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Thread Statistics | Show CCP posts - 11 post(s) |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
417
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Posted - 2014.01.07 17:32:00 -
[331] - Quote
From the eye of a hisec pirate, why is it everything CCP does these days seems to be about making hisec carebears safer, and nerfing non-consensual pew in hisec?
Now the little bears in mission pockets can get an extra layer of protection from pirate scan-downs, the pirate having to warp into the pocket to see whats actually there -- then the little bear can agress and micro jump about the field to his hearts content while sniping and avoiding tackle without a cooldown?
A sad day for non-consensual pew in hisec. -1 CCP. Would you like to know more? |

Poarn Staash
Freight Club The Marmite Collective
0
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Posted - 2014.01.07 17:32:00 -
[332] - Quote
Terranid Meester wrote:Sura Sadiva wrote:Stupid stuff
They only last for 2 hours you dunderhead. How on earth are you going to fill a system with 100 before their timer expires.
If your fleet anchors a new one each minute, there will be 120 in system at any given time. A blockade runner can carry hundreds.
Every two minutes and you are still looking at a 60-MSI shell game. Roulette is not a game of skill. |

Rhavas
Future Corps Sleeper Social Club
229
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Posted - 2014.01.07 17:36:00 -
[333] - Quote
Sura Sadiva wrote: The cost doesn't matter. Corporations and alliances will manage to keep a number of MSI always up in their home and farming systems. is not like each ratter have to place an MSI in each belt; you place an MSI for each belt and ALL your ratters and miners gain safety.
This (added to the other usual safety tools like godlike intel from local, bubbles and so on) will allow to run 24/7 safe areas.
Sadly I suspect you're right. I liked the design until you reminded me of this. Long story short of you have 20+ of these in a system it does in fact work as a real cloak in effect. Author of Interstellar Privateer Shattered Planets, Wormholes and Game Commentary |

Erasmus Phoenix
Balls to the Walls No Response
17
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Posted - 2014.01.07 17:46:00 -
[334] - Quote
Feyd Rautha Harkonnen wrote:From the eye of a hisec pirate, why is it everything CCP does these days seems to be about making hisec carebears safer, and nerfing non-consensual pew in hisec?
Now the little bears in mission pockets can get an extra layer of protection from pirate scan-downs, the pirate having to warp into the pocket to see whats actually there -- then the little bear can agress and micro jump about the field to his hearts content while sniping and avoiding tackle without a cooldown?
A sad day for non-consensual pew in hisec. -1 CCP.
p.s. Reduce the structure hit points on existing modules like the tractor unit for christs sake, make it feasible to warp into a pocket and blap one before a bear can recover it. Or again, is it all about carebear love CCP?
F#$()*#)($*#
To be fair, if the ratter decides to engage and then uses mechanics that have been added it's hardly "non-consensual PvP". If he shoots back he's choosing to fight. |

Kane Rizzel
NovaKane Incorporated You've got RED on you
76
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Posted - 2014.01.07 17:52:00 -
[335] - Quote
Anyone inside the scan inhibitor should have local disabled and their scanners shouldn't be able to work either in my opinion. Double edged sword. A Pirate's Perspective Official EVE Online Fan Site |

Vaju Enki
Secular Wisdom
1206
|
Posted - 2014.01.07 18:18:00 -
[336] - Quote
This post would work as a april fools joke. The Tears Must Flow |

Frumpylumps Faplord
Republic Military School Minmatar Republic
2
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Posted - 2014.01.07 18:29:00 -
[337] - Quote
Feyd Rautha Harkonnen wrote:From the eye of a hisec pirate, why is it everything CCP does these days seems to be about making hisec carebears safer, and nerfing non-consensual pew in hisec?
F#$()*#)($*#
It is for the better. Currently, high sec pirates are able to operate with no real risks and pay very negligible costs for their actions on success or failure.
The MSI is an excellent way to make aggressors take some risks for a change. Props to CCP for these fantastic new tools. Much love to the Foz man. |

