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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Saiden Dia
The Vendunari End of Life
313
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Posted - 2014.11.08 16:08:41 -
[121] - Quote
The change is a large improvement. I do agree with those that have said that a few more color options would be nice, particularly less colorized ones. But overall it is a big improvement. The current UI looks incredibly dated (especially the icons) and this is a significant improvement.
Don't let people's old school comfort make you hesitate to improve the game in ways like this, CCP.
"So long as a single citizen of my nation survives, my dream lives on." - Sansha Kuvakei
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6575
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Posted - 2014.11.08 16:10:49 -
[122] - Quote
Nolan Kotulan wrote: Windows corners That is the worst thing you have introduced with this new design. Don't know who got this idea but this is graphicaly horrible, useless, distracting and unconsistent with anything except maybe the "military" look you are talking about in the devblog, which is a terribly wrong vision of what should be the UI. The UI shouldn't look like a military thing at all in a game like EVE where a lot of players don't have anything to do with military. The UI should remain as neutral, simple, readable and undistracting as possible. Remove these corners, please.
i love the corners.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Nolan Kotulan
The Scope Gallente Federation
18
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Posted - 2014.11.08 16:19:02 -
[123] - Quote
Ralph King-Griffin wrote:Nolan Kotulan wrote: Windows corners That is the worst thing you have introduced with this new design. Don't know who got this idea but this is graphicaly horrible, useless, distracting and unconsistent with anything except maybe the "military" look you are talking about in the devblog, which is a terribly wrong vision of what should be the UI. The UI shouldn't look like a military thing at all in a game like EVE where a lot of players don't have anything to do with military. The UI should remain as neutral, simple, readable and undistracting as possible. Remove these corners, please.
i love the corners.
This is a distractive AND useless element, so graphicaly, objectivly and professionally, you can't make a bigger mistake in graphic design. |
Rivr Luzade
Coreli Corporation Ineluctable.
891
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Posted - 2014.11.08 16:34:46 -
[124] - Quote
Saiden Dia wrote:Don't let people's old school comfort make you hesitate to improve the game in ways like this, CCP.
Sure thing, but then make it properly and not with such a degree of inconsistency and so many errors. And definitely don't remove the level of customization so that we players can customize our game to our likings and thus enjoy our game the way we want. It's not CCP playing our game, it's us.
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Indahmawar Fazmarai
3220
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Posted - 2014.11.08 17:59:43 -
[125] - Quote
I've been testing the new UI and most of it is unreadable to me in most circunstances.
I suffer a visual impairment caused by macular degeneration, and I have a strong need of a solid color background behind text as my contrast and angular resolution are quite poor. Telling the text apart from the background is difficult and even imposible to me unless the background provides a stark homogeneous contrast.
From the options on Sisi, the "Black" Ui design is the most readable, but it becomes very stressful in space (I am talking about focused windows), even when there's no nebula in the sky (FAI, against a planet's shadow). Non-focused windows, welI, I can't even see whether there is text in them or don't... that probably will make difficult to keep track of the active chat channel.
Please I beg you to allow an option to disable completely transparency and replace with solid color backgrounds with zero transparency.
As I see the issue, the ultimate reason of User Interfaces is to be Used, and in its current state I will not be able to use the new UI and thus it will be very difficult to play the game.
The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! Ingame chat channel: The Greater Fool Bar
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Aralieus
The Inf1dels
224
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Posted - 2014.11.08 18:18:59 -
[126] - Quote
I got to say this is a great overhaul, I really like how the menus change when you interact with them. I will update this post with any issues I find or just for general feedback but so far I love the new UI improvements.
Oderint Dum Metuant
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Castelo Selva
Forcas Armadas Flying Dangerous
56
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Posted - 2014.11.08 18:21:10 -
[127] - Quote
Nagarythe Tinurandir wrote:new UI looks quite nice, but it is still the old UI with new fancy effects and new colour sets.
have you considered to make it more like this mock-up you showed on FanFest13
(http://youtu.be/3J0fztrurIc) time stamp 20:26. that would be way more futuristic..
Yes, I agree. This is a nice step in modernization. Do not drop it CPP.
Castelo
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6580
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Posted - 2014.11.08 18:43:09 -
[128] - Quote
Nolan Kotulan wrote:Ralph King-Griffin wrote:Nolan Kotulan wrote: Windows corners That is the worst thing you have introduced with this new design. Don't know who got this idea but this is graphicaly horrible, useless, distracting and unconsistent with anything except maybe the "military" look you are talking about in the devblog, which is a terribly wrong vision of what should be the UI. The UI shouldn't look like a military thing at all in a game like EVE where a lot of players don't have anything to do with military. The UI should remain as neutral, simple, readable and undistracting as possible. Remove these corners, please.
i love the corners. This is a distractive AND useless element, so graphicaly, objectivly and professionally, you can't make a bigger mistake in graphic design. and how many graphic designers do you know working in their fields, i count about 3 out of 20 i know.
it looks cool, and it helps the ui feel crisper and modern, it also gives it a solid appearance which is something the ui has never had before so graphicaly, objectivly and professionally can kiss my arse.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Burhtun
Burhtun Shipyards
78
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Posted - 2014.11.08 18:46:59 -
[129] - Quote
Nolan Kotulan wrote: Flat design monochromatic icons is a great and good idea, but I can still see a light gradient in them, and THAT sucks. Keep them full white without any gradient. About the shapes, I think the whole lacks consistency and simplicity.
