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Thread Statistics | Show CCP posts - 6 post(s) |
Kira Natel
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Posted - 2006.05.06 19:55:00 -
[61]
While CCP should eventually release such a skill, they should not cave in to one corp based solely on member count. Today its a request, next time maybe a request/demand to change some other not so small game feature, mechanic etc. It sets a questionable precedent based on political (ie member count) clout.
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Pyrok
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Posted - 2006.05.06 19:56:00 -
[62]
Originally by: Maya Rkell
That's the price you've chosen to pay, though. CCP have higher priorities and you have the alliance system.
Higher Priorities? The skill already exists, the most it would take would be to change a zero to a one or something similar to NPCVendor_VendItem_SovSkill to a line of code thats already easily modified
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Jacinto Naysmith
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Posted - 2006.05.06 19:56:00 -
[63]
Originally by: Kel Shek thats the whole point! the limit is for their own good! DELEGATE! why not have people managing smaller groups, have a handful of people whos JOB is to make sure everyones standings are set properly. have people manage the assets, have people direct groups of people...
not to mention the massively increased risk of corp theft the more assets you have in one public hangar at once.
This is already done. We've also automated a huge number of things (ex: Authorization, purging innactive accounts, teaching the basics of the game, ect). Despite this, its still a masive task. As for dealing with corp thieft is our own problem which we've dealt with just fine in the past. Our complaint isn't the amount of work it takes to run a large corp, our complaint is that CCP has put an artificial hard cap on corp size which just adds unnecessary difficulty to it that was most likely never even intended.
Originally by: Maya Rkell That's the price you've chosen to pay, though. CCP have higher priorities and you have the alliance system.
The Sovereignty skill is already created and is in the database, all CCP needs to do is spend 10 minutes to seed it on the next server restart and they'll make 2,000 players happy. We are also not an alliance, we are one corporation (in spirit if not in name). And, as you can see from the text below my corp, we're already in an alliance.
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Lori Carlyle
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Posted - 2006.05.06 19:57:00 -
[64]
Edited by: Lori Carlyle on 06/05/2006 19:57:45 nevermind*
PINK PINK PINK PINK PINK ERISGREEN
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Dalekplunger Slick
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Posted - 2006.05.06 19:57:00 -
[65]
Maybe there is some technical reason it hasn't been released... Like maybe they'll overflow an integer somewhere or break some query if a corp has too many members. I dunno.
Maybe if they give Goonfleet this skill it will start an avalanche of people posting funny flash stories about things they want in game. I can't see that as a bad thing. I dunno. If CCP won't release this skill, I think they could probably tell Goonfleet why.
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Kyguard
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Posted - 2006.05.06 19:58:00 -
[66]
But I'll miss Goonwaffe
Goonies ftw!
God is on the side with the best artillery. |
Kyguard
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Posted - 2006.05.06 19:59:00 -
[67]
An addendum, Goonfleet has provided Eve with 2000 players out of a rough estimate of 100000?
Seriously, CCP owes it to them.
God is on the side with the best artillery. |
Valium Summer
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Posted - 2006.05.06 20:09:00 -
[68]
Edited by: Valium Summer on 06/05/2006 20:13:42 lol... finally watched the flash.
GIVE THEM THE SKILL OR I CANCEL ALL 4 OF MY ACCOUNTS!
I have seen the Arctic Circle... And it is round. |
Dark Shikari
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Posted - 2006.05.06 20:13:00 -
[69]
Originally by: Valium Summer all i get for the flash movie is a blank white window somebody help me.
Get the latest version of flash player.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Poundrock
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Posted - 2006.05.06 20:14:00 -
[70]
Great flash movie! Hope it sways CCP!
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neccette
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Posted - 2006.05.06 20:14:00 -
[71]
Originally by: Dalekplunger Slick Maybe there is some technical reason it hasn't been released... Like maybe they'll overflow an integer somewhere or break some query if a corp has too many members. I dunno.
Maybe if they give Goonfleet this skill it will start an avalanche of people posting funny flash stories about things they want in game. I can't see that as a bad thing. I dunno. If CCP won't release this skill, I think they could probably tell Goonfleet why.
Then it would be nice if CCP would at least say they can't relase the skill because of whatever reason. We're really looking for somekind of response here
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Maya Rkell
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Posted - 2006.05.06 20:15:00 -
[72]
Originally by: Jim McGregor
Originally by: Maya Rkell
That's the price you've chosen to pay, though. CCP have higher priorities and you have the alliance system.
