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Thread Statistics | Show CCP posts - 6 post(s) |
Remedial
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Posted - 2006.05.06 17:42:00 -
[1]
http://www.s.camelo.btinternet.co.uk/tslb.swf
It's been 2 and a half months now since GoonFleet hit its 1300 member limit and we requested that CCP release the skill "Sovereignty" so that we did not have to form a second corp (GoonWaffe) to hold all of our extra members. Sadly, not a single dev has seen fit to post in the "Release Sovereignty Please" thread in the skills forum, despite 700 or so replies and 30,000 views. Oveur even posted in a completely unrelated thread about HAC prices that he had "heard about" GoonFleet having a problem fitting everybody into one corp even with Empire Control V.
We in GoonFleet and GoonWaffe, now almost 2000 members, hope that this flash helps the devs remember that we care about this game, and they should care about us in return. Please CCP, release Sovereignty so that we can be one corp again. You'll make at least one little bee happy again.
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Nyphur
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Posted - 2006.05.06 17:44:00 -
[2]
Form an alliance....
Eve-Tanking.com - For the ultimate tanking spreadsheet and resources. |
Dark Shikari
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Posted - 2006.05.06 17:44:00 -
[3]
Edited by: Dark Shikari on 06/05/2006 17:44:47
Originally by: Remedial http://www.s.camelo.btinternet.co.uk/tslb.swf
It's been 2 and a half months now since GoonFleet hit its 1300 member limit and we requested that CCP release the skill "Sovereignty" so that we did not have to form a second corp (GoonWaffe) to hold all of our extra members. Sadly, not a single dev has seen fit to post in the "Release Sovereignty Please" thread in the skills forum, despite 700 or so replies and 30,000 views. Oveur even posted in a completely unrelated thread about HAC prices that he had "heard about" GoonFleet having a problem fitting everybody into one corp even with Empire Control V.
We in GoonFleet and GoonWaffe, now almost 2000 members, hope that this flash helps the devs remember that we care about this game, and they should care about us in return. Please CCP, release Sovereignty so that we can be one corp again. You'll make at least one little bee happy again.
QFT, give 'em the skill, there's no reason not to, CCP
I love the flash animation
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Dark Shikari
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Posted - 2006.05.06 17:46:00 -
[4]
Originally by: Nyphur Form an alliance....
They did. But for every corp they have to form, thats double the effort in terms of hangar management and everything else involved in running a corp. Gah, I'm repeating Remedial--you should know this by now, Nyphur, from their other threads on the topic
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Captain Trashman
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Posted - 2006.05.06 17:48:00 -
[5]
I agree with the original statement
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Mr Popov
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Posted - 2006.05.06 17:49:00 -
[6]
/me cries for the sad little bee
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Pyrok
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Posted - 2006.05.06 17:50:00 -
[7]
Please, CCP, bee a friend
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Jim McGregor
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Posted - 2006.05.06 17:51:00 -
[8]
That flash movie was funny and quite original.
I like them already...
--- The Eve Wiki Project |
Taralesk Inshani
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Posted - 2006.05.06 17:52:00 -
[9]
ROFL!
That animation is WIN! I hope you guys get it soon.
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michaelDKhotdog
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Posted - 2006.05.06 17:54:00 -
[10]
Damn.. i squirted beer out my nose, that little "film" is funny
But i must say, if you can get that many members,, then why not release a skill, or change the stats on those already ingame.
Best of luck.
Michael
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anister
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Posted - 2006.05.06 17:55:00 -
[11]
That animation was awesome. ___
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xeom
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Posted - 2006.05.06 17:56:00 -
[12]
poor little bee,just release the skill ccp.
..did that just rhyme www.eve-files.com/media/signatures/xeomjugga.jpg[/IMG] CCP where are our t2 shield power relays?
Please resize image to a maximum of 400 x 120, not exceeding 24000 kbs, ty - Cortes |
Adoro
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Posted - 2006.05.06 17:58:00 -
[13]
I frist didnt wanne watch it but couldnt stop watching --------- WCS for sell, 2 for the price of 1! Contact me ingame |
MortyM
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Posted - 2006.05.06 18:01:00 -
[14]
That animation owns, please give them their skill
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Jim McGregor
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Posted - 2006.05.06 18:06:00 -
[15]
Is the member limit there to avoid corporations joining eachother and becoming too powerful in the universe?
--- The Eve Wiki Project |
Deja Thoris
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Posted - 2006.05.06 18:06:00 -
[16]
Thats an awesome flash.
I doubt the dev's could be so cruel, callous and uncaring and not release the skill now
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Arath Veduran
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Posted - 2006.05.06 18:09:00 -
[17]
That was an awesome flash. And I have to agree, release sovereignty - there's no reason not to.
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Montero
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Posted - 2006.05.06 18:09:00 -
[18]
haha goonfleet win again.
give em the skill.
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Redmond Fiur
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Posted - 2006.05.06 18:13:00 -
[19]
I fully endorse anything that the sad little be is selling!
Nice flash, hope you get the skill to solve your issues of division.
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Katamarino
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Posted - 2006.05.06 18:13:00 -
[20]
I like it! Give them the skill!
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Tarsha Listur
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Posted - 2006.05.06 18:13:00 -
[21]
pleeeeeeaseee give them the skilly ccp
Quote: Kalahari Wayrest :F*** noobs, they cause lag!
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Eximius Josari
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Posted - 2006.05.06 18:13:00 -
[22]
Yeah, New skill above Empire Control please.
~Shadowlord |
Kel GalInt
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Posted - 2006.05.06 18:14:00 -
[23]
rotfl CCP, these guys deserve the skill. Don't know if i like the name of the proposed skill, might be confused with system sovereignity somehow. Maybe Advanced Empire control or something, but they have earned it.
When i max out my trade skills and want a skill for more trade slots, I want him to make me a flash video like that. That was great.
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Vincent Gaines
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Posted - 2006.05.06 18:16:00 -
[24]
that flash is a good enough reason for me
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Callistus
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Posted - 2006.05.06 18:17:00 -
[25]
C'mon CCP give them the skill. --------------
[Coreli Corporation Mainfrane] |
Pyrotesea
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Posted - 2006.05.06 18:18:00 -
[26]
I ♥'d That --------------------------------- What doesn't kill you makes you injured.
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Richard Majestic
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Posted - 2006.05.06 18:23:00 -
[27]
I'm sad now
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Lygos
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Posted - 2006.05.06 18:28:00 -
[28]
The tragedy and pathos in that piece overwhelms.
*cry*
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Jim McGregor
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Posted - 2006.05.06 18:34:00 -
[29]
Originally by: Lygos The tragedy and pathos in that piece overwhelms.
*cry*
Yeah.
Ok, back to killing people.
--- The Eve Wiki Project |
Istvaan Shogaatsu
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Posted - 2006.05.06 18:42:00 -
[30]
Awesome.
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VeNT
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Posted - 2006.05.06 18:43:00 -
[31]
wow
-------------------- You'll never take my Sig Alive mods! DEATH OR GLORY! Half a league, half a league, Half a league onward, All in the valley of Death Rode the six hundred. Tennyson 4tw! ~kieron |
Dillinjah
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Posted - 2006.05.06 18:50:00 -
[32]
Absolutly brilliant! Bling bee ftw :D
Give em the skill CCP!
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Sarmaul
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Posted - 2006.05.06 18:50:00 -
[33]
damn you ccp, damn you to hell!
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KenchaSha
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Posted - 2006.05.06 18:53:00 -
[34]
sorry to be contrary to everyone else's opinions here... but I don't see it.
watched the silly little video, and the first thing that comes to mind?
Competent management FTW!
Communication. Delegation. a corporation helping their members develop to not be wholely dependant on the corp, and actually function as players rather than as members of a hive.
none of the problems mentioned are outside the means already provided in the game.
no reason it should be easy to manage that many people.
(and I thought if you ganged with a person whos in a war you can fight with them?
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Rexthor Hammerfists
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Posted - 2006.05.06 18:56:00 -
[35]
rlly great work :P, give em the skill! - Purple Conquered The World, We the Universe.
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Jim McGregor
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Posted - 2006.05.06 18:58:00 -
[36]
Edited by: Jim McGregor on 06/05/2006 18:58:50
Originally by: KenchaSha sorry to be contrary to everyone else's opinions here... but I don't see it.
watched the silly little video, and the first thing that comes to mind?
Competent management FTW!
Communication. Delegation. a corporation helping their members develop to not be wholely dependant on the corp, and actually function as players rather than as members of a hive.
none of the problems mentioned are outside the means already provided in the game.
no reason it should be easy to manage that many people.
(and I thought if you ganged with a person whos in a war you can fight with them?
So basicly you want it to be difficult to have many members, for no good reason? I think it should be up to the corp to decide what they want to be and how they want to work together - not the game.
--- The Eve Wiki Project |
Phelan Lore
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Posted - 2006.05.06 18:59:00 -
[37]
LOL, great flash movie.
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Weeks
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Posted - 2006.05.06 18:59:00 -
[38]
/signed
C'mon CCP, this'd be an EASY addition to Kali.
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Samirol
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Posted - 2006.05.06 19:03:00 -
[39]
Devs, give them the skill Get that little bee out of the chill Or better yet, answer back Give them the 1 corporation they lack Please CCP, let Goonfleet roam free Together and unified, they shall be
-Samirol
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Sarmaul
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Posted - 2006.05.06 19:07:00 -
[40]
Originally by: KenchaSha sorry to be contrary to everyone else's opinions here... but I don't see it.
watched the silly little video, and the first thing that comes to mind?
Competent management FTW!
Communication. Delegation. a corporation helping their members develop to not be wholely dependant on the corp, and actually function as players rather than as members of a hive.
none of the problems mentioned are outside the means already provided in the game.
no reason it should be easy to manage that many people.
(and I thought if you ganged with a person whos in a war you can fight with them?
so tell me again why ccp shouldn't release the sov skill to allow corps like goonfleet to keep growing instead of having to make multiple corps to get around an artificial limit being imposed by ccp?
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KenchaSha
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Posted - 2006.05.06 19:08:00 -
[41]
Edited by: KenchaSha on 06/05/2006 19:10:03
Quote: So basicly you want it to be difficult to have many members, for no good reason? I think it should be up to the corp to decide what they want to be and how they want to work together - not the game.
really not being contrary for the sake of contraryness.... I just don't see the need. it SHOULD be a challenge of leadership and management to keep a handle on that many people.
edit:
Quote: so tell me again why ccp shouldn't release the sov skill to allow corps like goonfleet to keep growing instead of having to make multiple corps to get around an artificial limit being imposed by ccp?
because having that many people in one organization is what Alliances are for. and theres NOTHING stopping them from having things better organized and managed to solve ALL the problems mentioned.
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Arkanor
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Posted - 2006.05.06 19:11:00 -
[42]
Unless its deliberately made to be that way (and there is no reason it should be) the skill should be released.
BTW the flash owns ________________________________________________
\_/ <-- My care cup, LOOK it's empty! |
X999
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Posted - 2006.05.06 19:14:00 -
[43]
Originally by: KenchaSha Edited by: KenchaSha on 06/05/2006 19:10:03
Quote: So basicly you want it to be difficult to have many members, for no good reason? I think it should be up to the corp to decide what they want to be and how they want to work together - not the game.
really not being contrary for the sake of contraryness.... I just don't see the need. it SHOULD be a challenge of leadership and management to keep a handle on that many people.
edit:
Quote: so tell me again why ccp shouldn't release the sov skill to allow corps like goonfleet to keep growing instead of having to make multiple corps to get around an artificial limit being imposed by ccp?
because having that many people in one organization is what Alliances are for. and theres NOTHING stopping them from having things better organized and managed to solve ALL the problems mentioned.
How would an alliance solve their problem of wanting to have hangars to which all members of those two (and soon three) corps have access to? They asked for that skill for a long time, and given that the skill is already in CCPs database, it shouldn t be a big problem releasing it, right?
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Sirial Soulfly
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Posted - 2006.05.06 19:15:00 -
[44]
Love the liddle bee story!
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Remedial
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Posted - 2006.05.06 19:16:00 -
[45]
Alliances aren't intended to limit a single corporation to 1300 people. The real limitation is that there is no skill beyond Empire Control seeded ingame, even though "Sovereignty", a skill which allows +1000 people per level, is listed in the database. While alliances help mitigate some of the problems of having more than one corp, they certainly don't solve all of them. Barring some compelling reason that a corporation should be disallowed from having 1301 members, I believe that CCP should seed the skill on the market. It would probably be one of the easiest things to do, and would effect a relatively small number of people, who would then shut up and stop posting flash animations on their forums :)
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keepiru
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Posted - 2006.05.06 19:16:00 -
[46]
Awwww.
And yeah, what are they waiting for, exactly? ----------------
Official ISD cake & bree reserve thief. Barricades a speciality! Last stands on request. |
Tharrn
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Posted - 2006.05.06 19:19:00 -
[47]
Awww... that animation is soooo cute :)
Now recruiting!
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Jacinto Naysmith
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Posted - 2006.05.06 19:22:00 -
[48]
Originally by: KenchaSha Edited by: KenchaSha on 06/05/2006 19:10:03
Quote: So basicly you want it to be difficult to have many members, for no good reason? I think it should be up to the corp to decide what they want to be and how they want to work together - not the game.
really not being contrary for the sake of contraryness.... I just don't see the need. it SHOULD be a challenge of leadership and management to keep a handle on that many people.
Its a challenge enough just with one corp let alone 2 or more. Being a director in goonfleet is almost like a full time job, do you know how many convos and evemails they get and how many people and issues they need to deal with on a daily basis? Managing 2,000 players, many of who have only been playing for a few months, is a huge task.
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Haniblecter Teg
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Posted - 2006.05.06 19:24:00 -
[49]
Its amazing, even with 2k pilots, you're still getting spanked in Tribute. ---------------------------------------- Friends Forever
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Remedial
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Posted - 2006.05.06 19:25:00 -
[50]
Originally by: Haniblecter Teg Its amazing, even with 2k pilots, you're still getting spanked in Tribute.
Please don't troll this thread, there is no need.
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Kel Shek
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Posted - 2006.05.06 19:25:00 -
[51]
Originally by: X999
How would an alliance solve their problem of wanting to have hangars to which all members of those two (and soon three) corps have access to? They asked for that skill for a long time, and given that the skill is already in CCPs database, it shouldn t be a big problem releasing it, right?
the alliance wouldnt' solve THAT problem. competant management and delegation would. like maybe have a cross-corperation "department" that would manage making sure that all hangars were sufficiently equipped, and transferring between them. or maybe have each corp have a person independently in charge of producing and managing their "division"'s assets.
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |
Kirex
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Posted - 2006.05.06 19:26:00 -
[52]
come on, give them the skill! ---------- Need help with dealing with those annoying carebears?! |
Jim McGregor
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Posted - 2006.05.06 19:27:00 -
[53]
Originally by: Jacinto Naysmith
Originally by: KenchaSha Edited by: KenchaSha on 06/05/2006 19:10:03
Quote: So basicly you want it to be difficult to have many members, for no good reason? I think it should be up to the corp to decide what they want to be and how they want to work together - not the game.
really not being contrary for the sake of contraryness.... I just don't see the need. it SHOULD be a challenge of leadership and management to keep a handle on that many people.
