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Thread Statistics | Show CCP posts - 1 post(s) |

Acinonyx Jubatus
International Multi-Player Consortium The Phantom Conglomerate
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Posted - 2006.09.10 02:05:00 -
[31]
Ugh, since I jsut woke up I'll say it here, since it fits...
Earlier I was plying eve, and thigns seemed "ok" however it was slightly laggy in places, I even randomly warped through then backwards through a station, then got connection lost.
Ok, no biggie, I sign back on and hope it doesn't happen again, I wander off to a system further away and run 2 missions, first one was risky as it jsut started to lag out on me with 20+ ships all on me now.
Then the second one, took 6-10 seconds to activate a module... seeing as I was somewhat fed up witht his, and not looking forward to misisong rinding for the day in this lag, I just logged off after I finished the mission. :/
I've noticed it more than often lately, I find it more entertainment now from sleeping all day for no reason, than playing eve from this lag.
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Xen Pyro
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Posted - 2006.09.10 02:40:00 -
[32]
I will also have to chime in and agree with the OP. The patch has made my Eve experience "not so spiffy". I have encountered the, hit the jump gate and lose 40% frame rate issue, until I hit 5 FPS and then its bye-bye for me. I have seen other peeps say it is a client side issue. Maybe so, but it wasn't a "client side issue" for me until this patch.
I have two accounts that up until now I was considering expanding to three.
It makes me sad to say this, but playing Eve now kinda wants to make me troll around for another MMO to try just in case this one is tanking.
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Mordoc
Caldari ThE CoVeN ParTnerShiP
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Posted - 2006.09.10 03:42:00 -
[33]
Well its still not playable, so will continue to get a daily bump till we hear SOMETHING from CCP.
Incoming fire always has the right of way. |

Edu Journeyman
Caldari
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Posted - 2006.09.10 03:42:00 -
[34]
I wonder why there are no posts of the "fanboys" here saying: "Shutup your winners, I'm tired of your complains, if you don't like EVE, quit and go play other thing, blah, blah, blah..." folowed buy other "troller" post saying: "Hey, I can have your stuff before you quit?"
Still no answer from CCP staff, there are LOTs of threads about this situation since the "patch of the patch Dragon" was deployed.
There are some possibilities tho:
1- Devs are working hard in the last development of Kali to deploy it in the next days... (I hope only a few days, cuz if it will take 15 days to be deployed and the community will NOT play EVE till there...) And cannot be bothered with changing some code that will be replaced
2- Devs are working hard with CCP partners in China to localize the game there... 
3- Devs are working hard to keep the moderators and GM silent, taking a course far from where they have gained respect and admiration from the community for the fact of sharing with us what was happening... 
4- Devs are common ppl, that sleep, have weekends, family, other stuff to do, like any of us, and we have to wait some days till some1 from CCP can explain what is happening... (Kieron is on vacations, BTW) 
5- Other possibility that I don't remember now to post, sorry, but sure, some of the players or even some of CCP staff can help me remind... 
Be your journeys long and prosperous. Treat the others as you like to be treated. Rude and fool are enemies. |

Shinzann
Beast Cat Industries
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Posted - 2006.09.10 03:56:00 -
[35]
Edited by: Shinzann on 10/09/2006 03:56:24 /signed
If it makes you folks in Aramachi feel any better, I get booted from Torrinos (which gets up to 100+ occasionally while I'm online) on a regular basis, ever since the Dragon arrived. I've been playing since February, and I've never been disco'd in all those months as much as I have in the few days since that patch.
On the plus note, I'm getting better at knowing when I'm going to get disco'd. 
Not that it really helps me when I have a screen full of NPC rats blasting away at me. |

Voodoosuicide
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Posted - 2006.09.10 04:36:00 -
[36]
In my short tenure with EVE/CCP i've absolutely loved the game. Damn near every aspect of it. as a mmo vet of 6years i thought it my final stop, for real. i've never had a bad thing to say about the game, until now.
lag and lag alone is killing it for me. i used to log in an average of 8hrs/day cause i'm nerdly like that. i haven't played even close to 8hrs over the last 2 weeks combined. i reactivated and started playing 1 of my older, enjoyable mmo's again.
to be brief, it's repairable for starters. something went wrong within the last 3 weeks. while a large number of peeps ingame simultaneously causes lag issues, i have logged in (in the last 2+weeks) with only 8-12k peeps on and have had the worst lag i have seen since i started my account almost 9 months ago.
while 9 months old is an eve noob to some, i've played more mmo's than most and i know wtf when it comes to playable enjoyability.
it's broken, fix it or lose peeps.
thank you and party on.
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KACTPAT
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Posted - 2006.09.10 04:39:00 -
[37]
Agreed. The lag is getting to the stage where it becomes unbearable.
