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Tchu
Rage and Terror Against ALL Authorities
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Posted - 2008.02.03 08:32:00 -
[91]
CCP leave deimos alone. It works just fine atm.
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Silberstein
Gallente
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Posted - 2008.02.03 10:20:00 -
[92]
the deimos is a pure dmg dealer. if you want a "tank" for solo pvp put some (5) ecm drones in your bay. just leave the deimos as it is plz.
mfg
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Regio Pecunia
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Posted - 2008.02.03 10:27:00 -
[93]
Edited by: Regio Pecunia on 03/02/2008 10:27:47 To all the guys who are whinig here. Did you ever used a Deimos? The ship is total crap atm. I like the changes. With ne the Repping Bonus you can do alot more with the ship.
Atm it¦s a large gang gank ship. Nothing more. Every other HAC in Eve is better.
Nice CPP i hope to see more Deimos now :)
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Spenz
Gallente Dark Knights of Deneb Against ALL Authorities
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Posted - 2008.02.03 10:52:00 -
[94]
Edited by: Spenz on 03/02/2008 10:52:56 double post ftl
If I had an Alt I would probably post with it... |
Spenz
Gallente Dark Knights of Deneb Against ALL Authorities
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Posted - 2008.02.03 10:52:00 -
[95]
Originally by: Regio Pecunia Edited by: Regio Pecunia on 03/02/2008 10:40:18 Edited by: Regio Pecunia on 03/02/2008 10:27:47 To all the guys who are whinig here. Did you ever used a Deimos? The ship is total crap atm. I like the changes. With ne the Repping Bonus you can do alot more with the ship.
Atm it¦s a large gang gank ship. Nothing more. Every other HAC in Eve is better.
Nice CPP i hope to see more Deimos now :) because the ships looks very nice.
Have YOU ever used the deimos? In proper pvp? The deimos is a niche ship. Only those serious about using it actually use it. Most likely, the opinions you read from people who fly it are from those serious about it.
Ask a serious deimos pilot if they rely on a tank. They will always say no....then laugh at you and call you a noob.
You think it is nothing but a gank ship. These new changes will turn it into a half-assed tank ship that cannot tank and cannot gank. It will just be another casualty of bad game design with not enough tank, not enough gank, not enough cap, and not enough grid.
If I had an Alt I would probably post with it... |
Primus Caedes
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Posted - 2008.02.03 11:02:00 -
[96]
Originally by: Spenz
Originally by: Regio Pecunia Edited by: Regio Pecunia on 03/02/2008 10:40:18 Edited by: Regio Pecunia on 03/02/2008 10:27:47 To all the guys who are whinig here. Did you ever used a Deimos? The ship is total crap atm. I like the changes. With ne the Repping Bonus you can do alot more with the ship.
Atm it¦s a large gang gank ship. Nothing more. Every other HAC in Eve is better.
Nice CPP i hope to see more Deimos now :) because the ships looks very nice.
Have YOU ever used the deimos? In proper pvp? The deimos is a niche ship. Only those serious about using it actually use it. Most likely, the opinions you read from people who fly it are from those serious about it.
Ask a serious deimos pilot if they rely on a tank. They will always say no....then laugh at you and call you a noob.
You think it is nothing but a gank ship. These new changes will turn it into a half-assed tank ship that cannot tank and cannot gank. It will just be another casualty of bad game design with not enough tank, not enough gank, not enough cap, and not enough grid.
Yes i use Hacs from 3 Races. Amarr Gallente and Minmatar. 90% of my Gameplay is pvp. And yes i testet the Deimos more than one time. I think the coming changes are nice. I the future. same CAP, better TANK and abit less DMG. More grid would be nice:))
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Vyktor Abyss
The Abyss Corporation Abyss Alliance
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Posted - 2008.02.03 11:34:00 -
[97]
Didn't you get the CCP memo???
Highest DPS is a CRIME!
Gallente MUST be nerfed to insignificance for this heinous crime.
Seriously Mr.Fendahl and friends, have you been with CCP for long? You're really getting on my **** with your homogenization of Gallente ships from unique 'Drones and high Damage kill quick or die' philosophy to 'Yet-Another-Tanking-Grindfest-More about how many cap 800 charges you carry-than tactics' philosophy.
Gallente players like me were sold on the race as the very close range high DPS option.
