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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
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kieron

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Posted - 2006.12.13 14:06:00 -
[1]
The second Revelations patch has been deployed and Tranquility has returned to service. If you have an issue after the deployment, please check the Known Issues page to see if the Dev Team is already aware of it and submit a bug report. If you are unsure of what has been changed in this patch, please take a look at the Patch Notes page.
Please keep feedback constructive and on-topic. Negative, spam or off-topic posts will be removed.
The Dev Team will be monitoring this thread throughout the next few days to keep abreast of the patch deployment and status.
kieron Community Manager, EVE Online |
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Thommy
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Posted - 2006.12.13 15:57:00 -
[2]
Edited by: Thommy on 13/12/2006 16:12:22 Currently status not accepting connections?
Edit: Read about login restrictions (logins have been throttled), am i seeing this wrong or did TQ just lost 2k logged in users? ... and abit later now we went from 11k to 1k. Looks like there will be another downtime for the fix unless they are just monitoring the servers (well i hope there is nothing serieusly wrong though).
Guide to fix eve problems. Cleanup your cache with my cache tool |

Hex Stiletto
Gallente Gallente Forward
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Posted - 2006.12.13 16:00:00 -
[3]
The context menu was not working when I just undocked. But was working when I got to the gate.
Client crashed when I tried to jump.
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MailFan
Horizon.Inc
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Posted - 2006.12.13 16:01:00 -
[4]
Was ingame for around 10 minutes. Then suddenly got disconnect with the message: Throttling connections or something. I wasn't even headed to Jita! :( --
Cry havoc and let loose the dogs of war
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Montaire
Lacedaemon. Sparta Alliance
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Posted - 2006.12.13 16:02:00 -
[5]
No Blog about T2 reseeding.
Arent the blogs supposed to come out before the patch they are explaining ?
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solidshot
Sebiestor tribe
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Posted - 2006.12.13 16:02:00 -
[6]
T1 warp bubbles have been seeded instead of t2 in the rd agents info
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Escobar Noreaga
Kings of Kill
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Posted - 2006.12.13 16:03:00 -
[7]
Local, Corp, and Alliance chat never opened and i was in game for at least 5-7 min. Although, my private chat opened fine. ------------------------------------------------- Pimpin Hoes and Slammin Cadillac Doors......
I'm stealth like a robot hidden in the fat ******* of Cartman..... |

Phrixus Zephyr
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.12.13 16:03:00 -
[8]
Please for the love of god, stop resetting all my settings.
Originally by: Victor Ramirez using it to get the layout of a new system and a quick belt-check is about as practical as using Google Earth to see if your car is still in front of your house.
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phercock
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Posted - 2006.12.13 16:03:00 -
[9]
no local/corp channel - in fact, no communication box at all.
Maybe just me...... 
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Menkaure
Amarr Vanitas Corp.
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Posted - 2006.12.13 16:03:00 -
[10]
Originally by: Montaire No Blog about T2 reseeding.
Arent the blogs supposed to come out before the patch they are explaining ?
Yeeh, been waiting two weeks for that blog, i was under the impression only lost/destroyed Blueprints were being reseeeded.... looks like EVERYTHING though.
Where's Hammer when you need him?
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Isac Hands
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Posted - 2006.12.13 16:04:00 -
[11]
was in game for a short time. no chat channels opened. could join the player channel i use, but lokal and corp did not appear
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Bill Andrex
Caldari Krieger Allianz
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Posted - 2006.12.13 16:05:00 -
[12]
I'm keeping my fingers crossed. I logged in all going well started to mine and then I get a "Error: Not Found" message and then "BOOM" kicked off the server and now I have a barge and a few drones floating about in space and i can't connected now due to the login throttle  
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Matrix Aran
Legio Immortalis
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Posted - 2006.12.13 16:06:00 -
[13]
I'm disapointed that the chimera model bug which has been on the known issues page to my knowlage at least since revelations was released still hasn't been fixed ----
Originally by: Oveur on rigs Sure, np, it's only like ... the 6th time I say this here 
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adriaans
Amarr The Sirius Cybernetics
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Posted - 2006.12.13 16:06:00 -
[14]
Edited by: adriaans on 13/12/2006 16:09:05 logged in was there for 5 min then got kicked out and so did over 2k other people too...
to the other person talking about chat channels, they come after a short wile
edit: lol, seems it's only 1k people left now... am i right in assuming the login restricting was not active after starting the server up?
--sig-- Knowledge is power! |

Bill Andrex
Caldari Krieger Allianz
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Posted - 2006.12.13 16:06:00 -
[15]
I'm keeping my fingers crossed. I logged in all going well started to mine and then I get a "Error: Not Found" message and then "BOOM" kicked off the server and now I have a barge and a few drones floating about in space and i can't connected now due to the login throttle  
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Darius Shakor
Minmatar Freelance Unincorporated Ushra'Khan
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Posted - 2006.12.13 16:08:00 -
[16]
Client crashed when I selected a POS corporate hangar and selected 'Approach' from the overview.
I got an error message along the lines of a proccess that I was using was.... *crunch* CTD before I read it all and nothing in the logs.
When I get back in again I will have a go at duplicating it with the log server and BR it. ------
Shakor Clan Information Portal http://oldforums.eveonline.com/?a=topic&threadID=3 |

Arrs Grazznic
Freelancer Association
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Posted - 2006.12.13 16:08:00 -
[17]
Edited by: Arrs Grazznic on 13/12/2006 16:11:46
Originally by: Menkaure
Originally by: Montaire No Blog about T2 reseeding.
Arent the blogs supposed to come out before the patch they are explaining ?
Yeeh, been waiting two weeks for that blog, i was under the impression only lost/destroyed Blueprints were being reseeeded.... looks like EVERYTHING though.
Where's Hammer when you need him?
Yeah, in the short time I was on, it looked like everything has been reseeded. And nice to see user descriptions in the contracts page. But that was about all I managed to check before being kicked off...
Will try again shortly!
Edit: Looks like all users are being logged off -- server is not accepting any more connections and user count has dropped from 11k to around 1K and falling.
Cheers, Arrs.
Do you want a sig like this? EVE-mail me or convo me in-game.
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Psilocybe Cubensis
Sniggerdly
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Posted - 2006.12.13 16:11:00 -
[18]
Originally by: Phrixus Zephyr Please for the love of god, stop resetting all my settings.
Are you telling me I have to configure my overview all over again? |

Yoshi Takeda
Caldari YoshiEmoo
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Posted - 2006.12.13 16:12:00 -
[19]
Throtteling connections ! and now the numbers of players go done ?
I could get in shortly but had some issues contracts were not showing.
my favourite agent gone
and it took ages to get on.
chat channels did show up though.
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Miyagi Leiko
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Posted - 2006.12.13 16:14:00 -
[20]
Log-ons being throttled, that I can understand.
But why suddenly kick around 9000 players off the server who had already logged in? (It was at about 11,000 just after I got kicked, then the numbers dropped and were around 1,200 when I look a minute ago.
So I'm curious, Mr Dev... why was that?
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Grez
Minmatar The Raven Warriors
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Posted - 2006.12.13 16:16:00 -
[21]
Originally by: Miyagi Leiko Log-ons being throttled, that I can understand.
But why suddenly kick around 9000 players off the server who had already logged in? (It was at about 11,000 just after I got kicked, then the numbers dropped and were around 1,200 when I look a minute ago.
So I'm curious, Mr Dev... why was that?
Because it's too much for the server to handle 5 minutes after being booted. It needs time. ---
Cache Clearer
Still waiting for a Wrangler-edit! |

Djerin
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Posted - 2006.12.13 16:17:00 -
[22]
I was on for like 10 minutes. Everything seemed to work normally although kinda slow. However standing infront of the station i saw hostiles undocking while they wouldnt show in local chat. Hope that ain't a new feature.. ;D
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Phrixus Zephyr
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.12.13 16:19:00 -
[23]
Originally by: Psilocybe Cubensis
Originally by: Phrixus Zephyr Please for the love of god, stop resetting all my settings.
Are you telling me I have to configure my overview all over again?
...and your screen resolution and kill the tutorial and the snap too distance... etc etc
Originally by: Victor Ramirez using it to get the layout of a new system and a quick belt-check is about as practical as using Google Earth to see if your car is still in front of your house.
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Zorthal Darendal
Gallente Templars of Space CORE.
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Posted - 2006.12.13 16:21:00 -
[24]
Still throttling, and took about 5-8 minutes for all chat windows to load, b4 I got kicked 
To infinity... ...and back before lunch
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Pastora
Russian SOBR Red Alliance
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Posted - 2006.12.13 16:22:00 -
[25]
So, does anybode care to give an update or something? _______________________________________________ If ifs and ands were pots and pans, I would grow mushrooms in my pants. |

Darius Shakor
Minmatar Freelance Unincorporated Ushra'Khan
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Posted - 2006.12.13 16:23:00 -
[26]
Originally by: Phrixus Zephyr
Originally by: Psilocybe Cubensis
Originally by: Phrixus Zephyr Please for the love of god, stop resetting all my settings.
Are you telling me I have to configure my overview all over again?
...and your screen resolution and kill the tutorial and the snap too distance... etc etc
All my settings were fine when I logged in. ------
Shakor Clan Information Portal http://oldforums.eveonline.com/?a=topic&threadID=3 |

Phrixus Zephyr
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.12.13 16:25:00 -
[27]
Originally by: Darius Shakor
Originally by: Phrixus Zephyr
Originally by: Psilocybe Cubensis
Originally by: Phrixus Zephyr Please for the love of god, stop resetting all my settings.
Are you telling me I have to configure my overview all over again?
...and your screen resolution and kill the tutorial and the snap too distance... etc etc
All my settings were fine when I logged in.
I hate you.
Originally by: Victor Ramirez using it to get the layout of a new system and a quick belt-check is about as practical as using Google Earth to see if your car is still in front of your house.
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Baleorg
Gallente Guys of Sarcasm
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Posted - 2006.12.13 16:25:00 -
[28]
...still not showing up Icefields when hovering the nifty little info things in starmap :-P thats all for now ---
BTW: A GOOD Cache-Cleaner |

SmokeTheFly
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Posted - 2006.12.13 16:26:00 -
[29]
Edited by: SmokeTheFly on 13/12/2006 16:29:09 Market failed to load for some time in domain. Multispectral bpo 'searching'. CTD between gates. 
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Acreff
Minmatar Companion Cavalry
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Posted - 2006.12.13 16:28:00 -
[30]
Tranquility: Status Unknown
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Yoshi Takeda
Caldari YoshiEmoo
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Posted - 2006.12.13 16:28:00 -
[31]
almost 1 hr past patch and still throtteling
i start getting angry and you won't like me getting angry
( I tend to turn green )
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Auron Adoma
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Posted - 2006.12.13 16:34:00 -
[32]
IŠm currently on a trial run and havenŠt decided to start paying for this game... Is the server always like this after a downtime??
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AceOfSpace
Myth...
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Posted - 2006.12.13 16:34:00 -
[33]
Starting up 5 mins ;o
Wonder if anyone knows what's going on 
-it's my job to do it- |

Yoshi Takeda
Caldari YoshiEmoo
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Posted - 2006.12.13 16:35:00 -
[34]
Na it isnt was patch day today and its typical patch day blues ....
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Auron Adoma
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Posted - 2006.12.13 16:35:00 -
[35]
okey, good to know.. ^^
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Cyrus Engelbrecht
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Posted - 2006.12.13 16:35:00 -
[36]
Trying to connect now says "Starting up...(230[ish] seconds)". Looks like they had to restart for whatever reason. See what happens in five minutes time.
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BigWhale
Gallente
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Posted - 2006.12.13 16:36:00 -
[37]
By now, you (people) should have learned that after a patch is deployed and we have a new version about 20.000 users starts downloading patch and then they instantly try to connect to TQ.
And TQ is usually unstable, because of new changes. ;)
Wait few more hours, give CCP some time. :)
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CaptainSeafort
Gallente Through the Looking Glass
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Posted - 2006.12.13 16:38:00 -
[38]
yo to ace, hai2u.
foolishly accepted a mission when i logged on, thinking "well, its surprisingly stable+quick atm", then got an internal error and crashed xD
LEMME DO MA MISHUN! xD
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

Cyrus Engelbrecht
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Posted - 2006.12.13 16:40:00 -
[39]
Nope, connections still not being accepted. :(
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Auron Adoma
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Posted - 2006.12.13 16:40:00 -
[40]
How long is this throttling going on? (What is it exactly?)
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AceOfSpace
Myth...
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Posted - 2006.12.13 16:41:00 -
[41]
Originally by: CaptainSeafort yo to ace, hai2u.
foolishly accepted a mission when i logged on, thinking "well, its surprisingly stable+quick atm", then got an internal error and crashed xD
LEMME DO MA MISHUN! xD
tjihihi
never, ever do a mission after a patch ;-o
nice to see you floating around ;*
been far too long ;(
-it's my job to do it- |

booh
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Posted - 2006.12.13 16:43:00 -
[42]
OMG stop seeding T2 ammo BPOs! There already to much of them out there.
I have a few and don't sell all I produce even at production cost. And i have those that are good, not even talking about the crappy useless ones.
Hooray for the rest though...
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SUMZER0
Ordos Humanitas
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Posted - 2006.12.13 16:43:00 -
[43]
Originally by: Auron Adoma How long is this throttling going on? (What is it exactly?)
Throttling the server I would guess mean everyone wants to see the changes and 20K players are trying to log in at the same time.
Bit much for ANY hardware to take.
"The whole secret of life is to be interested in one thing profoundly and in a thousand things well."
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Darius Shakor
Minmatar Freelance Unincorporated Ushra'Khan
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Posted - 2006.12.13 16:46:00 -
[44]
Originally by: SUMZER0
Originally by: Auron Adoma How long is this throttling going on? (What is it exactly?)
Throttling the server I would guess mean everyone wants to see the changes and 20K players are trying to log in at the same time.
Bit much for ANY hardware to take.
Can you imagine Ouver doing a Homer Simpson on the server. ------
Shakor Clan Information Portal http://oldforums.eveonline.com/?a=topic&threadID=3 |

