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Author |
Thread Statistics | Show CCP posts - 35 post(s) |
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
6
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Posted - 2012.04.10 17:14:00 -
[151] - Quote
CCP Greyscale wrote:1) Huh. Something odd has happened with these sites. I'll get back to you after I've talked to CCP Bettik about this. 2) The Sansha and Serpentis ones are actually correct, but the other three have the wrong values set. Good catch, I'll fix it as soon as I finish replying here 3) I don't know what's up with this one, sorry I was promised an answer from you on the metal scraps issue why are you discussing complexes :( |
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CCP Affinity
C C P C C P Alliance
207
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Posted - 2012.04.10 17:15:00 -
[152] - Quote
Cal Gin wrote:CCP Affinity wrote:Penelope Star wrote:CCP Affinity wears the cutest shoes, and thus can do no wrong in my eyes I used to love collecting those rogue drones alloys but sizeable bounties sound good too. aww thanks :3 https://instagr.am/p/cwB4I/media/?size=l (for anyone wondering...) Those shows look like something out of the Hunger Games
haha, they are pretty crazy! Great film though... CCP Affinity | Team Five 0 |-á @CCP_Affinity |
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CCP Greyscale
C C P C C P Alliance
1133
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Posted - 2012.04.10 17:17:00 -
[153] - Quote
fenistil wrote:CCP Affinity,
What predictions do you think it will have on mineral prices? There are a lot of minerals coming from drone regions to empire. If drone regions will not supply the minerals any longer, and the demand stays the same, I guess it is safe to assume the mineral prices will increase? It would be an interesting thing to know what % of all minerals are being supplied by drone regions now.
Our plan for this is basically to make the changes, see where prices end up settling and then potentially make further adjustments (to the game as a whole) to react to this.
EvilweaselFinance wrote:CCP Affinity wrote:5. confirmed - they will be replaced with metal scraps Pardon? Could you elaborate on this, this is news. Just normal metal scraps, or will there be various types of metal scraps?
Pulling all the Meta 0* loot out of PvE drops has been on our to-do list for a while, as it's damaging to both mining and T1 industry. With the changes to rogue drones going in, we're already committing to a mineral supply "shock" in this patch, so we decided when planning this release to roll in the Meta 0 removal at the same time so we only have to go through this process once. Due to the way that the loot tables are set up internally, it's *substantially* easier** to replace loot rather than remove it, so the solution we're going with for now is swapping all the Meta 0 stuff for metal scraps (the 0.01m3 version).
*Ie, vanilla T1 equipment - your Cap Recharger Is and 1MN Afterburner Is and so on
** We have a chance of picking from a given loot table, and then ratios for each type within the table. If we just removed the Meta 0 stuff, we'd end up dropping WAY more Meta 1-4, which isn't desirable, and the only way to resolve this is to alter the table pick rates, which are authored on a per-NPC basis, which would mean recalculating and adjusting every NPC in the game. This isn't really viable within the scope of this release, and we don't want to push this change back because it means doing a "double shock" to mineral prices; hence the metal scraps. |
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Jas Dor
Republic University Minmatar Republic
108
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Posted - 2012.04.10 17:17:00 -
[154] - Quote
Ancy Denaries wrote:Alec Freeman wrote:Hm. Wonder how long it is too 500m battleships and we all start fighting in T1 cruisers / frigs like the good old days. This would actually not be a bad thing.
You can't turn back the clock. PvP corps will continue to insist on flying powerful ships. This would however make PvP less accessible to non pvpers trying to start pvping. If this happens there will be mass unsubscribes. |
Kiran
Knights of Azrael The Azrael Alliance
15
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Posted - 2012.04.10 17:17:00 -
[155] - Quote
This will drive the prices of ships up alot. The more miners that die in 0.0 space will make the matters worse as they will need to re-coup their losses.
Better dust off your Tech 1 cruisers cause you wont be able to afford much else for a while. |
Nendail Smith
Lockheed Nighthawk
15
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Posted - 2012.04.10 17:19:00 -
[156] - Quote
Jas Dor wrote:Nerfing the drone regions is pushing inflation in minerals found in addition to Zyde, Mega and Morphite in drone poo. What are you going to do about the shortage/rampant inflation of minerals found in high sec rocks?
Please also keep in mind that at 300m for a hulk and assuming a suicide gank every 10 hours of mining, the floor price of veld is 30m. Plugging this formula into a spreadsheet =30000000/60/((1600/33.3)*1000), gives a minimum trit price of around 10.0 for break even.
