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Thread Statistics | Show CCP posts - 3 post(s) |

Kakk0 Warui
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Posted - 2006.10.25 13:17:00 -
[301]
Hi, IÆm pretty new to Eve. But even before I downloaded the game I sort of new I wanted to be a battle cruiser pilot. This is because of the fleet support aspects of gang assist modules. I have played a support style character in every rpg I have played so far. I just find the game mechanics to be more rewarding that way.
Anyways. I have noticed this thread seems to be taken all from a pvp point of view. I was just wondering if anyone had any information from a gang assist module stand point. I know some changes to these modules are coming, but IÆm not sure exactly what they are.
Well, if anyone has any perspective on what my role in a gang or fleet might become with these new ships and changes. IÆd be interested to hear it.
Thanks ^^
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res0nance
Blind Vengeance
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Posted - 2006.10.25 13:17:00 -
[302]
I would hope that with all the negative feedback, Tux will be re-looking at the Abaddon. I mean, how could he not? (though it has happened before...)
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keepiru
Supernova Security Systems
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Posted - 2006.10.25 13:19:00 -
[303]
All I can tell you is that tier-2 BCs do in fact have the bonus to gang assist mods.
I don't think CCP has released concrete information on changes to gang assist mods and the way that the application of them is affected by the new structured gang system. ----------------
Please fix BC Sig/Agility! |

Nero Winger
Destructive Influence Band of Brothers
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Posted - 2006.10.25 13:21:00 -
[304]
Originally by: Kakk0 Warui Hi, IÆm pretty new to Eve. But even before I downloaded the game I sort of new I wanted to be a battle cruiser pilot. This is because of the fleet support aspects of gang assist modules. I have played a support style character in every rpg I have played so far. I just find the game mechanics to be more rewarding that way.
Anyways. I have noticed this thread seems to be taken all from a pvp point of view. I was just wondering if anyone had any information from a gang assist module stand point. I know some changes to these modules are coming, but IÆm not sure exactly what they are.
Well, if anyone has any perspective on what my role in a gang or fleet might become with these new ships and changes. IÆd be interested to hear it.
Thanks ^^
learn now new skills for gangassist and learn them to the end, because when cali comes you will have some more months to learn all the new skills.
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DuckM4n Vo
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Posted - 2006.10.25 13:42:00 -
[305]
that drake is hotness! thought i wont tank as well as the ferox,i guess ill buy both.
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keepiru
Supernova Security Systems
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Posted - 2006.10.25 13:44:00 -
[306]
Originally by: DuckM4n Vo that drake is hotness! thought i wont tank as well as the ferox,i guess ill buy both.
Are you on drugs? Better hp, same resist bonus, less cap draw from weapons, 1 more mid... it tanks miles better than the ferox  ----------------
Please fix BC Sig/Agility! |

Nero Winger
Destructive Influence Band of Brothers
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Posted - 2006.10.25 13:48:00 -
[307]
i mean all amarr ships have laser cap use bonus, wouldnt it be easier to just make the laser waste less cap and give these por shippies other, new bonuses? :)
*quaetion to any GM*
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Idara
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.10.25 14:02:00 -
[308]
Originally by: Nero Winger i mean all amarr ships have laser cap use bonus, wouldnt it be easier to just make the laser waste less cap and give these por shippies other, new bonuses? :)
*quaetion to any GM*
No, because who would be the bottom rung of the ladder then?
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Porter Hadlend
Gallente Righteous-Indignation
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Posted - 2006.10.25 18:37:00 -
[309]
I've got all sorts of concerns for the Hyperion, but most of them have been verbalized here.
My major concern beyond that is for the Myrmidon. Now this is obviously taken from a Gallente pilot's perspective, however I can fly every race's ships... so I'm not too broken up about it except that I was really looking forward to it.
The drone bay is my concern.
No Hybrid bonus, No Heavy Drones. Smartbomb more or less means that you lose. It doesn't follow the time honoured tradition for Gallente Drone boats.
The defining features of the drone boats are the bonus to HP and Damage, and the bonus to drone capacity. Sure it can tank like no other Drone boat thus far, barring the dominix obviously, but as soon as it runs into someone who either targets and destroys it's drones or smartbombs them, it's a dead duck. The Ishtar can hold 10 heavies, 5 mediums and 5 lights, the Vexor can hold more drones, the Dominix is, as my corp mate put it, the Bermuda Triangle of Dronebays. They go in and disappear and come out some time during combat.