3141592653589793238462
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Posted - 2006.12.13 16:49:00 -
[45]
Tranquility status: Not accepting connections 3 players I thought this was an MMO? lawl
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Kinsaith
Caldari Xen Nanotech
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Posted - 2006.12.13 16:51:00 -
[46]
Originally by: 3141592653589793238462 Tranquility status: Not accepting connections 3 players I thought this was an MMO? lawl
Gotta love people like that. Get a life and quit spamming. Any news on when it's coming back online?
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KenDoll
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Posted - 2006.12.13 16:51:00 -
[47]
so whats cpp going to do about my Batlecruiser thats being blown up as i speak but i cant log in,, huh?
cpp are hacks.
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Kinsaith
Caldari Xen Nanotech
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Posted - 2006.12.13 16:52:00 -
[48]
Edited by: Kinsaith on 13/12/2006 16:52:52 Edited by: Kinsaith on 13/12/2006 16:52:28 Hmmm, any idea why my Pic on the side doesn't show up? Hey Kendoll, if you can't wait for patch upgrades and fixes which EVERY game has, then don't play.
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Zell
Caldari The Black Raptors
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Posted - 2006.12.13 16:52:00 -
[49]
Originally by: 3141592653589793238462
I thought .........
theres your answer... "Ginger Magician is just a nublet. I've met more people ingame that have laughed about him, than anyone else in Eve."
"A coward dies a thousand times, the brave die just once.." |

Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2006.12.13 16:52:00 -
[50]
Originally by: KenDoll so whats cpp going to do about my Batlecruiser thats being blown up as i speak but i cant log in,, huh?
cpp are hacks.
Why did you log on right after the server came back from an extended patch downtime and go straight into battle with your ship? Common sense goes a long way in life...
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Draaz DuGal
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Posted - 2006.12.13 16:53:00 -
[51]
Originally by: Kinsaith Hmmm, any idea why my Pic on the side doesn't show up?
It's being throttled. EVE servers can't handle the load.
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Frisky Minx
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Posted - 2006.12.13 16:54:00 -
[52]
Originally by: KenDoll so whats cpp going to do about my Batlecruiser thats being blown up as i speak but i cant log in,, huh?
cpp are hacks.
What sort of nimrod starts a mission 7min after a patch day boot up?
"Stupidity is expensive..."
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Rickard X'Berg
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Posted - 2006.12.13 16:54:00 -
[53]
Edited by: Rickard X''Berg on 13/12/2006 16:54:01
Originally by: KenDoll so whats cpp going to do about my Batlecruiser thats being blown up as i speak but i cant log in,, huh?
cpp are hacks.
do you have shields on that thing? should be warped to safety then... i doubt it's being blown up as we speak.. it's either blown up or warped safe. Still, pretty stupid taking ur ship out before everything is fully functional
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Yoshi Takeda
Caldari YoshiEmoo
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Posted - 2006.12.13 16:55:00 -
[54]
6 on not accepting connections - hey CCP - we'd like to play, too.
:)
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KenDoll
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Posted - 2006.12.13 16:55:00 -
[55]
Originally by: Xelios
Originally by: KenDoll so whats cpp going to do about my Batlecruiser thats being blown up as i speak but i cant log in,, huh?
cpp are hacks.
Why did you log on right after the server came back from an extended patch downtime and go straight into battle with your ship? Common sense goes a long way in life...
expecting somethign to be working as indicated by the "Server status 11000 users" is why, I dont care wether YOU know its unstable because im relativly new to the game and CPP doesnt give new subscribers the insider knowledge that "Status UP" actually means unstable and about to crash.
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Xendie
Forsaken Empire
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Posted - 2006.12.13 16:57:00 -
[56]
think its time for a eplanation or update right about now dont you think CCP ?
Quote: Nertzius > having fun being incompetitent?
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Kinsaith
Caldari Xen Nanotech
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Posted - 2006.12.13 16:57:00 -
[57]
No online game gives that status no matter how long you play, you just have to assume that there will be problems after a patch upgrade given that CCP doesn't have 11-20,000 people sitting in their HQ to test that kind of a load. Give them a break.
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Nicocat
Caldari New Age Solutions
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Posted - 2006.12.13 16:58:00 -
[58]
This is what happens when CCP drives to get more and more users... we get more and more users that don't know what Patch DayÖ means. =P ----------------------------
Originally by: Splagada SEED ME DADDY
WTB: Friggin' portrait |

HalfLoaf
Amarrian Bakery Corp Confederation of Independent Corporations
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Posted - 2006.12.13 16:59:00 -
[59]
Edited by: HalfLoaf on 13/12/2006 16:59:59 I can Confirm the CTD at gates and character login screen is STILL there .
The Workaround still works which is to start eve , delete eve/cache/browser/img folder .then login as normal
Thought this might have been fixed with this patch  ---
Loaf Is For Living !! Loaf It To The Full
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Chade Malloy
Anarchy Unleashed
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Posted - 2006.12.13 17:01:00 -
[60]
The framerate has improved slightly (from 35fps to 45 fps outside station) but the starfield from the seamless map in the background is still there and causes low framerates.
Btw is the background starfield intended to be visible while playing? If so, give us an option to disable it, even at the cost of loading lag when using the map, -50% framerate (since relevations came out) is not acceptable, especially not in combat.
Originally by: Oveur Jesus Christ. The Freighter ate the Stargate god and the Dreadnought didn't!
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iulixxi
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Posted - 2006.12.13 17:02:00 -
[61]
Originally by: Kinsaith Hmmm, any idea why my Pic on the side doesn't show up?
Mine eather , i presume we are too ugly (joking - a good excuse will be that the forum has more activity latley than the actual game ... we soud call it eve-offline )
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Azerrad InExile
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Posted - 2006.12.13 17:03:00 -
[62]
Originally by: kieron The second Revelations patch has been deployed and Tranquility has returned to service.
No it hasn't. Mind giving us an update as to why it hasn't?
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trillexia
Gallente Ardent Industrial Astral Wolves
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Posted - 2006.12.13 17:05:00 -
[63]
Seems like they just started the server and went home without turning "Accept connections" on. :) - - - - - - - - - - - - - - - - - - - - Your dungeon is full of yoghurt. |

Draaz DuGal
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Posted - 2006.12.13 17:06:00 -
[64]
Originally by: Xendie think its time for a eplanation or update right about now dont you think CCP ?
Isn't it obvious? This happens every patch day. CCP gives a patch time (1100 - 1500 today) that they fail to meet (obvious), and hours later (now past 1700), everyone's left asking "status update!?" and CCP drinks beer with our money, laughing at us.
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Cyrus Engelbrecht
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Posted - 2006.12.13 17:09:00 -
[65]
Originally by: trillexia Seems like they just started the server and went home without turning "Accept connections" on. :)
More likely the server collapsed under the load of 20k people all logging on at once while it was still setting up chat channels, markets etc, and now the CCP team are frantically running abou trying to reset the server, test it's working correctly and relatively stable before they open the floodgates and let the server cope with the 20k people trying to connect again.
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RobW1
Caldari Iyen-Oursta Salvage
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Posted - 2006.12.13 17:10:00 -
[66]
Well there are 8 people logged in.. Hopefully they won't overload it ;-)
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Hectorde
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Posted - 2006.12.13 17:12:00 -
[67]
Hello
When ??? When will come the day when CCP woud learn that the have to fix there cluster befor the will make open the outgoing doors ? So how long do the make this pice of .... with us ? any new patch the same old boring story!!!! I thought the were intelegent people there but the dont learn it patch by patch anytime the same:(
he guys you make this one since 3 yaers and you dont learn it ,Oh my lord guys !!
i can't believe this
Hectorde
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Andrue
Amarr
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Posted - 2006.12.13 17:14:00 -
[68]
Originally by: Bill Andrex
I'm keeping my fingers crossed. I logged in all going well started to mine and then I get a "Error: Not Found" message and then "BOOM" kicked off the server and now I have a barge and a few drones floating about in space and i can't connected now due to the login throttle  
I hope you lost the lot. I mean, seriously, dude! If you've been playing long enough to have a barge you ought to know better than to risk them on patch day. -- (Battle hardened industrialist)
[Brackley, UK]
Linux is only free if your time is worthless |

DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2006.12.13 17:15:00 -
[69]
Edited by: DarkMatter on 13/12/2006 17:15:27 So what's the actual problem CCP?
Can't you tell us in the little window thingy when we try to log in why you are 2 hours past the deadline?
Even if you say "we don't know what's wrong"
My lunch break only lasts so long here at work guys...
Newest toy for my 63 acre sandbox Building the homestead |

Andrue
Amarr
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Posted - 2006.12.13 17:17:00 -
[70]
Originally by: Auron Adoma IŠm currently on a trial run and havenŠt decided to start paying for this game... Is the server always like this after a downtime??
A significant patch has been applied to the servers and client (something that doesn't happen very often). Sometimes they go in without a whimper but this one seems a little rough at the moment. Usually after the daily downtime (which is less than an hour most days) the servers are a little weak but it all settles down. Back to full strength around 90 minutes after a typical downtime. -- (Battle hardened industrialist)
[Brackley, UK]
Linux is only free if your time is worthless |
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Epidemis
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Posted - 2006.12.13 17:19:00 -
[71]
I can't download the patch automatically :(
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RobW1
Caldari Iyen-Oursta Salvage
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Posted - 2006.12.13 17:21:00 -
[72]
Well as this is the information portal perhaps we can do two things :-
1. Clean up all the old crap threads about the previous patches, or at least move them somewhere else.
It's terrible when you click on the information portal and you're presented with 2,000 threads with 900 pages each ! 
2. Get some information on the current problems.
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Brute One
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Posted - 2006.12.13 17:21:00 -
[73]
How long have servers been up now? I just tried (and tried, and tried, but still throttled).
And, honestly, I'd prefer WoW's queuing... at least you see progress, and you know that you'll get on, sooner or later. :P
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Atreides Horza
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Posted - 2006.12.13 17:23:00 -
[74]
Edited by: Atreides Horza on 13/12/2006 17:24:03
Originally by: Draaz DuGal
Originally by: Xendie think its time for a eplanation or update right about now dont you think CCP ?
Isn't it obvious? This happens every patch day. CCP gives a patch time (1100 - 1500 today) that they fail to meet (obvious), and hours later (now past 1700), everyone's left asking "status update!?" and CCP drinks beer with our money, laughing at us.
Yes... That's EXACTLY what happened. All the devs installed a faulty patch, then decided to go for curry and beers paid through the CCP representation account. Right now, they're all sitting at a bar watching Frasier and laughing at all us silly customers.
Hey! Here's an idea? Why don't you go for a walk or watch your favourite TV-show or, god forbid, spend some time with real people. Then in the morning, you can file a petition for the two hours of your life that you will never EVER get back... 
Seriously! What's with this crying every damn time we get a patch!? I could understand the grief if it was a matter of days, but seriously - we get free expansions and patches to fix what doesn't work without extra charge, while other mmog-players have to sell a kidney everytime a new unavoidable expansion comes out. JeeZ! 
|

Degs
|
Posted - 2006.12.13 17:23:00 -
[75]
i notice now we dont get any reimbursment for lost time on our accounts post patch-cmon ccp this is becoming a bit of a joke now.  |

Cain Calzon
Caldari Genco Interstellar Alcohol Conglomerate
|
Posted - 2006.12.13 17:23:00 -
[76]
Originally by: Epidemis I can't download the patch automatically :(
then manually download it, its in EVE Patches section
|

Yoshi Takeda
Caldari YoshiEmoo
|
Posted - 2006.12.13 17:26:00 -
[77]
Originally by: Atreides Horza Edited by: Atreides Horza on 13/12/2006 17:24:03
Originally by: Draaz DuGal
Originally by: Xendie think its time for a eplanation or update right about now dont you think CCP ?
Isn't it obvious? This happens every patch day. CCP gives a patch time (1100 - 1500 today) that they fail to meet (obvious), and hours later (now past 1700), everyone's left asking "status update!?" and CCP drinks beer with our money, laughing at us.
Yes... That's EXACTLY what happened. All the devs installed a faulty patch, then decided to go for curry and beers paid through the CCP representation account. Right now, they're all sitting at a bar watching Frasier and laughing at all us silly customers.
Hey! Here's an idea? Why don't you go for a walk or watch your favourite TV-show or, god forbid, spend some time with real people. Then in the morning, you can file a petition for the two hours of your life that you will never EVER get back... 
Seriously! What's with this crying every damn time we get a patch!? I could understand the grief if it was a matter of days, but seriously - we get free expansions and patches to fix what doesn't work without extra charge, while other mmog-players have to sell a kidney everytime a new unavoidable expansion comes out. JeeZ! 
Free is pretty relative ... you pay to play - so it's in no way "free"
|

