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Thread Statistics | Show CCP posts - 7 post(s) |

Zmikund
Center for Advanced Studies Gallente Federation
41
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Posted - 2014.11.27 19:40:04 -
[61] - Quote
Vodka Kovalevski wrote:sten mattson wrote:Vodka Kovalevski wrote:t3 ship with t1 resist, not bad... show me wich t1 ship has 60% native explosive resistance? rokh,moa, need more? and t3 destroyer have less armor hp than an assault frig? how is this? this is the big advanced technology what the amarrs can do? the sabre going to kill this thing without the fancy tactical mods :)
are you stupid or just troll? you are comparing explosive resistance on armor and on shield ... |

Nevyn Auscent
Broke Sauce
1716
|
Posted - 2014.11.27 19:48:45 -
[62] - Quote
I am disappointed to see that the Cap reduction bonus on Amarr ships is continuing. You worked out on Battleships that making the guns need a hull bonus simply to be usable (Most Amarr ships still have cap issues running their guns even with the bonus) is a bad thing. Yet now you are continuing with the bad idea when you are changing all the small guns and could fix this at the small laser level this update. |

edeity
Holy Amarrian Battlemonk Imperial Outlaws.
13
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Posted - 2014.11.27 19:53:26 -
[63] - Quote
THIS SHIP IS WHY I AM RESUBBING AMARR VICTOR
oh wait Im already subbed.... |

Ix Method
Brutor Tribe Minmatar Republic
341
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Posted - 2014.11.27 19:56:18 -
[64] - Quote
Slightly heartbroken there's no ewar mode but I perhaps this isn't te place for such things anyway. It looks hella fun 
Travelling at the speed of love.
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Lugh Crow-Slave
234
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Posted - 2014.11.27 20:04:06 -
[65] - Quote
the bonuses in the different modes seem far to general and it looks like you are just going to make the rest of the T3 desis racial clones of this one |

Gawain Edmond
Angry Mustellid The Periphery
137
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Posted - 2014.11.27 20:15:45 -
[66] - Quote
all T2 minmatar ships kill laser boats since they're invulnerable to lasers but that's always been true so i'm failing to see your point |

Valid Point
The Desolate Order Brave Collective
23
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Posted - 2014.11.27 20:24:06 -
[67] - Quote
Please make the minmatar t3 destroyer vertical
The [UNDOCK] button is an "I agree to be blown up" button. by clicking it, you are accepting.
-Kitty Bear
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Arronicus
Fusion Enterprises Ltd Shadow of xXDEATHXx
1311
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Posted - 2014.11.27 20:36:10 -
[68] - Quote
people complaining about a 40mil price tag must not realize how slow and fragile these things are. In tank mode they're really slow even with an MWD or afterburner, and in speed mode, they're made of paper, yet not all that fast.
Ship is a bit light on cpu and pg to fit it in a decent fashion imo. |

MeBiatch
GRR GOONS
2023
|
Posted - 2014.11.27 20:50:26 -
[69] - Quote
Mike Azariah wrote:So looking forward to this and o ticked off that Gallente will be last.
m
Backlog from my understanding is from tge art department. They are constantly busy bees it seems.
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
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Catherine Laartii
Dominion Fleet Group Templis CALSF
407
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Posted - 2014.11.27 21:01:03 -
[70] - Quote
Valid Point wrote:Please make the minmatar t3 destroyer vertical Or the gallente one. Myrm is pretty. |

Phoenix Jones
Isogen 5
941
|
Posted - 2014.11.27 21:14:59 -
[71] - Quote
No covert ops cloaking device.....
Yaay!!!!
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Aleqs Villint
GoonWaffe Goonswarm Federation
2
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Posted - 2014.11.27 21:24:50 -
[72] - Quote
I really like the Confessor; it looks like a solid ship, but I'm curious about your reasoning behind having such a high mass -- it's over double that of a Coercer, but still small enough to fit into a Small Ship Wormhole. |