After 2.5 years of playing and focussing on these skills, I'm getting sick of you guys now claiming Gallente DPS is too high and systematically nerfing us devaluing those 2 years of training done:
1. Damps (fairly useless these days, even with 4 or 5 on a single target....Unlike ECM which is still the king of Ewar where 1 ship jams out a small gang!) 2. Drones (Trinity "Un-nerfing of Drone boats" <Oveur> - Reality: every other race gets drone boosts, Eos and Myrmidon get turned into poor DPS, poor drone boats) 3. Now Blasters (scripts to reduce our range so even at pointblank we'll be too far away...) and also our (only recently made servicable) Deimos by turning it into a crappy Vigilant with worse bonii.
Tanking is for the Amarr. Give us back our Drones, Damps and DPS at the expense of our tanks - Do or Die is the Gallente way. Don't touch the Deimos, nothing wrong with it currently. Think more, change less. Thanks.
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Spoony Brook
Filiolus Of Bellum
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Posted - 2008.02.03 13:26:00 -
[98]
Originally by: Vyktor Abyss Didn't you get the CCP memo???
Highest DPS is a CRIME!
Gallente MUST be nerfed to insignificance for this heinous crime.
Seriously Mr.Fendahl and friends, have you been with CCP for long? You're really getting on my **** with your homogenization of Gallente ships from unique 'Drones and high Damage kill quick or die' philosophy to 'Yet-Another-Tanking-Grindfest-More about how many cap 800 charges you carry-than tactics' philosophy.
Gallente players like me were sold on the race as the very close range high DPS option.
After 2.5 years of playing and focussing on these skills, I'm getting sick of you guys now claiming Gallente DPS is too high and systematically nerfing us devaluing those 2 years of training done:
1. Damps (fairly useless these days, even with 4 or 5 on a single target....Unlike ECM which is still the king of Ewar where 1 ship jams out a small gang!) 2. Drones (Trinity "Un-nerfing of Drone boats" <Oveur> - Reality: every other race gets drone boosts, Eos and Myrmidon get turned into poor DPS, poor drone boats) 3. Now Blasters (scripts to reduce our range so even at pointblank we'll be too far away...) and also our (only recently made servicable) Deimos by turning it into a crappy Vigilant with worse bonii.
Tanking is for the Amarr. Give us back our Drones, Damps and DPS at the expense of our tanks - Do or Die is the Gallente way. Don't touch the Deimos, nothing wrong with it currently. Think more, change less. Thanks.
this tbh...
it took 2 years and 48 pages to get this ship to its current state, and its perfectly fine how it is (don't need another phobos thanks) ---------------
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Grimpak
Gallente Trinity Nova
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Posted - 2008.02.03 13:33:00 -
[99]
Originally by: Primus Caedes [Yes i use Hacs from 3 Races. Amarr Gallente and Minmatar. 90% of my Gameplay is pvp. And yes i testet the Deimos more than one time. I think the coming changes are nice. I the future. same CAP, better TANK and abit less DMG. More grid would be nice:))
eh?
to do the same damage you'll need to tank EVEN LESS, and the cap is less.
sure you can fit an injector and you have enough charges for 3-4 burns.
after that you're a sitting duck that can't tank, can't shoot and can't move. ---
planetary interaction idea! |
Tillionn
Minmatar
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Posted - 2008.02.03 13:40:00 -
[100]
Edited by: Tillionn on 03/02/2008 13:43:46 The Deimos is just fine as it's now.
I'm ok with ship bonus changes as long it gets more cap. But LEAVE the low slots alone :(, by tanking away a low slot u gimp the ship's tank/gank abilities alot. If u want to change slots layout move 1 high slot to medium, thats fine(5-4-6), but pls leave the low slots alone.
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Y3R M4W
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Posted - 2008.02.03 13:45:00 -
[101]
The problems I see are: 1) Not enough slots for a decent dual rep tank + damage, to make use of the booster. 2) With a single rep tank, it's unlikely the ship would last long enough to need a cap booster. 3) Stepping away from Cap Boosters, maybe, say, a sensor booster? Well the onnly ships that would be useful against are either too small, too fast, or do little enough dps that it doesn't matter (frigs etc). 4) Tracking Computer? Could be useful, if you haven't got a web or are flying a sniper deimos, in which case you should be taken out and shot.
Not to mention powergrid issues trying to fit dual reps, or the complete lack of buffer without a plate, etc.
