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Author |
Thread Statistics | Show CCP posts - 17 post(s) |
Sgt Ocker
Last Bastion of Freedom
153
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Posted - 2014.04.11 04:32:00 -
[901] - Quote
Liam Inkuras wrote:Pretty sure this thread is labeled [Pirate Faction CRUISERS], so give the BS talk a rest, and wait for that threadnaught. Cruiser changes for better or worse are set pretty much in stone. Why not have a little speculation how how this will affect the battleships? Removing ships from the roles players choose to use them in is something we all should be concerned with. So far 2 of the pirate cruisers I have enjoyed playing for a few years have significantly had their roles (for my use) either changed or removed. I really don't want to see this happen to the battleships. |
Catherine Laartii
Knights of Xibalba
141
|
Posted - 2014.04.11 04:49:00 -
[902] - Quote
Judging how the last rebalance threads have gone, I'm thinking the reason why Rise doesn't consider implementing valid player ideas that get brought up is because the credit or subsequent blame would go to the player in question, causing unintentional collateral damage to a customer.
This is the main issue with having an open forum, as the responsibility for fixing an issue lies soley with the devs, so having someone come up with a legitimately good idea to implement a change doesn't happen because the dev in charge of rebalancing a mechanic can't appear to be picking sides.
A possible solution to this to help alleviate concerns on both ends would be to have the dev in charge periodically link a poll listing concerns with the subject of the thread, ideas posted by players from the thread to vote on, and a extremely displeased to extremely pleased scale options for players to choose from.
Would you consider this an acceptable method for helping these Feature posts, both from a player and Dev perspective? The only reason why I see him boxed into odd ideas is so they don't appear to exhibit favoritism, or have one idiot posting around everywhere, "Hey, that was MY idea! (link post) everyone should be paying attention to ME!"
I think this would help solve a lot of the major communication problems we are having from the player base to the developers, and cut down on a lot of the hate and angst in these threads. |
Cannibal Kane
Somali Coast Guard Authority
3570
|
Posted - 2014.04.11 05:17:00 -
[903] - Quote
Catherine Laartii wrote:Judging how the last rebalance threads have gone, I'm thinking the reason why Rise doesn't consider implementing valid player ideas that get brought up is because the credit or subsequent blame would go to the player in question, causing unintentional collateral damage to a customer.
This is the main issue with having an open forum, as the responsibility for fixing an issue lies soley with the devs, so having someone come up with a legitimately good idea to implement a change doesn't happen because the dev in charge of rebalancing a mechanic can't appear to be picking sides.
A possible solution to this to help alleviate concerns on both ends would be to have the dev in charge periodically link a poll listing concerns with the subject of the thread, ideas posted by players from the thread to vote on, and a extremely displeased to extremely pleased scale options for players to choose from.
Would you consider this an acceptable method for helping these Feature posts, both from a player and Dev perspective? The only reason why I see him boxed into odd ideas is so they don't appear to exhibit favoritism, or have one idiot posting around everywhere, "Hey, that was MY idea! (link post) everyone should be paying attention to ME!"
I think this would help solve a lot of the major communication problems we are having from the player base to the developers, and cut down on a lot of the hate and angst in these threads.
So the alternative? Lets make it worse? For something I saw if aint broke don't fix it. Ships like the Vigi and Ashimmu is being changed just because it seems.
I find that irritating, they are making them worse. 2 ships rarely seen or used are going to be even more rarely seen or used. I will prolly fiddle with my two ships a bit to since their current fits wont work anymore and then I will go **** no and sell them before the prices tank. That might have have been the idea all along. "I saw him fight by the monument in Jita. He flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. His hair flowed in the corona of his target's warp core breach. It was truly majestic. And while everyone stared in awe I stole the loot and ran off. Because I am like that." - NEONOVUS |
Draco Knight
Worms Coalition The Volition Cult
1
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Posted - 2014.04.11 06:41:00 -
[904] - Quote
Flyinghotpocket wrote:Draco Knight wrote:Give the ashimmu nos range bonus only and give back the 1 high slot, loose 1 med slot for the additional 1 low slot instead. Would be so much more brawler!!! Could even nano it with the additional speed boost... lol!
Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Corpum A-Type Medium Nosferatu Corpum A-Type Medium Nosferatu Corpum A-Type Medium Nosferatu
Warp Disruptor II Federation Navy Stasis Webifier Experimental 10MN Microwarpdrive I
Medium Armor Repairer II Medium Ancillary Armor Repairer, Nanite Repair Paste Damage Control II Heat Sink II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II
Medium Auxiliary Nano Pump I Medium Nanobot Accelerator I Medium Nanobot Accelerator I no god no. loosing a mid on this ship will be devastating. this fit doesnt work on any of the 3 mid amarr ships and it wont work on this ship either.
It would work using buffed nos, no need for a cap booster. Yes it would not be the neuting boat it once was, but it would be niche nos boat, truly unique. But it needs additional buff to range too.
Come on CCP!
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KatanTharkay
V I R I I Ineluctable.
23
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Posted - 2014.04.11 07:47:00 -
[905] - Quote
Sgt Ocker wrote:Liam Inkuras wrote:Pretty sure this thread is labeled [Pirate Faction CRUISERS], so give the BS talk a rest, and wait for that threadnaught. Cruiser changes for better or worse are set pretty much in stone. Considering the changes for the other factions, that would be so sad for the poor Cynabal and the dull Angel ship line.
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Samoth Egnoled
42942
|
Posted - 2014.04.11 08:02:00 -
[906] - Quote
Can't say I am happy with the Vigilant changes.
- I cant remember ever thinking that i wished for more lock range or every having a problem in that department. - I have no issues with speed, especially with the Webbing bonus. - The only thing that removing 150pg does, is remove the ability to fit a 1600mm plate onto it which gives it much less tank than the others, or you could down grade to Ions and lose half your dps.
Seems like a kick in the goolies to me... To be fair, I have not had a chance to plug it into EFT as of yet. Ego Sum Mortem Incarnatum - I Am Death Incarnate |
Catherine Laartii
Knights of Xibalba
142
|
Posted - 2014.04.11 08:02:00 -
[907] - Quote
Cannibal Kane wrote:Catherine Laartii wrote:Judging how the last rebalance threads have gone, I'm thinking the reason why Rise doesn't consider implementing valid player ideas that get brought up is because the credit or subsequent blame would go to the player in question, causing unintentional collateral damage to a customer.
This is the main issue with having an open forum, as the responsibility for fixing an issue lies soley with the devs, so having someone come up with a legitimately good idea to implement a change doesn't happen because the dev in charge of rebalancing a mechanic can't appear to be picking sides.
A possible solution to this to help alleviate concerns on both ends would be to have the dev in charge periodically link a poll listing concerns with the subject of the thread, ideas posted by players from the thread to vote on, and a extremely displeased to extremely pleased scale options for players to choose from.
Would you consider this an acceptable method for helping these Feature posts, both from a player and Dev perspective? The only reason why I see him boxed into odd ideas is so they don't appear to exhibit favoritism, or have one idiot posting around everywhere, "Hey, that was MY idea! (link post) everyone should be paying attention to ME!"
I think this would help solve a lot of the major communication problems we are having from the player base to the developers, and cut down on a lot of the hate and angst in these threads. So the alternative? Lets make it worse? For something I saw if aint broke don't fix it. Ships like the Vigi and Ashimmu is being changed just because it seems. I find that irritating, they are making them worse. 2 ships rarely seen or used are going to be even more rarely seen or used. I will prolly fiddle with my two ships a bit to since their current fits wont work anymore and then I will go **** no and sell them before the prices tank. That might have have been the idea all along.
All I was suggesting was that integrating a poll system much the same as they have for gathering opinions for their updates into the F&I threads for dev posts like this. I was implying that doing so would take the pressure off the devs a bit to be more open to player input, since they can't exactly copy someone's ideas from the forum thread, regardless of how good it may be.
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Cannibal Kane
Somali Coast Guard Authority
3571
|
Posted - 2014.04.11 08:21:00 -
[908] - Quote
Samoth Egnoled wrote:Can't say I am happy with the Vigilant changes.
- I cant remember ever thinking that i wished for more lock range or every having a problem in that department. - I have no issues with speed, especially with the Webbing bonus. - The only thing that removing 150pg does, is remove the ability to fit a 1600mm plate onto it which gives it much less tank than the others, or you could down grade to Ions and lose half your dps.
Seems like a kick in the goolies to me... To be fair, I have not had a chance to plug it into EFT as of yet.
Yep for 1600 plated Cruiser it was pretty quick already with a 10mwd. Not being able to lock 50km does not seem to be an issue with a ship that I prefer to be in your face with.