Instead of more or less real-time MMORPG we are getting turn (and chance) based strategy plus IRC with limited functionality.
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Dnaltrop Nogero
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Posted - 2006.09.10 04:46:00 -
[38]
A week of condensed play...
Hmmn... extravaganza (cancel)
Hmmn... Zazmatazz still has that darn right hand, um no. (cancel)
Hmmn... Duo of death, only... 7 things that shoot back to kill... WOOOO! only one, maybe 2 reload cycles... Yay, can manage a mission finally.
How about low sec, hmmn that would be suicide with this lag.
It's bad... veeery bad. Courier missions would work, but I can pick up things and put them somewhere else already without a computer game to simulate it.
No thanks.
Yes, the devs are very, very, very, (x1000 to save space) busy trying to put out fires in advance of Kali, but this is pushing the endurance and patience of people who pay good money for the game that is here NOW, and even that should be more than a chat client. (Lately even chat is lagging out now)
Just toss a bone out to the starving packs of players, and let em chew on the marrow. Perhaps a few free days tossed into the accounts to prorate for our lost time.
Keep their mouths occupied in the game instead of on the forums.
~~~~ Men often decieve themselves in believing that by humility, they can overcome insolence. She's not your satellite, she doesn't miss you.
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Ortt
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Posted - 2006.09.10 05:20:00 -
[39]
CCP has done a tremedous job fixing lag in this game. It was much worse before Castor.
Now it seems, content upgrades and more users are beginning to impact performance again, so here are some suggestions:
------------------------------ Book Mark Copying
Bookmark copying is a big contributor to lag. Apparently, the 5 BM copy limit has done nothing to fix this.
So if it still is BM copying, then CCP needs to add "Warp to 0 km" to get control of the bookmark situtation. There are plenty of other ways to make isk without this unintended market.
If CCP can get warp bubble and warp probe game mechanics to work right, this would be able to compensate for the PvP'ers worried about their gate camps.
---------------------------------- Simplify the UI
You have to do a lot of unnecessary clicking to get things done in this game.
Take the Market for example....
When you click on a item group, you get the default group view which loads most of the market details for every item in a group. This is a waste of server resources, since most market users only care about this level of detail for the specific item they want to buy, not every item in the group. It takes time to load all this, and it gets thrown away immediately when the buyer clicks away from it.
Given the cost of loading this view, it should never have been made a default load.
The UI is just chock full of views that are loading a lot more info than needed at the default level. This all needs to be sorted out and streamlined.
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Voodoosuicide
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Posted - 2006.09.10 05:30:00 -
[40]
i have zero nerdly programming prowess but "streamlining" sounds like a necessary term i'd use for squaring away unnecessary code functions.
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Major Dim
Caldari Russian SOBR Red Alliance
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Posted - 2006.09.10 05:30:00 -
[41]
Edited by: Major Dim on 10/09/2006 05:30:24 EVE ONLINEĢ LAUNCHES LARGEST SUPERCOMPUTER IN THE GAMING INDUSTRY RUNNING ON IBM SERVER TECHNOLOGY
Austin Game Conference - September 8, 2006 - CCP Games announced today the largest supercomputer cluster in the history of the gaming industry for EVE Online, one of the leading science fiction Massively Multiplayer Online Games (MMOG). The upgraded server cluster features dual-processor 64-bit AMD Opteron-based IBM BladeCenter LS20 blade servers, as well additional enhancements to the clusters internet backbone.
"The sharp growth rate of EVE Online was pushing the limits of the technology we replaced," said Hilmar Veigar PTtursson, CEO of CCP Games. "Our goal was to implement a scalable solution that could accommodate the influx of new subscribers and gracefully manage the steadily increasing demand put on our infrastructure. IBM provided us with optimized hardware that improved overall game performance and increased capacity, especially during peak server usage timeframes."
The EVE Online supercomputer cluster manages over 150 million database transactions per day on a 64-bit hardware architecture from IBM. The database servers don't use traditional hard drives but instead Solid State Disks (SSD) which are recognize as the worlds fastest storage devices with over 400,000 random I/Os per second. The recent world record of over 30,000 concurrent users on a single shard is a testament to the clusters capabilities and CCP is looking forward to support at least 50,000 concurrent users.
"CCP has really innovated traditional MMOG design," said David Laux, IBM Global Executive, Games & Interactive Entertainment. "IBM is proud to provide the powerful technology that will bring new excitement to the EVE community and help CCP continue to be successful."
Did i hear someone sigh?
.
