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Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 15:27:00 -
[91] - Quote
Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless...
EvE's New Carebearism doctrine at its finest. |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 15:29:00 -
[92] - Quote
Sipphakta en Gravonere wrote:Infinity Ziona wrote:I made a thread about this in F&I last week.
Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps.
We get it, you want easymode kills to pad your KB stats. Heaven forbid you have to actually work for it. Yeah must be that - I want easy kills. Heaven forbid you have to actually use your brain to properly pre-fit your ship before you carebear rather than throwing all your escape mods in a depot.
Oh NM you're a goon, this mod is a boon for your new renters... I see how it managed to get past the dev's stupidar now. |

Jenn aSide
STK Scientific Initiative Mercenaries
3489
|
Posted - 2013.11.26 15:31:00 -
[93] - Quote
Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now.
Unfortunately , for many posters "I don't want to do that" does exactly equal broken.
Some people's ideas are just that self serving. A good new rule of thumb is "if Ziona hates it and wants it to change, that means it's balanced" 
I haven't had the need to use the new depot like that (refitting to get away from tackle), but I like it, it is a balance to the ease with which interceptors can find catch PVE ships. PVPrs dislike it because it makes them have to think about killing us. |

Adoris Nolen
Sama Guild
11
|
Posted - 2013.11.26 15:32:00 -
[94] - Quote
I'll just leave this here for the OP. |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
426
|
Posted - 2013.11.26 15:33:00 -
[95] - Quote
Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest.
Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option? I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
170
|
Posted - 2013.11.26 15:35:00 -
[96] - Quote
Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest.
Or you could bring friends.
"But I don't want to bring friends."
Or you could do any number of other things.
"But I don't want to do any number of other things. I want to do what I've always done, and now I can't. Boohoo."
The thing is, what are you expecting to have to do against a ship that's just equipped all its low slots with stabs? What kind of tank does it have, what kind of tank do you need when all it is trying to do is get away? Use your brain, figure out how to make a fit that can lock them down and kill them. Then it will be up to them to react to you again, and the game changes. |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
427
|
Posted - 2013.11.26 15:36:00 -
[97] - Quote
Infinity Ziona wrote:Yeah must be that - I want easy kills. Heaven forbid you have to actually use your brain to properly pre-fit your ship before you carebear rather than throwing all your escape mods in a depot.
Oh NM you're a goon, this mod is a boon for your new renters... I see how it managed to get past the dev's stupidar now.
Actually, the target in the OP used his brain and prepared for a (possible) gank. The "elite pvp" hunter did not use his brain and, like an idiot, didn't adapt to game changes and, predictably, failed. I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |

baltec1
Bat Country Goonswarm Federation
8784
|
Posted - 2013.11.26 15:37:00 -
[98] - Quote
I hope the raven knows about all of the rage it has started here, maby it can use the mobile depot to store this lake that is forming. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 15:43:00 -
[99] - Quote
LMAO. So many bears in one thread. I'm predicting they'll get a nerf, either that or people will just leave a PvP game where you cannot actually PvP because of one fail module by whatever fail dev thought it was a great idea...
Why don't we just give all the ships in game, the same number of inbuilt warp strength points as they have low slots... easier, will attract a lot of people that normally wouldn't play EVE due to its 'harshness'.
:) |

Silvetica Dian
Manson Family Advent of Fate
321
|
Posted - 2013.11.26 15:44:00 -
[100] - Quote
Frostys Virpio wrote:
I`ll have you understand that sliced bread totally IS awesome. It has the awesomeness of leading us to Sandwiches. How can you consider it not that great?
.
Sandwiches were invented long before presliced bread http://en.wikipedia.org/wiki/Sandwich (prehistory) http://en.wikipedia.org/wiki/Sliced_bread (1928) here is a list of all the fiat currencies that didn't end up at zero value.....and here is a list of the places where a currency pegged to a real commodity has successfully co-existed with compound interest....-á Here is a physics professor explaining why sustainable growth isn't a thing http://www.youtube.com/watch?v=F-QA2rkpBSY |

illirdor
Justified Chaos
79
|
Posted - 2013.11.26 15:49:00 -
[101] - Quote
Infinity Ziona wrote: The only other ways to refit are if you're in a very expensive capital ship. That can be tackled and killed. Or using a very expensive industrial cap ship, which can be tackled and killed. Both of which do not reinforce, do not' cost 2 million isk.
Tell me more about all the caps you have killed solo.
Soooo this is my sig....-á |