Note: YER MAW! is Scottish for Your Mother. |
Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.02.03 13:52:00 -
[102]
Originally by: Vyktor Abyss Didn't you get the CCP memo???
Highest DPS is a CRIME!
Gallente MUST be nerfed to insignificance for this heinous crime.
Seriously Mr.Fendahl and friends, have you been with CCP for long? You're really getting on my **** with your homogenization of Gallente ships from unique 'Drones and high Damage kill quick or die' philosophy to 'Yet-Another-Tanking-Grindfest-More about how many cap 800 charges you carry-than tactics' philosophy.
Gallente players like me were sold on the race as the very close range high DPS option.
After 2.5 years of playing and focussing on these skills, I'm getting sick of you guys now claiming Gallente DPS is too high and systematically nerfing us devaluing those 2 years of training done:
1. Damps (fairly useless these days, even with 4 or 5 on a single target....Unlike ECM which is still the king of Ewar where 1 ship jams out a small gang!) 2. Drones (Trinity "Un-nerfing of Drone boats" <Oveur> - Reality: every other race gets drone boosts, Eos and Myrmidon get turned into poor DPS, poor drone boats) 3. Now Blasters (scripts to reduce our range so even at pointblank we'll be too far away...) and also our (only recently made servicable) Deimos by turning it into a crappy Vigilant with worse bonii.
Tanking is for the Amarr. Give us back our Drones, Damps and DPS at the expense of our tanks - Do or Die is the Gallente way. Don't touch the Deimos, nothing wrong with it currently. Think more, change less. Thanks.
Have they reduced the damage of hybrids? No
They have only tried something new with deimos.
Overracting? -------------------------------------- The Inquisition III - Relentless Retaliation |
Grimpak
Gallente Trinity Nova
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Posted - 2008.02.03 14:05:00 -
[103]
Originally by: Lyria Skydancer
Originally by: Vyktor Abyss Didn't you get the CCP memo???
Highest DPS is a CRIME!
Gallente MUST be nerfed to insignificance for this heinous crime.
Seriously Mr.Fendahl and friends, have you been with CCP for long? You're really getting on my **** with your homogenization of Gallente ships from unique 'Drones and high Damage kill quick or die' philosophy to 'Yet-Another-Tanking-Grindfest-More about how many cap 800 charges you carry-than tactics' philosophy.
Gallente players like me were sold on the race as the very close range high DPS option.
After 2.5 years of playing and focussing on these skills, I'm getting sick of you guys now claiming Gallente DPS is too high and systematically nerfing us devaluing those 2 years of training done:
1. Damps (fairly useless these days, even with 4 or 5 on a single target....Unlike ECM which is still the king of Ewar where 1 ship jams out a small gang!) 2. Drones (Trinity "Un-nerfing of Drone boats" <Oveur> - Reality: every other race gets drone boosts, Eos and Myrmidon get turned into poor DPS, poor drone boats) 3. Now Blasters (scripts to reduce our range so even at pointblank we'll be too far away...) and also our (only recently made servicable) Deimos by turning it into a crappy Vigilant with worse bonii.
Tanking is for the Amarr. Give us back our Drones, Damps and DPS at the expense of our tanks - Do or Die is the Gallente way. Don't touch the Deimos, nothing wrong with it currently. Think more, change less. Thanks.
Have they reduced the damage of hybrids? No
They have only tried something new with deimos.
Overracting?
something new? yes, but new doesn't mean better. ---
planetary interaction idea! |
Hyperviolent
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Posted - 2008.02.03 14:18:00 -
[104]
This is just silly. After hours of EFT whoring with an immaginary med slot and an empty lowslot, i can honestly not find any setups that make use of the Deimos' new bonuses, other than the ~300 DPS electron fit. Not even with a PG rig. Moreover, the useless utillity highslot continues being useless.
I don't know, maybe they were stoned and mistook the deimos for the phobos and decided to "fix" it or something? Seriosuly can't see any point in this change at all.
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Vyktor Abyss
The Abyss Corporation Abyss Alliance
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Posted - 2008.02.03 15:06:00 -
[105]
To be honest, yes I probably am overreacting.
But a feeling of being persecuted just for picking Gallente is beginning to prevail.
After all - the Deimos was borked for SO long and I flew it regardless - it is the ship I enjoy flying the most and was only recently made what I'd consider very well balanced thanks to its increased speed, agility and powergrid.
