Pages: 1 2 3 4 5 6 7 8 9 [10] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Archamedez
|
Posted - 2007.04.23 01:33:00 -
[271]
Have to agree with a lot of folks in this thread who cares about walking around in a station more interested in being able to play whats allready available with out any problems
|
Highlord Nicolai
|
Posted - 2007.04.23 05:39:00 -
[272]
Have the same problem, thought it was my machine, glade to see its not
|
Audemed
Wraiths Reborn Privateer Alliance
|
Posted - 2007.04.23 21:37:00 -
[273]
/signed
I've got an alienware 9700 with a pair of 256MB 7900 cards, it's not my system. I used to be able to run a pair of clients no problem, now one runs decently and the other is lagged to hell. I've gotten into 5v5 fights where we can't move. I can't open my carrier's drone bay in space without nearly lagging out. Entering a plex/mission room freezes my computer for 20 seconds. Deploying recalling drones causes 2-3 second pauses.
Seriously, all I can say is WTF?!
I played this game for more than a year, spent time in 0.0 with 250 man fleet fights, lagged a bit sure, but it was playable! I've done POS sieges that have less lag than a freaking L4 mission nowadays.
If it needs to be done, rollback the most recent revelations patches, each one that's put in does more damage to the situation. Go back a bit to where it actually *worked* and then start over. Nerf priveteers whoo! Now people can die in the missions to rats from lag instead of at least dying to a player \o/
I'm not one to tell the devs what to do, as it *is* their game, but really, who gives a f*** about walking in stations right now? Y'all did something recently to mess this whole thing up to near unplayability with any small-moderate ammount of people, the fixing of that needs to take priority. ------ Currently stationed in Iraq, 190 days left to go!
PVP in EvE is consentual, you agree to it when you login.
|
Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2007.04.23 22:52:00 -
[274]
Bloated, unoptimized, buggy, conceptually absolete code. That's the only thing wrong with EVE. Both client-side and server-side. _ MySkills | Module/Rig stacknerfing explained |
Nerogk Shorn
Caldari Royal Hiigaran Navy
|
Posted - 2007.04.30 05:01:00 -
[275]
US central standard time This character.
My first note of lag was in Djimame. My corp and allies had a 10v20 battle or so at the gate. My lag was noticeable, but not horrible, probably around 5-10 fps, yet others in my group indicated that there was much worse lag on their part, with freezing and slide shows. So I ran into the system whose gate we were on, and when I returned after the battle, there were only about 7-10 people in local and around 20 wrecks. The lag then was aweful. I couldn't understand why my lag wasn't THAT bad during the battle, and afterwards with pretty much no action (like two others on the gate with me) I was getting around 2 fps. My friend also warped to the gate while I was there only to not be able to jump. He sat there trying to jump, at which a random dude jumped in and podded him. = /
On another note, I mission in Aring occaisionally, and I don't get lag often. Yet when I did one of the missions in the adjoining system Petidu, I got pretty bad lag. I don't think anyone was in the system at the time, and even jumping into the system lagged about 8 seconds.
Hope that helps = /
D-F-A-A-B-A-A-S |
eldaro
Gallente East Khanid Trading
|
Posted - 2007.04.30 11:48:00 -
[276]
Really bad lag again all through the weekend, getting worse and worse until today when i get CTD twice within minutes. This was around the Khanid region and made it impossible to do missions and so frustrating when the market takes 30 sec to even load, come on CCP sort this out, EL Recruitment Thread EKT Website |
Solbright
|
Posted - 2007.04.30 12:24:00 -
[277]
Originally by: Nerogk Shorn ... My corp and allies had a 10v20 battle or so at the gate. My lag was noticeable, but not horrible, probably around 5-10 fps, yet others in my group indicated that there was much worse lag on their part, with freezing and slide shows.
Interpretation:
You are suffering from the packet-loss issue that appears to be hurting eastern USA subscribers. This adds a lot of lag to your connection which in-turn reduces stutter.
Most of your team mates would have had a good connection with very little lag. This allows stutter to hit them hard causing their PC's to freeze up for a bit. Also, all the extra objects on their displays compared with yours will reduce their average fps comparatively.
Quote: So I ran into the system whose gate we were on, and when I returned after the battle, there were only about 7-10 people in local and around 20 wrecks. The lag then was aweful. I couldn't understand why my lag wasn't THAT bad during the battle, and afterwards with pretty much no action (like two others on the gate with me) I was getting around 2 fps.
This time round you connection had cleared up leaving you with very little lag so stutter hit you hard.
Quote: My friend also warped to the gate while I was there only to not be able to jump. He sat there trying to jump, at which a random dude jumped in and podded him.
Your friend had effectively been disconnected.
