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Thread Statistics | Show CCP posts - 2 post(s) |

Kindakrof
Caldari Cruor Frater Coalition of Carebear Killers
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Posted - 2006.12.19 02:24:00 -
[1]
Post Kali i've had this insane client lag striking me approx 5 minutes after i log in.
MY computer should handle it but the game runs on like 10 fps Any solution? Reinstall? Delete cache foldeR? --- --- ---
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Father Weebles
Repo Industries
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Posted - 2006.12.19 02:42:00 -
[2]
yeah my corps having the same issues
the only way to fix it is relogging, but the fix is only temporary.
"Welcome to EVE, where inflation is out of control." |

Balder Fiskvik
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Posted - 2006.12.19 02:46:00 -
[3]
Strangly enough, I started getting this lag only today. Wasn't like this only two-three days ago afaik.
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LUGAL MOP'N'GLO
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Posted - 2006.12.19 02:50:00 -
[4]
I have been having this issue as well, but it just started today. For me, revelations has been smooth, but now I drop from 126fps to 6fps in the first 10 minutes. Close Eve -> Restart Eve and everything is fine again. Until 5 minutes after then that is. ~~~~~~~~~ Caldari. It's so easy a Minmatar could do it. |

Master Spoonman
Momentum.
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Posted - 2006.12.19 02:51:00 -
[5]
Originally by: Balder Fiskvik Strangly enough, I started getting this lag only today. Wasn't like this only two-three days ago afaik.
Hear hear! The same thing has happened to me too. Starting today. It happens occasionally after I jump through a gate or open my map. The only way to get rid of it is to restart the client.
***
*Special thanks to Zurtur to making this signature for me* |

Caerleus
Salvage Inc
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Posted - 2006.12.19 02:51:00 -
[6]
Edited by: Caerleus on 19/12/2006 02:51:57 We've just been on a fleet march thru the low sec Sinq Liason pipe and after every jump, your frame rate halved.
If you logged and reset your client, your FPS would return, only to be decimated again every tme you jump.
This was happening to pretty much everyone in the 10+ man fleet and on a wide range of pc's with all sorts of different CPU's, GFX cards and setups.
Eve is like a new girlfriend - you know its going down at some point, its just when and for how long. |

Kindakrof
Caldari Cruor Frater Coalition of Carebear Killers
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Posted - 2006.12.19 02:52:00 -
[7]
Originally by: Balder Fiskvik Strangly enough, I started getting this lag only today. Wasn't like this only two-three days ago afaik.
Revelations hasn't been smooth for me, this problem has been since it was deployed. But it wasn't this bad, It's only been excessively bad today and made eve totally unplayable. --- --- ---
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LUGAL MOP'N'GLO
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Posted - 2006.12.19 02:57:00 -
[8]
Me thinks something is up with something Time to log and re-log again. ~~~~~~~~~ Caldari. It's so easy a Minmatar could do it. |

Blind Man
Kemono.
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Posted - 2006.12.19 03:03:00 -
[9]
Originally by: Balder Fiskvik Strangly enough, I started getting this lag only today. Wasn't like this only two-three days ago afaik.
same
SOLO PVP SETUPZ: RAVEN/DRAKE |

Bon Hedus
Amarr O.E.C
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Posted - 2006.12.19 03:05:00 -
[10]
Getting the lag as well and it only started today. Hopefully the downtime patch will fix it -------------------------------------- Heavy Lag Spike II belonging to EvE Cluster Node #0815 hits your Connection, wrecking your latency to 998ms |
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JFxSummoner
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Posted - 2006.12.19 03:06:00 -
[11]
yup its crap today was alright all things considered yesturday but tonight my fps is at 7 sitting in space pathetic really.
im in torrinos area and peeps in pure blind and deklien are having same issues
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LUGAL MOP'N'GLO
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Posted - 2006.12.19 03:06:00 -
[12]
Any help here?
Linkage ~~~~~~~~~ Caldari. It's so easy a Minmatar could do it. |

IScorpI
Caldari QUANT Corp.
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Posted - 2006.12.19 03:07:00 -
[13]
Yea, the lag has been very intense, and it only started at about 6:00 EST for me. Very strange.
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Tokyo Vigilante
Amarr
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Posted - 2006.12.19 03:11:00 -
[14]
I've had the same problem; started today. I thought it was the new ATI drivers I downloaded a couple days ago.. but I guess it isnt.
Eve will be fine for 5 minutes.. then lag (not internet lag, computer lag). Restarting my computer seemeds to fix it temporarily.
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LUGAL MOP'N'GLO
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Posted - 2006.12.19 03:21:00 -
[15]
hmmm, all is fine now? I'm getting standard FPS's now... ~~~~~~~~~ Caldari. It's so easy a Minmatar could do it. |

Qayos
Eve Defence Force Ascendant Frontier
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Posted - 2006.12.19 03:26:00 -
[16]
Possibly same issue... I had this in a 200 man fleet battle, and dropped to 1 frame per 2 minutes. I didn't really think of relogging, as I was being shot at. Lost a dread because of it, wasn't scrambled or anything when warpout command was given, was aligned full speed, just couldn't click a damn thing (could register 1 click per 2-3 minutes). Waiting on petition (ship was lost solely to client failure) but I'm not at all hopefull, as client issues wont appear in logs.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.12.19 03:28:00 -
[17]
There's a big thread in Known Issues about it. The common themes are that:
- It just started today - Logging out and back in solves the problem temporarily. - It might have a correlation with making system jumps. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Balklanac
The Wicked and Wise
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Posted - 2006.12.19 03:34:00 -
[18]
Never had problems with lag in this game until today ---------
I would love to see a bounty pilot get some friend or an alt to pod them to collect the isk if that resulted in a two week delay before their 'personality' was uploaded to a new clone. |

Elvarien
Caldari The Night's Watch THE INTERSTELLAR FOUNDRY
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Posted - 2006.12.19 03:43:00 -
[19]
indeed normaly I get lag issues in jita or if in a system where a large war is going on ... so pretty normal/stable
but right now simply traveling/transporting minerals gets me lagged down to 1 frame a sec or less basicly all symptoms described here ..
>--- A properly fitted manticore is Ninja. |

Big Al
The Aftermath
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Posted - 2006.12.19 03:53:00 -
[20]
10 jumps and I'm down to 1 fps, reboot and back up to 40 10 more jumps back down to 1.
Was working fine through most of the day so I'm not sure what changed this evening.
Save a miner, kill a farmer today |
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Warrio
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Posted - 2006.12.19 04:25:00 -
[21]
All the same symptoms described above. Fatal Revelations
Winners never quit and quitters never win. But those who never win and never quit are ISK farmers. - Plato |

Victor Vision
Central Intelligence Service
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Posted - 2006.12.19 04:39:00 -
[22]
Originally by: Master Spoonman
Originally by: Balder Fiskvik Strangly enough, I started getting this lag only today. Wasn't like this only two-three days ago afaik.
Hear hear! The same thing has happened to me too. Starting today. It happens occasionally after I jump through a gate or open my map. The only way to get rid of it is to restart the client.
Confirmed.
In my business there is no black, nor white. Just a million different shades of grey. |

Renton Thurston
Garoun Investment Bank
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Posted - 2006.12.19 05:00:00 -
[23]
25 Jump on auto pilot, client was chunking by the time i came back.
380+ MB and climbing. Got to be a Mem leak somewhere.
Maybe something to do with large fleet op going on down south. This is first day i've seen this problem.
-R
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MMXMMX
Caldari Resurrection R i s e
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Posted - 2006.12.19 05:48:00 -
[24]
Same here .
Its starts after 5 min in to the game . I see my CPU usage going down to 50% and get real bad lag .
Then i need to relog and everyting is normal again 70 or 90% CPU usage .
Then after 5 min the same troble .
It started to me 2 hours ago .
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Adunh Slavy
Chaos Faction
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Posted - 2006.12.19 05:53:00 -
[25]
I'm geeting it too and it started today, was just fine before. It seems to come when I make a few jumps, then it starts. If I stay in the sation it seems to not happen. |

