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Thread Statistics | Show CCP posts - 8 post(s) |

Johan VanDelft
Gallente
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Posted - 2006.08.23 18:08:00 -
[421]
Another bug I noticed:
The total skillpoints in the Character Sheet is not updated (not in the general info and not at the top of the skillsheet).
According to my skillsheet I have 3,490,876 skillpoints (and has shown this number for hours), according to EVEmon I currently have 3,595,348 skillpoints.
The skillpoints of the skill in training is being increased.
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Montego
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Posted - 2006.08.23 18:13:00 -
[422]
[Moderators are locking threads in mission area and telling us to post here.]
Removal of Courier Missions: 1 account canceled.
Not knowing when they might return: 2nd account ready to be canceled next week.
Callousness of the removal: considering cancelation of all my accounts.
Constructive Criticism: Don't alienate a chuck of your players.
Suggestion: Get out an ETA on the return of courier missions ASAP!
It's like I've fallen into an alternate universe where CCP/EVE have been switched with SOE/SWG!
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Doppleganger
Minmatar Band of Builders Inc. Firmus Ixion
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Posted - 2006.08.23 18:14:00 -
[423]
Edited by: Doppleganger on 23/08/2006 18:16:10
Originally by: Johan VanDelft
Originally by: Sylaera Nightwish
That was kinda a jerk responce. First of all, I did have a 2 day skill in training at the time. Second, i expected the patch to ATLEAST keep the game running enough to switch out skill if i needed to. I did not, could not forsee it screwing up my entire computer, if i had known it would have fubar'ed my system i would have set a longer skill to train.
READ AGAIN its not the patch time i had problems with, its the game not running AFTER said patch.
Have you tried reinstalling the game with the full client install of build 4557 instead of updating?
I had the auto update go bad on me as well (mentioned it an earlier post) So i had to d/l the full install... heres the trick unless they have put up a new one in the last 10 hrs the only full install I found is not 4557 its 3913 which means after d/ling 551 megs you still need to patch it.
I hope they get a full install of build 4557 out.
{edit} nm I should have looked 1st they got a full install out now for 4557.... where the hell was it last night when the server came back up...
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Weps
Azule Wolves
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Posted - 2006.08.23 18:18:00 -
[424]
Originally by: Johan VanDelft Another bug I noticed:
The total skillpoints in the Character Sheet is not updated (not in the general info and not at the top of the skillsheet).
According to my skillsheet I have 3,490,876 skillpoints (and has shown this number for hours), according to EVEmon I currently have 3,595,348 skillpoints.
The skillpoints of the skill in training is being increased.
I think it only shows the sum of completed skills. As always.
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Johan VanDelft
Gallente
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Posted - 2006.08.23 18:24:00 -
[425]
Edited by: Johan VanDelft on 23/08/2006 18:24:25
Originally by: Weps
Originally by: Johan VanDelft Another bug I noticed:
The total skillpoints in the Character Sheet is not updated (not in the general info and not at the top of the skillsheet).
According to my skillsheet I have 3,490,876 skillpoints (and has shown this number for hours), according to EVEmon I currently have 3,595,348 skillpoints.
The skillpoints of the skill in training is being increased.
I think it only shows the sum of completed skills. As always.
No it used to show the current total, but I just noticed that switching a skill will update the total to include the added skillpoints of the previous skill (but the added skillpoints of the current skill is not included until you switch to another skill etc). This was not the behaviour of the previous version.
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Jesters Knight
Eclipse Enterprises
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Posted - 2006.08.23 18:29:00 -
[426]
when you get a GM response about an open pettetion you have the option to open the message, however the button dosent work.
it opens a blank pettetion window. Sweet LAN party
( + ) + ( * ^ ) = ^ +  |

Nobler
Caldari Messerschmitt Shipyards The SUdden Death Squad
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Posted - 2006.08.23 18:37:00 -
[427]
What's a pirate suppose to do if courier missions are not active? 
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Jim McGregor
Caldari
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Posted - 2006.08.23 18:40:00 -
[428]
Originally by: Weps
Originally by: Johan VanDelft Another bug I noticed:
The total skillpoints in the Character Sheet is not updated (not in the general info and not at the top of the skillsheet).
