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Jenshae Chiroptera
1270
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Posted - 2015.04.10 23:52:14 -
[751] - Quote
Occasionally, I feel that WiS has been shelved for so long because CCP doesn't handle critism well, that they are sulking and punishing the player base for the Jita riots.
I am fairly sure that is not the case and they still hold ambitions of making an all in one universe, possibly by linking games like Dust better and Valkerie in the future.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Brainless Bimbo
Pator Tech School Minmatar Republic
86
|
Posted - 2015.04.11 00:00:36 -
[752] - Quote
WiS was meant to extend eve-¦s reality, a role Dust acheives now in a different but better way as combat is not limited to a range of plastic spoons
already dead, just haven-¦t fallen over yet....
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Jenshae Chiroptera
1270
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Posted - 2015.04.11 00:03:13 -
[753] - Quote
Brainless Bimbo wrote:WiS was meant to extend eve-¦s reality, a role Dust acheives now in a different but better way as combat is not limited to a range of plastic spoons Does not include batteries. Does not run on PC. Is not fully integrated. Please read the instructions and keep away from small children.

CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Brainless Bimbo
Pator Tech School Minmatar Republic
87
|
Posted - 2015.04.11 00:17:08 -
[754] - Quote
Jenshae Chiroptera wrote:Occasionally, I feel that WiS has been shelved for so long because CCP doesn't handle criticism well, that they are sulking and punishing the player base for the Jita riots.
I am fairly sure that is not the case and they still hold ambitions of making an all in one universe, possibly by linking games like Dust better and Valkerie in the future.
Running with that..... they (CCP Seagull and Co) could actually make it an option on the extra large Administrative Headquarters eventually. It is the solution to binding together the Dust and eve players in a common lobby type environment (also imagine sharing the same WiS space with Dust and eve players in Valkerie.. .awesome with extra sauce). CCP have lots of development code and assets already that are currently just wasted time, it also being a limited option should keep the server load acceptable, keeping the hamsters happy.
CCP, you gave us bodies, shame we all are going to die virgins in our solitary confinement.
already dead, just haven-¦t fallen over yet....
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Tippia
Sunshine and Lollipops
25075
|
Posted - 2015.04.11 01:15:49 -
[755] - Quote
https://www.youtube.com/watch?v=6FwRSRfpPDQ
https://www.youtube.com/watch?v=nsWa57RusUU
https://www.youtube.com/watch?v=l0dzM9msrRw
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Jenshae Chiroptera
1270
|
Posted - 2015.04.11 01:49:42 -
[756] - Quote
Tippia wrote:https://www.youtube.com/watch?v=l0dzM9msrRw To highlight: https://www.youtube.com/watch?v=l0dzM9msrRw&t=22m15s
"In one morning"
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Hal Morsh
Fruidian Logic Dramatic Exit.
277
|
Posted - 2015.04.11 01:57:11 -
[757] - Quote
Brainless Bimbo wrote:Jenshae Chiroptera wrote:Occasionally, I feel that WiS has been shelved for so long because CCP doesn't handle criticism well, that they are sulking and punishing the player base for the Jita riots.
I am fairly sure that is not the case and they still hold ambitions of making an all in one universe, possibly by linking games like Dust better and Valkerie in the future. Running with that..... they (CCP Seagull and Co) could actually make it an option on the extra large Administrative Headquarters eventually. It is the solution to binding together the Dust and eve players in a common lobby type environment (also imagine sharing the same WiS space with Dust and eve players in Valkerie.. .awesome with extra sauce). CCP have lots of development code and assets already that are currently just wasted time, it also being a limited option should keep the server load acceptable, keeping the hamsters happy. CCP, you gave us bodies, shame we all are going to die virgins in our solitary confinement.
Best option. Null headquarters with (optional) station environments. Those doors staying closed might become an issue unfortunately.
CCP already has a bunch of station assets. Look at that dust PS3 station hangout for example, and you can't forget the minmatar dancers.
ISD Dorrim > Hey, a fedo!
Thread closed.