"I saw him fight by the monument in Jita. He flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. His hair flowed in the corona of his target's warp core breach. It was truly majestic. And while everyone stared in awe I stole the loot and ran off. Because I am like that." - NEONOVUS |
Jamir Von Lietuva
LDK Sorry We're In Your Space Eh
19
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Posted - 2014.04.11 08:43:00 -
[909] - Quote
Cannibal Kane wrote:Samoth Egnoled wrote:Can't say I am happy with the Vigilant changes.
- I cant remember ever thinking that i wished for more lock range or every having a problem in that department. - I have no issues with speed, especially with the Webbing bonus. - The only thing that removing 150pg does, is remove the ability to fit a 1600mm plate onto it which gives it much less tank than the others, or you could down grade to Ions and lose half your dps.
Seems like a kick in the goolies to me... To be fair, I have not had a chance to plug it into EFT as of yet. Yep for 1600 plated Cruiser it was pretty quick already with a 10mwd. Not being able to lock 50km does not seem to be an issue with a ship that I prefer to be in your face with. lock range was a problem if you did a kitting rail shield fit, so good on that, but the pg nerf is unwarranted and unnecessary imo, how often do you see VIgilants flying these days anyway? Why do we want to make these ships so that people want to fly them even less.. Looking at Cynabal and Vigilant.
on the other hand Gila looks like its going to be awesome little ship
EVE seems to be turning into a Game Of Drones |
Samoth Egnoled
42962
|
Posted - 2014.04.11 09:02:00 -
[910] - Quote
Jamir Von Lietuva wrote:Cannibal Kane wrote:Samoth Egnoled wrote:Can't say I am happy with the Vigilant changes.
- I cant remember ever thinking that i wished for more lock range or every having a problem in that department. - I have no issues with speed, especially with the Webbing bonus. - The only thing that removing 150pg does, is remove the ability to fit a 1600mm plate onto it which gives it much less tank than the others, or you could down grade to Ions and lose half your dps.
Seems like a kick in the goolies to me... To be fair, I have not had a chance to plug it into EFT as of yet. Yep for 1600 plated Cruiser it was pretty quick already with a 10mwd. Not being able to lock 50km does not seem to be an issue with a ship that I prefer to be in your face with. lock range was a problem if you did a kitting rail shield fit, so good on that, but the pg nerf is unwarranted and unnecessary imo, how often do you see VIgilants flying these days anyway? Why do we want to make these ships so that people want to fly them even less.. Looking at Cynabal and Vigilant. on the other hand Gila looks like its going to be awesome little ship EVE seems to be turning into a Game Of Drones
I can see your point that if you wished to Kite, then you may have problems with lockrange. However i think we agree that they are removing the PG is serving only to make the Vigilant even more unattractive to fly. Ego Sum Mortem Incarnatum - I Am Death Incarnate |
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Medalyn Isis
Tribal Liberation Force Minmatar Republic
105
|
Posted - 2014.04.11 10:27:00 -
[911] - Quote
When are we getting the battleship proposals. I thought they would be out by today at the latest... |
Arthur Aihaken
Arsenite
3267
|
Posted - 2014.04.11 10:28:00 -
[912] - Quote
Medalyn Isis wrote:When are we getting the battleship proposals. I thought they would be out by today at the latest... I think this is what everyone is anxiously awaiting... I am currently away, traveling through time and will be returning last week. |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
105
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Posted - 2014.04.11 10:30:00 -
[913] - Quote
Arthur Aihaken wrote:Medalyn Isis wrote:When are we getting the battleship proposals. I thought they would be out by today at the latest... I think this is what everyone is anxiously awaiting... *twiddles thumbs,,, and then twiddles thumbs some more* |
Unezka Turigahl
Det Som Engang Var
177
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Posted - 2014.04.11 10:32:00 -
[914] - Quote
Can the Gila get at least as much cargo space as the Ishtar? Currently Gila has 250 compared to Ishtar's 460. And the Ishtar doesn't have to carry around missiles to make use of all its bonuses. The missile spewing Sacrilege gets a big ole badonkadonk 615 cargo hold. Biggow!
Gila sucks for exploration because of its cargo hold.
