didn't bring a big enough bucket to collect the tears in this thread... |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
177
|
Posted - 2013.11.26 18:48:00 -
[195] - Quote
Ot3ma wrote:I didn't bring a big enough bucket to collect the tears in this thread...
You should upgrade to L buckets. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 18:49:00 -
[196] - Quote
Jenn aSide wrote:Infinity Ziona wrote:Jenn aSide wrote:Nevyn Auscent wrote:Infinity Ziona wrote:
Lets play a little scenario.
I'm in a Apocalypse, shooting Bloods in a Sanctum. You're in an interceptor, lets say its a Crow and you're with a friend also in a Crow. You have 2 friends who are in Cynabals. You're going to jump into a renter system, the in system side has 10 large T1 bubbles on the gate (as they usually do) and warp to the only Sanctum and tackle whatever is there. I have a depot deployed. I have 8 heavy neuts. Cap booster. Warrior 2's. 3 webs. 8 WCS. Some sensor damps and the depot filled with Cap Boost 400's.
How do you propose you're going to kill me?
Here is the actual answer. For a start it will take you 90 seconds to lock the Crow. With your 22km Lock range. During which time all your Warriors are easily dead, the Cynabals are on you in lets give you a generous 30 seconds, giving them 60 seconds to burn through your massive 31k EHP. Meaning between two Cynabals they only need to do 500dps.... So in reality they only need 30 seconds to kill you after they warp in. So all the Interceptor has to do is hold you there by bumps or scrams for 30 seconds, which given you have to refit then align as you were at 0 speed isn't too much to ask, and then between the three of them you are easily held. at which point you are still 30 seconds away from even locking the interceptor when you die. So your heavy neuts & webs never even enter the game. These times are of course, somewhat generous in your favour, and with the right implants & skill, that's probably 40 seconds, not 60 they take to kill you. Infinity Ziona getting beat down with facts, it must be Tuesday. Apoc has 7 low slots. Do you know how fast you can unfit your lows and fit your wcs? It'll be long gone before those Cynabals even clear the bubble. DICTOR. Last I checked dictors didn't get bubble immunity. While your dictor is mwd'ing the renter bubble camp your Apoc is docking... The whole point of the changes to inties was so they could tackle shite... ffs Now you're suggesting its cool they can't do that cause dictors can? |

Tippia
Sunshine and Lollipops
17545
|
Posted - 2013.11.26 18:51:00 -
[197] - Quote
Jythier Smith wrote:Isn't this still coming down to "A properly prepared opponent can get away before I can get them locked down"? Is that really not the way it should be? Yes.
WellGǪ except for the part where you can quite easily ruin all the preparation in a single shot, but it requires some sneaking and finesse to get that shot in. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Vicky Somers
Rusty Anchor
195
|
Posted - 2013.11.26 18:55:00 -
[198] - Quote
Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks
So what would you have done if he already had stabs fitted? How is this situation any different from before? Moderate strength is shown in violence, supreme strength is shown in levity. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6463
|
Posted - 2013.11.26 18:57:00 -
[199] - Quote
Nevyn Auscent wrote:Here is the actual answer. For a start it will take you 90 seconds to lock the Crow. With your 22km Lock range. Suddenly bastion's ewar immunity sounds even more enticing. EVE Online - An Unstable Game |

Jenn aSide
STK Scientific Initiative Mercenaries
3506
|
Posted - 2013.11.26 19:02:00 -
[200] - Quote
Infinity Ziona wrote: Last I checked dictors didn't get bubble immunity. While your dictor is mwd'ing the renter bubble camp your Apoc is docking... The whole point of the changes to inties was so they could tackle shite... ffs Now you're suggesting its cool they can't do that cause dictors can?
YOU said "Cynabal", I said "DICTOR". in your own example you are using the wrong ships.
Prior to the warp changes, a single dictor wouldn't have caught an aware Apoc anyway. Now because of warp changes AND inties being nullified, the inty has a much better chance of catcing something. The BALANCE to this is the mobile depot which lets the barttleship (which is now in more danger of getting caught than they would be pre-rubicon) have a fighting chance to live.
I'll make you a deal then. Take way the mobile depot's ability to refit while in combat, but in return you have to give up the Interceptor's (a non-tech3 ship) ability to ignore bubbles. How about that? |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 19:48:00 -
[201] - Quote
Tippia wrote:Jythier Smith wrote:Isn't this still coming down to "A properly prepared opponent can get away before I can get them locked down"? Is that really not the way it should be? Yes. WellGǪ except for the part where you can quite easily ruin all the preparation in a single shot, but it requires some sneaking and finesse to get that shot in. Infinity Ziona wrote:Last I checked dictors didn't get bubble immunity. While your dictor is mwd'ing the renter bubble camp your Apoc is docking... The whole point of the changes to inties was so they could tackle shite... ffs Now you're suggesting its cool they can't do that cause dictors can? GǪso in the first instance, nothing has changed, and in the second instance, the point of the change was that inties could now overtake fleeing ships andGǪ wellGǪ intercept them. As it happens, depots do not interfere with that particular aspect at all. LMAO. Oh so they're capable of chasing down a fleeing ship, as in being able to warp to it before it warps off... what you're trying to say though is they're not supposed to be able to you know, tackle them to stop them leaving....
What a LOAD of EXPLETIVE. |

Tippia
Sunshine and Lollipops
17549
|
Posted - 2013.11.26 19:52:00 -
[202] - Quote
Infinity Ziona wrote:Oh so they're capable of chasing down a fleeing ship, as in being able to warp to it before it warps off. No, as in if it tries to run away, they will arrive wherever it is going first and stop them. You knowGǪ intercept them. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 19:56:00 -
[203] - Quote
Tippia wrote:Infinity Ziona wrote:Oh so they're capable of chasing down a fleeing ship, as in being able to warp to it before it warps off. No, as in if it tries to run away, they will arrive wherever it is going first and stop them. You knowGǪ intercept them. Well we know where they'll be warping to won't we. Right to their precious I WIN button to fit some stabs... you have to be moronic to believe the depot is balanced. |

Ot3ma
3
|
Posted - 2013.11.26 20:01:00 -
[204] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:Oh so they're capable of chasing down a fleeing ship, as in being able to warp to it before it warps off. No, as in if it tries to run away, they will arrive wherever it is going first and stop them. You knowGǪ intercept them. Well we know where they'll be warping to won't we. Right to their precious I WIN button to fit some stabs... you have to be moronic to believe the depot is balanced.
Your makeup is running from all the tears.. need a tissue? |

Tippia
Sunshine and Lollipops
17549
|
Posted - 2013.11.26 20:03:00 -
[205] - Quote
Infinity Ziona wrote:Well we know where they'll be warping to won't we. Yes. It's usually quite easy to spot. Well, unless they have a very handy safe spot, in which case it's time to break out the probers as usual. But again, nothing about this really changes with depots (except that it's a bit easier to find those safe spots if the fleeing party is a bit of a clutz).
Quote:Right to their precious I WIN button to fit some stabs. GǪwhich they won't be able to do since it's not going to be in working order when they get there. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6464
|
Posted - 2013.11.26 20:09:00 -
[206] - Quote
Unless they shelled out for a Yurt. Those things are going to be very hard to scan down. But they should be at 500m isk. EVE Online - An Unstable Game |

Malcanis
Vanishing Point. The Initiative.
12619
|
Posted - 2013.11.26 20:16:00 -
[207] - Quote
Everything in this thread confirms that I was right to passionately support the introduction of these modules.
1 Kings 12:11
|

Remiel Pollard
Shockwave Innovations Surely You're Joking
1980
|
Posted - 2013.11.26 20:18:00 -
[208] - Quote
Malcanis wrote:Everything in this thread confirms that I was right to passionately support the introduction of these modules.
Working as intended. You don't scare me. I've been to Jita. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 20:32:00 -
[209] - Quote
Malcanis wrote:Everything in this thread confirms that I was right to passionately support the introduction of these modules. Nice to see CSM hard at work turning EVE into WOW. What's next, Angels you can right click to get your stuff back? |

Tippia
Sunshine and Lollipops
17550
|
Posted - 2013.11.26 20:34:00 -
[210] - Quote
James Amril-Kesh wrote:Unless they shelled out for a Yurt. Those things are going to be very hard to scan down. But they should be at 500m isk. Well, that just comes down to preparation once again, doesn't it? They've prepared for the possibility that it might be scanned down, so now you've got to counter-prepare by bringing out a top-notch scanner.
Infinity Ziona wrote:Nice to see CSM hard at work turning EVE into WOW. SoGǪ how is providing everyone with more tools, more options, more strategies, more counters and counter-counters turn the game into WoW? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Obunagawe
266
|
Posted - 2013.11.26 20:36:00 -
[211] - Quote
Yeah, further reason never to undock again. I hate what this game has become. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 20:44:00 -
[212] - Quote
Tippia wrote:James Amril-Kesh wrote:Unless they shelled out for a Yurt. Those things are going to be very hard to scan down. But they should be at 500m isk. Well, that just comes down to preparation once again, doesn't it? They've prepared for the possibility that it might be scanned down and invested in the tools needed to counter that eventuality, so now you've got to counter-prepare by bringing out a top-notch scanner and further invest in the tools that goes with that particular process. Infinity Ziona wrote:Nice to see CSM hard at work turning EVE into WOW. SoGǪ how is providing everyone with more tools, more options, more strategies, more counters and counter-counters turn the game into WoW? Its none of those things you mention, its a way of fitting WCS to flee from any risk. Since you support riskless suicide ganking its not difficult to believe you would support this garbage.
Unfortunately there are people who play EVE ONLINE the game who will be adversely affected by this carebearism. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6465
|
Posted - 2013.11.26 20:48:00 -
[213] - Quote
Tippia wrote:James Amril-Kesh wrote:Unless they shelled out for a Yurt. Those things are going to be very hard to scan down. But they should be at 500m isk. Well, that just comes down to preparation once again, doesn't it? They've prepared for the possibility that it might be scanned down and invested in the tools needed to counter that eventuality, so now you've got to counter-prepare by bringing out a top-notch scanner and further invest in the tools that goes with that particular process. That was my point. "But they should be." EVE Online - An Unstable Game |

James Amril-Kesh
4S Corporation Goonswarm Federation
6465
|
Posted - 2013.11.26 20:50:00 -
[214] - Quote
Infinity Ziona wrote:Tippia wrote:James Amril-Kesh wrote:Unless they shelled out for a Yurt. Those things are going to be very hard to scan down. But they should be at 500m isk. Well, that just comes down to preparation once again, doesn't it? They've prepared for the possibility that it might be scanned down and invested in the tools needed to counter that eventuality, so now you've got to counter-prepare by bringing out a top-notch scanner and further invest in the tools that goes with that particular process. Infinity Ziona wrote:Nice to see CSM hard at work turning EVE into WOW. SoGǪ how is providing everyone with more tools, more options, more strategies, more counters and counter-counters turn the game into WoW? Its none of those things you mention, its a way of fitting WCS to flee from any risk. So it's exactly those things.
Infinity Ziona wrote:Since you support riskless suicide ganking its not difficult to believe you would support this garbage. Suicide ganking isn't risk free at all. EVE Online - An Unstable Game |

Desivo Delta Visseroff
Ark Royal Mining
80
|
Posted - 2013.11.26 20:57:00 -
[215] - Quote
Malcanis wrote:Everything in this thread confirms that I was right to passionately support the introduction of these modules.
Fantastic!
I support the introduction of any module/mechanic that forces players out of their comfort zone, forces evolution, adaptation and brings forth buckets and buckets of forum tears and complaining.
This is Eve done right
HTFU and long live Eve online!!! |

Tippia
Sunshine and Lollipops
17552
|
Posted - 2013.11.26 20:58:00 -
[216] - Quote
Infinity Ziona wrote:Its none of those things you mention, its a way of fitting WCS to flee from any risk. In other words, it provides everyone with more tools, more options, more strategies, more counters and counter-counters.
So, again, how does that turn the game into WoW?
Quote:Since you support riskless suicide ganking GǪexcept, of course, that I don't. I simply support suicide ganking GÇö all the tools, options, strategies, counters and counter-counters that go into it GÇö and if people feel that the risks are too low, then that's their problem because they're the ones who are willingly voiding those those risks on the gankers' behalf. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Casanunda
Church Of The Eternal Cosmic Confidence Trick
112
|
Posted - 2013.11.26 20:58:00 -
[217] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:Since you support riskless suicide ganking its not difficult to believe you would support this garbage. Suicide ganking isn't risk free at all. Of course suicide ganking is risk and effort free, in Infinitys head anyway.
Everybody knows that it takes absolutely zero effort to organise a fleet, plot out insta-undocks, pre-prep Concord, scan potential victims ships for fit and shinys and all the other planning that goes into it. That there's zero risk or restrictions involved with being a -10 pilot in highsec and lets not forget that it's 98% cheaper to suicide gank now than it has been at any time in the past, regardless of repeated nerfs to ganking. The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 21:10:00 -
[218] - Quote
Casanunda wrote:James Amril-Kesh wrote:Infinity Ziona wrote:Since you support riskless suicide ganking its not difficult to believe you would support this garbage. Suicide ganking isn't risk free at all. Of course suicide ganking is risk and effort free, in Infinitys head anyway. Everybody knows that it takes absolutely zero effort to organise a fleet, plot out insta-undocks, pre-prep Concord, scan potential victims ships for fit and shinys and all the other planning that goes into it. That there's zero risk or restrictions involved with being a -10 pilot in highsec and lets not forget that it's 98% cheaper to suicide gank now than it has been at any time in the past, regardless of repeated nerfs to ganking and the loss of insurance on Ships lost to Concord. The last part is right. Zero risk, sort of like throwing a bunch of WCS in a container and sitting next to it so you don't have to PvP is zero risk.
|

Tippia
Sunshine and Lollipops
17552
|
Posted - 2013.11.26 21:14:00 -
[219] - Quote
Infinity Ziona wrote:The last part is right. Zero risk, sort of like throwing a bunch of WCS in a container and sitting next to it so you don't have to PvP is zero risk. Too bad that it's such an easy tactic to counterGǪ
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Jonah Gravenstein
Machiavellian Space Bastards
14724
|
Posted - 2013.11.26 21:17:00 -
[220] - Quote
Tippia wrote:Infinity Ziona wrote:The last part is right. Zero risk, sort of like throwing a bunch of WCS in a container and sitting next to it so you don't have to PvP is zero risk. Too bad that it's such an easy tactic to counterGǪ Both of them are, suicide ganking is easy to avoid, containers go pop when you shoot at them, unfortunately the principles of effort and planning seem to be lacking in certain people. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
|

James Amril-Kesh
4S Corporation Goonswarm Federation
6466
|
Posted - 2013.11.26 21:17:00 -
[221] - Quote
Casanunda wrote:James Amril-Kesh wrote:Infinity Ziona wrote:Since you support riskless suicide ganking its not difficult to believe you would support this garbage. Suicide ganking isn't risk free at all. Of course suicide ganking is risk and effort free, in Infinitys head anyway. Everybody knows that it takes absolutely zero effort to organise a fleet, plot out insta-undocks, pre-prep Concord, scan potential victims ships for fit and shinys and all the other planning that goes into it. That there's zero risk or restrictions involved with being a -10 pilot in highsec and lets not forget that it's 98% cheaper to suicide gank now than it has been at any time in the past, regardless of repeated nerfs to ganking and the loss of insurance on Ships lost to Concord. Let's not forget that expensive modules and cargo ALWAYS drops. EVE Online - An Unstable Game |

Jonah Gravenstein
Machiavellian Space Bastards
14724
|
Posted - 2013.11.26 21:21:00 -
[222] - Quote
James Amril-Kesh wrote:Let's not forget that expensive modules and cargo ALWAYS drops. Forgot about that bit.
I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
|

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 21:56:00 -
[223] - Quote
Same small group of easy-moders seem to think if they make the same noises over and over again their opinions will actually start to make sense. Unfortunately you can call a turd a gem as much as you like but it'll still be a turd.
These depots, along with suicide ganking will still be lame, poor, sad gameplay that removes skill, risk and effort from the game. If it makes you feel better you can believe it though. Me, I'll playing the game on its normal setting. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
801
|
Posted - 2013.11.26 21:58:00 -
[224] - Quote
Infinity Ziona wrote:Same small group of easy-moders seem to think if they make the same noises over and over again their opinions will actually start to make sense. Unfortunately you can call a turd a gem as much as you like but it'll still be a turd. These depots, along with suicide ganking will still be lame, poor, sad gameplay that removes skill, risk and effort from the game. If it makes you feel better you can believe it though. Me, I'll playing the game on its normal setting. There are no different settings, just those who trick themselves into not using the tools available and not having the capacity to recognize they are worse for it. Understanding and using the tools available make one a better player, not worse. |

Thirtythousand
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.11.26 22:03:00 -
[225] - Quote
The mobile depot is very balance breaking. Drone ships now can use as many drones as can fit in cargo hold.
Most ships willing to sit near it no longer need to plan out a fit. Just bring whatever and fit what you need as needed. Breaking almost all solo ability in the favour of the "prepared."
It removes all the need to Make sacrifice. And Removes most of the risk.
PvP is hard. It's a balance game and takes weeks of practice to effectively solo. Pve in comparison is not so hard and easy. Making it safer in dangerous space is mind blowing.
The mobile depot has broken the balance with virtually no risk or loss.
The mobile depo is great. But does completely tilt the balance scale in the wrong way.
I no longer need to plan a way my ship works. Seriously anything that lets me go full disco ball in 5 seconds. Or fit max cap boosters and insta fill my cap to fully rep, then back to dps mods.... It's seriously broken. Bastion mode is a joke compared to how easy this has made missions. Not even including how broken it has made Pvp.
My fully wcs covops cheetahs is a choice I make at undock. Not mid fight on grid with NPC and PvP elements in Full swing. It needs to be limited to out of combat or some kind of limitation.
I think jester put it best; anything that's regarded as "if your not doing this your doing it wrong" is in need of a nerf.
If your not fighting next to your anchored mobile depo, your doing it wrong. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 22:04:00 -
[226] - Quote
Tyberius Franklin wrote:Infinity Ziona wrote:Same small group of easy-moders seem to think if they make the same noises over and over again their opinions will actually start to make sense. Unfortunately you can call a turd a gem as much as you like but it'll still be a turd. These depots, along with suicide ganking will still be lame, poor, sad gameplay that removes skill, risk and effort from the game. If it makes you feel better you can believe it though. Me, I'll playing the game on its normal setting. There are no different settings, just those who trick themselves into not using the tools available and not having the capacity to recognize they are worse for it. Understanding and using the tools available make one a better player, not worse. That sounds like what a criminal once said to me. The laws of society don't matter as long as you can get away with breaking them...
Me on the other hand, I prefer to play within the rules as much as possible. When I signed up for EVE 10 years ago I signed up for a particular type of game. I have put a lot of effort into my characters and I will continue to try to prevent the wowsters from making this into another piece of shite game.
If that simply means posting against the garbage the developers are putting out then that's what I'll do. Its garbage, they don't seem to have any idea of why this game attracted the loyal following it did and they seem intent on doing the same thing Sony did to EQ - make it into easy, consensual, casual garbage.
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
184
|
Posted - 2013.11.26 22:16:00 -
[227] - Quote
Thirtythousand wrote:The mobile depot is very balance breaking. Drone ships now can use as many drones as can fit in cargo hold.
Most ships willing to sit near it no longer need to plan out a fit. Just bring whatever and fit what you need as needed. Breaking almost all solo ability in the favour of the "prepared."
It removes all the need to Make sacrifice. And Removes most of the risk.
PvP is hard. It's a balance game and takes weeks of practice to effectively solo. Pve in comparison is not so hard and easy. Making it safer in dangerous space is mind blowing.
The mobile depot has broken the balance with virtually no risk or loss.
The mobile depo is great. But does completely tilt the balance scale in the wrong way.
I no longer need to plan a way my ship works. Seriously anything that lets me go full disco ball in 5 seconds. Or fit max cap boosters and insta fill my cap to fully rep, then back to dps mods.... It's seriously broken. Bastion mode is a joke compared to how easy this has made missions. Not even including how broken it has made Pvp.
My fully wcs covops cheetahs is a choice I make at undock. Not mid fight on grid with NPC and PvP elements in Full swing. It needs to be limited to out of combat or some kind of limitation.
I think jester put it best; anything that's regarded as "if your not doing this your doing it wrong" is in need of a nerf.
If your not fighting next to your anchored mobile depo, your doing it wrong.
If you haven't put their mobile depot into reinforcement, you're doing it wrong. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6467
|
Posted - 2013.11.26 22:17:00 -
[228] - Quote
Dear lord, the amount of self-righteousness in your post is staggering. EVE Online - An Unstable Game |

Tyberius Franklin
Federal Navy Academy Gallente Federation
801
|
Posted - 2013.11.26 22:18:00 -
[229] - Quote
Infinity Ziona wrote: That sounds like what a criminal once said to me. The laws of society don't matter as long as you can get away with breaking them...
Funny thing here is that the game has stewards, the devs, responsible for determining the laws here. Using the mobile structures abides by those laws and the mechanics they set forth. It should be obvious it's not me that's saying the rules don't matter. It's you.
Quote:Me on the other hand, I prefer to play within the rules as much as possible. When I signed up for EVE 10 years ago I signed up for a particular type of game. I have put a lot of effort into my characters and I will continue to try to prevent the wowsters from making this into another piece of shite game. You've yet to provide a concrete demonstration of how this in any way degrades gameplay. I'll consider this BS until you do. Also, playing within the rules != condensing the rules out of some personal purist delusion. Again, people using these structures are playing by the rules as defined by the devs, whose authority to create such rules actually exists.
Quote:If that simply means posting against the garbage the developers are putting out then that's what I'll do. Its garbage, they don't seem to have any idea of why this game attracted the loyal following it did and they seem intent on doing the same thing Sony did to EQ - make it into easy, consensual, casual garbage. Feel free, but if the loyal players who have been here for years with the exception of a few outliers like it, it should again be obvious where the problem lies. This does not consensual PvP make and is essentially the functional equivalent of warping away from an attacker that forgot to keep you pointed. The tools to keep the target pinned were available. The proper response would have been to take this situation as new information and adapt strategies accordingly.
|

Thirtythousand
Royal Amarr Institute Amarr Empire
1
|
Posted - 2013.11.26 22:28:00 -
[230] - Quote
Jythier Smith wrote:Thirtythousand wrote:The mobile depot is very balance breaking. Drone ships now can use as many drones as can fit in cargo hold.
Most ships willing to sit near it no longer need to plan out a fit. Just bring whatever and fit what you need as needed. Breaking almost all solo ability in the favour of the "prepared."
It removes all the need to Make sacrifice. And Removes most of the risk.
PvP is hard. It's a balance game and takes weeks of practice to effectively solo. Pve in comparison is not so hard and easy. Making it safer in dangerous space is mind blowing.
The mobile depot has broken the balance with virtually no risk or loss.
The mobile depo is great. But does completely tilt the balance scale in the wrong way.
I no longer need to plan a way my ship works. Seriously anything that lets me go full disco ball in 5 seconds. Or fit max cap boosters and insta fill my cap to fully rep, then back to dps mods.... It's seriously broken. Bastion mode is a joke compared to how easy this has made missions. Not even including how broken it has made Pvp.
My fully wcs covops cheetahs is a choice I make at undock. Not mid fight on grid with NPC and PvP elements in Full swing. It needs to be limited to out of combat or some kind of limitation.
I think jester put it best; anything that's regarded as "if your not doing this your doing it wrong" is in need of a nerf.
If your not fighting next to your anchored mobile depo, your doing it wrong. If you haven't put their mobile depot into reinforcement, you're doing it wrong.
lol
A ship capable of Alfa reinforcing the depo would take so long to land on grid, lock and apply dps that the target would be gone long before that argument was valid.
And I'm pointing out pve mechanics primarily. Not PvP. So if rats and npcs openly target the mobile depo like they hated drones. Problem solved |

RubyPorto
SniggWaffe WAFFLES.
4365
|
Posted - 2013.11.26 22:29:00 -
[231] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:Oh so they're capable of chasing down a fleeing ship, as in being able to warp to it before it warps off. No, as in if it tries to run away, they will arrive wherever it is going first and stop them. You knowGǪ intercept them. Well we know where they'll be warping to won't we. Right to their precious I WIN button to fit some stabs... you have to be moronic to believe the depot is balanced.
If they're warping to their Depot, you can just tackle them when you land.
You've gone and gotten yourself confused. Your (and the OP's) entire complaint is predicated on the fleeing enemy sitting right on their already onlined MD when you find them. "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

James Amril-Kesh
4S Corporation Goonswarm Federation
6467
|
Posted - 2013.11.26 22:30:00 -
[232] - Quote
Thirtythousand wrote:Jythier Smith wrote:Thirtythousand wrote:The mobile depot is very balance breaking. Drone ships now can use as many drones as can fit in cargo hold.
Most ships willing to sit near it no longer need to plan out a fit. Just bring whatever and fit what you need as needed. Breaking almost all solo ability in the favour of the "prepared."
It removes all the need to Make sacrifice. And Removes most of the risk.
PvP is hard. It's a balance game and takes weeks of practice to effectively solo. Pve in comparison is not so hard and easy. Making it safer in dangerous space is mind blowing.
The mobile depot has broken the balance with virtually no risk or loss.
The mobile depo is great. But does completely tilt the balance scale in the wrong way.
I no longer need to plan a way my ship works. Seriously anything that lets me go full disco ball in 5 seconds. Or fit max cap boosters and insta fill my cap to fully rep, then back to dps mods.... It's seriously broken. Bastion mode is a joke compared to how easy this has made missions. Not even including how broken it has made Pvp.
My fully wcs covops cheetahs is a choice I make at undock. Not mid fight on grid with NPC and PvP elements in Full swing. It needs to be limited to out of combat or some kind of limitation.
I think jester put it best; anything that's regarded as "if your not doing this your doing it wrong" is in need of a nerf.
If your not fighting next to your anchored mobile depo, your doing it wrong. If you haven't put their mobile depot into reinforcement, you're doing it wrong. lol A ship capable of Alfa reinforcing the depo would take so long to land on grid, lock and apply dps that the target would be gone long before that argument was valid. And I'm pointing out pve mechanics primarily. Not PvP. So if rats and npcs openly target the mobile depo like they hated drones. Problem solved Nobody said anything about alpha. Have you even checked how much EHP mobile depots have? EVE Online - An Unstable Game |

Dersen Lowery
Laurentson INC StructureDamage
841
|
Posted - 2013.11.26 22:33:00 -
[233] - Quote
Thirtythousand wrote:If your not fighting next to your anchored mobile depo, your doing it wrong.
So nobody should fly any ship that can't get through any situation by hugging a mobile depot?
Huh.
... isn't that most of them? Proud founder and member of the Belligerent Desirables. |

Jonah Gravenstein
Machiavellian Space Bastards
14726
|
Posted - 2013.11.26 22:34:00 -
[234] - Quote
I wish I had a ship capable of producing Alfa, I'd have an Alfasud, a 60's Guiletta, a Montreal and a few of the cloverleaf models. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
|

Malcanis
Vanishing Point. The Initiative.
12625
|
Posted - 2013.11.26 22:39:00 -
[235] - Quote
Infinity Ziona wrote:Malcanis wrote:Everything in this thread confirms that I was right to passionately support the introduction of these modules. Nice to see CSM hard at work turning EVE into WOW. What's next, Angels you can right click to get your stuff back?
Nice to see the fine old tradition of claiming everything that someone doesn't like for their own selfish reasons is "turning EVE into WoW" still being maintained.
ohSeven, oldtimer.
1 Kings 12:11
|

Malcanis
Vanishing Point. The Initiative.
12625
|
Posted - 2013.11.26 22:42:00 -
[236] - Quote
Infinity Ziona wrote:Tyberius Franklin wrote:Infinity Ziona wrote:Same small group of easy-moders seem to think if they make the same noises over and over again their opinions will actually start to make sense. Unfortunately you can call a turd a gem as much as you like but it'll still be a turd. These depots, along with suicide ganking will still be lame, poor, sad gameplay that removes skill, risk and effort from the game. If it makes you feel better you can believe it though. Me, I'll playing the game on its normal setting. There are no different settings, just those who trick themselves into not using the tools available and not having the capacity to recognize they are worse for it. Understanding and using the tools available make one a better player, not worse. That sounds like what a criminal once said to me. The laws of society don't matter as long as you can get away with breaking them... Me on the other hand, I prefer to play within the rules as much as possible. When I signed up for EVE 10 years ago I signed up for a particular type of game. I have put a lot of effort into my characters and I will continue to try to prevent the wowsters from making this into another piece of shite game. If that simply means posting against the garbage the developers are putting out then that's what I'll do. Its garbage, they don't seem to have any idea of why this game attracted the loyal following it did and they seem intent on doing the same thing Sony did to EQ - make it into easy, consensual, casual garbage.
"Patriotism is the last refuge of a scoundrel"
- Dr Johnson.
But please do go on and tell us ever so much more about how you've been so very badly wronged.
1 Kings 12:11
|

Rhes
GoonWaffe Goonswarm Federation
448
|
Posted - 2013.11.26 22:42:00 -
[237] - Quote
You guys. Infinity is the same person who thinks structures shouldn't have reinforcement timers so that he can fly through nullsec by himself blowing up stuff with impunity. Easy mode indeed... |

Jonah Gravenstein
Machiavellian Space Bastards
14728
|
Posted - 2013.11.26 22:48:00 -
[238] - Quote
Rhes wrote:You guys. Infinity is the same person who thinks structures shouldn't have reinforcement timers so that he can fly through nullsec by himself blowing up stuff with impunity. Easy mode indeed... It isn't easy mode if Infinity wants it, you should have realised that by now . The words head, arse and up spring to mind when dealing with that particular troll. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
184
|
Posted - 2013.11.26 22:48:00 -
[239] - Quote
Rhes wrote:You guys. Infinity is the same person who thinks structures shouldn't have reinforcement timers so that he can fly through nullsec by himself blowing up stuff with impunity. Easy mode indeed...
I do have a problem with being in combat with someone and not being able to destroy their mobile depot... while they're online... sitting right there... shooting at you... |

Jenn aSide
STK Scientific Initiative Mercenaries
3512
|
Posted - 2013.11.26 22:54:00 -
[240] - Quote
Desivo Delta Visseroff wrote:Malcanis wrote:Everything in this thread confirms that I was right to passionately support the introduction of these modules. Fantastic! I support the introduction of any module/mechanic that forces players out of their comfort zone, forces evolution, adaptation and brings forth buckets and buckets of forum tears and complaining. This is Eve done right  HTFU and long live Eve online!!!
Amen. It's hard to read the posts of a certain hypocritical poster talking about wow while advocating making the game easier for him (not just with chaning mobile depots, but all the other stuff he's ever posted). |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 22:54:00 -
[241] - Quote
Jythier Smith wrote:Rhes wrote:You guys. Infinity is the same person who thinks structures shouldn't have reinforcement timers so that he can fly through nullsec by himself blowing up stuff with impunity. Easy mode indeed... I do have a problem with being in combat with someone and not being able to destroy their mobile depot... while they're online... sitting right there... shooting at you... I have more a problem with them being offline sleeping and their shite is floating in space and I can't kill it. Apparently for people who constantly use the term "make some friends" that doesn't apply to them, and oh yeah, their 35000 man alliance is offline sleeping too, while I'm online and their shite is floating in space invulnerable lol
World of Spacecraft indeed |