Epidemis
|
Posted - 2006.12.13 17:27:00 -
[78]
Originally by: Yoshi Takeda
Originally by: Atreides Horza Edited by: Atreides Horza on 13/12/2006 17:24:03
Originally by: Draaz DuGal
Originally by: Xendie think its time for a eplanation or update right about now dont you think CCP ?
Isn't it obvious? This happens every patch day. CCP gives a patch time (1100 - 1500 today) that they fail to meet (obvious), and hours later (now past 1700), everyone's left asking "status update!?" and CCP drinks beer with our money, laughing at us.
Yes... That's EXACTLY what happened. All the devs installed a faulty patch, then decided to go for curry and beers paid through the CCP representation account. Right now, they're all sitting at a bar watching Frasier and laughing at all us silly customers.
Hey! Here's an idea? Why don't you go for a walk or watch your favourite TV-show or, god forbid, spend some time with real people. Then in the morning, you can file a petition for the two hours of your life that you will never EVER get back... 
Seriously! What's with this crying every damn time we get a patch!? I could understand the grief if it was a matter of days, but seriously - we get free expansions and patches to fix what doesn't work without extra charge, while other mmog-players have to sell a kidney everytime a new unavoidable expansion comes out. JeeZ! 
Free is pretty relative ... you pay to play - so it's in no way "free"
Ditto, wonder how many would play if eve didnt get a single update in the past 3 years.
|

Atreides Horza
|
Posted - 2006.12.13 17:28:00 -
[79]
Edited by: Atreides Horza on 13/12/2006 17:30:09
Originally by: Degs i notice now we dont get any reimbursment for lost time on our accounts post patch-cmon ccp this is becoming a bit of a joke now. 
"Yes, your Honor! Plaintiff moves for a compensation of actual gaming time equalling 3.68 euro and an additional 5 euro for emotional trauma experienced in relation to this incident and the defendant's blatant disregard of customer support."

|

Draaz DuGal
|
Posted - 2006.12.13 17:32:00 -
[80]
Originally by: Atreides Horza Edited by: Atreides Horza on 13/12/2006 17:24:03
Originally by: Draaz DuGal
Originally by: Xendie think its time for a eplanation or update right about now dont you think CCP ?
Isn't it obvious? This happens every patch day. CCP gives a patch time (1100 - 1500 today) that they fail to meet (obvious), and hours later (now past 1700), everyone's left asking "status update!?" and CCP drinks beer with our money, laughing at us.
Yes... That's EXACTLY what happened. All the devs installed a faulty patch, then decided to go for curry and beers paid through the CCP representation account. Right now, they're all sitting at a bar watching Frasier and laughing at all us silly customers.
Hey! Here's an idea? Why don't you go for a walk or watch your favourite TV-show or, god forbid, spend some time with real people. Then in the morning, you can file a petition for the two hours of your life that you will never EVER get back... 
Seriously! What's with this crying every damn time we get a patch!? I could understand the grief if it was a matter of days, but seriously - we get free expansions and patches to fix what doesn't work without extra charge, while other mmog-players have to sell a kidney everytime a new unavoidable expansion comes out. JeeZ! 
It is the morning for me you half-wit, no one else is up yet, and I hardly think people like being roused at 5 am when I first logon to find EVE down because of yet another bad patch. But thanks for your ignorance.
|
|

Yoshi Takeda
Caldari YoshiEmoo
|
Posted - 2006.12.13 17:33:00 -
[81]
Originally by: Atreides Horza Edited by: Atreides Horza on 13/12/2006 17:30:09
Originally by: Degs i notice now we dont get any reimbursment for lost time on our accounts post patch-cmon ccp this is becoming a bit of a joke now. 
"Yes, your Honor! Plaintiff moves for a compensation of actual gaming time equalling 3.68 euro and an additional 5 euro for emotional trauma experienced in relation to this incident and the defendant's blatant disregard of customer support."

3.68 x 25,0000 + 5 x 25,000
you are not alone ;)
|

Snura
Cruor Frater Coalition of Carebear Killers
|
Posted - 2006.12.13 17:34:00 -
[82]
This is getting really annoying, they say it will be ready 15, but now its half past 17 and nothing is happening? ---- Sig must be under 24000 bytes with dimensions no more than 400W x 120H - Cathath ([email protected]) |

Cyrus Engelbrecht
|
Posted - 2006.12.13 17:36:00 -
[83]
Originally by: Draaz DuGal
Originally by: Atreides Horza Edited by: Atreides Horza on 13/12/2006 17:24:03
Originally by: Draaz DuGal
Originally by: Xendie think its time for a eplanation or update right about now dont you think CCP ?
Isn't it obvious? This happens every patch day. CCP gives a patch time (1100 - 1500 today) that they fail to meet (obvious), and hours later (now past 1700), everyone's left asking "status update!?" and CCP drinks beer with our money, laughing at us.
Yes... That's EXACTLY what happened. All the devs installed a faulty patch, then decided to go for curry and beers paid through the CCP representation account. Right now, they're all sitting at a bar watching Frasier and laughing at all us silly customers.
Hey! Here's an idea? Why don't you go for a walk or watch your favourite TV-show or, god forbid, spend some time with real people. Then in the morning, you can file a petition for the two hours of your life that you will never EVER get back... 
Seriously! What's with this crying every damn time we get a patch!? I could understand the grief if it was a matter of days, but seriously - we get free expansions and patches to fix what doesn't work without extra charge, while other mmog-players have to sell a kidney everytime a new unavoidable expansion comes out. JeeZ! 
It is the morning for me you half-wit, no one else is up yet, and I hardly think people like being roused at 5 am when I first logon to find EVE down because of yet another bad patch. But thanks for your ignorance.
Go back to bed?
|

Draaz DuGal
|
Posted - 2006.12.13 17:37:00 -
[84]
Originally by: Snura This is getting really annoying, they say it will be ready 15, but now its half past 17 and nothing is happening?
Yeah, but according to Epidemis up there, we get "Free" patches (which we of course don't pay a SUBSCRIPTION FEE for) to fix those pesky bugs ... like the ones CCP introduces which keep the cluster down an extra two plus hours after patches. :-)
|

Kinsaith
Caldari Xen Nanotech
|
Posted - 2006.12.13 17:40:00 -
[85]
Originally by: Hectorde Hello
When ??? When will come the day when CCP woud learn that the have to fix there cluster befor the will make open the outgoing doors ? So how long do the make this pice of .... with us ? any new patch the same old boring story!!!! I thought the were intelegent people there but the dont learn it patch by patch anytime the same:(
he guys you make this one since 3 yaers and you dont learn it ,Oh my lord guys !!
i can't believe this
Hectorde
Sorry to say it but GIVE THEM SOME TIME!!! I would love to see half the people in here complaining do anything close to what the guys at CCP are doing. I don't see you guys out there making and patching games, give them a break, taking computer science at university I can tell you coding and making sure everything can handle a 20K+ population is NOT easy!
Hectorde. If you are going to insult people on their intelligence level please make sure your post is at least free of spelling and basic sentence structure errors.
|

Victor Valka
Caldari Archon Industries
|
Posted - 2006.12.13 17:41:00 -
[86]
/tinfoilhat on
ZOMG!
CCP are letting in only members of BoB!
Prepare for your POSes to be offline, ASCN!
/tinfoilhat off
Originally by: Diana Marc Notice that BoB is agreeing with RA's concern. That's like Elrond and Sauron agreeing to reduce carbon emissions.
|

MaInAmIgO
|
Posted - 2006.12.13 17:42:00 -
[87]
BUMP!! |

BigBoy Dan
Simtech Productions
|
Posted - 2006.12.13 17:44:00 -
[88]
Lmfao dont bump it, its a sticky thread you twit!!
Anyway, Kieron or somebody please please give us an update, we are killing ourselves here!!! Sig must be less than 24000 bytes with max dimensions 400W x 120H - Cathath |

andymark
|
Posted - 2006.12.13 17:46:00 -
[89]
Anyone seen my Hulk? Was happily blasting 'roids, or at least my alt was, and.... down we went again!!
Seriously though, these last couple of patches have been pretty poor. Problems all appear to be volume related and CCP do not seem to have been able to do adequate load testing before deploying the patch. Plus it does not look like the basic underlying performance issues are disappearing despite the amount of hardware being thrown at it. Hopefully they will have 'unthrottled' my access to the system now....
|

Thamul
|
Posted - 2006.12.13 17:49:00 -
[90]
Originally by: Degs i notice now we dont get any reimbursment for lost time on our accounts post patch-cmon ccp this is becoming a bit of a joke now. 
What? Are you serious? Reimbursment for lost time on your account? Huh? Do you realize what you're saying.
$14.99 for 30 days. That's $.50 a day. About 2 cents an hour.
Let me get this clear. You're bithcing because you feel you've been jipped out of almost 6 cents, at the time of this post?
Hmm that seems wrong. It would be stupid to do that. What about if we look at it as time?
30 days is 720 hours. Assuming the same 3 hours you're missing out on 0.4% (four tenths of one percent) of your total possible play time for the month.
Nope still stupid when you look at it that way. |
|

AceOfSpace
Myth...
|
Posted - 2006.12.13 17:50:00 -
[91]
Quote: Logins are being manually throttled, this may take some time.
??????
!!!!!!
What does that even mean? 
-it's my job to do it- |

Yoshi Takeda
Caldari YoshiEmoo
|
Posted - 2006.12.13 17:50:00 -
[92]
Originally by: Kinsaith
Originally by: Hectorde Hello
When ??? When will come the day when CCP woud learn that the have to fix there cluster befor the will make open the outgoing doors ? So how long do the make this pice of .... with us ? any new patch the same old boring story!!!! I thought the were intelegent people there but the dont learn it patch by patch anytime the same:(
he guys you make this one since 3 yaers and you dont learn it ,Oh my lord guys !!
i can't believe this
Hectorde
Sorry to say it but GIVE THEM SOME TIME!!! I would love to see half the people in here complaining do anything close to what the guys at CCP are doing. I don't see you guys out there making and patching games, give them a break, taking computer science at university I can tell you coding and making sure everything can handle a 20K+ population is NOT easy!
Hectorde. If you are going to insult people on their intelligence level please make sure your post is at least free of spelling and basic sentence structure errors.
I guess having written a web application providing more than 250k employees of a a world wide operating company with a document management system run on a 8 load balanced Sun Servers and running on Java allows for some criticism doesnt it ?
It can happen that things take a bit longer then announced but if they take that much longer then its better to revert and get the systems up and trying the "fixes" later.
But at least providing information on what's going on is good service.
|

Draaz DuGal
|
Posted - 2006.12.13 17:51:00 -
[93]
Originally by: Kinsaith
Originally by: Hectorde Hello
When ??? When will come the day when CCP woud learn that the have to fix there cluster befor the will make open the outgoing doors ? So how long do the make this pice of .... with us ? any new patch the same old boring story!!!! I thought the were intelegent people there but the dont learn it patch by patch anytime the same:(
he guys you make this one since 3 yaers and you dont learn it ,Oh my lord guys !!
i can't believe this
Hectorde
Sorry to say it but GIVE THEM SOME TIME!!! I would love to see half the people in here complaining do anything close to what the guys at CCP are doing. I don't see you guys out there making and patching games, give them a break, taking computer science at university I can tell you coding and making sure everything can handle a 20K+ population is NOT easy!
Hectorde. If you are going to insult people on their intelligence level please make sure your post is at least free of spelling and basic sentence structure errors.
Wow, you take CS at Uni? ZOMG, that must make you like, the smartest programmer EVA. Couldn't be that anyone that plays online games has any real-world cluster experiences with mission critical application development. nah - those people don't play games. I mean, they'd all be working at CCP right, because they're like, the best company EVA.
Something you should have learned at Uni - test, verify, release. The gaming industry has a disproportionate acceptability of releasing faulty software and criticism of such seen as bad by community users. If your university released a student access program with as many bugs as EVE, it would not be met with smiling faces. It would likely be met with lynch mobs of students who cannot access their FA, courses, and school resources ready to draw blood.
|

Tobias Sjodin
Caldari Ore Mongers SMASH Alliance
|
Posted - 2006.12.13 17:53:00 -
[94]
Originally by: Azerrad InExile
Originally by: kieron The second Revelations patch has been deployed and Tranquility has returned to service.
No it hasn't. Mind giving us an update as to why it hasn't?
QFT
[OMG! SMASH!] |

Deitre Cibrus
Deep Core Mining Inc.
|
Posted - 2006.12.13 17:53:00 -
[95]
Right this is in bold and if you think i care? I don't.
Right I have no bloody problem with it being 17:50... if you would keep us up to date this is the ONLY patch ****up i can remember where we weren't kept informed, i pay a 100,000th of your salary. -----------
Originally by: Santiago Cortes Please don't derail your own thread.
What is this sig missing? Pretty colours? -Conuion Not true! Has plenty -Deitre |

Kinsaith
Caldari Xen Nanotech
|
Posted - 2006.12.13 17:54:00 -
[96]
Originally by: Thamul
Originally by: Degs i notice now we dont get any reimbursment for lost time on our accounts post patch-cmon ccp this is becoming a bit of a joke now. 
What? Are you serious? Reimbursment for lost time on your account? Huh? Do you realize what you're saying.
$14.99 for 30 days. That's $.50 a day. About 2 cents an hour.
Let me get this clear. You're bithcing because you feel you've been jipped out of almost 6 cents, at the time of this post?
Hmm that seems wrong. It would be stupid to do that. What about if we look at it as time?
30 days is 720 hours. Assuming the same 3 hours you're missing out on 0.4% (four tenths of one percent) of your total possible play time for the month.
Nope still stupid when you look at it that way.
Awesome, simply awesome.
|

