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Thread Statistics | Show CCP posts - 9 post(s) |
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Sharkbait

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Posted - 2006.07.07 11:55:00 -
[1]
we need to move TQ to a unicode client. this is something that is needed for kali now and has to be done 
we are currently building a new client that will be made available in a hour or 2. with this client you will not be able to connect to sisi or TQ, but a new uber secret test server !!! omgwtf !!!!
we now have the following test servers
SISI 1 - TQ code SISI 2 - unicode - ipaddress : 87.237.38.10 :
SISI 1 is going to be used for testing hotfixes planned for TQ. SISI 2 is going to be used for testing the new unicode client. when we have put unicode onto TQ, we will then update SISI 1 to unicode and update SISI 2 to kali !!! omgwtf !!! once kali is in a stable testing state.
once we have uploaded the new client, we will be closing the gates to SISI 1 for a short time. no hotfixes are planned right now, so it is using the same code as TQ anyways. to connect to SISI 2 you just need to put the ip address : 87.237.38.10 : into the server box on the signin screen. then use your normal player account. like all the test servers, whatever you do will not effect TQ, but we are enforcing the rules and have not got time to be messing about telling people off and banning people. so bascially i'm planning more perma bans from now on to try and improve the testing.
as it is now, we need all bugs reporting on this client and they need to have screenshots, logfiles and reproductions. but as it is, the server and client are in a better state than i personally expected and after spending a few hours there yesterday and this morning, it doesn't seem so bad at all.
i will keep you posted and upto date with all the info as it becomes ready
the mirror is about 2 weeks old on SISI 2
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Gothikia
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Posted - 2006.07.07 13:38:00 -
[2]
very shagadelic baby 
Regeneration - Homosexuals more than welcome! |

BetaZ
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Posted - 2006.07.07 13:44:00 -
[3]
k, when we do a bug rep on this client do we just do it the same as normal?
BetaZ
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Amthrianius
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Posted - 2006.07.07 13:52:00 -
[4]
So its a client not a patch right?  ---------------
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Coasterbrian
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Posted - 2006.07.07 13:54:00 -
[5]
Question: Is the new client exactly the same as the current TQ build, just in unicode? Or does it incorporate kali changes as well? ----------
Originally by: riker to thebold first post w/ your main.
Soft and Crunchy 4tw! \o/ |
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Sharkbait

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Posted - 2006.07.07 14:18:00 -
[6]
Originally by: Coasterbrian Question: Is the new client exactly the same as the current TQ build, just in unicode? Or does it incorporate kali changes as well?
the client is the exact same as TQ is now, but it's just in unicode. there are no changes other than that. and yes, please bug report as normal. sooner we get this on TQ, the sooner we can start looking at getting kali in testing
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Blind Man
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Posted - 2006.07.07 14:40:00 -
[7]
Edited by: Blind Man on 07/07/2006 14:43:07 downloadingzor. edit: o o a question, when TQ is upgraded to unicode, will we have to download a new client like this or is it just like a normal patch?
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turnschuh
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Posted - 2006.07.07 14:47:00 -
[8]
/me noob
whats the difference between unicode and current TQ build? new font? any GUI changes?
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Sharkbait

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Posted - 2006.07.07 14:58:00 -
[9]
Originally by: Blind Man Edited by: Blind Man on 07/07/2006 14:43:07 downloadingzor. edit: o o a question, when TQ is upgraded to unicode, will we have to download a new client like this or is it just like a normal patch?
yes, a new client will have to be downloaded 
Originally by: turnschuh /me noob
whats the difference between unicode and current TQ build? new font? any GUI changes?
different code
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Blind Man
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Posted - 2006.07.07 14:59:00 -
[10]
new client, eww hopefully we can keep our cache folder?
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Taumenka
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Posted - 2006.07.07 15:02:00 -
[11]
Can we plz have an answer to the last question here ? Plzk ?
Drink Starsi™ Are you Caldari enough?
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turnschuh
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Posted - 2006.07.07 15:08:00 -
[12]
Originally by: Sharkbait
Originally by: Blind Man Edited by: Blind Man on 07/07/2006 14:43:07 downloadingzor. edit: o o a question, when TQ is upgraded to unicode, will we have to download a new client like this or is it just like a normal patch?
yes, a new client will have to be downloaded 
Originally by: turnschuh /me noob
whats the difference between unicode and current TQ build? new font? any GUI changes?
different code
typicall dev answer yarr I ment, for the users, what will be different for the user? faster overview, less overview bugs/lags, faster chat switching, ...?
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Othon Von'Salsa
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Posted - 2006.07.07 15:43:00 -
[13]
This client is ready for 64 bits ? :)
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Mrmuttley
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Posted - 2006.07.07 15:58:00 -
[14]
New client 
Yay for highspeed net connections  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I am Dyslexic of Borg.
Your ass will be laminated.
Originally by: Rod Blaine
Eve is not supposed to be fair
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MECHcore
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Posted - 2006.07.07 16:07:00 -
[15]
I have this strange bug atm , my ship seems to be invisible ( eagle ), it happened after i jumped through a gate 
I have no experience where and how to report this , anyone that can help me out ?
Thx in advance.
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Coasterbrian
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Posted - 2006.07.07 16:21:00 -
[16]
Edited by: Coasterbrian on 07/07/2006 16:21:43 nvm. ----------
Originally by: riker to thebold first post w/ your main.
Soft and Crunchy 4tw! \o/ |

Gwaihir
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Posted - 2006.07.07 16:45:00 -
[17]
Edited by: Gwaihir on 07/07/2006 16:54:50 Bugs?
0) When installing the new client, it overwrote the desktop icon pointing to the older client. Older client still works OK 1) After jumping through a gate, my ship (a Raven) is no longer visible. Docking does not help 2) When I could see my Raven, it had some "interesting" flashes <-- hard to explain but here goes: viewing the ship from the left shows a "hazy" spot in front of the clipped wing. As you rotate the ship, the "hazy spot" never comes into focus. No big deal - just esthetics 3) messages regarding office rent renewals coming up in Chinese (I think it is Chinese...). Odd part is that one of the messages was in English - remaining ones were in Chinese 4) all POS equipment (including POS) has disappeared - ships stationed at POS are still there (only looked at 2 locations...)
G |

Femaref
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Posted - 2006.07.07 16:57:00 -
[18]
Pos' get killed in every Mirror.
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RaTTuS
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Posted - 2006.07.07 17:00:00 -
[19]
Originally by: Gwaihir
4) all POS equipment (including POS) has disappeared - ships stationed at POS are still there (only looked at 2 locations...)
This is on purpose - all POS are removed so people cannot kill them and gaininfo from them on TQ -- New Sig to come
BIG Lottery BIG Deal BIG Sales |

DarkD
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Posted - 2006.07.07 17:35:00 -
[20]
Edited by: DarkD on 07/07/2006 17:36:10 installed new client. Have a few remarks tho. 1. Plz seed all BPO's and items. IE outpost bpo's aren't seeded 2. Add the new client to the bugreport overview 3. Central fightsystem gone? Or has it moved?
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cytomatrix
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Posted - 2006.07.07 17:52:00 -
[21]
The Capacitor status thingy is not working. 
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Outa Rileau
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Posted - 2006.07.07 18:00:00 -
[22]
Did you mirror the 3913 sisi? Inappropriate signature image, removed -zhuge WHYYYYYYYY?! |

Wen Jaibao
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Posted - 2006.07.07 18:20:00 -
[23]
Does this mean we can get rid of our old SiSi folders?
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Aldir Rundal
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Posted - 2006.07.07 19:07:00 -
[24]
Originally by: Wen Jaibao Does this mean we can get rid of our old SiSi folders?
I don't think so wen. This is just for the Unicode client. Any testing done recently won't appear on the new client either.
Recruiting |

Buraken v2
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Posted - 2006.07.07 19:09:00 -
[25]
For us whom dont know compie stuff, whats the difference between "unicode" and.. "code" i guess (the TQ version) whats the benefits of using unicode instead of the TQ version?
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
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Verite Rendition
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Posted - 2006.07.07 19:19:00 -
[26]
Originally by: Buraken v2 For us whom dont know compie stuff, whats the difference between "unicode" and.. "code" i guess (the TQ version) whats the benefits of using unicode instead of the TQ version?
Basically they need to switch to Unicode to support non-Western fonts. ---- AUS Corp Lead Megalomanic |
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Sharkbait

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Posted - 2006.07.07 19:34:00 -
[27]
Originally by: Buraken v2 For us whom dont know compie stuff, whats the difference between "unicode" and.. "code" i guess (the TQ version) whats the benefits of using unicode instead of the TQ version?
basically the short version. china needs the unicode. it's too hard for us to manage 2 code types for the game, they really need to be the same. thats basically it tbh
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Buraken v2
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Posted - 2006.07.07 20:29:00 -
[28]
AAAAAAAAAAAAAAAAAAH... unagi now I see.
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
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Gothikia
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Posted - 2006.07.07 20:39:00 -
[29]
Originally by: Sharkbait
Originally by: Buraken v2 For us whom dont know compie stuff, whats the difference between "unicode" and.. "code" i guess (the TQ version) whats the benefits of using unicode instead of the TQ version?
basically the short version. china needs the unicode. it's too hard for us to manage 2 code types for the game, they really need to be the same. thats basically it tbh
serenity > tranquility... i see how it is...
And yeah i'll be sending a few bug reports in. For 'just' making the client unicode you guys have screwed up a good few things, lol. Oh and I thought that making EVE unicode was RMR's big 'feature'... along with the retarded font.. but this is not the place.
Hate to say it but only new thing i like is the new buttons, haha.
Oh and can someone PLEEAASSE test the head ir tracking thats now in it, that would f'n rock!
Regeneration - Homosexuals more than welcome! |

Bunny Blue
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Posted - 2006.07.07 20:45:00 -
[30]
Does the new code no longer do Wide Screen RES like 1920x1200 and 1200x800?
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Callistus
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Posted - 2006.07.07 21:02:00 -
[31]
Originally by: Bunny Blue Does the new code no longer do Wide Screen RES like 1920x1200 and 1200x800?
I'm running it fine at 1280x800, no different from the previous client. --------------
[Coreli Corporation Mainfrane] |

