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Thread Statistics | Show CCP posts - 0 post(s) |
Milinako
Touch My Totem
0
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Posted - 2015.08.02 18:55:46 -
[31] - Quote
[00:37:22] MASSADEATH > fozzie sov is **** |
Falin Whalen
GoonWaffe Goonswarm Federation
815
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Posted - 2015.08.02 18:55:51 -
[32] - Quote
Ninjafaq wrote:
And here comes the lemon:
Yes, would you like a slice?
"it's only because of their stupidity that they're able to be so sure of themselves."
The Trial - Franz Kafka-á
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Centhina
MASS A DEATH Mordus Angels
8
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Posted - 2015.08.02 19:41:06 -
[33] - Quote
Aegis Sov is awesome!
p.s. sorry CCP but "Fozziesov" is catchier. |
Feris
Dissident Aggressors Mordus Angels
8
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Posted - 2015.08.02 20:00:12 -
[34] - Quote
Jayne Fillon wrote:I made my original post here but I thought it would be worthwhile to post this on the actual official forums. What I'm looking for is your experienced with fozziesov so far - not your opinions or feelings - but actual stories about what you've done with fozziesov to date. Good experiences, bad experiences, funny anecdotes.... please share them all. Thanks!Original Post Below: Hey everyone! The CSM just got out of a meeting with CCP Seagull, the Executive Producer of Eve Online. Although the vast vast majority of what we discussed is obviously NDA, one of things that came out of the meeting is that CCP is actively looking to tweak fozziesov, and is willing to have that change based on actual player experiences and anecdotes. So, as the CSM, we need YOU to share your anecdotes about Fozziesov! We'll be collecting them and forwarding them to CCP Seagull herself, as well as other developers.
- Has your small alliance been able to capture space for the first time ever?
- Are you playing World of Warships while AFK capping 800 command nodes?
- Has your corporation or alliance's playstyle been radically altered by fozziesov?
We want to know these things, both positive and negative, so that we have real player's opinions and experiences. This will help give the CSM the firepower we need to enact real change and make the sov system better and more enjoyable for everyone. If you have any questions, I'll do my best to answer in the comment section below despite the NDA. A few extra tidbits: CCP doesn't like the term "fozziesov" which implies that this update has been a one man show. CCP Fozzie is the lead designer for Team 5-0, which is the team responsible for the sovereignty overhaul. There are 7 developers on Team 5-0, including CCP Mimic, CCP Punkturis, CCP Masterplan and CCP Lebowski. Anyway, this discussion is expected to continue into late august, and the CSM hopes to have the majority of sov's current pain points resolved by the next two patches. Help us make it happen! Edit: If you're wondering, the preferred term is "Aegis Sov"
We got sov with a well organized fleet. We took it from players who never used the space anyway. Once we started a day l8r on more systems finally they showed up. Finally they have to show up. For years you never saw people in that space. |
Minty Aroma
Eternity INC. Goonswarm Federation
54
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Posted - 2015.08.02 20:13:42 -
[35] - Quote
It's not as bad as a lot of people make it out to be. It has generated lots of content in terms of skirmishes (usually against scrubs from NPC null for the Imperium) which have been filling up my killboard nicely. This sov system caters to the well prepared, therefore some entities with far more space than they can handle are suffering.
