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JamnOne
Amarr
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Posted - 2007.07.13 18:32:00 -
[121]
Originally by: Smakko How do you have the grid for all that without a PDS?
To which setup are you referring? But most people have the Grid because of the skills they trained up.
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Liang Nuren
The Refugees
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Posted - 2007.07.13 20:18:00 -
[122]
Originally by: Henricus Gaufridus I've found that, despite the nerf of battlecruiser shields, this setup works quite well:
Highs: 7 x Heavy Missile Launcher II, 1 x tractor beam (because I'm lazy, and my salvager can't always carry all the loot, so I usually tractor in all the close wrecks) Meds: 1 x Kinetic hardener, 1 x EM hardener, 1 x Therm hardener, 3 x Large Shield Extender II Lows: 1 x Ballistic Control II, 2 x Shield Power Relay II, 1 x CPU enhancer
Not sure what rigs I've got fitted, to be honest, I'm not in that ship right now.
Shields already have insanely high explosive resists, so I've never found a need to fit an explosive hardener. Switch 'em out for specific purposes as desired. With all the CPU I'm using, I had the need to fit a CPU enhancer (probably from the missile rigs). With this setup, I can happily fire one missile at each group during a mission, aggro everyone, then pick off anyone as soon as they get within 20km (for easy tractoring). The Ballistic Control II gives me an extra boost to damage output.
I assume he's referring to this one. I also assume that he has AWU4 and the PG implant ... I'm reasonably confident it will fit that way (but not certain because I'm not at home).
Liang
Originally by: "QproQ"
When people say "Put 'stabs on your 'cane", they mean GYROSTABS"
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Teeah
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Posted - 2007.07.13 20:26:00 -
[123]
Here's my setup - works pretty good.
7 heavies (mix of Limos, Arbalest, and 1 DG) 3 passive hardeners (rat specific), 1 shield charger, 2 large shield extenders 2 BCU, 2 Shield Power Relay 3 shield recharge rigs
I have a shield recharge rate of 291 secs and pretty decent dmg.
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Allestin Villimar
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Posted - 2007.07.15 10:49:00 -
[124]
Edited by: Allestin Villimar on 15/07/2007 10:49:12 I'm using this atm:
2 t2 large shield extenders, 2 t2 shield rechargers, 2 t2 PDUs, 2 t2 shield power relays, 2 hardeners (generally two t2 invuln fields) 7 heavy missile launchers, and a t2 medium nos. 3 core defence field purger rigs. Once I get the skills I'll have enough powergrid to use t2 heavy missile launchers, but sadly no bcu.
You can get a higher tank dps with another extender instead of one of the rechargers, but you get a large increase in signature radius due to the rigs. I find you actually take less enough damage to make up for at east the 2 extender/2 recharger split. I haven't tried it with 3 rechargers yet.
Btw, this works just fine for level 3 missions with tier 1 items, but you get better results with t2 obviously.
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Illyaina Karia
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Posted - 2007.07.18 11:38:00 -
[125]
Edited by: Illyaina Karia on 18/07/2007 11:38:14 Edited by: Illyaina Karia on 18/07/2007 11:37:57 I use
Highs- 6 t2 Heavy launchers| t2 small nos Medium- 3 LSE t2 | 1 SR t2| 2 inv t2 Lows- 4 t2 SPR Rigs 3 Purgers t1
Gives about 280 peak regen rate
Works well although u can't fit 7 heavy's :( need a pdu.
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Zao Bader
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Posted - 2007.07.18 12:17:00 -
[126]
Originally by: Illyaina Karia Edited by: Illyaina Karia on 18/07/2007 11:38:14 Edited by: Illyaina Karia on 18/07/2007 11:37:57 I use
Highs- 6 t2 Heavy launchers| t2 small nos Medium- 3 LSE t2 | 1 SR t2| 2 inv t2 Lows- 4 t2 SPR Rigs 3 Purgers t1
Gives about 280 peak regen rate
Works well although u can't fit 7 heavy's :( need a pdu.
A drakes DPS is low enough let alone dropping a launcher. IMO this is wrong on so many levels.
I use
7 x HML2 3 x LSE2 3 x SR2 2 x SPR2 2 x BCS2
3 x CDFP rigs
I am wondering if i would get a better tank by dropping an item or 2 from the mids in place of some hardeners. I think the setup above gives me about 220-240s/sec recharge. If i drop the 2 BCS2 i can have approx 370s/sec but prefer to keep the BCS2's on personally
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Illyaina Karia
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Posted - 2007.07.19 01:22:00 -
[127]
True yes, but if ur mainly gonna be prime i best be able to tank and let the gang do the dps.
