Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 26 :: one page |
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Thread Statistics | Show CCP posts - 31 post(s) |
ONE-MAN WOLF-PACK
Redhogs Circle-Of-Two
2
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Posted - 2014.11.07 15:57:34 -
[61] - Quote
the chat tabs - any thoughts on making them side-tabs like say on the market? it doesnt really scale well as a "Tab on top" UI element |
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CCP Arrow
C C P C C P Alliance
571
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Posted - 2014.11.07 16:00:00 -
[62] - Quote
Suicide Smith wrote:Haven't had a chance to look at it yet (it takes hours to update on my net).. But..
Will there be an option/scheme to have a less.. in your face.. colour theme? Like I'm currently using the black on black default theme, I like it. It's easy on the eyes, it's subtle. While I like the changes I can see in the blog, the example used is a bright colour, and the other sample schemes look about the same, I'd like to be able to manually, or have a preset, with a much more toned down highlight/window colour.
I took the screenshots using the Color Theme 'Blue' but there are more themes like 'Black' which I also like very much myself ;-)
CCP Arrow | Director of User Experience | EVE Online | @CCP_Arrow
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CCP Arrow
C C P C C P Alliance
571
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Posted - 2014.11.07 16:01:11 -
[63] - Quote
Charlie Firpol wrote:There still needs to be a black colour interface!
Esc-key for closing windows would be awesome, too.
And...dont let the NES-button be the only one with a colour on the neocom, that will just make people grabbing their tinfoil hats and rage.
Yes, 'Black' Color Theme will still be there.
The icons are actively being worked on and we simply had not updated them all so the original NES icon was still being used when I took the screenshot :-)
CCP Arrow | Director of User Experience | EVE Online | @CCP_Arrow
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Degalo
Imperial Academy Amarr Empire
21
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Posted - 2014.11.07 16:01:47 -
[64] - Quote
It seems chat windows are bugged.
Example: Local, Alliance, Corp chats.
Local is the active tab, corp and alliance are blinking.
Clicking on either corp or alliance will cause both to stop blinking.
Mousing over a chat tab will cause it to stop blinking. |
Hicksimus
The Scope Gallente Federation
406
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Posted - 2014.11.07 16:02:06 -
[65] - Quote
It's cute how as the look of Microsoft Office changes EvE follows suit.
Pokes aside this is going to be sweeeet.
Do you have it?
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leich
Nocturnal Romance Cynosural Field Theory.
55
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Posted - 2014.11.07 16:05:25 -
[66] - Quote
The look of the new UI is awful it looks really dated!
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VonKolroth
Section 8. Fatal Ascension
42
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Posted - 2014.11.07 16:06:10 -
[67] - Quote
I like it, I'd like it even more if I could move the neocom to the top or the bottom of the screen. Or if it tucked away like the new notification panel.
Sent from my Gallente Erabus Titan on -FA- SRP
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Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
6429
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Posted - 2014.11.07 16:06:55 -
[68] - Quote
Looks shiny! Definitely will be interested to see it in the next release.
This is currently on target for Rhea, yeah?
That said, you wanted additional factional requests: I'd recommend ORE, Sisters of EVE, Mordu's Legion, and Society of Conscious Thought. Additionally, you probably wouldn't do badly with 'Pirate' sets -- Angel, Guristas, Serpentis, Sansha, and Blood Raider.
That lists the whole range of factions your average player would be keen on, I think?
Priano Trans-Stellar: elegant solutions for the State's needs.
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Maiden Haste
Doobie Den
0
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Posted - 2014.11.07 16:08:10 -
[69] - Quote
Cool. |
Kizlene
DragonSteel Tech
0
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Posted - 2014.11.07 16:08:37 -
[70] - Quote
So I just ahd a look at it and I have some small things.