Something needs to give.
You should work for the US federal government. You made all that s88t up and ran with it. You almost made it sound researched and knowledgeable and it served no other purpose than to try to "scare" ccp into your idea of a perfect economy.
I think we heard something like this when they were voting to raise the debt ceiling not long ago in the US. You get an "A" in political BS 101 |
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CCP Greyscale
C C P C C P Alliance
1133
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Posted - 2012.04.10 17:21:00 -
[157] - Quote
EvilweaselFinance wrote:CCP Greyscale wrote:1) Huh. Something odd has happened with these sites. I'll get back to you after I've talked to CCP Bettik about this. 2) The Sansha and Serpentis ones are actually correct, but the other three have the wrong values set. Good catch, I'll fix it as soon as I finish replying here 3) I don't know what's up with this one, sorry I was promised an answer from you on the metal scraps issue why are you discussing complexes :(
Because St Mio posted before you so I replied to him first |
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Ceaser Diez
Shadow Operations Inc. CORE Alliance
2
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Posted - 2012.04.10 17:21:00 -
[158] - Quote
CCP Greyscale wrote:fenistil wrote:CCP Affinity,
What predictions do you think it will have on mineral prices? There are a lot of minerals coming from drone regions to empire. If drone regions will not supply the minerals any longer, and the demand stays the same, I guess it is safe to assume the mineral prices will increase? It would be an interesting thing to know what % of all minerals are being supplied by drone regions now. Our plan for this is basically to make the changes, see where prices end up settling and then potentially make further adjustments (to the game as a whole) to react to this. EvilweaselFinance wrote:CCP Affinity wrote:5. confirmed - they will be replaced with metal scraps Pardon? Could you elaborate on this, this is news. Just normal metal scraps, or will there be various types of metal scraps? Pulling all the Meta 0* loot out of PvE drops has been on our to-do list for a while, as it's damaging to both mining and T1 industry. With the changes to rogue drones going in, we're already committing to a mineral supply "shock" in this patch, so we decided when planning this release to roll in the Meta 0 removal at the same time so we only have to go through this process once. Due to the way that the loot tables are set up internally, it's *substantially* easier** to replace loot rather than remove it, so the solution we're going with for now is swapping all the Meta 0 stuff for metal scraps (the 0.01m3 version). *Ie, vanilla T1 equipment - your Cap Recharger Is and 1MN Afterburner Is and so on ** We have a chance of picking from a given loot table, and then ratios for each type within the table. If we just removed the Meta 0 stuff, we'd end up dropping WAY more Meta 1-4, which isn't desirable, and the only way to resolve this is to alter the table pick rates, which are authored on a per-NPC basis, which would mean recalculating and adjusting every NPC in the game. This isn't really viable within the scope of this release, and we don't want to push this change back because it means doing a "double shock" to mineral prices; hence the metal scraps.
Extreme appreciation for the clarification. |
Nendail Smith
Lockheed Nighthawk
15
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Posted - 2012.04.10 17:22:00 -
[159] - Quote
Aineko Macx wrote:Blakslabeth wrote:So the summary is:
#1 More expensive ships #2 Less ability to make isk in incursions #3 If you live in the drone region your true sec now sucks.
Hard to get excited about 3 nerfs in one blog. 1) Excellent, the creeping subjective devaluing of assets was taking away one of the core principles that make eve great: Consequences. 2) The nerf is much milder than predicted, actually. If you ran incursions before because you liked to play that way, you're surely going to continue. 3) Until you actually see the bounties on the drones, you can't judge the effects of the new true sec. The only part about it that's definitely negative is the new isk faucet it opens. Great changes overall, CCP.
I think the isk faucet will likely be needed for where mineral prices are likely to balance out. Especially after goons get done in Jita around the 28th along with hulkagedon which is still looming. |
Neddy Fox
FireStar Inc Curatores Veritatis Alliance
10
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Posted - 2012.04.10 17:22:00 -
[160] - Quote
Quote: he added 3 more deadspace sites, bringing us to a point where we now have all 1/10 to 10/10 pirate deadspace sites in game
Sansha 9/10 doesn't exist.. |
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The Snowman
Aliastra Gallente Federation
45
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Posted - 2012.04.10 17:22:00 -
[161] - Quote
CCP Affinity wrote:Grideris wrote:So are you still looking at boosting Assault and HQ sites a little more? We want to wait and see how these changes pan out and then we will look at further changes if we feel it's necessary :)
With respect I've heard this before :) Almost the same words were used when Incursions first came out and its taken this long + a epic community push to get anything changed!