Its a challenge enough just with one corp let alone 2 or more. Being a director in goonfleet is almost like a full time job, do you know how many convos and evemails they get and how many people and issues they need to deal with on a daily basis? Managing 2,000 players, many of who have only been playing for a few months, is a huge task.
I know how companies usually handle this.
"Press 1 for human resources, press 2 for tech support, press 3 to wait in line for 2 hours..."
--- The Eve Wiki Project |
goonalt 4253
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Posted - 2006.05.06 19:27:00 -
[54]
Edited by: goonalt 4253 on 06/05/2006 19:28:45 @#$% alt accidentally selected
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Sakura Nihil
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Posted - 2006.05.06 19:31:00 -
[55]
ROFL, amazing - give em teh skill0rz!
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ToxicFire
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Posted - 2006.05.06 19:33:00 -
[56]
Take it the animation was done pre OSS, tbh i have mixed feelings about goons growing larger especially now they control all crokite systems in syndicate. But i have nout against them gettin a large corp control skill, but It should have some intresting penalties and costs I think, perhaps a challenge to obtain it some sort of cosmos mission.
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neccette
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Posted - 2006.05.06 19:36:00 -
[57]
Originally by: ToxicFire Take it the animation was done pre OSS, tbh i have mixed feelings about goons growing larger especially now they control all crokite systems in syndicate. But i have nout against them gettin a large corp control skill, but It should have some intresting penalties and costs I think, perhaps a challenge to obtain it some sort of cosmos mission.
The text was written recently and the flash animation was done in the last couple days.
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Jim McGregor
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Posted - 2006.05.06 19:42:00 -
[58]
Originally by: Maya Rkell
That's the price you've chosen to pay, though. CCP have higher priorities and you have the alliance system.
Come on now... there is NO reason to make it difficult to have several thousands of members in a corporation. Why not make it as easy as possible?
--- The Eve Wiki Project |
Zaldiri
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Posted - 2006.05.06 19:42:00 -
[59]
Originally by: Maya Rkell
That's the price you've chosen to pay, though. CCP have higher priorities and you have the alliance system.
It cant take that long to seed a skill that is already in the database.
----------------------------------------------- Admiral of King Frieza's Super Saiyan fleet.
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Aakron
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Posted - 2006.05.06 19:53:00 -
[60]
Bump for Goons, please give them their skill
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Kira Natel
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Posted - 2006.05.06 19:55:00 -
[61]
While CCP should eventually release such a skill, they should not cave in to one corp based solely on member count. Today its a request, next time maybe a request/demand to change some other not so small game feature, mechanic etc. It sets a questionable precedent based on political (ie member count) clout.
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Pyrok
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Posted - 2006.05.06 19:56:00 -
[62]
Originally by: Maya Rkell
That's the price you've chosen to pay, though. CCP have higher priorities and you have the alliance system.
Higher Priorities? The skill already exists, the most it would take would be to change a zero to a one or something similar to NPCVendor_VendItem_SovSkill to a line of code thats already easily modified
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Jacinto Naysmith
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Posted - 2006.05.06 19:56:00 -
[63]
Originally by: Kel Shek thats the whole point! the limit is for their own good! DELEGATE! why not have people managing smaller groups, have a handful of people whos JOB is to make sure everyones standings are set properly. have people manage the assets, have people direct groups of people...
not to mention the massively increased risk of corp theft the more assets you have in one public hangar at once.
This is already done. We've also automated a huge number of things (ex: Authorization, purging innactive accounts, teaching the basics of the game, ect). Despite this, its still a masive task. As for dealing with corp thieft is our own problem which we've dealt with just fine in the past. Our complaint isn't the amount of work it takes to run a large corp, our complaint is that CCP has put an artificial hard cap on corp size which just adds unnecessary difficulty to it that was most likely never even intended.
Originally by: Maya Rkell That's the price you've chosen to pay, though. CCP have higher priorities and you have the alliance system.
The Sovereignty skill is already created and is in the database, all CCP needs to do is spend 10 minutes to seed it on the next server restart and they'll make 2,000 players happy. We are also not an alliance, we are one corporation (in spirit if not in name). And, as you can see from the text below my corp, we're already in an alliance.
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Lori Carlyle
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Posted - 2006.05.06 19:57:00 -
[64]
Edited by: Lori Carlyle on 06/05/2006 19:57:45 nevermind*
PINK PINK PINK PINK PINK ERISGREEN
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Dalekplunger Slick
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Posted - 2006.05.06 19:57:00 -
[65]
Maybe there is some technical reason it hasn't been released... Like maybe they'll overflow an integer somewhere or break some query if a corp has too many members. I dunno.
Maybe if they give Goonfleet this skill it will start an avalanche of people posting funny flash stories about things they want in game. I can't see that as a bad thing. I dunno. If CCP won't release this skill, I think they could probably tell Goonfleet why.
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Kyguard
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Posted - 2006.05.06 19:58:00 -
[66]
But I'll miss Goonwaffe
Goonies ftw!
God is on the side with the best artillery. |
Kyguard
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Posted - 2006.05.06 19:59:00 -
[67]
An addendum, Goonfleet has provided Eve with 2000 players out of a rough estimate of 100000?
Seriously, CCP owes it to them.
God is on the side with the best artillery. |
Valium Summer
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Posted - 2006.05.06 20:09:00 -
[68]
Edited by: Valium Summer on 06/05/2006 20:13:42 lol... finally watched the flash.
GIVE THEM THE SKILL OR I CANCEL ALL 4 OF MY ACCOUNTS!
I have seen the Arctic Circle... And it is round. |
Dark Shikari
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Posted - 2006.05.06 20:13:00 -
[69]
Originally by: Valium Summer all i get for the flash movie is a blank white window somebody help me.
Get the latest version of flash player.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Poundrock
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Posted - 2006.05.06 20:14:00 -
[70]
Great flash movie! Hope it sways CCP!
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neccette
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Posted - 2006.05.06 20:14:00 -
[71]
Originally by: Dalekplunger Slick Maybe there is some technical reason it hasn't been released... Like maybe they'll overflow an integer somewhere or break some query if a corp has too many members. I dunno.
Maybe if they give Goonfleet this skill it will start an avalanche of people posting funny flash stories about things they want in game. I can't see that as a bad thing. I dunno. If CCP won't release this skill, I think they could probably tell Goonfleet why.
Then it would be nice if CCP would at least say they can't relase the skill because of whatever reason. We're really looking for somekind of response here
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Maya Rkell
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Posted - 2006.05.06 20:15:00 -
[72]
Originally by: Jim McGregor
Originally by: Maya Rkell
That's the price you've chosen to pay, though. CCP have higher priorities and you have the alliance system.
Come on now... there is NO reason to make it difficult to have several thousands of members in a corporation. Why not make it as easy as possible?
Every reason.. (it's exploitworthy, so can't explain here), I'd personally limit corps to 250.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Dark Shikari
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Posted - 2006.05.06 20:18:00 -
[73]
Originally by: Maya Rkell
Also, just because something is in the database does NOT mean the code for it is hooked up.
How hard could it be?
Copy Empire Control entry in database, change requirements, change attributes, rename sovereignty.
Seriously, this is a 10 minute job.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Maya Rkell
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Posted - 2006.05.06 20:19:00 -
[74]
Yes Dark, and it's really hard to understand why we can't have seperate icons for BPO and BPC's too, but we can't. So...
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Jacinto Naysmith
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Posted - 2006.05.06 20:20:00 -
[75]
Edited by: Jacinto Naysmith on 06/05/2006 20:20:43
Originally by: Dark Shikari
Originally by: Maya Rkell
Also, just because something is in the database does NOT mean the code for it is hooked up.
How hard could it be?
Copy Empire Control entry in database, change requirements, change attributes, rename sovereignty.
Seriously, this is a 10 minute job.
The worst part is it already exists in the database, so they dont even need to do all of that.
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Captain Trashman
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Posted - 2006.05.06 20:23:00 -
[76]
Originally by: Jacinto Naysmith
The worst part is it already exists in the database, so they dont even need to do all of that.
Yes but first it has to undergo extensive playtesting to make sure it wont accidentally give anyone who trains it a 5000% increase to ego.
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Drilla
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Posted - 2006.05.06 20:25:00 -
[77]
GIVE THEM ZE SKILL!
Seek not to bar my way, for I shall win through - no matter the cost! |
Dark Shikari
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Posted - 2006.05.06 20:25:00 -
[78]
Edited by: Dark Shikari on 06/05/2006 20:25:02
Originally by: Maya Rkell Yes Dark, and it's really hard to understand why we can't have seperate icons for BPO and BPC's too, but we can't. So...
That's much more of an issue, as thousands of new icons have to be made. This doesn't even require a new icon.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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DigitalCommunist
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Posted - 2006.05.06 20:26:00 -
[79]
Originally by: Maya Rkell Yes Dark, and it's really hard to understand why we can't have seperate icons for BPO and BPC's too, but we can't. So...
Completely unrelated. This is a ten minute job.
Purchasing Complex Fullerene Shards, contact me ingame.
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Maya Rkell
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Posted - 2006.05.06 20:27:00 -
[80]
Edited by: Maya Rkell on 06/05/2006 20:29:10
Originally by: Dark Shikari Edited by: Dark Shikari on 06/05/2006 20:25:02
Originally by: Maya Rkell Yes Dark, and it's really hard to understand why we can't have seperate icons for BPO and BPC's too, but we can't. So...
That's much more of an issue, as thousands of new icons have to be made. This doesn't even require a new icon.
No, not really, you can generate them programatically. One program and a few hours. That's not the issue, the issue is the client thinks they're thr same item.
MMO's coding | obvious.
You're Assuming that it's 10 minute job.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
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Dark Shikari
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Posted - 2006.05.06 20:31:00 -
[81]
Edited by: Dark Shikari on 06/05/2006 20:31:36
Originally by: Maya Rkell
Originally by: Dark Shikari
Originally by: Maya Rkell Yes Dark, and it's really hard to understand why we can't have seperate icons for BPO and BPC's too, but we can't. So...
That's much more of an issue, as thousands of new icons have to be made. This doesn't even require a new icon.
No, not really, you can generate them programatically. One program and a few hours. That's not the issue, the issue is the client thinks they're thr same item.
MMO's coding | obvious.
So in other words you'd have to:
Add new items to the database for every single BP titled "copy" with the same attributes as the BPO. There would be thousands of these. Recode every single part of the industry system to also work on these new "Copy" BPs, and not work on the old copy BPs, and when creating copies, to spit out the new Copy BPs, etc. Recode the escrow system to work with the new Copy BPs (Which CCP has said they're not doing, as they're not doing anything else to escrow as its being replaced). Run a massive server-wide script to search billions of items and replace the appropriate BPCs with the new Copy BPs. Spend a week fixing all mistakes you made in the previous 4 steps.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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ToxicFire
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Posted - 2006.05.06 20:32:00 -
[82]
Edited by: ToxicFire on 06/05/2006 20:32:30 Had this kinda debate about how easy something is to code into a game in other mmo's with similar situations, just because it appears in the database listing doesn't mean it actually exists or the code does spend a few minutes wondering around the database you'll notice theres a heck load of markers that have absolutely no function or code behind them. The same may be the case of soverignty skill. But there is one thing that is certain no one not even a general IT expert is in a position to comment on how easy it is to implement something in a server archtechture unless they themselves have worked with the server and software for a extensive period of time. The dev's know things intuitively about how the game works and how things may effect it and may have there reasons for not doing certain and how pieces of code interact with each other. Theres one little metaphor that works well, think of the server architechure and software as a tappestry millions of threads all interwoven to form a big picture now adjust just one of those threads and the entire picture can unravel. Adding the soverignty skill could change a piece of code somewhere that accidently deletes a region from eve, or it might not. But ya get the idea. So be patient im suer oveur will get around to responding to this thread on main seeing as how much coverage its now getting and he'll probably have a very reasonable explination for it. Have you ever considered this skill may be coming with kali and they just don't wanna tell people yet?
Sometime i must discover grammer on forums.
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coffeetable
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Posted - 2006.05.06 20:33:00 -
[83]
Originally by: Maya Rkell Edited by: Maya Rkell on 06/05/2006 20:29:10
Originally by: Dark Shikari Edited by: Dark Shikari on 06/05/2006 20:25:02
Originally by: Maya Rkell Yes Dark, and it's really hard to understand why we can't have seperate icons for BPO and BPC's too, but we can't. So...
That's much more of an issue, as thousands of new icons have to be made. This doesn't even require a new icon.
No, not really, you can generate them programatically. One program and a few hours. That's not the issue, the issue is the client thinks they're thr same item.
MMO's coding | obvious.
You're Assuming that it's 10 minute job.
You're assuming that it isn't. Only thing that is gonna settle this debate is a dev post about whether it's feasible or not, and if not, why not.
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Dark Shikari
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Posted - 2006.05.06 20:34:00 -
[84]
Originally by: coffeetable You're assuming that it isn't. Only thing that is gonna settle this debate is a dev post about whether it's feasible or not, and if not, why not.
There's already been a dev post, which said it isn't feasible.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Maya Rkell
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Posted - 2006.05.06 20:38:00 -
[85]
Edited by: Maya Rkell on 06/05/2006 20:38:04 Dark Shikari, and you're Assuming that every part of the corp system will scale up without issues. I remind you of the gang that got so large it managed to break the gang system.
And...there are ways arround SOME of the problems you mention, and certainly it could be done if there was the will to do it. But it'd need coder and test time, as this would that is allready tied up in other projects.
I'm not assumming anything beyond the fact that the Goon's directors HAVE chosen to be there, knowing the limits of the situation.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Dark Shikari
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Posted - 2006.05.06 20:42:00 -
[86]
Originally by: Maya Rkell
Dark Shikari, and you're Assuming that every part of the corp system will scale up without issues.
Do you really think, for example, that CCP say created an array to store corp members and set it to size 1200, knowing no corp could be made that was larger?
Especially since such a thing is impossible in Python?
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Maya Rkell
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Posted - 2006.05.06 20:45:00 -
[87]
Do you think they set an array for gang size? And yet the gang, when it got to a certain size, fell over.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Dark Shikari
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Posted - 2006.05.06 20:46:00 -
[88]
Edited by: Dark Shikari on 06/05/2006 20:46:27
Originally by: Maya Rkell Do you think they set an array for gang size? And yet the gang, when it got to a certain size, fell over.
But a gang is something that is kept in local server memory, while a corporation is stored in the database. There's a major difference.
I highly doubt there would be any problem that would magically manifest itself at 1201 corp members.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Imperial Coercion
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Posted - 2006.05.06 20:48:00 -
[89]
Let the bees have it!
Great letter!