James Amril-Kesh
4S Corporation Goonswarm Federation
6468
|
Posted - 2013.11.26 22:55:00 -
[242] - Quote
Jythier Smith wrote:Rhes wrote:You guys. Infinity is the same person who thinks structures shouldn't have reinforcement timers so that he can fly through nullsec by himself blowing up stuff with impunity. Easy mode indeed... I do have a problem with being in combat with someone and not being able to destroy their mobile depot... while they're online... sitting right there... shooting at you... If you reinforce it, they can't refit. So what's the problem? EVE Online - An Unstable Game |

Rhes
GoonWaffe Goonswarm Federation
451
|
Posted - 2013.11.26 22:55:00 -
[243] - Quote
Jythier Smith wrote:Rhes wrote:You guys. Infinity is the same person who thinks structures shouldn't have reinforcement timers so that he can fly through nullsec by himself blowing up stuff with impunity. Easy mode indeed... I do have a problem with being in combat with someone and not being able to destroy their mobile depot... while they're online... sitting right there... shooting at you...
But Infinity's stance is that *nothing* should have a reinforcement timer. |

Jonah Gravenstein
Machiavellian Space Bastards
14728
|
Posted - 2013.11.26 22:59:00 -
[244] - Quote
Infinity Ziona wrote:Jythier Smith wrote:Rhes wrote:You guys. Infinity is the same person who thinks structures shouldn't have reinforcement timers so that he can fly through nullsec by himself blowing up stuff with impunity. Easy mode indeed... I do have a problem with being in combat with someone and not being able to destroy their mobile depot... while they're online... sitting right there... shooting at you... I have more a problem with them being offline sleeping and their shite is floating in space and I can't kill it. Apparently for people who constantly use the term "make some friends" that doesn't apply to them, and oh yeah, their 35000 man alliance is offline sleeping too, while I'm online and their shite is floating in space invulnerable lol World of Spacecraft indeed You can kill it while they're asleep, bring friends  I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
|

Jenn aSide
STK Scientific Initiative Mercenaries
3512
|
Posted - 2013.11.26 23:00:00 -
[245] - Quote
Tyberius Franklin wrote:Feel free, but if the loyal players who have been here for years with the exception of a few outliers like it, it should again be obvious where the problem lies.
You're right, "Should be", but isn't. Some people equate "bad for me" as "bad for everyone and everything". For these folks, it doesn't matter that many many people like something or that that things adds value to a situtation, they dismiss those people as folks with some agenda or another. I think such ways of thinking are basically dishonest. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 23:01:00 -
[246] - Quote
Jonah Gravenstein wrote:Infinity Ziona wrote:Jythier Smith wrote:Rhes wrote:You guys. Infinity is the same person who thinks structures shouldn't have reinforcement timers so that he can fly through nullsec by himself blowing up stuff with impunity. Easy mode indeed... I do have a problem with being in combat with someone and not being able to destroy their mobile depot... while they're online... sitting right there... shooting at you... I have more a problem with them being offline sleeping and their shite is floating in space and I can't kill it. Apparently for people who constantly use the term "make some friends" that doesn't apply to them, and oh yeah, their 35000 man alliance is offline sleeping too, while I'm online and their shite is floating in space invulnerable lol World of Spacecraft indeed You can kill it while they're asleep, bring friends  No, you cannot. It becomes invulnerable... that's what a reinforcement timer does... jebus |

RubyPorto
SniggWaffe WAFFLES.
4365
|
Posted - 2013.11.26 23:04:00 -
[247] - Quote
Infinity Ziona wrote:No, you cannot. It becomes invulnerable... that's what a reinforcement timer does... jebus
Sure you can. Just make sure the RF timer runs out while they're asleep.
For fixed timer structures, you just need to put them into RF at the right time. For customizable timers, you have to be a little more creative. "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 23:05:00 -
[248] - Quote
Jenn aSide wrote:Tyberius Franklin wrote:Feel free, but if the loyal players who have been here for years with the exception of a few outliers like it, it should again be obvious where the problem lies. You're right, "Should be", but isn't. Some people equate "bad for me" as "bad for everyone and everything". For these folks, it doesn't matter that many many people like something or that that things adds value to a situtation, they dismiss those people as folks with some agenda or another. I think such ways of thinking are basically dishonest. My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was.
That's what you people do. Whine, whine whine. OH CCP, the evil Privateers are declaring war on us, please help!!!1, or "OH CCP I should be able to jump half way across the galaxy, please give us WoW style hearth stones"... then "OH CCP, these timers on our hearth stones they suck, we only get to hearth stone once per dayz!!!" over and over and over
Don't come to an established game and whinge to make it easier and easier... it's sickening |

Jenn aSide
STK Scientific Initiative Mercenaries
3512
|
Posted - 2013.11.26 23:06:00 -
[249] - Quote
What you said:
RubyPorto wrote:
Sure you can. Just make sure the RF timer runs out while they're asleep.
For fixed timer structures, you just need to put them into RF at the right time. For customizable timers, you have to be a little more creative.
What Ziona read:
RubyPorto wrote: impossible, impossible, effort, grrr goons , impossible, effort, impossible [/i]
|

Jonah Gravenstein
Machiavellian Space Bastards
14728
|
Posted - 2013.11.26 23:08:00 -
[250] - Quote
Infinity Ziona wrote:No, you cannot. It becomes invulnerable... that's what a reinforcement timer does... jebus Ah yes the reinforcement timer, I'm well aware of what it does and I'm aware of how you deal with it, you come back when the timer expires, preferably with friends like everybody else has to 
The problem isn't with timers and the like, they're working as intended. the problem is with you refusing to deal with the possibility of having to fight a defending fleet when the timer expires, and expecting to be able to solo stuff that usually requires a team effort. In short you're a special snowflake who thinks CCP owes them something, reality check, they don't. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
|

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 23:08:00 -
[251] - Quote
RubyPorto wrote:Infinity Ziona wrote:No, you cannot. It becomes invulnerable... that's what a reinforcement timer does... jebus Sure you can. Just make sure the RF timer runs out while they're asleep. For fixed timer structures, you just need to put them into RF at the right time. For customizable timers, you have to be a little more creative. No, SURE YOU CANNOT. Regardless of what time I choose it goes into reinforced, that means I cannot kill it. I have to leave it and come back when all the pretty ladies have had their sleepybie time and got their little blob ready. Its one of the most pathetic hand holding features in any game I've played.
|

James Amril-Kesh
4S Corporation Goonswarm Federation
6469
|
Posted - 2013.11.26 23:08:00 -
[252] - Quote
Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was.
That's what you people do. Whine, whine whine. OH CCP, the evil Privateers are declaring war on us, please help!!!1, or "OH CCP I should be able to jump half way across the galaxy, please give us WoW style hearth stones"... then "OH CCP, these timers on our hearth stones they suck, we only get to hearth stone once per dayz!!!" over and over and over
Don't come to an established game and whinge to make it easier and easier... it's sickening I know some good psychiatrists... EVE Online - An Unstable Game |

Tippia
Sunshine and Lollipops
17553
|
Posted - 2013.11.26 23:09:00 -
[253] - Quote
Thirtythousand wrote:A ship capable of Alfa reinforcing the depo would take so long to land on grid, lock and apply dps that the target would be gone long before that argument was valid. Yes, because bombers are known for being very slow-warping and requiring locks to deliver damage, not to mention being world-famous making their presence on-grid widely known long before they can launch an attackGǪ
James Amril-Kesh wrote:Nobody said anything about alpha. Have you even checked how much EHP mobile depots have? Actually, I did. The point people seem to be missing is that they're just quoting from the bare EHP number quoted in the blog without looking into the numbers and mechanics behind itGǪ
A standard depot has 17,500 HP. It has no listed resists, so that's 17,500 EHP as well. The distribution of those hitpoints is 5k shields + 5k armour + 7.5k hull. How do you reinforce a depot? By punching its shields down to 25%.
Thus: total damage required to reinforce a depot: 75% of 5,000, or 3,750 HP.
Alpha:ing it into reinforced is trivial. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 23:10:00 -
[254] - Quote
Jonah Gravenstein wrote:Ah yes the reinforcement timer, I'm well aware of what it does and I'm aware of how you deal with it, you come back when the timer expires, preferably with friends like everybody else has to  The problem isn't with timers and the like, they're working as intended. the problem is with you expecting to not have to fight a defending fleet when the timer expires, and expecting to be able to solo stuff that usually requires a team effort. In short you're a special snowflake who thinks CCP owes them something, reality check, they don't. No the problem is with a bunch of nerds who can't organize a 24 hour defence out of an alliance of 35000 players against one player trying to shoot 10 million HP. |

Jenn aSide
STK Scientific Initiative Mercenaries
3512
|
Posted - 2013.11.26 23:10:00 -
[255] - Quote
Infinity Ziona wrote:Jenn aSide wrote:Tyberius Franklin wrote:Feel free, but if the loyal players who have been here for years with the exception of a few outliers like it, it should again be obvious where the problem lies. You're right, "Should be", but isn't. Some people equate "bad for me" as "bad for everyone and everything". For these folks, it doesn't matter that many many people like something or that that things adds value to a situtation, they dismiss those people as folks with some agenda or another. I think such ways of thinking are basically dishonest. My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was. That's what you people do. Whine, whine whine. OH CCP, the evil Privateers are declaring war on us, please help!!!1, or "OH CCP I should be able to jump half way across the galaxy, please give us WoW style hearth stones"... then "OH CCP, these timers on our hearth stones they suck, we only get to hearth stone once per dayz!!!" over and over and over Don't come to an established game and whinge to make it easier and easier... it's sickening
If I felt like it, I would go and find your post BEGGING for some way to refit in someone else's SOV space and the other psot where you (in a reply to me) TOOK CREDIT for the creation of the mobile depot. The same MD you now hate because it allows people to deny you kills.
Be careful what you wish for lol. I told you back then that you were so short sighted that you didn't think through your request, but as usual you will learn nothing from this.
But my god man, you are such a hypocrite. You are the poster who asks for changes, to local, to cloaks, to reinforcement timers, the mobile depots, to sov space etc etc. You are the one demanding changes that would directly benifit what you want to do (which I honestly think is wrong as you can get). The rest of us are actually defending What EVE is and has always been. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 23:11:00 -
[256] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was.
That's what you people do. Whine, whine whine. OH CCP, the evil Privateers are declaring war on us, please help!!!1, or "OH CCP I should be able to jump half way across the galaxy, please give us WoW style hearth stones"... then "OH CCP, these timers on our hearth stones they suck, we only get to hearth stone once per dayz!!!" over and over and over
Don't come to an established game and whinge to make it easier and easier... it's sickening I know some good psychiatrists... Then refer the whiners to them? |

James Amril-Kesh
4S Corporation Goonswarm Federation
6469
|
Posted - 2013.11.26 23:14:00 -
[257] - Quote
Infinity Ziona wrote:James Amril-Kesh wrote:Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was.
That's what you people do. Whine, whine whine. OH CCP, the evil Privateers are declaring war on us, please help!!!1, or "OH CCP I should be able to jump half way across the galaxy, please give us WoW style hearth stones"... then "OH CCP, these timers on our hearth stones they suck, we only get to hearth stone once per dayz!!!" over and over and over
Don't come to an established game and whinge to make it easier and easier... it's sickening I know some good psychiatrists... Then refer the whiners to them? Well I was offering, but they don't seem to realize who they are. EVE Online - An Unstable Game |

Jonah Gravenstein
Machiavellian Space Bastards
14728
|
Posted - 2013.11.26 23:15:00 -
[258] - Quote
Infinity Ziona wrote:Jonah Gravenstein wrote:Ah yes the reinforcement timer, I'm well aware of what it does and I'm aware of how you deal with it, you come back when the timer expires, preferably with friends like everybody else has to  The problem isn't with timers and the like, they're working as intended. the problem is with you expecting to not have to fight a defending fleet when the timer expires, and expecting to be able to solo stuff that usually requires a team effort. In short you're a special snowflake who thinks CCP owes them something, reality check, they don't. No the problem is with a bunch of nerds who can't organize a 24 hour defence out of an alliance of 35000 players against one player trying to shoot 10 million HP. So you're saying that an alliance, who may or may not be in a TZ that's different from your own, should have to maintain a 24 hour defence fleet on the off chance you decide to shoot their structures? Yeah you're a special snowflake. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
|

Jenn aSide
STK Scientific Initiative Mercenaries
3512
|
Posted - 2013.11.26 23:15:00 -
[259] - Quote
Infinity Ziona wrote:Jonah Gravenstein wrote:Ah yes the reinforcement timer, I'm well aware of what it does and I'm aware of how you deal with it, you come back when the timer expires, preferably with friends like everybody else has to  The problem isn't with timers and the like, they're working as intended. the problem is with you expecting to not have to fight a defending fleet when the timer expires, and expecting to be able to solo stuff that usually requires a team effort. In short you're a special snowflake who thinks CCP owes them something, reality check, they don't. No the problem is with a bunch of nerds who can't organize a 24 hour defence out of an alliance of 35000 players against one player trying to shoot 10 million HP.
As opposed to the player who wants to shoot that structure byut can't make 2 or 3 friends to come with him lol.
You brag about how much isk you make ninja plexing, why can't you hire mercs to go back and kill that structure? |

Rhes
GoonWaffe Goonswarm Federation
451
|
Posted - 2013.11.26 23:15:00 -
[260] - Quote
Infinity Ziona wrote:RubyPorto wrote:Infinity Ziona wrote:No, you cannot. It becomes invulnerable... that's what a reinforcement timer does... jebus Sure you can. Just make sure the RF timer runs out while they're asleep. For fixed timer structures, you just need to put them into RF at the right time. For customizable timers, you have to be a little more creative. No, SURE YOU CANNOT. Regardless of what time I choose it goes into reinforced, that means I cannot kill it. I have to leave it and come back when all the pretty ladies have had their sleepybie time and got their little blob ready. Its one of the most pathetic hand holding features in any game I've played. And there we go. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 23:18:00 -
[261] - Quote
Jenn aSide wrote:Infinity Ziona wrote:Jenn aSide wrote:Tyberius Franklin wrote:Feel free, but if the loyal players who have been here for years with the exception of a few outliers like it, it should again be obvious where the problem lies. You're right, "Should be", but isn't. Some people equate "bad for me" as "bad for everyone and everything". For these folks, it doesn't matter that many many people like something or that that things adds value to a situtation, they dismiss those people as folks with some agenda or another. I think such ways of thinking are basically dishonest. My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was. That's what you people do. Whine, whine whine. OH CCP, the evil Privateers are declaring war on us, please help!!!1, or "OH CCP I should be able to jump half way across the galaxy, please give us WoW style hearth stones"... then "OH CCP, these timers on our hearth stones they suck, we only get to hearth stone once per dayz!!!" over and over and over Don't come to an established game and whinge to make it easier and easier... it's sickening If I felt like it, I would go and find your post BEGGING for some way to refit in someone else's SOV space and the other psot where you (in a reply to me) TOOK CREDIT for the creation of the mobile depot. The same MD you now hate because it allows people to deny you kills. Be careful what you wish for lol. I told you back then that you were so short sighted that you didn't think through your request, but as usual you will learn nothing from this. But my god man, you are such a hypocrite. You are the poster who asks for changes, to local, to cloaks, to reinforcement timers, the mobile depots, to sov space etc etc. You are the one demanding changes that would directly benifit what you want to do (which I honestly think is wrong as you can get). The rest of us are actually defending What EVE is and has always been. The MD is fantastic, apart from the ability to fit during combat. I have a MD and I use it a lot, very useful for me since I'm operating in goonsec without stations.
The OP is 100% right, its game breaking for non-consentual PVP. But that's really what you guys want right, only PvP when you want, when you have 100 friends to hold your hand. When you're carebearing you want exactly what the high sec bears want, 100% safety. And now you have it. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6472
|
Posted - 2013.11.26 23:20:00 -
[262] - Quote
Jonah Gravenstein wrote:Infinity Ziona wrote:Jonah Gravenstein wrote:Ah yes the reinforcement timer, I'm well aware of what it does and I'm aware of how you deal with it, you come back when the timer expires, preferably with friends like everybody else has to  The problem isn't with timers and the like, they're working as intended. the problem is with you expecting to not have to fight a defending fleet when the timer expires, and expecting to be able to solo stuff that usually requires a team effort. In short you're a special snowflake who thinks CCP owes them something, reality check, they don't. No the problem is with a bunch of nerds who can't organize a 24 hour defence out of an alliance of 35000 players against one player trying to shoot 10 million HP. So you're saying that an alliance, who may or may not be in a TZ that's different from your own, should have to maintain a 24 hour defence fleet on the off chance you decide to shoot their structures? Yeah you're a special snowflake. They should also be present everywhere simultaneously. EVE Online - An Unstable Game |

Tippia
Sunshine and Lollipops
17553
|
Posted - 2013.11.26 23:21:00 -
[263] - Quote
Jonah Gravenstein wrote:So you're saying that an alliance, who may or may not be in a TZ that's different from your own, should have to maintain a 24 hour defence fleet on the off chance you decide to shoot their structures? Yeah you're a special snowflake. IZ has forgotten (or never actually learned) that there's a very good reason why they nuked that mechanic and never looked back at the horror it createdGǪ
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 23:22:00 -
[264] - Quote
Rhes wrote:Infinity Ziona wrote:RubyPorto wrote:Infinity Ziona wrote:No, you cannot. It becomes invulnerable... that's what a reinforcement timer does... jebus Sure you can. Just make sure the RF timer runs out while they're asleep. For fixed timer structures, you just need to put them into RF at the right time. For customizable timers, you have to be a little more creative. No, SURE YOU CANNOT. Regardless of what time I choose it goes into reinforced, that means I cannot kill it. I have to leave it and come back when all the pretty ladies have had their sleepybie time and got their little blob ready. Its one of the most pathetic hand holding features in any game I've played. And there we go. You find it strange that when I'm online, in your Goonspace, with your 35,000 players coalition flying about that I want to kill your stuff. And you don't find it strange that you want CCP to protect your stuff, even when you have a 35,000 man coalition to do that against a single player such as myself?
|

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 23:25:00 -
[265] - Quote
Tippia wrote:Jonah Gravenstein wrote:So you're saying that an alliance, who may or may not be in a TZ that's different from your own, should have to maintain a 24 hour defence fleet on the off chance you decide to shoot their structures? Yeah you're a special snowflake. IZ has forgotten (or never actually learned) that there's a very good reason why they nuked that mechanic and never looked back at the horror it createdGǪ Oh I know why, because CCP got all buddy buddy with the alliances of the day, and hired a few of them, and of course they did what any alliance bear would do, made it safe for alliances so they didn't have to do any work to keep their space. Gave it millions of HP and made it cast a 24 hour pally bubble on itself right :) |

Tippia
Sunshine and Lollipops
17553
|
Posted - 2013.11.26 23:25:00 -
[266] - Quote
Infinity Ziona wrote:Oh I know why, because CCP got all buddy buddy with the alliances of the day, and hired a few of them, and of course they did what any alliance bear would do, made it safe for alliances so they didn't have to do any work to keep their space. Gave it millions of HP and made it cast a 24 hour pally bubble on itself right :) GǪand you can prove all this, of course? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 23:30:00 -
[267] - Quote
Tippia wrote:Infinity Ziona wrote:Oh I know why, because CCP got all buddy buddy with the alliances of the day, and hired a few of them, and of course they did what any alliance bear would do, made it safe for alliances so they didn't have to do any work to keep their space. Gave it millions of HP and made it cast a 24 hour pally bubble on itself right :) GǪand you can prove all this, of course? All I hear is Bonobo's trying to change the subject.... anyone can see it's pathetic 35000 people can't defend their stuff and need help from the server against small gangs or solo players... |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
437
|
Posted - 2013.11.26 23:31:00 -
[268] - Quote
Infinity Ziona wrote:Oh I know why, because CCP got all buddy buddy with the alliances of the day, and hired a few of them, and of course they did what any alliance bear would do, made it safe for alliances so they didn't have to do any work to keep their space. Gave it millions of HP and made it cast a 24 hour pally bubble on itself right :)
Yeah, it's impossible to take sov away from alliances, just ask TEST, no, wait, Band of Brothers, not those either, ask Solar, oh, right, no, don't, ask IRC oh, well, you can ask anybody: Sov can't be taken away. I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |

Tippia
Sunshine and Lollipops
17553
|
Posted - 2013.11.26 23:31:00 -
[269] - Quote
Infinity Ziona wrote:All I hear is Bonobo's trying to change the subject.... anyone can see it's pathetic 35000 people can't defend their stuff and need help from the server against small gangs or solo players... So no. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Karrl Tian
Bourbon Bandits Anarchy.
266
|
Posted - 2013.11.26 23:31:00 -
[270] - Quote
Bookmarking this thread for the next carebear who whines that CCP hate PvE'ers/favors PvP'ers.
@Op depots were introduced specifically to give people in big, slow PvE-fit ships a chance now that interceptors have free run of bubblesec and warp changes make trying to run end like this. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6474
|
Posted - 2013.11.26 23:36:00 -
[271] - Quote
Infinity's just trying to get this thread locked now that he's made a fool of himself. EVE Online - An Unstable Game |

Rhes
GoonWaffe Goonswarm Federation
455
|
Posted - 2013.11.26 23:48:00 -
[272] - Quote
Infinity Ziona wrote:You find it strange that when I'm online, in your Goonspace, with your 35,000 players coalition flying about that I want to kill your stuff. And you don't find it strange that you want CCP to protect your stuff, even when you have a 35,000 man coalition to do that against a single player such as myself?
I don't find it strange that you're in our space. I don't care because you're a solo player and you have zero effect on our alliance.
|

Jenn aSide
STK Scientific Initiative Mercenaries
3513
|
Posted - 2013.11.26 23:52:00 -
[273] - Quote
In the finest tradition of delusional folk who can't admit they are wrong, you failed to answer a question i asked you Infinity, so lets try again.
Jenn aSide wrote:Infinity Ziona wrote: Last I checked dictors didn't get bubble immunity. While your dictor is mwd'ing the renter bubble camp your Apoc is docking... The whole point of the changes to inties was so they could tackle shite... ffs Now you're suggesting its cool they can't do that cause dictors can?
YOU said "Cynabal", I said "DICTOR". in your own example you are using the wrong ships. Prior to the warp changes, a single dictor wouldn't have caught an aware Apoc anyway. Now because of warp changes AND inties being nullified, the inty has a much better chance of catcing something. The BALANCE to this is the mobile depot which lets the barttleship (which is now in more danger of getting caught than they would be pre-rubicon) have a fighting chance to live. I'll make you a deal then. Take way the mobile depot's ability to refit while in combat, but in return you have to give up the Interceptor's (a non-tech3 ship) ability to ignore bubbles. How about that? |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.26 23:56:00 -
[274] - Quote
Rhes wrote:Infinity Ziona wrote:You find it strange that when I'm online, in your Goonspace, with your 35,000 players coalition flying about that I want to kill your stuff. And you don't find it strange that you want CCP to protect your stuff, even when you have a 35,000 man coalition to do that against a single player such as myself? I don't find it strange that you're in our space. I don't care because you're a solo player and you have zero effect on our alliance. You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.27 00:01:00 -
[275] - Quote
Jenn aSide wrote:In the finest tradition of delusional folk who can't admit they are wrong, you failed to answer a question i asked you Infinity, so lets try again. Jenn aSide wrote:Infinity Ziona wrote: Last I checked dictors didn't get bubble immunity. While your dictor is mwd'ing the renter bubble camp your Apoc is docking... The whole point of the changes to inties was so they could tackle shite... ffs Now you're suggesting its cool they can't do that cause dictors can?
YOU said "Cynabal", I said "DICTOR". in your own example you are using the wrong ships. Prior to the warp changes, a single dictor wouldn't have caught an aware Apoc anyway. Now because of warp changes AND inties being nullified, the inty has a much better chance of catcing something. The BALANCE to this is the mobile depot which lets the barttleship (which is now in more danger of getting caught than they would be pre-rubicon) have a fighting chance to live. I'll make you a deal then. Take way the mobile depot's ability to refit while in combat, but in return you have to give up the Interceptor's (a non-tech3 ship) ability to ignore bubbles. How about that? You'll need to take that up with the developers or goons or both maybe...
|

Jenn aSide
STK Scientific Initiative Mercenaries
3513
|
Posted - 2013.11.27 00:02:00 -
[276] - Quote
Infinity Ziona wrote:Jenn aSide wrote:In the finest tradition of delusional folk who can't admit they are wrong, you failed to answer a question i asked you Infinity, so lets try again. Jenn aSide wrote:Infinity Ziona wrote: Last I checked dictors didn't get bubble immunity. While your dictor is mwd'ing the renter bubble camp your Apoc is docking... The whole point of the changes to inties was so they could tackle shite... ffs Now you're suggesting its cool they can't do that cause dictors can?
YOU said "Cynabal", I said "DICTOR". in your own example you are using the wrong ships. Prior to the warp changes, a single dictor wouldn't have caught an aware Apoc anyway. Now because of warp changes AND inties being nullified, the inty has a much better chance of catcing something. The BALANCE to this is the mobile depot which lets the barttleship (which is now in more danger of getting caught than they would be pre-rubicon) have a fighting chance to live. I'll make you a deal then. Take way the mobile depot's ability to refit while in combat, but in return you have to give up the Interceptor's (a non-tech3 ship) ability to ignore bubbles. How about that? You'll need to take that up with the developers or goons or both maybe...
ROFL, I knew you didn't have the guts to answer honestly. |

Casanunda
Church Of The Eternal Cosmic Confidence Trick
112
|
Posted - 2013.11.27 00:10:00 -
[277] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You find it strange that when I'm online, in your Goonspace, with your 35,000 players coalition flying about that I want to kill your stuff. And you don't find it strange that you want CCP to protect your stuff, even when you have a 35,000 man coalition to do that against a single player such as myself? I don't find it strange that you're in our space. I don't care because you're a solo player and you have zero effect on our alliance. You don't care because... Timers lol That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers.
3 words for you that completely blow the bolded and underlined statement out of the water:
Giant Secure Container The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6474
|
Posted - 2013.11.27 00:12:00 -
[278] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You find it strange that when I'm online, in your Goonspace, with your 35,000 players coalition flying about that I want to kill your stuff. And you don't find it strange that you want CCP to protect your stuff, even when you have a 35,000 man coalition to do that against a single player such as myself? I don't find it strange that you're in our space. I don't care because you're a solo player and you have zero effect on our alliance. You don't care because... Timers lol That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. That's why nothing that has a timer has ever been destroyed...
You're so full of it. EVE Online - An Unstable Game |

Rhes
GoonWaffe Goonswarm Federation
456
|
Posted - 2013.11.27 00:12:00 -
[279] - Quote
Infinity Ziona wrote:You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. You are precious. Allow me to quote one of your own posts back to you:
Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was Why doesn't this apply to your whining about reinforcement timers?
|

Tippia
Sunshine and Lollipops
17553
|
Posted - 2013.11.27 00:14:00 -
[280] - Quote
Casanunda wrote:3 words for you that completely blow the bolded and underlined statement out of the water:
Giant Secure Container To be fair, GSCs sport a pretty nasty tank, so there's protection there as wellGǪ
GǪunlike with a depot, which can be disabled in one shot by a single stealth bomber.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6474
|
Posted - 2013.11.27 00:18:00 -
[281] - Quote
Tippia wrote:Casanunda wrote:3 words for you that completely blow the bolded and underlined statement out of the water:
Giant Secure Container To be fair, GSCs sport a pretty nasty tank, so there's protection there as wellGǪ GǪunlike with a depot, which can be disabled in one shot by a single stealth bomber.  It took me two shots, but my stealth bomber skills are (ironically) complete ****. EVE Online - An Unstable Game |

Kaarous Aldurald
ROC Academy The ROC
1662
|
Posted - 2013.11.27 00:19:00 -
[282] - Quote
James Amril-Kesh wrote:Infinity's just trying to get this thread locked now that he's made a fool of himself.
I doubt that. I have spent a fair amount of time arguing with this particular wall, and he's actually stupid enough to believe all of these things. It is mildly shocking to me that he's actually gotten to be even more of a shitposter, however. If he keeps digging any lower, he's going to hit magma pretty soon. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.27 00:20:00 -
[283] - Quote
Rhes wrote:Infinity Ziona wrote:You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. You are precious. Allow me to quote one of your own posts back to you: Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was Why doesn't this apply to your whining about reinforcement timers? When I joined in 2003 there were no reinforcement timers. People actually had to fight for and hold their space. |

Tippia
Sunshine and Lollipops
17553
|
Posted - 2013.11.27 00:21:00 -
[284] - Quote
James Amril-Kesh wrote:It took me two shots, but my stealth bomber skills are (ironically) complete ****. Fair enough. I'm looking at the ever-present ( ) all-V skillset. 4717 alpha with arbalests and navy torps; 8000 with ze beumb. But again, the threshold is 3750 so you probably wouldn't have to push those skills very far to get there. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Rhes
GoonWaffe Goonswarm Federation
457
|
Posted - 2013.11.27 00:23:00 -
[285] - Quote
Infinity Ziona wrote:When I joined in 2003 there were no reinforcement timers
So the game should be exactly like it was in 2003? Your arguments keep getting more and more insane...
|

Casanunda
Church Of The Eternal Cosmic Confidence Trick
112
|
Posted - 2013.11.27 00:24:00 -
[286] - Quote
Tippia wrote:Casanunda wrote:3 words for you that completely blow the bolded and underlined statement out of the water:
Giant Secure Container To be fair, GSCs sport a pretty nasty tank, so there's protection there as wellGǪ GǪunlike with a depot, which can be disabled in one shot by a single stealth bomber. 
That's fair, the GSC does have a rather nice 500,000HP, I was more aiming at disproving the "Everything you eject and anchor in space is 100% protected from damage by timers" statement from IZ.
The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.27 00:31:00 -
[287] - Quote
Casanunda wrote:Tippia wrote:Casanunda wrote:3 words for you that completely blow the bolded and underlined statement out of the water:
Giant Secure Container To be fair, GSCs sport a pretty nasty tank, so there's protection there as wellGǪ GǪunlike with a depot, which can be disabled in one shot by a single stealth bomber.  That's fair, the GSC does have a rather nice 500,000HP, I was more aiming at disproving the "Everything you eject and anchor in space is 100% protected from damage by timers" statement from IZ. Obviously when I said "You" eject and anchor I was not speaking of GSC, I was talking about SOV structures which was the topic of the conversation. |

Tippia
Sunshine and Lollipops
17553
|
Posted - 2013.11.27 00:33:00 -
[288] - Quote
Infinity Ziona wrote:Obviously when I said "You" eject and anchor I was not speaking of GSC, I was talking about SOV structures which was the topic of the conversation. Obvious or not, what you said was still incorrect. Again. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Casanunda
Church Of The Eternal Cosmic Confidence Trick
112
|
Posted - 2013.11.27 00:37:00 -
[289] - Quote
Infinity Ziona wrote: Obviously when I said "You" eject and anchor I was not speaking of GSC, I was talking about SOV structures which was the topic of the conversation.
Be more specific in your posting then, the phrase "everything you eject and anchor" encompasses GSCs as well as sov structures, because they are also anchorable. FYI the actual topic of conversation is actually mobile depots, your little crusade to make life in nullsec easymode for you, and you alone (screw everybody else) is irrelevant to the topic at hand. The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.27 00:39:00 -
[290] - Quote
Casanunda wrote:Infinity Ziona wrote: Obviously when I said "You" eject and anchor I was not speaking of GSC, I was talking about SOV structures which was the topic of the conversation.
Be more specific in your posting then, the phrase " everything you eject and anchor" encompasses GSCs as well as sov structures, because they are also anchorable. FYI the actual topic of conversation is actually mobile depots, your little crusade to make life in nullsec easymode for you, and you alone (screw everybody else) is irrelevant to the topic at hand. Hey I'm not the one that brought it up. Speak to Jenn if you have issues with her posts. |

