Pages: 1 2 3 4 5 6 7 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 9 post(s) |
|

CCP Guard
C C P C C P Alliance
1742

|
Posted - 2012.02.22 17:01:00 -
[1] - Quote
CCP Unifex, Senior Producer of EVE Online, has been a busy man lately, and in his new blog he talks about where we are with the EVE project, and sheds some light on what to expect in 2012.
Please go here to read the blog, and as always we eagerly await your feedback.
P.s. Personally...I think 2012 will be the best year ever for our EVE. :') CCP Guard | EVE Community Developer |
|
|

CCP Unifex
C C P C C P Alliance
53

|
Posted - 2012.02.22 17:02:00 -
[2] - Quote
First :-) Senior Producer |
|

Destination SkillQueue
Are We There Yet
1885
|
Posted - 2012.02.22 17:08:00 -
[3] - Quote
CCP Unifex wrote:First :-)
Reported to IA for devhax :(
\o/ Yay for inferno. |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
1681
|
Posted - 2012.02.22 17:13:00 -
[4] - Quote
The CSM approves of this product and/or service.
Seriously, everyone is looking forward to the summer already; the early indications are that Inferno will have the right balance between the old and the new, the small and the large.
But what comes after Inferno? TotalHellDeath, perhaps? Re-Elect Trebor to the CSM - because I have not yet plumbed the depths of my inherent masochism!
My CSM Blog |

Seleene
Body Count Inc. Pandemic Legion
1127
|
Posted - 2012.02.22 17:13:00 -
[5] - Quote
EVE ONLINE INFERNO!
Well, it ain't TOTALHELLDEATH, but that's okay. APPROVED!  Seleene's Sandbox - My Blog, where I say stuff. Follow Seleene on Twitter |
|

CCP Punkturis
C C P C C P Alliance
1363

|
Posted - 2012.02.22 17:19:00 -
[6] - Quote
*\o/* CCP Punkturis | EVE UI Developer | @katrinat |
|

Kenpachi Viktor
Gradient Electus Matari
151
|
Posted - 2012.02.22 17:22:00 -
[7] - Quote
Please add the ability to join the pirate and minor factions. Even with out territory to fight over, there are people that will sign up.  A High Sec Manifesto |

Grideris
Fleet Coordination Command Fleet Coordination Coalition
149
|
Posted - 2012.02.22 17:25:00 -
[8] - Quote
I approve of this product, and recommend it anywhere ship explosions and earth shattering kabooms are required.
Also, more DUST 514 details please? http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
|

Grey Stormshadow
draketrain Confederation of xXPIZZAXx
940
|
Posted - 2012.02.22 17:26:00 -
[9] - Quote
ToDo list
Get |

Mallikanth
L V B Industries
41
|
Posted - 2012.02.22 17:26:00 -
[10] - Quote
FAB
looking forward to whatever you throw in our direction :) Believe in what they do, not what they say.
|
|

Gabriel Darkefyre
Shadows Of The Federation Drunk 'n' Disorderly
2
|
Posted - 2012.02.22 17:28:00 -
[11] - Quote
Small Technical Hitch. Comments Link on the Blog points back at the Blog rather than to here.
Other than that, It's a nice Skeleton you have in place for the next expansion. Will be interested to see what flesh you'll be putting on it, especially in relation to Factional Warfare |

Obsidian Hawk
RONA Corporation RONA Directorate
762
|
Posted - 2012.02.22 17:34:00 -
[12] - Quote
Ninjad!
|

Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
1881
|
Posted - 2012.02.22 17:37:00 -
[13] - Quote
CCP Unifex wrote:A lot of work was put into YourEVE by everyone at CCP over the last few months
Quick question - what is "YourEVE" ?
Did I miss a feature somewhere, or is this another buzzword along the lines of "EvE is Real".... |

Shepard Book
Imperial Academy Amarr Empire
7
|
Posted - 2012.02.22 17:37:00 -
[14] - Quote
I realize the scraping or putting to the back burner plans for WIS was reactionary towards the forums and maybe the subs but this does seem like a bit of a shell game. We first get wait 18 months for WIS. Focus has been changed and it seems like we are waiting another year. Part of me thinks we are missing out on a lot of new blood we could have gotten from when other new non sandbox games lose their PvP bases looking for something better. The avatars do attract players whether we want to admit it or not. I still stand behind this is the best PvP sandbox out there.
Marketing, vision, and communication seem lacking of future plans of making this game the best Sci Fi game out there going into the future. I am looking forward to Dust514 as the brand new PS3 I purchased for just that game will attest.
I also hope we get something in Fanfest about WIS roles outs. If the other post is correct there is still a small band of people working on it? |

witchking42
Universal Freelance
0
|
Posted - 2012.02.22 17:38:00 -
[15] - Quote
Ooh, I knew I'd come back to EvE just at the right time.
Things are looking good.
wk42 |

Skye Aurorae
No Bull Ships
176
|
Posted - 2012.02.22 17:39:00 -
[16] - Quote
Given my analysis of Eve community approval based on sentiment analysis this devblog could equally be entitled 'Up and Down'
http://imgur.com/8yzA9
Let us hope that CCP can keep the community happy. Skye Aurora is a 7 year old Girl Who Wants to be on the CSM! Unfortunately, the Lawyers say you have to be 21, so.. Vote for Scott Manley / Skye Aurorae for CSM 7 An Expert in Dealing with Childish Arguments Over Toys. https://forums.eveonline.com/default.aspx?g=posts&t=68506 |

BeanBagKing
Terra Incognita Intrepid Crossing
112
|
Posted - 2012.02.22 17:39:00 -
[17] - Quote
\o/ More exploding things! My favorite! |

Jowen Datloran
Science and Trade Institute Caldari State
332
|
Posted - 2012.02.22 17:40:00 -
[18] - Quote
So, for one that does not participate in any form of ship pew-pew with other players whatsoever, does 'Inferno' holds any new content at all?
EDIT: I mean something with actual depth and interactive content; new pretty graphics does not count. Mr. Science & Trade Institute, EVE Online Lorebook-á |

Zarnak Wulf
CTRL-Q Iron Oxide.
254
|
Posted - 2012.02.22 17:52:00 -
[19] - Quote
Burn, baby burn... |

Ravcharas
GREY COUNCIL Nulli Secunda
88
|
Posted - 2012.02.22 17:52:00 -
[20] - Quote
Bullshit tease blog. |
|

Crucis Cassiopeiae
EvE-COM
855
|
Posted - 2012.02.22 17:52:00 -
[21] - Quote
So... CCP, Do you (will you ever) give a squat about not pew-pew players in EVE??? Industry and mining is on life support and you don't give a squat about players that like that part of game. How much more indy ppl need to leave eve until you throw us a bone? EVE needs at least one BIG Industry and Mining expansion.
You are building a roof without a foundations. |

St Mio
Imperial Academy Amarr Empire
475
|
Posted - 2012.02.22 17:52:00 -
[22] - Quote
I approve of this \o/ |

Bienator II
madmen of the skies
595
|
Posted - 2012.02.22 17:53:00 -
[23] - Quote
awesome. i hope the inferno spends a bit of its hellfire for the bounty system. (hint: link in my sig) a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Obsidian Hawk
RONA Corporation RONA Directorate
762
|
Posted - 2012.02.22 17:55:00 -
[24] - Quote
What are indies complaining about. I make a ton of isk on my indy alt doing t2 invention and other t1 production. it isnt on life support you are doing it wrong.
Also rule of acquisition #34.
War is good for profit. |

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
65
|
Posted - 2012.02.22 17:57:00 -
[25] - Quote
Wohoo!!! New Expansion for us!!!
And how about that Cloak hunter ship? When it will be released? We need a way to protect the minners against them...  |
|

Chribba
Otherworld Enterprises Otherworld Empire
2612
|
Posted - 2012.02.22 17:58:00 -
[26] - Quote
Coolios
|
|

Crucis Cassiopeiae
EvE-COM
855
|
Posted - 2012.02.22 18:02:00 -
[27] - Quote
Obsidian Hawk wrote:What are indies complaining about. I make a ton of isk on my indy alt doing t2 invention and other t1 production. it isnt on life support you are doing it wrong.
Also rule of acquisition #34.
War is good for profit.
That is THE problem. Industry in EVE fall to the lowest branches of the EVE tree - profession only for alts. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
361
|
Posted - 2012.02.22 18:03:00 -
[28] - Quote
....maybe it's time to start pooling money into the corp wardec divisional wallet again.
Off to Fountain... time to up the 'ol sec status. Empire carebears... hope to see you soonGäó
|

Bloodpetal
Mimidae Risk Solutions
451
|
Posted - 2012.02.22 18:05:00 -
[29] - Quote
I'm very curious to see how you're changing the war dec system.
Bring the devblogs on.  Mimidae Risk Solutions Recruiting |

Pollo Rico
Federal Navy Academy Gallente Federation
60
|
Posted - 2012.02.22 18:09:00 -
[30] - Quote
CCP Guard wrote:P.s. Personally...I think 2012 will be the best year ever for our EVE. :') Pollo not approve of this CCP Guard's EVE... Pollo he want his EVE back... http://tinyurl.com/Pollo-Approves |
|

Tyme Xandr
State Protectorate Caldari State
33
|
Posted - 2012.02.22 18:11:00 -
[31] - Quote
I know I am the minority on this, and I hate to complain, but as much as a 'concentration in Space stuffs' is great for EVE Online (a spaceship oriented game) I was one of the (I suppose few?) players who were really excited for the WIS stuff. I figured when the game was refocused on the FIS content that the WIS content would still be slow trickle.
I see that this Inferno release is expanding on the CAC and possibly vanity store. I'm wondering if the WIS content is still being developed as I was very interested in:
- The booster/drug trade in bars/social rooms. - Social minigames for when I don't have it in me to grind another Caldari mission or am waiting for a fleet to be organized through my corp/alliance. - Space barbie.
I know while I may have been excited for these features, and may have been one of the few, was anyone else looking forward to this? And if a Dev is watching, is any of this still on the table? Does that table have a person around it by chance? |
|

CCP Guard
C C P C C P Alliance
1749

|
Posted - 2012.02.22 18:17:00 -
[32] - Quote
Tyme Xandr wrote:I know I am the minority on this, and I hate to complain, but as much as a 'concentration in Space stuffs' is great for EVE Online (a spaceship oriented game) I was one of the (I suppose few?) players who were really excited for the WIS stuff. I figured when the game was refocused on the FIS content that the WIS content would still be slow trickle.
I see that this Inferno release is expanding on the CAC and possibly vanity store. I'm wondering if the WIS content is still being developed as I was very interested in:
- The booster/drug trade in bars/social rooms. - Social minigames for when I don't have it in me to grind another Caldari mission or am waiting for a fleet to be organized through my corp/alliance. - Space barbie.
I know while I may have been excited for these features, and may have been one of the few, was anyone else looking forward to this? And if a Dev is watching, is any of this still on the table? Does that table have a person around it by chance?
There is a dev blog coming tomorrow that touches on the future of avatar based gameplay, and we would appreciate a re-post of your questions tomorrow in that thread  CCP Guard | EVE Community Developer |
|

Garr Earthbender
Quantum Cats Syndicate Villore Accords
37
|
Posted - 2012.02.22 18:17:00 -
[33] - Quote
Time to make New Eden burn. -Rock is overpowered, Scissors is fine. |

Tyme Xandr
State Protectorate Caldari State
34
|
Posted - 2012.02.22 18:20:00 -
[34] - Quote
Crucis Cassiopeiae wrote:So... CCP, Do you (will you ever) give a squat about not pew-pew players in EVE??? Industry and mining is on life support and you don't give a squat about players that like that part of game. How much more indy ppl need to leave eve until you throw us a bone? EVE needs at least one BIG Industry and Mining expansion.
You are building a roof without a foundations.
You mean the several expansions in a row that focused around non combat - like the PI expansion, the inclusion of a salvaging boat in the noctis, the exploration boat in the Echelon, the wormholes where u have safer nullsec ores and sleepers to kill and harvest for production.
PVP hasnt exactly been expanded on that much in recent years - especially considering the focus of EVE is fight and conquer.
CCP already said youre not getting a beter miner than a Hulk, you have industrials, freighters, jump freighters, industrial capital ship (Rorq), and a hisec mini capital ship (Orca).
That being said, what kind of new content related to industry are you considering?
CCP Guard wrote:There is a dev blog coming tomorrow that touches on the future of avatar based gameplay, and we would appreciate a re-post of your questions tomorrow in that thread 
That sounds great, and I will be there, thanks for quick response! |

Crucis Cassiopeiae
EvE-COM
859
|
Posted - 2012.02.22 18:31:00 -
[35] - Quote
Tyme Xandr wrote:Crucis Cassiopeiae wrote:So... CCP, Do you (will you ever) give a squat about not pew-pew players in EVE??? Industry and mining is on life support and you don't give a squat about players that like that part of game. How much more indy ppl need to leave eve until you throw us a bone? EVE needs at least one BIG Industry and Mining expansion.
You are building a roof without a foundations. You mean the several expansions in a row that focused around non combat - like the PI expansion, the inclusion of a salvaging boat in the noctis, the exploration boat in the Echelon, the wormholes where u have safer nullsec ores and sleepers to kill and harvest for production. PVP hasnt exactly been expanded on that much in recent years - especially considering the focus of EVE is fight and conquer. CCP already said youre not getting a beter miner than a Hulk, you have industrials, freighters, jump freighters, industrial capital ship (Rorq), and a hisec mini capital ship (Orca).
That being said, what kind of new content related to industry are you considering? CCP Guard wrote:There is a dev blog coming tomorrow that touches on the future of avatar based gameplay, and we would appreciate a re-post of your questions tomorrow in that thread  That sounds great, and I will be there, thanks for quick response!
I didn't ask for new ship. I am asking for complete revamp of mining and industry - what many many ppl are asking. Just read hundreds if not thousands threads with mining/industry revamp ideas - anything is better from what we have now.
p.s. And what is with things that CCP promised, whats with comets and comet mining?
_________________________________________________________________________________________________
And about WiS. I want news about it, and i want it too...  |

Tyme Xandr
State Protectorate Caldari State
34
|
Posted - 2012.02.22 18:36:00 -
[36] - Quote
All the threads concerning changing mining to a more active style of mining have always been swarmed by the mining masses who mine while watching TV and movies or whatever. CCP wont ever change mining as it would result in another ***** fest in jita where they will do something ******** like shooting a statue ... and people will quit, etc. We've all seen the EVE Community is incapable of changing whether its for the good or not.
As for S&I like research and stuff, havent they made it easier in the last few months? Ive been on break from EVE since this past summer (still had active accounts) and havent done anything really of note to notice.
Instead of just saying 'Go read F&I' why dont you give a summary of a real suggestion (concrete) here where devs are obviously watching. I had a dev reply to me almost instantly after my post.
Edit: And CCP said something that they dropped comet/meteor mining due to issues with having solar system wide moving objects - keeping players speed with them, etc. That was a long time ago though, ill try googling the info in a few hours. |