I agree, the gradient adds nothing. It just muddles the icons. I also think the icons are too sharp-edged. I pulled some icons off of a free icons website for comparison. No gradients and more rounded shapes.
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Rivr Luzade
Coreli Corporation Ineluctable.
892
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Posted - 2014.11.08 19:02:47 -
[130] - Quote
Burhtun wrote:Nolan Kotulan wrote: Flat design monochromatic icons is a great and good idea, but I can still see a light gradient in them, and THAT sucks. Keep them full white without any gradient. About the shapes, I think the whole lacks consistency and simplicity.
I agree, the gradient adds nothing. It just muddles the icons. I also think the icons are too sharp-edged. I pulled some icons off of a free icons website for comparison. No gradients and more rounded shapes.
More rounded is even worse than the current state. This is not a game for toddlers. |
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Torgeir Hekard
I MYSELF AND ME
78
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Posted - 2014.11.08 19:19:40 -
[131] - Quote
Burhtun wrote: I pulled some icons off of a free icons website for comparison. No gradients and more rounded shapes. It looks like an LCD monitor with lowered resolution. Or one connected via VGA cable and not properly adjusted. It feels like eyes oozing out. It makes me want to strap the person who drew those icons to a chair, put matches in his eyes so they won't close and make him WATCH what he has done. |
Rivr Luzade
Coreli Corporation Ineluctable.
893
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Posted - 2014.11.08 19:24:47 -
[132] - Quote
Fun thing: If you listen to the UI presentation in the EVE Vegas 2013 here, he demonstrates the UI with dark and bright backgrounds and says "here we are basically making sure that the concept caters to these needs"; ie. that it doesn't happen.
And then you have something like this: The overview text is barely visible and you barely see the edges of the window. The UI doesn't behave consistently when you look at the overview tabs and then the rest of the overview. You also have this weird area where my overview and Scanner window overlap and the transparency becomes more opaque with blurred edges. And then there are some data entries, like in the scanner window, which are not transparent at all, but the menu options to manipulate things in the scanner window are completely transparent.
Not to mention the chat tab where I cannot see text at all.
The Overview and Scanner window are pinned, whereas the chat windows aren't, in order to demonstrate the problematic in full force. I personally don't use pinned windows because I don't understand what the pinning does to begin with, but in many videos I see many people use pinned windows and this is going to cause problems.
Another picture, this time the settings window, again in Amarr. I am certainly not overly visually impaired, but this is not "make sure we cater to these needs". |
Burhtun
Burhtun Shipyards
78
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Posted - 2014.11.08 19:26:21 -
[133] - Quote
lol. Too anti-aliased I guess. The website didn't give the icons in vector format and I had to shrink them down a bit.
I can see how rounded icons can end up looking a little Fisher Price but the super-squared-edged icons look cheap to me. |
Delban Crendalion
Center for Advanced Studies Gallente Federation
3
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Posted - 2014.11.08 19:56:57 -
[134] - Quote
F3X5ON wrote:It looks awful. I didn't know eve is going to be a tablet game. Please make an option to keep the old UI tia.
+1 this ^^
While I certainly appreciate the hard work, an option to retain what we have now would be most welcome. Looks far too Windows 8'ish to me, can't stand that nonsense either lol.
Although it might look great on someones tablet.....
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Nolan Kotulan
The Scope Gallente Federation
21
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Posted - 2014.11.08 20:00:10 -
[135] - Quote
Ralph King-Griffin wrote:Nolan Kotulan wrote:Ralph King-Griffin wrote:Nolan Kotulan wrote: Windows corners That is the worst thing you have introduced with this new design. Don't know who got this idea but this is graphicaly horrible, useless, distracting and unconsistent with anything except maybe the "military" look you are talking about in the devblog, which is a terribly wrong vision of what should be the UI. The UI shouldn't look like a military thing at all in a game like EVE where a lot of players don't have anything to do with military. The UI should remain as neutral, simple, readable and undistracting as possible. Remove these corners, please.
i love the corners. This is a distractive AND useless element, so graphicaly, objectivly and professionally, you can't make a bigger mistake in graphic design. and how many graphic designers do you know working in their fields, i count about 3 out of 20 i know. it looks cool, and it helps the ui feel crisper and modern, it also gives it a solid appearance without detracting from the customisability (i may have made that word up )which is something the ui has never had before so graphicaly, objectivly and professionally can kiss my arse. It doesn't help in anything and it is all opposite to what "modern" is and mean. Modern is simplicity, plain and epurate shapes, fonts, colors and surfaces. These corners couldn't in fact be more old fashionned.
