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Thread Statistics | Show CCP posts - 0 post(s) |

Agromos nulKaedi
The Scope Gallente Federation
5
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Posted - 2012.05.05 00:53:00 -
[481] - Quote
I support it. While on newbie chat it was disheartening how often people would become obsessed with getting faster learning speed, remapping, etc. all of which would lead to more highsec risk averse stuff. People who are risk averse aren't flying around to shoot at you or get shot at, and you kind've need to start the new people's pew addiction early.
If you want good fights you need to make it so that new people won't worry about getting into them. Just replace the whole shebang with somewhat raised base attributes, all flat across the board with no way to change them. Convert all existing learning implants with a direct payoff of SP, much like happened with learning skills. |

Nick Bison
Bison Industrial Inc Thundering Herd
225
|
Posted - 2012.05.06 00:16:00 -
[482] - Quote
Idiotic goon proposal and immediate pile-on of goon supporters. So typical, so obvious.
No support and I could only hope the CSM can see it too.
Nothing clever at this time. |

Andski
GoonWaffe Goonswarm Federation
4049
|
Posted - 2012.05.06 00:23:00 -
[483] - Quote
Nick Bison wrote:Idiotic goon proposal and immediate pile-on of goon supporters. So typical, so obvious.
No support and I could only hope the CSM can see it too.
the fact that you don't support this means that it's clearly a valid proposal
bye now "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Citamarret
GoonWaffe Goonswarm Federation
33
|
Posted - 2012.05.06 02:14:00 -
[484] - Quote
Learning Implants, much like Learning Skills, feel compulsory to new players. Losing them can be prohibitively expensive depending on what level they are.
Hardwirings will still provide a nice risk vs. reward opportunity to players without feeling absolutely 100% necessary. |

Lumi Leena
EVE University Ivy League
0
|
Posted - 2012.05.06 14:27:00 -
[485] - Quote
+1. Learning Implants just encourage people to stay docked up or carebear in hisec, while giving none of the rewards if you PvP. Or do you think shaving those 20 seconds off training time while on a PvP roam before losing your pod was totally worth it? |

Lost True
Paradise project
8
|
Posted - 2012.05.06 15:28:00 -
[486] - Quote
No.
Why implants? Let's remove SP already, so everything will be nice and fair. An ability to fly different sizes of ships determine by paid month of a character.
It's a player's problem, if he is using something that he can't afford to lose.
Having 2 improveds inserted while PVPing it's not such a big deal. |

Conal Orion
KNIGHTS abERRANT
0
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Posted - 2012.05.09 02:22:00 -
[487] - Quote
Supported. |

Arduemont
Malevolent Intentions Ineluctable.
90
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Posted - 2012.05.09 11:07:00 -
[488] - Quote
Not supported.
Really really really wouldn't want this change.
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Klenorren
Aces of Anarchy
0
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Posted - 2012.05.12 01:52:00 -
[489] - Quote
I get what you're saying, because this is exactly what holds me from taking riks/having fun/pvping.
BUT
Every proposal like this is asking to make the game less complicated, more casual and this is NOT good. Making games simple is what ruins them. EvE is huge and as complicated as it gets in gaming world, and its why i absolutely love it.
Cant really vote yes or no on this matter. Just wanted to add my 2 cents.
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