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Loraen
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Posted - 2006.12.06 08:51:00 -
[181]
Originally by: Exsecratus
Originally by: OneSock
Originally by: Kjermzs One more question; do the types of probes that you should use coincide with the space your in or does it seem to be completely random?
Good question. If your in Serp space, should you use magnetometric ? for example. Or do you need to try all types ?
This is the question I want answered- I've never been able to get this resolved. If I'm flying in Minmatar space, should I only pack Ladar? Or will it be completely random as to what I find on scan requires to pick it up best? Lith probes are expensive, and I don't want to carry all types of different sizes.
Can someone in the know please straighten this out?
So far I haven't tracked down a site yet, but my experiences are that I've found a weak signal that, looking back at what's explained here, was of a different type than my probe so I couldn't track it down. I'd say pack Quest, Comb and Sift probes of the faction whose space you're in, and for weaker signal findings (which may have larger deviation) pack Pursuits and Sifts. Not sure if it's worth the time and money to start scanning down systems with all 4 Quest probe types in a sequence as the faction signature type is probably dominant.
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Strangely Brown
Cult of the Purple Wolf
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Posted - 2006.12.06 10:20:00 -
[182]
Found my first one last night!
It was in a 0.3 system in Minmatar space, used 4 Ladar Quests to cover all the planets and picked it up on the second scan. Then had to use a comb then a sift to get in close enough, they only took one scan each though.
I was a bit disappointed at first, it was only one area with no acceleration gates and there were only 3 frigs and about 6 cruiser rats there (Angels).
I then however noticed the 6 spawn containers, and once I had worked out how to open them I was not disappointed with the loot
Watch out for booby traps though
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Joerd Toastius
Octavian Vanguard
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Posted - 2006.12.06 10:28:00 -
[183]
Originally by: Exsecratus
Originally by: OneSock
Originally by: Kjermzs One more question; do the types of probes that you should use coincide with the space your in or does it seem to be completely random?
Good question. If your in Serp space, should you use magnetometric ? for example. Or do you need to try all types ?
This is the question I want answered- I've never been able to get this resolved. If I'm flying in Minmatar space, should I only pack Ladar? Or will it be completely random as to what I find on scan requires to pick it up best? Lith probes are expensive, and I don't want to carry all types of different sizes.
Can someone in the know please straighten this out?
Not enough data currently, sorry :( I'm still working on this but I'm busy with other stuff too and don't have the time to devote a week or so solid to getting the data atm.
@Strangely good find :D Loot's pretty good considering ;)
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Badboy K
FATAL REVELATIONS Lotka Volterra
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Posted - 2006.12.06 13:15:00 -
[184]
Is it possible to prob out a cloaked ship now?
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Squelch
Crowd Control
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Posted - 2006.12.06 14:47:00 -
[185]
It depends how much of the thread you can be bothered to read really.
Originally by: Okotomi Anki
Originally by: oodin IS IT POSSIBLE TO SCAN FOR CLOAKED SHIPS? 
YES, IT IS POSSIBLE TO SCAN FOR CLOAKED SHIPS. Period.
It is not possible to find them, though. :)
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Amira Silvermist
Yazata Spenta Aegis Militia
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Posted - 2006.12.06 15:11:00 -
[186]
Originally by: Badboy K Is it possible to prob out a cloaked ship now?
I am sure Hoshi will post soon to answer your burning question. ^^
Amarr racial trait: Nerfbat damage resistance 0% |

Amais
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Posted - 2006.12.06 17:46:00 -
[187]
First of all, thanks for this great post which made me want to try out exploring a bit my neighbourhoods ...
0.2 gallente system, pretty large, last planet at 40au from center. Spent 2 scans with quest probes on each celestial object. Found a spot after using more accurate probes.
Once you got the spot, in your systemmap a new point appairs, mine was : "Profession - Arcsal - Base 2 - LOW SEC - Serpentis.
Whot's inside ?
9 cans : you need salvaging and an analyser (archeology) to open them. 4 cruiser protecting the whole spot, few frigs ... nothing an AF pilot can't handle.
Whot's inside teh cans?
After salvaging - analysing everything i got :
47 Charred Micro Circuit 20 Burned Logic Circuit 12 Conductive Polymer 3 Contaminated Lorentz Fluid 14 Damaged Artificial Neural Network 8 Fried Interface Circuit 24 Malfunctioning Shield Emitter
Drones rigging Hybrid Weapons Rigging
(when I saw some skill in teh box my heart accelerated a bit until realising it was nothing spetial :p)
Serpentis buds do not repop. Cans do not refill.