MMXMMX
Caldari Resurrection R i s e
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Posted - 2006.12.19 06:05:00 -
[26]
Hmmm yes it started when i was making a long trip of 13 jumps :)
Never had it bevore that trip .
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Abye
Caldari UNITED STARS ORGANISATION
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Posted - 2006.12.19 06:06:00 -
[27]
Same for me, started today. Few jumps in Empire and it becomes unplayable. Restart Eve and it gets to usual framerate. Some jumps and same problem again. 
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Siigari Kitawa
Gallente HelpCorp United Eden's Fire
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Posted - 2006.12.19 06:08:00 -
[28]
Dear CCP,
Rather than having everyone upset about it, we don't know if you know what's causing it, but just to step in and say "we're working to fix it" will make us feel better.
And maybe giving us an idea of what's going on - and when you can fix it - would be nice too :)
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Atomic Mayhem
Morticus Impendium
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Posted - 2006.12.19 06:19:00 -
[29]
this problem started today for me. and i seem to get it just as bad as some of you every time i jump a gate my dps goes down and wont go back up
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Saint Lazarus
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Posted - 2006.12.19 06:24:00 -
[30]
yeah same story, only started half an hour ago for me 6 GMT, gonna try restart the client but from what I see hear its kinda pointless :\
:insert cool signature here: |
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Azrael Maxim
Queens of the Stone Age Anarchy Empire
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Posted - 2006.12.19 06:48:00 -
[31]
Edited by: Azrael Maxim on 19/12/2006 06:53:50 Currently having some seriously strange graphical lag, on autopliot atm and client is slowing down to never seen before 2.5 fps.
This isnt like the server lag that most people experience, just plain graphical lag.
Also very strange is that multiple people have it ?
Restarting the client helped, back to normal 40 ish fps in space.
Could there be a graphical card memory leak of some kind ?
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Imperil
Northern Intelligence SMASH Alliance
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Posted - 2006.12.19 06:57:00 -
[32]
This only shows how much the server means for the client. If the server itself is capable of creating client graphical lag, imagine that its the _only_ the servers fault that we are lagging graphical in this game?
So by CCP fixing their servers, they will also fix client graphical lag?
Support POS Overhaul - Read it NOW! |

Tojus Illuminati
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Posted - 2006.12.19 07:01:00 -
[33]
After some fooling around with this effect today, it seems as if after every jump once it starts, my framerate would get progressively worse. I typically get around 30fps according to the ingame meter, then it would go down to the high twenties, then the tens.
I am hoping this is one of the issues they're addressing in tonight's patch.
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Azrael Maxim
Queens of the Stone Age Anarchy Empire
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Posted - 2006.12.19 07:02:00 -
[34]
Well its really strange normaly the server does not influence the graphical process whatsoever.
Even in this case I cannot imagine the server influencing the graphical process, most probably there has been some kind of update or fix that influcences the client itself.
Almost always server lag and graphical lag are two completely different issues.
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Ernest Graefenberg
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.12.19 07:15:00 -
[35]
Edited by: Ernest Graefenberg on 19/12/2006 07:15:31
Originally by: Azrael Maxim
Almost always server lag and graphical lag are two completely different issues.
That much is obvious. The root of the problem lies in the client, definitely not a server performance issue - as for the most part, even during heavy stress, actual latency seems bearable. Modules do activate with whenever the next frame actually renders.
The Kali client really still has alot of showstoppers that need much higher prioritization, performance issues like these supposed memory leaks being at the forefront (all medium/large scale combat in Kali has been giving me this very issue since release, as has prolonged online time - and so far every single person I've asked about this as well). Others are smaller things, like mapbugs and ctrl mwheel functionality, autopilot delay and jumpqueues.
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Caerleus
Salvage Inc
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Posted - 2006.12.19 08:09:00 -
[36]
Edited by: Caerleus on 19/12/2006 08:12:17 I would disagree that this is any form of client lag, but induced by some form of latency between client and server, as before today, I and my little group had never experienced it before.
Reasons for my hypothesis.. All run different pc configurations. All suffering the exact same issues in the exact same manner. Nobody had played with their config in the previous 24 hours. All located in different parts of the globe.
Personally, I noticed that my memory didnt exceed 384mb, although my CPU was maxed out. Now, this can be caused by the client awaiting instructions from the server and not getting them back in a timely manner (think the lag you used to get BM copying which would lock the Eve client up pretty much) and basically cascading as it waits for more and more info yet can't get it back. It could also be the sending of incorrect info that the client can't process correctly and thus has to reapply for it.
Maybe this is a database issue..who knows exactly, but its certainly not a specific client issue.
[this is all in relation to this evenings perculiar happenings, but I am aware there are those who do suffer from a client/pc bug that does cause similiar symptoms at other times]
Eve is like a new girlfriend - you know its going down at some point, its just when and for how long. |

Gee'Kin
Tha Specialz
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Posted - 2006.12.19 08:16:00 -
[37]
i hope for a server problem. so todays fix will poof the lag a bit.
The lag started for me yesterday. --------------------------------------------> Plz tickle my brain. I wanna have a Brainfart ! -------------------------------------------->
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Wintermoon
Interstellar eXodus R0ADKILL
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Posted - 2006.12.19 08:17:00 -
[38]
Only happens to one of my accounts and only if I am doing alot of travelling (i.e. jumping between systems). 
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Wild Rho
Amarr Black Omega Security
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Posted - 2006.12.19 08:23:00 -
[39]
Been getting the same fps slow down, however I only seemed to get it in certain systems and only in empire. Once I was a few jumps out into 0.0 there was no more slowdown for the rest. The strange thing is it feels like a client side memory leak, yet the client itself hasn't been patched in the last day or two (has it?).
I'm just glad it wasn't me, was starting to worry my PC was having hardware issues.
I have the body of a supermodel. I just can't remember where I left it.
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.12.19 08:40:00 -
[40]
Edited by: Joshua Foiritain on 19/12/2006 08:41:11
Originally by: Siigari Kitawa Dear CCP,
Rather than having everyone upset about it, we don't know if you know what's causing it, but just to step in and say "we're working to fix it" will make us feel better.
And maybe giving us an idea of what's going on - and when you can fix it - would be nice too :)
Well its obviously related to session changes, we've been pirating in this system all day long, as long as you dont dock or leave system everything is fine and my fps hangs at a nice stable 100-150. Then an indy got away so i chased it, after 3 jumps i was down to 20 fps. By the 6th i was at 6 fps, at the 8th i hit 4. The indy got away even though he should have been scrambled twice  -----
[Coreli Corporation Mainframe] |
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LightMee
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Posted - 2006.12.19 08:43:00 -
[41]
Originally by: Joshua Foiritain Edited by: Joshua Foiritain on 19/12/2006 08:41:11
Originally by: Siigari Kitawa Dear CCP,
Rather than having everyone upset about it, we don't know if you know what's causing it, but just to step in and say "we're working to fix it" will make us feel better.
And maybe giving us an idea of what's going on - and when you can fix it - would be nice too :)
Well its obviously related to session changes, we've been pirating in this system all day long, as long as you dont dock or leave system everything is fine and my fps hangs at a nice stable 100-150. Then an indy got away so i chased it, after 3 jumps i was down to 20 fps. By the 6th i was at 6 fps, at the 8th i hit 4. The indy got away even though he should have been scrambled twice 
Wrong, it's related to being in warp, you more you are in warp the worse it gets, see that other post on this forum about client lag.
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Oveur

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Posted - 2006.12.19 08:50:00 -
[42]
Yeah, this is quite strange. We're looking into it, no clue yet cause we didn't deploy a client patch, keep posting details on reproducible steps or what causes the most severe drops in FPS.
Senior Producer EVE Online
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Zara Torbe
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Posted - 2006.12.19 08:52:00 -
[43]
Temporary Memory spikes ftl?
I hear memory leaks are bad :S
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LightMee
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Posted - 2006.12.19 08:53:00 -
[44]
Originally by: Oveur Yeah, this is quite strange. We're looking into it, no clue yet cause we didn't deploy a client patch, keep posting details on reproducible steps or what causes the most severe drops in FPS.
I have the answer for you, and check the other thread on client lag with "the answer", for everyone who's figured it out, it's caused by entering warp, you don't even need to jump, although some people would blame it on that after going 5 jumps and finding themselves at 5fps. The real reason they lag is because they had been in warp.
Try warping around in one system, without using a stargate, the more you warp, the worse your fps becomes, and it stays like it when finishing warping aswell, the only way to fix it is to close and restart your EVE client.
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Tachy
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Posted - 2006.12.19 08:55:00 -
[45]
Edited by: Tachy on 19/12/2006 08:55:44 Right now the hop past 195.50.91.22 is unreachable for me for about half an hour, and it isn't 1100GMT yet.
Edit: Argh, coffee didn't kick in yet for reading the logon message properly. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