Herzog Wolfhammer
Sigma Special Tactics Group
3698
|
Posted - 2013.11.26 15:53:00 -
[102] - Quote
I don't know what's better.
The 1001 inventive or creative ways players use new stuff.
Or the 1001 complaints from players who did not or would not adapt and lost some green on their killboards, or ISK in their wallet.
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 15:55:00 -
[103] - Quote
illirdor wrote:Infinity Ziona wrote: The only other ways to refit are if you're in a very expensive capital ship. That can be tackled and killed. Or using a very expensive industrial cap ship, which can be tackled and killed. Both of which do not reinforce, do not' cost 2 million isk.
Tell me more about all the caps you have killed solo. You first. |

Malcanis
Vanishing Point. The Initiative.
12614
|
Posted - 2013.11.26 15:55:00 -
[104] - Quote
Herzog Wolfhammer wrote:I don't know what's better.
The 1001 inventive or creative ways players use new stuff.
Or the 1001 complaints from players who did not or would not adapt and lost some green on their killboards, or ISK in their wallet.
Reported for breaking forum rules.
That said, it is hard to choose, isn't it?
1 Kings 12:11
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
171
|
Posted - 2013.11.26 15:57:00 -
[105] - Quote
Getting away from you is PVP, you just suck at it.
Not to say you'll have to continue to suck at it, I assume as you learn you'll get better at it. Or you could blame all your problems on mobile depots. |

Tippia
Sunshine and Lollipops
17543
|
Posted - 2013.11.26 15:59:00 -
[106] - Quote
Infinity Ziona wrote:Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps. No. None of those arguments fail. Quite the opposite, in fact: they provide working and easily available solutions to the (non-)problem. Just beacause you can't or won't employ strategies that work doesn't mean the strategies are invalid.
Quote:We need this depot fixed such that it cannot be used during combat. Why? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Jenn aSide
STK Scientific Initiative Mercenaries
3492
|
Posted - 2013.11.26 15:59:00 -
[107] - Quote
Herzog Wolfhammer wrote:I don't know what's better.
The 1001 inventive or creative ways players use new stuff.
Or the 1001 complaints from players who did not or would not adapt and lost some green on their killboards, or ISK in their wallet.
I hope CCP does NOTHING to change MDs. Not because I am for or against them and how they are used or will be used (I have not used them and no plans for it), but for the entertainment .
Screw me, I....I......I....I agree with Herzog Wolfhammer.
That coldness under your feet it hell freezing over. |

Herzog Wolfhammer
Sigma Special Tactics Group
3699
|
Posted - 2013.11.26 16:02:00 -
[108] - Quote
Jenn aSide wrote:Herzog Wolfhammer wrote:I don't know what's better.
The 1001 inventive or creative ways players use new stuff.
Or the 1001 complaints from players who did not or would not adapt and lost some green on their killboards, or ISK in their wallet.
I hope CCP does NOTHING to change MDs. Not because I am for or against them and how they are used or will be used (I have not used them and no plans for it), but for the entertainment . Screw me, I....I......I.... I agree with Herzog Wolfhammer. That coldness under your feet it hell freezing over.
Here's something you can disagree with: put frikkin stabs on your frikken raven. |