Spent around 20 probes on this spot. Is it worth it ? Nearly no risk ... No spetial loot .. but it's not 0.0 either.
/me returns scanning other systems...
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Jintoo Cranspar
Minmatar adeptus gattacus Lotka Volterra
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Posted - 2006.12.06 18:00:00 -
[188]
Can someone explain how I can scan for wrecks? I have tried all the groups and dont seem to be able to discover wrecks. I guess I might be using the wrong probes.
Any help would be gratefully recieved!!
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Kabeil Blackdawn
The Shadow Order The Shadow Ascension
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Posted - 2006.12.06 18:44:00 -
[189]
when looking for exploration sites, is it possible to use the directional scanner to scan for npc pirates at a planet for a 4 au range. then if you find something, use a the probes to find a cosmic signature?
This would make exploration faster and make use of less probes.
If someone finds a site, could they test that out please?
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Amais
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Posted - 2006.12.06 18:59:00 -
[190]
Originally by: Kabeil Blackdawn when looking for exploration sites, is it possible to use the directional scanner to scan for npc pirates at a planet for a 4 au range. then if you find something, use a the probes to find a cosmic signature?
This would make exploration faster and make use of less probes.
If someone finds a site, could they test that out please?
Unfortunatly ... not.
Even if you are inside an exploration site, you open your directionnal scanner, uncheck overview settings, you see strickly nothing, only the wrecks you make and your gang mates.
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tilt sedron
Caldari M'8'S
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Posted - 2006.12.06 19:18:00 -
[191]
As I have tryed some exploration probing (for hidden sites,...), but have not found anything so far, I wonder if I am perhaps doing something wrong.
I have some questions and hope someone can help me.
1. Can those sites (complexes, gas clouds, ...) in general be found in normal 0.0 systems, or are there special areas, where it is more likely that you find something?
2. Is it possible / does it make sense to scan with several probes at the same time?
3. How many scans with the same probe do you need on average to find something (if it is there and it is in scan range)? So how big is the chance that your probe will / will not find an object, if it is there?
4. How big is the chance in an average 0.0 system that there is nothing at all? So how many systems do you have to scan in general until you find something?
Thx in advance for your help
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Mario delTorres
Gang Bang Team Distant Star Alliance
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Posted - 2006.12.06 20:33:00 -
[192]
Originally by: Hoshi
600 * 0.5 (covert ops 5) * 0.5 (signal acq 5) * 0.85 (t2 rig) * 0.85 (t2 rig) = 108.375 sec
I think no one covops have as many calibration points to use 2 rigs t2. T2 rig need 300calibration points but covops have only 400. Then 2x t1 or 1xt2 and something else. ----- Dont drink and drive, just smoke and fly! ----- |

Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2006.12.06 23:53:00 -
[193]
Apopolgies if it is a noob question, but...
Is it impossible to probe out anchorable cans (large standard container, etc)?
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.12.07 00:01:00 -
[194]
Originally by: Aramendel Apopolgies if it is a noob question, but...
Is it impossible to probe out anchorable cans (large standard container, etc)?
No, they don't even show up on the directional scanner anymore.
Originally by: Mario delTorres
I think no one covops have as many calibration points to use 2 rigs t2. T2 rig need 300calibration points but covops have only 400. Then 2x t1 or 1xt2 and something else.
You are probably right, when I tested rigs on SiSi they hadn't added calibration yet. In that case the best you can get is 121.5 sec instead (2 x t1 rig). ---------------------------------------- A Guide to Scan Probing in Revelations |

Kaiu
Dark-Rising Fallen Souls
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Posted - 2006.12.07 00:24:00 -
[195]
Originally by: Eagle32
Originally by: Hoshi
No there was a stealth change in the patch today that lowered the skill requirements from astro 5 to 2-4 depending on range (you will in practice need level 4).
Sonofa*****. Glad I hasn't started actrometrics 5 yet. Woot. A probe shopping I shall go.
You need it to 5 to use ferret probes :S
So for any kind of long range ss you need astrometrics 5 i assume
Next lowest able to use is snoop with only 20au range :/ ____________________ MOGarmy
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Yonos
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Posted - 2006.12.07 00:31:00 -
[196]
hi hoshi 
You can find deadspace signatures in regular 0.0. I used Ladar Quest probes in Angel rat space and found a signature. The system has 6 planets and it took me 4 scans to get a result. Narrowing it down now and I will post what I find.
