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Author |
Thread Statistics | Show CCP posts - 17 post(s) |
Kryttos
Hard Corp Brotherhood Of Steel
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Posted - 2008.03.09 12:03:00 -
[151]
Edited by: Kryttos on 09/03/2008 12:02:54
Originally by: CCP Explorer
Originally by: Sybrina Any chance this downtime could be expressed in EDT (USA--remember it is daylight savings time again)? Thanks much.
We always quote time in GMT. Personally, I use this web site to convert.
Originally by: Katana Seiko Please, please, PLEASE either remove the welcome pages or add a checkbox to the settings to disable them...
There is a setting to disable them...
Originally by: Vivian Mengloi The boot.ini file in the client root directory has been renamed to start.ini
Yes, we're deleting boot.ini, this time on purpose.
Originally by: Epitrope Can we get an updated database export, too? Pretty please?
We're hoping to be able to do a database export soon.
Originally by: Kuseka Adama Oh and the star has vanished...
Originally by: Cori4n The star! The star! The star is gone!
What star?
Explorer you remind me of the US govt. =P
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s73v3n2k
Caldari UK Corp
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Posted - 2008.03.09 12:07:00 -
[152]
Seemed to have missed the fuel bonuses change on the jump freighters been changed from 5% redution to 10% reduction per jump freighter skill level on the patch notes.
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Nub21
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Posted - 2008.03.09 12:13:00 -
[153]
Right....you do understand how much FAIL this made you look?
I don't disagree on the changes to the Caldari ships, but: That it took you OVER a YEAR? Jezuz. Is this what is to be expected when you break one of your concept or don't make it feasible enough to actually use? Not to mention that when i started to play this game there were NONE named Shield Transporters. Which are pretty much required for one in order to make a feasible setup. Due to the absurd CPU use of the ST,s.
Just to clarify for those that don't understand/know the concept: Several Caldari ships have this layout, x number of turret/launcher hardpoints and then 2 free. It's so due to the clear mid slot tackling deficiency. Now, it doesn't make much sense to fill those two slots up with 2 Shield Transporters on those ships due to the cap use of 2 Large ones or the CPU/PG use of two Med compared to a single Large, which reps the same amount over time, but ofc you can't distribute like 2. Not to mention the laughable dmg it makes compared to a ass raping Brutix/Thorax.
Hopefully you go thru ur **** so i or any other don't have to come here and rant about it and make you look bad.
I also like to tell my concern about the Curse and TD,s in general. It's effective operation up close got fked since the introduction of scrips. I can only guess you did so in order to further reduce lag and not because of it was overpowered. As now, if you try and use the "Can't hit for ****, because his/my tracking is fked" principle with TD,s loaded with Tracking Speed impairing scripts(ooohhh), you'll probably most likely get toasted once the target activates his mwd by cap injecting. Where once upon EVE:O life it wouldn't toast you as bad, as he got beyond his guns optimal range. Try it out.
I hope you look more into it and make the right adjustments/changes etc. Yet i doubt it due and since the Steam proclamation.
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Mag
Minmatar Daksinakali
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Posted - 2008.03.09 12:18:00 -
[154]
So the resists nerf is actually going live????
Most ill conceived boost nerf, you've ever come up with tbh.
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adriaans
Amarr Advanced Capital Ship Designs Hephaestus Rising
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Posted - 2008.03.09 12:24:00 -
[155]
I really like all the fixes and improvements, BUT, the ships you are supposedly 'boosting' (not counting JF's) won't really be boosted at all if THEY CAN'T BE FITTED in any reasonable way even with advanced weapon upgrades lvl 5! And i seriously hope this is not 'all' amarr is getting, right? -sig-
Support the introduction of Blaze M crystals for Amarr! (Or make Amarr the only race able to deal EM damage from turrets).
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.03.09 13:08:00 -
[156]
Originally by: CCP Wrangler Patch Notes have been taken down, they will be reviewed, corrected and then added again as soon as possible.
While you're at it, can you look at the part where it said something about NPC faction police NOT being affected by the Diplomacy skill ? It makes little sense, since I'm pretty sure that they do. If they don't... then what the hell IS the condition to be "shot at" by faction police ? I mean, the base standings, since, apparently, effective standings don't matter.
1|2|3|4|5. |
Daveydweeb
Ars ex Discordia GoonSwarm
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Posted - 2008.03.09 13:13:00 -
[157]
Originally by: CCP Wrangler Patch Notes have been taken down, they will be reviewed, corrected and then added again as soon as possible.