Problems:
- The small number on the Guests tab on station is only party visible
- If you have a tab selected in the first Armarr color preset you can't read the font
- In the settings window, if you hover over the buttons you get some weird background change
- Probably not ready: The character cutsomization icon is missing
Otherwise I really like the new design! |
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Adrie Atticus
Shadows of Rebellion The Bastion
487
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Posted - 2014.11.07 16:08:49 -
[71] - Quote
CCP Optimal wrote:Peter Powers wrote:looks good in general, i just hope the transparent backgrounds can be.. turned less transparent by a button? i do that in the current ui by switching between that pinned and not pinned mode, as when i want to read something transparency makes it often a lot harder.. We are planning to introduce a transparency slider under the settings menu to achieve exactly that.
Can you please make sure that the transparency slider goes from 0 PERCENT to 100 PERCENT, not from "Slightly unreadable to mostly unreadable"?
Thanks. |
Dirk Morbho
Mindstar Technology Get Off My Lawn
16
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Posted - 2014.11.07 16:08:53 -
[72] - Quote
Fjuk* Yeah that new NeoCom looks sexy! I like those Icons.
Just don't make it eat up a lotta cpu/gpu... PLEASE!
* I totally just made up this word. |
Katrina Bekers
Rim Collection RC Sorry We're In Your Space Eh
228
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Posted - 2014.11.07 16:09:14 -
[73] - Quote
Can you make it more... *pssshhh*?
<< THE RABBLE BRIGADE >>
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CCP Claymore
C C P C C P Alliance
52
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Posted - 2014.11.07 16:09:39 -
[74] - Quote
VonKolroth wrote:I like it, I'd like it even more if I could move the neocom to the top or the bottom of the screen. Or if it tucked away like the new notification panel.
You can make it autohide
Quality Assurance Analyst
Team Game of Drones
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CCP Claymore
C C P C C P Alliance
52
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Posted - 2014.11.07 16:12:02 -
[75] - Quote
Kizlene wrote:So I just ahd a look at it and I have some small things. Problems:
- The small number on the Guests tab on station is only party visible
- If you have a tab selected in the first Armarr color preset you can't read the font
- In the settings window, if you hover over the buttons you get some weird background change
- Probably not ready: The character cutsomization icon is missing
Otherwise I really like the new design!
Can you elaborate on point number 3? Do you mean the intentional glow on hover, or on the background of the window?
The rest of the issues we are aware of.
Quality Assurance Analyst
Team Game of Drones
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Querns
GBS Logistics and Fives Support Goonswarm Federation
963
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Posted - 2014.11.07 16:13:11 -
[76] - Quote
This is a bit of a hail mary, but I figure there's no harm in asking:
A lot of the icons that are used in eve are released in the Image Export Collection (https://developers.eveonline.com/resource/image-export-collection). However, they are very small and in bitmap formats. It would be very cool if these icons released in vector format (something like SVG.) I don't actually know if these icons are designed in a vector format internally, but I'm guessing that they probably are, given their visual minimalism and use of straight lines and simple arcs / curves. If so, I'd really like to be able to use these icons in third party applications to provide an echo to the official, in-game interface, and having them available in a vector graphics format would be amazing.
I'm primarily interested in vector graphics formats for the icons used to represent industrial activities (manufacturing, materials research, time research, copying, and invention,) but having more would be cool, too.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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CCP Claymore
C C P C C P Alliance
52
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Posted - 2014.11.07 16:13:46 -
[77] - Quote
Dirk Morbho wrote:Fjuk* Yeah that new NeoCom looks sexy! I like those Icons. Just don't make it eat up a lotta cpu/gpu... PLEASE! * I totally just made up this word.
We will be performance testing along the way to make sure even our min spec users get the best experience they can.
Quality Assurance Analyst
Team Game of Drones
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Grave Digger Eriker
Grave Diggers Guild
29
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Posted - 2014.11.07 16:14:31 -
[78] - Quote
If possible for additional colour schemes you should add ones for jovian, mordus, sansha etc and some striking ones for future factions :) like a stiking blues, greens and reds.