Infinity Ziona
Cloakers
836
|
Posted - 2013.11.27 00:41:00 -
[291] - Quote
Rhes wrote:Infinity Ziona wrote:When I joined in 2003 there were no reinforcement timers So the game should be exactly like it was in 2003? Your arguments keep getting more and more insane... No I didn't say that. Timers however need to removed. Time to take off the training wheels and experience some of the negative aspects of holding massive amounts of space. |

Shadow Love
Dirt Diggers Inc
84
|
Posted - 2013.11.27 00:49:00 -
[292] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:When I joined in 2003 there were no reinforcement timers So the game should be exactly like it was in 2003? Your arguments keep getting more and more insane... No I didn't say that. Timers however need to removed. Time to take off the training wheels and experience some of the negative aspects of holding massive amounts of space.
I'm a newb regarding null/sov matters so excuse my ignorance, but who exactly would be able to consistantly hold space if single players/small groups of players just rolled around knocking down structures of sleeping alliances?
Next you will want docking removed, with all of our ships going into deadspace and being scannable while we are logged off because you should be able to shoot us anytime, anywhere, any way you want... but mostly just when no one is around to defend themselves. |

Casanunda
Church Of The Eternal Cosmic Confidence Trick
112
|
Posted - 2013.11.27 00:49:00 -
[293] - Quote
Infinity Ziona wrote:Hey I'm not the one that brought it up. Speak to Jenn if you have issues with her posts. You may, or may not be the poster who brought it up, but you're more than happy to continue spouting your, usually incorrect, thoughts about it.
You're known for being a poster with a bee in their bonnet about goons and nothing of value to say about anything, you even make obvious trolls look like reasonable people. Jenna Side on the other hand usually has something of value to add to the conversation.
Shadow Love wrote:I'm a newb regarding null/sov matters so excuse my ignorance, but who exactly would be able to consistantly hold space if single players/small groups of players just rolled around knocking down structures of sleeping alliances?
Next you will want docking removed, with all of our ships going into deadspace and being scannable while we are logged off because you should be able to shoot us anytime, anywhere, any way you want... but mostly just when no one is around to defend themselves. Welcome to the wonderful and delusional world of Infinity Zionas Eve Online. TBH some of the ideas/demands that spout forth from IZs cakehole would kill Eve in about 2 weeks. The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle. |

Kaarous Aldurald
ROC Academy The ROC
1662
|
Posted - 2013.11.27 00:51:00 -
[294] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:When I joined in 2003 there were no reinforcement timers So the game should be exactly like it was in 2003? Your arguments keep getting more and more insane... No I didn't say that. Timers however need to removed. Time to take off the training wheels and experience some of the negative aspects of holding massive amounts of space.
So instead we should add training wheels for the people who can't be bothered to back up their actions and show up for a timer? Not posting on my main, and loving it.-á Because free speech.-á |

RubyPorto
SniggWaffe WAFFLES.
4366
|
Posted - 2013.11.27 00:53:00 -
[295] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:When I joined in 2003 there were no reinforcement timers So the game should be exactly like it was in 2003? Your arguments keep getting more and more insane... No I didn't say that. Timers however need to removed. Time to take off the training wheels and experience some of the negative aspects of holding massive amounts of space.
Why shouldn't you have to actually engage in a fight in order to take space? "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Minmatar Citizen160812
The LGBT Last Supper
606
|
Posted - 2013.11.27 01:54:00 -
[296] - Quote
Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. You are precious. Allow me to quote one of your own posts back to you: Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was Why doesn't this apply to your whining about reinforcement timers? When I joined in 2003
When you joined in 2003 you probably had more hair, less fat and a better smell. You also probably had a chance at getting a piece of calming poontang so 10 years later a small change in a video game wouldn't send you into a fit of rage...see things change.
Maybe take this chance to get a toupe, rent a fancy car and go look for some poor unsuspecting lady to knock up so she can't run away when she finds out the car is rented, the hair is fake and you get enraged by video games.
|

Jenn aSide
STK Scientific Initiative Mercenaries
3513
|
Posted - 2013.11.27 02:10:00 -
[297] - Quote
Minmatar Citizen160812 wrote:Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. You are precious. Allow me to quote one of your own posts back to you: Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was Why doesn't this apply to your whining about reinforcement timers? When I joined in 2003 When you joined in 2003 you probably had more hair, less fat and a better smell. You also probably had a chance at getting a piece of calming poontang so 10 years later a small change in a video game wouldn't send you into a fit of rage...see things change. Maybe take this chance to get a toupe, rent a fancy car and go look for some poor unsuspecting lady to knock up so she can't run away when she finds out the car is rented, the hair is fake and you get enraged by video games.
I wish I read this in the morning, it's not the same without spitting coffee on the keyboard. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6477
|
Posted - 2013.11.27 02:12:00 -
[298] - Quote
Minmatar Citizen160812 wrote:Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. You are precious. Allow me to quote one of your own posts back to you: Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was Why doesn't this apply to your whining about reinforcement timers? When I joined in 2003 When you joined in 2003 you probably had more hair, less fat and a better smell. You also probably had a chance at getting a piece of calming poontang so 10 years later a small change in a video game wouldn't send you into a fit of rage...see things change. Maybe take this chance to get a toupe, rent a fancy car and go look for some poor unsuspecting lady to knock up so she can't run away when she finds out the car is rented, the hair is fake and you get enraged by video games. I'm not sure if this is the best post I've ever read, but by god it's up there. EVE Online - An Unstable Game |

Rhes
GoonWaffe Goonswarm Federation
462
|
Posted - 2013.11.27 02:20:00 -
[299] - Quote
Minmatar Citizen160812 wrote:When you joined in 2003 you probably had more hair, less fat and a better smell. You also probably had a chance at getting a piece of calming poontang so 10 years later a small change in a video game wouldn't send you into a fit of rage...see things change.
Maybe take this chance to get a toupe, rent a fancy car and go look for some poor unsuspecting lady to knock up so she can't run away when she finds out the car is rented, the hair is fake and you get enraged by video games.
Never stop posting.
|

Nexus Day
Lustrevik Trade and Travel Bureau
799
|
Posted - 2013.11.27 02:22:00 -
[300] - Quote
James Amril-Kesh wrote:Nexus Day wrote:Inquisitor Ageri wrote:l2p & biomass yourself. I love L2P responses regarding items in game less than a week. Items that have been on the test server for a while. Items whose behavior is already quite well documented. Items which aren't exactly complicated to figure out. The Raven pilot learned how to use them. The OP failed to learn how to counter them. It's not surprising who came out on top. 99% of the players don't use the test server.
But my guess you think CCP has all the angles figured out when they release an item or feature. And that every feature on release is WAI.
Brotha please. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

James Amril-Kesh
4S Corporation Goonswarm Federation
6477
|
Posted - 2013.11.27 02:25:00 -
[301] - Quote
Nexus Day wrote:99% of the players don't use the test server. 99% of players are missing good opportunities to try new things and give feedback on them.
Nexus Day wrote:But my guess you think CCP has all the angles figured out when they release an item or feature. And that every feature on release is WAI. Of course not, otherwise there would be no point to going on the test server at all. EVE Online - An Unstable Game |

Scipio Artelius
The Vendunari End of Life
38
|
Posted - 2013.11.27 06:06:00 -
[302] - Quote
Sipphakta en Gravonere wrote:Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option?
I can understand the whole 'fit more scrams' as a theoretical argument, but how many times if you are going out solo are you seriously going to fit 2-4 scrams on a ship?
That would, for most of the opponents you face, be a huge fail fit and not useful in any practical sense.
If you have a known target, then by all means fit the ship to defeat them in the best way possible. But if someone is out solo roaming, I can't imagine a situation where a smart pvper would in practice fit multiple scrams on a regular basis when they don't know who they might come across.
Nothing to do with the original post, just curious about whether people really think some of the suggestions are really practical and/or have actual experience doing that on a regular basis. |

Minmatar Citizen160812
The LGBT Last Supper
609
|
Posted - 2013.11.27 06:28:00 -
[303] - Quote
Scipio Artelius wrote:Sipphakta en Gravonere wrote:Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option? I can understand the whole 'fit more scrams' as a theoretical argument, but how many times if you are going out solo are you seriously going to fit 2-4 scrams on a ship? That would, for most of the opponents you face, be a huge fail fit and not useful in any practical sense. If you have a known target, then by all means fit the ship to defeat them in the best way possible. But if someone is out solo roaming, I can't imagine a situation where a smart pvper would in practice fit multiple scrams on a regular basis when they don't know who they might come across. Nothing to do with the original post, just curious about whether people really think some of the suggestions are really practical and/or have actual experience doing that on a regular basis.
There's a little icon on the left side of your HUD called cargo. You can do all kinds of neat things with it like putting a few extra scrams in there to refit to when you see a depot on scan.
|

RubyPorto
SniggWaffe WAFFLES.
4368
|
Posted - 2013.11.27 06:29:00 -
[304] - Quote
Scipio Artelius wrote:I can understand the whole 'fit more scrams' as a theoretical argument, but how many times if you are going out solo are you seriously going to fit 2-4 scrams on a ship?
You don't have to fit the scrams yourself. It's like the old saying about which gun to bring to a gun fight ("All of them, and the friends to shoot them").
Now, when you choose to go out alone, there will naturally be targets that you can't beat. In no way is that a problem.
As they say, it's dangerous to go alone. "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Domanique Altares
Rifterlings Point Blank Alliance
1981
|
Posted - 2013.11.27 06:43:00 -
[305] - Quote
Minmatar Citizen160812 wrote:
When you joined in 2003 you probably had more hair, less fat and a better smell. You also probably had a chance at getting a piece of calming poontang so 10 years later a small change in a video game wouldn't send you into a fit of rage...see things change.
Maybe take this chance to get a toupe, rent a fancy car and go look for some poor unsuspecting lady to knock up so she can't run away when she finds out the car is rented, the hair is fake and you get enraged by video games.
lel Point Blank Alliance [DAKKA] is currently recruiting corporations to join in our lowsec piracy operations. For more information, please add the in game channel 'weflyrifters' or speak to a DAKKA member today. |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
186
|
Posted - 2013.11.27 11:59:00 -
[306] - Quote
So now it's 'This fit should be perfect for killing EVERYONE EVERYTIME!'
If you're roaming solo and you have only 1 scram on there, then the mobile depot guy might not be the target for you. |

Fia Magrath
The Clown Inquisition
32
|
Posted - 2013.11.27 12:12:00 -
[307] - Quote
OP: haah, haha. pwnd. |

Jose Black
Royal Amarr Institute Amarr Empire
37
|
Posted - 2013.11.27 12:47:00 -
[308] - Quote
Doesn't the fact that the guy was sitting next to his depot and being able to refit instead having to warp to it mean he was aware of the threat? If so he could otherwise just have warped and cloaked in a savespot. Also what about the thought that if he wasn't planning to use this mechanic against solo pvp threats he might not have risked to be in the wormhole to begin with? The other way around that would mean you get more potential targets in wormholes due to this game mechanic. More risk of the target getting away versus more reward of having more targets. You just need to catch them on the wrong foot = more exciting gameplay.
Edit: thread -> threat (ofc!) |

Tippia
Sunshine and Lollipops
17555
|
Posted - 2013.11.27 12:49:00 -
[309] - Quote
Jose Black wrote:Doesn't the fact that the guy was sitting next to his depot and being able to refit instead having to warp to it mean he was aware of the thread? If so he could otherwise just have warped and cloaked in a savespot. Also what about the thought that if he wasn't planning to use this mechanic against solo pvp threats he might not have risked to be in the wormhole to begin with? The other way around that would mean you get more potential targets in wormholes due to this game mechanic. More risk of the target getting away versus more reward of having more targets. You just need to catch them on the wrong foot = more exciting gameplay. The problem is that you're thinking about it all logically, plausibly, and solution-oriented. That's not the GD way of doing things.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Atsuko Yamamoto
Spartan Shipyards THE H0NEYBADGER
23
|
Posted - 2013.11.27 13:55:00 -
[310] - Quote
Jose Black wrote:Doesn't the fact that the guy was sitting next to his depot and being able to refit instead having to warp to it mean he was aware of the threat? If so he could otherwise just have warped and cloaked in a savespot. Also what about the thought that if he wasn't planning to use this mechanic against solo pvp threats he might not have risked to be in the wormhole to begin with? The other way around that would mean you get more potential targets in wormholes due to this game mechanic. More risk of the target getting away versus more reward of having more targets. You just need to catch them on the wrong foot = more exciting gameplay.
Edit: thread -> threat (ofc!)
Not sure about "new and exciting". First thing that springs to mind is "not without the hictor"...meh. |

Icarius
The Scope Gallente Federation
13
|
Posted - 2013.11.27 16:47:00 -
[311] - Quote
Infinity Ziona bashing or Modile Depot discussion?
Infinity Ziona is right, some players are using the mobile depot like the EVErquest bag. It is the expected feature? No
But the question is very interesting, it will show what are the real intentions of ccp for the game play.
The activition delay is 1 minute .... ccp could set it to 3 minutes It would not affect his main role as a short player starbase. It would remove the EVErquest bag as 3 minutes is enough to kill most of target during a fight.
So lets see and wait, we will soon know what ccp is becoming
Icarius |

Minmatar Citizen160812
The LGBT Last Supper
612
|
Posted - 2013.11.27 17:27:00 -
[312] - Quote
Icarius wrote:
It is the expected feature? No
Uh, yeah it is. All I had to hear was you could refit in combat to know it could be used to escape or refit and fight for what's your's. So far I've only had one guy try to use this thing to escape and he still lost his ship because I know what I'm doing. What are you afraid of? Someone pvp capable being in that mission who can now just refit rather than swapping ships so you know it's time to run away?
My sympathy goes out to you half-wits though. Now you'll have to use your brain which may cause pain and/or burning smells.
|

Futchmacht
TERRA CORE INDUSTRIES
13
|
Posted - 2013.11.27 17:37:00 -
[313] - Quote
Maybe no one was paying attention to what CCP was saying the expansion was all about... CCP words "Join your fellow pilots, and pioneer a new age in EVE Online"
In other words they are shaking the ******* game up so its not the same as it was before ie "THERE'S NO TURNING BACK"
I think the raven pilot used the depot to turn the OP's advantage into a disadvantage and good on him for the fast thinking. Now like everything else in eve you need to figure out a way to counter that move.
nerfing everything thats new in the game is counter productive to adding NEW game changing elements into the game. |

KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
1141
|
Posted - 2013.11.27 17:39:00 -
[314] - Quote
This thread made me giggle. BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty. |

Ghost Phius
Tribal Liberation Force Minmatar Republic
162
|
Posted - 2013.11.27 17:47:00 -
[315] - Quote
Futchmacht wrote:Maybe no one was paying attention to what CCP was saying the expansion was all about... CCP words "Join your fellow pilots, and pioneer a new age in EVE Online"
In other words they are shaking the ******* game up so its not the same as it was before ie "THERE'S NO TURNING BACK"
I think the raven pilot used the depot to turn the OP's advantage into a disadvantage and good on him for the fast thinking. Now like everything else in eve you need to figure out a way to counter that move.
nerfing everything thats new in the game is counter productive to adding NEW game changing elements into the game.
This sums it up. People have been acting pretty strange in this thread for sure. |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
189
|
Posted - 2013.11.27 18:10:00 -
[316] - Quote
But it's not helping MEEEEEEEEEE.... |

Icarius
The Scope Gallente Federation
13
|
Posted - 2013.11.27 18:12:00 -
[317] - Quote
Minmatar Citizen160812 wrote: My sympathy goes out to you half-wits though. Now you'll have to use your brain which may cause pain and/or burning smells.
I prefer my brain and my half-wits though to your insignificancy
|

Katran Luftschreck
Royal Ammatar Engineering Corps
1646
|
Posted - 2013.11.27 19:46:00 -
[318] - Quote
James Amril-Kesh wrote:Nexus Day wrote:99% of the players don't use the test server. 99% of players are missing good opportunities to try new things and give feedback on them.
Test server is a great place for carebares (like me) to fully explore the possibilities of null-sec without risk. Map things out, see which belts spawn what, what rats spawn where, etc ... in a fully relaxed environment, completely free of gatecamps or roaming gangs of any sort.
That way when & if one feels like going there "for real" you've already got your homework done and all that's left is dodging gatecamps and all that crap.
Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |

Remiel Pollard
Shockwave Innovations Surely You're Joking
1983
|
Posted - 2013.11.27 19:50:00 -
[319] - Quote
Icarius wrote: It is the expected feature? No
When are people going to learn that no matter what the intended use of a tool is, someone is always going to find a way to use a screw driver in place of car keys. You don't scare me. I've been to Jita. |

Onictus
Silver Snake Enterprise Fatal Ascension
608
|
Posted - 2013.11.27 20:09:00 -
[320] - Quote
Icarius wrote:Infinity Ziona bashing or Modile Depot discussion?
Infinity Ziona is right, some players are using the mobile depot like the EVErquest bag. It is the expected feature? No
But the question is very interesting, it will show what are the real intentions of ccp for the game play.
The activition delay is 1 minute .... ccp could set it to 3 minutes It would not affect his main role as a short player starbase. It would remove the EVErquest bag as 3 minutes is enough to kill most of target during a fight.
So lets see and wait, we will soon know what ccp is becoming
Icarius
No someone screwed up and didn't point the carebear and blap the mobile.
....sounds like a personal issue to me.
|

Ramona McCandless
The McCandless Clan Turing Tested
1149
|
Posted - 2013.11.27 20:12:00 -
[321] - Quote
Icarius wrote: It is the expected feature? No
How isnt it?
High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |

Infinity Ziona
Cloakers
846
|
Posted - 2013.11.27 20:56:00 -
[322] - Quote
Shadow Love wrote:Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:When I joined in 2003 there were no reinforcement timers So the game should be exactly like it was in 2003? Your arguments keep getting more and more insane... No I didn't say that. Timers however need to removed. Time to take off the training wheels and experience some of the negative aspects of holding massive amounts of space. I'm a newb regarding null/sov matters so excuse my ignorance, but who exactly would be able to consistantly hold space if single players/small groups of players just rolled around knocking down structures of sleeping alliances? Next you will want docking removed, with all of our ships going into deadspace and being scannable while we are logged off because you should be able to shoot us anytime, anywhere, any way you want... but mostly just when no one is around to defend themselves. The alliances that recruit globally. Pretty simple. If your 35k man alliance can't hold sov in the low population hours they have an issue with recruitment. It's not something that needs timers to feck up the game for people who are actually online.
In a sandbox game if one of the kids leaves his sandcastle unprotected to go have dinner it shouldn't magically become invulnerable. It's no longer a sandbox in that situation. |

Tippia
Sunshine and Lollipops
17577
|
Posted - 2013.11.27 21:01:00 -
[323] - Quote
Infinity Ziona wrote:In a sandbox game if one of the kids leaves his sandcastle unprotected to go have dinner it shouldn't magically become invulnerable. It should if it creates a better gameplay experience, which it does.
Quote:It's no longer a sandbox in that situation. Such rules have pretty much no impact on the sandbox status. The rules are just as much a defining feature as the tools. It's a sandbox, not an amorphous pile.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
803
|
Posted - 2013.11.27 21:27:00 -
[324] - Quote
Ramona McCandless wrote:Icarius wrote: It is the expected feature? No
How isnt it? I too would like to know how a structure designed to allow fitting changes at the time and place of ones choice wasn't intended to allow fitting changes at the time and place of ones choice. |

Infinity Ziona
Cloakers
846
|
Posted - 2013.11.27 21:28:00 -
[325] - Quote
Tippia wrote:Infinity Ziona wrote:In a sandbox game if one of the kids leaves his sandcastle unprotected to go have dinner it shouldn't magically become invulnerable. It should if it creates a better gameplay experience, which it does. Quote:It's no longer a sandbox in that situation. Such rules have pretty much no impact on the sandbox status. The rules are just as much a defining feature as the tools. It's a sand box, not an amorphous pile. Bonobo's |

Rita Riddick
Hedion University Amarr Empire
145
|
Posted - 2013.11.27 21:54:00 -
[326] - Quote
Rhes wrote:Make friends. Work together. SIGMA says, "You're an idiot".
Your Bio: "SIGMA SHALL FEED THE HUNGRY CLOTHE THE NAKED FREE THE OPPRESSED AND PUNISH THE WICKED"
You're a goon, you are the oppressor!!!
~The problem with Goonswarm, is that it's full of BoB/Goons/RvB~ |

Zurin Arctus
CRANK INC.
13
|
Posted - 2013.11.27 22:01:00 -
[327] - Quote
My god, who cares?
Heaven forbid a new feature require some additional effort or thinking on the part of players. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6480
|
Posted - 2013.11.27 22:04:00 -
[328] - Quote
Rita Riddick wrote:Rhes wrote:Make friends. Work together. SIGMA says, "You're an idiot". Your Bio: "SIGMA SHALL FEED THE HUNGRY CLOTHE THE NAKED FREE THE OPPRESSED AND PUNISH THE WICKED" You're a goon, you are the oppressor!!! Sigma's just weird like that. EVE Online - An Unstable Game |

Ot3ma
5
|
Posted - 2013.11.27 22:28:00 -
[329] - Quote
Tyberius Franklin wrote:Ramona McCandless wrote:Icarius wrote: It is the expected feature? No
How isnt it? I too would like to know how a structure designed to allow fitting changes at the time and place of ones choice wasn't intended to allow fitting changes at the time and place of ones choice.
Imagine that! We are given a choice to use something that gives us options, options are good. |

Mirima Thurander
653
|
Posted - 2013.11.27 22:30:00 -
[330] - Quote
moble deeps are now mandatory on all ratting carriers. All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6480
|
Posted - 2013.11.27 22:34:00 -
[331] - Quote
Mirima Thurander wrote:moble deeps are now mandatory on all ratting carriers. Why not just get a second carrier. EVE Online - An Unstable Game |

Infinity Ziona
Cloakers
846
|
Posted - 2013.11.27 22:39:00 -
[332] - Quote
Mirima Thurander wrote:moble deeps are now mandatory on all ratting carriers. AFK cloaking and hot dropping are now mandatory in all ratting systems. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6480
|
Posted - 2013.11.27 22:47:00 -
[333] - Quote
Have fun plexing all those accounts. EVE Online - An Unstable Game |

Marcus Caspius
140
|
Posted - 2013.11.27 22:48:00 -
[334] - Quote
Ganker Tears - best tears...  Grammatical error and spelling mistakes are included for your entertainment!
|

RubyPorto
SniggWaffe WAFFLES.
4373
|
Posted - 2013.11.27 23:21:00 -
[335] - Quote
Infinity Ziona wrote: The alliances that recruit globally. Pretty simple. If your 35k man alliance can't hold sov in the low population hours they have an issue with recruitment. It's not something that needs timers to feck up the game for people who are actually online.
In a sandbox game if one of the kids leaves his sandcastle unprotected to go have dinner it shouldn't magically become invulnerable. It's no longer a sandbox in that situation.
The CFC has taken and defended plenty of timers outside US/EU timezones.
Removing timers simply removes the possibility of fights because it's simply unreasonable to expect a group to be able to react within a single siege cycle. "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Jack Miton
Semper Ubi Sub Ubi
2425
|
Posted - 2013.11.27 23:23:00 -
[336] - Quote
that's pretty funny actually. Stuck In Here With Me:-á http://sihwm.blogspot.com.au/ |

Infinity Ziona
Cloakers
846
|
Posted - 2013.11.27 23:42:00 -
[337] - Quote
Minmatar Citizen160812 wrote:Infinity Ziona wrote:Rhes wrote:Infinity Ziona wrote:You don't care because... Timers lol
That's the whole point. Everything you eject and anchor in space is 100% protected from damage by timers. Of course you don't care. That's what's wrong with the timers. You are precious. Allow me to quote one of your own posts back to you: Infinity Ziona wrote:My take on it is if you didn't like the mechanics when you joined you should STFU and leave. Not whine like little girls till the devs cave in and make it easy like your last game was Why doesn't this apply to your whining about reinforcement timers? When I joined in 2003 When you joined in 2003 you probably had more hair, less fat and a better smell. You also probably had a chance at getting a piece of calming poontang so 10 years later a small change in a video game wouldn't send you into a fit of rage...see things change. Maybe take this chance to get a toupe, rent a fancy car and go look for some poor unsuspecting lady to knock up so she can't run away when she finds out the car is rented, the hair is fake and you get enraged by video games. As some may recall, when I have previously had my private life speculatively and personally attacked I responded by posting my Myspace (yes I sadly used it back then), well this is 7 years later or so , I'm 40 now and I'll let you be the judge as to weather I'm fatter, need hair replacement or whether I'm still capable of picking up chicks.... smell wise, I use 1 million... I like it |

James Amril-Kesh
4S Corporation Goonswarm Federation
6480
|
Posted - 2013.11.28 00:52:00 -
[338] - Quote
Man I felt silly having a MySpace 7 years ago, and I was in high school... EVE Online - An Unstable Game |

Infinity Ziona
Cloakers
847
|
Posted - 2013.11.28 00:57:00 -
[339] - Quote
James Amril-Kesh wrote:Man I felt silly having a MySpace 7 years ago, and I was in high school... I actually liked it over facebook initially. Enjoyed pimping my myspace page. |

Jenn aSide
STK Scientific Initiative Mercenaries
3515
|
Posted - 2013.11.28 01:15:00 -
[340] - Quote
KuroVolt wrote:This thread made me giggle.
Whats funnier is that the mobile depot didn't just appear out of thin air, CCP tested them and as soon as they hit the test server people we commenintg about how you could use them during combat. No one seemed to have a problem with it.
It's more of the same, people not paying attention when CCP says "this is coming" then being surprised when it gets here.
|

Infinity Ziona
Cloakers
847
|
Posted - 2013.11.28 01:18:00 -
[341] - Quote
Jenn aSide wrote:KuroVolt wrote:This thread made me giggle. Whats funnier is that the mobile depot didn't just appear out of thin air, CCP tested them and as soon as they hit the test server people we commenintg about how you could use them during combat. No one seemed to have a problem with it. It's more of the same, people not paying attention when CCP says "this is coming" then being surprised when it gets here. People did tell them. Just like CCP was told that RLML changes sucked and they needed to fix HM's and HAM's instead CPP still implemented it. Why? Because they don't listen to 'mere players'. |

Gregor Parud
Imperial Academy Amarr Empire
32
|
Posted - 2013.11.28 01:20:00 -
[342] - Quote
The truth is, CCP doesn't like wardecs and people hurting the carebear population because this whole "we're a pvp sandbox" idea went out the window long time ago and was replaced with "grindbears are awesome".
Orca, then Orca changes, mining ship changes, wardec changes, Crimewatch, marauder changes. Notice a trend? |

James Amril-Kesh
4S Corporation Goonswarm Federation
6481
|
Posted - 2013.11.28 01:27:00 -
[343] - Quote
Gregor Parud wrote:Notice a trend? I can't read your mind, so whatever fiction you've concocted is hidden to me. EVE Online - An Unstable Game |

Infinity Ziona
Cloakers
847
|
Posted - 2013.11.28 01:28:00 -
[344] - Quote
Gregor Parud wrote:The truth is, CCP doesn't like wardecs and people hurting the carebear population because this whole "we're a pvp sandbox" idea went out the window long time ago and was replaced with "grindbears are awesome".
Orca, then Orca changes, mining ship changes, wardec changes, Crimewatch, marauder changes. Notice a trend? Yup, the WoW'ification of EvE Online.
The thing with the depots though is its a fundamental change to one of the core mechanics that goes back to the foundation of the game - that of rock paper scissors and the setup of a ship before it undocks being an important factor in the outcome of an engagement.
Being able to refit anywhere, in combat, to escape, to fit neuts, to refit your falcon to have all of the correct types of jams, to burn out hardners and refit new ones, to have an unlimited supply of drones for your mission, to get max yield on a miner but insta fit to max tank when its required.
It totally screws the balance of the game and makes pre-fitting and thinking unnecessary. |

Gregor Parud
Imperial Academy Amarr Empire
33
|
Posted - 2013.11.28 02:08:00 -
[345] - Quote
James Amril-Kesh wrote:Gregor Parud wrote:Notice a trend? I can't read your mind, so whatever fiction you've concocted is hidden to me.
You're one of those grindbears so that's not really that weird, let me explain.
- Orca
The idea for the Orca being a mining support ship makes full sense, the fact that it can run mining links is fine and having an SMA is fully defendable and ok. However, it didn't need a corp hangar, there's zero demand for it and I bet not even 1% uses it to actually restrict access to certain items. Most people use it for general cargo and would actually be happy to not have it at all and see an increase to normal cargo instead. Reality is that there's only ONE reason for said Orca to have a corp hangar; now miners won't need to use jetcans any more. Because CCP realised that miners are too stupid to use their brain matter to work around that issue (it really isn't difficult) they decided that miner shouldn't be held accountable for their own inactions and thus the Orca got a corp hangar.
- Orca changes
I'll be the first to admit that the tricks you could pull with an Orca were "a bit silly", thing is of course that the chance of a mining OP using an Orca will be much higher than the chance of some can flipper having one so if the miners weren't stupid they actually could use those tricks themselves. Thing is of course that CCP realised fairly quickly that miners are indeed dumb and shouldn't be held accountable for their own inactions and thus those options were restricted.
- wardec/crimewatch
While the original situation was a bit fiddly it really wasn't difficult at all, it just required ppl to think about it for 5 minutes, read the wiki and then you'd know .Thing is of course that CCP realised that grindbears are dumb and should not be held accountable for their own inactions and while one might be able to defend the "if you steal everyone can attack you" the actual reason behind that change is of course that grindbears now don't need to have the 3 braincells required to form a corp to defend their mining OP, and on top of that it means dealing with wardecs is a lot easier because you can be in npc corp just fine.
- mining ship changes
The fact they got their EHP increased makes sense, cost vs EHP etc, although the amount is quite silly. More importantly; smart people, and smart miners, would fit some sort of tank on their hulk to avoid being an easy gank but CCP of course realised that miners are dumb and shouldn't be held accountable for their own inactions so instead of going "well, you have the option, you just chose not to" they changed mining ships in a way that even miners go "hhm what to put in that last low slot, can't be cargo expanders... perhaps a DC?" or at least you'd hope but, per usual, most don't because that takes brain effort. But still, the changes made it bloody obvious, even to most miners, that they probably should fit a DC.
- Marauder changes
CCP frantically trying to find a "home" for the MJD is defendable, thing is of course CCP realised that grind bears are dumb clowns who shouldn't be held accountable for their own inactions. With MJD they don't have to watch local at war time, they don't have to run their Dscan at war time, they probably won't even need teamwork or scouting at war time because as we all know that takes a bit of brain effort and teamwork. All they really need is to be TOLD "fit MJD and you're good" because grindbears couldn't figure that **** out on their own.
And it goes on and on and on, this really started to gain momentum since 2008-2009 (conveniently after Oveur's "we want 300k subs") and it's a little bit here and a little bit there. Perhaps not noticeable to the 0.0 lolfleet bears but it has been happening, bit by bit. Every time again. Look at 0.0, what does it accommodate for? grind bears. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 02:38:00 -
[346] - Quote
For anyone coming to this thread late I'll sum up some of the gems we've discovered so:
1. Never use interceptors to tackle, instead use dictors, unless its a T3, then we should use Hictors.
2. If a ratter or miner has a mobile depot out we should ignore them because they're uncatchable (which is apparently fine)
3. Never use 2 interceptors and 2 Cynabals to try to catch a single ratting battleship. That's the wrong combination of ships.
4. Never use disruptors on your interceptors (even though they're bonused), use instead of disruptors, warp scramblers.
5. Use RF mods on your tacklers.
6. Fit as many scramblers on your interceptor as you can, don't fit a prop mod or any tank and orbit in scrambler range.
7. It takes much more effort to throw nuets, scrams, mjd, webs, ECM, and as many WCS as you can into a depot than it does to fit out a ship with the correct mods for the job and then use those mods to best of your ability.
8. Prior to tackling you should first use stealth bombers to bomb and torp a depot into reinforced, you must do this before you're tackler enters system as well as before the target see's your stealth bomber enter local. Preferably this should be done in less than 3 seconds from entering system to reinforcing depot.
9. Its not imbalanced for every ship in EVE to be able to leave a fight with full lows filled with WCS, that's called emergent gameplay.
10. You should only try to tackle a ship as its deploying and scooping its depot. Preferably you should be pyschic and know exactly when this is occurring by using your pyschic powers before jumping into system.
Edit:
Oh I forgot the best one:
A Tip from Tippia:
11. Its perfectly valid and reasonable to deploy and anchor a bubble around your target. You should first ask your target to wait while the bubble anchors (hopefully its not a large T2) and then proceed to attack them. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
806
|
Posted - 2013.11.28 03:07:00 -
[347] - Quote
Infinity Ziona wrote:For anyone coming to this thread late I'll sum up some of the gems we've discovered so: This is a bad post. Seriously. Learn to target and fire on mobile depots. This invalidates every word you just typed. It's all complete BS to a person who can reinforce a mobile depot. If you can't manage that you weren't going to kill much anyways. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 03:10:00 -
[348] - Quote
Tyberius Franklin wrote:Infinity Ziona wrote:For anyone coming to this thread late I'll sum up some of the gems we've discovered so: This is a bad post. Seriously. Learn to target and fire on mobile depots. This invalidates every word you just typed. It's all complete BS to a person who can reinforce a mobile depot. If you can't manage that you weren't going to kill much anyways. OH MY GOD. Target and fire on the depot. You do realise YOU CAN REFIT IN SECONDS with an already deployed depot. If I'm a tackler doing even 500 dps which is very unlikely I cannot reinforce ITTTTTT before he fits stabs and warps away, jebus.
HOW DO YOU NOT UNDERSTAND THAT .... :) |