Xindi Kraid
Caldari Provisions Caldari State
697
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Posted - 2014.01.07 18:34:00 -
[338] - Quote
Information is far too important in EvE to have something that no sensors can breach. I understand that the Scan Disruptor can easily be found and probed out, but I still think it gives too much of an advantage to the people inside. I'd rather it just block D-Scan but allow probes to pierce it.
As for the anchorable MJD. I am not sure what to think about this. The only uses I have thought of so far is using one to jump through/into a bubble swarm, or drop it while you're ratting to gain a few seconds to warp off hopefully.
The fact that other people can use it nullifies it's ability to let you use it to kite, and the fact it is fixed also means it can easily be rendered moot without being destroyed just by the combatants moving. |

Quesa
D00M. Northern Coalition.
26
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Posted - 2014.01.07 18:59:00 -
[339] - Quote
Honestly, this just reeks of adding to add.
New shinies are cool but that doesn't mean you need to constantly add them to make people happy. If you continue to add in this fashion, you'll just have a game with a lot of unnecessary clutter. You just added some nice deployables and they haven't even had enough time to marinate with the current meta for us to see the full extent of how they change/morph that meta.
These new mods don't really add anything to the game. The scan blocker shows up on your dScan and can be probed? So when you see it on your probe results you scan it down and VIOLA a ship that you couldn't scan. It's a gimmick deployable. The same thing goes with the deployable MJD. There isn't any need for this and it would be better to look at Capital/BC/Cruiser sized MJD modules instead of another stationary deployable.
All in all, stop adding new shinies because they are shiny. There is a whole grip of depth to this game and with that comes alot of necessary maintenance that has been falling to the wayside, despite their being different teams working on different aspects of the game. These are unnecessary items being added to the game, I'm sure there are more interesting things that have been thought of that won't be such a waste of development time. |

Erasmus Phoenix
Balls to the Walls No Response
17
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Posted - 2014.01.07 19:23:00 -
[340] - Quote
The MSI would be so, so hard to balance anywhere between utterly broken and totally useless, and either way it's going to make people less inclined to actually fight.
Really... CCP should be wondering if it's worth it at all for what it will add. I don't think it is. |
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Jureth22
Perkone Caldari State
149
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Posted - 2014.01.07 19:36:00 -
[341] - Quote
everytime ccp makes a post,solo pvp dies a little.
example : Mobile Scan Inhibitor
you are a solo vagabond trying to kill a drake of a ibis,irelevant.you check scan and bam nothing.but just 1000km of grid there 1000 people in ibises hiding waiting for a warp in you.i`m just saying. |

Domanique Altares
Rifterlings Point Blank Alliance
2271
|
Posted - 2014.01.07 19:43:00 -
[342] - Quote
Petrus Blackshell wrote:Vivian Marcos wrote: I would like to know if the MMJD works on ONLY fleet members of your fleet or eveyone in the radius? I assume the former but i would LOVE the latter :D
Anyone can use them. Fun fact for everyone: all these structures are also warp-to-able-by-everyone (is there a better term for this?), like wrecks or other space junk.
Petrus and I got on SiSi last night and played with these new shitshow items. I wasn't terribly impressed with them, considering they're currently both warpable space junk.
Cyno'd ships cannot use the Mobile Jump Drive; I dunno if that was patched out at SiSi downtime or not, but Petrus was unable to use it with a cyno going. We did not have access to a Marauder to test if it would actually go anywhere under bastion.
The fact that dictor bubbles and anchorables could be placed inside the Scan Inhbitor isn't too hot, especially since it works as some fear; anything approximating a direct warp-to earns you a drag effect.
Over all, I'm not too impressed.
The Jump Drive deployable is a rather clunky 'escape mechanism' (that still left me enough time to burn away to 160km+, warp back to, and tackle Petrus' Tornado before he could alpha my Daredevil off the field or use this thing to escape) that seems more of a toy than a serious thing for most uses.
The Scan Inhibitor is paradigm shifting, and not in a good way. This thing is going to do nothing but promote even more blob warfare, and make already cautious or risk averse players even moreso. This particular flavor of one-way intel is, frankly, bullshit. The only way that these things could be remotely considered balanced is if the inhibitor effect was applied to any ships inside the AOE, rendering their d-scan useless, and preventing their ability to target when within the module's 'field,' just as when one is inside a POS forcefield.
I honestly have to question whether anyone at CCP thinks about these things at all before they send Fozzie out here with it. I suppose it's a bit too much to ask that Devs spend any time playing EVE Online under current metas before they decide to start pissing in the pool with these poorly instituted 'game changers.'
As an aside, CCP karkur and her people have continued knocking homeruns out of the park with small quality of life UI tweaks. I'm honestly more looking forward to these things hitting TQ than I am anything from the balance/shiny toys group. Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |

