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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Jenshae Chiroptera
The Volition Cult
1137
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Posted - 2015.03.21 14:07:43 -
[1] - Quote
For newbies about 86% - don't die 13% - die legally 1% - die to ganks.
Two things not analysed:
- How many died in Low Sec? - How many died in their first battleship?
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Sipphakta en Gravonere
4S Corporation Goonswarm Federation
612
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Posted - 2015.03.21 14:16:55 -
[2] - Quote
It's pretty clear from the stats presented that anti-gankers are killing Eve and CONCORD needs to be nerfed into the ground. |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1245
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Posted - 2015.03.21 14:22:49 -
[3] - Quote
Wonder how many of that 14% that die wind up quitting?
Also, what was the timeframe for "newbie" here?
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Jenshae Chiroptera
The Volition Cult
1137
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Posted - 2015.03.21 14:22:53 -
[4] - Quote
Sipphakta en Gravonere wrote:It's pretty clear from the stats presented that anti-gankers are killing Eve and CONCORD needs to be nerfed into the ground. Concord is retribution, not protection.
Tangent: I really, really, oh so love the weekend tourists in Null.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Benny Ohu
Chaotic Tranquility Warp to Cyno.
4331
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Posted - 2015.03.21 14:41:04 -
[5] - Quote
woopwoop posting alert reactors to power turbines to speed fire up the argument calibrators set phasers to outraged overheat keyboards reinforce the thread we got ten pages of bitter back and forth heading in ganking-related general discussion topic red posting alert initiated woopwoopwoopwoop |
Luca Lure
Obertura
35
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Posted - 2015.03.21 14:43:16 -
[6] - Quote
Ned Thomas wrote:.....
Also, what was the timeframe for "newbie" here?
15 days.
GÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇòGÇò
The essence of the independent mind lies not in what it thinks, but in how it thinks.
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Ned Thomas
Signal Cartel EvE-Scout Enclave
1247
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Posted - 2015.03.21 14:49:23 -
[7] - Quote
Luca Lure wrote:Ned Thomas wrote:.....
Also, what was the timeframe for "newbie" here? 15 days.
Hmm....would be more interesting to see stats on a 3 or 6 month timeframe.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Sibyyl
Gallente Federation
24004
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Posted - 2015.03.21 14:51:06 -
[8] - Quote
Apparently there's this huge problem of newbies being griefed out of the game.
If you read the NPC corp thread people are equating this 1% ganked statistic to the 90% that drops out of game.
#afkleadership Gü+Gü+Gü+ -óߦªß¦ç-ó Gü+Gü+Gü+
EVE:Valkyrie pilot unmasked (her name is Ran)
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Unsuccessful At Everything
The Troll Bridge
20646
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Posted - 2015.03.21 15:22:10 -
[9] - Quote
So..1% of the time, they are griefed out every time?
Wait.... so... does this mean that CCP is catering to the 1%?
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
Vote Sabriz Adoudel for CSM 10!
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Serene Repose
2430
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Posted - 2015.03.21 15:59:43 -
[10] - Quote
Look. To do noob stats you have to consider - We get WoW refugees who think they're God's gift to gaming. They're gonna be real smart and head right off into null sec and show them wannabees what a real gamer can do! They click that warning pop up, jump into that system and last all of about five seconds. THEN, back they come to the starter system and beg for ISK.
There's a lot of these ... people. Counting their losses is more of a mental health issue than a state of our game issue.
Just thought I'd mention this.
I'd add also you have to consider people doing the free trial are doing just that - trying out the game. If at the end of it they don't sub, that's not the same as losing a player. You can tell by Rookie Chat chatter most of them are in over their heads. The game requires way more thought than they planned on giving their new game. Another feature of EVE that makes it what it is - it requires commitment, and folks doing a free trial aren't as a rule committed to anything...yet.
I roll three rookie toons once a year and do time in Rookie Chat answering questions and offering assistance. Most recently I did this two weeks ago. The telling comments are:
"This is harder than I thought it was going to be." "This is going to take more time than I thought it would."