Atomic Mayhem
Morticus Impendium
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Posted - 2006.12.19 09:00:00 -
[46]
Originally by: LightMee
Originally by: Oveur Yeah, this is quite strange. We're looking into it, no clue yet cause we didn't deploy a client patch, keep posting details on reproducible steps or what causes the most severe drops in FPS.
I have the answer for you, and check the other thread on client lag with "the answer", for everyone who's figured it out, it's caused by entering warp, you don't even need to jump, although some people would blame it on that after going 5 jumps and finding themselves at 5fps. The real reason they lag is because they had been in warp.
Try warping around in one system, without using a stargate, the more you warp, the worse your fps becomes, and it stays like it when finishing warping aswell, the only way to fix it is to close and restart your EVE client.
yup, was testing some more before the server went down, and u only need to warp within the same system for this to happen. think it started sometime between 2 and 3 tonight.
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Alitha Maru
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2006.12.19 09:06:00 -
[47]
Yes, it started to happen to me around 11pm GMT last night. Before that I didn't notice any problem. I thought it was just a fluke and went to bed. But it seems many people have had this problem. Hope you guys can fix it, today Good luck!
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RobW1
Caldari Iyen-Oursta Salvage
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Posted - 2006.12.19 09:08:00 -
[48]
I also have not experienced the problem, until I got home from work on 18th 7pm EVE time. I run two clients on one machine, one client lagged down to a rather chunky 5 fps, when it normally runs at >40. The other client was totally unaffected. Both chars were hauling across The Citadel region, following each other no less, doing EXACTLY the same thing, in the same ship type, configured the same way !
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Polonium 210
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Posted - 2006.12.19 09:08:00 -
[49]
Quote: The lag started for me yesterday.
Same for me, started yesterday.
2 accounts on the same PC. One warping around SS's and gates in a one system - got no lag at all. The second moving thru systems - got slideshow after a several jumps.
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West Allis
Minmatar Cornerstone Unlimited
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Posted - 2006.12.19 09:44:00 -
[50]
It's been happening to me too. The thing that seems to do it the most is a lot of jumps. I have 2 accounts and 2 computers and it happens on both PCs. On either computer, if I make about 15 jumps I start getting bad client lag. My framerate drops to the floor, and all the UI "widgets" take forever to respond to my mouse. The lag stays until I exit and relog, then it goes away. If I don't undock or jump very much then I don't seem to get the lag.
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Free 2
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Posted - 2006.12.19 09:47:00 -
[51]
Edited by: Free 2 on 19/12/2006 09:48:41 all has to do with jumping to other sections/regions.
If you stay put it's all fine, as soon as you start warping around it gets a fps hit every time. Seems like eve isn't clearing the info of the regions you've been in and keeps feeding your cpu with all regions.
btw, there are allready about 5 threads since last night all regarding same problem. Perhaps a mod can combine them all, this is hard to follow !
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.12.19 10:38:00 -
[52]
Edited by: Joshua Foiritain on 19/12/2006 10:38:36
Originally by: LightMee
Originally by: Joshua Foiritain Edited by: Joshua Foiritain on 19/12/2006 08:41:11
Originally by: Siigari Kitawa Dear CCP,
Rather than having everyone upset about it, we don't know if you know what's causing it, but just to step in and say "we're working to fix it" will make us feel better.
And maybe giving us an idea of what's going on - and when you can fix it - would be nice too :)
Well its obviously related to session changes, we've been pirating in this system all day long, as long as you dont dock or leave system everything is fine and my fps hangs at a nice stable 100-150. Then an indy got away so i chased it, after 3 jumps i was down to 20 fps. By the 6th i was at 6 fps, at the 8th i hit 4. The indy got away even though he should have been scrambled twice 
Wrong, it's related to being in warp, you more you are in warp the worse it gets, see that other post on this forum about client lag.
I've been warping around in a single system all day without a single problem. Quite odd. -----
[Coreli Corporation Mainframe] |

Rawne Karrde
Bre-X Heavy Industries
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Posted - 2006.12.19 10:42:00 -
[53]
It was driving me nutz today. I thought this was my machine and I set to work looking for the problem.
Client 1: in a carrier, same system docked. Waiting for cyno. FPS holding steady at 60+
Client 2: running around getting fuel and providing cyno's 3 times from citadel to khanid region.
Client 1 was always fine, and it was annoying the heck out of me when client 2 after like 5-10 mins would be down to like 3.4 fps.
I would relog client 2 and it would be ok for a short time. Then slowly the lag monster occurred. Now about the 3rd or fourth time, during the lag, my sensor booster effects were also shimmer across the station models too. I thought hmm graphic glitch. Maybe with my ati card I need some new drivers for revelations. I updated those.. didn't fix. Made sure affinity for my HT processor was set, no change. I got rid of every single thing that wasn't necessary that was running and still after relogging that 2nd client lag would slowly creep in. I did watch my task manager in the performances tab for a while, and would notice that while 1 client stayed at like 30-50mb of mem usage, the other kept climing higher and higher. saw client 2 at 180mb before I lost connection with that client.
I'll say this, I should have clued in sooner the lag was a mem leak because each time as the mem usage got higher, windows would do a little flicker (i play in windowed mode) and my task bar in xp and my windows would drop to the old style, just as they look if you pick performance vs visual in that taskbar settings button. That should have been my first hint that windows was having problems running with low mem.
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Free 2
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Posted - 2006.12.19 10:57:00 -
[54]
doubt its a real mem problem because it stays at 300mb for eve for me out of the 2gb i have. I have 1gb left for sure (as all progs say) so plenty of room for more mem for eve. However the cpu seems to be the bottleneck as it starts stressing which ofc also effects windows itself. The fact i have duo core saves my windows in my case but with a single core i bet windows won't run very well anymore.
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Asharaak
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Posted - 2006.12.19 11:13:00 -
[55]
Originally by: Oveur Yeah, this is quite strange. We're looking into it, no clue yet cause we didn't deploy a client patch, keep posting details on reproducible steps or what causes the most severe drops in FPS.
Straight in after downtime. Jumped into inty, picked a pair of planets and warped between them 10 times - result: no frame rate drop oeccured for all jumps, consistently 50-60fps.
About 120-130 sat in station.
System I'm in has two stargates, so started the same thing warping back and forth. Ashokon (Genesis) between Emsar gate and Avyuh gate (34AU).
fps in warp : fps on arrival
(1) 60 : 40-50 (2) 60 : 40-50 (3) 30 : 18 (4) 20 : 14 (5) 15 : 12 (6) 12 : 10 (7) 10 : 8 (8) 8-9 : 7 (9) 7-8 : 6 (10) 5-6 : 5
Docked in station now with 7fps.
Hope this helps!
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2006.12.19 11:23:00 -
[56]
I'm having this problem on one of my computers, but not the other...
I just happen to be running agent missions on one machine, and salvaging with another account on the other machine (just running through the belts, staying in the same system)
I get client graphics lag on the account running the missions, but only on the one comp, a newer comp I might add...
If I relog, it fixes the problem until I go do a mission, after combat, the lag is back...
I reinstalled the client on the machine having problems last night, and that solved the problem for good...
My other home comp never had the issue, but the one here at work did...
The two comps that had the issue were both Athlon 64's, the comp that did not have problems is just an XP 2400... All NVIDIA chipsets...
Newest toy for my 63 acre sandbox Building the homestead |

Kay Han
Caldari Stardust Heavy Industries
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Posted - 2006.12.19 11:40:00 -
[57]
FPS dropped after arround 10 jumps from ~30 FPS down to 8 FPS.
also thereŠs a CPU usage of 98%, wich isnŠt normal since exefile.exe only took ~70% until this morning.
relogging does fix it for a short amont of time. ___________________________________________ A wise man said once: 'Violence is the escape of the mentaly poor guys.'
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PanzerGrenadier
Caldari Templars of Space CORE.
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Posted - 2006.12.19 11:49:00 -
[58]
I also have been experiencing this problem on one of my alts. It started just last night. Warping seems like a plausible explanation, because I was travelling when the lag began.
Hope this gets fixed soon!
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Devil Hanzo
Forum Moderator Interstellar Services Department

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Posted - 2006.12.19 11:55:00 -
[59]
OK, we seem to have two good threads on this matter. Unfortunately I cant merge them together, so im going to lock the other one but link to it so you players (and devs) can still read it.
The other thread is here (locked).
Please continue the discussion in this thread guys, you're doing great and providing lots of useful information to the devs. 
King of the Pink Sig - Karl Chroimcer Its red and very manly! - Devil Hanzo First sigjack by me ever. - Garthagk Violet would be even manlier - Conuion Meow
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Ice Breaker2
Kemono.
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Posted - 2006.12.19 11:56:00 -
[60]
my client was fine but after 8 jumps it droped to 8fps even docked, reloging fixed it, but as ppl above said its gonna drop once u start moving/jumping again. So stay put if u want your gameplay to be smooth
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minerdave
Gallente Ma-Ven Industries
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Posted - 2006.12.19 12:00:00 -
[61]
yeah im having the same issues as well for some reason

