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Thread Statistics | Show CCP posts - 16 post(s) |

deadtear
GoonFleet GoonSwarm
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Posted - 2007.07.24 15:56:00 -
[1]
We've been getting the run around through the petition system, and finally they told us to post here. Where's the titan wreck monument in 46dp?
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ry ry
StateCorp The State
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Posted - 2007.07.24 15:56:00 -
[2]
it probably desynched.
or something.
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Tarminic
Black Flame Industries
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Posted - 2007.07.24 16:01:00 -
[3]
I give this thread five minutes before the tinfoil hattery begins.  ------------ ULTIMATE LAG SOLUTION IBTL! IBDS/DC! IBTC! 1st in a BoB post! And other such forum tom-foolery. |

Der Ewige
Cataclysm Enterprises Kraftwerk.
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Posted - 2007.07.24 16:03:00 -
[4]
There is none. ------- http://www.stillbruch.ch |

MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.07.24 16:05:00 -
[5]
wtf? where is it? ----------------------------------- I'm working my way through college target CCP |

Cardice Makar
Caldari Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.07.24 16:07:00 -
[6]
Err, wrecks disappear at downtime, AFAIK.
The only reason CYVOK's still exists is because the devs made it a monument [as in, it's not really a wreck in the common form, it's more of a monument that *looks* like a wreck].
Correct me if I'm wrong, but D2's is gone as well. Or should be.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.07.24 16:12:00 -
[7]
CCP said that titans wreck would stay in the game as a wreck/monument forever. and they would be used for future missions and exploration sites as well as missions inside them.
but I suppose for that last one to work they would have to be bigger than current. ----------------------------------- I'm working my way through college target CCP |

Cardice Makar
Caldari Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.07.24 16:18:00 -
[8]
Originally by: MotherMoon CCP said that titans wreck would stay in the game as a wreck/monument forever. and they would be used for future missions and exploration sites as well as missions inside them.
but I suppose for that last one to work they would have to be bigger than current.
I don't think so... I believe CCP said the *first* would be kept as a monument... not all of them. Titans are becoming way too common place for every one to have a permanent wreck in game. I suspect they'd make a monument if several died in the same place at the same time, but beyond that, just the first. What I heard, at least.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.07.24 16:19:00 -
[9]
rgr ----------------------------------- I'm working my way through college target CCP |

Roemy Schneider
BINFORD
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Posted - 2007.07.24 16:37:00 -
[10]
only one way to find out :D - putting the gist back into logistics |
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Mithrantir Ob'lontra
Gallente Ixion Defence Systems The Cyrene Initiative
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Posted - 2007.07.24 16:40:00 -
[11]
It was salvaged by one of the killers, as they have stated in the appropriate thread in CAOD.
------- Nobody can be exactly like me. Even I have trouble doing it. |

000Hunter000
Gallente Magners Marauders
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Posted - 2007.07.24 16:41:00 -
[12]
Not that i want to stur up what happened back then but, does Cyvok actually still play?
Damn that guy must've been heartbroken And then ccp's cruel joke about making it a monument 
CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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Tarminic
Black Flame Industries
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Posted - 2007.07.24 16:43:00 -
[13]
Originally by: 000Hunter000 Not that i want to stur up what happened back then but, does Cyvok actually still play?
Damn that guy must've been heartbroken And then ccp's cruel joke about making it a monument 
I believe he quit shortly afterwards, sadly. The titan loss combined with the imminent defeat of Ascendant Frontier was too much for one man to handle. Can't say I wouldn't have done the same, really.  ------------ ULTIMATE LAG SOLUTION IBTL! IBDS/DC! IBTC! 1st in a BoB post! And other such forum tom-foolery. |

MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.07.24 16:48:00 -
[14]
Originally by: Tarminic
Originally by: 000Hunter000 Not that i want to stur up what happened back then but, does Cyvok actually still play?
Damn that guy must've been heartbroken And then ccp's cruel joke about making it a monument 
I believe he quit shortly afterwards, sadly. The titan loss combined with the imminent defeat of Ascendant Frontier was too much for one man to handle. Can't say I wouldn't have done the same, really. 
Monster kill
----------------------------------- I'm working my way through college target CCP |

xHalcyonx
Amarr EmpiresMod Koroshiya Buntai
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Posted - 2007.07.24 16:50:00 -
[15]
Originally by: MotherMoon
Originally by: Tarminic
Originally by: 000Hunter000 Not that i want to stur up what happened back then but, does Cyvok actually still play?
Damn that guy must've been heartbroken And then ccp's cruel joke about making it a monument 
I believe he quit shortly afterwards, sadly. The titan loss combined with the imminent defeat of Ascendant Frontier was too much for one man to handle. Can't say I wouldn't have done the same, really. 
Monster kill
M-m-m-m-m-ONSTER KILL! ------------------- ნỊs uʍop əpỊsdn |

Jehuty Vanricadia
Black Nova Corp Band of Brothers
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Posted - 2007.07.24 16:55:00 -
[16]
As far as I am aware they are yet to add the monuments to the game? unless I am mistaken but the cyvok wreck and wotankn ( spelling ) are not there either.
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Alty MacAlterson
Alt Corporation
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Posted - 2007.07.24 16:58:00 -
[17]
It's a BoB wreck so of course there's no monument
BoB has never lost a titan and there are no goons
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.24 17:04:00 -
[18]
lol let the tinfoil fly! We have never, nor will we ever, hack, ddos, or otherwise use OUT OF GAME means to gain ANY advantage.- Dianabolic
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Nlewis
GoonFleet GoonSwarm
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Posted - 2007.07.24 17:41:00 -
[19]
monument does not = the wreck itself
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deadtear
GoonFleet GoonSwarm
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Posted - 2007.07.24 17:41:00 -
[20]
No tinfoil****gotry, I'm just doing what the GMs told us to do, post a thread about it on eveo.
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Johnfromshipping
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Posted - 2007.07.24 17:50:00 -
[21]
Are all the other titan kill monuments ingame?
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.24 18:10:00 -
[22]
Originally by: deadtear No tinfoil****gotry, I'm just doing what the GMs told us to do, post a thread about it on eveo.
Usually, the mere posting of such a thread would be considered tinfoilly We have never, nor will we ever, hack, ddos, or otherwise use OUT OF GAME means to gain ANY advantage.- Dianabolic
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Callistus
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2007.07.24 18:28:00 -
[23]
There is an ASCN Avatar wreck in the database but as far as I'm aware its not actually in space.
Likely CCP decided against introducing it in-game due to the climate of suspicion and mistrust at the time and have not done anything with the other titan kills since. --------------
[Coreli Corporation Mainframe] |

Corsa d'Azur
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Posted - 2007.07.24 18:39:00 -
[24]
Originally by: Callistus There is an ASCN Avatar wreck in the database but as far as I'm aware its not actually in space.
Likely CCP decided against introducing it in-game due to the climate of suspicion and mistrust at the time and have not done anything with the other titan kills since.
Everyone and their brother was clamoring for it to be a monument. BOB, ASCN and Empire Carebears. If they didn't put it in game its due to either laziness, forgetfulness or difficulty of the task. If they didn't put it in because they thought people would find it suspicious they need a bit of a head examining. -----
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.07.24 18:48:00 -
[25]
Originally by: Corsa d'Azur
Originally by: Callistus There is an ASCN Avatar wreck in the database but as far as I'm aware its not actually in space.
Likely CCP decided against introducing it in-game due to the climate of suspicion and mistrust at the time and have not done anything with the other titan kills since.
Everyone and their brother was clamoring for it to be a monument. BOB, ASCN and Empire Carebears. If they didn't put it in game its due to either laziness, forgetfulness or difficulty of the task. If they didn't put it in because they thought people would find it suspicious they need a bit of a head examining.
and yet a good number of people still do... to everyone that is part of this tin foil hat brigade I have only one thing to say. Brake. Brake and upgrade. ----------------------------------- I'm working my way through college target CCP |
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CCP Prism X

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Posted - 2007.07.24 19:32:00 -
[26]
The wreck of ASCNs titan is there. I just visited it some hours ago. Know the story behind how the titan was popped and you'll know why it's not exactly easy to find without a bookmark.
Incidently, anyone want to buy a bookmark? 
As to the other wrecks: First titan down was a historical event. I personally have no problem per say with a few other persisting wreck-monuments in my DB but we can't really automate a unique description for all of them. Who knows what happens in the future though so just out of curiosity (and curiosity alone, although I know it killed the cat I'm still asking.. just understand I'm not promising jack) does anyone have the coordinates for where the other titans blew up?
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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Tarminic
Black Flame Industries
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Posted - 2007.07.24 19:43:00 -
[27]
Originally by: CCP Prism X The wreck of ASCNs titan is there. I just visited it some hours ago. Know the story behind how the titan was popped and you'll know why it's not exactly easy to find without a bookmark.
Incidently, anyone want to buy a bookmark? 
That's so unfair! I demand a beacon. ------------ ULTIMATE LAG SOLUTION IBTL! IBDS/DC! IBTC! 1st in a BoB post! And other such forum tom-foolery. |

An Anarchyyt
Gallente Federal Navy Academy
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Posted - 2007.07.24 19:47:00 -
[28]
Originally by: CCP Prism X description for all of them.
Description:
Once upon a time, something happend here.
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Julius Romanus
Free Space Development Cartel
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Posted - 2007.07.24 19:48:00 -
[29]
Originally by: CCP Prism X The wreck of ASCNs titan is there. I just visited it some hours ago. Know the story behind how the titan was popped and you'll know why it's not exactly easy to find without a bookmark.
Incidently, anyone want to buy a bookmark? 
Sure, 100k isk. Evemail to get in contact =P
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Erim Solfara
Amarr House of Solfara
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Posted - 2007.07.24 20:10:00 -
[30]
Turning it INTO a beacon would be fair tbh...
A new tool in the fight for balance? |
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Evelgrivion
Coreli Corporation Corelum Syndicate
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Posted - 2007.07.24 20:16:00 -
[31]
Edited by: Evelgrivion on 24/07/2007 20:17:06
Originally by: deadtear . I just want the matter put to rest, and if a monument happens to show up on grid with a gate where everyone can see it, maybe with a mention of lol t1 frigs, I think the eve community as a whole could appreciate it.
Quote: This is the wreck of the Band of Brother's Titan Darwin's Contraption, which was destroyed on *date* by a team Red Alliance and Goonswarm pilots. After activating it's mighty doomsday device, the Titan was ambushed by a massive swarm of frigates and interdictors, locking the Titan in place as Red Alliance dropped multiple dreadnought class vessels upon the hapless vessel. It is viewed with some irony that one of the most powerful class of capsuleer vessels ever constructed was destroyed largely because of one of the most prevalent of ship classes.
This once mighty vessel's ruin stands as a testament to the efforts of the pilots of New Eden, for both those who worked to create, and those who worked to destroy the once majestic vessel; now what remains is a shattered, haunting hulk.
Something like that would work I think  This isn't the signature you're looking for. Can you tell me where to find the one I am looking for? -Kaemonn |

Kylegar
Caldari
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Posted - 2007.07.24 20:27:00 -
[32]
It was the first Titan to be destroyed with the pilot active and online...
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WarlockX
Amarr Free Trade Corp Kinetic Maelstrom Alliance
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Posted - 2007.07.24 20:55:00 -
[33]
Originally by: CCP Prism X The wreck of ASCNs titan is there. I just visited it some hours ago. Know the story behind how the titan was popped and you'll know why it's not exactly easy to find without a bookmark.
Incidently, anyone want to buy a bookmark? 
As to the other wrecks: First titan down was a historical event. I personally have no problem per say with a few other persisting wreck-monuments in my DB but we can't really automate a unique description for all of them. Who knows what happens in the future though so just out of curiosity (and curiosity alone, although I know it killed the cat I'm still asking.. just understand I'm not promising jack) does anyone have the coordinates for where the other titans blew up?
I'll take a book mark pls ! ----------------------------------------------- "I often quote myself. It adds spice to my conversation." |

Shenko Minara
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Posted - 2007.07.24 22:11:00 -
[34]
Originally by: CCP Prism X As to the other wrecks: First titan down was a historical event.
Shrike's was the first Titan down in a legitimate battle. Killed by struggling pilots against a struggling foe, not popped due to an abuse of game mechanics.
Seems like an historical event to me. v v -- 99% of Eve-o posters should stop posting. This probably includes me, but definitely includes you. |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.07.24 22:17:00 -
[35]
Originally by: Evelgrivion Edited by: Evelgrivion on 24/07/2007 20:17:06
Originally by: deadtear . I just want the matter put to rest, and if a monument happens to show up on grid with a gate where everyone can see it, maybe with a mention of lol t1 frigs, I think the eve community as a whole could appreciate it.
Quote: This is the wreck of the Band of Brother's Titan Darwin's Contraption, which was destroyed on *date* by a team Red Alliance and Goonswarm pilots. After activating it's mighty doomsday device, the Titan was ambushed by a massive swarm of frigates and interdictors, locking the Titan in place as Red Alliance dropped multiple dreadnought class vessels upon the hapless vessel. It is viewed with some irony that one of the most powerful class of capsuleer vessels ever constructed was destroyed largely because of one of the most prevalent of ship classes.
This once mighty vessel's ruin stands as a testament to the efforts of the pilots of New Eden, for both those who worked to create, and those who worked to destroy the once majestic vessel; now what remains is a shattered, haunting hulk.
Something like that would work I think 
It just doesnt cut it without mentioning Hrin, from Merch Industrial decloaking it
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deadtear
GoonFleet GoonSwarm
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Posted - 2007.07.24 22:22:00 -
[36]
Edited by: deadtear on 24/07/2007 22:22:20 Oh in case you didnt believe me about turning the doomsday into frigates here you go
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fire 59
Destructive Influence Band of Brothers
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Posted - 2007.07.24 22:29:00 -
[37]
The first titan kill was unique, all others are runner ups. A beacon with a brief description would be pretty cool so folks can warp to it and have a nose.
GOONIES = OMNIPOTENCE INCARNATE |

Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.07.24 22:44:00 -
[38]
Originally by: Shenko Minara Shrike's was the first Titan down in a legitimate battle. Killed by struggling pilots against a struggling foe, not popped due to an abuse of game mechanics.
Seems like an historical event to me. v v
Actually, Cyvok's titan was downed perfectly legitimately. Cyvok aggressed, then logged off before the timer ran out. He was then probed, and popped. Any illegitimacy in the destruction of the titan stems from cyvok, if anyone.
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Lord Evangelian
Gallente LEAP Corp United Confederation of Corporations
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Posted - 2007.07.24 22:55:00 -
[39]
cyvox does play now and then he said he would but he keeps a low profile. Can only imagine his in box full of spam. lol even then he would be playing in one of his alts. He is still teh most famous person in eve. Ginger, verone, even chribba dont come close. although chribba does....
/me hugs his picture or chribba and smells chribba's lock of hair....'I know you love me to, you ran away from me last time but ill catch you soon', he then tucks it away and carries on browsing the forms... ------------------------------------------
One day I'll show you...and then you will bow down... |

Toffles
GoonFleet GoonSwarm
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Posted - 2007.07.24 22:59:00 -
[40]
Originally by: Evelgrivion Edited by: Evelgrivion on 24/07/2007 20:17:06
Originally by: deadtear . I just want the matter put to rest, and if a monument happens to show up on grid with a gate where everyone can see it, maybe with a mention of lol t1 frigs, I think the eve community as a whole could appreciate it.
Quote: This is the wreck of the Band of Brother's Titan Darwin's Contraption, which was destroyed on *date* by a team Red Alliance and Goonswarm pilots. After activating it's mighty doomsday device, the Titan was ambushed by a massive swarm of frigates and interdictors, locking the Titan in place as Red Alliance dropped multiple dreadnought class vessels upon the hapless vessel. It is viewed with some irony that one of the most powerful class of capsuleer vessels ever constructed was destroyed largely because of one of the most prevalent of ship classes.
This once mighty vessel's ruin stands as a testament to the efforts of the pilots of New Eden, for both those who worked to create, and those who worked to destroy the once majestic vessel; now what remains is a shattered, haunting hulk.
Something like that would work I think 
Well and good but not entirely accurate. TCF and RA also help keep it down, and we brought capitals of our own.
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Torquemanda Corteaz
Gallente Infinite Improbability Inc Mostly Harmless
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Posted - 2007.07.24 23:08:00 -
[41]
I suppose someone in goonswarm will the coordinates of shrikes wreck.
But I'm not so sure about our tigerente someone in bob might i guess
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Atius Tirawa
Minmatar Wreckless Abandon Triumvirate.
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Posted - 2007.07.24 23:27:00 -
[42]
Originally by: Tarminic
Originally by: 000Hunter000 Not that i want to stur up what happened back then but, does Cyvok actually still play?
Damn that guy must've been heartbroken And then ccp's cruel joke about making it a monument 
I believe he quit shortly afterwards, sadly. The titan loss combined with the imminent defeat of Ascendant Frontier was too much for one man to handle. Can't say I wouldn't have done the same, really. 
He is still around. . .just not as CYVOK.
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CCP Sharkbait

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Posted - 2007.07.24 23:55:00 -
[43]
i personally placed the wreck in it's place. when the titan was destroyed, i logged on and took a bookmark, which i still have now.
i'm thinking of adding some deadspace type area to it and maybe a beacon. but not sure yet, need to talk it over with eris as she is doing the story for it i believe
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.07.25 00:39:00 -
[44]
Originally by: CCP Sharkbait i personally placed the wreck in it's place. when the titan was destroyed, i logged on and took a bookmark, which i still have now.
i'm thinking of adding some deadspace type area to it and maybe a beacon. but not sure yet, need to talk it over with eris as she is doing the story for it i believe
While it would be cool to have a unique deadspace in the game. The Shrike wreck is 100k off a stargate. Probably not the best place for a deadspace ;)
Also, recognize Hrin ;)
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.25 01:21:00 -
[45]
Originally by: CCP Prism X The wreck of ASCNs titan is there. I just visited it some hours ago. Know the story behind how the titan was popped and you'll know why it's not exactly easy to find without a bookmark.
Incidently, anyone want to buy a bookmark? 
As to the other wrecks: First titan down was a historical event. I personally have no problem per say with a few other persisting wreck-monuments in my DB but we can't really automate a unique description for all of them. Who knows what happens in the future though so just out of curiosity (and curiosity alone, although I know it killed the cat I'm still asking.. just understand I'm not promising jack) does anyone have the coordinates for where the other titans blew up?
hey prism I wanna buy a bookmark lol ive never even seen a titan much less the wreck of one and if im going to go inactive, Id like to at least see one before I go lol
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>.. We have never, nor will we ever, hack, ddos, or otherwise use OUT OF GAME means to gain ANY advantage.- Dianabolic
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.25 01:28:00 -
[46]
Originally by: Shenko Minara
Originally by: CCP Prism X As to the other wrecks: First titan down was a historical event.
Shrike's was the first Titan down in a legitimate battle. Killed by struggling pilots against a struggling foe, not popped due to an abuse of game mechanics.
Seems like an historical event to me. v v
its NOT a historical event cause the other ones died not to abuses of game mechanics... or were they replaced by petition and noone knows?
IF they made THIS one a monument because of the "historical" nature of the kill, that would be legitimatizing the "questionable" nature of the kills and those that got their Titan popped, would scream and yell cause then theyd have a case to get them back because it would be CCP admitting that there was something wrong with those kills.
Heh... loophole internet lawyering FTW!!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>.. We have never, nor will we ever, hack, ddos, or otherwise use OUT OF GAME means to gain ANY advantage.- Dianabolic
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JADE DRAG0NESS
Native Freshfood
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Posted - 2007.07.25 01:38:00 -
[47]
Originally by: CCP Sharkbait i personally placed the wreck in it's place. when the titan was destroyed, i logged on and took a bookmark, which i still have now.
i'm thinking of adding some deadspace type area to it and maybe a beacon. but not sure yet, need to talk it over with eris as she is doing the story for it i believe
No need for a deadspace just make it permanents and anchored in one place then put a description in its info. This will give people something to find wont it?
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