Vrykolakasis
Trinity Operations Aurora Irae
25
|
Posted - 2012.02.22 18:38:00 -
[37] - Quote
Jowen Datloran wrote:So, for one that does not participate in any form of ship pew-pew with other players whatsoever, does 'Inferno' holds any new content at all?
EDIT: I mean something with actual depth and interactive content; new pretty graphics does not count.
Crucis Cassiopeiae wrote:So... CCP, Do you (will you ever) give a squat about not pew-pew players in EVE??? Industry and mining is on life support and you don't give a squat about players that like that part of game. How much more indy ppl need to leave eve until you throw us a bone? EVE needs at least one BIG Industry and Mining expansion.
You are building a roof without a foundations.
I understand the importance of industry, and I too would like to see some improvements in that area. What I don't understand is playing a space game with other people and not wanting to fight other people. If you want to be an awesome industry leader with absurd piles of money, fighting only fights you can win, all with relative ease, go play one of the X-universe games or something.
In the real world, the people at the heads of industry are some of the most powerful in the world. However, the vast majority of people actually doing the production have lousy lives, lousy professions, are walked all over by the more powerful. In a game that tries (and does a good job) to make a simulated universe, that's how it's going to be, and to change that would break the system. Unlike the real world, however, you have the option of, with little consequence, going to the house of your enemy and shooting him in the face. Why so many people choose not to, I don't understand. |

Aselox Dallcort
LA MEGADITTA The Jagged Alliance
0
|
Posted - 2012.02.22 18:39:00 -
[38] - Quote
CCP Guard wrote:There is a dev blog coming tomorrow that touches on the future of avatar based gameplay, and we would appreciate a re-post of your questions tomorrow in that thread 
Wow can't wait to read it!  Thank you CCP Guard to be so much close to the community. Very few Comunity Managers do it. I really appreciate it.
|

Tyme Xandr
State Protectorate Caldari State
34
|
Posted - 2012.02.22 18:41:00 -
[39] - Quote
Vrykolakasis wrote:Jowen Datloran wrote:words Crucis Cassiopeiae wrote:words. I understand the importance of industry, and I too would like to see some improvements in that area. What I don't understand is playing a space game with other people and not wanting to fight other people. If you want to be an awesome industry leader with absurd piles of money, fighting only fights you can win, all with relative ease, go play one of the X-universe games or something. In the real world, the people at the heads of industry are some of the most powerful in the world. However, the vast majority of people actually doing the production have lousy lives, lousy professions, are walked all over by the more powerful. In a game that tries (and does a good job) to make a simulated universe, that's how it's going to be, and to change that would break the system. Unlike the real world, however, you have the option of, with little consequence, going to the house of your enemy and shooting him in the face. Why so many people choose not to, I don't understand.
Couldn't have said it better. |

Kethry Avenger
PIE Inc. Praetoria Imperialis Excubitoris
1
|
Posted - 2012.02.22 18:49:00 -
[40] - Quote
Well the tease sounds pretty good. So hopefully this is the expansion that gets EVE back up to date and fixed. And then we can have EVE: TotalHellDeath in the winter!
Still seriously want you to call an expansion EVE: TotalHellDeath. But when your ready and you think it is worthy of the title.
Please keep focusing on Flying in Space for this whole year.
There are things talked about for WIS that I was intrigued about, criminal activates(for my alts), playing poker( a must) and other PvP gambling for isk, PvE gambling, establishments, interesting ways that are functional to plan a war. But EVE FIS needs a good year of work to make it the coolest space ship game again and I hope you keep that focus.
Very excited for DUST, just hope it doesn't end up costing me more than a couple EVE subscriptions to make an difference, I don't want it to be pay to win but won't mind pay for convenience in a F2P model. And please don't ever make EVE any more F2P.
Well good luck with expansion, and get those fanfest videos up as fast as possible for those of us who can't make it to do to RL being a real drag on our ability to travel. |
|

Elzon1
Shadow Boys Corp Bloodbound.
8
|
Posted - 2012.02.22 18:49:00 -
[41] - Quote
Nice name. Hopefully the game changes live up to that name.
Better yet, how about I simply tell you what game changes would be worthy of the name "Inferno."
Major changes:
1. Technetium moons should be included as a part of r32 alchemy. This would do the most towards ending supercap proliferation. It will take a while for major alliances to go through their stockpiles. I think this would do the most towards burning down the supercap fleets.
2. Alliance taxes need to implemented. With the passive income from tech moons being gone there will have to be a replacement, an active replacement.
These two changes would do the most towards making the "little people" matter. Lets face it, these changes are very obvious and a long time coming.
In addition to these changes I have a pet peeve I would like to bring to attention.
Siege module displays a -50% tracking bonus upon activation, however upon deeper investigation the real tracking bonus turns out to be -92.5%. It also turns out that the explosion velocity has a bonus of -92.5%.
I will check a little bit later, but it seems the siege module still displays an incorrect tracking bonus.
These stats also further demonstrate that the only thing dreads are really useful for is bashing immobile structures. If anything is moving in a direction other than directly toward or away from a dread causes rather significant loses in dps.
If you want dreads to be useful for anything other than bashing structures these stats will need to change.
Also if you ruduced the siege timer down to 5 minutes, why not reduce it further. Dreads truly are sitting ducks sitting on the battelfield, just waiting for a fleet of any significant size to come tackle and inevitably destroy it.
As it currently stands supercaps are far too survivable (squishy hictors) and dreads far too vulnerable as well as too limited in capability.
Sometime down the line I want to see dreads blapping support fleets, not titans. |

Shinnen
Blue Republic RvB - BLUE Republic
0
|
Posted - 2012.02.22 18:50:00 -
[42] - Quote
Can we have the Eve Online: Inferno picture in hgh def please?
Looks amazing. |

Darth Sith
Grim Determination Nulli Secunda
13
|
Posted - 2012.02.22 18:53:00 -
[43] - Quote
Nice tease :)
I would just like to re-iterate comments that I have made before:
The new attitude of CCP and even just the manner in which they are responding to the community is a refreshing change. This beast that is EVE is something that has been ingrained in my life for over 6 years. The changes and updates have actually made me look forward to logging in again.
The new dark look and gorgeous graphics are astounding! But better yet is the meaningful and productive exchange of ideas and information that has taken the place of the rants and rebuttals which clouded the forums in 2011.
Keep up the awesome work and I look forward to the blogs as they are released.
|

Nova Fox
Novafox Shipyards
3250
|
Posted - 2012.02.22 18:56:00 -
[44] - Quote
Are you guys going to stop moving dust 514 discussions out of general discussion? I consider it counter promoting the game and not letting the eve community help hype up the dust 514 community giving them a slight shot into the spot light (or targeting recitle for our spacers)?
Also does this mark the earliest name release for an eve online expansion?
|

SkyMeetFire
Volition Cult The Volition Cult
4
|
Posted - 2012.02.22 18:58:00 -
[45] - Quote
I noticed that while updates to Wardecs and FW are mentioned, nothing was said about the iteration to the Sov system. Is there any plans in place to take a look at and/or tweak Sov for Inferno, or is the previously discussed iterations on it going to be so drastic that they require more time to develop? The iterations or concepts I'm most interested in were moving towards a more usage dependent Sov system, smallholding, and small(er) scale Sov warfare usefulness. Any new information that can be shared on these subjects? Or at least an indication of when in the current development timeline they are intended to be looked at? |

Nova Fox
Novafox Shipyards
3250
|
Posted - 2012.02.22 18:58:00 -
[46] - Quote
Jowen Datloran wrote:So, for one that does not participate in any form of ship pew-pew with other players whatsoever, does 'Inferno' holds any new content at all?
EDIT: I mean something with actual depth and interactive content; new pretty graphics does not count.
Dust 514 and the new market in scamming these guys bullets and tanks to shoot each other with 
|

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
65
|
Posted - 2012.02.22 18:59:00 -
[47] - Quote
Guys,
keep in mind that there are paths in eve that you may chose, the Military is just one of them, and most of the NEW players that join eve don't goes to PVP area and end up stopping playing, that is why there are more PVP players then Industrials, you can see this opening you map and checking the SOV development indices.... there are LVL5 millitary everywhere but almost no industry...
Althoug the playerbase is PVP oriented, because most of the industrials already quieted playing, so there must be this update to keep the old players, and only then there will be an industrial update to get these players back ...
There are many problems that MUST be solved to keep eve growing, for example the Dronelands (that kills the Minning job) , The AFK cloaking and clock bots issue, and much more. But CCP are doing its job, and in the last CSM meeting most of the solutions fore this problems was proposed, like changing the drop from drones and placing them bounty and adding a cloack hunter ship to the game, these are the steps that CCP are taking, and it WILL change EVE economy allot, There is no need to change the car engine if you only need to put the right fuel...
Inferno will probably keep the game heated for a long time, enough time for ccp make the DUST LINK, improve the Avatar Part and fix and inprove the industry! And then Add new Features. |

Nova Fox
Novafox Shipyards
3250
|
Posted - 2012.02.22 18:59:00 -
[48] - Quote
SkyMeetFire wrote:I noticed that while updates to Wardecs and FW are mentioned, nothing was said about the iteration to the Sov system. Is there any plans in place to take a look at and/or tweak Sov for Inferno, or is the previously discussed iterations on it going to be so drastic that they require more time to develop? The iterations or concepts I'm most interested in were moving towards a more usage dependent Sov system, smallholding, and small(er) scale Sov warfare usefulness. Any new information that can be shared on these subjects? Or at least an indication of when in the current development timeline they are intended to be looked at?
CSM Minutes stated that FW will become the testing grounds for sov changes which is a smart move, it allows for tweaks and the sort before it gets horribly implimented in crash and burn.
|

Nova Fox
Novafox Shipyards
3250
|
Posted - 2012.02.22 19:04:00 -
[49] - Quote
Tyme Xandr wrote:All the threads concerning changing mining to a more active style of mining have always been swarmed by the mining masses who mine while watching TV and movies or whatever. CCP wont ever change mining as it would result in another ***** fest in jita where they will do something ******** like shooting a statue ... and people will quit, etc. We've all seen the EVE Community is incapable of changing whether its for the good or not.
As for S&I like research and stuff, havent they made it easier in the last few months? Ive been on break from EVE since this past summer (still had active accounts) and havent done anything really of note to notice.
Instead of just saying 'Go read F&I' why dont you give a summary of a real suggestion (concrete) here where devs are obviously watching. I had a dev reply to me almost instantly after my post.
Edit: And CCP said something that they dropped comet/meteor mining due to issues with having solar system wide moving objects - keeping players speed with them, etc. That was a long time ago though, ill try googling the info in a few hours.
I wonder if they ever considered having things reference pointeded instead of xyz and work out how moving/orbiting grids work and what to do if a grid where to run over a non referenced bookmark or something.
|

Nova Fox
Novafox Shipyards
3250
|
Posted - 2012.02.22 19:06:00 -
[50] - Quote
@ CCP
Somone overanalyzed your rookie frigate video yesterday and putting 1 + 1 + x = 3 = missile launcher 'turret' models are in the work? Soon(tm)?
|
|

Chiggy W
Hard-Luck Industries
38
|
Posted - 2012.02.22 19:09:00 -
[51] - Quote
Alx Warlord wrote:Guys,
keep in mind that there are paths in eve that you may chose, the Military is just one of them, and most of the players that join eve don't goes to PVP area and end up stopping playing, that is why there are more PVP players then Industrials
Confirming that no industrialist play Eve, and no-one is doing industry because they've all left. picardfacepalm.jpg
Industry is alive and kicking, just look at the quantity of stuff available in trade hubs. There isn't a shortage of anything that players manufacture (and people want to buy).
As for the expansion, looking forward to seeing what CCP will come out with. The wardec system and FW are in desperate need of an overhaul, not to mention the 0.0 sov system, and many things need balancing. Less teasing more info please. 
|

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
65
|
Posted - 2012.02.22 19:16:00 -
[52] - Quote
Chiggy W wrote:Alx Warlord wrote:Guys,
keep in mind that there are paths in eve that you may chose, the Military is just one of them, and most of the players that join eve don't goes to PVP area and end up stopping playing, that is why there are more PVP players then Industrials Confirming that no industrialist play Eve, and no-one is doing industry because they've all left. picardfacepalm.jpg Industry is alive and kicking, just look at the quantity of stuff available in trade hubs. There isn't a shortage of anything that players manufacture (and people want to buy). As for the expansion, looking forward to seeing what CCP will come out with. The wardec system and FW are in desperate need of an overhaul, not to mention the 0.0 sov system, and many things need balancing. Less teasing more info please. 
True true, there was a missing word over there, The Industry is live and kicking because of the OLD players. It is realy hard to find new players buying a BPOs and having some sort of success trying to find a place in the market.... |

Kinis Deren
EVE University Ivy League
31
|
Posted - 2012.02.22 19:19:00 -
[53] - Quote
As you rightly stated in the dev blog, Crucible achieved so much win within such a limited development time. Inferno holds out the promise of continuing on this path and I, for one, look forward to a scorching hot 2012. At this rate I might have to sign up to the CCP Fanboi club! 
I am keeping my fingers and toes crossed that the FW changes are largely in the direction that the FW community have indicated in numerous threads and discussions.
+1 for the teaser and keep up the good work. |

Tyme Xandr
State Protectorate Caldari State
34
|
Posted - 2012.02.22 19:21:00 -
[54] - Quote
Alx Warlord wrote:Chiggy W wrote:Alx Warlord wrote:Guys,
keep in mind that there are paths in eve that you may chose, the Military is just one of them, and most of the players that join eve don't goes to PVP area and end up stopping playing, that is why there are more PVP players then Industrials Confirming that no industrialist play Eve, and no-one is doing industry because they've all left. picardfacepalm.jpg Industry is alive and kicking, just look at the quantity of stuff available in trade hubs. There isn't a shortage of anything that players manufacture (and people want to buy). As for the expansion, looking forward to seeing what CCP will come out with. The wardec system and FW are in desperate need of an overhaul, not to mention the 0.0 sov system, and many things need balancing. Less teasing more info please.  True true, there was a missing word over there, The Industry is live and kicking because of the OLD players. It is realy hard to find new players buying a BPOs and having some sort of success trying to find a place in the market....
What do you consider old? Im in a corp on one of my alts that mass produces tech 1 combat ships and tech ii industrial ships as well as a small amount of ammo trade (a hard profession).
A lot of newer players need to realize that you cant become filthy-holy-**** rich by yourself. You need friends ... and much of the time (like in real life) you have to start off at the bottom rung of the ladder and work your way up.
Once youve spent the time, found what is profitable, get the skills/ships/etc necessary to make the big money you can work your way towards developing your own corp/group. Theres many lucrative ways to make money in industry, you just have to get your system down. |

