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Thread Statistics | Show CCP posts - 7 post(s) |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
881
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Posted - 2014.11.27 18:06:42 -
[31] - Quote
any plans to turn T3 cruisers into something like these? the subsystem idea really doesn't work at all. I remember a post from a few years ago from greyscale or someone saying T3s need to be put down hard - nobody is even talking about it though. |
Omnathious Deninard
Novis Initiis
2556
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Posted - 2014.11.27 18:07:23 -
[32] - Quote
I'm not sure how the resistances will add up but looking at the numbers compared to other ships we have better than marauder resists normally. Will the defense mode push this to full T2 levels?
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Omnathious Deninard
Novis Initiis
2556
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Posted - 2014.11.27 18:11:02 -
[33] - Quote
TrouserDeagle wrote:any plans to turn T3 cruisers into something like these? the subsystem idea really doesn't work at all. I remember a post from a few years ago from greyscale or someone saying T3s need to be put down hard - nobody is even talking about it though.
CCP Fozzie wrote:Omnathious Deninard wrote:I have a question regarding the tatical destroyers, not sure if it can/will be answered here so I will post it in the feedback thread also.
Will tatical destroyers remain there own gimmic and not influence strategic cruisers? We think that the "Strategic" method of combining subsystems, and the "Tactical" method of switching between modes on the fly are both useful and viable branches of T3 ship design. You can expect us to keep working with both methods in the future, instead of trying to force all T3 ships into one or another.
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Noxisia Arkana
Deadspace Knights Galactic Skyfleet Empire
403
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Posted - 2014.11.27 18:14:17 -
[34] - Quote
Looks like a blast, the resist bonuses on the defensive mode count as base stats or are they stacked with modules on the ship?
Same question for optimal - if I have a tracking computer will I have a stacking penalty when I am using the ship in sniper mode?
Thanks for adding a new ship. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
881
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Posted - 2014.11.27 18:15:37 -
[35] - Quote
ty I can't read. subsystems are dumb though. |
Daichi Yamato
Xero Security and Technologies
2005
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Posted - 2014.11.27 18:16:02 -
[36] - Quote
Quote:Additional bonuses are available when one of three Tactical Destroyer Modes are active. Modes may be changed no more than once every 10 seconds.
was not expecting it to be this frequent...you can chase down a kiter, scram it, change to defensive, brawl it down, then change back to speed and chase down another kiter...the gallente tac dessie will be pure evil.
also glad to see it gets decent resists but not uber resists.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Harvey James
The Sengoku Legacy
982
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Posted - 2014.11.27 18:19:38 -
[37] - Quote
why does it get a bonus to scan probes?
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
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Noxisia Arkana
Deadspace Knights Galactic Skyfleet Empire
403
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Posted - 2014.11.27 18:24:06 -
[38] - Quote
Harvey James wrote:why does it get a bonus to scan probes?
cause frigate/destroyer sized wormholes. Its a thing that now has a special ship.
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DaReaper
Net 7
1384
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Posted - 2014.11.27 18:41:49 -
[39] - Quote
CCP Fozzie wrote:Igor Nappi wrote:What kind of acceleration gate restrictions these ships have? Do T3 destroyers fit into small/medium FW plexes? How about 2/10, 3/10 or unrated etc. dungeons with ship class restrictions? Good question. I've updated the OP with the answer. Tactical Destroyers will begin with access to every acceleration gate that allows Interdictors to pass through. This includes Small FW Complexes and 2/10s.
will they fit in small wh's too?
OMG Comet Mining idea!!! Comet Mining!
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Altrue
Exploration Frontier inc Brave Collective
1441
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Posted - 2014.11.27 18:44:36 -
[40] - Quote
The skill at lv5 sounds fine to me.
About the balance, well... They certainly don't have the T2 resist profil that Strategic Cruisers have, though... (Even in defense mode)
Signature Tanking - Best Tanking
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CW Itovuo
The Executioners Capital Punishment.
