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Lan Wang
Coreli Corporation The Kadeshi
214
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Posted - 2015.02.26 10:41:36 -
[391] - Quote
the reasons why i dont really want it/cant see any useful purpose is,
the argument of being able to see people when chatting, this is usually done in corp chat etc or even on teamspeak so i see this feature only being used maybe once then everyone will get bored and revert to the easier way (chat chanel, ship spinning and possibly undocking for solo stuff out of boredom).
it demands a whole new team of developers who would have to be focussed only on the wis feature meaning double workload and whole lot more feature requests/broken stuff which needs fixed.
the only real feature i see pro-wis coming up with is being able to see people while talking or invite people to cq for whatever it is they intend to do with some other avatar (i dread to think)
the server load of having 1600 people in jita is already pretty high, imagine adding the wis in jita with even more interaction than is currently available
i cant see trade ever being a thing in wis as the market is player driven and the amount mods people buy for ships would be a huge time wasting operation running around a station to buy everything from traders.
giving people even more reason to stay docked, im not a fan of wardeccers wardeccing miners but giving miners this alternative to undocking is ruining a good amount of careers within the game. (not just miners, all non-combat players)
would it affect the market? maybe if more people are not undocking because they are having much fun in the station.
so based on the above reasons i would say wis would be bad for the game and i would vote NO
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Alcaman
Followers of Odin
1
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Posted - 2015.02.26 11:01:18 -
[392] - Quote
And I totally respect your opinions.. You have valid points and I must admit that I am a sucker for everything that can add to the immersion :)
I just hope that this is something that CCP can consider..
But lets get rid of the thought that it needs a whole team of developers. This is a myth and certainly not necessary to start developing in this area.
As I understand the developers at CCP have a 80/20 or 90/10 allocation. This means that 80% of your time goes to your team and 20% goes to your "dream" project that you as a developer decide on.
WiS could therefore be a "dream" project for one or more developers, this would therefore not be draining any real resources from the actual development of the core game mechanics.
Oh and... in software development there is NO 1 to 1 correlation between hours spent developing and "value" created. Therefore saying that if you work 8 hours you get more features than working 4 hours is not necessarily true.
- Alcaman
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Thonys Visser
Green Visstick High
5
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Posted - 2015.02.26 11:19:10 -
[393] - Quote
Jenn aSide wrote:ACESsiggy wrote:
How can you Dislike the idea of enriching the game through further immersion?
There it is, the thing WiS types do not get or understand. Not everyone likes the same things I am not an 'immersion' gamer. I'm not pretending that I'm some goo-cover immortal who is captaining a spaceship full of expendable 'normals' who were only born to do my bidding. I'm a gamer , sitting in front of a computer, having fun by making new fits and putting them into 'internet space' to see if I can make a ship kill NPCs faster while chatting with like minded folks over teamspeak. EVE Online is the least 'immersive' game I've ever played. It's the least Role player friendly. Outside of high sec it's the least carebear friendly. It's a game for engineer types more than it is for dreamers who like to 'live' their fantasies (as evidenced by its VERY small RP community compared to other games). It (for the most part) attracts and rough and ready type of gamer unlike the universal squishyness found in the communities of most MMOs. It's perfect for people like me while repelling the kinds of people we come to EVE to get away from in the 1st place (with the exception of high sec.....). Attempts to add to it's 'immersion' or 'broaden it's community' are no more than attempts to drive away the current unique community and replace it with types that would not have played the original form of EVE. No thanks.
I have a solution for ++our anger " and yes only for you perhaps WiS only in high sec ? perhaps your are happy now
remember you are not the only guy/girl in this game.. it seems you forget that all the time... |
Goatman NotMyFault
Lubrication Industries Fortis Et Certus
179
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Posted - 2015.02.26 11:57:37 -
[394] - Quote
Ma'Baker McCandless wrote:Goatman NotMyFault wrote:OKAY.....
-----> Make an online survey, just YES or No for WiS. (Online Surveys can easily be made With no cost)
------> Put link to the survey in local chat, ally chat, get others to distribute the link... send to corps, alliances.