Gothikia
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Posted - 2006.07.07 21:08:00 -
[32]
Originally by: Callistus
Originally by: Bunny Blue Does the new code no longer do Wide Screen RES like 1920x1200 and 1200x800?
I'm running it fine at 1280x800, no different from the previous client.
no problems here
Regeneration - Homosexuals more than welcome! |

FooB2
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Posted - 2006.07.07 21:11:00 -
[33]
change the font or give us an option to change to to whatever we wish blah blah blah blah blah blah.
you will be hearing from me in several following threads when unicode TQ is released ranting about THE ROUND SHOW INFO BUTTONS. SQUARE IS THE WAY TO GO. new sig coming soon www.EVE-Gamers.co.uk - YOUR community for EVE Gaming |

Blade Axattax
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Posted - 2006.07.07 21:23:00 -
[34]
hi - my windows vista disks landed on my doorstep this morning and i must say, im liking what i see so far (and im a hard and fast linux user). However the 'normal' (TQ) client is refusing to run - it seems to install ok. ive tried compatibility, ive tried running as administrator, ive tried installing to a folder other than 'progrma files' and combinations of the three.
is this new sisi client the 'eve vista' client?
and if not is there somewhere that i can get the vista client, or a patch/info that will make the normal one work 
im getting eve withdrawals already 
thx Scythe
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Bailian Moxtain
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Posted - 2006.07.07 21:43:00 -
[35]
This was a lot of blahblahblahing......
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Hashi Lebwohl
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Posted - 2006.07.07 21:50:00 -
[36]
I thought we already had a unicode font on tranquility - the font on the test server is smaller and tighter so I'm not an immediate fan.
I do like that the text is centred in the tabs with space all round the text but we are sacrificing the font size to achieve this.
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LWMaverick
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Posted - 2006.07.07 23:36:00 -
[37]
Originally by: Sharkbait
There are no patches. It's a new client. No patches. New client. No patches. New client !!!!
 
... Does not compute 

Poverty  |
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Xorus

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Posted - 2006.07.07 23:45:00 -
[38]
Originally by: Blade Axattax hi - my windows vista disks landed on my doorstep this morning and i must say, im liking what i see so far (and im a hard and fast linux user). However the 'normal' (TQ) client is refusing to run - it seems to install ok. ive tried compatibility, ive tried running as administrator, ive tried installing to a folder other than 'progrma files' and combinations of the three.
is this new sisi client the 'eve vista' client?
and if not is there somewhere that i can get the vista client, or a patch/info that will make the normal one work 
im getting eve withdrawals already 
thx Scythe
There is no specific Vista client yet as the OS has not been formally released, there is however a "fix" that some people have found that works here ---
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Kylania
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Posted - 2006.07.08 00:33:00 -
[39]
Originally by: Sharkbait the client is the exact same as TQ is now, but it's just in unicode. there are no changes other than that. and yes, please bug report as normal. sooner we get this on TQ, the sooner we can start looking at getting kali in testing
Seems there are a few differences between TQ and this new client. There seems to be a ton of little really great improvements! New map tabs, tabbed IGB, new (I) icons, more traffic options for AP, tutorial button on the Neocon, some kind of Naturalpoint head tracker under Graphics?
From what little I saw it rocks. VERY smooth UI. I'm excited about this.  -- Lil Miner Newbie Skills Roadmap | Visual Building Guide (Both work in game too!) |

Richard Cypher
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Posted - 2006.07.08 01:39:00 -
[40]
Does this SISI2 contain new mirror?
-----------------------------------------------------------------------------
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Gothikia
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Posted - 2006.07.08 04:33:00 -
[41]
Originally by: Kylania ...
From what little I saw it rocks. VERY smooth UI. I'm excited about this. 
yeah, it looks as if they have done some work to the ui framework, few bugs in it mind you, but quicker they're reported the quicker they're fixed 
Regeneration - Homosexuals more than welcome! |

Nastro Azzura
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Posted - 2006.07.08 04:52:00 -
[42]
I can't start up the client that has the patch uploaded ATM.
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Aloysius Knight
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Posted - 2006.07.08 07:19:00 -
[43]
so this new cliant code means what?
easyer to work on? less lag in large fleet battles? sexyer looking?
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Jaketh Ivanes
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Posted - 2006.07.08 07:27:00 -
[44]
So, 2 SISI servers atm?
How come I can't log on to the old one? The login screen shows TQ and SISI (4539).
I havn't downloaded the new client yet.
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Nastro Azzura
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Posted - 2006.07.08 07:41:00 -
[45]
Ok, I downloaded it, copied it to the Copy of Eve I used for SiSi, and it took over my main folder. :S It's fine, 'cause I'll just use the copy, but weird. Anyway, no, it hasn't been re-mirrored.
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Jinx Barker
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Posted - 2006.07.08 08:20:00 -
[46]
Actually she looks really good. Sleeker somehow, the info buttons were replaced with round buttons and they are brighter. Looks like little more contrast/lighting change. I just looked at basics, didnt have time to play around with.
Anyway, visually looks good so far. I am going to test her more tomorrow, want to see if they changed the promised Active/Inactive button highlights to maike them more pronounced in "light" background systems.
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starvoid
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Posted - 2006.07.08 08:37:00 -
[47]
Im having bad synchronization/timer problems on my laptop which has been running the TQ client perfectlyfor months.
When a skill completes it hangs at the 'completion imminent' state for ages. Displayed cap available doesn't match true value. Neither does shield, its really at 0% while showing about 20%. It is as if the client and server have two completely different views of my skills. Possibly ignoring my skill points server side?
If anyone else having this problem i'll file a bug report.
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Mnengli Noiliffe
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Posted - 2006.07.08 10:27:00 -
[48]
Looks like the original post is not quite correct, as the SISI 1 4539 is now where old SISI used to be, and the SISI 2 3913 is at 87.237.38.10.
SISI 2 is currently not up, it says "full cluster (0)".
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Riho
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Posted - 2006.07.08 12:02:00 -
[49]
Originally by: Richard Cypher Does this SISI2 contain new mirror?
dunno about others but i have a new mirror on the test server whit the new client :D its bout 2 weeks oldish
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Volkon
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Posted - 2006.07.08 12:09:00 -
[50]
for some random reason it says ''this page cannot be displayed'' when i click on those links.....any idea why?
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M3ta
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Posted - 2006.07.08 13:21:00 -
[51]
Unicode is nice. 64bits native code would be even better. ------------------------------ loose != lose you're != your it's != its they're != there
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Ishmael Hansen
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Posted - 2006.07.08 13:23:00 -
[52]
Originally by: Sharkbait
Originally by: Blind Man Edited by: Blind Man on 07/07/2006 14:43:07 downloadingzor. edit: o o a question, when TQ is upgraded to unicode, will we have to download a new client like this or is it just like a normal patch?
yes, a new client will have to be downloaded 
Originally by: turnschuh /me noob
whats the difference between unicode and current TQ build? new font? any GUI changes?
different code
Will it reduce lag?
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Paul Tibbets
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Posted - 2006.07.08 13:54:00 -
[53]
There is some error in the download for me, it seems to cut out in mid download and when i try to start the application it just gives me an error and says the program is incomplete or has error all though i get the eve logo on the desktop icon any idear what it can be?
And any chance of getting an icelandic mirror?
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Uther Doull
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Posted - 2006.07.08 14:17:00 -
[54]
Edited by: Uther Doull on 08/07/2006 14:18:34 Major issue, will we be able to keep our cache/settings folder? i for one don't really feel liek reorganizing 6000 bookmakrs tbh... i'm sure there ar emany that share the sentiment
oh, and will we finally be able to distinquish between the different characters in 0.0 system names? in other words, will you use a half decent font this time?
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Icarus100
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Posted - 2006.07.08 15:51:00 -
[55]
Every time I try to download the client it finishes prematurely, usually not passing 30%.
It says it's complete, but it's not!! omomgomg
Any ideas?
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DrMod
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Posted - 2006.07.08 16:09:00 -
[56]
For the partial downloaders, have you tried useing a download manager such as DAP instead of just downloading through your browser?
SiSi 2 client with patch 3913 has a mirror on it thats a couple of months old at least. SiSi 1 client with patch 4539 has a mirror on it thats around 2 weeks old.
If you are tryin the new unicode client, your shortcuts that you use to use will be redirected to this new client instead nno matter what directory you install it to so youll have to go back and recreate those shortcuts to your main TQ client.
Hope that helps with a few questions... _________________________________________
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CaptainSeafort
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Posted - 2006.07.08 17:16:00 -
[57]
YSIget ftw, tbh =P
but im confused - when i delete the contents of my SiSi folder and put in the new client (old one wasnt working so meh ) it will change ALL my desktop shortcuts to link to the new client? or will it overwrite my TQ folder by default? arrrf! confused =(
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

Hul'ka
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Posted - 2006.07.08 17:56:00 -
[58]
on login: "Incompatible (Region)"?
please explain
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CaptainSeafort
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Posted - 2006.07.08 18:19:00 -
[59]
no clue, sorry.
anyway, installed it. rounded edges on startscreen, very sexyful.
it goes from saying "proxy not connected, 13 players in game" to saying "cannot connect to ip.ip.ip.ip" if i click the icon again. i assume its down for everyone, and if so, how long for? any clue?
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

