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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Mr Sniggle-Worth Onzo
State War Academy Caldari State
1
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Posted - 2013.12.16 14:49:00 -
[1] - Quote
CCP has stated time and time again that the game in its current state cannot handle large number of players in system. This has been known for years. We know there is never going to be a fix for the fact that the hardware/software can't handle the amount of stress that we the players can put on it. So instead of letting the players have control over whether or not to crash your node why not make a simple change to the game that keeps the node from crashing? Limit the number of pilots to one system to 1000 players. Yes limit the number of players! It will create content. It will keep the server from crashing. No more tidi. You will see a different type of Null sec. This idea is not new. Jita for example only what max of 2000 players on its super Node before traffic control kicks in. CCP regain control of your game and just simply limit the number of players to any one system to X to keep it up and running. Thank you have a nice day! |
Qweasdy
Absolute Massive Destruction Cult of War
35
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Posted - 2013.12.16 14:53:00 -
[2] - Quote
Oh thank you! You truly are the saviour of eve! Why did no one else think of this! |
Nancy Crow
Brave Newbies Inc. Brave Collective
18
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Posted - 2013.12.16 14:56:00 -
[3] - Quote
So to take/defend any system, all I need to do is get 1000 people in system first? Sounds great! |
Mr Sniggle-Worth Onzo
State War Academy Caldari State
1
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Posted - 2013.12.16 15:01:00 -
[4] - Quote
First off every Null Sec alliance is hard pressed to get 200 or more people to log in. And in its current state the zerg is broken. You can not have many more than that atm w/o breaking the game. So your point is invalid. By limiting the number of people it will make everyone in Null change there game play yes but will it break the game? No, cause people have to play different Yes. |
baltec1
Bat Country Goonswarm Federation
9075
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Posted - 2013.12.16 15:02:00 -
[5] - Quote
Log in 1000 alts into system.
Invincible defense force, impossible to take system. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Mag's
the united Negative Ten.
15842
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Posted - 2013.12.16 15:04:00 -
[6] - Quote
baltec1 wrote:Log in 1000 alts into system.
Invincible defense force, impossible to take system. No one would ever abuse that, I'm sure.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
Tippia
Sunshine and Lollipops
17799
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Posted - 2013.12.16 15:08:00 -
[7] - Quote
Mr Sniggle-Worth Onzo wrote:First off every Null Sec alliance is hard pressed to get 200 or more people to log in. So you're saying that the 1000v1000 fights don't actually happen, and that your idea for breaking the game horribly isn't actually needed?
Well, that's a relief, since your idea for breaking the game horribly would break the game horribly. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Dinsdale Pirannha
Pirannha Corp
1618
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Posted - 2013.12.16 15:08:00 -
[8] - Quote
Many others have made suggestions regarding this node crashing thing, including myself.
But I have realized it is not really a big deal. The vast majority of the player base does care one bit about the issues some entitled group thinks they are having.
So what if null sec nodes crash, and the RMT lords want to play the game at 10% of real-time speed? CCP can keep throwing more resources at this whiny group, or tell them to HTFU, and alter their game play.
Every other group in the game has to alter their game style to accommodate the game mechanics they are handed by CCP, but these clowns seem to think they are some kind of special snowflakes who deserve even more special treatment than they are given now.
Null sec blob players, just deal with the fact that most of us don't care about your "problems", and wish you would all just shut up, and if CCP started growing a spine, and told you this, Eve and CCP would be in a whole lot better shape.
Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
Mr Sniggle-Worth Onzo
State War Academy Caldari State
1
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Posted - 2013.12.16 15:09:00 -
[9] - Quote
If you follow your logic then just everyone in your alliance to log in 1800 people camp system till the node crashes ? People in null will not log in 1000 alts even if they did thats more alt accounts to plex. Speaking of abuse. How about this . Everyone log in at once crash the node reset the fight ? Which would you rather have 1 ) Stable node more strategic fights or simply allow the players the ability to crash the game on command. |
Mag's
the united Negative Ten.
15842
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Posted - 2013.12.16 15:09:00 -
[10] - Quote
Tippia wrote:Mr Sniggle-Worth Onzo wrote:First off every Null Sec alliance is hard pressed to get 200 or more people to log in. So you're saying that the 1000v1000 fights don't actually happen, and that your idea for breaking the game horribly isn't actually needed? Well, that's a relief, since your idea for breaking the game horribly would break the game horribly. Made me lol and coke came out my nose..... Thanks bud.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
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baltec1
Bat Country Goonswarm Federation
9075
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Posted - 2013.12.16 15:12:00 -
[11] - Quote
I'll take the possible node crashing over impossible to take systems. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Tippia
Sunshine and Lollipops
17799
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Posted - 2013.12.16 15:15:00 -
[12] - Quote
Mag's wrote:Made me lol and coke came out my nose..... Thanks bud. For years, people have been accusing me of being a goon alt dev alt bob alt nullsec zealot ganker highsec griefer carebear.