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Unezka Turigahl
Det Som Engang Var
703
|
Posted - 2015.04.11 02:12:07 -
[758] - Quote
Jenshae Chiroptera wrote:Jade Blackwind wrote:Jenshae Chiroptera wrote:- Tools to upload graphical assets to CCP to help them make this aesthetic and non-game altering environment. Well, I'd risk singing along with the Immersion Haters Club here, but please no. Alliance logos, 0.0 outpost names, and countless RacialCitizens1234567 (while they still retain the original names until someone reports them) are bad enough. If you give a player an ability to enter any text or upload any graphic asset into the game, it's countdown to *****. Pink Thorax, I mean. Also, that idea is literally Second Life. That was the short version, the longer version that I have writen at an earlier point in time detailed that it would be a resource for CCP employees to draw upon when assembling interiors. Hence, CCP would be automatically moderating, using, rejecting or sending back feedback for improvements.
I like what Valve does with its "workshop" items for some of its games. Creators submit characters and whatnot for approval. If they look good, meet technical specs and work with the engine properly, and meet established design language, then they are added to a shop for RL cash. The creator gets a cut of all profits from the sale of their items.
The EVE player base is rather small though, so creatives wouldn't stand to make as much money as they do off of Dota2 or TF2. I think creators are also able to test out their models in-engine with Valve games, which we have no way of doing with EVE at the moment.
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Jenshae Chiroptera
1270
|
Posted - 2015.04.11 02:27:59 -
[759] - Quote
Unezka Turigahl wrote:Jenshae Chiroptera wrote:Jade Blackwind wrote:Jenshae Chiroptera wrote:- Tools to upload graphical assets to CCP to help them make this aesthetic and non-game altering environment. Well, I'd risk singing along with the Immersion Haters Club here, but please no. Alliance logos, 0.0 outpost names, and countless RacialCitizens1234567 (while they still retain the original names until someone reports them) are bad enough. If you give a player an ability to enter any text or upload any graphic asset into the game, it's countdown to *****. Pink Thorax, I mean. Also, that idea is literally Second Life. That was the short version, the longer version that I have writen at an earlier point in time detailed that it would be a resource for CCP employees to draw upon when assembling interiors. Hence, CCP would be automatically moderating, using, rejecting or sending back feedback for improvements. I like what Valve does with its "workshop" items for some of its games. Creators submit characters and whatnot for approval. If they look good, meet technical specs and work with the engine properly, and meet established design language, then they are added to a shop for RL cash. The creator gets a cut of all profits from the sale of their items. The EVE player base is rather small though, so creatives wouldn't stand to make as much money as they do off of Dota2 or TF2. I think creators are also able to test out their models in-engine with Valve games, which we have no way of doing with EVE at the moment. Player submissions could be rewarded with something cosmetic, such as a certain arm tattoo that has an increasing number of dots, snake heads, flower heads and so forth or the player selects one of those tattoos. The increments show how many contributions they have given andwere used by CCP.
(It would also have a defineable number of fairly small textures and make the system fairly simple, while giving people public recognition).
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Albert Madullier
Pan Intergalactic Industries
19
|
Posted - 2015.04.11 10:59:23 -
[760] - Quote
i'd like to see WOS completed, it would be good to walk around and have traders open up their own shops etc etc, dunno how it would work as there'd then be loads of shops, but most shops would specialize in certain stuff |
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Nana Skalski
Poseidaon
88
|
Posted - 2015.04.11 13:41:25 -
[761] - Quote
Unezka Turigahl wrote:Jenshae Chiroptera wrote:Jade Blackwind wrote:Jenshae Chiroptera wrote:- Tools to upload graphical assets to CCP to help them make this aesthetic and non-game altering environment. Well, I'd risk singing along with the Immersion Haters Club here, but please no. Alliance logos, 0.0 outpost names, and countless RacialCitizens1234567 (while they still retain the original names until someone reports them) are bad enough. If you give a player an ability to enter any text or upload any graphic asset into the game, it's countdown to *****. Pink Thorax, I mean. Also, that idea is literally Second Life. That was the short version, the longer version that I have writen at an earlier point in time detailed that it would be a resource for CCP employees to draw upon when assembling interiors. Hence, CCP would be automatically moderating, using, rejecting or sending back feedback for improvements. I like what Valve does with its "workshop" items for some of its games. Creators submit characters and whatnot for approval. If they look good, meet technical specs and work with the engine properly, and meet established design language, then they are added to a shop for RL cash. The creator gets a cut of all profits from the sale of their items. The EVE player base is rather small though, so creatives wouldn't stand to make as much money as they do off of Dota2 or TF2. I think creators are also able to test out their models in-engine with Valve games, which we have no way of doing with EVE at the moment.
There was a time, when CCP made competitions for designing spaceships, so many were done, so many good designs. Maybe if they could announce something like that for clothing, or places behind doors... but I am afraid there is no will in CCP to do something like that, because of current "plan".