These THREE things one must take into consideration if one intends to interpret statistics with regard to new players staying.
It is better to remain silent and be thought a fool than to type on your keyboard and remove all doubt.
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Elenahina
agony unleashed Agony Empire
247
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Posted - 2015.03.21 16:32:10 -
[11] - Quote
Here's the problem in a nutshell.
Eve is not a game - it's a hobby. That requires a real shift in how you think about Eve itself, and how you approach your time investment in it. Not everyone can get over that hump.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Nexus Day
Lustrevik Trade and Travel Bureau
1127
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Posted - 2015.03.21 16:43:30 -
[12] - Quote
Yay, stats with no background. I love them because you can interpret them any way you want!
Here we go!
The stats are bad news. If newbies aren't dying to gankers one can surmise that they are not leaving stations or exploring much of EvE. This would mean the new player experience is extremely lacking to the point a new player doesn't stick around long enough to die to a ganker. They die to Concord in hi-sec, but never leave hi-sec.
All of these are as supportable as any other guess as to what the stats mean.
Lies, statistics and lies.
This thread has so much content it may be 'Thread of the Year' and it is only January.
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Jenshae Chiroptera
The Volition Cult
1139
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Posted - 2015.03.21 17:00:27 -
[13] - Quote
Serene Repose wrote: The telling comments are:
"This is harder than I thought it was going to be." "This is going to take more time than I thought it would." And, we can't leave out, "This game is GREAT! I LOVE IT!". I like these. In Anarchy Online I used to log into the tutorial area and watch people:
To exit the tutorial area you needed to use a teleport tower to the main land. To activate it you speak to an NPC outside, get a key card and use the key on the terminal panel next to the teleport door.
I would see people bumping into the door, over and over again, then probably presuming that is as far as the free game goes they would sit down and log off forever.
I loved it.
I was standing right there. All they had to do was ask me, in local chat in private message or on the newbie channel. If I had seen them trying in another language I would have fired up Google translate.
They wouldn't read up about it They wouldn't ask about it.
I call these sort of mechanics "Darwin steps" and they help shape communities that I like playing games with when I am online.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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d0cTeR9
Astro Technologies SpaceMonkey's Alliance
93
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Posted - 2015.03.21 17:07:58 -
[14] - Quote
Those stats clearly show's that carriers and supercarriers are ruining the game.
Also, the forums should be nerfed, too many people spend too much time on it, instead of in-game. |
Marsha Mallow
2047
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Posted - 2015.03.21 17:09:55 -
[15] - Quote
Jenshae Chiroptera wrote:For newbies about 86% - don't die 13% - die legally 1% - die to ganks.
Two things not analysed:
- How many died in Low Sec? - How many died in their first battleship? What relevance do these last two statistics have?
You do realise that newbro alliances like Hero/Gewns who pull members straight out to null will skew statistics of where rookies die first, right?
Also, testing my new sig. Thanks for making me inhale coffee Benny, tyvm
Benny Ohu wrote:
fire up the argument calibrators set phasers to outraged overheat keyboards reinforce the thread
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Herzog Wolfhammer
Sigma Special Tactics Group
6472
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Posted - 2015.03.21 17:10:53 -
[16] - Quote
Sipphakta en Gravonere wrote:It's pretty clear from the stats presented that anti-gankers are killing Eve and CONCORD needs to be nerfed into the ground. Anti gankers are merely protecting highsec commerce from null interdiction efforts. Perfectly in line with the concepts of the game.
Bring back DEEEEP Space!
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Ekaterina 'Ghetto' Thurn
Department 10
222
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Posted - 2015.03.21 17:28:41 -
[17] - Quote
I only caught the tail end of that talk on the HD stream. But I doubt those statistics are correct.
" They're gonna feel pretty stupid when they find out. "-áRick.
" Find out what ? "-áAbraham.
" They're screwing with the wrong people. "-áRick.
Season four.-á-á ' The Walking Dead. ' .