Tuco Santeriia
|
Posted - 2006.12.13 17:55:00 -
[97]
The Contract system is VERY vulnerable to exploitation until you make the following change:
When one unit of something is up for sale/auction/etc, there should be a "x 1" indicator to show that only one unit is included.
In other words, a player-written description gives a number, but the locked-in item information does not indicate any specific number, meaning there is no visible contradiction of the terms. Unless someone has previous experience with the Contract system, it is very easy to get lured into thinking that the description is accurate. Specifying the number of items in each transaction is essential for a complete, intuitive understanding of what is included. I see a lot of auctions, in particular, taking advantage of this oversight.
I think this is worthy of a hotfix, and hope you repair this situation as soon as possible. |

Ithildin
Gallente The Corporation Cruel Intentions
|
Posted - 2006.12.13 17:56:00 -
[98]
Mobile bubbles are seeded in the lottery as T1, which can otherwise be bought off market. - EVE is sick. |

TheDevilsJury
principle of motion R i s e
|
Posted - 2006.12.13 17:56:00 -
[99]
At first it wouldn't let me DL the patch.
Then I got a new build popup the 2nd time.
Still says Logins are being manually throtlled. Hope that doesn't stop me from logging in...
"Not accepting connections" 5k players online.
^^^^ You can hide, but you can't run. ^^^^ |

BerekHalfhand
|
Posted - 2006.12.13 17:57:00 -
[100]
Well the question i would like 2 know is , who's the luck 5000 ish that are on, prob friends and family.
yeah but it would be nice 2 get an update even if ts just afew lines.
And remember it always happens give it time, no point in going postal about it.
wish i had a sig bohoo
|
|

Kappas.
Galaxy Punks Freelancer Alliance
|
Posted - 2006.12.13 17:58:00 -
[101]
Edited by: Kappas. on 13/12/2006 17:58:04 Why the heck are you "manually throtelling logins"??
Seems people logged on before this patch with little problems, instead of letting 10 people in once every hour... 
Edit: My alts on
|

Garath Biotake
|
Posted - 2006.12.13 17:58:00 -
[102]
We should give them some time. It is after all rocket sience, isn't it?
But I get as frustrated as anyone else from the lack of real information. I really would like an IRC channel or similar with someone from CCP present at times like this, keeping us posted.
And on the free patches thingy. I'd say we're all paying for it, without change/evolving this experience/game would be dead.
Keep us posted CCP, here or in another pre-determined place. It would benefit us all.
/Garath
|

Tialco
|
Posted - 2006.12.13 17:58:00 -
[103]
[Quote] What? Are you serious? Reimbursment for lost time on your account? Huh? Do you realize what you're saying.
$14.99 for 30 days. That's $.50 a day. About 2 cents an hour.
Let me get this clear. You're bithcing because you feel you've been jipped out of almost 6 cents, at the time of this post?
Hmm that seems wrong. It would be stupid to do that. What about if we look at it as time?
30 days is 720 hours. Assuming the same 3 hours you're missing out on 0.4% (four tenths of one percent) of your total possible play time for the month.
Nope still stupid when you look at it that way.
Awesome, simply awesome.
great but with 25.000 paying clients thats 25.000 * 0.4% = 10.000% = 1.495.00 $
|

Mintoko
|
Posted - 2006.12.13 17:59:00 -
[104]
Edited by: Mintoko on 13/12/2006 18:03:59 The salvager icon is no longer appearing next to the active target.
Correction....it's not always showing. It just showed as the only module activated on a target. Normally, I also have a tractor beam engaged.
|

Kinsaith
Caldari Xen Nanotech
|
Posted - 2006.12.13 17:59:00 -
[105]
Originally by: Draaz DuGal
Originally by: Kinsaith
Originally by: Hectorde Hello
When ??? When will come the day when CCP woud learn that the have to fix there cluster befor the will make open the outgoing doors ? So how long do the make this pice of .... with us ? any new patch the same old boring story!!!! I thought the were intelegent people there but the dont learn it patch by patch anytime the same:(
he guys you make this one since 3 yaers and you dont learn it ,Oh my lord guys !!
i can't believe this
Hectorde
Sorry to say it but GIVE THEM SOME TIME!!! I would love to see half the people in here complaining do anything close to what the guys at CCP are doing. I don't see you guys out there making and patching games, give them a break, taking computer science at university I can tell you coding and making sure everything can handle a 20K+ population is NOT easy!
Hectorde. If you are going to insult people on their intelligence level please make sure your post is at least free of spelling and basic sentence structure errors.
Wow, you take CS at Uni? ZOMG, that must make you like, the smartest programmer EVA. Couldn't be that anyone that plays online games has any real-world cluster experiences with mission critical application development. nah - those people don't play games. I mean, they'd all be working at CCP right, because they're like, the best company EVA.
Something you should have learned at Uni - test, verify, release. The gaming industry has a disproportionate acceptability of releasing faulty software and criticism of such seen as bad by community users. If your university released a student access program with as many bugs as EVE, it would not be met with smiling faces. It would likely be met with lynch mobs of students who cannot access their FA, courses, and school resources ready to draw blood.
Hey I never claimed to be the smartest programmer and I know the steps needed to release a patch or program, but things tend to go wrong every now and then, it's not like they have given up on Tranquility, I agree some basic idea of what is going on would be nice, but quit bashing them just because they are having some problems with the patch, IT HAPPENS! And I'm sure they are working on it.
|

McBrite
Infinitus Odium
|
Posted - 2006.12.13 18:00:00 -
[106]
Edited by: McBrite on 13/12/2006 18:00:38 Whaaaaa! The G15 Display on the keyboard just told me my skill is finished!! 
And before you start *****ing at me: I simply forgot it was patchday and it's my fault, simple as that...
On a more serious note: Could we get ANY sign of live from CCP in this "official" thread, the one we are all refered to for answers? Changing the MOTD ever so slighty for a increasingly mystical comment doesn't really satisfy my curiosity... :D
|

Kerfira
|
Posted - 2006.12.13 18:01:00 -
[107]
This might sound blasphemous, but....
CCP, do you think you might, like... keep your customers informed?????
|

RobW1
Caldari Iyen-Oursta Salvage
|
Posted - 2006.12.13 18:02:00 -
[108]
Well the number of players online is falling... but still connections are limited.
And I mean falling by like several hundred.
and for the love of god why does the splsh screen consume SO much resources it makes my machine c r a w l
|

Xeron Silverblade
|
Posted - 2006.12.13 18:03:00 -
[109]
Edited by: Xeron Silverblade on 13/12/2006 18:03:50 well.. I really don't like bothering people.. but after a (today reaaaalllyyy) hard day of work i was really looking forward to place my ass before the computer and pop some rats...
would you mind telling us at least how long "some time" might be?
|

Vaatzes
Privateers Privateer Alliance
|
Posted - 2006.12.13 18:03:00 -
[110]
Soo, alot of people are whining.... guess now is a good time to go buy me more tomatoes ^^ Ofcourse i'm waiting for the server to come up, but i trust that CCP is trying what they can to get it up. Hope i can get on the server when i get home from the shop :Š
|
|

McBrite
Infinitus Odium
|
Posted - 2006.12.13 18:04:00 -
[111]
Hahaaaaaa! I just got in! 
|

Xelios
Minmatar Rampage Eternal Ka-Tet
|
Posted - 2006.12.13 18:06:00 -
[112]
Originally by: RobW1 Well the number of players online is falling... but still connections are limited.
And I mean falling by like several hundred.
and for the love of god why does the splsh screen consume SO much resources it makes my machine c r a w l
Probably because while the splash screen is up your computer is loading the game?
The login screen slows to a crawl if you have a Radeon card with AA and anisotropic filtering turned on, I don't know why that is but it only affects the EVE login screen, it shouldn't slow anything else on your computer down.
|

Sindrin
|
Posted - 2006.12.13 18:08:00 -
[113]
Originally by: Tuco Santeriia The Contract system is VERY vulnerable to exploitation until you make the following change:
When one unit of something is up for sale/auction/etc, there should be a "x 1" indicator to show that only one unit is included.
In other words, a player-written description gives a number, but the locked-in item information does not indicate any specific number, meaning there is no visible contradiction of the terms. Unless someone has previous experience with the Contract system, it is very easy to get lured into thinking that the description is accurate. Specifying the number of items in each transaction is essential for a complete, intuitive understanding of what is included. I see a lot of auctions, in particular, taking advantage of this oversight.
I think this is worthy of a hotfix, and hope you repair this situation as soon as possible.
It does say "are you sure you want to buy one unit of xxx" before you click ok. Your own fault if you've clicked yes or checked the "don't show this again box"
|

RobW1
Caldari Iyen-Oursta Salvage
|
Posted - 2006.12.13 18:08:00 -
[114]
I have an X550 on one machine with 256 Mb Video RAM, 2 Gb RAM, P4 3 Ghz with hyperthreading.
It slows down everyting on this machine including just type in the forum.. like now.
On the other machine, a dual core laptop with 2 Gb RAM, and a 512 Mb RAM ATI Mobility FireGL V5200.
It slows down everything on there too.
What is the setting I should turn "off" ?
|

Selak Zorander
|
Posted - 2006.12.13 18:08:00 -
[115]
Originally by: Ithildin Mobile bubbles are seeded in the lottery as T1, which can otherwise be bought off market.
I can verify this...elecronic engineering agents (or atleast the agent named "Wingvontzen Urata") has in his predictable patents the "Mobile Small warp Disruptor I" and the "Mobile Medium warp disruptor I" which can both be purchased off the market. There is also no listing for the tech 2 large bubble if that is supposed to be in there.
|

Dark Guardian
|
Posted - 2006.12.13 18:09:00 -
[116]
Edited by: Dark Guardian on 13/12/2006 18:18:07 I don't know EvE history that well, but does anyone remember any times when Tranquility was down for at least 24 hours? I think the last time was around a year ago.
Note: The MMO starting with the letter W still goes down regularly on Tuesday for around 6 hours (frequently longer). The downtime has not gotten shorter (as it tends to on EvE once the patches are debugged). Players there are not reimbursed for that downtime. Just as a point of comparison.
Edit: logged in just now. Your mileage may vary. |

AceOfSpace
Myth...
|
Posted - 2006.12.13 18:16:00 -
[117]
Edited by: AceOfSpace on 13/12/2006 18:19:02
Originally by: RobW1 Well the number of players online is falling... but still connections are limited.
And I mean falling by like several hundred.
and for the love of god why does the splsh screen consume SO much resources it makes my machine c r a w l
Yup I know how you feel. Splash, login screen and char select are horribly slow. Or maybe that's my duo processor. Sure there's something wrong here..
Hmkay well maybe time to forget about eve for a few hours 
edit: and as soon as I wrote that, it just let me login 
-it's my job to do it- |

Azerrad InExile
|
Posted - 2006.12.13 18:21:00 -
[118]
Originally by: RobW1 What is the setting I should turn "off" ?
Eve.
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Loki Farseer
|
Posted - 2006.12.13 18:25:00 -
[119]
Mmm so let me get this straight....
I offer to build/provide you (insert any service/product you would like... be creative it doesn't matter). 
I then charge you for said service/product (in advance) and provide 99.9999999% (keep adding numbers for all you statistically crazy people that like really long perfectly accurate numbers) of said service/product.
I then say thats it buddy... all ya get, suck it up and deal with it....... Good luck pawning that off on any PAYING customer if your in the service or sales industry (which btw CCP is) ie: Mr Customer, here's your New Boat, oh the missing propeller on the motor.. nah you dun need that... we got 99.9999999% of it done it's good enough.
I don't want a refund, and honestly since I was expecting this (insert quote about those who fail to study the past are doomed to repeat it or some such crap..)and generously started a nice 8 day skill (lotsa faith here on their said time "estimates")... I don't really care. But CCP should figure it out that if you:
A. Set expectations @ (a time frame, uptime on servers, what content you are providing/product) and
B. Fail to meet said mark.... people are gonna complain. Human nature.
... And yes I have great cheers for the good work they do and all the effort blah blah blah... it's their JOB.. which if I put out buggy whacked out stuff like this I would LOSE mine...
Oh and the devs aren't getting beers or watching TV while laughing at us all sitting here going wth... They are trying to integrate the CEO of CCP's new Ferrari Enzo into the Jita node to increase performance (since nothing else has worked). 
..and I am spent
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Sir Emi
Gallente
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Posted - 2006.12.13 18:26:00 -
[120]
Give it some time...
Space Odyssey Maker...
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Draaz DuGal
|
Posted - 2006.12.13 18:28:00 -
[121]
Originally by: Dark Guardian Edited by: Dark Guardian on 13/12/2006 18:18:07 I don't know EvE history that well, but does anyone remember any times when Tranquility was down for at least 24 hours? I think the last time was around a year ago.
Note: The MMO starting with the letter W still goes down regularly on Tuesday for around 6 hours (frequently longer). The downtime has not gotten shorter (as it tends to on EvE once the patches are debugged). Players there are not reimbursed for that downtime. Just as a point of comparison.
Edit: logged in just now. Your mileage may vary.
Players often get a full day's credit for extended downtimes. Most people simply don't check. Additionally, you're comparing maybe 50,000 users on a centrally located cluster, to 6 million users on hundreds of servers in multi-national datacenters. Deployment scales are entirely different. That "W" also doesn't need daily reboots to keep their systems running.
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RobW1
Caldari Iyen-Oursta Salvage
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Posted - 2006.12.13 18:29:00 -
[122]
Originally by: Azerrad InExile
Originally by: RobW1 What is the setting I should turn "off" ?
Eve.
nice
i'll try that. :)
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Jamdown
|
Posted - 2006.12.13 18:31:00 -
[123]
Originally by: Kinsaith
Originally by: Thamul
Originally by: Degs i notice now we dont get any reimbursment for lost time on our accounts post patch-cmon ccp this is becoming a bit of a joke now. 
What? Are you serious? Reimbursment for lost time on your account? Huh? Do you realize what you're saying.
$14.99 for 30 days. That's $.50 a day. About 2 cents an hour.
Let me get this clear. You're bithcing because you feel you've been jipped out of almost 6 cents, at the time of this post?
Hmm that seems wrong. It would be stupid to do that. What about if we look at it as time?
30 days is 720 hours. Assuming the same 3 hours you're missing out on 0.4% (four tenths of one percent) of your total possible play time for the month.
Nope still stupid when you look at it that way.
Awesome, simply awesome.
It's a dumb argument. Most people do not play for 23hrs hence the math is making the wrong assumption. lets do some more reasonable math. Lets assume a player is playing for 4 days in the week for 2 hrs every day. 8 hrs for the week = 32 hrs for the month. So if CPP is down for an additional 3 hrs because of patching then that is 10% of the monthly play time or $1.50. To me a buck fifty is no issue. It may mean something to somebody though.
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A Brr
Gallente Tech-5-Inc.
|
Posted - 2006.12.13 18:33:00 -
[124]
FPS is jumping up and down from 20 FPS to 70 even when docked in station. Warping is like rubberbanding in warp, sth. is realy broken for me atm. What have you done? --- The greatest crap CCP designed into EVE: Next generation manufacturing. |