I feel for you lot, I hope the ISP problem gets fixed soon. Then you can experience non-stop stutter like the rest of us. :/
|
Solbright
|
Posted - 2007.04.30 12:33:00 -
[278]
Originally by: eldaro Really bad lag again all through the weekend, getting worse and worse until today when i get CTD twice within minutes.
I'll assume you are talking about low fps and stutter. Sounds like you might be suffering from thermal shutdown.
|
Multimedia Carl
|
Posted - 2007.04.30 13:24:00 -
[279]
Edited by: Multimedia Carl on 30/04/2007 13:21:03 Devs should read this thread!
we dont care about Walking in stations ( yet ) get the game running without the lag, the bugs, the DRONES PROBLEMS
Forget about putting more stuff into the game atm,, and get working on the stuff thats already there
|
Mortecai
Galactic Shipyards Inc HUZZAH FEDERATION
|
Posted - 2007.04.30 13:28:00 -
[280]
Few days ago in Amarr we were hunting some privateers and found them at a station. There was maybe 10 or us with 4-5 privateers at most and the moment the shooting began eve turned into powerpoint edition with the client totally lagged out for me. As soon as shooting was over it was okey again. I never have such sucky fps in 0.0 in a small gang fight.
|
|
Solbright
|
Posted - 2007.04.30 13:36:00 -
[281]
Originally by: Multimedia Carl Devs should read this thread!
Don't worry, they have - your client performance and you - upcoming improvements
For further reading - Decouple Client Interface from Network
|
Bund
GoonFleet GoonSwarm
|
Posted - 2007.06.23 05:24:00 -
[282]
Post Rev 2.0 patch, a 100 man fleet that had been going nearly two hours suddenly had the entire fleet overview turn to "No Gang" for everyone. It was still possible to invite to gang, but it was impossible to form new squads or wings. Dropping and relogging did not help. This made it impossible to continue taking invites, once the existing squads and wings filled up. I suspect this is newly broken in Rev 2.0, as I have never seen anything like it before. This problem was submitted via the bug report mechanism. |
solbright altaltalt
|
Posted - 2007.06.23 08:10:00 -
[283]
Why in Eve did you post that in this thread?! O_o
|
Reycks Armunicus
Gallente CoreTech Industries E.A.R.T.H. Federation
|
Posted - 2007.06.23 08:19:00 -
[284]
lag has been a bit much lately. It's good to see they are doing something about it
--------------- mods are strangely fixated on content... |
solbright altaltalt
|
Posted - 2007.06.23 08:26:00 -
[285]
Originally by: Reycks Armunicus lag has been a bit much lately. It's good to see they are doing something about it
Sadly, Rev2 has no improvement in it though. :(
|
ThunderGodThor
KIA Corp KIA Alliance
|
Posted - 2007.06.23 08:49:00 -
[286]
Edited by: ThunderGodThor on 23/06/2007 08:48:05 Back back i say... necro is a bad thing mmkay
waits for mods clicky.
|
Tivookz
Caldari IMPERIAL SENATE Pure.
|
Posted - 2007.06.23 08:52:00 -
[287]
Edited by: Tivookz on 23/06/2007 08:51:45 I still DEMAND a word from CCP saying that, yes this is a priority, and we ARE working on it.
Why? Because CCP are masters at saying stuff is on the way while it's not. I mean just by reading the game manual tells you the Jovians will soon be released.
Tiv
|
Red Dreamu
|
Posted - 2007.06.23 11:44:00 -
[288]
/Signed.
|
Atynra
|
Posted - 2007.08.06 14:38:00 -
[289]
okay, i'm only on a trial account, and i've only been playing for three days, but even I know you shouldn't get lag while mining a 'roid. I also know it's wrong to lose no less than 3 merlins consecutively because the game locks up as you enter a 'roid belt, and the next thing you see is your capsule warping to a station 5 minutes later. The game is gorgeous, the fights are fantastic (when you can see them) and the principle is perfect. Someone at CCP PLEASE do something about the facking lag!
|
Laah T'Sin
|
Posted - 2007.08.06 15:07:00 -
[290]
100% signed to the OP!
Having the same problems in all regions. Also the number of players involved seems only to have a minor influence.. i had a 60 vs 60 fight a few days ago with little lag (ie. 3-5 module activation but thats "smooth" compared to usual lag) and there was also no desync. Then a day later we try a lil 20 vs 20 and desync, lag up and disconnect.
oh well.. i don't really care about numbers anyway. I simply want a sollution and i'm slowly getting desperate.
I urge CCP to make "feature freeze" for the next 6 months and only work on the current issues. Then they can go on implementing new cool toys as soon as the game in it's current state fulfilles the following:
- server never crashes for 7 days in a row (outside of DT ofc) - no extreme lag for at least 7 days - no more reported desyncs
as soon as those basics are OK then CCP can think about waking sleeping dogs in form of new features. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 [10] :: one page |
First page | Previous page | Next page | Last page |