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Chowdown
Gallente Reikoku Band of Brothers
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Posted - 2007.05.07 23:14:00 -
[61]
Bumpy bumpy,
Nerf Titans! http://www.eve-battlestars.net/chow.html
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Asylum Seaker
Celtic Anarchy Anarchy Empire
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Posted - 2007.05.07 23:22:00 -
[62]
Edited by: Asylum Seaker on 07/05/2007 23:25:47 Although its a stupid tactic and really should be an exploit.. At least maybe people will start docking their ships in the maintenance bay so I don't get four hundred iterons and kestrals every time I try to scan a system. If the game was any sort of realistic, ships would probably disintegrate into vapor and shrapnel when they slam into a force field at that speed.
The universe is hostile, so impersonal, devour to survive, so it is, so it's always been.
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scabbsssjr
Gallente M'8'S
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Posted - 2007.05.07 23:40:00 -
[63]
JW, but what do you have to knock out for a strike? ---------------------------
Originally by: Ductoris At this rate I'm going to ask for a BOB sub-forum.
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Grimster
Body Count Inc. Mercenary Coalition
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Posted - 2007.05.07 23:43:00 -
[64]
Originally by: scabbsssjr JW, but what do you have to knock out for a strike?
10 Naglfars' probably.
Blog at: The Jammy Blog |

Brunswick2
eXceed Inc. INVICTUS.
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Posted - 2007.05.08 00:27:00 -
[65]
Originally by: Shrike As a now professional bowler, i will say this. Gangwarping 20 capitals into a POS and do starbursts is, rather nice to look at.
However, this is broken, totally and utterly borked. It should not be possible, but, people should also be forced to use Ship Maint arrays to park a ship.
So, find us a solution where people have to use the ship array, and where we professional bowlers gets the finger.
Post with your main(s)! 
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Koronos
Interstellar eXodus R0ADKILL
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Posted - 2007.05.08 03:01:00 -
[66]
Originally by: Asylum Seaker
OMFG Asylum your sig is so pwn.
Maybe its because I love Alien and Aliens, and vagabonds, but  love it.
Koronos
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Bozse
Caldari Reikoku Band of Brothers
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Posted - 2007.05.08 03:18:00 -
[67]
Make ships anchroable inside the forcefield, solves the issue with beeing a dread pilot wanting to switch for a faster ship once in a while aswell (pw required for this), restriction would be time to anchor / unanchor (fast timers if piloted slow in not piloted)and no unachoring below 50% shield.
Just a random thought for a sollution.
Originally by: CCP Wrangler EVE is designed to be a dark and harsh world
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Budwagon
Deep Core Mining Inc.
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Posted - 2007.05.08 03:52:00 -
[68]
Edited by: Budwagon on 08/05/2007 03:49:23 I would love to see a solution to this promblem I lost a BS to a strike from a motherhip and they came close to getting my dread outside the shields while i was using a faster ship. People say use a ship maintenance arrary... I could put my Dread in it but that would almost fill it. You would need a ship maintenance arrary for each person in your corp that drives a capital ship. Some people would needed 2 arrarys for their own ships. They are going to have to make the arrarys hold a lot more or the shields are going to have to stop the bowling balls.
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pxmars
Caldari Dragon's Rage Intrepid Crossing
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Posted - 2007.05.08 03:55:00 -
[69]
I would love to see a solution to this promblem I lost a BS to a strike from a motherhip and they came close to getting my dread outside the shields while i was using a faster ship. People say use a ship maintenance arrary... I could put my Dread in it but that would almost fill it. You would need a ship maintenance arrary for each person in your corp that drives a capital ship. Some people would needed 2 arrarys for their own ships. They are going to have to make the arrarys hold a lot more or the shields are going to have to stop the bowling balls.
sorry for the double post but I try not to reply with a alt.
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Grimster
Body Count Inc. Mercenary Coalition
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Posted - 2007.05.08 06:35:00 -
[70]
Originally by: Bozse Make ships anchroable inside the forcefield, solves the issue with beeing a dread pilot wanting to switch for a faster ship once in a while aswell (pw required for this), restriction would be time to anchor / unanchor (fast timers if piloted slow in not piloted)and no unachoring below 50% shield.
Just a random thought for a sollution.
Best idea yet tbh - you could have those parking bays you see in rat 'plexes.
Blog at: The Jammy Blog |