Draconic Slayer
Tempest Legion Psychotic Tendencies.
69
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Posted - 2014.01.07 19:51:00 -
[343] - Quote
Here's a summary of the thread for you, CCP:
MSI shows how much you enjoy taking a doo-doo on the face of solo and small gang PVPers while making it harder for people with expensive ratting ships to die.
10/10 idea, would pay more money to CCP. |

I am disposable
Republic University Minmatar Republic
47
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Posted - 2014.01.07 19:55:00 -
[344] - Quote
Rufus Mc'owen wrote:About "Mobile Scan Inhibitor" i see this coming:
A large group of carebear in their system gonna just put as much as possible MSI in their system (Belt, Random safe in space) to discourage pirate from search them you gonna just help those who make pve all the time and reduce the interaction beetween player even more.
The ONLY way to prevent sutch behaviour is to make the MSI expensive enough (50M / 150M)
50-150 million isk for an unrecoverable deployable that lasts 2 hours? Rofl... |

Erasmus Phoenix
Balls to the Walls No Response
18
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Posted - 2014.01.07 19:59:00 -
[345] - Quote
If you're going down the cost-balancing route it needs to be the kind of cost that will make it only viable for large scale operations.
Of course, that kind of cost doesn't actually exist in Eve. Look at Titans. Cost balancing basically doesn't work. |

Marlona Sky
D00M. Northern Coalition.
4719
|
Posted - 2014.01.07 20:05:00 -
[346] - Quote
Jureth22 wrote:everytime ccp makes a post,solo pvp dies a little.
example : Mobile Scan Inhibitor
you are a solo vagabond trying to kill a drake of a ibis,irelevant.you check scan and bam nothing.but just 1000km of grid there 1000 people in ibises hiding waiting for a warp in you.i`m just saying. You would engage a Drake solo with 1000 bad guys showing up in local? . |

Petrus Blackshell
Rifterlings Point Blank Alliance
2842
|
Posted - 2014.01.07 20:08:00 -
[347] - Quote
Marlona Sky wrote:Jureth22 wrote:everytime ccp makes a post,solo pvp dies a little.
example : Mobile Scan Inhibitor
you are a solo vagabond trying to kill a drake of a ibis,irelevant.you check scan and bam nothing.but just 1000km of grid there 1000 people in ibises hiding waiting for a warp in you.i`m just saying. You would engage a Drake solo with 1000 bad guys showing up in local? Would you rather fight 1000 Ibis-sized Drakes, or one Drake-sized Ibis? Rifterlings - small gang frigate PvP - lowsec pirate operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |

Liang Nuren
Heretic Army Heretic Initiative
4325
|
Posted - 2014.01.07 20:13:00 -
[348] - Quote
Marlona Sky wrote:Jureth22 wrote:everytime ccp makes a post,solo pvp dies a little.
example : Mobile Scan Inhibitor
you are a solo vagabond trying to kill a drake of a ibis,irelevant.you check scan and bam nothing.but just 1000km of grid there 1000 people in ibises hiding waiting for a warp in you.i`m just saying. You would engage a Drake solo with 1000 bad guys showing up in local?
I've engaged a Drake solo with 50 bad guys in local. I wouldn't think that's a reasonable thing to do with 5 of these DSIs on scan.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Lin Fatale
24th Imperial Crusade Amarr Empire
20
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Posted - 2014.01.07 20:18:00 -
[349] - Quote
Marlona Sky wrote:Jureth22 wrote:everytime ccp makes a post,solo pvp dies a little.
example : Mobile Scan Inhibitor
you are a solo vagabond trying to kill a drake of a ibis,irelevant.you check scan and bam nothing.but just 1000km of grid there 1000 people in ibises hiding waiting for a warp in you.i`m just saying. You would engage a Drake solo with 1000 bad guys showing up in local?
ofc jump in check d-scan whats close - decide - start the fight if **** appears on scan - decide if you can handle it - maybe burn away, try separate them / kite them decide when u have to gtfo
maybe u die in that process because u decided wrong, maybe u get a good fight and get some opportunity kills but at least u had a fight
but i would not warp to anything unscannable with 100 ppl in system or start the fight when such a thing is just 1k off gate
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Grath Telkin
Sniggerdly Pandemic Legion
2096
|
Posted - 2014.01.07 20:23:00 -
[350] - Quote
Anything that makes the already laughably easy life of an NPCer easy is out of the gate a bad idea. They're hard enough to catch, if they want safety they go to high sec, if they want riches and danger, 0.0, but safe riches and danger is dumb, so the MSI is bad, because if you think cost will prohibit these from being used in broken ******** ways to make NPCing easy then I'd like to sell you a bridge.
MMJD is bad, the ships using it get something for nothing, they suffer no penalties and make no fitting concessions to gain the ability to MJD. Coupled with the fact that it instantly obsoletes the LMJD module because why ever bother fitting one if you can just drop this thing and get it done?
Scrap both mods, they're garbage. Malcanis - Without drone assign, the slowcat doctrine will wither and die.
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James Amril-Kesh
4S Corporation Goonswarm Federation
8187
|
Posted - 2014.01.07 20:24:00 -
[351] - Quote
Erasmus Phoenix wrote:The MSI would be so, so hard to balance anywhere between utterly broken and totally useless, and either way it's going to make people less inclined to actually fight.
Really... CCP should be wondering if it's worth it at all for what it will add. I don't think it is. No, it isn't. It's a terrible idea that should never have gotten to the "post on forums" stage. My EVE Videos |

James Amril-Kesh
4S Corporation Goonswarm Federation
8187
|
Posted - 2014.01.07 20:25:00 -
[352] - Quote
Grath Telkin wrote:Anything that makes the already laughably easy life of an NPCer easy is out of the gate a bad idea. They're hard enough to catch, if they want safety they go to high sec, if they want riches and danger, 0.0, but safe riches and danger is dumb, so the MSI is bad, because if you think cost will prohibit these from being used in broken ******** ways to make NPCing easy then I'd like to sell you a bridge.
MMJD is bad, the ships using it get something for nothing, they suffer no penalties and make no fitting concessions to gain the ability to MJD. Coupled with the fact that it instantly obsoletes the LMJD module because why ever bother fitting one if you can just drop this thing and get it done?
Scrap both mods, they're garbage. Holy **** it's Grath and I'm agreeing with him. My EVE Videos |

Jessica Danikov
Clan Shadow Wolf Fatal Ascension
213
|
Posted - 2014.01.07 20:34:00 -
[353] - Quote
MMJD + Freighters- CCP just want to do bowling in space with big spaceships (especially given the mass restriction isn't implemented on SISI right now- do it with Titans while you still can, and don't forget to youtube it with Benny Hill music).
Seriously, the MMJD could be hillarious if you keep the fixed 12 second spool up but buff the sig bloom to the same as an MWD (after all, your ship doesn't have a drive and any compensatory measures installed with it). Instant bomber-bait. |

Erasmus Phoenix
Balls to the Walls No Response
18
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Posted - 2014.01.07 20:40:00 -
[354] - Quote
James Amril-Kesh wrote:Grath Telkin wrote:Anything that makes the already laughably easy life of an NPCer easy is out of the gate a bad idea. They're hard enough to catch, if they want safety they go to high sec, if they want riches and danger, 0.0, but safe riches and danger is dumb, so the MSI is bad, because if you think cost will prohibit these from being used in broken ******** ways to make NPCing easy then I'd like to sell you a bridge.
MMJD is bad, the ships using it get something for nothing, they suffer no penalties and make no fitting concessions to gain the ability to MJD. Coupled with the fact that it instantly obsoletes the LMJD module because why ever bother fitting one if you can just drop this thing and get it done?
Scrap both mods, they're garbage. Holy **** it's Grath and I'm agreeing with him.
It takes a truly horrific idea to bring together people this different against it. |

Gizznitt Malikite
Agony Unleashed Agony Empire
3342
|
Posted - 2014.01.07 20:59:00 -
[355] - Quote
I think the mobile scan inhibitor sounds like a great addition to the game. It can be used to create intel voids that need a pilot to actively explore. Don't listen to these nay-sayers, as they'll adapt or die like they should! |