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Zapp Senheiss
Trostus
0
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Posted - 2014.04.11 11:02:00 -
[915] - Quote
Unezka Turigahl wrote:Can the Gila get at least as much cargo space as the Ishtar? Currently Gila has 250 compared to Ishtar's 460. And the Ishtar doesn't have to carry around missiles to make use of all its bonuses. The missile spewing Sacrilege gets a big ole badonkadonk 615 cargo hold. Biggow!
Gila sucks for exploration because of its cargo hold.
Not sure i will ever fly the Gila for exploration again now that we have the Stratios, but yea Gila certainly could use more cargo space |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
621
|
Posted - 2014.04.11 11:15:00 -
[916] - Quote
Medalyn Isis wrote:When are we getting the battleship proposals. I thought they would be out by today at the latest...
you should pretty much already know what they're going to be. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
621
|
Posted - 2014.04.11 11:16:00 -
[917] - Quote
Unezka Turigahl wrote:Can the Gila get at least as much cargo space as the Ishtar? Currently Gila has 250 compared to Ishtar's 460. And the Ishtar doesn't have to carry around missiles to make use of all its bonuses. The missile spewing Sacrilege gets a big ole badonkadonk 615 cargo hold. Biggow!
Gila sucks for exploration because of its cargo hold.
CCP just pulls numbers out of its ass for cargoholds. I think my vexor has less than my myrmidon for some reason. |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
105
|
Posted - 2014.04.11 11:26:00 -
[918] - Quote
TrouserDeagle wrote:Medalyn Isis wrote:When are we getting the battleship proposals. I thought they would be out by today at the latest... you should pretty much already know what they're going to be. You mean in the same was as we should pretty much know that your posts are always going to be ship toasts then also. |
Vulfen
Bio Tech.
95
|
Posted - 2014.04.11 11:40:00 -
[919] - Quote
TrouserDeagle wrote:Medalyn Isis wrote:When are we getting the battleship proposals. I thought they would be out by today at the latest... you should pretty much already know what they're going to be.
i dont think so, i hardly think the nightmare is going to get an AB bonus, it would just be a waste, & what size drones are going to be launched from the rattlesnake?
Personally id like to see the rattlesnake get a +1 deployed drone per level skill medium drones & a 200% buff to drone damage. but i know that will never happen.
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Medalyn Isis
Tribal Liberation Force Minmatar Republic
106
|
Posted - 2014.04.11 11:42:00 -
[920] - Quote
Vulfen wrote:TrouserDeagle wrote:Medalyn Isis wrote:When are we getting the battleship proposals. I thought they would be out by today at the latest... you should pretty much already know what they're going to be. i dont think so, i hardly think the nightmare is going to get an AB bonus, it would just be a waste, & what size drones are going to be launched from the rattlesnake? The Nightmare is going to be an AB bonus, that is for definite.
I am just wondering how it is going to work. The only way possible is if the bonus is more like double the amount of the Phantasm. Deagle is just ship toasting or trolling as usual. |
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Arthur Aihaken
Arsenite
3267
|
Posted - 2014.04.11 11:48:00 -
[921] - Quote
With respect to battleships, other than increased warp speed for the Machariel, infinite vampire for the Bhaalgorn and most likely a kinetic/thermal missile bonus for the Rattlesnake - it's really speculation at this point. What kind of drone limits/bonuses will we see on the Rattlesnake? Will the Vindicator get a powergrid or web nerf? What might the Nightmare get since an AB bonus isn't really useful? Will the Bhaalgorn see a high slot or mid slot swapped for a low? Will the Machariel finally get that elusive 8th turret? I am currently away, traveling through time and will be returning last week. |
Rain6637
Team Evil
14076
|
Posted - 2014.04.11 11:49:00 -
[922] - Quote
infinite vamp bhaalgorn waaaat
neuts + nos = cheating lol President of the Commissar Kate Fanclub | Rainfleet on Twitch | Rainfleet Mk III-á |
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CCP Rise
C C P C C P Alliance
4022
|
Posted - 2014.04.11 11:50:00 -
[923] - Quote
There's a reason the cargo holds don't usually make it into the OP but it isn't a good one. I'll try to work on that in the future. I'm going to change the cargo for the cruisers to the following numbers:
Ashimmu: 430 Cynabal: 400 Gila: 440 Phantasm: 410 Vigilant: 450
Look for the battleship post at the start of next week. @ccp_rise |
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Medalyn Isis
Tribal Liberation Force Minmatar Republic
106
|
Posted - 2014.04.11 11:50:00 -
[924] - Quote
CCP Rise wrote:There's a reason the cargo holds don't usually make it into the OP but it isn't a good one. I'll try to work on that in the future. I'm going to change the cargo for the cruisers to the following numbers:
Ashimmu: 430 Cynabal: 400 Gila: 440 Phantasm: 410 Vigilant: 450
Look for the battleship post at the start of next week. ........ Next week! *sad face* |
Cannibal Kane
Somali Coast Guard Authority
3577
|
Posted - 2014.04.11 11:51:00 -
[925] - Quote
CCP Rise wrote:There's a reason the cargo holds don't usually make it into the OP but it isn't a good one. I'll try to work on that in the future. I'm going to change the cargo for the cruisers to the following numbers:
Ashimmu: 430 Cynabal: 400 Gila: 440 Phantasm: 410 Vigilant: 450
Look for the battleship post at the start of next week.