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o0Ethan0o
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Posted - 2006.12.19 12:04:00 -
[62]
Same problem started for me last night, after jumping through a gate. As for many, relogging fixed it until i went through another gate when the lag reappeared.
Also a lot of graphical anomalies, gates showing as wrecks (yellow), and gates not being selectable in overview or by clicking on them.
Just logged in today after extended downtime and same thing, if not worse, with less than 5000 players online.
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Dire Lauthris
Coreli Corporation Corelum Syndicate
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Posted - 2006.12.19 12:05:00 -
[63]
Pasted from the other locked thread:
I experienced this last night but didn't see memory usage go above the usual 230meg footprint per client. One client was jumping through empire whislt the other was active in one system. Both dropped down to below 10fps or so every 20minutes. Relogging sorted this out temporarily.
The CPU usage hits 100% with only one client.
System: Core Duo 6700 / 2gigs of ram / Nvidia 7950 GX2
--------------
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Ryysa
Total Failure
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Posted - 2006.12.19 12:09:00 -
[64]
Edited by: Ryysa on 19/12/2006 12:11:21 update:
I tried some stuff... when you jump around within the same region, it isn't as noticeable...
The moment you jump out from one region to other, fps cuts in half, and any subsequent jumps keep halving it....
Maybe this helps.
Jumping around in heimatar: 60 fps jump into metro: 30 fps every consequtive jump in metro halves fps so next jump: 15 fps and currently at 8 fps...
All about target jamming |

Ritchler
Gallente Proof Or Stfu
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Posted - 2006.12.19 12:10:00 -
[65]
this si taking the ****
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SSgt Sniper
Gallente Zekarus Ltd.
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Posted - 2006.12.19 12:11:00 -
[66]
Originally by: Asharaak
Originally by: Oveur Yeah, this is quite strange. We're looking into it, no clue yet cause we didn't deploy a client patch, keep posting details on reproducible steps or what causes the most severe drops in FPS.
Straight in after downtime. Jumped into inty, picked a pair of planets and warped between them 10 times - result: no frame rate drop oeccured for all jumps, consistently 50-60fps.
About 120-130 sat in station.
System I'm in has two stargates, so started the same thing warping back and forth. Ashokon (Genesis) between Emsar gate and Avyuh gate (34AU).
fps in warp : fps on arrival
(1) 60 : 40-50 (2) 60 : 40-50 (3) 30 : 18 (4) 20 : 14 (5) 15 : 12 (6) 12 : 10 (7) 10 : 8 (8) 8-9 : 7 (9) 7-8 : 6 (10) 5-6 : 5
Docked in station now with 7fps.
Hope this helps!
Anchored Structures!
Someone else test this I warped around belts that I knew had a lot of anchored cans, back and forth between stations, stargates, anything anchored. Very shortly I would be relogging each time. (Both my desktops and this laptop seem to have the same response) --------- Gallente need ONE ship with an ecm bonus option. JUST ONE. |

Amarria Lightwielder
N.A.G.A Corporation
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Posted - 2006.12.19 12:18:00 -
[67]
some corpmates got the problems yesterday, excactly like mentioned in this topic. I started getting it only today, on all my chars etc :/ --
-- Sound in EVE |

Saphyrie
Minmatar The Older Gamers Ascendant Frontier
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Posted - 2006.12.19 12:21:00 -
[68]
Quote: This problem just started happening to me too.
I think it has something to do with the area I'm in (region), cause, for the past month or longer, I'd been doing mining operations (and some missions) in Derelik region. Never had a problem, jumped and jumped and jumped, no performance loss.
Now I've moved to Genesis/Essence to do some higher missions with my battleship and this problem has popped up for me. Severe performance loss on every single jump. Restarting the client makes it go away, until you do a few jumps then it starts getting unbearable.
System specs: Intel P4 2.4ghz 1GB Memory ATI Radeon 9550 (Catalyst version 1.2.2475.36837)
After looking through all the similar performance problem threads, I've tried 'clearing the cache', and double checked my video card's IRQ usage to ensure nothing else is sharing it. Clearing the cache had no effect. IRQ is not being shared.
Wanted to also add, I'd done many many jumps in Metropolis and Heimatar and never experienced a problem. It's definitely seems to have coincide with me running missions out of Genesis/Essence.
If I feel upto it, I'll make a trip back to Rens and see if the problem magically goes away, and report back here.
That's from the other thread... just logged into my alt still in Derelik, region has nothing to do with it, its just as bad.
This needs to be fixed ASAP, game is really unpleasant with this problem.
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Obscuro
Mercury Enterprises
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Posted - 2006.12.19 12:23:00 -
[69]
Same problem in Molden Heath. Happens on both my computers. Each time I warp anywhere, the FPS drops and finally reaches around FPS 5.
The game is unplayable after a few warps. |

Sal Elirian
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Posted - 2006.12.19 12:25:00 -
[70]
Yesterday EVE felt a little sluggish and I didn't think much about it and today even more so. Checked my FPS and found to my suprise it was 9ish FPS. And in the middle of a battle with some rats I got disconnected. Relogged and still sluggish. Killed rats and relogged again, FPS back up to my normal 50ish FPS. Nothing changed on my comp, no new drivers installed nor programs. Been running the same setup for about a month with no problems.
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SSgt Sniper
Gallente Zekarus Ltd.
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Posted - 2006.12.19 12:27:00 -
[71]
Originally by: SSgt Sniper
Originally by: Asharaak
Originally by: Oveur Yeah, this is quite strange. We're looking into it, no clue yet cause we didn't deploy a client patch, keep posting details on reproducible steps or what causes the most severe drops in FPS.
Straight in after downtime. Jumped into inty, picked a pair of planets and warped between them 10 times - result: no frame rate drop oeccured for all jumps, consistently 50-60fps.
About 120-130 sat in station.
System I'm in has two stargates, so started the same thing warping back and forth. Ashokon (Genesis) between Emsar gate and Avyuh gate (34AU).
fps in warp : fps on arrival
(1) 60 : 40-50 (2) 60 : 40-50 (3) 30 : 18 (4) 20 : 14 (5) 15 : 12 (6) 12 : 10 (7) 10 : 8 (8) 8-9 : 7 (9) 7-8 : 6 (10) 5-6 : 5
Docked in station now with 7fps.
Hope this helps!
Anchored Structures!
Someone else test this I warped around belts that I knew had a lot of anchored cans, back and forth between stations, stargates, anything anchored. Very shortly I would be relogging each time. (Both my desktops and this laptop seem to have the same response)
Okay, to add: I went to taskmanager on the desktop unit and set the priority to high, stabilized the game for the most part (still got drops but losing more like 1 fps per jump instead of seven) However most peeps can tell you that after a while, this can make windows itself pretty unstable. --------- Gallente need ONE ship with an ecm bonus option. JUST ONE. |

Toqua
Caldari Antares Frontier
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Posted - 2006.12.19 12:29:00 -
[72]
Had the same thing (in empire) yesterday on the alt, ferrying goods from one station to another... either Warp or Session Change (I would say Warp) seems to cause the problem.
And: Can we have a Temporary Sticky for this, please?
T.
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Amaron Ghant
Caldari Jericho Fraction The Star Fraction
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Posted - 2006.12.19 12:29:00 -
[73]
Exefile.exe using 99% of my processor run time whilst occupying 33k of memory space. Normally it occuies ha hell of a lot more. Something is definately fishy.
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Baleorg
Gallente Guys of Sarcasm
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Posted - 2006.12.19 12:32:00 -
[74]
hmm, did anyone runedn a logserver and just jumped a few times and send it in? [on the other hand, thats so eeasy reproductive even a dev could do it ;-P ] ---
BTW: A GOOD Cache-Cleaner |