Yes, the 6th High is still pretty redundant on a lot of fits, but it is utility and does come in handy so I'd hate to lose it for a mid. You can downgrade to electrons and a (not energized) adaptive plating to fit a 6th weapon in the form of a Med NOS if desired. What I'm also not mentioning is that even with AWU 5, I'm sacrificing a low already to fit a RCU II just to use Heavy Neutron IIs with MWD and a slim tank.
Same goes for the 3 mids. You CAN fit a cap booster if desired, but you sacrifice something else (normally DPS) to do so.
Such a thing as these sacrifices make this ship balanced IMHO, where you dont have exactly everything you want, but do have several options to fit with none of those fits being imbalanced.
CCP though now seem to suggest the Highest DPS fit of Neutrons and Mag Stabs is imbalanced - They seem to conveniently forget you're flying this paper thin DPS beast probably to within 3km of the enemy which means you'll be webbed, scrammed and very vulnerable to NOS/Neuts - FULLY COMMITTED TO KILL OR BEING KILLED.
It is a risk Gallente HAC pilots accept and realise only too well, which is why you probably see a hell of a lot more nano-ishtars or people training Vagabonds than you get Deimos roaming round. People are not complaining about the current Deimos, so why change what is not broken?
Especially when this new Deimos has so little to offer in terms of options. You're stuck with an active tank ot you're wasting the bonus. You're then pretty much forced to go with a cap booster and as such = less powergrid for guns, gimped CPU thanks to the booster and less DPS.
If I wanted that fit I'd buy a Vigilant which CCP are conveniently forgetting about (again) like they did when they originally boosted the Deimos.
It is less of a reason to fly this ship than a Brutix.
So - overreacting? maybe, but not without good cause. Reacting to more unnecessary and negative changes from CCP to their good game.
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Jade190
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Posted - 2008.02.03 15:11:00 -
[106]
Edited by: Jade190 on 03/02/2008 15:12:03 I'm fully convinced that CCP's development team should be fired.
Edit: Sorry, but you guys just made a lot of bad decisions.
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Ghost Goat
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Posted - 2008.02.03 15:23:00 -
[107]
Quote: These new changes will turn it into a half-assed tank ship that cannot tank and cannot gank. It will just be another casualty of bad game design with not enough tank, not enough gank, not enough cap, and not enough grid.
QFT
BOOST GALLENTE ffs ...
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Hunter Vonnegut
In terrorem KIA Alliance
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Posted - 2008.02.03 16:31:00 -
[108]
Originally by: Vyktor Abyss To be honest, yes I probably am overreacting.
But a feeling of being persecuted just for picking Gallente is beginning to prevail.
After all - the Deimos was borked for SO long and I flew it regardless - it is the ship I enjoy flying the most and was only recently made what I'd consider very well balanced thanks to its increased speed, agility and powergrid.
CCP though now seem to suggest the Highest DPS fit of Neutrons and Mag Stabs is imbalanced - They seem to conveniently forget you're flying this paper thin DPS beast probably to within 3km of the enemy which means you'll be webbed, scrammed and very vulnerable to NOS/Neuts - FULLY COMMITTED TO KILL OR BEING KILLED.
It is a risk Gallente HAC pilots accept and realise only too well, which is why you probably see a hell of a lot more nano-ishtars or people training Vagabonds than you get Deimos roaming round. People are not complaining about the current Deimos, so why change what is not broken?
If I wanted that fit I'd buy a Vigilant which CCP are conveniently forgetting about (again) like they did when they originally boosted the Deimos.
It is less of a reason to fly this ship than a Brutix.
So - overreacting? maybe, but not without good cause. Reacting to more unnecessary and negative changes from CCP to their good game.
QFT!!!
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.02.03 16:38:00 -
[109]
Originally by: Grimpak
Have they reduced the damage of hybrids? No
They have only tried something new with deimos.
Overracting?
something new? yes, but new doesn't mean better.
I didnt claim that the change was good. But Im sure ccp is trying to BOOST it and not NERF it. Deimos needs a little tweak, too many ppl flying ishtars. -------------------------------------- The Inquisition III - Relentless Retaliation |
Hyperviolent
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Posted - 2008.02.03 17:32:00 -
[110]
Lyria, you are a great amarr pilot, i enjoy your videos alot. But you do not know anything about Gallente, and/or the Deimos and Ishtar in particular.
Ishtar, with the same amount of lows as the new Deimos, does and will continue performing better both tank- and DPS-wise. Ishtar depends on its drones doing the damage, and either speed or a mix of EW, neuts and tank to stay afloat.
