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Thread Statistics | Show CCP posts - 2 post(s) |

Alavaria Fera
GoonWaffe
6233
|
Posted - 2014.07.19 23:18:00 -
[571] - Quote
Jonah Gravenstein wrote:While nullsec and lowsec carry their own dangers people already utilise the resources there for PI etc, a little preparation and planning go a long way, so do friends. A few friends, a lot of friends, a blob of friends, a blue donut of friends ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Sibyyl
Gallente Federation
3318
|
Posted - 2014.07.20 00:30:00 -
[572] - Quote
Sentamon wrote:Alright then, human nature is to make games competitive and fun, but then again I'm not making my real life living off EVE unlike some "players" that have far too much influence with CCP. No, human nature is to make conflict as unfair as possible for the opponent. You blame these "players" and CCP, but what do you suggest would be the solution? I'd like to hear specifics. .. when everything else is gone .. |

James Amril-Kesh
4S Corporation Goonswarm Federation
10692
|
Posted - 2014.07.20 02:20:00 -
[573] - Quote
Human nature is to win. No, this isn't it at all. Make it more... psssshhhh. |

Kaarous Aldurald
ROC Deep Space The ROC
8029
|
Posted - 2014.07.20 02:31:00 -
[574] - Quote
James Amril-Kesh wrote:Human nature is to win.
That, or ***** about not winning because you didn't try. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Alavaria Fera
GoonWaffe
6234
|
Posted - 2014.07.20 02:57:00 -
[575] - Quote
Kaarous Aldurald wrote:James Amril-Kesh wrote:Human nature is to win. That, or ***** about not winning because you didn't try. What if you didn't want that (objective here) anyway?
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

baltec1
Bat Country Goonswarm Federation
12418
|
Posted - 2014.07.20 04:03:00 -
[576] - Quote
Drago Shouna wrote:baltec1 wrote:Sentamon wrote:Remiel Pollard wrote:Chewytowel Haklar wrote:Or perhaps another part of the problem is that those in nullsec have too much power and say regarding how the game is made. The next expansion largely addresses industry, and the biggest changes are in highsec. Lrn2troll. The industry patch is a gift a nullsec blocks and has the sole purpose of making them even more entrenched and difficult to dislodge from their systems. Its rewarding industrial players for leaving the safety of high sec and about damn time too. It's far more punishing to those players who are happy playing the way they want. Nobody in this game should be penalised for playing the game how CCP allows you to play, but it's blatantly happening more and more. Particularly in one certain area. Especially as they listen more and more to large null/low sec alliances and ignore everyone else. Yes there are areas of the game that need some attention, some more than others atm. But this dictatorial attitude towards high sec players and what they should be doing, or not be doing has to stop. CCP has to take back control of the game from the players, they should decide the direction it takes. I would like to see alliances banned. No more than 200 players in one corp. Limited collaboration only. No asset would be able to be shared between corps. Ok there's gonna be a lot of flaming on that, but the powers that be need to realise who the boss is, and that's CCP, not them.
So why do you think someone who faces less risk and effort deserves the same reward as people in low, null and WH? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Alavaria Fera
GoonWaffe
6235
|
Posted - 2014.07.20 12:52:00 -
[577] - Quote
What you mean is buff the mordus npc nullsec l4s, because sov nullsec is a blue donut of isk fauceting +2 ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Drago Shouna
Royal Amarr Institute Amarr Empire
65
|
Posted - 2014.07.20 20:52:00 -
[578] - Quote
[/quote]
So why do you think someone who faces less risk and effort deserves the same reward as people in low, null and WH?[/quote]
Explain why living in HS is less risk and effort. Because the last I heard HS is the most dangerous place to live.
We all choose to live where we live, when we make that choice why should we expect the rest of the game to accommodate our choices?
That reads as very contradictory, but as I read these forums it seems that every other post is a snipe at how I play the game ( by I, I mean the population of HS )
We're mostly happy with how we play, we can live with it, why can't you?
|

Kaarous Aldurald
ROC Deep Space The ROC
8041
|
Posted - 2014.07.20 21:29:00 -
[579] - Quote
Drago Shouna wrote: Explain why living in HS is less risk and effort.
Because the NPCs defend you.
Quote: Because the last I heard HS is the most dangerous place to live.
If you're a dumbass, nowhere is safe to live. Highsec is almost perfectly safe if you are awake and flying correctly.
Quote: We all choose to live where we live, when we make that choice why should we expect the rest of the game to accommodate our choices?
That's rich, especially coming from someone in highsec, in an NPC corp. You are the poster child of forcing the rest of the game to accommodate your choices.
Quote: We're mostly happy with how we play, we can live with it, why can't you?
Because highsec is overpowered. It chokes out the other areas of space. It's easier to fix highsec by nerfing it, than buffing everywhere else (nevermind that they cannot buff anywhere else because of inflation).
You're "happy with how (you) play" because you're holding the golden goose. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Alavaria Fera
GoonWaffe
6235
|
Posted - 2014.07.20 21:42:00 -
[580] - Quote
Kaarous Aldurald wrote:Quote:We're mostly happy with how we play, we can live with it, why can't you? Because highsec is overpowered. It chokes out the other areas of space. It's easier to fix highsec by nerfing it, than buffing everywhere else (nevermind that they cannot buff anywhere else because of inflation). You're "happy with how (you) play" because you're holding the golden goose. People loved their remote aoe doomsdaying titans too i guess ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