Tyberius Franklin
Federal Navy Academy Gallente Federation
806
|
Posted - 2013.11.28 03:22:00 -
[349] - Quote
Infinity Ziona wrote:Tyberius Franklin wrote:Infinity Ziona wrote:For anyone coming to this thread late I'll sum up some of the gems we've discovered so: This is a bad post. Seriously. Learn to target and fire on mobile depots. This invalidates every word you just typed. It's all complete BS to a person who can reinforce a mobile depot. If you can't manage that you weren't going to kill much anyways. OH MY GOD. Target and fire on the depot. You do realise YOU CAN REFIT IN SECONDS with an already deployed depot. If I'm a tackler doing even 500 dps which is very unlikely I cannot reinforce ITTTTTT before he fits stabs and warps away, jebus. HOW DO YOU NOT UNDERSTAND THAT .... :) 8 seconds with that lone interceptor. And if you can't do it with 2 of them AND a pair of Cynabals, I just don't have the right words for how bad that is. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 03:26:00 -
[350] - Quote
Tyberius Franklin wrote:Infinity Ziona wrote:Tyberius Franklin wrote:Infinity Ziona wrote:For anyone coming to this thread late I'll sum up some of the gems we've discovered so: This is a bad post. Seriously. Learn to target and fire on mobile depots. This invalidates every word you just typed. It's all complete BS to a person who can reinforce a mobile depot. If you can't manage that you weren't going to kill much anyways. OH MY GOD. Target and fire on the depot. You do realise YOU CAN REFIT IN SECONDS with an already deployed depot. If I'm a tackler doing even 500 dps which is very unlikely I cannot reinforce ITTTTTT before he fits stabs and warps away, jebus. HOW DO YOU NOT UNDERSTAND THAT .... :) 8 seconds with that lone interceptor. And if you can't do it with 2 of them AND a pair of Cynabals, I just don't have the right words for how bad that is. You can't do it because the mobile depot is too OP. You can refit and warp out before the Cynabals ever arrive. With the ability to insta fit 8 nuets, 7 WCS, webs, scrams, ECM (damps with range script to inties with point = no points) onto that Apoc the Inties are going to be hoping you're just going to warp away. Especially if they have to fit scrams.
If the Cynabals did arrive the Apoc can still warp, but it can also put 4 neuts onto each Cynabal, that's no cap every 6 seconds, = no scrams, no propulsion, no tank... |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
197
|
Posted - 2013.11.28 03:30:00 -
[351] - Quote
Yep. It's fine. You're assuming someone in space sitting next to a mobile depot who is reacting within seconds of you hitting local. I'm okay with that guy getting away. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 03:34:00 -
[352] - Quote
Jythier Smith wrote:Yep. It's fine. You're assuming someone in space sitting next to a mobile depot who is reacting within seconds of you hitting local. I'm okay with that guy getting away. In null that guy will soon be every ratter miner whatever. Why don't we just have a /PvP OFF command to turn off PvP |

Anomaly One
72
|
Posted - 2013.11.28 03:40:00 -
[353] - Quote
I think you're exaggerating too much, WoW'ification of EVE would be dumbing it down not including MORE items to play with that adds strategic depth. Interceptor are not meant as solo uber pwn ships although you can use one but they are meant to be used with other ceptors or ships, adding the mobile depot adds more variety in gameplay especially that they can be used while in combat, being limited to rock, paper scissors is not always a good thing, with the depots you have unlimited ways of killing your opponent (don't think just of WCS) and this helps everyone who uses them, from solo, carebear or fleets. (e.g fighting an opponent with autos then he gets out of range you switch to artillery and kill him xD) now you have to really "adapt or die" so... get to it. *~~*running my own mission and have some class bully run up and blow me up because they think its funny, then give the excuses that I was just firing fireworks at you*~~* |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 03:43:00 -
[354] - Quote
Anomaly One wrote:I think you're exaggerating too much, WoW'ification of EVE would be dumbing it down not including MORE items to play with that adds strategic depth. Interceptor are not meant as solo uber pwn ships although you can use one but they are meant to be used with other ceptors or ships, adding the mobile depot adds more variety in gameplay especially that they can be used while in combat, being limited to rock, paper scissors is not always a good thing, with the depots you have unlimited ways of killing your opponent (don't think just of WCS) and this helps everyone who uses them, from solo, carebear or fleets. (e.g fighting an opponent with autos then he gets out of range you switch to artillery and kill him xD) now you have to really "adapt or die" so... get to it. Complete nonsense. You sound like a politician trying to convince someone adding more to their salary will benefit everyone. Its dumbing it down. Spin that any way you like, shite will still smell like shite. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
806
|
Posted - 2013.11.28 03:45:00 -
[355] - Quote
Infinity Ziona wrote:Tyberius Franklin wrote:Infinity Ziona wrote:Tyberius Franklin wrote:Infinity Ziona wrote:For anyone coming to this thread late I'll sum up some of the gems we've discovered so: This is a bad post. Seriously. Learn to target and fire on mobile depots. This invalidates every word you just typed. It's all complete BS to a person who can reinforce a mobile depot. If you can't manage that you weren't going to kill much anyways. OH MY GOD. Target and fire on the depot. You do realise YOU CAN REFIT IN SECONDS with an already deployed depot. If I'm a tackler doing even 500 dps which is very unlikely I cannot reinforce ITTTTTT before he fits stabs and warps away, jebus. HOW DO YOU NOT UNDERSTAND THAT .... :) 8 seconds with that lone interceptor. And if you can't do it with 2 of them AND a pair of Cynabals, I just don't have the right words for how bad that is. You can't do it because the mobile depot is too OP. You can refit and warp out before the Cynabals ever arrive. With the ability to insta fit 8 nuets, 7 WCS, webs, scrams, ECM (damps with range script to inties with point = no points) onto that Apoc the Inties are going to be hoping you're just going to warp away. Especially if they have to fit scrams. If the Cynabals did arrive the Apoc can still warp, but it can also put 4 neuts onto each Cynabal, that's no cap every 6 seconds, = no scrams, no propulsion, no tank... The 2 interceptors cuts the time to RF to 4 seconds, if warped as a group i would think all land on grid at the same time as the warp mechanic is still supposed to keep groups together at the slowest warp speed. Given reaction time a 1 sec ticks in input I'm still not seeing the issue, if someone lands right on you prior to being able to react it's not likely they are going to be ready to instantly make that switch and if they are, why should their awareness not be rewarded? |

Anomaly One
72
|
Posted - 2013.11.28 03:46:00 -
[356] - Quote
Infinity Ziona wrote: Spin that any way you like, shite will still smell like shite.
Then go ******* take a bath. *~~*running my own mission and have some class bully run up and blow me up because they think its funny, then give the excuses that I was just firing fireworks at you*~~* |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 03:49:00 -
[357] - Quote
Tyberius Franklin wrote: The 2 interceptors cuts the time to RF to 4 seconds, if warped as a group i would think all land on grid at the same time as the warp mechanic is still supposed to keep groups together at the slowest warp speed. Given reaction time a 1 sec ticks in input I'm still not seeing the issue, if someone lands right on you prior to being able to react it's not likely they are going to be ready to instantly make that switch and if they are, why should their awareness not be rewarded?
You think wrong. Even if they all magically could land there within 1 millisecond he can still warp.
Anomaly One wrote:Infinity Ziona wrote: Spin that any way you like, shite will still smell like shite. Then go ******* take a bath. Hit a nerve there did I little bear? :) |

Tyberius Franklin
Federal Navy Academy Gallente Federation
806
|
Posted - 2013.11.28 03:53:00 -
[358] - Quote
Infinity Ziona wrote:You think wrong. Even if they all magically could land there within 1 millisecond he can still warp. The server and client don't communicate in millisecond ticks so that's pretty irrelevant. And again, that would only apply if he saw them coming. In which case, fair game. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 04:00:00 -
[359] - Quote
Tyberius Franklin wrote:Infinity Ziona wrote:You think wrong. Even if they all magically could land there within 1 millisecond he can still warp. The server and client don't communicate in millisecond ticks so that's pretty irrelevant. And again, that would only apply if he saw them coming. In which case, fair game. I'm guessing you have never been to null hey? If you had you would understand that local ensures that everyone see's you coming. That's why you have 10 bubbles on the gate. It allows you to rat in peace, knowing that you will never be able to get caught before you can warp to POS or station.
And you're wrong about the server ticks. It does matter. If you arrive and tackle a millisecond before the next tick you don't have to wait the extra second. But that's of course completely irrelevant to the discussion.
Edit: Inties and T3 excluded, though T3 warp slow enough that you can still get away.
Edit 2: Actually that's probably going to be one of the only solutions to this issue. Covert Ops Nullified Dissolution Tengu, with 3 +3 scrams and nano's. |

NEONOVUS
Saablast Followers
507
|
Posted - 2013.11.28 04:02:00 -
[360] - Quote
You know, one of the big things about your crimewatch dumbdown? I figured out under the old system to invincibly destroy any POS under it. Couldnt be attacked and could go AFK and raze a POS easily. That was a major indicator it was broken.
And also me likey the idea of people refitting. Soon swarms of covops t3s shall descend on you, refitting to slaughter you wholsale. The war has begun, soon nullsec shall blaze in fire and the prices shall increase on all the T2 goods. That's where I make my profit, so yay for this. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
806
|
Posted - 2013.11.28 04:05:00 -
[361] - Quote
Infinity Ziona wrote:Tyberius Franklin wrote:Infinity Ziona wrote:You think wrong. Even if they all magically could land there within 1 millisecond he can still warp. The server and client don't communicate in millisecond ticks so that's pretty irrelevant. And again, that would only apply if he saw them coming. In which case, fair game. I'm guessing you have never been to null hey? If you had you would understand that local ensures that everyone see's you coming. That's why you have 10 bubbles on the gate. It allows you to rat in peace, knowing that you will never be able to get caught before you can warp to POS or station. And you're wrong about the server ticks. It does matter. If you arrive and tackle a millisecond before the next tick you don't have to wait the extra second. But that's of course completely irrelevant to the discussion. Edit: Inties and T3 excluded, though T3 warp slow enough that you can still get away. Human reaction in a millisecond is something I think we can all count on not happening, and bubbled system entrances + local provided enough warning before this that if you were caught it was often because you weren't paying attention, in which case having a mobile depot won't save you as it will be RF'd by the time you would be aware enough to use it. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 04:18:00 -
[362] - Quote
Tyberius Franklin wrote:Infinity Ziona wrote:Tyberius Franklin wrote:Infinity Ziona wrote:You think wrong. Even if they all magically could land there within 1 millisecond he can still warp. The server and client don't communicate in millisecond ticks so that's pretty irrelevant. And again, that would only apply if he saw them coming. In which case, fair game. I'm guessing you have never been to null hey? If you had you would understand that local ensures that everyone see's you coming. That's why you have 10 bubbles on the gate. It allows you to rat in peace, knowing that you will never be able to get caught before you can warp to POS or station. And you're wrong about the server ticks. It does matter. If you arrive and tackle a millisecond before the next tick you don't have to wait the extra second. But that's of course completely irrelevant to the discussion. Edit: Inties and T3 excluded, though T3 warp slow enough that you can still get away. Human reaction in a millisecond is something I think we can all count on not happening, and bubbled system entrances + local provided enough warning before this that if you were caught it was often because you weren't paying attention, in which case having a mobile depot won't save you as it will be RF'd by the time you would be aware enough to use it. You'd have to be asleep to not notice. You obviously have not been to null.
I think this will probably be a band aid solution until they nerf the depots:
[Tengu, New Setup 1] Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II Gravimetric Backup Array II
Large Shield Extender II Medium Capacitor Booster II, Navy Cap Booster 400 Shadow Serpentis Warp Scrambler Shadow Serpentis Warp Scrambler Shadow Serpentis Warp Scrambler 100MN Afterburner II
Small Nosferatu II Small Nosferatu II Small Nosferatu II Small Nosferatu II Covert Ops Cloaking Device II
Medium Core Defense Field Extender II Medium Core Defense Field Extender II Medium Core Defense Field Extender II
Tengu Defensive - Supplemental Screening Tengu Engineering - Capacitor Regeneration Matrix Tengu Electronics - Dissolution Sequencer Tengu Offensive - Covert Reconfiguration Tengu Propulsion - Interdiction Nullifier
Covert Ops, Has 50k EHP (can't be helped much), +9 points of scram, more than any ship can fit WCS, 3.7 second align, can warp through a bubble, can withstand nuets and has 60 something sensor strength. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
806
|
Posted - 2013.11.28 04:36:00 -
[363] - Quote
Infinity Ziona wrote:You'd have to be asleep to not notice. You obviously have not been to null. By that premise, no one dies in null anyways making this conversation moot.
Also, yes, I've been to null, I've died to doing dumb things, and I've seen other do the same. But hey, if you have to be asleep to lose a ship than the mobile depot changes nothing. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 04:46:00 -
[364] - Quote
Tyberius Franklin wrote:Infinity Ziona wrote:You'd have to be asleep to not notice. You obviously have not been to null. By that premise, no one dies in null anyways making this conversation moot. Also, yes, I've been to null, I've died to doing dumb things, and I've seen other do the same. But hey, if you have to be asleep to lose a ship than the mobile depot changes nothing. No it changes everything. You can get away with being asleep now. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
806
|
Posted - 2013.11.28 04:50:00 -
[365] - Quote
Infinity Ziona wrote:Tyberius Franklin wrote:Infinity Ziona wrote:You'd have to be asleep to not notice. You obviously have not been to null. By that premise, no one dies in null anyways making this conversation moot. Also, yes, I've been to null, I've died to doing dumb things, and I've seen other do the same. But hey, if you have to be asleep to lose a ship than the mobile depot changes nothing. No it changes everything. You can get away with being asleep now. No, if someone is asleep you RF their mobile depot. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 04:57:00 -
[366] - Quote
Tyberius Franklin wrote:Infinity Ziona wrote:Tyberius Franklin wrote:Infinity Ziona wrote:You'd have to be asleep to not notice. You obviously have not been to null. By that premise, no one dies in null anyways making this conversation moot. Also, yes, I've been to null, I've died to doing dumb things, and I've seen other do the same. But hey, if you have to be asleep to lose a ship than the mobile depot changes nothing. No it changes everything. You can get away with being asleep now. No, if someone is asleep you RF their mobile depot. We're not talking about being actually physically asleep - we're talking not being aligned, temporarily distracted by npcs, whatever. That just means they don't warp before you get there, you're still not going to kill 17k of ehp before they can refit once you show up on their overview. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6483
|
Posted - 2013.11.28 04:57:00 -
[367] - Quote
Infinity Ziona wrote:My Tengu was equipped with the following: Christ... What even is this fit. EVE Online - An Unstable Game |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 05:01:00 -
[368] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:My Tengu was equipped with the following: Christ... What even is this fit. Show me another ship that can stop depot refitting 7 WCS battleships, warp through bubbles, align quickly, not get capped out when they fit nuets that works better and I'll use it, otherwise... |

James Amril-Kesh
4S Corporation Goonswarm Federation
6483
|
Posted - 2013.11.28 05:03:00 -
[369] - Quote
Infinity Ziona wrote:James Amril-Kesh wrote:Infinity Ziona wrote:My Tengu was equipped with the following: Christ... What even is this fit. Show me another ship that can Show me the meaning of being lonely Is this the feeling I need to walk with Tell me why I can't be there where you are There's something missing in my heart EVE Online - An Unstable Game |

Tyberius Franklin
Federal Navy Academy Gallente Federation
806
|
Posted - 2013.11.28 05:06:00 -
[370] - Quote
Infinity Ziona wrote:Tyberius Franklin wrote:Infinity Ziona wrote:Tyberius Franklin wrote:Infinity Ziona wrote:You'd have to be asleep to not notice. You obviously have not been to null. By that premise, no one dies in null anyways making this conversation moot. Also, yes, I've been to null, I've died to doing dumb things, and I've seen other do the same. But hey, if you have to be asleep to lose a ship than the mobile depot changes nothing. No it changes everything. You can get away with being asleep now. No, if someone is asleep you RF their mobile depot. We're not talking about being actually physically asleep - we're talking not being aligned, temporarily distracted by npcs, whatever. That just means they don't warp before you get there, you're still not going to kill 17k of ehp before they can refit once you show up on their overview. Being aligned won't leave you in range of your depot for long, and you don't need to kill 17k EHP if already deployed, only 3.75k to RF it, disabling it's fitting functions. If not deployed you have 60 seconds before it becomes a factor. |

Jenn aSide
STK Scientific Initiative Mercenaries
3515
|
Posted - 2013.11.28 05:08:00 -
[371] - Quote
Infinity Ziona wrote: You'd have to be asleep to not notice. You obviously have not been to null.
I think this will probably be a band aid solution until they nerf the depots:
[Tengu, New Setup 1] Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II Gravimetric Backup Array II
Large Shield Extender II Medium Capacitor Booster II, Navy Cap Booster 400 Shadow Serpentis Warp Scrambler Shadow Serpentis Warp Scrambler Shadow Serpentis Warp Scrambler 100MN Afterburner II
Small Nosferatu II Small Nosferatu II Small Nosferatu II Small Nosferatu II Covert Ops Cloaking Device II
Medium Core Defense Field Extender II Medium Core Defense Field Extender II Medium Core Defense Field Extender II
Tengu Defensive - Supplemental Screening Tengu Engineering - Capacitor Regeneration Matrix Tengu Electronics - Dissolution Sequencer Tengu Offensive - Covert Reconfiguration Tengu Propulsion - Interdiction Nullifier
Covert Ops, Has 50k EHP (can't be helped much), +9 points of scram, more than any ship can fit WCS, 3.7 second align, can warp through a bubble, can withstand nuets and has 60 something sensor strength.
LOL, infinity Ziona does it again.
Months ago, Ziona went on this whole rant baout "deep null" being to safe. So, what does he do? Why, he goes to null (in a lul fit shield proteus no less) and kills people, solo....
So the place that was so "safe" was in fact no safe because one person with a badly fit ship could go there and kill people (and he totally ignored the fact that this doesn't happen not because null is to safe, but because high sec peole are to scared , risk averse and lazy to replicate what he himself did). In short, Ziona's own actions proved him wrong.
And he just did it again. "OMG, mobile depots need t be nerfed because its impossible for a solo guy to catch and kill ratters now"....several pages later "oh and now here is a ship that a solo pilot can use that can mount so many scams that no ship can warp stab their way out of it , and this solo ship is immune to neuts and bubbles and has gobs more EHP than any 'ceptor!".
We been doin it wrong boys, You don't disprove what Infinity says by counter posting, just let Infinity disprove himself, as he eventually always does lol.
Sarcasm off, you did just prove our point Infinity. That point being that rather than running to CCP to fix a problem you should try to figure out counters to that problem yourself 1st and maybe if that doesn't work after long trial and error, then consider talking about it on the forum. YOU said it was impossible for a solo person in one ship to kill ratters now, you were wrong. And you wouldn't have been wrong if your 1st instinct would be "innovate" rather than "whine".
If you would whine less and drop the childish (and in no way worthy of a 40 year old man) hyperbole, you might garner more respect and support from you gaming/posting peers. As it stands now what you do solidifies opposition to the things you say. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 05:08:00 -
[372] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:James Amril-Kesh wrote:Infinity Ziona wrote:My Tengu was equipped with the following: Christ... What even is this fit. Show me another ship that can Show me the meaning of being lonely Is this the feeling I need to walk with Tell me why I can't be there where you are There's something missing in my heart Blobbing isn't about not being lonely, its about being afraid. |

Jenn aSide
STK Scientific Initiative Mercenaries
3515
|
Posted - 2013.11.28 05:10:00 -
[373] - Quote
Also, about that tengu fit, a Cap battery would be nice because of the chance they give you to resist neuts, maybe consider trading a shiled rig for an astronautincs rig that lets you warp or get into warp faster. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 05:10:00 -
[374] - Quote
Jenn aSide wrote:Infinity Ziona wrote: You'd have to be asleep to not notice. You obviously have not been to null.
I think this will probably be a band aid solution until they nerf the depots:
[Tengu, New Setup 1] Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II Gravimetric Backup Array II
Large Shield Extender II Medium Capacitor Booster II, Navy Cap Booster 400 Shadow Serpentis Warp Scrambler Shadow Serpentis Warp Scrambler Shadow Serpentis Warp Scrambler 100MN Afterburner II
Small Nosferatu II Small Nosferatu II Small Nosferatu II Small Nosferatu II Covert Ops Cloaking Device II
Medium Core Defense Field Extender II Medium Core Defense Field Extender II Medium Core Defense Field Extender II
Tengu Defensive - Supplemental Screening Tengu Engineering - Capacitor Regeneration Matrix Tengu Electronics - Dissolution Sequencer Tengu Offensive - Covert Reconfiguration Tengu Propulsion - Interdiction Nullifier
Covert Ops, Has 50k EHP (can't be helped much), +9 points of scram, more than any ship can fit WCS, 3.7 second align, can warp through a bubble, can withstand nuets and has 60 something sensor strength.
LOL, infinity Ziona does it again. Months ago, Ziona went on this whole rant baout "deep null" being to safe. So, what does he do? Why, he goes to null (in a lul fit shield proteus no less) and kills people, solo.... So the place that was so "safe" was in fact no safe because one person with a badly fit ship could go there and kill people (and he totally ignored the fact that this doesn't happen not because null is to safe, but because high sec peole are to scared , risk averse and lazy to replicate what he himself did). In short, Ziona's own actions proved him wrong. And he just did it again. "OMG, mobile depots need t be nerfed because its impossible for a solo guy to catch and kill ratters now"....several pages later "oh and now here is a ship that a solo pilot can use that can mount so many scams that no ship can warp stab their way out of it , and this solo ship is immune to neuts and bubbles and has gobs more EHP than any 'ceptor!". We been doin it wrong boys, You don't disprove what Infinity says by counter posting, just let Infinity disprove himself, as he eventually always does lol. Sarcasm off, you did just prove our point Infinity. That point being that rather than running to CCP to fix a problem you should try to figure out counters to that problem yourself 1st and maybe if that doesn't work after long trial and error, then consider talking about it on the forum. YOU said it was impossible for a solo person in one ship to kill ratters now, you were wrong. And you wouldn't have been wrong if your 1st instinct would be "innovate" rather than "whine". If you would whine less and drop the childish (and in no way worthy of a 40 year old man) hyperbole, you might garner more respect and support from you gaming/posting peers. As it stands now what you do solidifies opposition to the things you say. You're missing one important point. Solo'ing in this would be suicide. It'd only be viable if you had a gang that could get there quickly and save your ass before your meagre ehp ran out. |

Kaarous Aldurald
ROC Academy The ROC
1679
|
Posted - 2013.11.28 05:20:00 -
[375] - Quote
I would like to point out that, unless I am very mistaken, you cannot use saved fits instantly with the depot.
So this rabid speculation about "insta refits to warp stabs" is 100% bullshit.
They'd have to click and drag each one out of their inventory. If they do that fast enough that it's done before I get on grid in time to shoot the depot? I have no issue with them getting away.
Also, I don't hunt alone. Not posting on my main, and loving it.-á Because free speech.-á |

Jenn aSide
STK Scientific Initiative Mercenaries
3515
|
Posted - 2013.11.28 05:22:00 -
[376] - Quote
Infinity Ziona wrote: You're missing one important point. Solo'ing in this would be suicide. It'd only be viable if you had a gang that could get there quickly and save your ass before your meagre ehp ran out.
Not missing that point at all. Your main complaint is about 'ceptors not being able to tackle ratting ships. Or are you saying that INTERCEPTORS should be able to solo a battlship/battlecruiers?
The tengu (and any other tech3 ship properly fit) can tackle a ratting ship even if it has a mobile depot, so that others can come kill it, that means that the advantage the ratter gets against the new fast warp/bubble immune ceptors is useless against tackling tech3s.
Rock, meet paper and scissors.
Feel free to ignore the truth contained in the rest of my post. But you know I'm right, you jump to the "ccp help me" act way faster than you should. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 05:26:00 -
[377] - Quote
Jenn aSide wrote:Infinity Ziona wrote: You're missing one important point. Solo'ing in this would be suicide. It'd only be viable if you had a gang that could get there quickly and save your ass before your meagre ehp ran out.
Not missing that point at all. Your main complaint is about 'ceptors not being able to tackle ratting ships. Or are you saying that INTERCEPTORS should be able to solo a battlship/battlecruiers? The tengu (and any other tech3 ship properly fit) can tackle a ratting ship even if it has a mobile depot, so that others can come kill it, that means that the advantage the ratter gets against the new fast warp/bubble immune ceptors is useless against tackling tech3s. Rock, meet paper and scissors. Feel free to ignore the truth contained in the rest of my post. But you know I'm right, you jump to the "ccp help me" act way faster than you should. No it means the interceptor is useless unless you have lots of them. It also means you have to gimp a 500 million isk T3 to substitute as an poor interceptor because one module was introduced that rendered all small tacklers useless. |

Kaarous Aldurald
ROC Academy The ROC
1680
|
Posted - 2013.11.28 05:30:00 -
[378] - Quote
Infinity Ziona wrote: No it means the interceptor is useless unless you have lots of them. It also means you have to gimp a 500 million isk T3 to substitute as an poor interceptor because one module was introduced that rendered all small tacklers useless.
The interceptor is designed to be flown in packs, by it's very nature of being as fragile as it is.
And as for "small tacklers are useless", that's not true.
One small tackler is useless against someone who has prepared for it. Having friends on the other hand is overpowered as always. Not posting on my main, and loving it.-á Because free speech.-á |

Jenn aSide
STK Scientific Initiative Mercenaries
3515
|
Posted - 2013.11.28 05:35:00 -
[379] - Quote
Infinity Ziona wrote:Jenn aSide wrote:Infinity Ziona wrote: You're missing one important point. Solo'ing in this would be suicide. It'd only be viable if you had a gang that could get there quickly and save your ass before your meagre ehp ran out.
Not missing that point at all. Your main complaint is about 'ceptors not being able to tackle ratting ships. Or are you saying that INTERCEPTORS should be able to solo a battlship/battlecruiers? The tengu (and any other tech3 ship properly fit) can tackle a ratting ship even if it has a mobile depot, so that others can come kill it, that means that the advantage the ratter gets against the new fast warp/bubble immune ceptors is useless against tackling tech3s. Rock, meet paper and scissors. Feel free to ignore the truth contained in the rest of my post. But you know I'm right, you jump to the "ccp help me" act way faster than you should. No it means the interceptor is useless unless you have lots of them. It also means you have to gimp a 500 million isk T3 to substitute as an poor interceptor because one module was introduced that rendered all small tacklers useless.
And yet you don't understand that without the mobile depot as a balance, 'ceptors would make ratting ships useless. It would be wildly unbalanced.
Which brings me back to an old point that you (imo in cowardly fashion) refused to address: would you be willing to trade interceptors new abilities in warp speed and/or bubble immunity in exchange for nerfed mobile depots? |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 05:39:00 -
[380] - Quote
Jenn aSide wrote:Infinity Ziona wrote:Jenn aSide wrote:Infinity Ziona wrote: You're missing one important point. Solo'ing in this would be suicide. It'd only be viable if you had a gang that could get there quickly and save your ass before your meagre ehp ran out.
Not missing that point at all. Your main complaint is about 'ceptors not being able to tackle ratting ships. Or are you saying that INTERCEPTORS should be able to solo a battlship/battlecruiers? The tengu (and any other tech3 ship properly fit) can tackle a ratting ship even if it has a mobile depot, so that others can come kill it, that means that the advantage the ratter gets against the new fast warp/bubble immune ceptors is useless against tackling tech3s. Rock, meet paper and scissors. Feel free to ignore the truth contained in the rest of my post. But you know I'm right, you jump to the "ccp help me" act way faster than you should. No it means the interceptor is useless unless you have lots of them. It also means you have to gimp a 500 million isk T3 to substitute as an poor interceptor because one module was introduced that rendered all small tacklers useless. And yet you don't understand that without the mobile depot as a balance, 'ceptors would make ratting ships useless. It would be wildly unbalanced. Which brings me back to an old point that you (imo in cowardly fashion) refused to address: would you be willing to trade interceptors new abilities in warp speed and/or bubble immunity in exchange for nerfed mobile depots? If I was an original dev, I would likely be in the bathroom vomiting over the depot. Its easily the worst and most carebear change every introduced, worse than timers and that's saying something. Easily would trade those abilities to get rid of the depot turd. |