According to my skillsheet I have 3,490,876 skillpoints (and has shown this number for hours), according to EVEmon I currently have 3,595,348 skillpoints.
The skillpoints of the skill in training is being increased.
I think it only shows the sum of completed skills. As always.
The total shows whatever amount of skillpoints you had when you started training the latest skill. So if you switch a skill halfway, the halfway gets added to the total. It was like this before the patch and its the same way afterwards too.
--- Eve Wiki | Eve Tribune | Eve Pirate |

DrakeStone
Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.08.23 18:45:00 -
[429]
Indeed - no change to the way skillpoints are listed in your character sheet, per skill or in total.
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Firebyrd
Gallente Crooked River Productions
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Posted - 2006.08.23 19:03:00 -
[430]
Dont know if this has been brought up, but Overview doesnt update if u name a J-Can, just have close and reopen it, but thats the only bug i found, and 1 i can live with it...
but i think its pretty cool, that the ore scanner now deletes roids that was mined out, where as before u had to clear previos scans and rescan to remove dead roids..
Good work CCP ----------------------------------------------- In the End , there can be only 1
Learn from yesterday, that u may be stronger tomorrow
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Calvin Caltrain
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Posted - 2006.08.23 19:09:00 -
[431]
It would have been nice if some courier remained. I have just tried my agent and instead of courier missions I got four kill missions one after the other. If there are no courier missions then I will stop using the agent until they are reinstated. My character has not trained for kill missions at that level.
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Mervent
Caldari RONA Deepspace Rule of Three
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Posted - 2006.08.23 19:11:00 -
[432]
Get rid of the queue.
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Par'Gellen
Gallente Low Grade Ore
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Posted - 2006.08.23 19:12:00 -
[433]
Sometimes when I warp to a station the "dock" overview button never ungreys so that I can click on it. When I hover over it it tells me I'm still in warp when I'm not.
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Wrayeth
Omerta Syndicate
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Posted - 2006.08.23 19:12:00 -
[434]
Is there an ETA on when the overview settings removal bug might be fixed? I'm holding off on patching up and logging in because of this, since it's the only one of the bugs that's bothersome enough to keep me out. -Wrayeth
"Look, pa! I just contributed absolutely nothing to this thread!"
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Julia Reave
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Posted - 2006.08.23 19:12:00 -
[435]
Originally by: Mervent Get rid of the queue.
Signed.
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Johan VanDelft
Gallente
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Posted - 2006.08.23 19:22:00 -
[436]
Originally by: Par'Gellen Sometimes when I warp to a station the "dock" overview button never ungreys so that I can click on it. When I hover over it it tells me I'm still in warp when I'm not.
It already did something simlar in the last version (except then you did not see the grayed out icon), you need to click on the station again to activate the dock icon.
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theslayer
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Posted - 2006.08.23 19:24:00 -
[437]
I dont know if this has been said befor, but for as long as i have been playing the forum always dies when the server is down.
Now last night during the issue with the oatch deplyment were advised to look a a thread on the forums, the forums that are not online. Is there any chance that the forums can be made active when the server is down? Might be a bit a big job becouse i dont know how the forums and server are linked to each other. some info on why its like this would be good in anycase.
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Raven Seldon
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Posted - 2006.08.23 19:25:00 -
[438]
two of my corp members lost their haulers to pirates in Kisogo and Jita. They were sitting on the gate and killing ships without CONCORD reacting. Camping in an 1.0 system. I'm sure we are not at war with the guys or have any kill rights on us.
Weird... ______________________________________________ My doctor says that I have a malformed public-duty gland and a natural deficiency in moral fibre, and that I am therefore excused from saving Universes. |

Michael Snark
Gallente
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Posted - 2006.08.23 19:26:00 -
[439]
Just another vote for bringing back courier-trade-mine missions!