Dect
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Posted - 2006.07.08 18:20:00 -
[60]
Edited by: Dect on 08/07/2006 18:21:29 i have the same problem
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Sniser
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Posted - 2006.07.08 18:34:00 -
[61]
Originally by: Hul'ka on login: "Incompatible (Region)"?
please explain
i have the same problem, one of my char are logged in 0.0 region
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Tow Truck
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Posted - 2006.07.08 18:40:00 -
[62]
Originally by: Buraken v2 For us whom dont know compie stuff, whats the difference between "unicode" and.. "code" i guess (the TQ version) whats the benefits of using unicode instead of the TQ version?
Since the actual "developer" in this thread is unable to explain it to you in an usable fashion, I'll do:
Computers used to represent characters using 7-bit values (ASCII) and later 8-bit values, which restricted the amount of representable characters to 128 and 256 respectively. Not much considering asian character sets easily go into thousands of glyphs. Several years ago, the Unicode standard was introduced, which uses 16 bits in it's most common form and allows for up to 65536 characters. This means a single font can implement multiple complex character sets. This also means that Unicode applications can natively handling different character sets without changes or knowning details about them.
"Unicode" however doesn't have anything to do with actual programming code.
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Karo Kezo
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Posted - 2006.07.08 18:57:00 -
[63]
u could have made my life easier by making a new instalation folder and sequence to this new client. I'm fed up with copying 1.3 Gb of folders around...
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Hul'ka
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Posted - 2006.07.08 19:03:00 -
[64]
thx Sniser, guess that's it
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the animator
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Posted - 2006.07.08 19:32:00 -
[65]
just got this d/loaded now and i still cant get on STATUS: proxy not connected, 13 players :(
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Omatje
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Posted - 2006.07.08 19:35:00 -
[66]
Got the same problem, think we need to add a port number? Sig removed, please keep it below 24000 bytes etc.. - Xorus hmm...
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the animator
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Posted - 2006.07.08 19:38:00 -
[67]
can anyone enlighten us on this pls ?
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Scetrov
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Posted - 2006.07.08 20:11:00 -
[68]
"Proxy Not Connected" generaly means that there is a problem with the communication between the proxy servers and the sol servers.
From previous experenced this is either because it broke and there is no one to fix it on the weekend, or it has been intentionaly disconnected because they are only allowing certain clients to connect (i.e. internal clients)
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Vasco Ee
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Posted - 2006.07.08 20:12:00 -
[69]
I can't connect at all.
I just get a 'status unknown' under the server window and if I press 'connect' i get:-
Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong.
What is the correct IP & port number?
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Pabs Sco
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Posted - 2006.07.08 20:18:00 -
[70]
Edited by: Pabs Sco on 08/07/2006 20:18:51 Edited by: Pabs Sco on 08/07/2006 20:18:41 OOOooo porting to unicode eh?
AfxMessageBox(TEXT("Me hope you have the TEXT macro everywhere"))
heh.... ------------ Max sig image dimensions are 400w x 120h and 24,000 byte filesize. --Jorauk
^^meh..I broke the rules |

Shumanus
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Posted - 2006.07.08 20:24:00 -
[71]
1. I have downloaded and installed the new client in a different folder. 2. I have set the server to the ip address : 87.237.38.10.
It gives me "Status: Incompatible (release)" below the server address and when I click connect I get a connection failed window stating "Incompatible (Region)".
I'm using a non-English (Hungarian to be exact) version of Windows, could this be the issue?
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xXPatheonXx
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Posted - 2006.07.08 20:32:00 -
[72]
Originally by: Shumanus 1. I have downloaded and installed the new client in a different folder. 2. I have set the server to the ip address : 87.237.38.10.
It gives me "Status: Incompatible (release)" below the server address and when I click connect I get a connection failed window stating "Incompatible (Region)".
I'm using a non-English (Hungarian to be exact) version of Windows, could this be the issue?
Naw, I got it too. I think everyone else has aswell if I'm not incorrect. And I was hoping to see how it looks once I logged in aswell after a 30 min download. Ah well, time to wait for it to come on or get fixed. 
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Scetrov
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Posted - 2006.07.08 22:05:00 -
[73]
87.237.38.10 is "SiSi 1" - thus it is running 3913, the current message is "Full Cluster (0)" which usualy means the server is running, but clients are not allowed to connect.
87.237.38.50 is "SiSi 2" - running 4539, the current message is "Proxy not connected" which usualy means that the server broke.
If you are attempting to connect to SiSi 1, then you use the same old non-unicode test client and put 87.237.38.10 into the server box at the login screen. If you are attempting to connect to SiSi 2 you need to use this client and you need to select "Test Server (Singuarity)" from the server box at the login screen.
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Exiled One
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Posted - 2006.07.09 00:18:00 -
[74]
This thread made me quit eve. Bye
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Blind Man
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Posted - 2006.07.09 00:38:00 -
[75]
Originally by: Exiled One This thread made me quit eve. Bye
can i have your stuff
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H3licon
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Posted - 2006.07.09 02:26:00 -
[76]
Edited by: H3licon on 09/07/2006 02:26:18 It's understandable he left. I work at weekends because i have tasks on hands, and sometimes clients will pay the same, either i work 8 or 16 hours on a day.
It's gruesome how CCP has a zillion of paying players and 24/7 support is done by GM's who are -mostly- just chatters without any decision abilities, while leaving the paying ones just posting between themselves on the forums they rarely read.
Either that, or they also win money over 500mb useless downloads.
|

Warden Nightstar
|
Posted - 2006.07.09 03:59:00 -
[77]
Loaded one of the new tabs in the map screen and the client crashed to desktop. I can't repeat it, either.
|

Kian Gyrfalcon
|
Posted - 2006.07.09 04:04:00 -
[78]
Am I the only one who can't even open the installer for the new client? I've downloaded it twice and it just freezes up my system each time I try to open it. I'm running Windows XP with SP2...
|

Warden Nightstar
|
Posted - 2006.07.09 04:13:00 -
[79]
Sounds like a problem with your computer.
|

Hellspawn666
|
Posted - 2006.07.09 06:20:00 -
[80]
I also get the incapacitable region error across all of my accounts.
|

Scetrov
|
Posted - 2006.07.09 08:52:00 -
[81]
If you try and use the new 4539 client to connect to SiSi 2 which is currently running 3913 on 87.237.38.10 then you will get a message similar to "Incompatable (Release)".
Equaly if you try and use the 3913 client to connect to the 4539 server (87.237.38.50) you will get a "Incompatable" message.
If you have the new "unicode" client (4539) you need to connect to 87.237.38.50
If you have the old "non-unicode" client (3913) you need to connect to 87.237.38.10
|

jegthepeg
|
Posted - 2006.07.09 10:40:00 -
[82]
server is down so .... get it back up especially over the weekend when we got time on our handies...let uz get on the server and BuggReportÖ the hell out ov this thing so we can make ur lives alot easier plllzzz 
|

Omatje
|
Posted - 2006.07.09 11:24:00 -
[83]
when you connect to .50 server with .4539 client you get:
Before connecting: Proxy not connected, 13 players
After connecting: Proxy not connected to sol servers
Sig removed, please keep it below 24000 bytes etc.. - Xorus hmm...
|

Mistica
|
Posted - 2006.07.09 12:18:00 -
[84]
Originally by: Omatje when you connect to .50 server with .4539 client you get:
Before connecting: Proxy not connected, 13 players
After connecting: Proxy not connected to sol servers
Hey omatje.. Still here huh.. I get an error trying to connect, which is mentioned above too.. Not connected yet there are people in it..
|

cytomatrix
|
Posted - 2006.07.09 12:44:00 -
[85]
Originally by: Omatje when you connect to .50 server with .4539 client you get:
Before connecting: Proxy not connected, 13 players
After connecting: Proxy not connected to sol servers
Same here. 
|

DaveJ7
|
Posted - 2006.07.09 13:29:00 -
[86]
Originally by: cytomatrix
Originally by: Omatje when you connect to .50 server with .4539 client you get:
Before connecting: Proxy not connected, 13 players
After connecting: Proxy not connected to sol servers
Same here. 
Same here.
Will our bookmark folders be kept intact after the update on TQ?
|

DaveJ7
|
Posted - 2006.07.09 13:41:00 -
[87]
Edited by: DaveJ7 on 09/07/2006 13:42:50 Someone at CCP should be shot. I compared one of the files (the largest one) between normal and unicode version (after renaming for convenience). The verdict:
305,984,118 resFaceUNI.stuff 305,984,118 resFaceNORM.stuff Exactly the same size. But it gets worse:
D:\>md5sum resFaceNORM.stuff 222146ddb8743fe7345dcf297759efea *resFaceNORM.stuff
D:\>md5sum resFaceUNI.stuff 222146ddb8743fe7345dcf297759efea *resFaceUNI.stuff
They have EXACTLY THE SAME MD5SUM. Not a single bit of the files is different. This was true for most of the .stuff files.
The verdict: This could have been done in a MUCH smaller patch
|

Callistus
|
Posted - 2006.07.09 14:29:00 -
[88]
Originally by: DaveJ7 Edited by: DaveJ7 on 09/07/2006 13:42:50 Someone at CCP should be shot. I compared one of the files (the largest one) between normal and unicode version (after renaming for convenience). The verdict:
305,984,118 resFaceUNI.stuff 305,984,118 resFaceNORM.stuff Exactly the same size. But it gets worse:
D:\>md5sum resFaceNORM.stuff 222146ddb8743fe7345dcf297759efea *resFaceNORM.stuff
D:\>md5sum resFaceUNI.stuff 222146ddb8743fe7345dcf297759efea *resFaceUNI.stuff
They have EXACTLY THE SAME MD5SUM. Not a single bit of the files is different. This was true for most of the .stuff files.
The verdict: This could have been done in a MUCH smaller patch
Buhu... it hardly takes that long to download a new client. --------------
[Coreli Corporation Mainfrane] |

CaptainSeafort
|
Posted - 2006.07.09 14:38:00 -
[89]
Originally by: DaveJ7 *paraphrase* CCP dun baaaad!
no! it cant be true >.< if thats real then thats bloody irritating - almost more irritating than downloading the new build to then find servers down -.-
why not release the build and have the server UP? =(
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

niroshido
|
Posted - 2006.07.09 15:03:00 -
[90]
well that wouldnt be fun now would it?, the devs greatest prank is to make ppl download really long files and wait for about a month to make the file work, it wouldnt be fun if it did work, would it?
also notice that no dev has commented on this failure to connect problem
lol Signature file size and dimensions to big, please keep it under 24000 bytes and 400x120 - Petwraith |

Elisya
|
Posted - 2006.07.09 15:03:00 -
[91]
Edited by: Elisya on 09/07/2006 15:22:13 I get this error message upon installing... What could it be? (i have done a virusscan, emptied all temp folders, checked disk, downloaded it to several locations etc....)
error
|