Priestess Lin
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.01.07 21:04:00 -
[356] - Quote
Erasmus Phoenix wrote: It takes a truly horrific idea to bring together people this different against it.
So many delicious pirate tears in this thread.
EVE is supposed to be a harsh environment, why should it not be so for aggressors? They have had it far too easy for far too long.
These are excellent ideas that will add much needed balance to the game. We know you are angry because EVE got a little harder for you. Adapt or die. |

Gizznitt Malikite
Agony Unleashed Agony Empire
3342
|
Posted - 2014.01.07 21:04:00 -
[357] - Quote
Liang Nuren wrote:Marlona Sky wrote:Jureth22 wrote:everytime ccp makes a post,solo pvp dies a little.
example : Mobile Scan Inhibitor
you are a solo vagabond trying to kill a drake of a ibis,irelevant.you check scan and bam nothing.but just 1000km of grid there 1000 people in ibises hiding waiting for a warp in you.i`m just saying. You would engage a Drake solo with 1000 bad guys showing up in local? I've engaged a Drake solo with 50 bad guys in local. I wouldn't think that's a reasonable thing to do with 5 of these DSIs on scan. -Liang
These things have a 2 hour time limit, which means they won't be spammed all over the universe. If there are 5 on scan, there is probably a pretty damn good reason!
Now, at 5 m isk build cost... that may be a tad lowball. I'd recommend a 20m isk price tag, and then people won't spam them as much, and if they are spamming them, you know they are doing so for a good reason!
|

Erasmus Phoenix
Balls to the Walls No Response
19
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Posted - 2014.01.07 21:07:00 -
[358] - Quote
Priestess Lin wrote:Erasmus Phoenix wrote: It takes a truly horrific idea to bring together people this different against it.
So many delicious pirate tears in this thread. EVE is supposed to be a harsh environment, why should it not be so for aggressors? They have had it far too easy for far too long. These are excellent ideas that will add much needed balance to the game. We know you are angry because EVE got a little harder for you. Adapt or die.
Yes, because this will only make things harder for pirates. It has absolutely no effect on people trying to get decent WH PvP or trying to find actual fights in faction warfare.
And I am obviously a pirate. |

Gizznitt Malikite
Agony Unleashed Agony Empire
3343
|
Posted - 2014.01.07 21:10:00 -
[359] - Quote
Domanique Altares wrote:
The Scan Inhibitor is paradigm shifting, and not in a good way. This thing is going to do nothing but promote even more blob warfare, and make already cautious or risk averse players even moreso. This particular flavor of one-way intel is, frankly, bullshit. The only way that these things could be remotely considered balanced is if the inhibitor effect was applied to any ships inside the AOE, rendering their d-scan useless, and preventing their ability to target when within the module's 'field,' just as when one is inside a POS forcefield.
A cloaked ship can't be dscanned, but can still dscan. The MSI is a stationary object that you can easily identify and know that forces may be hiding there. This is hardly game breaking. Instead it creates an increased need for intel gatherers, and that's very much for the better.
The sky is not falling with the introduction of this item. Instead, new tactical possibilities are opening up. |

Randy Wray
Euphoria Released Triumvirate.
142
|
Posted - 2014.01.07 21:14:00 -
[360] - Quote
Erasmus Phoenix wrote:Priestess Lin wrote:Erasmus Phoenix wrote: It takes a truly horrific idea to bring together people this different against it.
So many delicious pirate tears in this thread. EVE is supposed to be a harsh environment, why should it not be so for aggressors? They have had it far too easy for far too long. These are excellent ideas that will add much needed balance to the game. We know you are angry because EVE got a little harder for you. Adapt or die. Yes, because this will only make things harder for pirates. It has absolutely no effect on people trying to get decent WH PvP or trying to find actual fights in faction warfare. And I am obviously a pirate. Calm down it's just a troll. Solo Pvper in all areas of space including wormhole space. Check out my youtube channel @-áhttp://www.youtube.com/channel/UCd6M3xV43Af-3E1ds0tTyew/feed for mostly small scale pvp in lowsec/nullsec
twitch.tv/randywray |
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