Ket Halpak
ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2007.05.08 07:18:00 -
[71]
Originally by: Grimster
Originally by: Bozse Make ships anchroable inside the forcefield, solves the issue with beeing a dread pilot wanting to switch for a faster ship once in a while aswell (pw required for this), restriction would be time to anchor / unanchor (fast timers if piloted slow in not piloted)and no unachoring below 50% shield.
Just a random thought for a sollution.
Best idea yet tbh - you could have those parking bays you see in rat 'plexes.
Best idea yet, all you have to do is buy a ship anchoring array and you can anchor your ships in place in a pos, brilliant! _ Check out my blog at RantingsofaCarebear.blogspot.com Privateers: Those who don't adapt become victims of harsh irony |

Tran MD
Caldari AWE Corporation Intrepid Crossing
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Posted - 2007.05.08 07:36:00 -
[72]
I keep reading the sentence from a famous movie: "A wizard should know better!"
I consider Shrike, other Titan owners and most of the EVE community as adults (IRL that is). Adults should know better then kids. When a GM asks a player to stop doing something what is in a 'grey area' I expect that player to respect that GM and follow his request. This bowling is such a grey area. Whenever GM's are contradicting each other about this subject the request still stands: please stop doing it untill -insert argument here -.
A Titan / MS / Capship owner got a huge responsiblity. Not only for himself because of the time, ISK and effort which have been put to build it, but also for the game play / mechanics of EVE. EVE as game is not perfect, mistakes are made, exploits are possible, scams are allowed. I expect from this ingame strong elite corporation / alliance that they take their responsibility as adults and stop acting like kids. Only kids say 'he done it too, and I get a reprimande! Unfair, I'm going to do the same thing he did neener'.
To be fair, watching a Titan warping inside a POS (which should not be possible) and bumping ships outside its protective shield is a *funny* sight. However, it is not *fun* for the pilots involved.
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Aliesta
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Posted - 2007.05.08 07:47:00 -
[73]
Edited by: Aliesta on 08/05/2007 07:43:29 -
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Tran MD
Caldari AWE Corporation Intrepid Crossing
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Posted - 2007.05.08 07:48:00 -
[74]
Edited by: Tran MD on 08/05/2007 07:44:18 For the people who never seen a POS and don't know how a POS and hangars work, here a tiny short summary.
POS: Player Owned Station, have a shield. You cannot lock any ships inside and the ships inside cannot lock at all. Ship Maintenance Hangar: A structure inside the POS, used to store vessels (ships). Problem 1: only 1 person can access at same time. Problem 2: stored ships's cargohold is empty.
Huge Hangar: Simulair like an Outpost / NPC station hangar, 7 different hangars, each his own use. Here you put mods, ammo, ore - whatever.
Main problem of BOTH Hangars: Only the CORP who's POS it is can access these hangars. So the other corporations in the alliance and friendlies should have an own POS. That is not always possible (and certainly not possible in DB and ZS since the POS spamming).
So what options do you have left? - dock ships at the outpost -- not smart during 23/h attacks, cannot undock due warp bubble outside undocking outpost
- fly all ships you have to a friendly POS and leave your ships there -- not smart when a carrier, dreadnough, mothership and / or titan bumps them all out the protective shield.
- fly all ships to an SS -- not smart since hostiles can scan, find, and wait till u show up / steal ships / blow them up
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Mr Friendly
That it Should Come to This
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Posted - 2007.05.08 07:56:00 -
[75]
Edited by: Mr Friendly on 08/05/2007 07:55:14 Why CCP doesn't simply temp ban any and all 'bowlers' is beyond me, tbh. I just don't see how this is an intended effect, nor how it is a reasonable outgrowth of existing ship or POS mechanics.
In fact, banning seems so obvious, I really do wonder at the IQ levels of CCP's game directors (whoever it is that makes these sorts of decisions).
Are you all on holiday, CCP?
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X0TPO534
Old School Players
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Posted - 2007.05.08 08:09:00 -
[76]
Originally by: Mr Friendly Edited by: Mr Friendly on 08/05/2007 07:55:14 Why CCP doesn't simply temp ban any and all 'bowlers' is beyond me, tbh. I just don't see how this is an intended effect, nor how it is a reasonable outgrowth of existing ship or POS mechanics.
In fact, banning seems so obvious, I really do wonder at the IQ levels of CCP's game directors (whoever it is that makes these sorts of decisions).
Are you all on holiday, CCP?
Bumping isnt considered as an exploit, so the bans u mentioned are not so obvious as you would like. I still think it's a Game Discussion subject and not CAOD.
________________________________________________ Killing **** since 2K3. |

