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Lharanai
Empyrean Guard IMPERIAL LEGI0N
122
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Posted - 2012.04.08 13:47:00 -
[121] - Quote
I understand the motivation of OP and in some point he is right, CCP (not EVE) needs a healthy sub number, but I am absolutely against a 100% safe High Sec......mostly because then it would be full of Alts and I mean really full meanwhile low would be completely dead. Touch my **** and I will **** your **** with an rusty **** and **** into your ****, and then I will **** your **** until you ******************** |

YuuKnow
The Long Kiss Goodnight
178
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Posted - 2012.04.08 14:40:00 -
[122] - Quote
Money talks and bulls*** walk. The most successful and profittable MMOPGs have been primarly PvE. This is true. Heck even the Eve stats show that 75% of Eve players are in Hi-Sec. The Eve Forums are so troll-infested that they are frequently dsyfunctional and don't represent the majority of the fanbase a lot of times. |

Nura Taron
Republic Military School Minmatar Republic
0
|
Posted - 2012.04.08 14:57:00 -
[123] - Quote
Gunrunner1775 wrote:Being a bit high on pain killers my mind wanders a bit, but IGÇÖm sure you all will understand what IGÇÖm saying.
The company that makes this game is a business, and they are in the business of making a profit. Without profits, well, then we have no game to play.
It is a well-known that casual gamers (and for the most part, the care bears are casual gamers) are the DOMINANT population in the MMO community.
Also, those with the loudest voice are not always the majority. It is also a well-known that casual players for the most part, do not bother with msg boards/forums. Sony Entertainment learned this lesson the hard way, by listening to the loudest voice (the raiders had the loudest voice, but were most definatly in the minority); Blizzard learned the lesson and made a game tailored to casual gamers, now they are a profitable business.
The game long term survivability depends upon subscriptions. How many players have been lost due to uncontrolled piracy. This game will NOT survive unless new players join the game and stay at a rate equal to or exceeding the rate that players retire from the game.
For the continued long term survival of the game, there must be a GÇ£safe havenGÇ¥ for the care bears. They will be the ones that form the BULK of the subscription base. With increased profits, then the company that makes this game can use those profits to add more content, expand the game, improve performance, ect ect
Im not saying no pvp, but I am saying that the poorly controlled PVP piracy in high sec has driven players away and has negatively affected the profit potential of the company and the potential growth /expansion of the game.
**** casual gamers. They have 10,000 games that cater to them already. The rest of us have exactly two games, Darkfall and Eve and Darkfall sucks. CCP isn't going to make Eve a huge hit by trying to compete with the giant caldari style megacorporations like EA in an already oversaturated market. They almost have a monopoly on hardcore sandbox games and it would be stupid to give that up. Why do you think Eve is the only MMO with a population that increases over time? Other MMOs reach their peak less than a year after launch and then dwindle over time. Making eye more carebear friendly is the worst mistake CCP could make.
TLDR: HTFU or GTFO! |