Get others than forum users to give their opinion.
Put result for the vote in the forum. And.. what? What do you expect this utter waste of time to accomplish?
This will give a more Complete Picture of what the users of EVE think about it, and not the the few forum fanatics opinion. what you think cant be counted as what all EVE players thinks. To me, it appears that some forumusers belive that what they mean, reflexts ALL players in EVE.
Ergo would a survey make much better argument than 20 forumusers bickering page up and page Down, each one more stubborn than the other. |
Ma'Baker McCandless
The McCandless Clan
62
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Posted - 2015.02.26 12:28:46 -
[395] - Quote
Alcaman wrote: I can't speak for anybody else
Alcaman wrote:People spend most of the time docked and chatting.
Now that is out of the way...
Alcaman wrote: Improvement to the GUI. GUI could be less cluttered if you allowed for certain functionality to be used in certain areas in the station. This could therefore be a step towards improving the user interface.
If the GUI is cluttered (and I dont feel it is), it is only so in space. In dock you either have a single bar (which you can minimise and isnt essential) reflecting the Station Services or the Neocom, or you have the CQ interface. Given most of the people I have heard voice an opinion dont use CQ, the Station bar is used the most of all the options. As it is a bank of large easy to click icons, it would seem the most efficient method. |
Ma'Baker McCandless
The McCandless Clan
62
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Posted - 2015.02.26 12:29:51 -
[396] - Quote
Goatman NotMyFault wrote: This will give a more Complete Picture of what the users of EVE think about it, and not the the few forum fanatics opinion. what you think cant be counted as what all EVE players thinks. To me, it appears that some forumusers belive that what they mean, reflexts ALL players in EVE.
Ergo would a survey make much better argument than 20 forumusers bickering page up and page Down, each one more stubborn than the other.
And what makes you think CCP would care any more about it in that form than any other so far for the last 3 years?
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Benny Ohu
Chaotic Tranquility Warp to Cyno.
4292
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Posted - 2015.02.26 13:23:05 -
[397] - Quote
Ma'Baker McCandless wrote:erg cz wrote:Ma'Baker McCandless wrote:
So what, they destroy all your saved clones if you die in a horrible station accident?
Clones stay, but there is no way to get your consciousness into them. So they are useless. And will be biomassed, I suppose. So the answer is yes. Conciousess? Like a soul? The clones wake up with the last memories I had when I was last uploaded. If no record exists of how I met my fate, then they wake up missing the last week or whatever. There is no magic "spark" of a soul. We are not robots and clones are not empty shells. clones are made to look like the owner and contain no actual brain, just enough nerves to keep the body alive the brain cavity is filled with special gel the same size as the capsuleer's brain. connected to the gel is ftl communications and nervous reproduction hardware a scanner mounted in the pod automatically detects the position of every atom in the brain when a pod breach is detected. this scan is very intensive and will kill the person inside. the pod's ftl communications transmit the information to the waiting clone which replicates the brain at the time of death
https://wiki.eveonline.com/en/wiki/The_Capsule_and_the_Clone https://wiki.eveonline.com/en/wiki/Cloning https://wiki.eveonline.com/en/wiki/Transneural_burning_scanner |
Ma'Baker McCandless
The McCandless Clan
63
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Posted - 2015.02.26 13:26:34 -
[398] - Quote
This is the worst thought out techno-guff I have ever read.
Goo that turns into brains indeed.
Scanners that replicate every atom in the human mind.
Clearly its nonsensical propaganda.
If this technology existed, why waste time with an organic body at all!
A tiny armoured box filled with goo wired into a crewless ship would be far more workable.
You cannot defeat the West with srime. |
Benny Ohu
Chaotic Tranquility Warp to Cyno.