Written Word
Dreddit Test Alliance Please Ignore
212
|
Posted - 2012.02.22 19:28:00 -
[55] - Quote
Starting the countdown until CCP says.
"Uh, yeah. Sorry that was all too hard. None of that is actually coming. We pulled the teams off other projects to appease you with 6 weeks of small fixes and we're off on our 3 month vacation suckers"
If you want any proof of this, visit me in the establishment as we talk about the sov mechanics. |

War Kitten
Panda McLegion
552
|
Posted - 2012.02.22 19:31:00 -
[56] - Quote
CCP Guard wrote:There is a dev blog coming tomorrow that touches on the future of avatar based gameplay, and we would appreciate a re-post of your questions tomorrow in that thread 
Predicting tomorrow's blog title: Eve: Inferno, WiS dies in a fire.
This is my signature.-á There are many others like it, but this one is mine. |

Vertisce Soritenshi
Varion Galactic Tragedy.
1095
|
Posted - 2012.02.22 19:31:00 -
[57] - Quote
I hate you CCP for not making the new Inferno wallpaper immediately available in a proper wallpaper size. I am "patiently" waiting for this...can you tell? =P EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |

Camios
Minmatar Bread Corporation
63
|
Posted - 2012.02.22 19:36:00 -
[58] - Quote
This is a nice blog, and it's nice to know the name and the focus of the next expansion.
Actually it was already known that the focus would have been empire and factional warfare... if I remember well Grayscale said it would be the time they re-code the crimewatch system or something. |

Shepard Book
Imperial Academy Amarr Empire
9
|
Posted - 2012.02.22 19:38:00 -
[59] - Quote
CCP Guard wrote:Tyme Xandr wrote:I know I am the minority on this, and I hate to complain, but as much as a 'concentration in Space stuffs' is great for EVE Online (a spaceship oriented game) I was one of the (I suppose few?) players who were really excited for the WIS stuff. I figured when the game was refocused on the FIS content that the WIS content would still be slow trickle.
I see that this Inferno release is expanding on the CAC and possibly vanity store. I'm wondering if the WIS content is still being developed as I was very interested in:
- The booster/drug trade in bars/social rooms. - Social minigames for when I don't have it in me to grind another Caldari mission or am waiting for a fleet to be organized through my corp/alliance. - Space barbie.
I know while I may have been excited for these features, and may have been one of the few, was anyone else looking forward to this? And if a Dev is watching, is any of this still on the table? Does that table have a person around it by chance? There is a dev blog coming tomorrow that touches on the future of avatar based gameplay, and we would appreciate a re-post of your questions tomorrow in that thread 
Thanks Guard. I will be sure to check it out and give feedback.
|
|

CCP Unifex
C C P C C P Alliance
64

|
Posted - 2012.02.22 19:45:00 -
[60] - Quote
Thanks for all the feedback and questions so far. I'm going to let this run a bit as there seem to be a few common themes emerging which I want to pull together and answer properly. Senior Producer |
|
|

Buzzmong
Aliastra Gallente Federation
137
|
Posted - 2012.02.22 19:57:00 -
[61] - Quote
Good stuff. I'm rather chuffed with the fact CCP are staying in the same Crucible-like direction. |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
243
|
Posted - 2012.02.22 19:57:00 -
[62] - Quote
I'd like to know what happened to Greyscale's 0.0 initiative. We had an excellent beginning with some blogs and preliminary discussions, and nothing since then. I know it was supposed to be a 5-year plan, but we are now about half a year later... Is that half a year out of those 5? Or are we still waiting for the start?
Is there any 0.0 revamp in Inferno? Sov mechanics? Intel gathering (delayed local, etc.)? |

Dkamanus
Szonuvakee
0
|
Posted - 2012.02.22 19:58:00 -
[63] - Quote
What about bounty system?
Its irrelevant, and, from what people say, useful only give isks for another alt, most of the time... |

Vetrox Satria
Canadian Forces Corp
3
|
Posted - 2012.02.22 20:00:00 -
[64] - Quote
Dev Blog wrote:Finally, we will revealing more concrete steps in the link between EVE and DUST 514, bringing an unprecedented level of collaboration, conflict and purpose to both games living in the same EVE Universe.
Major wood going on right now!
Might have to make a roadtrip to fanfest just for some of that action
|

Aquila Draco
117
|
Posted - 2012.02.22 20:03:00 -
[65] - Quote
Whats with mining and industry??? Will we ever get some love???
And, i hope for good news about WIS. |

Vetrox Satria
Canadian Forces Corp
3
|
Posted - 2012.02.22 20:06:00 -
[66] - Quote
Tyme Xandr wrote:I see that this Inferno release is expanding on the CAC and possibly vanity store. I'm wondering if the WIS content is still being developed as I was very interested in:
- The booster/drug trade in bars/social rooms. - Social minigames for when I don't have it in me to grind another Caldari mission or am waiting for a fleet to be organized through my corp/alliance.- Space barbie.
OMG I never thought of minigames!?!? There needs to be an EVE card game that we can play. Then they can put some card deck skins on the NEX aaannnnddd sell the cards themselves as merchandise. I'm bored of my wh40k cards. I want some EVE ones |

Zarnak Wulf
CTRL-Q Iron Oxide.
254
|
Posted - 2012.02.22 20:15:00 -
[67] - Quote
Fanfest is a full month away. CCP will wait to reveal the best tidbits then. Until then expect only fluff such as 'Omigod new noob ships!!!' |
|

CCP Phantom
C C P C C P Alliance
1023

|
Posted - 2012.02.22 20:16:00 -
[68] - Quote
Shinnen wrote:Can we have the Eve Online: Inferno picture in hgh def please?
Most certainly!
CCP Phantom - German Community Coordinator |
|

Bagehi
Association of Commonwealth Enterprises Test Alliance Please Ignore
52
|
Posted - 2012.02.22 20:20:00 -
[69] - Quote
CCP Phantom wrote:Shinnen wrote:Can we have the Eve Online: Inferno picture in hgh def please? Most certainly!
My new desktop. Thanks! |

SigmaPi
Valkyr Industries Late Night Alliance
7
|
Posted - 2012.02.22 20:25:00 -
[70] - Quote
Fsck all those haters, I love CCP.
Sure, industry needs a revamp, but so do so many things in this game. That doesn't change the fact that it is by far the best game out there. |
|

Aquila Draco
117
|
Posted - 2012.02.22 20:25:00 -
[71] - Quote
Tyme Xandr wrote:
That being said, what kind of new content related to industry are you considering?
Ill tell you few mining things from the top of my head that ppl were commonly proposing about mining and that is easy to implement and CCP don't need to spend much time on this (this is hot fix not overhaul that mining needs.): - make so that we need to scan for good roids. - in static belts only small little roids that re no good for strip miners. (new players can mine there) - when you leave scanned belt it is gone after some time (lets say 5 or 10 mins) so that many belts cant be scanned in the morning and mined all day long (bots are not good at scanning and this prevents that botter scan belts down in the morning anb bott warp from belt (bookmark) to belt (bookmark) all day.) - boots rats, make them smarter - boost HP/resists of mining ships and remove ability of using active tank (ppl must kill rats/cant ignore them like now and more EHP give them more time) - mining become more active profession but not too active, and botters must think about defence too. - @ CCP - think a little is it ok that one BC can kill multiple mining ships that are much much much more expensive (hundreds of millions) then that BC, and all that even in hisec before concord comes?
there are few points that CCP can look upon. |

Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
42
|
Posted - 2012.02.22 20:32:00 -
[72] - Quote
Nova Fox wrote:Jowen Datloran wrote:So, for one that does not participate in any form of ship pew-pew with other players whatsoever, does 'Inferno' holds any new content at all?
EDIT: I mean something with actual depth and interactive content; new pretty graphics does not count. Dust 514 and the new market in scamming these guys bullets and tanks to shoot each other with 
Dust players have no idea what they're in for. |

Einar Matveinen
Aliastra Gallente Federation
8
|
Posted - 2012.02.22 20:47:00 -
[73] - Quote
Inferno is going to include the features posted in this dev blog? |

FeralShadow
Mom 'n' Pop Ammo Shoppe R.E.P.O.
52
|
Posted - 2012.02.22 20:51:00 -
[74] - Quote
I'm a pvper. I'm very excited. Industry isn't dead. Industry does need some love. I love WiS.
Gogogo inferno! |

Kyoko Sakoda
Veto. Veto Corp
68
|
Posted - 2012.02.22 21:03:00 -
[75] - Quote
Super excited, wee!
Also, best promo art I've seen from CCP in quite some time. *gawk* |

Indahmawar Fazmarai
The I and F Taxation Trust
265
|
Posted - 2012.02.22 21:14:00 -
[76] - Quote
My summary of the teaser:
Wait for Winter 2012 expansion, nothing worth resubbing until then at least. (And maybe/likely not even then). EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents.
EVE demographics vs CSM demographics, nothing to worry about...-á |

Alagondar
Labyrinth Industries Shadow of xXDEATHXx
0
|
Posted - 2012.02.22 21:17:00 -
[77] - Quote
i have seen much of the world. it is dark and cruel. eve online is the light... |

Mashie Saldana
Veto. Veto Corp
410
|
Posted - 2012.02.22 21:17:00 -
[78] - Quote
CCP Phantom wrote:Shinnen wrote:Can we have the Eve Online: Inferno picture in hgh def please? Most certainly! Can we have it in even higher (2560x1600) res please? Dominique Vasilkovsky Mashie Saldana Monica Foulkes |

Scrapyard Bob
EVE University Ivy League
707
|
Posted - 2012.02.22 21:21:00 -
[79] - Quote
Shepard Book wrote: Marketing, vision, and communication seem lacking of future plans of making this game the best Sci Fi game out there going into the future. I am looking forward to Dust514 as the brand new PS3 I purchased for just that game will attest.
I also hope we get something in Fanfest about WIS roles outs. If the other post is correct there is still a small band of people working on it?
You're not going to see much concrete stuff prior to Fanfest. Otherwise the dev blogs will be stealing all of the thunder from Fanfest.
|

Indahmawar Fazmarai
The I and F Taxation Trust
265
|
Posted - 2012.02.22 21:27:00 -
[80] - Quote
CCP Phantom wrote:Shinnen wrote:Can we have the Eve Online: Inferno picture in hgh def please? Most certainly!
BTW, that login screen is full of win. And there's a logo on that Paladin (wink, wink). EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents.
EVE demographics vs CSM demographics, nothing to worry about...-á |
|

Razin
The xDEATHx Squadron Legion of xXDEATHXx
245
|
Posted - 2012.02.22 21:46:00 -
[81] - Quote
Indahmawar Fazmarai wrote:CCP Phantom wrote:Shinnen wrote:Can we have the Eve Online: Inferno picture in hgh def please? Most certainly! BTW, that login screen is full of win. And there's a logo on that Paladin (wink, wink). There are logos on all v3'ed ships that are already in-game. Do log in once in a while. |

B DeLeon
DeLeon Industries
32
|
Posted - 2012.02.22 21:50:00 -
[82] - Quote
Indahmawar Fazmarai wrote:BTW, that login screen is full of win. And there's a logo on that Paladin (wink, wink).
This isn't a paladin just a standard apoc. The harbinger looks cool with the new colors ^^ |

Indahmawar Fazmarai
The I and F Taxation Trust
265
|
Posted - 2012.02.22 22:06:00 -
[83] - Quote
Razin wrote:Indahmawar Fazmarai wrote:CCP Phantom wrote:Shinnen wrote:Can we have the Eve Online: Inferno picture in hgh def please? Most certainly! BTW, that login screen is full of win. And there's a logo on that Paladin (wink, wink). There are logos on all v3'ed ships that are already in-game. Do log in once in a while.
i log in regularly to set my skill queue. But I haven't been to space for the last 4 months, accordingly to how my a main has been unsubbed and this alt is running on the time left of an unfortunate 6 month plan which I was too quick to subscribe to. Likely the worst wasted 80 euros in my life, as without them i could just had left the game along with my alt rather than keep coming to these forums looking for unlikely hope. EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents.
EVE demographics vs CSM demographics, nothing to worry about...-á |

Vindictate
Imperial Academy Amarr Empire
5
|
Posted - 2012.02.22 22:07:00 -
[84] - Quote
There was an issue with parsing this post's BBCode |

Vindictate
Imperial Academy Amarr Empire
5
|
Posted - 2012.02.22 22:07:00 -
[85] - Quote
Vindictate wrote:Indahmawar Fazmarai wrote: BTW, that login screen is full of win. And there's a logo on that Paladin (wink, wink).
Sadly I think its an Apoc, as the Harb in the picture also has a red skin , which btw look great im glad the spaceships you spend 90% of the time looking at are looking sexier than ever. Also who would even fly a Marauder in PvP? or CCP are you hinting at Marauder boost (please jaysus be hinting at a Marauder boost.  ) Lol also what a tease of a dev blog  . |

Lemming Alpha1dash1
Lemmings Online
2
|
Posted - 2012.02.22 22:07:00 -
[86] - Quote
Through the fires of war,
And destruction ablaze.
We fight through it all,
Till the end of days (December 21, 2012 AD).
For the Republic !  |

Indahmawar Fazmarai
The I and F Taxation Trust
265
|
Posted - 2012.02.22 22:09:00 -
[87] - Quote
B DeLeon wrote:Indahmawar Fazmarai wrote:BTW, that login screen is full of win. And there's a logo on that Paladin (wink, wink). This isn't a paladin just a standard apoc. The harbinger looks cool with the new colors ^^
Now I noticed the same color pattern as the Harbinger and the Abaddon, yep. EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents.
EVE demographics vs CSM demographics, nothing to worry about...-á |

JitaPriceChecker2
State War Academy Caldari State
22
|
Posted - 2012.02.22 22:38:00 -
[88] - Quote
Great expectations , now please deliver and you will be praised ...
If you fail again you will be cursed ... |

Shocky II
Brutor Tribe Minmatar Republic
0
|
Posted - 2012.02.22 22:49:00 -
[89] - Quote
Thanks guys, looking forward to it! But I wish to quickly remind you that WiS was also one of my big super duper cool EVE dreams.
Looking forward to the Devblog about our amazing looking avatars.
07 |

The Snowman
Aliastra Gallente Federation
29
|
Posted - 2012.02.22 22:52:00 -
[90] - Quote
so, confirming Eve is dying? |
|