Now the truth is out: I'm actually an agent for the secret rhinoplasty cabal recruiting creating new customersGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Mr Sniggle-Worth Onzo
State War Academy Caldari State
1
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Posted - 2013.12.16 15:17:00 -
[13] - Quote
Well as many people already know Null is for the most part empty. If by keeping 1000k players in one system then there are many more left w/o the 1000 players that are up for grabs or camp. Its really simple but I can understand people that enjoy the save feeling they get while being in a large alliance to care bear there days away. This is a simple solution to a huge selling point of CCP's ( which is broken ) . Limit the number of players to a system = more strategic fights / no more tidi / no more node crashes |
Onictus
Silver Snake Enterprise Fatal Ascension
710
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Posted - 2013.12.16 15:18:00 -
[14] - Quote
Mr Sniggle-Worth Onzo wrote: If you follow your logic then just everyone in your alliance to log in 1800 people camp system till the node crashes ? People in null will not log in 1000 alts even if they did thats more alt accounts to plex. Speaking of abuse. How about this . Everyone log in at once crash the node reset the fight ? Which would you rather have 1 ) Stable node more strategic fights or simply allow the players the ability to crash the game on command.
That's just it.
If you give a chance to lock out a system by numbers systems WILL be locked out. The fight would be over to get 1000 people in system. So you can close the gates until a timer.
The objectives would be secondary. |
Tippia
Sunshine and Lollipops
17799
|
Posted - 2013.12.16 15:21:00 -
[15] - Quote
Mr Sniggle-Worth Onzo wrote:Limit the number of players to a system = more strategic fights / no more tidi / no more node crashes No. Limit the number of players in a system = no fights at all, no more strategy, broken game.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Mr Sniggle-Worth Onzo
State War Academy Caldari State
1
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Posted - 2013.12.16 15:23:00 -
[16] - Quote
I can tell most of you have not lived in any high class worm holes. In order to bring any capital fleet into your enemies wormhole you have to do it over the course of days. Many many large capital fleet fights have taken place in wormholes that took planing/ tactics and took place of over the coarse of weeks. and guess what ? The node didn't crash |
Tippia
Sunshine and Lollipops
17799
|
Posted - 2013.12.16 15:25:00 -
[17] - Quote
Mr Sniggle-Worth Onzo wrote:I can tell most of you have not lived in any high class worm holes. In order to bring any capital fleet into your enemies wormhole you have to do it over the course of days. Many many large capital fleet fights have taken place in wormholes that took planing/ tactics and took place of over the coarse of weeks. and guess what ? It has no bearing on tidi or on your idea for breaking the game horribly? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
baltec1
Bat Country Goonswarm Federation
9075
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Posted - 2013.12.16 15:26:00 -
[18] - Quote
Mr Sniggle-Worth Onzo wrote:I can tell most of you have not lived in any high class worm holes. In order to bring any capital fleet into your enemies wormhole you have to do it over the course of days. Many many large capital fleet fights have taken place in wormholes that took planing/ tactics and took place of over the coarse of weeks. and guess what ? The node didn't crash
There is a station to take. Lockdown the system for the timers, defenders can do nothing.
Join Bat Country today and defend the Glorious Socialist Dictatorship |
Zulu Death Mask
Yaxchilan
2
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Posted - 2013.12.16 15:29:00 -
[19] - Quote
People are actually responding to this in a serious manner? Come on...
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Caviar Liberta
Moira. Villore Accords
244
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Posted - 2013.12.16 15:30:00 -
[20] - Quote
Mag's wrote:baltec1 wrote:Log in 1000 alts into system.
Invincible defense force, impossible to take system. No one would ever abuse that, I'm sure.