Deakin Frost
|
Posted - 2006.07.09 15:52:00 -
[92]
Edited by: Deakin Frost on 09/07/2006 15:54:17 Too much stuff's similar to warrant a complete download... 
PS F:\> cd 'F:\Program Files\CCP\EVE' PS F:\Program Files\CCP\EVE> gci *.stuff | sort name | select { $(get-sha1 $_)+" *"+$_.name }
$(get-sha1 $_)+" *"+$_.name ---------------------------- d7831217cb6eac7f13af87a2665f3251ad7dca16 *res.stuff fbfb5f349225fe70bfa97f79e72c954838bda22f *resCelestialTextures.stuff 22553c95bc081f39d5eab443e436d8b4f5fa6f6f *resCOSMOS.stuff 4036e0fbb09243d792d9437c7a3a831808aaf13e *resDungeons.stuff 8897675710724e1e56dcfadc636a4cc8e7c027d5 *resFace.stuff 1e44ed11d9ddb1d8cf04eb4de51f5d75dbf7ff26 *resFaceTextures.stuff 788c4fd3137a16ebd70666c2be190ae076acf9b8 *resMusic.stuff 2db37ce533dfb6f41ab748119f5e5a3044b736c9 *resSND.stuff 4369f9c8c2f5c6d3777a5f3a7df81b7e2197e72f *resTextures.stuff f7b75b3da785b6e92cf68e05ed0c89ac8ea39fef *resui.stuff c2656ce674a8db08bd81d28076bd41d783a82bb0 *tut2.stuff
PS F:\Program Files\CCP\EVE> cd 'F:\Program Files `(x86`)\CCP\EVETest' PS F:\Program Files (x86)\CCP\EVETest> gci *.stuff | sort name | select { $(get-sha1 $_)+" *"+$_.name }
$(get-sha1 $_)+" *"+$_.name ---------------------------- f40ef80365b3662e9137803e1d23cce3d9f4c57e *res.stuff fbfb5f349225fe70bfa97f79e72c954838bda22f *resCelestialTextures.stuff 22553c95bc081f39d5eab443e436d8b4f5fa6f6f *resCOSMOS.stuff 4036e0fbb09243d792d9437c7a3a831808aaf13e *resDungeons.stuff 43fbdcdecb938daeca97c732206339918835e1fa *resFace.stuff 1e44ed11d9ddb1d8cf04eb4de51f5d75dbf7ff26 *resFaceTextures.stuff 1db8b20eba01aca777c7fee0fa1d1ad8a50b4dbb *resLangPack.DE.stuff 1c423dc11deae95022211db2d98eb4926a24463a *resLangPack.ES.stuff ac2a554a53218fc5111e60fbfc0869a7cfd96260 *resLangPack.FR.stuff c19d44401af9acc417e99d7ba7864777e33b1f39 *resLangPack.IT.stuff 9d71f27b94b6ba5871a981d322b58bf9ba9db924 *resLangPack.JA.stuff 692a2b0a8d97f0aea58ffe77a659f5c9a2027757 *resLangPack.KO.stuff 8515305a33d04fb65588c28596f5949d09db5562 *resLangPack.PT.stuff faf78a51d560d20367feccf6c9fec5c5999a8995 *resLangPack.RU.stuff b51fff3714020d9e5728538ca35619cbc9dfaf11 *resLangPack.ZH.stuff 788c4fd3137a16ebd70666c2be190ae076acf9b8 *resMusic.stuff 2db37ce533dfb6f41ab748119f5e5a3044b736c9 *resSND.stuff 4369f9c8c2f5c6d3777a5f3a7df81b7e2197e72f *resTextures.stuff 3a9dcc12338e4a17d9072a947ce0f2595c7c2f1f *resui.stuff 43c77deadd76d44eb9acec4a3e576f68e1fde634 *tut2.stuff
PS F:\Program Files (x86)\CCP\EVETest>
|

Bob Niac
|
Posted - 2006.07.09 15:54:00 -
[93]
stuff went here
Extract: resDungeons.stuff... 100% Extract: resFace.stuff... 100% Extract: resFaceTextures.stuff... 100% Extract: resLangPack.DE.stuff... 100% Extract: resLangPack.ES.stuff... 100% Extract: resLangPack.FR.stuff... 100% Extract: resLangPack.IT.stuff... 100% Extract: resLangPack.JA.stuff... 100% Extract: resLangPack.KO.stuff... 100% Extract: resLangPack.PT.stuff... 100% Extract: resLangPack.RU.stuff... 100% Extract: resLangPack.ZH.stuff... 100%
*snip*
|

Bob Niac
|
Posted - 2006.07.09 15:55:00 -
[94]
hmmm .. looks like x64 is at it again....
|

Fantome
|
Posted - 2006.07.09 17:27:00 -
[95]
"Proxy not connected, 13 players" here too  Any update from devs ?? Si Vis Pacem, Para Bellum. |

Resolve
|
Posted - 2006.07.09 17:48:00 -
[96]
Originally by: Callistus
Originally by: DaveJ7 Edited by: DaveJ7 on 09/07/2006 13:42:50 Someone at CCP should be shot. I compared one of the files (the largest one) between normal and unicode version (after renaming for convenience). The verdict:
305,984,118 resFaceUNI.stuff 305,984,118 resFaceNORM.stuff Exactly the same size. But it gets worse:
D:\>md5sum resFaceNORM.stuff 222146ddb8743fe7345dcf297759efea *resFaceNORM.stuff
D:\>md5sum resFaceUNI.stuff 222146ddb8743fe7345dcf297759efea *resFaceUNI.stuff
They have EXACTLY THE SAME MD5SUM. Not a single bit of the files is different. This was true for most of the .stuff files.
The verdict: This could have been done in a MUCH smaller patch
Buhu... it hardly takes that long to download a new client.
Fortunately I do have fast internet however, not everyone does. A fair amount of people are on 56k(or worse) dial-up connections.
If a majority of files are the same, it doesn't warrant a 559MB download. The OP definately has a point. I still remember the days of dial-up and a download that big would take over a day (27.7 hours at least under absolute perfect conditions, reality is it will take longer). Painful.
|

Frank Horrigan
|
Posted - 2006.07.09 17:52:00 -
[97]
Is there a mirror.. or peferably torrent of this somewhere? Im only getting 20-40kbps on this 600mb file.. and it cuts off every hour or so, so I can't really get it..
|

Resolve
|
Posted - 2006.07.09 17:55:00 -
[98]
Originally by: Frank Horrigan Is there a mirror.. or peferably torrent of this somewhere? Im only getting 20-40kbps on this 600mb file.. and it cuts off every hour or so, so I can't really get it..
Try a download manager, it will help, especially if you're getting disconnected. I was getting ~800KB/s a couple hours ago.
|

ElfeGER
|
Posted - 2006.07.09 21:07:00 -
[99]
rsync from tq client to unicode client:
sent 20811522 bytes received 241492 bytes 12075.14 bytes/sec total size is 1396783555 speedup is 66.35
so about 20 MB changes
|

Epsilon 1
|
Posted - 2006.07.09 21:10:00 -
[100]
Can't believe this ****. Nicely done, nicely done.
Originally by: Steven Gerrard Why do those minmatarians throw their ships together from toilet paper and junk?
Originally by: Eltigre Crime in EVE pays the victim.
|

Hohenheim OfLight
|
Posted - 2006.07.09 21:12:00 -
[101]
Edited by: Hohenheim OfLight on 09/07/2006 21:13:24
Originally by: Sniser
Originally by: Hul'ka on login: "Incompatible (Region)"?
please explain
i have the same problem, one of my char are logged in 0.0 region
I get the same thing and i am in MH. Also somethign about an incompatible version, but i think thats becsue it was trying to coenect to the old test server. ----------------------------------------------
|

Frank Horrigan
|
Posted - 2006.07.10 03:12:00 -
[102]
Originally by: Resolve
Originally by: Frank Horrigan Is there a mirror.. or peferably torrent of this somewhere? Im only getting 20-40kbps on this 600mb file.. and it cuts off every hour or so, so I can't really get it..
Try a download manager, it will help, especially if you're getting disconnected. I was getting ~800KB/s a couple hours ago.
Im using one dude, the servers just not giving me any speed here...
|

Miganto
|
Posted - 2006.07.10 05:17:00 -
[103]
I don't seem to be able to download the new client from all the links. I get page not found on IE and FFox.
|

Dragy
|
Posted - 2006.07.10 08:21:00 -
[104]
damn, i get the same, proxy not connected, 13 players. Could ANYONE do soemthing about it ?
|

jegthepeg
|
Posted - 2006.07.10 09:07:00 -
[105]
Plz... MR CCP..
i dont mind downloading a huge client that i didnt need to..
what i do mind is downloading it and then the server being down for days after it 
|

Buraken v2
|
Posted - 2006.07.10 10:12:00 -
[106]
I AM SURE THE SERVER IS DOWN FOR A REASOOOOOOOOOOON
Its like you fools actually sit there and think CCP keeps it down just for ****s and giggles 
It will be back when its ready.
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
|

VeNT
|
Posted - 2006.07.10 10:21:00 -
[107]
Originally by: Buraken v2 I AM SURE THE SERVER IS DOWN FOR A REASOOOOOOOOOOON
Its like you fools actually sit there and think CCP keeps it down just for ****s and giggles 
It will be back when its ready.
would have been nice to be told that it was going to be down for over 3-4 days in advance tho.
-------------------- Selena 001 > has VeNT left system? its gone really quiet! |
|

Sharkbait

|
Posted - 2006.07.10 10:33:00 -
[108]
ok. just to clear something up. there is other stuff happening. we created a patch and it was bigger than the client, thats the reason for the client and not a patch.
|
|

Volkon
|
Posted - 2006.07.10 10:42:00 -
[109]
Is there any other Mirrors as the links you have given dont seem to work for me :s.
Thanks
|

Hohenheim OfLight
|
Posted - 2006.07.10 10:43:00 -
[110]
Originally by: Sharkbait ok. just to clear something up. there is other stuff happening. we created a patch and it was bigger than the client, thats the reason for the client and not a patch.
dude we done mind what we have to dl as long as it works, which it does not. ----------------------------------------------
|