It's rediculous to assume that 100m3 of drone bay with no hybrid bonus is going to provide enough firepower.
I still remain optimistic for it however, and I do plan on flying one. Especially with the agility bonus. Just needs a few adjustments... like many of the new ships. --------------
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Kanuo Ashkeron
Eve Defence Force Ascendant Frontier
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Posted - 2006.10.25 19:06:00 -
[310]
Edited by: Kanuo Ashkeron on 25/10/2006 19:08:12 Edited by: Kanuo Ashkeron on 25/10/2006 19:07:15 I think if you compare the cap between Hyperion and Abaddon you have to think about that the hyperion will get a 25% cap penalty from the mwd. That means it will have the worst cap recharge rate of all tier 3 bs. On the other hand the Abaddon will have the highest cap recharge rate of all those ships.
As Cap Rechargers II should become cheaper, a few of them in the mids would do some wonder at the Abaddon.
In my opinion the powergrid of the Hyperion is thight but not too tight. I have more issues with cpu. On most setups I tried I had to sacrifice at least 2 slots to low cpu modules (cap rechargers, cap relays ..) to fit all in. And I have electronics 5 and weapon upgrades 5 :). Finally I think it¦s impossible to fit a decent amount (3-4) of active hardners to this ship. Maybe this isn¦t that good idea either. To sum up, I would suggest to increase the cpu maybe by 10-20 tf.
Kanuo
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Aversin
Gallente Roving Guns Inc. RAZOR Alliance
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Posted - 2006.10.25 19:17:00 -
[311]
pictures arn't working can someone please post the stats in an updated picture? :(
Originally by: Razner Cerizo They will never quit. The beatings will continue until morale improves.
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Itanis
Contraband Inc. Mercenary Coalition
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Posted - 2006.10.25 19:27:00 -
[312]
Originally by: Hectaire Glade This is going to be the death of lasers.
Lasers have been dead and buried since they've been on the constant butt of the nerf brand tommy gun whip complete with rubber bullets, tear gas grenade launcher, and water hose attachments.
Originally by: Nero Winger
the problem is you can not have a perfect battleship. fitting mods for the tier bs of gallente (not good?) the abaddon will need also a fitting mod ofc. by the way it does not have a laser cap bonus which means it is nearly imposible to tank and shoot at least not without a lot cap relays. 700 cap all 5.2 seconds with tachyons II will damn hurt you cap. but it is ok, every ship needs its stenghts and weakneses, if every ship would be perfect in doing one kind of battle then only skill would decide who wins. and that means players from 2003 are the best ones.
Every Amarr ship needs a fitting mod because every Amarr ship is pretty much inherently impossible to fit unless you don't fit lasers. The Abaddon HAS no strengths. It's outclassed on tanking from the apoc and outclassed on damage by the geddon.
Originally by: d'hofren
Fit a cap injector, this is the whole reason you amarr have decent cargo bays.....
Yes, the Abaddon has a lovely gigantic cargo bay. Rivalling the Iteron V! My god, it's so huge.
This was sarcasm, just in case you're denser than the nucleus of an atom.
Originally by: Ath Amon now i think is not that right to complain that abaddon adds nothing to amarr if you keep fitting it as an apoc or a geddon...
around 1k dps at over 20km
or 700dps at 60km (far outside all close range guns)
it doesn't seem that crap to me and in this support role it will be way better than both apoc and geddom....
It DOESN'T add anything to Amarr, though.
On the final point: Because fleets really engage frequently at 60km. 
Originally by: Tiuwaz Edited by: Tiuwaz on 25/10/2006 02:16:17
Originally by: Yamaeda
Originally by: Tiuwaz Abaddon: not gonna happen, would give abaddon the best alpha strike with tachs
No, 1400's would still be better, although it would be closer than today.
Tach 4,5x dam mod * 1,25 = 5,625 (45 in total for 8 turrets) 1400 5,75x dam mod *1,05 (suggested change from tux) = 6,0375 (48,3 for 8, 45,3 for 6 on a tempest)
I think you're forgetting the fact that 1400s can pretty much choose their damage types and Amarr are locked into the fantastic and saucy world of EM damage, which isn't exactly all that fantastic just so you know.