Kaarous Aldurald
ROC Academy The ROC
1681
|
Posted - 2013.11.28 05:42:00 -
[381] - Quote
Quote:Its easily the worst and most carebear change every introduced, worse than timers and that's saying something.
Firstly, timers encourage fights, by giving people a chance to defend their assets. Your ideas would lead to timezone ping pong, wherein neither side fights, they just keep exchanging control everytime one of them sleeps.
Secondly, CONCORD in it's many iterations is the worst carebear change ever introduced. That, and the barge buff. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 05:55:00 -
[382] - Quote
Kaarous Aldurald wrote:Quote:Its easily the worst and most carebear change every introduced, worse than timers and that's saying something. Firstly, timers encourage fights, by giving people a chance to defend their assets. Your ideas would lead to timezone ping pong, wherein neither side fights, they just keep exchanging control everytime one of them sleeps. Secondly, CONCORD in it's many iterations is the worst carebear change ever introduced. That, and the barge buff. Timers arguably discourage fights. No one except a very big alliance is going to reinforce a CFC POS and turn up to get owned 24 hour later when the CFC is at full strength. Its why CFC hold so much space, why nobody dared to try to take any of the CFC stations or contest CFC taking over Delve and Period Basis, even though there were no CFC there. Its why Test decided to just give up without a fight after the lagfest caused by timers in 6VDT.
It allowed Goons to fill the system with thousands of pilots and turkey shoot Test as they jumped in. It not only discourages fights its one of the reasons EVE fights are so full of TiDI.
|

lollerwaffle
Clandestine Vector THE SPACE P0LICE
116
|
Posted - 2013.11.28 06:01:00 -
[383] - Quote
Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence? Reading comprehension... It's HARD! |

Kaarous Aldurald
ROC Academy The ROC
1681
|
Posted - 2013.11.28 06:04:00 -
[384] - Quote
Infinity Ziona wrote:Timers arguably discourage fights. No one except a very big alliance is going to reinforce a CFC POS and turn up to get owned 24 hour later when the CFC is at full strength. Its why CFC hold so much space, why nobody dared to try to take any of the CFC stations or contest CFC taking over Delve and Period Basis, even though there were no CFC there. Its why Test decided to just give up without a fight after the lagfest caused by timers in 6VDT.
It allowed Goons to fill the system with thousands of pilots and turkey shoot Test as they jumped in. It not only discourages fights its one of the reasons EVE fights are so full of TiDI.
Ok, so boo hoo, TEST failed. That's kinda their thing. That does not really have any relevance.
No, timers encourage fights. Your problem is you are only thinking about the CFC. Further, anyone who wants to attempt to take their assets, should be prepared to bring it. If you're not prepared to bring it, well, you lose.
You ask for a situation to be created in which they are not allowed to bring their numbers to bear, rather than create such a situation yourself within the rules that presently exist. You think you should be allowed to slap the bear without facing any consequences yourself for doing so.
And you can't blame timers or the CFC for Tidi. Large groups, in their own self interest, will bring as much force to a situation as they can afford. That's a natural consequence of warfare, in game or out. Especially when the choice consists of "Do I bring what might not be enough guys and risk losing the fight to avoid Tidi?".
Because they don't, nor should they, care about whether their opponent has fun or not. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 06:17:00 -
[385] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote:Timers arguably discourage fights. No one except a very big alliance is going to reinforce a CFC POS and turn up to get owned 24 hour later when the CFC is at full strength. Its why CFC hold so much space, why nobody dared to try to take any of the CFC stations or contest CFC taking over Delve and Period Basis, even though there were no CFC there. Its why Test decided to just give up without a fight after the lagfest caused by timers in 6VDT.
It allowed Goons to fill the system with thousands of pilots and turkey shoot Test as they jumped in. It not only discourages fights its one of the reasons EVE fights are so full of TiDI.
Ok, so boo hoo, TEST failed. That's kinda their thing. That does not really have any relevance. No, timers encourage fights. Your problem is you are only thinking about the CFC. Further, anyone who wants to attempt to take their assets, should be prepared to bring it. If you're not prepared to bring it, well, you lose. You ask for a situation to be created in which they are not allowed to bring their numbers to bear, rather than create such a situation yourself within the rules that presently exist. You think you should be allowed to slap the bear without facing any consequences yourself for doing so. And you can't blame timers or the CFC for Tidi. Large groups, in their own self interest, will bring as much force to a situation as they can afford. That's a natural consequence of warfare, in game or out. Especially when the choice consists of "Do I bring what might not be enough guys and risk losing the fight to avoid Tidi?". Because they don't, nor should they, care about whether their opponent has fun or not. I guess I shouldn't expect you to understand basic things like spontaneity, hit and run tactics, guerrilla warfare or any of the other sorts of combat that would normally occur in a normal game that didn't model 17th century "line at at x time and shoot each other" doctrine.
I don't ask for anything, I believe that a natural consequence of warfare is that it is highly unpredictable, which is nothing to what EvE warfare is. EvE warfare is like a poor mans version of WoW battlegrounds, except there's only one flag and the players get 24 hours to fill it up with the intention of making the system perform so badly they can't possibly lose. |

Alavaria Fera
GoonWaffe Goonswarm Federation
5268
|
Posted - 2013.11.28 06:22:00 -
[386] - Quote
good thing we're only a third party, or progodlegend would have to worry about all tens of thousands of us showing up to every single timer There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

RubyPorto
SniggWaffe WAFFLES.
4373
|
Posted - 2013.11.28 06:24:00 -
[387] - Quote
Infinity Ziona wrote: I guess I shouldn't expect you to understand basic things like spontaneity, hit and run tactics, guerrilla warfare or any of the other sorts of combat that would normally occur in a normal game that didn't model 17th century "line at at x time and shoot each other" doctrine.
You don't take Cities or Fortresses with Hit and Run Tactics or Guerrilla warfare. And guess what, those tactics are useful for engaging other types of targets in EVE too. "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 06:32:00 -
[388] - Quote
RubyPorto wrote:Infinity Ziona wrote: I guess I shouldn't expect you to understand basic things like spontaneity, hit and run tactics, guerrilla warfare or any of the other sorts of combat that would normally occur in a normal game that didn't model 17th century "line at at x time and shoot each other" doctrine.
You don't take Cities or Fortresses with Hit and Run Tactics or Guerrilla warfare. And guess what, those tactics are useful for engaging other types of targets in EVE too. So the Germans didn't bypass the Maginot line and defeat an entrenched and superior force
Hannibal never used a small army to destroy a numerically superior army
Frederick the Great never...
You are entirely and totally wrong, throughout history this has occurred over and over again, using stealth, intelligence, the achilles heel (wonder where that term came from?), the cover of darkness, doing things which others thought were impossible and didn't defend against...
None of this is possible in EVE because of the lame timer system that discourages anything but blob warfare |

Tyberius Franklin
Federal Navy Academy Gallente Federation
806
|
Posted - 2013.11.28 06:33:00 -
[389] - Quote
Infinity Ziona wrote:I guess I shouldn't expect you to understand basic things like spontaneity, hit and run tactics, guerrilla warfare or any of the other sorts of combat that would normally occur in a normal game that didn't model 17th century "line at at x time and shoot each other" doctrine.
I don't ask for anything, I believe that a natural consequence of warfare is that it is highly unpredictable, which is nothing to what EvE warfare is. EvE warfare is like a poor mans version of WoW battlegrounds, except there's only one flag and the players get 24 hours to fill it up with the intention of making the system perform so badly they can't possibly lose. Except as I understand that high unpredictability didn't play out without the timers. Instead it resulted in a predictable repetition of sov ping pong exploiting enemy points of inactivity to avoid fights. The result wasn't hit and run, just the same dog pile we have now to quickly burn things down, only there was no incentive for opposing dog piles to meet up and duke it out. |

Alavaria Fera
GoonWaffe Goonswarm Federation
5268
|
Posted - 2013.11.28 06:35:00 -
[390] - Quote
RubyPorto wrote:Infinity Ziona wrote: I guess I shouldn't expect you to understand basic things like spontaneity, hit and run tactics, guerrilla warfare or any of the other sorts of combat that would normally occur in a normal game that didn't model 17th century "line at at x time and shoot each other" doctrine.
You don't take Cities or Fortresses with Hit and Run Tactics or Guerrilla warfare. And guess what, those tactics are useful for engaging targets other than the ones designed specifically to attract stand up fights in EVE. I don't get it, why all the anger, the frustration?
Didn't you get enough of the large nullbear tears, the goon siphon tears There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

James Amril-Kesh
4S Corporation Goonswarm Federation
6486
|
Posted - 2013.11.28 06:35:00 -
[391] - Quote
Yeah, clearly without timers smaller alliances will be able to defend their space m- I can't. I just can't. This level of bullshit is just too much. EVE Online - An Unstable Game |

Sabriz Adoudel
Mission BLITZ
1251
|
Posted - 2013.11.28 06:36:00 -
[392] - Quote
Domanique Altares wrote:You got outsmarted by your prey, who was using the tools available to him to the fullest. Why so mad?
This.
Learn a lesson. Every solo player except the newest has the tools necessary to pop the depot within the 60 second timeframe.
A cruiser can do it in 25 seconds comfortably, and an assault frigate has little trouble doing it in 40 seconds.
https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. An enemy is just a friend that you stab in the front. |

Dr0000 Maulerant
Union Nanide and Tooling
85
|
Posted - 2013.11.28 06:37:00 -
[393] - Quote
Kaarous Aldurald wrote:
Ok, so boo hoo, TEST failed. That's kinda their thing. That does not really have any relevance.
No, timers encourage fights. Your problem is you are only thinking about the CFC. Further, anyone who wants to attempt to take their assets, should be prepared to bring it. If you're not prepared to bring it, well, you lose.
You ask for a situation to be created in which they are not allowed to bring their numbers to bear, rather than create such a situation yourself within the rules that presently exist. You think you should be allowed to slap the bear without facing any consequences yourself for doing so.
And you can't blame timers or the CFC for Tidi. Large groups, in their own self interest, will bring as much force to a situation as they can afford. That's a natural consequence of warfare, in game or out. Especially when the choice consists of "Do I bring what might not be enough guys and risk losing the fight to avoid Tidi?".
Because they don't, nor should they, care about whether their opponent has fun or not.
Getting pretty off topic here but,
loading a system with alts and non combatants to limit how many enemies can jump in to defend their territory... (6VDT)
decided NOT encouraging fights.
Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur.-á |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 06:39:00 -
[394] - Quote
Tyberius Franklin wrote:Infinity Ziona wrote:I guess I shouldn't expect you to understand basic things like spontaneity, hit and run tactics, guerrilla warfare or any of the other sorts of combat that would normally occur in a normal game that didn't model 17th century "line at at x time and shoot each other" doctrine.
I don't ask for anything, I believe that a natural consequence of warfare is that it is highly unpredictable, which is nothing to what EvE warfare is. EvE warfare is like a poor mans version of WoW battlegrounds, except there's only one flag and the players get 24 hours to fill it up with the intention of making the system perform so badly they can't possibly lose. Except as I understand that high unpredictability didn't play out without the timers. Instead it resulted in a predictable repetition of sov ping pong exploiting enemy points of inactivity to avoid fights. The result wasn't hit and run, just the same dog pile we have now to quickly burn things down, only there was no incentive for opposing dog piles to meet up and duke it out. Implementing a completely shite system like timers is worse than the ping pong. It creates stagnation without any way for players to work around timers. With the ping pong you could at least have recruited a balanced global playerbase instead of just US or just Euro or just Russian. That was the reason for ping pong, poor recruiting, they deserved it for not being more organized.
|

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 06:40:00 -
[395] - Quote
James Amril-Kesh wrote:Yeah, clearly without timers smaller alliances will be able to defend their space m- I can't. I just can't. This level of bullshit is just too much. LMAO, like you Goons care about 'the small guy'. So many bleeding hearts come out to play when your timer monopoly is criticized. |

Kaarous Aldurald
ROC Academy The ROC
1681
|
Posted - 2013.11.28 06:42:00 -
[396] - Quote
Infinity Ziona wrote: I guess I shouldn't expect you to understand basic things like spontaneity, hit and run tactics, guerrilla warfare or any of the other sorts of combat that would normally occur in a normal game that didn't model 17th century "line at at x time and shoot each other" doctrine.
I don't ask for anything, I believe that a natural consequence of warfare is that it is highly unpredictable, which is nothing to what EvE warfare is. EvE warfare is like a poor mans version of WoW battlegrounds, except there's only one flag and the players get 24 hours to fill it up with the intention of making the system perform so badly they can't possibly lose.
*rolleyes*
You show no experience whatsoever with EVE (or irl) warfare, which is considerably more fluid than you are giving it credit for. Furthermore, you deride planning and grand strategy as being something that shouldn't exist.
Warfare is something you are supposed to plan out, map out, and mathhammer down to minutiae, because even the little numbers matter. Yes, yes, the old "no plan survives contact with the enemy" adage, but there's another one I learned since I joined the service. "Fail to plan, plan to fail".
Have you ever actually been in a big fight?
Not some numbskullery with 40 or 50 people. With a gigantic fleet, five or six hundred people trying to kill each other and keep their buddies alive. With 1 full fleet commander, 10 or 12 sub commanders, all relaying commands down to their subordinates.
Cynos, bombers, doomsdays, all can have a wide reaching effect on the battlefield. It's nothing like "line up and shoot at each other". Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 06:56:00 -
[397] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote: I guess I shouldn't expect you to understand basic things like spontaneity, hit and run tactics, guerrilla warfare or any of the other sorts of combat that would normally occur in a normal game that didn't model 17th century "line at at x time and shoot each other" doctrine.
I don't ask for anything, I believe that a natural consequence of warfare is that it is highly unpredictable, which is nothing to what EvE warfare is. EvE warfare is like a poor mans version of WoW battlegrounds, except there's only one flag and the players get 24 hours to fill it up with the intention of making the system perform so badly they can't possibly lose.
*rolleyes* You show no experience whatsoever with EVE (or irl) warfare, which is considerably more fluid than you are giving it credit for. Furthermore, you deride planning and grand strategy as being something that shouldn't exist. Warfare is something you are supposed to plan out, map out, and mathhammer down to minutiae, because even the little numbers matter. Yes, yes, the old "no plan survives contact with the enemy" adage, but there's another one I learned since I joined the service. "Fail to plan, plan to fail". Have you ever actually been in a big fight? Not some numbskullery with 40 or 50 people. With a gigantic fleet, five or six hundred people trying to kill each other and keep their buddies alive. With 1 full fleet commander, 10 or 12 sub commanders, all relaying commands down to their subordinates. Cynos, bombers, doomsdays, all can have a wide reaching effect on the battlefield. It's nothing like "line up and shoot at each other". I would rather eat dog crap than involve myself in that predictable unexciting garbage you call 'warfare'. Now if I was able to do hit and run cloaky raids on enemy structures, and affect the ability of the enemy to resupply, rearm, reinforce (like in a real war) sure I would be involved. Until then you can enjoy clicking your modules and seeing them activate 5 minutes later, 4 minutes after your ship blew up, while the system continues to fill with enemies because you're running at different time frames.
Doesn't that sound sweet... not |

Alavaria Fera
GoonWaffe Goonswarm Federation
5268
|
Posted - 2013.11.28 07:04:00 -
[398] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote: I guess I shouldn't expect you to understand basic things like spontaneity, hit and run tactics, guerrilla warfare or any of the other sorts of combat that would normally occur in a normal game that didn't model 17th century "line at at x time and shoot each other" doctrine.
I don't ask for anything, I believe that a natural consequence of warfare is that it is highly unpredictable, which is nothing to what EvE warfare is. EvE warfare is like a poor mans version of WoW battlegrounds, except there's only one flag and the players get 24 hours to fill it up with the intention of making the system perform so badly they can't possibly lose.
*rolleyes* You show no experience whatsoever with EVE (or irl) warfare, which is considerably more fluid than you are giving it credit for. Furthermore, you deride planning and grand strategy as being something that shouldn't exist. Warfare is something you are supposed to plan out, map out, and mathhammer down to minutiae, because even the little numbers matter. Yes, yes, the old "no plan survives contact with the enemy" adage, but there's another one I learned since I joined the service. "Fail to plan, plan to fail". Have you ever actually been in a big fight? Not some numbskullery with 40 or 50 people. With a gigantic fleet, five or six hundred people trying to kill each other and keep their buddies alive. With 1 full fleet commander, 10 or 12 sub commanders, all relaying commands down to their subordinates. Cynos, bombers, doomsdays, all can have a wide reaching effect on the battlefield. It's nothing like "line up and shoot at each other". just pressing f1, or assigning drones, rite There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Kaarous Aldurald
ROC Academy The ROC
1681
|
Posted - 2013.11.28 07:06:00 -
[399] - Quote
Infinity Ziona wrote: I would rather eat dog crap than involve myself in that predictable unexciting garbage you call 'warfare'. Now if I was able to do hit and run cloaky raids on enemy structures, and affect the ability of the enemy to resupply, rearm, reinforce (like in a real war) sure I would be involved. Until then you can enjoy clicking your modules and seeing them activate 5 minutes later, 4 minutes after your ship blew up, while the system continues to fill with enemies because you're running at different time frames.
Doesn't that sound sweet... not
So, you don't have any experience in what you're talking about, then?
Anyway, why do you add the "enemy structures" part onto that? Stop making petty little things so conditional.
This is the fact of the matter. If you want to attack anyone's established assets, you have to fight them for it. If you don't want to or can't, then you are just spitting in the wind.
There are plenty of things you can actually do to harry and screw with enemy battlegroups. Pipebombing is quite notable for that, as well as bubbling entry gates, and making bombing runs.
But you seem to think that unless your conditon of being able to do all of these things by yourself is met, that EVE warfare is a failure. Which simply isn't true.
You can bombing run people. But you can't do it by yourself, because those people (smartly) travel in groups. They do this precisely for the reason that they don't want their people picked off by solo anklebiters like that. They behave smartly to mitigate someone getting one-shot-no-thought kills on them.
And that's the end of it. If you want to be solo, your targets are restricted to small groups. Not posting on my main, and loving it.-á Because free speech.-á |

Kaarous Aldurald
ROC Academy The ROC
1681
|
Posted - 2013.11.28 07:15:00 -
[400] - Quote
You know, I think I realize what your obsession with timers and structures is.
It's mostly tied in with your first attempts to hunt ratters in your shield tanked Proteus, trying to kill the "nullbears". Well, you didn't make any difference. No one cared.
So you tried to take out a poco or something. You even posted in C&P looking for mercs to do it. That also, you failed.
And then you started your little crusade about timers. But it's tied into your failure to make any kind of difference out in nullsec by yourself. And that's just it.
You think you get to hurt "them." You think you're entitled to actually inflict some harm that they will feel by yourself. And that's what drives all your little rants and all your nonsense on the forums. Not posting on my main, and loving it.-á Because free speech.-á |

James Amril-Kesh
4S Corporation Goonswarm Federation
6487
|
Posted - 2013.11.28 07:49:00 -
[401] - Quote
Infinity Ziona wrote:James Amril-Kesh wrote:Yeah, clearly without timers smaller alliances will be able to defend their space m- I can't. I just can't. This level of bullshit is just too much. LMAO, like you Goons care about 'the small guy'. So many bleeding hearts come out to play when your timer monopoly is criticized. We care about game balance and the fact that winning isn't very fun when it's too easy. EVE Online - An Unstable Game |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 07:55:00 -
[402] - Quote
Kaarous Aldurald wrote:You know, I think I realize what your obsession with timers and structures is.
It's mostly tied in with your first attempts to hunt ratters in your shield tanked Proteus, trying to kill the "nullbears". Well, you didn't make any difference. No one cared.
So you tried to take out a poco or something. You even posted in C&P looking for mercs to do it. That also, you failed.
And then you started your little crusade about timers. But it's tied into your failure to make any kind of difference out in nullsec by yourself. And that's just it.
You think you get to hurt "them." You think you're entitled to actually inflict some harm that they will feel by yourself. And that's what drives all your little rants and all your nonsense on the forums.
Basically, you are a less illiterate Harry Forever. Stop over anal lysing it. I just want to shoot **** and see it blow up. Nothing more. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 08:00:00 -
[403] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:James Amril-Kesh wrote:Yeah, clearly without timers smaller alliances will be able to defend their space m- I can't. I just can't. This level of bullshit is just too much. LMAO, like you Goons care about 'the small guy'. So many bleeding hearts come out to play when your timer monopoly is criticized. We care about game balance and the fact that winning isn't very fun when it's too easy. Lies are not good for you. Stop before you get hairy palms. |

lollerwaffle
Clandestine Vector THE SPACE P0LICE
116
|
Posted - 2013.11.28 08:12:00 -
[404] - Quote
E-2C Hawkeye wrote:Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence? Lol this is very true. When a ganker exploits game mechanics and kills a carebear its working as intended. When a CareBear uses a game feature to avoid being killed they have broken EvE. Can you read? Or does the thread pretty much look like gibberish to you?
Nerf Burger wrote:James Amril-Kesh wrote:Just noticed that op is complaining about tackling a Raven who then put down a mobile depot, refitted off it, and escaped.
How bad can you get? Seriously, just destroy the mobile depot. You have a full minute to chew through 17.5k EHP - about as much as a Harbinger with no tank mods or skills. this is just another example of how ******** most EVE "PVPers" really are. They are too used to fighting against targets that have no recourse and have come to expect the easy-mode kills that EVE formerly provided. And of course, we musn't forget the example of someone who has no reading comprehension skills. Do you feel better when you brainfart all over the forums? |

RubyPorto
SniggWaffe WAFFLES.
4374
|
Posted - 2013.11.28 08:18:00 -
[405] - Quote
Infinity Ziona wrote:So the Germans didn't bypass the Maginot line and defeat an entrenched and superior force
1. Blitzkrieg tactics are neither Guerrilla in nature nor "Hit and Run." 2. They never assaulted the Maginot line from the front. They took Neutral, undefended Belgium and went around it. 3. In no way were the French a "Superior Force" to the Germans in 1940.
Quote:Hannibal never used a small army to destroy a numerically superior army
1. Hannibal's armies were not small. They were actually the numerically superior force at Trasimene. 2. All three of his major Italian victories were in pitched battles. 3. Hannibal's armies were veterans. The Roman armies that opposed him were poorly led conscripts (the veteran legions having been sent to Spain to fight Hannibal... whoops).
Oh... and Hannibal lost the war.
Quote:You are entirely and totally wrong, throughout history this has occurred over and over again, using stealth, intelligence, the achilles heel (wonder where that term came from?), the cover of darkness, doing things which others thought were impossible and didn't defend against...
None of this is possible in EVE because of the lame timer system that discourages anything but blob warfare
If you're going to make claims based on it, spend some time to actually learn history. Not just the Cliff Notes version. "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 08:26:00 -
[406] - Quote
RubyPorto wrote:Infinity Ziona wrote:So the Germans didn't bypass the Maginot line and defeat an entrenched and superior force 1. Blitzkrieg tactics are neither Guerrilla in nature nor "Hit and Run." 2. They never assaulted the Maginot line from the front. They took Neutral, undefended Belgium and went around it. 3. In no way were the French a "Superior Force" to the Germans in 1940. Quote:Hannibal never used a small army to destroy a numerically superior army 1. Hannibal's armies were not small. They were actually the numerically superior force at Trasimene. 2. All three of his major Italian victories were in pitched battles. 3. Hannibal's armies were veterans. The Roman armies that opposed him were poorly led* conscripts (the veteran legions having been sent to Spain to fight Hannibal... whoops). Oh... and Hannibal lost the war. *Some of the Roman rules on what happens when both Consuls are in one place with an army are hilarious. Quote:You are entirely and totally wrong, throughout history this has occurred over and over again, using stealth, intelligence, the achilles heel (wonder where that term came from?), the cover of darkness, doing things which others thought were impossible and didn't defend against...
None of this is possible in EVE because of the lame timer system that discourages anything but blob warfare If you're going to make claims based on it, spend some time to actually learn history. Not just the Cliff Notes version. And if you want to take or destroy someone's city or fortress, expect to have to actually fight their army. If you don't want to fight their army, either draw it off or find a less defensible target. I'm certainly not wrong. You seem to have skimmed some bad history there :) |

James Amril-Kesh
4S Corporation Goonswarm Federation
6487
|
Posted - 2013.11.28 08:28:00 -
[407] - Quote
Infinity Ziona wrote:James Amril-Kesh wrote:Infinity Ziona wrote:James Amril-Kesh wrote:Yeah, clearly without timers smaller alliances will be able to defend their space m- I can't. I just can't. This level of bullshit is just too much. LMAO, like you Goons care about 'the small guy'. So many bleeding hearts come out to play when your timer monopoly is criticized. We care about game balance and the fact that winning isn't very fun when it's too easy. Lies are not good for you. Stop before you get hairy palms. My palms have a tendency to get awfully sweaty, but that would be a really bizarre place to grow hair. EVE Online - An Unstable Game |

Kaarous Aldurald
ROC Academy The ROC
1682
|
Posted - 2013.11.28 08:30:00 -
[408] - Quote
Infinity Ziona wrote:RubyPorto wrote:Infinity Ziona wrote:So the Germans didn't bypass the Maginot line and defeat an entrenched and superior force 1. Blitzkrieg tactics are neither Guerrilla in nature nor "Hit and Run." 2. They never assaulted the Maginot line from the front. They took Neutral, undefended Belgium and went around it. 3. In no way were the French a "Superior Force" to the Germans in 1940. Quote:Hannibal never used a small army to destroy a numerically superior army 1. Hannibal's armies were not small. They were actually the numerically superior force at Trasimene. 2. All three of his major Italian victories were in pitched battles. 3. Hannibal's armies were veterans. The Roman armies that opposed him were poorly led* conscripts (the veteran legions having been sent to Spain to fight Hannibal... whoops). Oh... and Hannibal lost the war. *Some of the Roman rules on what happens when both Consuls are in one place with an army are hilarious. Quote:You are entirely and totally wrong, throughout history this has occurred over and over again, using stealth, intelligence, the achilles heel (wonder where that term came from?), the cover of darkness, doing things which others thought were impossible and didn't defend against...
None of this is possible in EVE because of the lame timer system that discourages anything but blob warfare If you're going to make claims based on it, spend some time to actually learn history. Not just the Cliff Notes version. And if you want to take or destroy someone's city or fortress, expect to have to actually fight their army. If you don't want to fight their army, either draw it off or find a less defensible target. I'm certainly not wrong. You seem to have skimmed some bad history there :)
Well, if that's true, you certainly will be able to actually refute all of his (factually correct) statements in detail, right?
I mean, you certainly aren't the kind of person to not back up what you say. Not posting on my main, and loving it.-á Because free speech.-á |

RubyPorto
SniggWaffe WAFFLES.
4376
|
Posted - 2013.11.28 08:36:00 -
[409] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote:I'm certainly not wrong. You seem to have skimmed some bad history there :) Well, if that's true, you certainly will be able to actually refute all of his (factually correct) statements in detail, right? I mean, you certainly aren't the kind of person to not back up what you say.
I'm always interested in learning, so I'm sure he'll provide sources along with his detailed refutation. "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
354
|
Posted - 2013.11.28 08:55:00 -
[410] - Quote
Infinity Ziona wrote: Implementing a completely shite system like timers is worse than the ping pong. It creates stagnation without any way for players to work around timers. With the ping pong you could at least have recruited a balanced global playerbase instead of just US or just Euro or just Russian. That was the reason for ping pong, poor recruiting, they deserved it for not being more organized.
The point to an MMO is to play together. If you recruit a corp of 100 people with 24 hour coverage, you have an expectation of 5 people online at any one time. It is entirely unnatural, and entirely undesirable for CCP to develop gameplay to pander to that.
|

Serdar Tyrnx
For the Love of Ore
26
|
Posted - 2013.11.28 08:59:00 -
[411] - Quote
All of this is related to a pirate crying about depo's.... how? -áCCP, keep to your promises please > https://forums.eveonline.com/default.aspx?g=posts&t=299891&find=unread |

Aralieus
Shadowbane Syndicate
162
|
Posted - 2013.11.28 09:03:00 -
[412] - Quote
Why didn't you just bump him? Problem solved. Oderint Dum Metuant |

Frozen Chief
Hedion University Amarr Empire
11
|
Posted - 2013.11.28 09:11:00 -
[413] - Quote
Oh man, all the tough guys on page 1 ganging up like that. So many childish personalities on this forum, quite sad really.
The OP has a fair point if you guys would pull the head out of the butt. Amarr BS have 7-8 low slots; when I escape you, your buddy, or your two buddies every single time, you'll understand why "L2P" or "get some friends" is code for "I can't think critically about any criticism so I'll say the dumbest thing that comes to my mind".
We're not even discussing ECM now. Like as if ECM wasn't already overpowered; good luck dealing with my 5 x Falcon multibox fleet when I can refit my ECM modules to exactly what I see on grid. |

Kaarous Aldurald
ROC Academy The ROC
1685
|
Posted - 2013.11.28 09:15:00 -
[414] - Quote
Frozen Chief wrote:Oh man, all the tough guys on page 1 ganging up like that. So many childish personalities on this forum, quite sad really.
The OP has a fair point if you guys would pull the head out of the butt. Amarr BS have 7-8 low slots; when I escape you, your buddy, or your two buddies every single time, you'll understand why "L2P" or "get some friends" is code for "I can't think critically about any criticism so I'll say the dumbest thing that comes to my mind".
We're not even discussing ECM now. Like as if ECM wasn't already overpowered; good luck dealing with my 5 x Falcon multibox fleet when I can refit my ECM modules to exactly what I see on grid.
You're kidding about the Falcon thing, right?
Have you actually used the mobile depot? It takes 60 seconds to deploy. If you uncloak your Falcons, drop those things, and still have 60 seconds to refit... yeah.
What a ludicrous statement.
Secondly, the guy literally above you suggested bumping. Doesn't matter at all how many warp stabs you have if you are not aligned. And considering you seem to have taken the 60 seconds required to drop a depot and refit when you saw a local spike... Not posting on my main, and loving it.-á Because free speech.-á |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
354
|
Posted - 2013.11.28 09:23:00 -
[415] - Quote
Frozen Chief wrote:Oh man, all the tough guys on page 1 ganging up like that. So many childish personalities on this forum, quite sad really.
The OP has a fair point if you guys would pull the head out of the butt. Amarr BS have 7-8 low slots; when I escape you, your buddy, or your two buddies every single time, you'll understand why "L2P" or "get some friends" is code for "I can't think critically about any criticism so I'll say the dumbest thing that comes to my mind".
We're not even discussing ECM now. Like as if ECM wasn't already overpowered; good luck dealing with my 5 x Falcon multibox fleet when I can refit my ECM modules to exactly what I see on grid.
How the hell would a battleship successfully align with a pair of 800 dps vexors bumping it, and the pilot busily removing the EHP, module by module.
|

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
354
|
Posted - 2013.11.28 09:25:00 -
[416] - Quote
Kaarous Aldurald wrote:Frozen Chief wrote:Oh man, all the tough guys on page 1 ganging up like that. So many childish personalities on this forum, quite sad really.
The OP has a fair point if you guys would pull the head out of the butt. Amarr BS have 7-8 low slots; when I escape you, your buddy, or your two buddies every single time, you'll understand why "L2P" or "get some friends" is code for "I can't think critically about any criticism so I'll say the dumbest thing that comes to my mind".
We're not even discussing ECM now. Like as if ECM wasn't already overpowered; good luck dealing with my 5 x Falcon multibox fleet when I can refit my ECM modules to exactly what I see on grid. You're kidding about the Falcon thing, right? Have you actually used the mobile depot? It takes 60 seconds to deploy. If you uncloak your Falcons, drop those things, and still have 60 seconds to refit... yeah. What a ludicrous statement. Secondly, the guy literally above you suggested bumping. Doesn't matter at all how many warp stabs you have if you are not aligned. And considering you seem to have taken the 60 seconds required to drop a depot and refit when you saw a local spike...
I would drop the depot at 50km from the anom, and sit there with my depot and my sentries. ie I'd expect this battle depot to be fully operational when your friends arrive, muahahahahaha. power of the darkside and all that. I just do not think I'd be able to align against competent pilots if I let them force me to stab up.
|