Louis deGuerre
The Dark Tribe Against ALL Authorities
221
|
Posted - 2012.02.22 23:01:00 -
[91] - Quote
Lol Inferno
Just one thing I really want to see happen:
A meaningful bounty system
There will be cake if you build it !  FIRE FRIENDSHIP TORPEDOES ! |

Pihls XIIX
Persia Capital Investments Group
2
|
Posted - 2012.02.22 23:10:00 -
[92] - Quote
I want WiS 'Walk in stations'
I been playing eve and beta testing eve online. even at that stage it was talk about 3D chars and be able to walk in stations by dev /ccp.
I been around from the start I been doing 'pew pew' also called pvp.
being mining industrial running poses been in 00 space 'been doing Ps' been doing all yo can do in eve
I been promoting eve online as the best mmorpg out there best pvp best mmorpg corp and well dragged people in eve online from the start.
after being in eve from the start Walk in stations was the thing that would inspire me to continue playing eve
set upp my own bar, shop having npc merchants be able to get my self a nice looking office for my corp.
Now those I promoted eve over the years are now leaving eve ...
they are those people that build your pew pew ships those who you say go f'''' when they say they want WiS.
They are those people that are mining soo its minerals to build your ships for your pew pew ships all from frigates to capital ships.
Before in eve it wasnt soo you could open the market to buy a ship becouse no one was there to build it as the market are player driven also ships producing are player driven.
So when you tell those who wanted WiS go f '' you are then ruin your pvp pew pew game
becouse in eve all the ships are player build not by pew pew people without us
yo maybe need to ask ccp to start build your ships ??
side note:
10 accounts from the start are around 150 euro each month and 1800 euro a year. Thats around in total 18000 euro I paid from start to this day ccp
Even if they say in the text they can alter what ever in the game. Soo conclusion is you cant trust ccp in anything so why listen/read bloggs?
Think it's not illegal yet.
|

Charait
Red South Fantoms
2
|
Posted - 2012.02.22 23:14:00 -
[93] - Quote
WIS must come with ability to kill other ppl other than that what the point?! Intrigue and disguise and poison - that what I want from WIS! |

Bubanni
SniggWaffe EVE Corporation 123566322353
87
|
Posted - 2012.02.22 23:28:00 -
[94] - Quote
I LOVE YOU CCP! I am considering getting a EVE tattoo in the future :3 |

Tarryn Nightstorm
Hellstar Towing and Recovery
225
|
Posted - 2012.02.22 23:36:00 -
[95] - Quote
I'd never, in 3+ years of playing and loving EVE, thought I'd go here, but:
If you nerf the Drake, then I, and many others I know will likely un-sub.
Darius III calls it bang-on when he says it's an abomination, and completely un-necessary.
Fix what needs fixing by fixing it, not nerf what works to make what's broken look better. I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Sade Onyx
Brutor Tribe Minmatar Republic
10
|
Posted - 2012.02.22 23:44:00 -
[96] - Quote
Tarryn Nightstorm wrote: If you nerf the Drake, then I, and many others I know will likely un-sub.
Their explanation for wanting to change it made sense though.
saying your going to quit because they are wanting to change ONE ship without any sound explantion discredits yourself and just makes you look like a fool |

Tarryn Nightstorm
Hellstar Towing and Recovery
225
|
Posted - 2012.02.22 23:47:00 -
[97] - Quote
Tyme Xandr wrote:
[...]
...the exploration boat in the Echelon, the wormholes where u have safer nullsec ores and sleepers to kill and harvest for production.
[...]
Wait, what??!
[facepalm]
Not sure if troll? Have you ever actually been in a wormhole? Get your big ole' Hulk into one (Class 2+ only, c1s' mass-limits prevent a Hulk going through, IIRC), start mining out those constantly re-spawning (NOT!!) huge (ditto) A/B/C/O belts, and tell me how long you go before you get it urp-sploded--no, it won't tank Sleepers, and those aren't even the primary danger in worm-space--then tell me how "safe" it is.
[/facepalm]
I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Tarryn Nightstorm
Hellstar Towing and Recovery
225
|
Posted - 2012.02.22 23:58:00 -
[98] - Quote
Sade Onyx wrote:Tarryn Nightstorm wrote: If you nerf the Drake, then I, and many others I know will likely un-sub.
Their explanation for wanting to change it made sense though. saying your going to quit because they are wanting to change ONE ship without any sound explantion discredits yourself and just makes you look like a fool
I have explained extensively why the Drake does not need nerfing elsewhere. (Different character, but that one's....been assessed an infraction ...for swearing at a goon-troll.)
TL/DR:
It does nothing outstandingly well except for tanking. Bricking it up will gimp it in most every other aspect, thus balancing the tank.
It needs that tanking ability to mitigate incoming damage due to its battleship-size base signature radius (and capital-ship size sig-radius under MWD) and the fact that it's not too fast even nano'ed.
It's only real DPS is with Kinetic damage. Switch out, and lose 30% of your DPS, which is, with HMs, at best "middle of the road," and delayed in arriving on target.
The proposed change will just turn it into another piece of **** Caracal or Raven--two ships that don't really to anything well, except torp-gank in the Raven's case, which the Typhoon does better whilst retaining greater versatility, being faster, smaller sig, and much more EHP.
This will turnm one of the best-designed ships in the game into just another one-dimensional cookie-cutter gank-platform, and screw over who knows how many newer players who lose the use of it as a "starter real-money-maker" ship.
No:
It is an abomination, and that's all there is to it.
I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Cailais
Rekall Incorporated
209
|
Posted - 2012.02.23 00:09:00 -
[99] - Quote
Looking forward to reading the detail on this.
Nice wallpaper too 
C. |

MeBiatch
Republic University Minmatar Republic
182
|
Posted - 2012.02.23 00:22:00 -
[100] - Quote
i liked the part about concord sanctioned warfare... does this mean the introduction of a dueling system!??!? |
|

Vrykolakasis
Trinity Operations Aurora Irae
27
|
Posted - 2012.02.23 00:39:00 -
[101] - Quote
MeBiatch wrote:i liked the part about concord sanctioned warfare... does this mean the introduction of a dueling system!??!?
Yes please. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
410
|
Posted - 2012.02.23 00:39:00 -
[102] - Quote
Crucis Cassiopeiae wrote:Obsidian Hawk wrote:What are indies complaining about. I make a ton of isk on my indy alt doing t2 invention and other t1 production. it isnt on life support you are doing it wrong.
Also rule of acquisition #34.
War is good for profit. That is THE problem. Industry in EVE fall to the lowest branches of the EVE tree - profession for alts only. ban npc corps
|

Petrus Blackshell
Rifterlings
532
|
Posted - 2012.02.23 00:44:00 -
[103] - Quote
Here's hoping this doesn't "fix" FW and wardecs the same way Dominion "fixed" sov warfare. Looking forward to it! Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers. US Timezone veterans and newbies alike are welcome to join us. Come chat in the "we fly rifters" in-game channel. |

Tyme Xandr
State Protectorate Caldari State
42
|
Posted - 2012.02.23 01:09:00 -
[104] - Quote
Tarryn Nightstorm wrote:Tyme Xandr wrote:
[...]
...the exploration boat in the Echelon, the wormholes where u have safer nullsec ores and sleepers to kill and harvest for production.
[...]
Wait, what??![facepalm] Not sure if troll? Have you ever actually been in a wormhole? Get your big ole' Hulk into one (Class 2+ only, c1s' mass-limits prevent a Hulk going through, IIRC), start mining out those constantly re-spawning (NOT!!) huge (ditto) A/B/C/O belts, and tell me how long you go before you get it urp-sploded--no, it won't tank Sleepers, and those aren't even the primary danger in worm-space--then tell me how "safe" it is. [/facepalm] E: Oh, and the Echelon is a novelty-ship, not an exploration-ship. We still don't have one of the latter, although it's arguably needed.
I lived in a wormhole. You EVE new players need to stop thinking EVE is a solo game. I gas mined and ABC mined in wormholes and its a team effort. Someone to kill the first and second set of sleepers in a grav site (afterwards they dont respawn). In a C2 WH you can kill them in an AF.
Risk comes reward. All you Indy players who want to sit in hi-sec cant complain about mining 'sucking'. Enjoy your veldspar. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
969
|
Posted - 2012.02.23 01:45:00 -
[105] - Quote
CCP Guard wrote:There is a dev blog coming tomorrow that touches on the future of avatar based gameplay, and we would appreciate a re-post of your questions tomorrow in that thread 
I'm looking forward to this one. Pom-poms are armed and ready.
|

MeBiatch
Republic University Minmatar Republic
182
|
Posted - 2012.02.23 01:52:00 -
[106] - Quote
Hans Jagerblitzen wrote:CCP Unifex wrote:A lot of work was put into YourEVE by everyone at CCP over the last few months Quick question - what is "YourEVE" ? Did I miss a feature somewhere, or is this another buzzword along the lines of "EvE is Real"....
maybe he meant you're eve as in you are eve... so in a way he was being funny...
|

MeBiatch
Republic University Minmatar Republic
182
|
Posted - 2012.02.23 01:57:00 -
[107] - Quote
CCP Guard wrote:There is a dev blog coming tomorrow that touches on the future of avatar based gameplay, and we would appreciate a re-post of your questions tomorrow in that thread 
i like this buzz word avatar based gameplay... much better then the hated word incarna and ambulation... sounds like something i could get behind... |

Reyona
Nordic Innovations BLACK-MARK
11
|
Posted - 2012.02.23 02:06:00 -
[108] - Quote
Is Inferno the best name for the expansion? It doesn't fit the "war" theme all that well. |

Tyme Xandr
State Protectorate Caldari State
42
|
Posted - 2012.02.23 02:15:00 -
[109] - Quote
Reyona wrote:Is Inferno the best name for the expansion? It doesn't fit the "war" theme all that well.
Maybe it fits the theme of the forum being set ablaze by whiny complainy people who were mad over a insider newsletter that displayed two sides of an argument - people who swore that one side was how it was going to be and the other side ceased to exist after reading the one they did not like.
After that event the focus on just FiS is full sail ahead under the tagline Inferno. |

Obsidian Hawk
RONA Corporation RONA Directorate
763
|
Posted - 2012.02.23 03:39:00 -
[110] - Quote
WTF is a drake, i prefer a nighthawk myself.
// obvious troll.
Seriously nefing the drake will do nothing big you will get a ton of whining but the smart players adapt. the stupid ones quit. |
|

Zorok
LEGI0N
1
|
Posted - 2012.02.23 04:09:00 -
[111] - Quote
Do you know if the sensor dampener finally get a much-needed boost in this upcoming expansion? As it stands, the dampeners, even on specialized ships are somewhat limited and some ships have such far-out sensor ranges like the T3s fit with the probe boost sub for example (without sensor boosters) that damps are practically useless against them for any sort of medium range combat. |

Flamespar
Woof Club
277
|
Posted - 2012.02.23 04:27:00 -
[112] - Quote
CCP Guard wrote:There is a dev blog coming tomorrow that touches on the future of avatar based gameplay, and we would appreciate a re-post of your questions tomorrow in that thread 
Hopefully it contains specific information. Rather than the usual 'we will deliver something at sometime and it will be amazing but we aren't going to give you specific details' rhetoric. I can post on a forum, therefore I represent everyone. |

Zouyu Sykee
Viking Tech Industries
0
|
Posted - 2012.02.23 04:32:00 -
[113] - Quote
Huzzah! |

Red Teufel
Blackened Skies THE UNTHINKABLES
41
|
Posted - 2012.02.23 05:23:00 -
[114] - Quote
tease me some more. It feels good. |

Charles Javeroux
INTERSTELLAR CREDIT Interstellar Trade Syndicate
14
|
Posted - 2012.02.23 06:40:00 -
[115] - Quote
YAY \o/ Good stuff!!! EVE industry moguls are waiting eagerly for new ways to exploit and profit. Keep em comin.... |

Shadowsword
The Scope Gallente Federation
116
|
Posted - 2012.02.23 06:56:00 -
[116] - Quote
Inferno, not a bad name.
This expansion better bring many new things to skill for, it's been ages since I don't know what to do with my SP. |

Endeavour Starfleet
652
|
Posted - 2012.02.23 07:13:00 -
[117] - Quote
I like the name.
I would like to make a few comments tho. Of course in anticipation of much more info going into March.
Quote:The next few months will be spent reinvigorating Concord-sanctioned warfare, giving tools and a framework to groups who wish to take advantage of these conflicts both directly and indirectly.
PLEASE give this one A GREAT deal of time for discussion, testing, and implementation. The last thing we need is a return to the bad old days of decing every 5 man corp out there because said PvPers cant hack it in nullsec. Invulnerable POS is an issue but so say one very large alliance wanting to cause chaos by bringing its members into hisec jump clones for a few days of total POS destruction and Jita camping. Nobody is going to come to the aid of a 15 character POS against a blob.
Quote:Factional Warfare will also be seeing changes to make it much more relevant and fun by giving real reasons to fight for your faction.
I am very happy to hear of this. The potential for FW to be a true alternative to nullsec sov warfare is there just needs the proper attention in my opinion.
Obviously the blog is a tease. But I hope there will be other badly needed changes as well. If a full modular POS and Corp revamp is not in the cards http://wiki.eveonline.com/en/wiki/Possibly_Practical_POS_Performance_Proposal_%28CSM%29 (For reference) PLEASE atleast try to implement personal divisions on POS hangars and arrays so that smaller corps can isolate potential spies without removing valuable members or potential for newer players to experience group play. |

Jazzmyn
The Ghost Division
6
|
Posted - 2012.02.23 08:50:00 -
[118] - Quote
So what are u going to do about the WiS?
I have to say i was quite exited about walking in stations, and its shame to see u have completely abandoned it.
Changes into avatar system were realy nice, but i kinda expected alot more from WiS than what it currently is. Have courage to finish what u started ! Pretty please.  |

Grey Stormshadow
draketrain Confederation of xXPIZZAXx
940
|
Posted - 2012.02.23 08:58:00 -
[119] - Quote
MeBiatch wrote:CCP Guard wrote:There is a dev blog coming tomorrow that touches on the future of avatar based gameplay, and we would appreciate a re-post of your questions tomorrow in that thread  i like this buzz word avatar based gameplay... much better then the hated word incarna and ambulation... sounds like something i could get behind... There was nothing wrong in Incarna as it was demoed in playable form back in year one and two. Problems started when the entire project got binned and started from scratch again. The junk what we have now is end product of this brilliant decision.
Get |