Indahmawar Fazmarai
The I and F Taxation Trust
449
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Posted - 2012.04.08 16:52:00 -
[124] - Quote
Nura Taron wrote:Gunrunner1775 wrote:Being a bit high on pain killers my mind wanders a bit, but IGÇÖm sure you all will understand what IGÇÖm saying.
The company that makes this game is a business, and they are in the business of making a profit. Without profits, well, then we have no game to play.
It is a well-known that casual gamers (and for the most part, the care bears are casual gamers) are the DOMINANT population in the MMO community.
Also, those with the loudest voice are not always the majority. It is also a well-known that casual players for the most part, do not bother with msg boards/forums. Sony Entertainment learned this lesson the hard way, by listening to the loudest voice (the raiders had the loudest voice, but were most definatly in the minority); Blizzard learned the lesson and made a game tailored to casual gamers, now they are a profitable business.
The game long term survivability depends upon subscriptions. How many players have been lost due to uncontrolled piracy. This game will NOT survive unless new players join the game and stay at a rate equal to or exceeding the rate that players retire from the game.
For the continued long term survival of the game, there must be a GÇ£safe havenGÇ¥ for the care bears. They will be the ones that form the BULK of the subscription base. With increased profits, then the company that makes this game can use those profits to add more content, expand the game, improve performance, ect ect
Im not saying no pvp, but I am saying that the poorly controlled PVP piracy in high sec has driven players away and has negatively affected the profit potential of the company and the potential growth /expansion of the game.
**** casual gamers. They have 10,000 games that cater to them already. The rest of us have exactly two games, Darkfall and Eve and Darkfall sucks. CCP isn't going to make Eve a huge hit by trying to compete with the giant caldari style megacorporations like EA in an already oversaturated market. They almost have a monopoly on hardcore sandbox games and it would be stupid to give that up. Why do you think Eve is the only MMO with a population that increases over time? Other MMOs reach their peak less than a year after launch and then dwindle over time. Making Eve more carebear friendly is the worst mistake CCP could make. TLDR: Go back to WoW, candy ass!
Nullsec is not going to grow any further. It is shrinking, actually.
Lowsec is not going to grow at all.
WH already peaked.
Now let's figure you were CCP and, out of greed, you wanted to draw new players to earn more monies. What would you do?
Yes, you guessed it. Fack everyone to keep nullseccers amused and free from the threat of hisec wardecs.  EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec. CSM 7: 1 highsec resident out of 14.-á
CSM demographics vs EVE demographics, nothing to worry about... |

Rath Kelbore
The Six-Pack Syndicate EVE Animal Control
47
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Posted - 2012.04.08 17:29:00 -
[125] - Quote
OP is absolutely right, high sec pvp is all ****** up. Concord is way too strong. I plan on living forever.......so far, so good. |

Nura Taron
Republic Military School Minmatar Republic
0
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Posted - 2012.04.08 18:04:00 -
[126] - Quote
Indahmawar Fazmarai wrote:blah blah blah There were already casual/carebear friendly space MMOs. Earth and Beyond and Star Trek Online. One closed and the other had to go FTP to save itself. Eve on the other hand has higher subscriptions every year. I'll say it again more slowly so you can understand. Go. Back. To. WoW. You. *******. Failure. |

Skydell
Space Mermaids Somethin Awfull Forums
207
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Posted - 2012.04.08 18:25:00 -
[127] - Quote
The safehavens are all there, save one.
I can mine in an Apoc, I can mine in an Abaddon. I will get better yields than mining in a Ret. Does it mean they shouldn't look at the hulk? No, the hulk is garbage. No PG to fit a tank = death for a hulk. Someone described it as the Goat in Jurrasic Park. Tied to a belt waiting for the T-Rex to come eat it with no chance of survival in the future. The Oh but, but, but brigade will have lots of excuses to leave the Hulk a goat but 2 options remain. Tie it to the belt and wait for it to die or leave it in the barn.
Mackinaw? That's another story. I can't mine Ice in an Abaddon. It's Macki or bust and a macki is total fail. I don't need a POS though. I fon't need capital fuel. Any Ice I mine, is to save the lazy null bears time. So I don't mine it. |

baltec1
1064
|
Posted - 2012.04.08 20:39:00 -
[128] - Quote
Vyl Vit wrote:**** IF IT WASN'T EASY YOU WOULDN'T BE DOING IT! ****
So stop making it easy then. |