That being said, it could be improved on. Firstly, make sov worth defending. ATM there is little difference in owning sov or just day tripping there for a bit of isk generation. There needs to be a strong incentive to take and hold a system. Secondly, if you are trying to capture/defend an area uncontested, it should not take as long as orbiting a beacon for 30mins+ with no actual content as is it just rubbish. Thirdly, the Entosis link should really have a speed modifier as the troll ceptor is still cancer, and you can make over-sized propulsion, nullified T3s using the T2 Entosis link which are also cancer. Maybe make the Entosis link block activation of propulsion modules when in use? |
Alavaria Fera
GoonWaffe
6736
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Posted - 2015.08.02 20:48:08 -
[36] - Quote
trollsov has the best trollcontent ever
By which I mean strategic mining ops
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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Icycle
Dissident Aggressors Mordus Angels
21
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Posted - 2015.08.02 20:54:54 -
[37] - Quote
Failed attempt to bubble us by CFC. The fleet got off station and warped away. They were camping a station where our alts were. http://i.imgur.com/UMLPinK.jpg?1 http://i.imgur.com/68POKaf.jpg https://adashboard.info/intel/dscan/view/3cBiqcYa
Plus another 140 + harpy fleet chasing our fleet. We killed a few straglers and went on a roam to kill their ratters in their home systems and entosis stuff. Very dynamic and fun. After several hours they got bored and jumped out the capital fleet. |
WhiteCat Lavartega
Polaris Rising The Bastion
0
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Posted - 2015.08.02 21:15:40 -
[38] - Quote
Fozzie sov is a good idea but implemented with boring mechanics. Usually we have stuff reinforced by totally random guys and they're not interested in sov itself but only want to spawn fights. Thats ok, but sometimes, when we dont have enough ppl/time/have another fleet, system become reinforced, so we have a timer that noone is interested in and we have to go and still capture nodes, which usually takes 1h or so. Its entertaining only for entosis ceptors, when almost entire fleet is sitting on titan and playing other games. With Dominion sov we were at least shooting stuff like SBUs and that was way better than just sitting in place and doing nothing for hour or more. Comand nodes number should be reduced or limited only to 2-3 systems. Also nodes should despawn if noone is capturing them, so defender dont have to go and babysit system that isnt atacked. Good concept guys, but we need something to make it less annoying and boring. We want fights, not sitting with on node with flashlight. |
Elfiska
Ministry of War Amarr Empire
0
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Posted - 2015.08.02 21:21:22 -
[39] - Quote
Icycle wrote:Failed attempt to bubble us by CFC. The fleet got off station and warped away. They were camping a station where our alts were. http://i.imgur.com/UMLPinK.jpg?1 http://i.imgur.com/68POKaf.jpg https://adashboard.info/intel/dscan/view/3cBiqcYa Plus another 140 + harpy fleet chasing our fleet. We killed a few straglers and went on a roam to kill their ratters in their home systems and entosis stuff. Very dynamic and fun. After several hours they got bored and jumped out the capital fleet. Came back home to find a CO2 fleet that refused to fight us and left. U mad? |
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
1023
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Posted - 2015.08.02 21:23:10 -
[40] - Quote
It worries me that you have people in this thread, talking about how great this system is in public, while in private, acknowledging that it's pretty ****, even for the attackers.
It's no wonder CCP can't rely much on player feedback, when they outright lie (even about their own feelings) in order to support some kind of weird narrative. I can't even call it an agenda, because it's not even serving them anything but disappointment. |
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Icycle
Dissident Aggressors Mordus Angels
21
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Posted - 2015.08.02 21:33:58 -
[41] - Quote
Gallowmere Rorschach wrote:It worries me that you have people in this thread, talking about how great this system is in public, while in private, acknowledging that it's pretty ****, even for the attackers.
It's no wonder CCP can't rely much on player feedback, when they outright lie (even about their own feelings) in order to support some kind of weird narrative. I can't even call it an agenda, because it's not even serving them anything but disappointment.
Yes because it makes so much sence to do that!! Maybe i should provide recordings of us talking and laughing in fleet at CFC. |
Xan Auditore
MASS A DEATH Mordus Angels
0
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Posted - 2015.08.02 21:52:57 -
[42] - Quote
Fozzie Sov rocks!
The goal of getting players into null sec is working really well. New corporations are moving there in droves. Not just to section 8 housing in Pure Blind but elsewhere. High Sec corporations are making plans to move to null because they believe that if they have a few active members they can compete.
Goons hate it because it is a real threat to their power base... and because section 8 is a hot mess right now, half the guys in those corps are awoxers. One or two might be me. :P
IMO possession is 9 tenths of the law. If you can't defend your space because your also playing H1Z1 or Battleships you don't deserve it. Move back to High Sec to go AFK. Put Null Sec into the hands of the active players.