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tinkerrrr
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Posted - 2006.09.10 05:51:00 -
[42]
ok if thats a real post than give us the link to where u found it till than bah
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Bloody Slave
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Posted - 2006.09.10 06:08:00 -
[43]
Originally by: tinkerrrr ok if thats a real post than give us the link to where u found it till than bah
LoL --- We already are using the LS20 for quit some time tinkerrrr! It's called Tranquility (TQ) was changed when we still were 16K players record... Just go for some of the old news in this site and you could see a LOT of "new hamsters" there.
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Giga Viking
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Posted - 2006.09.10 06:54:00 -
[44]
Time to give up this game?
For some reason, it seems more and more commonplace for me to be booted from the game...90% without warning, 10% with warning. That, in of itself, may not be that much of a deal. However, the dropping of connection, and the increasing frequency of systems "resetting" is forcing me to wonder as to the reliability of this game, which I'm paying for, versus other MMO games which are free and have higher reliability.
I like this game, but like a whipped dog, there's only so much that can be taken before the dog runs away.
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Psilocybe Cubensis
SniggWaffe
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Posted - 2006.09.10 06:56:00 -
[45]
Originally by: Grez I have no lag down in Stain ... Or anywhere else for that matter, maybe you should stay off contested nodes...
My connection on my main in Curse has slowly been getting worse.
When jumping into a new system it takes a while to load and half the time I do an emergency warp once I have loaded. Doesn't make for a very good impression on my enemies :(
I thought it was me, but my alt in empire is fine and loads new systems real quick.
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Nocebo
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Posted - 2006.09.10 07:17:00 -
[46]
This post is right on. My agent is also in aramachi. In that system and the surrounding systems it regularly takes 10 seconds for modules to activate. You also get lots of lag spikes where nothing will update for 30 seconds or more. Thne you'll see the fast-forward effect. You also get a lot of the rubberbanding effect, where you see the same thing happening over and over. Your shop backs up a few meters suddenly, etc.
I've tried to only do missions whent he server has 15k ppl, it makes no difference. It's very hard to play. I feel like I'm trying to run underwater all the time.
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Tar Ancalimon
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Posted - 2006.09.10 08:11:00 -
[47]
Agreed. Lag is terrible. Eve is becoming unplayable. I bought my first new game in 8 months 2 weeks ago because I can't stand to play it right now. It makes me sad. 
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Zhivaa
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Posted - 2006.09.10 08:24:00 -
[48]
Fix the lag. Fix the lag. Fix the lag. Fix the lag.

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Nexus1972
cosmos operations
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Posted - 2006.09.10 08:33:00 -
[49]
Originally by: Bloody Slave Edited by: Bloody Slave on 10/09/2006 06:18:27
Originally by: tinkerrrr ok if thats a real post than give us the link to where u found it till than bah
LoL --- We already are using the LS20 for quit some time tinkerrrr! It's called Tranquility (TQ) was changed when we still were 16K players record... Just go for some of the old news in this site and you could see a LOT of "new hamsters" there.
Edited: To link
I think he was referring to the 50,000 users that was mentioned - I saw that the other day and couldnt believe they think they can support 50,000 ppl with the current lag situation. -------------------------------- CEO of Cosmos Operations
Building COSMOS Minmatar BPC's and supplying Sleeper components |

El Bunny
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Posted - 2006.09.10 09:40:00 -
[50]
Sadly, I had to cancel my 2 accounts because it was unplayable for about 2 weeks. I don't think there's much improvement in the (near) future and next week is my next billingdate so... I suspended the accounts. CCP, I really love Eve, don't really play much since I've got a job and all, but the times I want to play, I want to do it without excessive lag and node failures.
I'll be back when things clears up (ie new hardware).
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taupehat
Minmatar Taupe Hat Systems
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Posted - 2006.09.10 09:48:00 -
[51]
/signed.
I was booted from Hek and Amo 3 times today. Just total random disconnects. Net connection verifies fine here, it's reasonably speedy DSL, I made sure the compy/386 wasn't trying to calculate least primes of the number of digits in pi in a Cantor set with another element being the momentary output of rand() or anything like that - in fact, it's a bloody fast gaming rig, running up-to-date XP with nothing running on it, so it's not client side. Not to mention the fact that one of my corpies was having the same trouble. As were the eleven other people in Amo. It's lots of fun when you've got a dozen rats targetting you, and your bloody drones won't launch.
Please, CCP, fix this asap. Drop feature enhancements and figure out how to get the swervers to stop grinding so hard. Take off every 'Zig' !! |

Extregar Qvint
Caldari JuBa Corp
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Posted - 2006.09.10 10:24:00 -
[52]
signed.
This is becoming rediculous. Watching the Oprah show on TV is more interesting now...