Jenn aSide
STK Scientific Initiative Mercenaries
3492
|
Posted - 2013.11.26 16:03:00 -
[109] - Quote
Tippia wrote:Infinity Ziona wrote:Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps. No. None of those arguments fail. Quite the opposite, in fact: they provide working and easily available solutions to the (non-)problem. Just beacause you can't or won't employ strategies that work doesn't mean the strategies are invalid. Quote:We need this depot fixed such that it cannot be used during combat. Why?
Because it makes things hard for people who don't like hard things, therefore imbalance!
Sarcasm off, I just don't get it, EVE gives so many tools for players to use to violence other people's boats, they add one things with a tertiary defensive use and some people can't handle it. |

E-2C Hawkeye
State War Academy Caldari State
341
|
Posted - 2013.11.26 16:13:00 -
[110] - Quote
Crumplecorn wrote:E-2C Hawkeye wrote:Katran Luftschreck wrote:Ah, I see how it works. Carebares complain about PvPers ruining their game and the whole forum goes into turbojerk mode and pounces on them, but when a PvPer complains that they got outwitted by a carebare then everyone sends them flowers of condolence? Lol this is very true. It's like you live in some kind of bubble where the actual content of the thread can't touch you.
It can effect me just like anyone else (no bubble here). The same rain falls on the NullBear just as it does the CareBear.
The difference being should a player use legit game tactics to avoid getting killed I applaud, where others come to the forums to cry. |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 16:15:00 -
[111] - Quote
Tippia wrote:Infinity Ziona wrote:Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps. No. None of those arguments fail. Quite the opposite, in fact: they provide working and easily available solutions to the (non-)problem. Just beacause you can't or won't employ strategies that work doesn't mean the strategies are invalid. Quote:We need this depot fixed such that it cannot be used during combat. Why? You're fantastic as saying nothing while sounding like the authoritive voice of CCP. That's pretty much what you did there say nothing and pretend you provided an answer.
All of those arguments fail.
1. You cannot fit more scrams than you have mid slots. This module removes any functionality that a interceptor has regarding CCP's supposed "they're supposed to intercept". Please Tippia, explain to me how any interceptor can intercept a ship that can fit more WCS than an inty can fit disruptors? Or do you think inties should fit scrams now and orbit at 10k? Even if they did, still not enough scrams.
Tell me how we're supposed to jump into a renter system with a 10 large bubbles on a gate, tackle a ratter and stay alive long enough to keep him there with our 3 scrams, no prop mod, tank, cap injector? Do we now use 8 interceptors to tackle one battleship? Don't be foolish. How about when we have to tackle a carrier? Oh and what about that battleship that has 8 heavy neuts in his depot, or a bunch of ECM, or sensor damps, or RLML.
2. Was a joke, but its funny to see you say its a viable option. Yes, lets ask the target to sit around while our bubbles anchor :)
3. Bring friends... as I said above, every gang needs 8 interceptors now to tackle one ship? The very idea of actually small and solo pvp is so ludicrous we don't need it in the game right? Silly me after 10 years thinking I should be able to tackle a ship all by myself...
4. To put an 18k depot into reinforced in a tackling ship is impossible before the owner can click it and refit, it takes several seconds to refit.
|

March rabbit
True Horde
888
|
Posted - 2013.11.26 16:22:00 -
[112] - Quote
Sipphakta en Gravonere wrote:Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest. Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option? i like it how you advice to use 2x RF scramblers of tackler 
looks like goons these days have no ideas about market prices.... and about pvp in general....
Is it real sign of Eve finally dumbed down?  The Mittani: "the inappropriate drunked joke"
|