Matthew
|
Posted - 2006.07.10 11:27:00 -
[111]
Originally by: Hohenheim OfLight
Originally by: Sharkbait ok. just to clear something up. there is other stuff happening. we created a patch and it was bigger than the client, thats the reason for the client and not a patch.
dude we done mind what we have to dl as long as it works, which it does not.
This is a test version, on a test server. Sometimes things that are being tested break. Which is good, cause then you can work out why it broke, and fix it so it doesn't happen when it's released to TQ. If things are sufficiently broken, that may mean there's no point having the test server up until those things are fixed.
Whenever you download or make use of test versions, you do so accepting that it may not work properly, or at all, and that the test server may or may not be available, for any reason. To expect otherwise is to fundamentally miss the point of it being a test server. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

Hohenheim OfLight
|
Posted - 2006.07.10 12:36:00 -
[112]
Originally by: Matthew
Originally by: Hohenheim OfLight
Originally by: Sharkbait ok. just to clear something up. there is other stuff happening. we created a patch and it was bigger than the client, thats the reason for the client and not a patch.
dude we done mind what we have to dl as long as it works, which it does not.
This is a test version, on a test server. Sometimes things that are being tested break. Which is good, cause then you can work out why it broke, and fix it so it doesn't happen when it's released to TQ. If things are sufficiently broken, that may mean there's no point having the test server up until those things are fixed.
Whenever you download or make use of test versions, you do so accepting that it may not work properly, or at all, and that the test server may or may not be available, for any reason. To expect otherwise is to fundamentally miss the point of it being a test server.
Just as you have just fundamentally missed the point, I know its a test server, and all the crap that goes with it, but when the thred contines 13 poeple saying they can not log in, the dev response should not be "Its not a patch its a new client" It should be "yes /no we know /now know about the loggin in problem, and will sort it out or tell you a work round.
----------------------------------------------
|

Deakin Frost
|
Posted - 2006.07.10 13:19:00 -
[113]
How does this login queue business work?
|

Stigian
|
Posted - 2006.07.10 14:11:00 -
[114]
http://en.wikipedia.org/wiki/Unicode
Unicode is an industry standard designed to allow text and symbols from all of the writing systems of the world (See Universal Character Set) to be consistently represented and manipulated by computers.
Unicode characters can be encoded using any of several schemes termed Unicode Transformation Formats (UTF).
The Unicode Consortium has as its ambitious goal the eventual replacement of existing character encoding schemes with Unicode, as many of the existing schemes are limited in size and scope, and are incompatible with multilingual environments. Its success at unifying character sets has led to its widespread and predominant use in the internationalization and localization of computer software. The standard has been implemented in many recent technologies, including XML, the Java programming language, and modern operating systems.
|

Spikum
|
Posted - 2006.07.10 16:08:00 -
[115]
Will there be a Cherrokee EvE-Client then?
|
|

Sharkbait

|
Posted - 2006.07.10 16:14:00 -
[116]
Originally by: Hohenheim OfLight
Originally by: Sharkbait ok. just to clear something up. there is other stuff happening. we created a patch and it was bigger than the client, thats the reason for the client and not a patch.
dude we done mind what we have to dl as long as it works, which it does not.
so whats wrong with it ?
it's worked for the 80 people that are currently online
|
|

Ranoxx
|
Posted - 2006.07.10 17:06:00 -
[117]
Thats fine for the people who have downloaded the new client. but what about the people who need to get the new client?? click the link and you get page cannot be displayed.
|

Deakin Frost
|
Posted - 2006.07.10 17:38:00 -
[118]
Edited by: Deakin Frost on 10/07/2006 17:38:29 80 people were online? Earlier there were just 50 and EVETest still meant to put me in a queue, of which the semantics are quite frankly confusing.
Also, proxy not connected but shows 72 people online 
|

Wizzkidy
|
Posted - 2006.07.10 17:47:00 -
[119]
Seems its gone down again, saying that it was quite laggy. just about got my bug report and reproduced it before it went down
|

CaptainSeafort
|
Posted - 2006.07.10 17:51:00 -
[120]
Edited by: CaptainSeafort on 10/07/2006 17:54:32 Edited by: CaptainSeafort on 10/07/2006 17:53:38 Edited by: CaptainSeafort on 10/07/2006 17:52:32 Edited by: CaptainSeafort on 10/07/2006 17:51:57 ditto deakin, but if i reclick the server it goes to "unable to connect" etc again. the old SiSi client worked, and ive set my anti-virus with exactly the same settings for this client, so if its merely a new code base it should work - but it obviously doesnt =/
Originally by: "Sharkbait" so whats wrong with it?
okay, here it is:
Title: New Client dun be broked
Client Build: 4593
Description: Apparently 90% of the testing population can't access the test servers as "the proxy isn't connected". Some experience it then telling them that it is "Unable to connect to 87.237.38.50 on port 26000".
Reproduction Steps: 1. Download new client. 2. Install. 3. Start EVE. 4. Beat your head in frustration on the table for the hour you spent downloading something that can't connect to the server.
Computer: Various, but in my case a Dell Pentium 4 with no problems with any other games etc.
Screenshot: Linkage
mkay? =P
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

Lord Derik
|
Posted - 2006.07.10 17:58:00 -
[121]
Can someone help me with this, Why do I see this on Sisi II? "Status Proxy Not Connected, 72 Players Version 2 12 4539" And then when I try to connect, I get this... "Proxy not connected to sol servers" So there are 72 players currently playing but no proxy. I've seen this for a while now. There are alway a different number of players but it says the proxy is always down, as far as the 20+ times I have looked at it. |

DrMod
|
Posted - 2006.07.10 18:14:00 -
[122]
It worked for a few hours this afternoon and now we are back to the same problems that were occuring all over the weekend. There are definitly some stability issues with some nodes or something dieing at random times  _________________________________________
|

Lord Derik
|
Posted - 2006.07.10 18:27:00 -
[123]
Thanks, I only skimmed the previous posts, but apparently missed all the ones similar to mine, which I noticed after I re-read.  |

Malthros Zenobia
|
Posted - 2006.07.10 18:45:00 -
[124]
This is a pretty big patch...
/me ducks.
|

Matthew
|
Posted - 2006.07.10 18:48:00 -
[125]
Originally by: Lord Derik Can someone help me with this, Why do I see this on Sisi II? "Status Proxy Not Connected, 72 Players Version 2 12 4539" And then when I try to connect, I get this... "Proxy not connected to sol servers" So there are 72 players currently playing but no proxy. I've seen this for a while now. There are alway a different number of players but it says the proxy is always down, as far as the 20+ times I have looked at it.
It seems to me that there are some stability issues. Proxy Not Connected indicates that the Proxy servers are up, but the Sol nodes have all crashed. To put it in simple terms, the lights are on but no-ones home.
As for it indicating a number of players online, I suspect that's the number of players online just before it broke. When the Sol nodes go down, it must be stopping the player count from updating to reflect that no-one is connected anymore. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

Hell Bloody
|
Posted - 2006.07.10 18:56:00 -
[126]
Well at least it did not happend on Tranquility, and that's the important thing. Let them fix it, there's nothing left to be done and complaining surely won't help them do their job.
|

Hohenheim OfLight
|
Posted - 2006.07.10 19:08:00 -
[127]
Originally by: Sharkbait
Originally by: Hohenheim OfLight
Originally by: Sharkbait ok. just to clear something up. there is other stuff happening. we created a patch and it was bigger than the client, thats the reason for the client and not a patch.
dude we done mind what we have to dl as long as it works, which it does not.
so whats wrong with it ?
it's worked for the 80 people that are currently online
Incompatible (Region)
The same as all the others who can not get on. ----------------------------------------------
|

Mr Fourzo
|
Posted - 2006.07.10 19:29:00 -
[128]
Dude, I have the Proxy not Connected error. You have the wrong definition of "All". Read the above posts too.
Try reinstalling the client, in a brand new folder, and then see if you get the right error message.
|

Deakin Frost
|
Posted - 2006.07.10 19:39:00 -
[129]
Originally by: Hell Bloody Well at least it did not happend on Tranquility, and that's the important thing. Let them fix it, there's nothing left to be done and complaining surely won't help them do their job.
Can't await patch day of this... Remember that this apparently runs pretty stable for the Chinese beta, yet this code gets a hissy fit on SiSi (on which it ran before, apparently successfully, too).
|

Frank Horrigan
|
Posted - 2006.07.10 20:18:00 -
[130]
rabble rabble RABBLE RABBLE RABBLE RABBLE!!!
Seriously though, im guessing since everyones getting the 13-72 users online no proxy crap .. And theres no patch.. its a sever problem.. so im gonna go do other sutff till it works..
|

Lord Derik
|
Posted - 2006.07.10 21:33:00 -
[131]
Edited by: Lord Derik on 10/07/2006 21:33:41
Originally by: Hell Bloody Well at least it did not happend on Tranquility, and that's the important thing. Let them fix it, there's nothing left to be done and complaining surely won't help them do their job.
It isn't really complaining, it's informing, which is the purpose of this thread. The more it is talked about the more info they have to fix it, before it gets to Tranquility. Most of us are just trying to help out by play testing the new client, at least that's my story and I'm sticking to it. I'm Sys Admin, so I know it often takes thick skin to handle day to day problems. I'm sure if they have had enough of the "complaining" they won't read it. |

Kismeteer
|
Posted - 2006.07.10 21:35:00 -
[132]
Still getting 'Proxy not connected' errors when trying to launch the beta code. Even after a reinstall. Now, we might just be waiting for a reboot, but it would be nice if the devs would tell us that external access to the test server is still turned off. I suspect they are still doing internal testing, and we won't get access to the server until the 'proxy not connected' errors go away.
Some proactive notification would be nice once and awhile. heh Either way, we're lined up outside, ready to test, as soon as you give us access.
|

Kitty O'Shay
|
Posted - 2006.07.10 21:50:00 -
[133]
Have gone from 'proxy not connected' to 'unable to connect to 87.237.38.50' now.
Guess all of Sisi2 is down down. Then new client looks pretty, reading the news and all. --
Convo Me! |

Daiashi
|
Posted - 2006.07.10 23:11:00 -
[134]
From General Discussion forum
Originally by: kieron Throughout the next 5 weeks, CCP staff will be cycling through their summer vacations. There should not be any major changes to game content or code during the coming weeks as the different development teams rotate the staff on break. There will still be Dev and GM staff on-hand in case there are any issues and the volunteer teams will continue to provide their normal excellent support.
As soon as the summer vacation is over, development of and coding the Path to Kali will resume.
Here's hoping that the guys with the keys for SiSi 2 isn't the one on holiday this week ________________________________________________
The most daring pilot in the Galaxy ~ I FLY NUDE |