Long Live Fozzie Sov! |
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
1023
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Posted - 2015.08.02 21:58:42 -
[43] - Quote
Icycle wrote:Gallowmere Rorschach wrote:It worries me that you have people in this thread, talking about how great this system is in public, while in private, acknowledging that it's pretty ****, even for the attackers.
It's no wonder CCP can't rely much on player feedback, when they outright lie (even about their own feelings) in order to support some kind of weird narrative. I can't even call it an agenda, because it's not even serving them anything but disappointment. Yes because it makes so much sence to do that!! Maybe i should provide recordings of us talking and laughing in fleet at CFC. You're right. It doesn't make any sense. So stop doing it.
EDIT: as for recordings. I am sure that if I dig through some logs, I can provide you with stuff that makes it look like we believe that MOA is a genuine threat to The Imperium. That doesn't mean that it isn't sarcastic bullshit. ;) |
Infomatrix
Mystery Van Incorporated Phoebe Freeport Republic
0
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Posted - 2015.08.02 22:49:52 -
[44] - Quote
I love the new system. It works as intended and anyone who thinks otherwise did not understand what changes were going to take place.
most of the whining I hear is from people who are "used" to how things were and are upset because their playtime is getting "spoiled" by these changes. HTFU guys. The changes make you work to keep your sov, like it should be. Don't want it to be easy for someone to take your space, come up with a way (within the system) to defend your space.
If you're being "attacked" by a trollceptor and you're trying to shoot it or tackle it with another ceptor or something like that, you're doing it wrong. Break his lock, force him out of entosis range.
The new system forces people to think about how to best engage instead of throwing ship after ship at the enemy until they die and I don't think a lot of people like that because they are complacently lazy. |
Cochise
20th Legion Mordus Angels
15
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Posted - 2015.08.02 23:12:34 -
[45] - Quote
Gallowmere Rorschach wrote:It worries me that you have people in this thread, talking about how great this system is in public, while in private, acknowledging that it's pretty ****, even for the attackers.
It's no wonder CCP can't rely much on player feedback, when they outright lie (even about their own feelings) in order to support some kind of weird narrative. I can't even call it an agenda, because it's not even serving them anything but disappointment.
This is the old school classic goon spin, from the days a few years ago when they were noobs in Rifters and had a real leader.
As for the new Sov , so far I like it just fine! |
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
1024
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Posted - 2015.08.02 23:20:16 -
[46] - Quote
Infomatrix wrote:I love the new system. It works as intended and anyone who thinks otherwise did not understand what changes were going to take place.
most of the whining I hear is from people who are "used" to how things were and are upset because their playtime is getting "spoiled" by these changes. HTFU guys. The changes make you work to keep your sov, like it should be. Don't want it to be easy for someone to take your space, come up with a way (within the system) to defend your space.
If you're being "attacked" by a trollceptor and you're trying to shoot it or tackle it with another ceptor or something like that, you're doing it wrong. Break his lock, force him out of entosis range.
The new system forces people to think about how to best engage instead of throwing ship after ship at the enemy until they die and I don't think a lot of people like that because they are complacently lazy. For my end, you're missing the point. It's not work. It's not hard. It's pathetically boring. I assure you, we are having no problem shrugging off, and laughing at any and all "attempts" at our space. That's the damned problem. Nothing has changed, except now, we get the luxury of shooting the one poor sap who got stuck there with his Jesus laser on and couldn't run away, then sitting on our thumbs for thirty minutes while waiting for the timer to tick down. If you think I am "whining" because "sov is now hard", you couldn't be more mistaken. Do not confuse tedium with difficulty.
Again, the problem is that nothing has changed, except that we have a mandatory thirty minute to one hour window of sitting around tacked on to the end of every defense fleet now.