Sturmwolke
137
|
Posted - 2012.02.23 09:11:00 -
[120] - Quote
Any change to intel gathering tools (especially for highsec wars) slated for Inferno? Locator agents very crude. At the moment, locating assets and and areas of operation usually entails hours if not weeks of work to unravel the complete webwork . Massively time consuming.
I wouldn't mind a sort of an NPC FBI/CIA org (just like Concord) that caters for these things. It has the potential to be a good isk sink. |
|

Jackson Firn
Republic Military School Minmatar Republic
0
|
Posted - 2012.02.23 09:16:00 -
[121] - Quote
New player question.
My understanding of Dust514 is that it is a console based game, so before i invest to much of my time in this game, how does this effect little old me who has absolutly no interest in buying a console. I am not saying never, but most definatly its not hapening in the near future, am i going to be locked out of content, or corps because that will be thier main focus?
This question of course may have already been answered if so please point me to the resource.. |

Ciar Meara
Virtus Vindice
530
|
Posted - 2012.02.23 09:18:00 -
[122] - Quote
Nice teaser, excellent name for what seems to be a good expansion or at least has people excited, both internally and out here. I am curious about Dust, and I look forward to shooting people in the face, dying, getting annoyed, and then logging into EVE getting even by scorching them from orbit.
However:
giant tease of a blog - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Marlona Sky
EntroPrelatial Vanguard EntroPraetorian Aegis
459
|
Posted - 2012.02.23 09:39:00 -
[123] - Quote
Remove local. 
|
|

CCP Unifex
C C P C C P Alliance
77

|
Posted - 2012.02.23 09:49:00 -
[124] - Quote
First up, thanks for the feedback in this thread and some of the great comments and contributions to what you want to see us working on. It's great that we are hitting the right buttons for you with Inferno.
Picking up on a couple of themes that have been common throughout this thread so far;
Avatars We haven't abandoned this. What we have done is scale things back so we can focus on our core game whilst we get our heads around how we make sure characters add something really meaningful to EVE. We have a team of people who are incredibly passionate about this and I know that there is a Dev Blog coming about it soon.
But what about the industrialists / explorers etc? We have a big game and we will get around to giving players who play the game for this type of experience more focus in the future. Feedback around things like this helps us evolve our plans as we look increasingly further forwards. Keep it coming.
You're just a big tease, give me more details Yep, just one big tease. Expect a lot more info in upcoming Dev Blogs from the guys and gals putting the real hard work into delivering Inferno. If you want to get the chance to sit down with any of us face to face and grill us for information, you can still sign up for Fanfest (yes I know it's a shameless plug but it is going to be even better than ever this year)
Senior Producer |
|

Alara IonStorm
1668
|
Posted - 2012.02.23 09:54:00 -
[125] - Quote
Just gonna ask anyway. Ship Balancing. The CSM Minutes said you were looking at Tier 1 BC's, HAC's, Cruisers and T1 Frigates.
Are we going to see any of this in Inferno? |

Tarryn Nightstorm
Hellstar Towing and Recovery
228
|
Posted - 2012.02.23 10:22:00 -
[126] - Quote
Tyme Xandr wrote:Tarryn Nightstorm wrote:Tyme Xandr wrote:
[...]
...the exploration boat in the Echelon, the wormholes where u have safer nullsec ores and sleepers to kill and harvest for production.
[...]
Wait, what??![facepalm] Not sure if troll? Have you ever actually been in a wormhole? Get your big ole' Hulk into one (Class 2+ only, c1s' mass-limits prevent a Hulk going through, IIRC), start mining out those constantly re-spawning (NOT!!) huge (ditto) A/B/C/O belts, and tell me how long you go before you get it urp-sploded--no, it won't tank Sleepers, and those aren't even the primary danger in worm-space--then tell me how "safe" it is. [/facepalm] E: Oh, and the Echelon is a novelty-ship, not an exploration-ship. We still don't have one of the latter, although it's arguably needed. I lived in a wormhole. You EVE new players need to stop thinking EVE is a solo game. I gas mined and ABC mined in wormholes and its a team effort. Someone to kill the first and second set of sleepers in a grav site (afterwards they dont respawn). In a C2 WH you can kill them in an AF. Risk comes reward. All you Indy players who want to sit in hi-sec cant complain about mining 'sucking'. Enjoy your veldspar.
Not a new player. Not an indi player. Have lived in wormholes, so yes, I know exactly what's what in one of those: Mining in a wormhole is only useful if you use the ores for yourself--too much opportunity cost for too little gain otherwise, and oh look: POS refinery-arrays are unaffected by skills, so you lose like 25% of what you mine.
I've also lived in sov-null. Mining the high-ends out there--assuming your alliance isn't totally fail, in which case, they don't deserve their space, and will lose it sooner or later--is a Hell of a lot safer than and more profitable than wormhole mining ever was, is, or will be. And wormhole life plus the needs thereof are exactly as they should be.
Post with your main, stop being a supercilious douche, and stop insulting our intelligence.
Pathetic little 1337-wannabe.
Next!
E: Oh, is that your main, then? Well, no matter: You forum-trolls all look/sound the same to me. I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Tarryn Nightstorm
Hellstar Towing and Recovery
228
|
Posted - 2012.02.23 10:26:00 -
[127] - Quote
CCP Unifex wrote:First up, thanks for the feedback in this thread and some of the great comments and contributions to what you want to see us working on. It's great that we are hitting the right buttons for you with Inferno. Picking up on a couple of themes that have been common throughout this thread so far; AvatarsWe haven't abandoned this. What we have done is scale things back so we can focus on our core game whilst we get our heads around how we make sure characters add something really meaningful to EVE. We have a team of people who are incredibly passionate about this and I know that there is a Dev Blog coming about it soon. But what about the industrialists / explorers etc?We have a big game and we will get around to giving players who play the game for this type of experience more focus in the future. Feedback around things like this helps us evolve our plans as we look increasingly further forwards. Keep it coming. You're just a big tease, give me more detailsYep, just one big tease. Expect a lot more info in upcoming Dev Blogs from the guys and gals putting the real hard work into delivering Inferno. If you want to get the chance to sit down with any of us face to face and grill us for information, you can still sign up for Fanfest (yes I know it's a shameless plug but it is going to be even better than ever this year)
Are you going to f over a huge chunk of the player-base with completely unnecassary nerfs to one of the few genuinely well-designed ship-classes in this whole damned game to make the crap that needs fixing look better, without actually fixing it, or not?
E: Run-on sentence is win, but inquiring minds need to know, mate... I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Tarryn Nightstorm
Hellstar Towing and Recovery
228
|
Posted - 2012.02.23 10:30:00 -
[128] - Quote
Marlona Sky wrote:Remove local. 
And, this. So very, very much, this.
Apropos no-local:
Don't screw with wormholes--they work just fine as they are, and are an end-game for those of us who have friends, jobs, lives, and understand that Internet Spaceships really isn't that serious a business.
I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Tarryn Nightstorm
Hellstar Towing and Recovery
228
|
Posted - 2012.02.23 11:10:00 -
[129] - Quote
Obsidian Hawk wrote:WTF is a drake, i prefer a nighthawk myself.
// obvious troll.
Seriously nefing the drake will do nothing big you will get a ton of whining but the smart players adapt. the stupid ones quit.
The Drake doesn't need nerfing: It's not even remotely overpowered, despite what all the know-nothing howler-monkeys screeching/throwing faeces all over the forums want you to believe.
They're the ones that haven't adapted, not us--the "ZOMGOPDRAEK!!!1111oneoene!!" has many, many counters that will beat its face in if the pilot/s is/are even halfway-competent.
Other ships that need fixing need to be brought up to standard, not made to look better by genericising/dumbing down what works well, and that's all there is to it.
The Nighthawk needs buffing too, by the way--but hey I know: Let's improve it by nerfing the Tengu!
Whining little babies, the whole bloody lot of them--WoW/SW: tOR 
[/facepalm] I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Roime
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
225
|
Posted - 2012.02.23 11:40:00 -
[130] - Quote
INFERNO
that is a ******* awesome name <3
Bring it on  |
|

Caroline Grace
Almost Approved
4
|
Posted - 2012.02.23 11:54:00 -
[131] - Quote
Thank you that you are, CCP (:
Also, Inferno is great chosen name!
My only feedback now is wishing for more live events (like Sansha attacks stuff) by CCP. Keep up the good work, guys! |

Crucis Cassiopeiae
EvE-COM
870
|
Posted - 2012.02.23 12:11:00 -
[132] - Quote
You all screaming about Drake... one good ship in the whole race. Whats about Minmatar??? The whole overpowered race with overpowered guns and overpowered ships??? |

Crucis Cassiopeiae
EvE-COM
870
|
Posted - 2012.02.23 12:15:00 -
[133] - Quote
CCP Unifex wrote:First up, thanks for the feedback in this thread and some of the great comments and contributions to what you want to see us working on. It's great that we are hitting the right buttons for you with Inferno. Picking up on a couple of themes that have been common throughout this thread so far; AvatarsWe haven't abandoned this. What we have done is scale things back so we can focus on our core game whilst we get our heads around how we make sure characters add something really meaningful to EVE. We have a team of people who are incredibly passionate about this and I know that there is a Dev Blog coming about it soon. But what about the industrialists / explorers etc?We have a big game and we will get around to giving players who play the game for this type of experience more focus in the future. Feedback around things like this helps us evolve our plans as we look increasingly further forwards. Keep it coming. You're just a big tease, give me more detailsYep, just one big tease. Expect a lot more info in upcoming Dev Blogs from the guys and gals putting the real hard work into delivering Inferno. If you want to get the chance to sit down with any of us face to face and grill us for information, you can still sign up for Fanfest (yes I know it's a shameless plug but it is going to be even better than ever this year)
You know... Industry is waiting, for a little love, for a many many years now. Many of indy ppl gave up. Don't make so that the rest of us give up too. |

Jowen Datloran
Science and Trade Institute Caldari State
333
|
Posted - 2012.02.23 12:15:00 -
[134] - Quote
CCP Unifex wrote:...increasingly further forwards. He, that is a funny way to say Soon.
Alright, guess I will find something else to do. Mr. Science & Trade Institute, EVE Online Lorebook-á |

Random Womble
Emo Rangers Electric Monkey Overlords
6
|
Posted - 2012.02.23 13:01:00 -
[135] - Quote
In regards to the looking backwards part I'm sorry but the changes to the neocom are still failures rather than successes to me.
I hated it when it came out and found the new interface more time consuming and clunky when doing certain tasks something which sometimes can be just a case of getting used to the system. However after quite some time using it rather than finding myself getting used to it i am finding it more and more frustrating. The key problem is that minimising windows should not be tied into the same bar as what is effectively the menu. I know windows 7 does it effectively with their pinning system but this does not make it right. It also make matters worse that the more windows i have open minimised or not the more difficult navigating becomes where as before windows would only have a bar at the bottom of the screen when minimised so the screen got less cluttered. This feature does have some use if a window is behind another window in making it easier to pull up but overall the benefit does not outweigh the negative plus it does not even work with some windows such as trade windows.
I also should not have to mouse over several items in the list to work out which one it is I want.
In short give us back the old minimising function or add the option to have a secondary bar specifically for open/minimised windows. It also needs an option to have text descriptions on each selectable option rather than just icons which can often be the same for multiple options.
Also the naming changes did nothing but confuse matters for older players for no major benefit. |

Pinky Denmark
The Cursed Navy Important Internet Spaceship League
91
|
Posted - 2012.02.23 14:23:00 -
[136] - Quote
So with this new promising focus...
When will the players get the response to balancing we were promised long before christmas???
Everything looked promising and CCP showed sign of listening to community - Then went completely silent when it came to ship balancing...
Pinky Denmark |

Indahmawar Fazmarai
The I and F Taxation Trust
268
|
Posted - 2012.02.23 14:28:00 -
[137] - Quote
CCP Unifex wrote:First up, thanks for the feedback in this thread and some of the great comments and contributions to what you want to see us working on. It's great that we are hitting the right buttons for you with Inferno. Picking up on a couple of themes that have been common throughout this thread so far; AvatarsWe haven't abandoned this. What we have done is scale things back so we can focus on our core game whilst we get our heads around how we make sure characters add something really meaningful to EVE. We have a team of people who are incredibly passionate about this and I know that there is a Dev Blog coming about it soon. But what about the industrialists / explorers etc?We have a big game and we will get around to giving players who play the game for this type of experience more focus in the future. Feedback around things like this helps us evolve our plans as we look increasingly further forwards. Keep it coming. You're just a big tease, give me more detailsYep, just one big tease. Expect a lot more info in upcoming Dev Blogs from the guys and gals putting the real hard work into delivering Inferno. If you want to get the chance to sit down with any of us face to face and grill us for information, you can still sign up for Fanfest (yes I know it's a shameless plug but it is going to be even better than ever this year)
With the awful pile of "politically correct" gameplay in need of a rehash, I wonder what are the chances that "politically incorrect" players get any attention, frankly.  EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents.
EVE demographics vs CSM demographics, nothing to worry about...-á |

Chokichi Ozuwara
Lucky Dragon Convenience
12
|
Posted - 2012.02.23 16:04:00 -
[138] - Quote
CCP Unifex wrote:Thanks for all the feedback and questions so far. I'm going to let this run a bit as there seem to be a few common themes emerging which I want to pull together and answer properly. It'd be nice for you to answer for the issues with the 1.2 patch instead of playing the shell game of "look, new shiny coming!"
I just went and looked again, and it's got to be at least 50 posts about the overview changes.
When you rollout a change, and the majority of the non-bug posts are issues with a change in functionality, isn't it incumbent on you, sprint or waterfall, to actually address it with your paying customers?
Save us from the cutesy YouTube videos with staff hamming it up and give us some substantive responses to real feedback on so-called "improvements". |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
29
|
Posted - 2012.02.23 19:18:00 -
[139] - Quote
Where is the mention of the sovereignty revamp .. the only thing that could possibly justify a title such as "Inferno"?
And making FW relevant .. why do I fear that you will just slap some ridiculously broken rewards unto the hideously plex mechanic and/or occupancy system?
PS: You'll be streaming the FF presentations I hope? |

Marlona Sky
EntroPrelatial Vanguard EntroPraetorian Aegis
461
|
Posted - 2012.02.23 19:25:00 -
[140] - Quote
Inferno ehh? I predict some graphic changes that are not optimized properly causing half of the players bases graphic cards to overheat and catch on fire. Thus, Inferno.
|
|

Einar Matveinen
The Ratu Tree
9
|
Posted - 2012.02.23 19:44:00 -
[141] - Quote
Indahmawar Fazmarai wrote:BTW, that login screen is full of win. And there's a logo on that Paladin (wink, wink).
It's Tash-Murkon family logo:
http://wiki.eveonline.com/en/wiki/Tash-Murkon_Family_%28NPC_corporation%29
|