So first of all, it simply doesn't blend well in the whole UI, conflicting with tabs with no space between them, just in exemple, and so conflicting with others UI elements as well.
And it is distractive as hell, attracting the eyes where they should in fact never look.
A good UI is at the service of the content. It musn't be the content itself... |
Delban Crendalion
Center for Advanced Studies Gallente Federation
4
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Posted - 2014.11.08 20:06:22 -
[136] - Quote
Snopzet wrote:
Yeah, stop make EVE looking better, so the multiboxers don't need to buy more ram. Who needs pretty graphics anyway?
/ironyoff
Just an opinion of one old fart that grew up playing MUD's and BBS games... Graphics do exactly not a damn thing for quality game play. It's the kids that grew up with consoles that maintain the Graphics are everything attitude, and unfortunately thats who designers make games for today. While I appreciate the attempt to modernize, this seems a step backwards to me.
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Esaus
Imperial Guardians Skeleton Crew.
0
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Posted - 2014.11.08 20:22:56 -
[137] - Quote
Change.. I like change!
However.. i feel that the changes proposed on singularity as significant and large changes aren't that big or much of a change. Feels more like a change of skin and ikons rather than a big change to something different that I was hoping for.
The UI has a heavy feeling of not wanting to make people upset and afraid of change rather than new and fresh. If this is the end result I think this would be an missed oportunity for great change and new look and feel of EVE.
I like that it was changed but it feels like alot of it could have already been done in settings to some extent.
The moodboard that was shown is a great goal to reach and get inspiration from. However i feel that it could have been utilized more and with more fantasy in the features incorporated into the UI. Together with idea creation methods to think outside the box!
The UI i watched in singularity looked and felt like a try to make it look like the UI from freelancer.
Roll out a complete new UI that will define the visual direction for EVE UI in the coming years - I'm hoping the moodboard is the this new UI direction.
Less operating system, more Sci-Fi, and militaristic looking UI - I still feel like that the UI looks and feels like an operating system. However like a moved from windows 3.1 to windows vista.
Functionality and usability should feel modern and intuitive Have the UI complement the beautiful New Eden view, instead of blocking it. - Still feels boxy and not modern too achieve this with this direction. Can there be an way to have information floating in space without boxes or limiting space?
Better consistency between UI control look and feel. - Still too much distance between the UI for modules and in space stuff and the boxy feeling of everything else. I think that a more rounded i.e loose the sharp edges of the boxes and create some breaking of that boxy feeling.
Use colors in a sensible way. - Reasonably achieved.
Simpler, and more recognizable icons with a clear distinction between icons that represent items vs icons that represent UI controls and labels. - This I feel has been achieved and makes it easier to know what different ikons mean and do. Nice!
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thowlimer
Roprocor Ltd
17
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Posted - 2014.11.08 20:31:18 -
[138] - Quote
Delban Crendalion wrote:Snopzet wrote:
Yeah, stop make EVE looking better, so the multiboxers don't need to buy more ram. Who needs pretty graphics anyway?
/ironyoff
Just an opinion of one old fart that grew up playing MUD's and BBS games... Graphics do exactly not a damn thing for quality game play. It's the kids that grew up with consoles that maintain the Graphics are everything attitude, and unfortunately thats who designers make games for today. While I appreciate the attempt to modernize, this seems a step backwards to me.
Have a like and an old fogey handshake , This is probably the most annoying and sad truth about game development today, graphics is everyting function stands little to no chance once the marketing department sees a new shiny toy |
marVLs
666
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Posted - 2014.11.08 20:46:35 -
[139] - Quote
I was mistaken
Those new mono icons are far better than old ones
My mind was lied with convinction than color is better, but i see now when i log and think about it.
For those not convinced: give them more time, You will see they are better |
Tinukeda'ya Naskingar
Minmatar Expeditions ltd.
57
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Posted - 2014.11.08 21:04:28 -
[140] - Quote
I really hope you're heading towards the UI shown in Vegas'13 keynotes (?)... I like what I see atm with few things.
The new Neocom icons. I gave it some time (and still will), but so far I have to say they can use a LITTLE bit of color here and there. It's especially obvious with the NES icon still with color. If all the icons have this little color outline, shade, something, I believe it would add a lot.
The station services icons would benefit from removing their background. Those squares just look out of place in there. If it were just the icons with transparent BG it would be AWESOME!