baltec1
Bat Country Goonswarm Federation
12439
|
Posted - 2014.07.20 21:46:00 -
[581] - Quote
Drago Shouna wrote: Explain why living in HS is less risk and effort. Because the last I heard HS is the most dangerous place to live.
Concord, faction navies, gate/station guns, no bombs, no bubbles, no caps, no hotdrops.
Nullsec incidently has millions more destroyed ships than high sec despite having a fraction of the population. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Puppy Eating
University of Caille Gallente Federation
10
|
Posted - 2014.07.21 18:41:00 -
[582] - Quote
baltec1 wrote:Puppy Eating wrote:To me there are two types of game.
Character progression PvE and Player skill based PvP.
EVE is a game where Character skills/equipment/numbers matters more than player skill, so PvP in it is terrible; except for the large groups of old accounts, who fear/hate changes to 'their' game.
Stuff a new player in a 100 million skillpoint clone and have it fly a multiple billion isk pvp ship with all the best mods and he will die every time. Player skill always beats SP and fat wallets.
Yeah, but then he'll just buy another via plex.
I don't want to fight peoples real world wallets. same reason I quit MTG before spending too much.
I didn't say player skill doesn't matter, just that some of us can't laugh off a billion isk loss and replace it with daddies money. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3038
|
Posted - 2014.07.21 18:47:00 -
[583] - Quote
Puppy Eating wrote:baltec1 wrote:Puppy Eating wrote:To me there are two types of game.
Character progression PvE and Player skill based PvP.
EVE is a game where Character skills/equipment/numbers matters more than player skill, so PvP in it is terrible; except for the large groups of old accounts, who fear/hate changes to 'their' game.
Stuff a new player in a 100 million skillpoint clone and have it fly a multiple billion isk pvp ship with all the best mods and he will die every time. Player skill always beats SP and fat wallets. Yeah, but then he'll just buy another via plex. I don't want to fight peoples real world wallets. same reason I quit MTG before spending too much. I didn't say player skill doesn't matter, just that some of us can't laugh off a billion isk loss and replace it with daddies money. You're not fighting it you're farming it.
If you can't laugh off a billion isk loss you shouldn't be flying around in a billion isk, literaly the cardinal rule of eve. "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

Sil Phenadil
The One Ring To Rule Them All
0
|
Posted - 2014.07.22 07:17:00 -
[584] - Quote
Rroff wrote:Tried to get 3 people into this game over the last ~18 months.
#1 Spent somewhere between 1-2 months, quit the game after he had 3 retrievers suicide ganked in as many days despite moving systems as I suggested.
#2 Spent ~2 week in game and quit after being ganked with PLEX in cargo - despite me telling him multiple times not to ever undock with it. (As an aside I'm 99% sure the corp he joined encouraged him to do it then ganked him on alts - which is both funny and a bit sad at the same time).
#3 Dunno how long he played but was looking for more opportunities to join up with random players to do missions and as a new char couldn't get into incursions, etc. so quit the game.
No matter how good the NPE is, it would not have retained people such as the first 2. EVE as a game is fundamentally incompatible with people who are so dead set on not improving themselves |

Petre en Thielles
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.07.22 16:22:00 -
[585] - Quote
baltec1 wrote:Drago Shouna wrote: Explain why living in HS is less risk and effort. Because the last I heard HS is the most dangerous place to live.
Concord, faction navies, gate/station guns, no bombs, no bubbles, no caps, no hotdrops. Nullsec incidently has millions more destroyed ships than high sec despite having a fraction of the population.
Something tells me ol' Drago here hasn't spent much time outside of highsec.
Wonder how many times he has been hunted for hours simply for accidentally jumping into the wrong system. |

Alavaria Fera
GoonWaffe
6245
|
Posted - 2014.07.22 16:38:00 -
[586] - Quote
Petre en Thielles wrote:baltec1 wrote:Drago Shouna wrote: Explain why living in HS is less risk and effort. Because the last I heard HS is the most dangerous place to live.
Concord, faction navies, gate/station guns, no bombs, no bubbles, no caps, no hotdrops. Nullsec incidently has millions more destroyed ships than high sec despite having a fraction of the population. Something tells me ol' Drago here hasn't spent much time outside of highsec. Wonder how many times he has been hunted for hours simply for accidentally jumping into the wrong system. Obviously if you never lose a ship in lowsec due to never going into lowsec, it must be safe ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Shizuken
Venerated Stars
301
|
Posted - 2014.07.22 16:58:00 -
[587] - Quote
Sil Phenadil wrote: No matter how good the NPE is, it would not have retained people such as the first 2. EVE as a game is fundamentally incompatible with people who are so dead set on not improving themselves
Different people measure improvement in different ways. They also measure success in different ways. Not everyone wants to be a vulture padding a killboard to prove how big of a **** they are. Some people just want to be left alone. I am not sure why so many that play this game seem constitutionally incapable of respecting that, especially when there are so many that are happy to fight with other players. |

baltec1
Bat Country Goonswarm Federation
12467
|
Posted - 2014.07.22 17:15:00 -
[588] - Quote
Shizuken wrote:Sil Phenadil wrote: No matter how good the NPE is, it would not have retained people such as the first 2. EVE as a game is fundamentally incompatible with people who are so dead set on not improving themselves
Different people measure improvement in different ways. They also measure success in different ways. Not everyone wants to be a vulture padding a killboard to prove how big of a **** they are. Some people just want to be left alone. I am not sure why so many that play this game seem constitutionally incapable of respecting that, especially when there are so many that are happy to fight with other players.
Because this game isn't a solo game. You want a game where people cannot interact with you then go play something like the X series games. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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