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Maya Rkell
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Posted - 2006.05.06 20:49:00 -
[90]
Edited by: Maya Rkell on 06/05/2006 20:49:29
And the chat channels for that large a corp WOULD be in memory, neh?
"Highly doubt" is not good enough. You cannot rely on a doubt..you have to etst and be sure - in the case of something like this, likely a full regression analysis on all corp-related functions.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
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Ghoest
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Posted - 2006.05.06 20:54:00 -
[91]
Nice flash.
Wherever you went - here you are.
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Cefte
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Posted - 2006.05.06 20:55:00 -
[92]
Originally by: Dark Shikari There's already been a dev post, which said it isn't feasible.
Have a link?
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Dark Shikari
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Posted - 2006.05.06 20:56:00 -
[93]
Originally by: Maya Rkell
And the chat channels for that large a corp WOULD be in memory, neh?
Not everyone in a corporation is on at the same time...
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Maya Rkell
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Posted - 2006.05.06 20:57:00 -
[94]
Again, not a safe assumption to make.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Neslo
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Posted - 2006.05.06 20:57:00 -
[95]
I support the release of sov skill. From Ashes to Ashes... From Dust to Dust....
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Jacinto Naysmith
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Posted - 2006.05.06 20:58:00 -
[96]
Originally by: Maya Rkell Edited by: Maya Rkell on 06/05/2006 20:49:29
And the chat channels for that large a corp WOULD be in memory, neh?
"Highly doubt" is not good enough. You cannot rely on a doubt..you have to etst and be sure - in the case of something like this, likely a full regression analysis on all corp-related functions.
And what about alliance chat? Or common chat channels? Theres no limit on these as far as I'm aware.
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Kellaen
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Posted - 2006.05.06 21:01:00 -
[97]
Tbh not having this skill in game makes no sense. I don't personally know any of the parties having the fights down in Syndicate, nor do I really care.
If a corp wants 1 or 10,000 members it should be their own choice. They'd already have to train an additional skill which takes time to expand the limit with soverignty, and i'd suspect the price would be fairly expensive as well.
More power to you guys, hopefully they'll reply with something at least.
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Lord Dynastron
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Posted - 2006.05.06 21:04:00 -
[98]
Wow! that has to be the most effort in the history of mankind ever to be put into a online game skill request.
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Thoreau
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Posted - 2006.05.06 21:05:00 -
[99]
I haven't had trouble in combined chat channels. In fact it would be better to have less channels open.
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Eximius Josari
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Posted - 2006.05.06 21:09:00 -
[100]
GoonFleet is the only corp atm with this problem...but there is another corp that will have this problem down the road.
~Shadowlord |
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ToxicFire
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Posted - 2006.05.06 21:10:00 -
[101]
Originally by: Lord Dynastron Wow! that has to be the most effort in the history of mankind ever to be put into a online game skill request.
Oh trust me this is not the most effort, the other mmo i play ended up with its players signing a formal pettition to get a skill changed once.
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Torm Ilmater
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Posted - 2006.05.06 21:12:00 -
[102]
I'd have to say the only reason I could think of not to seed the skill (other than some obscure technical problem) would be the fact that they're using the current corp size limit as a deterent for certain power blocks becoming too big. The development team seems to want to push things toward a smaller, more localized scale rather than the multi-regional power blocks of the past (and in some instances of the present). Large concentrations of wealth or power (in this instance pilot numbers) can create a vastly unequal playing field in which some may feel deterred from playing at all. This is probably even more so in a game with such large PVP tendencies in the multiple facets of gameplay like EVE.
I'd trust the devs in whatever decision they make on this matter as they've done a pretty darn good job so far with EVE. If anything it'd just be nice to have an explanation of why it isn't being seeded (if it's not going to be).
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Remedial
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Posted - 2006.05.06 21:17:00 -
[103]
I have no problem with the devs wanting to put limits on a single corp's membership, but they could at least do us the favor of telling us that, rather than remaining silent for months and months despite repeated requests to clarify. I see devs post in some Eve-O threads within the first or second posts in General Discussion - can't we get a single explanatory post after 10 weeks of waiting in the skills forum?
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Jim McGregor
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Posted - 2006.05.06 21:19:00 -
[104]
Originally by: Torm Ilmater I'd have to say the only reason I could think of not to seed the skill (other than some obscure technical problem) would be the fact that they're using the current corp size limit as a deterent for certain power blocks becoming too big. The development team seems to want to push things toward a smaller, more localized scale rather than the multi-regional power blocks of the past (and in some instances of the present). Large concentrations of wealth or power (in this instance pilot numbers) can create a vastly unequal playing field in which some may feel deterred from playing at all. This is probably even more so in a game with such large PVP tendencies in the multiple facets of gameplay like EVE.
I'd trust the devs in whatever decision they make on this matter as they've done a pretty darn good job so far with EVE. If anything it'd just be nice to have an explanation of why it isn't being seeded (if it's not going to be).
Yes, this is something along the lines i asked earlier.. maybe they dont want very big corporations in the game for this reason? But alliances are OK?
Seems the devs prefer not to take a stand at all in this issue at this time.
--- The Eve Wiki Project |
The Ratfink
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Posted - 2006.05.06 21:22:00 -
[105]
Sure give em the skill...
Just make sure the skill requirements takes 10 years :P
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vecdran
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Posted - 2006.05.06 21:22:00 -
[106]
Please help the poor little bees
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Eris Discordia
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Posted - 2006.05.06 21:31:00 -
[107]
The poor poor little beebee's
(I'll forward the thread after the weekend to some people)
Find and meet me here |
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Micia
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Posted - 2006.05.06 21:34:00 -
[108]
<3 Goons.
Dev response please, no matter if yay or nay. _______
I brake for Veldspar |
Sarmaul
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Posted - 2006.05.06 21:36:00 -
[109]
Originally by: Eris Discordia The poor poor little beebee's
(I'll forward the thread after the weekend to some people)
<3
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Zyxphoni
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Posted - 2006.05.06 21:39:00 -
[110]
Originally by: Eris Discordia The poor poor little beebee's
(I'll forward the thread after the weekend to some people)
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R3dSh1ft
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Posted - 2006.05.06 21:44:00 -
[111]
That is some kind of genius ______________________________________
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Terrak2
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Posted - 2006.05.06 21:46:00 -
[112]
Yes, because the first thing we need for EVE is even more blobs.
/get half the universe attacking me -- Terror Legion - Recruiting |
Sarmaul
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Posted - 2006.05.06 21:48:00 -
[113]
Originally by: Terrak2 Yes, because the first thing we need for EVE is even more blobs.
/get half the universe attacking me
and the difference between 2 corps of 1300 blobbing you and 1 corp of 2600 blobbing you is... ?
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Isidriel
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Posted - 2006.05.06 22:02:00 -
[114]
Edited by: Isidriel on 06/05/2006 22:04:35 Cool flash.
Yah, as far as I can tell, there doesn't seem to be any real reason why the skill shouldn't be in the game.
Lastly, I think that all announcement banners in the Corp/Alliance sections should now be required to be submitted as flash anims meeting this new standard that's been set.
Double lastly, someday I'll grow up and my face won't be an exclamation point anymore. Maybe. Nah...
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coffeetable
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Posted - 2006.05.06 22:04:00 -
[115]
Originally by: Sarmaul and the difference between 2 corps of 1300 blobbing you and 1 corp of 2600 blobbing you is... ?
1973 people in total right now, split between the two corps.
Goonfleet: 1227 members Goonwaffe: 746 members
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Terrak2
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Posted - 2006.05.06 22:11:00 -
[116]
Originally by: Sarmaul
Originally by: Terrak2 Yes, because the first thing we need for EVE is even more blobs.
/get half the universe attacking me
and the difference between 2 corps of 1300 blobbing you and 1 corp of 2600 blobbing you is... ?
1 corp is going to (as shown by GF and GW) be more co-ordinated, easier blobs, and more effective blobs in general.
I'm simply saying that maybe the reason CCP hasn't put it in is because they don't want the game to consist of 'join my alliance/corp or you can't play EVE', as it's currently headed. -- Terror Legion - Recruiting |
Captain Trashman
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Posted - 2006.05.06 22:17:00 -
[117]
Originally by: Terrak2 1 corp is going to (as shown by GF and GW) be more co-ordinated, easier blobs, and more effective blobs in general.
I'm simply saying that maybe the reason CCP hasn't put it in is because they don't want the game to consist of 'join my alliance/corp or you can't play EVE', as it's currently headed.
Perhaps the next step is to remove the ability to form a gang and then declare teamspeak an illegal third party program?
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Eximius Josari
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Posted - 2006.05.06 22:20:00 -
[118]
How is it perfectly fine to have alliances of 3000+, as long as they are not in one corp?
~Shadowlord |
Verizana
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Posted - 2006.05.06 23:18:00 -
[119]
Originally by: michaelDKhotdog Damn.. i squirted beer out my nose, that little "film" is funny
But i must say, if you can get that many members,, then why not release a skill, or change the stats on those already ingame.
Best of luck.
Michael
smell nice? your nose hurt? :) happens to me if I get cola through my nose.
All The Kru vids |
Ajaya
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Posted - 2006.05.06 23:39:00 -
[120]
Awesome movie. Mad props to whoever made it and did the voice.
Also, totally agree with the statement that the new skill is needed, it's just absolutely retarded to have to for another corp when you get "too big".
Wish CCP would for once focus on the things that are needed most instead of shiny new toys and new bugs to introduce. |
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Nira Li
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Posted - 2006.05.06 23:39:00 -
[121]
ppl that complain that they shouldn't be able to grow even bigger are just those kind of ppl that has to complain on everything..
Give them the skill
You Will Cry My Name Funny Guys
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Beringe
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Posted - 2006.05.07 00:02:00 -
[122]
Originally by: Maya Rkell
And the chat channels for that large a corp WOULD be in memory, neh?
Hi.
Remember the trade channel? ------------------------------------------- "Never underestimate the power of language."
--Daitan Beringe, honorary director in charge of bottles-- |
Nukeitall
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Posted - 2006.05.07 00:08:00 -
[123]
I'm seriously crying, that's the saddest story I ever heard.
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Shamis Orzoz
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Posted - 2006.05.07 00:08:00 -
[124]
$10 per member...must be nice.
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Luigi Thirty
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Posted - 2006.05.07 00:20:00 -
[125]
Edited by: Luigi Thirty on 07/05/2006 00:20:42 I must be the only goon who thinks that there is no reason for a corp to need to hold over 1300 people or something. Maybe because I'm not in goonfleet.
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fmercury
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Posted - 2006.05.07 00:24:00 -
[126]
Beacuse more than 1300 people want to join the same corp? Good enough reason for me.
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BoinKlasik
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Posted - 2006.05.07 00:36:00 -
[127]
bloody awsome movie. :D
*doh, I broke my edited sig :/* *cries* this signature was lacking pink, I'll provide it for you. There. Looks better doesn't it? -Eris Fixed it for you. Oh, btw, yarr! ~kieron Didn't I tell you? The damsel moved in with me, we're having a great time. - Wrangler The damsel may not be distressed any more, but how many times does the informant have to be silenced before he gets the message? - Cortes
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Hillesumos
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Posted - 2006.05.07 00:36:00 -
[128]
Dear Remedial and other bees....
Well all this discussion about can do and only 10 minutes job attitude is fine and understandable. However, not many people worry about the consequences of allowing a lot more people in a corp. I dunno, will the chat channel handle it, will the lag not bee too attrocious if lots of bees log in the same corp HQ system? You see, having so many bees may involve some issues with the games behaviour that have not been tested on large volume of user or also game balance issue like bees zerging power being increased...
Don't get me wrong, i am sure be happy for u to have more people in your corp but it should be a carefully thought process not just let release the skill bit. There are issues of game stability and balance there too.
What I am curious about is an official eve post about the reason for such limitation. ---------
Sadly I just make ISK, I don't print it. :(
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Wild Rho
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Posted - 2006.05.07 00:44:00 -
[129]
I personally suspect that the only real reason this skill hasn't been seeded yet is becuase there hasn't been a case where it's really been needed.
Until now that is.
WE ARE DYSLEXIC OF BORG. Refutance is systile. Your ass will be laminated. - Jennie Marlboro
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Andros vonBek
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Posted - 2006.05.07 00:45:00 -
[130]
Poor sad little bee
(I've had a totally crappy day and his plight touched me deeply)
This definitely needs releasing.
But OMG that poor little bee who got ganked while his buddies were forced to watch unable to help
/me signs this, then shuffles off over there, humming an ancient Earth tune to himself... Half a bee, philosophically, must eo ipso facto half not be But half a bee has got to be, vis a vis its entity - D'you see?
But can a bee be said to be Or not to be an entire bee, When half the bee is not a bee Due to some ancient injury
Filesize too big. Mail [email protected] for info - Cathath |
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Ripline
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Posted - 2006.05.07 00:46:00 -
[131]
No reason not to release it, tbh. Now that it's needed, at least. Nice Flash movie btw.
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Svenholio
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Posted - 2006.05.07 01:08:00 -
[132]
Release the skill, good effort on the ani
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portriat
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Posted - 2006.05.07 02:14:00 -
[133]
THAT POOR BEE!
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Dao 2
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Posted - 2006.05.07 02:35:00 -
[134]
such style deserves a reward of the sov. skill ;) ------------------------------------------------ NEWLY ADDED ON 1/19 (though applies to all posts before ;p)
the usual "I don't represent my corp or alliance" and stuffs like that
Also the gal |
Kornelia Shedim
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Posted - 2006.05.07 03:07:00 -
[135]
It doesn't really do anyone any good to speculate about whether allowing more than 1300 members into a corp will cause problems or not. No one here, except the devs, really know what the ramifications would be.
The Goons at least deserve an answer so they can decide what their next move will be. If there is a good reason to not release it, I'm sure Remedial and all the Goons would accept that decision.
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Billy Merc
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Posted - 2006.05.07 03:41:00 -
[136]
Originally by: Luigi Thirty Edited by: Luigi Thirty on 07/05/2006 00:20:42 I must be the only goon who thinks that there is no reason for a corp to need to hold over 1300 people or something. Maybe because I'm not in goonfleet.
I believe some people here are operating under the pretense that GoonFleet is so big because we accept any newbie that wants to join. This is not the case at all. The criteria for joining GoonFleet are actually quite strict. GoonFleet is made up of people who are members of a community that has nothing to do with Eve, and friends of members of that community who can be sponsored in. The chance of any average Eve player getting into GoonFleet is slim to none. Incidentally, this is why GoonFleet runs a very low risk of any sort of corporate theft, we were all 'friends' of a sort before we started playing Eve, and I think I speak for almost all of Goons when I say that I would not play Eve if I were not a part of GoonFleet.
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Hamatitio
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Posted - 2006.05.07 03:56:00 -
[137]
Awesome animation.
Give them the skill, until they get about 6 months worth of SPS then shatter their corporation before they conquer EVE.
