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piloot idioot
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Posted - 2008.03.01 09:23:00 -
[241]
wel i loved the deimos since before i could fly it.. and i bin training especially for it.. i dont wanan fly an ishtar.. i think it looks silly..
i fly my deimos mostly solo , with all the empire wars etc.. and i was thinking of moving to the astarte.. but when the new slot lay out was announced and i had a chance to test it with a active tank. i really liked what i saw in the deimos again.. altho its true i'd rather sacrifice a high slot for the 4th med. it wasn't a trully bad change.. i lasted longer in the ffa beacons then before while retaining the same damage. with 5 neutron blasters. the cap injector really helps the deimos out.. and the loss of the mwd bonus was nearly fully nullified by the cap bonus.
and iw as thinking of delaying my astarte training for 2 more months to get my deimos upto full strenght with hac lvl 5 and blaster spec 5 etc. but now i might just sell my deimos again :(
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Grimpak
Gallente Trinity Nova
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Posted - 2008.03.01 13:55:00 -
[242]
oh well, looks like they thrashed the deimos change.
\o/ ---
Trinity Nova Mercenary Services Web Site - Nominated for the 2008 E-ON Magazine Awards |

Pociomundo
Knights of Chaos Chaos Incarnate.
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Posted - 2008.03.01 19:01:00 -
[243]
Deimos will not compete with the current buffed Zealot especially after the Armour EM changes.
So.
5 High 4 Mid 6 Low
5% Damage, 5% MWD per Gallente Cruiser level.
5% Damage, 7.5% Armour Rep Amount per HAC level.
Allows it to compete with the other HACs in close range after changes like the new Sacrilege and Zealot and still facilities it's use in gang pvp.
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Spenz
Gallente Dark Knights of Deneb Against ALL Authorities
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Posted - 2008.03.01 20:41:00 -
[244]
Originally by: Pociomundo Deimos will not compete with the current buffed Zealot especially after the Armour EM changes.
So.
5 High 4 Mid 6 Low
5% Damage, 5% MWD per Gallente Cruiser level.
5% Damage, 7.5% Armour Rep Amount per HAC level.
Allows it to compete with the other HACs in close range after changes like the new Sacrilege and Zealot and still facilities it's use in gang pvp.
That won't fix anything. You will still have the grid issues and a wasted bonus. The only thing that setup solves is keeping cap levels at their current level (which were more than the only changes).
If there is one bonus that would help the deimos a lot, it would be an armor amount per level or armor resist per level. Of course this would most likely be overpowered so we are going to have to look elsewhere. Making a 180 deg about-face is not the solution that's for sure.
If I had an Alt I would probably post with it... |

M1AU
Gallente Rheintal Underground Rising
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Posted - 2008.03.02 02:43:00 -
[245]
I just read the official statement on the dev blog:
Quote: Update: Based on the feedback we have received on the Deimos changes, we have decided not to implement them and will instead keep an eye it's performance when the patch is released.
I think it's a good idea to 'keep an eye' on the it, *cough* powergrid/speed/weight *cough*
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DigitalCommunist
Obsidian Core
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Posted - 2008.03.02 02:47:00 -
[246]
Originally by: Ephemeron
Originally by: DigitalCommunist Lame, looks like they caved into whining. Deimos is fine on TQ right now, but its not going to compete with a 5 turret Zealot. Instead of abolishing the whole idea of change, they should have simply abolished the first change. I still want a rep bonus and 4th mid, at the expense of mwd bonus and 6th utility high.
The main thing players were against was removal of MWD bonus. The slot changes may be ok. If there is a need to boost the Deimos, it can still be done, just without sacrificing the MWD bonus. There's always more than 1 way to change things.
Can't you see that MWD bonus is a very special bonus, its uniqueness should be preserved. Other stats may be changed tho.
I don't agree. Low slot matters more than mwd bonus ever will. _______________________________ http://epicwords.net/ |

Spenz
Gallente Dark Knights of Deneb Against ALL Authorities
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Posted - 2008.03.02 03:39:00 -
[247]
Edited by: Spenz on 02/03/2008 03:39:34
Originally by: DigitalCommunist
I don't agree. Low slot matters more than mwd bonus ever will.
True.
If the Zealot really is better than the new deimos, then we should be asking "in what way?" and figuring out how we can improve the deimos, NOT totally remaking its role.
If I had an Alt I would probably post with it... |

Grimpak
Gallente Trinity Nova
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Posted - 2008.03.02 06:28:00 -
[248]
Originally by: DigitalCommunist
Originally by: Ephemeron
Originally by: DigitalCommunist Lame, looks like they caved into whining. Deimos is fine on TQ right now, but its not going to compete with a 5 turret Zealot. Instead of abolishing the whole idea of change, they should have simply abolished the first change. I still want a rep bonus and 4th mid, at the expense of mwd bonus and 6th utility high.
The main thing players were against was removal of MWD bonus. The slot changes may be ok. If there is a need to boost the Deimos, it can still be done, just without sacrificing the MWD bonus. There's always more than 1 way to change things.
Can't you see that MWD bonus is a very special bonus, its uniqueness should be preserved. Other stats may be changed tho.
I don't agree. Low slot matters more than mwd bonus ever will.
true, but I still believe that if they want to change the deimos, there is a better way than changing the bonuses AND the slots, wich would most likely kill the ship's role tbh ---
Trinity Nova Mercenary Services Web Site - Nominated for the 2008 E-ON Magazine Awards |

Kane Darkstar
Caldari Fukumaden
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Posted - 2008.03.09 07:08:00 -
[249]
Nice I just found out about this they are not changing it. My glass cannon lives. 
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