Saw this coming a mile away.
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Natalia Kovac
Minmatar Sebiestor tribe
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Posted - 2008.03.09 13:18:00 -
[158]
Edited by: Natalia Kovac on 09/03/2008 13:19:15
Originally by: CCP Explorer
Originally by: Sybrina Any chance this downtime could be expressed in EDT (USA--remember it is daylight savings time again)? Thanks much.
We always quote time in GMT. Personally, I use this web site to convert.
Originally by: Katana Seiko Please, please, PLEASE either remove the welcome pages or add a checkbox to the settings to disable them...
There is a setting to disable them...
Originally by: Vivian Mengloi The boot.ini file in the client root directory has been renamed to start.ini
Yes, we're deleting boot.ini, this time on purpose.
Originally by: Epitrope Can we get an updated database export, too? Pretty please?
We're hoping to be able to do a database export soon.
Originally by: Natalia Kovac So can someone please explain the logic behind Tracking Disruptors now affecting two stats at the same time (falloff and optimal)? Isn't this counter to the very point of scripts, that a module would only be able to affect one stat effectively?
Also where are the counters, the +falloff scripts for Tracking Computers and the +falloff stat for Tracking Enhancers? Falloff rigs don't cut it. Seriously, this could be a pretty hardcore nerf to a lot of Autocannon boats if it goes through as is.
Answer my question.
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CCP Wrangler
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Posted - 2008.03.09 14:24:00 -
[159]
Ok, what has happened is that we've taken down the patch notes. We will go over every single note, make sure it is coming in Trinity 1.1 and then we'll put it all back up again. Unfortunately that means we might not be able to get the list up until tomorrow, Monday.
Wrangler Community Manager CCP Games, EVE Online Email / Netfang
Hug-A-Wrangler! FanFest 2008
"The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it." |
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Garat Mant
Minmatar Moons of Pluto
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Posted - 2008.03.09 14:38:00 -
[160]
Originally by: CCP Wrangler Ok, what has happened is that we've taken down the patch notes. We will go over every single note, make sure it is coming in Trinity 1.1 and then we'll put it all back up again. Unfortunately that means we might not be able to get the list up until tomorrow, Monday.
Once, when I was working back in the UK, a disgruntled software dev checked in a script that intentionally misspelled a lot of the dialogue boxes and other text in the application. The patch notes:
"Revenge Will Be Mine!!"
I'm sure you guys didn't need this extra work so close to release. Extra beer rations for these men (after Tuesday!) --
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Rodent
GoonFleet GoonSwarm
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Posted - 2008.03.09 14:48:00 -
[161]
Originally by: CCP Wrangler Ok, what has happened is that we've taken down the patch notes. We will go over every single note, make sure it is coming in Trinity 1.1 and then we'll put it all back up again. Unfortunately that means we might not be able to get the list up until tomorrow, Monday.
Can we please get spesifics on the ECM Burst change before that? It has the potential of costing a lot of people a lot of money.
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Kynes Harkonnen
HAZCON Inc
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Posted - 2008.03.09 15:03:00 -
[162]
Originally by: CCP Wrangler Ok, what has happened is that we've taken down the patch notes. We will go over every single note, make sure it is coming in Trinity 1.1 and then we'll put it all back up again. Unfortunately that means we might not be able to get the list up until tomorrow, Monday.
Cool, that doesn't sound fun... Appreciate the effort tho. Maybe next time you guys will proof read the patch notes -before- they go online?
Also, are you gonna double check that everything you've changed is actually in the notes as well? (not just double checking that everything in the patchnotes is stuff that has changed)
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Isklover
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Posted - 2008.03.09 15:09:00 -
[163]
Well i personaly love the new Apoc. And i love the fact i crossed train amarr. The point is, to all those whiners out there, that cap stability is the amarr drawback. If lazers ever become cap stable i want 1s reload time and no reload to my hybrids as well! There is a significant uproar for races to stay deferent and not get everything being the same at the end of a nerf spree. So for the love of god understand that each f race has its pros and cons and stop writing BS. Thanks :)
On the patch now. After the patch day the countdown to our anchored containers will immidiately begin at 30days?
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Cpt Branko
Surge. Night's Dawn
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Posted - 2008.03.09 16:33:00 -
[164]
Question: I read in patch notes that female avatars get female corpses when podded.