/me shudders at the thought of 400 Battleships. ---
Originally by: Wrangler ...why do you people always have to verbally assault each other over things that doesn't matter anyway?
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Nukeitall
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Posted - 2006.05.07 04:33:00 -
[138]
Originally by: Billy Merc I think I speak for almost all of Goons when I say that I would not play Eve if I were not a part of GoonFleet.
That's kinda mean.
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Vile rat
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Posted - 2006.05.07 05:12:00 -
[139]
Originally by: Nukeitall
Originally by: Billy Merc I think I speak for almost all of Goons when I say that I would not play Eve if I were not a part of GoonFleet.
That's kinda mean.
What he means is most of us continued our accounts because of the comraderie and fun that we encounter when we first join the game instead of taking the "mine veldspar in empire for a year" route. If the first thing I had to encounter was sitting in empire safely mining rocks for months before I got to do the fun stuff there is no way I would have ever considered a subscription. It's definately not a bash against the game, it's just that we got to the "fun" part first and we liked it and the thing that got us to the "fun" part right off the bat was goonfleet.
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Pyrok
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Posted - 2006.05.07 05:14:00 -
[140]
Originally by: Nukeitall
Originally by: Billy Merc I think I speak for almost all of Goons when I say that I would not play Eve if I were not a part of GoonFleet.
That's kinda mean.
That's kinda(read: Entirely) True. It's a whole bunch of people who're bound together by the ability to pay ten dollars and not get banned from a forum, and that creates more camraderie than most fraternities can even dream about. I, personally, can't stand empire space and the incredibly small scale of politics up there is just so underwhelming after living out on the frontier, and I'd probably hate any corp that let me in just because I asked. Goonfleet is 90% of the reason I play EVE (the other ten percent involves blowing up swaffer's capital ships)
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Tanaka Atsuko
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Posted - 2006.05.07 06:15:00 -
[141]
goodluck with that getting them to seed a skill or just about anything else can be compared to say pulling rice out of a lemon. its just something that never happens STOP sig abuse |
Tripoli
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Posted - 2006.05.07 06:22:00 -
[142]
Eris rules.
Can't wait to see EVE's 313th skill hit the market. ---
280 of 312 skills trained. |
Nukeitall
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Posted - 2006.05.07 06:33:00 -
[143]
Originally by: Vile rat
What he means is most of us continued our accounts because of the comraderie and fun that we encounter when we first join the game instead of taking the "mine veldspar in empire for a year" route. If the first thing I had to encounter was sitting in empire safely mining rocks for months before I got to do the fun stuff there is no way I would have ever considered a subscription. It's definately not a bash against the game, it's just that we got to the "fun" part first and we liked it and the thing that got us to the "fun" part right off the bat was goonfleet.
That's fair enough, but I'm fairly sure other corps have similar policies. (They might not have a small monetary component, however)
Honestly I'd enjoy the game no matter what I do. I suppose I'm easily entertained.
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Mona Saxx
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Posted - 2006.05.07 06:47:00 -
[144]
Edited by: Mona Saxx on 07/05/2006 06:49:09
Originally by: Luigi Thirty Edited by: Luigi Thirty on 07/05/2006 00:20:42 I must be the only goon who thinks that there is no reason for a corp to need to hold over 1300 people or something. Maybe because I'm not in goonfleet.
I'm a goon not in goonfleet but I think the skill should be released. There's that theory destroyed (like the poor -fleet bee)
edit: damnit posted on my alt oh well
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Jim McGregor
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Posted - 2006.05.07 08:09:00 -
[145]
Originally by: Hillesumos Dear Remedial and other bees....
Well all this discussion about can do and only 10 minutes job attitude is fine and understandable. However, not many people worry about the consequences of allowing a lot more people in a corp. I dunno, will the chat channel handle it, will the lag not bee too attrocious if lots of bees log in the same corp HQ system? You see, having so many bees may involve some issues with the games behaviour that have not been tested on large volume of user or also game balance issue like bees zerging power being increased...
Don't get me wrong, i am sure be happy for u to have more people in your corp but it should be a carefully thought process not just let release the skill bit. There are issues of game stability and balance there too.
What I am curious about is an official eve post about the reason for such limitation.
If there is a technical limitation, i wish a dev would tell us so we can all shut up about this, knowing there is a good reason for the limitation.
The problem is, they dont comment on it. We'll see after the weekend i guess...
--- The Eve Wiki Project |
Soupy Twist
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Posted - 2006.05.07 08:54:00 -
[146]
Edited by: Soupy Twist on 07/05/2006 08:58:09 Edited by: Soupy Twist on 07/05/2006 08:57:29 Edited by: Soupy Twist on 07/05/2006 08:55:55
Originally by: Hillesumos Dear Remedial and other bees.... ...However, not many people worry about the consequences of allowing a lot more people in a corp. I dunno, will the chat channel handle it, will the lag not bee too attrocious if lots of bees log in the same corp HQ system? You see, having so many bees may involve some issues with the games behaviour that have not been tested on large volume of user or also game balance issue like bees zerging power being increased...
The point is that we have the numbers already. Being able to have 1301+ people in a corp won't magically create more people that will be coming out to fight. It will still be the same people who are currently in GF and GW, except they'd be flying under the single banner of Goonfleet. Releasing Sovereignty won't affect our playstyle that much, it will just make things easier for wardecs / hangar access etc.
Likewise on the chat channel reason, there will be no more than we already have in our shared GF/GW channels now. And I'm pretty sure the channels can take a lot of people (Rookie Help, anyone?)
People seems to think that because we have close to 2000 members that they're all on at the same time. They're not. I think we probably have at least one Goon for every timezone, so people are on at different times of the day.
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Spleef
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Posted - 2006.05.07 09:23:00 -
[147]
Edited by: Spleef on 07/05/2006 09:24:34 Firstly, amazing flash film :)
I admit i only read the first page, and agree there shold be no imposed limit on corp size, but have an idea, even if just for a laugh (and cba to check every post to see if idea already mentioned)
Now that you are immortalized as cute bees, and i assume your tactics are of swarming little bees... why not set up an alliance with multiple bee corps?
Eg:
New bees (lol) Worker bees (logistics) Militarbee (...) Queen bees (top level command, delegating to other bees) Honey bees (finance)
It must be a nightmare, with 2000 bees of varying needs, please all you goons, structure your bees!
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Ripee
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Posted - 2006.05.07 09:31:00 -
[148]
Nice animation.
As much as it pains me (j/k) , I have to agree with Remedial. At least give a yes or no. Besides...they made an awesome animation for it...how many can say that?
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Pyrok
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Posted - 2006.05.07 09:36:00 -
[149]
Originally by: Spleef Edited by: Spleef on 07/05/2006 09:24:34 Firstly, amazing flash film :)
I admit i only read the first page, and agree there shold be no imposed limit on corp size, but have an idea, even if just for a laugh (and cba to check every post to see if idea already mentioned)
Now that you are immortalized as cute bees, and i assume your tactics are of swarming little bees... why not set up an alliance with multiple bee corps?
Eg:
New bees (lol) Worker bees (logistics) Militarbee (...) Queen bees (top level command, delegating to other bees) Honey bees (finance)
It must be a nightmare, with 2000 bees of varying needs, please all you goons, structure your bees!
Cute Idea, but that would be, for lack of a better term, a logisitcal terrorcannon. Hypothetical: I am a militarbee, and I need a new t1 frigate, because someone blew up the three hundred I had in reserve. I would have to get in contact with a queen bee, who would be responsible for getting the money from the honey bees to the worker bees, who would then need to get my twelve-hundred new frigate back to me. That's four corps to get a frigate.
If this was in jest, I'm sorry, it's 4:30 AM and all of my sarcasm/witticism detectors went offline about 2 AM
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Attiladehun
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Posted - 2006.05.07 10:17:00 -
[150]
Edited by: Attiladehun on 07/05/2006 10:17:23 Nice animation
And yeh why not release the skill so the little bees can be happy
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Trac3rt
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Posted - 2006.05.07 10:17:00 -
[151]
Of course we are fully aware that the skill may be broken, a placeholder, or that there may be some wonky side efects of allowing corps to grow much larger than the current cap.
CCP should be trying to scale the game for the needs of their players. It has taken over 2 years for any corp to reach this limit, so most likely CCP decided that the cost of implementing the skill was not worth it because they never predicted a need for it.
Now that situation has changed. Goonfleet have hit the limit, and have implemented their own workaround to compensate for the corp member restriction. This workaround is causing all sorts of headaches, which the flash is trying to highlight.
Eve has reached a point where the need for larger corporations has risen. CCP should update their game to allow larger corporations, or at least offer an explanation why increasing the member limit is not possible.
What is frustrating is that we have been asking for over 2 months now, and have received nothing but silence from the developers. If the skill will break the game, or is not ready for release, please just tell us. If we know where we stand, then we can accept that fact that the the skill is coming soon/coming eventually/not coming and just get on with things.
___
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Trac3rt
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Posted - 2006.05.07 10:28:00 -
[152]
Also, fun facts regarding the flash.
Cefte the Narrator sounds like that all the time, and KIATolon's line was voiced by KIATolon
___
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Jim McGregor
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Posted - 2006.05.07 10:41:00 -
[153]
Originally by: Trac3rt Also, fun facts regarding the flash.
Cefte the Narrator sounds like that all the time, and KIATolon's line was voiced by KIATolon
Cefte should get into creating children books online. --- The Eve Wiki Project |
Joshua Foiritain
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Posted - 2006.05.07 12:42:00 -
[154]
Awww come on CCP give us the skill -------
[Coreli Corporation Mainframe] |
Death Bliss
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Posted - 2006.05.07 13:00:00 -
[155]
Originally by: Remedial http://www.s.camelo.btinternet.co.uk/tslb.swf
It's been 2 and a half months now since GoonFleet hit its 1300 member limit and we requested that CCP release the skill "Sovereignty" so that we did not have to form a second corp (GoonWaffe) to hold all of our extra members. Sadly, not a single dev has seen fit to post in the "Release Sovereignty Please" thread in the skills forum, despite 700 or so replies and 30,000 views. Oveur even posted in a completely unrelated thread about HAC prices that he had "heard about" GoonFleet having a problem fitting everybody into one corp even with Empire Control V.
We in GoonFleet and GoonWaffe, now almost 2000 members, hope that this flash helps the devs remember that we care about this game, and they should care about us in return. Please CCP, release Sovereignty so that we can be one corp again. You'll make at least one little bee happy again.
wow how many people do you have on at a time?
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Wattish
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Posted - 2006.05.07 13:04:00 -
[156]
Edited by: Wattish on 07/05/2006 13:05:02
Originally by: Death Bliss wow how many people do you have on at a time?
Well its hard to say since we are divided over many time zones, on a European evening we get 150-200 players on at any one time (don't quote me on that it could be more now) but i understand we have more in the American evening. the biggest goonfleet/waffe gang i have seen has been about 300 strong.
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Usul Faust
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Posted - 2006.05.07 13:08:00 -
[157]
:)
I love these little thingies goonfleet create, and yet live in constant fear of a 2000 man blob causing the Eve servers to catch fire. go goons!
no skills, just luck. |
Trac3rt
|
Posted - 2006.05.07 13:08:00 -
[158]
Originally by: Death Bliss
wow how many people do you have on at a time?
Right now, we have about 100 online (totalling GW and GW corp chats). This is also one of the 'low periods', wait until 6-7pm Eve time and we will have a much higher number.
___
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Katamarino
|
Posted - 2006.05.07 13:11:00 -
[159]
Still no Dev response I see, but I guess it IS a weekend...!
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TheKiller8
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Posted - 2006.05.07 13:29:00 -
[160]
Regardless of your predicament I'd just like to say that that flash animation was awesome.
.: Click 2 See My Flash Animations :. |
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Zorlag
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Posted - 2006.05.07 13:49:00 -
[161]
Originally by: TheKiller8 Regardless of your predicament I'd just like to say that that flash animation was awesome.
Big fan of your flash-work, glad to see you like ours.
The story, or poem, was written by Cvous and the pictures we're drawn by CaptNapalm. Narrated by Cefte and KiaTolon, and transformed into a screenplay by someone else.
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Gormesh
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Posted - 2006.05.07 13:53:00 -
[162]
Edited by: Gormesh on 07/05/2006 13:53:04 Good work on flash!
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Nene Ryuseika
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Posted - 2006.05.07 13:54:00 -
[163]
Edited by: Nene Ryuseika on 07/05/2006 13:54:54 No new post - don't goons have the skill yet?
I just saw one in corp hanger.
Signature design service for isk, 100 mil or best offer of goods. Evemail me |
Magic Trev
|
Posted - 2006.05.07 14:14:00 -
[164]
i hereby announce that all future reqests for anything in eve have to be done via poetical flash animation --------------------
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VinLieger
|
Posted - 2006.05.07 14:23:00 -
[165]
Just had to say brilliant flash you deserve the skill just for making that
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Exelsior
|
Posted - 2006.05.07 14:27:00 -
[166]
I thoroughly enjoyed watching that animation
Give the poor bees the skill
Thou shalt be dispatched.
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B0rn2KiLL
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Posted - 2006.05.07 14:42:00 -
[167]
their size freak me out.
but god damnit give them their skill ---
new sig, Hijack it and ill eat u. *Imaran hands B0rn2KiLL a fork - Come get some!11
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coffeetable
|
Posted - 2006.05.07 15:04:00 -
[168]
Edited by: coffeetable on 07/05/2006 15:04:49
Originally by: Zorlag The story, or poem, was written by Cvous and the pictures we're drawn by CaptNapalm. Narrated by Cefte and KiaTolon, and transformed into a screenplay by someone else.
What happened to the interpretive dance edition we were gonna do?
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smallgreenblur
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Posted - 2006.05.07 15:06:00 -
[169]
Give them the skill, then send them to fight BoB so they can blob each other and leave the rest of us in peace
sgb
C6 is recruiting ... visit www.c6-eve.com or join channel c-6 for details. |
FowlPlayChiken
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Posted - 2006.05.07 15:22:00 -
[170]
they should get the skill by sheer virtue of originality
Just podded this sig, now where is my toy? - Wrangler |
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Martinus Crimson
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Posted - 2006.05.07 15:27:00 -
[171]
Goonies 4tw ...... Give em thier skill -----------------
^^ Now i got my own exotic dancers, thnx Chribba |
j0sephine
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Posted - 2006.05.07 15:35:00 -
[172]
Mhmm, guessing maybe the skill is being held back as additional incentive for the people to form alliances rather than really big corps. But then since there's very few corporations that come close to such size, and there's already more than enough alliances both active and dead... it doesn't really seem necessary, and the skill could as well be released. Just gives more options this way.
And yup, some dev response no matter which way it goes in the end, would be nice ^^;;
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Manion Taleroth
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Posted - 2006.05.07 15:41:00 -
[173]
Originally by: coffeetable Edited by: coffeetable on 07/05/2006 15:04:49
Originally by: Zorlag The story, or poem, was written by Cvous and the pictures we're drawn by CaptNapalm. Narrated by Cefte and KiaTolon, and transformed into a screenplay by someone else.