4292
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Posted - 2015.02.26 13:34:48 -
[399] - Quote
Ma'Baker McCandless wrote:This is the worst thought out techno-guff I have ever read. didn't read* |
Ma'Baker McCandless
The McCandless Clan
63
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Posted - 2015.02.26 13:41:46 -
[400] - Quote
Benny Ohu wrote:Ma'Baker McCandless wrote:This is the worst thought out techno-guff I have ever read. didn't read*
I obviously did read it, I referenced your "facts" directly in my reply. |
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Kaarous Aldurald
Glorious Revolutionary Armed Forces of Highsec CODE.
11924
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Posted - 2015.02.26 13:50:41 -
[401] - Quote
You know, I was going to make a lengthy post, posing the question as to why this pathetic, glorified tech demo has enraptured a minority of diehards who want it at all costs, including the potential death of it's parent game...
And then I realized that Chris Roberts has made a fortune scamming exactly that kind of person.
Best of luck to all of you.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Benny Ohu
Chaotic Tranquility Warp to Cyno.
4293
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Posted - 2015.02.26 13:54:29 -
[402] - Quote
Ma'Baker McCandless wrote:Benny Ohu wrote:Ma'Baker McCandless wrote:This is the worst thought out techno-guff I have ever read. didn't read* I obviously did read it, I referenced your "facts" directly in my reply. why is 'facts' in scare quotes
are you disputing my summary? because you still haven't read the articles |
Ma'Baker McCandless
The McCandless Clan
63
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Posted - 2015.02.26 13:59:06 -
[403] - Quote
Benny Ohu wrote:Ma'Baker McCandless wrote:Benny Ohu wrote:Ma'Baker McCandless wrote:This is the worst thought out techno-guff I have ever read. didn't read* I obviously did read it, I referenced your "facts" directly in my reply. why is 'facts' in scare quotes are you disputing my summary? because you still haven't read the articles
The word facts is in inverted commas because I don't accept that is how it does, would or could work. It is an implied tone.
Additionally, facts in fiction are by definition not facts.
I'm disputing your assertion than I didn't read your post because I obviously did. |
Indahmawar Fazmarai
3796
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Posted - 2015.02.26 14:08:17 -
[404] - Quote
Unezka Turigahl wrote:Zander Kumamato wrote:I think they should have turned "world of darkness" into "Civilian districts" on the planet surfaces to extend the WIS into a third type of planet side game for Eve.. Assuming multiple characters could ever even function properly in WoD. All they ever showed us was a fly through of some city scene assets. No players anywhere to be seen. It was probably pretty much like CQ. Nothing to do and runs like crap. CQ is the same tech as WoD and it makes my graphics card sound like a vacuum cleaner with just myself standing around in one room. If CCP were to give WiS another go I wouldn't be surprised if it makes more sense to start over from scratch using Unreal or something.
WoD was about to go beta testing in March 2014. Guess they had that multiplayer aspect ironed out in the 2+ years of further development which WoD enjoyed over the CQ in EVE.
The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! Ingame chat channel: The Greater Fool Bar
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Benny Ohu
Chaotic Tranquility Warp to Cyno.
4293
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Posted - 2015.02.26 14:13:24 -
[405] - Quote
Quote:The word facts is in inverted commas because I don't accept that is how it does, would or could work. It is an implied tone.
so, scare quotes
Quote:I'm disputing your assertion than I didn't read your post because I obviously did.
you can click on the orange words in my post at any time. after having read the articles, you can say 'thankyou, benny, for taking the time to look up the evelopedia and write a summary for me. i'm sorry for insulting your efforts and for not having thanked you sooner' |
maCH'EttE
Mafia Redux Feign Disorder
144
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Posted - 2015.02.26 14:14:56 -
[406] - Quote
Woodman2 wrote:I was gone from EVE for a couple of years due to my health, I am now back and wondering what happened to walking around in the station? It was the next big thing when I left. I would rather have CCP focus on more of the BROKEN things in Eve than having the pleasure of walking through a hallway or my captains Q. |
Ma'Baker McCandless
The McCandless Clan
63
|
Posted - 2015.02.26 14:29:51 -
[407] - Quote
Benny Ohu wrote:scare quotes
No, inverted commas. That's what those little things are actually called.