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Toutagamon
Caldari MAZA Solutions
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Posted - 2006.09.10 10:34:00 -
[53]
if 30k players is a thing to celebrate lets make them 50k. Hmm the fact that none of them can do anything in game because of lag is minnor problem after all :P . At least i want an apologie for not have chance to play last month because of this ridicilus lag.
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Vinifera
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Posted - 2006.09.10 10:49:00 -
[54]
Yup. This is getting fully scary now.
I play in pucherie which averages 25-35 players. I have had the Eve client crash or issue "Connection to Server Lost" on me 5+ times today.
Hardware and OS installation are in flawless shape and way above standard requirments for running Eve. My 2mbs symmetric broadband is also rock solid and was in no way responbsible for the disconnets.
Was doing Rogue Drone Harassment Lvl4. Warped to second stage, got the auto-aggro, released my drones to deal with the frigs, and was just about to turn on the armor reppers when Eve flashed some sort of server message for a fraction of a second before hard locking. Couldn't kill the client and still saw network traffic. In a panic I yanked the ethernet plug and prayed that my Megathron would still be there after having to hard boot to get past the client crash/lock.
Fortunately it was warped out...but was at half-hull!!!! So nearly lost it....the t2 drones, of course, are gone (don't get me started on the drone problems!).
CCP...it really is becoming unplayable....especially for those of us who rely heavily on drones.
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Major Dim
Caldari Russian SOBR Red Alliance
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Posted - 2006.09.10 11:11:00 -
[55]
http://mmorpg.com/gamelist.cfm?loadNews=6123&bhcp=1
Thats the link for th press release. And yes i was reffering my comment to the 50000, the fact that we are using this hardware since february and that the release came out now and shows the complete ignorrance of CCP towards the problems TQ has atm. Did i hear someone sigh again? Just speak it out loud 50000! Dont be afraid!
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Dark Motoko
Caldari Ex Divinitas
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Posted - 2006.09.10 12:15:00 -
[56]
This is the problem, CCP need to realise that physically having 30k people logged in is not an achievement per se, if those 30k people were not having a good quality gaming experience at the time. I know that at the time, I wasn't. Yet still they use it for their bloody PR... 
The very idea of 50000 at this point is comical.
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Enkilil
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Posted - 2006.09.10 12:27:00 -
[57]
I really don't want to stop playing Eve. I really have enjoyed it, dispite the (countless) unresolved CTD's, problems with so many issues after the 3910 patch (that was what, 2 months ago?)... now this with the new server update. This is the first MMO I have taken to ( play first person shooters) and actually could see myself playing in a few years and still enjoying it.
The current situation, while hopefully fixable, doesn't excuse the fact that there is a horribly deficient Public Relations issue with CCP. As one poster has already stated, the lack of acknowledgement and communication is imo the real problem. This is a powerhouse of a game, and insomuch as it is, it requires a lot of resources, and I firmly believe and have faith that CCP is cutting thier teeth on the finest resources available to deal with adversities such as this... but, along with that, is required a 'powerhouse of a PR Department' as well, which sadly they lack. To avoid acknowledging, vocalizing, in these forums, what is going on and what is being done to rectify the situation, they show a lack of respect and gratitude for each and every one of us. This isn't the first time this has happened. It happened a few years ago, with Valve Software, with the constant updates to 'Steam', and the myriad of backlash each one of them produced with the clients.... Steam was losing so much rep, and with the 'volunteer moderators' not helping one bit, eventually, they crawled out of their ivory towers occasionally to say 'sorry. we ****** up this last time but this is what we're doing to make things right. this is the timeframe in which we'll have it fixed. btw, when it is fixed we're also releasing this and this. thanks for your patience.' you know what, it worked. it's not hard to communicate. the age of 'silence is golden' is dead dead dead. Keep the silence, and you'll find yourself alone in it with few of us keeping the faith in this great game. For the record, when I spent over 45 minutes in local chat, whilst being stuck midway thru a stargate into Rens yesterday while it 'loaded' and then dropped me, and was unable to get back on for another 20 minutes, I looked out my window and saw my neighbor tossing a frisbee around with his son. I went out and threw it with them for awhile. I haven't done that for 15 years.... and I bet they cost about $14.95 right about now (for a good one). I wonder if I could buy one every month?
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Basileus
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Posted - 2006.09.10 12:55:00 -
[58]
Hella signed. Especially for Aramachi.
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Nez Perces
Amarr Black Spot.
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Posted - 2006.09.10 12:56:00 -
[59]
Well this seems like the thread of this kind with the best title.
/signed.
It would be very nice if CCP at least posted on this subject at least to acknowledge that there might be a problem
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Uber Root
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Posted - 2006.09.10 13:33:00 -
[60]
Originally by: Stromfresser yeah the lag in Aramachi is bad!
agree yesterday i had module activation laf of 8 sec
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