Draaz DuGal
|
Posted - 2006.12.13 18:35:00 -
[125]
Originally by: Jamdown
Originally by: Kinsaith
Originally by: Thamul
Originally by: Degs i notice now we dont get any reimbursment for lost time on our accounts post patch-cmon ccp this is becoming a bit of a joke now. 
What? Are you serious? Reimbursment for lost time on your account? Huh? Do you realize what you're saying.
$14.99 for 30 days. That's $.50 a day. About 2 cents an hour.
Let me get this clear. You're bithcing because you feel you've been jipped out of almost 6 cents, at the time of this post?
Hmm that seems wrong. It would be stupid to do that. What about if we look at it as time?
30 days is 720 hours. Assuming the same 3 hours you're missing out on 0.4% (four tenths of one percent) of your total possible play time for the month.
Nope still stupid when you look at it that way.
Awesome, simply awesome.
It's a dumb argument. Most people do not play for 23hrs hence the math is making the wrong assumption. lets do some more reasonable math. Lets assume a player is playing for 4 days in the week for 2 hrs every day. 8 hrs for the week = 32 hrs for the month. So if CPP is down for an additional 3 hrs because of patching then that is 10% of the monthly play time or $1.50. To me a buck fifty is no issue. It may mean something to somebody though.
One of the reasons it means "something" to some people is because not everyone can access the game any time they want. Some people have work, school, social, event, or other schedules which limit not only how long they can play, but when. Relying on CCP to be honest and give accurate projects on patches affects some people who may set aside or plan on a specific allotment of time for the game. Some other MMO's credit a full days worth of "time" on accounts when serious problems happen as a show of good faith for their mistake.
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Skippy McBuff
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Posted - 2006.12.13 18:40:00 -
[126]
The contract system just gets worse:
Prior to today's patch, I could at least use the "Title" filter to search for say 'boost amp' since the "Item Type" only allows me to select a single item. Now it appears that this field ONLY searches the player-entered descriptions. I can see where this is likely intended behavior, but it leaves us no way of searching for a TYPE of item.
Sorting by price in the "simple view" (which is for some reason located under "sort each page by"...) gives an alphabetic sort, such that 200.0 million ISK is treated as a lesser value than 25.0 million. This happens in many other game windows where client-side sorting occurs.
This after I made 30 jumps so that I'd even be allowed to bid on auctions. I don't mind this restriction though, as I'm sure placing a bid or two to Jita after I've already taxed the system by requesting contract data would create a ton of system load verses my undocking and flying there, forcing the servers and anybody in nearby space to constantly update with my position...right?
Overall, the contract system is still a step backwards from escrow IMO.
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Slevin Kalebra
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Posted - 2006.12.13 18:42:00 -
[127]
Good news - at least salvaging components are dropping in bountiful amounts at last :)
There is a graphical glitch with salvaging a previously looted wreck though, as the icons for the 'activated' salvager mods do not show against the targetted wreck icon.
This doesn't happen when you salvage a wreck that doesn't contain loot.
It's still possible to salvage items from these wrecks though so it's just a UI thing I think.
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Morhon
Amarr Aegis Starship Enterprises
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Posted - 2006.12.13 18:45:00 -
[128]
A Chat channle wasn't showing even though I was listed as being in it. Also FPS keep jumping up and down.
Does my bum look big in this cape? |

Altaree
Gallente Red Frog Investments Daikoku Trade Syndicate
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Posted - 2006.12.13 18:47:00 -
[129]
Kieron, can you please clean this thread of the hysterical whining by people that don't understand the depths of EVE's complexity? When will people realize that after every patch all of the system cache's that allow eve to run so fast are empty and need to be repopulated?
Including this post.
Thank you,
Fix The Web Servers
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President Sheridan
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Posted - 2006.12.13 18:53:00 -
[130]
Things seem to be heading in the right direction with this patch although I noticed some more bugs. Being a level 4 mission runner the wrecks issue has been a huge pain in the neck if not the wrist. CCP are still not quite there though:
1) Randomly a searched wreck that had loot in it will turn flashing red once searched as if it took being searched badly. I even get wrecks turning yellow too. 2) The wreck window closes once looted but it is still locked so I have to manually unlock it which is a click and drag more per wreck than the old can system. This all adds up to big pain in the wrists and a feeling of why bother with Eve anymore.
If they fix things these things along with the stupid queue system then I'll probably reinstate my subscription before it runs out in January.
To anyone that is not happy with what CCP is doing then just cancel your subscription and put the real reasons why. You'll have the remainder of your play time for them to fix things. Remember, money talks.
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Oodini
Gallente Black Adders of Doom
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Posted - 2006.12.13 19:19:00 -
[131]
Have just come from a drone Mission and still no salvageable drops even though im susessfull at salvaging theres still no drops with the wrecks that are pesistant so i guess you have not got that sorted yet .otherwise the wrecks that are still there after looting would have a salvageable component am i right this is still broken?????
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Jameroz
Independent Frontiers Chorus of Dawn
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Posted - 2006.12.13 19:28:00 -
[132]
Quote:
You can now search for alliances and alliance short names in the People & Places tab.
Doesn't look like you can do that. 
Independent Frontiers is recruiting |

DangermanUK
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Posted - 2006.12.13 19:30:00 -
[133]
Got a mission from my level 4 agent i've been using for ages. Instead of the usual 1mil isk reward, plus 1mil isk time bonus, plus 4850lp.....he just offered me 146k isk, 123k isk bonus and a measly 547 lp.
Petitioned this and got the following reply;
Hi, Looks like the agent history was erased and the rewards were reset to default. It will increase automatically as players do the mission. Best regards, GM Xamother EVE Online Customer Support
So looks like we have to wait for the stats to build up. Don't remember this being a problem when going from RMR to Revelations. Anyway, just be aware.
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.12.13 19:33:00 -
[134]
Originally by: DangermanUK Got a mission from my level 4 agent i've been using for ages. Instead of the usual 1mil isk reward, plus 1mil isk time bonus, plus 4850lp.....he just offered me 146k isk, 123k isk bonus and a measly 547 lp.
Could be a new mission as well. ---------------------------------------- A Guide to Scan Probing in Revelations |

Spuck
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Posted - 2006.12.13 20:34:00 -
[135]
Originally by: Hoshi
Originally by: DangermanUK Got a mission from my level 4 agent i've been using for ages. Instead of the usual 1mil isk reward, plus 1mil isk time bonus, plus 4850lp.....he just offered me 146k isk, 123k isk bonus and a measly 547 lp.
Could be a new mission as well.
rewards automatically adjusts... just need some time...
anything new 'bout scanprobes - deadspace (visiting mission runners...) ?
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Emily Spankratchet
Minmatar Pragmatics
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Posted - 2006.12.13 20:35:00 -
[136]
Edited by: Emily Spankratchet on 13/12/2006 20:36:20 This is not a whine. This is constructive feedback. Sorry to buck the trend.
Post-patch, with both my accounts there seems to be an issue with the seamless map. Pressing F10 gets me a half-zoomed version of the system map, which is then stuck. Neither the starmap nor system map buttons do anything, but the close button (thankfully) works.
Edit: Hmm, only happens when docked.
Oh and I lost a rupture. But that's because I'm an idiot, not because of the patch.
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Arian Snow
Minmatar The Nest Interstellar Alcohol Conglomerate
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Posted - 2006.12.13 20:59:00 -
[137]
well my character entered Jita, the game crashed and now I cant login with that account nomatter what character I choose ! I dont remember I dont recall I dont have memory of anything at all! |

Victor Valka
Caldari Archon Industries
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Posted - 2006.12.13 21:03:00 -
[138]
Some feedback:
Wracks that are selected always appear as empty.
That is to say if you select the wrack it's icon (the triangle) will not be filled but empty. Also happens if you as much as move the mouse over the wreck on the main screen or the overview.
I will bug-report this shortly.
On the upside, I like the new wrack-related features. 
Originally by: Diana Marc Notice that BoB is agreeing with RA's concern. That's like Elrond and Sauron agreeing to reduce carbon emissions.
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Crumplecorn
Gallente Aerial Boundaries Inc. Interstellar Starbase Syndicate
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Posted - 2006.12.13 21:54:00 -
[139]
You didn't fix the map. ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |

Hoshi
DAB RAZOR Alliance
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Posted - 2006.12.13 22:15:00 -
[140]
Originally by: Spuck
anything new 'bout scanprobes - deadspace (visiting mission runners...) ?
My last tests on SiSi showed something like a cut of signal strength by 100. 1.0 becomes 0.01 (1%) chance. For all practical purposes it have become impossible to scan for mission runners as you on an avg are going to need 1-2 hour to find them if using a ferret (40au) probe. Not tested it yet on TQ so it might be different.
---------------------------------------- A Guide to Scan Probing in Revelations |
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xaix ikkul
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Posted - 2006.12.13 22:21:00 -
[141]
graphical bugs like floating turrets on the omen and tempest still haven't been fixed after several years I see.
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Oodini
Gallente Black Adders of Doom
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Posted - 2006.12.13 22:29:00 -
[142]
there is still a bug with the salvager icon not showing when used getting the tractor beam icon instead
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Yoshi Takeda
Caldari YoshiEmoo
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Posted - 2006.12.13 22:39:00 -
[143]
Contract Search still limited to region and selected regions hope you make the all regions avail for at least single items search.
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Xeliya
Dark-Rising Fallen Souls
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Posted - 2006.12.13 22:52:00 -
[144]
Blueprint lock down bug still exists. Lock down a ton of blueprints and you can only keep about 200 locked down. Anymore then that will only lock for a few hours then unlock please fix this already. ----------
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Daravel
Caldari Ore Mongers SMASH Alliance
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Posted - 2006.12.13 22:57:00 -
[145]
The whole wrecks in overview is borked for me:
de-Selected "Wrecks that are empty" - and every wreck still shows.
de-selected "wreck is already searched" - and searched wrecks remain
They dont close when emptied They remain 'locked' on my overview They occasionly flash red One seemingly morphed into a ship and was firing at me!
Can I Have Your Stuff?
Originally by: Morlar
Eve can be like an onion
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Xssassin
Caldari Exploration Inc
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Posted - 2006.12.13 23:44:00 -
[146]
Originally by: Daravel The whole wrecks in overview is borked for me:
de-Selected "Wrecks that are empty" - and every wreck still shows.
de-selected "wreck is already searched" - and searched wrecks remain
They dont close when emptied They remain 'locked' on my overview They occasionly flash red One seemingly morphed into a ship and was firing at me!
If you read the patch notes you'll see that you also need to go to the Apperance tab and remove the tick for 'Apply to ships only'. Then it works, but there is still I minor bug I found with it. Once you've looted the wreck, the overview does not automatically update and remove the looted wreck, however if you re-apply your saved overview filter it disappears.
Not sure about not closing when emptied as they do for me. I doubt they'll change it so that it unlocks the target as well. That would be very annoying for those that loot and salvage in one go if you have to re-lock the wreck so that you can salvage it.
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Daravel
Caldari Ore Mongers SMASH Alliance
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Posted - 2006.12.14 00:12:00 -
[147]
Edited by: Daravel on 14/12/2006 00:12:41
Originally by: Xssassin
If you read the patch notes you'll see that you also need to go to the Apperance tab and remove the tick for 'Apply to ships only'. Then it works, but there is still I minor bug I found with it. Once you've looted the wreck, the overview does not automatically update and remove the looted wreck, however if you re-apply your saved overview filter it disappears.
Not sure about not closing when emptied as they do for me. I doubt they'll change it so that it unlocks the target as well. That would be very annoying for those that loot and salvage in one go if you have to re-lock the wreck so that you can salvage it.
I posted in General discussion and recieved the same advice, And I also get the bug with the wreck not disapearing.
Did read the patch notes too, just missed that bit.
The wreck does now close
I nearly got attacked by a second wreck later on too - so they are still viscious 
Can I Have Your Stuff?
Originally by: Morlar
Eve can be like an onion
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Imuran
|
Posted - 2006.12.14 01:15:00 -
[148]
Wrecks sometimes show no loot Icon when they have loot Salvager 1 modules sometimes dont show on Target Icon when active
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Miri Tirzan
Caldari Reikoku Band of Brothers
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Posted - 2006.12.14 01:35:00 -
[149]
Edited by: Miri Tirzan on 14/12/2006 01:36:30 Bugs found:
-Overview does not update automatically (old bug is back) -Warrior drones do not return to ship (old bug is back) -weapons, tractor beams, salvagers not updating on the target icon -Many ships and drone do not have salvage still -Stations menus (docking) does not work all the time in space, still works on the space menu under station
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Quin Tal
Ex Nihilo Dignitas Expeto Libertas Foedus
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Posted - 2006.12.14 08:36:00 -
[150]
Eve Mail not marking mail as read, even if the check mark is enabled. Relogging marks them unread. Chat windows taking 30+ seconds to appear after login.
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Ab Tallen
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2006.12.14 08:41:00 -
[151]
Don't have the time to check back if it's already been mentioned, but I noticed that module activity on targets is not updated quite often. For example, when salvaging, disengaged tractors will still be shown as used, and active salvagers will not display next to the target. (Module information at the bottom of the screen is correct, though.) |