46
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Posted - 2014.11.27 18:51:41 -
[41] - Quote
33% 66% 100%
Those are some huge bonuses. |
Dr Jihad Alhariri
Dr Jihad's Brigade of Interstellar Mujahideen Corrosive.
14
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Posted - 2014.11.27 18:55:10 -
[42] - Quote
Give me the Amarr Tactical Destroyer skill book. Now. |
Kussmich
hinterland.
0
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Posted - 2014.11.27 19:00:45 -
[43] - Quote
Mike Azariah wrote:So looking forward to this and o ticked off that Gallente will be last.
m
What valuable feedback from our glorious CSM representative. |
Daichi Yamato
Xero Security and Technologies
2005
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Posted - 2014.11.27 19:02:54 -
[44] - Quote
Kussmich wrote:Mike Azariah wrote:So looking forward to this and o ticked off that Gallente will be last.
m What valuable feedback from our glorious CSM representative.
the irony
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Catherine Laartii
Dominion Fleet Group Templis CALSF
406
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Posted - 2014.11.27 19:02:57 -
[45] - Quote
No drones? Would be ideal to have some drones methinks. |
Zavand Crendraven
Rolling Static Gone Critical
3
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Posted - 2014.11.27 19:03:53 -
[46] - Quote
CW Itovuo wrote:33% 66% 100%
Those are some huge bonuses. i only checked small but medium and large should be the sameish but all those percentages is 500m more falloff for the different weapons |
Catherine Laartii
Dominion Fleet Group Templis CALSF
406
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Posted - 2014.11.27 19:13:01 -
[47] - Quote
CCP Fozzie wrote: Role Bonus: 95% reduction in Scan Probe Launcher CPU requirements
Can we get a confirmation that this isn't a typo and that it indeed applies to combat probe launchers? |
Catherine Laartii
Dominion Fleet Group Templis CALSF
406
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Posted - 2014.11.27 19:16:44 -
[48] - Quote
Noxisia Arkana wrote:Harvey James wrote:why does it get a bonus to scan probes? cause frigate/destroyer sized wormholes. Its a thing that now has a special ship. It appears to be to combat probe launchers, otherwise they wouldn't be needing a cpu reduction for the module. Waiting for dev confirmation for this, but combat probing on these will make them invaluable for lowsec pvp. |
B0T0
X Legion
11
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Posted - 2014.11.27 19:17:48 -
[49] - Quote
Catherine Laartii wrote:CCP Fozzie wrote: Role Bonus: 95% reduction in Scan Probe Launcher CPU requirements
Can we get a confirmation that this isn't a typo and that it indeed applies to combat probe launchers?
On SiSi you can fit combat probes
01010111 00101101 01110011 01110000 01100001 01100011 01100101 00101100 00100000 01100010
01100101 01110011 01110100 00100000 01110011 01110000 01100001 01100011 01100101 00100001
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FT Diomedes
The Graduates Forged of Fire
645
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Posted - 2014.11.27 19:18:35 -
[50] - Quote
At first glance, it looks good. My only concern is that a 40m ISK hull may be a bit too cheap.
Also, is there some sort of counter that shows when you can swap modes again?
This is my signature. There are many like it, but this one is mine.
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Vodka Kovalevski
Federal Navy Academy Gallente Federation
0
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Posted - 2014.11.27 19:19:23 -
[51] - Quote
t3 ship with t1 resist, not bad... |
FT Diomedes
The Graduates Forged of Fire
645
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Posted - 2014.11.27 19:19:51 -
[52] - Quote
Catherine Laartii wrote:Noxisia Arkana wrote:Harvey James wrote:why does it get a bonus to scan probes? cause frigate/destroyer sized wormholes. Its a thing that now has a special ship. It appears to be to combat probe launchers, otherwise they wouldn't be needing a cpu reduction for the module. Waiting for dev confirmation for this, but combat probing on these will make them invaluable for lowsec pvp.
