Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 [19] 20 30 .. 38 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
James Draekn
X.E.N.O.
|
Posted - 2006.11.04 00:33:00 -
[541]
So we got 75mw for a entire additional gun....lol.
Everyone that has been posting here has been asking for the DRONE BAY to be fixed, the guns are a problem on this ship (no bonus so they don't put out the DPS nessasary to compete), and the guns always figured into the damage equations are only good at 5km or less. This ship will only be able to compete with the other tier 2 BC if the drone bay is increased to 250m3. And every time someone makes a suggestion on DPS figures about this ship, it is setup with a Glass Jaw. The hurricane, Drake can tank and gank. The Harbringer needs more Powergrid and lots more cap, and the Myrmidon needs its drone bay unnerfed. And if the Brutix is the Gallente GANK BC it needs another 500mw to the grid to that it can fit a 1600mm plate like the other Tier 2 BC when it fits Ion blaster 2's.
|
keepiru
Supernova Security Systems
|
Posted - 2006.11.04 00:42:00 -
[542]
Well, its more grid than the Brutix has, and the Brutix is a gunship with a DMG bonus and 7 turrets ----------------
Please fix BC Sig/Agility! |
Sev Renard
Gallente Elite Storm Enterprises Storm Armada
|
Posted - 2006.11.04 01:42:00 -
[543]
Personally, I think the 75mw increase was more tanking related than anything. Before, I had some trouble with dual reps and some decent sized guns, always coming up a few grid short, but this gives me just enough for dualreps...
Oh, just in case nobody else has posted this, a nice big dronebay would be a plus. _________________________________________
I wonder which will come first, my portrait, or a sig hijack... |
keepiru
Supernova Security Systems
|
Posted - 2006.11.04 01:45:00 -
[544]
They're going to have to drop a few guns if they give it 5 heavies - this is the situation now: Graphage ----------------
Please fix BC Sig/Agility! |
Areconus
Caldari Cereal Killerz Chimaera Pact
|
Posted - 2006.11.04 01:46:00 -
[545]
Originally by: keepiru Myrmidon is now 6/5/6, 6 turrets. No other changes that I can see, was it always 1175MW/400tf?
DAM, NO! now the other bcs will be reduced to 17 slots!!!!!!
Gloria Stitz-
"Try not to bring reality in to these forums Otherwise we might take the game seriously" |
keepiru
Supernova Security Systems
|
Posted - 2006.11.04 01:49:00 -
[546]
Doubt it.
Drone ships often have less slots, to account for all the damage from fitting-less weapons. *points @ dominix* ----------------
Please fix BC Sig/Agility! |
Areconus
Caldari Cereal Killerz Chimaera Pact
|
Posted - 2006.11.04 02:00:00 -
[547]
Originally by: keepiru Doubt it.
Drone ships often have less slots, to account for all the damage from fitting-less weapons. *points @ dominix*
Thank the lord!
Gloria Stitz-
"Try not to bring reality in to these forums Otherwise we might take the game seriously" |
Kalhystia
Gallente
|
Posted - 2006.11.04 02:03:00 -
[548]
Edited by: Kalhystia on 04/11/2006 02:03:29
Originally by: keepiru They're going to have to drop a few guns if they give it 5 heavies - this is the situation now: Graphage
I understand that T2 ammo needs to be put into your graph DPS wise but... who is going to use void ammo with 50% tracking nerf (without even counting the falloff nerf... yay) |
Katabrok First
Caldari Asguard Security Service
|
Posted - 2006.11.04 02:37:00 -
[549]
Originally by: keepiru Well, its more grid than the Brutix has, and the Brutix is a gunship with a DMG bonus and 7 turrets
I think that its a good sign that the brutix need some more pg, dont you think?
Katabrok, the space barbarian.
I want the The Correct DreadÖ!!!! |
keepiru
Supernova Security Systems
|
Posted - 2006.11.04 02:50:00 -
[550]
Originally by: Katabrok First I think that its a good sign that the brutix need some more pg, dont you think?
Yes ----------------
Please fix BC Sig/Agility! |
|
Dano Sarum
Giants in the Playground Black Flag Alliance
|
Posted - 2006.11.04 06:45:00 -
[551]
If the Myrmidion just got another gun and the grid to use it, give the Amarrians their 8th turret on the ship too.
Don't give us gimped models, adding another HIGHER dps turret and giving them fitting to use it on the gallente is pretty lame if Amarr dont get their 8th turret too.
It's great being Amarr, aint it? |
murder one
Gallente CRICE Corporation Lotka Volterra
|
Posted - 2006.11.04 07:09:00 -
[552]
So I tested the new designed Myrmidon. I could put together a pretty decent Ion gank setup w/ t2 ions, and 4 heavies. If they went after the drones first, I simply did too much damage to them before they could get all the drones to recover.
Now, this was 1v1. With multiple targets the situation goes south rather quickly as they can simply kill a gank Myr too quickly since it has almost no tank. The longer the fights, the worse the Myr does due to poor cap, drone destruction and weak tanking ability.