RobW1
Caldari Iyen-Oursta Salvage
|
Posted - 2006.12.14 08:45:00 -
[152]
Agression time for shooting NPC's is back?
I thought this went away some patches ago, but I have a nice yellow timer towards serpentis at the moment.
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siliconix
0utbreak
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Posted - 2006.12.14 08:59:00 -
[153]
Camera view still resets after every jump. Tractor beam icon stays on the first target wreck, even after using it on a second one.
Daniel Jackson : in my opionen PVP'ers (people who fight other players) are killing this game
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Kaldira
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Posted - 2006.12.14 09:30:00 -
[154]
I have appeared in local with a negative standing towards myself 
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malet
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Posted - 2006.12.14 09:42:00 -
[155]
omg what have you done to the server? everyone is neutral in local no chat windows for 5 minutes after entering game and for the love of jove stop resetting my overview settings insane jump lag on gates - nessecitating relog just to get into a system
roll back 4tw
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Bero Tepesh
Caldari GLOBE Mining and Production
|
Posted - 2006.12.14 11:07:00 -
[156]
PLEASE PLEASE PLEASE
Fix that damned overview, i'm tired to close and reopen it up everytime it gets messed up.
And please, please, please fix that tractor beam icon bug too, very annoying during salvaging.
Thx of all, I think it isn't too much for a player to pretend from this new patch!   Go for the eyes Boo, go for the eyes! |

Venkul Mul
Gallente
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Posted - 2006.12.14 11:15:00 -
[157]
Contracts: one of my characters can't see the contracts issued to her, the only system to get the contract to her is that the creator of the contract give her a link to the contract. Made a bug report
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Simon Illian
Caldari Section XIII Tau Ceti Federation
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Posted - 2006.12.14 14:37:00 -
[158]
since revelation some times i tractor & activate salvager on wreck who are not in mycorp, but my alliance, they work BUT no little icon showing the activation on the locked wreck.
In my slot they are good green & red state.
-\_/-\_/-\_/-\_/-\_/-\_/-\_/-\_/-\_/-\_/ When you need a mad man, call me i'me ready to serve ! -\_/-\_/-\_/-\_/-\_/-\_/-\_/-\_/-\_/-\_/null |

Forino Ovoli
|
Posted - 2006.12.14 15:02:00 -
[159]
It appears there are two different threads in which people are posting feedback about yesterday's patch.
Revelations Patch Wednesday 13 December
Post Revelations 1.2 Patch Deployment Feedback Thread
I recommend locking the first thread to ensure comments are consolidated in the Feedback Thread.
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chinefoo
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Posted - 2006.12.14 16:27:00 -
[160]
yea well the contracts are still screwed {why escrow was turned into bandwidth eating contracts that are very bugged ill never know}
not to mention the lag that is worse now than when bms were the "purporded" lag problim however the lag is way worse now than ever!   
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Kindler
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Posted - 2006.12.14 17:14:00 -
[161]
DonŠt know if this has allready been mentioned:
So wrecks contained loot now have han opaque icon, BUT: if you select a wreck containing loot the icon turns "hollow" again. This is just a minor detail, but should be fixed nevertheless.
The wormhole effect stills hangs when zooming out to the system map.
Still no graphic effect when using a salvager on a wreck (a beam effect would be nice).
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Victor Valka
Caldari Archon Industries
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Posted - 2006.12.14 17:50:00 -
[162]
Looted (empty) wrack window closes with too much delay.
Originally by: Diana Marc Notice that BoB is agreeing with RA's concern. That's like Elrond and Sauron agreeing to reduce carbon emissions.
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Dio Eracles
|
Posted - 2006.12.14 19:05:00 -
[163]
Has anyone had their eve client hosed by the latest patch? I just went thru the patch process and when it tried to restart the client I get the following message:
"Your EVE client installation may have modified, damaged or corupt files. Please re-install the game client."
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kieron

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Posted - 2006.12.14 19:14:00 -
[164]
I've gone through the thread and removed a good portion of the posts. The remaining posts will be compiled into a list for the Devs to take a look at. Please keep future replies to this thread directly related to new, patch related issues. Thanks!
kieron Community Manager, EVE Online |
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Altaree
Gallente Red Frog Investments Daikoku Trade Syndicate
|
Posted - 2006.12.14 19:42:00 -
[165]
Edited by: Altaree on 14/12/2006 19:42:46 Thanks for the cleanup kieron!
- Drones and UDI from missions don't drop salvage components. I have heard this is true of all NPCs that don't also live in the belts.
- salvager icon doesn't always appear next to a locked target
- STB icon stays on locked targets even after deactivation
- Populating the web based item database needs to be made part of your deployment scripts so that you don't have to wait for "things to settle down" because "it is hard to update the pages"
- ditto for t20's data extracts. Why is that a manual process?
- blockade lvl2 was really laggy last night around 10pmEST. Loved the mission though!
- Devblogs that have been promised for 3 weeks are still missing. All we have is an Eon ad
- My wallet would like to thank all of you who did not read the patch notes and take down your component buy orders... WOO WOO!!
- Some times when I WTZ end up in the middle of space Then when I try again, my ship does a 180 and goes to the correct place. This was in an atron
- When I BM an asteroid leave and then wtz, I really warp to 3-5k or something.
- The amount of component drops is MUCH nicer.
- There is no drone damage rig. Why did all the other weapon types get damage rigs but not drones?
- the numbered list button on the forum does bullet lists and the bullet list button does numbered lists.
I hope I kept on-topic.
Fix The Web Servers
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Aragorn Angelus
Apple Corp
|
Posted - 2006.12.14 19:52:00 -
[166]
ok, Some of this may well of been covered.
Nice I like the new symbols for wrecks All white for ones with Loot, Clear for ones without.
1,However when you activate the Salvager onto targetted wrecks the Icon for the Salvager does not show up alongside the wreck. Slight pain when using tractor beams and multiple salvagers.
2, When Your missile strike NPC the Damage amount does not always come up on the screen.
3, Still getting flicker from the Rings around planets and moons.
4, On occasions extremely long delayed black screen when leaving Stations (Not in Jita).
Ara
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Razin
|
Posted - 2006.12.14 20:59:00 -
[167]
Originally by: Grex Rildo
Originally by: Miri Tirzan Edited by: Miri Tirzan on 14/12/2006 01:57:58 Bugs found:
-Overview does not update automatically (old bug is back) -Warrior drones do not return to ship (old bug is back) -weapons, tractor beams, salvagers not updating on the target icon -Many ships and drone do not have salvage still -Stations menus (docking) does not work all the time in space, still works on the space menu under station -Turning down a mission and getting is a second time is back
And i found this:
All the new graphical errors since the introduction of Kali are still there! (Flickering Textures, Planet rings shines through planets etc...
The values on the Market History Graph are still truncated! (Come on is this so hard to fix?)
Decided to quote this instead of writing it all out again.
On the graphics glitches: this was listed in the ôknown issues listö after Kali 1 was deployed last month, however no word has come from any dev about fixing it. Is this something that wonÆt be fixed until Kali 3 (Trinity 2)? I was always under the impression that since immersive graphics was a large part of EVEÆs appeal such bugs wouldnÆt tend to drift to the ôignore this issueö list.
...
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Tekeran
PAX Interstellar Services Anarchy Empire
|
Posted - 2006.12.14 22:42:00 -
[168]
While sitting in an asteroid belt, if NPCs respawn the Battlecruisers dont show up on overview.
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Alaris
Caldari Murder of Crows E N I G M A
|
Posted - 2006.12.15 06:33:00 -
[169]
Edited by: Alaris on 15/12/2006 06:35:35 Didn't see this in the thread (maybe I'm blind) or on the known issues page, but warp disrupt probes seem to be broken somewhat again. They don't last the 120 seconds as listed in the description, there's some kind of delay between activations (timer doesn't start when the bubble is dropped?), and placing two on the same grid screws the one that was just placed up (this worked fine before...).
Oh.. and fighters don't display damage taken at all.
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Edu Journeyman
Caldari
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Posted - 2006.12.15 08:38:00 -
[170]
I will try to be as construtive as I can, no matter if I've being disconnected for 10 times in the last 30 minutes.
The warning about the patch, in the window where we write the password was saying that this patch would adress some issues with server performance but, the patch notes don't say nothing about that... As I am suffering from constants disconnections, freezing when NPC groups lock and start shooting in some deadspace areas, playing with low FPS (5 to 20) since Kali/Revelations was released, waiting 10 to 30 seconds to activate my modules, waiting for 40 seconds to see what is inside a vault in my personal hangar, waiting for almost 2 minutes to stack some material that is inside a vault in the Corporation hangar or inside the POS hangar array, among with other issues, I would just ask something:
1- The patch was to fix what is writen in the patch notes or was to fix performance issues as was writen in the warning for almost a week before the patch deployment?
2 - If the server performance issues were not adressed, you have ETA for some other patch that will adress it?
3 - With the hollydays coming, will these issues wait to be solved after that?
4 - There are plans to create new content, like what we can read in this forum, as "walking in stations" and this new content will be deployed before the performance issues are solved?
5 - There are plans to buy other new hardware that can handle the code and make the game playable for all?
6 - There are plans to hire some other programers that can work in these performance issues instead of buying new hardware?
Well these are my questions, any player or other person that have the knowledge of what is happening and have the autorization of CCP to talk in the name of the Company can answer my questions.
I play the game for 1 year, I have 2 accounts, I'm an active player and was not having any issue before Dragon, my computer is not that UBER machine but can handle a lot of other games, be solo or MMO in the highest resolution and with all effects enabled, I was playing EVE this way before Dragon, I was in Jita (before Dragon) with 711 other players in the night CCP broke the record of 30K players, almost 3 months ago, and even with 712 ppl in Jita, the lag was the normal latency of internet. I hope this information can be useful.
Best regards.
Be your journeys long and prosperous. Treat the others as you like to be treated. Rude and fool are enemies. |
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Dr Brains
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Posted - 2006.12.15 09:00:00 -
[171]
Few problems i encountered. They all related to chat windows.
When i login it takes a while to load, same with bookmarks. I can live with that.
But some of the channels I'm joined to don't show. I need to leave and join again to see them. Sometimes it happens that they are opened but empty, no chat visible, no players list.
Very anoying.
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Bellum Eternus
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.12.15 10:09:00 -
[172]
Probes are over-nerfed when scanning for mission runners. I was using the snoop probes with good skills (Astrometric Triangulation at 4) and failed to find a verified mission runner (friend) 50/50 tries. This was after he ganged me and I warped to the mission gate and dropped probes both right at the gate, and a few AU off.
Come on CCP, you finally fix probes so that we can scan targets that are off-plain, and now you remove the ability to scan down mission runners? What's the point?
If at first you don't succeed, get a bigger hammer. |

