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Vmir Gallahasen
Gallente Omniscient Order Cruel Intentions
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Posted - 2007.07.14 22:24:00 -
[91]
Originally by: Daelin Blackleaf No local, less targets, 0.0 becomes the new lo-sec, empire gains a few more residents.
You're right in that there may be less targets because the inexperienced 0.0 pilots would return to empire, but those that are there would be easier to catch and fights would occur more often, because you could never be certain who's who in the system and whether or not they have reinforcements nearby.
Currently, the moment you jump into local, you're scouted, and any potential targets go to safespots, pos's, dock, or log off. I've entered a system with 20 hostiles in local by myself in a sabre and there was nothing outside of pos shields in the system within 30 seconds. There should be some risk in 0.0, and unless you're traveling, there really isn't.
Originally by: Daelin Blackleaf If you want people to shoot at you have to make them think it's safe to come out and play.
The problem is that it is safe to go out and play, because they know they simply cannot be caught if they're paying any attention at all to local.
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Leviathani Darkri
Fatalix Inc.
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Posted - 2007.07.14 22:24:00 -
[92]
Gate moniter probe...limited duration, would give a real time update of gate activations within it's range. Perhaps a 1 au range (possible to cover multiple gates if close), and would give standard overview information such as shiptype, shipname, pilot, etc...Would say that the pilot jumped out or in.
lvl 1 skill allows anyone to launch one in nuetral or npc space, the higher the level of sovereignty the higher the skill needed to deploy. Perhaps with the highest level of sovereignty it would be impossible for anyone but the controlling alliance to deploy one.
You could also perhaps put a limit on the number you can have active at any one time...say two or perhaps three, because of the cpu needed to analyze the realtime info.
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SiJira
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Posted - 2007.07.15 14:57:00 -
[93]
Originally by: Leviathani Darkri Edited by: Leviathani Darkri on 14/07/2007 22:35:19 Edited by: Leviathani Darkri on 14/07/2007 22:26:18 Gate moniter probe...limited duration, would give a real time update of gate activations within it's range. Perhaps a 1 au range (possible to cover multiple gates if close), and would give standard overview information such as shiptype, shipname, pilot, etc...Would say that the pilot jumped out or in.
lvl 1 skill allows anyone to launch one in nuetral or npc space, the higher the level of sovereignty the higher the skill needed to deploy. Perhaps with the highest level of sovereignty it would be impossible for anyone but the controlling alliance to deploy one. In alliance space, the info would broadcast to all alliance members and perhaps allowed blues.
You could also perhaps put a limit on the number you can have active at any one time...say two or perhaps three, because of the cpu needed to analyze the realtime info.
Kinda like an advanced motion detector...
your idea is intriguing  ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Illyria Ambri
RennTech
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Posted - 2007.07.15 16:19:00 -
[94]
Originally by: Wayward Hooligan Edited by: Wayward Hooligan on 10/07/2007 23:12:36 Edited by: Wayward Hooligan on 10/07/2007 23:11:30 How To Fix Local In 1 Easy Step:
Umm no.. this is one of the worst ideas I've seen yet.
Lets see.. Stealth Bombers with 4 slots.. 1 dedicated to cloak.. another to this moronic module = Noone ever gonna fly a bomber
Recons with 4-6 high slots.. again noones gonna bother cause it completly gimps them
Hell this gimps anyone other then an 8 high slot ship.
bad idea.. into the garbage it goes ------------ This is not War... This is pest control - Dalek Sek
Here come the Drums!! - The Master |

SiJira
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Posted - 2007.07.15 23:06:00 -
[95]
remove it ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Kage Psychodin
Caldari The Empire Nation Knights Of Syndicate
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Posted - 2007.07.16 03:57:00 -
[96]
Keep it exactly the way it is. I don't see anything remotely wrong with the way it is, given the way the gates handle everything and you actually activate them to move between systems. and yes, I do enjoy its protection it grants if I'm ratting in my alliance's 0.0 area and I can be alone, and easily tell if someone appears in space to know to get to dock instantly. Another one bites the dust. |

SiJira
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Posted - 2007.07.16 04:43:00 -
[97]
Originally by: Kage Psychodin Keep it exactly the way it is. I don't see anything remotely wrong with the way it is, given the way the gates handle everything and you actually activate them to move between systems. and yes, I do enjoy its protection it grants if I'm ratting in my alliance's 0.0 area and I can be alone, and easily tell if someone appears in space to know to get to dock instantly.
you dont own the gate so you dont deserve the information ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