Because I said so...
|
Rafein
Eye of God Axiom Empire
|
Posted - 2006.11.04 09:09:00 -
[553]
actually give the Mym 175 drone bay, and a change the drone bonus to mediums and lights only.
Then give it it special bonus, 25% damage reduction in heavy done damage.
Mym is fixed
|
Ithildin
Gallente The Corporation The Corporation Alliance
|
Posted - 2006.11.04 10:18:00 -
[554]
Originally by: keepiru They're going to have to drop a few guns if they give it 5 heavies - this is the situation now: Graphage
Given that graph, it doesn't look like it. That the Myrmidon needed a sixth turret is quite obvious a step in the wrong direction, however.
In either case, what stands out in that graphage are the yellow and blue lines. They highlight two things very well: * Myrmidon relegated to medium drones DO NOT WORK AND CAN NOT COMPETE. * Brutix wtf, mate?
Oh, and the missing dull-grey line: the Ferox is rather laughable. - Am I in the coolest alliance or what? |
keepiru
Supernova Security Systems
|
Posted - 2006.11.04 11:07:00 -
[555]
Originally by: Ithildin That the Myrmidon needed a sixth turret is quite obvious a step in the wrong direction, however.
As a vocal proponent of the 6th turret mount, I have to say this is now painfully apparent - its becoming less and less of a drone ship.
4 turrets +275m3, nerf the grid so you can only fit electrons like the ishtar?
Originally by: Ithildin In either case, what stands out in that graphage are the yellow and blue lines. They highlight two things very well: * Myrmidon relegated to medium drones DO NOT WORK AND CAN NOT COMPETE.
That was never in any doubt, I don't think.
Originally by: Ithildin * Brutix wtf, mate?
Its worse than it looks, it needs 3 grid rigs to fit electrons and a 1600mm...
Originally by: Ithildin Oh, and the missing dull-grey line: the Ferox is rather laughable.
Well, if you give it 7 turrets it actually does decent damage @ like 45km+ - would work pretty nice for certain gang support situations I guess. ----------------
Please fix BC Sig/Agility! |
Alex Harumichi
Gallente Gradient Namtz'aar k'in
|
Posted - 2006.11.04 12:23:00 -
[556]
Meh. The new slot layout is better than the old, but still... we wanted less guns and more drone bay, and got exactly the opposite. This should be a drone ship, not some half-assed drone/blaster combo that has trouble in both areas.
Keep the current slot layout, drop two turrets, increase drone bay to 200-250m3. Done.
|
Alexi Borizkova
Caldari New Age Solutions
|
Posted - 2006.11.04 13:19:00 -
[557]
I've been toying with the myrmidon, and the biggest fault it has in my eyes is that it lacks multi waves of drones, during long fights they get picked off and it dies horribly every time. (well, more often than not at least)
My personal pick as a "fix" (ie, making it the ship I want) is: change drone bonus to a 20% per level increase in HP and damage for light and medium drones, and boosting the drone bay to at least 150m3
This means it is using "cruiser drones", just more effectively than ships like the vexor and arbitrator.
In Corporate Caldari, taxes pay YOU. |
Ithildin
Gallente The Corporation The Corporation Alliance
|
Posted - 2006.11.04 14:37:00 -
[558]
Originally by: Alexi Borizkova I've been toying with the myrmidon, and the biggest fault it has in my eyes is that it lacks multi waves of drones, during long fights they get picked off and it dies horribly every time. (well, more often than not at least)
My personal pick as a "fix" (ie, making it the ship I want) is: change drone bonus to a 20% per level increase in HP and damage for light and medium drones, and boosting the drone bay to at least 150m3
This means it is using "cruiser drones", just more effectively than ships like the vexor and arbitrator.
The Myrmidon will not be able to compete without a full bay of heavy drones with damage aplied. The smaller drones do laughable damage which stem only from their overall backup functionality. It is plain to see that heavy drones function more or less exactly like a cruiser sized drone, it hits cruisers for cruiser grade damage with cruiser grade tracking and cruiser grade speed.
So, a few hot-fixes that are needed on BCs: * Ferox, +2 turret hardpoints, +300MW * Brutix, +250MW, +25TF * Myrmidon, -1 turret hardpoint, +200m¦ drone bay
Something to debate is how well the Prophecy function, as well. I get the feeling the Prophecy might need another hardpoint in light of recent additions. - Am I in the coolest alliance or what? |
Alpine 69
Eye of God Axiom Empire
|
Posted - 2006.11.04 15:02:00 -
[559]
myrmidon isnt that bad imo, its just meant to fight smaller ships, and that thing is scary when you are in a cruiser....... but yes give it another 100m3 drone bay and lose a gun hardpoint or 2 eeeeeeek my sig got nerfed again :( |
Alex Harumichi
Gallente Gradient Namtz'aar k'in
|
Posted - 2006.11.04 15:40:00 -
[560]
Edited by: Alex Harumichi on 04/11/2006 15:40:17
Originally by: Alpine 69 myrmidon isnt that bad imo, its just meant to fight smaller ships, and that thing is scary when you are in a cruiser.......