Stahlregen
GoonFleet GoonSwarm
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Posted - 2007.07.25 01:38:00 -
[48]
Is shrike's wreck in the game yet?
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Hyuuga Veralis
Pator Tech School
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Posted - 2007.07.25 03:10:00 -
[49]
Originally by: Goumindong
Originally by: CCP Sharkbait i personally placed the wreck in it's place. when the titan was destroyed, i logged on and took a bookmark, which i still have now.
i'm thinking of adding some deadspace type area to it and maybe a beacon. but not sure yet, need to talk it over with eris as she is doing the story for it i believe
While it would be cool to have a unique deadspace in the game. The Shrike wreck is 100k off a stargate. Probably not the best place for a deadspace ;)
Also, recognize Hrin ;)
A deadspaced gate would rule tbfh.
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Hyuuga Veralis
Pator Tech School
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Posted - 2007.07.25 03:11:00 -
[50]
Originally by: Stahlregen Is shrike's wreck in the game yet?
Is the Erebus wreck in yet?
Seriously, is it? I haven't noticed it and I'd hate to see BoB get special treatment and get their wreck first.
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.25 03:15:00 -
[51]
Originally by: Hyuuga Veralis
Originally by: Stahlregen Is shrike's wreck in the game yet?
Is the Erebus wreck in yet?
Seriously, is it? I haven't noticed it and I'd hate to see BoB get special treatment and get their wreck first.
THIS is the funniest comment EVER
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>.. We have never, nor will we ever, hack, ddos, or otherwise use OUT OF GAME means to gain ANY advantage.- Dianabolic
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cal nereus
Caldari School of Applied Knowledge
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Posted - 2007.07.25 03:21:00 -
[52]
Originally by: An Anarchyyt
Originally by: CCP Prism X description for all of them.
Description:
Once upon a time, something happend here.
I like it. Let's use that. 
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I'm Spying
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Posted - 2007.07.25 03:41:00 -
[53]
Originally by: Elmicker
Originally by: Shenko Minara Shrike's was the first Titan down in a legitimate battle. Killed by struggling pilots against a struggling foe, not popped due to an abuse of game mechanics.
Seems like an historical event to me. v v
Actually, Cyvok's titan was downed perfectly legitimately. Cyvok aggressed, then logged off before the timer ran out. He was then probed, and popped. Any illegitimacy in the destruction of the titan stems from cyvok, if anyone.
actually, cyvok logged off, then bob shot a wreck from cyvok and that allowed him to be re-aggressed. If you paid attention, back then shooting wrecks of logged off pilots will re-agress them and bring their ship back into space. And if you know your history, the very next patch removed that bug/explot or what ever you want to call it
kkthxbye
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Angelus Damelon
Merch Industrial We Are Nice Guys
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Posted - 2007.07.25 03:53:00 -
[54]
Eve could use more landmarks and sights to see as it is. 0.0 space largely blends together -- the gates are the same, the stations are the same, the belts and rats and POSes are the same. Given that the most compelling content of Eve is the player-driven content rather than the written RP content, I think it'd be pretty awesome to have MORE monuments to significant events.
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RtoZ
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Posted - 2007.07.25 04:02:00 -
[55]
The first 5 titan kills should get permanent wrecks imo. Seems a good compromise betweens the communities desire to have monuments to their endeavours and ccp's desire to have as little work as possible to do... 
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.25 04:26:00 -
[56]
Originally by: I'm Spying
Originally by: Elmicker
Originally by: Shenko Minara Shrike's was the first Titan down in a legitimate battle. Killed by struggling pilots against a struggling foe, not popped due to an abuse of game mechanics.
Seems like an historical event to me. v v
Actually, Cyvok's titan was downed perfectly legitimately. Cyvok aggressed, then logged off before the timer ran out. He was then probed, and popped. Any illegitimacy in the destruction of the titan stems from cyvok, if anyone.
actually, cyvok logged off, then bob shot a wreck from cyvok and that allowed him to be re-aggressed. If you paid attention, back then shooting wrecks of logged off pilots will re-agress them and bring their ship back into space. And if you know your history, the very next patch removed that bug/explot or what ever you want to call it
kkthxbye
feature! 
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>.. We have never, nor will we ever, hack, ddos, or otherwise use OUT OF GAME means to gain ANY advantage.- Dianabolic
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Shenko Minara
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Posted - 2007.07.25 08:10:00 -
[57]
Edited by: Shenko Minara on 25/07/2007 08:12:22
Originally by: Richard Aiel its NOT a historical event cause the other ones died not to abuses of game mechanics... or were they replaced by petition and noone knows?
IF they made THIS one a monument because of the "historical" nature of the kill, that would be legitimatizing the "questionable" nature of the kills and those that got their Titan popped, would scream and yell cause then theyd have a case to get them back because it would be CCP admitting that there was something wrong with those kills.
Heh... loophole internet lawyering FTW!!
Internet lawyering? More like flawed circular reasoning. :D
Cyvok's titan died after Bob agressed him by shooting one of his wrecks, then probed him out. An 'unfortunate' game mechanic. Since you don't get an agression counter on your screen, Cyvok logged thinking he was safe.
The next titan went down after a Bob spy smartbombed the titan before it logged. Again, with no agression counter visible, one would assume it safe to log.
Killing a couple of Titans while unpiloted is a tough thing, especially when you have a 15 minute limit in which to do so. However, Goons killed the first actively piloted titan. It had backup and a support fleet. That's more of an historical event than a couple of kills gleaned through a dodgy game mechanic.
Just my 2 pence. v v -- 99% of Eve-o posters should stop posting. This probably includes me, but definitely includes you. |
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CCP Eris Discordia

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Posted - 2007.07.25 09:18:00 -
[58]
Yeah me and Sharky worked on spawning the first Titan wreck together and it has a unique description. Changing the subscription wouldn¦t be too much work, it just requires a patch but, I¦m not sure if we can get permission to do this for every Titan death out there, or maybe just the first 10? We would need to draw a line somewhere as having eve space littered with titan wrecks would get annoying real fast.
The wreck itself is big ( like big big big, annoyingly big if say you have a fleet there) and it spins, having it near a gate will be %%&$&$ annoying as I forsee that any future fight around that gate will be a lot more troublesome because you have a GIANT wreck moving.
Pink Dread has been hijacked
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.07.25 09:33:00 -
[59]
Originally by: CCP Eris Discordia Yeah me and Sharky worked on spawning the first Titan wreck together and it has a unique description. Changing the subscription wouldn¦t be too much work, it just requires a patch but, I¦m not sure if we can get permission to do this for every Titan death out there, or maybe just the first 10? We would need to draw a line somewhere as having eve space littered with titan wrecks would get annoying real fast.
The wreck itself is big ( like big big big, annoyingly big if say you have a fleet there) and it spins, having it near a gate will be %%&$&$ annoying as I forsee that any future fight around that gate will be a lot more troublesome because you have a GIANT wreck moving.
Well, CCP obviously knows how many titans there are, and how many are being built. I understand the concern, but do you see a realistic future where there are 50 or 100 titan wrecks within the next 10 years?
And even so, its just 1 object. Don't see how it would cause more lag than say, a GSC in space in terms of server capacity. Just don't let them sit right on top of gates or stations if that is a concern, don't think anyone would mind if you moved them say a minimum of 50km from any gate or station one might die at.
------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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umop 3pisdn
Minmatar Republic Military School
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Posted - 2007.07.25 09:42:00 -
[60]
Originally by: Shenko Minara
Originally by: CCP Prism X As to the other wrecks: First titan down was a historical event.
Shrike's was the first Titan down in a legitimate battle. Killed by struggling pilots against a struggling foe, not popped due to an abuse of game mechanics.
Seems like an historical event to me. v v
Shame anything goes in the minds of CCP, as far as their friends are concerned anyway.
Goon got the first real kill and it was against bob, bet they didnt see that coming
Put up the monument please, i'd like to go urinate on it tbh, that thing caused me a lot of grief 
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Gaven Blands
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Posted - 2007.07.25 09:46:00 -
[61]
I read that nobody knows who was flying the Shrike character at the time anyway, so it doesn't deserve a monument.
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fire 59
Destructive Influence Band of Brothers
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Posted - 2007.07.25 09:53:00 -
[62]
Originally by: Shenko Minara Edited by: Shenko Minara on 25/07/2007 08:12:22
Originally by: Richard Aiel its NOT a historical event cause the other ones died not to abuses of game mechanics... or were they replaced by petition and noone knows?
IF they made THIS one a monument because of the "historical" nature of the kill, that would be legitimatizing the "questionable" nature of the kills and those that got their Titan popped, would scream and yell cause then theyd have a case to get them back because it would be CCP admitting that there was something wrong with those kills.
Heh... loophole internet lawyering FTW!!
Internet lawyering? More like flawed circular reasoning. :D
Cyvok's titan died after Bob agressed him by shooting one of his wrecks, then probed him out. An 'unfortunate' game mechanic. Since you don't get an agression counter on your screen, Cyvok logged thinking he was safe.
The next titan went down after a Bob spy smartbombed the titan before it logged. Again, with no agression counter visible, one would assume it safe to log.
Killing a couple of Titans while unpiloted is a tough thing, especially when you have a 15 minute limit in which to do so. However, Goons killed the first actively piloted titan. It had backup and a support fleet. That's more of an historical event than a couple of kills gleaned through a dodgy game mechanic.
Just my 2 pence. v v
What an epic lie tbh. Cyvok fired his dd and logged with agression 13 minutes later. Facts can be fun dude, try them sometime. Also just to help you a little bit more, wotakan or whatever his name is logged on in armour and logged back off again so it's not like he couldn't have reacted.
If you log with aggro, you have agression and can be probed. Legal and intended game mechanic. No amount of lying and spinning will make it any other way
GOONIES = OMNIPOTENCE INCARNATE |

Frug
Zenithal Harvest
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Posted - 2007.07.25 09:56:00 -
[63]
Quote: wotakan or whatever his name is logged on in armour and logged back off again so it's not like he couldn't have reacted.
Doesn't sound like the wisest move...
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

jeffb
GoonFleet
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Posted - 2007.07.25 10:21:00 -
[64]
Originally by: CCP Eris Discordia Yeah me and Sharky worked on spawning the first Titan wreck together and it has a unique description. Changing the subscription wouldn¦t be too much work, it just requires a patch but, I¦m not sure if we can get permission to do this for every Titan death out there, or maybe just the first 10? We would need to draw a line somewhere as having eve space littered with titan wrecks would get annoying real fast.
The wreck itself is big ( like big big big, annoyingly big if say you have a fleet there) and it spins, having it near a gate will be %%&$&$ annoying as I forsee that any future fight around that gate will be a lot more troublesome because you have a GIANT wreck moving.
Why would that be annoying? Sounds pretty cool to be fighting in amongst giant old wrecks floating in space, would be a good change of atmosphere in a system that gets heavy trafic.
Every system looks the same in Eve, you should do more "annoying" stuff like this to add some favour, if theres a good story behind it even better.
Just put it where it died off the gate.
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Jonny JoJo
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Posted - 2007.07.25 10:52:00 -
[65]
Edited by: Jonny JoJo on 25/07/2007 10:51:55
Originally by: I'm Spying
actually, cyvok logged off, then bob shot a wreck from cyvok and that allowed him to be re-aggressed. If you paid attention, back then shooting wrecks of logged off pilots will re-agress them and bring their ship back into space. And if you know your history, the very next patch removed that bug/explot or what ever you want to call it
kkthxbye
Except that shooting wrecks did not give agression back then, and even if it did, I remember hearing that the titan logged off without waiting out his 15 minute agression since his last kill anyway.
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Miyamoto Uroki
Katsu Corporation
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Posted - 2007.07.25 11:30:00 -
[66]
Edited by: Miyamoto Uroki on 25/07/2007 11:32:11
Originally by: CCP Eris Discordia Yeah me and Sharky worked on spawning the first Titan wreck together and it has a unique description. Changing the subscription wouldn¦t be too much work, it just requires a patch but, I¦m not sure if we can get permission to do this for every Titan death out there, or maybe just the first 10? We would need to draw a line somewhere as having eve space littered with titan wrecks would get annoying real fast.
uhm, so you say that a database entry for a titan wreck would litter space? *looks at a fully clustered high sec belt of anchored secure contis...* Yeah, sure 
oh, and i totally agree with jeffb: Every damn sysem almost looks the same. Unpopulated to say the least. Noone would have a problem with like a hundred titan wrecks all over eve
Originally by: Puupuu dude... your face
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CCP Eris Discordia

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Posted - 2007.07.25 11:37:00 -
[67]
People will petition because they got stuck on the wreck or it caused additional lag. In my experience anything that gets in the way of two fleets, or a even a small skirmish will cause a lot of frustration (remember the alliance tournament where we had stuff on the battleground?)
And while it is do able to make a wreck for the titans lost so far I¦m not sure if we want to do it for the coming years as we expect they will be lost more frequent, as I said...where do we draw the line for how far we go until they are ¦common¦?
Pink Dread has been hijacked
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deadtear
GoonFleet GoonSwarm
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Posted - 2007.07.25 11:49:00 -
[68]
Edited by: deadtear on 25/07/2007 11:49:11
Originally by: CCP Eris Discordia People will petition because they got stuck on the wreck or it caused additional lag. In my experience anything that gets in the way of two fleets, or a even a small skirmish will cause a lot of frustration (remember the alliance tournament where we had stuff on the battleground?)
And while it is do able to make a wreck for the titans lost so far I¦m not sure if we want to do it for the coming years as we expect they will be lost more frequent, as I said...where do we draw the line for how far we go until they are ¦common¦?
Anybody who cant maneuver around a wreck, no matter the size, deserves to die. As for your second point, the first 3, or first 5 should get a monument. Hell we might not even see anymore wrecks since nobody seems willing to risk their titans in combat anymore.
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Stanis
Gallente 4S Corporation Morsus Mihi
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Posted - 2007.07.25 11:51:00 -
[69]
Edited by: Stanis on 25/07/2007 11:51:50 I have a suggestion:
Do only 4 Titan Wrecks. One for each race. Ofc the first one to die from each race get's to be the Monument. That would give you 4 different or unique missions also :). If you plan (and I think you do) to turn them into some kind of deadspace/complex missions.
You could also go with a more popular "One Titan Monument per Region" so everyone get's one at some point :).
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Stahlregen
GoonFleet GoonSwarm
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Posted - 2007.07.25 11:53:00 -
[70]
Originally by: CCP Eris Discordia
The wreck itself is big ( like big big big, annoyingly big if say you have a fleet there) and it spins, having it near a gate will be %%&$&$ annoying as I forsee that any future fight around that gate will be a lot more troublesome because you have a GIANT wreck moving.
Yo Eris, Why is the titan wreck bigger than the titan itself?
If you just mean the wreck is big, big as in the same size as the titan when it wasn't a wreck.. then welp, They're seriously not *that* big in comparison to the field of space that decent sized battle takes place in. Check the videos, the titan really isn't much more of a smudge in a massive swarm of red and blue squares.
As far as it getting in the way, Shrike's titan died 100km off the gate so it's hardly going to be an issue in this instance, not that fighting around a titan wreck would be any more difficult than trying to dodge multiple smartbombing motherships in fleet battle, which is a much more likely scenario than fighting around a "titan wreck" on a gate.
Seriously dude, why are you so concerned about bumping issues in a rare fleet battle around an even rarer titan wreck when there is so much other stuff in the game that people get stuck on all the time; Asteroids, Gallente-undock-from-the-bottom-and-get-stuck-station, Capitals, Super-capitals, Random **** floating inside complexes. It looks to me like you're just making up excuses as to why you can't give us a wreck monument. :P
The first titan to ever go down fighting, which just so happened to belong to bob and not only that but the wreck itself is easily visible from one of the major and more populated 0.0 systems, This is serious eve history right there and it's rather disappointing that CCP wouldn't want to capitalise on enriching their game with real player driven effects.
CCP, Are you going to install the wreck and if not, Why? Can we please get an official answer as you are outright ignoring our CEO everytime he tries to ask about it.
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Stahlregen
GoonFleet GoonSwarm
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Posted - 2007.07.25 11:54:00 -
[71]
edit: after reading your last reply Eris i'm convinced you have never actually been involved in a fleet battle.
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R3dSh1ft
Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.07.25 11:57:00 -
[72]
Edited by: R3dSh1ft on 25/07/2007 11:58:37 I agree if you put in a wreck 100km from the gate, people will anchor bubbles in it and use it to bump enemies. So just put it 500km above the gate.
To anybody who knows anything about eve history, the wreck of Shrikes titan is more significant than the foetal or offline ones that have died, because it was actually killed while the captain was online nuff said.
Edit: Can we have it so when you get close to the wreck, we hear "This is the finest crew in star-fleet" echoing through the hull? That would make me lol.
DKOD - an awesome synchronised killing machine |

Shenko Minara
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Posted - 2007.07.25 12:00:00 -
[73]
Edited by: Shenko Minara on 25/07/2007 12:04:37
Originally by: fire 59
What an epic lie tbh. Cyvok fired his dd and logged with agression 13 minutes later. Facts can be fun dude, try them sometime. Also just to help you a little bit more, wotakan or whatever his name is logged on in armour and logged back off again so it's not like he couldn't have reacted.
If you log with aggro, you have agression and can be probed. Legal and intended game mechanic. No amount of lying and spinning will make it any other way
And when your corp would shoot wrecks to give people aggression? Intended mechanic? Spin? Perhaps something best forgotten, hey?
Anyway, I've heard both sides of the story for Cyvok's titan loss. One version paints Cyvok as a victim, the other a moron. I know which one Bob likes people to believe. Hence your spin. Credit where credit is due though for managing to chew a titan up inside the 15 minute, unpiloted window. :)
Besides, this is the important part of this discussion:
Originally by: Stahlregen
The first titan to ever go down fighting, which just so happened to belong to bob and not only that but the wreck itself is easily visible from one of the major and more populated 0.0 systems, This is serious eve history right there and it's rather disappointing that CCP wouldn't want to capitalise on enriching their game with real player driven effects.
-- 99% of Eve-o posters should stop posting. This probably includes me, but definitely includes you. |