Phoenix Jones
Isogen 5
943
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Posted - 2014.11.27 21:29:26 -
[73] - Quote
All the t3's have a covert ops option for them. The d3's don't. What was your reasoning for not opting the d3 tactical destroyers to have the capability of fitting a covert ops cloaking device?
Yaay!!!!
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1399
|
Posted - 2014.11.27 21:35:13 -
[74] - Quote
Fozzie would you consider adding covert ops capability? Even if only by it being available to use in one of the modes? It really would benefit it in wormhole space, otherwise it will be pretty much a curiosity here.
There is one EvE. Many people. Many lifestyles. WE are EvE
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Sizeof Void
Ninja Suicide Squadron
523
|
Posted - 2014.11.27 21:40:40 -
[75] - Quote
Arronicus wrote:people complaining about a 40mil price tag must not realize how slow and fragile these things are. In tank mode they're really slow even with an MWD or afterburner, and in speed mode, they're made of paper, yet not all that fast. Exactly this.
This is still a dessie, and it isn't going to tank or kite like a strat cruiser. They will die and you don't want them to be so expensive that no one will want to fly them. |

Phoenix Jones
Isogen 5
943
|
Posted - 2014.11.27 21:56:24 -
[76] - Quote
Even I don't know if it should get one or not. I generally dislike covert anything, but this probably needs to be discussed, or at least the reasoning as to why should be discussed.
Yaay!!!!
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Bullet Therapist
Caldari Provisions Caldari State
196
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Posted - 2014.11.27 21:58:57 -
[77] - Quote
Catherine Laartii wrote:Noxisia Arkana wrote:Harvey James wrote:why does it get a bonus to scan probes? cause frigate/destroyer sized wormholes. Its a thing that now has a special ship. It appears to be to combat probe launchers, otherwise they wouldn't be needing a cpu reduction for the module. Waiting for dev confirmation for this, but combat probing on these will make them invaluable for lowsec pvp.
Yeah it will, that kind of made my eyes bug out when I saw it. |

Brad314
Prospero's Island
16
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Posted - 2014.11.27 23:12:04 -
[78] - Quote
Flew it on SISI today. Its hard to get a feel cause your form bonuses aren't applying ATM. |

TheMercenaryKing
StarFleet Enterprises Almost Awesome.
315
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Posted - 2014.11.27 23:12:27 -
[79] - Quote
CCP Fozzie wrote:
CONFESSOR
Amarr Tactical Destroyer Bonuses Per Level: 10% bonus to Small Energy Turret damage 10% reduction in Small Energy Turret capacitor use 5% reduction in heat damage generated by modules
Role Bonus: 95% reduction in Scan Probe Launcher CPU requirements
Additional bonuses are available when one of three Tactical Destroyer Modes are active. Modes may be changed no more than once every 10 seconds. Defense Mode: 33.3% bonus to all armor resistances whole Defense Mode is active 33.3% reduction in ship signature radius while Defense Mode is active Propulsion Mode: 66.6% bonus to maximum velocity while Propulsion Mode is active 33.3% bonus to ship inertia modifier while Propulsion Mode is active Sharpshooter Mode: 66.6% bonus to Small Energy Turret optimal range while Sharpshooter Mode is active 100% bonus to sensor strength, scan resolution and targeting range while Sharpshooter Mode is active
I would rather see the skill bonus be something like
Amarr Destroyer skill bonus: 10% bonus to Small Energy Turret damage
10% reduction in Small Energy Turret capacitor use
5% reduction in heat damage generated by modules
Amarr Tactical Destroyer Bonuses Per Level: 20% Bonus to Tactical destroyer mode bonus per level
33.3% > 15% level 0 ATD mode bonus
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Johann Rascali
Nisroc Angels The Obsidian Front
109
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Posted - 2014.11.27 23:28:52 -
[80] - Quote
I think it'd be interesting to see some kind of warp speed bonus on the speed mode. Not anything interceptor-like, but :flavor:.
Blanking signatures doesn't seem to work, so this is here.
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Warde Guildencrantz
Tundragon Cynosural Field Theory.
1133
|
Posted - 2014.11.27 23:38:43 -
[81] - Quote
Vodka Kovalevski wrote:
rokh,moa
that's not native dipsh**
Catherine Laartii wrote:Valid Point wrote:Please make the minmatar t3 destroyer vertical Or the gallente one. Myrm is pretty.
+1 for vertical destroyer
moreover, wouldn't mind a vertical caldari ship. Heron is nice.
TunDraGon Director ~ Low sec piracy since 2003 ~
Youtube ~ Join Us
My ship fits
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Sizeof Void
Ninja Suicide Squadron
523
|
Posted - 2014.11.28 00:06:06 -
[82] - Quote
I'd like to see some more unusual bonuses for these ships, rather than more of the same old weapon and tank (yawn) bonuses.
Perhaps a reduction of WH effects? A bonus to microjump drive distance and recharge? Or bonuses to chronically under-powered and under-utilized modules, such as TSBs? Or how about adding a drone bay, with bonuses to EW drones? |