Im more of a tanker than a dps'r i just love to tank a drake :)
Makes me feel all warm and fuzzy hehe.
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HuGo87
Caldari Eve'S Daemons
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Posted - 2007.07.26 07:19:00 -
[128]
Edited by: HuGo87 on 26/07/2007 07:20:42 this seems to work fine.. with moderatly good skills:
7x Heavy Missile Launcher 1x Anything u like/need
2x Active Hardeners II 2x LSE II 2x Shield Recharger II
4x SPR II
3x Core Defence Field Purger I
12,863 HP shield 129.6 seconds to recharge 238.23 recharge peak
resistances depende on hardeners or invulnerability field (depends on ur needs)
personaly i consider passive tanking = "afk-like" tanking, so active hardeners r passive tank as well ... arguable, but i couldn't care less about that xD
edit: lol, i had just read the first pages, and noticed a remarkably similar fit two posts up :P
this one has slightly less shield peak, but more dps :) (?)
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djenghis jan
Amarr Debiloff's Vanguard
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Posted - 2007.07.26 09:16:00 -
[129]
Has anyone considered combining a passive tank with a neutralizer instead of a nos?
suppose we fit 2x extender II, 4x resist amplifier, 3x shield power relay and 3 x core defence field purgers in combination with 7xHAM II using high damage missiles. The missiles come with a cap recharge penalty but will fire regardless of cap.
So suppose you encounter a pirate while doing exploration in low sec, pirates need active tanks because they need cap for tackling. So they will usually fit at least one med nos. Now the drake neut drains the cap on both ships then that's in the advantage of the drake pilot because tank and damage function without it. If the drake's empty then no more energy is gained by the nos fit on the other side. So the pirates active tank will drain until the scrambler fails and he has to bail.
Anyone have experience with this approach? I have problems running active harderners in combination with high damage missiles so if being nossed by two med vs my one i runinto trouble
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Vulcan Pyros
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Posted - 2007.07.29 08:13:00 -
[130]
This topic has helped me out heaps, with my set up in my Drake i have nearly 17k shields with a 287 sec recharge rate and can passive tank any lv3 mission
At first i was a little worried bout headin out without any shield boosters but my doubts were soon laid to rest and i highly recommend a PT Drake for any Caldari pilot.Once again thank you to all for all the info provided.
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Leeluvv
Caldari
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Posted - 2007.07.29 12:15:00 -
[131]
Originally by: Vulcan Pyros This topic has helped me out heaps, with my set up in my Drake i have nearly 17k shields with a 287 sec recharge rate and can passive tank any lv3 mission
Don't forget your resists. Too many Drake pilots get obsessed with recharge. The aim is a great tank, not a great recharge.
25% less damage taken is better than 10% better recharge.
lee == Sig to follow |

WilliamMaxwell
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Posted - 2007.07.31 11:33:00 -
[132]
Plese note that im kinda new (23 days or so) and my skills are not that high as yours probably ;)
high: 7x ¦malkuth¦heavy missile launchers 1x salvager (i got an extra ship for salvaging but if its low-range encounter i usually do it with the drake)
med: 3x large shield extender II 1x Shield Recharger II 2x hardeners or invul fields (T1)
low: 2x Shield Power Relay (T1) 2x PDU (T1)
its the best T1 parts i could find on the open market. Ive got 14600 Shields and they recharge in 493seconds, so its around 30 shield/second. I am training for the Shield Rigs now, so they are not counted here, they should be done within the next 2 days probably.
Will this work well for level 3 missions? Or do you guys have any ideas what to fit "better" (dont forget my "low" skills).
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Leeluvv
Caldari
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Posted - 2007.07.31 12:16:00 -
[133]
Originally by: WilliamMaxwell Plese note that im kinda new (23 days or so) and my skills are not that high as yours probably ;)
high: 7x ¦malkuth¦heavy missile launchers 1x salvager (i got an extra ship for salvaging but if its low-range encounter i usually do it with the drake)
med: 3x large shield extender II 1x Shield Recharger II 2x hardeners or invul fields (T1)
low: 2x Shield Power Relay (T1) 2x PDU (T1)
its the best T1 parts i could find on the open market. Ive got 14600 Shields and they recharge in 493seconds, so its around 30 shield/second. I am training for the Shield Rigs now, so they are not counted here, they should be done within the next 2 days probably.