Even without these changes Vangaurd systems can have as many as 200 pilots who prefer to pick and fight over the sites than form up and FC Assault fleets.
-10% reward + a few minutes longer isnt enough to make an assault more appealing.
I think +10% rewards + a few minutes shorter for every incursion except vanguard would be more like whats needed.
and what about scouts? cmon!
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Chris Wheeler
Massively Motivated
1
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Posted - 2012.04.10 17:22:00 -
[162] - Quote
Kiran wrote:This will drive the prices of ships up alot. The more miners that die in 0.0 space will make the matters worse as they will need to re-coup their losses.
Better dust off your Tech 1 cruisers cause you wont be able to afford much else for a while.
and PLEX prices will drop as more ppl need more money for more ships. |
Keen Fallsword
The Scope Gallente Federation
64
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Posted - 2012.04.10 17:22:00 -
[163] - Quote
at last ! nice job CCP dev team. LOVE ! |
gfldex
455
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Posted - 2012.04.10 17:23:00 -
[164] - Quote
Nendail Smith wrote:ROFL Stop the crying about cloaking ships you guys.. I can't swim well enough to live through the lakes you are creating. Your lack of skill is utterly funny if a cloaking ship keeps you from mining. LOL
Who is crying? I can fly all cloaky ships that are. When someone burns down your sandcaste, bring sausages. |
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
6
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Posted - 2012.04.10 17:23:00 -
[165] - Quote
CCP Greyscale wrote: Pulling all the Meta 0* loot out of PvE drops has been on our to-do list for a while, as it's damaging to both mining and T1 industry. With the changes to rogue drones going in, we're already committing to a mineral supply "shock" in this patch, so we decided when planning this release to roll in the Meta 0 removal at the same time so we only have to go through this process once. Due to the way that the loot tables are set up internally, it's *substantially* easier** to replace loot rather than remove it, so the solution we're going with for now is swapping all the Meta 0 stuff for metal scraps (the 0.01m3 version).
So just to confirm I understand this: every time a npc rat would have dropped a t1 module, it will drop a single metal scrap instead? Will there be any differentiation on how many scraps are dropped by various rats, or is this a single 1 mod = 1 scrap ratio, regardless of rat type or mod type? |
Pisov viet
Kaesong Kosmonauts Test Friends Please Ignore
8
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Posted - 2012.04.10 17:24:00 -
[166] - Quote
Quote:we now have all 1/10 to 10/10 pirate deadspace sites in game I looooove running serpentis 6/10. All these 6/10 I'm running. I cant get enough of A-type cruiser sized loot.
Oh wait, no, they dont exist. |
Adunh Slavy
Ammatar Trade Syndicate
575
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Posted - 2012.04.10 17:26:00 -
[167] - Quote
CCP Greyscale wrote: swapping all the Meta 0 stuff for metal scraps (the 0.01m3 version).
Thanks for the clarification. Back to work, miners, traders, etc. |
CopyCatz
Black Lotus Heavy Industries Ethereal Dawn
42
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Posted - 2012.04.10 17:27:00 -
[168] - Quote
There are a few things overlooked in this nerf action on the drone regions:
- No one mines anymore because this game is getting old, and mining is boring. Corp mining might be fun when you start in eve, but it doesn't really cut it anymore for veteran players.
- If you keep allowing hulkageddons and similar intimidation, mining will never get any more attractive.. Mining is a carebear trade, and carebears want to be left alone.
Also, if we're getting bounty on drones, the least I would expect is faction loot as well.
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Eva Volkova
nXo Intrepid Crossing
6
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Posted - 2012.04.10 17:27:00 -
[169] - Quote
Its seems to me you did half the work. Removing alloys is easy. But i cant see the balance you whant to archieve. Every pirate faction has loot, officer loot, haulers, and complex. The drones didnt have those because they had alloys. Now you remove alloys but you arent putting those in.
The salvage in the drones is subpar. The complex are allmost not done (very low income). Will drones have plexes from 1-10? and will you upgrade them? whats the reasoning of balance having same bountys without the other things?
EvA
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Alain Kinsella
100
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Posted - 2012.04.10 17:28:00 -
[170] - Quote
CCP Greyscale wrote: [-SNIP- Sorry]
Due to the way that the loot tables are set up internally, it's *substantially* easier** to replace loot rather than remove it, so the solution we're going with for now is swapping all the Meta 0 stuff for metal scraps (the 0.01m3 version).