Warde Guildencrantz
Tundragon Cynosural Field Theory.
1133
|
Posted - 2014.11.28 00:28:18 -
[83] - Quote
Sizeof Void wrote: with bonuses to EW drones?
Ah, kill me now
TunDraGon Director ~ Low sec piracy since 2003 ~
Youtube ~ Join Us
My ship fits
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1399
|
Posted - 2014.11.28 00:28:53 -
[84] - Quote
Or even when it fits a cloak, let this ship be able to warp cloaked, keep all the other T2 cloak restrictions, but allow this, it would be a tragedy for a ship made from wormhole materials, invented in wormholes, built in wormholes, be used primarily in Kspace 
There is one EvE. Many people. Many lifestyles. WE are EvE
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Ned Thomas
Hellbound Turkeys Alliance of Abandoned Cybernetic Rejects
287
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Posted - 2014.11.28 00:36:57 -
[85] - Quote
epicurus ataraxia wrote:Or possibility of fitting a covert ops cloak.... But keeping all of the restrictions of a t2 cloak, and just let it warp cloaked. We are building it in wormholes, shame if they primarily get used in Kspace.
Most of the folks in my corp who live in a wh are giddy as hell about these things, and that was before we found out about the probe launcher bonus. It'll get plenty of use out of us, cloak or no cloak.
Vote Sabriz!
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elitatwo
Eve Minions Poopstain Removal Team
486
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Posted - 2014.11.28 00:48:39 -
[86] - Quote
And what about bubble nullification?
signature
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St'oto
Hell's Death Squad Enemy Spotted.
2
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Posted - 2014.11.28 01:46:13 -
[87] - Quote
You know I was thinking these things could be pretty awesome with the new "sleeper weapons." Whatever they are called now.. Polarized? Maybe have the mode change cancel out the 0% resistance or "scale it down." Would give that new weapon class an actual use! Sleeper weapons on a T3 - DO IT!
Seriously though, have the polarized weapons put a reduction to T3 destroyer resistances in defense mode but not completely negate resistances like all other ships. I think that's a solid compromise.
Zmikund wrote:Tried it on sisi and found out its not what you would expect from T3 class ship ... Here is list of things i would like to see changed a little ...
1) Ship has too low PWG and CPU considering its slot layout, at least one of theese should get little boost .... 2) Ship is too slow, mostly thanks to its heavyness ... im not asking to boost hull speed, but maybe adding 100% bonus to speed mode instead 66% would be nice because with MWD my ship was flying around 1200m/s, adding +66% from speed mode you get to 2k which is pretty much same speed as average cruiser ... flysing same speed as cruiser in destroyer in speed mode doesnt seem enough for me ...
TL:DR: Confessor is too slow and has too low CPU/PWG ...
Edit Question: How will their mode change work? will i get full new bonuses right after clicking on new mode? or will i get it over time as the mode animation progress? or will i get them in the end of change process?
There's no way you could know any of this considering the mode change doesn't apply bonuses yet. Plus you can easily fit a full rack of pulse II, Nos II, mwd, web, scram, 1ancil armor rep, 1 HS II, 1 DCU II, and 2 NANO II without any problems. Plus all rigs. (didn't try damage rigs tho.) So fitting is fine to be honest. All your other points are canceled out till they fix the mode changes. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1400
|
Posted - 2014.11.28 01:58:45 -
[88] - Quote