Las Vegas for example could be a good place to do that.
http://issuu.com/gregory45/docs/roles role icons for new corporation window
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Eve Solecist
Science and Trade Institute Caldari State
1518
|
Posted - 2015.04.11 13:52:16 -
[762] - Quote
So what do I get for the tights then? :p
I sincerely doubt CCP has enough people for this ... ... and I'm sure after the 100th Avatar (titan) sextoy they'd be full of it.
.....
*badum tish*
Exit, stage left.
This one is one of my better posts. You should see the others ....
"I've tried to give up making sexual innuendos. But it's hard, so hard." -RoAnnon
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Jaiden Solo
Air The Initiative.
1
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Posted - 2015.04.11 17:37:23 -
[763] - Quote
Serene Repose wrote:Aston Martin DB5 wrote:They just didn't deliver what they promised many moons ago. What we received was one captain's quarter at the time (gallente if I recall) and when they first announced WIS they talked about social areas for players, bars, mini games etc etc. and the dev team was light years away from developing it. On top of that they just gave players CQ's instead of players earning through some game mechanic or purchasing it through in game isk. Poorly planned if you ask me but could of been amazing  Could HAVE been amazing? People speculating on this forum isn't CCP saying they're doing something. All of the above talk was from this forum. There is NO evidence CCP told the world they were going to create a game within a game, bars/social areas...just didn't happen. NOR was the idea of purchasing the Officers Quarters ever mentioned or even considered. The idea, you think it's neat you buy something so you're special? Go play LOTRO.
This game needs Sparkleponies.
And cowbell....
...this definitely needs more cowbell. |

Infinity Ziona
Cloakers
2301
|
Posted - 2015.04.11 21:18:13 -
[764] - Quote
Kaarous Aldurald wrote:Jenshae Chiroptera wrote:Most of the structure already exists. Two relatively small investments in effort would be: - The ability to invite someone to your Captain's Quarters. - Tools to upload graphical assets to CCP to help them make this aesthetic and non-game altering environment.
Both are impossible with the present setup. And the structure does not already exist, the glorified tech demo called the CQ already exists, and all it does is ape the hangar functionality, now that it's not burning up graphics cards with poorly optimized textures. Hardly impossible. In fact extremely easy to implement. Plenty of examples out there where single programmers have created environments where multiple players can interact. that greatly improves upon the CQ.
And don't go all spaghetti code on me Walrus, the code to host a station environment is easily plugged in and doesn't need to be connected to EvE code, it just needs a module to securely transfer EvE data from the EvE servers to the WiS servers and back again.
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
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Kaarous Aldurald
Glorious Revolutionary Armed Forces of Highsec CODE.
12594
|
Posted - 2015.04.11 21:58:20 -
[765] - Quote
Infinity Ziona wrote: Hardly impossible. In fact extremely easy to implement.
And you'd know that, with your fake legal degree and side job as a bar bouncer giving you so much experience with video game engines.
I might not know a goddamned thing about fixing a carburetor, but at least I don't have the pretension to tell the guy I pay to fix it how easy I think his job is.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Eve Solecist
Science and Trade Institute Caldari State
1533
|
Posted - 2015.04.11 22:31:50 -
[766] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote: Hardly impossible. In fact extremely easy to implement.
And you'd know that, with your fake legal degree and side job as a bar bouncer giving you so much experience with video game engines. I might not know a goddamned thing about fixing a carburetor, but at least I don't have the pretension to tell the guy I pay to fix it how easy I think his job is. In all seriousness and honesty ... ... could I create a topdown ascii version on windows easily in a day or two ... ... using the eve infrastructure and SSO, so without 3rd party servers ...
... and build up on that ...
... but the dev said "I can not let you do that, Sol" ... ... because I do mean things in ways they were not intended to be done. :(
On the upside, though, is it a funny situation. ^_^ More for me, but still. xD
You know I'm not on IZs side or anyone's mostly anyway ... ... but in general is it really not hard or complicated to throw something working together ... ... and then building up on it.
Nonetheless is this topic so pointless, I could as well count dustgrains and try to remember their individual surface patterns.
This one is one of my better posts. You should see the others ....
"I've tried to give up making sexual innuendos. But it's hard, so hard." -RoAnnon
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Eve Solecist
Science and Trade Institute Caldari State
1533
|
Posted - 2015.04.11 22:34:52 -
[767] - Quote
Oh wow look at this one, it looks like a snowflake........ :O
This one is one of my better posts. You should see the others ....