Will this be applied retroactively? Meaning, will the ton of corpses in my hangar get correctly converted?
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
No21
Hush.
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Posted - 2008.03.09 18:25:00 -
[165]
Originally by: Rodent
Originally by: CCP Wrangler Ok, what has happened is that we've taken down the patch notes. We will go over every single note, make sure it is coming in Trinity 1.1 and then we'll put it all back up again. Unfortunately that means we might not be able to get the list up until tomorrow, Monday.
Can we please get spesifics on the ECM Burst change before that? It has the potential of costing a lot of people a lot of money.
What ECM Burst change?
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Rodent
GoonFleet GoonSwarm
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Posted - 2008.03.09 18:31:00 -
[166]
Originally by: No21 What ECM Burst change?
'Manufacturing statistics of the Remote ECM Burst I BPO have been changed to reflect those of similar capital class BPOÆs '
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CCP Chronotis
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Posted - 2008.03.09 19:07:00 -
[167]
Originally by: Rodent
Can we please get specifics on the ECM Burst change before that? It has the potential of costing a lot of people a lot of money.
The blueprint job times were too low being equivalent to normal modules and have been changed to capital class module production and research job times.
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Rodent
GoonFleet GoonSwarm
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Posted - 2008.03.09 19:22:00 -
[168]
Originally by: CCP Chronotis
Originally by: Rodent
Can we please get specifics on the ECM Burst change before that? It has the potential of costing a lot of people a lot of money.
The blueprint job times were too low being equivalent to normal modules and have been changed to capital class module production and research job times.
Are currently installed jobs affected by this change?
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No21
Hush.
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Posted - 2008.03.09 19:24:00 -
[169]
Ah Remote, almost thought that i missed something of greater importance for me. While on the subject, do you or any know if the Info Warfare Links affect it?
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Zex Maxwell
Caldari
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Posted - 2008.03.09 19:40:00 -
[170]
Can I get a free GTC if you brake something again?
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xttz
GoonFleet GoonSwarm
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Posted - 2008.03.09 19:41:00 -
[171]
Quote: The Rorqual Blueprint ME and Copy research times have been halved
Is it possible for existing research jobs to be amended for this? For example, a ME research job that originally took 80 days and is currently 50% done. Is there any way to make this finish at the new, earlier time?
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Refazed
Interstellar eXodus R0ADKILL
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Posted - 2008.03.09 21:06:00 -
[172]
Just curious, Is the resist nerf going to affect drones as well?
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ChalSto
Divine Retribution Divine 0rder
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Posted - 2008.03.09 23:20:00 -
[173]
Edited by: ChalSto on 09/03/2008 23:20:40
Quote: Originally by: Vivian Mengloi -------------------------------------------------------------------------------- The boot.ini file in the client root directory has been renamed to start.ini --------------------------------------------------------------------------------
Yes, we're deleting boot.ini, this time on purpose.
You know.....reading THAT as a Microsoft Dev, makes me feel somekind of stange....
Evil will allways triumph, becouse Good is dumb
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Sylthi
Minmatar Coreward Pan-Galactic
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Posted - 2008.03.09 23:23:00 -
[174]
Edited by: Sylthi on 09/03/2008 23:25:32 "Reviewing" what is coming in with the patch huh? Great news Wrangler! While you are at it, go ahead and drop all the nerfs that were voted against by the player base to being with, especially the resist nerfs that were supposed to come in with 1.1. Better yet, drop the resist nerfs all together because "nerfing" something as an effort to "boost" something else is just moronically stupid, tbh.
I look forward to seeing the good news when the notes come back up.
Cheers.
*
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Kayleigh Lothian
Minmatar KIA Corp KIA Alliance
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Posted - 2008.03.09 23:59:00 -
[175]
Edited by: Kayleigh Lothian on 09/03/2008 23:59:41 Hmmm, almost all modules have a counter module. A MWD is countered by a web. If someone sensor damp locking range you can use a sensor booster. Tracking computers - tracking disruptors. WCS - moar points...
But now you bring out a script to screw with fall-off and the thing to counter this new script is what, the rig? (Then the powergrid also should get a script that screws the power grid on a ship, which would be a pretty funny module when stuff randomly goes off-line)
I hope this means that there will be a script to the tracking computer that effects fall-off now, not just tracking or optimal range. So far I have failed to see this script mentioned, if it has been, please point me to the place.