Spuck
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Posted - 2006.12.15 10:35:00 -
[173]
Edited by: Spuck on 15/12/2006 10:36:05
Originally by: Bellum Eternus Probes are over-nerfed when scanning for mission runners. I was using the snoop probes with good skills (Astrometric Triangulation at 4) and failed to find a verified mission runner (friend) 50/50 tries. This was after he ganged me and I warped to the mission gate and dropped probes both right at the gate, and a few AU off.
Come on CCP, you finally fix probes so that we can scan targets that are off-plain, and now you remove the ability to scan down mission runners? What's the point?
why should they INCREASE pvp'ers fun at the COST of mission runners ? makes even less sense than cutting yourself in your fingers.
happy x-mas
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Lotat Rubbal
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Posted - 2006.12.15 10:36:00 -
[174]
Please tell me how I can have my green drone icons back.. With the white target graticule, the white wreck indicators, white lines from displacements, I find it very difficult to see little white x's to prevent the drones causing full aggro... Just a simple little problem after seeing all the rest here.
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Jack Creme
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Posted - 2006.12.15 11:11:00 -
[175]
Edited by: Jack Creme on 15/12/2006 11:11:56 1. Can you make the 3 drone health bars in the same style of gang memeber's health bars i.e. 3 small bars on the same line. That way the drones In space window can be observed without having to squeeze everying in under the overview window?
2. I'm still not sure the gang/fleet/squad operation is right - or maybe I'm not doing it right: a. Form Gang. b. Gang Boss now converts to Fleet. c. Gang Boss (Now Fleet Commander) moves himself to Squad 1 Commander. All the squad now gets bonus (I my case the Boss has all the leadership skills. d. Gang Boss (& Squad Commander) applies a Tag or selects 'Warp Squad To...'. Now an Error Message pops up... 'You must be Gang Leader to do that' (Or words to that effect).
But he is the Gang Leader! 
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Jack Creme
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Posted - 2006.12.15 11:12:00 -
[176]
1. Can you make the 3 drone health bars in the same style of gang memeber's health bars i.e. 3 small bars on the same line. That way the drones In space window can be observed without having to squeeze everying in under the overview window?
2. I'm still not sure the gang/fleet/squad operation is right - or maybe I'm not doing it right: a. Form Gang. b. Gang Boss now converts to Fleet. c. Gang Boss (Now Fleet Commander) moves himself to Squad 1 Commander. All the squad now gets bonus (I my case the Boss has all the leadership skills. d. Gang Boss (& Squad Commander) applies a Tag or selects 'Warp Squad To...'. Now an Error Message pops up... 'You must be Gang Leader to do that' (Or words to that effect).
But he is the Gang Leader! 
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The Magician
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Posted - 2006.12.15 11:13:00 -
[177]
Wrecks seem to stay the property of the player that destroyed the ship until they decay. It makes sense for this to be the case for a set period of time however, if the intent is to encourage players to salvage wrecks they find floating, this makes no sense. I'd like to be able to salvage other's kills if they don't bother, but there's no way I'm going to set myself up as free game to griefers that leave wrecks floating just to get the chance to pk in high-sec.
If the wrecks are abandoned, there should be a counter that eventually releases them for anyone to salvage with no aggression flagging.
Just my 2 isk.
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Jack Creme
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Posted - 2006.12.15 11:14:00 -
[178]
Drat. Avoid the use of Back buttons..
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Freaky Bare
Minmatar Blueprint Haus Center for Disease Creation
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Posted - 2006.12.15 12:31:00 -
[179]
Not sure if this is a new problem.
Rats dissappear from belts during fights. I think this may have happened on rare occasions before, but it happened to me 3 times during 2 hours or so of ratting last night.
This is 0.0 Guristas if that matters.
I am not an Alt, I am punctuation. |

Max Hammer
SPECTRE Ops
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Posted - 2006.12.15 12:57:00 -
[180]
Originally by: Patch Notes In certain circumstances while playing in windowed mode, gang broadcast and drone command interfaces would overlap. This has been resolved.
Er.. no it hasn't?
-----------------
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Insomnious
Gallente ReD eYe Inc. Terra Prime
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Posted - 2006.12.15 14:30:00 -
[181]
Gotta problems with Eve-mail. Each time i log on, lots of messages in corpmail and alliance mail are shown as unread though i read them every time i'm ingame.
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Thalia Andrakonis
Gallente Universal Exports Namtz'aar k'in
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Posted - 2006.12.15 15:06:00 -
[182]
It seems only Asteroid/Deadspace/Mission drones from the five major pirates (Angel, Blood Raider, Gurista, Sansha, Serpentis) actually produce wrecks with salvage, all of the other factions (Mordus, Rogue Drone, Caldari, Amarr, ...) have salvage-free wrecks.
Is this intended? Should we expect a client patch (server hotfix?) to make more wrecks salvageable?
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Slevin Kalebra
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Posted - 2006.12.15 15:16:00 -
[183]
Originally by: Freaky Bare Not sure if this is a new problem. Rats dissappear from belts during fights. I think this may have happened on rare occasions before, but it happened to me 3 times during 2 hours or so of ratting last night. This is 0.0 Guristas if that matters.
Rats sometimes warp away if you pwn their flight group too hard or in the 'wrong' order. I thought this was a 'feature' rather than a bug 
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Tutsunucann
Caldari Fugawe Technology Solutions Inc.
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Posted - 2006.12.15 16:45:00 -
[184]
Originally by: Insomnious Gotta problems with Eve-mail. Each time i log on, lots of messages in corpmail and alliance mail are shown as unread though i read them every time i'm ingame.
Same problem here. 3 times last night the evemail icon would randomly flash at me, as the same two messages I'd already read and even replied to suddenly became 'unread' once more. I didn't try erasing the old evemails so I don't know if they spontaneously reappear as well.
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Mad Ilya
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Posted - 2006.12.15 16:49:00 -
[185]
Just a minor annoyance, but the loot window seems to be tied with the same coordinates as ships/items window at station. And the closing speed could be a bit faster.
I'd like to have the old feature back where the loot window has its own properties. (As a small window on the side vs big one for hangar items for me.) Thx.
(Oh, once my client was missing a skill level that was completed earlier same session, but was fixed after restarting.)
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Randolf Sightblinder
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Posted - 2006.12.15 16:59:00 -
[186]
Originally by: Freaky Bare Not sure if this is a new problem.
Rats dissappear from belts during fights. I think this may have happened on rare occasions before, but it happened to me 3 times during 2 hours or so of ratting last night.
This is 0.0 Guristas if that matters.
I've seen that happen in Hi-sec also, I always assumed they warped out but never was watching closely to that specific craft.
Randolf.
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Oodini
Gallente Black Adders of Doom
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Posted - 2006.12.15 18:41:00 -
[187]
Since this last patch it appears the agents i have been useing an know to be courier agents . Manufacturing: 5% Kill, 95% Courier my mission since patch have been rouge slave trader 1/1 stop thief rogue drone rat problem pirate invasion Giving shelter Morduse invasion and now again rogue drone harasment not quite the 5% kill 95% courier Is this just a by product of the last few patches or is this intentional??
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Venkul Mul
Gallente
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Posted - 2006.12.15 19:24:00 -
[188]
Originally by: Venkul Mul Contracts: one of my characters can't see the contracts issued to her, the only system to get the contract to her is that the creator of the contract give her a link to the contract. Made a bug report
To add, now both my main, on different accounts, can't see contract issued to them.
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Venkul Mul
Gallente
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Posted - 2006.12.15 19:31:00 -
[189]
Originally by: Thalia Andrakonis It seems only Asteroid/Deadspace/Mission drones from the five major pirates (Angel, Blood Raider, Gurista, Sansha, Serpentis) actually produce wrecks with salvage, all of the other factions (Mordus, Rogue Drone, Caldari, Amarr, ...) have salvage-free wrecks.
Is this intended? Should we expect a client patch (server hotfix?) to make more wrecks salvageable?
I suppose this was done to eliminate farming, but then why drone in static complex, the most farmable target possible, give salvage?
I am green with envy thinking what will drop the BS in the high end complex.
Pleas say if the above limitation are what you intend to do, so at least we know to cancell empti wrecks in most of the missions.
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Roy Batty68
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Posted - 2006.12.16 00:25:00 -
[190]
1) New graphics glitches: -Now suns on the system view appear as huge, blotchy, fps stealing, fuzz balls. -The globe effect that is displayed on the system map while you have a probe deployed gets stuck on and remains even in normal view (map mode off) and you are constantly flying around in a giant globe until you warp. -Not really new but I haven't seen it mentioned; the cormorant+tractor beam = 1 second of the beam and target quantum hopping off in a random direction and then zipping back to the correct position.
2) Probes -Recon probes need to be renamed Lost Drone Reclamation Devices because that seems to be all they're good for now... -Scrap scan group seems to be not working. -Result indicators on the system view are still intermittent, have to switch between starfield and system or hit New Scan then View Results to get them to show up again. -Needs to be a way to filter probe results via overhead settings.
Originally by: Big Al
Well, if there was a law against stupidity, the server would certainly lag less.
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Abacus Null
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Posted - 2006.12.16 01:35:00 -
[191]
eve mail---> keeps showing same old messages as being unread...getting a little lame now.
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Altaree
Gallente Red Frog Investments Daikoku Trade Syndicate
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Posted - 2006.12.16 06:17:00 -
[192]
forgot to mention: Stuff in cans in personal hangers is not searchable or viewable from outside the station.
Fix The Web Servers
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oil
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Posted - 2006.12.16 11:07:00 -
[193]
after latest patch the salvager ssmbol at the target sometimes is the tractor beam symbol and sometimes it has no symbol at all. was fine before last patch. tried with prophecy and raven.
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Yoshi Takeda
Caldari YoshiEmoo
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Posted - 2006.12.16 11:17:00 -
[194]
Wrecks with loot in the overview when selected make the Selected Wreck in space show having no loot. As soon as you deselect the in space Icon shows that wreck has loot again.
And what happened to those Lvl 3 and 4 missions.
Missions that were takeable in an ok fitted BC/BS now are almost all time you make it barely out in one piece ?
And if you use gangs one lags like hell so you get a very slow slideshow.
Pirate Invasion 3 and 4 (was lucky to have them shortly after each other, lvl 3 Blood Raiders and Lvl 4 Sanchas): Even when not launching drones as soon the first target gets hit all spawns attack (does anybody have a shield boost that regens all shield without using cap ? !! )
So single handed the missions are not performable most of times unless you tend to have a hangar of ships to immideately replace your lost ones with equal power or you can't due them due heavy lag and having a slideshow which is not really explainable on a ping of around 30).
And with the nerfing of WCS affecting your target range its almost impossible to keep the dissers at bay as they restore faster than you can say "eh" unless you concentrate all fire on then while getting blown by the big guys.
as for the lag - might it be there is a problem in the synch code between gang members ?
We always have the lag with a twoship gang only in lvl 3 and lvl 4. As soon either gets out of room speeds return to acceptable rates and fps too. Unless you got lots of debris and tons of rats (bout 25+) around.
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gordon861
Minmatar Research Associates Intrepid Crossing
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Posted - 2006.12.16 15:16:00 -
[195]
I maintain the corp hangers/cans.
Before the 1st Kali patch we could sort/stack/unlock vast numbers of items at once (even sort/stack locked items). Since the first Kali patch this has been so slow as to be nearly impossible to do without doing 10-20 items at a time, which is very slow when you have a large corp of people donating items to the corp all the time.
Recruiting NOW ! |

Skippy McBuff
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Posted - 2006.12.16 16:42:00 -
[196]
-Agents still offer the same mission back-to-back.
-Items inside cans in hangars respond painfully slow (or not at all) if multiple items selected.
-When I win or buyout an auction, there's no journal-blink or other visual notification that more action is required on my part. Logging out and back in gets me an eve-mail and blinking journal icon to alert me that I have "requires attention" contracts. IMO this secondary action on my part shouldn't even be required for a buyout, but if it's going to be it would be nice to have the journal start blinking then and there.
-Drones seem "a lot better" but still pick their own targets or ignore orders from time to time. Seems to be lag-related as I notice it more when I'm getting just a little activation lag on my modules. Some drones (logistics in particular) still return to bay extremely slow...I shouldn't have to jet a can and order my drones to engage it just to get them to boost on their way back to me.
-The overview refreshes fast (sometimes TOO fast, making targeting painful as others have mentioned) but doesn't seem to have many sanity checks in the refresh. Often-times items apear with wrong/no icons or bad data in the other fields. "Ghost items" that aren't really there are also an issue. Looted wrecks remain in the overview regardless of settings until it's manually closed/opened.
Quote: Some of the channels I'm joined to don't show. I need to leave and join again to see them.
/signed. I've logged in a few times since patch to no chat window at all. Sometimes fixes itself, and undocking seems to fix it otherwise.
Quote: Please tell me how I can have my green drone icons back.. With the white target graticule, the white wreck indicators, white lines from displacements, I find it very difficult to see little white x's to prevent the drones causing full aggro..
Same here. Since the patch I get the icon again...usually. Seems somewhat buggy and irratic, both for my own drones and those belonging to others.
Quote: Can you make the 3 drone health bars in the same style of gang memeber's health bars i.e. 3 small bars on the same line. That way the drones In space window can be observed without having to squeeze everying in under the overview window?
Yes, please please pretty please. And let us hide/resize/move the fleet-broadcast related stuff. Fleet stuff badly needs its own window now.
Quote: -Not really new but I haven't seen it mentioned; the cormorant+tractor beam = 1 second of the beam and target quantum hopping off in a random direction and then zipping back to the correct position.
Happens to me with every ship, not just cormorant. And it's not a random direction, there seems to be a magic spot where anything tractored blips to for a second before popping back to its actual location and starting towards me.
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Deus Ex'Machina
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Posted - 2006.12.16 18:04:00 -
[197]
Since the last patch I can't chat in any channel whatsoever and I can't see what people type in them, the only ways I can communicate inside the eve world now are: a) to drop a can and rename it and b) to petition.
Due to ingame lag probably, while warping out of a deadspace to avoid certain destruction I noticed that my 40% structure that I had left, prior to warping, was still going down, the enemies where still in the overview ... 40 au's away and my attempts at squeezing something out of the armor repper where in vain as I was aproaching my station, tried to dock and an error message poped up saying I'm too far away ( NOT a message saying I'm being warped to the station ! ). Due to the fake warp I couldent change destinations, dock or take any other actions to save my ship so it blew ... inside the deadspace.
Nice touch with the wrecks, besides the minor effort needed to close/open the overview manualy to recheck the viewed wrecks the changes are great, almost like before ...
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Simon Jax
Gallente Freelancing Corp
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Posted - 2006.12.16 19:55:00 -
[198]
1) While for the most part salvage drops are much better, I was running missions and didn't get a single bit of salvage from over 25 wrecks in a row. I saw mentioned that mission rats that do not exist in belts is possibly the common factor here. This really should be fixed. I can see having a lower drop rate for mission vs. belt rats, but what I'm seeing seems more than a bit overboard.
2) Pre-Revelation, it was a huge mistake to shoot someone elses loot cans while in Hisec space. That wasn't a big deal for most people since even loot thieves (who were criminally flagged for their nefarious deed) would not have any compelling reason to target lock that can.
Enter Revelations and no more loot cans, wrecks generate instead. It's great that you don't get criminally flagged for salvaging an empty wreck belonging to another player, though you will for stealing their loot. The problem comes in that the way it stands now it's likely that you will be target locking other people's wrecks quite often. The problem comes in where if you shoot that wreck accidentally, CONCORD comes in and you are no more.
If you are not even criminally flagged for salvaging someone else's empty wrecks, why should CONCORD give a happy hump whether you shoot it or not? The end result is the same, no more wreck for that other player ... but if I accidentally hit that railgun as I hit the Salvager it's all over for mr. slavagman.
I ain't asking for my ships back, as yes it is my error for hitting the wrong button. But please fix this so that you can shoot empty wrecks without being owned by CONCORD. It makes zero sense for it to happen in the first place, and it's frustrating when one has to be paranoid about where that Salvage activation icon is (way far away from any weapon). This wasn't an issue pre-Rev since there wasn't any compelling reason to targetlock someone elses stuff, even if stealing it. Now, the kindly janitors of Hisec that are graciously clearing belts of wrecks (often with the permission of the wreck owner) are at undue risk for a simple slip of the finger. There is no logic to the convention, and the current state is pointlessly frustrating.
3) Please stop whining about mission runners being more difficult to scan down. There is almost no difference between the ability to scan down mission runners pre-revelations versus now. You've gained the ability to bust damn near any safespot in the game, but lost the ability to scan down that exceptionally rare mission runner whose mission spawned within the limited verticle scan range of the old scanning system. Besides, my second-hand-shuttle trade is booming and I rather like it that way (j/k).
--Wherever you go, there you are. |