Krystian
Caldari No Quarter. Vae Victis.
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Posted - 2007.05.08 08:19:00 -
[77]
Yet another form of metagaming that honestly sucks. Cool when you do it but not so cool when done to you.
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Mr Friendly
That it Should Come to This
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Posted - 2007.05.08 08:20:00 -
[78]
Originally by: X0TPO534
Bumping isnt considered as an exploit, so the bans u mentioned are not so obvious as you would like. I still think it's a Game Discussion subject and not CAOD.
Hmm, since it seems to have been employed by major alliances against other major alliances during a time of najor war, I think it has COAD relevance ;)
How do you think it's not obviously an unintended effect of game mechanics being used to gain an unfair advantage?
I'm a high-sec carebear, so it doesn't directly affect me anyways, but I've seen the vids and they seem pretty intuitively 'unintended' to me.
I guess I don't go by the idea that 'if it's not expressly forbidden, it's implicitly allowed'.
Sure, it's a game and all, but those ships represent people's time and effort. Using lame tactics that 'duck' the presumed game rules is simply cheap.
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X0TPO534
Old School Players
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Posted - 2007.05.08 08:39:00 -
[79]
Originally by: Mr Friendly
Originally by: X0TPO534
Bumping isnt considered as an exploit, so the bans u mentioned are not so obvious as you would like. I still think it's a Game Discussion subject and not CAOD.
Hmm, since it seems to have been employed by major alliances against other major alliances during a time of najor war, I think it has COAD relevance ;)
How do you think it's not obviously an unintended effect of game mechanics being used to gain an unfair advantage?
I'm a high-sec carebear, so it doesn't directly affect me anyways, but I've seen the vids and they seem pretty intuitively 'unintended' to me.
I guess I don't go by the idea that 'if it's not expressly forbidden, it's implicitly allowed'.
Sure, it's a game and all, but those ships represent people's time and effort. Using lame tactics that 'duck' the presumed game rules is simply cheap.
I must agree with that one.
________________________________________________ Killing **** since 2K3. |

Tran MD
Caldari AWE Corporation Intrepid Crossing
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Posted - 2007.05.08 08:48:00 -
[80]
People are right when this subject should be a Game Discussion because its about a grey area of use of supercapital ships.
But! Because this particulair Alliance uses this 'mechanic' against another Alliance(s) we have the right to call the supercapital pilots for account.
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Dungheap
Caldari Dragon's Rage Intrepid Crossing
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Posted - 2007.05.08 10:55:00 -
[81]
the reason for posting this in CAOD was to inform those most affected by this tactic.
at one time or another, various alliances have been told it isn't, or is, allowed, depending on which gm responded to the petition.
my intention was not to point fingers at any single alliance or corp, as you can see none are mentioned in the OP. only to enlighten the eve community about ccp's unwillingness or inability to do anything about, what appears to me, an obvious abuse of game mechanics.
it certainly gives lie to the patch notes that say it's now impossible to steal ships from a pos. if a mod wishes to move this thread to general discussion, i'd have no objection. it would let even more subscribers know about ccp's impotence in dealing with some of the more marginal tactics that our ingenious player base continues to think up.
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hybridundertaker
Amarr coracao ardente Triumvirate.
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Posted - 2007.05.08 11:32:00 -
[82]
there is a lot of ships around in those shields, probably those ships add up considerably to server charge. Also bowlers rick their ships when bowling. If supercaps are used the risk is very low but thats a problem of supercapitalships and not poses in my humble opinion.
And all those ships in shileds make scanning much harder, me not likes it.
EvE +NLINE - T+TALHELLDEATH SUPPORTER |

Iasius
Warp Angels
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Posted - 2007.05.08 11:38:00 -
[83]
I have never laughed so hard when i was holed up in a small pos watching dreads bounce of the control tower through the bubble ,after being ensnared in a warp bubble - booooing!
Pinball eve physics is the way. If you want pro mode eve then you will look at an air traffic control screen all day shooting at ships going at hyper velocities hundreds of thousands of km away.
................................................ I post with my main, so should you. Alt's are hecklers |