ArbetsMyran
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Posted - 2006.12.19 12:34:00 -
[75]
same problem here , after a few jumps mu CPU time for eve rises from a normal 19-23% to 97-99%
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Grimpak
Gallente Twisted Attitude
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Posted - 2006.12.19 12:37:00 -
[76]
ok how to reproduce this issue:
1 - set AP to destination like 6 to 7 jumps away 2 - travel the AP route in whatever way you do (AP on or manually) 3 - framerate starts to drop at 2nd or 3rd jump.
happened yesterday to me, and it was noticeable since I was making a 20-jump trip.
however I thought it was of the .NET framework 1.1 that is reported to cause mem leaks in conjunction with EVE, so I uninstalled it.
it didn't solve a damn thing tbh. -------
Originally by: Tiuwaz for caldari perception weapons that hit up to 100km are short range weapons 
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BurnHard
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Posted - 2006.12.19 12:37:00 -
[77]
I had this lag yesterday evening (for the first time). I didn't mention it because I thought there was something up with my PC. I was autopiloting and using MWD in a raptor at the time - across 4 jumps or so - frame-rate crashes after a jump. I haven't been autopiloting since WTZ in general so was wondering if it was anything to do with that.
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TerrorWOLF
J.H.E.N.R Pure.
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Posted - 2006.12.19 12:37:00 -
[78]
Edited by: TerrorWOLF on 19/12/2006 12:39:33 This started yesterday then i clone jumpet to empire in to Forge region didnt have it up in Vale. Everything worked fine untile i jumped in to Uchoshi (4 jumps from where i cloned) fps went from 130 to 7. After thet i reloged in Mastakomon and went back to Uchoshi and same thing FPS back down to 7fps reloged in next system and then a fev jumps no problem.
Could be that something in a system or contelation couses this. I asked in Alliance and no one in Vale had that problem but corpmate in Jita was on 7fps as well.
PS: I didnt use autopilot.
May Your Death Be Slow And Painful
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Rogue 1690
Gallente M'8'S
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Posted - 2006.12.19 12:38:00 -
[79]
Wow.. This is crazy
up until 2 days ago things where good.. Then I start to get this lag that I have been hearing about
My setup is 2gig DDR 2, Nvidia 8800GTX and Core Duo
In station I am getting 10 FPS and in space anywhere between 5-10FPS and its also really jerky as well
Eve is not a pleasure to play right now
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Von Druid
Caldari Black Omega Security The OSS
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Posted - 2006.12.19 12:39:00 -
[80]
I'm getting the same problem, FPS is terribly low. Did not have that problem during a long op twelve hours ago.
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Napolie
Gallente Hybrid Syndicate
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Posted - 2006.12.19 12:43:00 -
[81]
Same problem as all others, CCP please ook into this
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quellious
COLSUP Tau Ceti Federation
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Posted - 2006.12.19 12:46:00 -
[82]
Test feedback : Issues seems not to be related to warping itself, but to what you find in destination grid. I warped like 20 time from empty planet to empty plant an saw no FPS loss. I even noticed no loss when warping to an 'empty' gate (only sentry guns and billboard).
But, if i stay in same system but warp to gates with object, FPS starts to decrease. (i didn't check specifically effect of NPC or PC presence near gate).
Test conditions : Text logs are off, i'm using a taranis for tests, with some items in cargohold, system is Ihal, i'm using warp to 0 for every warp. I cleaned cache a few minutes ago. I'm playing is full screen with Readon 9600 video card. CPU is AMD sempron. - > Order Falcon & Pilgrim > Colsup |

K'thang
Gallente Ferengi Trade Alliance
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Posted - 2006.12.19 12:46:00 -
[83]
Same yesterday, and same today after downtime today too. This is sad. Hope it can be fixed soon.
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Sevvin
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Posted - 2006.12.19 12:47:00 -
[84]
I'm sitting at 12 fps in Couster right now. I'm really hoping they dont expect us to wait until next tuesday's maintenance for this to be fixed.
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Core Terminal
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Posted - 2006.12.19 12:48:00 -
[85]
This extream FPS decrease started to effect me roughly at 0100 GMT today, i logged off shortly after ( need my beauty sleep ), restarted the client after the 0800-1100 Down time, all seemed fine, docked with FPS sitting at 180. I undocked and made 2 jumps, and my FPS dropped to around 7, i docked and sat there for a while.. still my FPS were hovering arounf 8-9 FPS.
I rebooted the client, and all seemed fine, untill i made another system jump.
CPU usage duering this FPS loss was around 97-99%
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thoradh
The Scope
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Posted - 2006.12.19 12:49:00 -
[86]
Edited by: thoradh on 19/12/2006 12:55:40 Edited by: thoradh on 19/12/2006 12:53:02 After today's server patch, if anything the client lag has worsened, now while in warp, after 10+ jumps, its down from 5+ fps to 1-2 fps.
Edit: and it now takes 1min+ to logout  Actually, my machine totally locked up while attempting to logout, ctrl-alt-del dosent work either, had to power if off 
> > Noli illegitimi carborundum! > |

Higgous
Gallente N38ULUS
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Posted - 2006.12.19 12:51:00 -
[87]
Hit by the same problem on both of my ATI machines.
First occured last night at 21:00hrs after jumping several systems.
Memory usage isn't massive, but CPU usage is higher than usual. 'this game will be the death of me - well me degree anywayz' |

Se'la Rox
Caldari Contempo Enterprises
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Posted - 2006.12.19 12:51:00 -
[88]
Yeah, same issue, only in the last day or so. Exactly the same framerate behaviour.
Very, very screwed up 
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Katamarino
Blazing Angels Brutally Clever Empire
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Posted - 2006.12.19 12:53:00 -
[89]
Just to throw a spanner into the works:
I am running 2 clients, in the essence region. Sound off, PC is a P4 3.0 with Radeon 9800 128mb Pro and 1GB RAM. One client is sat in low sec not doing anything, the other hauling in high sec. The hauling client is getting these ridiculous framerate drops - the other client is fine! This same situation happened yesterday too.
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Numfon
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Posted - 2006.12.19 12:54:00 -
[90]
Edited by: Numfon on 19/12/2006 12:54:31 Yesterday evening time (GMT+1) and prio to the Server Patch, the Lag was terrible. It happen this morning when I fly from Dodixie to Korsiki (22 Jumps save route) and the FPS go down from 50 to 2 FPS. However I thought it is a problem with the server and not pay attention to it.
Now in this moment I do fly from Josekorn to Dodixie via autopilot and have the same problem. In the beginning the FPS is more than 50 but it go down till 2 FPS which make it unplayable. Windows Taskmanager does increase the memory of ExeFile.exe from 260 MB to 280 MB in this moment while writing this lines. After I relog the EVE Client I can enjoy again the 50 FPS.
PC: 1,5 GB, AMD 2500, GeForce 4200 Ti, Windows XP
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Kaaln
Gallente Soar Angelic
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Posted - 2006.12.19 12:54:00 -
[91]
Edited by: Kaaln on 19/12/2006 12:54:31 Same issue here.
The important thing is to make sure you're not reading my sig. |

lIiIl
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Posted - 2006.12.19 12:54:00 -
[92]
The way I see the problem is: SERVER not telling CLIENT that a SESSION CHANGE is concluded. Everytime u Warp as far as I know u do a SESSION. Last night for anyreason TQ start to NOT ACK the end of a SESSION to CLIENT, so Client keep pilling up NOT CLONCLUDED SESSIONS every time it warps, so eating more and more resources at client side.
If this prove to be the case, can I have a Corvus drop in my hangar ?    
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Free 2
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Posted - 2006.12.19 12:55:00 -
[93]
Edited by: Free 2 on 19/12/2006 13:10:51 Someone suggest somewhere (can't find it back) it might have to do with anchored structures like gates, stations etc. This would make sense as astroids and moons don't seem to cause any problems but once you warp to a gate or station multiple times fps drops dramatically. Some say you will have to go through a gate to get fps drop but in fact warping back and forth between gates in same system causes frames to drop each time. Granted, if you go through a gate it hits harder but it's not the sole thing.
perhaps someone can try warping between stations, gates and or achored cans in belts to check it out?! I'm @ work else i'd try it.
@lIiIl
i think you're right and has been "sortoff" mentioned as reason in other threads also. Problem now is sorting out WHY as it happened all of a sudden and not after a patch or even dt.
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maGz
The Priory Shroud Of Darkness
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Posted - 2006.12.19 12:55:00 -
[94]
The problems started for me after todays DT.
It starts up ok, then for each jump I do it gets worse 'til I reach a point where I have to relog. CPU usage is constantly @ 99-100% after a few jumps, something that never has happened to me before. ____________
The Priory Killboard |