*goes away grumbling about boost meaning all races but Minmatar* ;) ----------------------
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Decaying Youth
RaVeN Alliance Scalar Federation
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Posted - 2008.03.10 00:31:00 -
[176]
For all those who winge about the time this patch is happening.. go suck on a lemon.. try being in Australia.. we get the dodgy DT of 9/10pm EVERYDAY! talk about prime time pain in the ass..
as for the patch notes, surely to god we can see them with 12 hours to spare? what are CCP running? a chook raffle?
i wonder sometimes how hard it is to run this 2 bit operation they have.. these guys stuff us around while 250,000 players pay 15 bucks a month for this game.. can anyone say "easy street"?
If people play the game 23 hours, their teams should work the same
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Saromaru
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Posted - 2008.03.10 01:26:00 -
[177]
Originally by: Decaying Youth For all those who winge about the time this patch is happening.. go suck on a lemon.. try being in Australia.. we get the dodgy DT of 9/10pm EVERYDAY! talk about prime time pain in the ass..
as for the patch notes, surely to god we can see them with 12 hours to spare? what are CCP running? a chook raffle?
i wonder sometimes how hard it is to run this 2 bit operation they have.. these guys stuff us around while 250,000 players pay 15 bucks a month for this game.. can anyone say "easy street"?
If people play the game 23 hours, their teams should work the same
wow dude way to be an a$$ if u play 23 hours a day you need a life this game is one of the best most innovative ones out there and youre complaining about not seeing patch notes? y dont you play the game have fun and quit *****ing at the guys who work so hard to keep our method of entertainment up and running i personally deal with the limitations of the ships i have and dont whine and complain when something doesnt go my way i just suck it up and learn how to over come them anyway great job ccp im entertained and satisfied do what u need to do to make the game great and dont cater to poons who want their ships to be uber need to realize its a game and need to play it for fun like for instance warp scrams vs stabs XD
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Zathi Shaitan
Minmatar Illiteracy Combatants
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Posted - 2008.03.10 01:37:00 -
[178]
Originally by: Saromaru
wow dude way to be an a$$ if u play 23 hours a day you need a life [:roll: this game is one of the best most innovative ones out there and youre complaining about not seeing patch notes? y dont you play the game have fun and quit *****ing at the guys who work so hard to keep our method of entertainment up and running i personally deal with the limitations of the ships i have and dont whine and complain when something doesnt go my way i just suck it up and learn how to over come them anyway great job ccp im entertained and satisfied do what u need to do to make the game great and dont cater to poons who want their ships to be uber need to realize its a game and need to play it for fun like for instance warp scrams vs stabs XD
You must be new around here.
---- " Several unconventional alliances where made at that point " - Hey CCP, "where" != "were".. you too, Brutus? http://loseloose.com/ |
Saromaru
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Posted - 2008.03.10 01:45:00 -
[179]
Originally by: Zathi Shaitan
Originally by: Saromaru
wow dude way to be an a$$ if u play 23 hours a day you need a life [:roll: this game is one of the best most innovative ones out there and youre complaining about not seeing patch notes? y dont you play the game have fun and quit *****ing at the guys who work so hard to keep our method of entertainment up and running i personally deal with the limitations of the ships i have and dont whine and complain when something doesnt go my way i just suck it up and learn how to over come them anyway great job ccp im entertained and satisfied do what u need to do to make the game great and dont cater to poons who want their ships to be uber need to realize its a game and need to play it for fun like for instance warp scrams vs stabs XD
You must be new around here.
no ive played mmos 7 years since i was 13 eve i played for 2 years and i just cant get over how lame people are if youre gonna complain that making and maintaining games is so easy go make your own game and see how it sells its expensive and only pays for upkeep of the game not food and family XD (being a programmer and 3d design major i know its hard as hell) lol thats all
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Kendolph
Bulgarian Mafia Squad Sons of Tangra
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Posted - 2008.03.10 02:07:00 -
[180]
Originally by: Saromaru
Originally by: Zathi Shaitan
Originally by: Saromaru
wow dude way to be an a$$ if u play 23 hours a day you need a life [:roll: this game is one of the best most innovative ones out there and youre complaining about not seeing patch notes? ...
You must be new around here.
no ive played mmos 7 years since i was 13 eve i played for 2 years and i just cant get over how lame people are if youre gonna complain that making and maintaining games is so easy go make your own game and see how it sells its expensive and only pays for upkeep of the game not food and family XD (being a programmer and 3d design major i know its hard as hell) lol thats all
You are really new around here ...
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