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Ivan Litanekh
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Posted - 2006.08.23 19:27:00 -
[440]
Invisible Deadspace Gate bug
Just played a kill mission for a lvl1 agent (Atshodan Kiraski in Haatomo) - the deadpsace gates are not only invisible, but the 1st gate was 80Km off it's bookmark. They still function, but no nice blue effects.
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Talidorn
Pandoras Mining Covanant R i s e
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Posted - 2006.08.23 19:27:00 -
[441]
BUG: Opening Sci & Indudstry in space and clicking on corp BPO tab causes list of BPOs to recycle and generate lag.
In our corp hangar we have nearly 600 BPOs.
While mining I was attempting to start a job for a corpmate from our BPO stash.
I had various other corpmates that have access and were mining confirm this issue.
It makes us unable to start new jobs while mining mins.
Talidorn.
PS - GMs/DEVs If you need more info please convo me ingame or send an evemail.
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Par'Gellen
Gallente Low Grade Ore
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Posted - 2006.08.23 19:30:00 -
[442]
Originally by: Johan VanDelft
Originally by: Par'Gellen Sometimes when I warp to a station the "dock" overview button never ungreys so that I can click on it. When I hover over it it tells me I'm still in warp when I'm not.
It already did something simlar in the last version (except then you did not see the grayed out icon), you need to click on the station again to activate the dock icon.
The point is it's broken and needs to be fixed. It was broken before, it just wasn't as obvious. Now it's so obvious it makes it look stupid.
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Chayan
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Posted - 2006.08.23 19:31:00 -
[443]
Why did you remove the courier missions? 
For every agent I had that gave me kill missions I had 2/3 that gave mostly courier missions. 
I like kill missions to a point but they get old fast I liked doing a few fedex missions, they give you time to BS with friends. 
And part 2/3 tech secrets does not count. 
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Celiss
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Posted - 2006.08.23 19:38:00 -
[444]
Mephysto, Good work on the known issues page, most of the stuff seems there. However I do not see the font replacement issue there. This is in my opinion, the most serious problem, as it makes the game nearly unplayable (headache-land). This is more serious than if right-click didn't work half the time. Please add it to the list.
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Fubear
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Posted - 2006.08.23 19:42:00 -
[445]
3 minute gate queue in 0.0, being forced to sit on a gate in 0.0 for 3 minutes to go anywhere is completely unacceptable.
I hope this gates fixed ASAP
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Mned Graydroggen
Satal's Legion
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Posted - 2006.08.23 19:42:00 -
[446]
havent read all, so apologies for doubling.
Small bug Switching skilltraining doesnt get recorded by left interface. Shows greyish as if not training.
Big BUG I was locked whilst in cynofield generating mode. And more worring, subsequentlty shot out of my ship. I myself was, as normal, not able to do anything, like moving etc.
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Mned Graydroggen
Satal's Legion
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Posted - 2006.08.23 19:45:00 -
[447]
For the rest the patch looks nice btw. havent encountered any real issues. Session changes are a bitt slowish, ( Undocking, jumping )
Like what you did with the Charactersheet. Good to have the portrait back.
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Ivan Litanekh
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Posted - 2006.08.23 19:48:00 -
[448]
Originally by: Raven Seldon two of my corp members lost their haulers to pirates in Kisogo and Jita. They were sitting on the gate and killing ships without CONCORD reacting. Camping in an 1.0 system. I'm sure we are not at war with the guys or have any kill rights on us.
Weird...
Just tested Concord response in Haatomo (thanks to 'O Theif' & 'Windstrom') Concord are still on the ball it seems..
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Rusom Rokath
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Posted - 2006.08.23 19:48:00 -
[449]
Thanks for killing off the courier missions. My courier agent was in a different region as where I produce from my bpo's, and now that you can't check the progress on your factory jobs from a different region, I need to stay docked at where my stuff is building anyway. Excellent work! /sarcasm
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Weps
Azule Wolves
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Posted - 2006.08.23 19:58:00 -
[450]
thread name 6/23 ? anyways...
resizing (corp) chat window (smallest size font, no icons per line and member list visible) will freeze the game far too long.
(no wonder if u calculate per line the pixel height needed to draw the text....)
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