What happened to the interpretive dance edition we were gonna do?
You just had to ruin that surprise didn't you. -.- Sig removed, please keep it within 400 x 120 pixels and below 24000 bytes, email [email protected] if you have any questions - Xorus |
Michael Nester
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Posted - 2006.05.07 16:40:00 -
[174]
Goonwaffe represent
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Danton Marcellus
|
Posted - 2006.05.07 16:43:00 -
[175]
Edited by: Danton Marcellus on 07/05/2006 16:44:24
Originally by: j0sephine Mhmm, guessing maybe the skill is being held back as additional incentive for the people to form alliances rather than really big corps. But then since there's very few corporations that come close to such size, and there's already more than enough alliances both active and dead... it doesn't really seem necessary, and the skill could as well be released. Just gives more options this way.
And yup, some dev response no matter which way it goes in the end, would be nice ^^;;
My impression was that CCP rather wanted that, fewer and larger corporations instead of a myriad of alliances with twobit outfits.
My guess is they're working to add more benefits than just the numbers to corporate management skills, maybe something to dust of the ol' charisma implants for?
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |
Sir JoJo
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Posted - 2006.05.07 16:52:00 -
[176]
haha nice Flash ;)
Give them the skill... really whats the reason for not?
or is it just like whit the clones where we just have to wait a bit after ppl reach the limit before realesing
*snip* Don't be nasty [email protected] to discuss mod - Cathath i am not nasty |
Double TaP
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Posted - 2006.05.07 17:08:00 -
[177]
Flash is great and I had been paying attention to the post in the skills forum. Any sort of response from the devs would be appreciated I'm sure.
Quote Me! |
tengen
|
Posted - 2006.05.07 17:13:00 -
[178]
What we'd like more than anything is just a response. If it's not going to work for whatever technical reason, no big deal, sucks for us but we'll cope. If it's just something that nobody bothered to do though, it'd really make our directors' lives easier.
As for the "create an alliance" suggestion; we aren't an alliance, we are a single corporation. We have a single CEO and a single set of directors. GoonWaffe is not going to quit and join somewhere else. Plus, we're already in an alliance (the OSS), which has other members--what do we do about them?
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mechtech
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Posted - 2006.05.07 17:17:00 -
[179]
That was an awesome flash, CCP, why not make the skill? EVE China will probably also run into this problem fairly fast if the game is successful.
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DeathTrip
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Posted - 2006.05.07 17:19:00 -
[180]
Bravo
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coffeetable
|
Posted - 2006.05.07 17:39:00 -
[181]
Originally by: Manion Taleroth You just had to ruin that surprise didn't you. -.-
If someone does it, it's still gonna be a ******* suprise :P |
aseria
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Posted - 2006.05.07 19:15:00 -
[182]
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Ragnar6
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Posted - 2006.05.07 20:16:00 -
[183]
great animation/story and gl with your quest!!
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Verite Rendition
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Posted - 2006.05.07 20:35:00 -
[184]
Aww, what a sad story.
Please give them the skill CCP. ---- AUS Corp Lead Megalomanic |
Valium Summer
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Posted - 2006.05.07 21:08:00 -
[185]
It would Bee Unfortunate for theM to bee dePrived of this skill
I have seen the Arctic Circle... And it is round. |
Gothikia
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Posted - 2006.05.07 21:25:00 -
[186]
give em the bloody skill!
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Leda Blackhowl
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Posted - 2006.05.07 21:25:00 -
[187]
I love that animation - it realy show your dedication to eve. I hope you goons get your skill to become even larger
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Turiel Demon
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Posted - 2006.05.07 22:17:00 -
[188]
Ooooh.... that was so cute
Sovreignty now! Bee a friend to the GOONS!!! ----
nothing to see here, move along nicely now, is that a pink dread out there. aaww you just missed it -eris It's not an Eidolon with 5 Basic Miner's on it, that's for certain.(FF04) ~kieron No love for me? :'( - Wrangler If you can't beat Eris, join her, hmmm that sounded so much better in my head - Cortes Cuddles Eeyore. He's soooo cute and doesn't play EVE. perfect -eris Eve-online Forum mods arn't Pokemon, you don't need to collect them all - Ductoris Here's my autograph - now do I get some groupie lub? Jacques' Don't be greedy :P -Capsicum |
Jin Entres
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Posted - 2006.05.07 22:23:00 -
[189]
Love that flash
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Amarria Lightwielder
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Posted - 2006.05.07 23:01:00 -
[190]
aww :) cute flashy, give skill ccp! =)
NAGA ShopÖ
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Ishen Villone
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Posted - 2006.05.07 23:20:00 -
[191]
oh god loved the KIATolon cameo.
One thing you gotta remember is that managing a corp of this size is already an immense task. Our directors are a fantastic bunch who dedicate a ton of time to the corp. Some of these guys go days and days without even undocking, and they absolutely deserve anything that can help them out.
CCP, releasing this skill is a humanitarian effort and is probably tax-deductible!
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Benco97
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Posted - 2006.05.07 23:28:00 -
[192]
For the love of all that's good in the world give them the skill! Look at them *cries*
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Voltron
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Posted - 2006.05.07 23:52:00 -
[193]
lol great flash
CCP release the skill already would ya?
Volt
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Cheechako
|
Posted - 2006.05.08 00:01:00 -
[194]
Good show goonies good show
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Admiral Pieg
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Posted - 2006.05.08 00:17:00 -
[195]
*wipes tear*
that was beatiful, please ccp, give them a bigger hive! ______________
Pod from above. |
Sean Drake
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Posted - 2006.05.08 00:19:00 -
[196]
My Girlfriend says you have to give them the skill because the bees are cute.
Mind you she's never seen a Goon swarm but meh give them the skill anyway
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Hutchins
|
Posted - 2006.05.08 00:22:00 -
[197]
Edited by: Hutchins on 08/05/2006 00:22:39
Originally by: coffeetable Edited by: coffeetable on 07/05/2006 15:04:49
Originally by: Zorlag The story, or poem, was written by Cvous and the pictures we're drawn by CaptNapalm. Narrated by Cefte and KiaTolon, and transformed into a screenplay by someone else.
What happened to the interpretive dance edition we were gonna do?
Never did hear the status on that project. The Sad Little Bee: On Ice is going to be awesome once we get Rem up on skates, though.
The opinions of this humble zergling are not neccessarily those of the Goonfleet Overmind. |
Neon Genesis
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Posted - 2006.05.08 00:38:00 -
[198]
So cute
Give them the skill!
There, i just contributed nothing to your thread |
Sweriskaka
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Posted - 2006.05.08 00:51:00 -
[199]
Honestly people, if you don't know what you're talking about, keep your mouth shut. A single array with 2600 elements needs LESS memory than 1300 elements. There would be virtually no difference in server load from the implementation of Sovereignty. The claims about increase in usage because of a larger corp channel are retarded, because we don't USE the corp channel in the first place.
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Bein Glorious
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Posted - 2006.05.08 01:41:00 -
[200]
Originally by: Sweriskaka Honestly people, if you don't know what you're talking about, keep your mouth shut. A single array with 2600 elements needs LESS memory than 1300 elements. There would be virtually no difference in server load from the implementation of Sovereignty. The claims about increase in usage because of a larger corp channel are retarded, because we don't USE the corp channel in the first place.
nevermind this man's tone, he has had a bad day
But anyways, someone suggested a few pages back that allowing a larger corporation might create greater strain on the server because of an enlarged corporate chat channel. The fact of the matter is, releasing this skill would, in theory, use less resources. At the moment, Goonfleet and Goonwaffe are using a player-made channel as a bridge between our two separate corporate channels, which remain almost entirely unused. So, basically, without the skill, there are two more channels than there need to be, and hence, wasted server resources.
just thought i'd bring that to the table there
TRIP DRIVE ACTIVE |
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PopeZeus
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Posted - 2006.05.08 02:18:00 -
[201]
Originally by: Bein Glorious
Originally by: Sweriskaka Honestly people, if you don't know what you're talking about, keep your mouth shut. A single array with 2600 elements needs LESS memory than 1300 elements. There would be virtually no difference in server load from the implementation of Sovereignty. The claims about increase in usage because of a larger corp channel are retarded, because we don't USE the corp channel in the first place.
nevermind this man's tone, he has had a bad day
But anyways, someone suggested a few pages back that allowing a larger corporation might create greater strain on the server because of an enlarged corporate chat channel. The fact of the matter is, releasing this skill would, in theory, use less resources. At the moment, Goonfleet and Goonwaffe are using a player-made channel as a bridge between our two separate corporate channels, which remain almost entirely unused. So, basically, without the skill, there are two more channels than there need to be, and hence, wasted server resources.
just thought i'd bring that to the table there
Plus the extra offices throughout the universe, the extra corp settings, and standings. I really could go on forever and list all the reasons why having 2 corps results in more resources being used but I won't. This box only allows 3000 characters. Anyway, having 2 corps is a complete logistical nightmare.
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Pyrok
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Posted - 2006.05.08 02:22:00 -
[202]
Originally by: Hutchins Edited by: Hutchins on 08/05/2006 00:22:39
Originally by: coffeetable Edited by: coffeetable on 07/05/2006 15:04:49
Originally by: Zorlag The story, or poem, was written by Cvous and the pictures we're drawn by CaptNapalm. Narrated by Cefte and KiaTolon, and transformed into a screenplay by someone else.
What happened to the interpretive dance edition we were gonna do?
Never did hear the status on that project. The Sad Little Bee: On Ice is going to be awesome once we get Rem up on skates, though.
Our production studio is closed on weekends, I'll see what I can't do tommorow
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Jacob Majestic
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Posted - 2006.05.08 05:54:00 -
[203]
legendary flash
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Sarmaul
|
Posted - 2006.05.08 09:03:00 -
[204]
yet still a dev hasn't replied
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Angry Sheep
|
Posted - 2006.05.08 09:10:00 -
[205]
I liked it - give them the skill, anounce it for the next patch
It's a Dog eat Dog World out there and I'm wearing Milky Bone underwear
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Pyrok
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Posted - 2006.05.08 09:34:00 -
[206]
Originally by: Sarmaul yet still a dev hasn't replied
To be fair, it's only been up over the weekend, I wouldn't want to deal with us seven days a week. They're also busy with E3(Where they're getting a print copy of this) and I'm sure iceland is shortstaffed(Where a priority mail copy of this written in crayon and a hand-delivered message is going)
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fuze
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Posted - 2006.05.08 09:44:00 -
[207]
And its common they don't react on things that will make them look ebil and stuff. They used to reply with soon(tm) but gave up on that one.
Silly thing is they did release the Jumpdrive skill 2 yrs ago but there wasn't any use for it until capital ships came. But Sovereignty is clearly needed but isn't released.
Whats the harm in telling us why that skill isn't released?
Eve is all about drinking beer and pushing buttons. |
Dimitri Chandler
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Posted - 2006.05.08 09:47:00 -
[208]
Devs are busy consulting their book of evil schemes to come up with a good reason or excuse why they haven't released the skill yet.
Exiles recruiting
Nope :) -Capsicum |
Splagada
|
Posted - 2006.05.08 09:48:00 -
[209]
this flash was totally great :D -
Member of [AAST]
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Muhammad I'mhardBruceLee
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Posted - 2006.05.08 09:59:00 -
[210]
I support this proposal.
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Irrilian
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Posted - 2006.05.08 11:37:00 -
[211]
Nice animation, a really inventive way to ask this issue to addressed. I hope at the very least you guys get a comment from ccp on the matter. - - - The Big Blue, ôExodus realised.ö |
Valkazm
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Posted - 2006.05.08 12:10:00 -
[212]
Here is an insight remove non active players im sure you have 300 trial accounts that never play agian ..
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Wattish
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Posted - 2006.05.08 12:26:00 -
[213]
Originally by: Valkazm Here is an insight remove non active players im sure you have 300 trial accounts that never play agian ..
We do this quite often actually, its still not enough. We have just had a census to determine people who are active to stop them being booted from the corp.
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Whalesaver
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Posted - 2006.05.08 12:28:00 -
[214]
Excellent animation. Love the voiceover, sounds very professional!
Got to keep this on page one :)
-----------------------
Doesn't shoot first Will ask questions later And enjoys a nice cup of tea |
xnder
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Posted - 2006.05.08 12:42:00 -
[215]
CCP are ebil
Lets hope some of them have good hearts and release the new skill needed ----------------------------------------------- post with all item i have on sales & auctions |
Maya Rkell
|
Posted - 2006.05.08 12:45:00 -
[216]
Originally by: Bein Glorious But anyways, someone suggested a few pages back that allowing a larger corporation might create greater strain on the server because of an enlarged corporate chat channel.
Actually the chat channel wasn't the primary concern, it was every single element. You really really can't just assume all corp functions will work for a larger corp without testing(there have been 2 HUGE gangs which crashed the gang system).
It's really not that simple.
My answer would be better alliance tools and the ability to create a confederation of alliances, tbh.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Sarmaul
|
Posted - 2006.05.08 12:49:00 -
[217]
Originally by: Maya Rkell
Originally by: Bein Glorious But anyways, someone suggested a few pages back that allowing a larger corporation might create greater strain on the server because of an enlarged corporate chat channel.
Actually the chat channel wasn't the primary concern, it was every single element. You really really can't just assume all corp functions will work for a larger corp without testing(there have been 2 HUGE gangs which crashed the gang system).
It's really not that simple.
My answer would be better alliance tools and the ability to create a confederation of alliances, tbh.
you can break the gang system with 3 people, so that's really a moot point.
besides scaling issues, I honestly don't know why you're objecting to this skill being released and allowing goonfleet to play the game they want to play it. goonfleet is 1 corporation, not an alliance. they only reason they turned into 2 corporations is because of the limits ccp imposed on corp numbers.
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Thydon
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Posted - 2006.05.08 12:50:00 -
[218]
Well Eris said she would send a mail after the weekend. Let's at least give her untill wednesday / thursday to get a response ? A response IS waranted tho !
Give the poor bee's their skill = signed !
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Ab Tallen
|
Posted - 2006.05.08 12:55:00 -
[219]
Edited by: Ab Tallen on 08/05/2006 12:55:01
Originally by: Sweriskaka Honestly people, if you don't know what you're talking about, keep your mouth shut. A single array with 2600 elements needs LESS memory than 1300 elements.
I'd like to see how you do that.
Anyway, we're talking databases here and although I have no idea how the EVE data model looks like, let's just imagine the simple case that there's sort of a relation table that holds the corp connection for a character. There are many, many operations where that table would have to be queried or joined in, and be it for such simple things as to find out the ships to be marked as corp member on your screen. I bet it would be a heavily used structure in the database, and I can easily imagine there are magic limits where everything falls over. For example the table index doesn't fit into some cache anymore and suddenly your query times explode because of additional disk accesses. Then add all the corporate role management and whatnot for some additional spice on the situation.