DGWabbit
Black Lance oooh Shiny
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Posted - 2007.07.16 04:49:00 -
[98]
I LOVE CLICKING THE SCEN BUTTON EVERY 5 SECONDS WHILE IM IN SPACE BECAUSE ITS UBER WHEN I RAT OR PVP OR MOVE SHIPS OR WARP AROUND OR LOOK AT THE STARS OR PLANETS OR ADMIRE THE VELDSPAR WHILE OR DID I MENTION LOOK AT THE STARS??!!!
Okay...the caps were to make up for being on page 4 and all the idiots posting 30 times, with different alts, about how there should be no local and how much it will 'enhance' game play.
Basically, ur telling everyone else to adapt by spamming the **** out of the scan button constantly because apparently...it adds to the ******* game. Anyone else not notice how ******** that is?
And any of you idiots calling me a carebear, I think I've ratted half a dozen times in the past 4 months, missions are a waste of time. I know how to pvp and I dont care if local is there because I still kill **** loads of people, even those pesky macro-farmer-isk-selling-cloaking-ravens-of-death.
Petition: Any low-sec pirates/low-sec miners/low-sec & hi-sec residents should have no say, what so ever, in local discussions. And that SrJitta nub who keeps spamming these topics should be locked in jita, stuck at a gate, unable to warp, unable to loggoffski, move, or dock...ever.
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Kage Psychodin
Caldari The Empire Nation Knights Of Syndicate
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Posted - 2007.07.16 05:26:00 -
[99]
You're right. I don't own the gates. Nobody does. Not even BoB in their own sovereign space owns those gates, although they can put up a lot of camps around it. If I remember what one poster said before it, Concord or some other NPC faction supposedly owns all the system-system gates, and "that is why we all get information from them about everyone in the system."I'm just going off of memory. (and no offense, nobody is ever going to be able to get sovereignty in the area I live out in, They already get a decent enough benefit with POSes anyway.) Another one bites the dust. |

Roger Douglas
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.07.16 05:40:00 -
[100]
Remove local?!?! How therefore shall I enjoy the smack?
Smack- and laughing at it. The reason for local.
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Vmir Gallahasen
Gallente Omniscient Order Cruel Intentions
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Posted - 2007.07.16 06:18:00 -
[101]
Originally by: DGWabbit I know how to pvp and I dont care if local is there because I still kill **** loads of people, even those pesky macro-farmer-isk-selling-cloaking-ravens-of-death.
I checked your killboard, and not a single one of those ravens had a cloak fitted, and none had the traditional werwrsfdsd macro name. It wouldn't be unreasonable to say you haven't killed a single macro cloaking raven since at least october 2006, and possibly before that as well since that's as far as the killboard goes.
Originally by: DGWabbit Petition: Any low-sec pirates/low-sec miners/low-sec & hi-sec residents should have no say, what so ever, in local discussions.
Why does their opinion not count but yours does? They might not have the same experience with local as regular 0.0 goers, but they use empire local as a way of tracking pirates, suspicious people, and war targets too.
Originally by: DGWabbit Basically, ur telling everyone else to adapt by spamming the **** out of the scan button constantly because apparently...it adds to the ****ing game. Anyone else not notice how ******** that is?
If you refer to my idea earlier, spamming the scan button all the time would be unnecessary. And local needs to be removed because it detracts from the game. You have to take the benefits into consideration -- sure, removing local will have some disadvantages, but I think its benefits far outweigh those.
Finally, also in reference to your "spam the scan button", unless you're a remarkably unskilled 0.0 hunter, you do this anyway all the time. When I'm looking for targets, the scanner is my #1 offensive and defensive tool and I spam it without a second thought.
Oh, and when you make a bunch of statements (opinions), you should have some facts or arguments to back them up. Explain WHY you think removing local won't enhance gameplay, for example.
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Trind2222
Amarr The Red Ring
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Posted - 2007.07.16 06:29:00 -
[102]
Yes pleas nerf local and romove belts from owerview ccp this will be good for us , and make obs so it can find the belts players playing this game it will help the raters 2.
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SiJira
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Posted - 2007.07.16 18:15:00 -
[103]
Originally by: Vmir Gallahasen Edited by: Vmir Gallahasen on 16/07/2007 06:27:47
Originally by: DGWabbit I know how to pvp and I dont care if local is there because I still kill **** loads of people, even those pesky macro-farmer-isk-selling-cloaking-ravens-of-death.
I checked your killboard, and not a single one of those ravens had a cloak fitted, and none had the traditional werwrsfdsd macro name. It wouldn't be unreasonable to say you haven't killed a single macro cloaking raven since at least october 2006, and possibly before that as well since that's as far as the killboard goes.
Originally by: DGWabbit Petition: Any low-sec pirates/low-sec miners/low-sec & hi-sec residents should have no say, what so ever, in local discussions.
Why does their opinion not count but yours does? They might not have the same experience with local as regular 0.0 goers, but they use empire local as a way of tracking pirates, suspicious people, and war targets too.
Originally by: DGWabbit Basically, ur telling everyone else to adapt by spamming the **** out of the scan button constantly because apparently...it adds to the ****ing game. Anyone else not notice how ******** that is?
If you refer to my idea earlier, spamming the scan button all the time would be unnecessary. And local needs to be removed because it detracts from the game. You have to take the benefits into consideration -- sure, removing local will have some disadvantages, but I think its benefits far outweigh those.
Finally, also in reference to your "spam the scan button", unless you're a remarkably unskilled 0.0 hunter, you do this anyway all the time. When I'm looking for targets, the scanner is my #1 offensive and defensive tool and I spam it without a second thought.
Oh, and when you make a bunch of statements (opinions), you should have some facts or arguments to back them up. Explain WHY you think removing local won't enhance gameplay, for example.
-Edit- Just in case I did make a mistake DGWabbit, I'll list my sources Ooh Shiny alliance kb: http://www.eve-kill.net/?a=alliance_detail&all_id=705 Aftermath Alliance kb: http://aftermath-alliance.com/killboard/ Divine Retribution kb: (couldn't locate, website down)
a+ post ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