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Mr Epeen
It's All About Me
8038
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Posted - 2015.03.21 17:40:32 -
[18] - Quote
Nexus Day wrote:Yay, stats with no background. I love them because you can interpret them any way you want!
For the purposes of this soon-to-be threadnaught, it doesn't matter. CCP could tell us exactly what they mean down to the tiniest detail and there will still be arguments for days. You'll still have the usual suspects in here making it all about NPC corps, ganking, bumping, bluesec, wardecs, etc, etc, etc.
I suspect this is a CCP troll.
Anyway, I'm off to get the popper out of the cupboard. Shall I make a little extra?
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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sabre906
Old Spice Syndicate Intrepid Crossing
1676
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Posted - 2015.03.21 17:50:03 -
[19] - Quote
Ned Thomas wrote:Luca Lure wrote:Ned Thomas wrote:.....
Also, what was the timeframe for "newbie" here? 15 days. Hmm....would be more interesting to see stats on a 3 or 6 month timeframe.
On average, Eve player quits after 6 month. So there's some indirect stats. |
Rowells
ANZAC ALLIANCE Fidelas Constans
2149
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Posted - 2015.03.21 18:12:57 -
[20] - Quote
Unsuccessful At Everything wrote:So..1% of the time, they are griefed out every time? Wait.... so... does this mean that CCP is catering to the 1%? if my math is correct, that means in reality, 9000% percent of players are quitting because of grieving. |
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Serene Repose
2431
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Posted - 2015.03.21 18:34:55 -
[21] - Quote
Mr Epeen wrote:Nexus Day wrote:Yay, stats with no background. I love them because you can interpret them any way you want!
For the purposes of this soon-to-be threadnaught, it doesn't matter. CCP could tell us exactly what they mean down to the tiniest detail and there will still be arguments for days. You'll still have the usual suspects in here making it all about NPC corps, ganking, bumping, bluesec, wardecs, etc, etc, etc. I suspect this is a CCP troll. Anyway, I'm off to get the popper out of the cupboard. Shall I make a little extra? Mr Epeen Yah. We have a lot of folks who don't really read. They run their eyes across the lines, but the words aren't registering pictures. And, we have a lot of people who think their opinion is fact and no other view but theirs has merit, so they just "reply," type their tirade, and disregard thereafter any question or challenge to their position...all the while claiming they're in a debate.
The butter topping are folks who have no reading skills whatever. Couldn't understand any posts either way (if they tried) who avoid their self-inflicted frustration by (with misspellings Daniel Webster would load a musket over) just tell us all off for having too many words, and too many thoughts. Just go blow something up. "If you were busy shootin' sh*t you wouldn't be here typing all these big words just to make us look stupid."
I'd cry for the future of humanity, but I have four kids competing with these people IRL and I anticipate a nice, well-funded old age, judging by the strength of the competition. I tell you what. Let's have these flashes of human brilliance dictate the design of something very complicated, intricate and aesthetically superior. Good idea? R i i i i i ght!
It is better to remain silent and be thought a fool than to type on your keyboard and remove all doubt.
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Black Pedro
Yammerschooner
708
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Posted - 2015.03.21 18:34:56 -
[22] - Quote
Ekaterina 'Ghetto' Thurn wrote:I only caught the tail end of that talk on the HD stream. But I doubt those statistics are correct. I see, you will discount CCP's careful analysis of the relationship between ganking and player retention just because?
You should really watch the whole talk when it comes online. Rise's whole point with that example is that sometimes your impressions/assumptions don't match reality like in this case. The cold hard facts say that non-consensual PvP isn't bad for player retention. In fact, the ganking of new players helps them engage with the game and makes them stay rather than the alternative of quitting in three months after levelling thier Raven in isolation.
What we have now is scientific proof that the Code always wins, and James 315 is right. What an amazing time to be an Eve player. |
Harrison Tato
Yamato Holdings
324
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Posted - 2015.03.21 18:59:53 -
[23] - Quote
Serene Repose wrote:I'd cry for the future of humanity, but I have four kids competing with these people IRL and I anticipate a nice, well-funded old age, judging by the strength of the competition. I tell you what. Let's have these flashes of human brilliance dictate the design of something very complicated, intricate and aesthetically superior. Good idea? R i i i i i ght!