Deimos, can't field any decent tank neither with 3 mids 6 lows nor with 4 mids 5 lows and a rep bonus. It has a useless highslot wich was previously used for nos, much like your zealot, only with less room to actualy fit one. What it has got, is the great damage potential, enough lows and pg for a weak buffer tank, and an mwd bonus to keep its fragile cap through the fight.
The new deimos fitted with that seemingly appealing cap booster can neither fit any buffer with gank setup, nor any efficient tank even when completely neglecting damage.
Making deimos a crappy mix of tank and gank will in no way make people fly it over the ishtar.
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Hunter Vonnegut
In terrorem KIA Alliance
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Posted - 2008.02.03 17:34:00 -
[111]
Originally by: Lyria Skydancer
I didnt claim that the change was good. But Im sure ccp is trying to BOOST it and not NERF it. Deimos needs a little tweak, too many ppl flying ishtars.
More people are flying ishtars because they are the more viable nano ship of the two, and there is nothing CCP can do (outside of making blasters viable outside of webrange) to change that.
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Rob Erachar
Destructive Influence Band of Brothers
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Posted - 2008.02.03 18:12:00 -
[112]
Would it really be overpowered to instead change a high slot to a medium slot? Suggestion: keep the bonus change to a rep amount and the cap increase bonus while giving it a: 5/4/6 slot layout.
Hypothetical Setup:
High:
5x Heavy Ion Blaster 2s
Medium:
1x 10MN MWD 1x Fleeting Web 1x Warp Disruptor 2 1x Medium Electrochemical Cap Booster
Low:
1x Medium Armor Rep 2 1x Explosive Hardner 2 1x Internal Force Field Array 3x Magnetic Field Stabilizer 2s
Comments: It still ganks well and it tanks a bit better to compete more with a zealot.
Originally by: AceonfireAlso, "do not expect to make any money from killing GOONS. When I tried to tractor beam one of their wrecks, a message box popped up and asked me if I was serious." |
Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.02.03 18:16:00 -
[113]
Originally by: Hunter Vonnegut
Originally by: Lyria Skydancer
I didnt claim that the change was good. But Im sure ccp is trying to BOOST it and not NERF it. Deimos needs a little tweak, too many ppl flying ishtars.
More people are flying ishtars because they are the more viable nano ship of the two, and there is nothing CCP can do (outside of making blasters viable outside of webrange) to change that.
But the key in nano gangs are ganking stuff, not to fight equally powerful fleets/gangs. Wich means the key in having a nano viable ship is that it is fast and has less to do with operating ranges around webs.
I still dont quite understand why gallente doesnt want this change. Doesnt it tank better now with good gank too? Ofc they would have to make it viable to fit cap booster, mwd, web, scram. I dont get it, why is the old deimos better? -------------------------------------- The Inquisition III - Relentless Retaliation |
Grimpak
Gallente Trinity Nova
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Posted - 2008.02.03 18:37:00 -
[114]
Edited by: Grimpak on 03/02/2008 18:40:26
Originally by: Lyria Skydancer
Originally by: Hunter Vonnegut
Originally by: Lyria Skydancer
I didnt claim that the change was good. But Im sure ccp is trying to BOOST it and not NERF it. Deimos needs a little tweak, too many ppl flying ishtars.
More people are flying ishtars because they are the more viable nano ship of the two, and there is nothing CCP can do (outside of making blasters viable outside of webrange) to change that.
But the key in nano gangs are ganking stuff, not to fight equally powerful fleets/gangs. Wich means the key in having a nano viable ship is that it is fast and has less to do with operating ranges around webs.
I still dont quite understand why gallente doesnt want this change. Doesnt it tank better now with good gank too? Ofc they would have to make it viable to fit cap booster, mwd, web, scram. I dont get it, why is the old deimos better?
adapting the old gank deimos setup (3 MFS + neutrons) to the new deimos slot layout:
you end up with: - no grid left to fit an injector AND MAR; - 2 slots to buffer tank the ship; - even less cap to work with;
the only good thing that will happen when transiting the old gank deimos to the new gank deimos is:
- second web, or second warp jammer.