DGWabbit
Black Lance oooh Shiny
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Posted - 2007.07.16 18:32:00 -
[104]
Originally by: Vmir Gallahasen Rabble
1) KM's only show what was destroyed, not what survived...cloaks have survived on the ravens I popped and there are a few there...thanks for wasting the time sorting through all my kills <3 2) You're not a resident of Stain...so I wouldnt expect you to know which systems are farmed and which players are farmers...just like I wouldnt know...much less care...who's farming your systems. 3) DVRN lived in empire and I hardly played. 4) SOD lived in Deklin and I hardly played there either. 5) The previous KB I posted on is no longer available..it was nuked when the ceo/website admin quit. 6) Spamming the scan button is obviously necessary already to find a target in a system..or..anyone in any system for that matter...pos...conatiner...ships..pods..etc... It's not like local removes the use for a scanner. Brilliant idea there isnt it?
You really sucked at tearing apart my post because even though you did 'research'...which kudos to you for spending your time looking up my stats on all those exciting killboards...proved a complete waste of time...Since you had no clue what to look for in the first place.
My point is that, removing local would do nothing but add an unneeded complication to a game. Seriously, if there was a radar or scanner that constantly updated every 5 seconds to show who'se approaching my location...then maybe it'd be viable. But that would add more to the HUD that's already taking up a bit of space on my screen...I dont play at stupidly high res's simply because I choose not to and it would prolly lag the client to crap when a blob appeared...which we all know there IS NO LAG/DYSYNCHES in Eve...right???? All this remove local crap is just a waste of time and space. The client isnt ready to handle such a load and the idea up there...I already mentioned it's short comings.
As for the reason why empire/loc-sec residents shouldnt post in regards to no local in 0.0...READ THE TOPC..it's discussing Local and 0.0...not empire and 0.0. READING COMPREHENSION AWARD FOR MR. VMIR!!!
Nice to see mr Jita there...seems Vmir is using his alt to "A+" his post. Learn to read, both of you.
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SiJira
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Posted - 2007.07.16 18:37:00 -
[105]
Originally by: DGWabbit rabble
so you killed an odd farmer raven or two big deal? ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

SiJira
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Posted - 2007.07.18 04:48:00 -
[106]
Originally by: Roger Douglas Remove local?!?! How therefore shall I enjoy the smack?
Smack- and laughing at it. The reason for local.
constellation? ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

theteck
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Posted - 2007.07.18 06:07:00 -
[107]
i dont want local removed
but voice added to all local space to talk to the agressor ....
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eXtas
BURN EDEN
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Posted - 2007.07.18 06:16:00 -
[108]
no local = party time 
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SiJira
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Posted - 2007.07.18 14:05:00 -
[109]
Originally by: eXtas no local = party time 
yea its a good thing ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.07.18 15:02:00 -
[110]
Originally by: SiJira
Originally by: eXtas no local = party time 
yea its a good thing
I dont think you understand what eXtas was saying. ---------------------------------------- Thou Shalt "Pew Pew" |

Red Desire
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Posted - 2007.07.18 15:22:00 -
[111]
Removing local could be fun :) for me anyways. Come on CCP think about it and implement it. Remember 0.0 is for alliance warfare not necesarly for ratters and minners.
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Capt Rob
Minmatar Black Omega Security Pandemic Legion
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Posted - 2007.07.18 15:33:00 -
[112]
yes lets remove local and how bout we make pvp consentual only in eve, sound good?
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Ephemeron
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.07.18 15:39:00 -
[113]
Originally by: Capt Rob yes lets remove local and how bout we make pvp consentual only in eve, sound good?
it's good that you aggree on local, but making pvp consentual is completely unrelated topic, post your own thread for that.
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Pilok Shitfly
Minmatar Soliders Of Eve The Makhai
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Posted - 2007.07.18 15:44:00 -
[114]
Originally by: DGWabbit
My point is that, removing local would do nothing but add an unneeded complication to a game. [/quote
It would be to difficult for you, so you don't want it.
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Maxpie
Cross Roads
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Posted - 2007.07.18 16:13:00 -
[115]
get rid of all local - change it to 'constellation' or even 'region'
He put... creatures... in our bodies... to control our minds. He made us... say lies... do things. |