Axhind
Caldari Ex Coelis Hydra Alliance
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Posted - 2007.07.25 12:08:00 -
[74]
Originally by: CCP Eris Discordia Yeah me and Sharky worked on spawning the first Titan wreck together and it has a unique description. Changing the subscription wouldn¦t be too much work, it just requires a patch but, I¦m not sure if we can get permission to do this for every Titan death out there, or maybe just the first 10? We would need to draw a line somewhere as having eve space littered with titan wrecks would get annoying real fast.
The wreck itself is big ( like big big big, annoyingly big if say you have a fleet there) and it spins, having it near a gate will be %%&$&$ annoying as I forsee that any future fight around that gate will be a lot more troublesome because you have a GIANT wreck moving.
Just put a monument (with a beacon please) there and have a unique description for the first 10 of them. Not too much work for you guys and tons of fun for us :)
PS: I love it how it's huge. It should be that way and so what if get is messed up with the wreck moving there. It adds more fun to it and if everyone knows about it than it's no big deal (isn't there a system where the gate is in deadspace so no MWD and only warp to 0 works?).
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Rakshasa Taisab
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Posted - 2007.07.25 12:12:00 -
[75]
Originally by: CCP Eris Discordia People will petition because they got stuck on the wreck or it caused additional lag. In my experience anything that gets in the way of two fleets, or a even a small skirmish will cause a lot of frustration (remember the alliance tournament where we had stuff on the battleground?)
Object in space do not experience drag relative to the other objects located in the same space, that is a unique feature of eve physics.
A wreck with momentum relative to the gate could be quite far away after just a few days.
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.07.25 12:15:00 -
[76]
Originally by: CCP Eris Discordia People will petition because they got stuck on the wreck or it caused additional lag. In my experience anything that gets in the way of two fleets, or a even a small skirmish will cause a lot of frustration (remember the alliance tournament where we had stuff on the battleground?)
And while it is do able to make a wreck for the titans lost so far I¦m not sure if we want to do it for the coming years as we expect they will be lost more frequent, as I said...where do we draw the line for how far we go until they are ¦common¦?
Well, there are 5000 systems out there, even if its 50 wrecks over the next 10 years (which would be a staggering huge amount), that is still less than the number of GSCs you see in half the highsec belts...
------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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Aquidus Nefron
Caldari Department of Defence Hydra Alliance
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Posted - 2007.07.25 12:19:00 -
[77]
I personally thing all titans wrecks shoudl stay in game, get a becon, and some sort of deadpsace with it, maybe somelike thing the drones are trying to reassemble the titan for their own use.
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Oriodus
Skiddies of Doom
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Posted - 2007.07.25 12:51:00 -
[78]
***
Within the game mechanics is it not possible to have it 'non collidable'?...i.e have a ghost ship effect which allows ships and other objects to pass through it - with a trivial 'white mist' appearance. Adding a beacon (with appropriate information and titles, e.g The Wreck of ...) to these then would still serve a roll for historic value but also if the titans were destroyed outside a pos/gate/outpost etc etc it would not interfere with ships/other player owned objects.
***
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Banedon Runestar
Gallente Twin Power Enterprises LTD
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Posted - 2007.07.25 12:58:00 -
[79]
Quote: uhm, so you say that a database entry for a titan wreck would litter space? *looks at a fully clustered belt of anchored secure contis...* Yeah, sure
Fixed that for you, and I definately second that.
Give us Titan wreak monuments!
----- Twin Power Enterprises |
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CCP Eris Discordia

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Posted - 2007.07.25 13:38:00 -
[80]
Don¦t misunderstand my points as reasons why it will never be a ingame, we are still discussing the entire titan wreck thing in the office but to use an overused line of a very cool movie, ¦there is more than meets the eye¦ in dealing with stuff like this.
PS
awesome
Pink Dread has been hijacked
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.07.25 13:41:00 -
[81]
it's true eris, the titan wreck is almost twice as big as a titan. just like stations are 4 times bigger than the HARD TO BUILD titan.
confused. ----------------------------------- I'm working my way through college target CCP |

prsr
Gallente JuBa Corp
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Posted - 2007.07.25 13:56:00 -
[82]
Originally by: Kylegar It was the first Titan to be destroyed with the pilot active and online...
Actually, it wasn't. -- .sig apathy ftw |

Shenko Minara
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Posted - 2007.07.25 14:06:00 -
[83]
Originally by: prsr
Originally by: Kylegar It was the first Titan to be destroyed with the pilot active and online...
Actually, it wasn't.
O rly? Do enlighten everybody.
-- 99% of Eve-o posters should stop posting. This probably includes me, but definitely includes you. |

Angelica Tharax
Caldari
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Posted - 2007.07.25 14:08:00 -
[84]
If it's too close to a stargate, place it far enough to be in another grid and simply say it's remaining inertia is making it slowly drift away from the point of death. Then you could also add a deadspace area, right?
As to the numbers of wrecks, I'd say all of them. Contact the alliances involved and let them discuss a single proposal for a neutral, historically sounding description which they must come up with within 3 weeks or the titan wreck gets a stock one. If they're off the usual paths, the only people to see them are those who warp to their beacons and that shouldn't inconveinience anyone, right?
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Angelus Damelon
Merch Industrial We Are Nice Guys
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Posted - 2007.07.25 14:32:00 -
[85]
If a Titan is killed on the same grid as a gate / station / moon, then just move them so that they're still on grid but out of the way and chalk it up to some RP junk about drift, like someone else said.
Seriously, Eve would benefit from more monuments of this nature. I'd love to see more of them. Whenever a battle results in massive amounts of capital deaths, it'd be cool to see some sort of billboard projecting a still image of the field after the fight, way off to the side. I'm thinking of situations like DG- (the most cap deaths at the time) and F-T.
I realize there's a concern about favoritism once you start doing more and more monuments (what qualifies as a massive capital battle?), but I don't really care. Eve looks gorgeous but the same stations and gates and space gets boring the more you see it, and having cool, unique like this would make it less boring.
So would the addition of more outpost models, by the way. They don't even need to be entirely new models, just variations on existing ones would be awesome.
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Ket Halpak
Cold-Fury Southern Cross Alliance
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Posted - 2007.07.25 14:32:00 -
[86]
ASCN Titan wreck _ Check out my blog at RantingsofaCarebear.blogspot.com Privateers: Those who don't adapt become victims of harsh irony |
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CCP Prism X

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Posted - 2007.07.25 14:37:00 -
[87]
Beacon leading to the remains of Steve should be inplace after tomorrows DT.
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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Jim McGregor
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Posted - 2007.07.25 14:39:00 -
[88]
Edited by: Jim McGregor on 25/07/2007 14:43:34
Originally by: CCP Prism X Beacon leading to the remains of Steve should be inplace after tomorrows DT.
That was quick! :)
---
Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Tarminic
Black Flame Industries
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Posted - 2007.07.25 14:40:00 -
[89]
Originally by: CCP Prism X Beacon leading to the remains of Steve should be inplace after tomorrows DT.
Wait, really? Thanks!  ------------ ULTIMATE LAG SOLUTION IBTL! IBDS/DC! IBTC! 1st in a BoB post! And other such forum tom-foolery. |

Natalia Fachiri
Minmatar Huang Yinglong Namtz'aar k'in
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Posted - 2007.07.25 14:44:00 -
[90]
I really dont see the proble mwith having more wrecks. It will add flavour, evryone will be able that big history palyed out at one time in the system.
At the very least, the 1st titan of each race should get a beacon.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.07.25 14:48:00 -
[91]
A monument for each one wouldn't be a half-bad idea, but if one was added for Shrike it would only be fair to add one for the D2 titan also.
23 Member
EVE Video makers: save EVE-files bandwidth! Use the H.264 AutoEncoder! |

Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.07.25 15:00:00 -
[92]
I don't see a problem is there even being 100's of Titan wrecks littering the some 5000 and growing systems in New Eden. Even when it gets into triple digits you'd still be unlikely to bump in to one by accident- and in the vast violent vacuum of space, doesn't it make sense to have some lingering debris from battles past? We're still finding the remains of WW2 battles to this day, nearly 70 years after they happened. Not thinking its terribly unlikely you'll be finding 3 year old battle remains in the vacuum of space.
I'd say that combat would be more interesting if there are a few bits of landscape to work around with. 99% of battles happen in a large expanse of empty space surrounding a gate or station. It wouldn't kill people to have to have to manoeuvre around the odd bit of space junk. Anyhow, plenty of battles go on in the densely cluttered asteroid belts all the time, and people seem to cope well enough.
Overall, though, I think it adds character. One of, if not the single biggest, selling point in EVE is that everything is centred on and influenced by players, and not abstract fiction. It is nothing if not extremely cool that you can find persistent objects created by player activities scattered around. If I were a noob and I was told that, I'd wet myself with joy at the thought.
Practically thinking, all an "automated" description for the wreck needs to say is which group owned it, which group destroyed it, when it was destroyed, and (possibly) when it was first launched, plus perhaps a little bit of nice generic RP filler. If the devs / ISD want to come along and flesh out the descriptions with extra groove later on they can, but that's all is actually needed.
--------
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Laendra
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Posted - 2007.07.25 15:03:00 -
[93]
IMHO, the destruction of a Titan's jump drive, combined with it's warp core, should have ripped a tear in the fabric of space-time, causing a deadspace with a new environment, based on the titan's racial type...could be the first "tactical" environment. For instance, Amarr titans could create an environment in the deadspace area, where all Amarr ships are jammed with a strength of x, or something like that, or all ships (or those of a specific race) are warp scrambled with a strength of x, or ALL ships are stasis webified by a certain %. -------------------
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jeffb
GoonFleet
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Posted - 2007.07.25 16:44:00 -
[94]
Originally by: CCP Eris Discordia Don¦t misunderstand my points as reasons why it will never be a ingame, we are still discussing the entire titan wreck thing in the office but to use an overused line of a very cool movie, ¦there is more than meets the eye¦ in dealing with stuff like this.
So CCP is no longer interested in adding tactical environments? Eve will forever be x thousand systems with a different colour background?
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CCP Prism X

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Posted - 2007.07.25 16:52:00 -
[95]
Edited by: CCP Prism X on 25/07/2007 16:52:55
Originally by: jeffb
Originally by: CCP Eris Discordia Don¦t misunderstand my points as reasons why it will never be a ingame, we are still discussing the entire titan wreck thing in the office but to use an overused line of a very cool movie, ¦there is more than meets the eye¦ in dealing with stuff like this.
So CCP is no longer interested in adding tactical environments? Eve will forever be x thousand systems with a different colour background?
Just out of curiosity: How did you manage to interpret due-diligence on aesthetical additions to the game as a lack of interest in adding tactical environment? We've never said that titan wrecks would become tactical assets. Eris even purposefuly stated that you shouldn't interpret her statement as a refusal to make this (Edit: 'This' being permanent titan wrecks) a feature. I honestly would like to know how you reached this conclusion as I'd like to ensure that my posts do not get misinterpreted like this as it's highly depressing and counter-productive to any discussion I'm trying to be a part of.
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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Bein Glorious
GoonFleet GoonSwarm
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Posted - 2007.07.25 17:04:00 -
[96]
way to be a jerk, jeff |

CSFFlame
GoonFleet GoonSwarm
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Posted - 2007.07.25 17:07:00 -
[97]
Originally by: Bein Glorious way to be a jerk, jeff
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Tarminic
Black Flame Industries
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Posted - 2007.07.25 17:14:00 -
[98]
Originally by: CCP Prism X Edited by: CCP Prism X on 25/07/2007 16:52:55
Originally by: jeffb
Originally by: CCP Eris Discordia Don¦t misunderstand my points as reasons why it will never be a ingame, we are still discussing the entire titan wreck thing in the office but to use an overused line of a very cool movie, ¦there is more than meets the eye¦ in dealing with stuff like this.
So CCP is no longer interested in adding tactical environments? Eve will forever be x thousand systems with a different colour background?
Just out of curiosity: How did you manage to interpret due-diligence on aesthetical additions to the game as a lack of interest in adding tactical environment? We've never said that titan wrecks would become tactical assets. Eris even purposefuly stated that you shouldn't interpret her statement as a refusal to make this (Edit: 'This' being permanent titan wrecks) a feature. I honestly would like to know how you reached this conclusion as I'd like to ensure that my posts do not get misinterpreted like this as it's highly depressing and counter-productive to any discussion I'm trying to be a part of.
Way to get owned, man.  ------------ ULTIMATE LAG SOLUTION IBTL! IBDS/DC! IBTC! 1st in a BoB post! And other such forum tom-foolery. |

Thrawnfl
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Posted - 2007.07.25 17:19:00 -
[99]
Shrikes wreck is really the only real titan wreck that should be out there as it is the ONLY titan to be destoryed with the Pilot online and trying to fight back.
Titans destoryed by exploits and cheap/dirty tactics where the pilot isnt even online or at his computer really has no reason to have a monument.
Shrike had his support trying to save him but the allies managed to push through and kill it! No other titan has had a support fleet trying to defend it in combat when it went down.
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deadtear
GoonFleet GoonSwarm
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Posted - 2007.07.25 17:19:00 -
[100]
Edited by: deadtear on 25/07/2007 17:20:28 Jeff you're banned from my thread get out.
Everyone else shut up I dont care about "THIS 1 IS TEH ONELY REL 1 TEH OTHRS WER OFLIN." If you want to argue that crap take it elsewhere.
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2007.07.25 17:21:00 -
[101]
Originally by: Bein Glorious way to be a jerk, jeff
Yeah, that was unnecessary. I would still like to see a Shrike wreck, if for no other reason than it was the first Titan to go down with a pilot at the helm. The fact that it's actually somehwere where people would see it regularly is also awesome. If people get stuck/bumped because of it, so be it! It's a tactical consideration of fighting at that particular gate.
----- "I like to loot, especially going to the can of the battleship, sometimes there is a surprise inside, sometimes there is only carp..." |

Divus
Black Omega Security Pandemic Legion
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Posted - 2007.07.25 17:23:00 -
[102]
we want monuments
its the event which makes a monument neccessary, nothing else. make it 300km off the gate if u want - doesnt matter realy.
dont fear 1000s of titan wrecks in the all to near future - i didnt see a titan on the battlefield since rev II  -------------------------------------------------
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Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.07.25 17:30:00 -
[103]
Originally by: CCP Prism X Edited by: CCP Prism X on 25/07/2007 16:52:55
Originally by: jeffb
Originally by: CCP Eris Discordia Don¦t misunderstand my points as reasons why it will never be a ingame, we are still discussing the entire titan wreck thing in the office but to use an overused line of a very cool movie, ¦there is more than meets the eye¦ in dealing with stuff like this.
So CCP is no longer interested in adding tactical environments? Eve will forever be x thousand systems with a different colour background?
Just out of curiosity: How did you manage to interpret due-diligence on aesthetical additions to the game as a lack of interest in adding tactical environment? We've never said that titan wrecks would become tactical assets. Eris even purposefuly stated that you shouldn't interpret her statement as a refusal to make this (Edit: 'This' being permanent titan wrecks) a feature. I honestly would like to know how you reached this conclusion as I'd like to ensure that my posts do not get misinterpreted like this as it's highly depressing and counter-productive to any discussion I'm trying to be a part of.
In extremely simple (by which I mean not necessarily accurate) terms: big empty space with nothing in vs. space with assorted stuff in that players must react to.
One stated aim (in years past, at least) was to make PvP battlegrounds more varied and interesting than "empty space around a gate", where 99% of PvP seems to go on. You know, by adding more interesting things to look at, react to, and generally work in to the tactical fabric of PvP. Might as well be big old wrecks and debris as anything.
In this oversimplified explanation, an oversimplified analogy might aswell be thrown in. You're playing Counter Strike. Possible map number one is as EVE as now- the two teams spawn directly opposite each other. There are no walls, no objects, and no landscape features. You're just stood in a big flat empty field, with your enemy stood a little way in front of you. Possible map two is as CS maps usually are- there are walls, buildings, crates, desks, trees, and god knows what else. In order to shoot your enemy, you must traverse these objects (possibly using some of them to your advantage, or your enemy's disadvantage) and incorporate it in to your way of thinking.
Now obviously EVE is nothing at all like CS, and EVE combat is never going to be similar to running around a CS-style office block. But you know what I mean- variation and assorted stuffs can be good. --------
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Amber Nile
GoonFleet
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Posted - 2007.07.25 17:40:00 -
[104]
Edited by: Amber Nile on 25/07/2007 17:41:48 I really like the idea of a maximum of one Titan wreck per region. Over time it will spread out evenly as more Titans die across the galaxy, and you can plan your Titan missions (or whatever you want to call them) well in advance (making you devs look pretty slick because you already have a mission/whatever planned out ready to go within days of another wreck being generated).
One of my pet peeves in this game is that each area of the game is pretty much the same as all the others. If you were to spawn in a random system and have the system name removed from your screen, it is almost impossibe to work out where you are. You could narrow it down to a rough area of space by looking at the roids/rats/exploation sites, but there is no real distinction beyond that. Space is pretty much the same wherever you go, and I think it would be more interesting and fun if each region had a slightly differant style/feel to it (beyond what damage you have to deal/tank to NPC).
I would love to see each region developed with lots of unique content, themed backgrounds, themed staions, themed gates, more variations of Rats (I want Concord/Empire Faction/EoM belt rats), unique roids for each region, more 0.0 cosmos and unique exploration complexes, unique environment effects that span entire constellations, the list goes on and on. A unique Titan wreck (and story) per-region is one step in making each region differant, and also lets players feel they are able to affect and contribute to the games static content.
I also think the idea of having Shrikes wreck in orbit around the gate affecting local travel would be very very cool.
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jeffb
GoonFleet
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Posted - 2007.07.25 18:44:00 -
[105]
Edited by: jeffb on 25/07/2007 18:46:42
Originally by: CCP Prism X Just out of curiosity: How did you manage to interpret due-diligence on aesthetical additions to the game as a lack of interest in adding tactical environment? We've never said that titan wrecks would become tactical assets. Eris even purposefuly stated that you shouldn't interpret her statement as a refusal to make this (Edit: 'This' being permanent titan wrecks) a feature. I honestly would like to know how you reached this conclusion as I'd like to ensure that my posts do not get misinterpreted like this as it's highly depressing and counter-productive to any discussion I'm trying to be a part of.
That was a question, note the question marks. If you add anything to a system people will find a way to use it, everything is a "tactical asset". Titan wrecks could be an incredibly small step in the direction of changing Eve from 5000 plain systems to something with abit of personality. If you are worried about people getting stuck on a wreck a couple of hundred km off a gate why would you continue on and add other interesting features to space that players might get stuck on? The real problem here would be the code allowing people to get stuck in the first place wouldnt it?
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Princess Jodi
Vendetta Underground Rule of Three
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Posted - 2007.07.25 18:53:00 -
[106]
I fail to see the logic of worrying about having a wreck that people get stuck on when there are Billboards at every gate in Empire that do the same. Some of the Billboards are even on warp-in points from other gates.
Put in the first X Titan wrecks, regardless of race or region. You can pick a reasonable number, but of all the things I've run into in space nothing matters more to me than seeing the wreck of a Bob Titan.
BTW: If there is some question of Shrike actually being the one piloting the Titan, is it a question of another Titan-capable pilot running a properly handed-over Titan, or can we look forward to Shrike's account being banned for account sharing? 
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Stahlregen
GoonFleet GoonSwarm
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Posted - 2007.07.26 02:40:00 -
[107]
So are we getting a wreck or not?
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deadtear
GoonFleet GoonSwarm
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Posted - 2007.07.26 22:20:00 -
[108]
Back into the light(more like bump)
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Imode
0utbreak
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Posted - 2007.07.26 22:47:00 -
[109]
If there is a celestial body near the gate, you can say the wreck was pulled by the gravitational forces of said celestial object and was ruined on the surface. Then create a unique skin and info screen for that particular planet or moon. That would be kinda cool...
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Hyuuga Veralis
Pator Tech School
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Posted - 2007.07.26 22:50:00 -
[110]
Originally by: deadtear Edited by: deadtear on 25/07/2007 11:49:11
Originally by: CCP Eris Discordia People will petition because they got stuck on the wreck or it caused additional lag. In my experience anything that gets in the way of two fleets, or a even a small skirmish will cause a lot of frustration (remember the alliance tournament where we had stuff on the battleground?)
And while it is do able to make a wreck for the titans lost so far I¦m not sure if we want to do it for the coming years as we expect they will be lost more frequent, as I said...where do we draw the line for how far we go until they are ¦common¦?
Anybody who cant maneuver around a wreck, no matter the size, deserves to die. As for your second point, the first 3, or first 5 should get a monument. Hell we might not even see anymore wrecks since nobody seems willing to risk their titans in combat anymore.
Clearly anyone who is barricaded in by wrecks of suicide ships is a nub.
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Shenko Minara
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Posted - 2007.07.27 09:00:00 -
[111]
Originally by: deadtear Everyone else shut up I dont care about "THIS 1 IS TEH ONELY REL 1 TEH OTHRS WER OFLIN." If you want to argue that crap take it elsewhere.
Okay everyone, you heard the man. Stop lending your support to this idea. We don't need anymore replies in this thread, it's not like public opinion can sway any decisions anyway.
(also, free bump). -- 99% of Eve-o posters should stop posting. This probably includes me, but definitely includes you. |