Benny Ohu wrote:you can click on the orange words in my post at any time. after having read the articles, you can say 'thankyou, benny, for taking the time to look up the evelopedia and write a summary for me. i'm sorry for insulting your efforts and for not having thanked you sooner'
As I already believe you when you say you have made a summary, I was able to tell that's what you had written without needing to read more about it.
If your summary was unacceptable, why would the same thing written in CCP's awful prose from 12 years ago be any more interesting? |
Sibyyl
Gallente Federation
23456
|
Posted - 2015.02.26 14:33:16 -
[408] - Quote
Alcaman wrote:1. Improvement to the GUI. GUI could be less cluttered if you allowed for certain functionality to be used in certain areas in the station. This could therefore be a step towards improving the user interface.
Have you ever used Captain's Quarters? All the Station Services are provided inside.
This is a great example because accessing Station Services in hangar view is super quick. Accessing them in CQ means you have to watch your pilot slow walk to the console. Which option do you think people overwhelmingly choose?
Quote:2. People spend most of the time docked and chatting. If we had a place where these people could see each others avatar it would bring immersion. This would be as "simple" as extending the current captains quarter with essentially one more room and allow to see other visitors on the station.
CCP should never, ever implement a feature that encourahes someone not to undock. It runs counter to every other change they make to the game.
Rush to danger, wind up nowhere
Sabriz for CSM go go go
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erg cz
Tribal Core
141
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Posted - 2015.02.26 14:40:25 -
[409] - Quote
Thank you. I could not wrote better. Apparently Ma'Baker McCandless do not want to read - it wants to write. Which makes any discussion with this character senseless.
Simple truth is mortal: if you die out of pod without DUST 514 equipment - you are done. Completely.
No clone preserves your consciousness (soul, mind records or individuality - pick yourself) in any "saved" form of any "last uploaded" moment of time. I have 4 jump clones. If each of them would posess exact copy of my memories at the certain time - there could be 4 times me if all those jump clones would awake due to some accident. |
Ma'Baker McCandless
The McCandless Clan
63
|
Posted - 2015.02.26 14:42:16 -
[410] - Quote
erg cz wrote: Simple truth is mortal: if you die out of pod without DUST 514 equipment - you are done. Completely.
And yet when it happens in game, you can respawn.
It happens.
Deal with it. |
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Jenn aSide
Smokin Aces.
9909
|
Posted - 2015.02.26 14:48:27 -
[411] - Quote
Kaarous Aldurald wrote:You know, I was going to make a lengthy post, posing the question as to why this pathetic, glorified tech demo has enraptured a minority of diehards who want it at all costs, including the potential death of it's parent game...
The answer is pretty easy actually. The kinds of people enraptured by that the demo aren't exclusive to EVE, they are all over the place (in games and out. Whether it's the "I want infantry" crowd in Tanks, "I want Elementals, Aerospace Fighters, Tanks and Drop ships" in every MechWarrior game since the original, or "I want avatars with light sabers in this game, I don't care ifthe name is 'X-wing vs Tie Fighter!!'", they are always the same.
They are the 'immersion' crowd and they want to 'live' their video games. They also tend to be adamant that this thing MUST happen in 'their' game so it did not (nd does not) matter that alternative exist. It doesn't matter to the infantry crowd that they can play Battlefield or CoD if they want combined arms.. It did not matter to the players of MechWarrior 3 and MechWarrior 4 that Starsiege (that at least had Tanks as well as mecha) existed, and to the WiS crowd, Star Trek Online and SWTOR might as well be rumors. No, THIS game must comply as well.
Contrast them with people like me who prefer those kinds of 'minimalist' games of just spaceships (and spreadsheets)or just tanks or just mechs or just X-wings and Tie fighters. We'll never see eye to eye because our fundamental gaming wants and needs are different. EVE as it is is enough for me.