baltec1
Bat Country Goonswarm Federation
8788
|
Posted - 2013.11.26 16:23:00 -
[113] - Quote
And to think people were saying null ratting was dead because of the new cepters Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jenn aSide
STK Scientific Initiative Mercenaries
3494
|
Posted - 2013.11.26 16:24:00 -
[114] - Quote
Infinity Ziona wrote:
1. You cannot fit more scrams than you have mid slots. This module removes any functionality that a interceptor has regarding CCP's supposed "they're supposed to intercept". Please Tippia, explain to me how any interceptor can intercept a ship that can fit more WCS than an inty can fit disruptors? Or do you think inties should fit scrams now and orbit at 10k? Even if they did, still not enough scrams.
Tell me how we're supposed to jump into a renter system with a 10 large bubbles on a gate, tackle a ratter and stay alive long enough to keep him there with our 3 scrams, no prop mod, tank, cap injector? Do we now use 8 interceptors to tackle one battleship? Don't be foolish. How about when we have to tackle a carrier? Oh and what about that battleship that has 8 heavy neuts in his depot, or a bunch of ECM, or sensor damps, or RLML.
Those are challenges to be over come, not broken thens for CCP to legislate away. The purpose of a game is to find new and neat ways to do things. But you don't want that, you simply seem to want guaranteed success.
You mean to tell me that you can bring an alt to do plexes in someone elses space (your scout that you have mentioned numberous times) but you can't train that all for a light dictor? How long does it take a light dictor to burn out of bubbles and warp to your inty that has the tackle? |

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 16:25:00 -
[115] - Quote
March rabbit wrote:Sipphakta en Gravonere wrote:Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest. Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option? i like it how you advice to use 2x RF scramblers of tackler  looks like goons these days have no ideas about market prices.... and about pvp in general.... Is it real sign of Eve finally dumbed down?  Yeah those RF's will be great once the target fits the heavy neuts, 3 webs and a bunch of warrior II's from his depot... you can sell them and buy something nice for your ratting ship. |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
172
|
Posted - 2013.11.26 16:26:00 -
[116] - Quote
Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps. No. None of those arguments fail. Quite the opposite, in fact: they provide working and easily available solutions to the (non-)problem. Just beacause you can't or won't employ strategies that work doesn't mean the strategies are invalid. Quote:We need this depot fixed such that it cannot be used during combat. Why? You're fantastic as saying nothing while sounding like the authoritive voice of CCP. That's pretty much what you did there say nothing and pretend you provided an answer. All of those arguments fail. 1. You cannot fit more scrams than you have mid slots. This module removes any functionality that a interceptor has regarding CCP's supposed "they're supposed to intercept". Please Tippia, explain to me how any interceptor can intercept a ship that can fit more WCS than an inty can fit disruptors? Or do you think inties should fit scrams now and orbit at 10k? Even if they did, still not enough scrams. Tell me how we're supposed to jump into a renter system with a 10 large bubbles on a gate, tackle a ratter and stay alive long enough to keep him there with our 3 scrams, no prop mod, tank, cap injector? Do we now use 8 interceptors to tackle one battleship? Don't be foolish. How about when we have to tackle a carrier? Oh and what about that battleship that has 8 heavy neuts in his depot, or a bunch of ECM, or sensor damps, or RLML. 2. Was a joke, but its funny to see you say its a viable option. Yes, lets ask the target to sit around while our bubbles anchor :) 3. Bring friends... as I said above, every gang needs 8 interceptors now to tackle one ship? The very idea of actually small and solo pvp is so ludicrous we don't need it in the game right? Silly me after 10 years thinking I should be able to tackle a ship all by myself... 4. To put an 18k depot into reinforced in a tackling ship is impossible before the owner can click it and refit, it takes several seconds to refit. Which of these was different before the mobile depot? Well, yeah, they can change their fit in space now... but before, if they had fit those scrams before undocking, you still wouldn't be able to lock them down, right? So no difference. |

Jenn aSide
STK Scientific Initiative Mercenaries
3494
|
Posted - 2013.11.26 16:27:00 -
[117] - Quote
March rabbit wrote:Sipphakta en Gravonere wrote:Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest. Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option? i like it how you advice to use 2x RF scramblers of tackler  looks like goons these days have no ideas about market prices.... and about pvp in general.... Is it real sign of Eve finally dumbed down? 
You know you can run missions and get those scramblers for a lot cheaper than on market.
The point is that people should figure out what to do rather than beg CCP to hand them victory.
|