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Eris Discordia
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Posted - 2006.05.08 13:03:00 -
[220]
Originally by: Thydon Well Eris said she would send a mail after the weekend. Let's at least give her untill wednesday / thursday to get a response ? A response IS waranted tho !
Give the poor bee's their skill = signed !
I cant force ccp to respond I can only beg them to read the thread and poke them often, and have them poke other people in return.
Find and meet me here |
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TomB
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Posted - 2006.05.08 13:05:00 -
[221]
We knew about this was an issue for goonfleet and other corps before this dramatic tale of bees. There is a patch coming in a short while with mostly fixes but a few balance changes as well but it has been a lock down mode for some time. We will see if we can squeeze the skill in, if not you will have to wait a little while before you can be merged, but not to long.
Bee safe and stay away from these wonderful blue flowers.
. |
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Sarmaul
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Posted - 2006.05.08 13:07:00 -
[222]
Originally by: TomB We knew about this was an issue for goonfleet and other corps before this dramatic tale of bees. There is a patch coming in a short while with mostly fixes but a few balance changes as well but it has been a lock down mode for some time. We will see if we can squeeze the skill in, if not you will have to wait a little while before you can be merged, but not to long.
Bee safe and stay away from these wonderful blue flowers.
hurrah!
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Trac3rt
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Posted - 2006.05.08 13:08:00 -
[223]
To all the people here who are saying "Oh, it may break the game.", the only thing I have to say is WE KNOW.
We know it may not be possible, we know they may not want to release it, we know it may break the game, we also know that it may just be 5-10 minutes work over hte next downtime.
Unless it iwll break the game, there is no good reason why the skill should not be in the game.
I wouldn't mind if CCP made it an almost impossible to get skill, or priced it at 100Bil, because it would make an interesting goal for the corporation to focus on.
___
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Wattish
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Posted - 2006.05.08 13:09:00 -
[224]
Originally by: TomB We knew about this was an issue for goonfleet and other corps before this dramatic tale of bees. There is a patch coming in a short while with mostly fixes but a few balance changes as well but it has been a lock down mode for some time. We will see if we can squeeze the skill in, if not you will have to wait a little while before you can be merged, but not to long.
Bee safe and stay away from these wonderful blue flowers.
I love you TomB, THIS |----------------------------| much! :D
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Wrayeth
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Posted - 2006.05.08 13:10:00 -
[225]
Originally by: Trac3rt To all the people here who are saying "Oh, it may break the game.", the only thing I have to say is WE KNOW.
We know it may not be possible, we know they may not want to release it, we know it may break the game, we also know that it may just be 5-10 minutes work over hte next downtime.
Unless it iwll break the game, there is no good reason why the skill should not be in the game.
I wouldn't mind if CCP made it an almost impossible to get skill, or priced it at 100Bil, because it would make an interesting goal for the corporation to focus on.
Or your entire post could be made obsolete because TomB just derailed your speculation.
In all seriousness, that was a creative way to get the devs' attention, and props to CCP for responding. :) -Wrayeth
"Look, pa! I just contributed absolutely nothing to this thread!" |
Trac3rt
|
Posted - 2006.05.08 13:11:00 -
[226]
Originally by: TomB We knew about this was an issue for goonfleet and other corps before this dramatic tale of bees. There is a patch coming in a short while with mostly fixes but a few balance changes as well but it has been a lock down mode for some time. We will see if we can squeeze the skill in, if not you will have to wait a little while before you can be merged, but not to long.
Bee safe and stay away from these wonderful blue flowers.
I thank you so much for the response. We now know where we stand. I don't think we mind waiting if say you are working on the problem.
Thread is about to degenerate into 100 pages off Goonfleet love.
___
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Remedial
|
Posted - 2006.05.08 13:13:00 -
[227]
Oh god my pants are so tight!
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Turiel Demon
|
Posted - 2006.05.08 13:16:00 -
[228]
w00tw00t, hope it can be crowbarred into the patch :) ----
nothing to see here, move along nicely now, is that a pink dread out there. aaww you just missed it -eris It's not an Eidolon with 5 Basic Miner's on it, that's for certain.(FF04) ~kieron No love for me? :'( - Wrangler If you can't beat Eris, join her, hmmm that sounded so much better in my head - Cortes Cuddles Eeyore. He's soooo cute and doesn't play EVE. perfect -eris Eve-online Forum mods arn't Pokemon, you don't need to collect them all - Ductoris Here's my autograph - now do I get some groupie lub? Jacques' Don't be greedy :P -Capsicum |
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Zhuge Liang
|
Posted - 2006.05.08 13:16:00 -
[229]
Originally by: Remedial Oh god my pants are so tight!
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Cefte
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Posted - 2006.05.08 13:17:00 -
[230]
Happy bees are here again
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Cvuos
|
Posted - 2006.05.08 13:22:00 -
[231]
Awesome TomB, thank you very much.
By the way, a more personal version should arrive in Iceland right about...now...
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Bein Glorious
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Posted - 2006.05.08 13:25:00 -
[232]
hurray
TRIP DRIVE ACTIVE |
Thydon
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Posted - 2006.05.08 13:26:00 -
[233]
Originally by: Eris Discordia
Originally by: Thydon Well Eris said she would send a mail after the weekend. Let's at least give her untill wednesday / thursday to get a response ? A response IS waranted tho !
Give the poor bee's their skill = signed !
I cant force ccp to respond I can only beg them to read the thread and poke them often, and have them poke other people in return.
I was trying to be supportive towards you and CCP for once. Ofcourse you can't do more than try to help and pass the issue on. I was just saying that you had agreed to forward the mail and was trying to buy you some extra time.
This game made me grouchy, sarcastic and sometimes (on this forum) in a spur of the moment, my old helpfull "non discouraged by the Gallente event (and others), the speed of processing petitions and such", good side pops up.
I was trying to be nice :D
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Zorlag
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Posted - 2006.05.08 13:28:00 -
[234]
HURRAH
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Thydon
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Posted - 2006.05.08 13:29:00 -
[235]
ok, it just got worse, my g/f is watching "pride & prejudice", the orginal one with Colin Firth, a SIX HOUR CUSTOME DRAMA !!!!
If i ever hear the name Mr Darcy again on the street I'll start a killing spree the likes of which is unseen in a 30 minute 12 player Quake match with 11 noobs and me.
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Freeside
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Posted - 2006.05.08 13:34:00 -
[236]
DANCE ALL NIGHT DANCE ALL NIGHT
// \\ // \\ // \\ // \\ // \\
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Aava Nefarr
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Posted - 2006.05.08 13:47:00 -
[237]
I agree that the skill ought to be added. T'is quality tomb is working on it.
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Virtuoso DeToure
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Posted - 2006.05.08 13:53:00 -
[238]
Originally by: TomB We knew about this was an issue for goonfleet and other corps before this dramatic tale of bees. There is a patch coming in a short while with mostly fixes but a few balance changes as well but it has been a lock down mode for some time. We will see if we can squeeze the skill in, if not you will have to wait a little while before you can be merged, but not to long.
Bee safe and stay away from these wonderful blue flowers.
/swoons
I knew an ex-UO PK couldn't do us wrong.
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Selena 001
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Posted - 2006.05.08 14:27:00 -
[239]
Give them the Damned Skill...
Lots and lots of Bee's cant possibly bee a bad thing can it? Muwhahaha ___________
Dont mind me, I'm Forum-Whoring cause I dont have anything better to do with my life... |
Larshus Magrus
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Posted - 2006.05.08 14:44:00 -
[240]
/signed.
Release the skill CCP.
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Eris Discordia
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Posted - 2006.05.08 14:47:00 -
[241]
Originally by: Thydon
I was trying to be nice :D
I did understand your post in a nice and fridndly way but eventhough devs don't always reply to threads they do read forums, (especially after being poked and poked and prodded)sometimes they are simply too busy to reply when they are working on several things at once
Find and meet me here |
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Berious
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Posted - 2006.05.08 14:58:00 -
[242]
Thank you Tom, you made a lot of bees very happy.
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Kaylana Syi
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Posted - 2006.05.08 15:34:00 -
[243]
For the love of the little bee... RELEASE THE SKILL YOU ANIMALS...
/me cries for the bee!!!
awesome flash!
Originally by: "Oveur" I don't react to threats any better than you do
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Kuolematon
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Posted - 2006.05.08 15:47:00 -
[244]
I hate that flash. It made me sad
Unnerf Amarr! |
duckmonster
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Posted - 2006.05.08 16:50:00 -
[245]
Hurrah, 3 cheers for the Devs!
Buzz buzz! fofo! Buzz Buzz!
The goon bees will be doing happy dances tonight!
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Widebrant
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Posted - 2006.05.08 16:50:00 -
[246]
Edited by: Widebrant on 08/05/2006 16:50:04
Originally by: TomB We knew about this was an issue for goonfleet and other corps before this dramatic tale of bees. There is a patch coming in a short while with mostly fixes but a few balance changes as well but it has been a lock down mode for some time. We will see if we can squeeze the skill in, if not you will have to wait a little while before you can be merged, but not to long.
Bee safe and stay away from these wonderful blue flowers.
That is awesome and more awesome.
--
Stahlregen > vfads,mvfsbalfs
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Eximius Josari
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Posted - 2006.05.08 17:39:00 -
[247]
So will the skill keep its current database stats, meaning ultimately 6300 potential corp member limit, or will that be modified?
~Eximius Josari, Hegemon of the E.A.R.T.H. Federation |
BoinKlasik
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Posted - 2006.05.08 17:40:00 -
[248]
Originally by: Wattish
Originally by: TomB We knew about this was an issue for goonfleet and other corps before this dramatic tale of bees. There is a patch coming in a short while with mostly fixes but a few balance changes as well but it has been a lock down mode for some time. We will see if we can squeeze the skill in, if not you will have to wait a little while before you can be merged, but not to long.
Bee safe and stay away from these wonderful blue flowers.
I love you TomB, THIS |----------------------------| much! :D
what...2 inches??? ;) guess thats a lot of space for a bee
*doh, I broke my edited sig :/* *cries* this signature was lacking pink, I'll provide it for you. There. Looks better doesn't it? -Eris Fixed it for you. Oh, btw, yarr! ~kieron Didn't I tell you? The damsel moved in with me, we're having a great time. - Wrangler The damsel may not be distressed any more, but how many times does the informant have to be silenced before he gets the message? - Cortes
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Sarmaul
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Posted - 2006.05.08 17:46:00 -
[249]
Originally by: Eximius Josari So will the skill keep its current database stats, meaning ultimately 6300 potential corp member limit, or will that be modified?
goonfleet could hit that in a year with some extreme recruitment driving ;)
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Wattish
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Posted - 2006.05.08 18:03:00 -
[250]
Edited by: Wattish on 08/05/2006 18:03:50
Originally by: BoinKlasik what...2 inches??? ;) guess thats a lot of space for a bee
Bees are horizontally challenged :(
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Eximius Josari
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Posted - 2006.05.08 18:25:00 -
[251]
Originally by: Sarmaul
Originally by: Eximius Josari So will the skill keep its current database stats, meaning ultimately 6300 potential corp member limit, or will that be modified?
goonfleet could hit that in a year with some extreme recruitment driving ;)
I bet lol, but they won't be the only corp with a membership rivaling alliances.
~Eximius Josari, Hegemon of the E.A.R.T.H. Federation |
SengH
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Posted - 2006.05.08 18:28:00 -
[252]
xetic only hit the mid 5ks tops at one point. I dont recall any alliance being larger than that. Except the informal SCA which lasted like errh 10minutes?
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Mistress Suffering
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Posted - 2006.05.08 18:34:00 -
[253]
This video rocks.
Release the hou... er.. skill!
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Draquin
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Posted - 2006.05.08 18:43:00 -
[254]
My sugestion, nerf the skill so that it only allows 1 new member per level, that way you can always unnerf it later to allow 2 new members per level. . .
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Biltic Creen
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Posted - 2006.05.08 18:45:00 -
[255]
Great video BUT: as 80% of people on the world you made the famous bee/wasp mistake.
Bee: brown/black Wasp: yellow/black ______________________________
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Draquin
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Posted - 2006.05.08 18:49:00 -
[256]
Originally by: TomB We knew about this was an issue for goonfleet and other corps before this dramatic tale of bees. There is a patch coming in a short while with mostly fixes but a few balance changes as well but it has been a lock down mode for some time. We will see if we can squeeze the skill in, if not you will have to wait a little while before you can be merged, but not to long.
Bee safe and stay away from these wonderful blue flowers.
YAY! now we can stop hearing about this!
then again, we probably will start hearing about the need for Advanced Sovereignty within a week of it going live because of Goonfleets recruitment efforts and all of the alliances disolveing into fewer corps
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fmercury
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Posted - 2006.05.08 18:55:00 -
[257]
I love you TomB
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Ingress
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Posted - 2006.05.08 19:41:00 -
[258]
Sweet! I'm looking forward to getting back in GoonFleet. One less channel tab I need open.
Thanks TomB!
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Isidriel
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Posted - 2006.05.08 19:49:00 -
[259]
Originally by: Cvuos Awesome TomB, thank you very much.
By the way, a more personal version should arrive in Iceland right about...now...
Am I the only person who wants to see what the "more personal version" looks like? I figure that crayon art =
Better yet, imagine if the personal version is actually really the interpretive dance one...
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Hollismason
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Posted - 2006.05.08 20:13:00 -
[260]
Hurray
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Pyrok
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Posted - 2006.05.08 20:14:00 -
[261]
Originally by: Sarmaul
Originally by: Eximius Josari So will the skill keep its current database stats, meaning ultimately 6300 potential corp member limit, or will that be modified?
goonfleet could hit that in a year with some extreme recruitment driving ;)
I give it two more recruitment drives before everyone we recruit is a spy. Who knows, maybe we'll get a three stooges effect as all of them get stuck in the door trying to loot the corp hangar
In other news, GoonWaffe is Dead! Long Live Goonfleet!
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Frank Sunshine
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Posted - 2006.05.08 20:48:00 -
[262]
Yay! One more happy bee checking in.
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Erik Pathfinder
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Posted - 2006.05.08 20:57:00 -
[263]
nice flash
and nice response, TomB ---------------
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Zenst
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Posted - 2006.05.08 21:07:00 -
[264]
Edited by: Zenst on 08/05/2006 21:07:53
Originally by: Remedial http://www.s.camelo.btinternet.co.uk/tslb.swf
It's been 2 and a half months now since GoonFleet hit its 1300 member limit and we requested that CCP release the skill "Sovereignty" so that we did not have to form a second corp (GoonWaffe) to hold all of our extra members. Sadly, not a single dev has seen fit to post in the "Release Sovereignty Please" thread in the skills forum, despite 700 or so replies and 30,000 views. Oveur even posted in a completely unrelated thread about HAC prices that he had "heard about" GoonFleet having a problem fitting everybody into one corp even with Empire Control V.
