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KIAEddZ
Caldari KIA Corp
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Posted - 2006.12.13 23:42:00 -
[271]
7 people 8 hours..... about 10 mill between us.
OH how we have laughed tonight.
KIA EVE Home
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storm2k5
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Posted - 2006.12.13 23:46:00 -
[272]
Originally by: KIAEddZ 7 people 8 hours..... about 10 mill between us.
OH how we have laughed tonight.
I love the tension! :P
3
2
1
no scan signatures found
GRRRRR
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Aurora Polaris
Axiom Empire
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Posted - 2006.12.14 00:12:00 -
[273]
Seems those exploration deadspace signatures are A LOT harder to find after the patch.
I got lvl3 pinpointing and lvl3 Triangulation and is having a hard time getting closer after the initial find with the Quests. This is in a .5
And if you're not going to spend an insane amount of money on probes with this 'profession' you better get yourself a cov-ops and Signal Acquisition skill and train both to 5.
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banannagirl
Minmatar The U-B-H-C
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Posted - 2006.12.14 00:52:00 -
[274]
hi ive been trying to scan stuff ... before the patch the probes were level five astrometircs to sue now they arent .. why is this .. and whats more .. you can only scan along .. the plane which the stations and planets are on yes .. / - each system is a sphere .. but you can only scan along the planes you can warp to - ie a to b bookmark point c .. then scan etc etc .. this is futile ive found .. nothing and ive spent lots of time doing this .. oo i lie i found a shuttle .. so heres my question .. how the hell are we supposed to find .. asteroid belts and archeo whcih is what we were told there is out there ... that you have to scan for .. .. im guessing that the only way to get to deep space ie not along the plane of planets and star bases but out upwards near the outer limits of the sphere ... is to do missions which add new warp points to scan and bookmark to .. but hey .. that would mean having to do missions in every system your wanting to scan .. impossible .. what we need is a torpedo like scan probe .. or ten . that we can fire like the discoery in any direction with varying flight times we can fire and warp to anything that it comes across .. directly .. im talking like 4 au scan probes travelling at 50 km a second or such ... with a one hour flight time .. this we can just launch in any direction .. these scan probes really are very very limited due to where we can get to in each system .. ! ok i hear you say that means that all the other ships will be along the warp plane of the belts and planets etc etc .. but what about the lore and the secert belts .. !
Na the scanning aspect of the game is the same today as it always was .. very restrictive and a waste of time .. !
regards BG
Link removed, advertising services for real world money is not allowed on the forums - Wrangler |

melonboy
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Posted - 2006.12.14 00:56:00 -
[275]
Originally by: Simon Jax Questions for post SiSi testing (if possible):
1) Will ships in deadspaces found through Exploration be equally as difficult to scan down as those in mission deadspaces?
2) Would ships in asteroid belts found through Exploration be more difficult to scan down than one in a 'normal' asteroid belt? I expect this one to be "no" but thought I'd pose the question anyway.
3) It seems like this new Probe is intended to let you know which type (Maganometric, RADAR, etc.) to use in order to scan down a deadspace. Does a "find" with this probe guarantee the presence of a Cosmic Signature of some kind? i.e. - run this Multispectral Frequency Probe a few times and know (or have a good idea) if it's time to move on to the next system?
Here's hoping!
the furthest probe you can launch that will scan to only 4 au .. thats like .. not even what your directional scanner picks sup on .. and now the directional scanner is harder to use as you cant tell what direction the scanner is scanning in as you used to eb able to ... ie the green little cone that showed up now has been nerfed .. hwat is going on with this scan thing .. its over hyped and needs looking at .. probes should FLY not just sit there .. with a 4 au limit .. 4 au .. is not enough to probe the sytem your in .. !
regards BG ..
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Yonos
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Posted - 2006.12.14 00:56:00 -
[276]
How do the multispec probes work? I have scanned two systems so far and only got no deadspace signatures detected. What happens when you detect something?