You forgot to put the 150 PG back into the Vigilant. "I saw him fight by the monument in Jita. He flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. His hair flowed in the corona of his target's warp core breach. It was truly majestic. And while everyone stared in awe I stole the loot and ran off. Because I am like that." - NEONOVUS |
Arthur Aihaken
Arsenite
3267
|
Posted - 2014.04.11 11:55:00 -
[926] - Quote
CCP Rise wrote:Look for the battleship post at the start of next week. Aw manGǪ How about at least a hint or two to tide us over? I am currently away, traveling through time and will be returning last week. |
The Djego
Hellequin Inc. Mean Coalition
243
|
Posted - 2014.04.11 12:39:00 -
[927] - Quote
The vigilant needs a much better cap compared to what it got now(the problem exists since 2009 where they changed the mwd cap bonus to web strength), the capacitor really holds it back, a alternative would be to improve the damage bonus from 75% to 125% and reduce turret count to 4, reducing cap use for the turrets and making room for a nos.
The Gila needs a extra bonus to light drones to, to clear tackle. It can be much weaker than the medium drones bonus, but the current change would make to limited with light drones vs frigs out of web range.
Phantasm cold use a bit more capacitor, the buff is good but still not enough in my opinion even with the ab change. Also the tracking bonus should be increased to 10% per level, because I have huge issues seeing the ship doing damage to sub BC targets while running around at over 1km/s with a AB at scorch range without the optimal bonus or with beams.
Ashimmu needs 50/100 drone bay to be a more interesting alternative to the curse/pilgrim for solo/small gang pvp. I think the 20% web range per level is to much, that means 36-40km webs with heat and links. 10-15% would be more sensible, at least till further changes to links.
Cynabal needs something more then just fast warp speed, give it more power grid instead of less to be more viable as armor tanked artillery medium range platform(maybe also another low slot, by increasing the damage bonus and moving one high to a low slot), since this is pretty much the only thing I could think off where it currently outdoes the Vaga. Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread
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Rabbit P
23rd Tier Overseer's Personal Effects Pangu Coalition
8
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Posted - 2014.04.11 13:21:00 -
[928] - Quote
CCP Rise wrote: ASHIMMU Mobility (max velocity / agility / mass / align time): 208(+33) / .58 / 11010000 / 5.01s
according to the formula, the align time of ashimmu should be 8.85s rise , seem you miss the post before, so i post it again, please check the align time |
Michael Harari
Genos Occidere HYDRA RELOADED
1150
|
Posted - 2014.04.11 13:38:00 -
[929] - Quote
Arthur Aihaken wrote:CCP Rise wrote:Look for the battleship post at the start of next week. Aw manGǪ How about at least a hint or two to tide us over? Swap the shield resistance for an armor resistance bronus and reassign two mids to lows and you can have your way with the dronesGǪ PS. I still want the kinetic/thermal missile bonus.
Yes, so you can fly your 10mn rapid light missile triple tanked tracking disrupting rattlesnake or something. |
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CCP Rise
C C P C C P Alliance
4022
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Posted - 2014.04.11 13:51:00 -
[930] - Quote
Rabbit P wrote:CCP Rise wrote: ASHIMMU Mobility (max velocity / agility / mass / align time): 208(+33) / .58 / 11010000 / 5.01s
according to the formula, the align time of ashimmu should be 8.85s rise , seem you miss the post before, so i post it again, please check the align time
You're right, sorry I missed it before. Will correct the OP.
@ccp_rise |
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