Or add in any that could be used for long term ideas that you lot have. They can be rename later so a not to give out any details of new races. |
Kizlene
DragonSteel Tech
0
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Posted - 2014.11.07 16:14:32 -
[79] - Quote
CCP Claymore wrote:Kizlene wrote:So I just ahd a look at it and I have some small things. Problems:
- The small number on the Guests tab on station is only party visible
- If you have a tab selected in the first Armarr color preset you can't read the font
- In the settings window, if you hover over the buttons you get some weird background change
- Probably not ready: The character cutsomization icon is missing
Otherwise I really like the new design! Can you elaborate on point number 3? Do you mean the intentional glow on hover, or on the background of the window? The rest of the issues we are aware of.
If you hover over it you have some weird shadow in the background that feels off. (Image) |
Primary This Rifter
4S Corporation Goonswarm Federation
176
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Posted - 2014.11.07 16:14:39 -
[80] - Quote
CCP Nullarbor wrote:Antoine Jordan wrote:From the screenshot and gif, I love most of the changes, but abhor the blur. I would much prefer only transparency modification, with no blurring whatsoever. It's distracting, and takes away from the crispness that I've come to think of as a hallmark of EVE graphics. The blur can be disabled with a graphics setting. A separate graphics setting, please. Tying it to post-processing is awful.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
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Johnny Twelvebore
The Tuskers The Tuskers Co.
47
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Posted - 2014.11.07 16:16:18 -
[81] - Quote
Thank you, the buttons down the left side of the screen were very unintuitive and even after years I still couldn't quickly get to the right one (maybe I am just thick) but the new ones look much cleaner and better.
Patching sisi to try it out now.
Bloody hell, another eve blog! http://johnnytwelvebore.wordpress.com
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CCP Arrow
C C P C C P Alliance
572
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Posted - 2014.11.07 16:17:31 -
[82] - Quote
Querns wrote:This is a bit of a hail mary, but I figure there's no harm in asking:
A lot of the icons that are used in eve are released in the Image Export Collection (https://developers.eveonline.com/resource/image-export-collection). However, they are very small and in bitmap formats. It would be very cool if these icons released in vector format (something like SVG.) I don't actually know if these icons are designed in a vector format internally, but I'm guessing that they probably are, given their visual minimalism and use of straight lines and simple arcs / curves. If so, I'd really like to be able to use these icons in third party applications to provide an echo to the official, in-game interface, and having them available in a vector graphics format would be amazing.
I'm primarily interested in vector graphics formats for the icons used to represent industrial activities (manufacturing, materials research, time research, copying, and invention,) but having more would be cool, too.
It's a good idea! Once we have finalized them I will make sure we have the PDF / SVG available like other assets we provide for 3rd party use.
CCP Arrow | Director of User Experience | EVE Online | @CCP_Arrow
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CCP Claymore
C C P C C P Alliance
52
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Posted - 2014.11.07 16:17:43 -
[83] - Quote
Kizlene wrote:CCP Claymore wrote:Kizlene wrote:So I just ahd a look at it and I have some small things. Problems:
- The small number on the Guests tab on station is only party visible
- If you have a tab selected in the first Armarr color preset you can't read the font
- In the settings window, if you hover over the buttons you get some weird background change
- Probably not ready: The character cutsomization icon is missing
Otherwise I really like the new design! Can you elaborate on point number 3? Do you mean the intentional glow on hover, or on the background of the window? The rest of the issues we are aware of. If you hover over it you have some weird shadow in the background that feels off. ( Image)
I see what you mean now, I will bring it up with CCP Optimal.
Quality Assurance Analyst
Team Game of Drones
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Querns
GBS Logistics and Fives Support Goonswarm Federation
964
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Posted - 2014.11.07 16:19:46 -
[84] - Quote
CCP Arrow wrote:Querns wrote:This is a bit of a hail mary, but I figure there's no harm in asking:
A lot of the icons that are used in eve are released in the Image Export Collection (https://developers.eveonline.com/resource/image-export-collection). However, they are very small and in bitmap formats. It would be very cool if these icons released in vector format (something like SVG.) I don't actually know if these icons are designed in a vector format internally, but I'm guessing that they probably are, given their visual minimalism and use of straight lines and simple arcs / curves. If so, I'd really like to be able to use these icons in third party applications to provide an echo to the official, in-game interface, and having them available in a vector graphics format would be amazing.