Stahlregen
GoonFleet GoonSwarm
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Posted - 2007.08.03 02:04:00 -
[112]
Hey, can we get an answer for this please?
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Delusion 'Fel
Minmatar Nefarious Ratiocinations
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Posted - 2007.08.03 02:29:00 -
[113]
id like to see a few more wrecks around....
possibly the best answer would be to have the first few made permanent, and allow the others to "degrade" over time, so that after a few months all thats left are a few bits of debris, and some small "scavenger" npc rats around...
Personnally though, id like to loose a titan and have it become a "ghost ship" buzzing around the universe, piloted by ghosts, nanites, drones, whatever, slipping into and out of deadspace at random, like an eve variant of the Mary Celeste.
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w0rmy
M. Corp M. PIRE
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Posted - 2007.08.03 05:49:00 -
[114]
Originally by: fire 59 The first titan kill was unique, all others are runner ups. A beacon with a brief description would be pretty cool so folks can warp to it and have a nose.
The first ONLINE titan kill is worthy of a monument.
Titan losses to an inability to count time are runners up.
Originally by: CCP Oveur I'm very sorry w0rmy, I beg your forgiveness.
Originally by: Dianabolic I was never sworn to secrecy, w0rmy, sorry to dissappoint you.
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torN Deception
GoonFleet GoonSwarm
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Posted - 2007.08.03 09:03:00 -
[115]
If the location near the gate is a problem, just place it elsewhere.
Like in NOL.
In front of the station.
In a way that makes it impossible to warp out unless you fly all the way around it. |

v3ra
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2007.08.03 09:37:00 -
[116]
Originally by: CCP Prism X does anyone have the coordinates for where the other titans blew up?
if you need the coordinates for the D2 Erebus titan loss i believe the ccp char admiral charmanjagar(sp?) bookmarked the wreck a couple of minutes after the kill was made.
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Stahlregen
GoonFleet GoonSwarm
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Posted - 2007.08.05 12:45:00 -
[117]
bump: CCP can we please get an answer as to when Shrike's titan wreck is going to be installed in the game?
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Haizum
The New Eve Order
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Posted - 2007.08.05 13:29:00 -
[118]
I like the idea of the first of each race's Titan gets a permanent wreck, and it doesn't matter if it was online or offline or whether you have a deep-seated hate of a group of people who play the same game you do, the first dead is the first dead.
Also a big fan of the idea mentioned of making each Eve system/region/constellation that little bit more unique. ---------------
If you are ferocious in battle, remember to be magnanimous in victory. - Lt. Col. Tim Collins |

CyanideNGK
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Posted - 2007.08.05 13:40:00 -
[119]
Edited by: CyanideNGK on 05/08/2007 13:42:23 This might sound like a tarded idea, but its just an idea i figured i would shove out there.
Have the first 2 of each race become landmarks. The first of each race to go down would be a wreck with a becon, such as ASCN's is now. The second could be turned into a complex.
For instance, Shrikes titan went down in an area with Angel rats, correct? you could setup a complex with a modifyed Titan Wreck, and add the info for the complex to be something along the lines of "The reminants of a Ammar Titan, once piloted by Shrike of the band of brother Alliance lay here. The ship, destroyed in a furious battle was pulled here by the Angel cartel, who used its super-structure as the backbone for there outpost"
then have those ones have a Rat spawn there.
just my 2 cents, and please forgive any typing issues here, Long day at work.
-- Sai Renn (posted with the wrong Char X_x)
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.08.05 14:48:00 -
[120]
Every dead Titan should have a permanent wreck until the point that that becomes a problem. I'm willing to bet that never happens.
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Tao Han
Synthetic Frontiers
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Posted - 2007.08.05 15:02:00 -
[121]
Originally by: James Duar Every dead Titan should have a permanent wreck until the point that that becomes a problem. I'm willing to bet that never happens.
Why? What would be the point? Its just another wreck.
------ Turret: -a small tower extending above a building gun enclosure: a self-contained weapons -platform housing guns and capable of rotation
Turret people, not turrent!! |

w0rmy
M. Corp M. PIRE
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Posted - 2007.08.05 16:04:00 -
[122]
Originally by: Tao Han
Originally by: James Duar Every dead Titan should have a permanent wreck until the point that that becomes a problem. I'm willing to bet that never happens.
Why? What would be the point? Its just another wreck.
Just another wreck?
So tell us, how many titan wrecks have you seen?
Originally by: CCP Oveur I'm very sorry w0rmy, I beg your forgiveness.
Originally by: Dianabolic I was never sworn to secrecy, w0rmy, sorry to dissappoint you.
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Ungdall
Minmatar GoonFleet GoonSwarm
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Posted - 2007.08.05 16:49:00 -
[123]
I don't really think there needs to be a cap on how many wrecks to place in the game, because think about it, how many wrecksof titans do you foresee? Yes, you could look at the numbers for this year and go, "welp, it could be a porblem" but I'd chalk that up to being new in the ships. Over time titan pilots will be far more capable and far more careful. In truth, even with the new game mechanic changes, a titan pilot has no excuse for dying save poor decisions.
In conclusion, I live in 77s, I wanna see that wreck everyday when I commute to work.
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Yagyu Retsudo
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Posted - 2007.08.05 17:49:00 -
[124]
Just to add fuel to the fire...
You won't remove the ungodly amounts of cans still anchored in .8+ systems since rule change.
You won't remove cans hanging off grid on systems that haven't been touched in years, and they never get shot since it's too boring.
Yet you're worried about the lag the titan wrecks as permanent objects might create? I am confused.
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Fester Addams
Minmatar
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Posted - 2007.08.05 18:17:00 -
[125]
I cant really see titan monuments becomming much of a problem.
Lets say there is a HUGE increase in titan deaths in the next year, say it increases 1000%... that would still only leave 30 monuments spread out among 5000 systems.
In reality I would like to see each titan get a unique wreck model made but I know this is in all probability a pipe dream.
In any case I would like to see atleast the first 100 titan deaths and 50 mothership deaths get permanent wrecks.
As for the info on them... whats this silly stuff about "it was piloted by" "it was destroyed by"... simply give it the normal titan info with the addition that it is now a wreck, have the pilot show just like he would in any ship and give the wreck in space the BoB ticker, thats all that is needed.
I would also love to see scrapmetal fields with floating shipwrecks be placed in the systems that have seen large battles on a frequent basis.
Actually rather than making the titan wrecks permanent why not give the wrecks a lifespan? One year should work great.
And no matter what else the Shirke titan deserves a monument as it was the first titan to go down in a blazing glory, Im actually suprised that BoB is not asking for the monument to be put upp along with the red alliance and goons, after all that whole battle and how they handled the aftermath gave them alot more cred than they have managed to sc*****together during their whole existence, in that fight they showd that they will stay and fight and they will suck it upp if they loose, I tip my hat to that but for the rest of their rep... well its not exactly blemish free is it.
As for it being too close to a gate... it died next to a gate, I doubt it will cause more problems than billboards, sentry guns and POI's that can be found at gates all over the place. But lets say it will be a problem... so simply move the wreck an AU or two away and add a line in the desc that the wreck was towed to where it is by the winners as to not affect the nearby gate, simple.
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ForumPosterAlt
HERRO KITTY
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Posted - 2007.08.06 13:22:00 -
[126]
Name of pilot + name of ship + make it scan-able. You scan - scan picks up some unidentified massive object. You warp to it, and there remains a Desolate Hulk. You identify the Desolate Hulk. Description - Darwinian somethingorother, first legitimate titan kill, piloted by Shrike, and flown by <player-a>, <player-b>, <player-c>, <player-d>, <player-e>, <player-f>, and <player-g>, irl.
Because posting on the forums is serious business. |

Sir JoJo
Minmatar Destructive Influence Band of Brothers
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Posted - 2007.08.06 14:04:00 -
[127]
Edited by: Sir JoJo on 06/08/2007 14:05:01 if ccp decide to make all titans that dies a monument , then ill get myself a Titan when i decide to quit the game,and selfdestruct, cause i will then forever have my own monument in EVE 
but on the case well Goon rly want this monument or wrecks so jess give it to them and make the d2 titan monument and say that was it the first 3 titans are there to be seen forever and leave it there and u will have no more spam just announce it and do it before shrike gets killed again or u will be spammed again  
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ForumPosterAlt
HERRO KITTY
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Posted - 2007.08.06 15:08:00 -
[128]
Originally by: Sir JoJo Edited by: Sir JoJo on 06/08/2007 14:05:01 if ccp decide to make all titans that dies a monument , then ill get myself a Titan when i decide to quit the game,and selfdestruct, cause i will then forever have my own monument in EVE 
but on the case well Goon rly want this monument or wrecks so jess give it to them and make the d2 titan monument and say that was it the first 3 titans are there to be seen forever and leave it there and u will have no more spam just announce it and do it before shrike gets killed again or u will be spammed again  
Yeah they shouldn't be monuments that everyone can see on the grid, but at least make them scannable so if you already know they are there then you can go find them. And in the description say how they went down. Like Sir JoJo self-destructed his titan so you'd remember him instead of giving it to his buddies. 
Because posting on the forums is serious business. |

Stahlregen
GoonFleet GoonSwarm
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Posted - 2007.08.09 01:32:00 -
[129]
CCP, can we please get an answer as to where Shrike's wreck is?
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Bein Glorious
GoonFleet GoonSwarm
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Posted - 2007.08.09 03:39:00 -
[130]
stop bumping this thread you damn pothead |
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olzi
Caldari GoonFleet GoonSwarm
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Posted - 2007.08.13 20:54:00 -
[131]
Where's my titan wreck damnit.
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Mhaerdirne Solveig
Minmatar
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Posted - 2007.08.13 21:23:00 -
[132]
Edited by: Mhaerdirne Solveig on 13/08/2007 21:30:03
wow this sounds like a good idea, I don't think I will ever visit it because holy heck it is all the way out in the land of complete death where they kill you for no reason at all but the idea of permanent monuments for stuff that players did to other players seems like a very good thing to do.
edit: hey maybe I could sneak out there in my cheetah, that would be bad ass
what is it, like 70 jumps from empire or some thing?
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Goonie Alt
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Posted - 2007.08.14 01:45:00 -
[133]
Either remove the existing titan wreck or add this one. Otherwise it would appear that you favor one side's kills more than the other's.
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An Anarchyyt
Gallente Federal Navy Academy
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Posted - 2007.08.14 01:51:00 -
[134]
Originally by: Goonie Alt Either remove the existing titan wreck or add this one. Otherwise it would appear that you favor one side's kills more than the other's.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Dom MD
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Posted - 2007.08.14 17:52:00 -
[135]
*bump* It's like CCP disappeared. Any response would be appreciated. I can't imagine a simple thing like a titan wreck to be that difficult to make a decision on. |

Mysdora
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Posted - 2007.08.14 19:20:00 -
[136]
I don't see any good reason why there should be monuments for titan kills beyond the first (or first of each race). This seems to be all about "BoB got a monument so we demand one too!", and trying to come up with arbitrary excuses how 3rd kill is more worth than 1st to justify the cause. Monument or not, the kill won't be forgotten, so why don't you lot stop trying to set up another episode of "CCP is biased!" and go kill some more titans.
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Raneru
Viper Squad Triumvirate.
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Posted - 2007.08.14 20:44:00 -
[137]
Originally by: Mysdora I don't see any good reason why there should be monuments for titan kills beyond the first (or first of each race). This seems to be all about "BoB got a monument so we demand one too!", and trying to come up with arbitrary excuses how 3rd kill is more worth than 1st to justify the cause. Monument or not, the kill won't be forgotten, so why don't you lot stop trying to set up another episode of "CCP is biased!" and go kill some more titans.
The 3rd Titan is the first titan that died while fighting. Like they are supposed to. Thats pretty monument-worthy IMO.
You can take that as an attack on the killers of the first 2. A credit to the pilot of the 3rd. Or an attack on the pilots of the first 2. Take your pick 
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Mysdora
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Posted - 2007.08.14 21:24:00 -
[138]
Originally by: Raneru The 3rd Titan is the first titan that died while fighting. Like they are supposed to. Thats pretty monument-worthy IMO.
True, the first two were killed using sneaky tactics. On the other hand the third one was killed after titans had been nerfed. How does that fit into the equation of how much each kill is worth? We could spend 20 pages arguing about this, but the bottom line is that all three were legit kills.
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olzi
Caldari GoonFleet GoonSwarm
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Posted - 2007.08.17 12:09:00 -
[139]
Originally by: Mysdora We could spend 20 pages arguing about this, but the bottom line is that all three were legit kills.
Yes, and until we get an official response about this I'll keep bumping this thread up.
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CCP Prism X

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Posted - 2007.08.17 12:36:00 -
[140]
First official response (Prism X) Second official response (Sharkbait) Third official response (Eris Discordia) Fourth official response (Eris Discordia) Fifth official response (Eris Discordia) Sixth official response (Prism X) Seventh official response (Prism X)
This topic has gotten it's fair share of official responses and they indicate that we're thinking on it. From this you can read what our current stance on this is and rest assured that the song remains the same until further notice (said further notice will hopefully not be me posting for the sake of it but rather an actual update on the matter).
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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DeadProphet
Black Eclipse Corp Band of Brothers
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Posted - 2007.08.17 13:44:00 -
[141]
lol, that goon just got owned by CCP
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F90OEX
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Posted - 2007.08.17 14:06:00 -
[142]
Originally by: DeadProphet lol, that goon just got owned by CCP

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F90OEX
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Posted - 2007.08.17 14:08:00 -
[143]
Originally by: F90OEX
Originally by: DeadProphet lol, that goon just got owned by CCP

BTW if someone can eve mail be the BM, I'd like to take a trip down there and take a peak at it .. thanks
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.08.17 14:30:00 -
[144]
Originally by: DeadProphet lol, that goon just got owned by CCP
You must be happy someone is still owning Goons  ------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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olzi
Caldari GoonFleet GoonSwarm
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Posted - 2007.08.17 14:31:00 -
[145]
Originally by: CCP Prism X
This topic has gotten it's fair share of official responses and they indicate that we're thinking on it. From this you can read what our current stance on this is and rest assured that the song remains the same until further notice (said further notice will hopefully not be me posting for the sake of it but rather an actual update on the matter).
Hey, how about a clue on how many more additional months you're going to be thinking about it. At the moment all those posts equate to nothing more then 'no comment'.
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CCP Prism X

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Posted - 2007.08.17 14:46:00 -
[146]
Apparently we're not on the same page here. We've made no official announcement on whether we're actually doing this for all titan wrecks or not (unlike Steve, who we said we would make a permanent wreck for due to it being the first titan down). Hence I cannot give you any approximated ETA. On subject I can promise you that I will never, ever, ever, give you an ETA on something I'm not the only person involved in. I don't make promises on behalf of my co-workers.
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.08.17 15:15:00 -
[147]
Originally by: CCP Prism X Apparently we're not on the same page here. We've made no official announcement on whether we're actually doing this for all titan wrecks or not (unlike Steve, who we said we would make a permanent wreck for due to it being the first titan down). Hence I cannot give you any approximated ETA. On subject I can promise you that I will never, ever, ever, give you an ETA on something I'm not the only person involved in. I don't make promises on behalf of my co-workers.
Thankfully you never worked at BurgerKing then.
PrismX> Can I take your order? Customer> Hello, could I order a large Whopper with fries and Coke please? PrismX> Ok, that will be $5.50
Five minutes later...
Customer> Hey, any guess as to when I get my Whopper? PrismX> Sorry, one of my colleagues is making the burgers, I can't make any promises about the delivery on behalf of my coworkers. Customer> ...
__________
Or in short, could you perheps ask your coworkers when they think they can make a decision? ------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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CCP Prism X

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Posted - 2007.08.17 16:00:00 -
[148]
Erm, I can think of many better reasons to be thankful for never having worked there. But yeah, software development protocols applied to flipping burgers is probably not going to give you the best results.
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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Lord Dynastron
Mystical Knights Legionnaire Services Ltd.
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Posted - 2007.08.17 16:21:00 -
[149]
Originally by: CCP Prism X Erm, I can think of many better reasons to be thankful for never having worked there. But yeah, software development protocols applied to flipping burgers is probably not going to give you the best results.
teehee 
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Silence Duegood
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Posted - 2007.08.17 16:22:00 -
[150]
Edited by: Silence Duegood on 17/08/2007 16:23:57
Originally by: olzi
Yes, and until the standard operating procedure of Goons is successful, and we get CCP to cave-in to our request by browbeating them to death on the forums, I'll keep senselessly bumping this thread up.
PS. DOS attacks are forthcoming.
Fixed for you.
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Silence Duegood
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Posted - 2007.08.17 16:33:00 -
[151]
I'll add to my previous post that I find it worth a chuckle that the Goons have openly gone out of their way to attack CCP, their customers, and their game - and now they are nicely asking for favors.
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.08.17 17:07:00 -
[152]
Originally by: CCP Prism X Erm, I can think of many better reasons to be thankful for never having worked there. But yeah, software development protocols applied to flipping burgers is probably not going to give you the best results.
Actually the thankfully was referring to the Burger King customers, not you 
Anyway, any chance you could ask your co-workers about the ETA of a decision?
------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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Tarminic
Black Flame Industries
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Posted - 2007.08.17 17:09:00 -
[153]
Originally by: CCP Prism X Apparently we're not on the same page here. We've made no official announcement on whether we're actually doing this for all titan wrecks or not (unlike Steve, who we said we would make a permanent wreck for due to it being the first titan down). Hence I cannot give you any approximated ETA. On subject I can promise you that I will never, ever, ever, give you an ETA on something I'm not the only person involved in. I don't make promises on behalf of my co-workers.
*stifles laughter*  ------------ Whiners - Unite! Tarminic - 26 Million SP in Forum Warfare. |
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CCP Prism X

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Posted - 2007.08.17 17:17:00 -
[154]
Originally by: Malachon Draco Actually the thankfully was referring to the Burger King customers, not you 
I can also think of many better reasons for the customers to be thankful than my snide comments.
Originally by: Malachon Draco Anyway, any chance you could ask your co-workers about the ETA of a decision?
No. We all know that even the most obscured approximated ETA sounds like a sworn oath on our mothers grave to some people, stop trying to trap me. 
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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Jacque Custeau
Knights of the Minmatar Republic
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Posted - 2007.08.17 17:27:00 -
[155]
Originally by: Elmicker
Originally by: Shenko Minara Shrike's was the first Titan down in a legitimate battle. Killed by struggling pilots against a struggling foe, not popped due to an abuse of game mechanics.
Seems like an historical event to me. v v
Actually, Cyvok's titan was downed perfectly legitimately. Cyvok aggressed, then logged off before the timer ran out. He was then probed, and popped. Any illegitimacy in the destruction of the titan stems from cyvok, if anyone.
Yes we all know the kills were legit. Shrike's though was the first to be killed with the titan pilot logged in - i.e. not killed by cowards. -------------------
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Jonny JoJo
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Posted - 2007.08.17 17:41:00 -
[156]
Originally by: Jacque Custeau
Originally by: Elmicker
Originally by: Shenko Minara Shrike's was the first Titan down in a legitimate battle. Killed by struggling pilots against a struggling foe, not popped due to an abuse of game mechanics.
Seems like an historical event to me. v v
Actually, Cyvok's titan was downed perfectly legitimately. Cyvok aggressed, then logged off before the timer ran out. He was then probed, and popped. Any illegitimacy in the destruction of the titan stems from cyvok, if anyone.
Yes we all know the kills were legit. Shrike's though was the first to be killed with the titan pilot logged in - i.e. not killed by cowards.
Actually, WOTAKON or however his name was spelled was the first Titan pilot to be online while being killed. So d2 claims that card.
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2007.08.17 17:42:00 -
[157]
Originally by: CCP Prism X
No. We all know that even the most obscured approximated ETA sounds like a sworn oath on our mothers grave to some people, stop trying to trap me.
Thanks for the candid response Prism. I'm happy to hear that this is still under consideration. As a member of Goonswarm and a resident of the area where the Shrike's Titan was killed, it would give me great pleasure and sense of "oh cool" to fly by this wreck on a regular basis. I think the reasons why this wreck is as significant as Steve's wreck have been made adequately in this and other threads and hope that you guys see this for the cool and important feature that it is. Nothing draws people into an MMO like being able to make interesting and permanent changes to the landscape -- something that EVE has shown us time and again.
----- "I like to loot, especially going to the can of the battleship, sometimes there is a surprise inside, sometimes there is only carp..." |

