Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 26 :: one page |
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Author |
Thread Statistics | Show CCP posts - 31 post(s) |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6500
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Posted - 2014.11.07 15:34:06 -
[31] - Quote
the blue is hideous imo, went black and well...
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Deacon Abox
Justified Chaos Spaceship Bebop
402
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Posted - 2014.11.07 15:35:42 -
[32] - Quote
The screen capture has no chat windows. Really the chat windows and scan or fleet windows are what clutter the screen and reduce the immersion.
Meanwhile, how about toning down the nebulae in mission rooms or sites etc. And then there is the big one. Dim the suns. When we are 20 au from the sun it should not be saturating half the screen.
CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting-áoff button for the jump gate and autoscan visuals.
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Nalha Saldana
Shattered Void Spaceship Samurai
861
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Posted - 2014.11.07 15:36:31 -
[33] - Quote
Looks good, ship it as beta like the notifications! |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2932
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Posted - 2014.11.07 15:36:48 -
[34] - Quote
I am simply speechless. New UI, at last. Of course Eve iz dying and dumbed down bad CCP!
I love it!
Invalid signature format
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Peter Powers
Terrorists of Dimensions Free 2 Play
247
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Posted - 2014.11.07 15:37:58 -
[35] - Quote
looks good in general, i just hope the transparent backgrounds can be.. turned less transparent by a button? i do that in the current ui by switching between that pinned and not pinned mode, as when i want to read something transparency makes it often a lot harder..
3rdPartyEve.net - your catalogue for 3rd party applications
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Aebe Amraen
Dreddit Test Alliance Please Ignore
102
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Posted - 2014.11.07 15:38:01 -
[36] - Quote
Unfortunately I am unable to log into Singularity at the moment to test it, but I have two concerns right off the bat:
1. Some windows are key even when they are not focused, e.g. chat channels and overview. These need to be easily legible in all three states. I know the UI team is not a huge fan of the overview in general, but until something better comes along it's extremely important that it remain usable.
2. Some activities involve switching between windows repeatedly--for example, when updating market orders I generally have my wallet open on the left side of the screen (where I have the Orders tab open) and the market window on the right (to see competitors' orders), and every order I update (100+) involves switching from wallet to market and back. In cases like this I suspect the repeated changes in transparency will quickly become annoying.
As for how to fix these things: a delay on the transparency change (so if a window is focused, loses focus, but then regains it within, say 10s, the transparency doesn't change) would help for the second. For the first, allowing windows to be pinned in a less-transparent state, or some kind of system where windows near the center of the screen get more transparency than windows near the edge of the screen--but this is a more complicated problem. |
Hoeveer Parmala
Lego Legion Labs Legion of Immortal Corporations
3
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Posted - 2014.11.07 15:38:33 -
[37] - Quote
So, does this UI work help to accommodate a future native Mac version of the Eve client?
Please, please, please, please say yes. |
Agonist X
Wounded Asteroid Management and Protection Squad
0
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Posted - 2014.11.07 15:39:44 -
[38] - Quote
I really like where this is going. I know this is likely not easily achievable but if you let me pull off UI elements onto my second screen while in windowed mode I would love you forever. Imagine having your second monitor in vertical position so you can see all of local or all of overview and have your main screen unobstructed? |
Suicide Smith
Center for Advanced Studies Gallente Federation
13
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Posted - 2014.11.07 15:39:51 -
[39] - Quote
Haven't had a chance to look at it yet (it takes hours to update on my net).. But..
Will there be an option/scheme to have a less.. in your face.. colour theme? Like I'm currently using the black on black default theme, I like it. It's easy on the eyes, it's subtle. While I like the changes I can see in the blog, the example used is a bright colour, and the other sample schemes look about the same, I'd like to be able to manually, or have a preset, with a much more toned down highlight/window colour.
One other thing, I really REALLY don't like the glow showing up on the active overview tab. That would just get distracting imho.
All of that said, I like most of the changes, new icons on the sidebar look sexy. |
Jackie Fisher
Syrkos Technologies Joint Venture Conglomerate
396
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Posted - 2014.11.07 15:40:08 -
[40] - Quote
Will I need to install MS FrontPage 97 extensions to get those buttons to work?