We in GoonFleet and GoonWaffe, now almost 2000 members, hope that this flash helps the devs remember that we care about this game, and they should care about us in return. Please CCP, release Sovereignty so that we can be one corp again. You'll make at least one little bee happy again.
SOund argument and no reason for such a skill to NOT be ingame. LOL good luck.
I suggest reaising a petition of harasment against CCP - done that before after bashing head against wall trying to even get any form of acknowledgement and these were skill that were promised 4 patch's back.
SO like I said - good luck and if its any help I support your request and cant think of ANY reason whatsoever for it not to happen beyond CCP dont lub you ;p.
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Kiledan Darkmoon
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Posted - 2006.05.08 21:47:00 -
[265]
Yay
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slip66
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Posted - 2006.05.08 22:06:00 -
[266]
Nice job Tom Bee & CCP
Originally by: StOrM ViPeR Theres a skill called surgical strike in game I've learned that it actually stands for Band of Brothers |
Kular
|
Posted - 2006.05.08 22:21:00 -
[267]
TBH I'd really like to see some sort of event or ceremony around the release of this skill... It is a big deal, and presenting it to the largest corp in Eve from say.. a Concord official first, making it unique and special for Goondfleet before it becomes common would be really nice I think..
just another opinoin of mine on how I'd like to see content come back to play a role in EVE. www.AegisMilitia.com For God, Empire, and Sarum! |
Hillesumos
|
Posted - 2006.05.08 22:28:00 -
[268]
>< >< >< >< >< >< >< >< >< >< >< ><
>< >< >< >< ><
>< >< >< >< ><
>< >< >< >< >< >< ><
>< >< ><
Lot of happy bees.... Tomb Honeypot.... ---------
Sadly I just make ISK, I don't print it. :(
|
Kyguard
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Posted - 2006.05.09 01:16:00 -
[269]
People say bee stings don't hurt, then again they haven't faced Goonfleet
Death from a thousand bee stings..
God is on the side with the best artillery. |
Double TaP
|
Posted - 2006.05.09 01:46:00 -
[270]
Originally by: Biltic Creen Great video BUT: as 80% of people on the world you made the famous bee/wasp mistake.
Bee: brown/black Wasp: yellow/black
No... Bee
It depends on the species.
Quote Me! |
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Tripoli
|
Posted - 2006.05.09 01:55:00 -
[271]
/me silently makes note to train Empire Control 5 before Starfly... ---
280 of 312 skills trained. |
Genevive Rowen
|
Posted - 2006.05.09 02:28:00 -
[272]
Originally by: TomB We knew about this was an issue for goonfleet and other corps before this dramatic tale of bees. There is a patch coming in a short while with mostly fixes but a few balance changes as well but it has been a lock down mode for some time. We will see if we can squeeze the skill in, if not you will have to wait a little while before you can be merged, but not to long.
Bee safe and stay away from these wonderful blue flowers.
You, sir, are a gentleman and a scholar. |
Mishima
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Posted - 2006.05.09 03:51:00 -
[273]
goonfleet are cool
I love x-mas :D |
Virgo I'Platonicus
|
Posted - 2006.05.09 04:56:00 -
[274]
nice SWF :PPP
Had a part of a song here written in my language, had a nice ring to it - got deleted by a mod :) |
w0rmy
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Posted - 2006.05.09 05:01:00 -
[275]
Originally by: Remedial Oh god my pants are so tight!
Stubbies ftw!
Of course people whine, its cause your sig sucks
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Nikolai Nuvolari
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Posted - 2006.05.09 05:19:00 -
[276]
This video made me think of Winnie the Pooh
Err, I mean, get the Sovereignty skill into the patch! -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Dalix
|
Posted - 2006.05.09 06:07:00 -
[277]
Thanks TomB |
fuze
|
Posted - 2006.05.09 09:16:00 -
[278]
TomBee?
We ain't got balls, but plenty of nuts. |
Zenst
|
Posted - 2006.05.09 23:13:00 -
[279]
Originally by: Kular TBH I'd really like to see some sort of event or ceremony around the release of this skill... It is a big deal, and presenting it to the largest corp in Eve from say.. a Concord official first, making it unique and special for Goondfleet before it becomes common would be really nice I think..
just another opinoin of mine on how I'd like to see content come back to play a role in EVE.
You know. Thats a fantastic idea. Also how about calling the skill "GEO Control( Goon Empire Organisation)" or "Goon Control" or something equaly acknowlidging towards the need for such a skill to exists. That and also be laugh to watch all the skill collectors go grrr another one I wont use :).
But yes, An event. Maybe call it hunt the baddy and hold it just for goonfleet themselves. There is enough of them to make there own solarsyetm's worth of numbers as is.
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Dao 2
|
Posted - 2006.05.10 01:06:00 -
[280]
grats guys :D ------------------------------------------------ NEWLY ADDED ON 1/19 (though applies to all posts before ;p)
the usual "I don't represent my corp or alliance" and stuffs like that
Also the gal |
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Dao 2
|
Posted - 2006.05.10 01:08:00 -
[281]
Originally by: Kular TBH I'd really like to see some sort of event or ceremony around the release of this skill... It is a big deal, and presenting it to the largest corp in Eve from say.. a Concord official first, making it unique and special for Goondfleet before it becomes common would be really nice I think..
just another opinoin of mine on how I'd like to see content come back to play a role in EVE.
if theyre going to make it available to them, make it available to everyone. for real wtf ;p
i like the flash and all but it doesn't make them deserver it solely by themselves.
though im pretty sure no other corp in eve needs it right now ^^ they might get ot that point eventually ;p and lets NOT leave them gimped and have goon laughing ------------------------------------------------ NEWLY ADDED ON 1/19 (though applies to all posts before ;p)
the usual "I don't represent my corp or alliance" and stuffs like that
Also the gal |
Atlas Oracle
|
Posted - 2006.05.10 02:03:00 -
[282]
awesome, awesome flash :) the narration in the flash is absolutely priceless
i vote whoever made the flash/story/commentary President of EVE
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Nikolai Nuvolari
|
Posted - 2006.05.10 02:06:00 -
[283]
Originally by: Atlas Oracle i vote whoever made the flash/story/commentary President of EVE
Too late, Omber Zombie is already President. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Atlas Oracle
|
Posted - 2006.05.10 02:11:00 -
[284]
Originally by: Nikolai Nuvolari
Originally by: Atlas Oracle i vote whoever made the flash/story/commentary President of EVE
Too late, Omber Zombie is already President.
did he make a hella clever flash capable of makign Arnold Schwartzenegger cry like a schoolgirl?
recount!
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Wrayth Osu
|
Posted - 2006.05.10 02:49:00 -
[285]
Totally awesome work on that animation. I loved it _____________________________ Nukem from orbit... It's the only way to be sure. |
Trac3rt
|
Posted - 2006.05.10 10:12:00 -
[286]
Whilst a special event awarding the Sov skill to GF would be truly awesome (from my obviously biased opinion), it is not really what we want.
All we are asking for is the ability to have the skill. I don't care if they hand it to us on a golden platter, or make it almost impossible to get ahold of. As long as the skill is in the game, we will be happy.
___
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Draquin
|
Posted - 2006.05.10 18:35:00 -
[287]
Edited by: Draquin on 10/05/2006 18:35:54
Originally by: Trac3rt Whilst a special event awarding the Sov skill to GF would be truly awesome (from my obviously biased opinion), it is not really what we want.
All we are asking for is the ability to have the skill. I don't care if they hand it to us on a golden platter, or make it almost impossible to get ahold of. As long as the skill is in the game, we will be happy.
Just so long as they dont seed all 10 coppies in the R&D lotto que!
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Pyrok
|
Posted - 2006.05.10 21:21:00 -
[288]
Originally by: Atlas Oracle
Originally by: Nikolai Nuvolari
Originally by: Atlas Oracle i vote whoever made the flash/story/commentary President of EVE
Too late, Omber Zombie is already President.
did he make a hella clever flash capable of makign Arnold Schwartzenegger cry like a schoolgirl?
recount!
That was sesfan that made everyone cry. We do our damnedest on fleet ops not because we need to win but because if something goes wrong, sesfan will sigh heavily, and we'll all feel bad for the rest of the day
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Zevalx
|
Posted - 2006.05.10 21:39:00 -
[289]
Go Go CCP, give them the skill! :D
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Jaqueline Stewens
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Posted - 2006.05.10 21:51:00 -
[290]
Awww, that poor little bee. I concur, give them the skill. :)
--
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CCP Hammer
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Posted - 2006.05.10 21:57:00 -
[291]
I got blobbed by some GoonFleet pilots here at E3 and was forced to promise the skill. I wasn't going to promise anything since I can't release it from here but since TomB already replied to this thread now I can say that I'll get it in ASAP.
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Eximius Josari
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Posted - 2006.05.10 22:00:00 -
[292]
Originally by: CCP Hammer I got blobbed by some GoonFleet pilots here at E3 and was forced to promise the skill. I wasn't going to promise anything since I can't release it from here but since TomB already replied to this thread now I can say that I'll get it in ASAP.
Scotty wouldn't let you jump into the Eidolon would he.
~Eximius Josari, Hegemon of the E.A.R.T.H. Federation |
Jaqueline Stewens
|
Posted - 2006.05.10 22:10:00 -
[293]
I'm sure the bees will all be happy now. |
null set
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Posted - 2006.05.10 22:15:00 -
[294]
now our beekeepers will be able to manage the hive!
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Grayton
|
Posted - 2006.05.10 22:36:00 -
[295]
Edited by: Grayton on 10/05/2006 22:37:39 To celebrate this decree, I shall read from Goonfleet 8:17:
And the Devs did look down from Iceland unto the Bees below, And the Devs did see the great Bee division, And the Devs said "Soon" (TM).
And the Bees, happy but still eager, Did swarm the Devs with their little Bee wings, Choosing not to sting but instead just plead.
And the Devs did look down again upon the divided Bees, And they doth decreed, "And there shall be Sovereignty, and it shall be Good."
And there was much rejoicing from the Bees, As once again brother was able to rejoin brother, And cries of "hurrah" and "fofofo" filled the air, And it was Good.
Thank you CCP. You have made many little bees happy today.
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Yorda
|
Posted - 2006.05.10 23:08:00 -
[296]
Originally by: Kular TBH I'd really like to see some sort of event or ceremony around the release of this skill...
We're planning on something. Signs are pointing towards Goonwaffe and Fleet having a nasty little civil war before we disband Waffe.
We have another Sad Little Bee tale done in crayons and we're waiting on the creator to give the ok for eve-o consumption. Personally it is my favorite version of the Bee. Oh yes and thanks CCP!
Alexandrov Soviet Army Ensemble.mp3 |
Berrik Radhok
|
Posted - 2006.05.10 23:31:00 -
[297]
Sig removed, lacks Eve-related content - Cortes |
Jetzor
|
Posted - 2006.05.11 00:45:00 -
[298]
I have missed my Goonfleet brothers and sisters so!
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Urikko
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Posted - 2006.05.11 01:45:00 -
[299]
Of course, all the GF wussies will be joining Goonwaffe, because we are clearly superior!
P.S. It is about freaking time, I want back in the fleet!
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Natasha Kerensky
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Posted - 2006.05.13 16:48:00 -
[300]
what is it that makes goon fleet so cool that players are swarming in to join??
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Khargos
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Posted - 2006.05.13 17:01:00 -
[301]
Originally by: Natasha Kerensky what is it that makes goon fleet so cool that players are swarming in to join??
Its the smooth, filling flavor. Also only goons can join goonfleet.
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Goberth Ludwig
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Posted - 2006.05.13 17:48:00 -
[302]
Wow the flash was awesome !!
CCP realease skill now !!! >:()
- Gob
(my nubie attempt at a forum sig, bare with me plz :p) |
Nikolai Nuvolari
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Posted - 2006.05.13 18:51:00 -
[303]
Originally by: Natasha Kerensky what is it that makes goon fleet so cool that players are swarming in to join??
Apparently it has something to do with advertising on SomethingAwful.com -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Trevcakes
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Posted - 2006.05.13 19:06:00 -
[304]
Originally by: Natasha Kerensky what is it that makes goon fleet so cool that players are swarming in to join??
The fact that the corp hangars have been turned into a small city for exotic dancers, marines, scientists and vagrants. You can find anything in the hangars, GI Joe ;)
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Nikolai Nuvolari
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Posted - 2006.05.13 19:17:00 -
[305]
Are you Magic Trev's little brother or something? -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Ather Ialeas
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Posted - 2006.05.13 20:01:00 -
[306]
That flash is the funniest thing I've seen today
Almost makes me want to get ganked by you...altho' I may also want to see you vs. a fleet of smartbomb armageddons my capital mining ship idea |
Azaeren
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Posted - 2006.05.13 20:22:00 -
[307]
Originally by: Ather Ialeas That flash is the funniest thing I've seen today
Almost makes me want to get ganked by you...altho' I may also want to see you vs. a fleet of smartbomb armageddons
Well being as all of our pilots are told to orbit at 6,000 meters, Im guessing it will be a dead armageddon. Just like the last 5000000 that thought it would be a good idea.
Think, Rethink, Post.
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Azaeren
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Posted - 2006.05.13 20:24:00 -
[308]
Originally by: Nikolai Nuvolari Are you Magic Trev's little brother or something?
Im not sure if the guy that does weebls stuff is an eveplayer, but Im pretty positive he is a goon. I know for a fact, the 'big showdown' or whatever its called flash, has lowtax kicking ebaums ass :X
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Trac3rt
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Posted - 2006.05.22 13:41:00 -
[309]
http://myeve.eve-online.com/updates/patchnotes.asp
Oh god I think my head is about to explode. CCP WHERE IS THE SKILL!!!! asdfhiperjrnbkevh......
* Dies queitly in the corner
___
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Neban
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Posted - 2006.05.22 13:43:00 -
[310]
Originally by: Trac3rt http://myeve.eve-online.com/updates/patchnotes.asp
Oh god I think my head is about to explode. CCP WHERE IS THE SKILL!!!! asdfhiperjrnbkevh......
* Dies queitly in the corner
It's okay, baby. I'm here for you. Just lay your head on my shoulder and cry. It'll make you feel better.
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Banduril
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Posted - 2006.05.23 16:15:00 -
[311]
No salvation for us this time round.
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Tsu Jiamusi
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Posted - 2006.05.23 16:20:00 -
[312]
Originally by: Azaeren
Originally by: Ather Ialeas That flash is the funniest thing I've seen today
Almost makes me want to get ganked by you...altho' I may also want to see you vs. a fleet of smartbomb armageddons
Well being as all of our pilots are told to orbit at 6,000 meters, Im guessing it will be a dead armageddon. Just like the last 5000000 that thought it would be a good idea.
Think, Rethink, Post.
Acutally, when NBSI and Black Lance were in syndicate we did this on at least two occasions, destroying 20-30 goon ships at a time, including 'ceptors, cruisers, BS, and tech 2 offerings. Oh yes and some tech 1 frigs too.
It was well worth the investment, and in at least one case, one of our bombapocs got away
Think, Rethink, Post.