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Eagle32
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Posted - 2006.12.07 01:07:00 -
[197]
Originally by: Kaiu You need it to 5 to use ferret probes :S
So for any kind of long range ss you need astrometrics 5 i assume
Next lowest able to use is snoop with only 20au range :/
I can live without 40au probes. Hell I've been living with only using 3au probes for safe spot busting for a long time.
I was only going to train astro 5 for the exploration probes. Now I don't have to.
I can see that there may now be some massively far out safe spots that have gone from being effectively un-probable to actually un-probable.
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Yonos
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Posted - 2006.12.07 03:35:00 -
[198]
Finally found the deadspace. Took lotsa scans with sifts. Increadibly disappointing. There were some drone large collidable structures and one Broken Blue Crystal Asteroid (large collidable object). There were some bistot and arkonor roids too but the system already has those roids so thats useless. I blew up all the structures and nothing dropped. 3 hours down the drain...although I do understand how to do this scanning better now.
I don't see any way to trigger anything. WTF CCP??
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Veto1024
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Posted - 2006.12.07 05:22:00 -
[199]
Guys, do the probes differentiate between mission beacons and exploration sites? I've found 2 signatures in a system and since i dont have better probes yet, i couldnt really look into them. Unfortunately, the signatures were 12 AU away from eachother. Heres a real step by step of what happened.
Scanned using 3 scanners, found 1 signtaure with low signal strength, 1.8AU deviation, warped to it 2nd scan, no results 3rd scan, no results 4th scan, another signature, 12 AU away from the first signature, 0.8AU deviation, warped to that 5th scan, no results
All using gravi in caldari with the 4AU scanner probe. Was i doing the right steps besides not having the right probes with me? haha
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Yonos
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Posted - 2006.12.07 08:36:00 -
[200]
I went to a nearby system and found something worthwhile. It was called "Angel Fortress" and it was 2 stages, with an acceleration gate. It was about the equivalent of a 7/10 complex. No special drops, no special cans, no special salvage. Just got the bounties, but salvaging was a bit more efficient because many of the cans were already empty and there were so many of them.
It seems exploration yields deadspaces with a high degree of variability in quality. You will find uber stuff, good stuff, ok stuff, bad stuff, and ****ty stuff. So to find stuff that will make u an instant billionaire you will have to, well, explore.
Using covert ops and good scan skills is the ONLY way to explore with any efficiency because you have to scan constantly. Nice guide hoshi (Do I still owe u money btw?). Happy hunting.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2006.12.07 11:10:00 -
[201]
Edited by: Aramendel on 07/12/2006 11:10:49
Originally by: Hoshi
Originally by: Aramendel Apopolgies if it is a noob question, but...
Is it impossible to probe out anchorable cans (large standard container, etc)?
No, they don't even show up on the directional scanner anymore.
They do show up on the scanner, I had one yesterday on it, that was the very reason I tried to probe it. And I am pretty sure it wasn't a ship named that way. WIll check again when the servers up.
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Joerd Toastius
Octavian Vanguard
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Posted - 2006.12.07 11:13:00 -
[202]
Originally by: tilt sedron As I have tryed some exploration probing (for hidden sites,...), but have not found anything so far, I wonder if I am perhaps doing something wrong.
I have some questions and hope someone can help me.
1. Can those sites (complexes, gas clouds, ...) in general be found in normal 0.0 systems, or are there special areas, where it is more likely that you find something?
2. Is it possible / does it make sense to scan with several probes at the same time?
3. How many scans with the same probe do you need on average to find something (if it is there and it is in scan range)? So how big is the chance that your probe will / will not find an object, if it is there?
4. How big is the chance in an average 0.0 system that there is nothing at all? So how many systems do you have to scan in general until you find something?
Thx in advance for your help
1) Normal sites can I believe be found anywhere, gas clouds are only found in 0.0 COSMOS afaik
2) Yes and yes. Given that you can, there's no reason not to unless you're a masochist
3) With the sites I've been finding and given Hoshi's numbers, between 30 and 100 on average so far. Yes, it sucks. I'm still trying to work out if there's a pattern WRT probe types and sites
4) I thought it was 0, I could be wrong though. (As in, something in every system.)
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Jin Steele
Fatalix Inc. Schism.
