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Thread Statistics | Show CCP posts - 1 post(s) |

doctorstupid2
Dirty Deeds Corp. Axiom Empire
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Posted - 2007.01.01 11:21:00 -
[121]
Quite possibly a stupid question (hopefully the irony in that is not lost on anyone)
When creating the junction to S:\cache, windows automatically names it "Link to cache," does it need to be renamed to just "cache?"
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marioman
Caldari Eye of God
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Posted - 2007.01.01 11:22:00 -
[122]
I've tried all of these and none work for WinXP x64. Anyone know of one that does?
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Mongo Smith
Amarr
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Posted - 2007.01.01 11:59:00 -
[123]
Originally by: doctorstupid2 Quite possibly a stupid question (hopefully the irony in that is not lost on anyone)
When creating the junction to S:\cache, windows automatically names it "Link to cache," does it need to be renamed to just "cache?"
Yes.
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DanMck
Amarr Rionnag Alba Ratel Alliance
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Posted - 2007.01.01 12:38:00 -
[124]
Originally by: marioman I've tried all of these and none work for WinXP x64. Anyone know of one that does?
was just about to post the same question 
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Teluy
Caldari Hadean Drive Yards
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Posted - 2007.01.01 12:50:00 -
[125]
Guys, why don't you leave the caching to the application? Or to the filesystem? Heavily accessed files usually are kept dynamically in filesystem cache anyway and I guess eve itself keeps a lot of stuff in the cache as well (textures, etc.). So I guess you are ending up having a lot of things twice in the memory - that's no problem for people with a lot of memory, but might actually worse the problem for the ones with < 1GB ram.
Just my two cents. |

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.01.01 13:24:00 -
[126]
Originally by: Teluy Guys, why don't you leave the caching to the application? Or to the filesystem? Heavily accessed files usually are kept dynamically in filesystem cache anyway and I guess eve itself keeps a lot of stuff in the cache as well (textures, etc.). So I guess you are ending up having a lot of things twice in the memory - that's no problem for people with a lot of memory, but might actually worse the problem for the ones with < 1GB ram.
Just my two cents.
Because the filesystem cache is of a limited size and you can't control it. The filesystem cache will end up being filled with the STUFF files from EVE's data and a little bit of the cache folder, not all of it.
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |

Teluy
Caldari Hadean Drive Yards
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Posted - 2007.01.01 13:45:00 -
[127]
Originally by: Dark Shikari
Because the filesystem cache is of a limited size and you can't control it. The filesystem cache will end up being filled with the STUFF files from EVE's data and a little bit of the cache folder, not all of it.
Good point, still the fs cache should cache the stuff which is mostly used, so it kinda adapts to the current situation. I don't know much about NTFS/FAT, it might be, that eve has some troubles looking up files (thousands of files in a directory).
And the 'app caches by itself already' is still true. It just sounds wrong to me to manually cache :) - especially as it isn't really clear what the real bottleneck is (aka premature optimisation).
Well anyway, with enough memory it shouldn't hurt (despite having a slightly more complex setup) ..: )
Teluy |

doctorstupid2
Dirty Deeds Corp. Axiom Empire
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Posted - 2007.01.01 13:49:00 -
[128]
Originally by: Mongo Smith
Originally by: doctorstupid2 Quite possibly a stupid question (hopefully the irony in that is not lost on anyone)
When creating the junction to S:\cache, windows automatically names it "Link to cache," does it need to be renamed to just "cache?"
Yes.
If that was mentioned anywhere in this thread previous, I do apologize. Dark Shikari, add that little piece of trivia to step 14 if you could 
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.01.01 14:07:00 -
[129]
Originally by: doctorstupid2
Originally by: Mongo Smith
Originally by: doctorstupid2 Quite possibly a stupid question (hopefully the irony in that is not lost on anyone)
When creating the junction to S:\cache, windows automatically names it "Link to cache," does it need to be renamed to just "cache?"
Yes.
If that was mentioned anywhere in this thread previous, I do apologize. Dark Shikari, add that little piece of trivia to step 14 if you could 
Done.
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |

Xen Gin
The Dragoons
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Posted - 2007.01.01 14:59:00 -
[130]
I've got it all running, except when EVE runs, it gets to "Acquiring Bulk Data" and seems to hang, while drawing in processor cycles. Anyone know why?
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.01.01 15:05:00 -
[131]
Originally by: Xen Gin I've got it all running, except when EVE runs, it gets to "Acquiring Bulk Data" and seems to hang, while drawing in processor cycles. Anyone know why?
That's because you deleted Machonet, which EVE will have to reload. Try to make sure in the future to not delete it unless you're having trouble with EVE (in which case its a good idea).
It'll take the client 20 to 60 seconds to do this, usually. Its a one-time thing.
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |

Xen Gin
The Dragoons
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Posted - 2007.01.01 15:21:00 -
[132]
Originally by: Dark Shikari
Originally by: Xen Gin I've got it all running, except when EVE runs, it gets to "Acquiring Bulk Data" and seems to hang, while drawing in processor cycles. Anyone know why?
That's because you deleted Machonet, which EVE will have to reload. Try to make sure in the future to not delete it unless you're having trouble with EVE (in which case its a good idea).
It'll take the client 20 to 60 seconds to do this, usually. Its a one-time thing.
Thanks, that did it. The Batch file I was using from the previous page was deleting it every time.
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Cleric JohnPreston
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Posted - 2007.01.01 16:55:00 -
[133]
So any improvement using this ?
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Gone'Postal
Minmatar LuthorCorp Combat Division
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Posted - 2007.01.01 16:58:00 -
[134]
Not looked the whole thread, but I just got this working under Windows Vista.
many thanks to DS for yet another way to improve the Game we love....
<3
Known Issues & Workarounds - The forum to fix the issues of Eve... Godhelp us if the Devs start trying to. |

D'an Y'eal
Dirty Deeds Corp. Axiom Empire
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Posted - 2007.01.01 20:13:00 -
[135]
Originally by: Dominie Dirtch What about multiple accounts? :\
Running two accounts on one PC for instance.
I've run the startup.bat then run each of the clients you want (opening and closing multiple times as you wish) and run the shutdown.bat when you are done eve-ing
Works for me
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Andrue
Amarr
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Posted - 2007.01.01 21:16:00 -
[136]
Edited by: Andrue on 01/01/2007 21:25:03 Edited by: Andrue on 01/01/2007 21:23:32
Originally by: Dark Shikari
Originally by: Teluy Guys, why don't you leave the caching to the application? Or to the filesystem? Heavily accessed files usually are kept dynamically in filesystem cache anyway and I guess eve itself keeps a lot of stuff in the cache as well (textures, etc.). So I guess you are ending up having a lot of things twice in the memory - that's no problem for people with a lot of memory, but might actually worse the problem for the ones with < 1GB ram.
Just my two cents.
Because the filesystem cache is of a limited size and you can't control it. The filesystem cache will end up being filled with the STUFF files from EVE's data and a little bit of the cache folder, not all of it.
No it isn't. The cache is dynamic. It's also not a filesystem cache for NTFS but is a file cache.
As it happens all NTFS metadata is stored in files anyway so the effect is similar. By being file based the cache is free to store information in whatever way is most helpful to the OS rather than just caching disk blocks. An example of this is compressed files. These are decompressed into the cache and stored that way. This avoids decompressing data more than once. It also means that for highly compressible data the CPU time spent decompressing the data might more than offset the time needed to read the uncompressed data from disk.
I'm not sure about FAT but that's probably a cruder, traditional, block based cache.
Having made that correction, however, I would agree that a RAM drive (if you have enough RAM spare) should help. -- (Battle hardened industrialist)
[Brackley, UK]
Linux is only free if your time is worthless |