Yeah. Problem is, the other bcs are scary to bigger ships, also. The Myrmidon still needs help (I'd advocate losing 1-2 turrets and boosting drone bay, like most people here).
|
|
Ihar Enda
Caldari
|
Posted - 2006.11.04 15:48:00 -
[561]
Yeah, Myrmidon definitely needs a larger drone bay, 150m3 AT LEAST. And while you're at it, don't nerf null
|
keepiru
Supernova Security Systems
|
Posted - 2006.11.04 15:59:00 -
[562]
Edited by: keepiru on 04/11/2006 16:00:56
Originally by: Ithildin * Ferox, +2 turret hardpoints, +300MW
Maybe - a few tf, and remove 2 launcher hardpoints.
Originally by: Ithildin * Brutix, +250MW, +25TF
Sounds about right.
Originally by: Ithildin * Myrmidon, -1 turret hardpoint, +200m¦ drone bay
I'd go so far as to say -2. And possibly shave a little grid off as well - don't want to see this thing fitting 6x Med Nos II, regardless of the low range they have.
Originally by: Ithildin Something to debate is how well the Prophecy function, as well. I get the feeling the Prophecy might need another hardpoint in light of recent additions.
I dunno. It still tanks really hard with that bonus and a 1600 plate.
Makes a durable and cheap gang mod platform that's still more than able to defend itself in a gang.
Holds up under fire much better than a harbinger, and because its tier-1 people are less likely to shoot at it, and will probably focus on the flashy and bangy tier-2s zooming around on MWD.
Maybe a little more cap to allay the fact it only has 3 mids, but the Harbinger is the solo ship, so possibly that's not needed. ----------------
Please fix BC Sig/Agility! |
keepiru
Supernova Security Systems
|
Posted - 2006.11.04 16:17:00 -
[563]
Ladies and Gentlemen, I present to you: The MyrmAbomination.
The most effective Myrmidon NPC setup I've come up with
6x Heavy Beam II 2x Large F-S9 Shield Extenders, 2x Hardeners, 1x Web 4x Power Diagnostic System II, 1x DC, 1x HS II
Change this ship now please... ----------------
Please fix BC Sig/Agility! |
Ather Ialeas
Amarr Karjala Inc. Freelancer Alliance
|
Posted - 2006.11.04 16:29:00 -
[564]
Originally by: keepiru Ladies and Gentlemen, I present to you: The MyrmAbomination.
The most effective Myrmidon NPC setup I've come up with
6x Heavy Beam II 2x Large F-S9 Shield Extenders, 2x Hardeners, 1x Web 4x Power Diagnostic System II, 1x DC, 1x HS II
Change this ship now please...
Umm...wanna swap that with Harbinger? I can fit projectiles onto it very nicely.
|
keepiru
Supernova Security Systems
|
Posted - 2006.11.04 16:41:00 -
[565]
If you fit projectiles on a Harbinger a ferox will outdamage you ----------------
Please fix BC Sig/Agility! |
Ather Ialeas
Amarr Karjala Inc. Freelancer Alliance
|
Posted - 2006.11.04 17:19:00 -
[566]
Originally by: keepiru If you fit projectiles on a Harbinger a ferox will outdamage you
Whatever, It's not like Harbinger would do insane amounts of damage anyway.
|
Perry
Amarr The X-Trading Company Dusk and Dawn
|
Posted - 2006.11.04 17:21:00 -
[567]
Originally by: keepiru If you fit projectiles on a Harbinger a ferox will outdamage you
I thought that was the plan with kali, to make caldari best and amarr worst. Or more exact,
to keep caldari best and hold amarr down, dragging gallente with them and minmatar standing beside, not knowing if to laugh (hurricane) or cry (mealstrom)
|
JoCool
Caldari Infinitus Odium
|
Posted - 2006.11.04 19:03:00 -
[568]
Edited by: JoCool on 04/11/2006 19:04:20 The Mael is an excellent ship and the Rokh is simply an outclassing turret sniper to be honest. It should not be that way. _______________________________________________________________________ Trey Azagthoth > Youre my idol Jocool. I wanna be like Jocool jr. or Jocool the sequel! Oveur > ohnoes jocool |
keepiru
Supernova Security Systems
|
Posted - 2006.11.04 20:15:00 -
[569]
Originally by: JoCool Edited by: JoCool on 04/11/2006 19:04:20 The Mael is an excellent ship and the Rokh is simply an outclassing turret sniper to be honest. It should not be that way.
1) why not? 2) wrong thread? ----------------
Please fix BC Sig/Agility! |
Goumindong
Amarr Merch Industrial
|
Posted - 2006.11.04 23:06:00 -
[570]
Edited by: Goumindong on 04/11/2006 23:06:52 This guy[post 5] is saying that the 5% ROF on the Harbinger is gone and replaced by 5% damage.
I thought that one of the isues was that the Harbinger didnt do enough damage[while being subtly worse], not that it did too much?
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 [19] 20 30 .. 38 :: one page |
First page | Previous page | Next page | Last page |