Ned Thomas wrote:epicurus ataraxia wrote:Or possibility of fitting a covert ops cloak.... But keeping all of the restrictions of a t2 cloak, and just let it warp cloaked. We are building it in wormholes, shame if they primarily get used in Kspace. Most of the folks in my corp who live in a wh are giddy as hell about these things, and that was before we found out about the probe launcher bonus. It'll get plenty of use out of us, cloak or no cloak. I can't disagree, that there are a lot of really interesting features on the ship, lots of new interesting ideas, The concern I have is how all that comes together, into a ship that is truly a desireable and sensible choice to use without being able to warp cloaked. I still think that in spite of the great efforts CCP have made to understand Wormhole space they have not fully appreciated just how Critical this is in our daily lives.
We have other ships that don't and we use those, but pretty much there is a compelling reason to use them. A feature that is just not available othewise. Interdictors and interceptors are a good example. We have a new opportunity now with the new shattered space, excellent, I am really looking forward to that, but the one thing it lacks is a combat cloaked ship. We Have T3 and the sisters ships in J-space. The T3 in the new S-space cannot do that job.
I am a little afraid it will be a little like the nestor, lots of interesting features, but lacking the one essential component that prevents it being what it should be for widespread wormhole use.
I understand that there are worries about it being overpowered, and possibly the new S-space might just be too hardcore, if Cloaked combat ships were there. The astero, the nearest thing to it, does not get it's drones bonused in the wolf rayett effect so unfortunately cannot take on that role.
If one of the modes could operate a T2 cloak with an exception that enabled the ship to warp cloaked, with a delay to lock time and the other T2 restrictions, that might provide the best balance,
Or possibly light drones are counted when applying the wolf rayett effect enabling the astero to act as the covert combat vessel. But that still leaves the confessor, in that strange limbo of being desireable, but not quite right for wormhole space.
We will see, hopefully a resolution can be found.
Either way, CCP I love what you are doing, so much exciting stuff, and imaginative ideas, Thank you. Please do not take this as criticism, it is just openly discussing things from a wormholers point of view.
There is one EvE. Many people. Many lifestyles. WE are EvE
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10733
|
Posted - 2014.11.28 02:11:16 -
[89] - Quote
You're insane. The Confessor will be epic as it stands, and a cov ops cloak would be well beyond the pale.
Nevermind that something with this level of firepower on a destroyer hull while having a cov ops cloak would pretty much invalidate almost every existing frigate.
[edit: Oh heck, look who I'm talking to, no wonder you're spouting nonsense. I have yet to meet anyone with less grasp of the concept of game balance than epicurus.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1400
|
Posted - 2014.11.28 02:22:42 -
[90] - Quote
Kaarous Aldurald wrote:You're insane. The Confessor will be epic as it stands, and a cov ops cloak would be well beyond the pale.
Nevermind that something with this level of firepower on a destroyer hull while having a cov ops cloak would pretty much invalidate almost every existing frigate.
[edit: Oh heck, look who I'm talking to, no wonder you're spouting nonsense. I have yet to meet anyone with less grasp of the concept of game balance than epicurus.
If I remember correctly, you made exactly the same comments and criticisms regarding the covert ops cloak on the Stratios and the Astero. They have not proven to break the game. You also clearly have no idea of the effect on a ship of not having the ability to warp cloaked is in wormhole life.
This is what is requested. I have no objection whatsoever to the normal T2 cloak restrictions applying.
There is one EvE. Many people. Many lifestyles. WE are EvE
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