Andrue
Amarr
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Posted - 2007.01.01 21:19:00 -
[137]
Originally by: Teluy
Originally by: Dark Shikari
Because the filesystem cache is of a limited size and you can't control it. The filesystem cache will end up being filled with the STUFF files from EVE's data and a little bit of the cache folder, not all of it.
Good point, still the fs cache should cache the stuff which is mostly used, so it kinda adapts to the current situation. I don't know much about NTFS/FAT, it might be, that eve has some troubles looking up files (thousands of files in a directory).
FAT certainly does because it has to perform a linear search of an unsorted list. NTFS OTOH is a modern file system and has B-Tree indexes. A directory has to contain many tens of thousands of files before there is a significant (in general disk bound I/O terms) drop in performance in locating an existing file.
OTOH creating new files in a directory carries a significant penalty with B-Trees. Luckily most applications do more reading of existing files than creating. -- (Battle hardened industrialist)
[Brackley, UK]
Linux is only free if your time is worthless |

Roemy Schneider
BINFORD
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Posted - 2007.01.01 21:33:00 -
[138]
/me tries including logs into this 'project'
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chrisreeves
Gallente Asgard Protectorate
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Posted - 2007.01.01 21:53:00 -
[139]
Is it possible to link in the main post to any other of the free ramdrive proggy's that are mentioned in this thread?
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Roemy Schneider
BINFORD
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Posted - 2007.01.01 22:31:00 -
[140]
reminds me... why the complicated path jumping...? the virtual folder is there already ^^
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.01.01 22:32:00 -
[141]
Originally by: chrisreeves Is it possible to link in the main post to any other of the free ramdrive proggy's that are mentioned in this thread?
Can you point me to one in particular that can do more than 64MB?
By the way, the evaluation version on the website I originally linked to has a "nag" that can be really easily disabled by going to control panel/start menu and taskbar/customize 
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |

Nidrian
Gallente Cataclysm Enterprises Dusk and Dawn
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Posted - 2007.01.02 00:33:00 -
[142]
Edited by: Nidrian on 02/01/2007 00:33:36
Originally by: Dark Shikari
Originally by: chrisreeves Is it possible to link in the main post to any other of the free ramdrive proggy's that are mentioned in this thread?
Can you point me to one in particular that can do more than 64MB?
By the way, the evaluation version on the website I originally linked to has a "nag" that can be really easily disabled by going to control panel/start menu and taskbar/customize 
I found this one: Link
It's free and without a limit but no support / development anymore... It works for me on my XP Client so far.
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Abbadon
Caldari Pukin' Dogs Confederation of Independent Corporations
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Posted - 2007.01.02 02:20:00 -
[143]
Just thought I would post a further update after playing with this for a couple of days now:
I've used this ramdrive (32 and 64bit versions available) Linkage
Its not free but I think its worth the cashola.
Ive created 3 ramdrives and have mounted CACHE, CAPTURE and BIN directories.
Ive used the batch files/tools supplied in this thread (thanks all)
Result: Ive noticed a marked improvement with any session changes (instant screen load), and no lag whatsoever when in combat and there are 100 combat msgs per second popping on screen.
FYI: System spec, AMD 64 x 2 4800, 2Gig ram, 2 x 7900gtx @ 1920x1200 max quality in driver) .
Dancers plz. o/ --Jorauk *boogies*-eris *booty bounces* - Corte |

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.01.02 02:24:00 -
[144]
Originally by: Abbadon Just thought I would post a further update after playing with this for a couple of days now:
I've used this ramdrive (32 and 64bit versions available) Linkage
Its not free but I think its worth the cashola.
Ive created 3 ramdrives and have mounted CACHE, CAPTURE and BIN directories.
Ive used the batch files/tools supplied in this thread (thanks all)
Result: Ive noticed a marked improvement with any session changes (instant screen load), and no lag whatsoever when in combat and there are 100 combat msgs per second popping on screen.
FYI: System spec, AMD 64 x 2 4800, 2Gig ram, 2 x 7900gtx @ 1920x1200 max quality in driver)
Going off on this tangent, on the website I originally linked to there is a link to an "evaluation version." Its unlimited, with the catch that the program will nag you by throwing fake "fatal error" exceptions when using the RAMdrive. However, this can easily be eliminated--control panel/taskbar/customize and then "Always Hide" the fatal error, and it will never show again!
I installed the Pro version and set it to 128MB, and mounted every single EVE directory in it (that is, cache, capture, bin, logs, etc) and set the batch files appropriate ly. Speed? Even better 
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |

Abbadon
Caldari Pukin' Dogs Confederation of Independent Corporations
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Posted - 2007.01.02 02:28:00 -
[145]
Yeah DS, I had a play with the Enterprise version but found that mountvol wouldn't recognise the ramdrive volumes.
The ntfs link prog obviously fixes that but iirc is still limited to one ramdrive only? .
Dancers plz. o/ --Jorauk *boogies*-eris *booty bounces* - Corte |

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.01.02 02:31:00 -
[146]
Originally by: Abbadon Yeah DS, I had a play with the Enterprise version but found that mountvol wouldn't recognise the ramdrive volumes.
The ntfs link prog obviously fixes that but iirc is still limited to one ramdrive only?
As far as I know you can install as many instances of the program as you want. But why would you need multiple RAMdrives?
You can put all the folders on one RAMdrive anyways, so multiple RAMdrives is silly.
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |

Abbadon
Caldari Pukin' Dogs Confederation of Independent Corporations
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Posted - 2007.01.02 02:40:00 -
[147]
Well, the reason I use multiple ram drives is purely from playing around.
I wanted to try one folder at a time to see if there was any noticable difference.
Ive ordered another 2Gig of ram and am planning on putting whole Eve install in ramdrive and i have read that creating 2Gb ramdrives can be problematic so i may have to stick with 2-3 smaller ones  .
Dancers plz. o/ --Jorauk *boogies*-eris *booty bounces* - Corte |

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.01.02 02:47:00 -
[148]
Originally by: Abbadon Well, the reason I use multiple ram drives is purely from playing around.
I wanted to try one folder at a time to see if there was any noticable difference.
Ive ordered another 2Gig of ram and am planning on putting whole Eve install in ramdrive and i have read that creating 2Gb ramdrives can be problematic so i may have to stick with 2-3 smaller ones 
You can't create multiple smaller ones, as hardlinks do not work between drives, so you cannot link EVE to use another drive's STUFF files.
However, there are many RAMDrive programs available that support sizes up to 64GB.
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |

Abbadon
Caldari Pukin' Dogs Confederation of Independent Corporations
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Posted - 2007.01.02 02:53:00 -
[149]
Im sure the ramdisk I linked to does allow "nested" mount points which should allow me to create one for the Eve dir (stuff files and main exe) and then have another linked for Eve\sub dirs.
Also with regard to ramdrives @ 2GB or greater, I believe the problem is more hardware/OS related than ramdisk s/w. .
Dancers plz. o/ --Jorauk *boogies*-eris *booty bounces* - Corte |

Ryysa
North Face Force
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Posted - 2007.01.02 03:07:00 -
[150]
Edited by: Ryysa on 02/01/2007 03:09:15 seems that a program which would analyze the ramdrive directiories for MODIFIED entry on files, and keep tabs on the current MODIFIED entries on your harddrive, then automatically updating them would be the way to go.
Make a check every 5 minutes, that way you would have cache backups every 5 minutes, make an artificial write queue... It's really easy to do, too, and wouldn't cause much overhead, since you would only copy over the files that were modified (probably not that much).
Also, i think the portraits aren't all that important, the only important ones are the small ones, which get loaded when you enter local, not the large ones when you do show info.
So basically, what you want to do for optimal speedup/ram comparison is reroute all eve I/O WRITE calls to the ramdrive (pics/logs), put certain files on the ramdrive - machonet folder, small pictures/portraits. And slowly write new/modified files back to the hdd.
There's only so much you can do of the last paragraph without very badly breaking the EULA... I'll poke around :)
P.S. about the 64mb limited driver... that's 10 minutes of work in SoftICE, if even that, to remove the nagscreen and the limit... It is illegal though ;)
All about target jamming |
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