Dak Hakin
|
Posted - 2006.07.11 02:17:00 -
[135]
I think I'll wait for a while before I go back to testing. Sounds like too much of a pain right now. _______________________________________________ I am the devil, and I'm here to do the devils work.
|

Kian Gyrfalcon
|
Posted - 2006.07.11 02:31:00 -
[136]
Soo, any comment on the 3913 version SiSi server being at "Full Cluster (0)"? Or is that just me?
|

Matthew
|
Posted - 2006.07.11 07:56:00 -
[137]
Originally by: Kismeteer Still getting 'Proxy not connected' errors when trying to launch the beta code. Even after a reinstall. Now, we might just be waiting for a reboot, but it would be nice if the devs would tell us that external access to the test server is still turned off.
"Proxy Not Connected" means that the server is broken, not that external access has been deliberately shut off - that would be the "Full Cluster (0)" message. "unable to connect to 87.237.38.50" would indicate that the whole server has been either switched off, unplugged from the network, or is undergoing DT (likely for fixing).
Originally by: Kismeteer Some proactive notification would be nice once and awhile.
Those server status messages are useful, once you understand what they're telling you. I don't see that a Dev posting to parrot the error message would really be much use - the only time it would be is if the error messages broke, which is not the case here. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

Marsha11
|
Posted - 2006.07.11 12:02:00 -
[138]
I managed to log on yesterday and found my way to FD- in syndicate, with 20 people in local and about 5 in FFA1 i lagged to hell when i warped in...
So whoever asked about if this unicode would help with the lagg the answer i would give you is...NO... shame, it does look nice in unicode.
When i did eventually stop lagging i died to a vindicator anyway, so maybe i was just meant to lagg and die in a ball of flames :(
End 
|

Honneamise
|
Posted - 2006.07.11 14:23:00 -
[139]
Originally by: Sharkbait
Update 10/07/06 14:10 : we have a slight network problem and we are not able to access the servers from here at HQ. This basically means we can not update or restart the test servers. This is being sorted and hopefully will be resolved asap. until we have the network back, sisi will remain down. please note that this does not effect the live server in anyway. it's only an issue for SISI 1 and SISI 2.
thank you guys to keep us informated ;)
|

Dragy
|
Posted - 2006.07.11 20:01:00 -
[140]
so we wait 
|

Daiashi
|
Posted - 2006.07.11 22:46:00 -
[141]
ALL opionins expressed here are my own and NOT OFFICIAL by any stretch of the Heisenberg Uncertainty Principle.
After a days intense forum wxxxe-ing it seems that there are several things happening on both test servers at the same time. As i understand it SiSi 1 is working on a hotfix for TQ and SiSi 2 is, um, . . . .
I know that anyone who actually reads this sticky to the last post has a genuine interest in the development of the game and probably already knows that ^^^. Like me you can only say - meh, stuff happens
As for those who won't read this far - I encourage those that have the power to slap ***read teh sticky*** notices on all the threads that are already answered here.
GL to CCP in getting it all online again! ________________________________________________
The most daring pilot in the Galaxy ~ I FLY NUDE |

ThaHandy
|
Posted - 2006.07.12 00:41:00 -
[142]
Edited by: ThaHandy on 12/07/2006 00:42:39 Edited by: ThaHandy on 12/07/2006 00:41:37
Originally by: Sharkbait
[..]
client <--this is a test build. do not over write your live server client. [...]
client <--do not over write your existing client. you can not connect to TQ with this client
look its trying to install to the default location "C:\Program Files\CCP\EVE" that why there is red text in link
cal it "C:\Program Files\CCP\EVE-UNI" by default in setup, ccp, thats a first step people messing up there client (the next,next,next,next,done @ install people i mean)
not me, in installing games @ D:\ 
anyway, i got a "Incompatible (Region)" msg. now an read that ccp can get access to china server \o/ (thats what u get if u plant a server in china 
would nice ccp works on an shiny new client, new netcode, new server-side design aka no lag EVE2?
|

Mtthias Clemi
|
Posted - 2006.07.12 00:57:00 -
[143]
theres me, all ready yto start testing away! and i read it isnt working! how dare thee... meh anyway i haf fun dling the new client at 1100 KB/s OMGWTF! i love my internet, hope its working soon.
|

Praximus Maxiumus
|
Posted - 2006.07.12 03:08:00 -
[144]
just spent an hour downloading new client, would still love to know when were gonna be able to connect, seems you have alot of people willing to help ya test it :)
|

Hohenheim OfLight
|
Posted - 2006.07.12 09:40:00 -
[145]
Originally by: Praximus Maxiumus just spent an hour downloading new client, would still love to know when were gonna be able to connect, seems you have alot of people willing to help ya test it :)
looking at the update never would seem to be a posible date thou i dont belive that for one seccond.
And all i wanted to do was to be able to fly a carrier, I have all the skill bar the overley priced carrier skill, come guys split it to carriers and mother ships 460 mil is insane, as it was i had to spend 3 months mining the mins to build the dam thing, and another 4 months grinidng to get the isk for skills and mods to get thsi far, but that last 460 mil is killing me :( ----------------------------------------------
|

Miss Overlord
|
Posted - 2006.07.12 11:11:00 -
[146]
so im guessing when TQ is updated with this new unicode are we looking at a total redownload or will it be a smaller patch lol 550MB nearly for dialup god 100 hours im looking at ah well my PC will be busy for 2 weeks lol.
Well 50 hours anyway - hoping that once its ready we can actually just patch it via a smaller patch will be watching tho wont be testing this one.
|

DeODokktor
|
Posted - 2006.07.12 11:27:00 -
[147]
Originally by: Miss Overlord so im guessing when TQ is updated with this new unicode are we looking at a total redownload or will it be a smaller patch lol 550MB nearly for dialup god 100 hours im looking at ah well my PC will be busy for 2 weeks lol.
Well 50 hours anyway - hoping that once its ready we can actually just patch it via a smaller patch will be watching tho wont be testing this one.
when they rebuild the graphics then the large files will have to be rebundled again.. so possibly we are seeing some of that in this test build.
I think that a lot of you need to grow up to be honest and learn what's going on..
Not able to download = NOT ABLE TO DOWNLOAD.. It does not mean Cant connect to the server to play on it. ^^ I think a LOT of you need to learn that lol
DOWNLOAD = INSTALL CONNECT = PLAY
And yea, I'd like to see the servers come up too :) .. But it's a TEST server for TESTING and I think that when your FIXING problems that sometimes you have to keep things OFFLINE while buggy code is GETTING SORTED ---- WTB Aurora S bpo - Evemail me in game.. Scammed by "Not Superman" AKA "Nyphur" Then go visit the link |

Wizzkidy
|
Posted - 2006.07.13 09:50:00 -
[148]
Went onto the test server last night (unicode client)
I have been on there a few times (when its working) and I must say that some things are better for me,
better being the market opens up alot quicker then normal for me and some UI changes seem to have cleared up the hanging when opening my inbox etc...
BUT (and its a rather big one)
there are bugs (of course there is! hehe) but the main one being the capacitor bug
I'm getting the cap bug all the time it never stops being a problem on this client! its there in every fight or non fight situation - it dont matter if I re-log dock / undock .....nothing
I have bug reported the issue and gave full descriptions and how to replicate for me but I dont need to "replicate it" cause I get it all the time lol
Does all of you have this cap bug issue on the new unicode client?
|

DrMod
|
Posted - 2006.07.13 10:08:00 -
[149]
Yes, the cap bug is one i get all the time. I havnt never got it  The other is the invisible ship after jumping through a gate, i havnt never got that either...
The other annoying, but not that serious if it only stays on this server is the lack of bountys are rewarded for killing NPC's. I know money isnt a big issue on the test server, i would hate to see that bug creep out onto live  _________________________________________
|

Hohenheim OfLight
|
Posted - 2006.07.13 10:59:00 -
[150]
The price of skills on the test server two is a problem, you can get a carrier for 100 isk but the carrier skill still cost 460 mil ;/ ----------------------------------------------
|

Matthew
|
Posted - 2006.07.13 11:19:00 -
[151]
Originally by: Hohenheim OfLight The price of skills on the test server two is a problem, you can get a carrier for 100 isk but the carrier skill still cost 460 mil ;/
Mmm, I'd guess that's because the skills are seeded by the normal NPC orders as they are on TQ, wheras ships etc get seeded by the special Sisi seeding script.
The problem with seeding the skills using the script would be that it would then be impossible to buy one from the NPC order (market always buys from cheapest order in same place), so it would mask faults with the NPC seeding. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

Coasterbrian
|
Posted - 2006.07.13 11:45:00 -
[152]
Originally by: Hohenheim OfLight The price of skills on the test server two is a problem, you can get a carrier for 100 isk but the carrier skill still cost 460 mil ;/
Buy apoc for 100 isk.
Insure to platinum.
Undock.
Self-destruct.
Rinse and repeat till you have the necessary isk. ----------
Originally by: riker to thebold first post w/ your main.
Soft and Crunchy 4tw! \o/ |

Sonos SAGD
|
Posted - 2006.07.13 12:08:00 -
[153]
i fill sorry for the people who have slow connections when they release this new client. they will be downloading for a while ----------------------------------------------- I lost 5 sp of skill trainning time during the last patch an i demand that ccp refund it to me |

SengH
|
Posted - 2006.07.13 12:41:00 -
[154]
is anyone else getting higher than normal cpu usage (ie. EVE maxing out 1 core) when using this client? I have a X2 3800+ with 2 gb of ram and these slowdowns shouldnt be happening. The test client is installed on a RAID array too...
|

Syrin
|
Posted - 2006.07.13 14:55:00 -
[155]
No abnormal slowdowns here. Just The system locking when a ship i was attacking was going into siege mode. (the dread pilot also locked up) havent been able to reproduce yet as not many dread pilots
|

Frank Horrigan
|
Posted - 2006.07.14 04:34:00 -
[156]
Still 33 users.. proxy broke.
is the server ever gonna work or.. shoud I just uninstall it now?
|

