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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Cajun Style
Shattered Planet
21
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Posted - 2014.12.03 01:36:30 -
[451] - Quote
One of the icons used in the Ctrl-Tab windows hasn't been modernized. |
chaosgrimm
Universal Production and Networking Services
161
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Posted - 2014.12.03 02:30:09 -
[452] - Quote
I hopped on the test server to test out the new controls and was happy to see the new interface.
Overall I think this interface is really cool.
I think the cargohold meter and selected ship in the ship hanger should have colors that mesh a little better with the theme you're using. |
Dersen Lowery
Drinking in Station
1305
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Posted - 2014.12.03 05:10:35 -
[453] - Quote
I haven't had a chance yet to really poke at the new UI, but so far it looks like a huge improvement. Certainly it's much more of a visual treat, and I had a much better sense of what the active window was. Modal dialog boxes (*spit*) are highlighted especially well.
The only remaining problem is that when I undocked in Amarr and looked "up"-- ouch. All those white reticules and circles just disappear, and especially in the Amarr theme it can be difficult to make out the white text in, for instance, the overview, or the system information in the upper left corner. The word "Domain" is almost impossible to make out.
I still have decent vision. If I'm not comfortable, it can't be good for people who don't.
Proud founder and member of the Belligerent Desirables.
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X4m
Battletech Technology
40
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Posted - 2014.12.03 08:42:21 -
[454] - Quote
new UI looks good, but need RGB and transparency settings. |
Adrie Atticus
Shadows of Rebellion The Bastion
603
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Posted - 2014.12.03 09:35:38 -
[455] - Quote
Dear CCP, the glow on selected windows is horrible. Why does an 8th of my screen need to change colour to indicate that I've selected the window? It's getting disorientating after a minute or less.
Old: http://i.imgur.com/7AAO8LZ.jpg New: http://i.imgur.com/wqTOsAk.jpg
On top of that, windows still do not sit flush and they have gaps. Why can't the snapping feature understand that I do not want 2px padding around all windows? |
Rain6637
GoonWaffe Goonswarm Federation
26594
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Posted - 2014.12.03 10:49:29 -
[456] - Quote
"windows"
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Minchurra
Quovis
11
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Posted - 2014.12.03 11:16:46 -
[457] - Quote
It's good that we can now turn the blur off.
Bit of a shame the interface has regressed in terms of customization functionality with the loss of colour sliders, though. |
Nimf
Senators of Eridan Red Alliance
0
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Posted - 2014.12.03 11:25:39 -
[458] - Quote
New icons are the worst i've ever seen in eve for 8 years playing. Logged on sisi and couldnt find anything. Time helps, but they're still ugly. I hope you will return the old icons |
Aurelius Valentius
Imperial Academy Amarr Empire
413
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Posted - 2014.12.03 11:29:35 -
[459] - Quote
Looking better but two things:
1. Icons on the Neocon should match the ones in the station services window for recognition - they are the same in the old/Current UI, in the new you have to sets of icons that are not the same - I would suggest you use the version of one or the other on both windows to keep it consistent, if recognition and ease of identity are the goals.
2. The Amarr theme - you took the one that matches the hangar and ships and left us with "burnt orange" - really? really CCP... burnt orange is the Amarr theme? - that is pumpkin color, the other was at least complimentary to the whole Amarrian hangar. |
Rain6637
GoonWaffe Goonswarm Federation
26599
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Posted - 2014.12.03 12:12:53 -
[460] - Quote
The themes don't go far enough. A better effort would be an interface that looks different by race, with shapes and lines that take after the design cues of the ships (of that race). There's also the issue of there being way too much UI. The goal should be reduction, rather than recolor.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Don Pera Saissore
24
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Posted - 2014.12.03 12:39:34 -
[461] - Quote
Are neocom icons and themes still negotiable or not? |
Masrur
Sullen Cucumbers
6
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Posted - 2014.12.03 15:53:57 -
[462] - Quote
New UI looks awesome! I don't understand only one thing. Why it was necessary to remove color sliders? |
Altrue
Exploration Frontier inc Brave Collective
1448
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Posted - 2014.12.03 16:02:16 -
[463] - Quote
Its sad to have to disable window blur to be able to see what's behind the windows...