** We have a chance of picking from a given loot table, and then ratios for each type within the table. If we just removed the Meta 0 stuff, we'd end up dropping WAY more Meta 1-4, which isn't desirable, and the only way to resolve this is to alter the table pick rates, which are authored on a per-NPC basis, which would mean recalculating and adjusting every NPC in the game. This isn't really viable within the scope of this release, and we don't want to push this change back because it means doing a "double shock" to mineral prices; hence the metal scraps.
Understood, thanks.
But, if its easier to replace, please consider completing this 'change' and pass out Meta BPCs (and perhaps a few more tags).
I may have come here from Myst Online, but that does not make me any less bloodthirsty than the average Eve player.
Just more subtle.
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CCP Affinity
C C P C C P Alliance
207
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Posted - 2012.04.10 17:28:00 -
[171] - Quote
Visreae wrote:CCP Affinity wrote:DaDutchDude wrote:Interesting changes which are already shaping EVE mineral markets today.
So a couple of questions: 1) Will Rogue Drones start dropping normal loot? 2) Will Rogue Drones salvage be increased? It seems today their salvage is quite below par. 3) Will you look into Rogue Drone exploration sites and escalations? Currently, their value is very low (who really wants 'augmented' or 'Integrated' drones?) and could use some new modules / blue prints / etc to be as interesting as the pirate faction drops. 4) How long will it take for the insurance values to adjust to the change in mineral prices? Already, the mineral prices have shot up significantly, and I assume the market will take months after this (if not longer) to adjust to the new realities. It seems a bit unfair if the insurance value for T1 ships lags so far behind players don't get compensated for these drastic changes. 5) Your blog doesn't mention this, but there's also talk about eliminating all T1 module drops from all NPCs. Can you confirm? And does that mean less loot, or will the entire loot drop table be revised to replace T1 drops with meta modules, and thereby reducing the chance for meta 4 modules? 1. No - Commander groups have loot tables, regular deadspace rogue drones don't 2. at the moment we have no plans to do this - but who knows! 3. We will definitely look into this :) not confirming we will do anything about it right away but it's definitely on our list of things to investigate 4. Pretty impossible for me to answer that and I am definitely not the person to be doing so - would need to be someone from research and statistics 5. confirmed - they will be replaced with metal scraps Ty for answering our questions, it is deeply appreciated. Those shoes tho..... Now on to the answers themselves; 1. So whats the benefit of killing drones as compared to other rats then? They used to provide something unique and alternative to mining? Also this statistic of 40% of highends coming from drone space... where does it come from? 2. You have no plans to do this.... okay do you agree that they are worth less or can you provide data to the contrary, alleviating our concerns? 3. Thank you, its much needed. 4. Insurance levels have been out of scope since `nam. If you want to score kudo's from teh community look into this, too many instances of things being worth more in insurance than investment to build, and any kind of non vanilla stock ship has insurance levels waaaaaay below what the ship is worth. 5. I feel that the impact from this hasn't been thought out, is there any data or handy charts? Because removing loot from the game..... bounty's are really really boring, its neat to have isk faucets everywhere but the flow needs some chunks to it to make it interesting.
1. There's nothing particularly special about them anymore - we tried to make them different and it didn't really work out. We will look at giving them something more unique in the future but this will be done carefully.
2. I have no data on hand for this, but I will look into it with Bettik
5. The change has been thought out, we have our internal data and charts and will be keeping an eye on things after it goes live to see impact on TQ CCP Affinity | Team Five 0 |-á @CCP_Affinity |
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Jas Dor
Republic University Minmatar Republic
108
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Posted - 2012.04.10 17:30:00 -
[172] - Quote
EvilweaselFinance wrote:Jas Dor wrote:Nerfing the drone regions is pushing inflation in minerals found in addition to Zyde, Mega and Morphite in drone poo. What are you going to do about the shortage/rampant inflation of minerals found in high sec rocks?
Please also keep in mind that at 300m for a hulk and assuming a suicide gank every 10 hours of mining, the floor price of veld is 30m. Plugging this formula into a spreadsheet =30000000/60/((1600/33.3)*1000), gives a minimum trit price of around 10.0 for break even.
Something needs to give. while we work hard, we have yet to reach that level of gankination
Your alliance, probably not. I'd like to see some info on the average life expectancy of a non-bot player mining within a reasonable distance of a market hub is. |
Ranger 1
Ranger Corp
1501
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Posted - 2012.04.10 17:33:00 -
[173] - Quote
Adunh Slavy wrote:CCP Greyscale wrote: swapping all the Meta 0 stuff for metal scraps (the 0.01m3 version).