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Posted - 2006.12.07 11:43:00 -
[203]
just a question, where exactly are the 0.0 cosmos areas? Fatalix IS RECRUITING!
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Sprobe Grga
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Posted - 2006.12.07 16:49:00 -
[204]
I just used a radar probe and discovered a deadspace signature in 0.6
I simply decided to scan twice per planet, and I think I was lucky. The signal stength was 0.14.
it was a little drone deadspace for frigs and cruisers; nice setting, challenging drones even for cruisers (needed to warp in and out 5 times). no special loot so far, but fun.
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Hari Amun
Brutor tribe
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Posted - 2006.12.07 17:31:00 -
[205]
Thanks for the great guides!
I was able to detect a deadspace signature yesterday but because of missing skills, I couldn't get closer than 140km. Today after downtime, the signature was still at the same location and I could access it. Kind of an archaeology site protected by 4 very easy frigates. The site contained as special items: 1 Serpentis waste and 2 Serpentis debris "containers". No luck in salvaging the waste and npcs. Don't have the archeaology skills to access the debries.
Probed with Magnometric in a 0.6 Gallente system. After 5-7 tries with the Magnometric Quest Probe I got a 0.4 strenth result.
Don't forget, every race except Amarr has a frigate with probing time bonus. I did. It helps a bit while waiting for Covert Ops  |

Gatehopper
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Posted - 2006.12.07 18:31:00 -
[206]
Hello;
Couple questions.
It talks about patterning the probes around a system next to planets but it also says not to warp away. So do you scan a planet at a time or can you drop all the probes and then warp to a safe spot and scan.
It is asserted that a covert ops is necessary. It seems that this would only decrease the scan time and of course allow you to cloak. Is there any other advantages?
There seems to be sufficient experience to show that racial probe types are important and don't necessarily go along with regions. Can one assume that if you get a low signature you are using the wrong type?
Thanks for the guide.
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Shi'ra Kull
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Posted - 2006.12.07 18:34:00 -
[207]
What areas use which racial strength ? I mainly have LADAR probes atm, where is best to use them ?
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.12.07 19:28:00 -
[208]
Originally by: Gatehopper Hello;
Couple questions.
It talks about patterning the probes around a system next to planets but it also says not to warp away. So do you scan a planet at a time or can you drop all the probes and then warp to a safe spot and scan.
It is asserted that a covert ops is necessary. It seems that this would only decrease the scan time and of course allow you to cloak. Is there any other advantages?
You can not warp once you have started the scan but what you can do is place a probe, warp to next place, place next etc until all probes are down. Then you open the scan window, select all probes at the same time and start a scan.
Those are the "only" two advantages of covert ops yes. For exploration you don't need a covert ops, the scan speed bonus is very nice (half the time at level 5) but not needed. But if you are probing for hostile ships a covert ops is very much requiered. Here time is everything and not being seen when you warp in is a must.
---------------------------------------- A Guide to Scan Probing in Revelations |

Sprobe Grga
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Posted - 2006.12.07 20:35:00 -
[209]
Originally by: Hoshi
Originally by: Gatehopper Hello;
Couple questions.
It talks about patterning the probes around a system next to planets but it also says not to warp away. So do you scan a planet at a time or can you drop all the probes and then warp to a safe spot and scan.
It is asserted that a covert ops is necessary. It seems that this would only decrease the scan time and of course allow you to cloak. Is there any other advantages?
You can not warp once you have started the scan but what you can do is place a probe, warp to next place, place next etc until all probes are down. Then you open the scan window, select all probes at the same time and start a scan.
Those are the "only" two advantages of covert ops yes. For exploration you don't need a covert ops, the scan speed bonus is very nice (half the time at level 5) but not needed. But if you are probing for hostile ships a covert ops is very much requiered. Here time is everything and not being seen when you warp in is a must.
are you saying, that you can do multiple scans at the same time? omfg I lost a lot of time.. didn't try that one.
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Alski
Gallente Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.12.07 20:39:00 -
[210]
Edited by: Alski on 07/12/2006 21:03:50 i found an annoying bug, i have 15x Snoop Scanner Probe I's loaded into a Recon Probe Launcher, i try to fire one and it error's with "Notify Recon Probe Launcher I has nothing to fire."
tryed refiting the launcher, reloading the probes, loading only 1 probe, offlineing the module and reonlineing, and warping to different places, still no luck.
Any ideads? 
EDIT: fixed it by relogging  -
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