Xorv
Questionable Acquisitions
224
|
Posted - 2012.04.08 21:48:00 -
[129] - Quote
YuuKnow wrote:Money talks and bulls*** walk. The most successful and profittable MMOPGs have been primarly PvE. This is true. Heck even the Eve stats show that 75% of Eve players are in Hi-Sec. The Eve Forums are so troll-infested that they are frequently dsyfunctional and don't represent the majority of the fanbase a lot of times.
You better start walking then!
Where are the stats that show 75% of Players are in High Sec? I've heard of stats showing 60 something percent of Characters are in High Sec, not 75% of Players.
On what basis do you claim that High Sec based characters represent players that want EVE to have PvP free PvE like Themepark MMOs?
EVE is a Sandbox MMORPG, what other Sandbox MMORPG can you name that was primarily PvE and more successful profitable than EVE?
If you're suggesting that EVE should switch to being a Themepark MMORPG because Wow has much more subscribers than EVE have you considered the following?...
Making EVE more like Wow, won't make it Wow, it will make it a Wow clone. Many Wow clones and other Themepark MMOs have not been very successful at all. They're here one day and gone the next.
If popularity is to be the guide EVE's future why change it into a Themepark MMO, way more people enjoy shooters and RTS games. So by your reasoning shouldn't CCP be adding more FPS and RTS elements into EVE?
If your an EVE industrialist, do you think you ought to only make the most popular ships that all the other major industrialists are making and ignore a smaller but untapped market in a less popular ship? |

Little Brat
The Mighty
13
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Posted - 2012.04.09 05:04:00 -
[130] - Quote
[quote=Htrag]Speaking for the -10 contingent.... we simply pop whatever is presented to us... hauler... fraction battleship its all good.
If u cant hack getting your uninsured crap ganked because you jumped unscouted into lowsec, we didn't want you any way.[/quote
Sooo you can kill a hauler and a fraction battleship...can you kill a whole one? lol, i know what you meant! couldn't help myself
-á-áad astra per aspera |
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Gunrunner1775
EVENT HORIZON'S The First Blood
23
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Posted - 2012.04.12 09:03:00 -
[131] - Quote
very interesting points made on both sides of the fence. and i do agree with alot of them. i personaly do not want to see PvP combat totaly eliminated in high-sec.
once they fix war-decs, that will prove very entertaining. most other forms of pvp that take place in highsec, no problems.
however that is one single problem that is consistantly mentioned. that of suicide ganking. this is a problem. a serious problem, that needs to be fixed. fact remains there is absolutly zero defense aginst a dedicated suicide gank. and the ships used in such type of ganks tend to be mass produced and extremly cheap. the person conduting the suicide gank has abosolutly nothing to loose. those getting ganked, well that is something all together different.
not so much refering to gate camping, if your stupid enough to haul extremly valueable cargo in a papter thin transport, you deserve to get ganked. but there have been other instances of suicide ganking that i feel are extremly disruptive to game play.
ie someone jumps in and starts to gank newbs just because they can is the type of ganking im specificaly refering to
what would be the pro's and con's of eliminateing suicide ganking type of combat in high-sec only, and what mechanics could be inserted into the game to impliment this? |

cyennajewelz
Nebadon Experimental Sciences Corp
1
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Posted - 2012.04.12 09:22:00 -
[132] - Quote
Adunh Slavy wrote: How about a town with this sandwhich shop where everyone can carry a gun. In this town some of the less savory folks have a big yellow sign on their head "Bad Person". You can shoot them before they mug you and before the police have to get involved.
That sounds better than safe zones, and a whole lot more fun.
it will be nice when the gcd is for all in the area to shoot the thiefs instead of just the old lady they stole the purse from. |

Tallian Saotome
Fractured Core Fatal Ascension
621
|
Posted - 2012.04.12 11:55:00 -
[133] - Quote
cyennajewelz wrote:Adunh Slavy wrote: How about a town with this sandwhich shop where everyone can carry a gun. In this town some of the less savory folks have a big yellow sign on their head "Bad Person". You can shoot them before they mug you and before the police have to get involved.
That sounds better than safe zones, and a whole lot more fun.
it will be nice when the gcd is for all in the area to shoot the thiefs instead of just the old lady they stole the purse from. Fleet up and you can. Just make fleet, create an advert, and link it in local. You can even make it standing dependent, and set all know gankers to red so they can't use it to awox you!
Or is it too difficult to make friends for that? Inappropriate signature removed, CCP Phantom. |