Fear God and Thread Nought
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CCP Optimal
C C P C C P Alliance
264
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Posted - 2014.11.07 15:40:21 -
[41] - Quote
Peter Powers wrote:looks good in general, i just hope the transparent backgrounds can be.. turned less transparent by a button? i do that in the current ui by switching between that pinned and not pinned mode, as when i want to read something transparency makes it often a lot harder..
We are planning to introduce a transparency slider under the settings menu to achieve exactly that. |
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Strata Maslav
Born-2-Kill Exodus.
95
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Posted - 2014.11.07 15:41:32 -
[42] - Quote
Focusing on the Neocom I feel like that each icon needs unique colouration. I like the modern "flat" aesthetic but each icon having it own unique colour scheme would allow users to locate desired icons faster. |
Merrc
BlackSky.
3
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Posted - 2014.11.07 15:42:15 -
[43] - Quote
Aethlyn wrote:I like it so far, but what I don't like is the still existing odd mix with the pinned windows. In the example screenshot, note the color difference between the overview window (black/gray/transparent) and the buttons on it (still blue). How about handling pinned windows using a different UI color (i.e. fixed to black/gray) so all elements on pinned windows will be darker/blackish, rather than showing some odd mix with highlights? COMM4NDER wrote:Please please also have a look on performance! If done properly, there shouldn't be any significant performance impact. What's expensive is updating/changing UI stuff around, but just making something flash or show some different texture shouldn't cause any significant additional load (same for the blurry window backgrounds). Are you sure the flashing icons are causing the slowdowns for you rather than the actual window updates (removing/adding icons/entries)?
I agree with Aethlyn, but otherwise it's a step in the right direction guys. Great work CCP -making progress. |
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CCP Optimal
C C P C C P Alliance
264
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Posted - 2014.11.07 15:44:14 -
[44] - Quote
Strata Maslav wrote:Focusing on the Neocom I feel like that each icon needs unique colouration. I like the aesthetic but each icon having it own unique colour scheme would allow users to locate desired icons faster. This was exactly my first reaction when this was suggested, but it turns out that once you have clear cut shapes, you don't really need color to tell them apart. Like I said in the blog, it's a "try it to believe it" kind of thing! |
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CameronCZ
Id Est The Volition Cult
1
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Posted - 2014.11.07 15:44:54 -
[45] - Quote
I quite like it, only thing i don-¦t are the icons in tray(inventory,msg, maps etc..) but i guess change is life |
Saede Riordan
Alexylva Paradox Low-Class
6616
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Posted - 2014.11.07 15:45:07 -
[46] - Quote
Good changes, but it still looks like an operating system. I'd really like to see some improvements made to the way things like the Circle Hud are displayed. Out of everything in the UI, that tends to feel the most dated to me, and doesn't seem to quite fit with the rest of the UI.
Fear and Loathing in Internet Spaceships
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King Fu Hostile
Imperial Collective Unsettled.
218
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Posted - 2014.11.07 15:45:43 -
[47] - Quote
Finally!
- Icons look great (but make module icons look even more terribly dated) - awesome to have the blur as option - general direction is spot on
One really big wish I have is to conserve screen estate as much as possible. The UI already does this reasonably well with ultra thin bezels, but I'd push it even smaller, and go through every window to make it's resizeable.
Especially PVP requires so many open windows, that one 1920x1200 monitor really isn't enough to play EVE.
Size matters! :)
EDIT: Smaller font for Dscan pretty please? |
Harvey James
The Sengoku Legacy
943
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Posted - 2014.11.07 15:47:03 -
[48] - Quote
with the neocom its often a case of muscle memory .. i know where the icons are without needing too search for it. i ofc have moved them all too my preference .. so if you do change the icons .. don't move them on me please.
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
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SpaceSaft
Capts Deranged Cavaliers Gentlemen's.Club
89
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Posted - 2014.11.07 15:48:44 -
[49] - Quote
Well this is awkward. I have a lot to say about the blog post but I'll try it on singularity first...