Princess Jodi
Vendetta Underground Rule of Three
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Posted - 2007.08.17 17:52:00 -
[158]
All Titan wrecks should be permanent monuments. I won't buy the 'lag' or 'obstacle' argument. Remove the Billboards in empire if you think that there is a problem with colliding into things at gates.
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CCP Prism X

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Posted - 2007.08.17 18:04:00 -
[159]
The problem, as I see it, is more that we're doing it good and proper or we're not doing it (yeah I know I'm going to get so roasted for this sentance, I spent most of my time in university as a forum warrior, there's nothing you can do to me).
We don't want space to be littered with "A generic titan wreck". Neither do we want to allocate a specific member of our content team in designing a custom made wreck every time a Titan is downed, it might be kosher right now but It's not very scalable for the future, then once that is done someone probably has to manually do stuff to the DB and that will probably be me or Proctor as we don't like people fiddling around with our precious data. We also don't want to make the 'ship killed' procedures more complex by checking if it's a titan every time and then go into some crazy subroutine which custom makes a titan. I could go on with possible issues that need to be considered and fleshed out but I already gave you a good point to BBQ me with and see no point in further self destructive tendencies.
But I agree. It's a very spiffy addition. I just don't have any information to give you other than: "Currently we've neither approved nor denied this feature." and rest assured that when we make a decision there will probably be a topic here discussin it in which someone will post it and there will be much rejoice. Untill then: Patience is a virtue... then again so is chastity 
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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Tarminic
Black Flame Industries
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Posted - 2007.08.17 18:50:00 -
[160]
Originally by: CCP Prism X The problem, as I see it, is more that we're doing it good and proper or we're not doing it (yeah I know I'm going to get so roasted for this sentance, I spent most of my time in university as a forum warrior, there's nothing you can do to me).
*salutes* 
Quote: We also don't want to make the 'ship killed' procedures more complex by checking if it's a titan every time and then go into some crazy subroutine which custom makes a titan.
Oh ho HO! But why not do that check in the wreck creation method since it's a lower priority (to players) and therefore could more easily afford a couple extra seconds of creation time, eh? GOSH CCP LEARN 2 PROGRAMN!  Thanks for all the responses. ------------ Whiners - Unite! Tarminic - 26 Million SP in Forum Warfare. |
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An Anarchyyt
Gallente Federal Navy Academy
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Posted - 2007.08.17 19:16:00 -
[161]
What? CCP is in league with Burger King to ruin mealtime for the kids of the world, and replace pizza with asparagus!?!?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2007.08.17 19:32:00 -
[162]
Originally by: Silence Duegood I'll add to my previous post that I find it worth a chuckle that the Goons have openly gone out of their way to attack CCP, their customers, and their game - and now they are nicely asking for favors.
What make me chuckle is people with discutable IQ who think that just because the 2 to 5 players involved were in Goonswarm, they can saddle all 4000+ Goons with it. ------------------------------------------
What is Oomph? It the sound Amarr players makes when they get kicked in the ribs. |

An Anarchyyt
Gallente Federal Navy Academy
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Posted - 2007.08.17 19:35:00 -
[163]
Originally by: Shadowsword
Originally by: Silence Duegood I'll add to my previous post that I find it worth a chuckle that the Goons have openly gone out of their way to attack CCP, their customers, and their game - and now they are nicely asking for favors.
What make me chuckle is people with discutable IQ who think that just because the 2 to 5 players involved were in Goonswarm, they can saddle all 4000+ Goons with it.
Discutable
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Tarminic
Black Flame Industries
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Posted - 2007.08.17 19:45:00 -
[164]
Edited by: Tarminic on 17/08/2007 19:48:35
Originally by: Shadowsword
Originally by: Silence Duegood I'll add to my previous post that I find it worth a chuckle that the Goons have openly gone out of their way to attack CCP, their customers, and their game - and now they are nicely asking for favors.
What make me chuckle is people with discutable IQ who think that just because the 2 to 5 players involved were in Goonswarm, they can saddle all 4000+ Goons with it.
Well, there are the chatlogs of The Mittani saying that he's ordering everyone to post negatively about CCP on Digg and Slashdot, and then laughed about the massive publicity turd CCP would have to deal with as a result, and considering trying to get a goon on CCP's staff to cheat in their favor...
EDIT: But I REALLY don't want to start another debate like that. Please just ignore me. ------------ Whiners - Unite! Tarminic - 26 Million SP in Forum Warfare. |

Dople ganger
Gallente Section XIII Tau Ceti Federation
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Posted - 2007.08.17 19:53:00 -
[165]
Originally by: CCP Prism X [...] Untill then: Patience is a virtue... then again so is chastity 
Chasta Who?
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Silence Duegood
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Posted - 2007.08.17 20:23:00 -
[166]
Edited by: Silence Duegood on 17/08/2007 20:29:20
Originally by: Shadowsword
Originally by: Silence Duegood I'll add to my previous post that I find it worth a chuckle that the Goons have openly gone out of their way to attack CCP, their customers, and their game - and now they are nicely asking for favors.
What make me chuckle is people with discutable IQ who think that just because the 2 to 5 players involved were in Goonswarm, they can saddle all 4000+ Goons with it.
Confucius say, 'When insulting someone's IQ always make sure to use spellcheck before posting.'
Thanks for the laugh.
Edit - Also, the DOS attack involved hundreds of players, and was condoned and supported by countless others. Facts > You
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Fester Addams
Minmatar
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Posted - 2007.08.17 20:33:00 -
[167]
I must say I dont know exacly what was promised as far as titan wrecks go however the impression I got wasa that all titan wrecks were to be given permanent wrecks.
I thought this was a realy good idea as it would meen players would have one more way to make a permanent mark on the game. Its not like anyone expects there to be 200 titans geting popped in the next year, more likelly it will be 5 at most so I dont really se the issue here, get the wrecks in and everyone will be happy.
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Hrin
Minmatar Merch Industrial We Are Nice Guys
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Posted - 2007.08.17 23:33:00 -
[168]
There is no need to mark every titan killed with a wreck, but the player base does see the Shrike titan loss as significant enough to deserve a monument. Despite some propaganda, the majority of eve players see this titan kill as a first, since it involved an actual battle. This distinction is irrelevant to CCP, but not to the player base.
Your players want this wreck. It is the site of a major battle that marks the turning point in a major war as well as the first destruction of a titan while piloted. It is significant to the history of New Eve and will be readily visible as it is on a major 0.0 route.
How many Titan wrecks should there be? I don't think you have to worry about the players demanding too many more. While those directly involved in a Titan's death may want a permanent marker, few will be as broadly desired as this one and Steve.
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An Anarchyyt
Gallente Federal Navy Academy
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Posted - 2007.08.17 23:35:00 -
[169]
Player Base = The people in this thread?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Ivor Gunn
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Posted - 2007.08.17 23:40:00 -
[170]
Edited by: Ivor Gunn on 17/08/2007 23:42:21
Originally by: Hrin Despite some propaganda, the majority of eve players see this titan kill as a first
When the goons and their plebeian followers such as you and the rest of your subservient alliance become the eve majority, this game dies.
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Silence Duegood
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Posted - 2007.08.18 00:08:00 -
[171]
Edited by: Silence Duegood on 18/08/2007 00:08:57
Originally by: Hrin There is no need to mark every titan killed with a wreck, but the player base does see the Shrike titan loss as significant enough to deserve a monument. Despite some propaganda, the majority of eve players see this titan kill as a first, since it involved an actual battle. This distinction is irrelevant to CCP, but not to the player base.
Your players want this wreck. It is the site of a major battle that marks the turning point in a major war as well as the first destruction of a titan while piloted. It is significant to the history of New Eve and will be readily visible as it is on a major 0.0 route.
How many Titan wrecks should there be? I don't think you have to worry about the players demanding too many more. While those directly involved in a Titan's death may want a permanent marker, few will be as broadly desired as this one and Steve.
So, since some folks at CCP and some players decide to overlook the fact you Goons have -
- Openly admitted to griefing people into quitting EVE (and other games). - Generally being so unpleasant that people would rather log off and never come back than deal with you all. - Participating in a massive DOS attack on CCP and their servers.
You all now come before those same people and sugarcoat a demand to have what is not the first Titan destroyed in the game turned into a wreck to honor the same folks that have admitted the above?
What hapopens if it doesn't happen? More DOS attacks? More unpleasantries in the forums? Actual violence? The Goon track record is horrible in this game. The fact that you all come here and ask for anything is utterly ridiculous. CCP should have ended all of you after that DOS.
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Hrin
Minmatar Merch Industrial We Are Nice Guys
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Posted - 2007.08.18 02:39:00 -
[172]
Edited by: Hrin on 18/08/2007 02:39:05
Originally by: Silence Duegood Edited by: Silence Duegood on 18/08/2007 00:08:57
Originally by: Hrin There is no need to mark every titan killed with a wreck, but the player base does see the Shrike titan loss as significant enough to deserve a monument. Despite some propaganda, the majority of eve players see this titan kill as a first, since it involved an actual battle. This distinction is irrelevant to CCP, but not to the player base.
Your players want this wreck. It is the site of a major battle that marks the turning point in a major war as well as the first destruction of a titan while piloted. It is significant to the history of New Eve and will be readily visible as it is on a major 0.0 route.
How many Titan wrecks should there be? I don't think you have to worry about the players demanding too many more. While those directly involved in a Titan's death may want a permanent marker, few will be as broadly desired as this one and Steve.
So, since some folks at CCP and some players decide to overlook the fact you Goons have -
- Openly admitted to griefing people into quitting EVE (and other games). - Generally being so unpleasant that people would rather log off and never come back than deal with you all. - Participating in a massive DOS attack on CCP and their servers.
You all now come before those same people and sugarcoat a demand to have what is not the first Titan destroyed in the game turned into a wreck to honor the same folks that have admitted the above?
What hapopens if it doesn't happen? More DOS attacks? More unpleasantries in the forums? Actual violence? The Goon track record is horrible in this game. The fact that you all come here and ask for anything is utterly ridiculous. CCP should have ended all of you after that DOS.
Everything you say is stupid and has nothing to do with this thread. What a group of players may or may not do in this game or others has nothing to do with this achievement. I see no reason to discuss any CCP/Goon incidents as they are not pertinent.
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Lone Solo
Caldari State War Academy
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Posted - 2007.08.19 06:30:00 -
[173]
Originally by: Silence Duegood Edited by: Silence Duegood on 18/08/2007 00:08:57
So, since some folks at CCP and some players decide to overlook the fact you Goons have -
- Openly admitted to griefing people into quitting EVE (and other games).
So has many other pirates and pirate corps, Goons were not the first, they will not be the last and they arent even now the worst.
Thus Goons, if you read this, you still have a ways to go to have griefed most people out of playing EvE and being proud of it.
Not that I think you are activelly trying to.
Quote: - Generally being so unpleasant that people would rather log off and never come back than deal with you all.
So now being plesant is a requirement to play EvE? The EULA specifies where the line is drawn, if you feel they have crossed that line then report it, if not, why are you whining?
After all they play to win, if they can use legal ingame mechanics to make you forfeit then its 1-0 to the Goons.
Personally I have never been verbally abused by a Goon, somthing that will may or may not be corrected if I ever meet one in 0.0 space, however I have had some nasty things said to me by a wide range of non Goons, usually when beating said players fairly. In short being unplesant is far from somthing the Goons are unique at.
Quote: - Participating in a massive DOS attack on CCP and their servers.
You have any evidence of this? if not what you have just done is called libel and is actually a crime in RL.
Setting upp a DOS attacks is a real life crime, this definently includes attacking a company like CCP, claiming that a group of people have done this in writing without evidence is called libel and is also a crime.
Now how do I know you dont have evidence... well if you did then you would have sent this to CCP and they would have had no choise but to ban all the Goons involved. As the Goons are still out there I can only surmise that you are simply repeating inuendos, gossip, slander and other libel.
I followed that whole mess closelly and even CCP eventially admited that Goons were not doing a DOS attack, they were just many individuals that all got upset (and rightly so) at the same time.
Quote: You all now come before those same people and sugarcoat a demand to have what is not the first Titan destroyed in the game turned into a wreck to honor the same folks that have admitted the above?
What hapopens if it doesn't happen? More DOS attacks? More unpleasantries in the forums? Actual violence? The Goon track record is horrible in this game. The fact that you all come here and ask for anything is utterly ridiculous. CCP should have ended all of you after that DOS.
Oooo! more unfounded claims, the Goons may be verbally nasty but I have never heard of any of them going violent.
The only track record I know that the Goons have is that they A) are determined, B) are bad mouths, C) that they have a bad attitude and D) that they aspire to set themselves upp as major players.
This is true for most 0.0 alliances, you cant hold 0.0 space without it, it has been tried and has always failed.
As for the titan kill, it IS an important kill, not because its the first kill (as its not), not because its the first legitimate kill (again it is not) but because its the first kill with an active pilot trying to survive! Ie its the first combat kill.
If you cant see that...
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SpaceMoose
GoonFleet GoonSwarm
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Posted - 2007.08.20 02:08:00 -
[174]
Edited by: SpaceMoose on 20/08/2007 02:09:02
Originally by: CCP Prism X The problem, as I see it, is more that we're doing it good and proper or we're not doing it (yeah I know I'm going to get so roasted for this sentance, I spent most of my time in university as a forum warrior, there's nothing you can do to me).
We don't want space to be littered with "A generic titan wreck". Neither do we want to allocate a specific member of our content team in designing a custom made wreck every time a Titan is downed, it might be kosher right now but It's not very scalable for the future, then once that is done someone probably has to manually do stuff to the DB and that will probably be me or Proctor as we don't like people fiddling around with our precious data. We also don't want to make the 'ship killed' procedures more complex by checking if it's a titan every time and then go into some crazy subroutine which custom makes a titan. I could go on with possible issues that need to be considered and fleshed out but I already gave you a good point to BBQ me with and see no point in further self destructive tendencies.
But I agree. It's a very spiffy addition. I just don't have any information to give you other than: "Currently we've neither approved nor denied this feature." and rest assured that when we make a decision there will probably be a topic here discussin it in which someone will post it and there will be much rejoice. Untill then: Patience is a virtue... then again so is chastity 
What great change happened between the previous titan kills and this one? If you'll notice this quote by sharkbait, He wasted no time in bookmarking this wreck and stating that he would place a permanent site there
Originally by: CCP Sharkbait i personally placed the wreck in it's place. when the titan was destroyed, i logged on and took a bookmark, which i still have now.
i'm thinking of adding some deadspace type area to it and maybe a beacon. but not sure yet, need to talk it over with eris as she is doing the story for it i believe
When the previous titan kills occured wrecks were placed into the game with no questions asked, Of course no one disagreed with it and loved the idea because it's such an obviously good idea and yet when BoB lose a titan all of a sudden the GM's go silent, they don't respond to our CEO and it takes a thread asking why we don't get a wreck in which CCP offers vague explanations as to why there is no wreck and then neither confirm nor deny whether one will ever be put into the game.
Originally by: CCP Prism X Beacon leading to the remains of Steve should be in place after tomorrows DT.
How come it took only one DT for them to get a beacon to a wreck located in the middle of nowhere deep in a safe spot? in a place that will probably never even be visted by more than a handful of people and yet here we are weeks after shrike's downing, still asking why we still don't have shrike's wreck.
Originally by: CCP Prism X The problem, as I see it, is more that we're doing it good and proper or we're not doing it (yeah I know I'm going to get so roasted for this sentance, I spent most of my time in university as a forum warrior, there's nothing you can do to me).
Explain why there was absolutely no hesitations putting in the first titan wrecks then, Again, why is it only now that when goons manage to kill a titan CCP seems incredibly unwilling to even acknowledge the loss and seemingly degrade its importance by refusing to place a wreck.
It couldn't possibly be due to the fact that the people responsible for placing titan wrecks into the game were also the ones invested in it right? I find it hilarious that the bitterness CCP seems to hold for Goonswarm and their allies and the favoritism which everyone has been proclaiming as the downfall of eve has still yet to cease.
I ask again, Please, without trying to waffle and hand wave, Prism, What exactly is different between these titan kills, why are the first two more important than the third?
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Bein Glorious
GoonFleet GoonSwarm
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Posted - 2007.08.20 02:18:00 -
[175]
spacemoose stop posting |

BritishInvader
Amarr Leela's Lamas
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Posted - 2007.08.20 03:27:00 -
[176]
Goonswarm in general stop existing. Even SA hates you, go away. -----+----- Mailing List: Eve Art Store Orders Channel: Eve Art Store
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Pilk
Axiom Empire
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Posted - 2007.08.20 13:11:00 -
[177]
WOTANKN was logged in for his Titan loss. He logged in perhaps halfway through armor or so. He then logged back out. To this day, I am absolutely baffled as to why he didn't get ganged up and cyno out, given that bubbles, in those days, didn't stop jump drive activation. Instead, he elected to log back out.
CYVOK doomsday'd and logged off too soon afterwards. As far as I know, no can-flagging was involved, but if it was, it was pointless, since he was independently aggro'd. Keep in mind that his loss happened right after the release of the "new" probe scheme; in the old one, probing someone down at a deep safespot would have taken many, many minutes. CYVOK may have had that in mind when he elected to log off early. He was aware that he was under attack, but was unable to log back in.
Coincidentally, since we seem to have a number of devs in here, could you fix a small grammatical mistake on the Steve wreck? It should read "capsuleer-owned".
Lastly, what the hell is up with the all-caps names? Both CYVOK and WOTANKN. Shenanigans!
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. |

Goonie Alt
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Posted - 2007.08.20 13:24:00 -
[178]
Imbeciles citing goons' attacks on CCP, next time BoB or any of it's corps asks for a favor, you must cite T20 or forever be marked as hypocrites.
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fire 59
Destructive Influence Band of Brothers
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Posted - 2007.08.20 13:39:00 -
[179]
They either will or they won't, getting all angry and flexing / veiled threats isn't going to make them reconsider faster or anything. Chill 
Coalition propoganda said my morale backbone was broken on the internets so it must be true :( |

Goonie Alt
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Posted - 2007.08.20 13:47:00 -
[180]
Originally by: fire 59 Coalition propoganda said my morale backbone was broken on the internets so it must be true :(
Sorry, but that's impossible, you didn't have a backbone in the first place. 
It's also nice to know that the coalition took the propaganda machine title from BoB.
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SSgt Sniper
Gallente MAIDS
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Posted - 2007.08.20 13:53:00 -
[181]
Edited by: SSgt Sniper on 20/08/2007 13:54:33
Originally by: fire 59 The first titan kill was unique, all others are runner ups. A beacon with a brief description would be pretty cool so folks can warp to it and have a nose.
Propaganda, nothing more. I'd be far more interested in seeing Shrike's wreck than I ever would the ASCN or D2 wrecks. (By the way, the D2 wreck is there according to friends, as devs in local seconds afterwards said it would be, yet no love for the swarm)
ASCN's went down due to silliness, D2's went down to to lame tactics that CCP nonetheless doesn't prohibit. Shrike's went down through teamwork, tons of sacrifice, and tenacity. That's the wreck I wanna see. ------- CEO of Maids. No I didn't pick the name. I've grown rather fond of it though.
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.08.20 13:59:00 -
[182]
It's also on a heavily traveled gate where we'll get to see it all the time. That to me is the big attraction.
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CCP Prism X