Andoria Thara
Fallen Avatars
3
|
Posted - 2012.04.12 12:55:00 -
[134] - Quote
The only way I can ever see a "Safe Haven" working in this game is if CCP added in increased fees & taxes to the area.
The increased fees & taxes would counter-balance not losing any ships, and also provide another ISK sink. |

Rudgier Thorrin
Noob Constructions LTD
3
|
Posted - 2012.04.12 12:56:00 -
[135] - Quote
EVE is fine as it is
I'm an extreme carebear and have been for most of my EVE career. I've carebeared in highsec, I've carebeared in lowsec, I've carebeared in 0.0 and I've carebeared in WH space. Nearly all PvP encounters that I've found myself in were forced on me in the form of a gank, gatecamp or something like that. I recall one PvP fight that I've won (and maby one during the short time I tried FW right after it was released - I died early then and don't know how it turned out :P). In most of those situations I've been blown up. If you find me on killboards I'm almost always on the dead side
Still, despite being horrible at PvP I still play EVE because it has the one thing that games used to have and usually don't have now. EVE is hard. And it's not hard because the NPCs you fight have a ton of HP, but because there are people out there who will go miles out of their way to blow you up. Games these days are tailored for the casual player and usually provide no challenge whatsoever. Guess I'm old, but I miss the days when you'd have to actually think in games, rather than just run and shoot
I don't want a safe haven for my carebearing. If I jump my faction mission boat into lowsec without a scout I take a risk. If I fly an Orca filled to the brim with expensive cargo during wartime I take a risk. If I enter a WH and don't bother to check the d-scanner I take a risk. My risk may pay off or it may not. I've lost that Orca because I toke a chance and lost, not because EVE is flawed in some way. Or because I'm an idiot, or both
EVE is not for everyone. It is advertised as 'hard and unforgiving' and forums all over the Internet are full of people talking how 'unfair' the game is and how horrible the playerbase is. And yet not only does CCP not go bankrupt, but they apparently have enough money to work on two more games.
Please, don't try to make EVE easier, it would ruin the only MMO out there with an actual challenge outside of grinding levels. |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
450
|
Posted - 2012.04.12 12:59:00 -
[136] - Quote
Rudgier Thorrin wrote:EVE is fine as it is
I'm an extreme carebear and have been for most of my EVE career. (and the rest.........) (Plus.......) Please, don't try to make EVE easier, it would ruin the only MMO out there.
100%, fully agree with that. Same boat here.
The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Nirnias Stirrum
Ore Mongers BricK sQuAD.
77
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Posted - 2012.04.12 13:06:00 -
[137] - Quote
Sure make a safe zone for the new people, but it should not contain any of the following:
Asteroids, Agents, NPC's with bounties above 0.01isk Wormholes, A market, Wrecks, Contracts, Moons, Planets,
And after a week or so your kicked out of the space and not allowed back in. |

Vertisce Soritenshi
Varion Galactic Tragedy.
1498
|
Posted - 2012.04.12 13:11:00 -
[138] - Quote
I agree with the OP. This is what High Sec is for. At the same time this is also a game that is supposed to be hard. Perhaps there should be a small portion of space where new players can start out and learn the ropes without being insta podded the moment they log in. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |

Lecherito
Swag Incorporated
5
|
Posted - 2012.04.12 13:18:00 -
[139] - Quote
Worst post I've ever read. |