Its super sad to see all these themes and yet no colors slider to actually CUSTOMIZE the UI. That's a downgrade from the old version, which is a completely missed opportunity... I really hope you reconsider.
Its dissapointing to see the rifter being used so much in the icons. If there is one ship which silouette doesn't look like a ship on an icon, its the rifter. The reverse T shape is ugly.
I know that overall this UI is great, but its flaws highlighted above a really obvious and really hurt the whole.
Signature Tanking - Best Tanking
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Noriko Mai
1630
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Posted - 2014.12.03 16:36:18 -
[464] - Quote
GIVE DARK OPAQUE!!!!111!!!!!11!! GIVE ME GIVE ME GIVE ME!!!!11!!11111!!!!!!!!!!!!!!! |
Xercodo
Vector Galactic Did he say Jump
3894
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Posted - 2014.12.03 17:27:25 -
[465] - Quote
I like that the neocom icons how at least match the color of the theme selected so they aren't perma grey and I can live with that, but I still want a darker red than any of the minmatar themes can offer me still D:<
The black and gold Amarrian one is pretty much spot on for what I want, just in the wrong color.
The Drake is a Lie
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Nam Dnilb
Universal Frog
219
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Posted - 2014.12.03 18:02:58 -
[466] - Quote
Windows getting minimized move the title bar away from where you clicked to where the lower border of the window was. I find this counter intuitive. Even worse is the fact that all touching windows get pulled with it. :-( |
Dangeresque Too
Pistols for Pandas
11
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Posted - 2014.12.03 20:33:34 -
[467] - Quote
When working with this, I do like the new Station Services area, much better than before.
And with it the option to add Items and Ships to the Station Services window. Except that the Items and Ships when part of Station Services do not tell you a m3 size or value for items. They also don't give you access to any corporate hangars if you are your office. This seems counter to what it is trying to do as you then have to open up a separate Inventory window in order to see size, value, or navigate corp hangars.
Any chance on getting these added or do we just have to not use the Items/Ships on the Station Services? To do a good amount of what I would be doing with items and ships in station depends on how big they are and how much they are worth. And if I have to open up a separate Inventory window to tell me these things or access corp then I might as well just do everything out of the Inventory window instead, thereby eliminating the usefulness of this new feature.
Further... I had previously liked one of the Amarr themes, it was a rich yellow and a dull brown. Seems as though with this last update to the themes it was changed to a duller yellow and purple :( And the minnie theme was a dark red/lighter red, but now is a muted light redish brown and faded brown.
I almost picked the new ORE theme, but I live in Ohio so my computer would probably spontaneously catch fire for using those colors :( |
Sir Gankal0t
Fortuna Heavy Industries Viral Society
24
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Posted - 2014.12.03 21:12:45 -
[468] - Quote
Under Corporation Hangars the icons are still the same (red dots with white Star) is that correct?
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helana Tsero
Science and Trade Institute Caldari State
86
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Posted - 2014.12.03 22:48:21 -
[469] - Quote
good progress on fixing the issues that were present in the revamped ui.
the issues still present are
(testing with black on black theme)
- the communication channel blink brightness has been reduced to much. The brightness on tranquility is perfect.
- The white font brightness for the active communication tab (and any active tab) is to high. This issue seems only present for black /black theme. Its just the font on heading tab im referring to not the actual content of the chat channels.
Wish list
- RGB sliders
- per window toggle for the blur feature. (the blur feature was cool just not for certain windows)
Personal preference
- remove corner brackets
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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Noriko Mai
1637
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Posted - 2014.12.04 17:32:20 -
[470] - Quote
GIVE DARK OPAQUE!!!!111!!!!!11!! GIVE ME GIVE ME GIVE ME!!!!11!!11111!!!!!!!!!!!!!!! |
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Arla Sarain
157
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Posted - 2014.12.04 17:40:09 -
[471] - Quote
New minmatar presets are poo, the red ones were nicer.