Will this work well for level 3 missions? Or do you guys have any ideas what to fit "better" (dont forget my "low" skills).
Swap out the '2x hardeners or invul fields (T1)' for rat specific amplifiers (passive resists) and you're set to go.
If you get a mission that has multiple damage types drop the SR for a 3rd amplifier.
Lee == Sig to follow |

WilliamMaxwell
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Posted - 2007.07.31 13:45:00 -
[134]
Edited by: WilliamMaxwell on 31/07/2007 13:49:51 Edited by: WilliamMaxwell on 31/07/2007 13:46:49
Originally by: Leeluvv
Originally by: WilliamMaxwell Plese note that im kinda new (23 days or so) and my skills are not that high as yours probably ;)
high: 7x ¦malkuth¦heavy missile launchers 1x salvager (i got an extra ship for salvaging but if its low-range encounter i usually do it with the drake)
med: 3x large shield extender II 1x Shield Recharger II 2x hardeners or invul fields (T1)
low: 2x Shield Power Relay (T1) 2x PDU (T1)
its the best T1 parts i could find on the open market. Ive got 14600 Shields and they recharge in 493seconds, so its around 30 shield/second. I am training for the Shield Rigs now, so they are not counted here, they should be done within the next 2 days probably.
Will this work well for level 3 missions? Or do you guys have any ideas what to fit "better" (dont forget my "low" skills).
Swap out the '2x hardeners or invul fields (T1)' for rat specific amplifiers (passive resists) and you're set to go.
If you get a mission that has multiple damage types drop the SR for a 3rd amplifier.
Lee
But arent the active hardeners more effective then the passive ones?
I mean if i fit (lets do for example heat) 1 active hardener i get 64% 2 invuln. field i get 58% (since they add to every resist) 1 passive amp i get only 55%
and i should be really ok capwise when i run 2 active ones (the invul will only run a limited time)
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Zixtek
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Posted - 2007.07.31 15:54:00 -
[135]
I'm looking to create a Drake setup that will allow me to do ratting in low-sec (.2-.4) but still have the ability to tank 1 vs 1 PVP in case I get caught. Can anyone recommend any changes to my current set up for what I'm looking for:
High: 7x HM II 1x Small Nos II (mainly just cause I didn't know what else to put here)
Med: 3x LSE II 3x Shield Amp's (either II's or maybe Pithum) (1 magnetic, 1 kinetic, and 1 heat)
Low: 4x Shield Power Relay II
Rigs: 3x Core Defence Field Purger
Drones: 5x Hobgoblin II or 5x Hornet EC-300
With my current skills this give me resists of some where around (don't have quick fit to verify) 65/60/75/70 and shield regen of 249.
Thanks
Zixtek
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AnKahn
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Posted - 2007.07.31 16:58:00 -
[136]
Basically all of the above setups should do well.
However generally I disagree with the use of SPRs. I use active hardeners. With the nos nerf comming there is really no good reason to use passive hardeners, noone will ever shut off your hardeners again. If it makes you feel better use one SPR for tradition? Luck?. I would rather kill stuff faster then sit there looking pretty an extra 30 sec. See next paragraph.
In a Drake, or any missile boat, you MUST use as many BCUs as fit. Every missile boat. They increase ROF and damage (as I have been carefully taught on this forum) USE THEM!! No excuses.
SPRs turn you into a slightly mobile POS. 3 hardeners in the mids PLUS no less that 3 LSEII plus 3 CDFP rigs are the magic formula. You are allowed to drop one hardenner for a tackle mod so your fleet commander dosent pod you for slacking, but whine about it if you blow up. But if you get left behind by your fleet cause you cap runs out on long multiple warps cause of your 4 SPRs, it shameful. Yes train warp operation to at least 4 to help with this.
Tech 2 missile launchers are your friend (and I know, slightly hard to fit so lows are BCUs + fitting mods ONLY, plus train weapon upgrades then advanced weapon upgrades so more BCUs) ROF difference to even best named is very noticable. Tech 2 ammo really makes the difference in PvP. ROF boost and rat specific ammo tech one is nearly as good as tech one Raven cruises.
Train FOF missiles! Annoys ECM boats, and drone boats.