Gregor Parud
Imperial Academy Amarr Empire
34
|
Posted - 2013.11.28 09:50:00 -
[417] - Quote
James Amril-Kesh wrote:Infinity Ziona wrote:James Amril-Kesh wrote:Yeah, clearly without timers smaller alliances will be able to defend their space m- I can't. I just can't. This level of bullshit is just too much. LMAO, like you Goons care about 'the small guy'. So many bleeding hearts come out to play when your timer monopoly is criticized. We care about game balance and the fact that winning isn't very fun when it's too easy.
So uhm, why are you hiding behind a wall of 35000 blues then?
|

The Spod
Center for Advanced Studies Gallente Federation
117
|
Posted - 2013.11.28 09:59:00 -
[418] - Quote
Kaarous Aldurald wrote:Frozen Chief wrote:Oh man, all the tough guys on page 1 ganging up like that. So many childish personalities on this forum, quite sad really.
The OP has a fair point if you guys would pull the head out of the butt. Amarr BS have 7-8 low slots; when I escape you, your buddy, or your two buddies every single time, you'll understand why "L2P" or "get some friends" is code for "I can't think critically about any criticism so I'll say the dumbest thing that comes to my mind".
We're not even discussing ECM now. Like as if ECM wasn't already overpowered; good luck dealing with my 5 x Falcon multibox fleet when I can refit my ECM modules to exactly what I see on grid. You're kidding about the Falcon thing, right? Have you actually used the mobile depot? It takes 60 seconds to deploy. If you uncloak your Falcons, drop those things, and still have 60 seconds to refit... yeah. What a ludicrous statement. Secondly, the guy literally above you suggested bumping. Doesn't matter at all how many warp stabs you have if you are not aligned. And considering you seem to have taken the 60 seconds required to drop a depot and refit when you saw a local spike...
The general claim is a depot drop becomes standard upon landing on site as a precaution. The 60 second deploy is to a big extent a strawman in this scenario.
Everyone dropping the depot on the other hand... Remains to be seen. Everyone had escape tools available before Rubicon (heavy neut/ecm drones/bubbling gates) and only few used them. The depot has a very big advantage in the immobility; it competes mostly with ratting aligned as a precaution. Ratting aligned is rather inefficient on pretty much all setups, so the depot should become very popular.
The common ground is that interceptors are horror without depot escape, making nullsec ratting scary. "Ratters, have friends" could apply, but for the effort the isk should be better then IMHO. Overallthings change and there is whining. |

The Spod
Center for Advanced Studies Gallente Federation
117
|
Posted - 2013.11.28 10:02:00 -
[419] - Quote
In fact for me the optimal solution to this excisting tilt in mechanics balance is to:
"Ratters have friends and be ready to refit to pvp with depot." This IMHO requires better rewards than 120-150M isk/hour to be worth all the effort. |

Kaarous Aldurald
ROC Academy The ROC
1685
|
Posted - 2013.11.28 10:04:00 -
[420] - Quote
The Spod wrote:Kaarous Aldurald wrote:Frozen Chief wrote:Oh man, all the tough guys on page 1 ganging up like that. So many childish personalities on this forum, quite sad really.
The OP has a fair point if you guys would pull the head out of the butt. Amarr BS have 7-8 low slots; when I escape you, your buddy, or your two buddies every single time, you'll understand why "L2P" or "get some friends" is code for "I can't think critically about any criticism so I'll say the dumbest thing that comes to my mind".
We're not even discussing ECM now. Like as if ECM wasn't already overpowered; good luck dealing with my 5 x Falcon multibox fleet when I can refit my ECM modules to exactly what I see on grid. You're kidding about the Falcon thing, right? Have you actually used the mobile depot? It takes 60 seconds to deploy. If you uncloak your Falcons, drop those things, and still have 60 seconds to refit... yeah. What a ludicrous statement. Secondly, the guy literally above you suggested bumping. Doesn't matter at all how many warp stabs you have if you are not aligned. And considering you seem to have taken the 60 seconds required to drop a depot and refit when you saw a local spike... The general claim is a depot drop becomes standard upon landing on site as a precaution. The 60 second deploy is to a big extent a strawman in this scenario. Everyone dropping the depot on the other hand... Remains to be seen. Everyone had escape tools available before Rubicon (heavy neut/ecm drones/bubbling gates) and only few used them. The depot has a very big advantage in the immobility; it competes mostly with ratting aligned as a precaution. Ratting aligned is rather inefficient on pretty much all setups, so the depot should become very popular. The common ground is that interceptors are horror without depot escape, making nullsec ratting scary. "Ratters, have friends" could apply, but for the effort the isk should be better then IMHO. Overallthings change and there is whining.
But that's my point. The people who couldn't be asked to use the tools they already had aren't going to use a new one. You can't say that everybody will drop a depot because it's the smart thing to do, when it's already the smart thing to do to watch D-scan and local, and people don't do do that. Not posting on my main, and loving it.-á Because free speech.-á |

The Spod
Center for Advanced Studies Gallente Federation
117
|
Posted - 2013.11.28 10:08:00 -
[421] - Quote
Kaarous:
Dropping a depot otoh is a lazy thing to do and doesn't deprive you from fittings or immobility while ratting. It doesn't so much compete with watching local as it does with being aligned or fitting escape tools. As a nullsec ratter its a no brainer. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 10:09:00 -
[422] - Quote
The Spod wrote:Kaarous Aldurald wrote:Frozen Chief wrote:Oh man, all the tough guys on page 1 ganging up like that. So many childish personalities on this forum, quite sad really.
The OP has a fair point if you guys would pull the head out of the butt. Amarr BS have 7-8 low slots; when I escape you, your buddy, or your two buddies every single time, you'll understand why "L2P" or "get some friends" is code for "I can't think critically about any criticism so I'll say the dumbest thing that comes to my mind".
We're not even discussing ECM now. Like as if ECM wasn't already overpowered; good luck dealing with my 5 x Falcon multibox fleet when I can refit my ECM modules to exactly what I see on grid. You're kidding about the Falcon thing, right? Have you actually used the mobile depot? It takes 60 seconds to deploy. If you uncloak your Falcons, drop those things, and still have 60 seconds to refit... yeah. What a ludicrous statement. Secondly, the guy literally above you suggested bumping. Doesn't matter at all how many warp stabs you have if you are not aligned. And considering you seem to have taken the 60 seconds required to drop a depot and refit when you saw a local spike... The general claim is a depot drop becomes standard upon landing on site as a precaution. The 60 second deploy is to a big extent a strawman in this scenario. Everyone dropping the depot on the other hand... Remains to be seen. Everyone had escape tools available before Rubicon (heavy neut/ecm drones/bubbling gates) and only few used them. The depot has a very big advantage in the immobility; it competes mostly with ratting aligned as a precaution. Ratting aligned is rather inefficient on pretty much all setups, so the depot should become very popular. The common ground is that interceptors are horror without depot escape, making nullsec ratting scary. "Ratters, have friends" could apply, but for the effort the isk should be better then IMHO. Overallthings change and there is whining. While its true everyone had all of these things available before Rubicon and the failpot, they actually had to fit them. We all know most ratters are lazy and all about the "Best Ticks" and their mentality is usually to maximise the best tick at the expense of defence.
So while they had all of these things, they didn't fit them because they're generally stupid. Now they can be stupid and fit them as well.
Also interceptors are not horror for nullsec ratting. For anyone with a brain, who listens to intel and checks local and doesn't go to the best anom in the system, they're easily able to dock up before the inty find they're not actually at the best anom (the one sanctum) and they're at a forlorn hub insted. Its too late for the intie. |

Kaarous Aldurald
ROC Academy The ROC
1685
|
Posted - 2013.11.28 10:13:00 -
[423] - Quote
The Spod wrote:Kaarous:
Dropping a depot otoh is a lazy thing to do and doesn't deprive you from fittings or immobility while ratting. It doesn't so much compete with watching local as it does with being aligned or fitting escape tools. As a nullsec ratter its a no brainer.
Oh, I understand. I just don't think it will be as easymode or as widespread as people seem to think.
I do see it as a significant buff to droneboats, though, as you seem to be aluding with the "immobile" part. In particular I can imagine it's use with an Armageddon to pretty much render yourself un-gankable. Not posting on my main, and loving it.-á Because free speech.-á |

Truly Faithfull
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.11.28 11:27:00 -
[424] - Quote
I believe there's no way a depot should have a reinforce timer, it should be insta pop to increase the risk level of losing your extra fittings. Having a timer for something this small is one of the worst adds to Rubicon.
Maybe it would be better if you couldn't access your depot or change fittings if you were locked or something like that? So that as some say you wouldn't be able to "shape" the battlefield against unexpected guests?
I really like the depot, it really adds a way for a solo pilot to explore further into enemy space. It's a nice addition to the game, I just hate the timer. |

CraftyCroc
Brutor Tribe Minmatar Republic
207
|
Posted - 2013.11.28 11:38:00 -
[425] - Quote
Just page 1 of the responses depresses me. Surely the average age of eve players is on the increase
The oP raises a valid point |

Tippia
Sunshine and Lollipops
17580
|
Posted - 2013.11.28 11:48:00 -
[426] - Quote
Kaarous Aldurald wrote:The Spod wrote:Kaarous:
Dropping a depot otoh is a lazy thing to do and doesn't deprive you from fittings or immobility while ratting. It doesn't so much compete with watching local as it does with being aligned or fitting escape tools. As a nullsec ratter its a no brainer. Oh, I understand. I just don't think it will be as easymode or as widespread as people seem to think. I do see it as a significant buff to droneboats, though, as you seem to be aluding with the "immobile" part. In particular I can imagine it's use with an Armageddon to pretty much render yourself un-gankable. GǪunless someone takes the trivially easy step of nuking the depot. 
CraftyCroc wrote: Just page 1 of the responses depresses me. Surely the average age of eve players is on the increase
The oP raises a valid point
Not really. He's mainly whinging about how new tools and strategies means he can't always use his old tools and strategies, and prefers the newness to be removed over having to take a minute or so to think what he can do to counter it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Seleia O'Sinnor
Drop of Honey
363
|
Posted - 2013.11.28 11:59:00 -
[427] - Quote
The tears flowing upwards? Very nice. Odyssey: Repacking in POS hangars for modules +1,-á but please for other stuff too, especially containers. Make containers openable in POS hangars. |

Minmatar Citizen160812
The LGBT Last Supper
617
|
Posted - 2013.11.28 14:48:00 -
[428] - Quote
Icarius wrote:Minmatar Citizen160812 wrote: My sympathy goes out to you half-wits though. Now you'll have to use your brain which may cause pain and/or burning smells.
I prefer my brain and my half-wits though to your insignificancy
Let's all stop for a moment and admire the stupidity in that statement. Insignificancy isn't even a word. Just using the spell checker would have led him to the word insignificance which is what he wanted to say. No wonder these imbeciles are having trouble...even the spell checker is too much of a challenge.
|

Jonah Gravenstein
Machiavellian Space Bastards
14744
|
Posted - 2013.11.28 15:22:00 -
[429] - Quote
Minmatar Citizen160812 wrote:Icarius wrote:Minmatar Citizen160812 wrote: My sympathy goes out to you half-wits though. Now you'll have to use your brain which may cause pain and/or burning smells.
I prefer my brain and my half-wits though to your insignificancy Let's all stop for a moment and admire the stupidity in that statement. Insignificancy isn't even a word. Just using the spell checker would have led him to the word insignificance which is what he wanted to say. No wonder these imbeciles are having trouble...even the spell checker is too much of a challenge. I'm being a bit of a pedant here but it is actually a word, insignificance is more commonly used though. Doesn't stop the poster who used it being a bit of a tool though. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
|

Serdar Tyrnx
For the Love of Ore
30
|
Posted - 2013.11.28 15:23:00 -
[430] - Quote
Jonah Gravenstein wrote:Minmatar Citizen160812 wrote:Icarius wrote:Minmatar Citizen160812 wrote: My sympathy goes out to you half-wits though. Now you'll have to use your brain which may cause pain and/or burning smells.
I prefer my brain and my half-wits though to your insignificancy Let's all stop for a moment and admire the stupidity in that statement. Insignificancy isn't even a word. Just using the spell checker would have led him to the word insignificance which is what he wanted to say. No wonder these imbeciles are having trouble...even the spell checker is too much of a challenge. I'm being a bit of a pedant here but it is actually a word, insignificance is more commonly used though. Doesn't stop the poster who used it being a bit of a tool though. Don't Troll, apparently it's illegal
Quote:5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote. This being a genuine, non-troll signature. |

Streya Jormagdnir
Alexylva Paradox
213
|
Posted - 2013.11.28 15:25:00 -
[431] - Quote
Depots are neat, yes.
OP, may I ask: how do you Sabre? I am also a human, straggling between the present world... and our future. I am a regulator, a coordinator, one who is meant to guide the way.
Destination Unreachable: the worst Wspace blog ever |

Jonah Gravenstein
Machiavellian Space Bastards
14744
|
Posted - 2013.11.28 15:32:00 -
[432] - Quote
Serdar Tyrnx wrote:Don't Troll, apparently it's illegal Quote:5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote. You need to learn the definition of the word troll. Insignificancy appears in at least 3 different dictionaries. Personally I wouldn't use it, as it seems to be an Americanism but heyho.
Also stop being butthurt because you got moderated for trolling. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
|

Minmatar Citizen160812
The LGBT Last Supper
617
|
Posted - 2013.11.28 15:34:00 -
[433] - Quote
Jonah Gravenstein wrote:Minmatar Citizen160812 wrote:Icarius wrote:Minmatar Citizen160812 wrote: My sympathy goes out to you half-wits though. Now you'll have to use your brain which may cause pain and/or burning smells.
I prefer my brain and my half-wits though to your insignificancy Let's all stop for a moment and admire the stupidity in that statement. Insignificancy isn't even a word. Just using the spell checker would have led him to the word insignificance which is what he wanted to say. No wonder these imbeciles are having trouble...even the spell checker is too much of a challenge. I'm being a bit of a pedant here but it is actually a word, insignificance is more commonly used though. Doesn't stop the poster who used it being a bit of a tool though.
Conversate is in the online dictionary too. I assume they added these words for reasons I would get banned for explaining.
|

Jonah Gravenstein
Machiavellian Space Bastards
14744
|
Posted - 2013.11.28 15:36:00 -
[434] - Quote
^^ TBH I agree, it doesn't even sound like a proper word, but both the online and hardcopy Oxford English Dictionary lists it as a derivative of insignificant. I put it in the same class as "could care less", "conversate", "irregardless" and all the other bastardisations of English caused by people being grammatically lazy. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
|

Serdar Tyrnx
For the Love of Ore
30
|
Posted - 2013.11.28 15:39:00 -
[435] - Quote
Hey guess what Nobody cares.
Quote:19. All posts must be related to EVE Online.
Posts regarding other companies and products or services are prohibited and any content of this nature will be removed. Posts regarding other games are however permitted on the Out of Pod Experience forum for the purposes of discussion only.
Quote:26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued. This being a genuine, non-troll signature. |

Dr0000 Maulerant
Union Nanide and Tooling
85
|
Posted - 2013.11.28 15:40:00 -
[436] - Quote
Streya Jormagdnir wrote:Depots are neat, yes.
OP, may I ask: how do you Sabre?
Clearly, poorly.
Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur.-á |

Jonah Gravenstein
Machiavellian Space Bastards
14744
|
Posted - 2013.11.28 15:42:00 -
[437] - Quote
Serdar Tyrnx wrote:Hey guess what Nobody cares. Quote:19. All posts must be related to EVE Online.
Posts regarding other companies and products or services are prohibited and any content of this nature will be removed. Posts regarding other games are however permitted on the Out of Pod Experience forum for the purposes of discussion only. Quote:26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued. When you have the letters GM, ISD or CCP in front of your name you can lecture us on the rules, if a member of the moderation team deems posts to be off topic they'll sort it, of course you are welcome to report any posts you deem to be breaking the rules. I am furnishing this post "as is" I do not provide any warranty whatsoever, whether express, implied, or statutory, including, but not limited to, any relevance or fitness for purpose or any warranty that the contents herein are error-free.
|

Minmatar Citizen160812
The LGBT Last Supper
617
|
Posted - 2013.11.28 15:46:00 -
[438] - Quote
Jonah Gravenstein wrote:^^ TBH I agree, it doesn't even sound like a proper word, but both the online and hardcopy Oxford English Dictionary lists it as a derivative of insignificant.
You're kidding...my old copy of a Websters doesn't have it. Pretty soon LOL will be in there too. Then we can all conversate about the insignificancy of LOL in the degeneritation of double-plus ungood caterization to intellectually challenged peoplez. |

Serdar Tyrnx
For the Love of Ore
30
|
Posted - 2013.11.28 15:47:00 -
[439] - Quote
Jonah Gravenstein wrote:Serdar Tyrnx wrote:Hey guess what Nobody cares. Quote:19. All posts must be related to EVE Online.
Posts regarding other companies and products or services are prohibited and any content of this nature will be removed. Posts regarding other games are however permitted on the Out of Pod Experience forum for the purposes of discussion only. Quote:26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued. When you have the letters GM, ISD or CCP in front of your name you can lecture us on the rules, if a member of the moderation team deems posts to be off topic they'll sort it, of course you are welcome to report any posts you deem to be breaking the rules. Now you hurt my feelings :'( This being a genuine, non-troll signature. |

Streya Jormagdnir
Alexylva Paradox
213
|
Posted - 2013.11.28 15:51:00 -
[440] - Quote
Dr0000 Maulerant wrote:Streya Jormagdnir wrote:Depots are neat, yes.
OP, may I ask: how do you Sabre? Clearly, poorly.
I wasn't just joking either. With the warp speed acceleration changes and Ascendancy implants there is no reason to not use a dictor for quick "tackle" in null/wspace.
OP, there is your solution. That, and as suggested by others, reinforcing the depot as soon as you land and tackle. I am also a human, straggling between the present world... and our future. I am a regulator, a coordinator, one who is meant to guide the way.
Destination Unreachable: the worst Wspace blog ever |

Infinity Ziona
Cloakers
849
|
Posted - 2013.11.28 15:58:00 -
[441] - Quote
Streya Jormagdnir wrote:Dr0000 Maulerant wrote:Streya Jormagdnir wrote:Depots are neat, yes.
OP, may I ask: how do you Sabre? Clearly, poorly. I wasn't just joking either. With the warp speed acceleration changes and Ascendancy implants there is no reason to not use a dictor for quick "tackle" in null/wspace. OP, there is your solution. That, and as suggested by others, reinforcing the depot as soon as you land and tackle. Try that on a renter system with a bubble farm on the gate and tell me how it works. |

Ghost Phius
Tribal Liberation Force Minmatar Republic
164
|
Posted - 2013.11.28 16:00:00 -
[442] - Quote
Streya Jormagdnir wrote:[. With the warp speed acceleration changes and Ascendancy implants there is no reason to not use a dictor for quick "tackle" in null/wspace.
This pretty much will insure that the price of those implants should remain inflated and the demand should remain steady. Nice to know. |

Anomaly One
72
|
Posted - 2013.11.28 16:36:00 -
[443] - Quote
zhonya wrote: Hit a nerve there did I little bear? :)
use of profanity/cussing != rage. /polite edit/ I just replied what you deserved, instead of wasting "words" on ya like so many did. *~~*running my own mission and have some class bully run up and blow me up because they think its funny, then give the excuses that I was just firing fireworks at you*~~* |

Ager Agemo
Kiith Paktu Curatores Veritatis Alliance
394
|
Posted - 2013.11.28 18:28:00 -
[444] - Quote
next time use a SB... a single bomb will make the depot hit reinforcement mode. |

Singoth
Angels of Blood and Fury Synthetic Systems
233
|
Posted - 2013.11.28 18:32:00 -
[445] - Quote
My god. They told me that carebear tears were sweet. But these "hardcore solo pvp" tears are even better  Less yappin', more zappin'! |

Tippia
Sunshine and Lollipops
17586
|
Posted - 2013.11.28 18:54:00 -
[446] - Quote
Ager Agemo wrote:next time use a SB... a single bomb will make the depot hit reinforcement mode. GǪor just a single volley of torps GÇö that skips the whole 10s bomb travel time as well. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Ot3ma
5
|
Posted - 2013.11.28 18:57:00 -
[447] - Quote
Singoth wrote:My god. They told me that carebear tears were sweet. But these "hardcore solo pvp" tears are even better 
This thread does deliver  |

Dr0000 Maulerant
Union Nanide and Tooling
85
|
Posted - 2013.11.28 20:42:00 -
[448] - Quote
Infinity Ziona wrote:Streya Jormagdnir wrote:Dr0000 Maulerant wrote:Streya Jormagdnir wrote:Depots are neat, yes.
OP, may I ask: how do you Sabre? Clearly, poorly. I wasn't just joking either. With the warp speed acceleration changes and Ascendancy implants there is no reason to not use a dictor for quick "tackle" in null/wspace. OP, there is your solution. That, and as suggested by others, reinforcing the depot as soon as you land and tackle. Try that on a renter system with a bubble farm on the gate and tell me how it works.
No no no, this thread is about bears who don't want to fight weaseling away.
To complain about bears who do want to fight, please start a more confusing thread.
Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur.-á |

Remiel Pollard
Shockwave Innovations Surely You're Joking
1985
|
Posted - 2013.11.28 20:57:00 -
[449] - Quote
Saw this in action myself now, just recently, trying to kill a Moros. We have no hard feelings against losing our quarry, it's not like it's something you haven't been able to do before, except now you don't need a neutral Orca alt to do it. It levels the field now for people who play solo, on just one account, without multiboxing, like myself. Although now, I'll be adding mobile depots to my overview settings, and they'll be primary every time. You don't scare me. I've been to Jita. |

victor calmore
contingency Inc Synthetic Systems
8
|
Posted - 2013.11.29 00:07:00 -
[450] - Quote
Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks
if you want to see stupid changes to game mechanics you should get a WOW account. So far I haven't seen any changes that CCP have done that have really pissed me off. |

Infinity Ziona
Cloakers
850
|
Posted - 2013.11.29 00:17:00 -
[451] - Quote
Ager Agemo wrote:next time use a SB... a single bomb will make the depot hit reinforcement mode. I'll make sure to get a stealth bomber that can warp through bubbles, without showing up in local, reinforce the depot with a bomb that can't be seen while not showing up on the overview and leave before the guy notices then I'll get my inty in to tackle. Thanks for that most helpful tip. I'm sure the OP will be excited to know he can once again solo tackle stuff. |

Kaarous Aldurald
ROC Academy The ROC
1692
|
Posted - 2013.11.29 00:31:00 -
[452] - Quote
Infinity Ziona wrote:Ager Agemo wrote:next time use a SB... a single bomb will make the depot hit reinforcement mode. I'll make sure to get a stealth bomber that can warp through bubbles, without showing up in local, reinforce the depot with a bomb that can't be seen while not showing up on the overview and leave before the guy notices then I'll get my inty in to tackle. Thanks for that most helpful tip. I'm sure the OP will be excited to know he can once again solo tackle stuff.
Lol, the fact that the various T2 frigates have been setup as rock, paper, and scissors seems to have eluded you.
Interceptors get through bubbles. They need to be in gangs.
Stealth Bombers strike from stealth, and they can go solo, but they have a slower time to warp, can't get through bubbles.
And Assault Frigates are rock, you hit things with them. No further explanation required.
I'm not sure at what point you feel that solo gameplay should have literally no drawbacks? Go make some friends, if you still can after shitposting for as long as you have. You'll find it makes a heck of a difference. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
850
|
Posted - 2013.11.29 00:38:00 -
[453] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote:Ager Agemo wrote:next time use a SB... a single bomb will make the depot hit reinforcement mode. I'll make sure to get a stealth bomber that can warp through bubbles, without showing up in local, reinforce the depot with a bomb that can't be seen while not showing up on the overview and leave before the guy notices then I'll get my inty in to tackle. Thanks for that most helpful tip. I'm sure the OP will be excited to know he can once again solo tackle stuff. Lol, the fact that the various T2 frigates have been setup as rock, paper, and scissors seems to have eluded you. Interceptors get through bubbles. They need to be in gangs. Stealth Bombers strike from stealth, and they can go solo, but they have a slower time to warp, can't get through bubbles. And Assault Frigates are rock, you hit things with them. No further explanation required. I'm not sure at what point you feel that solo gameplay should have literally no drawbacks? Go make some friends, if you still can after shitposting for as long as you have. You'll find it makes a heck of a difference. Yawn. |

Kaarous Aldurald
ROC Academy The ROC
1692
|
Posted - 2013.11.29 00:44:00 -
[454] - Quote
Infinity Ziona wrote: Yawn.
I'm counting this as tears. Clearly too butthurt to think of any other answer.  Not posting on my main, and loving it.-á Because free speech.-á |

Alavaria Fera
GoonWaffe Goonswarm Federation
5269
|
Posted - 2013.11.29 01:15:00 -
[455] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote:Ager Agemo wrote:next time use a SB... a single bomb will make the depot hit reinforcement mode. I'll make sure to get a stealth bomber that can warp through bubbles, without showing up in local, reinforce the depot with a bomb that can't be seen while not showing up on the overview and leave before the guy notices then I'll get my inty in to tackle. Thanks for that most helpful tip. I'm sure the OP will be excited to know he can once again solo tackle stuff. Lol, the fact that the various T2 frigates have been setup as rock, paper, and scissors seems to have eluded you. Interceptors get through bubbles. They need to be in gangs. Stealth Bombers strike from stealth, and they can go solo, but they have a slower time to warp, can't get through bubbles. And Assault Frigates are rock, you hit things with them. No further explanation required. I'm not sure at what point you feel that solo gameplay should have literally no drawbacks? Go make some friends, if you still can after shitposting for as long as you have. You'll find it makes a heck of a difference. not happening There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Minmatar Citizen160812
The LGBT Last Supper
620
|
Posted - 2013.11.29 01:24:00 -
[456] - Quote
Alavaria Fera wrote:Kaarous Aldurald wrote:Infinity Ziona wrote:Ager Agemo wrote:next time use a SB... a single bomb will make the depot hit reinforcement mode. I'll make sure to get a stealth bomber that can warp through bubbles, without showing up in local, reinforce the depot with a bomb that can't be seen while not showing up on the overview and leave before the guy notices then I'll get my inty in to tackle. Thanks for that most helpful tip. I'm sure the OP will be excited to know he can once again solo tackle stuff. Lol, the fact that the various T2 frigates have been setup as rock, paper, and scissors seems to have eluded you. Interceptors get through bubbles. They need to be in gangs. Stealth Bombers strike from stealth, and they can go solo, but they have a slower time to warp, can't get through bubbles. And Assault Frigates are rock, you hit things with them. No further explanation required. I'm not sure at what point you feel that solo gameplay should have literally no drawbacks? Go make some friends, if you still can after shitposting for as long as you have. You'll find it makes a heck of a difference. not happening
Even Frankenstein had a bride so there is still hope.
|

RubyPorto
SniggWaffe WAFFLES.
4384
|
Posted - 2013.11.29 02:07:00 -
[457] - Quote
Infinity Ziona wrote:Ager Agemo wrote:next time use a SB... a single bomb will make the depot hit reinforcement mode. I'll make sure to get a stealth bomber that can warp through bubbles, without showing up in local, reinforce the depot with a bomb that can't be seen while not showing up on the overview and leave before the guy notices then I'll get my inty in to tackle. Thanks for that most helpful tip. I'm sure the OP will be excited to know he can once again solo tackle stuff.
Wow, it's almost like one ship can't perfectly do everything. "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Infinity Ziona
Cloakers
850
|
Posted - 2013.11.29 02:57:00 -
[458] - Quote
RubyPorto wrote:Infinity Ziona wrote:Ager Agemo wrote:next time use a SB... a single bomb will make the depot hit reinforcement mode. I'll make sure to get a stealth bomber that can warp through bubbles, without showing up in local, reinforce the depot with a bomb that can't be seen while not showing up on the overview and leave before the guy notices then I'll get my inty in to tackle. Thanks for that most helpful tip. I'm sure the OP will be excited to know he can once again solo tackle stuff. Wow, it's almost like one ship can't perfectly do everything. Yeah, wow its almost like an interceptor, built to act as a support vessel for a fleet (not as a gang ship in a gang of interceptors as suggested above) which has the specific job of intercepting and tackling ships, can't do its job at all now.
We even have idiots now suggesting instead we should be tackling with stealth bombers ... |

Kaarous Aldurald
ROC Academy The ROC
1693
|
Posted - 2013.11.29 03:04:00 -
[459] - Quote
Infinity Ziona wrote:RubyPorto wrote:Infinity Ziona wrote:Ager Agemo wrote:next time use a SB... a single bomb will make the depot hit reinforcement mode. I'll make sure to get a stealth bomber that can warp through bubbles, without showing up in local, reinforce the depot with a bomb that can't be seen while not showing up on the overview and leave before the guy notices then I'll get my inty in to tackle. Thanks for that most helpful tip. I'm sure the OP will be excited to know he can once again solo tackle stuff. Wow, it's almost like one ship can't perfectly do everything. Yeah, wow its almost like an interceptor, built to act as a support vessel for a fleet (not as a gang ship in a gang of interceptors as suggested above) which has the specific job of intercepting and tackling ships, can't do its job at all now. We even have idiots now suggesting instead we should be tackling with stealth bombers ...
You even said it yourself. It's a support vessel.
That means it shouldn't be alone, and if it is, you're doing it wrong.
Solo tears, best tears. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
850
|
Posted - 2013.11.29 03:10:00 -
[460] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote:RubyPorto wrote:Infinity Ziona wrote:Ager Agemo wrote:next time use a SB... a single bomb will make the depot hit reinforcement mode. I'll make sure to get a stealth bomber that can warp through bubbles, without showing up in local, reinforce the depot with a bomb that can't be seen while not showing up on the overview and leave before the guy notices then I'll get my inty in to tackle. Thanks for that most helpful tip. I'm sure the OP will be excited to know he can once again solo tackle stuff. Wow, it's almost like one ship can't perfectly do everything. Yeah, wow its almost like an interceptor, built to act as a support vessel for a fleet (not as a gang ship in a gang of interceptors as suggested above) which has the specific job of intercepting and tackling ships, can't do its job at all now. We even have idiots now suggesting instead we should be tackling with stealth bombers ... You even said it yourself. It's a support vessel. That means it shouldn't be alone, and if it is, you're doing it wrong. Solo tears, best tears. Wrong, its a support vessel designed to chase down targets and hold them in place. That means jumping solo into systems and tackling ships as well as in system tackling. Or do you think PvP only ever happens in one system, no one ever jumps gates to catch targets, people don't wait on one side for the tackler to tag something because they know if they all jump in its all over before it begins?
You have a brain, start using it.
|

RubyPorto
SniggWaffe WAFFLES.
4384
|
Posted - 2013.11.29 03:12:00 -
[461] - Quote
Infinity Ziona wrote:Yeah, wow its almost like an interceptor, built to act as a support vessel for a fleet (not as a gang ship in a gang of interceptors as suggested above) which has the specific job of intercepting and tackling ships, can't do its job at all now.
We even have idiots now suggesting instead we should be tackling with stealth bombers ...
It can't, alone, tackle someone who's prepared specifically to remain safe from it and who executed on that preparation perfectly. If they're not sitting right by their fully onlined MD, or they're a little slow about manually changing their fit, or their active low slot modules are in the middle of their cycle, you end up with plenty of time to RF it and keep them caught.
If a Stealth Bomber is the best tool for the specific situation, whats the problem with using it? "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Minmatar Citizen160812
The LGBT Last Supper
620
|
Posted - 2013.11.29 04:25:00 -
[462] - Quote
Infinitely (hopeless) Ziona is a lost cause.
Keep up the good fight. Someday you'll be able to convince CCP to remove timers and undo the mobile depot with your amazing ability to outwit everyone. 
|