This will not change until something is done to take the "runawaaaay" meta out back of the shed and put it down. |
Galphii
Oberon Incorporated Get Off My Lawn
317
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Posted - 2015.08.02 23:29:04 -
[47] - Quote
Aegisov has exposed some pretty big flaws. Veterans may remember the nano-nerf from years ago, where speed-fit kiting ships were dominant. We're back to that again. Mobility is key, which is why anything larger than a cruiser is rare in pvp. 10k/sec+ cruisers or inty's kiting nodes is the order of the day and it's frickin' tedious. During newsov development I (along with others I'm sure) suggested using an entosis link prevents you using a prop mod and that'd be a good fix to this issue. Hell, if I had my way I'd nerf the hell outta speed mods altogether in eve as it's far too easy to evade an actual fight across the board.
But really, I'd just prefer to see sovless null brought in with structures and deployables providing 'mechanics'. Sandbox null as opposed to this current crap.
"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.
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Lim Yoona
14
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Posted - 2015.08.02 23:33:57 -
[48] - Quote
From reading over this thread it seems like the only people that like Aegis-sov are those who dont have/ dont want sov |
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
1026
|
Posted - 2015.08.02 23:40:12 -
[49] - Quote
Lim Yoona wrote:From reading over this thread it seems like the only people that like Aegis-sov are those who dont have/ dont want sov According to EveSkunk and certain other sources, their line members don't like it either. They just seem to want to cheer it on, because they think it's their key to toppling the evil goonies, or something. |
Jenn aSide
Smokin Aces.
12024
|
Posted - 2015.08.02 23:44:38 -
[50] - Quote
Gallowmere Rorschach wrote:Infomatrix wrote:I love the new system. It works as intended and anyone who thinks otherwise did not understand what changes were going to take place.
most of the whining I hear is from people who are "used" to how things were and are upset because their playtime is getting "spoiled" by these changes. HTFU guys. The changes make you work to keep your sov, like it should be. Don't want it to be easy for someone to take your space, come up with a way (within the system) to defend your space.
If you're being "attacked" by a trollceptor and you're trying to shoot it or tackle it with another ceptor or something like that, you're doing it wrong. Break his lock, force him out of entosis range.
The new system forces people to think about how to best engage instead of throwing ship after ship at the enemy until they die and I don't think a lot of people like that because they are complacently lazy. For my end, you're missing the point. It's not work. It's not hard. It's pathetically boring. I assure you, we are having no problem shrugging off, and laughing at any and all "attempts" at our space. That's the damned problem. Nothing has changed, except now, we get the luxury of shooting the one poor sap who got stuck there with his Jesus laser on and couldn't run away, then sitting on our thumbs for thirty minutes while waiting for the timer to tick down. If you think I am "whining" because "sov is now hard", you couldn't be more mistaken. Do not confuse tedium with difficulty. Again, the problem is that nothing has changed, except that we have a mandatory thirty minute to one hour window of sitting around tacked on to the end of every defense fleet now. This will not change until something is done to take the "runawaaaay" meta out back of the shed and put it down.
Well said. If it weren't sad, it would be amusing to watch people be owned by their own anti-Goon or anti large group prejudices. It happens all the time, some change happens that invariably helps large groups like goons, and some are so na+»ve they CELEBRATE the change because "take that, goons!!".
It's not about winning sov or losing sov, it's about "this gameplay sucks, even if I'm winning.
I'm not a goon. I am in an alliance and I live in null (Wicked Creek). I'm mainly a PVEr, I don't hate pvp but I don't crave it either. But of the pvp I do like, epic fleet fights are tops. most of my pvp is defense type fleets.
Before, EVE had places for "low intensity/tactical warfare gameplay" (high sec wars, low sec and FW, low end wormholes and to some extent NPC null) and fewer places for "High Intensity/Strategic Level game play (Sov null and to some extent high end wormholes).
Now it's ALL low intensity warfare (even in wormhole space, which is more Farmville than anything else). When it comes to PVE, I am a 'soldier' type, not a 'gladiator' type, I don't give a flying flip about demonstrating 'skill' in a video game to some other solo gamer i'll never meet, I don't care for all the rushing around trying to gain advantage or running when you can win that is at the core of solo and small gang pvp in EVE. I like the epic big fleet slugfest where systems change hand and huge space structures exploded Death Star style.
