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Kjermzs
Minmatar Ominous Corp Ethereal Dawn
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Posted - 2006.12.04 01:18:00 -
[151]
Now, should I be droping a Quest at every planet, scaning once, and moving on if I don't find anything? Or if I scan more then once will I have a better chance to get a signal?
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Lurtz
Caldari Gunrunners and Gamblers
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Posted - 2006.12.04 01:37:00 -
[152]
Originally by: Philip Jones Hi I posted in a couple different threads, until finding this one. Earlier I was warping through Empire Space, when my ship stopped mid warp.
A message box opened up, with the message;
"Move along stranger, we dont like newcomers!".
Before I could think to bookmark and take a picture, my ship started warp afain to the destination Starbase. I recreated the evets and took some bookmarks of the rout line, but as I am still traiing astrometrics to V, cant investigate further.
If any1 wants to take a look and see whats there then I am interested to find out. Send me an email in game or post here will keep checking....
send me an evemail or post the system here. I'll see about looking for it
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Irrilian
Eve University Ivy League
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Posted - 2006.12.04 01:53:00 -
[153]
Originally by: Kjermzs Now, should I be droping a Quest at every planet, scaning once, and moving on if I don't find anything? Or if I scan more then once will I have a better chance to get a signal?
Drop one at each planet e.g. work your way inwards. With the center planets you want to consider how you position your probes. Two factors, one probe cant be launched in the sphere of another and its advantageous to overlap them if possible.
Then just select all the probes and cosmic signature and hit analyze. If you get nothing, try again, and again. It can take several attempts.
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9inelives
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Posted - 2006.12.04 03:46:00 -
[154]
First off very good guide, am gald that we have people that will that the time to write all of thist stuff down 8-)
My only real question is how does one find these hidden fields with the new stuff that has come out in rev. I am mostly a 0.0 miner and would find this very beneficial to me. If someone could reply and let me know a detailed way to go about it that would be much appreciated!
Thanking anyone in advance
9inelive
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Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2006.12.04 06:31:00 -
[155]
I have a long question, but I'd really rather make it short, so here's the condensed version.
My partner found a hidden drone complex last night and we decided to run it. I'm a miner, he's a ratter, so neither of us usually run missions/complexes. Anyhow, it was a 2 room complex, and in the 2nd room were some red cans labeled "leaking storage container." The thing is that the complex dropped virtually nothing as far as loot goes other than a bit in alloys and we couldn't damage the chemical station or whatever it was in the center, so I'm thinking that the cans may be related to the COSMOS skills.
How does one tell if a hidden complex calls for these skills, since from the devs' descriptions they are intentionally making some hidden complexes use them. ---- AUS Corp Lead Megalomanic |