Never, we are all benevolent players of EvE don't you know. |
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Mr Sniggle-Worth Onzo
State War Academy Caldari State
1
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Posted - 2013.12.16 15:31:00 -
[21] - Quote
Not only will limiting the number of pilots to the system increase the strategic planning for fights but will open up Null sec to many more low sec/ high sec players that wish not to be apart of the null carebear Zergs. Null is broken / large fleet fights are broken this will fix that. |
Onictus
Silver Snake Enterprise Fatal Ascension
710
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Posted - 2013.12.16 15:31:00 -
[22] - Quote
Mr Sniggle-Worth Onzo wrote:I can tell most of you have not lived in any high class worm holes. In order to bring any capital fleet into your enemies wormhole you have to do it over the course of days. Many many large capital fleet fights have taken place in wormholes that took planing/ tactics and took place of over the coarse of weeks. and guess what ? The node didn't crash
Worm holes aren't population restricted either. |
Tippia
Sunshine and Lollipops
17799
|
Posted - 2013.12.16 15:34:00 -
[23] - Quote
Mr Sniggle-Worth Onzo wrote:Not only will limiting the number of pilots to the system increase the strategic planning for fights but will open up Null sec to many more low sec/ high sec players that wish not to be apart of the null carebear Zergs. Null is broken / large fleet fights are broken this will fix that. EhGǪ
So how does reducing actual fighting and strategies to a single fit-all solution of GÇ£fill the systemGÇ¥ in any way increase the strategic planning or open up space for more players? There will be one GÇö and one only GÇö strategy, that inherently precludes any kind of fighting and which inherently and permanently completely disables non-established and smaller parties to join in the fun. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
baltec1
Bat Country Goonswarm Federation
9075
|
Posted - 2013.12.16 15:36:00 -
[24] - Quote
Zulu Death Mask wrote:People are actually responding to this in a serious manner? Come on...
Not responding to very bad ideas and whineposts is how we got the terrible barge balance pass. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Mr Sniggle-Worth Onzo
State War Academy Caldari State
1
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Posted - 2013.12.16 15:36:00 -
[25] - Quote
Not only will limiting the number of players to a system help keep the node up but will also keep the large power blocks on there toes. They will no longer be able to hold onto so much wasted space. The new null would be much more active/ Sov would no longer be in the hands of a select few. It would open Null to a lot more players. |
Tippia
Sunshine and Lollipops
17799
|
Posted - 2013.12.16 15:40:00 -
[26] - Quote
Mr Sniggle-Worth Onzo wrote:Not only will limiting the number of players to a system help keep the node up but will also keep the large power blocks on there toes. How will it keep large power blocks on their toes when they can trivially and automatically win any fight they engage in?
How would this mechanically enforced inability to oust the select few players in null make space more active or open it up to more players? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Mr Sniggle-Worth Onzo
State War Academy Caldari State
1
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Posted - 2013.12.16 15:43:00 -
[27] - Quote
There will never in our life time be a non crashable fight in Null sec. As it is you can crash the node on a command. How is this good ? I can already limit the number of players to a system just by crashing the node. With one command I can crash the node. So tell me what is the difference between limiting the number of players to a system any different ? |
flakeys
Antwerpse Kerels Fidelas Constans
1661
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Posted - 2013.12.16 15:46:00 -
[28] - Quote
Mr Sniggle-Worth Onzo wrote:CCP has stated time and time again that the game in its current state cannot handle large number of players in system. This has been known for years. We know there is never going to be a fix for the fact that the hardware/software can't handle the amount of stress that we the players can put on it. So instead of letting the players have control over whether or not to crash your node why not make a simple change to the game that keeps the node from crashing? Limit the number of pilots to one system to 1000 players. Yes limit the number of players! It will create content. It will keep the server from crashing. No more tidi. You will see a different type of Null sec. This idea is not new. Jita for example only what max of 2000 players on its super Node before traffic control kicks in. CCP regain control of your game and just simply limit the number of players to any one system to X to keep it up and running. Thank you have a nice day!
So my enemies want to take our system wich has a station.What my ''team'' does is we log into the station .......and go afk .
o// No one can take our station system now .
Truly a great idea ...
We are all born ignorant, but one must work hard to remain stupid.
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Tippia
Sunshine and Lollipops
17799
|
Posted - 2013.12.16 15:46:00 -
[29] - Quote
Mr Sniggle-Worth Onzo wrote:There will never in our life time be a non crashable fight in Null sec. GǪaside from those that happen on a regular basis.
Because all alternatives are far far worse, especially ones that preclude fights from ever happening because the winner is determined by whoever gets there first. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Batelle
Komm susser Tod
648
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Posted - 2013.12.16 15:46:00 -
[30] - Quote
Mr Sniggle-Worth Onzo wrote:First off every Null Sec alliance is hard pressed to get 200 or more people to log in.
Then how are 1000v1000 fights happening and crashing the node?
Why am I even responding to a troll thread? "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
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