At least in Dominion sov you occasionally got some of that (or at least a bleeding killmail you can look at years later and say "hey, I was there"). This 'skirmish sov' crap doesn't do it. The goals of aegis sov have had the side effect of sucking the epic feel clear out of null sec. If I wanted the pvp experience I'm getting right now, i'd have never left faction warfare.
I have the advantage of being a PVEr though, so ultimately for folks like me the sov system is just something that has to be endured for the sake of having space to go kill red Xs monopoly pieces in. I survived 2 years of pos spam sov and 6 years of Dominion, I can survive this awful new system too. But the loss of the epic feel of null sec (replaced by FW 2.0, null sec addition) is felt as an actual loss.
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Petre en Thielles
Center for Advanced Studies Gallente Federation
192
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Posted - 2015.08.03 00:02:40 -
[51] - Quote
Fozziesov has made the blue circle of mindless AFK ratters and ROLFstomp the little guy blobs throw a collective hissy fit. That means it's working to me.
Anyone who is against fozziesov is simply hiding in a massive alliance and wants mindless easy gameplay and mindless easy kills, instead of having to actually fight for their space.
The collective tears show it is working well and they are glorious. The whining against fozziesov is similar to high sec's whining against CODE, and should be treated the same way. |
WhiteCat Lavartega
Polaris Rising The Bastion
0
|
Posted - 2015.08.03 00:20:56 -
[52] - Quote
Petre en Thielles wrote:Fozziesov has made the blue circle of mindless AFK ratters and ROLFstomp the little guy blobs throw a collective hissy fit. That means it's working to me.
Anyone who is against fozziesov is simply hiding in a massive alliance and wants mindless easy gameplay and mindless easy kills, instead of having to actually fight for their space.
The collective tears show it is working well and they are glorious. The whining against fozziesov is similar to high sec's whining against CODE, and should be treated the same way. CSM member created that topic and they want support - people provide it. Only if its "Oh my, that new sov is great" its support, but when we pointing things that dont work well from our side, from side of people actually holding sov, its whining?
Also, you dont even have balls to post from your main. Or if thats your main you should know that NPC corporations can't capture sov, so your posts here are pointless. |
Tegho
Northstar Cabal Tactical Narcotics Team
2
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Posted - 2015.08.03 00:21:55 -
[53] - Quote
You have work/school? You have family/friends? You go to the gym? You have a life?
Scrap all that and you too can live in EVE's amazing null sec; you'll get to block off hours every day for the possibility of a fight, where you spend a large majority of the time chasing the aggressor and you might get to shoot your guns a few times. Once that time window is up, you can go find the most useless system available and grind up that index.
Better not put that in your next promo video.
Of course moa loves this, they dont have to defend or maintain a single thing. CCP gave them "their space"
Personally, I think entosis links should be limited to only battleships. You want to start a fight, put your neck out there and bring a group to defend it. If you can't defend a single battleship for 10 minutes, you don't deserve the space any more than people who "dont even live there". A battleship is big and costly enough to be risky, while small and cheap enough to be small group friendly. This interceptor and 10k cruiser stuff is boring.
I think holding sov in aegis is best compared to being a teenager with friends over, and an annoying younger sibling. The difference is the house is now designed for the ten year old with smaller doors and rooms, and you the teenager have to do all the chores. Finish your chores and you can have your friends over; all the while, that little s%@t gets to hang around being annoying and undoing all your work, and you're not allowed to even smack them once.
I think it will be interesting to hear from the people fighting over insmother, where it's sov holder v sov holder, as opposed to gevlon's little children |
Petre en Thielles
Center for Advanced Studies Gallente Federation
192
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Posted - 2015.08.03 00:27:33 -
[54] - Quote
WhiteCat Lavartega wrote: CSM member created that topic and they want support - people provide it. Only if its "Oh my, that new sov is great" its support, but when we pointing things that dont work well from our side, from side of people actually holding sov, its whining?