Since it's a facet of a specific kind of unrealistically optimistic personality, it's not something that argument or reason can address. CCP could do an Incarna II that actually killed are seriously wounded the game and the WiS crowd would cling to "they didn't do it right" rather than admit "ok, it was a mistake to try to tack this kind of thing onto an old game".
Quote: And then I realized that Chris Roberts has made a fortune scamming exactly that kind of person.
Best of luck to all of you.
Many businesses do that. Alcohol , tobacco, fast food etc etc are all directly targeted at the must susceptible, and most gullible. Beyond that, companies and real life scammers make fortunes preying on the elderly who start to lose their sense of caution as they age.
Game companies (intentionally or unintentionally) design games to cater to the most unrealistic expectations of players, this is why Chris Roberts is rolling in the doe for something that hasn't been produced yet.
This is also why an Icelandic game maker could promise a 'living breathing sci-fi universe' 12 years ago and yet only deliver on 'spaceships and spreadsheets' but still be making money off the backs of....optimistic...people who believe "WiS is right around the corner" LOL. |
Sibyyl
Gallente Federation
23457
|
Posted - 2015.02.26 14:53:44 -
[412] - Quote
Why is everyone debating pod mechanics? CCP broke their own lore by trying to account for Incarna and Capsuleers wearing Gap jeans and America n Apparel tees.
We should be untanned, goo-stained ghosts with cables protruding out and breathing masks. In order to interact with the rest of humanity, the Calvin Klein model projection is used.. so we don't scare the kids.
Rush to danger, wind up nowhere
Sabriz for CSM go go go
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Commissar Kate
GoonWaffe Goonswarm Federation
398304
|
Posted - 2015.02.26 14:55:40 -
[413] - Quote
Unless you can shoot people in the face, make ISK, lose ISK and possibly effect flying in space stuff, I don't really see much of a point in WiS. And even then it's still kinda iffy.
If its made purely for social interaction 'immersion' then its a total waste of time when you should be socializing in space by blowing **** up anyway. Anything that slows you down for fitting ships, moving items around in your hangar, missions and market would be terrible.
I'm about ready to say the best thing to do is to just remove all traces of portraits and avatars in Eve so we never have to deal with this stuff ever again. Would be good for the new players too, they wont get the impression that there might be avatar play.
I have also saw that Elite: Dangerous wants some sort of WiS aspect too. I wish them the best of luck but I dont see it being as cool or usefull as the also promised landing on planets.
Unlock all the clothes || My Fanclub
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Lan Wang
Coreli Corporation The Kadeshi
215
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Posted - 2015.02.26 14:59:24 -
[414] - Quote
Commissar Kate wrote:I'm about ready to say the best thing to do is to just remove all traces of portraits and avatars in Eve so we never have to deal with this stuff ever again. Would be good for the new players too, they wont get the impression that there might be avatar play.
gotta keep the kodak spaceship barbies. hiya o/
EVEALON Creative --á****Logo Design | Killboard Banners | -áWeb Design | Website Graphics
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Sibyyl
Gallente Federation
23461
|
Posted - 2015.02.26 15:02:09 -
[415] - Quote
Commissar Kate wrote:Unless you can shoot people in the face, make ISK, lose ISK and possibly effect flying in space stuff, I don't really see much of a point in WiS. And even then it's still kinda iffy.
If its made purely for social interaction 'immersion' then its a total waste of time when you should be socializing in space by blowing **** up anyway. Anything that slows you down for fitting ships, moving items around in your hangar, missions and market would be terrible.
I'm about ready to say the best thing to do is to just remove all traces of portraits and avatars in Eve so we never have to deal with this stuff ever again. Would be good for the new players too, they wont get the impression that there might be avatar play.
I have also saw that Elite: Dangerous wants some sort of WiS aspect too. I wish them the best of luck but I dont see it being as cool or usefull as the also promised landing on planets.
I think I've learned to spot a Kate troll when I see one.
In Opposite Day today are we?