Come on now... there is NO reason to make it difficult to have several thousands of members in a corporation. Why not make it as easy as possible?
Every reason.. (it's exploitworthy, so can't explain here), I'd personally limit corps to 250.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Dark Shikari
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Posted - 2006.05.06 20:18:00 -
[73]
Originally by: Maya Rkell
Also, just because something is in the database does NOT mean the code for it is hooked up.
How hard could it be?
Copy Empire Control entry in database, change requirements, change attributes, rename sovereignty.
Seriously, this is a 10 minute job.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Maya Rkell
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Posted - 2006.05.06 20:19:00 -
[74]
Yes Dark, and it's really hard to understand why we can't have seperate icons for BPO and BPC's too, but we can't. So...
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Jacinto Naysmith
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Posted - 2006.05.06 20:20:00 -
[75]
Edited by: Jacinto Naysmith on 06/05/2006 20:20:43
Originally by: Dark Shikari
Originally by: Maya Rkell
Also, just because something is in the database does NOT mean the code for it is hooked up.
How hard could it be?
Copy Empire Control entry in database, change requirements, change attributes, rename sovereignty.
Seriously, this is a 10 minute job.
The worst part is it already exists in the database, so they dont even need to do all of that.
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Captain Trashman
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Posted - 2006.05.06 20:23:00 -
[76]
Originally by: Jacinto Naysmith
The worst part is it already exists in the database, so they dont even need to do all of that.
Yes but first it has to undergo extensive playtesting to make sure it wont accidentally give anyone who trains it a 5000% increase to ego.
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Drilla
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Posted - 2006.05.06 20:25:00 -
[77]
GIVE THEM ZE SKILL!
Seek not to bar my way, for I shall win through - no matter the cost! |
Dark Shikari
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Posted - 2006.05.06 20:25:00 -
[78]
Edited by: Dark Shikari on 06/05/2006 20:25:02
Originally by: Maya Rkell Yes Dark, and it's really hard to understand why we can't have seperate icons for BPO and BPC's too, but we can't. So...
That's much more of an issue, as thousands of new icons have to be made. This doesn't even require a new icon.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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DigitalCommunist
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Posted - 2006.05.06 20:26:00 -
[79]
Originally by: Maya Rkell Yes Dark, and it's really hard to understand why we can't have seperate icons for BPO and BPC's too, but we can't. So...
Completely unrelated. This is a ten minute job.
Purchasing Complex Fullerene Shards, contact me ingame.
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Maya Rkell
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Posted - 2006.05.06 20:27:00 -
[80]
Edited by: Maya Rkell on 06/05/2006 20:29:10
Originally by: Dark Shikari Edited by: Dark Shikari on 06/05/2006 20:25:02
Originally by: Maya Rkell Yes Dark, and it's really hard to understand why we can't have seperate icons for BPO and BPC's too, but we can't. So...
That's much more of an issue, as thousands of new icons have to be made. This doesn't even require a new icon.
No, not really, you can generate them programatically. One program and a few hours. That's not the issue, the issue is the client thinks they're thr same item.
MMO's coding | obvious.
You're Assuming that it's 10 minute job.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
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Dark Shikari
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Posted - 2006.05.06 20:31:00 -
[81]
Edited by: Dark Shikari on 06/05/2006 20:31:36
Originally by: Maya Rkell
Originally by: Dark Shikari
Originally by: Maya Rkell Yes Dark, and it's really hard to understand why we can't have seperate icons for BPO and BPC's too, but we can't. So...
That's much more of an issue, as thousands of new icons have to be made. This doesn't even require a new icon.
No, not really, you can generate them programatically. One program and a few hours. That's not the issue, the issue is the client thinks they're thr same item.
MMO's coding | obvious.