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Posted - 2007.08.20 16:59:00 -
[183]
Right, I managed to get Hammerhead and Sharkbait to sit down and discuss this. As promised here is the final decision:
We will not be creating a wreck for Shrieks titan nor will we be persisting every titan wreck as a monument. Now I know there will be a lot of unhappy campers posting here because we all agree that the idea is really cool (that includes us Devs). Sadly we can't do all the cool things we want (like changing one asteroid belt into a smiley face to coerce an assassination out of Virtuozzo.. it would have been funny!) and we simply found too many potential practical problems with automating this and doing this manually is simply not an option as we'll soon have to put a stop to it and then somebody will feel shafted. This way there is no slippery slope arguable so bruised egos should be minimal.
Sorry Goons, I agree this wreck would probably be seen by more people but I also agree with the impracticality of automating it and that we can't be doing this manually so it is best to put a stop to it now.
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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Aduna
Battlestars GoonSwarm
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Posted - 2007.08.20 17:25:00 -
[184]
just one more bit of evidence, if any was needed, that the devs favor BoB beyond all others. so why not remove THIER titan wreck that they sit around circle-jerking all over and make it even? why didn't Shrike's titan wreck stay? oh, because it was Goons that did it and it was a BoB titan.
unreal.
Originally by: James 315 Goon logistics may have the most efficient manner of griefing BoB that there is:every Goon tower in a BoB system is a punch in BoB's stomach and a middle finger to Dianabolic's crew
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Ivor Gunn
|
Posted - 2007.08.20 17:28:00 -
[185]
Or because it was the third titan killed?
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Major Stallion
Four Rings D-L
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Posted - 2007.08.20 17:29:00 -
[186]
Originally by: Aduna just one more bit of evidence, if any was needed, that the devs favor BoB beyond all others. so why not remove THIER titan wreck that they sit around circle-jerking all over and make it even? why didn't Shrike's titan wreck stay? oh, because it was Goons that did it and it was a BoB titan.
unreal.
give it up already with your "BoB has man love from the Devs" crusade. It didnt work the first time, actually i believe you guys made blundering fools of yourselves IIRC.
/me thinks this thread could use some serious moderation and lockage.
________________________________ High Sec PvP |

Aduna
Battlestars GoonSwarm
|
Posted - 2007.08.20 17:31:00 -
[187]
Originally by: Major Stallion
Originally by: Aduna just one more bit of evidence, if any was needed, that the devs favor BoB beyond all others. so why not remove THIER titan wreck that they sit around circle-jerking all over and make it even? why didn't Shrike's titan wreck stay? oh, because it was Goons that did it and it was a BoB titan.
unreal.
give it up already with your "BoB has man love from the Devs" crusade. It didnt work the first time, actually i believe you guys made blundering fools of yourselves IIRC.
/me thinks this thread could use some serious moderation and lockage.
/me cues up the t20 T2 BPO scandal.
need any others?
Originally by: James 315 Goon logistics may have the most efficient manner of griefing BoB that there is:every Goon tower in a BoB system is a punch in BoB's stomach and a middle finger to Dianabolic's crew
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CCP Prism X

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Posted - 2007.08.20 17:33:00 -
[188]
And here we have Aduna proving exactly why this decision was arrived on. We persisted the first titan to go down. No other titans will ever be persisted regardless of their owner and/or aggressor. If we were to persist yours as well we can no longer cite this rule as we'd already have gone behind our words. Look up 'the slippery slope' argument and you might understand what I'm on about... or you can cling to your tinfoil-hattery. Whatever floats your boat.
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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Simon Barrow
Basgerin Hounds
|
Posted - 2007.08.20 17:33:00 -
[189]
Originally by: Aduna
Originally by: Major Stallion
Originally by: Aduna just one more bit of evidence, if any was needed, that the devs favor BoB beyond all others. so why not remove THIER titan wreck that they sit around circle-jerking all over and make it even? why didn't Shrike's titan wreck stay? oh, because it was Goons that did it and it was a BoB titan.
unreal.
give it up already with your "BoB has man love from the Devs" crusade. It didnt work the first time, actually i believe you guys made blundering fools of yourselves IIRC.
/me thinks this thread could use some serious moderation and lockage.
/me cues up the t20 T2 BPO scandal.
need any others?
oh my god, give it a rest, we are all sick of this crap..
Third titan killed needs a wreck so you can whack of in a circle as well? second and third place get silver and bronze medals while the 1st place gets a trophy and a medal. How is that for favouritsm?
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Major Stallion
Four Rings D-L
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Posted - 2007.08.20 17:36:00 -
[190]
Theyve admitted to that, but all other attempts of Goonswarm to connect BoB to the Devs has faltered. Its old, stale, boring, and a pathetic argument now.
How nice of you to leave out the infamous DDoS attack a couple months back performed by your cute little outfit...seriously, let it go already. Theyve admitted their downfall with the whole t20 thing, but for you to continue to harp on it after the necessary investigations were run just makes you look desperate.
________________________________ High Sec PvP |
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Comstr
Technology Acquisition Collective Interstellar Alcohol Conglomerate
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Posted - 2007.08.20 17:36:00 -
[191]
So, no being able to view the wreck of Sir Molle's folly. Exactly how many Titan's do they expect to have to do for in the future? More than 1 a month? You have 50+(?) mission writers but can't find the time to allocate 1 person to do it. Heck, you don't have to put it at the gate, it could have "drifted in space to 2 grids away" and be marked with a beacon if they were worried about lag.
This WAS a great way for both the losers and winners of an epic battle (well, not including the BoB kills, but the Titan dieing was a war defining moment for ACEN and sealed their fate for the BoB win, and they should be able to see their victory too).
If CCP wants to be fair, they can remove the previous Titan kills, but we all know they won't. Probably because removing 2 Titan wrecks would require "automation".
This is a missing of a great opportunity for CCP to show even the ghost of player old empires can be seen, but you've instead decided the work of 1 CCP employee a few hours is worth more than showcasing the history and epic size of EVE.
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Major Stallion
Four Rings D-L
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Posted - 2007.08.20 17:37:00 -
[192]
Originally by: CCP Prism X And here we have Aduna proving exactly why this decision was arrived on. We persisted the first titan to go down. No other titans will ever be persisted regardless of their owner and/or aggressor. If we were to persist yours as well we can no longer cite this rule as we'd already have gone behind our words. Look up 'the slippery slope' argument and you might understand what I'm on about... or you can cling to your tinfoil-hattery. Whatever floats your boat.
ROFLMFAO, burned by a dev....i think it'd be wise for the goonies to stfu now =)
________________________________ High Sec PvP |

Aduna
Battlestars GoonSwarm
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Posted - 2007.08.20 17:42:00 -
[193]
Originally by: CCP Prism X And here we have Aduna proving exactly why this decision was arrived on. We persisted the first titan to go down. No other titans will ever be persisted regardless of their owner and/or aggressor. If we were to persist yours as well we can no longer cite this rule as we'd already have gone behind our words. Look up 'the slippery slope' argument and you might understand what I'm on about... or you can cling to your tinfoil-hattery. Whatever floats your boat.
Prism and CCP,
my tinfoil-hattery was not always as such. i loved this game (still do), and i greatly enjoy playing and reading up on the political landscape. however, i have been burned in my life by cheats before and in Eve i was happy to have found a place where everyone was equal in terms of being able to fight, no unfair advantages. my hattery started only after CCP had come out and admitted on multiple instances that they had been favoring BoB over any other person/group. THAT is the source and reason why i have the hattery, not for any hatred of the devs or the game. unfortunately for me (and i suspect still a significant amount of the playerbase), that suspicion will always be there so that when something like the Shrike titan wreck issue comes up, people will automatically assume it's favoritism.
however, CCP and the devs have worked on taking steps to try to alleviate this sigma that has popped up and i recognize this. i just want to say it will take awhile for things to go totally back to normal with the players as it was before. sadly, that is not now, so that is why i scream favoritism, because to me it still does have that taint to it. i still look forward to the day when something can be done against any enemy of BoB and my first thought will not be a tinfoil-hat response.
Originally by: James 315 Goon logistics may have the most efficient manner of griefing BoB that there is:every Goon tower in a BoB system is a punch in BoB's stomach and a middle finger to Dianabolic's crew
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Corey Grim
FinFleet Band of Brothers
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Posted - 2007.08.20 17:48:00 -
[194]
Edited by: Corey Grim on 20/08/2007 17:47:55
Originally by: Aduna Prism and CCP,
my tinfoil-hattery was not always as such. i loved this game (still do), and i greatly enjoy playing and reading up on the political landscape. however, i have been burned in my life by cheats before and in Eve i was happy to have found a place where everyone was equal in terms of being able to fight, no unfair advantages. my hattery started only after CCP had come out and admitted on multiple instances that they had been favoring BoB over any other person/group. THAT is the source and reason why i have the hattery, not for any hatred of the devs or the game. unfortunately for me (and i suspect still a significant amount of the playerbase), that suspicion will always be there so that when something like the Shrike titan wreck issue comes up, people will automatically assume it's favoritism.
however, CCP and the devs have worked on taking steps to try to alleviate this sigma that has popped up and i recognize this. i just want to say it will take awhile for things to go totally back to normal with the players as it was before. sadly, that is not now, so that is why i scream favoritism, because to me it still does have that taint to it. i still look forward to the day when something can be done against any enemy of BoB and my first thought will not be a tinfoil-hat response.
Get over it dude, seriously.
CCP has done everything they can to ensure it doesnt happen again and u should be happy about it and not whining like a girl in forums every fricking time something doesnt go YOUR way. My Latest Video:Kaamos
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LUNAR KRUSH
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Posted - 2007.08.20 18:34:00 -
[195]
Edited by: LUNAR KRUSH on 20/08/2007 18:37:03 *counts goon posts . . . you guys need the morale boost that bad?. oh and whaaa whaaaa we attacked ccp ,tried to discredit them and ruin their buisness, now they won't give us new shiny things whaaaa whaaa
edit: oh wait I forgot. . .It was a holiday weekend that the threadnaught was scheduled for. . ..so ccp wasn't at thier computers so it don't count :) |

Simon Barrow
Basgerin Hounds
|
Posted - 2007.08.20 18:37:00 -
[196]
Originally by: Aduna
Originally by: CCP Prism X And here we have Aduna proving exactly why this decision was arrived on. We persisted the first titan to go down. No other titans will ever be persisted regardless of their owner and/or aggressor. If we were to persist yours as well we can no longer cite this rule as we'd already have gone behind our words. Look up 'the slippery slope' argument and you might understand what I'm on about... or you can cling to your tinfoil-hattery. Whatever floats your boat.
Prism and CCP,
my tinfoil-hattery was not always as such. i loved this game (still do), and i greatly enjoy playing and reading up on the political landscape. however, i have been burned in my life by cheats before and in Eve i was happy to have found a place where everyone was equal in terms of being able to fight, no unfair advantages. my hattery started only after CCP had come out and admitted on multiple instances that they had been favoring BoB over any other person/group. THAT is the source and reason why i have the hattery, not for any hatred of the devs or the game. unfortunately for me (and i suspect still a significant amount of the playerbase), that suspicion will always be there so that when something like the Shrike titan wreck issue comes up, people will automatically assume it's favoritism.
however, CCP and the devs have worked on taking steps to try to alleviate this sigma that has popped up and i recognize this. i just want to say it will take awhile for things to go totally back to normal with the players as it was before. sadly, that is not now, so that is why i scream favoritism, because to me it still does have that taint to it. i still look forward to the day when something can be done against any enemy of BoB and my first thought will not be a tinfoil-hat response.
I am sorry for overreacting CCP, keep up the good work.
completed it for you.
|

Nohl
Faugh a Ballagh
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Posted - 2007.08.20 18:48:00 -
[197]
Originally by: CCP Prism X ... and doing this manually is simply not an option...
Curious, why not? It's not like these things are dropping daily.
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Xthril Ranger
hirr Morsus Mihi
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Posted - 2007.08.20 18:55:00 -
[198]
so why was the db dude so fast to appear on the second titan kill to make bookmarks for CCP? . you'll never jump alone
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Double Stuff
Failure Cascade
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Posted - 2007.08.20 19:15:00 -
[199]
Originally by: Xthril Ranger so why was the db dude so fast to appear on the second titan kill to make bookmarks for CCP?
BoB chatted him up on MSN of course. Or alternatively, he was in the gang as his BoB char and just logged in as his other after the fight to congratulate in local. Either way its typical behavior and I doubt anyone is really surprised with the outcome of this thread.
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CCP Prism X

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Posted - 2007.08.20 19:20:00 -
[200]
Some misconceptions here: There is only one titan wreck. It's the remains of Steve, the first titan to go down in our universe. If this is wrong please point me to the other one.
Also I'm not sure what DB dude you're referring to as me and Proctor are the only DB dudes who've got any TQ presence and I sure as Sally wasn't there.
As to why we cannot do it manually it's because of the slippery slope. At some point we might not be able to allocate resources to it instantly, at least it's prudent to assume so. In that case we might have a delicate situation on our hands, say the Goons having shot down 5 BoB titans in an epic battle which leaves the Band of Brothers decimated. Any hesitation on our behalf to manually make these monuments might be interpreted the wrong way, so we're not doing that.
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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BritishInvader
Amarr Leela's Lamas
|
Posted - 2007.08.20 19:22:00 -
[201]
Dear Goonswarm: Please go away to your own MMO hosted on your own servers and your own private website. SA doesn't want you, we don't want you, and you're just a blight upon the internet. Christ, I'd prefer /b/fleet. -----+----- Mailing List: Eve Art Store Orders Channel: Eve Art Store
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An Anarchyyt
Gallente Federal Navy Academy
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Posted - 2007.08.20 19:28:00 -
[202]
I think there is one important thing that is being overlooked here. We have (relatively), consistent dev responses in this thread. And in this thread, they are fully explaining what they want and their reasoning, in something that as far as I'm concerned, is an acceptable level of transparency.
So we have a Dev being open and honest, even though he knows it is an unpopular view. In other words, whether we got what we wanted or not, we know what is going on.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Jamie Hara
|
Posted - 2007.08.20 19:40:00 -
[203]
Originally by: BritishInvader Dear Goonswarm: Please go away to your own MMO hosted on your own servers and your own private website. SA doesn't want you, we don't want you, and you're just a blight upon the internet. Christ, I'd prefer /b/fleet.
Who are we? The alts of who?
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BritishInvader
Amarr Leela's Lamas
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Posted - 2007.08.20 19:41:00 -
[204]
Originally by: Jamie Hara
Originally by: BritishInvader Dear Goonswarm: Please go away to your own MMO hosted on your own servers and your own private website. SA doesn't want you, we don't want you, and you're just a blight upon the internet. Christ, I'd prefer /b/fleet.
Who are we? The alts of who?
I'm not an alt. -----+----- Mailing List: Eve Art Store Orders Channel: Eve Art Store
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Silence Duegood
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Posted - 2007.08.20 19:48:00 -
[205]
/me prepares for more DOS attacks, or other assorted caveman-style 'revenge' from Goons.
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Dramaticus
GoonFleet GoonSwarm
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Posted - 2007.08.20 19:58:00 -
[206]
Well to be quite honest with as little combat as BoB's titans see these days its not like you're at a risk of having to add wrecks daily.
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2007.08.20 20:32:00 -
[207]
Originally by: CCP Prism X As to why we cannot do it manually it's because of the slippery slope. At some point we might not be able to allocate resources to it instantly, at least it's prudent to assume so. In that case we might have a delicate situation on our hands, say the Goons having shot down 5 BoB titans in an epic battle which leaves the Band of Brothers decimated. Any hesitation on our behalf to manually make these monuments might be interpreted the wrong way, so we're not doing that.
So instead you refuse to build the monument for the first live Titan to go down in an epic battle that many consider to be a major turning point in the war between BoB and RSF? I think you're pretty much guaranteed this is going to be interpretted the "wrong way".
----- "I like to loot, especially going to the can of the battleship, sometimes there is a surprise inside, sometimes there is only carp..." |

WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.20 20:38:00 -
[208]
Originally by: BritishInvader Dear Goonswarm: Please go away to your own MMO hosted on your own servers and your own private website. SA doesn't want you, we don't want you, and you're just a blight upon the internet. Christ, I'd prefer /b/fleet.
Dear Imbecile:
Stop posting.
-wts
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Jane Spondogolo
NoobWaffe
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Posted - 2007.08.20 20:38:00 -
[209]
Originally by: WT Snacks
Originally by: BritishInvader Dear Goonswarm: Please go away to your own MMO hosted on your own servers and your own private website. SA doesn't want you, we don't want you, and you're just a blight upon the internet. Christ, I'd prefer /b/fleet.
Dear Imbecile:
Stop posting.
-wts
Anonymous Legionares do not forgive or forget? ______ Unrepentant Southern Federation Cheerleader.
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Apocryphai
Caldari
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Posted - 2007.08.20 20:43:00 -
[210]
Originally by: Aduna just one more bit of evidence, if any was needed, that the devs favor BoB beyond all others. so why not remove THIER titan wreck that they sit around circle-jerking all over and make it even? why didn't Shrike's titan wreck stay? oh, because it was Goons that did it and it was a BoB titan.
unreal.
You know what, I hate BoB, I hate all the cheating stuff that went on, I hate the whole episode involving t20 etc.
But you goons are worse.
Over and over again you ***** and whine and cry and gripe. Go away, shut up, get out of EVE, you cheapen everything you touch and you did NOTHING to deserve a monument unless it was a monument to stupidity.
Originally by: Victor Valka What the skull-chick said.
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Tarminic
Black Flame Industries
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Posted - 2007.08.20 20:46:00 -
[211]
Originally by: Aduna just one more bit of evidence, if any was needed, that the devs favor BoB beyond all others. so why not remove THIER titan wreck that they sit around circle-jerking all over and make it even? why didn't Shrike's titan wreck stay? oh, because it was Goons that did it and it was a BoB titan.
Ugh.  ------------ Whiners - Unite! Tarminic - 26 Million SP in Forum Warfare. |