Taraw
Amarr Dark Rising Shadow
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Posted - 2006.12.16 19:57:00 -
[199]
Originally by: The Magician Wrecks seem to stay the property of the player that destroyed the ship until they decay. It makes sense for this to be the case for a set period of time however, if the intent is to encourage players to salvage wrecks they find floating, this makes no sense. I'd like to be able to salvage other's kills if they don't bother, but there's no way I'm going to set myself up as free game to griefers that leave wrecks floating just to get the chance to pk in high-sec.
If the wrecks are abandoned, there should be a counter that eventually releases them for anyone to salvage with no aggression flagging.
Just my 2 isk.
Actually, if there's no loot in the wreck you can salvage it without getting flagged.
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iulixxi
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Posted - 2006.12.16 22:01:00 -
[200]
Edited by: iulixxi on 16/12/2006 22:04:03
Originally by: Oodini there is still a bug with the salvager icon not showing when used getting the tractor beam icon instead
Happend to me too. Today i lost conection like 30 times in 20 minutes. I noticed that this happens when i click "info" icon or a mail. I dont have any conections problem and spoken to some of my friends who had the same problem ...
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SillyWaif
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Posted - 2006.12.17 12:25:00 -
[201]
Edited by: SillyWaif on 17/12/2006 12:36:50 Salvaging of wreckages and wreckages themselves: * Same issues with the salvager icon, in combination with tractor beam(s): you sometimes have no salvager icon or two tractor beams, which should be one of each. In short like all the posts before me. * No visual effect to see which wreckage is being salvaged.
* Tractor beam jumps around before settling on selected target.
* When tractoring multiple wreckages to ship, my ship has great trouble moving away. Instead of my ship pushing through the wreckages to go where it needs to be.
* If I fly to a wreckage, say 'stop ship' but end up too close to the wreckage the ship starts to behave/move erratically (jerking around). Repeating 'stop ship' does not make the ship freeze.
Mission related wreckages: With some missions I need a lot of time (some examples: Worlds Collide lvl 1 in my Merlin, or The Blockade lvl 3). While I still am well within the 'get the bonus time' the wreckages start disappearing, even if they are locked and being salvaged! After so much effort its really frustrating to see the nice loot and wreckages getting lost At least set the disappear time, which is now like 2 hours, to the time of the bonus expiry.
* Corp chat window contents disappears randomly and I cannot type in there or see what is written. Restarting client is the only option to continue conversations.
* Price history shows in graph ?'0.000.000' as levels because there is not enough room for any value at the ?-mark. Widening the window has no effect on that specific part.
* Gang/fleet commands.
Originally by: Jack Creme Edited by: Jack Creme on 15/12/2006 11:11:56 2. I'm still not sure the gang/fleet/squad operation is right - or maybe I'm not doing it right: a. Form Gang. b. Gang Boss now converts to Fleet. c. Gang Boss (Now Fleet Commander) moves himself to Squad 1 Commander. All the squad now gets bonus (I my case the Boss has all the leadership skills. d. Gang Boss (& Squad Commander) applies a Tag or selects 'Warp Squad To...'. Now an Error Message pops up... 'You must be Gang Leader to do that' (Or words to that effect).
But he is the Gang Leader! 
Had the same thing with corp mate. Could not get him to warp either Same error message...
Addition:
Extended downtimes! Geeez, what's up with that? Since Revelations a lot of downtime periods take more than 1 hour Cascading node failures, memory leaks, or without explanation. The message Quote: The cluster is not currently accepting connections
just aint cutting it. Putting up information about such events in the 'Players News Center' would be a good start, and e.g. reimbursing players for 'lost time' by extending their subscription would show commitment to your customers.
SillyWaif
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Shemar
Gallente Photesthetics Glamour Syndicate
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Posted - 2006.12.17 13:39:00 -
[202]
Apologies if it has been announced and I missed it, but it seems to me we have not heard anything about fixing that big list of known issues, linked at the OP, or any of the additional issues reported here. There is no upates of the known issues list, no announcement of more patches, no comment on existing issues. Is there a plan to fix these in any kind of reasonable schedule or are they now classified as 'features' and swept under the rug? ________________
Enhanced eye sight does not make up for the lack of vision |

Thalia Andrakonis
Gallente Universal Exports Namtz'aar k'in
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Posted - 2006.12.17 14:52:00 -
[203]
Do "Armor Plates" and their tech-2 equivalent "Intact Armor Plates" have any use whatsoever?
Also, the data dump has different skill requirements for tech 2 Energy Weapons Rig manufacture than any of the other weapons rigs (Industry 1, Energy Weapon Rigging 5 instead of the other way around) is this intended?
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Shemar
Gallente Photesthetics Glamour Syndicate
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Posted - 2006.12.17 15:22:00 -
[204]
Regarding the bug where the salvager icon would not consistently appear next to the wreck it is currently salvaging:
I don't know if it was just a random occurence or something changed (I only salvaged about 20 wrecks) but it appears CCP got the 'consistently' part right. The salvaging icon now never appears.  ________________
Enhanced eye sight does not make up for the lack of vision |

Joat Smith
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Posted - 2006.12.18 10:13:00 -
[205]
Werk Sometime when you have lot's of wreck on the overview the distance are wrong for the first werk who dont update Lots of werk loot nothing, in a mission versus amarr frigate and cruiser (20-25 ships) i salvage nothing and it's realy borring to dont know if you have to salvage or not (10s for a max of 25% give you 28s average salvage)
Gang - if the leader of the gang leave the sector other member get a warning and a agression flag when they loot werk
- sometime when a member of a squad leave to dock the other loose the bonus (i see it in mining when the hawler go to dock and the hawler was nor the squad leader nor have leadership skills)
scanning it's peharps not a bug Now you cant see the roid in the normal scan area (why not) But when you scan with a roid scanner you dont have the distance and for me it's a real pain since i have 12km laser and the scanner is 14km range!
Research I try to use a BP in lab, but when i try to pick it (in the dialog screen) it dont show and said i have no BP I have to click right on the BP to launch the lab opperation
I luv the patch and the game
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Clytamar
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Posted - 2006.12.18 12:29:00 -
[206]
Thank you, viking gods bless you CCP!
ALL leadership skills have now, after the patch or perhaps after deployment of Relevations, Charisma as primary attribute!! 
This gives a huge boost to those characters who put a few extra points in char way back, cause they naively though training to Tycoon would make it all worth it.
I'll surely max the benefits of my char of 24 by training all of the leardership skills to V (well, perhaps not fleet command). This gives many tactical options for various small fleet gangassisted tactics 
Clytamar
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Angelus Ice
Amarr Viziam
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Posted - 2006.12.18 14:54:00 -
[207]
Very minor inconvinience, but one that has been broken for well over a year:
In the map, "Systems I Have Visited" still isnt working. ________________________________________________
Quote: Vires quod Honor
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Hamfast
Gallente
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Posted - 2006.12.18 15:52:00 -
[208]
Things I have noticed... with luck I will even discribe them right...
After I loot a wreck, I start the salvager, amd move off to another wreck... the range on the wreck itself I am moving away from works fine, but the one on the overview stays at what ever range it was...
Second point is Autopilot... If I pick a station and select Dock, I jump to 0 (or close) and dock (most of the time) but Autopilot headed to another system still jumps to 15 km...
Noob in training...
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HoTTACP
Gallente SOTI Inc. Brotherhood Of Steel
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Posted - 2006.12.18 16:49:00 -
[209]
I've noticed the evemail issue as well. For me, every message that I've received since the 13th is shown as unread every logon. (Every message meaning every one in my personal, corp, and alliance mailboxes.)
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Chruker
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Posted - 2006.12.18 22:08:00 -
[210]
While playing with setting up a POS on the test server I've noticed the following things: - When launching the 'Large Artillery Battery' from an industrial the model shown is the full anchored model. However all the other structures started as small packages, which then transformed into the full model once I started the anchoring process. - On the Structures pane of the POS management panel if I adjust the column widths it doesn't update the position of the text column. Also the anchoring / onlining bar is placed over the other columns. Finally notice that the status text of the structures in anchored state is in lowercase: 'anchored' - On the Processing pane of the POS management panel, the text of the processing structures have their text columns overlapping.
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Bero Tepesh
Caldari GLOBE Mining and Production
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Posted - 2006.12.18 23:56:00 -
[211]
Dear CCP staff, wouldn't be more reasonable fixing old annoying bugs and give your customers a 99.9% perfectly functioning product than introduce more and more new features that bring MORE PAINFUL PROBELMS and BUGSTHAN JOY???
I think that old bugs, cumulating with the new ones and your continues extended downtimes are starting to be very irritating to players... Go for the eyes Boo, go for the eyes! |

Chruker
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Posted - 2006.12.19 01:18:00 -
[212]
I was just comparing the tech 1 and tech 2 versions of the Hammerhead drones, and checking of all the parameters I didn't wanted compared. However when I had removed all the check, the default attributes were suddenly chosen again. However the attributes were no longer checked on the list on the left. Also when I tried to select the one attribute that I wanted to compared I was told that the maximum number of attributes had already been chosen.
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JazmanKills
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Posted - 2006.12.19 02:23:00 -
[213]
Gentlemen,
There is this frame-rate open bug on your list. You claim you need more details. I had it happen again tonight and I was doing nothing special. Nothing I hadn't precisely done a million times. I would love it if you could tell us what kind of info we can present to you (ie:log files, etc).
Thanks
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HoTTACP
Gallente SOTI Inc. Brotherhood Of Steel
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Posted - 2006.12.19 02:55:00 -
[214]
I noticed today that my framerate dropped from around 80 or so to about 5 frames per second, when I had used the ctrl-f hotkey while in station and then made 11 jumps. The framerate dropped first to 12 fps, then 9, and by the time I made it to renyn, it was 5 fps. I'm not sure what this is about, but I can't say I've noticed it that much before. (First time I've used the framerate display..)
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JazmanKills
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Posted - 2006.12.19 04:46:00 -
[215]
Edited by: JazmanKills on 19/12/2006 04:52:29
Originally by: JazmanKills Gentlemen,
There is this frame-rate open bug on your list. You claim you need more details. I had it happen again tonight and I was doing nothing special. Nothing I hadn't precisely done a million times. I would love it if you could tell us what kind of info we can present to you (ie:log files, etc).
Thanks
Ok, happened 3 times tonight to me between 0100 and 0500. Also happened to corp mates multiple times tonight. We were not operating in same systems.
-edit- more info... in space, it seems like it's just frame rates. In other words, update is slow but action seems normal pace... just studdering. In station, it is definately slowed significantly. For example, when you open up the fitting window, the slot icons activate at the frame rate of 3-4/second.
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Cruel Fox
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Posted - 2006.12.19 09:06:00 -
[216]
The roids in new region r STILL not fixed thow we were tould they will be!! Can u habdle that plz.
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Galimiy Portret
R.u.S.H. Red Alliance
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Posted - 2006.12.19 13:28:00 -
[217]
EVE-Mail received recently shows up as unread after each client restart. This affects Inbox, Corp and Aliiance sections of my EVE-Mail. Old mails are not affected by this.
...now in RED |

Kerushi
Caldari BIG R i s e
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Posted - 2006.12.19 13:29:00 -
[218]
everything keeps flashing after logging in (journal/mail/contracts) mail is set to unread after each login
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