Eddie Knight
|
Posted - 2006.07.14 08:18:00 -
[157]
It worked yesterday at around 13:00-14:00 (at 14:00 the scheduled DT was announced). ___________________________________________________________________
|

Alizarin Crimson
|
Posted - 2006.07.14 11:28:00 -
[158]
The server failed to acknowledge the client's response to the server's challenge within a reasonable amount of time
Any can help ? My 2 Account can log in
|

Dragy
|
Posted - 2006.07.14 11:38:00 -
[159]
OK, im in ... but there's already first bug. After flying 5 jumps in my claw it disapeared and i cant see my ship in space !
|

Dragy
|
Posted - 2006.07.14 12:33:00 -
[160]
Now i'm impressed. I haven't seen ANY of the eve release so bugged as this one ...
|

TSID
Gallente
|
Posted - 2006.07.14 16:22:00 -
[161]
I'm getting a status unknown message.Any1 else is getting it?
|

Dragy
|
Posted - 2006.07.14 17:00:00 -
[162]
Aye, i am
|

Wizzkidy
Stupid People Always Need Killing E N I G M A
|
Posted - 2006.07.14 17:06:00 -
[163]
The bugs are just huge on this client, the cap bug is STILL causing me big issues as I get it all the time, its like my char is out of sync with the db or something
|

Miganto
MigWilder Incorporated
|
Posted - 2006.07.14 19:36:00 -
[164]
i've put in the server i'd as 87.237.38.10, when i try to login, i get told 'incompatible (region)'
Anyone else get this, or any idea why?
|

quad3
|
Posted - 2006.07.14 21:40:00 -
[165]
the test server still borked or what? i have the 2.12.4359 version tried the 87.237.38.50 and 87.237.38.10 and stil nadda would be nice to get on this year sometime
|

Retsil Evad
Caldari
|
Posted - 2006.07.15 00:38:00 -
[166]
Edited by: Retsil Evad on 15/07/2006 00:39:29 Yep, looks like they are both still borked. I cannot get to the Unicode test server. And it seems Sis1 (old code) is still as stable as ever :)
CIGAR Corp is Recruiting |

Horza Otho
Minmatar
|
Posted - 2006.07.15 01:20:00 -
[167]
Can we get an update on the test server? Its been down since DT...
Yours truely, An impatient SiSi ***** 
|

Arcadia1701
Gallente
|
Posted - 2006.07.15 01:38:00 -
[168]
yeh, the devs are all on there summer breaks and with a Skeleton crew left to run stuff till there bak the SiSis wont be online much id expect.
|

Drink
|
Posted - 2006.07.15 06:54:00 -
[169]
"incompatible (Region)"
Damn :/ When will it work?
|

Dragy
|
Posted - 2006.07.15 11:48:00 -
[170]
so why the hell did they get this unicode now ?!
|

Ozzie Asrail
GeoTech Sparta Alliance
|
Posted - 2006.07.15 14:10:00 -
[171]
I'm getting "unknown" still when connect to the new one. and the old server seems down also  -----
|

Horza Otho
Minmatar
|
Posted - 2006.07.15 15:31:00 -
[172]
Originally by: Ozzie Asrail I'm getting "unknown" still when connect to the new one. and the old server seems down also 
Same here.
|

Arcadia1701
Gallente
|
Posted - 2006.07.15 17:23:00 -
[173]
bring the devs bak from holiday, the sisis are offline omg omg, my life will end now:(
|

Frank Horrigan
|
Posted - 2006.07.16 01:24:00 -
[174]
Been "status = Unknown"
for three days.
Fail.
|

KuKu D'Ent
Shiva Morsus Mihi
|
Posted - 2006.07.16 08:49:00 -
[175]
server is jsut plain down for me now
|

Wen Jaibao
|
Posted - 2006.07.17 00:22:00 -
[176]
Edited by: Wen Jaibao on 17/07/2006 00:24:38 I hate to whine, but I've pretty much given up on trying to test now *since the server is down whenever I try to get on* 
|

xh'duality
Caldari
|
Posted - 2006.07.17 00:23:00 -
[177]
I guess it's gonna be down for a wile. And yes it's the most bugged patch yet but it's normal cause it's a total new system and SISI is there to find and report bug's so stop complaining about stuff is bugged. The test server is not there for your own enjoyment it's there to test and bug hunt. I think CCP should make asection for ppl to apply for the test server so only bug hunter's can get on it.
Sig removed, maximum allowed image size is 24,000 bytes. Please contact [email protected] for more info (including a copy of your picture!) -wystler |

Xodius Raldari
Amarr
|
Posted - 2006.07.17 16:36:00 -
[178]
Edited by: Xodius Raldari on 17/07/2006 16:40:35 Well, i can log in but not enter the game, like play, says its loading forever.
EDIT: WOOT after 8mins of loading, i finally MADE IT IN THE UNICODE SERVER
|

tyler collins
|
Posted - 2006.07.17 20:54:00 -
[179]
im in right now just trying to figure out how to use the new natualpoint tracker ir option but its not workin.
|

Mijhy
Minmatar
|
Posted - 2006.07.18 01:53:00 -
[180]
Edited by: Mijhy on 18/07/2006 01:53:07 can someone explain to me how 46 other people are on the unicode yet i nor my corp can log on, we all get time out mesages.
. All people die. Not all die free. It is our destiny to be able to die free. We will not rest until Minmitar are no longer slaves. |

Lonectzn
Pelennor Swarm Knights Of the Southerncross
|
Posted - 2006.07.18 08:55:00 -
[181]
My alt who is in empire is able to login, however my main in 0.0 is unable. Just keeps saying system is still starting up. Will try again later, I'll out-wait it you'll see 
-----------------
|

Stein Voorhees
Caldari
|
Posted - 2006.07.18 09:26:00 -
[182]
OK, I'm trying to log into the 3913 server using 87.237.38.10. It is showing 'FULL CLUSTER (0)' and not letting me login. Any ideas? Is anyone else able to log into the non-unicode server?
Many thanks all,
Stein.
|

Depko
|
Posted - 2006.07.18 10:37:00 -
[183]
non - unicode server seems to be dead. unicode server was alive, there are these bugs: - capacitor bug : capacitor showing 25% but in reality is empty - shield bug : shield shoing 10% but is empty - warp bug : after warping through stargate the ship is invisible - docking bug : shield and capacitor dont reacharge after docking/undocking
the unicode server needs a lot of time to load a system (>10 min) |

Stein Voorhees
Caldari
|
Posted - 2006.07.18 11:27:00 -
[184]
Grrr. It's now showing FULL CLUSTER (5). Who are these lucky few????? 
Cheers,
Stein
|

Tera Wolven
|
Posted - 2006.07.18 12:23:00 -
[185]
I logged into the server but could not log into the system, came up with system still loading, tryed this on all three of my char and got the same message, this has been tryed a number of times, so I'd say that no one is logged in and all are still trying, if it says cluster is full you will see that you are in a queue.
|

liquidism
Asgard Schiffswerften Dusk and Dawn
|
Posted - 2006.07.18 14:39:00 -
[186]
Originally by: Tera Wolven I logged into the server but could not log into the system, came up with system still loading, tryed this on all three of my char and got the same message, this has been tryed a number of times, so I'd say that no one is logged in and all are still trying, if it says cluster is full you will see that you are in a queue.
exact same happened to me, with 0.0 and empire systems. hope it will work after this DT
|

Arcadia1701
Gallente
|
Posted - 2006.07.18 15:25:00 -
[187]
hep it comes bakup, it did this last week and was offline for 4 days :|
|

Horza Otho
Minmatar
|
Posted - 2006.07.19 01:07:00 -
[188]
Yeah, i hope it is up after DT tomorrow.
|

Rells
Caldari
|
Posted - 2006.07.19 21:15:00 -
[189]
Please add an option to filter out Neutrals in overview for this client. It would be of immense use in empire wars.
◄ PvP University: Isnt it time you learned how to fight back? |

Odda
|
Posted - 2006.07.20 11:39:00 -
[190]
O yes! no neutrals!
|

Arcadia1701
Gallente
|
Posted - 2006.07.20 15:58:00 -
[191]
anyone else getting a never ending que to login to SISI, and it will take 16 hours to get to place 1 lol.
|

DeODokktor
Caldari
|
Posted - 2006.07.20 19:04:00 -
[192]
Originally by: Alizarin Crimson The server failed to acknowledge the client's response to the server's challenge within a reasonable amount of time
Any can help ? My 2 Account can log in
The server failed to respond to the client's secure-handshake request within a reasonable amount of time
I am getting a similar error to the one above (I have been getting this error since patch day).. but I found out others are playing soooooo, it does make me wonder what's up..
---- WTB Aurora S bpo - Evemail me in game.. Scammed by "Not Superman" AKA "Nyphur" Then go visit the link |

Rufus Caelum
The Valour
|
Posted - 2006.07.20 20:23:00 -
[193]
How often do they update account info on SISI servers? I made my account almost a month ago now and I still cannot log on to the test server. Gives me...
Incorrect login name or password
...message every time i attempt to log on. A little enlightenment would be appreciated. WORK is for those people who dont know how to PLUNDER. |
|

Sharkbait

|
Posted - 2006.07.20 22:19:00 -
[194]
updated the 1st post.
SISI 1 = dead SISI 2 = closed
|
|

Kitty O'Shay
Tharsis Security
|
Posted - 2006.07.20 23:21:00 -
[195]
Originally by: Sharkbait updated the 1st post.
SISI 1 = dead SISI 2 = closed
Well I was on the new client for a while earlier, seems to be up now.
And what's up with the queuing system for logins? --
Convo Me! |

Callistus
Coreli Corporation
|
Posted - 2006.07.20 23:40:00 -
[196]
Originally by: Sharkbait updated the 1st post.
SISI 1 = dead SISI 2 = closed
You sure about that? Because I'm logged on right now  --------------
[Coreli Corporation Mainfrane] |

Arcadia1701
Gallente
|
Posted - 2006.07.21 00:00:00 -
[197]
shhh u werent ment to tell him it was still up lol, well its down now , proxy not connected,
|

Horza Otho
Minmatar
|
Posted - 2006.07.21 03:15:00 -
[198]
Originally by: Sharkbait updated the 1st post.
SISI 1 = dead SISI 2 = closed
how long will it be down sharkboy?
|
|