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kember
Gallente Orion Faction
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Posted - 2006.12.14 01:00:00 -
[277]
Originally by: Yonos How do the multispec probes work? I have scanned two systems so far and only got no deadspace signatures detected. What happens when you detect something?
If they detect a signature, it will show in the info as the sig type "Radar" etc, then you use the Radar (or equivalent) quest probes etc.
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Kjermzs
Minmatar Native Freshfood
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Posted - 2006.12.14 01:02:00 -
[278]
After my 3rd system scan with the new probes I found a system with both a Mag and a Grav signal type. I rescaned twice and get the same result so maybe there are two sites in this system. I will scan them down and report again in a while.
On another note, a few nights ago I scaned out a complex. Nothing special, two rooms and the last room had a drug lab. I blew up the drug lab and received one of the expedition missions as a follow up. It sent me 5 jumps away into a 0.0 Cosmos system. The notification from the follow up stated that there was a biohazard leak or something of the sort. At the site there were 6 storage buildings and if you were just sitting in the zone your ship was taking about 300 damage every few seconds. It looked like there may have been gas clouds but they did not appear to be celestial objects that could be targeted like a roid. Anyway, since we didn't have anyway to harvest the gas even if they were clouds we decided to blow up the storage containers..... After we blew up 4 out of the 6 we received a warning message stating the contamination had reached critical levels and our ships started taking 2k, 3k, and up to 5k damage before we barely made it out in our structure. We repaired and attempted to warp back but it had despawned.
Anyone have any similar expedition or have a recommendation as to what could have been done? Feel free to message me in game.
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Shi'ra Kull
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Posted - 2006.12.14 01:19:00 -
[279]
I love people telling me this stuff so that It completely ruins the surprise when i find something it :/
And while im griping I have another bone of contention with the exploration system as it stands.
The system is supposed to be tied into something to do with player movements.
My exploration so far seems to bear this out. My gripe is in what way is that exploration?! If everyone knows which systems are most likely to contain sites, and they are the systems where they respawn most often and all you need to do is drop one probe and wait a few minutes to see if its there or not?!
Make the rewards actually worth while and make the sites actually hard to find please.
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Yonos
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Posted - 2006.12.14 01:24:00 -
[280]
Edited by: Yonos on 14/12/2006 01:27:54 I also found those leaking containers and nothing happened after they blew up. Exploration seems to be half-baked new content.
To that other guy: If we are spoiling your exploration "experience" don't read these threads. There don't appear to be that much variation of exploration sites as yet so people are bound to get the same plexs over and over again.
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Shi'ra Kull
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Posted - 2006.12.14 01:38:00 -
[281]
/me sighs. I see the future of exploration, step by step guides to every encounter, predictable spawn systems and easy to find sites.
And a whole bunch of people going "you dont have to read it if you dont waaaant tooo"
Wheres my barf bag.
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Veto1024
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Posted - 2006.12.14 01:41:00 -
[282]
I wonder if i'm even doing this right.
I got into a system, place probes at the planets in such a way that as much area around planets are covered, go into the scanner and select cosmic signatures, click analyze, and let my probes scan in my buzzard (im using the race type of the region.... serpentis is magnetometric right haha), nothing comes up in low-sec! I've done about 5 runs so far and nothing. I tried this up in caldari 0.3 with gravimetric and did around 20 runs and nothing. Covert ops is to 3, astrometric triangulation at 3, signal acquisition at 3.
Am I at least doing this correctly?
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Yonos
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Posted - 2006.12.14 01:49:00 -
[283]
Yes you are doing it right. Sometimes can take over 2 hrs to find something with quests. Beef up ur skills if you want to specialize in exp.
The new multispec probe in theory allows you to scan whole system once to see if there is ANYTHING in system. So far I have found nothing with the multispec but I found stuff with quest planet spamming b4 patch.