Barrogh Habalu
Imperial Shipment Amarr Empire
575
|
Posted - 2013.11.29 05:12:00 -
[463] - Quote
Ager Agemo wrote:next time use a SB... a single bomb will make the depot hit reinforcement mode. What's better, a single bomb will make all depots hit reinforce mode (I don't remember how far they must be one from another, but I'm sure that not too far). But then, everybody wants to use new inties to navigate bubble farms now, and someone told me that solo light tackle such as inty has troubles with reinforcing depots. |

Brendan Anneto
Dread Phoenix Society Fidelas Constans
2
|
Posted - 2013.11.29 06:52:00 -
[464] - Quote
Roggle wrote:Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks
What?? Where you flying a Velator or something. You have a full minute to break him. Proverbs 1:26-27 |

Kaarous Aldurald
ROC Academy The ROC
1701
|
Posted - 2013.11.29 07:20:00 -
[465] - Quote
I just had an interesting thought.
Counter Depot-ing. Drop a depot next to the tackle target before they can drop one themselves, since you can't drop one within the radius.
Doesn't work if they thought ahead and dropped one ahead of time, but hey, it's something. Not posting on my main, and loving it.-á Because free speech.-á |

Domanique Altares
Rifterlings Point Blank Alliance
1992
|
Posted - 2013.11.29 07:24:00 -
[466] - Quote
RubyPorto wrote: If a Stealth Bomber is the best tool for the specific situation, whats the problem with using it?
Because on the Big Rock Candy Mountain where Ziona lives, that's simply not acceptable. Point Blank Alliance [DAKKA] is currently recruiting corporations to join in our lowsec piracy operations. For more information, please add the in game channel 'weflyrifters' or speak to a DAKKA member today. |

RubyPorto
SniggWaffe WAFFLES.
4384
|
Posted - 2013.11.29 08:23:00 -
[467] - Quote
Domanique Altares wrote:RubyPorto wrote: If a Stealth Bomber is the best tool for the specific situation, whats the problem with using it?
Because on the Big Rock Candy Mountain where Ziona lives, that's simply not acceptable.
Charlie, you have to come with us to Candy Mountain! "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Giullare
Insurgent New Eden Tribe RAZOR Alliance
28
|
Posted - 2013.11.29 09:15:00 -
[468] - Quote
Infinity Ziona wrote:I made a thread about this in F&I last week.
Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps.
We need this depot fixed such that it cannot be used during combat.
The reason WCS were nerfed was because people were fitting all lows with them, that was fixed but that I Win button has just been reintroduced.
So there are still brains in forum. People that say " bring friends " probably never tried solo hunt cause they are so bad that can only follow orders or leech on someone else tackle. Giving the chance to refit to nullified sub. + wcs in a combat scenario it's just weird. At least when it was done with capitals you needed a carrier in range to be " elite pvp or lamer " but now you can be lamer with 1 mil isk deployable and everyship. Anyway the poster should have brought a hyperstatial rigged dictor and gg to raven
|

lollerwaffle
Clandestine Vector THE SPACE P0LICE
116
|
Posted - 2013.11.29 09:53:00 -
[469] - Quote
Giullare wrote:
So there are still brains in forum.
Apparently not. |

Kaarous Aldurald
ROC Academy The ROC
1704
|
Posted - 2013.11.29 10:07:00 -
[470] - Quote
lollerwaffle wrote:Giullare wrote:
So there are still brains in forum.
Apparently not.
Yeah I lost a lot of respect for RAZOR just now.
Especially when he de facto agreed with Infinity's outright lie about auto loading fits. Which doesn't actually work by the way.
I do wonder why IZ lies so very much though. It's almost like he doesn't actually have any clue about what he talks about, and tries to make up evidence to bolster his absurd claims. Not posting on my main, and loving it.-á Because free speech.-á |

Sean Parisi
Fugutive Task Force A T O N E M E N T
391
|
Posted - 2013.11.29 10:29:00 -
[471] - Quote
I will be your friend Roggle. |

Iudicium Vastus
Federal Navy Academy Gallente Federation
170
|
Posted - 2013.11.29 11:00:00 -
[472] - Quote
Wow, people trying to shoot down presented counters? Ha! They just like their own lazy single-point I Win button for themselves. |

Icylce
The Chosen 0nes Mildly Sober
1
|
Posted - 2013.11.29 12:11:00 -
[473] - Quote
This topic is hilarious! I dare say I never used mobile depot, but from what I read in here it is a must thingy in my ratting carrier. Also I think there is a valid point raised, even though many ppl try to come up with sollutions which dont really fit the situation.
1. Bring more friends sollution: Yes that would definetly work. However this completely ignores the fact were talking solo pvp here. And even though some ppl in here try to describe solopvpers like antisocial freaks of a kind, flying solo is mostly a choice. This advice is not viable and it makes me wonder how could anyone even propose smt like this to solo pvp problem.
2. Bring more scrams: Fitting more scramblers gimps your fit greatly. Againg were speaking solo pvp here so u try to fit your ship to be as flexible as it can get and fitting like this really limits your options. Not really an advice I find usefull for solo player, altough theoretically viable.
3. Reinforce the depot: I see no problem reinforcing the depot if it is dropped after u arrived on field. However from the information ive gathered it will be very difficult borderline impossible to prevent target from refitting if depot was dropped beforehand. This advice is really usefull and ill add depots to my overview so I can primary them when hunting.
4. Bring this/that ship Since u solo pvp u can bring only 1 ship with u. The best choice seems to fly small dictor or hictor. I dont really think hictors are that good pvp ships. They have great tackle, great tank but ability to avoid or escape camp seem pretty low. That leaves u with small dictor. Ofc picking this ship will limit your target choice greatly, but u already limit yourself by flying solo. That beeing said, other ships dont have as good chance of tackle against "on the fly" reffiting ships, because of low ability to stop wcsd ships to warp away. Basicaly u cant kill anything that carries depot around for refit in other ships, which is too restrictive for solo pvp player.
From proposed solutiions only 1 helps (nr. 3), 2 fail completely (nr. 1,2), and one is so so (nr. 4). It seems obvious that if mechanics dont change, this will greatly further discourage solo pvp, which is plain bad. |

Tippia
Sunshine and Lollipops
17592
|
Posted - 2013.11.29 12:26:00 -
[474] - Quote
Icylce wrote:1. Bring more friends sollution: Yes that would definetly work. However this completely ignores the fact were talking solo pvp here. Not quite. We're talking about PvP against a player who has done everything he can to prepare himself, which means that just barging in solo and doing what you always do will not work. This is as it should be.
Quote:2. Bring more scrams: Fitting more scramblers gimps your fit greatly. That's ok. Fitting more WCSes gimps his fit greatly, so you come out about even.
Quote:3. Reinforce the depot: I see no problem reinforcing the depot if it is dropped after u arrived on field. However from the information ive gathered it will be very difficult borderline impossible to prevent target from refitting if depot was dropped beforehand. It's pretty easy either way. If they drop it during the fight, you just need to chew through 18k EHP in 60 seconds; if they've dropped it beforehand, you need to chew through 3,750 EHP. Quite a few ship can simply alpha it into reinforced and then get on with business.
Quote:4. Bring this/that ship Since u solo pvp u can bring only 1 ship with u. GǪand this all comes down to preparation. He's made sure to be really prepared for the eventuality of being tackled while near the depot, so it only makes sense that you need to prepare as well.
So from the proposed solutions, all of them help. The only one that doesn't help is GÇ£I want to do exactly as beforeGÇ¥, which obviously won't work since things aren't the way they were before. This is as it should be. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Icylce
The Chosen 0nes Mildly Sober
1
|
Posted - 2013.11.29 13:27:00 -
[475] - Quote
Tippia wrote:Not quite. We're talking about PvP against a player who has done everything he can to prepare himself, which means that just barging in solo and doing what you always do will not work. This is as it should be. Yes it is a good "general advice". But solo pvp=/= more friends. Thats why while this advice targets the problem, it doesnt take into account the specific situation. It is therefore DQ by the definition of solo.
Quote:That's ok. Fitting more WCSes gimps his fit greatly, so you come out about even. Yes but he doesnt have to commit to his fit. Its just 20-30 second fit for sake of escaping. And while escaping or running away is viable tactic he does not sacrifice the ability of his ship to pve while retaining the ability to effectively fly away.
Quote:t's pretty easy either way. If they drop it during the fight, you just need to chew through 18k EHP in 60 seconds; if they've dropped it beforehand, you need to chew through 3,750 EHP. Quite a few ship can simply alpha it into reinforced and then get on with business. I agree. If u choose to solo pvp u should be able to dish a bit of dps because if u cant u wont be able to kill the ratter no matter the depot.
Quote:GǪand this all comes down to preparation. He's made sure to be really prepared for the eventuality of being tackled while near the depot, so it only makes sense that you need to prepare as well. Ofc preparation is key. However the preparation u have to take as solo pvper narrows down your options way too much in my opinion. On the other side all that defender has to do is load depot with fit to cargo and use it at theright time or whenever. Not much of an effort if u ask me.
Quote:So from the proposed solutions, all of them help. The only one that doesn't help is GÇ£I want to do exactly as beforeGÇ¥, which obviously won't work since things aren't the way they were before. This is as it should be. Never claimed "I wanted to do exactly as before." I just feels this restricts solo pvp even furhter which is no warranted IMHO. Even though EVE is MMO, there should be viable choice to pvp solo and have small chance to kill something. And that your chance to evade attacker should not be in large part decided by the size of your cargohold. |

Ramona McCandless
Red Federation RvB - RED Federation
1154
|
Posted - 2013.11.29 13:30:00 -
[476] - Quote
Icylce wrote: Fitting more scramblers gimps your fit greatly.
I believe I addressed this in my lecture entitled
FLY ARMOUR CANE, STUPID
rite, Tippiam right eh eh *nudge nudge*
A young Adam Sandler I think
Right?
Right?
Huh?
Right? High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |

Tippia
Sunshine and Lollipops
17594
|
Posted - 2013.11.29 13:45:00 -
[477] - Quote
Icylce wrote:Yes it is a good "general advice". But solo pvp=/= more friends. GǪand foregoing friends means foregoing a fairly large number of strategies. Without those strategies, some targets will be beyond your reach, such as a target that is fully prepared to run away from a single attacker. If he has made all those preparations, and you refuse to do any to adapt or circumvent what he's done, then his getting away is how it should be.
He's prepared; you need to prepare right back.
Quote:Yes but he doesnt have to commit to his fit. If he doesn't commit to it, he won't get away so that would remove the entire point with his trying to fit them to begin with.
Quote:Ofc preparation is key. However the preparation u have to take as solo pvper narrows down your options way too much in my opinion. Have you thought about bringing along a depot to adjust your fit to what you might encounter? The defender has to put in as much effort as you do to plan what he brings along. And given the size of the equipment involved, cargo space isn't a factor for whether he can evade you or not.
Quote:Never claimed "I wanted to do exactly as before." No, but that is the gist of the main complaint against the thing: that just flying in and blasting the guy without proper preparation and adaptation won't work.
For a short while, it will be a popular tactic to use until the attackers learn to use the myriad of counter-tactics at their disposal. After that, it'll just be easier to go back to the tried and true evasion tactics because they're not so trivially easy to nullify. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Rita Riddick
Hedion University Amarr Empire
145
|
Posted - 2013.11.29 15:52:00 -
[478] - Quote
When I'm in a WH I fill my MD with fireworks. While I'm "pretending" to refit stabs (forcing them to pop my MD) I escape as it explodes to thousands of flashy colors.
It's called a, "diversianary" tactic. Always worked on the A-Team.
*I know you can't place anything inside a MD before it's deployed.
~The problem with Goonswarm, is that it's full of BoB/Goons/RvB~ |

Minmatar Citizen160812
The LGBT Last Supper
624
|
Posted - 2013.11.29 17:36:00 -
[479] - Quote
Icylce wrote:This topic is hilarious! I dare say I never used mobile depot, but from what I read in here it is a must thingy in my ratting carrier. Also I think there is a valid point raised, even though many ppl try to come up with sollutions which dont really fit the situation.
1. Bring more friends sollution: Yes that would definetly work. However this completely ignores the fact were talking solo pvp here. And even though some ppl in here try to describe solopvpers like antisocial freaks of a kind, flying solo is mostly a choice. This advice is not viable and it makes me wonder how could anyone even propose smt like this to solo pvp problem.
2. Bring more scrams: Fitting more scramblers gimps your fit greatly. Againg were speaking solo pvp here so u try to fit your ship to be as flexible as it can get and fitting like this really limits your options. Not really an advice I find usefull for solo player, altough theoretically viable.
3. Reinforce the depot: I see no problem reinforcing the depot if it is dropped after u arrived on field. However from the information ive gathered it will be very difficult borderline impossible to prevent target from refitting if depot was dropped beforehand. This advice is really usefull and ill add depots to my overview so I can primary them when hunting.
4. Bring this/that ship Since u solo pvp u can bring only 1 ship with u. The best choice seems to fly small dictor or hictor. I dont really think hictors are that good pvp ships. They have great tackle, great tank but ability to avoid or escape camp seem pretty low. That leaves u with small dictor. Ofc picking this ship will limit your target choice greatly, but u already limit yourself by flying solo. That beeing said, other ships dont have as good chance of tackle against "on the fly" reffiting ships, because of low ability to stop wcsd ships to warp away. Basicaly u cant kill anything that carries depot around for refit in other ships, which is too restrictive for solo pvp player.
From proposed solutiions only 1 helps (nr. 3), 2 fail completely (nr. 1,2), and one is so so (nr. 4). It seems obvious that if mechanics dont change, this will greatly further discourage solo pvp, which is plain bad.
As a soloist with only one account I can answer all this crap with one word:
BUMP
We done here or do you goobers still want to post nonsense that can be solved with one word? I have my doubts that any of you complainers even knew what you were doing in the first place and mostly got lucky killing noobs. It's never been uncommon to encounter stabbed ships.
I think the real fear for these guys isn't the stabs but the ability to swap to a pvp fit on the fly to fight back. Don't be scared fellow soloists just look down between your legs and locate the two little round things there. They're called balls...use 'um.
|

Infinity Ziona
Cloakers
851
|
Posted - 2013.11.29 21:48:00 -
[480] - Quote
Minmatar Citizen160812 wrote:Icylce wrote:This topic is hilarious! I dare say I never used mobile depot, but from what I read in here it is a must thingy in my ratting carrier. Also I think there is a valid point raised, even though many ppl try to come up with sollutions which dont really fit the situation.
1. Bring more friends sollution: Yes that would definetly work. However this completely ignores the fact were talking solo pvp here. And even though some ppl in here try to describe solopvpers like antisocial freaks of a kind, flying solo is mostly a choice. This advice is not viable and it makes me wonder how could anyone even propose smt like this to solo pvp problem.
2. Bring more scrams: Fitting more scramblers gimps your fit greatly. Againg were speaking solo pvp here so u try to fit your ship to be as flexible as it can get and fitting like this really limits your options. Not really an advice I find usefull for solo player, altough theoretically viable.
3. Reinforce the depot: I see no problem reinforcing the depot if it is dropped after u arrived on field. However from the information ive gathered it will be very difficult borderline impossible to prevent target from refitting if depot was dropped beforehand. This advice is really usefull and ill add depots to my overview so I can primary them when hunting.
4. Bring this/that ship Since u solo pvp u can bring only 1 ship with u. The best choice seems to fly small dictor or hictor. I dont really think hictors are that good pvp ships. They have great tackle, great tank but ability to avoid or escape camp seem pretty low. That leaves u with small dictor. Ofc picking this ship will limit your target choice greatly, but u already limit yourself by flying solo. That beeing said, other ships dont have as good chance of tackle against "on the fly" reffiting ships, because of low ability to stop wcsd ships to warp away. Basicaly u cant kill anything that carries depot around for refit in other ships, which is too restrictive for solo pvp player.
From proposed solutiions only 1 helps (nr. 3), 2 fail completely (nr. 1,2), and one is so so (nr. 4). It seems obvious that if mechanics dont change, this will greatly further discourage solo pvp, which is plain bad. As a soloist with only one account I can answer all this crap with one word: BUMPWe done here or do you goobers still want to post nonsense that can be solved with one word? I have my doubts that any of you complainers even knew what you were doing in the first place and mostly got lucky killing noobs. It's never been uncommon to encounter stabbed ships. I think the real fear for these guys isn't the stabs but the ability to swap to a pvp fit on the fly to fight back. Don't be scared fellow soloists just look down between your legs and locate the two little round things there. They're called balls...use 'um. LOL
I'm guessing you must be the alt of a super l33t secret Solo PvP'r.
After much research I think I have figured out who your main is: Is this your main? |

Remiel Pollard
Shockwave Innovations Surely You're Joking
1994
|
Posted - 2013.11.29 22:03:00 -
[481] - Quote
Infinity Ziona wrote:LOLI'm guessing you must be the alt of a super l33t secret Solo PvP'r. After much research I think I have figured out who your main is: Is this your main?
You must have been dropped on your head as a small child. Posting killboard links on the forums is forbidden, especially for the purposes of flaming, which is the explicit reason given for posting them to be forbidden. And you know that.
In any case, though, your kb link doesn't work. I'm just getting a blank page.
He might not have articulated himself quite as well as he could have, but he is right. Mobile depots do not kill solo PVP. There are plenty of people who won't use them, and there will be plenty of people who can counter their benefits effectively. But I see with your attempt to belittle the previous poster and discredit his comments with unsubstantiated speculation that you actually agree. Otherwise, you would have offered a substantiated counter argument instead. You don't scare me. I've been to Jita. |

Infinity Ziona
Cloakers
851
|
Posted - 2013.11.29 22:13:00 -
[482] - Quote
Remiel Pollard wrote:Infinity Ziona wrote:LOLI'm guessing you must be the alt of a super l33t secret Solo PvP'r. After much research I think I have figured out who your main is: Is this your main? You must have been dropped on your head as a small child. Posting killboard links on the forums is forbidden, especially for the purposes of flaming, which is the explicit reason given for posting them to be forbidden. And you know that. In any case, though, your kb link doesn't work. I'm just getting a blank page. He might not have articulated himself quite as well as he could have, but he is right. Mobile depots do not kill solo PVP. There are plenty of people who won't use them, and there will be plenty of people who can counter their benefits effectively. But I see with your attempt to belittle the previous poster and discredit his comments with unsubstantiated speculation that you actually agree. Otherwise, you would have offered a substantiated counter argument instead.
Quote:34. Posting of kill reports outside of the Crime & Punishment forum channel is prohibited.
More often than not, posts of this nature are made with inflammatory intent and are designed to promote trolling and flaming. Therefore, the posting of links to kill reports from any third party site, or the direct copy-pasting of kill reports from in game is prohibited on all forum channels of the EVE Online Forums, with the exception of the Crime & Punishment Channel. Specific rules regarding the omission of pilot names apply in this instance. Further details can be found in the rules stickies in the Crime & Punishment forum channel.
KILL REPORTS = KILL MAILS, not KILL BOARDS.
Also I think its pretty funny you trying to forum rule lawyer here -
Quote:2. Be respectful toward others at all times.
4. Personal attacks are prohibited.
5. Trolling is prohibited.
Given that this thread is full of the breaches of the above 3 rules towards me.
Unfortunately due to:
Quote:11. Discussion of forum moderation is prohibited.
I'm not able to give my personal view of the moderation that isn't occurring in this thread. |

Remiel Pollard
Shockwave Innovations Surely You're Joking
1994
|
Posted - 2013.11.29 22:19:00 -
[483] - Quote
Infinity Ziona wrote:Shifting the goal posts
Sounds like you're just using semantics to twist the rules to your convenience. I can play that game to. Watch.
I never made a personal attack, and I never trolled you nor disrespected you. I made an assumption that you may be mildly brain damaged based on observation of that damage by proxy of the stupid things you say.
And also, my mostly-solo killboard. Thanks for playing. Please, watch your step on the way out. You don't want to end up on your backside again. You don't scare me. I've been to Jita. |

James Amril-Kesh
4S Corporation Goonswarm Federation
6510
|
Posted - 2013.11.29 22:21:00 -
[484] - Quote
So we're still whining that our solo elite peeveepee ships can't fulfill every single role at once, and that ratters actually have options now.
Feel free to post my killboard btw if you think that'll somehow help your argument. EVE Online - An Unstable Game |

Remiel Pollard
Shockwave Innovations Surely You're Joking
1994
|
Posted - 2013.11.29 22:23:00 -
[485] - Quote
James Amril-Kesh wrote:So we're still whining that our solo elite peeveepee ships can't fulfill every single role at once, and that ratters actually have options now.
I fought a Harby with my Ishkur the other day. I lost because he had dual webs.
I DEMAND webs and Harbies be nerfed IMMEDIATELY!!
/sarcasm You don't scare me. I've been to Jita. |

Uma D
Uma D Ltd.
37
|
Posted - 2013.11.29 22:25:00 -
[486] - Quote
Infinity Ziona wrote:
Given that this thread is full of the breaches of the above 3 rules towards me.
As a really compassionate human being i really feel sorry for you. Here have a tissue.
Do you also need a long friendly hug? |

Infinity Ziona
Cloakers
851
|
Posted - 2013.11.29 22:26:00 -
[487] - Quote
Remiel Pollard wrote:Infinity Ziona wrote:Shifting the goal posts Sounds like you're just using semantics to twist the rules to your convenience. I can play that game to. Watch. I never made a personal attack, and I never trolled you nor disrespected you. I made an assumption that you may be mildly brain damaged based on observation of that damage by proxy of the stupid things you say. And also, my mostly-solo killboard. Thanks for playing. Please, watch your step on the way out. You don't want to end up on your backside again. So you consider your last few posts to be:
1. Respectful? 2. Not personal attacks? 3. Not designed to incite flames / not trolling?
Hey I don't mind, go ahead and make yourself look like a child. But don't forum lawyer on the same post you're breaking forums rules in :) Thank You |

Infinity Ziona
Cloakers
851
|
Posted - 2013.11.29 22:27:00 -
[488] - Quote
Uma D wrote:Infinity Ziona wrote:
Given that this thread is full of the breaches of the above 3 rules towards me.
As a really compassionate human being i really feel sorry for you. Here have a tissue. Do you also need a long friendly hug? Will the hug be naked? |

James Amril-Kesh
4S Corporation Goonswarm Federation
6510
|
Posted - 2013.11.29 22:29:00 -
[489] - Quote
I felt a lot better about this thread when I was posting Backstreet Boys lyrics. EVE Online - An Unstable Game |

Uma D
Uma D Ltd.
37
|
Posted - 2013.11.29 22:31:00 -
[490] - Quote
Infinity Ziona wrote:Uma D wrote:Infinity Ziona wrote:
Given that this thread is full of the breaches of the above 3 rules towards me.
As a really compassionate human being i really feel sorry for you. Here have a tissue. Do you also need a long friendly hug? Will the hug be naked?
Sorry, but i can not reply to that.. it would be against the forum rules...... |

RubyPorto
SniggWaffe WAFFLES.
4385
|
Posted - 2013.11.29 22:40:00 -
[491] - Quote
James Amril-Kesh wrote:I felt a lot better about this thread when I was posting Backstreet Boys lyrics.
Gotta question for you better answer now, yeah "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Minmatar Citizen160812
The LGBT Last Supper
625
|
Posted - 2013.11.29 22:59:00 -
[492] - Quote
Infinity Ziona wrote:Minmatar Citizen160812 wrote:Icylce wrote:This topic is hilarious! I dare say I never used mobile depot, but from what I read in here it is a must thingy in my ratting carrier. Also I think there is a valid point raised, even though many ppl try to come up with sollutions which dont really fit the situation.
1. Bring more friends sollution: Yes that would definetly work. However this completely ignores the fact were talking solo pvp here. And even though some ppl in here try to describe solopvpers like antisocial freaks of a kind, flying solo is mostly a choice. This advice is not viable and it makes me wonder how could anyone even propose smt like this to solo pvp problem.
2. Bring more scrams: Fitting more scramblers gimps your fit greatly. Againg were speaking solo pvp here so u try to fit your ship to be as flexible as it can get and fitting like this really limits your options. Not really an advice I find usefull for solo player, altough theoretically viable.
3. Reinforce the depot: I see no problem reinforcing the depot if it is dropped after u arrived on field. However from the information ive gathered it will be very difficult borderline impossible to prevent target from refitting if depot was dropped beforehand. This advice is really usefull and ill add depots to my overview so I can primary them when hunting.
4. Bring this/that ship Since u solo pvp u can bring only 1 ship with u. The best choice seems to fly small dictor or hictor. I dont really think hictors are that good pvp ships. They have great tackle, great tank but ability to avoid or escape camp seem pretty low. That leaves u with small dictor. Ofc picking this ship will limit your target choice greatly, but u already limit yourself by flying solo. That beeing said, other ships dont have as good chance of tackle against "on the fly" reffiting ships, because of low ability to stop wcsd ships to warp away. Basicaly u cant kill anything that carries depot around for refit in other ships, which is too restrictive for solo pvp player.
From proposed solutiions only 1 helps (nr. 3), 2 fail completely (nr. 1,2), and one is so so (nr. 4). It seems obvious that if mechanics dont change, this will greatly further discourage solo pvp, which is plain bad. As a soloist with only one account I can answer all this crap with one word: BUMPWe done here or do you goobers still want to post nonsense that can be solved with one word? I have my doubts that any of you complainers even knew what you were doing in the first place and mostly got lucky killing noobs. It's never been uncommon to encounter stabbed ships. I think the real fear for these guys isn't the stabs but the ability to swap to a pvp fit on the fly to fight back. Don't be scared fellow soloists just look down between your legs and locate the two little round things there. They're called balls...use 'um. LolI'm guessing you must be the alt of a super l33t secret Solo PvP'r. After much research I think I have figured out who your main is: Is this your main?
With a scoreboard that looks like your's (complete with shield fitted proteus losses) I don't think you're in a position to even judge my alt's stats.
I'll put this guy where I hang out if you'd like to run a locate and come find the main? I'd love to play with you like a pet monkey.
|

Jenn aSide
STK Scientific Initiative Mercenaries
3519
|
Posted - 2013.11.29 23:07:00 -
[493] - Quote
Remiel Pollard wrote:James Amril-Kesh wrote:So we're still whining that our solo elite peeveepee ships can't fulfill every single role at once, and that ratters actually have options now. I fought a Harby with my Ishkur the other day. I lost because he had dual webs. I DEMAND webs and Harbies be nerfed IMMEDIATELY!! /sarcasm
lol, Don't be asking CCP to "Infinity Ziona" webs and Harbies! They'll be too busy "Infinity Zionaing" local, cloaks, SOV, POCOs, reinforcement timers and mobile depots for them to worry about "Infinity Zionaing" webs and harbies.
BTW, "Infinity Zioniaing" = "change this because it doesn't let me kill the things I want to"!
 |

Contresquito Resquilanado
Noble-Crown Enterprises
0
|
Posted - 2013.11.29 23:28:00 -
[494] - Quote
Infinity Ziona wrote:You don't look for fair fights here, You look for advantages. Wrong game for you I think.
That is all I have to say here. As it is, no one is discussing the actual topic. It has become theoretical "What if..." When you can find an Apoc that will remove all of his tank to fit WCS's while being tackled and shot at... Those Cynabals you spoke of really should be on field by then. You still haven't answered everyone's burning inquisition into what is wrong with bumping a battleship that still hasn't locked you with your speed Interceptor. Even IF he has SeBo's with Scan Res to take down his lock time... Once you bump him away from the MD, he loses his refitting ability. Once he loses it, he has to hope he put on what he needed.
The original post was not about a perfectly set up Apoc that was getting gang-slapped. It was about a Raven that dropped a MD and refit. As much as you want to fight it... The Raven outsmarted the OP. That is all there is to say. He also never indicated that the Raven even fought back, so your belief that someone is going to refit to ECM or Neuts or Drones... Well as someone said, we should stay on the topic... He didn't do that. He fit WCS's and warped off while the OP was (probably auto) orbiting him thinking he had a free kill.
Again... You said it best..
Infinity Ziona wrote:You don't look for fair fights here, You look for advantages. Wrong game for you I think.
|

Remiel Pollard
Shockwave Innovations Surely You're Joking
1996
|
Posted - 2013.11.29 23:29:00 -
[495] - Quote
Infinity Ziona wrote:Remiel Pollard wrote:Infinity Ziona wrote:Shifting the goal posts Sounds like you're just using semantics to twist the rules to your convenience. I can play that game to. Watch. I never made a personal attack, and I never trolled you nor disrespected you. I made an assumption that you may be mildly brain damaged based on observation of that damage by proxy of the stupid things you say. And also, my mostly-solo killboard. Thanks for playing. Please, watch your step on the way out. You don't want to end up on your backside again. So you consider your last few posts to be: 1. Respectful? 2. Not personal attacks? 3. Not designed to incite flames / not trolling? Hey I don't mind, go ahead and make yourself look like a child. But don't forum lawyer on the same post you're breaking forums rules in :) Thank You
Honesty is pretty respectful. Would you rather I lied and told you I thought you were smart and right and stuff? You don't scare me. I've been to Jita. |

M1k3y Koontz
thorn project Surely You're Joking
416
|
Posted - 2013.11.30 00:55:00 -
[496] - Quote
Infinity Ziona wrote:Quote: 5. Trolling is prohibited.
.
Trolling is banned on the EVE-O forums?! Are you sure? Cause if so the mods are way behind... I mean there's a whole thread of just emoticons somewhere around here! How much herp could a herp derp derp if a herp derp could herp derp. |
|

ISD Tyrozan
ISD Community Communications Liaisons
247

|
Posted - 2013.11.30 23:55:00 -
[497] - Quote
Personal attack post removed.
Forum rule 4. Personal attacks are prohibited. ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department @ISDTyrozan | @ISD_CCL |
|

Ravan Hekki
Blue-Fire
46
|
Posted - 2013.12.01 01:20:00 -
[498] - Quote
@OP you actually live in a WH? |

Gray Spike
Sebiestor Tribe Minmatar Republic
1
|
Posted - 2013.12.01 09:22:00 -
[499] - Quote
did not read whole threat.
I have to say, awesome job there Raven player. :D |

James Amril-Kesh
4S Corporation Goonswarm Federation
6580
|
Posted - 2013.12.02 08:35:00 -
[500] - Quote
Part 2, IZ tries to convince us that battleships should be able to lock frigates as fast as frigates can lock battleships. http://evelocal.com/talk/183159020 EVE Online - An Unstable Game |

RubyPorto
SniggWaffe WAFFLES.
4389
|
Posted - 2013.12.02 09:15:00 -
[501] - Quote
Sometimes I wish I could turn back time, Impossible as it may seem But I wish I could so bad, baby You better quit playin' games with my depot "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Ramona McCandless
Red Federation RvB - RED Federation
1188
|
Posted - 2013.12.02 09:24:00 -
[502] - Quote
RubyPorto wrote:Sometimes I wish I could turn back time, Impossible as it may seem But I wish I could so bad, baby You better quit playin' games with my depot
If I could turn back time If I could find a way I'd take back those shots that hurt your depot And you'd stay If I could reach the stars I'd give them all to you Then you'd love me, love me Like you used to do High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |

RubyPorto
SniggWaffe WAFFLES.
4389
|
Posted - 2013.12.02 10:09:00 -
[503] - Quote
Ramona McCandless wrote:RubyPorto wrote:Sometimes I wish I could turn back time, Impossible as it may seem But I wish I could so bad, baby You better quit playin' games with my depot If I could turn back time If I could find a way I'd take back those shots that hurt your depot And you'd stay If I could reach the stars I'd give them all to you Then you'd love me, love me Like you used to do
My oh my, do you wanna change your fit? To have the Depot, baby, tell me why? My oh my,do you wanna change your fit? To rule the System, baby, you and I?
Little 'ceptor in a terrible mess A point all alone, but no mail to present Dreams of a gank of a tall ratting ship Runs like a spirit by the local feed "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Ramona McCandless
Red Federation RvB - RED Federation
1188
|
Posted - 2013.12.02 10:15:00 -
[504] - Quote
RubyPorto wrote:
My oh my, do you wanna change your fit? To have the Depot, baby, tell me why? My oh my,do you wanna change your fit? To rule the System, baby, you and I?
Little 'ceptor in a terrible mess A point all alone, but no mail to present Dreams of a gank of a tall ratting ship Runs like a spirit by the local feed
On the street where you live bears talk about their mobile depot They're made of plastic and paint, donating isk to help a Phillipino All your life all youve asked whens your CEO gonna talk to you You were living in another region tryin to get your message through.
No one heard a single word you said. They should have seen it in your eyes What was going around your heart.
Ooh, she's a little Taranis. Daddys girl learned fast All those things he couldnt say. Ooh, she's a little Taranis. High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |

Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 02:48:00 -
[505] - Quote
Please point out where I try to convince anyone of that. I said they need a slight buff. |

Andrea Keuvo
Science and Trade Institute Caldari State
53
|
Posted - 2013.12.03 05:14:00 -
[506] - Quote
So you are mad that a ship fit for ratting can now refit to avoid or counter the PvP fit ship you are using to try to get an easy kill? Pardon me if I don't have much sympathy. HTFU and find a counter to the depots |

Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 05:54:00 -
[507] - Quote
Andrea Keuvo wrote:So you are mad that a ship fit for ratting can now refit to avoid or counter the PvP fit ship you are using to try to get an easy kill? Pardon me if I don't have much sympathy. HTFU and find a counter to the depots Exactly. Yes I am. There is no counter to refitting. It takes 2 seconds or less to swap lows for wcs. With the exploit people are using its not even possible to reinforce the stupid things.
If you rat you should HTFU and fit some PvP gear instead of pure ratting, then you don't need to exploit dodgy carebear depots. |

Kaarous Aldurald
ROC Academy The ROC
1776
|
Posted - 2013.12.03 06:06:00 -
[508] - Quote
Infinity Ziona wrote:Andrea Keuvo wrote:So you are mad that a ship fit for ratting can now refit to avoid or counter the PvP fit ship you are using to try to get an easy kill? Pardon me if I don't have much sympathy. HTFU and find a counter to the depots Exactly. Yes I am. There is no counter to refitting. It takes 2 seconds or less to swap lows for wcs. With the exploit people are using its not even possible to reinforce the stupid things. If you rat you should HTFU and fit some PvP gear instead of pure ratting, then you don't need to exploit dodgy carebear depots.
Let's talk some real world situations, rather than the incredibly stupid story in the OP.
If you are sneaking up on them with a cloaking device, you get close and drop your own depot, which stops them from dropping one to refit.
If they had a depot dropped ahead of time, then blow it up. Any bomb does the job as best I can tell, even against the expensive depots. If you can't pull that off, then you lose, he was better prepared.
If they are in a mission, and they are not being stupid, they micro jumped 100km away from the warp in point. Not one chance in hell do you get them, depot or no depot.
If you hunt with friends, then there is no issue. Either he saw you in time to run away, or he didn't and he still dies anyway. No change.
And if they see you, drop a depot, wait for 60 seconds, refit and warp away like the story in the OP, then you are a freaking idiot and do not deserve your kill. No one, absolutely no one should be unable to kill that thing before it onlines.
It changes a small number of possible engagements. Most of which weren't possible if they watched their D-scan anyway.
Do I personally think that being able to refit to stabs in combat is a good thing? Not really. Do I hope they change it? Yeah. Will I use it until they do? You betcha. I'm not blind to reality, however. Here is a tip: every time you think to yourself "I shouldn't have to", guess what, you do. Not posting on my main, and loving it.-á Because free speech.-á |

Bobby Frutt
Federal Navy Academy Gallente Federation
3
|
Posted - 2013.12.03 06:15:00 -
[509] - Quote
Why is everyone ignoring what this does to ECM? It's easy to call things balanced when you've figured out strategies (ie: WORK AROUNDS) in your mind to keep things balanced. Work around this:
I setup my 5 x Falcon fleet beside a depot. My buddies setup with 5 x DPS fits. You warp in with 20 players. 20 vs. 10. We should lose, right? Oh wait, I'm jamming 15 of your 20 players permanently because I refit exactly for the ships on grid.
But hey, you can always bump me. All 5 of my guys, at once, away from the depot. So, you know, it's balanced.