Infinity Ziona
Cloakers
835
|
Posted - 2013.11.26 16:27:00 -
[118] - Quote
Jythier Smith wrote:Infinity Ziona wrote:Tippia wrote:Infinity Ziona wrote:Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused. Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship. Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s. Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course. Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps. No. None of those arguments fail. Quite the opposite, in fact: they provide working and easily available solutions to the (non-)problem. Just beacause you can't or won't employ strategies that work doesn't mean the strategies are invalid. Quote:We need this depot fixed such that it cannot be used during combat. Why? You're fantastic as saying nothing while sounding like the authoritive voice of CCP. That's pretty much what you did there say nothing and pretend you provided an answer. All of those arguments fail. 1. You cannot fit more scrams than you have mid slots. This module removes any functionality that a interceptor has regarding CCP's supposed "they're supposed to intercept". Please Tippia, explain to me how any interceptor can intercept a ship that can fit more WCS than an inty can fit disruptors? Or do you think inties should fit scrams now and orbit at 10k? Even if they did, still not enough scrams. Tell me how we're supposed to jump into a renter system with a 10 large bubbles on a gate, tackle a ratter and stay alive long enough to keep him there with our 3 scrams, no prop mod, tank, cap injector? Do we now use 8 interceptors to tackle one battleship? Don't be foolish. How about when we have to tackle a carrier? Oh and what about that battleship that has 8 heavy neuts in his depot, or a bunch of ECM, or sensor damps, or RLML. 2. Was a joke, but its funny to see you say its a viable option. Yes, lets ask the target to sit around while our bubbles anchor :) 3. Bring friends... as I said above, every gang needs 8 interceptors now to tackle one ship? The very idea of actually small and solo pvp is so ludicrous we don't need it in the game right? Silly me after 10 years thinking I should be able to tackle a ship all by myself... 4. To put an 18k depot into reinforced in a tackling ship is impossible before the owner can click it and refit, it takes several seconds to refit. Which of these was different before the mobile depot? Well, yeah, they can change their fit in space now... but before, if they had fit those scrams before undocking, you still wouldn't be able to lock them down, right? So no difference. Do you even play EvE? |

Minmatar Citizen160812
The LGBT Last Supper
606
|
Posted - 2013.11.26 16:28:00 -
[119] - Quote
I was actually hoping this would catch on faster with highsec bears who think it'll be the answer to their prayers in low sec. I think it is a bit out of wack to be able to refit in combat considering the only other way to do it is with a multi-billion isk carrier but if CCP wants to hand me a pocket carrier who am I to argue.
There are a bunch of ways to deal with this thing. You should have come up with the solutions before Rubi even hit TQ considering every pirate worth their salt knew it would be used this way. I imagine the full rack stabbed dedicated haulers and cov ops in hacking sites give you a problem too?
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Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
172
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Posted - 2013.11.26 16:29:00 -
[120] - Quote
Infinity Ziona wrote:March rabbit wrote:Sipphakta en Gravonere wrote:Infinity Ziona wrote:Jythier Smith wrote:I'm just curious what the problem is with bringing enough scrams to do the job. You know they can refit... "But I don't WANT to have to do that!" is not the same thing as 'The game is broken now'. The game is DIFFERENT now. You realise that most tacklers only have max 4 mids if that, they usually need a prop mod, web, scram and some form of tank - .... And your 'don't attack ships if they have a mobile depot out' - speechless... EvE's New Carebearism doctrine at its finest. Maybe you should bring a ship that is up to the task? I.e. choose a ship with more mid slots and/or a armor tanking ship. With 2 RF warp scramblers, the target needs to have 6 stabs fitted to warp away, why is that not an option? i like it how you advice to use 2x RF scramblers of tackler  looks like goons these days have no ideas about market prices.... and about pvp in general.... Is it real sign of Eve finally dumbed down?  Yeah those RF's will be great once the target fits the heavy neuts, 3 webs and a bunch of warrior II's from his depot... you can sell them and buy something nice for your ratting ship. Or you could wait for me to run out of cap since my inty is bonused for disruptors...
Okay, wait, I thought he was running away? Now your enemy is staying and fighting! Isn't that what you wanted? Why didn't you put together a fit that would kill someone who stays and fights? |
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