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Veto1024
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Posted - 2006.12.14 03:19:00 -
[284]
Well, i even tried the multispecs. Used them in 3 systems, 3rd one came up with an "unknown" result.............. Wow this sucks haha
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Kjermzs
Minmatar Native Freshfood
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Posted - 2006.12.14 05:02:00 -
[285]
Edited by: Kjermzs on 14/12/2006 05:05:49 6 hours later and I've found THREE different deepspace locations on completely different areas of the system map. I found both Mag and Grav sigs so have been using the corresponding probes. I can't get the signals on anything other then the quests so far though. I even had a signal that had a strenght of .1 and a distance of 1.2AU but cant pick it up again with pursuits. Anyone have similar issues and any sugestions?
Edit: right now Im working on a signal that had a distance of .75AU but can't seem to get it again with combs. 
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Rshu Jhorlk
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Posted - 2006.12.14 06:12:00 -
[286]
Multispecs in 3 systems = 4 signatures (2 magnetometric, 1 radar, 1 gravimetric)
Ironically enough, racial would be LADAR.  Guess that's why CCP put in multispecs.
Will edit as/if I track them down.
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Ju'Co
Murder-Death-Kill Blood Raiders Alliance
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Posted - 2006.12.14 08:01:00 -
[287]
My alt has Cov ops 5, Astro 5, And all 3 new skills at 4:
Trying the multispectral probes so far in 7 systems in the new regions, 4 of the systems are very high traffic (ratters/miners) and 3 of them are 90% dead. So far every result is "Unknown"
New regions just bugged? cause in the old spamming quest probes in the new regions for days I was only able to find 1 signature once, but it was gone after dt.
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Thira Rans
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Posted - 2006.12.14 08:32:00 -
[288]
Originally by: Shi'ra Kull /me sighs. I see the future of exploration, step by step guides to every encounter, predictable spawn systems and easy to find sites.
And a whole bunch of people going "you dont have to read it if you dont waaaant tooo"
Wheres my barf bag.
You don't have to worry! As long as the people only blow up everything they encounter, than wonder why nothing happens and than blame it on a bugged system - you won't find help here. But the surprise is spoiled!
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Rshu Jhorlk
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Posted - 2006.12.14 08:47:00 -
[289]
Originally by: Thira Rans
Originally by: Shi'ra Kull /me sighs. I see the future of exploration, step by step guides to every encounter, predictable spawn systems and easy to find sites.
And a whole bunch of people going "you dont have to read it if you dont waaaant tooo"
Wheres my barf bag.
You don't have to worry! As long as the people only blow up everything they encounter, than wonder why nothing happens and than blame it on a bugged system - you won't find help here. But the surprise is spoiled!
Lol. I thought the same thing when I read through this thread.
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Nardon
Gallente
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Posted - 2006.12.14 09:53:00 -
[290]
Originally by: Ju'Co My alt has Cov ops 5, Astro 5, And all 3 new skills at 4
Reading this I want to smash something! I mean there are alts for everything. Maybe I should create a pvp alt...^^
To be on topic the "unknown" result seems to indicate that any probe type will be able to find the deadspace. And you really only need one multispec per system. Just look over the probe stats. It is a bit over the top that such a probe is available at astro lvl1.
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Ramblin Man
Empyreum
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Posted - 2006.12.14 10:02:00 -
[291]
Originally by: Nardon
Originally by: Ju'Co My alt has Cov ops 5, Astro 5, And all 3 new skills at 4
Reading this I want to smash something! I mean there are alts for everything. Maybe I should create a pvp alt...^^
To be on topic the "unknown" result seems to indicate that any probe type will be able to find the deadspace. And you really only need one multispec per system. Just look over the probe stats. It is a bit over the top that such a probe is available at astro lvl1.
Was thinking about that - think the point is that everyone can use, hence anyone can "starter probe" and then call in the expert probers to actually track something down.
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Another Night
Solar Dragons
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Posted - 2006.12.14 10:04:00 -
[292]
Maybe it would be reasonable to make requirements for a new multispec probe Astrometrics V?
I lost much time to train it to 5th lvl and so did many people here. And than suddenly devs decide to reduce requirements for Exploration. Oh I'm so happy. Devs, do u realise that Astrometrics is a x3 skill and at the moment the 5th lvl of it IS NOT necessary AT ALL?? Scanning for 5 groups in the same time??? Who needs this??