Endeavour Starfleet
653
|
Posted - 2012.02.23 20:07:00 -
[142] - Quote
Chokichi Ozuwara wrote:CCP Unifex wrote:Thanks for all the feedback and questions so far. I'm going to let this run a bit as there seem to be a few common themes emerging which I want to pull together and answer properly. It'd be nice for you to answer for the issues with the 1.2 patch instead of playing the shell game of "look, new shiny coming!" I just went and looked again, and it's got to be at least 50 posts about the overview changes. When you rollout a change, and the majority of the non-bug posts are issues with a change in functionality, isn't it incumbent on you, sprint or waterfall, to actually address it with your paying customers? Save us from the cutesy YouTube videos with staff hamming it up and give us some substantive responses to real feedback on so-called "improvements".
Oh take a hike!
The youtube videos are a valuable insight into the development process and the vision of the future.
If you weren't such a fool in my opinion you would log in to see that patch after patch has addressed the overview issues and they are still working on it.
So instead of taking a dump on the topic how about getting edumacated eh? |

Sustaine
Viziam Amarr Empire
0
|
Posted - 2012.02.23 20:40:00 -
[143] - Quote
I've been playing eve for some time - got married had a son - so group play is much less of an option for me. Dressing up, RPing and social play is a non-starter, too time consuming. Group play appears to remain your focus, but anything you can do for us solo players would be great.
Better faction war - get in get out easily (like Red V Blue)
mining fixes - changing mining to be like planetary interaction with tiered production rates for At the keys players. The afkers can keep their rates, but if you mine actively you should be able to make more.
Work on missions - give better decision options instead of having to kill all the time or afk travel
Basically there a bunch of us that have RL time issues and we can only get on and off quickly so waiting for others is impossible. That said "living in EVE", contributing to it in small ways, or just floating in space star-watching, knowing there's a LOT out there around you is very satisfying. Don't forget about us! |

Chokichi Ozuwara
Lucky Dragon Convenience
12
|
Posted - 2012.02.23 20:54:00 -
[144] - Quote
Endeavour Starfleet wrote:So instead of taking a dump on the topic how about getting edumacated eh? When a company ignores clients, the clients end up speaking in places that may seem inappropriate, but the lesson in this is to maintain a two way feedback channel, because clients don't shut up when you ignore them, they get even more irritated.
Endeavour Starfleet wrote:Oh take a hike! You may think this sort of thing helps CCP, but it doesn't. It just turns off clients who are trying to get answers to technical changes. Your behavior compounds the damage CCP incurs when it doesn't respond to feedback. What you're promoting is a "sit down and shut up" atmosphere which never ends well for anyone.
|
|

CCP Unifex
C C P C C P Alliance
84

|
Posted - 2012.02.23 22:28:00 -
[145] - Quote
Chokichi Ozuwara wrote:CCP Unifex wrote:Thanks for all the feedback and questions so far. I'm going to let this run a bit as there seem to be a few common themes emerging which I want to pull together and answer properly. It'd be nice for you to answer for the issues with the 1.2 patch instead of playing the shell game of "look, new shiny coming!" I just went and looked again, and it's got to be at least 50 posts about the overview changes. When you rollout a change, and the majority of the non-bug posts are issues with a change in functionality, isn't it incumbent on you, sprint or waterfall, to actually address it with your paying customers? Save us from the cutesy YouTube videos with staff hamming it up and give us some substantive responses to real feedback on so-called "improvements".
I'm sure Veritas and the rest of the Gridlock guys are keeping a close eye on that thread. Just in case, I will ping them now. Senior Producer |
|

Tarryn Nightstorm
Hellstar Towing and Recovery
228
|
Posted - 2012.02.23 22:44:00 -
[146] - Quote
Crucis Cassiopeiae wrote:You all screaming about Drake... one good ship in the whole race. Whats about Minmatar??? The whole overpowered race with overpowered guns and overpowered ships???
Minmatar aren't overpowered, either.
Hello? McFly?
Very unforgiving of pilot-error? Less tank in most cases, much less in some (Vagabond = giant interceptor, basically)? Tracking + range needed to be taken into account whilst piloting? Micro-management of cap + tank if you use the ships that are active shield-tanked/bonussed for same? Can be perma-jammed by a flight of light ECM drones?
(Want me to go on? Because I can.)
Just because you don't know how to fly a ship/counter it's strengths with strengths of your own is no reason to scream it's OP, either.
Though I'm sure you will anyway. I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Yoma Karima
Kuloldas
3
|
Posted - 2012.02.23 23:56:00 -
[147] - Quote
I want a new destroyer for all races. -Tier 2 or 3 nothing fancy just a new hulls to add to the smallest class. -balance as you see fit. -can wait all year to get it but I want them |

Random Womble
Emo Rangers Electric Monkey Overlords
7
|
Posted - 2012.02.24 13:30:00 -
[148] - Quote
Tarryn Nightstorm wrote:Crucis Cassiopeiae wrote:You all screaming about Drake... one good ship in the whole race. Whats about Minmatar??? The whole overpowered race with overpowered guns and overpowered ships??? Minmatar aren't overpowered, either. Hello? McFly? Very unforgiving of pilot-error? Less tank in most cases, much less in some (Vagabond = giant interceptor, basically)? Tracking + range needed to be taken into account whilst piloting? Micro-management of cap + tank if you use the ships that are active shield-tanked/bonussed for same? Can be perma-jammed by a flight of light ECM drones? (Want me to go on? Because I can.) Just because you don't know how to fly a ship/counter it's strengths with strengths of your own is no reason to scream it's OP, either. Though I'm sure you will anyway.
You forgot the best example of minmatar ships not being overpowered which was when arty became semi usable it was fitted on abaddons since you still get the same alpha as a mael but with easier fitting and far more hitpoints and a few other advantages. |

Indahmawar Fazmarai
The I and F Taxation Trust
273
|
Posted - 2012.02.24 14:04:00 -
[149] - Quote
Sustaine wrote:I've been playing eve for some time - got married had a son - so group play is much less of an option for me. Dressing up, RPing and social play is a non-starter, too time consuming. Group play appears to remain your focus, but anything you can do for us solo players would be great.
Better faction war - get in get out easily (like Red V Blue)
mining fixes - changing mining to be like planetary interaction with tiered production rates for At the keys players. The afkers can keep their rates, but if you mine actively you should be able to make more.
Work on missions - give better decision options instead of having to kill all the time or afk travel
Basically there a bunch of us that have RL time issues and we can only get on and off quickly so waiting for others is impossible. That said "living in EVE", contributing to it in small ways, or just floating in space star-watching, knowing there's a LOT out there around you is very satisfying. Don't forget about us!
Well, if you don't plan to commit to sweatboxing, errr, i mean, playing EVE, then you should go and play something with a "save" button. 
That's what i am doing at the moment, btw. Sometimes i still feel funny on how the game is not going to keep playing itself while i am not there...  EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents.
EVE demographics vs CSM demographics, nothing to worry about...-á |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
29
|
Posted - 2012.02.24 14:56:00 -
[150] - Quote
Tarryn Nightstorm wrote:Minmatar aren't overpowered, either... Can't be bothered digging the link to the regularly updated top20 up again as nothing has really changed in the past six plus months .. well over half of all ships used/lost in PvP are Matari and they take well over half the slots of used ships on the top20 ..
But you are right of course, all is well when a 25% highly specialised (speed, rapid dps) faction accounts for that large a portion .. hybrid buff changed it a little though but was barely a dent in the overall picture. 
On topic: When/where are you (CCP) going to give us all the promised info on plans for FW? I have lost track of all the deadlines of broken promises to date, the FF blue-ball last year seems to have become the modus operandi when it comes to FW as you consistently and constantly conveniently forget promises made.
Throwing us a bone is no longer on the table, we need a whole bloody cow (or whale if easier for you northerners) at this point! |
|

Nicolo da'Vicenza
Divine Power. Cascade Imminent
412
|
Posted - 2012.02.24 18:20:00 -
[151] - Quote
Hey man, it's just that 60% of the playerbase are the elite god-tier who can fight and mitigate the brutal weaknesses of minmatar ships.
Or maybe it's just that minmatar ships handily outperform any equivalent sub-bs (except for the drake) |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
412
|
Posted - 2012.02.24 18:24:00 -
[152] - Quote
Oh right, hey devs any attempts to reintroduce non-consensual PvP into highsec (which I'm getting is your vaguely alluded to goal) is pointless as long as things like NPC corps and decshields are allowed to remain for people to put their industry/logistics alts in. |

Elsa Nietchize
School of Applied Knowledge Caldari State
6
|
Posted - 2012.02.24 19:24:00 -
[153] - Quote
>war themed expansion i like pvp but not more than i like my training times i dont feel like risking 500m+ in implants what do? |

Petrus Blackshell
Rifterlings
555
|
Posted - 2012.02.24 19:25:00 -
[154] - Quote
Elsa Nietchize wrote:>war themed expansion i like pvp but not more than i like my training times i dont feel like risking 500m+ in implants what do? Jump clone. Or, fly in lowsec and don't get podded. Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers. US Timezone veterans and newbies alike are welcome to join us. Come chat in the "we fly rifters" in-game channel. |
|

CCP Explorer
90

|
Posted - 2012.02.24 19:58:00 -
[155] - Quote
CCP Unifex wrote:Chokichi Ozuwara wrote:CCP Unifex wrote:Thanks for all the feedback and questions so far. I'm going to let this run a bit as there seem to be a few common themes emerging which I want to pull together and answer properly. It'd be nice for you to answer for the issues with the 1.2 patch instead of playing the shell game of "look, new shiny coming!" I just went and looked again, and it's got to be at least 50 posts about the overview changes. When you rollout a change, and the majority of the non-bug posts are issues with a change in functionality, isn't it incumbent on you, sprint or waterfall, to actually address it with your paying customers? Save us from the cutesy YouTube videos with staff hamming it up and give us some substantive responses to real feedback on so-called "improvements". I'm sure Veritas and the rest of the Gridlock guys are keeping a close eye on that thread. Just in case, I will ping them now. Verifying that we were pinged and that indeed we have been working on the issues that cropped up in Crucible 1.2 (we released 1.2.1 as well as 4 client updates to address the issues reported) and that we are continuing to work on those that remain.
In particular regarding the overview issues then we removed the ellipsis that we added for narrow columns, based on your feedback, we improved the visual indication that the overview sorting is locked (both when a combat shortcut is pressed and when the mouse is hovering above the overview window (the addition in Crucible 1.2, the combat lock was an old feature)), and we modified the behaviour so that the overview is unlocked again when the mouse stops moving for move than 1 second. These changes have all already been deployed. Finally we are now working on shortening the update wait when a new ship arrives on grid, without sacrificing the performance optimisations we did in 1.2.
We will continue to monitor your feedback and bug reports. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
|

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
367
|
Posted - 2012.02.24 20:50:00 -
[156] - Quote
Nicolo da'Vicenza wrote:Oh right, hey devs any attempts to reintroduce non-consensual PvP into highsec (which I'm getting is your vaguely alluded to goal) is pointless as long as things like NPC corps and decshields are allowed to remain for people to put their industry/logistics alts in. I'm a huge proponent of fixing high sec (non-consensual) war decs. The NPC corps are not a problem at all, however. If people want to carebear it up there is a penalty in place, namely NPC corp tax and the lack of shared resources, POSes, corp hangers, etc. That's fine. If they want to take that hit in order to not be vulnerable to high sec war than fine. If you are in a small corp start-up and have a power of 2 logistics alt... well that's just par for the course. Everyone has those... especially nullsec'ers and pirates. However, if you are in a larger corp doing serious space industry business, having your logistics guys in an NPC corp becomes a very big hassle. Again, with regards to NPC logi alts, the appropriate penalties are already in place. It's expensive to live in a box. I could get into a freighter docking fee if you are in an NPC corp though... 
Decshields, corp/alliance hopping, or other methods of evading a legitimate dec on a player corp, on the other hand, are not OK and make war decs untenable/completely f****** pointless. That is part of what they need to fix. Also, the stacking penalty for multiple decs needs to be looked at and reduced in my opinion. They nerfed the hell out of it by creating that terrible stacking penalty because of the Privateers... but I think they went way too far. Decs have since been 1) too expensive to wage at a sustainable rate if war is your business (lower the maintenance of a dec cost, reduce stacking penalty to 10%) and 2) pointless because target corps just hop alliances (looking at you ISK Six) leaving you paying for the dec without having a war. Additionally, it's rendered highsec POS's virtually invulnerable.
I for one am really looking forward to Inferno. I really hope they make good on the war fixes. The only reason I don't care that I'm -10 is that war decs are pointless.
|

Tarryn Nightstorm
Hellstar Towing and Recovery
228
|
Posted - 2012.02.24 21:30:00 -
[157] - Quote
Elsa Nietchize wrote:>war themed expansion i like pvp but not more than i like my training times i dont feel like risking 500m+ in implants what do?
Learn how to save your pod (barring Light Interdictor/HICTOR-bubbles, of course, which are not allowed in 0.1+ rated space.). Practise with a corpmate or an in-corp alt with a noobship or something, it is generally very difficult to lose a pod in empire-space unless you have lag or client-stutter. I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Tarryn Nightstorm
Hellstar Towing and Recovery
228
|
Posted - 2012.02.24 21:31:00 -
[158] - Quote
Indahmawar Fazmarai wrote:[...] That's what i am doing at the moment, btw. Sometimes i still feel funny on how the game is not going to keep playing itself while i am not there... 
You want to be back in EVE...Come on, you know you want to!  I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Tarryn Nightstorm
Hellstar Towing and Recovery
228
|
Posted - 2012.02.24 21:39:00 -
[159] - Quote
Random Womble wrote:Tarryn Nightstorm wrote:Crucis Cassiopeiae wrote:You all screaming about Drake... one good ship in the whole race. Whats about Minmatar??? The whole overpowered race with overpowered guns and overpowered ships??? Minmatar aren't overpowered, either. Hello? McFly? Very unforgiving of pilot-error? Less tank in most cases, much less in some (Vagabond = giant interceptor, basically)? Tracking + range needed to be taken into account whilst piloting? Micro-management of cap + tank if you use the ships that are active shield-tanked/bonussed for same? Can be perma-jammed by a flight of light ECM drones? (Want me to go on? Because I can.) Just because you don't know how to fly a ship/counter it's strengths with strengths of your own is no reason to scream it's OP, either. Though I'm sure you will anyway. You forgot the best example of minmatar ships not being overpowered which was when arty became semi usable it was fitted on abaddons since you still get the same alpha as a mael but with easier fitting and far more hitpoints and a few other advantages.
That's because arty uses huge powergrid, which Minmatar ships typically have a lot less of than Amarr. How does that make Minmatar arty ships OP, then?
Especially given that the Maelstrom is a Ti-3 chassis, whereas the Apoc is a Ti-2 chassis, so of course it's going to be cheaper.
Soooo....how does having to pay more for, and more difficult fittings to the ship intended to use that gun type make that ship OP? Or by implication from your statement, the whole race?
Logic...He haz it!  
E: I was using large arty by early Apochrypha (IIRC--before the projectile re-balance/buff, anyway)...It was always "usable." Quite useable, actually: Initiate the "Transversal" (and/or "Angular Velocity") columns on your O/V, watch and keep distance, use "look-at" on your target--no, I'm not going to teach you that trick, YouTube is your friend--and, you know...fly the damned ship. I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Tarryn Nightstorm
Hellstar Towing and Recovery
228
|
Posted - 2012.02.24 21:46:00 -
[160] - Quote
Veshta Yoshida wrote:Tarryn Nightstorm wrote:Minmatar aren't overpowered, either... Can't be bothered digging the link to the regularly updated top20 up again as nothing has really changed in the past six plus months .. well over half of all ships used/lost in PvP are Matari and they take well over half the slots of used ships on the top20 .. But you are right of course, all is well when a 25% highly specialised (speed, rapid dps) faction accounts for that large a portion .. hybrid buff changed it a little though but was barely a dent in the overall picture.  On topic: When/where are you (CCP) going to give us all the promised info on plans for FW? I have lost track of all the deadlines of broken promises to date, the FF blue-ball last year seems to have become the modus operandi when it comes to FW as you consistently and constantly conveniently forget promises made. Throwing us a bone is no longer on the table, we need a whole bloody cow (or whale if easier for you northerners) at this point!
Popular =/= overpowered.
And there are many, many counters to Minmatar ships. (Curse? Ever heard of it?)
I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |
|