. |

Alavaria Fera
GoonWaffe Goonswarm Federation
5280
|
Posted - 2013.12.03 06:16:00 -
[510] - Quote
you mean multiple depots, because i thought you can't use your friend's depot There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

TharOkha
0asis Group
657
|
Posted - 2013.12.03 06:59:00 -
[511] - Quote
Infinity Ziona wrote: Exactly. Yes I am. There is no counter to refitting.
Yes there is. You can field depo yourself and refit more scramblers. Or you should bring more friends with you.
Quote:If you rat you should HTFU and fit some PvP gear instead of pure ratting, then you don't need to exploit dodgy carebear depots.
If you solo PVP maybe you should fit more scramblers. Sorry dude but all im hearing from you is "he outsmarted me, i demand nerf".
Oh and btw, dont use word "carebear". Its just silly in your case. GÇ£If reality can destroy the dream, why shouldnt the dream destroy reality?GÇ¥ |

Kaarous Aldurald
ROC Academy The ROC
1776
|
Posted - 2013.12.03 07:02:00 -
[512] - Quote
Infinity Ziona wrote: We'll see if they feel the same way the first, second, third ... time they lose a cap ship killmail to this.
Someone is unaware that Carriers allow ship refitting services.
Seriously, you're just terrible. I wonder how you will try and flip flop to make it look like you already knew that. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 07:27:00 -
[513] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote: We'll see if they feel the same way the first, second, third ... time they lose a cap ship killmail to this.
Someone is unaware that Carriers allow ship refitting services. Seriously, you're just terrible. I wonder how you will try and flip flop to make it look like you already knew that. Unless they changed you could not self refit from your own carrier. You needed a corp maintenance array or another carriers refitting bay to do so. |

Kaarous Aldurald
ROC Academy The ROC
1776
|
Posted - 2013.12.03 07:31:00 -
[514] - Quote
Infinity Ziona wrote:Kaarous Aldurald wrote:Infinity Ziona wrote: We'll see if they feel the same way the first, second, third ... time they lose a cap ship killmail to this.
Someone is unaware that Carriers allow ship refitting services. Seriously, you're just terrible. I wonder how you will try and flip flop to make it look like you already knew that. Unless they changed you could not self refit from your own carrier. You needed a corp maintenance array or another carriers refitting bay to do so.
Because people solo carrier without available backup... when, precisely? Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 07:40:00 -
[515] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:Infinity Ziona wrote: We'll see if they feel the same way the first, second, third ... time they lose a cap ship killmail to this.
Someone is unaware that Carriers allow ship refitting services. Seriously, you're just terrible. I wonder how you will try and flip flop to make it look like you already knew that. Unless they changed you could not self refit from your own carrier. You needed a corp maintenance array or another carriers refitting bay to do so. Because people solo carrier without available backup... when, precisely? lol you didn't know that did you, and you're calling me 'terrible' :)
Plenty of people solo in carriers, you just have to know where to look. Y-CWQY is a great system for Carriers in anoms, also spotted a 17 Domi ISBoxer and a 10 man Hulk + Orca team there. I afk in peoples systems so I get to see what they're doing, they either pay the rent and don't undock or undock with me there ;)
I think you'll find most of the deep null systems with lots of rat kills will have the odd carrier ratter or two. Tribal band used to have quite a few in MVUO-F. |

Kaarous Aldurald
ROC Academy The ROC
1776
|
Posted - 2013.12.03 07:42:00 -
[516] - Quote
Infinity Ziona wrote:Kaarous Aldurald wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:Infinity Ziona wrote: We'll see if they feel the same way the first, second, third ... time they lose a cap ship killmail to this.
Someone is unaware that Carriers allow ship refitting services. Seriously, you're just terrible. I wonder how you will try and flip flop to make it look like you already knew that. Unless they changed you could not self refit from your own carrier. You needed a corp maintenance array or another carriers refitting bay to do so. Because people solo carrier without available backup... when, precisely? lol you didn't know that did you, and you're calling me 'terrible' :) Plenty of people solo in carriers, you just have to know where to look. Y-CWQY is a great system for Carriers in anoms, also spotted a 17 Domi ISBoxer and a 10 man Hulk + Orca team there. I afk in peoples systems so I get to see what they're doing, they either pay the rent and don't undock or undock with me there ;) I think you'll find most of the deep null systems with lots of rat kills will have the odd carrier ratter or two. Tribal band used to have quite a few in MVUO-F.
*facepalm*
I said available, numbskull. Batphone, cyno backup, refit, leave.
I did not in any way say people don't do anoms in Carriers. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 07:49:00 -
[517] - Quote
Kaarous Aldurald wrote: Someone is unaware that Carriers allow ship refitting services.
Seriously, you're just terrible. I wonder how you will try and flip flop to make it look like you already knew that.
Unless they changed you could not self refit from your own carrier. You needed a corp maintenance array or another carriers refitting bay to do so.[/quote]
Because people solo carrier without available backup... when, precisely?[/quote] lol you didn't know that did you, and you're calling me 'terrible' :)
Plenty of people solo in carriers, you just have to know where to look. Y-CWQY is a great system for Carriers in anoms, also spotted a 17 Domi ISBoxer and a 10 man Hulk + Orca team there. I afk in peoples systems so I get to see what they're doing, they either pay the rent and don't undock or undock with me there ;)
I think you'll find most of the deep null systems with lots of rat kills will have the odd carrier ratter or two. Tribal band used to have quite a few in MVUO-F. [/quote]
*facepalm*
I said available, numbskull. Batphone, cyno backup, refit, leave.
I did not in any way say people don't do anoms in Carriers.[/quote] lmao... maybe you should drop a depot and fit a DCU? |

Kaarous Aldurald
ROC Academy The ROC
1776
|
Posted - 2013.12.03 07:51:00 -
[518] - Quote
So, is this the best you have? You said that "they" will start crying once they lose out on capship kills because of the depot, I correct you and inform you that carriers allow refitting in space and have for a while.
And your response is to attack a statement I did not even make?
At least pretend like you are actually arguing. We already know that you're ignorant, so you don't really lose anything by being honest. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 08:32:00 -
[519] - Quote
Kaarous Aldurald wrote:So, is this the best you have? You said that "they" will start crying once they lose out on capship kills because of the depot, I correct you and inform you that carriers allow refitting in space and have for a while.
And your response is to attack a statement I did not even make?
At least pretend like you are actually arguing. We already know that you're ignorant, so you don't really lose anything by being honest. You need to train [Comprehension] Kalrus. They was clearly directed at the people who support this lame change. Once people start missing out on ratting caps to this non-consensual pvp nerf they'll come whining to the forums.
All a cap needs is cap boosters wcs and backup arrays and its uncatchable. Got plenty of room for those. It can warp, it can refill its cap it can jump. |

Kaarous Aldurald
ROC Academy The ROC
1776
|
Posted - 2013.12.03 08:36:00 -
[520] - Quote
Infinity Ziona wrote:Kaarous Aldurald wrote:So, is this the best you have? You said that "they" will start crying once they lose out on capship kills because of the depot, I correct you and inform you that carriers allow refitting in space and have for a while.
And your response is to attack a statement I did not even make?
At least pretend like you are actually arguing. We already know that you're ignorant, so you don't really lose anything by being honest. You need to train [Comprehension] Kalrus. They was clearly directed at the people who support this lame change. Once people start missing out on ratting caps to this non-consensual pvp nerf they'll come whining to the forums. All a cap needs is cap boosters wcs and backup arrays and its uncatchable. Got plenty of room for those. It can warp, it can refill its cap it can jump.
They are already next to uncatchable if they have any sense at all.
Especially since you are making this whine from the point of view of the "solo player". Cyno in backup, solo player dies. I'd biomass myself if I ever lost a carrier to one guy. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 08:38:00 -
[521] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:So, is this the best you have? You said that "they" will start crying once they lose out on capship kills because of the depot, I correct you and inform you that carriers allow refitting in space and have for a while.
And your response is to attack a statement I did not even make?
At least pretend like you are actually arguing. We already know that you're ignorant, so you don't really lose anything by being honest. You need to train [Comprehension] Kalrus. They was clearly directed at the people who support this lame change. Once people start missing out on ratting caps to this non-consensual pvp nerf they'll come whining to the forums. All a cap needs is cap boosters wcs and backup arrays and its uncatchable. Got plenty of room for those. It can warp, it can refill its cap it can jump. They are already next to uncatchable if they have any sense at all. Especially since you are making this whine from the point of view of the "solo player". Cyno in backup, solo player dies. I'd biomass myself if I ever lost a carrier to one guy. There's a reason all my stealth bombers are training up to fit covert cyno's. Its not so I can solo hot drop caps.
Also they are not next to uncatchable. If I go to a renter system and I cloak a covert cyno bomber in every system they own they have to undock. They already do undock with me in there. Its that or not play EVE. |

Kaarous Aldurald
ROC Academy The ROC
1776
|
Posted - 2013.12.03 08:40:00 -
[522] - Quote
Infinity Ziona wrote:Kaarous Aldurald wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:So, is this the best you have? You said that "they" will start crying once they lose out on capship kills because of the depot, I correct you and inform you that carriers allow refitting in space and have for a while.
And your response is to attack a statement I did not even make?
At least pretend like you are actually arguing. We already know that you're ignorant, so you don't really lose anything by being honest. You need to train [Comprehension] Kalrus. They was clearly directed at the people who support this lame change. Once people start missing out on ratting caps to this non-consensual pvp nerf they'll come whining to the forums. All a cap needs is cap boosters wcs and backup arrays and its uncatchable. Got plenty of room for those. It can warp, it can refill its cap it can jump. They are already next to uncatchable if they have any sense at all. Especially since you are making this whine from the point of view of the "solo player". Cyno in backup, solo player dies. I'd biomass myself if I ever lost a carrier to one guy. There's a reason all my stealth bombers are training up to fit covert cyno's. Its not so I can solo hot drop caps.
Ah, yeah, the thing you keep mentioning. I keep hearing about this mythical stealth bomber ISBoxer wing of yours, but only on the forums, never on a killboard.
Do they exist? Or are you just further blowing smoke? Not posting on my main, and loving it.-á Because free speech.-á |

Ramona McCandless
Red Federation RvB - RED Federation
1220
|
Posted - 2013.12.03 08:46:00 -
[523] - Quote
Kaarous Aldurald wrote:a killboard.
A what?
High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |

Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 08:46:00 -
[524] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:So, is this the best you have? You said that "they" will start crying once they lose out on capship kills because of the depot, I correct you and inform you that carriers allow refitting in space and have for a while.
And your response is to attack a statement I did not even make?
At least pretend like you are actually arguing. We already know that you're ignorant, so you don't really lose anything by being honest. You need to train [Comprehension] Kalrus. They was clearly directed at the people who support this lame change. Once people start missing out on ratting caps to this non-consensual pvp nerf they'll come whining to the forums. All a cap needs is cap boosters wcs and backup arrays and its uncatchable. Got plenty of room for those. It can warp, it can refill its cap it can jump. They are already next to uncatchable if they have any sense at all. Especially since you are making this whine from the point of view of the "solo player". Cyno in backup, solo player dies. I'd biomass myself if I ever lost a carrier to one guy. There's a reason all my stealth bombers are training up to fit covert cyno's. Its not so I can solo hot drop caps. Ah, yeah, the thing you keep mentioning. I keep hearing about this mythical stealth bomber ISBoxer wing of yours, but only on the forums, never on a killboard. Do they exist? Or are you just further blowing smoke? We don't post kills. They're still training up at the moment though. Only a month old. Insanity Claws, Bruiser Subjourne, Rasta Danyel, Derry Ayre, Sparky 'Sparks' Tyrell, Little Baltec (he's Baltecs and my Love Child!) and my lovely L Dopa gopher *****...
Be taking them to VFK shortly to practice on Goons... |

Anomaly One
96
|
Posted - 2013.12.03 08:49:00 -
[525] - Quote
Quote: Yes there is. You can field depot for yourself and refit more scramblers. Or you should bring more friends with you. Or fly heavy dic.Your adaptability and skill is your only limitation.
^
IZ, cherry picking arguments since.. forever?
Quote: Why is everyone ignoring what this does to ECM? It's easy to call things balanced when you've figured out strategies (ie: WORK AROUNDS) in your mind to keep things balanced. Work around this:
I setup my 5 x Falcon fleet spread around the gate @ extreme distances each with their own mobile depot My buddies setup with 5 x DPS fits. You warp in with 20 players. 20 vs. 10. We should lose, right? Oh wait, I'm jamming 15 of your 20 players permanently because I refit exactly for the ships on grid.
Implying that ECM isn't already ******** with or without depots.
Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E
http://www.youtube.com/watch?v=5l_ZjVyRxx4
Trust me, I'm an Anomaly. |

RubyPorto
SniggWaffe WAFFLES.
4397
|
Posted - 2013.12.03 09:03:00 -
[526] - Quote
Infinity Ziona wrote:Kaarous Aldurald wrote:They are already next to uncatchable if they have any sense at all.
Especially since you are making this whine from the point of view of the "solo player". Cyno in backup, solo player dies. I'd biomass myself if I ever lost a carrier to one guy. There's a reason all my stealth bombers are training up to fit covert cyno's. Its not so I can solo hot drop caps. Also they are not next to uncatchable. If I go to a renter system and I cloak a covert cyno bomber in every system they own they have to undock. They already do undock with me in there. Its that or not play EVE.
Sounds like you don't have any problem after all.
Decloak and point them as soon as they get to the anom, and they won't have nearly enough time to get the Depot onlined before you incap it.
Glad you've solved your "problem". "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 09:10:00 -
[527] - Quote
RubyPorto wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:They are already next to uncatchable if they have any sense at all.
Especially since you are making this whine from the point of view of the "solo player". Cyno in backup, solo player dies. I'd biomass myself if I ever lost a carrier to one guy. There's a reason all my stealth bombers are training up to fit covert cyno's. Its not so I can solo hot drop caps. Also they are not next to uncatchable. If I go to a renter system and I cloak a covert cyno bomber in every system they own they have to undock. They already do undock with me in there. Its that or not play EVE. Sounds like you don't have any problem after all. Decloak and point them as soon as they get to the anom, and they won't have nearly enough time to get the Depot onlined before you incap it. Glad you've solved your "problem". Yeah yay what a fantastic solution hey? You're obviously not reading what I have been posting. You can't reinforce the depots. They carrier pilots will have already reinforced them, whenever they recharge enough shields, the carrier pilot simply has to shoot them again.
Drop depot, shoot it to reinforce, scoop it, eject it, anchor it... now you can refit unless someone blaps its entire 14k of ehp. |

RubyPorto
SniggWaffe WAFFLES.
4397
|
Posted - 2013.12.03 09:15:00 -
[528] - Quote
Infinity Ziona wrote:Yeah yay what a fantastic solution hey? You're obviously not reading what I have been posting. You can't reinforce the depots. They carrier pilots will have already reinforced them, whenever they recharge enough shields, the carrier pilot simply has to shoot them again.
Drop depot, shoot it to reinforce, scoop it, eject it, anchor it... now you can refit unless someone blaps its entire 14k of ehp.
So you're saying the Carrier pilots will:
Drop the Depot Wait 60 seconds for it to anchor (during which time they can't refit) Shoot their own depot to reinforce it (after which point they can't refit) Then scoop it back up to repeat the idiotic process? "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Kaarous Aldurald
ROC Academy The ROC
1777
|
Posted - 2013.12.03 09:17:00 -
[529] - Quote
RubyPorto wrote:Infinity Ziona wrote:Yeah yay what a fantastic solution hey? You're obviously not reading what I have been posting. You can't reinforce the depots. They carrier pilots will have already reinforced them, whenever they recharge enough shields, the carrier pilot simply has to shoot them again.
Drop depot, shoot it to reinforce, scoop it, eject it, anchor it... now you can refit unless someone blaps its entire 14k of ehp. So you're saying the Carrier pilots will: Drop the Depot Wait 60 seconds for it to anchor (during which time they can't refit from it) Shoot their own depot to reinforce it (after which point they can't refit from it) Then scoop it back up to repeat the idiotic process?
That's what he's been telling me, yeah. Not posting on my main, and loving it.-á Because free speech.-á |

Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 09:31:00 -
[530] - Quote
RubyPorto wrote:Infinity Ziona wrote:Yeah yay what a fantastic solution hey? You're obviously not reading what I have been posting. You can't reinforce the depots. They carrier pilots will have already reinforced them, whenever they recharge enough shields, the carrier pilot simply has to shoot them again.
Drop depot, shoot it to reinforce, scoop it, eject it, anchor it... now you can refit unless someone blaps its entire 14k of ehp. So you're saying the Carrier pilots will: Drop the Depot Wait 60 seconds for it to anchor (during which time they can't refit from it) Shoot their own depot to reinforce it (after which point they can't refit from it) Then scoop it back up to repeat the idiotic process? No, you can drop it anywhere, reinforce it, put it in your cargo, its shields won't regen unless its deployed. When the carrier gets to their ratting spot the deploy it, and sit next to it. Its now not able to be reinforced as long as the carrier pilot doesn't let it regen back to 30%.
|

Dr0000 Maulerant
Union Nanide and Tooling
88
|
Posted - 2013.12.03 16:59:00 -
[531] - Quote
Infinity Ziona wrote:RubyPorto wrote:Infinity Ziona wrote:Yeah yay what a fantastic solution hey? You're obviously not reading what I have been posting. You can't reinforce the depots. They carrier pilots will have already reinforced them, whenever they recharge enough shields, the carrier pilot simply has to shoot them again.
Drop depot, shoot it to reinforce, scoop it, eject it, anchor it... now you can refit unless someone blaps its entire 14k of ehp. So you're saying the Carrier pilots will: Drop the Depot Wait 60 seconds for it to anchor (during which time they can't refit from it) Shoot their own depot to reinforce it (after which point they can't refit from it) Then scoop it back up to repeat the idiotic process? No, you can drop it anywhere, reinforce it, put it in your cargo, its shields won't regen unless its deployed. When the carrier gets to their ratting spot the deploy it, and sit next to it. Its now not able to be reinforced as long as the carrier pilot doesn't let it regen back to 30%.
Sounds like a clever tactic to me. I suggest adapting.
On another note, if your solo plan relies on killing something in rep range of a capital logistics ship and 14k ehp is too much for you to pop...
you have more issues than the reinforcement mechanic.
Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur.-á |

Minmatar Citizen160812
The LGBT Last Supper
638
|
Posted - 2013.12.03 18:26:00 -
[532] - Quote
Infinity Ziona wrote: We don't post kills. They're still training up at the moment though. Only a month old. Insanity Claws, Bruiser Subjourne, Rasta Danyel, Derry Ayre, Sparky 'Sparks' Tyrell, Little Baltec (he's Baltecs and my Love Child!) and my lovely L Dopa gopher *****...
Be taking them to VFK shortly to practice on Goons...
Solo = an ISboxed bomber fleet? And did you just refer to you and your other accounts as "we"?
Get some friends? noooooo I want to be solo. (so I'll get a bunch of accounts which is the same as a bunch of friends and NOT solo)
What the hell did the goons do to you to create such a vendetta? You fell for the recruitment scam didn't ya...
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
211
|
Posted - 2013.12.03 18:40:00 -
[533] - Quote
Minmatar Citizen160812 wrote:Infinity Ziona wrote: We don't post kills. They're still training up at the moment though. Only a month old. Insanity Claws, Bruiser Subjourne, Rasta Danyel, Derry Ayre, Sparky 'Sparks' Tyrell, Little Baltec (he's Baltecs and my Love Child!) and my lovely L Dopa gopher *****...
Be taking them to VFK shortly to practice on Goons...
Solo = an ISboxed bomber fleet? And did you just refer to you and your other accounts as "we"? Get some friends? noooooo I want to be solo. (so I'll get a bunch of accounts which is the same as a bunch of friends and NOT solo) What the hell did the goons do to you to create such a vendetta? You fell for the recruitment scam didn't ya...
Your avatar looks like Nic Hawk. |

Omar Pyreheart
Viziam Amarr Empire
8
|
Posted - 2013.12.03 20:11:00 -
[534] - Quote
Why not just have rats generally primary Depot's when they arrive on grid, just like a player would in PVP?
Seems like this would prevent many of the abuses, yet still allow strategic use no? |

Herzog Wolfhammer
Sigma Special Tactics Group
3736
|
Posted - 2013.12.03 20:26:00 -
[535] - Quote
Omar Pyreheart wrote:Why not just have rats generally primary Depot's when they arrive on grid, just like a player would in PVP?
Seems like this would prevent many of the abuses, yet still allow strategic use no?
That's a logical suggestion.
You might make someone take 15 seconds longer to run the same mission. Why you want nerf? 
Meanwhile, I can hear the drooling of all those people who will be "MD tanking".
|

Infinity Ziona
Cloakers
854
|
Posted - 2013.12.03 23:39:00 -
[536] - Quote
Omar Pyreheart wrote:Why not just have rats generally primary Depot's when they arrive on grid, just like a player would in PVP?
Seems like this would prevent many of the abuses, yet still allow strategic use no? Looking at the recent changes it seems likely imo the devs want Eve to be more "mainstream".
Maybe they've decided its time to milk it for as much as its worth who knows. The ability to only engage in consensual pvp, refit in space, tractors, reinforcement timers everywhere, player owned gates (which likely will be used to create safe farming systems) basically casual player features, it seems all aimed at people who might be turned off by the original harsher EvE. |

Remiel Pollard
Shockwave Innovations Surely You're Joking
2056
|
Posted - 2013.12.04 01:16:00 -
[537] - Quote
Infinity Ziona wrote:Omar Pyreheart wrote:Why not just have rats generally primary Depot's when they arrive on grid, just like a player would in PVP?
Seems like this would prevent many of the abuses, yet still allow strategic use no? Looking at the recent changes it seems likely imo the devs want Eve to be more "mainstream". Maybe they've decided its time to milk it for as much as its worth who knows. The ability to only engage in consensual pvp, refit in space, tractors, reinforcement timers everywhere, player owned gates (which likely will be used to create safe farming systems) basically casual player features, it seems all aimed at people who might be turned off by the original harsher EvE.
Honestly... all that just makes you sound really paranoid, particularly in lieu of the counters you've ignored that explain why you have no rationale to back these claims. I really think you're just mad you missed a few targets that didn't want to fight you. Me too... well, I'm not mad, but people get away from me all the time. They were well prepared, good for them.
You think everyone's going to be well prepared? You think everyone is going to avoid fighting? Honestly, why don't you start looking for people who want to fight instead of those who don't, then we'll see, maybe, what you're really complaining about.
People aren't carebears because they don't want to fight, or because they escape and aggressive attacker. The way I see it, it just means they know enough about EVE to do so, to go about their own way and avoid confrontation. It also doesn't mean that's how they play the game. I landed on a Heron today that got away... didn't want to fight. Came back about 15 minutes later looking for me in a Corax. Honestly, I'd much rather a fight with a Corax than a Heron anyway, it was much more entertaining than just melting an exploration ship with two volleys. You don't scare me. I've been to Jita. |

Herzog Wolfhammer
Sigma Special Tactics Group
3737
|
Posted - 2013.12.04 01:22:00 -
[538] - Quote
Hey check this out from the update notes today:
Quote:NPC Sentry Towers will no longer attack deployable items (such as the Mobile Tractor Unit).
See I guess they.... fixed.... uh... ooookay... |

RubyPorto
SniggWaffe WAFFLES.
4402
|
Posted - 2013.12.04 04:46:00 -
[539] - Quote
Infinity Ziona wrote:RubyPorto wrote:Infinity Ziona wrote:Yeah yay what a fantastic solution hey? You're obviously not reading what I have been posting. You can't reinforce the depots. They carrier pilots will have already reinforced them, whenever they recharge enough shields, the carrier pilot simply has to shoot them again.
Drop depot, shoot it to reinforce, scoop it, eject it, anchor it... now you can refit unless someone blaps its entire 14k of ehp. So you're saying the Carrier pilots will: Drop the Depot Wait 60 seconds for it to anchor (during which time they can't refit from it) Shoot their own depot to reinforce it (after which point they can't refit from it) Then scoop it back up to repeat the idiotic process? No, you can drop it anywhere, reinforce it, put it in your cargo, its shields won't regen unless its deployed. When the carrier gets to their ratting spot the deploy it, and sit next to it. Its now not able to be reinforced as long as the carrier pilot doesn't let it regen back to 30%.
It still takes 60 seconds to deploy. Plenty of time to shoot though 14k EHP. "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
d-£-󦦦º-ó-ꦪ¦¦e¦¦-í-ë-í-󦦦+¦¦¦»-ö¦+b-¥¦º¦¦¦¦¦½¦¦-ö-ëa-Ŧ+-¥¦í¦+-à-à¦ñc¦ó-á¦í-ƒ¦«¦½¦Ö¦¦¦á-ò-çl-Ǧ¢-ü¦+-û¦ƒ¦¦-ô-ë-Ö-ô¦Ñ-ô¦¬¦½e¦+¦¿¦ù¦¦¦ÿ¦ù¦Ñ¦¼-ò-ꦽ¦¦¦+¦+-ö¦¦-à¦á¦ú¦ÿ |

Ramona McCandless
Red Federation RvB - RED Federation
1256
|
Posted - 2013.12.04 09:52:00 -
[540] - Quote
This thread is complete rubbish
Its pointless
Seriously, there is no purpose to this
Depot working as nintendoed
If you dont like it, think around it
High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |

Infinity Ziona
Cloakers
947
|
Posted - 2013.12.04 10:30:00 -
[541] - Quote
Ramona McCandless wrote:This thread is complete rubbish
Its pointless
Seriously, there is no purpose to this
Depot working as nintendoed
If you dont like it, think around it
Smartest post so far. EvE PvP is now similar to Nintendo. |

Ramona McCandless
Red Federation RvB - RED Federation
1256
|
Posted - 2013.12.04 10:34:00 -
[542] - Quote
Smartest post so far. EvE PvP is now similar to Nintendo. [/quote]
Sorry, I didnt realise puns were beyond you
But now you come to mention it
Yeah PvP is a small grey box that you insert other grey boxes into
You the smart High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |

Eridanii
Dirt Nap Squad Dirt Nap Squad.
16
|
Posted - 2013.12.12 21:32:00 -
[543] - Quote
Doesn't it go into reinforced at 25% shields, which it has 5k of.... so you need to "Chew Through" 3.7k ehp to reinforce it, right? That would take less than 20 seconds in a Frig, or like 10 seconds on average for a cruiser.
Why not anchor a bubble next to it while the guy is doing sites? He warps back, stuck in bubble, stabs do nothing--run from bubble, has no stabs, catch 22. |

Miilla
Hulkageddon Orphanage
766
|
Posted - 2013.12.12 21:33:00 -
[544] - Quote
-ºAs you stated yourself "Very Clever".. Yes you got outsmarted, so go either outsmart them or move on. |
| |
|
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 .. 19 :: [one page] |