So i suggest lvl 5 astrometrics requirements for a new probe - those who don't have it still can explore. Those who had spent time - will have an advantage. It will be honest at least.
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Blind Picard
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Posted - 2006.12.14 10:07:00 -
[293]
It seems that is impossible to find a mission runner with the new patch. I can agree with that for the high sec systems, but for the 0.0 mission runners is totaly unfair. WHAT IS THE POINT OF A LOW SEC SYSTEM !! Come on people, wake up!! In this case 0.0 mission runners are more safe than Jita or any 1.0 systems.
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Shi'ra Kull
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Posted - 2006.12.14 10:37:00 -
[294]
Night I love you!
Quote: Maybe it would be reasonable to make requirements for a new multispec probe Astrometrics V?
Yes very reasonable!
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Arktaos
Minmatar The Bratwurst Burglars
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Posted - 2006.12.14 10:59:00 -
[295]
Originally by: Another Night Maybe it would be reasonable to make requirements for a new multispec probe Astrometrics V?
I lost much time to train it to 5th lvl and so did many people here. And than suddenly devs decide to reduce requirements for Exploration. Oh I'm so happy. Devs, do u realise that Astrometrics is a x3 skill and at the moment the 5th lvl of it IS NOT necessary AT ALL?? Scanning for 5 groups in the same time??? Who needs this??
So i suggest lvl 5 astrometrics requirements for a new probe - those who don't have it still can explore. Those who had spent time - will have an advantage. It will be honest at least.
You get to use the top scan probes to find ships tho  ---------------------------------
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Elfman
Obsidian Inc.
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Posted - 2006.12.14 11:08:00 -
[296]
Was wondering if the type unknown was maybe the 5th eve race aka Jove.
so there old jove sites.
Yeah I know its a weird idea but bored at work and had waaaaay to much coffee this morning.
Requiem aeternam dona eis, Domine, et lux perpetua luceat eis.
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Isabella Inari
Caldari Panzershrek
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Posted - 2006.12.14 11:20:00 -
[297]
Originally by: Blind Picard It seems that is impossible to find a mission runner with the new patch. I can agree with that for the high sec systems, but for the 0.0 mission runners is totaly unfair. WHAT IS THE POINT OF A LOW SEC SYSTEM !! Come on people, wake up!! In this case 0.0 mission runners are more safe than Jita or any 1.0 systems.
Yes, I've discovered that as well. Today I tried to scan out an Apoc which I knew was withing 5 au, tried all sorts of scans, getting close using BMs etc, no avail. I know CCP stated they were going to make it harder, but it feels virtually impossible at the moment.
They should make mission scanning difficulty proportional to system sec status. 1.0->0.0, Hard->easy. ----------
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Sri Nova
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Posted - 2006.12.14 11:21:00 -
[298]
Just in case devs read this ....
i was hoping that with scanning i would be able to locate wrecks or salavgeable material in space
so far from reading this post it does not look to be the case
some info on what scrap is for would be nice
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Shi'ra Kull
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Posted - 2006.12.14 11:26:00 -
[299]
Edited by: Shi''ra Kull on 14/12/2006 11:31:25 The "Unknown" response from the multispectrals has cheered me up :) Got one myself now, wonder what it could be? :)
/me chuckles
edit:
Bah no it doesnt Hoshi provided the answer in another thread, its not quite as mysterious as it sounds.
/me cancels chuckle
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Nardon
Gallente
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Posted - 2006.12.14 11:40:00 -
[300]
Edited by: Nardon on 14/12/2006 11:40:49 You thinking about the answer that 'unknown' indicates that any type is working to find it?
I have my doubts about that as I got an unusual low sensor strength when trying to find a certain 'unkown' type with a ladar probe. Unkown could mean that the target works on more than just one sensor type. If for example you look up rogue drones they use ladar and magnetomatric scanners. So instead of reporting back two sensor types for one signature it just says 'unknown'. So that still could leave you with two "wrong" choices. It's just a hypothesis though atm.
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