Sharkbait

|
Posted - 2006.07.21 09:34:00 -
[199]
Originally by: Kitty O'Shay
Originally by: Sharkbait updated the 1st post.
SISI 1 = dead SISI 2 = closed
Well I was on the new client for a while earlier, seems to be up now.
And what's up with the queuing system for logins?
yea, it's up and down like a *****'s pants. we kinda need it for some tests. as regards the que's, forget that. it's not happening on TQ
|
|

Buraken v2
Amarr
|
Posted - 2006.07.21 10:57:00 -
[200]
Q: Any ETA on when Valar will be back? =o)
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
|

Horza Otho
Minmatar
|
Posted - 2006.07.21 15:12:00 -
[201]
Originally by: Sharkbait
Originally by: Kitty O'Shay
Originally by: Sharkbait updated the 1st post.
SISI 1 = dead SISI 2 = closed
Well I was on the new client for a while earlier, seems to be up now.
And what's up with the queuing system for logins?
yea, it's up and down like a *****'s pants. we kinda need it for some tests. as regards the que's, forget that. it's not happening on TQ
no answer to my Q? 
|

Spathi
Turbulent Subversion
|
Posted - 2006.07.21 20:47:00 -
[202]
He answered it on his original post at the bottom. It will probably be down until Valar gets back from his vacation and is chained to sisi while being whipped.
|

Ross Sylibus
Caldari
|
Posted - 2006.07.22 10:42:00 -
[203]
i'd like to know now that there is a new client and server for testing, howcome the singularity server is incompatible with 3913 build?
Is Singularity on the same server as the unicode version?
|

Ivana Humpal0t
|
Posted - 2006.07.22 16:27:00 -
[204]
Emisoft's A2-Squared virus scanner warned uninstall.exe was infected with W32/Downloader.AEXK virus. I cannot find any details on this virus on Google or Emisoft's site, perhaps a false positive?
Has anyone else noticed this?
|

Luc Boye
Evolution Band of Brothers
|
Posted - 2006.07.22 17:26:00 -
[205]
Originally by: Sharkbait There are no patches. It's a new client. No patches. New client. No patches. New client !!!!
Ok I got you, so where can we download the patch?

|

whopper
Evolution Band of Brothers
|
Posted - 2006.07.22 23:04:00 -
[206]
Originally by: Ivana Humpal0t Emisoft's A2-Squared virus scanner warned uninstall.exe was infected with W32/Downloader.AEXK virus. I cannot find any details on this virus on Google or Emisoft's site, perhaps a false positive?
Has anyone else noticed this?
Hi Ivana, its prolly a false positive. to make sure check it at a multi-scanner-site like: http://www.virustotal.com/en/indexf.html
however, eve is a virus, once infected with eve youŠll infect all your friends...
|

Nelix Trist
Caldari
|
Posted - 2006.07.23 10:37:00 -
[207]
Sharkie is the best!... Just thought I would say that. Emm?"Cant touch this" den der der dum, der dum der dum KILLING THE BUG'S, BEFORE THEY KILL YOU |

Odlaf
|
Posted - 2006.07.23 18:33:00 -
[208]
Still getting the "proxy" problem... is there any eta on when the servers are getting fixed?
|

Buraken v2
Amarr
|
Posted - 2006.07.24 10:10:00 -
[209]
Originally by: Odlaf Still getting the "proxy" problem... is there any eta on when the servers are getting fixed?
From the sticky 
Update 20/07/06 22:13 : basically we got some hardware problems on sisi. it's being looked into and hopefully once Valar is back from holiday, we can get him working on it. til then it's most probably going to remain dead. We are however testing the new code inhouse and hopefully once we get sisi fixed and updated, it will be alot better than it was before.
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
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A Scriv
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Posted - 2006.07.24 10:40:00 -
[210]
Edited by: A Scriv on 24/07/2006 10:40:15
Originally by: Buraken v2 Update 20/07/06 22:13 : basically we got some hardware problems on sisi. it's being looked into and hopefully once Valar is back from holiday, we can get him working on it. til then it's most probably going to remain dead. We are however testing the new code inhouse and hopefully once we get sisi fixed and updated, it will be alot better than it was before. [/quote
ok so when is velar back off holiday?
Originally by: whopper
however, eve is a virus, once infected with eve youŠll infect all your friends...
this is damn true
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Odlaf
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Posted - 2006.07.24 11:05:00 -
[211]
Originally by: Buraken v2
From the sticky 
Ok, let me rephrase... when will Valar get back from vacation? :) Another week? another month? just want a rough eta so i can plan my own vactation ;)
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Buraken v2
Amarr
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Posted - 2006.07.24 11:26:00 -
[212]
I see you still havent read the thread yet, jesus some people -_-
This question has already been asked, no answer yet. Read thread + sticky next time 
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
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Odlaf
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Posted - 2006.07.24 14:51:00 -
[213]
Originally by: Buraken v2 I see you still havent read the thread yet, jesus some people -_-
This question has already been asked, no answer yet. Read thread + sticky next time 
I did read the sticky+thread... just bringing up the question again... since, like you said it hasn't been answered yet, and the testserver has been down for quite long now =(
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Dragona43
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Posted - 2006.07.24 17:50:00 -
[214]
Anyone haveing problems connecting? whenever i try and im #1 in the que i get this message:
"The server failed to acknowledge the client's response to the server's challenge within a reasonable amount of time"
I can see people connecting to it fine, ive tried both my accounts, same problem.. (didnt really think it would be an account problem but hey)
Any suggestions?
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Blind Man
Caldari
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Posted - 2006.07.24 21:18:00 -
[215]
seems to be working for me atm
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oDDiTy V2
Black Nova Corp Band of Brothers
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Posted - 2006.07.24 21:32:00 -
[216]
Yeah, it's working atm though it's rather buggy.
Main problem being the capacitor display bug =/ which is quite annoying hah.
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DeODokktor
Caldari
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Posted - 2006.07.24 23:17:00 -
[217]
Originally by: Dragona43 Anyone haveing problems connecting? whenever i try and im #1 in the que i get this message:
"The server failed to acknowledge the client's response to the server's challenge within a reasonable amount of time"
I can see people connecting to it fine, ive tried both my accounts, same problem.. (didnt really think it would be an account problem but hey)
Any suggestions?
will type otu a reply AGAIN... mayb the game will stop logging me out when I try to post *sigh*
I get this problem soo.
I find it confusing that the first post also says sisi1 and sisi2 and when you query the servers 87.237.38.10 shows Incompatiable (Release) <- and that should be running the 4539 server the other server <- that should be running the tranq version :/... responds saying it's 4539.
Hoping this is just down to the current issues, but as some people can log in I do have to wonder if it's something more troublesome :(
---- WTB Aurora S bpo - Evemail me in game.. Scammed by "Not Superman" AKA "Nyphur" Then go visit the link |

Nhaz
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Posted - 2006.07.25 01:35:00 -
[218]
The server failed to respond to the client's secure-handshake request within a reasonable amount of time
^^^^^^^^^^^^^^^^^^^^
help?
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Dragona43
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Posted - 2006.07.25 01:39:00 -
[219]
Originally by: DeODokktor
Originally by: Dragona43 Anyone haveing problems connecting? whenever i try and im #1 in the que i get this message:
"The server failed to acknowledge the client's response to the server's challenge within a reasonable amount of time"
I can see people connecting to it fine, ive tried both my accounts, same problem.. (didnt really think it would be an account problem but hey)
Any suggestions?
will type otu a reply AGAIN... mayb the game will stop logging me out when I try to post *sigh*
I get this problem soo.
I find it confusing that the first post also says sisi1 and sisi2 and when you query the servers 87.237.38.10 shows Incompatiable (Release) <- and that should be running the 4539 server the other server <- that should be running the tranq version :/... responds saying it's 4539.
Hoping this is just down to the current issues, but as some people can log in I do have to wonder if it's something more troublesome :(
I'm Connecting to the correct build -.-
the problem is, when ig et to #1 in the que i get that message.. it tries to authenticate me for like 2 - 4 mins ... then decides to give me the error i can see the server status as fine, me being '1 in queue and that there are people going on and offline (the number if players going up and down by quite abit...)
ive tried reinstalling the client and i still get the problem. ive been wanting to try the new client for a while now.. but every time i go to use it i get the same problem im figureing its a problem my side... just wanted to know if anyone else happened to get this exact problem.. and also had a solution..
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Titas Agor
TITANS OF PEACE
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Posted - 2006.07.25 07:11:00 -
[220]
im getting the same error msg aswell... "the sever has failed to acknowlege the clients response to the servers challenge within a reasonable ammount of time"
i've tried everything and still doesn't work or wont connection to the test server... and help would be apreciated....
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Zarthanon
Gallente
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Posted - 2006.07.25 07:46:00 -
[221]
Originally by: Titas Agor im getting the same error msg aswell... "the sever has failed to acknowlege the clients response to the servers challenge within a reasonable ammount of time"
i've tried everything and still doesn't work or wont connection to the test server... and help would be apreciated....
Try TQ. I heard that server is fun too.
Fragm on taking BB space: Originally by: Fragm/thedragoon So we know what we are doing YES do we expect this to be all over in 2 weeks NO are we going to see it through to the end YES
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Wolverine PL
Gallente
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Posted - 2006.07.25 11:06:00 -
[222]
Originally by: Sharkbait
Originally by: Blind Man Edited by: Blind Man on 07/07/2006 14:43:07 downloadingzor. edit: o o a question, when TQ is upgraded to unicode, will we have to download a new client like this or is it just like a normal patch?
yes, a new client will have to be downloaded 
Originally by: turnschuh /me noob
whats the difference between unicode and current TQ build? new font? any GUI changes?
different code
This gonna hurt my bandwith:(
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Alacar
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Posted - 2006.07.25 12:32:00 -
[223]
Originally by: Sharkbait Update 20/07/06 22:13 : basically we got some hardware problems on sisi. it's being looked into and hopefully once Valar is back from holiday, we can get him working on it. til then it's most probably going to remain dead. We are however testing the new code inhouse and hopefully once we get sisi fixed and updated, it will be alot better than it was before.
Won't people read the sticky saying that there is a problem with the new client test server ^^^^ |
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