this means that:
- now I have to fit injector -> neutrons no longer fit, go to ions. - now I need to slap an armor repper so that I can hold out a bit longer, since my DPS tank is gone -> still enough grid to play with ions. can't fit jack on that 6th highslot tho. - I notice that even with the rep bonus, it's not enough to tank since I am at nearly half armor when the repper FINALLY kicks in, so I better slap some more tanking mods -> together with the DCU, MAR, and expl hardener (3 slots out of 5 occupied already), I slap an EANM II and a 800mm plate. I can't no longer fit ions here, downgrade to electrons. - to maintain tank I need cap charges. my cargo has space for 8 charges and 1000 units of ammo -> I cannot carry a FULL LOAD of ammo, either null or AM/void here, since I have the cargo crammed with enough charges for 1 or 2 fights, wich are longer now since I'll be doing damage in the order of the 300dps with faction AM (or less) from guns alone now. I could pack damage drones there, but why sacrificing even more tank now that my main source of DPS is gone?
the deimos as it is is fine. it's not as popular as the ishtar, but that's just because you need balls to fly a deimos. the ship needs to operate inside the range of MANY things, like neuts, nos'es, drones, smartbombs, webs, warp jammers, ECM bursts, all the kind of guns that can track this big target that is webbed, painted, jammed, warpjammed and stuff.
people want a ship that survives, they go for any other number of ships available, including a nano-ishtar.
people want a ship that the biggest requirement is BALLS, they go to the deimos, wich is a hell lot of more fun to fly.
oh and rigs weren't taken into consideration, because they shouldn't be use to balance ships. ---
planetary interaction idea! |
Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.02.03 18:41:00 -
[115]
But the deimos change isnt set in stone. I minor pg tweak would fix it by the looks of it and make it as useful and popular as the ishtar. -------------------------------------- The Inquisition III - Relentless Retaliation |
Grimpak
Gallente Trinity Nova
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Posted - 2008.02.03 18:45:00 -
[116]
Originally by: Lyria Skydancer But the deimos change isnt set in stone. I minor pg tweak would fix it by the looks of it and make it as useful and popular as the ishtar.
one minor PG tweak wouldn't cover the fact that we lost a low-slot and cap, specially when the purpose of the tweak was to increase the tank, wich was already fine enough in the gank fit.
after this change tbh, I think we'll start to see people nano-ing out the deimos and atempt to do the same thing as the vagabond.
afterall, it will end up with the EXACT same slot layout, bar dronebay and launcher. ---
planetary interaction idea! |
Kodiak31415
An Eye For An Eye Rule of Three
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Posted - 2008.02.03 19:36:00 -
[117]
The new Deimos: Tech 1.5 Thorax
If you're going to force us to use active tanks at least don't nerf them by pulling the low slot. _______________________________ Pleese exucse any seplling erorr's in tihs psot |
Leviathan9
Gallente Royal Hiigaran Navy
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Posted - 2008.02.03 19:57:00 -
[118]
CCP are you high? First you nerf damps and render gal Recons as useless... now your going after our HACs and killing the Deimos???? Fix that ****. I complete disagree with this change. ----------------------------
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Vanessa Vale
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Posted - 2008.02.03 21:37:00 -
[119]
Edited by: Vanessa Vale on 03/02/2008 21:38:16
Originally by: Sorien Marutor I don't like this change at all!
I guess now that Lachesis, Arazu, Deimos, Eos, Nosdomi and Ishtar are nerfed (some of them to death) i need to train the close to overpowered Minmatar.
Close to overpowered? Is this some sort of cruel joke? Let me see.
# Heat web pseudonerf? Check. # Damp nerf? Check. # Sensor booster nerf? Check. # Drone nerf? Double check.
Anything else? Oh, yes, wait.
# Even more webs affecting their main advantage? Check. # Reduced LSE effectivity? Check. # Incoming -50% falloff nerf? Check. # Useless speed "bonus" on non small ships? Check. # Outranged and outalphaed on long range? Check. # Lame ships? *rummages* Yes, got a bunch. Check.
Overpowered?
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Merin Ryskin
FinFleet Band of Brothers
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Posted - 2008.02.03 22:58:00 -
[120]
Here's an idea: change the armor rep bonus to 5% armor resists/level. Replace the 6th low, move the useless 6th high to a mid. Rebalance grid/cpu to match new layout.
That is how to fix the Deimos, not a nerf that nobody wants. An injector is better than the MWD cap bonus, and a resist bonus is the one that is actually useful for a plate tank like the Deimos normally uses. Make these changes, and nobody will ever be allowed to complain about the Deimos again.
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