I wouldn't count my sheep just yet. My experience in the corporate world says that your kids will be getting coffee for the illiterate people you are complaining about.
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Amarrchecko
Hedion University Amarr Empire
14
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Posted - 2015.03.21 19:11:59 -
[24] - Quote
Isn't it pretty safe to assume that most of the players who aren't even 15 days old yet are doing tutorial missions, level 1 missions, maybe level 2 missions? And NOT many of them are mining in ventures except in VERY high sec and/or in newb-protection systems, let alone in barges in .5-.7 systems?
So yeah. Of course not many of them are dying to suicide ganks. |
Arthur Aihaken
Narada
4154
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Posted - 2015.03.21 19:38:36 -
[25] - Quote
Jenshae Chiroptera wrote:For newbies about 86% - don't die 13% - die legally 1% - die to ganks. For the purpose of those stats, what defines a 'newbie'? Are we talking 30-day trial accounts or 1-3 month active subscribers? I have to agree with the point Nexus Day made that without any frame of reference these numbers really don't mean anything.
I am currently away, traveling through time and will be returning last week.
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admiral root
Red Galaxy
2531
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Posted - 2015.03.21 19:39:38 -
[26] - Quote
Arthur Aihaken wrote:Jenshae Chiroptera wrote:For newbies about 86% - don't die 13% - die legally 1% - die to ganks. For the purpose of those stats, what defines a 'newbie'? Are we talking 30-day trial accounts, active player accounts <1 month, <3 months? I have to agree with the point Nexus Day made that without any frame of reference these numbers really don't mean anything.
If you'd read the thread, you'd know the timeframe.
+1 for 30 and / or 60 day stats to go with these.
No, your rights end in optimal+2*falloff | No-one hates you, none of us care enough for that.
Sabriz for CSM
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Arthur Aihaken
Narada
4154
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Posted - 2015.03.21 19:42:05 -
[27] - Quote
admiral root wrote:If you'd read the thread, you'd know the timeframe. Sorry, I missed that. In any event, my point still stands: Are these 15-day trial accounts or xx-day trial + 15-day active accounts?
I am currently away, traveling through time and will be returning last week.
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Malcanis
Vanishing Point. The Initiative.
16176
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Posted - 2015.03.21 21:06:56 -
[28] - Quote
Facts are dumb and should be hated.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Jenshae Chiroptera
The Volition Cult
1142
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Posted - 2015.03.21 21:35:05 -
[29] - Quote
Harrison Tato wrote:Serene Repose wrote:I'd cry for the future of humanity, but I have four kids competing with these people IRL and I anticipate a nice, well-funded old age, judging by the strength of the competition. I tell you what. Let's have these flashes of human brilliance dictate the design of something very complicated, intricate and aesthetically superior. Good idea? R i i i i i ght! I wouldn't count my sheep just yet. My experience in the corporate world says that your kids will be getting coffee for the illiterate people you are complaining about. On this line of de-rail I am catagorically highly intelligent. Telling people that proves I am not clever.
It is how you socialise and make networks that get you forward in the world. High academic achievements only help if you aim to be a professor. (.... and you want to stay away from academics if you are in the UK. The Vogons have taken over and are under pressure to keep producing so when you do come up with something a bunch of people co-sign or take over your work completely.)
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Hicksimus
Xion Limited Resonance.
560
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Posted - 2015.03.21 21:41:20 -
[30] - Quote
15 days? They aren't even on the level of fetus let alone newbie. How about 2-3 months in when they can actually fly a ship that others want to kill? Or maybe even 6 months, give them time to join a player corp where some dickhead like me can locator agent them into the ground.
15 days......pointless.
Recruitment Officer: What type of a pilot are you?
Me: I've been described as a Ray Charles with Parkinsons and a drinking problem.
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