For all PVP. It's a great bonus.
This is my signature. There are many like it, but this one is mine.
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sten mattson
Virtus Crusade Curatores Veritatis Alliance
74
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Posted - 2014.11.27 19:20:06 -
[53] - Quote
yes, you can fit expanded probe launchers for *only* 11 cpu. no bonus for probe strenght, so interceptor/cov ops frigs / EAFs will be hard to scan down unless they are MWDing. I got no problem with probing down dessies and up on the other hand.
Cant probe down confessors on the test server yet, since they dont show up in the list for the filter :(
i can only dream of what the ship is capable of until the actual modes are fixed.
but when it comes to the default ship, it looks pretty solid, although light on fittings (cpu mainly)
damage is ungodly, but since it doesnt have the tracking bonus the coercer enjoys, it shouldnt be unstoppable.
IMMA FIRING MA LAZAR!!!
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CCP Fozzie
C C P C C P Alliance
12066
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Posted - 2014.11.27 19:20:21 -
[54] - Quote
FT Diomedes wrote: Also, is there some sort of counter that shows when you can swap modes again?
Yup, there's an animation on the buttons that works just like the animation for module reactivations delays. It's not on SISI yet but it's working internally.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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sten mattson
Virtus Crusade Curatores Veritatis Alliance
74
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Posted - 2014.11.27 19:20:59 -
[55] - Quote
Vodka Kovalevski wrote:t3 ship with t1 resist, not bad...
show me wich t1 ship has 60% native explosive resistance?
IMMA FIRING MA LAZAR!!!
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MRxX7XxMONKEY
Sleepless Enterprises
0
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Posted - 2014.11.27 19:22:16 -
[56] - Quote
Is there any info on how this ship will work with blighted weapons systems? Will the Defensive mode override the defense boost or no? will defensive mode be disabled when you have blighted weapons on? |
Swiftstrike1
Swiftstrike Incorporated
836
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Posted - 2014.11.27 19:25:19 -
[57] - Quote
These sound like excellent fun. Looking forward to it!
Targeting, Sensors and ECM Overhaul
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Zmikund
Center for Advanced Studies Gallente Federation
41
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Posted - 2014.11.27 19:29:55 -
[58] - Quote
Tried it on sisi and found out its not what you would expect from T3 class ship ... Here is list of things i would like to see changed a little ...
1) Ship has too low PWG and CPU considering its slot layout, at least one of theese should get little boost .... 2) Ship is too slow, mostly thanks to its heavyness ... im not asking to boost hull speed, but maybe adding 100% bonus to speed mode instead 66% would be nice because with MWD my ship was flying around 1200m/s, adding +66% from speed mode you get to 2k which is pretty much same speed as average cruiser ... flysing same speed as cruiser in destroyer in speed mode doesnt seem enough for me ...
TL:DR: Confessor is too slow and has too low CPU/PWG ... |
Capqu
Love Squad Confederation of xXPIZZAXx
913
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Posted - 2014.11.27 19:37:28 -
[59] - Quote
good ship
if u restrict the caldari one to rails or rockets though fozzie i swear to god at least try hide your disgusting bias for all those caldari loyalist (1 [me]) remaining despite your rampage
https://www.youtube.com/watch?v=QPntjTPWgKE
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Vodka Kovalevski
Federal Navy Academy Gallente Federation
0
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Posted - 2014.11.27 19:37:41 -
[60] - Quote
sten mattson wrote:Vodka Kovalevski wrote:t3 ship with t1 resist, not bad... show me wich t1 ship has 60% native explosive resistance?
rokh,moa, need more? and t3 destroyer have less armor hp than an assault frig? how is this? this is the big advanced technology what the amarrs can do? the sabre going to kill this thing without the fancy tactical mods :) |
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