Blut option is nice but it still removes inspace brackets, which is odd since tactical overlay vectors stay. |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
748
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Posted - 2014.12.04 20:50:32 -
[472] - Quote
Love this. Almost Perfect.
Only problem is that in adaptive theme (changing based off of ship race), it does not change off based on ship variants. Even though a Curse is Amarr, it is also grey and blue, and I would like the theme to reflect that, and change from gold to grey and blue. |
Rin'Rin
Viziam Amarr Empire
0
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Posted - 2014.12.04 21:28:03 -
[473] - Quote
snip |
Lil' Brudder Too
Pistols for Pandas
62
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Posted - 2014.12.04 22:09:50 -
[474] - Quote
'mouse-over' chat tabs stopping the blink (same manor as neocom) is a bad idea imho.
Please delay this, as there are still many gripes listed in this thread that diminish functionality...and the patch is in what, 4 calender days? |
Circumstantial Evidence
157
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Posted - 2014.12.04 23:58:26 -
[475] - Quote
ATM, NeoCom ship fitting icon looks like a Rifter.
I think the ship fitting icon should be generic, representing all ships - try something like the triangle-shaped ship used for the ISIS window (not the ISIS neocom icon, but the icon shown in upper left when ISIS is active) OR the abstract triangle icons used to represent ship sizes in ISIS. (The icon representing Battlecruisers would be perfect.) |
Adrie Atticus
Shadows of Rebellion The Bastion
606
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Posted - 2014.12.05 08:52:37 -
[476] - Quote
Circumstantial Evidence wrote:ATM, NeoCom ship fitting icon looks like a Rifter.
I think the ship fitting icon should be generic, representing all ships - try something like the triangle-shaped ship used for the ISIS window (not the ISIS neocom icon, but the icon shown in upper left when ISIS is active) OR the abstract triangle icons used to represent ship sizes in ISIS. (The icon representing Battlecruisers would be perfect.)
Actually this, I tried clicking on the fitting service in station (buttons way too small now) and I had to mouse over every single rifter icon to see which one it was. |
Lil' Brudder Too
Pistols for Pandas
62
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Posted - 2014.12.05 15:12:37 -
[477] - Quote
Bumping this for Dev attention....because it is NOT DONE yet. |
Vera Denjuros
Murderbears Inc.
19
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Posted - 2014.12.05 16:22:26 -
[478] - Quote
I gotta say, after your revisions to the UI from these rounds of feedback the result is nothing short of amazing. The color schemes are just lovely (blood raider personal favorite). You have vastly improved the icons, GREAT! I still think you should consider to revisit the function of pinning as I dont think it is usefull in any way in its current form, I feel as though the feature would be much more usefull if it just faded out both the window and the content almost completely. If you pin a window, its because you dont need to refer to it unless something happens in it, as such it should just be faded out. However there is allways next round, eh. Also I thank thee muchly for the option to change both the blur and transparancy.
Ten out of ten, guys. Looking forward to using this UI for a long time. (For Bobs sake do something about the drone window next :D ) |
prolix travail
Blue Mountain Trails
21
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Posted - 2014.12.05 17:35:48 -
[479] - Quote
Vera Denjuros wrote:... I still think you should consider to revisit the function of pinning as I dont think it is usefull in any way in its current form, I feel as though the feature would be much more usefull if it just faded out both the window and the content almost completely. If you pin a window, its because you dont need to refer to it unless something happens in it....:D )
I would offer the view point that pinning can also be used to stop a window you interact with frequently from being resized accidentally, so having the information immediately readable can be just as important as any other unpinned window.
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Lil' Brudder Too
Pistols for Pandas
64
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Posted - 2014.12.05 18:01:52 -
[480] - Quote
The removal of the ability to actually put windows up against each other is annoying and not needed. Why are we now forced to have those pixels of space between every window? This is especially annoying on those 'not so subtle' backgrounds that are nearly blinding... |
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