Kjermzs
Minmatar Ominous Corp Ethereal Dawn
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Posted - 2006.12.04 09:43:00 -
[156]
Originally by: Irrilian
Originally by: Kjermzs Now, should I be droping a Quest at every planet, scaning once, and moving on if I don't find anything? Or if I scan more then once will I have a better chance to get a signal?
Drop one at each planet e.g. work your way inwards. With the center planets you want to consider how you position your probes. Two factors, one probe cant be launched in the sphere of another and its advantageous to overlap them if possible.
Then just select all the probes and cosmic signature and hit analyze. If you get nothing, try again, and again. It can take several attempts.
I hate to ask again but I just wanted to confirm; I should scan the same system repeatadly before moving on to another, correct?
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griff1972
Caldari UK Corp Lotka Volterra
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Posted - 2006.12.04 09:56:00 -
[157]
Has anyone been able to find more than 1 Dead space sig between down times, I have been trying to find some sort of pattern as to how the dead space sig's spawn. Have been probing since patch day and not been able to find more than 1 between down times in 0.0
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Gentzen
Amarr
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Posted - 2006.12.04 10:13:00 -
[158]
my cosmic signature's signature size (signature radius/strength) was 0.052.
I calculated some statistics. assumption is - there is 1 cosmic signature at the system.
if signature size is 0.05 and range factor is 0.35 (worst case), and you scan 10 times, finding probability is - 8.4% (wrong probe) - 36% (correct probe) if you scan 40 times with all 4 type probes (complete scanning), finding probability is 73%
if signature size is 0.05, range factor is 0.74 (average), finding probability is - 17% (wrong probe 10 times) - 62% (correct probe 10 times) - 94% (complete scanning)
if signature size is 0.1 and range factor is 0.74, finding probability is - 31% (wrong probe 10 times) - 87% (correct probe 10 times) - 99% (complete scanning)
You can not know Correct Probe Type in advance, so scanning many times with many probe types is very important to catch a cosmic signature.
You must use Covert Ops. Signal Acquistion and Astrometrics Triangulation is very important.
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Kell Atorr
Minmatar Gradient
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Posted - 2006.12.04 10:33:00 -
[159]
Thanks for the guide, and thanks also to the posters who added information about exploration. This is quite exciting -- I finally get to be the scout and explorer I've wanted to be since I started playing EVE!
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griff1972
Caldari UK Corp Lotka Volterra
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Posted - 2006.12.04 11:06:00 -
[160]
Originally by: Gentzen my cosmic signature's signature size (signature radius/strength) was 0.052.
I calculated some statistics. assumption is - there is 1 cosmic signature at the system.
if signature size is 0.05 and range factor is 0.35 (worst case), and you scan 10 times, finding probability is - 8.4% (wrong probe) - 36% (correct probe) if you scan 40 times with all 4 type probes (complete scanning), finding probability is 73%
if signature size is 0.05, range factor is 0.74 (average), finding probability is - 17% (wrong probe 10 times) - 62% (correct probe 10 times) - 94% (complete scanning)
if signature size is 0.1 and range factor is 0.74, finding probability is - 31% (wrong probe 10 times) - 87% (correct probe 10 times) - 99% (complete scanning)
You can not know Correct Probe Type in advance, so scanning many times with many probe types is very important to catch a cosmic signature.
You must use Covert Ops. Signal Acquistion and Astrometrics Triangulation is very important.
If this is the case CCP have to make it easyer to find dead space sig's or they have to be more worth while, I mean who is going to sit in a system for 4+ hours with only a 73% chance of getting a scan result
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Joerd Toastius
Octavian Vanguard
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Posted - 2006.12.04 11:23:00 -
[161]
Originally by: 9inelives First off very good guide, am gald that we have people that will that the time to write all of thist stuff down 8-)
My only real question is how does one find these hidden fields with the new stuff that has come out in rev. I am mostly a 0.0 miner and would find this very beneficial to me. If someone could reply and let me know a detailed way to go about it that would be much appreciated!
Thanking anyone in advance
9inelive
You've read my guide on page 1, yes?
Originally by: Verite Rendition How does one tell if a hidden complex calls for these skills, since from the devs' descriptions they are intentionally making some hidden complexes use them.
Generally, there'll be a structure with a white diamond icon (looks like a can), and when you try to open it it'll tell you you need special equipment to open it. It's also generally labelled either as some kind of ruin or wreckage (archaeology) or some kind of computer-type stuff (hacking).
Originally by: Kjermzs
Originally by: Irrilian
Originally by: Kjermzs Now, should I be droping a Quest at every planet, scaning once, and moving on if I don't find anything? Or if I scan more then once will I have a better chance to get a signal?
Drop one at each planet e.g. work your way inwards. With the center planets you want to consider how you position your probes. Two factors, one probe cant be launched in the sphere of another and its advantageous to overlap them if possible.
Then just select all the probes and cosmic signature and hit analyze. If you get nothing, try again, and again. It can take several attempts.
I hate to ask again but I just wanted to confirm; I should scan the same system repeatadly before moving on to another, correct?
As best as I can tell, the best method is to find a SMALL system (ie fewer probes needed) and keep working it til you find something.
Also, to everyone who's complaining about piddly loot, that's because you're in empire ;)
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Kaaii
Caldari Equilibrium LLC United Confederation of Corporations
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Posted - 2006.12.04 11:27:00 -
[162]
Originally by: Kjermzs
Originally by: Irrilian
Originally by: Kjermzs Now, should I be droping a Quest at every planet, scaning once, and moving on if I don't find anything? Or if I scan more then once will I have a better chance to get a signal?
Drop one at each planet e.g. work your way inwards. With the center planets you want to consider how you position your probes. Two factors, one probe cant be launched in the sphere of another and its advantageous to overlap them if possible.
Then just select all the probes and cosmic signature and hit analyze. If you get nothing, try again, and again. It can take several attempts.
I hate to ask again but I just wanted to confirm; I should scan the same system repeatadly before moving on to another, correct?
yes...
Chances are the first time you probe a catagory, you'll find nothing, not 100% but its been true so far. Change catagorys, try again, come back to csomic sig, repeat until the probe runs dry or your outa play time :)
It takes a long time.
Of note in doing this I found one, then on the 2nd probe, found "two" sigs, same probe, same location. A 3rd time showed nothing, so did a fourth and 5th, 6th gave me the 1 loc result again, and 7th gave me the two loc.
As noted in the guide, the probes "do battle" with the strength of the object, and they don't always win...
Trading 101 |