"I've tried to give up making sexual innuendos. But it's hard, so hard." -RoAnnon
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Eve Solecist
Science and Trade Institute Caldari State
1535
|
Posted - 2015.04.11 22:38:51 -
[768] - Quote
This one looks almost like a pickup truck ! O:
I loved that show with that stuntman and his cool pickup and jumps and all and I even had a c64 game about this with the same music and it was SUPERHARD! :D
Anyway I'm out again. Keep on talking, everyone, because that's working as intended. :)
This one is one of my better posts. You should see the others ....
"I've tried to give up making sexual innuendos. But it's hard, so hard." -RoAnnon
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Candi LeMew
Isogen 5
26885
|
Posted - 2015.04.11 23:04:31 -
[769] - Quote
Kaarous Aldurald wrote:I might not know a goddamned thing about fixing a carburetor, but at least I don't have the pretension to tell the guy I pay to fix it how easy I think his job is. I know a lot about carburetors. They're not so complicated.
Chances are I'm charging twice as much as I should while I fix it too.
Also, why are you still even driving a car that has one? 
Eve Solecist wrote:Oh wow look at this one, it looks like a snowflake........ :O Checking in.
Bringing Barghest.
=ƒÉÆ Bob Is Always Watching ...
Jack Miton > everyone knows im the best dusette
"I been kicked out of better homes than this" - Rick James
GÖ¬ -ér-à-ò-é -ôew, -ôear none, -òave yo-àr love -ôor only one.
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Commissar Kate
GoonWaffe Goonswarm Federation
400418
|
Posted - 2015.04.11 23:05:57 -
[770] - Quote
Eve Solecist wrote:Kaarous Aldurald wrote:Infinity Ziona wrote: Hardly impossible. In fact extremely easy to implement.
And you'd know that, with your fake legal degree and side job as a bar bouncer giving you so much experience with video game engines. I might not know a goddamned thing about fixing a carburetor, but at least I don't have the pretension to tell the guy I pay to fix it how easy I think his job is. In all seriousness and honesty ... ... could I create a topdown ascii version on windows easily in a day or two ... ... using the eve infrastructure and SSO, without 3rd party servers involved at all ... ... and build up on that ... ... but the dev said "I can not let you do that, Sol" ... ... because I do mean things in ways they were not intended to be done. :( (but having half posable, almost naked chicks is okay. *snickers xD*)On the upside, though, is it a funny situation. ^_^ More for me, but still. xD You know I'm not on IZs side or anyone's mostly anyway ... ... but in general is it really not hard or complicated to throw something working together ... ... and then building up on it. Especially when underlying technology is mostly developed already anyway. ^_^ Nonetheless is this topic so pointless, I could as well count dustgrains and try to remember their individual surface patterns.
I'd play top down ASCII WiS, that would be hot ****!
Topdown stuff especially shooters are awesome.
-k8
My Fanclub
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Eve Solecist
Science and Trade Institute Caldari State
1541
|
Posted - 2015.04.11 23:19:06 -
[771] - Quote
Commissar Kate wrote:Eve Solecist wrote:Kaarous Aldurald wrote:Infinity Ziona wrote: Hardly impossible. In fact extremely easy to implement.
And you'd know that, with your fake legal degree and side job as a bar bouncer giving you so much experience with video game engines. I might not know a goddamned thing about fixing a carburetor, but at least I don't have the pretension to tell the guy I pay to fix it how easy I think his job is. In all seriousness and honesty ... ... could I create a topdown ascii version on windows easily in a day or two ... ... using the eve infrastructure and SSO, without 3rd party servers involved at all ... ... and build up on that ... ... but the dev said "I can not let you do that, Sol" ... ... because I do mean things in ways they were not intended to be done. :( (but having half posable, almost naked chicks is okay. *snickers xD*)On the upside, though, is it a funny situation. ^_^ More for me, but still. xD You know I'm not on IZs side or anyone's mostly anyway ... ... but in general is it really not hard or complicated to throw something working together ... ... and then building up on it. Especially when underlying technology is mostly developed already anyway. ^_^ Nonetheless is this topic so pointless, I could as well count dustgrains and try to remember their individual surface patterns. I'd play top down ASCII WiS, that would be hot ****! Topdown stuff especially shooters are awesome. You'd see ascii characters only. Well... at first.