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Kruel
Blunt Force Syndicate
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Posted - 2006.10.25 20:19:00 -
[313]
The Myr needs 125m3 dronebay at least. 100m3 isn't that much of an improvement over the Vexor. Sure it's got more guns, but I don't want more guns, I want more drones!
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Von Munhausen
Caldari Automated Industries
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Posted - 2006.10.25 20:27:00 -
[314]
Edited by: Von Munhausen on 25/10/2006 20:31:43 Off to open new post warning new players regarding amarr "do not bother rolling ammar". I am totaly ****ed off about the time i spent learning the most useless weapon in game lasers. And what did they say in this dev post it is ok? bah It surely looks awesome - like a realy nice golden statue with lights on it :)
Off to save new player This quote about amarr (too lazy to go and paste) - so true
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Yamaeda
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Posted - 2006.10.25 20:56:00 -
[315]
Originally by: Itanis I think you're forgetting the fact that 1400s can pretty much choose their damage types and Amarr are locked into the fantastic and saucy world of EM damage, which isn't exactly all that fantastic just so you know.
Oh, i haven't forgotten at all. My suggestion was simply to change the +RoF to +5% damage. It'll easy the cap problems some and it'll get improved alpha at the cost of slightly lowered dps. Thus it wouldn't really compete with the apoc and arma as much as it currently does and it'll have a slightly changed role (added flavour).
Abaddon - alpha and burst damage (then cap death) Armageddon - high dps Apocalypse - sustainable dps
/Y
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Idara
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.10.25 21:43:00 -
[316]
The Abaddon has 1 turret more than the geddon. Will cost twice as much. The price you pay in cap exhaustion isn't made up by the damage it will be outputting on a ship that is much more expensive.
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Nero Winger
Destructive Influence Band of Brothers
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Posted - 2006.10.25 22:04:00 -
[317]
it anyway does not make any sense on complaining amarr race. I tried this before a half a year (or something like that) and everybody laugh at me tand pointed out that amarr is the best race ingame (lol?). Today it is the same thing, everybody remembers the time when amarr wwas uber with some ships and nobody sees the reality... amarr is crap today. As i heard of kali i thought my self that they will upgrade amarr finally and the first time since i play eve and then i saw the statistics of the new battleships and whop..... what did i decide? i decided not to waist any more time on skilling amarr (allthough i allready have bs on 5 and large T2 turrets). I am now skilling minmatar and laugh over my stupidity that i ever tried to skill amarr. Will skill amarr dread in some months and thats all for amarr.
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Byzan Zwyth
Caldari
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Posted - 2006.10.25 23:10:00 -
[318]
yeah, after taking another look at the ships the Minmatar options are looking good. Caldari did get the best but I dont really want to fly caldari even though they have pretty much everything they need. ---------------------- I fly Amarr and Gallente ships Amarr because they peow peow - and look cool... Gallente because they are effective |

InnerDrive
Black Lance Dusk and Dawn
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Posted - 2006.10.26 00:30:00 -
[319]
Can u explain how come the hyperion got LESS power than the megat?? (1525O vs 15500).
The hyperion has 1 more turret slot so if anything it needs MORE power than the megaT.
Thats unless the ships is designed to fit medium blasters ?
This ship will never fit neutron blasters thats for sure..
Makes ya wonder why neutron blasters even exist if a ship designed to be a blaster boat cant even fit em..
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Eela Moonshadow
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Posted - 2006.10.26 07:28:00 -
[320]
What are the requirements to fly the drake?
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Kanuo Ashkeron
Eve Defence Force Ascendant Frontier
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Posted - 2006.10.26 07:37:00 -
[321]
Originally by: InnerDrive Can u explain how come the hyperion got LESS power than the megat?? (1525O vs 15500).
The hyperion has 1 more turret slot so if anything it needs MORE power than the megaT.
Thats unless the ships is designed to fit medium blasters ?
This ship will never fit neutron blasters thats for sure..
Makes ya wonder why neutron blasters even exist if a ship designed to be a blaster boat cant even fit em..
8x Neutron T2
100MN MWD T2 Large Cap Booster T2 2x Named Stasis Webber (i think X5) Named Warp Scrambler (i think Faint Epsilon)
Large Armor Repper T2 3x EANM T2 RCU CPU T2
I know it¦s a little bit crap with 2 fitting mods, but it works.