Chokichi Ozuwara
Lucky Dragon Convenience
13
|
Posted - 2012.02.24 22:22:00 -
[161] - Quote
CCP Explorer wrote:In particular regarding the overview issues then we removed the ellipsis that we added for narrow columns, based on your feedback, we improved the visual indication that the overview sorting is locked (both when a combat shortcut is pressed and when the mouse is hovering above the overview window (the addition in Crucible 1.2, the combat lock was an old feature)), and we modified the behaviour so that the overview is unlocked again when the mouse stops moving for move than 1 second. These changes have all already been deployed. Finally we are now working on shortening the update wait when a new ship arrives on grid, without sacrificing the performance optimisations we did in 1.2.
We will continue to monitor your feedback and bug reports. This is exactly what I am talking about. You've completely avoided addressing the actual feedback, and you've just told us all of the stuff you've done, which has created or exacerbated the issue you created in the first place by screwing with the overview, which for many of us, is where more than 50% of our time interacting with the game is spent.
I don't want to hijack this thread any more than I have, but please don't feed me a bunch of regurgitated public info and dress it in the form of a response to real user feedback, because it isn't.
If you're really serious about interacting with your users and being accountable for the changes you're introducing into the game, here is the thread you need to be posting in regularly.
https://forums.eveonline.com/default.aspx?g=posts&t=70607&find=unread
There are dozens of us concerned about the overview. Interact with us directly. |

Chokichi Ozuwara
Lucky Dragon Convenience
13
|
Posted - 2012.02.24 22:25:00 -
[162] - Quote
CCP Unifex wrote:I'm sure Veritas and the rest of the Gridlock guys are keeping a close eye on that thread. Just in case, I will ping them now. I appreciate you pinging them, but they are miserably poor at relating with users. As seen in Explorer's response, they have neither the inclination nor the interest to engage with users over the gameplay changes they force on us.
|

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
367
|
Posted - 2012.02.24 23:12:00 -
[163] - Quote
Chokichi Ozuwara wrote:CCP Unifex wrote:I'm sure Veritas and the rest of the Gridlock guys are keeping a close eye on that thread. Just in case, I will ping them now. I appreciate you pinging them, but they are miserably poor at relating with users. As seen in Explorer's response, they have neither the inclination nor the interest to engage with users over the gameplay changes they force on us. You know... a little tact wouldn't kill you if your intent is to effect change. Whether or not your gripe is valid, if you wrote to me in that way I'd be totally uninterested in talking to you at all, let alone addressing any grievance you might have. I guess it's a good thing I don't work for CCP. You would be a lousy negotiator.
|

Yoma Karima
Kuloldas
7
|
Posted - 2012.02.25 00:11:00 -
[164] - Quote
OK you guys mentioned Dust 514 in this dev-blog. Are we (hopeful) dust bunnies going to get any more news/screen-shots/concept art this month or do we have to wait till next or even fan fest? Thoses who wish to end War wish to end what it means to be human. Thoses who advicate War do not know it's power. Yet Thoses who learn from War will be remember for all time.
|

Tyme Xandr
State Protectorate Caldari State
42
|
Posted - 2012.02.25 02:20:00 -
[165] - Quote
Tarryn Nightstorm wrote:Tyme Xandr wrote:Tarryn Nightstorm wrote:Tyme Xandr wrote:
[...]
...the exploration boat in the Echelon, the wormholes where u have safer nullsec ores and sleepers to kill and harvest for production.
[...]
Wait, what??![facepalm] Not sure if troll? Have you ever actually been in a wormhole? Get your big ole' Hulk into one (Class 2+ only, c1s' mass-limits prevent a Hulk going through, IIRC), start mining out those constantly re-spawning (NOT!!) huge (ditto) A/B/C/O belts, and tell me how long you go before you get it urp-sploded--no, it won't tank Sleepers, and those aren't even the primary danger in worm-space--then tell me how "safe" it is. [/facepalm] E: Oh, and the Echelon is a novelty-ship, not an exploration-ship. We still don't have one of the latter, although it's arguably needed. I lived in a wormhole. You EVE new players need to stop thinking EVE is a solo game. I gas mined and ABC mined in wormholes and its a team effort. Someone to kill the first and second set of sleepers in a grav site (afterwards they dont respawn). In a C2 WH you can kill them in an AF. Risk comes reward. All you Indy players who want to sit in hi-sec cant complain about mining 'sucking'. Enjoy your veldspar. Not a new player. Not an indi player. Have lived in wormholes, so yes, I know exactly what's what in one of those: Mining in a wormhole is only useful if you use the ores for yourself--too much opportunity cost for too little gain otherwise, and oh look: POS refinery-arrays are unaffected by skills, so you lose like 25% of what you mine. I've also lived in sov-null. Mining the high-ends out there--assuming your alliance isn't totally fail, in which case, they don't deserve their space, and will lose it sooner or later--is a Hell of a lot safer than and more profitable than wormhole mining ever was, is, or will be. And wormhole life plus the needs thereof are exactly as they should be. Post with your main, stop being a supercilious douche, and stop insulting our intelligence. Pathetic little 1337-wannabe. Next! E: Oh, is that your main, then? Well, no matter: You forum-trolls all look/sound the same to me.
For someone who has done so much - you sure are complaining about things that work as intended.
|

Elsa Nietchize
School of Applied Knowledge Caldari State
6
|
Posted - 2012.02.25 03:42:00 -
[166] - Quote
There was an issue with parsing this post's BBCode |

Zorok
LEGI0N
1
|
Posted - 2012.02.25 08:03:00 -
[167] - Quote
Sustaine wrote:I've been playing eve for some time - got married had a son - so group play is much less of an option for me. Dressing up, RPing and social play is a non-starter, too time consuming. Group play appears to remain your focus, but anything you can do for us solo players would be great.
Better faction war - get in get out easily (like Red V Blue)
mining fixes - changing mining to be like planetary interaction with tiered production rates for At the keys players. The afkers can keep their rates, but if you mine actively you should be able to make more.
Work on missions - give better decision options instead of having to kill all the time or afk travel
Basically there a bunch of us that have RL time issues and we can only get on and off quickly so waiting for others is impossible. That said "living in EVE", contributing to it in small ways, or just floating in space star-watching, knowing there's a LOT out there around you is very satisfying. Don't forget about us!
To piggyback on what Sustaine said, I find myself in the same boat. I don't have hours of time available to sit in a belt and mine for hours. When I play, I may need to quit the game at a moment's notice depending on what is going on in the house.
I would like to propose that CCP seriously consider creating another tier or tech level of mining barges capable of holding a lot more ore. This way we can mine and then simply run back to the station or something should we need to quit. A better idea would be to somehow make mining more based on a player's skill behind the keyboard rather than a waiting game. I thnk this would kill two birds with one stone. It would making botting more rare as well as make mining more interesting.
On a similar note, I think that the Orca needs a serious tank boost. It should not be able to be taken down by a single T2 cruiser. A ship this large deserves more tank as I could only envision any capital sized craft of being able to take on more damage. I understand that the Orca used to be nearly invulnerable at one time with the use of shield rechargers. All I can say is that the tank leaves much to be desired when going into troublesome areas. Not asking for a super tank...just something that is deserving of this class of ship.
|

Endeavour Starfleet
671
|
Posted - 2012.02.25 08:38:00 -
[168] - Quote
The thing is we CANT go back to the days of hisec wars just being blob out and pwn like they did when dec shields were an exploit.
Let me say it again. If the system has people logging out for a week it is WRONG.
The whole damn system has to be different. If its "hurr durr I just killed your mission ship during a war dec without concord killin ma and I have 20 blues to back me up a system over" Its pointless in the long term as the best you can hope for is more POS with guns on it. |

Grey Stormshadow
draketrain Confederation of xXPIZZAXx
948
|
Posted - 2012.02.25 08:45:00 -
[169] - Quote
CCP Explorer wrote:CCP Unifex wrote:Chokichi Ozuwara wrote:CCP Unifex wrote:Thanks for all the feedback and questions so far. I'm going to let this run a bit as there seem to be a few common themes emerging which I want to pull together and answer properly. It'd be nice for you to answer for the issues with the 1.2 patch instead of playing the shell game of "look, new shiny coming!" I just went and looked again, and it's got to be at least 50 posts about the overview changes. When you rollout a change, and the majority of the non-bug posts are issues with a change in functionality, isn't it incumbent on you, sprint or waterfall, to actually address it with your paying customers? Save us from the cutesy YouTube videos with staff hamming it up and give us some substantive responses to real feedback on so-called "improvements". I'm sure Veritas and the rest of the Gridlock guys are keeping a close eye on that thread. Just in case, I will ping them now. Verifying that we were pinged and that indeed we have been working on the issues that cropped up in Crucible 1.2 (we released 1.2.1 as well as 4 client updates to address the issues reported) and that we are continuing to work on those that remain. In particular regarding the overview issues then we removed the ellipsis that we added for narrow columns, based on your feedback, we improved the visual indication that the overview sorting is locked (both when a combat shortcut is pressed and when the mouse is hovering above the overview window (the addition in Crucible 1.2, the combat lock was an old feature)), and we modified the behaviour so that the overview is unlocked again when the mouse stops moving for move than 1 second. These changes have all already been deployed. Finally we are now working on shortening the update wait when a new ship arrives on grid, without sacrificing the performance optimisations we did in 1.2. We will continue to monitor your feedback and bug reports.
I believe that part of this list belongs to you guys :]
Get |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
419
|
Posted - 2012.02.25 09:15:00 -
[170] - Quote
Endeavour Starfleet wrote:Let me say it again. If the system has people logging out for a week it is WRONG.. Ever consider relying on a non-CONCORD based protection system? |
|

Tarryn Nightstorm
Hellstar Towing and Recovery
228
|
Posted - 2012.02.26 01:47:00 -
[171] - Quote
Tyme Xandr wrote:
For someone who has done so much - you sure are complaining about things that work as intended.
Fool:
Read what is written, not what you wanbt to see to feed your delusion of l33t-ness.
Yes, I am complaining:
That a profession fundamental to EVE's economy--you know, what drives this entire damned game--is so broken that no-one sane would make a career of it, and that one of the only places in which it is balanced vis-a-vis risk and reward almost got nerfed so 133t-tard bot-plantation owners could make their bot-plantations bigger, basing the rationale for same on a premise they so obviously pulled out of their arse.
But that makes me the one whining about risk!
**** me running, you are a myopic fool. Get over yourself.
Next!
I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Chokichi Ozuwara
Lucky Dragon Convenience
13
|
Posted - 2012.02.26 03:22:00 -
[172] - Quote
Gogela wrote:You know... a little tact wouldn't kill you if your intent is to effect change. Whether or not your gripe is valid, if you wrote to me in that way I'd be totally uninterested in talking to you at all, let alone addressing any grievance you might have. I guess it's a good thing I don't work for CCP. You would be a lousy negotiator. This isn't a negotiation. I and others have been waiting a week for a dev response, but these guys want to blow us off, when they aren't ignoring us altogether.
Why do I need tact? I didn't screw up the overview. I'm not the one ignoring clients. I'm not the one posting empty PR spin to legitimate gameplay issues.
I don't complain a lot about Eve. I like this game. These guys screwed up something that affects my gameplay, and the gameplay of others. I am trying to get it fixed. I should be lauded as a hero, not criticized for the aesthetics of my posts, particular when I am near my wits end.
IRL if someone treated their clients the way the CCP devs treat us, they would be bankrupt. It's not how business is done. |

Soldarius
United Highsec Front The 99 Percent
160
|
Posted - 2012.02.26 05:28:00 -
[173] - Quote
Kenpachi Viktor wrote:Please add the ability to join the pirate and minor factions. Even with out territory to fight over, there are people that will sign up. 
This is what I wanted to do when I first started playing in 2009. The NPC pirate in one of my tutorial missions even said that I would have the chance to do so. LIES! I know a disgruntled Amarr Holder that would relish to opportunity to help everyone become a useful member of Sansha's Nation.
"How do you kill that which has no life?" |