So in other words you'd have to:
Add new items to the database for every single BP titled "copy" with the same attributes as the BPO. There would be thousands of these. Recode every single part of the industry system to also work on these new "Copy" BPs, and not work on the old copy BPs, and when creating copies, to spit out the new Copy BPs, etc. Recode the escrow system to work with the new Copy BPs (Which CCP has said they're not doing, as they're not doing anything else to escrow as its being replaced). Run a massive server-wide script to search billions of items and replace the appropriate BPCs with the new Copy BPs. Spend a week fixing all mistakes you made in the previous 4 steps.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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ToxicFire
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Posted - 2006.05.06 20:32:00 -
[82]
Edited by: ToxicFire on 06/05/2006 20:32:30 Had this kinda debate about how easy something is to code into a game in other mmo's with similar situations, just because it appears in the database listing doesn't mean it actually exists or the code does spend a few minutes wondering around the database you'll notice theres a heck load of markers that have absolutely no function or code behind them. The same may be the case of soverignty skill. But there is one thing that is certain no one not even a general IT expert is in a position to comment on how easy it is to implement something in a server archtechture unless they themselves have worked with the server and software for a extensive period of time. The dev's know things intuitively about how the game works and how things may effect it and may have there reasons for not doing certain and how pieces of code interact with each other. Theres one little metaphor that works well, think of the server architechure and software as a tappestry millions of threads all interwoven to form a big picture now adjust just one of those threads and the entire picture can unravel. Adding the soverignty skill could change a piece of code somewhere that accidently deletes a region from eve, or it might not. But ya get the idea. So be patient im suer oveur will get around to responding to this thread on main seeing as how much coverage its now getting and he'll probably have a very reasonable explination for it. Have you ever considered this skill may be coming with kali and they just don't wanna tell people yet?
Sometime i must discover grammer on forums.
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coffeetable
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Posted - 2006.05.06 20:33:00 -
[83]
Originally by: Maya Rkell Edited by: Maya Rkell on 06/05/2006 20:29:10
Originally by: Dark Shikari Edited by: Dark Shikari on 06/05/2006 20:25:02
Originally by: Maya Rkell Yes Dark, and it's really hard to understand why we can't have seperate icons for BPO and BPC's too, but we can't. So...
That's much more of an issue, as thousands of new icons have to be made. This doesn't even require a new icon.
No, not really, you can generate them programatically. One program and a few hours. That's not the issue, the issue is the client thinks they're thr same item.
MMO's coding | obvious.
You're Assuming that it's 10 minute job.
You're assuming that it isn't. Only thing that is gonna settle this debate is a dev post about whether it's feasible or not, and if not, why not.
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Dark Shikari
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Posted - 2006.05.06 20:34:00 -
[84]
Originally by: coffeetable You're assuming that it isn't. Only thing that is gonna settle this debate is a dev post about whether it's feasible or not, and if not, why not.
There's already been a dev post, which said it isn't feasible.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Maya Rkell
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Posted - 2006.05.06 20:38:00 -
[85]
Edited by: Maya Rkell on 06/05/2006 20:38:04 Dark Shikari, and you're Assuming that every part of the corp system will scale up without issues. I remind you of the gang that got so large it managed to break the gang system.
And...there are ways arround SOME of the problems you mention, and certainly it could be done if there was the will to do it. But it'd need coder and test time, as this would that is allready tied up in other projects.
I'm not assumming anything beyond the fact that the Goon's directors HAVE chosen to be there, knowing the limits of the situation.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Dark Shikari
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Posted - 2006.05.06 20:42:00 -
[86]
Originally by: Maya Rkell
Dark Shikari, and you're Assuming that every part of the corp system will scale up without issues.
Do you really think, for example, that CCP say created an array to store corp members and set it to size 1200, knowing no corp could be made that was larger?
Especially since such a thing is impossible in Python?
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Maya Rkell
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Posted - 2006.05.06 20:45:00 -
[87]
Do you think they set an array for gang size? And yet the gang, when it got to a certain size, fell over.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Dark Shikari
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Posted - 2006.05.06 20:46:00 -
[88]
Edited by: Dark Shikari on 06/05/2006 20:46:27
Originally by: Maya Rkell Do you think they set an array for gang size? And yet the gang, when it got to a certain size, fell over.
But a gang is something that is kept in local server memory, while a corporation is stored in the database. There's a major difference.
I highly doubt there would be any problem that would magically manifest itself at 1201 corp members.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Imperial Coercion
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Posted - 2006.05.06 20:48:00 -
[89]
Let the bees have it!
Great letter!
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Maya Rkell
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Posted - 2006.05.06 20:49:00 -
[90]
Edited by: Maya Rkell on 06/05/2006 20:49:29
And the chat channels for that large a corp WOULD be in memory, neh?
"Highly doubt" is not good enough. You cannot rely on a doubt..you have to etst and be sure - in the case of something like this, likely a full regression analysis on all corp-related functions.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
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