Kanuo
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Now Mary
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Posted - 2006.10.26 07:58:00 -
[322]
Originally by: Kanuo Ashkeron
Originally by: InnerDrive Can u explain how come the hyperion got LESS power than the megat?? (1525O vs 15500).
The hyperion has 1 more turret slot so if anything it needs MORE power than the megaT.
Thats unless the ships is designed to fit medium blasters ?
This ship will never fit neutron blasters thats for sure..
Makes ya wonder why neutron blasters even exist if a ship designed to be a blaster boat cant even fit em..
8x Neutron T2
100MN MWD T2 Large Cap Booster T2 2x Named Stasis Webber (i think X5) Named Warp Scrambler (i think Faint Epsilon)
Large Armor Repper T2 3x EANM T2 RCU CPU T2
I know it¦s a little bit crap with 2 fitting mods, but it works.
Kanuo
No damage mods? Hah, please.
If you are reading a post by this character, it's probably because I'm too lazy to select my main. Try not to lose any sleep over it, mkay? |

Inanara
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Posted - 2006.10.26 08:01:00 -
[323]
I am profoundly underwhelmed with the Gallente Battleship.. Why would I leave a megathron for it? It has 25 less drone capapcity, less Lows and less overall power.. and one more mid? BFG..
I can't see it being terribly popular..
And the Megathron only occasionally tempts me to leave a Domi..
This ship should be a better Domi.. That is all..
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Kanuo Ashkeron
Eve Defence Force Ascendant Frontier
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Posted - 2006.10.26 08:17:00 -
[324]
Originally by: Now Mary
No damage mods? Hah, please.
That¦s right. And in my opinion this is the problem of the hyperion. You have too less cpu. PG is ok. But it needs more cpu, so u don¦t need those cpu-upgrades. Even with an ion fitting you can¦t use all your mid and low slots with cpu-intensive modules.
Kanuo
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Evy Scira
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Posted - 2006.10.26 08:45:00 -
[325]
Originally by: Eela Moonshadow What are the requirements to fly the drake?
Wellll..Caldari Frigate four is a good start, then Cruiser four, maybe missile launcher three, standard missile three, and heavy missiles to at least one or two.
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Eela Moonshadow
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Posted - 2006.10.26 08:52:00 -
[326]
Ah, Thank you, the whole "Tier 2" was throwing me off.
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Jevnikar
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Posted - 2006.10.26 10:23:00 -
[327]
Some probably mentioned this, but i'll do it anyway, hopfuly ccp notice this and maybe fix before TQ release.
shoutout to CCP Hyperion with the only purpes of being CLOSE RANGE BLASTER BOAT with 15250 pg by default so we alredy draw a conclusion neutrons are out of the question. Here comes the bugger amarr tend to whine this days about thair boats alot, now thay'r getting boat with 21k pg, oh and mega pulses only take like "3xy" more pg then neutrons, thay almost fit without any skillls. Was this a joke or does any offical care to explain how thay pictured this.
Anothere thing i would like to ask while writing this is, what happens to deimos now, it's alredy the slowest hac by default get's 2 or 3 spots when using mwd but still. Now the fallof and range are short and the dmg is reduced oh and we cant eaven get in noone's range anyway.
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Gee'Kin
Tha Specialz
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Posted - 2006.10.26 11:30:00 -
[328]
nice, good to see some new ships to add to my collection :P cant wait --------------------------------------------> Plz tickle my brain. I wanna have a Brainfart ! -------------------------------------------->
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Mayalla
Amarr The Drekla Consortium New Eve Order
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Posted - 2006.10.26 11:56:00 -
[329]
Can someone tell me or post a link to a page where there are skill requirements for Harbinger? Cause, i guess, if you have the skills for Prophecy you'll have to learn some aditional skills or aditional levels of existing skills to be able to fly it. I also noticed Harbinger has 2 times more armor then Proph, so it has to: 1. cost much more then Proph, and 2. have more learning (or a lot more) then for Prophecy...
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keepiru
Supernova Security Systems
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Posted - 2006.10.26 12:06:00 -
[330]
It doesn't have 2x the armor. You're forgetting that all BCs got a 50%+ HP boost in Kali 1.
And being a Tier-2, Tech I BC, it needs the same skills as the proph, except for Battlecruisers II. ----------------
Please fix BC Sig/Agility! |
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