Seismic Stan
46
|
Posted - 2012.02.27 02:43:00 -
[174] - Quote
Aha, I'm onto you Team Avatar.
I note that in CCP Unifex's devblog, his announcement that next expansion is to be called "Inferno" came shortly after all the missiles were renamed, with one missile type also being called "Inferno".
Coincidence? I think not.
Some careful research has revealed the true nature of EVE Online's upcoming avatar-based expansions.
Summer 2012 - EVE Online: Inferno
The first expansion will see the optional inclusion of open fires in our Captain's Quarters, with a hearth fashioned from a disused Inferno missile. Not only will this serve as a statement of style, it also provides an entertaining way to delete items, dragging-and-dropping in order to make the blaze higher. Sometimes things may melt together to form rare loot, other times it will explode, wiping out your clone.
With the ability to invite one other player into your quarters, this will lead to exciting games of fireside Russian roulette.
New animations such as "furtive glance", "hand-holding" and "knee-touching" will enable players to get to know each other better in an intimate environment ripe for some awkward yet romantic moments.
Jita 4-4 will be renamed Brokeback Station.
Winter 2012 - EVE Online: Trauma
With the release of the highly anticipated CARBON Internal Organ Simulator, players will be able to manually insert their implants in a location of their choosing, with creative placement yielding additional benefits and comical side-effects.
Accidentally put your 'Deadeye' gunnery implant too close to your optic nerve and your clone becomes irreversibly boss-eyed. Stimulate your growth hormones with your Yeti implant to become fantastically hairy, or shove your 'Beancounter' implant into your brainstem and become embarrassingly flatulent.
With technology advancements now allowing up to five other capsuleers to join you, players can enjoy entertaining 'Operation' style party games such as Implant Darts, Pass the Kidney and Scalpel Fight.
Summer 2013 - EVE Online: Nova
Nova, the expansion all the teenagers had been hoping for, sees the introduction of fully customisable pole-dancers. As a licensed clone service, Nova will be available on all stations utilising state-of-the-art AI. Nova will do everything she can to please the ship-spinning capsuleer, with a variety of provocative dances. Fully customisable and alluring costumes will be available from the NeX store.
After the first few weeks, Nova will start to expect the player to be more attentive, setting increasingly unreasonable missions, demanding gifts and sometimes requiring the capsuleer to remain docked for the session. The optional male variant (Dave) will just become inactive and sit on the couch watching holovids.
Fortunately, Nova is backwards compatible with previous expansions and can "interact" with all Trauma devices and the Inferno features.
Winter 2013 - EVE Online: Mjolnir
Named for the hammer of Thor, Norse God of Thunder, Mjolnir will indeed allow your avatar to get to grips with a hammer. In fact a full set of DIY tools will become standard in all Captain's Quarters and will be stored in an all new annexed area of the CQ called the Self-contained Hassle-free Engineering Dome (SHED).
Better yet, the CQ will now be fully customisable. With fully-featured world-building tools, the player will now be able to manipulate 3D versions of many in-game items and build unique constructions. Tinkering with strange devices in the SHED can lead to the creation of unique and marketable items.
Unfortunately, every time you dock, you will find Nova has moved things from your hangar and won't tell you where they are until certain amendments have been made to the main Captain's Quarters area. Expect DIY missions such as "Wardrobe Construction", "Curtain-Pole Adjustment" and "Fix the Holoscreen (cos it won't turn on any more, I don't know what I've done)."
I can't wait. The future is coming. ;) Blogger on Freebooted. Co-Creator of Tech4 podcast and website. Author of Incarna: The Text Adventure. |

Indahmawar Fazmarai
The I and F Taxation Trust
287
|
Posted - 2012.02.27 07:53:00 -
[175] - Quote
Chokichi Ozuwara wrote:Gogela wrote:You know... a little tact wouldn't kill you if your intent is to effect change. Whether or not your gripe is valid, if you wrote to me in that way I'd be totally uninterested in talking to you at all, let alone addressing any grievance you might have. I guess it's a good thing I don't work for CCP. You would be a lousy negotiator. This isn't a negotiation. I and others have been waiting a week for a dev response, but these guys want to blow us off, when they aren't ignoring us altogether. Why do I need tact? I didn't screw up the overview. I'm not the one ignoring clients. I'm not the one posting empty PR spin to legitimate gameplay issues. I don't complain a lot about Eve. I like this game. These guys screwed up something that affects my gameplay, and the gameplay of others. I am trying to get it fixed. I should be lauded as a hero, not criticized for the aesthetics of my posts, particular when I am near my wits end. IRL if someone treated their clients the way the CCP devs treat us, they would be bankrupt. It's not how business is done.
You are aware that CCP staff doesn't works on weekend, are you? It is quite amazing how they as much as surf these forums on a saturday. EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents.
EVE demographics vs CSM demographics, nothing to worry about...-á |

Bloodpetal
Mimidae Risk Solutions
484
|
Posted - 2012.02.28 16:19:00 -
[176] - Quote
I think the crucial necessity to go back and update all these "archaic" systems is crucial now more than ever. So, starting and giving attention to parts of the game that have been neglected for almost a decade is an excellent decision. There's so much that needs revisiting and touching up, and also more future-proofing.
I think eventually you're going to have to tackle the mission and explorations systems, develop tools to make it easier to develop those missions so you can provide more content easily, and keep things more interesting for the average player. Everytime I see this mentioned I see every dev response go "OMGWTFYOUCRAZYIT"SGOINGTOTAKEYEARSTODO!WEHAVESOMUCHSTUFF!".
I know you do, but, seriously, you're going to have to bite that bullet sooner than later - might as well develop tools that make it easy and quick to make those missions without days of QA for each and every single mission for your own sanity. The amusing "buff" to missions a while back of adding over 200 courier missions just made me laugh so hard.
I am not a mission runner at all. I haven't run missions in AGES, but it's one of those things that a large portion of your player base does, and it's probably time you gave them something more interesting (and less AFK grindy, but people will ***** about that too... 'waaah, I can't AFK mission ***** anymore') Think about that for a moment... lol.
I'm curious what thoughts and plans you have for that (if any).
Mimidae Risk Solutions Recruiting |

Nekopyat
Nee-Co
22
|
Posted - 2012.02.28 19:10:00 -
[177] - Quote
Crucis Cassiopeiae wrote:So... CCP, Do you (will you ever) give a squat about not pew-pew players in EVE??? Industry and mining is on life support and you don't give a squat about players that like that part of game. How much more indy ppl need to leave eve until you throw us a bone? EVE needs at least one BIG Industry and Mining expansion.
You are building a roof without a foundations.
The problem is, we had our industrial expansion.. it simply didn't impact anyone outside null sec.
Though we did get PI, and the Orca, and Noctis, so we are getting little things at least. But yeah, an overhaul of the mining system or a more involved high-sec-capable manufacturing system would be nice. |

Nekopyat
Nee-Co
22
|
Posted - 2012.02.28 19:17:00 -
[178] - Quote
Chokichi Ozuwara wrote: IRL if someone treated their clients the way the CCP devs treat us, they would be bankrupt. It's not how business is done.
Actually, this is exactly how business is run. CCP does not have the best PR/CR, but they are far from the worst and I would say they are actually more engaged with their clients then most companies I interact with. Most companies do not have 'forums' for user feedback in the first place, much less a community around it. I have worked in game development, we were not even allowed to talk with our customers for PR reasons, so the fact we get ANY developer response is significant, and rolling updates are a privilege they have extended that most companies do not.
This is IRL, they are a business, and financially they are not doing that badly all things considered. |

Vaerah Vahrokha
Vahrokh Consulting
330
|
Posted - 2012.02.28 19:46:00 -
[179] - Quote
Alx Warlord wrote:
True true, there was a missing word over there, The Industry is live and kicking because of the OLD players. It is realy hard to find new players buying a BPOs and having some sort of success trying to find a place in the market....
I am a 2009 player (relatively new) and also do industry. Those who fail is because they are the new generation of baddies. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
330
|
Posted - 2012.02.28 20:01:00 -
[180] - Quote
CCP Explorer wrote:Verifying that we were pinged and that indeed we have been working on the issues that cropped up in Crucible 1.2 (we released 1.2.1 as well as 4 client updates to address the issues reported) and that we are continuing to work on those that remain.
In particular regarding the overview issues then we removed the ellipsis that we added for narrow columns, based on your feedback, we improved the visual indication that the overview sorting is locked (both when a combat shortcut is pressed and when the mouse is hovering above the overview window (the addition in Crucible 1.2, the combat lock was an old feature)), and we modified the behaviour so that the overview is unlocked again when the mouse stops moving for move than 1 second. These changes have all already been deployed. Finally we are now working on shortening the update wait when a new ship arrives on grid, without sacrificing the performance optimisations we did in 1.2.
We will continue to monitor your feedback and bug reports.
Feedback 1: re-introduce the ability to minimize windows. It's code you already have, it's stuff that does no harm. I had the "auto-hide" neocom for years and just minimized / maximized the little stuff I needed.
Now I have every time to go unhide it, wait for it to scroll in, then find the icon, then the window finally appears.
Quite illogic, don't you think?
Feedback 2: For what I have read, Concord can now be kited away. Is this intended?
Feedback 3: Neut reppers. Why? If they rep a red, they should turn red. Period.
Feedback 4: People are using electronic warfare ships to circumvent Concord mechanics and thus (with the boost to destroyers) get very cheap ganks. Is it intended?
Feedback 5: Is instant lock intended? Not everybody have direct data center UK connection, what's the point trying to pass a gate camp if they can lock you within 1 simulation server heartbeat? It reeks of the same cheesyness that unprobable Tengus had in the past.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|

Niffo
Defenders of Order
10
|
Posted - 2012.02.29 00:47:00 -
[181] - Quote
The changes recently have been very good, but I would also like to see a focus on integrating the game with the tablet/smart phone market like other MMO's have done with success. Eve Gate functionality should be available in an official app form, with full market/contract and in-game chat/voice support as well. CCP can really embrace the new generation of hand-held technology given the nature of Eve and the many non-graphic intensive options in the Eve Universe. Obviously the PC/Mac will continue to be the staple format for all active play mechanics, but there is plenty that can be supported in a safe format through an official app for i-phone/Android platforms. |

Angst IronShard
32
|
Posted - 2012.03.01 13:48:00 -
[182] - Quote
War theme EvE: InfernOob or a hell of the war system's update ? so what's the plans ? |

Tarryn Nightstorm
Hellstar Towing and Recovery
242
|
Posted - 2012.03.01 22:51:00 -
[183] - Quote
I still haven't gotten a response that's actually worth anything from anyone but a useless, generic troll so I'll ask again:
Do you intend to **** over a significant portion of the player-base by instituting a completely un-necessary and pants-on-head stupid nerf to a ship that is arguably among the game's best-balanced to make the existing poor-designed crap look better, or do you intend to make the existing crap better by bringing it up to standard.
Dev-response needed, not generic trolling!
I are kyute kitten! I are in ur mishun! Redoosin' teh lag by ninja'ing ur wrekz! (CCP: Make wrecks probable, and after 30min., tractorable.) |

Nyla Skin
Caldari Provisions Caldari State
65
|
Posted - 2012.03.01 23:50:00 -
[184] - Quote
Quote:Time to sum up what has become a giant tease of a blog.
So the only real information contained in this blog is that there will be some information revealed in fanfest?  |

Sylthi
Coreward Pan-Galactic Holy Empire of The Unshaven
12
|
Posted - 2012.03.05 08:15:00 -
[185] - Quote
So..... basically.... this wasn't a blog at all. It was an advert to try and get us to spend tons of money coming to fanfest so that CCP can show off their new flagship product: DUST. And then, while they have us there, convince us all to buy PS3s so we can give them even MOAR of our money for the pathetically little (if any at all) amount of content they produce.
Wow.
And just when I thought Senior Producers didn't come in any flavors WORSE than Zulu......
Once again CCP proves me wrong and shows that customer satisfaction CAN indeed reach new lows.
Out.
|

Aldur vale
The League of Extraordinary Insane Gentlemen
0
|
Posted - 2012.03.05 11:05:00 -
[186] - Quote
If you look here: http://community.eveonline.com/devblog.asp?a=blog&nbid=3435
The Ibis is going to lose it's asymmetry... The one thing that made that ship Caldari was it's lopsidedness. Gonna miss it when it goes. As for the rest of Inferno - Can't wait. Looks really good so far.
EDIT: From what little I've "seen" that is... |

Trainwreck McGee
Ghost Ship Inc.
229
|
Posted - 2012.03.05 16:05:00 -
[187] - Quote
I will buy a year sub if the next winter expansion is TOTALHELLDEATH
that is a promise CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool |

Randon Maricadie
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.03.06 18:59:00 -
[188] - Quote
Yoma Karima wrote:I want a new destroyer for all races. -Tier 2 or 3 nothing fancy just a new hulls to add to the smallest class. -balance as you see fit. -can wait all year to get it but I want them
This. Also do not care if it takes all year, as long as it gets done. |

Chuck Stalker
Twist The Rusty Knife
0
|
Posted - 2012.03.17 01:19:00 -
[189] - Quote
I'd like to see the role of mercenary play a bigger (any?) part in the game mechanics.
1) Placing a bounty on an individual should only be allowed if the person placing the bounty has kill rights on that player. The contract can be posted public for 2 weeks in the bounty office or directly to a player or corporation and has a maximum duration of 30 days. When a non-pvping player is ganked they can contract a merc to kill the person and get retribution without risking themselves. Since bounties and kill rights are only applied to those that have broken the law then the game continuity is not affected.
2) For high-sec warfare a carebear corp should be able to create a contract when dec'd that can be public and accepted any time during the 24-hours grace period by a corp or contracted directly to another corp at any time (with another 24 hour grace period) so that the war dec is now against the merc corp. Normal Concord conventions apply after that contract is accepted. This would allow the carebear corp to get out from under the war dec but not punish the war decing corp by forcing them to pay more for a war. It would be even better if the carebear corp's contract could include a scalp fee so that the mercs would get paid per kill enforced by the contract system.
tl;dr: high-sec pvp could be improved by providing tools for players to perform the role of bounty-hunter/mercenary to a fuller extent... |

Jastra
Black Thorne Corporation Black Thorne Alliance
11
|
Posted - 2012.03.25 16:20:00 -
[190] - Quote
Crucis Cassiopeiae wrote:So... CCP, Do you (will you ever) give a squat about not pew-pew players in EVE??? Industry and mining is on life support and you don't give a squat about players that like that part of game. How much more indy ppl need to leave eve until you throw us a bone? EVE needs at least one BIG Industry and Mining expansion.
You are building a roof without a foundations.
did you watch the keynote???
|
|

Kern Walzky
x13 Raiden.
7
|
Posted - 2012.04.12 09:06:00 -
[191] - Quote
1 big thing is missing.
With all the nerf supers going on putting them into killing caps box... Where are the caps you mention CCP?? Box is empty....
No one is using caps as they just Blob BS or even BC to kill structures :P
Why not box the big structures like Ihubs and stations to ignore damage from sub caps? forcing invaders to use caps or supercaps? or atleast giving structures 50% resist from sub cap weapons....
i LOL'ed at Goons shoting station in drakes...oh yeah 400 drakes or more... but really???
No risk big reward game :P |

Alex Logan
Brutor Tribe Minmatar Republic
0
|
Posted - 2012.05.22 12:56:00 -
[192] - Quote
Do not f*** up the battlecruisers!!!!! There lots of other things you can break... |
|
|
|
Pages: 1 2 3 4 5 6 7 :: [one page] |