Rush to danger, wind up nowhere
Sabriz for CSM go go go
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Commissar Kate
GoonWaffe Goonswarm Federation
398306
|
Posted - 2015.02.26 15:04:42 -
[416] - Quote
Sibyyl wrote:Commissar Kate wrote:Unless you can shoot people in the face, make ISK, lose ISK and possibly effect flying in space stuff, I don't really see much of a point in WiS. And even then it's still kinda iffy.
If its made purely for social interaction 'immersion' then its a total waste of time when you should be socializing in space by blowing **** up anyway. Anything that slows you down for fitting ships, moving items around in your hangar, missions and market would be terrible.
I'm about ready to say the best thing to do is to just remove all traces of portraits and avatars in Eve so we never have to deal with this stuff ever again. Would be good for the new players too, they wont get the impression that there might be avatar play.
I have also saw that Elite: Dangerous wants some sort of WiS aspect too. I wish them the best of luck but I dont see it being as cool or usefull as the also promised landing on planets. I think I've learned to spot a Kate troll when I see one. In Opposite Day today are we?
Haha, I'm dead serious about the WiS part.
Maybe went a little too far with the portrait thing though.
Unlock all the clothes || My Fanclub
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Benny Ohu
Chaotic Tranquility Warp to Cyno.
4294
|
Posted - 2015.02.26 15:13:27 -
[417] - Quote
Ma'Baker McCandless wrote:Benny Ohu wrote:scare quotes No, inverted commas. That's what those little things are actually called. EDIT: They are also sometimes called Quotation Marks, but they are not _quotes_. Benny Ohu wrote:you can click on the orange words in my post at any time. after having read the articles, you can say 'thankyou, benny, for taking the time to look up the evelopedia and write a summary for me. i'm sorry for insulting your efforts and for not having thanked you sooner' As I already believe you when you say you have made a summary, I was able to tell that's what you had written without needing to read more about it. If your summary was unacceptable, why would the same thing written in CCP's awful prose from 12 years ago be any more interesting? http://en.wikipedia.org/wiki/Scare_quotes
now you can say 'thankyou, benny, for taking the time to look up the evelopedia and write a summary for me. i'm sorry for insulting your efforts and for not having thanked you sooner. additional thanks for teaching me a new phrase i hadn't heard before and was too lazy to google!'
i noticed you're still trying to be critical of something you've never seen for yourself |
Ma'Baker McCandless
The McCandless Clan
63
|
Posted - 2015.02.26 15:16:45 -
[418] - Quote
Benny Ohu wrote:http://en.wikipedia.org/wiki/Scare_quotes now you can say 'thankyou, benny, for taking the time to look up the evelopedia and write a summary for me. i'm sorry for insulting your efforts and for not having thanked you sooner. additional thanks for teaching me a new phrase i hadn't heard before and was too lazy to google!' i noticed you're still trying to be critical of something you've never seen for yourself
I dont accept colloquialisms as being actual english. Try looking up the definition of a quote and maybe you might educate yourself.
And you can pat yourself on the back for pointlessly linking something that I didnt need to read because you had summarised it.
Maybe the thrid time Ive said this will be the time you actually could try understanding it instead of reading whatever it is you feel like reading and not whats written. |
Benny Ohu
Chaotic Tranquility Warp to Cyno.
4294
|
Posted - 2015.02.26 15:25:01 -
[419] - Quote
[quote=Ma'Baker McCandless]I dont accept colloquialisms as being actual english.[quote] ahahaha sure thing i'm totally convinced of your non-dumbarseary
'thankyou, benny, for taking the time to look up the evelopedia and write a summary for me. i'm sorry for insulting your efforts and for not having thanked you sooner. additional thanks for teaching me a new phrase i hadn't heard before and was too lazy to google!' |
Ma'Baker McCandless
The McCandless Clan
63
|
Posted - 2015.02.26 15:28:20 -
[420] - Quote
I'm sure somehow this attempted semantic nightmare you have instigated will convince me that the pod-theory you mentioned isn't a big pile of guff.
I can't imagine how, so in that you must be the smart one here.
However, guff or not, it still doesn't actually happen in the game like that, so.... yeah there you go. |
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