Hunin
Minmatar EVE Empowerment League Navy Interstellar Alcohol Conglomerate
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Posted - 2007.07.18 16:23:00 -
[116]
I don't really care if local is there or not. I think the only way it will be harder is for fleet battles. You won't get an instant count on the opposing fleet's strength. Fleet movement will be much harder to track as well.
Why won't it matter for ratting and/or mining? 1) All ratter and miners will be fully aligned and move at least 30km away from the warp in point. 2) Hostile warps in. 3) Ratter/miner warps out in 1 sec if fully aligned or 10 sec if not. 4) Hostile drops probes. 5) Ratter/miner either cloaks or checks the gate at 150km bookmark.
It will definitely enhance gate camps. Now you have to camp on the jump in point because the hostile knows your strength in the system. With no local you can place mobile bubbles around the warp in gate and gank everyone. It makes gate camping a lot easier.
Same way for fleet battles. You just need a covops on the gate and people can trickle in to a station system. The hostiles don't know your real strength even if someone is watching one gate. They don't know if you jumped out another gate.
With no local, I think spies will be much more important for alliances to determine when someone is preparing to attack.
It will also reduce the ability of covops to spy on enemy fleets because you don't know if they are still in the system or moved to another system. Again you'll spend 1 to 5 minutes probing and/or scanner use before determining nobody is actually in the system.
The biggest carebear change I see is probes will increase significantly in value.
Personally I think removing local will promote alliances to maintain gate camps. You won't need a dictor or a large bubble for effective gate camps.
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SiJira
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Posted - 2007.07.18 16:33:00 -
[117]
Originally by: Hunin I don't really care if local is there or not. I think the only way it will be harder is for fleet battles. You won't get an instant count on the opposing fleet's strength. Fleet movement will be much harder to track as well.
Why won't it matter for ratting and/or mining? 1) All ratter and miners will be fully aligned and move at least 30km away from the warp in point. 2) Hostile warps in. 3) Ratter/miner warps out in 1 sec if fully aligned or 10 sec if not. 4) Hostile drops probes. 5) Ratter/miner either cloaks or checks the gate at 150km bookmark.
It will definitely enhance gate camps. Now you have to camp on the jump in point because the hostile knows your strength in the system. With no local you can place mobile bubbles around the warp in gate and gank everyone. It makes gate camping a lot easier.
Same way for fleet battles. You just need a covops on the gate and people can trickle in to a station system. The hostiles don't know your real strength even if someone is watching one gate. They don't know if you jumped out another gate.
With no local, I think spies will be much more important for alliances to determine when someone is preparing to attack.
It will also reduce the ability of covops to spy on enemy fleets because you don't know if they are still in the system or moved to another system. Again you'll spend 1 to 5 minutes probing and/or scanner use before determining nobody is actually in the system.
The biggest carebear change I see is probes will increase significantly in value.
Personally I think removing local will promote alliances to maintain gate camps. You won't need a dictor or a large bubble for effective gate camps.
all good results ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Hunin
Minmatar EVE Empowerment League Navy Interstellar Alcohol Conglomerate
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Posted - 2007.07.18 16:54:00 -
[118]
Originally by: SiJira
all good results
I don't think you've lived in 0.0 recently. Right now gate camps are the worst form of blobbage. A 50+ man gate camp guarantees lag. A 100+ man gate camp guarantees lag and desyncs. By making these gate camps easier and more effective, more people will do that. Then more people will experience lag/desync and more load will be placed on the servers.
I think the idea of making a high slot module to make you invisible in local is a cool idea. It will not promote huge gate camps because not everybody can fit them (as pointed out earlier). However it will still be effective in disguising fleet strength and make the BC and BS more stealthy.
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Yougot Fubarred
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Posted - 2007.07.18 16:55:00 -
[119]
Edited by: Yougot Fubarred on 18/07/2007 16:56:50
Originally by: Ryas Nia nerf Sijira for useless threads.
Well, technically, you CAN get banned for useless threads as they fall under the "spam" definition
*Whine* *Whine* *Cry* Go back to playing WoW EVE is too advanced for you
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Valrandir
Gallente Slacker Industries Exuro Mortis
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Posted - 2007.07.18 17:41:00 -
[120]
Make pilots not show in local unless they speak, everything in all regions.
First there will be whining, quitting, etc. Then, there will be adaptation and acceptance. Then, there will be new players who never knew the days of local.
-------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware
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