Atomic Mayhem
Morticus Impendium
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Posted - 2006.12.19 12:58:00 -
[95]
started with 40fps in jita now, after the first jump i was down to 14fps and went down for every jump down to 3fps. 99% cpu use 4tl
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Saphyrie
Minmatar The Older Gamers Ascendant Frontier
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Posted - 2006.12.19 12:59:00 -
[96]
Just wanted to add, I think it must be something the servers are telling the client to do, cause two days ago, everything was peachy (other than some odd overview glitches.)
Now it's all messed up, and there's not been a client patch between those two days.
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Rogue 1690
Gallente M'8'S
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Posted - 2006.12.19 13:00:00 -
[97]
I have relogged and cleared Cache and I am now back upto 140FPS in station and approx 75 in space
Have no idea if clearing cache had anything to do with it
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Atomic Mayhem
Morticus Impendium
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Posted - 2006.12.19 13:00:00 -
[98]
god i hope u manage to hotfix this today somehow, cause its totaly impossible to play right now
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Feng Schui
Minmatar Republic Military School
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Posted - 2006.12.19 13:03:00 -
[99]
yep.. just started happening to me today (dec 19th).. after downtime, that was supposedly going to fix frame rate issues :\
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Rogue 1690
Gallente M'8'S
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Posted - 2006.12.19 13:03:00 -
[100]
DOH!!!!!! guess I spoke too soon
Back down to 10 FPS in space now
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Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2006.12.19 13:04:00 -
[101]
Edited by: Sakura Nihil on 19/12/2006 13:08:47 Two things Star Fraction pilots have noticed:
1) 100% CPU usage - probably a memory leak from what little I know of computers 2) Jumping through gates proportionally decreases your FPS with every jump; we started out with around 33 FPS but had it slowly cut down about 1 or 2 frames each jump, so that now we're at around 2 FPS  3) Sitting in station and not heading to the next system apparently keeps your framerate high and steady, as my Myrmidon has been chilling in a station for the last hour or so and not lost any FPS, whereas my other account has travelled about 30 jumps and been spanked by the lag-monster 4) Relogging fixes it until you build up jumps and makes it necessary to do it again to get back to normal FPS
Hope we get a quick fix .
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DarkD
Caldari The Elites
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Posted - 2006.12.19 13:04:00 -
[102]
Well, patch didn't help at all 4 me. Each time i warp fps goes down with CPU usage off 99%. Relog and it's all dandy again untill i warp. So not fixed 
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Cinnamon Red
Euphoria and Co.
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Posted - 2006.12.19 13:09:00 -
[103]
Just to add my bit here too... Today's patch seems to have made matters much worse for me, not better. I experienced very little lag yesterday, even in quite busy systems (100+ in local) but after today's patch I'm down to around 5 fps even in deserted systems.
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rafile
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Posted - 2006.12.19 13:12:00 -
[104]
Yep seems fine when you fire log then jump and Bang, but this started at 2AM game time not the patch i had this issue just before going to bed late last night
Hope that helps find the issue.
Tradari
PS the help channel in eve is full of people with same issue now so dont think its just a few with a problem anymore.
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Commander Stringer
Caldari InterGalactic Corp. Imperial Republic Of the North
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Posted - 2006.12.19 13:12:00 -
[105]
My fps problems aren't as bad as most people here but I do notice a few oddities in performance on different hardware. I have 3 clients on three PC's i'll use station FPS as it is the easiest to monitor over time.
Rig1 AMD2200+ x86 GF4800Ti 1Gb PC2100 - FPS in station around 49
Rig2 AMD3200+ x64 GF6600LE 1Gb PC3200 - FPS in station around 55
Rig3 AMD3800+ x64 GF8800GTX 1Gb PC3200 - FPS in station around 60
Now, to me thats odd where a fourth generation nVidia gfx board is performing almost as well as a 6th Gen, or is the 6th gen performing really badly. All three machines have just had brand new windows builds put on them the 4800 and 6600 cards are using the same driver builds. The shocking bit is the GTX's REALLY BAD FPS(tm), granted the CPU is a little on the slow side to run one properly but i would at least expect an idle fps of at least 100 in a station.
One thing i did notice is that the GTX pauses exactly every second when its orbiting (idling) in a station..i timed it. The other 2 machines don't suffer with that. ........
'Blow your own trumpet 'cuz no other fecker is going to do it for you'
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Sophia Germain
Gallente Fluxion
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Posted - 2006.12.19 13:12:00 -
[106]
Couple of jumps anywhere, and Eve becomes unplayable due to extreme client lag. Didn't have this issue at all before today's patch.
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Darlarorian
Nuevos Horizontes
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Posted - 2006.12.19 13:12:00 -
[107]
Same problem here, game is unplayable in this state, must be fixed asap.
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Free 2
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Posted - 2006.12.19 13:14:00 -
[108]
Edited by: Free 2 on 19/12/2006 13:15:21
Originally by: Cinnamon Red Just to add my bit here too... Today's patch seems to have made matters much worse for me, not better. I experienced very little lag yesterday, even in quite busy systems (100+ in local) but after today's patch I'm down to around 5 fps even in deserted systems.
nothing to do with the patch, the fps degrade was yesterday also around but some got lucky and it didn't affect them at that point. The extended dt was never ment for this to be fixed as they were not aware of this thing when the dt was announced. It all started around 18gmt for me last night and everybody who says they have it since last dt prolly haven't been online last night after 18gmt.
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Drakin Korin
Caldari Evil Bandit Organisation
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Posted - 2006.12.19 13:17:00 -
[109]
Edited by: Drakin Korin on 19/12/2006 13:19:31 Allright, i've been trying to isolate the problem.
Somebody said warping made the issue worse, it doesn't....i made 2 spots in space, and been warping to it for about 10 minutes, nothing changed.
Somebody said anchored objects, doesn't change anything either....warped to belts with cans a few times and everything was still fine.
Somebody said it was jumping through a gate, this DOES change everything....jumping once through a gate made my fps drop 50%, the second jump it dropped about 35% lower.
Ie: jumping through a gate causes it. I can't say it's a mem leak or not, since my pc always uses about 200-300 mem when playing eve, and that didn't change much.
Docking and undocking doesn't change anything either, not sure if there is a difference between docking and jumping, but i was thinking about some sort of session change that went bullox....anyway, i'm not the expert, i hope this helps.
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OrionXL
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Posted - 2006.12.19 13:17:00 -
[110]
seence the resent patch i started having this low fps O_o plz fix it =) cuz this game is to beautyful to be ruin by fps... cry* :P
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BurnHard
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Posted - 2006.12.19 13:17:00 -
[111]
Originally by: Free 2 Edited by: Free 2 on 19/12/2006 13:15:21
Originally by: Cinnamon Red Just to add my bit here too... Today's patch seems to have made matters much worse for me, not better. I experienced very little lag yesterday, even in quite busy systems (100+ in local) but after today's patch I'm down to around 5 fps even in deserted systems.
nothing to do with the patch, the fps degrade was yesterday also around but some got lucky and it didn't affect them at that point. The extended dt was never ment for this to be fixed as they were not aware of this thing when the dt was announced. It all started around 18gmt for me last night and everybody who says they have it since last dt prolly haven't been online last night after 18gmt.
Yes - strange but true...
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Nir
Knights Of the Southerncross
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Posted - 2006.12.19 13:18:00 -
[112]
Yeah I too had a mad drop in FPS last night, 7 reboots a cache clearing and a complete reinstall later I went to bed. 
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Kryten Caldrin
Minmatar
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Posted - 2006.12.19 13:22:00 -
[113]
same here. I got the first decrease yesterday evening (gmt-time) after hours of play and many jumps. I relogged and the problem was gone for the rest of the night. Today after the downtime and said fix of the problem i have it more often. After 2 or 3 missions with some jumps i have to relog because of the bad fps-rate.
My System: CoreDuo 6600 2GB pc5400 corsair RAM nforce4 chipset geforce 7600gt 256MB graphics sound: some onboard card ^^
I hope this helps somehow to address the problem and fix it...relogging gets annoying now because i cant log in immediately, with 13k players i get a place in line :/
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Core Terminal
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Posted - 2006.12.19 13:23:00 -
[114]
Since my previous post ( roughly 10 mins ago ), Im noticing a FPS spike, as well as CPU usage spike.
Iv not done anything other than leave my ship docked in Rens whilst making this and the previous post, still logged in.
Task manager is showing CPU jumping from 8 - 50% whilst im typing this *ExeFile.exe 32*.
Maximising the Eve client shows that i have dropped form 180 FPS down to 90 FPS.
Using CTRL +F to show FPS ingame... The FPS meter is showing weired spikes, All i have open is a chat window, the FPS are jumping from 93.6 to 70.7 FPS, when a message appears in the chat window it drops to less than 40 FPS, opening a new window ie: char sheet, it lags out for a few seconds and drops to 12 FPS, then returns to hover around the 93 - 70 FPS.
XP Pro x64 Pack 2 3800+ 64 7800GTX 1GB Ram 400GB Sata II
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Saphyrie
Minmatar The Older Gamers Ascendant Frontier
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Posted - 2006.12.19 13:31:00 -
[115]
Quote: We may have found the cause of the problem, we're updating something to see if it helps. Might take a little while to filter through and have an effect. Fingers crossed.
My fingers are crossed too!
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Elliott Manchild
omen.
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Posted - 2006.12.19 13:32:00 -
[116]
I got it from jumping around,
relogged fixed it but then i haven't change system but i have been warping around again and my FPS is down to around 10 :[
Your sig is too big, maximum size is 24000 bytes. Email us at [email protected] if you have any questions. - Devil
I've been h4xed :( |