Elfman
Obsidian Inc.
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Posted - 2006.12.04 11:38:00 -
[163]
When it comes to scanning down ships boy is it easy to find a passive tanked ferox.
Think they need a option for scanners - ignore ferox.
Wonder if mission runners realise that there standard 3 tech2 large shield extenders makes them almost impossible to not find.
In fact it seems easier to find all cladari ships than say minmatar. (could be just where I have been testing there's more cladari ships)
Also trying to find a corp mate in a inty seems difficult even though I knew already roughtly where he was.
Requiem aeternam dona eis, Domine, et lux perpetua luceat eis.
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.12.04 12:30:00 -
[164]
Originally by: Elfman
In fact it seems easier to find all cladari ships than say minmatar. (could be just where I have been testing there's more cladari ships)
In avg (not taking shield extenders into account) minmatar are the hardest to find, followed by caldari, gallante and amarr (in that order).
There are ships in many classes that stand out from this (heron and burst, caldari and minmatar frig are the 2 easiest frigs to find for example) but it can be used as a general rule. ---------------------------------------- A Guide to Scan Probing in Revelations |

Meridin Velasces
Sensus Numinis
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Posted - 2006.12.04 13:51:00 -
[165]
Edited by: Meridin Velasces on 04/12/2006 13:51:39 At first, thank you for this guide. Very good stuff
There is still one question in my mind -> Are the exploration sides allready placed in certain solarsystems and you just need to find them or will they "spawn" if you probe long enough?Any idea on that?
-Meridin
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Kjermzs
Minmatar Ominous Corp Ethereal Dawn
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Posted - 2006.12.04 19:57:00 -
[166]
One more question; do the types of probes that you should use coincide with the space your in or does it seem to be completely random?
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Moominer
InterGalactic Corp.
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Posted - 2006.12.04 21:52:00 -
[167]
Edited by: Moominer on 04/12/2006 21:53:23 Exploration is getting really frustrating, using the "obvious" probe type for the space I'm in (e.g. Grav for Caldari, Radar for Amarr). Place the 4AU around the planets and after a few scans, I have found a signature in every system I've tried.
However, after this first stage, warping to the siganture (or to an object near the signature) and scanning again with a shorter-range probe is just *not* working.
Any ideas what this could be? Wrong probe type? I'm definatly within range of the deviation (e.g. deviation is 0.4AU, and the 0.5 AU, 1 AU or 2AU probe never finds the signature)
Edit: For reference, current signal strength is 0.014 found using the 4AU probe Eve Fitting Manager
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Marie Sklodowska
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.12.04 22:39:00 -
[168]
My question:
Do I just start dropping the quest probes at outer planets, working inward, scanning for cosmic signatures? Do I scan for everything? What are the hidden deadspace pockets found under? and Gas clouds?
Does the regular scanner pickup these hidden places before dropping a probe?
www.eve-search.com | www.eve-files.com |

Amira Silvermist
Yazata Spenta Aegis Militia
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Posted - 2006.12.04 23:28:00 -
[169]
Originally by: Moominer
Edit: For reference, current signal strength is 0.014 found using the 4AU probe
Thats the key to the answer.  You did use the wrong kind of probes in the first place but got very lucky... Try out the other racial probes and you should find the signature again.
Amarr racial trait: Nerfbat damage resistance 0% |

Mindlles
0utbreak
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Posted - 2006.12.05 07:36:00 -
[170]
Good post Hoshi!
Tho is it just me, or did scanning ships became way to easy now ..
Scanning ships was something i had wasted alot off time to be a guy that can scan u down as fast as possible. Now well annyone with more then 1 braincell can do it.. Eve on easy mode once agan :P.
Well hopfully more stuff to blow up in the end off the day annyway !
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.12.05 12:37:00 -
[171]
Originally by: Mindlles
Well hopfully more stuff to blow up in the end off the day annyway !
Yeah that's what I am putting my faith in, no more having 2 fleets in 2 different deeps safes smacking in local. No more probing for 30 -60 min only to report to your FC that sadly the probing gods are not on our side tonight and we won't get any action.
If less probe complexity is the key to more combat then so be it. ---------------------------------------- A Guide to Scan Probing in Revelations |