Hope restored.
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Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1595
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Posted - 2014.11.07 15:49:53 -
[50] - Quote
Nice
Akrasjel Lanate
General Director(CEO) of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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CameronCZ
Id Est The Volition Cult
1
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Posted - 2014.11.07 15:50:17 -
[51] - Quote
Oh, one thing, maybe a little off-topic, could u have a look on 4k resolution set by Nvidia DSR? EVE GUI has problems with it, thx |
Raquel Smith
Caldari Provisions Caldari State
52
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Posted - 2014.11.07 15:50:32 -
[52] - Quote
Dang. New icons to learn. After eight years it'll be tough. :(
Have these changes been tested on older graphics cards? Fore example a 330M GT? Will these new changes slow down old systems?
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COMM4NDER
Legendary Umbrellas
145
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Posted - 2014.11.07 15:50:45 -
[53] - Quote
Hoeveer Parmala wrote:So, does this UI work help to accommodate a future native Mac version of the Eve client?
Please, please, please, please say yes. Until eve does not have OpenGL a future native client is long ahead for non Windows users.
[url=https://github.com/CommanderAlchemy/.bin/blob/master/eve] EVE - Online Launcher [Linux] [/url]
Installs, launches character prefixes (both SISI & Tranquility).
Simplescreenrecorder shm inject
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Rionan Nafee
405
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Posted - 2014.11.07 15:52:56 -
[54] - Quote
I don't like the "new" style at all! The monochrome grey icons and the glowing grey fields are awfully impersonal and sterile even with different color tones! They look like any random "modern" cheap f2p game, where the Designers spend no time, fantasy ot heartblood to the UI. This ist not the EVE, I falled in love with.
I like the "oldstyle" view, the colored Icons, where I can image what is hidden behind. the tab-like field for the different windows. Please stay with this one!!! |
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CCP Claymore
C C P C C P Alliance
51
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Posted - 2014.11.07 15:53:03 -
[55] - Quote
Raquel Smith wrote:Dang. New icons to learn. After eight years it'll be tough. :(
Have these changes been tested on older graphics cards? Fore example a 330M GT? Will these new changes slow down old systems?
These have been and are going to continue to be tested on the min spec graphics card which can be found here - https://www.eveonline.com/faq/client-system-requirements/
Quality Assurance Analyst
Team Game of Drones
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Fonac
Imperial Academy Amarr Empire
88
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Posted - 2014.11.07 15:55:34 -
[56] - Quote
The elephant in the room; What about the drone UI, is there some work on this particular area?
The UI looks good tho, i can't wait to use it :) |
Joachim Weiss
Origin. Black Legion.
11
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Posted - 2014.11.07 15:55:50 -
[57] - Quote
It looks really really good.
A few years ago, there was a brief time on SiSi where there was a ribbon type UI that was shown off. Have the plans for this been scrapped entirely? I really liked the look and function of that over the NeoCom on the left.
I don't know if this is in the scope of your project, but currently whenever certain windows are minimized into the NeoCmm, its icon is a gray generic block instead of reflecting the window that was minimized. Is that something you are looking to change? A quick example is how the chat windows and station services minimize into the NeoCom, while things like minimized new messages keep their icon when minimized. http://puu.sh/cGTEG/4208677af4.jpg |
Charlie Firpol
Brave Newbies Inc. Brave Collective
275
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Posted - 2014.11.07 15:56:15 -
[58] - Quote
There still needs to be a black colour interface!
Esc-key for closing windows would be awesome, too.
And...dont let the NES-button be the only one with a colour on the neocom, that will just make people grabbing their tinfoil hats and rage. |
Random Interrupt
The Desolate Order Brave Collective
13
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Posted - 2014.11.07 15:56:59 -
[59] - Quote
I love this. I think the sample pictures look amazing. Very excited to see this in action. |
CameronCZ
Id Est The Volition Cult
1
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Posted - 2014.11.07 15:57:11 -
[60] - Quote
Is there any chance there will be an option in settings where we can choose which one we want to use? Old one or New one? I think this would be best solution. |
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