Castle Adventure was a wonderfull game! http://www.mobygames.com/images/shots/l/72970-castle-adventure-dos-screenshot-a-demonic-encounters.png
Ask yourself if you would actually pay for someone creating it. Then ask me per mail what I need. And ask me about LOOM! XD
(who doesnt get that one needs to play Monkey Island I and not talk to me before he is through with it and told me how he felt when he reached that stump. I was eight years old and cried.... BUT IT'S ONLY SEVEN DISKS D: .... XD)
This one is one of my better posts. You should see the others ....
"I've tried to give up making sexual innuendos. But it's hard, so hard." -RoAnnon
Ron Gilbert made me cry.
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Tippia
Sunshine and Lollipops
25079
|
Posted - 2015.04.11 23:47:08 -
[772] - Quote
Infinity Ziona wrote:Kaarous Aldurald wrote:Both are impossible with the present setup. And the structure does not already exist, the glorified tech demo called the CQ already exists, and all it does is ape the hangar functionality, now that it's not burning up graphics cards with poorly optimized textures. Hardly impossible. In fact extremely easy to implement. Plenty of examples out there where single programmers have created environments where multiple players can interact. that greatly improves upon the CQ. And don't go all spaghetti code on me Walrus, the code to host a station environment is easily plugged in and doesn't need to be connected to EvE code, it just needs a module to securely transfer EvE data from the EvE servers to the WiS servers and back again. In other words, pretty much impossible with the current setup, and no amount of irrelevant hobby projects will change this.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Eve Solecist
Science and Trade Institute Caldari State
1555
|
Posted - 2015.04.12 00:43:24 -
[773] - Quote
Tippia wrote:Infinity Ziona wrote:Kaarous Aldurald wrote:Both are impossible with the present setup. And the structure does not already exist, the glorified tech demo called the CQ already exists, and all it does is ape the hangar functionality, now that it's not burning up graphics cards with poorly optimized textures. Hardly impossible. In fact extremely easy to implement. Plenty of examples out there where single programmers have created environments where multiple players can interact. that greatly improves upon the CQ. And don't go all spaghetti code on me Walrus, the code to host a station environment is easily plugged in and doesn't need to be connected to EvE code, it just needs a module to securely transfer EvE data from the EvE servers to the WiS servers and back again. In other words, pretty much impossible with the current setup, and no amount of irrelevant hobby projects will change this. Well I guess it's time....
There is a lot we can do with CQ as a base.
We take all of the CQ stuff. Code, meshes, sounds.
Then we trash that.
Now we have a great base to start with. There... someone else do the rest, I feel exhausted.
Anyway, a Hobby Project (HANDS OFF THAT NAME) is the most likely way to make it happen. Not with this playerbase of course, but it's the most likely one.
Nope. Not with these players who want it.
Because.... and let me be very clear about this ......
All of you who want WiS simply do not deserve it. Not one bit. None of you. No one.
You did literally NOTHING to even try to make it happen. NULL! NICHTS! Whining on the forums does not count!
It's not a productive activity! You people can't even get **** done on the forums. I showed more power alone on these forums than all of you combined.
All of you combined! I feel ashamed about you people! You are so obsessed with your worthless tiny selfs, desperately screaming for an even better way to escape your sad lives!
Of course not all of you are like that, and I apologise honestly to those who have to suffer from the vast majority of this tiny minority of the eve playerbase!
So to make absolutely sure this is being understood:
There is hopefully no chance in hell you will ever get this and it is ABSOLUTELY YOUR OWN FAULT!
And now let me explain it to you.
Any halfwit would have been able to come up with something. Something! It would not have mattered! Hook it to the API. (lololol) Create ANYTHING! Even an ascii based ****** whatever!
All it needs is a point to be made. Once the point is being made, it can be built upon.
It would not have mattered, as long as people would have used it!
All you ****** consumers ever did, though, is whine! In your delusional state you believe that matters! Like children! Whine enough and it happens!
No one ever lifted a single finger to do anything for WiS. 99.9% of you never did ANYTHING for avatars either!
ZERO!
And yet I bet many of you wear tights, bottomless dresses or catsuits. Or other new apparel. It's what you got because others made an effort for it!
Others. Not you. You are just the slaves who pay and consume! You are DEPENDENT on others to do the work for you, yet you always behave as if what you say matters!
Sadly most of you are losers who do not get anything together.
You deserve exactly what you put into it!
NOTHING AT ALL! And that's why I do not support WiS, which - for those who "get it" - actually makes a huge difference.