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Shereza
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Posted - 2007.07.31 17:03:00 -
[137]
I don't see why people have a fetish over shield rechargers. The shields on a drake are not so large that using shield rechargers provides more of a regen boost than large extenders like regoliths and the T2s.
I run 3 T2 extenders, 3 hardeners, 4 SPRs, 3 core defence purger rigs, 7 heavy launchers, and a drone link augment.
I don't have the grid to do much more and if I swapped a hardener out for something else, which I likely wouldn't do, I'd be more comfortable making grid room for another extender than a shield recharger even though that would be easier to fit just because I don't think a shield recharger would be worth the resistance loss.
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Xanos Blackpaw
Amarr The Firestorm Elite
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Posted - 2007.08.09 16:38:00 -
[138]
Originally by: Shereza I don't see why people have a fetish over shield rechargers. The shields on a drake are not so large that using shield rechargers provides more of a regen boost than large extenders like regoliths and the T2s.
I run 3 T2 extenders, 3 hardeners, 4 SPRs, 3 core defence purger rigs, 7 heavy launchers, and a drone link augment.
I don't have the grid to do much more and if I swapped a hardener out for something else, which I likely wouldn't do, I'd be more comfortable making grid room for another extender than a shield recharger even though that would be easier to fit just because I don't think a shield recharger would be worth the resistance loss.
this need AWU 4 to fit. with AWU 3 i'm 0.10PG short 
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |

Kera Va'Tauri
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Posted - 2007.08.09 17:48:00 -
[139]
My Favorite "Omni" drake -- It has a decent tank and a much better than average DPS. And yes, I have AWU V and shield upgrades V, and no, I don't know if it fits without them:
Highs: 7x HML IIs
Mids 4x LSE II 2x Named INV Fields (.5 cpu short to fit 1 tech II)
Lows: 2x PDS IIs 2x BCU IIs
Rigs 3x Purger Rig Is
Implants: 3% shield recharge and max hps.
Peak Shield / sec is 145 with 22,600 shield. DPS is still a crappy 321 Raw without drones, but its about 100 DPS better than no BCUs at all.
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UCF DARKSTAR
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Posted - 2007.08.10 00:12:00 -
[140]
Anyone that could make a passive angel tank? Im just gonna tank not kill, its for mining ops etc with the mining link online.
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Ingens Minutor
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Posted - 2007.08.10 21:17:00 -
[141]
not sure if its been posted all ready but a got this one off a friend looks brilliant on paper 
Highs : 7x Heavy Missile Launchers, 1 random (smartbomb?)
Mids : 2x Invulnerability Field II, Magnetic Scattering Amplifier II, 3x Large Shield Extender II
Lows : BCS II, Shield Power Relay II, 2x Power Diagnostic System II
Rigs : Core Defence Field Extender, 2x Core Defence Field Purgers
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Kokoshu
Caldari Militaris
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Posted - 2007.08.13 08:27:00 -
[142]
Does any one here have a decent PVP set up for this ship, im guessing solo it would have to be an active tank and gang would obviously be passive.
Do people actualyl use invuls for it if its passively set up??
The only fit i can come up with is summet like this:
Hi:
7x Heavy Missile Launcher II
Mid:
3x LSE II 1x Invul II 1x 20km Scram 1x shield Recharger
Lows
2x BCU II 2x Shield Power Relay
3x faster Shield Recharge Rate
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Liang Nuren
The Refugees
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Posted - 2007.08.13 08:31:00 -
[143]
I've heard that you can run:
Drake 7 HML II 3 LSE II, Invuln II, Web, Scram 2 BCU II, 2 SPR II 3x CDFP I 5x Hobgoblin II
Liang
Originally by: "QproQ"
When people say "Put 'stabs on your 'cane", they mean GYROSTABS"
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Oscar Clay
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Posted - 2007.08.13 09:20:00 -
[144]
Say, does anybody actually know the formula that determines recharge rate a given shield level? I'd kinda like to see what that curve looks like.
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Pottsey
Enheduanni Foundation
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Posted - 2007.08.13 15:36:00 -
[145]
Edited by: Pottsey on 13/08/2007 15:36:21 ôSay, does anybody actually know the formula that determines recharge rate a given shield level? I'd kinda like to see what that curve looks like.ö Being to lazy to make my own up going borrow the cap one http://www.nada.kth.se/~ksig/myndir/figure4.jpg Above is cap but the shield curve is almost the same. Shields are a little higher hitting 2.5 and peak at 30% Well rounded to 30% it was 29. something.