Malcanis
Vanishing Point. The Initiative.
3313
|
Posted - 2012.04.12 13:47:00 -
[140] - Quote
Gunrunner1775 wrote:present a logical counter argument then, im more then willing to listen to all sides
People who join a football club and then complain that they prefer non-contact sports should be mocked and ignored regardless of whether they've paid a subscription or not. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
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Tippia
Sunshine and Lollipops
6036
|
Posted - 2012.04.12 13:58:00 -
[141] - Quote
Gunrunner1775 wrote:How many players have been lost due to uncontrolled piracy. This game will NOT survive unless new players join the game and stay at a rate equal to or exceeding the rate that players retire from the game. GǪexcept, of course, that it has done exactly that and has, in fact, done quite the opposite of what you think it should be doing GÇö it has been constantly expanding.
So no, the game will survive with unchecked piracy. In fact, one might make a reasonable argument that it has survived because of its uncontrolled piracy.
Quote:For the continued long term survival of the game, there must be a GÇ£safe havenGÇ¥ for the care bears. No, that would ensure the instant (not long-term) death of the game, since it would completely break the economy and industry that functions as the game's engine.
Vertisce Soritenshi wrote:I agree with the OP. This is what High Sec is for. At the same time this is also a game that is supposed to be hard. Perhaps there should be a small portion of space where new players can start out and learn the ropes without being insta podded the moment they log in. The game already has this.
Andoria Thara wrote:The only way I can ever see a "Safe Haven" working in this game is if CCP added in increased fees & taxes to the area.
The increased fees & taxes would counter-balance not losing any ships, and also provide another ISK sink. That wouldn't really work either. If they were to introduce a no-PvP zone in EVE, they would have to make it truly no PvP in the EVE sense of the word. That would mean something along the lines of the following restrictions while in that space:
-+ You can obviously no longer lock any player ship. -+ You can no longer activate any kind of AoE weaponry or module. -+ You can no longer use the market, contracts or the trading window (in fact, the stations would have to not have any markets). -+ You can no longer access or manage POSes and their services (and you obviously can't plunk any POSes down there either). -+ You can no longer mine. -+ You can no longer shoot rats. -+ You can no longer open any kind of container in space. -+ You can no longer use the on-board scanner or scan probes. -+ You can no longer be in a fleet. -+ You can no longer use salvagers. -+ You can no longer access the industry interface (and the stations would have no industry slots). -+ You can no longer access free-floating permanent sites in space. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |

Virgil Travis
GWA Corp
153
|
Posted - 2012.04.12 14:10:00 -
[142] - Quote
YuuKnow wrote:Money talks and bulls*** walk. The most successful and profittable MMOPGs have been primarly PvE. This is true. Heck even the Eve stats show that 75% of Eve players are in Hi-Sec. The Eve Forums are so troll-infested that they are frequently dsyfunctional and don't represent the majority of the fanbase a lot of times.
First 75% is wrong, more like 60% and a good number of those are alts used by low or null sec dwellers to make money or for logistics. And comparing EVE to theme park MMO's really doesn't work. Some high sec dwellers actually accept and enjoy the fact that this game is a sandbox and not some pathetic theme park kiddies ride like you think it should be.
If the Sims all became zombies it would be easy to escape them, just shove them in a room and make them answer the telephone. |

TheBlueMonkey
Natural Progression
121
|
Posted - 2012.04.12 14:20:00 -
[143] - Quote
Firstly, This is a subscription based model, so, "eve won't survive" is an ambiguous expression. There's a number of players required to keep the game running (pay for all servers, pay for all staff), aslong as we have at least that number of players, life is good.
Now you mention Sony, if you mean Starwars online, when that game started it was awesome, it was hard, becomming a jedi meant something and not everyone got to be one. Then they nerfed the hell out of it (cateering to the carebears) and the game tanked, got dull and died... smooooth.
WoW has gone a similar way except it's aiming it's demographic lower and lower so it's getting enough new people it that it's not showing yet. Plus with only a few thousand players per server, it's easier to massage the figures if they do start to tank.
Now, businesses,
There's a world of difference between the "we need to make enough money to keep going" and "lets make as much as physically possible, damn be to anythign else"
Once you start focusing on purely making money, you tend to miss why you started a company in the first place and no one out there starts an entertainment money becuase "we'll make supermoneytimes". It's for the love of the product and the belief that if you like it then some one else probably will too.
Once you start looking at "ooo we can pay people 5p an hour instead of minimum wage if we ship out call center to derpadeprastan, damn be if the customer can't understand them" or "hey, if we use these cheap servers that'll fall over ten times a month we can save 5 grand"
There's a ballance, Starting a company, or doing a job, PURELY for the money it pays, to me at least, has always been doomed from the start. |