I have no sympathy for you lot, because you brought this upon your self.
I pray for CCP to never implement WiS, just so you people get exactly what you deserve.
The one intelligent person that might wake up from his sad life ... ... and realises that there are things that can be done to achieve something ...
.... hahaha who am I kidding??
You will just keep talking ... ... and it's working as intended.
You get out what you put into it.
Nothing!
*kinks*
*walks off*
This one is one of my better posts. You should see the others ....
"I've tried to give up making sexual innuendos. But it's hard, so hard." -RoAnnon
Ron Gilbert made me cry.
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Keyer
STERNENGARDE
2
|
Posted - 2015.04.12 00:44:06 -
[774] - Quote
Velarra wrote:Tippia wrote:Velarra wrote:More serious question...what happened to the Ambulation project Torfie was promoting and talking about with videos and impressive demo's a little while ago? GǣA little while agoGǥ was 7 years agoGǪ It was unceremoniously trashed and restarted from scratch (twice) due to massive scope creep, lack of planning, and abysmal management. Then the entire staff was laid off and the whole idea abandoned. MMhmmm. See, the following videos finally made me decide to try for the first time, and ultimately subscribe to eve: Ambulation!!https://www.youtube.com/watch?v=Dzy7DG8VR2s
I was especially excited by Torfie's talk here: https://www.youtube.com/watch?v=_t1SKhdCkHM
And then there was this absolutely fantastic Fanfest demo here: https://www.youtube.com/watch?v=CeanIPs0yws
--- If only as a newb someone had explained early on what "soon" really meant as it relates to Eve. It feels like yesterday, and will not be forgotten.
I totally agree with you there were great ideas and good demos. And if i see how many players are interested in WiS maybe they will consider to give us WiS or just some Parts of it. Like "Invite someone to your CQ" it would boost the RP in Eve :)
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Garmyne Atavuli
Pator Tech School Minmatar Republic
12
|
Posted - 2015.04.12 01:12:50 -
[775] - Quote
We have Eve, Dust and with Valkyrie coming soon I see a game where hopefully we can shift back and forth between one or other of the gameplay types (if Dust ever comes to PC that is)
Personally I'd love to walk around my pos, walk down to the blueprint room and over to a console to find the blueprint I want to research/build from, then look up and see out of the window my ship moored at a docking pad.
Sadly I fear this is another decade from becoming a reality, I think CCP don't want another custerfuck like what was the 1st WiS release, which incidentally melted my graphics card. |

Flamespar
WarRavens
1315
|
Posted - 2015.04.12 04:47:41 -
[776] - Quote
people blaming everything on incarna seem to forget the millions of dollars and dev hours that was put into world of darkness.
If that money wasn't wasted on WoD and put into EVE I think things would have turned out very differently.
EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar
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Captain Davison
Malachi Keep Detachments
23
|
Posted - 2015.04.12 05:16:22 -
[777] - Quote
Eve Solecist wrote: *Snip lots of rambling, kind of kooky crazy-person ranting and raving.*
Well, uh, okay. 
I guess that's your opinion man, but take a bit of a chill pill. If you can't take a chill pill, take a chill strip. Pull one out, put it on the tongue, chill.
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Unezka Turigahl
Det Som Engang Var
706
|
Posted - 2015.04.12 07:13:11 -
[778] - Quote
Flamespar wrote:people blaming everything on incarna seem to forget the millions of dollars and dev hours that was put into world of darkness.
If that money wasn't wasted on WoD and put into EVE I think things would have turned out very differently.
It kind of was put into EVE. WiS uses tech developed for WoD, and the WoD team was regularly pulled off of WoD to work on WiS.
Maybe this is why so many of us look like vampires. |

Miallia
Nighthawk Exploration Anoikis Ronin
1268
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Posted - 2015.04.12 08:04:05 -
[779] - Quote
Unezka Turigahl wrote:Maybe this is why so many of us look like vampires. Pics or it ain't true.
EVE System > Subspace communication beacon unreachable. Channel list unavailable.
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Inir Ishtori
Perkone Caldari State
75
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Posted - 2015.04.12 11:20:12 -
[780] - Quote
Miallia wrote:Unezka Turigahl wrote:Maybe this is why so many of us look like vampires. Pics or it ain't true. Undeniable proof.
On the other hand, if you look through the portraits that are featured on a site like New Eden Faces, too many Eve characters look rather like psychopaths, which is not too far from vampires, i guess. |
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