Thanks for the clarification. Back to work, miners, traders, etc.
Yeah, I was a little worried they would be replaced with higher Meta items instead, which would have somewhat defeated a large portion of the benefit. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Astroniomix
EliteTroll
36
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Posted - 2012.04.10 17:33:00 -
[174] - Quote
Jas Dor wrote:EvilweaselFinance wrote:Jas Dor wrote:Nerfing the drone regions is pushing inflation in minerals found in addition to Zyde, Mega and Morphite in drone poo. What are you going to do about the shortage/rampant inflation of minerals found in high sec rocks?
Please also keep in mind that at 300m for a hulk and assuming a suicide gank every 10 hours of mining, the floor price of veld is 30m. Plugging this formula into a spreadsheet =30000000/60/((1600/33.3)*1000), gives a minimum trit price of around 10.0 for break even.
Something needs to give. while we work hard, we have yet to reach that level of gankination Your alliance, probably not. I'd like to see some info on the average life expectancy of a non-bot player mining within a reasonable distance of a market hub is. Therein lies your problem. |
Jas Dor
Republic University Minmatar Republic
108
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Posted - 2012.04.10 17:34:00 -
[175] - Quote
Atum wrote:Jas Dor wrote:Please also keep in mind that at 300m for a hulk and assuming a suicide gank every 10 hours of mining, the floor price of veld is 30m. Plugging this formula into a spreadsheet =30000000/60/((1600/33.3)*1000), gives a minimum trit price of around 10.0 for break even. Run your maths with spod instead of veld ;)
When somebody wastes JF fuel jumping trit out of 0.0 . . . |
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CCP Greyscale
C C P C C P Alliance
1134
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Posted - 2012.04.10 17:34:00 -
[176] - Quote
Neddy Fox wrote:Quote: he added 3 more deadspace sites, bringing us to a point where we now have all 1/10 to 10/10 pirate deadspace sites in game
Sansha 9/10 doesn't exist..
Looking into this one as well
EvilweaselFinance wrote:CCP Greyscale wrote: Pulling all the Meta 0* loot out of PvE drops has been on our to-do list for a while, as it's damaging to both mining and T1 industry. With the changes to rogue drones going in, we're already committing to a mineral supply "shock" in this patch, so we decided when planning this release to roll in the Meta 0 removal at the same time so we only have to go through this process once. Due to the way that the loot tables are set up internally, it's *substantially* easier** to replace loot rather than remove it, so the solution we're going with for now is swapping all the Meta 0 stuff for metal scraps (the 0.01m3 version).
So just to confirm I understand this: every time a npc rat would have dropped a t1 module, it will drop a single metal scrap instead? Will there be any differentiation on how many scraps are dropped by various rats, or is this a single 1 mod = 1 scrap ratio, regardless of rat type or mod type?
Yup, any time you'd get a Meta 0 on TQ currently, you'll now get a unit of Metal Scraps instead. |
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gfldex
456
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Posted - 2012.04.10 17:35:00 -
[177] - Quote
CCP Greyscale wrote:With the changes to rogue drones going in, we're already committing to a mineral supply "shock" in this patch, so we decided when planning this release to roll in the Meta 0 removal at the same time so we only have to go through this process once.
I give this post a 10 on the Grey Scale of insanity.
/me chuckles
When someone burns down your sandcaste, bring sausages. |
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
7
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Posted - 2012.04.10 17:37:00 -
[178] - Quote
CCP Greyscale wrote:Neddy Fox wrote:Quote: he added 3 more deadspace sites, bringing us to a point where we now have all 1/10 to 10/10 pirate deadspace sites in game
Sansha 9/10 doesn't exist.. Looking into this one as well Let me save you some time: you consider the fleet staging points the 9/10 though they're not labeled as such. There are no labeled "9/10s" but the fleet staging point is guaranteed to escalate and drops a-type loot. |
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
7
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Posted - 2012.04.10 17:37:00 -
[179] - Quote
Also thanks for the scraps clarification. |
gfldex
456
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Posted - 2012.04.10 17:37:00 -
[180] - Quote
Chris Wheeler wrote:and PLEX prices will drop as more ppl need more money for more ships.
And miners need less chars to earn the same ISK. That was one of my biggest concerns with mining bots. The only way for a miner to counter dropping income is to increase mineral output, what in turn creates faster drop of income until miners drop out of the game.
The whole GTC/PLEX thing is one big can of worms.
When someone burns down your sandcaste, bring sausages. |
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