I'm primarily interested in vector graphics formats for the icons used to represent industrial activities (manufacturing, materials research, time research, copying, and invention,) but having more would be cool, too. It's a good idea! Once we have finalized them I will make sure we have the PDF / SVG available like other assets we provide for 3rd party use. Sweet! Thanks a lot GÇö I'm looking forward to seeing them.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Floyd Farnsworth
24th Imperial Crusade Amarr Empire
20
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Posted - 2014.11.07 16:22:52 -
[85] - Quote
Big +1 on the new neocom Icons. I really don't like the current ones, not sure how to describe it but they are not very "iconic", they have just too many little details. I swear it takes me 10 seconds every time to find out which of them is the market.
Rest of the UI looks great, too. As somebody who has all their windows pinned all the time for the transparency effect, I like the new contextual transparency. |
Vincent Athena
V.I.C.E.
2956
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Posted - 2014.11.07 16:25:10 -
[86] - Quote
"Let us know what your preferred colors and factions are." My preferred colors are the one's I have carefully designed for myself. I have different ones for each of my three accounts, so on my laptop I can quickly see what account I'm looking at. And I carefully adjusted those RBG sliders to get what I feel looks good on all three.
Please do not take that option away from me.
http://vincentoneve.wordpress.com/
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Thead Enco
Radio New Vegas
250
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Posted - 2014.11.07 16:28:26 -
[87] - Quote
Vigilanta wrote:looks cool, but one question. If we prefer the old UI, will we be able to choose to use the old one instead? I remind you of like every other time we have been forced in to the mandatory upgrade and what has resulted.
M8 Just play EVE on a Pentium I w/ a Graphics Accelerator and your all set. gg
**-á"A Lannister always pays his debts."**
_-áTyrion Lannister_
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Max Kolonko
High Voltage Industries Ash Alliance
485
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Posted - 2014.11.07 16:28:48 -
[88] - Quote
CCP Claymore wrote:Dirk Morbho wrote:Fjuk* Yeah that new NeoCom looks sexy! I like those Icons. Just don't make it eat up a lotta cpu/gpu... PLEASE! * I totally just made up this word. We will be performance testing along the way to make sure even our min spec users get the best experience they can.
On how many concurrent clients running?
Read and support:
Don't mess with OUR WH's
What is Your stance on WH stuff?
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Zzaros Arreos
Titans of Doom Fatal Ascension
0
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Posted - 2014.11.07 16:29:55 -
[89] - Quote
Hmm - i'm not sure what to think about the new look. But anyway, take the chance and do something for the older eve-player please, because i have problems to find the yellow line in the overview window as have some other players i know. Give it a better distinction from the rest, maybe a darker yellow or whatsoever. Thanks for a great game anyway. |
Klyith
GoonWaffe Goonswarm Federation
145
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Posted - 2014.11.07 16:33:56 -
[90] - Quote
CCP Arrow wrote:Zand Vor wrote:Looks sweet! Will there be changes to the "red-crosshairs" both in the space HUD and in the Overview to bring them in-line with the ISIS icons, to help differentiate between ship types/sizes? Great Idea! We have many areas we want to focus on as part of the broader EVE UI Modernization project. Adding the Ship Group Icons to the in-space HUD and Overview instead of the current brackets is definitely one of those things but we need to make sure it works well since the overview is a very essential piece of control for combat so it's not going out with the changes in December simply because we want to roll it out with confidence that it brings intended value.
I have to say that the ISIS icons for ship classes are not visually distinct enough to put on the overview IMO. But they wouldn't need more than a few tweaks to make them better.
I like that a lot more than Kirith Kodachi's proposal with triangles and pentagons and stuff. That's just a mess. |
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