Also, you dont even have balls to post from your main. Or if thats your main you should know that NPC corporations can't capture sov, so your posts here are pointless.
I gave my opinion. If you don't like it, keep whining some more.
I have three real characters and two forum alts I post with here, and I'm smart enough to know when to use alts. I'm sorry if that upsets you.
Given you're someone who hides in the biggest coalition and mindlessly easy living in EVE, it's hard for me to take you seriously. Again, fozziesov working as intended. Every time I hear someone in the great blue bear doughnut whining, it's working as intended. |
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
1027
|
Posted - 2015.08.03 00:30:47 -
[55] - Quote
Tegho wrote: It will be interesting to hear from the people fighting over insmother, where it's sov holder v sov holder, as opposed to gevlon's little children
Pretty sure that all of the guys in the East have already thrown their hat into the "this **** is cancer" ring. https://forums.eveonline.com/default.aspx?g=posts&t=437423&find=unread |
Jon Eriker
MASS A DEATH Mordus Angels
0
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Posted - 2015.08.03 00:41:06 -
[56] - Quote
Fuque Sathienne wrote:Fozzie sov was a good idea, poorly implemented
Its stagnates null and makes it impossible for attacked to do anythign versus a defended occupied space
It needs to go back to the drawing board and be rethinked
Please allow me to translate the above from CFC Newspeak:
The remarkable increase in dynamism and activity resulting from the sov changes have made it difficult for us CFC to maintain a permanent unchallenged stranglehold on space we don't actually occupy. We now have to work to maintain sov, and we absolutely hate it. The bulk of our membership, who should be laboring in the belts and moons, are now pressed into F1 blob service against mobile and confounding enemies. Fozzie Sov must be "rethinked" so we can eliminate this costly and frustrating activity and get back to farming our membership.
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Lulu Lunette
Custodes Olim United Systems of Aridia
63
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Posted - 2015.08.03 00:42:18 -
[57] - Quote
I DON'T EVEN KNOW
@lunettelulu7
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Chickers
Senex Legio The Old Contemptibles
0
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Posted - 2015.08.03 01:13:46 -
[58] - Quote
I think the Aegis sov system has energized a portion of the player base, and I think it would be a mistake to quickly make changes (other than improving the experience) because the large blocs are "bored" shooting command nodes. Our group accidentally took Sov the other day, and I think once more players get a taste then there will be less trolling, and more conflict.
Let it go for a while - large groups can choke on their tears. The game is different now, and finding it boring to kill ships with Entosis mods is the least of a large groups' problems. Today more than ever there is little reason for multi-alliance coalitions to exist, and soon alliance infighting will cause splinters, and from the splinters ambition, and from the ambition new stronger smaller groups. I can hope anyways.
Here are some ideas that could improve the current experience:
1. It would be nice if the mails/notifications included the names of the attackers. 2. it would be nice if there was some form of record (killmail-like) that we can look at to see how many structures we have captured over time. Competitors love their trophies. 3. Some type of timer that starts despawning command nodes if nobody follows through after reinforcing. Maybe the timer pauses or resets once an attacker starts capturing command nodes. 4. Can play around with side-effects of an entosis link. Tether, speed, ship class requirements. 5. When a station enters freeport it could randomly jettison a percentage of the ships inside.
Thanks for collecting feedback. |
Eli Stan
Center for Advanced Studies Gallente Federation
282
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Posted - 2015.08.03 01:21:55 -
[59] - Quote
WhiteCat Lavartega wrote:Or if thats your main you should know that NPC corporations can't capture sov, so your posts here are pointless.
Funny enough, CAS* held sov for a few weeks in Fountain.
And regardless of the asterisk, opinions of people in NPC corps are totally relevant as the new sov system totally impacts our thoughts on moving into a null alliance or not.
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Jaqen Ahai
SYNDAX CORPORATION Yulai Federation
0
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Posted - 2015.08.03 01:32:22 -
[60] - Quote
The new system is great. Promote active living and superior tactics not afk ratting and blobbers. |
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