"Any sufficiently advanced technology is indistinguishable from magic." - Arthur C. Clarke
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Liguan
RDE industry
27
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Posted - 2014.11.08 21:16:29 -
[141] - Quote
New UI disgusting. When you stop doing stuff and notice the really necessary things. I hope Star Citizen release soon. I can-¦ tolerate it anymore |
Vexll
AirGuard LowSechnaya Sholupen
10
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Posted - 2014.11.08 21:31:05 -
[142] - Quote
No, no and again NO. This is terrible, it looks like designers in ccp do not undersatnd that we DO NOT WANT beaty, sparkle, neon buttons, we just need simple things, which can really be helpfull during the game and this design isnt helpfull in any way AT ALL. Icons just terrible, EVE isnt web site where must be tons of flat icons menus and etc. Please do not make changes like this, ive just get my subscribe after 5 month delay becase of jump drive changes and other REALLY interesting and right fixes. So guess what then? I see that *bad words* which totally forcing me to close Eve again. Thats all |
marVLs
666
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Posted - 2014.11.08 21:39:54 -
[143] - Quote
Ahhh i just can't w8 to see how in about 2 weeks after release there won't be even one topic in General Discussion complaining about that (just like new inventory window). Peps will try it for longer and realise it's better, furthermore they will not believe they play EVE with the old one.
Also new UI at least feels like Sci-Fi, it fit EVE just glorius. |
Indrasil
Pator Tech School Minmatar Republic
0
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Posted - 2014.11.08 22:13:47 -
[144] - Quote
Imho new fully-transparent context menus need a tweak. They have to be non-transparent at all because I can't see a thing when they overlap other windows. |
Tolis Kurvora
The Russian Blood Inc.
7
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Posted - 2014.11.08 22:14:38 -
[145] - Quote
Dont do that pls, its too minimalistic, current ui is good. |
Challus Mercer
Sacred Temple The Gorgon Empire
4
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Posted - 2014.11.08 22:42:34 -
[146] - Quote
After some testing i was surprised how good actually the new UI is. It is really easier to work with new abstract icons instead of that old fashioned pseudo 3d icons. Transparency effect is really amazing! Finally i can see more of the space behind all windows. I hope you will keep on removing the excel-look and adding more of sci-fi look into the game! What about negative feedback - there will be allways ppl who just stick to old thing despite of how bad they are and cant accept anything new. So dont let you discourage yourself by such posts. |
Adrie Atticus
Shadows of Rebellion The Bastion
499
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Posted - 2014.11.08 22:45:08 -
[147] - Quote
Challus Mercer wrote:After some testing i was surprised how good actually the new UI is. It is really easier to work with new abstract icons instead of that old fashioned pseudo 3d icons. Transparency effect is really amazing! Finally i can see more of the space behind all windows. I hope you will keep on removing the excel-look and adding more of sci-fi look into the game! What about negative feedback - there will be allways ppl who just stick to old thing despite of how bad they are and cant accept anything new. So dont let you discourage yourself by such posts.
Not being able to read the text isn't a complaint about how older is better. |
Arla Sarain
99
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Posted - 2014.11.08 22:49:15 -
[148] - Quote
Amron Vhael wrote:http://cdn1.eveonline.com/www/newssystem/media/66657/1/1.png
I don't like it. The border around the windows is too thin/nonexistant and it doesn't look right at all. Why would you need the borders to be thick? Its a waste of space.
@ the UI I like the design. But it's functionally the same.
You will still end up zooming out to obscene magnitudes so you can see everything within 200km.
Though minimising the UI so you can see more space is always good.
Hope you can make the NEOCOM pop out when you move your mouse to the left border, and then disappear when you're done interacting with it. |
khalsou
Royal Dutch Fleet
15
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Posted - 2014.11.08 23:47:50 -
[149] - Quote
Hi,
I like the UI and indeed black seems to be the best imo. Only problem I have is when I rightclick on item the menu is hardly visible like buying something on markey or rightclick an item to use, because the menu is transparant I guess.
I hope this will be worked out.
Some icons in station services are not needed because you already have them in your Neocom menu like fitting service or regional market.
Other then that it looks fine as far as I can see |
Nolan Kotulan
The Scope Gallente Federation
24
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Posted - 2014.11.08 23:53:40 -
[150] - Quote
Challus Mercer wrote: What about negative feedback - there will be allways ppl who just stick to old thing despite of how bad they are and cant accept anything new. So dont let you discourage yourself by such posts.
Why is there everytime some guys who can't just read arguments and admit they exist and are consistent, why?
How can you watch some of the above screenshots where things a barely readable or even simply visible and seriously say: "Hey guys, well done! You did a really great job! o7"
You must be kidding...
Arla Sarain wrote: Hope you can make the NEOCOM pop out when you move your mouse to the left border, and then disappear when you're done interacting with it.
This already exists (right click your Neocom)... |
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