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Stamm
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Posted - 2006.05.23 16:40:00 -
[313]
Originally by: Azaeren
Originally by: Ather Ialeas That flash is the funniest thing I've seen today
Almost makes me want to get ganked by you...altho' I may also want to see you vs. a fleet of smartbomb armageddons
Well being as all of our pilots are told to orbit at 6,000 meters, Im guessing it will be a dead armageddon. Just like the last 5000000 that thought it would be a good idea.
Think, Rethink, Post.
It doesn't work very well when your entire fleet warps into a bubble and land right in the middle of two battleships smartbomb range. As 72 killmails within a minute showed.
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Von Kleist
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Posted - 2006.06.04 09:32:00 -
[314]
so uh, HEY, where's the skill?
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Rei Toai
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Posted - 2006.06.04 09:44:00 -
[315]
Edited by: Rei Toai on 04/06/2006 09:48:11 nvm .. missread the post __________________________________
I don't want to talk about it I don't want to talk about it I don't want to talk about it I don't want to know. |
Jim McGregor
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Posted - 2006.06.04 09:46:00 -
[316]
Edited by: Jim McGregor on 04/06/2006 09:48:16
Originally by: Von Kleist so uh, HEY, where's the skill?
TomB says its not coming in this next patch, and that you guys should create an alliance until then. I know it wont solve the problems, but its his words...
--- The Eve Wiki Project |
Angelic Resolution
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Posted - 2006.06.04 10:45:00 -
[317]
rofl.. Give em the skill just for that sweet flash :D
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Cotton Tail
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Posted - 2006.06.04 10:50:00 -
[318]
Originally by: Angelic Resolution rofl.. Give em the skill just for that sweet flash :D
Can't do that, least thekiller8 hold all of EVE to ransom.
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Boundary Limit
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Posted - 2006.06.29 18:21:00 -
[319]
I went to show a friend, and the flash video link is broken! Where did the SWF go? Anyone have a mirror?
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Henka
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Posted - 2006.06.29 19:14:00 -
[320]
bah! Flash link is broken :(
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ZzeusS
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Posted - 2006.06.29 20:10:00 -
[321]
Necromancy is outlawed!
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Trac3rt
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Posted - 2006.06.29 20:23:00 -
[322]
Necromancy may be bad, but this thread is still valid. Nothing has been done about this.
I will post on our forums about the flash - see if we can get it re-linked.
___
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Caleb Paine
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Posted - 2006.06.29 20:43:00 -
[323]
yay, please do.. I loved the flash :)
----------------- Death smiles at us all, all a man can do is smile back.
My sig edit button is cloaked, it can't be touched! |
Lo3d3R
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Posted - 2006.06.29 21:58:00 -
[324]
hip hip hurray for goonfleet.
/unofficial supporter of goonfleet ____________________
Eating Chopped Bear |
Kalahari Wayrest
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Posted - 2006.06.29 22:36:00 -
[325]
Quote: I went to show a friend, and the flash video link is broken!
same, bring back the bees! __________________________ Indulge Me |
Manion Taleroth
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Posted - 2006.06.29 22:54:00 -
[326]
Originally by: Lo3d3R hip hip hurray for goonfleet.
/unofficial supporter of goonfleet
Aww, now I can't be mad at you for killing my Condor several months ago anymore.
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Lo3d3R
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Posted - 2006.06.29 23:12:00 -
[327]
Originally by: Manion Taleroth
Originally by: Lo3d3R hip hip hurray for goonfleet.
/unofficial supporter of goonfleet
Aww, now I can't be mad at you for killing my Condor several months ago anymore.
I shoot everyone, don't take it personal, on a another note I think goonfleet is a great entity in the game, its new and doesn't have the traditional drags of the 'old' alliances.
Initiativs like Goonfleet also contradict the noob whining of never beeing able to catch-up with older players, well your faction fitted vindicator shall turn in to spacedust when attacked by a swarm of a 100 velators.
Did i mention on the forums that I'm actually evil ____________________
Eating Chopped Bear |
Cherybol
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Posted - 2006.07.01 02:49:00 -
[328]
/me wants to see the flash
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Inanna Sumer
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Posted - 2006.07.01 03:33:00 -
[329]
If you google for tslb.swf you'll find a couple of people that have mirrors of it.
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Chief Seattle
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Posted - 2006.07.01 04:54:00 -
[330]
i think the new skill should be in order. they are puching the limits and when limits are pushed, the devs should really resond
i wonder if i could purchase a female sig and make some siglets..... |
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13th
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Posted - 2006.07.01 06:46:00 -
[331]
http://www.eve-imperium.org/transfer/tslb.swf
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Arlenna Molatov
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Posted - 2006.07.01 17:38:00 -
[332]
Whomever did that flash should go into making child books. Lots of money to be had!! That flash was just bloody GREAT!! Nice job guys.
And hope you get your skill soon(tm).
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FowlPlayChiken
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Posted - 2006.07.01 17:41:00 -
[333]
has this been re-hosted anywhere?
Just podded this sig, now where is my toy? - Wrangler |
Uncle AlFresco
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Posted - 2006.07.01 18:22:00 -
[334]
I have a question about Goonfleet, if any members are reading. Could a large squad of you guys take out an Empire gate camp before Concord busted you? Say 3-400 Rifters all launching missles at one Battleship ganker? Or would the Bs tank be too much? Just a rhetorical question.......but wouldn't that be a hoot heh heh.
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Chip2k3
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Posted - 2006.07.01 18:33:00 -
[335]
3-400 rifters would take down a bs in seconds.
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Trac3rt
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Posted - 2006.07.01 20:20:00 -
[336]
Originally by: 13th
http://www.eve-imperium.org/transfer/tslb.swf
Thank you for providing a working link.
That one line voiced by KIATolon makes me giggle like... well like Tolon, who also conincedentally giggles like a schoolgirl.
Also, to answer the question above. We probably couldn't take a highsec BS in rifers, concord would probably one-shot us all remarkably quickly, not that I think we have ever tried. Our interests are out in 0.0, we take our members away from the Veldspar in Jita as soon as possible, and they quickly learn how not to get blown up in 0.0 the hard way while their ships and clones are still cheap.
My favorite quote is from a newbie recruited recently, he had only been playing eve for two weeks, and was talking to a 1-day old player on teamspeak: "This game is only confusing for a week or two, after that you are still a newb, but after that you know the game a bit more; you know you are still a newb but you get blown up a lot less".
To all the empire dwellers who want to get out ot 0.0, take it from us, the only way to survive out there is to go out and get blown up in cheap ships a dozen times to learn the ropes.
___
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Triest
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Posted - 2006.07.01 21:41:00 -
[337]
Originally by: Uncle AlFresco I have a question about Goonfleet, if any members are reading. Could a large squad of you guys take out an Empire gate camp before Concord busted you? Say 3-400 Rifters all launching missles at one Battleship ganker? Or would the Bs tank be too much? Just a rhetorical question.......but wouldn't that be a hoot heh heh.
You know, that's a great idea. I think we could probably make it a newbie ship operation, actually, but we might get into serious trouble for it. 100 of the gallente newbie frigate suiciding, each with a drone or two could take down a battleship pretty much instantly, and at miniscule cost. I wonder what CCP would say...
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Apocryphai
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Posted - 2006.07.01 21:46:00 -
[338]
This deserves a link.
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coffeetable
|
Posted - 2006.07.01 22:01:00 -
[339]
Edited by: coffeetable on 01/07/2006 22:01:12
Originally by: Triest
Originally by: Uncle AlFresco I have a question about Goonfleet, if any members are reading. Could a large squad of you guys take out an Empire gate camp before Concord busted you? Say 3-400 Rifters all launching missles at one Battleship ganker? Or would the Bs tank be too much? Just a rhetorical question.......but wouldn't that be a hoot heh heh.
You know, that's a great idea. I think we could probably make it a newbie ship operation, actually, but we might get into serious trouble for it. 100 of the gallente newbie frigate suiciding, each with a drone or two could take down a battleship pretty much instantly, and at miniscule cost. I wonder what CCP would say...
To follow up from this: a while back, during our last newbie drive, one of our pilots (ZoSoZodiac) had the bright idea of having a Velator op. In the end, 80 goons turned up, and we ran through lowsec looking for targets. Unfortunatly, we only found one target: an unlucky Ferox that was ratting on its own.
80 Velators warp in, a dozen kilometers from the target. We all launch our drones (two lights or one medium each, crammed into the Velator's tiny drone bay).
The Ferox melts. Literally, three or four seconds from full health 'till pop, and 150 drones forming a solid sphere of little crosses around it.
It was ******* awesome - and probably one of the most embarassing lossmail ever.
note: video: http://www.eve-search.com/index.dxd?thread=347851#4955085
We spent the rest of the evening playing conga lines. Then killed eachother in an orgy of newbie ship destruction.
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PC5
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Posted - 2006.07.01 22:15:00 -
[340]
Originally by: coffeetable Edited by: coffeetable on 01/07/2006 22:01:12
Originally by: Triest
Originally by: Uncle AlFresco I have a question about Goonfleet, if any members are reading. Could a large squad of you guys take out an Empire gate camp before Concord busted you? Say 3-400 Rifters all launching missles at one Battleship ganker? Or would the Bs tank be too much? Just a rhetorical question.......but wouldn't that be a hoot heh heh.
You know, that's a great idea. I think we could probably make it a newbie ship operation, actually, but we might get into serious trouble for it. 100 of the gallente newbie frigate suiciding, each with a drone or two could take down a battleship pretty much instantly, and at miniscule cost. I wonder what CCP would say...
To follow up from this: a while back, during our last newbie drive, one of our pilots (ZoSoZodiac) had the bright idea of having a Velator op.
ZoSoZodiac - oh thats the guy who has at last 3 WCSes on his Enyo last time. Realy a strong mind in GF.
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coffeetable
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Posted - 2006.07.01 22:42:00 -
[341]
Oh PC5 it's been ages since I've seen you we just don't get any time together any more ;_;
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ThisIsAScam
|
Posted - 2006.12.16 23:26:00 -
[342]
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Xtreem
Gallente Aliastra
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Posted - 2006.12.16 23:27:00 -
[343]
why bump this??
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2006.12.16 23:28:00 -
[344]
Originally by: ThisIsAScam
Necro
-[23] Member-
Listen to EVE-Trance Radio! (Winamp required) |
darklegionca
Caldari Caldari Provisions
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Posted - 2006.12.16 23:29:00 -
[345]
i perdict this thread will be locked soon ------------------------------------ darklegionca - One name. One legend. |
Tao Han
Caldari Earth Day Corporation
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Posted - 2006.12.16 23:36:00 -
[346]
Necro time
Sign another petition |
Astarte Nosferatu
MBN Holding Corporation
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Posted - 2006.12.16 23:41:00 -
[347]
I need a new long skill to train .
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niru
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Posted - 2006.12.16 23:48:00 -
[348]
The imperium link doesn't work either
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Jinx Barker
GFB Scientific
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Posted - 2006.12.16 23:51:00 -
[349]
"You are trying to post in a Locked Thread. Concord has been Notified"
P.S. Do we get a Happy little Bee Flash annimation?
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Krulla
Minmatar Queens of the Stone Age Anarchy Empire
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Posted - 2006.12.16 23:52:00 -
[350]
OBJECTION!
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Soporo
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Posted - 2006.12.16 23:59:00 -
[351]
I dont know anything about Goonfleet, but I like their name. Therefore, they must be great.
As you see I am a very discriminating player.
Bee bee oh what do you see? A sad sad sad story A tale of crowded homes and many childs Soon to be thrust unhomed in the wilds But reckon not on sadness see For we still have hope in CCP
*Soporo bows on stage, cape flaring dramatically, catches a flung rose in his teeth*
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ToxicFire
Warlords Corp The Core Collective
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Posted - 2006.12.17 00:43:00 -
[352]
Shhhus they got what they wanted
Join the save Stargate SG1 Campaign Today! http://savestargatesg1.com/
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Father Weebles
Repo Industries
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Posted - 2006.12.17 02:21:00 -
[353]
bizzzzzz
"Welcome to EVE, where inflation is out of control." |
Nullity
Gallente
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Posted - 2006.12.17 03:04:00 -
[354]
Originally by: Krulla OBJECTION!
von Karma is cooler!
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Riese Blecja
Gallente Merch Industrial
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Posted - 2006.12.17 03:19:00 -
[355]
I was going to say, I suspect this was bumped because the little bee is happy now.
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Crimsonjade
Forsaken Empire
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Posted - 2006.12.17 03:57:00 -
[356]
Edited by: Crimsonjade on 17/12/2006 03:58:09 this thread has always beenLinkage and necro is too!
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Jean
Contraband Inc. Mercenary Coalition
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Posted - 2006.12.27 14:37:00 -
[357]
Sorry about the necro thing, but I can't seem to find this file anywhere anymore... Is there a chance of a goon posting this wonderfull flash animation on eve-files or something?
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Gothikia
Revelations Inc. Shroud Of Darkness
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Posted - 2006.12.27 20:24:00 -
[358]
yeah RE SEED! oh wait wrong site...
RE POST! _________________________
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Dayna Cifella
Privateers
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Posted - 2006.12.27 20:29:00 -
[359]
Originally by: Jean Sorry about the necro thing, but I can't seem to find this file anywhere anymore... Is there a chance of a goon posting this wonderfull flash animation on eve-files or something?
There are no goons.
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PartyVaN
Minmatar The Hand Trade Alliance
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Posted - 2006.12.27 22:53:00 -
[360]
the link, she is broken
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Nariana Verex
Amarr
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Posted - 2007.02.25 19:04:00 -
[361]
Edited by: Nariana Verex on 25/02/2007 19:00:44 It might be Thread Necroing, but I thought I should post this.
http://dl.eve-files.com/media/corp/cldfury/tslb.swf
I couldn't find any good links on Google.
So if anyone can't find it there, I hope this link serves you well. |
Centinel 6
Amarr The Black Rabbits Fatal Persuasion
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Posted - 2007.02.28 00:20:00 -
[362]
Gotta love Pirates...
Quote: A Dagger In The Night Is Worth A 1000 Swords At Dawn
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Mogrin
|
Posted - 2007.02.28 03:02:00 -
[363]
I approve, release the skill CCP!
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Inmate 19225004
Absoluten Calfeutrail
|
Posted - 2007.02.28 03:32:00 -
[364]
z0mg im nekkid \o/\o/\o/ bees weeeeee \o/\o/
Originally by: Exortius Amarrus I am here to confirm, yes, it's true. I ate at Bob Evans tonight, I had country fried steak and it was delicious. I podded the cake, and no mails were truncated.
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Habraka
Synergy. Imperial Republic Of the North
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Posted - 2007.02.28 04:15:00 -
[365]
The skill is on the market. +1000 members per level.
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Tragizz Fil
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Posted - 2007.02.28 04:15:00 -
[366]
Originally by: Mogrin I approve, release the skill CCP!
it was already this is an old thread someone bumped
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