FarmerJimbo
GoonFleet GoonSwarm
|
Posted - 2007.08.20 20:46:00 -
[212]
Originally by: CCP Prism X
As to why we cannot do it manually it's because of the slippery slope. At some point we might not be able to allocate resources to it instantly, at least it's prudent to assume so. In that case we might have a delicate situation on our hands, say the Goons having shot down 5 BoB titans in an epic battle which leaves the Band of Brothers decimated. Any hesitation on our behalf to manually make these monuments might be interpreted the wrong way, so we're not doing that.
This doesn't pass the smell test and I think you know it. If you are worried about the "slippery slope" just say Shrike's will be the last one. You've proven you can manually add the wrecks (Steve's). You've implied that adding the other two aren't the problem. You've stated that you're worried about future wrecks, not the current ones. So if that's the problem, just add the other two and end your slippery slope there. Am I missing something?
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HydroSan
GoonFleet GoonSwarm
|
Posted - 2007.08.20 20:48:00 -
[213]
Originally by: CCP Prism X Right, I managed to get Hammerhead and Sharkbait to sit down and discuss this. As promised here is the final decision:
We will not be creating a wreck for Shrieks titan nor will we be persisting every titan wreck as a monument. Now I know there will be a lot of unhappy campers posting here because we all agree that the idea is really cool (that includes us Devs). Sadly we can't do all the cool things we want (like changing one asteroid belt into a smiley face to coerce an assassination out of Virtuozzo.. it would have been funny!) and we simply found too many potential practical problems with automating this and doing this manually is simply not an option as we'll soon have to put a stop to it and then somebody will feel shafted. This way there is no slippery slope arguable so bruised egos should be minimal.
Sorry Goons, I agree this wreck would probably be seen by more people but I also agree with the impracticality of automating it and that we can't be doing this manually so it is best to put a stop to it now.
Out of all the ships to go down in EVE, there have only been three Titans. Out of all the systems in EVE, only a fraction of them will see anyone enter local, or any kind of real combat. You're actually worried about ten permanent monuments "cluttering" space? There is so much empty, useless space in EVE, and something like a Titan wreck for the largest ships destroyed would liven it up a little bit.
In almost a year of Titans being actively used, only three have died. Are you REALLY worried about it becoming a problem, especially after the Titan nerf?
This seems like a serious copout. Nobody is going to kill ten titans in a day and you're seriously misinformed if you think it's going to happen.
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.20 20:48:00 -
[214]
Originally by: Apocryphai You know what, I hate BoB, I hate all the cheating stuff that went on, I hate the whole episode involving t20 etc.
But you goons are worse.
Over and over again you ***** and whine and cry and gripe. Go away, shut up, get out of EVE, you cheapen everything you touch and you did NOTHING to deserve a monument unless it was a monument to stupidity.
Your nerd rage only fuels the unstoppable behemoth that is GoonSwarm.
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Tarminic
Black Flame Industries
|
Posted - 2007.08.20 20:49:00 -
[215]
Originally by: FarmerJimbo This doesn't pass the smell test and I think you know it. If you are worried about the "slippery slope" just say Shrike's will be the last one. You've proven you can manually add the wrecks (Steve's). You've implied that adding the other two aren't the problem. You've stated that you're worried about future wrecks, not the current ones. So if that's the problem, just add the other two and end your slippery slope there. Am I missing something?
That's just the difference between being on a relatively shallow part of the slippery slope vs. a steep part of the slippery slope. Why don't they just stay off of the damn slope in the first place?  ------------ Whiners - Unite! Tarminic - 26 Million SP in Forum Warfare. |

Nevada Tan
|
Posted - 2007.08.20 21:09:00 -
[216]
Originally by: HydroSan
Originally by: CCP Prism X Right, I managed to get Hammerhead and Sharkbait to sit down and discuss this. As promised here is the final decision:
We will not be creating a wreck for Shrieks titan nor will we be persisting every titan wreck as a monument. Now I know there will be a lot of unhappy campers posting here because we all agree that the idea is really cool (that includes us Devs). Sadly we can't do all the cool things we want (like changing one asteroid belt into a smiley face to coerce an assassination out of Virtuozzo.. it would have been funny!) and we simply found too many potential practical problems with automating this and doing this manually is simply not an option as we'll soon have to put a stop to it and then somebody will feel shafted. This way there is no slippery slope arguable so bruised egos should be minimal.
Sorry Goons, I agree this wreck would probably be seen by more people but I also agree with the impracticality of automating it and that we can't be doing this manually so it is best to put a stop to it now.
Out of all the ships to go down in EVE, there have only been three Titans. Out of all the systems in EVE, only a fraction of them will see anyone enter local, or any kind of real combat. You're actually worried about ten permanent monuments "cluttering" space? There is so much empty, useless space in EVE, and something like a Titan wreck for the largest ships destroyed would liven it up a little bit.
In almost a year of Titans being actively used, only three have died. Are you REALLY worried about it becoming a problem, especially after the Titan nerf?
This seems like a serious copout. Nobody is going to kill ten titans in a day and you're seriously misinformed if you think it's going to happen.
Oh hey, I've thought of an even better solution: Why not just have one memorial, but have it for the first titan to get exploded in actual combat with a pilot at the helm?
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ I have done a bad thing. |

Angelus Damelon
Merch Industrial We Are Nice Guys
|
Posted - 2007.08.20 21:11:00 -
[217]
Enough of the "BoD BoD BoD" crap, jesus.
That said, the response against doing this is pretty ridiculous. Automating it might be prohibitively difficult, but manually adding it cannot require that much effort once done for each racial Titan the first time.
It's not as though it would be something expected instantly, even. Alliance logos go in at major patches, and no one reasonable complains about that.
As for "slippery slope" -- why should you stop putting the wrecks in, ever? I have yet to hear any good argument against making every Titan wreck permanent. There's 8 known Titans right now, and 3 more have died -- in December, February, and June. These are not being produced en-masse, let alone dying en-masse.
If you're worried about that changing in the future, then say one wreck per region or something.
But the whole reason Steve's wreck is considered cool is because it was a player event that has left a permanent in-game mark. But space is big and boring in Eve; why put in a single player event landmark if you had no plans to ever do it again because it's too much work?
Politics are irrelevant to this. Eve needs more unique, player-influenced landmarks / environments in the game, not less. They don't need to be automated, or instantly added. But it's really sad that the best argument is "slippery slope" -- a situation easily avoided by simply establishing in advance the conditions that would merit a landmark.
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MGargantua
|
Posted - 2007.08.20 21:12:00 -
[218]
Edited by: MGargantua on 20/08/2007 21:12:52
Originally by: Tarminic
That's just the difference between being on a relatively shallow part of the slippery slope vs. a steep part of the slippery slope. Why don't they just stay off of the damn slope in the first place? 
Well because with the titan nerf Titans will rarely ever see live combat again. With it they balanced the game and removed their whole slipery slope problem.
Please just give us a nice thing to look at 150km or so away from the gate.
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Maksiim
Doom and Gloom Derek Knows Us
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Posted - 2007.08.20 21:13:00 -
[219]
Originally by: Nevada Tan Oh hey, I've thought of an even better solution: Why not just have one memorial, but have it for the first titan to get exploded in actual combat with a pilot at the helm?
Na just first one killed would be ample, maybe one for second would be acceptable but third? 
FanFest is for... |

Rail Duke
GoonFleet GoonSwarm
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Posted - 2007.08.20 21:17:00 -
[220]
Originally by: CCP Prism X Some misconceptions here: There is only one titan wreck. It's the remains of Steve, the first titan to go down in our universe. If this is wrong please point me to the other one.
Also I'm not sure what DB dude you're referring to as me and Proctor are the only DB dudes who've got any TQ presence and I sure as Sally wasn't there.
As to why we cannot do it manually it's because of the slippery slope. At some point we might not be able to allocate resources to it instantly, at least it's prudent to assume so. In that case we might have a delicate situation on our hands, say the Goons having shot down 5 BoB titans in an epic battle which leaves the Band of Brothers decimated. Any hesitation on our behalf to manually make these monuments might be interpreted the wrong way, so we're not doing that.
beating the **** out of a dead guy is the same as beating up someone who is alive - bros before hoes
rail duke is the best rifter pilot ever = http://dl.eve-files.com/media/0708/rifter.wmv |
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BritishInvader
Amarr Leela's Lamas
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Posted - 2007.08.20 21:20:00 -
[221]
The best way to read this thread is just ignore anyone who posts from Goonswarm. It actually makes sense then. -----+----- Mailing List: Eve Art Store Orders Channel: Eve Art Store
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.20 21:28:00 -
[222]
If you don't want to put a titan wreck there, drop a monument dedicated to SirMolle.
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CCP Sharkbait

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Posted - 2007.08.20 21:40:00 -
[223]
Originally by: Angelus Damelon
But the whole reason Steve's wreck is considered cool is because it was a player event that has left a permanent in-game mark. But space is big and boring in Eve; why put in a single player event landmark if you had no plans to ever do it again because it's too much work?
Steve's wreck was the 1st titan kill, thats the reason it's been giving a landmark. now there is alot to think about if we added the feature where every titan kill left a landmark.
titan dies at a moon, the landmark would prevent starbases being placed at the moon and would have to be removed.
titan dies at a gate and blocks a warp in point or something.
titan dies at a station and blocks the undocking path or warp in.
just these 3 examples will cause extra work for the GM's because of the petitions and me because i would end up having to login and remove them. it would also upset some people because the titan they just killed had it's wreck removed. or people who lost there titan had the wreck removed.
there could be a code change to get round all of these problems but that requires some design then coding and tbh there is much more important things that need addressing.
another problem i see is that titans might not be as rare as planned, i can already see 50 vs 50 titan fights happening. thats alot of wrecks left in space, altho it would look cool tbh having a titan battle field full of wrecks. but i know it would result in me having to clean it up 
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Map Screen
Flat Earth Society Derek Knows Us
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Posted - 2007.08.20 21:41:00 -
[224]
Originally by: CCP Prism X As to why we cannot do it manually it's because of the slippery slope. At some point we might not be able to allocate resources to it instantly, at least it's prudent to assume so. In that case we might have a delicate situation on our hands, say the Goons having shot down 5 BoB titans in an epic battle which leaves the Band of Brothers decimated. Any hesitation on our behalf to manually make these monuments might be interpreted the wrong way, so we're not doing that.
I didn't think people were asking for the titan wreck to appear instantly. I have no idea how much effort it takes to add a permanent item into the universe so I can't really comment on that part, but it doesn't sound unreasonable to roll out monuments around big patches? As for the possibility of too many wrecks clogging up an area you could always use discretion for their placement, ie a titan dies right ontop of a gate and is moved 100km+ to an adjacent location but still on grid so people can see it.
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HydroSan
GoonFleet GoonSwarm
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Posted - 2007.08.20 21:48:00 -
[225]
Edited by: HydroSan on 20/08/2007 21:48:43
Originally by: CCP Sharkbait
Originally by: Angelus Damelon
But the whole reason Steve's wreck is considered cool is because it was a player event that has left a permanent in-game mark. But space is big and boring in Eve; why put in a single player event landmark if you had no plans to ever do it again because it's too much work?
Steve's wreck was the 1st titan kill, thats the reason it's been giving a landmark. now there is alot to think about if we added the feature where every titan kill left a landmark.
titan dies at a moon, the landmark would prevent starbases being placed at the moon and would have to be removed.
titan dies at a gate and blocks a warp in point or something.
titan dies at a station and blocks the undocking path or warp in.
just these 3 examples will cause extra work for the GM's because of the petitions and me because i would end up having to login and remove them. it would also upset some people because the titan they just killed had it's wreck removed. or people who lost there titan had the wreck removed.
there could be a code change to get round all of these problems but that requires some design then coding and tbh there is much more important things that need addressing.
another problem i see is that titans might not be as rare as planned, i can already see 50 vs 50 titan fights happening. thats alot of wrecks left in space, altho it would look cool tbh having a titan battle field full of wrecks. but i know it would result in me having to clean it up 
Then move the wrecks to their own grid or something. Even if the Shrike wreck was on a grid next door to the gate it would be fine. That solves basically half of your post.
Also, Titans do not fight each other ever. The only time a Titan shows up on a killmail is if he uses a doomsday blast, and nobody is going to fire a doomsday at another Titan because it barely scratches their shields. If the game ever gets to the point where there are a hundred titans running around having skirmishes then the game would be broken and nobody would play anymore.
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Ouroboron
Amarr GoonFleet GoonSwarm
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Posted - 2007.08.20 21:49:00 -
[226]
Originally by: CCP Sharkbait i can already see 50 vs 50 titan fights happening. thats alot of wrecks left in space, altho it would look cool tbh having a titan battle field full of wrecks. but i know it would result in me having to clean it up 
No more wreks because of stoopid T1 goonie titan blobs tbqh .
Wait, what? How can you have 50 vs 50 Titan fights, with < 10 total Titans in game? Does math work differently in Iceland, or am I missing something?
Chowdown fights with honor. |

Tarminic
Black Flame Industries
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Posted - 2007.08.20 21:54:00 -
[227]
Originally by: Ouroboron
Originally by: CCP Sharkbait i can already see 50 vs 50 titan fights happening. thats alot of wrecks left in space, altho it would look cool tbh having a titan battle field full of wrecks. but i know it would result in me having to clean it up 
No more wreks because of stoopid T1 goonie titan blobs tbqh .
Wait, what? How can you have 50 vs 50 Titan fights, with < 10 total Titans in game? Does math work differently in Iceland, or am I missing something?
All things are possible...*50's announcer voice* IN THE FUTURE!  ------------ Whiners - Unite! Tarminic - 26 Million SP in Forum Warfare. |

Vahl
Caldari GoonFleet GoonSwarm
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Posted - 2007.08.20 21:55:00 -
[228]
Originally by: CCP Sharkbait there could be a code change to get round all of these problems but that requires some design then coding and tbh there is much more important things that need addressing.
Guys, they have more important stuff like HEAT to work on. _____________________________________________
Now you realize that evil will always triumph because good is dumb. |

Jonny JoJo
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Posted - 2007.08.20 21:56:00 -
[229]
Originally by: Nevada Tan Oh hey, I've thought of an even better solution: Why not just have one memorial, but have it for the first titan to get exploded in actual combat with a pilot at the helm?
What a excellent Idea. Now we just need CCP to remove CYVOK's monument and replace it with WOTAKAN's Monument.
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Tarminic
Black Flame Industries
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Posted - 2007.08.20 21:59:00 -
[230]
Edited by: Tarminic on 20/08/2007 22:00:05
Originally by: Vahl
Originally by: CCP Sharkbait there could be a code change to get round all of these problems but that requires some design then coding and tbh there is much more important things that need addressing.
Guys, they have more important stuff like HEAT to work on.
Hah! That's funny! By suggesting that heat, a controversial feature many players consider unnecessary, to be what Sharkbait was referring to, you are attempting to reduce the credibility of his argument and suggest that there are indeed not more important things! Very clever of you, young goon! ------------ Whiners - Unite! Tarminic - 26 Million SP in Forum Warfare. |
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Vahl
Caldari GoonFleet GoonSwarm
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Posted - 2007.08.20 22:07:00 -
[231]
Originally by: Tarminic Edited by: Tarminic on 20/08/2007 22:00:05
Originally by: Vahl
Originally by: CCP Sharkbait there could be a code change to get round all of these problems but that requires some design then coding and tbh there is much more important things that need addressing.
Guys, they have more important stuff like HEAT to work on.
Hah! That's funny! By suggesting that heat, a controversial feature many players consider unnecessary, to be what Sharkbait was referring to, you are attempting to reduce the credibility of his argument and suggest that there are indeed not more important things! Very clever of you, young goon!
I was pretty impressed with my effort as well. I thank you for your praise and recognition of quality wordsmithing.
_____________________________________________
Now you realize that evil will always triumph because good is dumb. |