Amaron Ghant
Caldari Jericho Fraction The Star Fraction
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Posted - 2006.12.19 13:35:00 -
[117]
Originally by: Redundancy We may have found the cause of the problem, we're updating something to see if it helps. Might take a little while to filter through and have an effect. Fingers crossed.
WasnŠt that the idea behind the extended dt? To patch something to do something to the hamster feed tray or something?
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Skystar
Gallente Interstellar Business Machines Corp. 9th Fleet
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Posted - 2006.12.19 13:40:00 -
[118]
I have to agree with the people who say it started yesterday evening, long before the extended maintenance (roughly 12 hours before, around 18 GMT) ... at first i thought it was my graphics card buying the farm, but through testing on several other comps, i was convinced it was eve-related ... it has nothing to do with jumping inside a system, and everything with jumping through jumpgates to other systems / regions ... i had some trading to do, and as long as you stay in the system, no harm is done ... jumping, both manually and with AP both give the same result when going through a gate ... dropping framerate, to a degree its not playable ... it also gives more and more problems loading markets the more jumps through gates you make ... sometimes only the selling or the buying half appeared ... lets hope they fix it asap!
-------------------------------------------- Whom the gods love, dies young! |

AceOfSpace
Myth...
|
Posted - 2006.12.19 13:41:00 -
[119]
As of today after DT, both my comps have been struggling like hell with eve. But cpu use is only at 50% or so. Hope the fix is going to work because this is impossible to play with 
-it's my job to do it- |

Torpid X
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Posted - 2006.12.19 13:42:00 -
[120]
I too hope the fps issue is fixed. I use to get 100+ fps pre bloodlines patch. After that patch i got around 85ish. After revelations patch it dropped to 40fps... :( Now 2-3 fps 
AMD Dual Core Opty 165 OC'd 2.6GHz 2GB Dual Chan 3438 timings ddr 500 OC'd 520MHz Nvidia 7800 GTX 256MB OC'd 490/1330
Just built this computer this year and I guess its already out of date for eve but all other games play nice lol 
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Splagada
Minmatar Tides of Silence
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Posted - 2006.12.19 13:46:00 -
[121]
now it seems fixed, for me at least ------
relaxed corp looking for members |

K'thang
Gallente Ferengi Trade Alliance
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Posted - 2006.12.19 13:46:00 -
[122]
Originally by: Splagada now it seems fixed, for me at least
Don't jinx it But yeah, for the time being it seems a tad better. |

Bakterienschleuder
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Posted - 2006.12.19 13:47:00 -
[123]
I tested it between 2 systems and used the fps while warping to check Routine is always warping to the belts 3-times in system to check and then jump to the other system...warping to belts...jumping to the other system and so on
1. full fps (relogged for fresh start) 2. no fps-drop (startsystem first warping around) 3. no fps-drop (after 1st jump warping to the belts) 4. FIRST fps-drop: 10 5. fps-drop: 8 6. fps-drop: 4 7. fps-drop: 2 8. fps-drop: 1 7. fps-drop: .5 8-9. fps stable: 4fps (Jumping/warping between and in the 2 systems) 10. fps-stable: 4fps (Docked)
I started the Log-Server before the test and i hope the devs could need it to fix that
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Aeon Yakati
Destructive Influence Band of Brothers
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Posted - 2006.12.19 13:56:00 -
[124]
Originally by: Torpid X Edited by: Torpid X on 19/12/2006 13:44:30 I too hope the fps issue is fixed. I use to get 100+ fps pre bloodlines patch. After that patch i got around 85ish. After revelations patch it dropped to 40fps... :( Now 2-3 fps 
Same here really.
Radeon X1900XT and used to get insane FPS pre-kali/revelations. Now it's down to max 50 in space and that's when I'm the only one in grid. With a POS or a fleet in grid it's down to 5-10 FPS...
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Abye
Caldari UNITED STARS ORGANISATION
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Posted - 2006.12.19 13:59:00 -
[125]
Originally by: Redundancy We may have found the cause of the problem, we're updating something to see if it helps. Might take a little while to filter through and have an effect. Fingers crossed.
Seems to have fixed it, 15 jumps in empire and framerate is all ok. Mind if you tell us how server side changes kill the client performance 
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Ghan Tylous
Caldari Infinite Dreams Inc
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Posted - 2006.12.19 14:04:00 -
[126]
Just made a 8 jump trip, no drop in FPS. Whatever the devs did, it helped.
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Contralto
EVE Research Labs
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Posted - 2006.12.19 14:04:00 -
[127]
Fixed for me No fps change over several jumps now.
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Mecinia Lua
Galactic Express
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Posted - 2006.12.19 14:07:00 -
[128]
My framerate is still pretty crappy. Maybe not got to us yet. But it is pretty bad, practically impossible to do anything as it is.
Galactic Express Recruitment Post
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Contralto
EVE Research Labs
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Posted - 2006.12.19 14:08:00 -
[129]
Edited by: Contralto on 19/12/2006 14:20:13 double shinanigans again 
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Contralto
EVE Research Labs
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Posted - 2006.12.19 14:17:00 -
[130]
I relogged after the fix, maybe you have to try that.
Edit... Cpu has gone from 100% back to a more normal 51% as well
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Iyanah
Minmatar Mining Munitions and Mayhem
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Posted - 2006.12.19 14:23:00 -
[131]
Originally by: Balder Fiskvik Strangly enough, I started getting this lag only today. Wasn't like this only two-three days ago afaik.
i've noticed a few "lag spikes" these last few days too, loading-related stuff taking longer than it should sometimes.
nothing major, and only happens when i try to do several things at once, like search the market, change skill, switch ship, and compare modules all at the same time. i just put it down to my connection being poor.
actually running missions, etc is not a problem, the actual playing of the game works fine. ========================================== Iy |

AceOfSpace
Myth...
|
Posted - 2006.12.19 14:23:00 -
[132]
Seems to be fixed but I am interested to know what caused it in the first place.
-it's my job to do it- |

Torpid X
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Posted - 2006.12.19 14:37:00 -
[133]
55fps in space now so not so bad. Guess I will see what combat drags me down to later after work. I still miss the insane fps I was getting pre Revelations 
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MeiJihn Jecht
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Posted - 2006.12.19 14:39:00 -
[134]
Originally by: Redundancy We may have found the cause of the problem, we're updating something to see if it helps. Might take a little while to filter through and have an effect. Fingers crossed.
\o/ Yaaay \o/
Seems to have worked for me. Rock n roll
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Jongo Fett
Caldari Deep Core Mining Inc.
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Posted - 2006.12.19 14:40:00 -
[135]
just logged in and my fps goes down after 30 odd mins :(. sorta sucks playing @ like 12 fps. Relogging fixes it but it just goes down again.
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Hard Kandy
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Posted - 2006.12.19 14:44:00 -
[136]
100ish FPS in normal space, warping etc (had one lag spike comming out of warp, fps died for a fraction of a second), 230fps now that I am docked. Lets hope this continues!
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Torpid X
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Posted - 2006.12.19 14:46:00 -
[137]
Edited by: Torpid X on 19/12/2006 14:48:11 Edited by: Torpid X on 19/12/2006 14:47:47
Originally by: Hard Kandy 100ish FPS in normal space, warping etc (had one lag spike comming out of warp, fps died for a fraction of a second), 230fps now that I am docked. Lets hope this continues!
What specs are you running on your PC if you don't mind me asking? And are you running AA/AF quality settings etc?
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AyeSwallow
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Posted - 2006.12.19 14:51:00 -
[138]
it looks like it's 'partially' lag... but I'd say it's mostly issues with a new 'memory leak' that has cropped up with the last patch...
I've noticed my machine running out usable memory fairly quickly when the new client is running.. when I use a tool like "Memturbo" to check the RAM I recover most of it due to it not being properly released by the client and therefore unusable ..
I can only hope that the patch will address this serious issue.. It's causing needless deaths in both high sec and low...

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Doxs Roxs
White Wolves Defence league The OSS
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Posted - 2006.12.19 14:51:00 -
[139]
I can attest to suffering from both the client lag after numerous warps as well as the lag that occurs when NPC ships agress me on missions.
The lag after warp was horrible when I warped around doing some shopping with an alt in empire space. By the time I reached the pipe to low sec and 0.0 to drop the stuff off for my main to pick it up I was lagging so bad I could hardly do anything.
After a relog it was solved, but as soon as I started to warp around it got gradually worse again. This is a new problem for me and it did not behave this way last week.
The problems with the NPC agression lag is something that has been more and more visible the past couple of months. If you enter a mission with a large amount of NPC ships and they all agress you get a huge lag spike. If you enter and only a few agress the lag spike is smaller, but it is still wery noticeable.
Regards
/Doxs After 9 months, why is my face just a '!' ? |