Passive shield tanking guide click here |

Dienekas IV
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Posted - 2007.08.14 20:04:00 -
[146]
I've never seen so many ridiculous ideas for Drake fittings.
This is the be all and end all.
7x Heavy Launchers 3x Hardeners 1x Shield Recharger 2x Large Shield Extenders 4x Shield Power Relay
Train the relevant skills, fit better modules, install recharging rigs, install recharging hardwiring, and this setup will take you a long way.
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Liang Nuren
The Refugees
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Posted - 2007.08.14 20:17:00 -
[147]
Originally by: Dienekas IV I've never seen so many ridiculous ideas for Drake fittings.
This is the be all and end all.
7x Heavy Launchers 3x Hardeners 1x Shield Recharger 2x Large Shield Extenders 4x Shield Power Relay
Train the relevant skills, fit better modules, install recharging rigs, install recharging hardwiring, and this setup will take you a long way.
This setup has no damage. Replacing 2-3 SPR with BCU's will give you some damage, and your tank will still be "fine".
Its not a matter of "tanking" the Drake unless you plan to draw aggro for a couple of battleships to warp in and gank everything in sight.
Its a matter of balancing "tank" and "damage".
Liang
Originally by: "QproQ"
When people say "Put 'stabs on your 'cane", they mean GYROSTABS"
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Fritz Haber
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Posted - 2007.08.15 13:31:00 -
[148]
I use the following setup for gang support/bait with drake and haven't been popped for a long time.
7 x Limos Heavy Missile Launchers
3 x Large Shield Extender II 1 x Kinetic Resistance Amplifier II 2 x Thermal Resistance Amplifier II
4 x Shield Power Relay II
3 x Field Purger Rigs
I decided that EM damage is relatively the least used damage type in PVP so I sit at the drakes standard 25% but all other resists are above 70%. Always keep a couple of EM amps in cargo just in case.
With over 15K shields and a recharge time of about 200 seconds I get well over 150 sheild recharge per sec at peak. Can tank lvl 4's a dream if not a little slow due to drakes lack of dps. |

Quilan Masaq
Caldari Combat Systems
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Posted - 2007.08.15 13:54:00 -
[149]
Edited by: Quilan Masaq on 15/08/2007 13:54:13 Using the following at the mo:
[HIGH]
7 x Arby Heavy Missile Launchers
[MID]
2 x LSE II 4 x Active Hardeners
[LOW] 2 x SPR II 2 x BCU II
[RIGS] 3 x CDFP
Works a treat, has resistances in the mid/high 80's (2 x sets of 2 hardeners), about 12.5K shields, recharge ~330secs.
Has tanked every level 4 i've been in so far.
Once I get AWU trained up a bit i'll prolly drop a hardener for a 3rd LSE II and see how that goes. |

Xiaodown
Dragons Of Redemption Triumvirate.
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Posted - 2007.08.15 14:15:00 -
[150]
Those setups are for noobs.
Highs: 7x Heavy Missile Launcher II 1x Cyno Generator
Mids: 2x Large Shield Extender II 1x Invulnerability Field II 3x Shield Recharger II
Lows: 4x Shield Power Relay II
Rigs: 3x Core Defense Field Purger
Implants: Gnome KYA 1000 (3% recharge rate bonus) Gnome KVA 1000 (3% shield HP bonus)
Skills: Shield Operation V Shield Management V Shield Upgrades V
Fits easily, with a few CPU and 20 or so PG to spare.
Stats: Just under 14,000 shields, with a recharge time of 106 seconds. Can easily tank a fullly-gank fitted Astarte at about 40-50% shields.
Possible improvements: Gnome KYA2000 (120M) - 5% recharge rate bonus (should put it under 100 secs) Gnome KVA2000 (140M) - 5% shield HP bonus (should put it over 14,000 hp) Core Defense Field Purger II's (???M) - with three of these, the 5% implant, and the above full T2 fit, you should actually be able to get the recharge rate down around 40-45 seconds.
But then, even I'm not dumb enough to spend 1b on a drake setup =).
~Xiao
--
I DJ on BoB Radio! Tune in Thursday, 10PM New York time (0200 friday evetime) to hear my totally awesome mix of ska, punk, and ownage. |
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