MGargantua
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Posted - 2007.08.20 22:07:00 -
[232]
Originally by: CCP Sharkbait
another problem i see is that titans might not be as rare as planned, i can already see 50 vs 50 titan fights happening. thats alot of wrecks left in space, altho it would look cool tbh having a titan battle field full of wrecks. but i know it would result in me having to clean it up 
Goonfleet Gamma Squadran just concluded we would like to see this happen on test. We concluded that 100 mixed titans setting off their doomsdays will cause around a 7,000,000,000,000 isk loss. Thats more then the economy will ever likely to be able to support.
Please make it happen on test to see what we mean.
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Angelus Damelon
Merch Industrial We Are Nice Guys
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Posted - 2007.08.20 22:10:00 -
[233]
Originally by: CCP Sharkbait Steve's wreck was the 1st titan kill, thats the reason it's been giving a landmark. now there is alot to think about if we added the feature where every titan kill left a landmark.
titan dies at a moon, the landmark would prevent starbases being placed at the moon and would have to be removed.
titan dies at a gate and blocks a warp in point or something.
titan dies at a station and blocks the undocking path or warp in.
People have already suggested solutions to this. If the wrecks are added manually, when time permits -- say, at major content patches -- then you can simply move them to the edges of the grid to avoid causing these problems and add a bit of RP junk about space drift.
Originally by: CCP Sharkbait another problem i see is that titans might not be as rare as planned, i can already see 50 vs 50 titan fights happening. thats alot of wrecks left in space, altho it would look cool tbh having a titan battle field full of wrecks. but i know it would result in me having to clean it up 
Are you high?
This is the most ludicrous thing I've ever heard.
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Vegeta
Minmatar Omniscient Order
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Posted - 2007.08.20 22:22:00 -
[234]
Edited by: Vegeta on 20/08/2007 22:21:59
Originally by: CCP Sharkbait
Originally by: Angelus Damelon
But the whole reason Steve's wreck is considered cool is because it was a player event that has left a permanent in-game mark. But space is big and boring in Eve; why put in a single player event landmark if you had no plans to ever do it again because it's too much work?
another problem i see is that titans might not be as rare as planned, i can already see 50 vs 50 titan fights happening. thats alot of wrecks left in space, altho it would look cool tbh having a titan battle field full of wrecks. but i know it would result in me having to clean it up 
Pass that hurdle when we come to it?
Right now I don't think it's too much to ask for somebody to take 20 minutes out of their time to place a permanent wreck with a small description every time a titan dies. It's quite a rare occurrence and will remain so for quite a while (years).
50 v 50 titan fights?
Just mentioning that is an insult to the community. Once you've got one of each in a system... that's really all you need. Any more and you're probably better off with dreads/moms.
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Ha'Uler
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Posted - 2007.08.20 22:24:00 -
[235]
Edited by: Ha''Uler on 20/08/2007 22:24:22
Originally by: CCP Sharkbait another problem i see is that titans might not be as rare as planned, i can already see 50 vs 50 titan fights happening. thats alot of wrecks left in space, altho it would look cool tbh having a titan battle field full of wrecks. but i know it would result in me having to clean it up 
I think this is the most stupid thing I've ever heard a developer say on this forum. You'd have to screw up the game balance even further before such fights would happen. What's the role of non-titans in such 50 vs 50 titan battles?
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Silence Duegood
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Posted - 2007.08.20 22:24:00 -
[236]
Originally by: Angelus Damelon
Originally by: CCP Sharkbait Steve's wreck was the 1st titan kill, thats the reason it's been giving a landmark. now there is alot to think about if we added the feature where every titan kill left a landmark.
titan dies at a moon, the landmark would prevent starbases being placed at the moon and would have to be removed.
titan dies at a gate and blocks a warp in point or something.
titan dies at a station and blocks the undocking path or warp in.
People have already suggested solutions to this. If the wrecks are added manually, when time permits -- say, at major content patches -- then you can simply move them to the edges of the grid to avoid causing these problems and add a bit of RP junk about space drift.
Or you all could simply DOS attack CCP. Or you could personally insult the Devs. Or spam the forums. Or grief people till they leave the game, in turn financially injuring CCP.
Ahh, nevermind! It's all been done.
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Dramaticus
GoonFleet GoonSwarm
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Posted - 2007.08.20 22:28:00 -
[237]
Originally by: Silence Duegood Edited by: Silence Duegood on 20/08/2007 22:25:29
Originally by: Angelus Damelon
Originally by: CCP Sharkbait Steve's wreck was the 1st titan kill, thats the reason it's been giving a landmark. now there is alot to think about if we added the feature where every titan kill left a landmark.
titan dies at a moon, the landmark would prevent starbases being placed at the moon and would have to be removed.
titan dies at a gate and blocks a warp in point or something.
titan dies at a station and blocks the undocking path or warp in.
People have already suggested solutions to this. If the wrecks are added manually, when time permits -- say, at major content patches -- then you can simply move them to the edges of the grid to avoid causing these problems and add a bit of RP junk about space drift.
Or you all could simply DOS attack CCP. Or you could personally insult the Devs. Or spam the forums. Or grief people till they leave the game, in turn financially injuring CCP.
Ahh, nevermind! It's all been done.
I can taste your tears and they are delicious.
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Kif
GoonFleet GoonSwarm
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Posted - 2007.08.20 22:39:00 -
[238]
I, for one, can't wait to see those distasteful goons kicked out of eve once and for all!
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FGxHalsey
Battlestars GoonSwarm
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Posted - 2007.08.20 22:48:00 -
[239]
Originally by: Apocryphai You know what, I hate BoB, I hate all the cheating stuff that went on, I hate the whole episode involving t20 etc.
But you goons are worse.
Over and over again you ***** and whine and cry and gripe. Go away, shut up, get out of EVE, you cheapen everything you touch and you did NOTHING to deserve a monument unless it was a monument to stupidity.
I would be happy with that. How about it CCP, can we get a monument to stupidity in 46DP instead?
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Silence Duegood
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Posted - 2007.08.20 22:50:00 -
[240]
Originally by: Dramaticus
I can taste your tears and they are delicious.
I think your tasting the Goon tears shed in this thread, since you all publicly begged and you've been outright denied.
Kudos to CCP for not caving in to a group of players with a history of DOS attacks, forum trolling, and admitted dedication to an attempt at ruining the games that they frequent.
But please, do not let my infrequent posts interrupt more begging or crying from Goons.
Please, carry on.
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FGxHalsey
Battlestars GoonSwarm
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Posted - 2007.08.20 22:55:00 -
[241]
Originally by: Silence Duegood
Originally by: Dramaticus
I can taste your tears and they are delicious.
I think your tasting the Goon tears shed in this thread, since you all publicly begged and you've been outright denied.
Kudos to CCP for not caving in to a group of players with a history of DOS attacks, forum trolling, and admitted dedication to an attempt at ruining the games that they frequent.
But please, do not let my infrequent posts interrupt more begging or crying from Goons.
Please, carry on.
Yes please forgive us for wanting player-driven content.
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marketBoy1
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Posted - 2007.08.20 22:57:00 -
[242]
Originally by: CCP PrismX I personally have no problem per say with a few other persisting wreck-monuments in my DB but we can't really automate a unique description for all of them.
Just wondering who made it "your" DB?
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Tevlent
GoonFleet GoonSwarm
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Posted - 2007.08.20 23:00:00 -
[243]
Edited by: Tevlent on 20/08/2007 23:01:55
Originally by: Silence Duegood
Originally by: Dramaticus
Please, carry on.
So I still dont see why we cant get a wreck monument or something. I dont see how its so hard to keep a Titan wreck as a monument and what troubles it would cause.
This isnt just about our titan kill, this is about all titan kills. I think a titan kill is a huge achievement and should be recognized. Hell, if BoB killed our own titan I'm all for the wreck being there for people to remember.
Space is vast and there is room enough for objects such as these. Maybe if a wreck were to interfere with a gate or station, it could be moved somewhere else on the grid where it doesnt cause any trouble.
I think monuments such as these would add flavor to our game and a sense of history/accomplishment that others can look on as a testament to past battles.
Oh, and about the automation of deploying these to the DB, how about the desription be written by the CEO of the corp who killed it. It would have to be sent to CCP in an e-mail or something and reviewed then finalized.
"Hope is a waking dream" ~Aristotle
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SpaceMoose
GoonFleet GoonSwarm
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Posted - 2007.08.20 23:13:00 -
[244]
Originally by: CCP Prism X And here we have Aduna proving exactly why this decision was arrived on. We persisted the first titan to go down. No other titans will ever be persisted regardless of their owner and/or aggressor. If we were to persist yours as well we can no longer cite this rule as we'd already have gone behind our words. Look up 'the slippery slope' argument and you might understand what I'm on about... or you can cling to your tinfoil-hattery. Whatever floats your boat.
Congrats, you just managed to successfully confirm the perceived bias CCP maintains. Like we ever expected to get the titan wreck in the first place, CCP are far too predictable to think they could ever make a level headed and fair decision. I guess we'll just have to take our satisfaction knowing that we killed off your e-bff alliance.
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.08.20 23:27:00 -
[245]
Originally by: CCP Sharkbait
another problem i see is that titans might not be as rare as planned, i can already see 50 vs 50 titan fights happening. thats alot of wrecks left in space, altho it would look cool tbh having a titan battle field full of wrecks. but i know it would result in me having to clean it up 
Desipite the ridiculousness that is a 50 v 50 titan fight. I would think that if there ever were a 50 v 50 titan fight that left titan wrecks, i would certianly want there to be a monument for a fight composed of not less than 7 trillion isk worth of ships and modules.
What is the GNP of eve again? In june of 06 it was about 11 trillion isk/year.
If we quadrupule that you are still talking about 1/8th of the production of an entire year of eve in one battle.
To get a grip on just how big that is. The current subscribe base is what 180k people? So 1/8th is about 16,000 peoples entire production in eve in one battle.[As of last year, that number would actualy be the entire production of 114k people each year.
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SpaceMoose
GoonFleet GoonSwarm
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Posted - 2007.08.20 23:30:00 -
[246]
Originally by: Goumindong
Originally by: CCP Sharkbait
another problem i see is that titans might not be as rare as planned, i can already see 50 vs 50 titan fights happening. thats alot of wrecks left in space, altho it would look cool tbh having a titan battle field full of wrecks. but i know it would result in me having to clean it up 
Desipite the ridiculousness that is a 50 v 50 titan fight. I would think that if there ever were a 50 v 50 titan fight that left titan wrecks, i would certianly want there to be a monument for a fight composed of not less than 7 trillion isk worth of ships and modules.
What is the GNP of eve again? In june of 06 it was about 11 trillion isk/year.
If we quadrupule that you are still talking about 1/8th of the production of an entire year of eve in one battle.
To get a grip on just how big that is. The current subscribe base is what 180k people? So 1/8th is about 16,000 peoples entire production in eve in one battle.[As of last year, that number would actualy be the entire production of 114k people each year.
I wouldn't bother trying to analyse sharkbait's post, the man obvious has no idea how this game even works.
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Bein Glorious
GoonFleet GoonSwarm
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Posted - 2007.08.20 23:31:00 -
[247]
holy lord, close this thread |

Bein Glorious
GoonFleet GoonSwarm
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Posted - 2007.08.20 23:32:00 -
[248]
i am gonna run a fine train on all of you god damn idiots |

HydroSan
GoonFleet GoonSwarm
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Posted - 2007.08.20 23:32:00 -
[249]
Originally by: SpaceMoose
Congrats, you just managed to successfully confirm the perceived bias CCP maintains. Like we ever expected to get the titan wreck in the first place, CCP are far too predictable to think they could ever make a level headed and fair decision. I guess we'll just have to take our satisfaction knowing that we killed off your e-bff alliance.
Good god shut the **** up.
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Aduna
Battlestars GoonSwarm
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Posted - 2007.08.21 00:01:00 -
[250]
Originally by: CCP Sharkbait
just these 3 examples will cause extra work for the GM's because of the petitions and me because i would end up having to login and remove them. it would also upset some people because the titan they just killed had it's wreck removed. or people who lost there titan had the wreck removed.
there could be a code change to get round all of these problems but that requires some design then coding and tbh there is much more important things that need addressing.
another problem i see is that titans might not be as rare as planned, i can already see 50 vs 50 titan fights happening. thats alot of wrecks left in space, altho it would look cool tbh having a titan battle field full of wrecks. but i know it would result in me having to clean it up 
so let me see if i get this straight: you don't want to do your job that CCP is paying presumably very well for because it relates to you having to do your job that would assist Goonswarm. do your bosses know about this? i thought that the devs had no favorites or hatred, or that they were allowed to do so. or was i wrong about that assumption?
Originally by: James 315 Goon logistics may have the most efficient manner of griefing BoB that there is:every Goon tower in a BoB system is a punch in BoB's stomach and a middle finger to Dianabolic's crew
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Major Stallion
Four Rings D-L
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Posted - 2007.08.21 00:04:00 -
[251]
Originally by: Aduna
Originally by: CCP Sharkbait
just these 3 examples will cause extra work for the GM's because of the petitions and me because i would end up having to login and remove them. it would also upset some people because the titan they just killed had it's wreck removed. or people who lost there titan had the wreck removed.
there could be a code change to get round all of these problems but that requires some design then coding and tbh there is much more important things that need addressing.
another problem i see is that titans might not be as rare as planned, i can already see 50 vs 50 titan fights happening. thats alot of wrecks left in space, altho it would look cool tbh having a titan battle field full of wrecks. but i know it would result in me having to clean it up 
so let me see if i get this straight: you don't want to do your job that CCP is paying presumably very well for because it relates to you having to do your job that would assist Goonswarm. do your bosses know about this? i thought that the devs had no favorites or hatred, or that they were allowed to do so. or was i wrong about that assumption?
lets see, even if your accusations did hold some water...after the DDoS attack conducted and the false allegations of dev involvement with BoB, would you as a developer of the game be so inclined to assist people who are interested in nothing less than defaming a MMO company?
________________________________ High Sec PvP |

Tevlent
GoonFleet GoonSwarm
|
Posted - 2007.08.21 00:07:00 -
[252]
Edited by: Tevlent on 21/08/2007 00:08:38 Edited by: Tevlent on 21/08/2007 00:07:53
Originally by: Aduna
so let me see if i get this straight: you don't want to do your job that CCP is paying presumably very well for because it relates to you having to do your job that would assist Goonswarm. do your bosses know about this? i thought that the devs had no favorites or hatred, or that they were allowed to do so. or was i wrong about that assumption?
Aduna shut up.
Lets keep on the straight and narrow about this topic.
Sharkbaits last comment was about wrecks being in the way.
I am fine with the wreck not being DIRECLY where the titan died. Certainly grids are large enough to place the wreck somewhere else still in visable range to where they would not be in the way of someone. So would this be a viable option if a wreck were to be in the way of a gate or station.
"Hope is a waking dream" ~Aristotle |

Aduna
Battlestars GoonSwarm
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Posted - 2007.08.21 00:23:00 -
[253]
Originally by: Tevlent Edited by: Tevlent on 21/08/2007 00:08:38 Edited by: Tevlent on 21/08/2007 00:07:53
Aduna shut up.
Lets keep on the straight and narrow about this topic.
Sharkbaits last comment was about wrecks being in the way.
I am fine with the wreck not being DIRECLY where the titan died. Certainly grids are large enough to place the wreck somewhere else still in visable range to where they would not be in the way of someone. So would this be a viable option if a wreck were to be in the way of a gate or station.
even if it was placed somewhere in the dead middle of nowhere in a system, with a beacon attached to it that we could warp to, i think that would be a good compromise that would eliminate all potential issues that Sharkbait described above. it also means that the players can have a wreck that can be seen forever in the future (even the newbies, which could be a good point of interest for them), and thus shows how the player actions can effect the Eve universe as a whole.
Originally by: James 315 Goon logistics may have the most efficient manner of griefing BoB that there is:every Goon tower in a BoB system is a punch in BoB's stomach and a middle finger to Dianabolic's crew
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Jeffe Rodrogo
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Posted - 2007.08.21 00:24:00 -
[254]
I think its a shame that this wreck won't be going in, because a Titan wreck 100 KM (ish) off a gate is a lot cooler than one 1 million KM from a moon. I know that Titan wrecks would have to stop somewhere, but its regrettable they stopped so soon.
That said, you explained your reasoning, and I can see why the decision was made, even though I disagree with it. For a while it seemed your company was being very arbitrary and erratic because you weren't taking the time to explain your reasoning to the playerbase, thank you for correcting the trend.
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SexxxSlave
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Posted - 2007.08.21 00:24:00 -
[255]
Originally by: Tevlent Edited by: Tevlent on 21/08/2007 00:08:38 Edited by: Tevlent on 21/08/2007 00:07:53
Originally by: Aduna
so let me see if i get this straight: you don't want to do your job that CCP is paying presumably very well for because it relates to you having to do your job that would assist Goonswarm. do your bosses know about this? i thought that the devs had no favorites or hatred, or that they were allowed to do so. or was i wrong about that assumption?
Aduna shut up.
Lets keep on the straight and narrow about this topic.
ok lets see...for those keeping score at home.
Adunas been burned not only by a Dev, but now a member of his own alliance....i think its about time you learned your lesson, child. |

Krontos
Caldari GoonFleet GoonSwarm
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Posted - 2007.08.21 00:25:00 -
[256]
Argh. This is my main, Jeffe Rodrogo is an alt of mine.
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ProduceLongTime
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Posted - 2007.08.21 00:32:00 -
[257]
Honestly, since some people seem to want to bring up off-game stuff, the ultimate reason why CCP should place a monument to Shrike's titan kill is it's really a monument to CCP's commitment to fixing whatever problems they had in the past, and balancing the game. It shows that newbies can come into the game in force and accomplish something. I'd say it's the big healing moment after all of that out of game stuff, and is at least as noteworthy because of that as the first ever titan kill.
That kill is honestly the reason why after all of that out of game stuff, I started playing this game. I wouldn't even have considered it previously.
Take that for what you will.
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peth4x
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Posted - 2007.08.21 00:33:00 -
[258]
"*counts goon posts . . . you guys need the morale boost that bad?. oh and whaaa whaaaa we attacked ccp ,tried to discredit them and ruin their buisness, now they won't give us new shiny things whaaaa whaaa
edit: oh wait I forgot. . .It was a holiday weekend that the threadnaught was scheduled for. . ..so ccp wasn't at thier computers so it don't count :)"
QFT
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kimish
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Posted - 2007.08.21 01:00:00 -
[259]
Originally by: I'm Spying
Originally by: Elmicker
Originally by: Shenko Minara Shrike's was the first Titan down in a legitimate battle. Killed by struggling pilots against a struggling foe, not popped due to an abuse of game mechanics.
Seems like an historical event to me. v v
Actually, Cyvok's titan was downed perfectly legitimately. Cyvok aggressed, then logged off before the timer ran out. He was then probed, and popped. Any illegitimacy in the destruction of the titan stems from cyvok, if anyone.
actually, cyvok logged off, then bob shot a wreck from cyvok and that allowed him to be re-aggressed. If you paid attention, back then shooting wrecks of logged off pilots will re-agress them and bring their ship back into space. And if you know your history, the very next patch removed that bug/explot or what ever you want to call it
kkthxbye
let me gues the bob member that CLEARLY without doubt used the exploit didnt get banned.. ow just a lucky gues i suppose ;P _____ _____ "When the moderators are gone, the trolls dances on the table." |

Tevlent
GoonFleet GoonSwarm
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Posted - 2007.08.21 01:00:00 -
[260]
Edited by: Tevlent on 21/08/2007 01:01:26
Originally by: peth4x "*counts goon posts . . . you guys need the morale boost that bad?. oh and whaaa whaaaa we attacked ccp ,tried to discredit them and ruin their buisness, now they won't give us new shiny things whaaaa whaaa
edit: oh wait I forgot. . .It was a holiday weekend that the threadnaught was scheduled for. . ..so ccp wasn't at thier computers so it don't count :)"
QFT
Seriously peth4x, your attemps at trolling are feeble agasint goons, dont even try.
With that said, can we please get back on topic? Titan wrecks would add a lot to the game and trying to come up with a workable way of putting them into practice would be well worth it.
"Hope is a waking dream" ~Aristotle |
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M Sullivan
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Posted - 2007.08.21 01:08:00 -
[261]
Jesus, what a whine fest, I propose CCP remove all Titan wrecks....case closed...
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Zarimax Mishka
GoonFleet GoonSwarm
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Posted - 2007.08.21 01:18:00 -
[262]
THIS IS TEARING US APART
(i wish i could quit you) |

peth4x
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Posted - 2007.08.21 01:25:00 -
[263]
lol you guys are so incompetent...who cares what you want tbh.... I have never seen you on sisi and only ever seen a couple goons there . ..What do you do for anyone where they owe you something ?? ? Further , I could understand someone wanting a titan wreck monument if they killed one .. ..so where is the RA post squad...all i see is tons of goons . . ....cuz goons only caused lag that day...you guys suxor and have turned the forums and eve into World of Warcraft...congrats
"Seriously peth4x, your attemps at trolling are feeble agasint goons, dont even try."
should I just repost the same thing thousands of times until its true ???
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Tevlent
GoonFleet GoonSwarm
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Posted - 2007.08.21 01:44:00 -
[264]
Edited by: Tevlent on 21/08/2007 01:45:27 Edited by: Tevlent on 21/08/2007 01:45:01 Edited by: Tevlent on 21/08/2007 01:44:24
Originally by: peth4x lol you guys are so incompetent...who cares what you want tbh.... I have never seen you on sisi and only ever seen a couple goons there . ..What do you do for anyone where they owe you something ?? ? Further , I could understand someone wanting a titan wreck monument if they killed one .. ..so where is the RA post squad...all i see is tons of goons . . ....cuz goons only caused lag that day...you guys suxor and have turned the forums and eve into World of Warcraft...congrats
"Seriously peth4x, your attemps at trolling are feeble agasint goons, dont even try."
should I just repost the same thing thousands of times until its true ???
Welp, I think someone is angry.
You forgot to add how goons are the cancer of eve and that we are plying your game now.
"Hope is a waking dream" ~Aristotle |

Wylker
Caldari Pyrrhus Sicarii
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Posted - 2007.08.21 01:47:00 -
[265]
I love this thread. I love Goons. Keep up the good work guys!
Portsmouth Shipyards IPO Sales Portsmouth Shipyards IPO Discussion
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Orangir
GoonFleet GoonSwarm
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Posted - 2007.08.21 01:49:00 -
[266]
Edited by: Orangir on 21/08/2007 01:51:42
Originally by: Major Stallion lets see, even if your accusations did hold some water...after the DDoS attack conducted and the false allegations of dev involvement with BoB, would you as a developer of the game be so inclined to assist people who are interested in nothing less than defaming a MMO company?
The forums were never DDoSed and I doubt you even know what a DDoS attack is if you think the threadnought was one.
That said, Aduna you're a dumbass stop posting thanks in advance.
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peth4x
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Posted - 2007.08.21 01:58:00 -
[267]
"The forums were never DDoSed and I doubt you even know what a DDoS attack is if you think the threadnought was one. "
wow . . to deny someone of service does not require you to actually break someones server.....clogging it with spam and lag works fine.
...september is comin . . .. the u.s.a. kidswarm goes back to school/ / //whatcha gonna do when leet p3t h4x run wild on you ?
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Dr Cornbread
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Posted - 2007.08.21 02:05:00 -
[268]
I just left your Titan wreck in my toilet. You're welcome to come worship it, but I'll have to flush eventually.
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Anila's Delight
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Posted - 2007.08.21 02:15:00 -
[269]
I guess it is no coincidence that the ONLY titan wreck to remain permanent in eve is located within the Greater Bob Comunity eh?
I read this thread and all I see is:
"waaah waaah waah, CCP wont give us a wreck, waaah, screw logical reasons, waahh, after all we have done for ccp, waaah"
Originally by: Altrex Conclusive proof ladies and gentlemen that WoW kills brain cells.
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Major Stallion
Four Rings D-L
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Posted - 2007.08.21 02:24:00 -
[270]
Originally by: Orangir Edited by: Orangir on 21/08/2007 01:51:42
Originally by: Major Stallion lets see, even if your accusations did hold some water...after the DDoS attack conducted and the false allegations of dev involvement with BoB, would you as a developer of the game be so inclined to assist people who are interested in nothing less than defaming a MMO company?
The forums were never DDoSed and I doubt you even know what a DDoS attack is if you think the threadnought was one.
That said, Aduna you're a dumbass stop posting thanks in advance.
funny, theres a load of people who would tend to think otherwise....
this whine thread is all over a wreck...give it a rest with your crying
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