Ana Vyr
Vyral Technologies
217
|
Posted - 2012.04.12 14:25:00 -
[144] - Quote
baltec1 wrote: The bulk will quit because this would no longer be EVE.
That's a bunch of crap, IMO. |

Butzewutze
Imperial Academy Amarr Empire
3
|
Posted - 2012.04.12 14:34:00 -
[145] - Quote
Desimus Maximus wrote:If newer (2-3 yrs old) and brand new players keep finding the game to be more and more hostile, which it is every day, they will leave. This group of young players is CCP's financial base. They typically have to pay the monthly subscription and buy PLEX just to be able to somewhat compete in-game. While the older (4+ yrs old) support their habit with PLEX and don't pay a single cent to CCP, and haven't for years.
I think u dont understand the plex-system. Where are the plexes for veterans coming from?
|

Scrapyard Bob
EVE University Ivy League
859
|
Posted - 2012.04.12 14:36:00 -
[146] - Quote
Indahmawar Fazmarai wrote:Nullsec is not going to grow any further. It is shrinking, actually. Lowsec is not going to grow at all. WH already peaked. Now let's figure you were CCP and, out of greed, you wanted to draw new players to earn more monies. What would you do? Yes, you guessed it. Fack everyone to keep nullseccers amused and free from the threat of hisec wardecs. 
Add more systems / regions to null / w-space - start a new land-rush. Plus the larger, more spread out, map would make force projection harder. |

Butzewutze
Imperial Academy Amarr Empire
3
|
Posted - 2012.04.12 14:39:00 -
[147] - Quote
Vertisce Soritenshi wrote:I agree with the OP. This is what High Sec is for. At the same time this is also a game that is supposed to be hard. Perhaps there should be a small portion of space where new players can start out and learn the ropes without being insta podded the moment they log in.
Where does that happen in EVE? |

Butzewutze
Imperial Academy Amarr Empire
3
|
Posted - 2012.04.12 14:40:00 -
[148] - Quote
Malcanis wrote:Gunrunner1775 wrote:present a logical counter argument then, im more then willing to listen to all sides People who join a football club and then complain that they prefer non-contact sports should be mocked and ignored regardless of whether they've paid a subscription or not.
THIS!
|

Zyress
Caldari Provisions Caldari State
52
|
Posted - 2012.04.12 15:35:00 -
[149] - Quote
Danger is what draws people to eve. Noobs are protected well in noob systems but no one is ever 100% safe and thats what most eve players are drawn to. Its not mission running, its not accumulating isk, its not manufacturing or mining. There are the megalomaniacs out there that want to build large empires in null-sec and the market guys who get a thrill out of playing the eve market, but I would not call them the a very large portion of the subscriber base. Most of us are here to survive and thrive despite the constant danger. Adds a little excitement to life. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
334
|
Posted - 2012.04.12 17:04:00 -
[150] - Quote
Vyl Vit wrote: Those who know don't have to say, those who don't say "Huh? Wha?"
Hi / Lo / Null There's plenty of people doing what you like to do. Go do it with them and put some real challenge in your life. OR, pick on defenseless n00bs and be seen as the Beavis and Buttheads you are. We all make choices in life.
CCP needs to choose either money, or sophomoric behavior. So far, they've proven to be pretty sophmoric themselves. Posts like yours make me want to go back to piracy...
You don't fight, that much is obvious. "my other toon drives a Mercedes" is probably older than you......
You might be surprised to learn that Eve Online started out because two guys couldn't grief people enough . . .
Go figure......
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |
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