Hard Kandy
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Posted - 2006.12.19 14:58:00 -
[140]
Edited by: Hard Kandy on 19/12/2006 14:58:39
Originally by: Torpid X Edited by: Torpid X on 19/12/2006 14:48:11 Edited by: Torpid X on 19/12/2006 14:47:47
Originally by: Hard Kandy 100ish FPS in normal space, warping etc (had one lag spike comming out of warp, fps died for a fraction of a second), 230fps now that I am docked. Lets hope this continues!
What specs are you running on your PC if you don't mind me asking? And are you running AA/AF quality settings etc?
Core 2 Duo E6600, 2GB of 800MHz DDR2, X1800GTO. Windows res of of 1280x1024. Windowed mode, 24bit 8-bit alpha, 1024x768, temporal AA X6, HQ AF X16, adaptive AA etc, everything turned to max in game (or what I thinks best). Going to full screen mode and 1280x1024 reduces framerates by an average of 10fps very brief approximate and possibly inacurate. Any more info?
Oh yeah, v-sync is OFF!
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Tranquil Prime
Gallente KA-TET-COMMALA
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Posted - 2006.12.19 14:59:00 -
[141]
Ok prior to yesterday's bug apearing. i was suffering from the game just quitting itself. no matter wether i was in a mission or docked or jumping. some days i could play for a few hours before it crashed.i cant even use my t2 drones for fear off losing 15 mill just cos the client decides it wants to shut itself down. Then yesterday's fps bug appeared now im totaly screwed, i log in (never had prob's logging) now its just a constant series of crashes to desktop. could these 2 bug's be somehow related?. it was also while i was doing a 7 jump journey that after the second my fps took a dire hit. Spec's ABIT NF7-2.0. mb AMD 3.2 PRO. 120 GIG hd. Sata. 2 gig crucial ram. Soundblaster audigy zs 5.1. HIS X1650 PRO 512 RM graph card.
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Kerushi
Caldari BIG R i s e
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Posted - 2006.12.19 15:01:00 -
[142]
Edited by: Kerushi on 19/12/2006 15:07:51 using 3 accounts on my pc and 1 account on my laptop can say that non of the accounts memory use exceed the 280mb, even after travelling 20 jumps or more
p4 3,2ghz memory: 2x 512mb ddr2 parallel, 2x 1gig ddr2 running all eve clients on a 34g 10k/rpm disk windows on a 7200rpm disk Radeon X1600 512mb
all sounds turned off all graphics turned down in the clients graphic settings on medium in ati control every exefile.exe proccess set to "less then normal", increases playability by huge steps with changing clients/programs
can restart them 100 times without getting crazy lag, haven`t done a mission in a few days so can`t say what the mem usage is at that time, but lag is noticable and returns to normal after docking
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Adoro
adeptus gattacus Lotka Volterra
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Posted - 2006.12.19 15:07:00 -
[143]
Have this with my alt all the time. After a few jumps lag comes in...
On my main it runs all perfectly...never lag --------
Originally by: ChalSto underestimate us one second and uŠll mine veldspar in empire for the rest of ur eve-life
The LV way |

Torpid X
|
Posted - 2006.12.19 15:11:00 -
[144]
Originally by: Hard Kandy Edited by: Hard Kandy on 19/12/2006 14:58:39
Originally by: Torpid X Edited by: Torpid X on 19/12/2006 14:48:11 Edited by: Torpid X on 19/12/2006 14:47:47
Originally by: Hard Kandy 100ish FPS in normal space, warping etc (had one lag spike comming out of warp, fps died for a fraction of a second), 230fps now that I am docked. Lets hope this continues!
What specs are you running on your PC if you don't mind me asking? And are you running AA/AF quality settings etc?
Core 2 Duo E6600, 2GB of 800MHz DDR2, X1800GTO. Windows res of of 1280x1024. Windowed mode, 24bit 8-bit alpha, 1024x768, temporal AA X6, HQ AF X16, adaptive AA etc, everything turned to max in game (or what I thinks best). Going to full screen mode and 1280x1024 reduces framerates by an average of 10fps very brief approximate and possibly inacurate. Any more info?
Oh yeah, v-sync is OFF!
Kewl thanks for the info was just curious Im running 2xAA 4x AF High Quality 1600x1200 windowed 24bit/8bit alpha and 1024MB set in prefs.ini, so seems all is well 
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quellious
COLSUP Tau Ceti Federation
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Posted - 2006.12.19 15:12:00 -
[145]
Issue fixed here also.
Thx CCP for fast fix. - > Order Falcon & Pilgrim > Colsup |

Hard Kandy
|
Posted - 2006.12.19 15:18:00 -
[146]
I set my buffer size to 1024MB as well, is that what you meant? I'm not sure if it made any difference or not After about 20 jumps, up to 260MB or so. Is this about right?
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ShadowWo1f
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Posted - 2006.12.19 17:08:00 -
[147]
I'm on a nvidia 8800 GTX and my FPS dropped to 4.5 while just sitting in a station...
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Asharaak
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Posted - 2006.12.19 17:18:00 -
[148]
Normal service appears to have been resumed *crosses fingers*
Thanks to all concerned for the efforts in fixing the problem, here's hoping those still being affected get back to normal soon 
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Higgous
Gallente N38ULUS
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Posted - 2006.12.19 17:27:00 -
[149]
Whatever you did it worked a treat!
All fixed, thanks CCP! 'this game will be the death of me - well me degree anywayz' |

Black Scorpio
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Posted - 2006.12.19 19:47:00 -
[150]
I have seen it on my system only when I am watching a movie besides Eve AND I open Internet explorer 7. For some reason, when I open IE7 and browse for a little bit, my CPU spikes to 100% and stays there, the game drops very low in fps.
The solution is to only to relog and watch a movie :) lol, no IE7 :D
At least that's what i found works for me, maybe the devs can look into the workings of memory requirements working with IE7 at the same time..
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Jim McGregor
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Posted - 2006.12.19 19:58:00 -
[151]
Originally by: Black Scorpio I have seen it on my system only when I am watching a movie besides Eve AND I open Internet explorer 7. For some reason, when I open IE7 and browse for a little bit, my CPU spikes to 100% and stays there, the game drops very low in fps.
The solution is to only to relog and watch a movie :) lol, no IE7 :D
At least that's what i found works for me, maybe the devs can look into the workings of memory requirements working with IE7 at the same time..
I browse the forums constantly with firefox with no drop in fps at all. You should try it. :)
--- Eve Wiki | Eve Tribune | Eve Pirate |

Ryas Nia
Minmatar Stormriders Fimbulwinter
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Posted - 2006.12.19 20:32:00 -
[152]
I had the same issue but i had a possible unrelated issue. My windows installation is now hosed i PRAY its not something the client did, but i had closed the client due to this issue and the program would not relaod in anything nearing normal time. So thinking maybe i just needed a reboot i went ahead and restarted my computer. It shut down normaly and then never restarted. I tried to repair the drive using the restor feature, and windows chkdsk tools to no avail.
I am now rebuilding my computer, lets hope its not Eve that hosed my filesystem.
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Henry Sworddew
Me and Myself
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Posted - 2006.12.19 23:50:00 -
[153]
Made a 20 jumps-tour with autopilot, still heavy fps-drop after some jumps. 
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Saphyrie
Minmatar The Older Gamers Ascendant Frontier
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Posted - 2006.12.19 23:59:00 -
[154]
Just wanted to follow up, the problem has gone away for me.
Thanks CCP for getting this fixed quickly!
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Kindakrof
Caldari Cruor Frater Coalition of Carebear Killers
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Posted - 2006.12.20 00:30:00 -
[155]
I gotta find Hippoking for my medals, one for getting DEV answers in my thread and another for making it to 5+ pages :D HIPPOKING WHERE IS U? --- --- ---
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kurtz abraham
Thief Hunters of Orion's Alliance Safe And Fun Environment
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Posted - 2006.12.20 02:54:00 -
[156]
Originally by: Doxs Roxs I can attest to suffering from both the client lag after numerous warps as well as the lag that occurs when NPC ships agress me on missions.
The lag after warp was horrible when I warped around doing some shopping with an alt in empire space. By the time I reached the pipe to low sec and 0.0 to drop the stuff off for my main to pick it up I was lagging so bad I could hardly do anything.
After a relog it was solved, but as soon as I started to warp around it got gradually worse again. This is a new problem for me and it did not behave this way last week.
The problems with the NPC agression lag is something that has been more and more visible the past couple of months. If you enter a mission with a large amount of NPC ships and they all agress you get a huge lag spike. If you enter and only a few agress the lag spike is smaller, but it is still wery noticeable.
Regards
/Doxs
a yeh, i can say i've have had the NPC agress freeze, a few rats is a small freeze and as you say, large amounts of agression and it is unbearable, actualy lost 2 ships to this.
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DarkD
Caldari The Elites
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Posted - 2006.12.20 13:44:00 -
[157]
Well, my fps don't drop to 2fps no more, but it's still not ok. I used to have a fps off around 45 in space and 54 docked. Now i have half off that. This means i can't run my second account on the same computer anymore. Also what i notice now is that the fps really jumps up and down. Going from 10 to 25 just by aproaching a gate. I even tried clearing my cahce again, just to make sure it wasn't that.
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