Gorjer
Itto-Ryu Cruel Intentions
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Posted - 2007.05.08 11:50:00 -
[84]
Edited by: Gorjer on 08/05/2007 11:46:28 So many people are looking at this from the wrong perspective.
Pos's have been overpowered ever since they were introduced. This tactic is a saviour for 0.0 warfare.
Back in the days without Pos warfare you had to be smart about living in 0.0, now any old fool can park up, npc to his delight then go to safety in a nice pos. It's absurd.
Alot of people are crying like its an endgame bug, however, how often do you think a supercapital is gonna jump all the way over to your system, set himself up to 'bowl' and perform. By that time you should be at a different pos/logged or in a different system. It's 0.0, it shoudnt be a pram!
As for empty ships .... maintantence array.
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Evil Thug
Rage and Terror Against ALL Authorities
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Posted - 2007.05.08 11:58:00 -
[85]
There is 2 cases here.
1st. Bumping ships with goal to steal them. Could it be prevented ? Yes. If you have extra ship on your pos - put it into ship maintance array. If you didn`t - pay for your stupidity.
2nd. Bumping ships with pilots inside. Could it be prevented ? No. With new scan system - you need 22 seconds to bust safespot. So, if POS isn`t safe - what is ?
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Voculus
E X O D U S Imperial Republic Of the North
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Posted - 2007.05.08 12:18:00 -
[86]
Just a few weeks ago, Shrike was denying any wrong-doing, and now he's bragging about gaming the game. Honestly, BOB is the worst thing that ever happened to Eve. All you cheats do is make this a worse game. _________________________________________________________
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Captain Thunk
Captain Morgan Society
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Posted - 2007.05.08 12:18:00 -
[87]
Edited by: Captain Thunk on 08/05/2007 12:18:45
Originally by: Mr Friendly Edited by: Mr Friendly on 08/05/2007 07:55:14 Why CCP doesn't simply temp ban any and all 'bowlers' is beyond me, tbh. I just don't see how this is an intended effect, nor how it is a reasonable outgrowth of existing ship or POS mechanics.
In fact, banning seems so obvious, I really do wonder at the IQ levels of CCP's game directors (whoever it is that makes these sorts of decisions).
Are you all on holiday, CCP?
Because the people involved understand the rules implicitly.
CCP cannot and will not rule this as an exploit for the simple reason screenshots/fraps isn't acceptable as evidence. Only server logs can be used as evidence and they won't show the effects of bumping, so any accusation will be indistinguishable from an ordinary ship theft.
SirMolle himself could even come and post in this thread saying "yep, it's ridiculous isn't it? But...what exactly are you going to do about it?" because he has plausible deniability and he knows it.
You need to remember that CCPs definition of 'exploit' has to be verifiable through server logs, the mistake is that many people confuse it with the actual English definition of 'exploit' which in reality has no place in this game.
The loophole may or may not be plugged eventually, whatever...it's just another short term step in a long term game - it will be something else soon enough.
Best solution is to take down your POS's and move to Empire and be content with Agent Missions - CCP are expanding the range and difficulty of missions to accomodate the exodus from 0.0
CAPTAIN THUNK See this hook? variable speed and five alternate attatchments baby. |

Tarron Sarek
Gallente Cadien Cybernetics
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Posted - 2007.05.08 12:26:00 -
[88]
One more reason to stay out of 0.0 for the time being.
It's not a bug, it's a feature, eh? Purely hilarious.
_________________________________ - People are people wherever you go - |

Karma Kahn
Amarr Blue Star Brotherhood Interstellar Starbase Syndicate
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Posted - 2007.05.08 12:37:00 -
[89]
Originally by: Bozse Make ships anchroable inside the forcefield, solves the issue with beeing a dread pilot wanting to switch for a faster ship once in a while aswell (pw required for this), restriction would be time to anchor / unanchor (fast timers if piloted slow in not piloted)and no unachoring below 50% shield.
Just a random thought for a sollution.
/signed
My views are my own they do not reflect those of my corp or alliance
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Raketefrau
Caldari Di-Tron Heavy Industries Sparta Alliance
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Posted - 2007.05.08 15:28:00 -
[90]
Edited by: Raketefrau on 08/05/2007 15:26:05 Edited by: Raketefrau on 08/05/2007 15:25:33 Just to drag this topic back into CAOD land....
A pilot showed up in his alliance's home system in a brand new carrier. He bragged about how the owner (a corpmate of mine) had left it floating outside the bubble.
A diplomat for his alliance called shenanigans, because a) he knows my corpmate and how he plays the game, and b) he has a lot of respect for the game in general.
He took the ship back from the bowler, and returned it to my corpmate.
I won't name the alliance involved here, I'll leave it up to them to decide whether they want to be named or not. The point is that there are still some pilots who respect even their enemies, and respect the game enough to not pull this kind of ****.
It was refreshing to see this level of respect, I just wish it was more common in Eve.
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