sliver 0xD
Infinite Style Incorporated Chorus of Dawn
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Posted - 2006.12.05 15:20:00 -
[172]
Originally by: Hoshi
Originally by: Mindlles
Well hopfully more stuff to blow up in the end off the day annyway !
Yeah that's what I am putting my faith in, no more having 2 fleets in 2 different deeps safes smacking in local. No more probing for 30 -60 min only to report to your FC that sadly the probing gods are not on our side tonight and we won't get any action.
If less probe complexity is the key to more combat then so be it.
next to that the current probe complexity makes it inposible to find macro npcers and logers. witch i think is still an exploit/cheat to this game.
anyway witch scan type do i need for exploratoin ?
a blackhole is, where god divided by zero.
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OneSock
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Posted - 2006.12.05 15:43:00 -
[173]
Originally by: Kjermzs One more question; do the types of probes that you should use coincide with the space your in or does it seem to be completely random?
Good question. If your in Serp space, should you use magnetometric ? for example. Or do you need to try all types ?
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.12.05 17:30:00 -
[174]
Update: Recon Probe Launcher I BPO is now seeded and it's on longer possible to launch a probe so another probe ends up within its scan range.
Both bugs have been test and confirmed fixed by me. ---------------------------------------- A Guide to Scan Probing in Revelations |

Exsecratus
GoonFleet GoonSwarm
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Posted - 2006.12.05 21:06:00 -
[175]
Originally by: OneSock
Originally by: Kjermzs One more question; do the types of probes that you should use coincide with the space your in or does it seem to be completely random?
Good question. If your in Serp space, should you use magnetometric ? for example. Or do you need to try all types ?
This is the question I want answered- I've never been able to get this resolved. If I'm flying in Minmatar space, should I only pack Ladar? Or will it be completely random as to what I find on scan requires to pick it up best? Lith probes are expensive, and I don't want to carry all types of different sizes.
Can someone in the know please straighten this out?
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Oridonos
Omega Armada The Pentagram
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Posted - 2006.12.05 21:09:00 -
[176]
Edited by: Oridonos on 05/12/2006 21:09:36 yes would be really interesting if the needed probe type is depending on the space ure in. especially what types of probes could be usefull in the new drone regions? any ideas?
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.12.06 00:17:00 -
[177]
Edited by: Tsanse Kinske on 06/12/2006 00:17:50 Is it necessary to have Astrometrics 5 for Exploration? I couldn't find anything obvious requiring it at that level beyond Observators, and I don't think those come into play except for ship scanning. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Hoshi
DAB RAZOR Alliance
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Posted - 2006.12.06 00:47:00 -
[178]
Originally by: Tsanse Kinske Edited by: Tsanse Kinske on 06/12/2006 00:17:50 Is it necessary to have Astrometrics 5 for Exploration? I couldn't find anything obvious requiring it at that level beyond Observators, and I don't think those come into play except for ship scanning.
No there was a stealth change in the patch today that lowered the skill requirements from astro 5 to 2-4 depending on range (you will in practice need level 4). ---------------------------------------- A Guide to Scan Probing in Revelations |

Eagle32
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Posted - 2006.12.06 03:40:00 -
[179]
Originally by: Hoshi
No there was a stealth change in the patch today that lowered the skill requirements from astro 5 to 2-4 depending on range (you will in practice need level 4).
Sonofa*****. Glad I hasn't started actrometrics 5 yet. Woot. A probe shopping I shall go.
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Iog Krugar
Gallente The Rising Stars
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Posted - 2006.12.06 04:23:00 -
[180]
Edited by: Iog Krugar on 06/12/2006 04:25:24 Serpentis Battlestation in a two-stage deadspace, first stage lots of Corelatis battlecruisers (up to 200k bounty) and "Guardian"-named cruisers with 200k-250k bounty, second stage with multiple BSs (~750k bounty) and -beware- scrambling frigs. really crap loot but had some salvage luck. station might have a chance of containing faction loot, did not take it down to see if it would move with DT if not taken down. in case it stays in place and drops something nice tomorrow, i'll make an edit here.
located in 0.1 gallente empire space, found with magnetometric probes (on 6th scan *yawn*).
--- i suposse everyone rolls around stations in pods |
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